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1 | -- I try to make things looks better, edited by Imkrillinit | |
2 | -- Dark Caped Beast | |
3 | print("serious punch is T") | |
4 | print("Consecutive dark punches is B") | |
5 | print("jump is m") | |
6 | print("k is a left punch") | |
7 | print("h is a right punch") | |
8 | print("j is teleport") | |
9 | print("music keys are, g y r q") | |
10 | print("F is to stop all the music") | |
11 | print("serious mode is x, press z to turn it off") | |
12 | p = game.Players.LocalPlayer | |
13 | char = p.Character | |
14 | des = false | |
15 | fling = true | |
16 | dot = false | |
17 | falling = false | |
18 | jump = true | |
19 | multipunch = true | |
20 | tp = true | |
21 | shoot = true | |
22 | jump2 = true | |
23 | punch3 = true | |
24 | punch2 = true | |
25 | hum = char.Humanoid | |
26 | punch = true | |
27 | neckp = char.Torso.Neck.C0 | |
28 | neck = char.Torso.Neck | |
29 | des = false | |
30 | root = char.HumanoidRootPart | |
31 | torso = char.Torso | |
32 | larm = char["Left Arm"] | |
33 | rarm = char["Right Arm"] | |
34 | lleg = char["Left Leg"] | |
35 | rleg = char["Right Leg"] | |
36 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
37 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
38 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
39 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
40 | shirt = Instance.new("Shirt", char) | |
41 | shirt.Name = "Shirt" | |
42 | pants = Instance.new("Pants", char) | |
43 | pants.Name = "Pants" | |
44 | char.Shirt:Remove() | |
45 | char.Pants:Remove() | |
46 | for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v.Handle:Remove() end end | |
47 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=219373258" |
47 | + | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1091821325" |
48 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=219373296" |
48 | + | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1091821538" |
49 | char.Head.face.Texture = "rbxassetid://332768867" | |
50 | local ChatService = game:GetService("Chat") | |
51 | local player = game.Players.LocalPlayer | |
52 | lig = Instance.new("PointLight",player.Character.Torso) | |
53 | lig.Color = Color3.new(0,0,0) | |
54 | lig.Brightness = 10 | |
55 | m = player:GetMouse() | |
56 | bb = Instance.new("BillboardGui",player.Character.Head) | |
57 | bb.Enabled = true | |
58 | function newRay(start,face,range,wat) | |
59 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
60 | hit,pos = workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
61 | return rey,hit,pos | |
62 | game.Players.LocalPlayer.Character.Head.Mesh.TextureId = "rbxassetid://494265293" | |
63 | end | |
64 | aa1 = {} | |
65 | torso = game.Players.LocalPlayer.Character.Torso | |
66 | ||
67 | local WorldUp = Vector3.new(0,1,0) | |
68 | function look2(Vec1,Vec2) | |
69 | local Orig = Vec1 | |
70 | Vec1 = Vec1+Vector3.new(0,1,0) | |
71 | Vec2 = Vec2+Vector3.new(0,1,0) | |
72 | local Forward = (Vec2-Vec1).unit | |
73 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
74 | local Right = Up:Cross(Forward).unit | |
75 | Forward = -Forward | |
76 | Right = -Right | |
77 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
78 | end | |
79 | ||
80 | function look(CFr,Vec2) | |
81 | local A = Vector3.new(0,0,0) | |
82 | local B = CFr:inverse()*Vec2 | |
83 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
84 | if B.Z > 0 then | |
85 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
86 | elseif B.Z == 0 then | |
87 | if B.Y > 0 then | |
88 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
89 | elseif B.Y < 0 then | |
90 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
91 | else | |
92 | CF = CFr | |
93 | end | |
94 | end | |
95 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
96 | local Up = Vector3.new(X,Y,Z) | |
97 | local Forward = (Vec2-CFr.p).unit | |
98 | local Right = Up:Cross(Forward) | |
99 | Forward = -Forward | |
100 | Right = -Right | |
101 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
102 | end | |
103 | ||
104 | function simulate(j,d,m,r,t) | |
105 | local joint = j | |
106 | for i,v in ipairs(t) do | |
107 | if v[1]:FindFirstChild("Weld") then | |
