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1 | --[[ | |
2 | Cyber Samurai Class Made by Fenrier. | |
3 | ]] | |
4 | Player=game:GetService("Players").LocalPlayer | |
5 | Character=Player.Character | |
6 | PlayerGui=Player.PlayerGui | |
7 | Backpack=Player.Backpack | |
8 | Torso=Character.Torso | |
9 | Head=Character.Head | |
10 | Humanoid=Character.Humanoid | |
11 | LeftArm=Character["Left Arm"] | |
12 | LeftLeg=Character["Left Leg"] | |
13 | RightArm=Character["Right Arm"] | |
14 | RightLeg=Character["Right Leg"] | |
15 | LS=Torso["Left Shoulder"] | |
16 | LH=Torso["Left Hip"] | |
17 | RS=Torso["Right Shoulder"] | |
18 | RH=Torso["Right Hip"] | |
19 | Neck=Torso.Neck | |
20 | it=Instance.new | |
21 | vt=Vector3.new | |
22 | cf=CFrame.new | |
23 | euler=CFrame.fromEulerAnglesXYZ | |
24 | angles=CFrame.Angles | |
25 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
26 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
27 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
28 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
29 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
30 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
31 | RootPart=Character.HumanoidRootPart | |
32 | RootJoint=RootPart.RootJoint | |
33 | RootCF=euler(-1.57,0,3.14) | |
34 | attack = false | |
35 | attackdebounce = false | |
36 | MMouse=nil | |
37 | combo=0 | |
38 | mana=100 | |
39 | ripostestance=false | |
40 | local idle=0 | |
41 | local Anim="Idle" | |
42 | --player | |
43 | player=nil | |
44 | --save shoulders | |
45 | RSH, LSH=nil, nil | |
46 | --welds | |
47 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
48 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
49 | LH=Torso["Left Hip"] | |
50 | RH=Torso["Right Hip"] | |
51 | Sheathed=true | |
52 | SwordStance=false | |
53 | Charge=0 | |
54 | ||
55 | function swait(num) | |
56 | if num==0 or num==nil then | |
57 | game:service'RunService'.RenderStepped:wait() | |
58 | else | |
59 | for i=0,num do | |
60 | game:service'RunService'.RenderStepped:wait() | |
61 | end | |
62 | end | |
63 | end | |
64 | ||
65 | if Character:findFirstChild("Cyber Edge",true) ~= nil then | |
66 | Character:findFirstChild("Cyber Edge",true).Parent = nil | |
67 | end | |
68 | if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then | |
69 | Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil | |
70 | end | |
71 | ||
72 | ||
73 | function NoOutline(Part) | |
74 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
75 | end | |
76 | ||
77 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
78 | local fp=it("Part") | |
79 | fp.formFactor=formfactor | |
80 | fp.Parent=parent | |
81 | fp.Reflectance=reflectance | |
82 | fp.Transparency=transparency | |
83 | fp.CanCollide=false | |
84 | fp.Locked=true | |
85 | fp.BrickColor=brickcolor | |
86 | fp.Name=name | |
87 | fp.Size=size | |
88 | fp.Position=Torso.Position | |
89 | NoOutline(fp) | |
90 | fp.Material="SmoothPlastic" | |
91 | fp:BreakJoints() | |
92 | return fp | |
93 | end | |
94 | ||
95 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
96 | local mesh=it(Mesh) | |
97 | mesh.Parent=part | |
98 | if Mesh=="SpecialMesh" then | |
99 | mesh.MeshType=meshtype | |
100 | mesh.MeshId=meshid | |
101 | end | |
102 | mesh.Offset=offset | |
103 | mesh.Scale=scale | |
104 | return mesh | |
105 | end | |
106 | ||
107 | function weld(parent,part0,part1,c0) | |
108 | local weld=it("Weld") | |
109 | weld.Parent=parent | |
110 | weld.Part0=part0 | |
111 | weld.Part1=part1 | |
112 | weld.C0=c0 | |
113 | return weld | |
114 | end | |
115 | ||
116 | local Color1=Torso.BrickColor | |
117 | ||
118 | local fengui=it("GuiMain") | |
119 | fengui.Parent=Player.PlayerGui | |
120 | fengui.Name="WeaponGUI" | |
121 | local fenframe=it("Frame") | |
122 | fenframe.Parent=fengui | |
123 | fenframe.BackgroundColor3=Color3.new(255,255,255) | |
124 | fenframe.BackgroundTransparency=1 | |
125 | fenframe.BorderColor3=Color3.new(17,17,17) | |
126 | fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
127 | fenframe.Position=UDim2.new(0.4,0,0.1,0) | |
128 | local fenbarmana1=it("TextLabel") | |
129 | fenbarmana1.Parent=fenframe | |
130 | fenbarmana1.Text=" " | |