108 | local stiff = m.CFrame.lookVector*0.03 | |
109 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
110 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
111 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
112 | local pos = joint.p+(dir*(d*0.5)) | |
113 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
114 | local inv = v[1].Weld.Part0.CFrame | |
115 | local rel1 = inv:inverse()*pos | |
116 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
117 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
118 | v[1].Weld.C0 = cf | |
119 | v[2] = inv*cf | |
120 | --v[1].CFrame = cf | |
121 | end | |
122 | end | |
123 | end | |
124 | ------------------------------------------------ | |
125 | function lerpz(joint, prop, cfrmz, alp) | |
126 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
127 | end | |
128 | ------------------------------------------------ | |
129 | function sqe() | |
130 | local effspwn = Instance.new("Part") | |
131 | local model = Instance.new("Model") | |
132 | game.Debris:AddItem(model, 5) | |
133 | model.Name = "smasheffects" | |
134 | model.Parent = workspace | |
135 | effspwn.Name = "spwnr" | |
136 | effspwn.Size = Vector3.new(1, 1, 1) | |
137 | effspwn.Anchored = true | |
138 | effspwn.CanCollide = false | |
139 | effspwn.Transparency = 1 | |
140 | effspwn.CFrame = (larm.CFrame + Vector3.new(math.random(-5,5),-0.45,math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(0)),math.random(0,math.rad(0)),math.random(0,math.rad(0))) | |
141 | effspwn.Parent = model | |
142 | ||
143 | coroutine.resume(coroutine.create(function() | |
144 | local shok = Instance.new("Part") | |
145 | shok.Name = "whoosh" | |
146 | shok.BrickColor = BrickColor.new("Really black") | |
147 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
148 | shok.Size = Vector3.new(1, 1, 1) | |
149 | shok.Anchored = true | |
150 | shok.Material = "Neon" | |
151 | shok.Transparency = 0.1 | |
152 | shok.CanCollide = false | |
153 | shok.Parent = model | |
154 | game.Debris:AddItem(shok, 6) | |
155 | local mesh = Instance.new("SpecialMesh") | |
156 | mesh.MeshType = "FileMesh" | |
157 | mesh.MeshId = "rbxassetid://437347603" | |
158 | mesh.Scale = Vector3.new(0.08, 0.08, 0.2) | |
159 | mesh.Parent = shok | |
160 | for e = 1, 6 do | |
161 | wait() | |
162 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
163 | shok.Transparency = shok.Transparency + 0.1 | |
164 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
165 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-29)) | |
166 | hito(shok, 8, 9999, 3) | |
167 | end | |
168 | for e = 1, 6 do | |
169 | wait() | |
170 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
171 | shok.Transparency = shok.Transparency + 0.09 | |
172 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -2), 0.4) | |
173 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)) | |
174 | hito(shok, 8, 9999, 3) | |
175 | end | |
176 | end)) | |
177 | end | |
178 | ------------------------------------------------------------------------- | |
179 | function hito(partoz, magn, dmg, debtim) | |
180 | for _, guy in pairs(workspace:GetChildren()) do | |
181 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then | |
182 | do | |
183 | local humz = guy:FindFirstChild("Humanoid") | |
184 | local hed = guy:FindFirstChild("Head") | |
185 | humz:TakeDamage(20000) | |
186 | local db = Instance.new("StringValue") | |
187 | db.Name = "alabo" | |
188 | db.Parent = hed | |
189 | delay(debtim, function() | |
190 | db:Destroy() | |
191 | end) | |
192 | end | |
193 | end | |
194 | end | |
195 | end | |
196 | ------------------------------------------------------------------------- | |
197 | GroundWave1 = function() | |
198 | local HandCF = torso.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + torso.CFrame.lookVector * 0.8 | |
199 | local Colors = {"Really black", "Really black"} | |
200 | local wave = Instance.new("Part", char) | |
201 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
202 | wave.Anchored = true | |
203 | wave.Name = "Wave" | |
204 | wave.CanCollide = false | |
205 | wave.Locked = true | |
206 | wave.Size = Vector3.new(0.2, 0.2, 0.2) | |
207 | wave.TopSurface = "Smooth" | |
208 | wave.BottomSurface = "Smooth" | |
209 | wave.Transparency = 0.35 | |
210 | wave.CFrame = HandCF | |
211 | wm = Instance.new("SpecialMesh",wave) | |
212 | wm.MeshId = "rbxassetid://3270017" | |
213 | coroutine.wrap(function() | |
214 | for i = 1, 30, 1 do | |
215 | wm.Scale = Vector3.new(6 + i*2, 2 + i*2, 2+ i*2) | |
216 | wave.Size = wm.Scale | |
217 | wave.CFrame = HandCF | |
218 | wave.Transparency = i/30 | |
219 | wait() | |
220 | end | |
221 | wait() | |
222 | wave:Destroy() | |
223 | end)() | |
224 | end | |
225 | ---------------------------------------------------------------------------- | |
226 | --Serious mode aura. | |
227 | ||
228 | InForm = false | |
229 | local mouse = player:GetMouse() | |
230 | local Player = game.Players.LocalPlayer | |
231 | local Char = Player.Character | |
232 | local Torso = Char.Torso | |
233 | ||
234 | function Serious() | |
235 | for X = 1, 1 do wait() | |
236 | local Effect = Instance.new("Part") | |
237 | Effect.Name = "Effect" | |
238 | Effect.Parent = Torso | |
239 | Effect.CFrame = Torso.CFrame | |
240 | Effect.BrickColor = BrickColor.new("White") | |
241 | Effect.Shape = "Ball" | |
242 | Effect.Size = Vector3.new(1, 1, 1) | |
243 | Effect.Anchored = true | |
244 | Effect.Material = "Neon" | |
245 | Effect.CanCollide = false | |
246 | for loop = 1, 25 do wait() | |
247 | Effect.CFrame = Torso.CFrame | |
248 | Effect.Size = Effect.Size + Vector3.new(0.5) | |
249 | Effect.Transparency = Effect.Transparency + 0.04 | |
250 | end | |
251 | end | |
252 | ||
253 | repeat | |
254 | Torso:FindFirstChild("Effect"):Remove() | |
255 | until Torso:FindFirstChild("Effect") == nil | |
256 | ||
257 | ||
258 | local Color1 = Color3.new(255, 0, 0) | |
259 | local Color2 = Color3.new(255, 0, 0) | |
260 | ||
261 | local Aura = Instance.new('ParticleEmitter') | |
262 | Aura.Name = "Aura" | |
263 | Aura.Texture = "rbxassetid://660852712" | |
264 | Aura.Parent = Torso | |
265 | Aura.LightEmission = 1 | |
266 | Aura.Transparency = NumberSequence.new(0.8) | |
267 | Aura.Color = ColorSequence.new(Color1, Color2) | |
268 | Aura.Size = NumberSequence.new(3.5) | |
269 | Aura.LockedToPart = false | |
270 | Aura.Lifetime = NumberRange.new(0.3) | |
271 | Aura.Rate = 100 | |
272 | Aura.Speed = NumberRange.new(8) | |
273 | Aura.EmissionDirection = "Top" | |
274 | ||
275 | InForm = true | |
276 | end | |
277 | ||
278 | ||
279 | function Base() | |
280 | InForm = false | |
281 | local Effect = Instance.new("Part") | |
282 | Effect.Name = "Effect" | |
283 | Effect.Parent = Torso | |
284 | Effect.CFrame = Torso.CFrame | |
285 | Effect.BrickColor = BrickColor.new("White") | |
286 | Effect.Shape = "Ball" | |
287 | Effect.Size = Vector3.new(8, 8, 8) | |
288 | Effect.Anchored = true | |
289 | Effect.Material = "Neon" | |
290 | Effect.CanCollide = false | |
291 | for loop = 1, 25 do wait() | |
292 | Effect.CFrame = Torso.CFrame | |
293 | Effect.Size = Effect.Size + Vector3.new(-0.5) | |
294 | Effect.Transparency = Effect.Transparency + 0.04 | |
295 | end | |
296 | repeat | |
297 | Torso:FindFirstChild("Effect"):Remove() | |
298 | until Torso:FindFirstChild("Effect") == nil | |
299 | ||
300 | for i, v in pairs(Torso:GetChildren()) do | |
301 | if v:IsA('ParticleEmitter') then | |
302 | v:Remove() | |
303 | end | |
304 | end | |
305 | end | |
306 | mouse.KeyUp:connect(function(key) | |
307 | if key == "x" and InForm == false then | |
308 | Serious() | |
309 | end | |
310 | end) | |
311 | mouse.KeyUp:connect(function(key) | |
312 | if key == "z" and InForm == true then | |
313 | Base() | |
314 | end | |
315 | end) | |
316 | ------------------------------------------------------------------------------- | |
317 | for i = 1,8 do | |
318 | local p = Instance.new("Part",char) | |
319 | p.Anchored = false | |
320 | p.BrickColor = BrickColor.new("Really black") | |
321 | p.CanCollide = false | |
322 | p.FormFactor="Custom" | |
323 | p.Material = "Neon" | |
324 | p.TopSurface = "SmoothNoOutlines" | |
325 | p.BottomSurface = "SmoothNoOutlines" | |
326 | p.RightSurface = "SmoothNoOutlines" | |
327 | p.LeftSurface = "SmoothNoOutlines" | |
328 | p.FrontSurface = "SmoothNoOutlines" | |
329 | p.BackSurface = "SmoothNoOutlines" | |
330 | ||
331 | p.Size = Vector3.new(2,.2,0.2) | |
332 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