131 | fenbarmana1.BackgroundTransparency=0 | |
132 | fenbarmana1.BackgroundColor3=Color3.new(0,0,0) | |
133 | fenbarmana1.SizeConstraint="RelativeXY" | |
134 | fenbarmana1.TextXAlignment="Center" | |
135 | fenbarmana1.TextYAlignment="Center" | |
136 | fenbarmana1.Position=UDim2.new(0,0,0,0) | |
137 | fenbarmana1.Size=UDim2.new(4,0,0.2,0) | |
138 | local fenbarmana2=it("TextLabel") | |
139 | fenbarmana2.Parent=fenframe | |
140 | fenbarmana2.Text=" " | |
141 | fenbarmana2.BackgroundTransparency=0 | |
142 | fenbarmana2.BackgroundColor3=Torso.Color | |
143 | fenbarmana2.SizeConstraint="RelativeXY" | |
144 | fenbarmana2.TextXAlignment="Center" | |
145 | fenbarmana2.TextYAlignment="Center" | |
146 | fenbarmana2.Position=UDim2.new(0,0,0,0) | |
147 | fenbarmana2.Size=UDim2.new(4*mana/100,0,0.2,0) | |
148 | local fenbarmana4=it("TextLabel") | |
149 | fenbarmana4.Parent=fenframe | |
150 | fenbarmana4.Text="Energy("..mana..")" | |
151 | fenbarmana4.BackgroundTransparency=1 | |
152 | fenbarmana4.BackgroundColor3=Color3.new(0,0,0) | |
153 | fenbarmana4.SizeConstraint="RelativeXY" | |
154 | fenbarmana4.TextXAlignment="Center" | |
155 | fenbarmana4.TextYAlignment="Center" | |
156 | fenbarmana4.Position=UDim2.new(0,0,-0.3,0) | |
157 | fenbarmana4.Size=UDim2.new(4,0,0.2,0) | |
158 | fenbarmana4.FontSize="Size9" | |
159 | fenbarmana4.TextStrokeTransparency=0 | |
160 | fenbarmana4.TextColor=BrickColor.new("White") | |
161 | ||
162 | local modelzorz=Instance.new("Model") | |
163 | modelzorz.Parent=Character | |
164 | modelzorz.Name="Cyber Edge" | |
165 | ||
166 | local handle=part(3,modelzorz,0,0.5,BrickColor.new("Dark stone grey"),"Handle",vt()) | |
167 | local prt1=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part1",vt()) | |
168 | local prt2=part(3,modelzorz,0,0,Color1,"Part2",vt()) | |
169 | local prt3=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part3",vt()) | |
170 | local prt4=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part4",vt()) | |
171 | local prt11=part(3,modelzorz,0,0,Color1,"Part11",vt()) | |
172 | local prt12=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part12",vt()) | |
173 | local prt13=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part13",vt()) | |
174 | local prt14=part(3,modelzorz,0.6,0.4,Color1,"Part14",vt()) | |
175 | prt14.Material="Plastic" | |
176 | local prt15=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part15",vt()) | |
177 | local prt16=part(3,modelzorz,0.6,0.4,Color1,"Part16",vt()) | |
178 | prt16.Material="Plastic" | |
179 | local prt17=part(3,modelzorz,0.6,0.4,Color1,"Part17",vt()) | |
180 | prt17.Material="Plastic" | |
181 | ||
182 | local msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(1.5,20,2)) | |
183 | local msh2=mesh("BlockMesh",prt2,"","",vt(0,0,0),vt(1.25,20.1,1.75)) | |
184 | local msh3=mesh("BlockMesh",prt3,"","",vt(0,0,0),vt(1.6,5,2.1)) | |
185 | local msh4=mesh("SpecialMesh",prt4,"Wedge","",vt(0,0,0),vt(1.6,2,2.1)) | |
186 | local msh11=mesh("BlockMesh",prt11,"","",vt(0,0,0),vt(1,4,1)) | |
187 | local msh12=mesh("BlockMesh",prt12,"","",vt(0,0,0),vt(0.9,5,0.9)) | |
188 | local msh13=mesh("CylinderMesh",prt13,"","",vt(0,0,0),vt(2.5,0.5,2.5)) | |
189 | local msh14=mesh("CylinderMesh",prt14,"","",vt(0,0,0),vt(2,0.5,2)) | |
190 | local msh15=mesh("BlockMesh",prt15,"","",vt(0,0,0),vt(0.5,15,0.5)) | |
191 | local msh16=mesh("BlockMesh",prt16,"","",vt(0,0,0),vt(0.2,15,1)) | |
192 | local msh17=mesh("SpecialMesh",prt17,"Wedge","",vt(0,0,0),vt(0.2,2,1.2)) | |
193 | ||
194 | --local handlewld=weld(handle,handle,Torso,euler(0,0,0)*cf(0,0,-1)) | |
195 | local handlewld=weld(handle,handle,LeftArm,euler(1.57,0,0)*cf(0,1,0)) | |
196 | local wld1=weld(prt1,prt1,handle,euler(0,0,0)*cf(0,1,0)) | |
197 | local wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,0,0)) | |
198 | local wld3=weld(prt3,prt3,prt1,euler(0,0,0)*cf(0,1.7,0)) | |
199 | local wld4=weld(prt4,prt4,prt3,euler(3.14,3.14,0)*cf(0,0.7,0)) | |
200 | local wld11=weld(prt11,prt11,prt1,euler(0,0,0)*cf(0,-2.55,-0.05)) | |
201 | --local wld11=weld(prt11,prt11,RightArm,euler(1.57,3.14,0)*cf(0,1,0)) | |
202 | local wld12=weld(prt12,prt12,prt11,euler(0,0,0)*cf(0,0,0)) | |
203 | local wld13=weld(prt13,prt13,prt12,euler(0,0,0)*cf(0,0.5,0.1)) | |
204 | local wld14=weld(prt14,prt14,prt13,euler(0,0,0)*cf(0,0.01,0)) | |
205 | local wld15=weld(prt15,prt15,prt12,euler(0,0,0)*cf(0,2,0)) | |
206 | local wld16=weld(prt16,prt16,prt12,euler(0,0,0)*cf(0,2,0.1)) | |
207 | local wld17=weld(prt17,prt17,prt16,euler(3.14,3.14,0)*cf(0,1.7,-0.02)) | |
208 | ||
209 | n=0.2 | |
210 | n2=5 | |
211 | for i=1,3 do | |
212 | Name="Part"..n2 | |
213 | local prt5=part(3,modelzorz,0,0,BrickColor.new("Black"),Name,vt()) | |
214 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(1.6,1,2.1)) | |
215 | local wld5=weld(prt5,prt5,prt1,euler(0,0,0)*cf(0,n,0)) | |
216 | n2=n2+1 | |
217 | Name="Part"..n2 | |
218 | local prt6=part(3,modelzorz,0,0,Color1,Name,vt()) | |
219 | local msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(1.61,0.5,2.11)) | |
220 | local wld6=weld(prt6,prt6,prt5,euler(0,0,0)*cf(0,0,0)) | |
221 | n2=n2+1 | |
222 | n=n+0.4 | |
223 | end | |
224 | ||
225 | local hitbox=part(3,nil,0,1,BrickColor.new("Black"),"Hitbox",vt(1,1,1)) | |
226 | hitbox.Anchored=false | |
227 | ||
228 | if (script.Parent.className~="HopperBin") then | |
229 | Tool=Instance.new("HopperBin") | |
230 | Tool.Parent=Backpack | |
231 | Tool.Name="Cyber Edge" | |
232 | script.Parent=Tool | |
233 | end | |
234 | Bin=script.Parent | |
235 | ||
236 | local bodvel=Instance.new("BodyVelocity") | |
237 | local bg=Instance.new("BodyGyro") | |
238 | ||
239 | so = function(id,par,vol,pit) | |
240 | coroutine.resume(coroutine.create(function() | |
241 | local sou = Instance.new("Sound",par or workspace) | |
242 | sou.Volume=vol | |
243 | sou.Pitch=pit or 1 | |
244 | sou.SoundId=id | |
245 | swait() | |
246 | sou:play() | |
247 | game:GetService("Debris"):AddItem(sou,6) | |
248 | end)) | |
249 | end | |
250 | ||
251 | function clerp(a,b,t) | |
252 | local qa = {QuaternionFromCFrame(a)} | |
253 | local qb = {QuaternionFromCFrame(b)} | |
254 | local ax, ay, az = a.x, a.y, a.z | |
255 | local bx, by, bz = b.x, b.y, b.z | |
256 | local _t = 1-t | |
257 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
258 | end | |
259 | ||
260 | function QuaternionFromCFrame(cf) | |
261 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
262 | local trace = m00 + m11 + m22 | |
263 | if trace > 0 then | |
264 | local s = math.sqrt(1 + trace) | |
265 | local recip = 0.5/s | |
266 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
267 | else | |
268 | local i = 0 | |
269 | if m11 > m00 then | |
270 | i = 1 | |
271 | end | |
272 | if m22 > (i == 0 and m00 or m11) then | |
273 | i = 2 | |
274 | end | |
275 | if i == 0 then | |
276 | local s = math.sqrt(m00-m11-m22+1) | |
277 | local recip = 0.5/s | |
278 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
279 | elseif i == 1 then | |
280 | local s = math.sqrt(m11-m22-m00+1) | |
281 | local recip = 0.5/s | |
282 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
283 | elseif i == 2 then | |
284 | local s = math.sqrt(m22-m00-m11+1) | |
285 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
286 | end | |
287 | end | |
288 | end | |
289 | ||
290 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
291 | local xs, ys, zs = x + x, y + y, z + z | |
292 | local wx, wy, wz = w*xs, w*ys, w*zs | |
293 | local xx = x*xs | |
294 | local xy = x*ys | |
295 | local xz = x*zs | |
296 | local yy = y*ys | |
297 | local yz = y*zs | |
298 | local zz = z*zs | |
299 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
300 | end | |
301 | ||
302 | function QuaternionSlerp(a, b, t) | |
303 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
304 | local startInterp, finishInterp; | |
305 | if cosTheta >= 0.0001 then | |
306 | if (1 - cosTheta) > 0.0001 then | |
307 | local theta = math.acos(cosTheta) | |
308 | local invSinTheta = 1/math.sin(theta) | |
309 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
310 | finishInterp = math.sin(t*theta)*invSinTheta | |
311 | else | |
312 | startInterp = 1-t | |
313 | finishInterp = t | |
314 | end | |
315 | else | |
316 | if (1+cosTheta) > 0.0001 then | |
317 | local theta = math.acos(-cosTheta) | |
318 | local invSinTheta = 1/math.sin(theta) | |
319 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
320 | finishInterp = math.sin(t*theta)*invSinTheta | |