333 | mesh = Instance.new("BlockMesh",p) | |
334 | mesh.Scale = Vector3.new(1,1,4) | |
335 | local w = Instance.new("Motor6D",p) | |
336 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
337 | w.Part1 = p | |
338 | w.Name = "Weld" | |
339 | --table.insert(aa1,p) | |
340 | aa1[i] = {p,p.CFrame} | |
341 | ||
342 | end | |
343 | game:service"RunService".Stepped:connect(function() | |
344 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
345 | end) | |
346 | soka = Instance.new("Sound",char) | |
347 | soka.SoundId = "http://www.roblox.com/asset/?id = 447199232" | |
348 | soka.Volume = 3 | |
349 | boom = Instance.new("Sound",char) | |
350 | boom.SoundId = "http://www.roblox.com/asset/?id = 447041606" | |
351 | boom.Volume = 3 | |
352 | boom2 = Instance.new("Sound",char) | |
353 | boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737" | |
354 | boom2.Volume = 3 | |
355 | boom3 = Instance.new("Sound",char) | |
356 | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" | |
357 | boom3.Volume = 3 | |
358 | woosh = Instance.new("Sound",char) | |
359 | woosh.Volume = 5 | |
360 | woosh.SoundId = "http://www.roblox.com/asset/?id = 210946558" | |
361 | tps = Instance.new("Sound",char) | |
362 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
363 | tps.Volume = 1 | |
364 | asd = Instance.new("Sound",char) | |
365 | asd.SoundId = "http://www.roblox.com/asset/?id = 447310433" | |
366 | asd.Volume =1 | |
367 | asd1 = Instance.new("Sound",char) | |
368 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
369 | ||
370 | asd2 = Instance.new("Sound",char) | |
371 | asd2.SoundId = "http://www.roblox.com/asset/?id = 572466594" | |
372 | asd2.Looped = true | |
373 | asd2.Volume = 5 | |
374 | asd3 = Instance.new("Sound",char) | |
375 | asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996" | |
376 | asd3.Volume = 5 | |
377 | asd3.Looped = true | |
378 | asd4 = Instance.new("Sound",char) | |
379 | asd4.SoundId = "http://www.roblox.com/asset/?id = 413040330" | |
380 | asd4.Volume = 5 | |
381 | asd4.Looped = true | |
382 | asd5 = Instance.new("Sound",char) | |
383 | asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261" | |
384 | asd5.Looped = true | |
385 | asd6 = Instance.new("Sound",char) | |
386 | asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325" | |
387 | asd6.Looped = true | |
388 | function play(play) | |
389 | asd:Play() | |
390 | wait(0.05) | |
391 | --asd1:Play() | |
392 | end | |
393 | ------------------------- | |
394 | function stream(origin,dir,length,size) | |
395 | local parts = {} | |
396 | for i = 1,length do | |
397 | local p = Instance.new("Part",char) | |
398 | p.Anchored = true | |
399 | p.Transparency = 0.5 | |
400 | p.TopSurface = 0 | |
401 | p.BottomSurface = 0 | |
402 | p.CanCollide = false | |
403 | p.Material = "Neon" | |
404 | p.BrickColor = BrickColor.new("Really black") | |
405 | p.Size = Vector3.new(50,50,50) -- for now | |
406 | p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
407 | parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)} | |
408 | game:GetService("Debris"):AddItem(p,3) | |
409 | end | |
410 | spawn(function() | |
411 | while parts do | |
412 | for i,v in pairs(parts) do | |
413 | if v[1].Parent == char then | |
414 | v[1].CFrame = v[1].CFrame*v[2] | |
415 | else | |
416 | parts = nil | |
417 | break | |
418 | end | |
419 | end | |
420 | wait(0.02) | |
421 | end | |
422 | end) | |
423 | end | |
424 | m.KeyDown:connect(function(k) | |
425 | if k == "g" then | |
426 | asd2:Play() | |
427 | ||
428 | ||
429 | end | |
430 | end) | |
431 | ||
432 | m.KeyDown:connect(function(k) | |
433 | if k == "r" then | |
434 | ||
435 | asd4:Play() | |
436 | end | |
437 | end) | |
438 | m.KeyDown:connect(function(k) | |
439 | if k == "q" then | |
440 | ||
441 | asd3:Play() | |
442 | end | |
443 | end) | |
444 | mouse = p:GetMouse() | |
445 | m.KeyDown:connect(function(k) | |
446 | if k:byte() == 48 then | |
447 | ||
448 | hum.WalkSpeed = 200 | |
449 | GroundWave1() | |
450 | boom:Play() | |
451 | end | |
452 | end) | |
453 | m.KeyDown:connect(function(k) | |
454 | if k:byte() == 50 then | |
455 | ||
456 | soka:Play() | |
457 | end | |
458 | end) | |
459 | m.KeyDown:connect(function(k) | |