321 | else | |
322 | startInterp = t-1 | |
323 | finishInterp = t | |
324 | end | |
325 | end | |
326 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
327 | end | |
328 | ||
329 | function hideanim() | |
330 | equipped=false | |
331 | for i=0,1,0.1 do | |
332 | swait() | |
333 | handlewld.C0=clerp(handlewld.C0,euler(1.57,0,0)*cf(0,1,0),.4) | |
334 | handlewld.C1=clerp(handlewld.C1,euler(0,0,0)*cf(0,0,0),.4) | |
335 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.4) | |
336 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.4) | |
337 | Torso.Neck.C1=clerp(Torso.Neck.C1,necko2*euler(0,0,0),.4) | |
338 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,0),.4) | |
339 | RW.C1=clerp(RW.C1,cf(0,0.5,0)*euler(0,0,0),.4) | |
340 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,0),.4) | |
341 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.4) | |
342 | RH.C0=clerp(RH.C0,cf(0.5,-1,0)*euler(0,1.57,0),.2) | |
343 | LH.C0=clerp(LH.C0,cf(-0.5,-1,0)*euler(0,-1.57,0),.2) | |
344 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
345 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
346 | end | |
347 | wld11.Part1=prt1 | |
348 | wld11.C0=euler(0,0,0)*cf(0,-2.55,-0.05) | |
349 | handlewld.C0=euler(1.57,0,0)*cf(0,1,0) | |
350 | handlewld.C1=euler(0,0,0) | |
351 | Torso.Neck.C0=necko | |
352 | Torso.Neck.C1=necko2 | |
353 | RootJoint.C0=RootCF | |
354 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0) | |
355 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
356 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,0) | |
357 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
358 | RH.C0=RHC0 | |
359 | RH.C1=RHC1 | |
360 | LH.C0=LHC0 | |
361 | LH.C1=LHC1 | |
362 | end | |
363 | ||
364 | function equipanim() | |
365 | equipped=true | |
366 | for i=0,1,0.1 do | |
367 | swait() | |
368 | handlewld.C0=clerp(handlewld.C0,euler(1.57,0,0)*cf(0,1,0),.4) | |
369 | handlewld.C1=clerp(handlewld.C1,euler(0.2,0,0)*cf(0,0,0),.4) | |
370 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,-1),.4) | |
371 | Torso.Neck.C1=clerp(Torso.Neck.C1,necko2*euler(-0.2,0,0),.4) | |
372 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,1),.4) | |
373 | RW.C0=clerp(RW.C0,cf(.5,0.2,-0.5)*euler(0.7,0,-0.6),.4) | |
374 | RW.C1=clerp(RW.C1,cf(0,0.5,0)*euler(0,-1.57,0),.4) | |
375 | LW.C0=clerp(LW.C0,cf(-1.3,0.5,-0.3)*euler(0,-0.8,0),.4) | |
376 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.1,0,0),.4) | |
377 | RH.C0=clerp(RH.C0,cf(0.5,-1,0)*euler(0,.57,0),.4) | |
378 | RH.C1=clerp(RH.C1,cf(0,1,0)*euler(0,1.57,0),.4) | |
379 | LH.C0=clerp(LH.C0,cf(-0.5,-1,0)*euler(-0.2,-2.57,0),.4) | |
380 | LH.C1=clerp(LH.C1,cf(0,1,0)*euler(0,-1.57,0),.4) | |
381 | end | |
382 | handlewld.C0=euler(1.57,0,0)*cf(0,1,0) | |
383 | handlewld.C1=euler(0.2,0,0) | |
384 | Torso.Neck.C0=necko*euler(0,0,-1) | |
385 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
386 | RootJoint.C0=RootCF*euler(0,0,1) | |
387 | RW.C0=cf(.5,0.2,-0.5)*euler(0.7,0,-0.6) | |
388 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
389 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
390 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
391 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1,0) | |
392 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
393 | LH.C0=cf(-0.5,-1,0)*euler(-0.2,-1.57-1,0) | |
394 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
395 | end | |
396 | ||
397 | function IaidoStrike() | |
398 | attack=true | |
399 | wld11.Part1=RightArm | |
400 | wld11.C0=euler(1.57-0.2,2.5,0)*cf(-0.2,1,-0.2) | |
401 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
402 | LastPoint=Point | |
403 | so("rbxasset://sounds\\unsheath.wav",prt11,1,1.4) | |
404 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,1) | |
405 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
406 | ef.Anchored=true | |
407 | ef.CFrame=RootPart.CFrame*cf(0,0,-6) | |
408 | MagniDamage(ef,7,10,20,math.random(10,20),"Normal") | |
409 | game:GetService("Debris"):AddItem(ef,2) | |
410 | for i=0,1,0.1 do | |
411 | wld11.C0=euler(1.57-0.2-1.37*i,2.5+0.2*i,0)*cf(-0.2+0.2*i,1,-0.2+0.2*i) | |
412 | Torso.Neck.C0=necko*euler(0,0,-1+0.5*i) | |
413 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
414 | RootJoint.C0=RootCF*euler(0,0,1-0.5*i) | |
415 | RW.C0=cf(.5+1*i,0.2+0.3*i,-0.5+0.5*i)*euler(0.7+1.4*i,0,-0.6+1.4*i) | |
416 | RW.C1=cf(0,0.5+4*i,0)*euler(0,-1.57-0.43*i,0) | |
417 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
418 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
419 | --[[wld11.C0=clerp(wld11.C0,euler(0,2.7,0)*cf(0,1,0),.4) | |
420 | Neck.C0=clerp(Neck.C0,necko*euler(0,0,-.5),.4) | |
421 | Neck.C1=clerp(Neck.C1,necko2*euler(-0.2,0,0),.4) | |
422 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.5),.4) | |
423 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(2.1,0,.8),.4) | |
424 | RW.C1=clerp(LW.C1,cf(0,4.5,0)*euler(0,-2,0),.4) | |
425 | LW.C0=clerp(LW.C0,cf(-1.3,0.5,-0.3)*euler(0,-0.8,0),.4) | |
426 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.1,0,0),.4)]] | |
427 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
428 | effect("Bright red",0.4,LastPoint,Point) | |
429 | LastPoint=Point | |
430 | end | |
431 | n=2 | |
432 | for i=0,1,0.05 do | |
433 | swait() | |
434 | Neck.C0=clerp(Neck.C0,necko*euler(0,0,-.5),.3) | |
435 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
436 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.5),.3) | |
437 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(2.3,0,1),.3) | |
438 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,-2.27,0),.3) | |
439 | LW.C0=clerp(LW.C0,cf(-1.3,0.5,-0.3)*euler(0,-0.8,-0.4),.3) | |
440 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.1,0,0),.3) | |
441 | RH.C0=clerp(RH.C0,cf(0.5,-1,0)*euler(0,1.57,0),.3) | |
442 | RH.C1=clerp(RH.C1,cf(0,1,0)*euler(0,1.57,0),.3) | |
443 | LH.C0=clerp(LH.C0,cf(-0.5,-1,0)*euler(0,-1.57,0),.3) | |
444 | LH.C1=clerp(LH.C1,cf(0,1,0)*euler(0,-1.57,0),.3) | |
445 | n=n-0.05 | |
446 | end | |
447 | for i=0,1,0.1 do | |
448 | swait() | |
449 | --[[handlewld.C1=euler(0.2-0.2*i,0,0) | |
450 | wld11.C0=euler(1.57*i,2.7+0.44*i,0)*cf(0,1,0) | |
451 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(2.3-1*i,1.57*i,1-1*i) | |
452 | RW.C1=cf(0,0.5,0)*euler(-0.3*i,-2.27+2.27*i,0) | |
453 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8+0.2*i,-0.4+0.2*i) | |
454 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0)]] | |
455 | Neck.C0=clerp(Neck.C0,necko*euler(0,0,-.5),.3) | |
456 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
457 | handlewld.C1=clerp(handlewld.C1,euler(0,0,0),.3) | |
458 | wld11.C0=clerp(wld11.C0,euler(1.57,3.14,0)*cf(0,1,0),.3) | |
459 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.5),.3) | |
460 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.3,1.57,0),.3) | |
461 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(-0.3,0,0),.3) | |
462 | LW.C0=clerp(LW.C0,cf(-1.3,0.5,-0.3)*euler(0,-0.6,-0.2),.3) | |
463 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.1,0,0),.3) | |
464 | end | |
465 | attack=false | |
466 | end | |
467 | ||
468 | function Sheath() | |
469 | attack=true | |
470 | for i=0,1,0.1 do | |
471 | swait() | |
472 | wld11.C0=euler(1.57+0.6*i,3.14,0)*cf(0,1,0) | |
473 | handlewld.C1=euler(0.6*i,0,0) | |
474 | Torso.Neck.C0=necko*euler(0.2*i,0,-0.5+0.5*i) | |
475 | RootJoint.C0=RootCF*euler(0,0,0.5-0.5*i) | |
476 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(1.3+0.27*i,1.57,0) | |
477 | RW.C1=cf(0,0.5,0)*euler(-0.3+0.9*i,0,0) | |
478 | LW.C0=cf(-1.3-0.2*i,0.5,-0.3+0.3*i)*euler(1.57*i,-0.6-0.97*i,-0.2+0.2*i) | |
479 | LW.C1=cf(0,0.5,0)*euler(0.1+0.5*i,0,0) | |
480 | end | |
481 | so("rbxasset://sounds\\unsheath.wav",prt11,1,1) | |
482 | wld11.Part1=prt1 | |
483 | wld11.C0=euler(0,0,0)*cf(0,-2.55-2.5,-0.05) | |
484 | for i=0,1,0.05 do | |
485 | swait() | |
486 | Torso.Neck.C0=necko*euler(0.2+0.1*i,0,0) | |
487 | handlewld.C1=euler(0.6-1*i,0,0) | |
488 | wld11.C0=euler(0,0,0)*cf(0,-2.55-2.5+2.5*i,-0.05) | |
489 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(1.57,1.57,0) | |
490 | RW.C1=cf(0,0.5,0)*euler(0.6-1*i,0,0) | |
491 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(1.57,-1.57,0) | |
492 | LW.C1=cf(0,0.5,0)*euler(0.6-1*i,0,0) | |
493 | end | |
494 | for i=0,1,0.05 do | |
495 | swait() | |
496 | Torso.Neck.C0=necko*euler(0.3-0.3*i,0,-1*i) | |
497 | Torso.Neck.C1=necko2*euler(-0.2*i,0,0) | |