460 | if k:byte() == 52 then | |
461 | ||
462 | char.Head.face.Texture = "rbxassetid://340355951" | |
463 | end | |
464 | end) | |
465 | m.KeyDown:connect(function(k) | |
466 | if k:byte() == 51 then | |
467 | ||
468 | char.Head.face.Texture = "rbxassetid://340355951" | |
469 | end | |
470 | end) | |
471 | m.KeyUp:connect(function(k) | |
472 | if k:byte() == 48 then | |
473 | ||
474 | hum.WalkSpeed = 16 | |
475 | end | |
476 | end) | |
477 | p.Chatted:connect(function(m) | |
478 | if m == "Ok." then | |
479 | soka:Play() | |
480 | end | |
481 | end) | |
482 | m.KeyDown:connect(function(key) | |
483 | if key == "j" then | |
484 | if tp == true then | |
485 | tp = false | |
486 | tps:Play() | |
487 | char.Head.face.Parent = game.Lighting | |
488 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.7 | |
489 | end | |
490 | ||
491 | end | |
492 | wait(0.2) | |
493 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 | |
494 | end | |
495 | ||
496 | end | |
497 | char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
498 | char.HumanoidRootPart.Transparency = 1 | |
499 | game.Lighting.face.Parent = char.Head | |
500 | wait(0.1) | |
501 | ||
502 | tp = true | |
503 | ||
504 | ||
505 | end | |
506 | end | |
507 | end) | |
508 | ||
509 | ||
510 | m.KeyDown:connect(function(key) | |
511 | if key == "t" then | |
512 | if punch2 == true then | |
513 | punch2 = false | |
514 | punch = false | |
515 | ||
516 | local ChatService = game:GetService("Chat") | |
517 | ||
518 | neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) | |
519 | ChatService:Chat(char.Head, "...") | |
520 | wait(0.5) | |
521 | local ChatService = game:GetService("Chat") | |
522 | ||
523 | ||
524 | ChatService:Chat(char.Head ,"Dark...") | |
525 | wait(0.5) | |
526 | local ChatService = game:GetService("Chat") | |
527 | ||
528 | ||
529 | ChatService:Chat(char.Head, "PUNCH!") | |
530 | neck.C0 = neckp | |
531 | wait(0.3) | |
532 | org = char.Torso["Left Shoulder"].C0 | |
533 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
534 | wait() | |
535 | killbrick2 = Instance.new("Part",char) | |
536 | killbrick2.Size = Vector3.new(80,80,9000) | |
537 | killbrick2.Transparency = 1 | |
538 | ||
539 | killbrick2.CanCollide = true | |
540 | wait(0.1) | |
541 | killbrick2.CanCollide = false | |
542 | ||
543 | killbrick2.Anchored = true | |
544 | ||
545 | killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) | |
546 | ||
547 | killbrick2.Touched:connect(function(h) | |
548 | local x = h.Parent:FindFirstChild("Humanoid")-- lol | |
549 | if x then | |
550 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
551 | safe = true | |
552 | else safe = false | |
553 | end | |
554 | if x then | |
555 | if safe == false then | |
556 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
557 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
558 | boom:Play() | |
559 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
560 | ||
561 | ||
562 | wait() | |
563 | x.Parent:BreakJoints() | |
564 | wait() | |
565 | safe = true | |
566 | end | |
567 | end | |
568 | end | |
569 | end) | |
570 | ||
571 | ||
572 | ||
573 | ||
574 | ||
575 | ||
576 | ||
577 | ||
578 | local rng = Instance.new("Part", char) | |
579 | rng.Anchored = true | |
580 | rng.BrickColor = BrickColor.new("Really black") | |
581 | rng.CanCollide = false | |
582 | rng.FormFactor = 3 | |
583 | rng.Name = "Ring" | |
584 | rng.Size = Vector3.new(3, 3, 3) | |
585 | rng.Transparency = 0.8 | |
586 | rng.TopSurface = 0 | |
587 | rng.BottomSurface = 0 | |
588 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
589 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
590 | local rngm = Instance.new("SpecialMesh", rng) | |
591 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
592 | rngm.Scale = Vector3.new(3, 3, 3) | |
593 | ||
594 | local rng1 = Instance.new("Part", char) | |
595 | rng1.Anchored = true | |
596 | rng1.BrickColor = BrickColor.new("Really black") | |
597 | rng1.CanCollide = false | |
598 | rng1.FormFactor = 3 | |
599 | rng1.Name = "Ring" | |
600 | rng1.Size = Vector3.new(3, 3, 3) | |
601 | rng1.Transparency = 0.8 | |
602 | rng1.TopSurface = 0 | |
603 | rng1.BottomSurface = 0 | |
604 | rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