498 | RootJoint.C0=RootCF*euler(0,0,1*i) | |
499 | handlewld.C1=euler(-0.4+0.6*i,0,0) | |
500 | RW.C0=cf(1-0.5*i,0.5-0.3*i,-0.5)*euler(1.57-0.87*i,1.57-1.57*i,-0.6*i) | |
501 | RW.C1=cf(0,0.5,0)*euler(-0.4+0.4*i,-1.57*i,0) | |
502 | LW.C0=cf(-1-0.3*i,0.5,-0.5+0.2*i)*euler(1.57-1.57*i,-1.57+0.77*i,0) | |
503 | LW.C1=cf(0,0.5,0)*euler(-0.4+0.5*i,0,0) | |
504 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1*i,0) | |
505 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
506 | LH.C0=cf(-0.5,-1,0)*euler(-0.2*i,-1.57-1*i,0) | |
507 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
508 | end | |
509 | handlewld.C0=euler(1.57,0,0)*cf(0,1,0) | |
510 | handlewld.C1=euler(0.2,0,0) | |
511 | wld11.C0=euler(0,0,0)*cf(0,-2.55,-0.05) | |
512 | Torso.Neck.C0=necko*euler(0,0,-1) | |
513 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
514 | RootJoint.C0=RootCF*euler(0,0,1) | |
515 | RW.C0=cf(.5,0.2,-0.5)*euler(0.7,0,-0.6) | |
516 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
517 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
518 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
519 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1,0) | |
520 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
521 | LH.C0=cf(-0.5,-1,0)*euler(-0.2,-1.57-1,0) | |
522 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
523 | attack=false | |
524 | end | |
525 | ||
526 | function attackone() | |
527 | attack=true | |
528 | for i=0,1,0.1 do | |
529 | swait() | |
530 | Neck.C0=clerp(Neck.C0,necko*euler(0,0,-0.7),.3) | |
531 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0.8),.3) | |
532 | wld11.C0=clerp(wld11.C0,euler(1.57,3.14,0)*cf(0,1,0),.3) | |
533 | RW.C0=clerp(RW.C0,cf(.5,0.5,-0.5)*euler(1.5,1.57,0),.3) | |
534 | RW.C1=clerp(RW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
535 | LW.C0=clerp(LW.C0,cf(-1.3,0.5,-0.3)*euler(0,-0.6,-0.2),.3) | |
536 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.3,0,0),.3) | |
537 | end | |
538 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,5,10,math.random(5,10),"Normal",RootPart,.2,1,nil,1) end) | |
539 | hitbox.Parent=modelzorz | |
540 | hitbox.Size=vt(1,4,1) | |
541 | hitbox.Transparency=1 | |
542 | hitbox.CFrame=prt16.CFrame | |
543 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,1.1) | |
544 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
545 | LastPoint=Point*cf(0,0,.1) | |
546 | for i=0,1,0.2 do | |
547 | swait() | |
548 | Torso.Neck.C0=necko*euler(0,0,-0.8+1.2*i) | |
549 | RootJoint.C0=RootCF*euler(0,0,0.8-1.2*i) | |
550 | wld11.C0=euler(1.57-1.57*i,3.14,0)*cf(0,1,0) | |
551 | RW.C0=cf(0.5+1*i,0.5,-0.5+0.5*i)*euler(1.5,1.57,0) | |
552 | RW.C1=cf(0,0.5,0)*euler(-0.6+1.6*i,0,0) | |
553 | LW.C0=cf(-1.3-0.2*i,0.5,-0.3+0.3*i)*euler(0,-0.6,-0.2-0.2*i) | |
554 | LW.C1=cf(0,0.5,0)*euler(0.3,0,0) | |
555 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
556 | effect("Bright red",0.4,LastPoint,Point) | |
557 | LastPoint=Point | |
558 | hitbox.CFrame=prt16.CFrame | |
559 | end | |
560 | con1:disconnect() | |
561 | hitbox.Parent=nil | |
562 | n=2 | |
563 | for i=0,1,0.2 do | |
564 | swait() | |
565 | Torso.Neck.C0=necko*euler(0,0,0.4+0.2*i*n) | |
566 | RootJoint.C0=RootCF*euler(0,0,-0.4-0.2*i*n) | |
567 | wld11.C0=euler(0,3.14,0)*cf(0,1,0) | |
568 | RW.C0=cf(1.5,0.5,0)*euler(1.5,1.57,0) | |
569 | RW.C1=cf(0,0.5,0)*euler(1+0.2*i*n,0,0) | |
570 | LW.C0=cf(-1.5,0.5,0)*euler(0,-0.6,-0.4) | |
571 | LW.C1=cf(0,0.5,0)*euler(0.3,0,0) | |
572 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
573 | effect("Bright red",0.4,LastPoint,Point) | |
574 | LastPoint=Point | |
575 | n=n-0.2 | |
576 | end | |
577 | attack=false | |
578 | end | |
579 | ||
580 | function attacktwo() | |
581 | attack=true | |
582 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
583 | so("http://www.roblox.com/asset/?id=161006212",prt11,1,1.3) | |
584 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
585 | ef.Anchored=true | |
586 | ef.CFrame=RootPart.CFrame*cf(0,0,-3) | |
587 | MagniDamage(ef,5,10,15,math.random(10,20),"Normal") | |
588 | game:GetService("Debris"):AddItem(ef,2) | |
589 | for i=0,1,0.1 do | |
590 | wld11.C0=euler(3.14-1.57*i,3.14,3.14)*cf(0,1,0) | |
591 | Torso.Neck.C0=necko*euler(0,0,0.6-1.2*i) | |
592 | RootJoint.C0=RootCF*euler(0,0,-0.6+1.2*i) | |
593 | RW.C0=cf(1.5-1*i,0.5,-0.5*i)*euler(1.5+0.2*i,1.57,0) | |
594 | RW.C1=cf(0,0.5,0)*euler(1.2-2.1*i,0.5*i,0) | |
595 | LW.C0=cf(-1.5,0.5,0)*euler(0,-0.6,-0.4) | |
596 | LW.C1=cf(0,0.5,0)*euler(0.3,0,0) | |
597 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
598 | effect("Bright red",0.4,LastPoint,Point) | |
599 | LastPoint=Point | |
600 | end | |
601 | n=2 | |
602 | for i=0,1,0.05 do | |
603 | swait() | |
604 | wld11.C0=euler(1.57,3.14,3.14)*cf(0,1,0) | |
605 | Torso.Neck.C0=necko*euler(0,0,-0.6-0.1*i*n) | |
606 | RootJoint.C0=RootCF*euler(0,0,0.6+0.1*i*n) | |
607 | RW.C0=cf(.5,0.5,-0.5)*euler(1.7,1.57,0) | |
608 | RW.C1=cf(0,0.5,0)*euler(-0.9-0.2*i*n,0.5,0) | |
609 | LW.C0=cf(-1.5,0.5,0)*euler(0,-0.6+0.2*i*n,-0.4+0.2*i*n) | |
610 | LW.C1=cf(0,0.5,0)*euler(0.3+0.2*i*n,0,0) | |
611 | n=n-0.05 | |
612 | end | |
613 | attack=false | |
614 | end | |
615 | ||
616 | function attackthree() | |
617 | attack=true | |
618 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
619 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,5,10,math.random(5,10),"Normal",RootPart,.2,1,nil,1) end) | |
620 | hitbox.Parent=modelzorz | |
621 | hitbox.Size=vt(1,4,1) | |
622 | hitbox.Transparency=1 | |
623 | hitbox.CFrame=prt16.CFrame | |
624 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,0.9) | |
625 | for i=0,1,0.2 do | |
626 | swait() | |
627 | wld11.C0=clerp(wld11.C0,euler(0,3.14,0)*cf(0,1,0),.3) | |
628 | Torso.Neck.C0=clerp(Neck.C0,necko*euler(0,0,-0.5),.3) | |
629 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0.5),.3) | |
630 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.7,1.57,0),.3) | |
631 | RW.C1=clerp(RW.C1,cf(0,0.5,0)*euler(1.5,0.5,0),.3) | |
632 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,-0.4,-0.2),.3) | |
633 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.5,0,0),.3) | |
634 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
635 | effect("Bright red",0.4,LastPoint,Point) | |
636 | LastPoint=Point | |
637 | hitbox.CFrame=prt16.CFrame | |
638 | end | |
639 | con1:disconnect() | |
640 | hitbox.Parent=nil | |
641 | n=2 | |
642 | for i=0,1,0.2 do | |
643 | swait() | |
644 | Torso.Neck.C0=necko*euler(0,0,-0.5+0.2*i*n) | |
645 | RootJoint.C0=RootCF*euler(0,0,0.5-0.2*i*n) | |
646 | RW.C0=cf(1.5,0.5,0)*euler(1.7,1.57,0) | |
647 | RW.C1=cf(0,0.5,0)*euler(1.5+0.2*i*n,0.5,0) | |
648 | LW.C0=cf(-1.5,0.5,0)*euler(0,-0.4,-0.2) | |
649 | LW.C1=cf(0,0.5,0)*euler(0.5,0,0) | |
650 | n=n-0.2 | |
651 | end | |
652 | attack=false | |
653 | end | |
654 | ||
655 | function Stance() | |
656 | attack=true | |
657 | SwordStance=true | |
658 | Humanoid.WalkSpeed=0.1 | |
659 | for i=0,1,0.05 do | |
660 | handlewld.C0=euler(1.57,0,0)*cf(0,1,0) | |
661 | handlewld.C1=euler(0.2+0.1*i,0,0) | |
662 | wld11.C0=euler(0,0,0)*cf(0,-2.55,-0.05) | |
663 | Torso.Neck.C0=necko*euler(0,0,-1-0.1*i) | |
664 | Torso.Neck.C1=necko2*euler(-0.2-0.1*i,0,0) | |
665 | RootJoint.C0=RootCF*euler(0,0,1+0.1*i) | |
666 | RW.C0=cf(.5,0.2,-0.5)*euler(0.7,0,-0.6+0.1*i) | |
667 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
668 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
669 | LW.C1=cf(0,0.5,0)*euler(0.1+0.1*i,0,0) | |
670 | end | |
671 | coroutine.resume(coroutine.create(function() | |
672 | for i=1,100 do | |
673 | if SwordStance==true then | |
674 | swait() | |
675 | end | |
676 | end | |
677 | SwordStance=false | |
678 | Humanoid.WalkSpeed=16 | |
679 | for i=0,1,0.1 do | |
680 | if attack==false then | |
681 | swait() | |
682 | handlewld.C0=euler(1.57,0,0)*cf(0,1,0) | |
683 | handlewld.C1=euler(0.2,0,0) | |
684 | wld11.C0=euler(0,0,0)*cf(0,-2.55,-0.05) | |
685 | Torso.Neck.C0=necko*euler(0,0,-1) | |
686 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
687 | RootJoint.C0=RootCF*euler(0,0,1) | |
688 | RW.C0=cf(.5,0.2,-0.5)*euler(0.7,0,-0.6) | |
689 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
690 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
691 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
692 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1,0) | |
693 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