605 | rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
606 | local rngm1 = Instance.new("SpecialMesh", rng1) | |
607 | rngm1.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
608 | rngm1.Scale = Vector3.new(3, 3, 3) | |
609 | ||
610 | local p = (torso.CFrame*CFrame.new(-20,0,3)) | |
611 | stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) | |
612 | local p = (torso.CFrame*CFrame.new(20,0,3)) | |
613 | stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) | |
614 | ||
615 | local rng2 = Instance.new("Part", char) | |
616 | rng2.Anchored = true | |
617 | rng2.BrickColor = BrickColor.new("Really black") | |
618 | rng2.CanCollide = false | |
619 | rng2.FormFactor = 3 | |
620 | rng2.Name = "Ring" | |
621 | rng2.Size = Vector3.new(3, 3, 3) | |
622 | rng2.Transparency = 0.8 | |
623 | rng2.TopSurface = 0 | |
624 | rng2.BottomSurface = 0 | |
625 | rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
626 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
627 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
628 | rngm2.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
629 | rngm2.Scale = Vector3.new(3, 3, 3) | |
630 | wait(0.1) | |
631 | ||
632 | boom3:Play() | |
633 | coroutine.wrap(function() | |
634 | for i = 1, 35, 0.5 do | |
635 | ||
636 | ||
637 | ||
638 | ||
639 | ||
640 | rngm.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
641 | rngm1.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
642 | rngm2.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
643 | rng.Transparency = i/35 | |
644 | rng1.Transparency = i/35 | |
645 | rng2.Transparency = i/35 | |
646 | wait() | |
647 | end | |
648 | wait() | |
649 | rng:Destroy() | |
650 | rng1:Destroy() | |
651 | rng2:Destroy() | |
652 | killbrick2:Remove() | |
653 | wait(0.1) | |
654 | char.Torso["Left Shoulder"].C0 = org | |
655 | wait(0.3) | |
656 | punch2 = true | |
657 | punch = true | |
658 | wait() | |
659 | ||
660 | ||
661 | end)() | |
662 | ||
663 | ||
664 | ||
665 | end | |
666 | ||
667 | ||
668 | wait(.1) | |
669 | ||
670 | ||
671 | end | |
672 | end) | |
673 | ||
674 | ||
675 | ||
676 | ||
677 | ||
678 | m.KeyDown:connect(function(key) | |
679 | if key == "k" then | |
680 | if punch == true then | |
681 | punch = false | |
682 | org = char.Torso["Left Shoulder"].C0 | |
683 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
684 | killbrick = Instance.new("Part",char) | |
685 | killbrick.Size = Vector3.new(4,1,4) | |
686 | killbrick.Transparency = 1 | |
687 | killbrick:BreakJoints() | |
688 | killbrick.CanCollide = false | |
689 | local wel = Instance.new("Weld",killbrick) | |
690 | wel.Part0 = killbrick | |
691 | wel.Part1 = char["Left Arm"] | |
692 | wel.C0 = CFrame.new(0,1,0) | |
693 | force = math.huge | |
694 | ||
695 | killbrick.Touched:connect(function(h) | |
696 | local x = h.Parent:FindFirstChildOfClass("Humanoid") | |
697 | local stop = h.Parent.Torso.Velocity | |
698 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
699 | safe = true | |
700 | else safe = false | |
701 | end | |
702 | if x then | |
703 | if safe == false then | |
704 | if fling == true then | |
705 | force = math.huge | |
706 | ||
707 | end | |
708 | if fling == false then | |
709 | force = math.huge | |
710 | ||
711 | ChatService:Chat(char.Head, "Dark Punch!") | |
712 | neck.C0 = neckp | |
713 | wait(0.1) | |
714 | end | |
715 | ||
716 | ||
717 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
718 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
719 | boom:Play() | |
720 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
721 | ||
722 | ||
723 | wait() | |
724 | x:TakeDamage(math.huge) | |
725 | wait() | |
726 | safe = true | |
727 | bodyforc:Remove() | |
728 | h.Parent.Torso.Velocity = stop | |
729 | end | |
730 | end | |
731 | end) | |
732 | ||
733 | ||
734 | ||
735 | ||
736 | ||
737 | ||
738 | ||
739 | ||
740 | ||
741 | ||
742 | local rng = Instance.new("Part", char) | |
743 | rng.Anchored = true | |
744 | rng.BrickColor = BrickColor.new("Really black") | |
745 | rng.CanCollide = false | |
746 | rng.FormFactor = 3 | |
747 | rng.Name = "Ring" | |
748 | rng.Size = Vector3.new(1, 1, 1) | |
749 | rng.Transparency = 0.8 | |
750 | rng.TopSurface = 0 | |
751 | rng.BottomSurface = 0 | |
752 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
753 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
754 | local rngm = Instance.new("SpecialMesh", rng) | |
755 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
756 | rngm.Scale = Vector3.new(3, 3, 3) | |
757 | wait(0.1) | |
758 | ||
759 | boom2:Play() | |
760 | coroutine.wrap(function() | |
761 | for i = 1, 10, .4 do | |
762 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
763 | rng.Transparency = i/10 | |
764 | wait() | |
765 | end | |
766 | wait() | |
767 | rng:Destroy() | |
768 | killbrick:Remove() | |
769 | char.Torso["Left Shoulder"].C0 = org | |
770 | wait(0.1) | |
771 | ||
772 | punch = true | |
773 | wait() | |
774 | end)() | |
775 | ||
776 | ||
777 | ||
778 | end | |
779 | ||
780 | ||
781 | wait(.1) | |
782 | ||
783 | ||
784 | end | |
785 | end) | |
786 | ||
787 | m.KeyDown:connect(function(key) | |
788 | if key == "h" then | |
789 | if punch3 == true then | |
790 | punch3 = false | |
791 | eh = char.Torso["Right Shoulder"].C0 | |
792 | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.new(0.3,0,0) * CFrame.Angles(0,0,math.rad(90)) | |
793 | killbrick3 = Instance.new("Part",char) | |
794 | killbrick3.Size = Vector3.new(4,1,4) | |
795 | killbrick3.Transparency = 1 | |
796 | killbrick3:BreakJoints() | |
797 | killbrick3.CanCollide = false | |
798 | local wel = Instance.new("Weld",killbrick3) | |
799 | wel.Part0 = killbrick3 | |
800 | wel.Part1 = char["Right Arm"] | |
801 | wel.C0 = CFrame.new(0,1,0) | |
802 | force = math.huge | |
803 | ||
804 | killbrick3.Touched:connect(function(h) | |
805 | local x = h.Parent:FindFirstChildOfClass("Humanoid") | |
806 | local stop = h.Parent.Torso.Velocity | |
807 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
808 | safe = true | |
809 | else safe = false | |
810 | end | |
811 | if x then | |
812 | if safe == false then | |
813 | if fling == true then | |
814 | force = math.huge | |
815 | ||
816 | end | |
817 | if fling == false then | |
818 | force = math.huge | |
819 | ||
820 | ChatService:Chat(char.Head, "Take this!") | |
821 | neck.C0 = neckp | |
822 | wait(0.1) | |
823 | end | |
824 | ||
825 | ||
826 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
827 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
828 | boom:Play() | |
829 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
830 | ||
831 | ||
832 | wait(0.2) | |
833 | x:TakeDamage(math.huge) | |
834 | wait() | |
835 | safe = true | |
836 | bodyforc:Remove() | |
837 | h.Parent.Torso.Velocity = stop | |
838 | end | |
839 | end | |
840 | end) | |
841 | ||
842 | ||
843 | ||
844 | ||
845 | ||
846 | ||
847 | ||
848 | ||
849 | ||
850 | ||
851 | local rng = Instance.new("Part", char) | |
852 | rng.Anchored = true | |
853 | rng.BrickColor = BrickColor.new("Really black") | |
854 | rng.CanCollide = false | |
855 | rng.FormFactor = 3 | |
856 | rng.Name = "Ring" | |
857 | rng.Size = Vector3.new(1, 1, 1) | |
858 | rng.Transparency = 0.8 | |
859 | rng.TopSurface = 0 | |
860 | rng.BottomSurface = 0 | |
861 | rng.CFrame = char["Right Arm"].CFrame * CFrame.new(0,-2,0) | |
862 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
863 | local rngm = Instance.new("SpecialMesh", rng) | |
864 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
865 | rngm.Scale = Vector3.new(3, 3, 3) | |
866 | wait(0.1) | |
867 | ||
868 | boom2:Play() | |
869 | coroutine.wrap(function() | |
870 | for i = 1, 10, .4 do | |
871 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
872 | rng.Transparency = i/10 | |
873 | wait() | |
874 | end | |
875 | wait() | |
876 | rng:Destroy() | |
877 | killbrick3:Remove() | |
878 | char.Torso["Right Shoulder"].C0 = eh | |
879 | wait(0.1) | |
880 | ||
881 | punch3 = true | |
882 | wait() | |
883 | end)() | |
884 | ||
885 | ||
886 | ||
887 | end | |
888 | ||
889 | ||
890 | wait(.1) | |
891 | ||
892 | ||
893 | end | |
894 | end) | |
895 | ||
896 | ||
897 | ||
898 | ||
899 | ||
900 | ||
901 | ||
902 | ||
903 | ||
904 | ||
905 | ||
906 | ||
907 | m.KeyDown:connect(function(key) | |
908 | if key == "m" then | |
909 | if jump == true then | |
910 | jump = false | |
911 | ||
912 | ||
913 | local rng = Instance.new("Part", char) | |
914 | rng.Anchored = true | |
915 | rng.BrickColor = BrickColor.new("Really black") | |
916 | rng.CanCollide = false | |
917 | rng.FormFactor = 3 | |
918 | rng.Name = "Ring" | |
919 | rng.Size = Vector3.new(3, 3, 3) | |
920 | rng.Transparency = 0.35 | |
921 | rng.TopSurface = 0 | |
922 | rng.BottomSurface = 0 | |
923 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
924 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
925 | local rngm = Instance.new("SpecialMesh", rng) | |
926 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
927 | rngm.Scale = Vector3.new(3, 3, 3) | |
928 | wait(0.1) | |
929 | BV = Instance.new("BodyVelocity", torso) | |
930 | BV.maxForce = Vector3.new(0,20000,0) | |
931 | BV.P = math.huge | |
932 | BV.velocity = Vector3.new(0,200,0) | |
933 | boom:Play() | |
934 | coroutine.wrap(function() | |
935 | for i = 1, 60, 2 do | |
936 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
937 | rng.Transparency = i/60 | |
938 | wait() | |
939 | end | |
940 | wait() | |
941 | rng:Destroy() | |
942 | ||
943 | hum.WalkSpeed = 50 | |
944 | wait(1) | |
945 | ||
946 | for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then | |
947 | v:Destroy() local jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false | |
948 | end end | |
949 | wait() | |
950 | end)() | |
951 | ||
952 | ||
953 | ||
954 | end | |
955 | ||
956 | ||
957 | wait(.1) | |
958 | ||
959 | ||
960 | end | |
961 | end) | |
962 | ||
963 | ||
964 | mouse.KeyDown:connect(function(key) | |
965 | if key == "b" then | |
966 | multipunch = true | |
967 | boom:Play() | |
968 | local ChatService = game:GetService("Chat") | |
969 | ||
970 | neck.C0 = neck.C0 * CFrame.Angles(0,0,0) | |
971 | ChatService:Chat(char.Head, "Consecutive Dark Punches.") | |
972 | wait() | |
973 | local ChatService = game:GetService("Chat") | |
974 | sss = char.Torso["Left Shoulder"].C0 | |
975 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
976 | coroutine.resume(coroutine.create(function() | |
977 | local s = 0 | |
978 | repeat | |
979 | s = s + 1 | |
980 | sqe() | |
981 | wait(0.03) | |
982 | until not multipunch | |
983 | end)) | |
984 | mouse.KeyUp:connect(function(key) | |
985 | if key == "b" then | |
986 | multipunch = false | |
987 | char.Torso["Left Shoulder"].C0 = sss | |
988 | wait(0.3) | |
989 | multipunch = true | |
990 | wait(0.1) | |
991 | end | |
992 | end) | |
993 | end | |
994 | end) | |
995 | m.KeyDown:connect(function(k) | |
996 | if k == "f" then | |
997 | asd3:Stop() | |
998 | asd2:Stop() | |
999 | asd4:Stop() | |
1000 | asd6:Stop() | |
1001 | asd5:Stop() | |
1002 | ||
1003 | CV="Pastel blue" | |
1004 | ||
1005 | local txt = Instance.new("BillboardGui", Character) | |
1006 | txt.Adornee = Character .Head | |
1007 | txt.Name = "_status" | |
1008 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1009 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1010 | local text = Instance.new("TextLabel", txt) | |
1011 | text.Size = UDim2.new(10, 0, 7, 0) | |
1012 | text.FontSize = "Size24" | |
1013 | text.TextScaled = true | |
1014 | text.TextTransparency = 0 | |
1015 | text.BackgroundTransparency = 1 | |
1016 | text.TextTransparency = 0 | |
1017 | text.TextStrokeTransparency = 0 | |
1018 | text.Font = "Antique" | |
1019 | text.TextStrokeColor3 = Color3.new(255,85,0) | |
1020 | ||
1021 | v=Instance.new("Part") | |
1022 | v.Name = "ColorBrick" | |
1023 | v.Parent=Player.Character | |
1024 | v.FormFactor="Symmetric" | |
1025 | v.Anchored=true | |
1026 | v.CanCollide=false | |
1027 | v.BottomSurface="Smooth" | |
1028 | v.TopSurface="Smooth" | |
1029 | v.Size=Vector3.new(10,5,3) | |
1030 | v.Transparency=1 | |
1031 | v.CFrame=Character.Torso.CFrame | |
1032 | v.BrickColor=BrickColor.new(CV) | |
1033 | v.Transparency=1 | |
1034 | text.TextColor3 = Color3.new(0,0,0) | |
1035 | v.Shape="Block" | |
1036 | text.Text = "One Jump man Mario Edition" | |
1037 | ||
1038 | end | |
1039 | end) | |
1040 | game:GetService("RunService").RenderStepped:connect(function() | |
1041 | hum.MaxHealth = hum.MaxHealth * math.huge | |
1042 | hum.Health = hum.MaxHealth * math.huge | |
1043 | char.Humanoid.MaxHealth = math.huge | |
1044 | wait() | |
1045 | char.Humanoid.Health = math.huge | |
1046 | end) |