694 | LH.C0=cf(-0.5,-1,0)*euler(-0.2,-1.57-1,0) | |
695 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
696 | end | |
697 | end | |
698 | end)) | |
699 | attack=false | |
700 | end | |
701 | ||
702 | function IaidoDash() | |
703 | attack=true | |
704 | explode=false | |
705 | mana=mana-15 | |
706 | Humanoid.WalkSpeed=0 | |
707 | wld11.Part1=RightArm | |
708 | wld11.C0=euler(1.57-0.2,2.5,0)*cf(-0.2,1,-0.2) | |
709 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
710 | LastPoint=Point | |
711 | so("rbxasset://sounds\\unsheath.wav",prt11,1,1.6) | |
712 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,0.9) | |
713 | range=30 | |
714 | if Charge>=3 then | |
715 | Charge=0 | |
716 | explode=true | |
717 | end | |
718 | for i=0,1,0.1 do | |
719 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
720 | ef.Anchored=true | |
721 | ef.CFrame=Torso.CFrame*cf(0,0,-2)*euler(0,0,1-0.5*i) | |
722 | if i==0.6 and explode==true then | |
723 | MagniDamage(Torso,13,10,20,math.random(20,40),"Knockdown") | |
724 | so("http://www.roblox.com/Asset?ID=87784452",Torso,1,1.2) | |
725 | for i=1,3 do | |
726 | MagicBlock(Color1,Torso.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,3,3,3,0.03,2,Torso) | |
727 | MagicCircle(Color1,Torso.CFrame,1,1,1,3,3,3,0.01) | |
728 | end | |
729 | end | |
730 | if explode==false then | |
731 | MagniDamage(ef,5,5,10,math.random(10,20),"Charge") | |
732 | end | |
733 | game:GetService("Debris"):AddItem(ef,2) | |
734 | wld11.C0=euler(1.57-0.2-1.37*i,2.5+0.2*i,0)*cf(-0.2+0.2*i,1,-0.2+0.2*i) | |
735 | Torso.Neck.C0=necko*euler(0,0,-1+0.5*i) | |
736 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
737 | RootJoint.C0=RootCF*cf(0,-range*i,0)*euler(0,0,1-0.5*i) | |
738 | RW.C0=cf(.5+1*i,0.2+0.3*i,-0.5+0.5*i)*euler(0.7+1.4*i,0,-0.6+1.4*i) | |
739 | RW.C1=cf(0,0.5,0)*euler(0,-1.57-0.43*i,0) | |
740 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
741 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
742 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
743 | effect("Bright red",0.4,LastPoint,Point) | |
744 | LastPoint=Point | |
745 | end | |
746 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,0.5) | |
747 | RootPart.CFrame=RootPart.CFrame*cf(0,0,-range) | |
748 | n=2 | |
749 | for i=0,1,0.05 do | |
750 | swait() | |
751 | Humanoid.WalkSpeed=0 | |
752 | Torso.Neck.C0=necko*euler(0,0,-0.5) | |
753 | Torso.Neck.C1=necko2*euler(-0.2+0.2*i,0,0) | |
754 | RootJoint.C0=RootCF*euler(0,0,0.5) | |
755 | RW.C0=cf(1.5,0.5,0)*euler(2.1+0.2*i*n,0,0.8+0.2*i*n) | |
756 | RW.C1=cf(0,0.5,0)*euler(0,-2.07-0.2*i*n,0) | |
757 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,-0.4*i*n) | |
758 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
759 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1+1*i,0) | |
760 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
761 | LH.C0=cf(-0.5,-1,0)*euler(-0.2+0.2*i,-1.57-1+1*i,0) | |
762 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
763 | n=n-0.05 | |
764 | end | |
765 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
766 | LastPoint=Point | |
767 | for i=0,1,0.05 do | |
768 | swait() | |
769 | if i==0.1 then | |
770 | so("http://www.roblox.com/asset/?id=161006212",prt11,1,1) | |
771 | elseif i==0.6 then | |
772 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,1) | |
773 | end | |
774 | wld11.C0=euler(15.5*i,2.7,0)*cf(0,1,0) | |
775 | Torso.Neck.C0=necko*euler(0,0,-0.5-0.5*i) | |
776 | Torso.Neck.C1=necko2*euler(0,0,0) | |
777 | RootJoint.C0=RootCF*euler(0,0,0.5+0.5*i) | |
778 | RW.C0=cf(1.5,0.5,0)*euler(2.3-0.2*i,0,1-0.2*i) | |
779 | RW.C1=cf(0,0.5,0)*euler(0,-2.27,0) | |
780 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,-0.4) | |
781 | LW.C1=cf(0,0.5,0)*euler(0.1+0.2*i,0,0) | |
782 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
783 | effect("Bright red",0.4,LastPoint,Point) | |
784 | LastPoint=Point | |
785 | end | |
786 | swait(5) | |
787 | so("rbxasset://sounds\\unsheath.wav",prt11,1,1) | |
788 | Humanoid.WalkSpeed=16 | |
789 | wld11.Part1=prt1 | |
790 | wld11.C0=euler(0,0,0)*cf(0,-2.55,-0.05) | |
791 | handlewld.C0=euler(1.57,0,0)*cf(0,1,0) | |
792 | handlewld.C1=euler(0.2,0,0) | |
793 | Torso.Neck.C0=necko*euler(0,0,-1) | |
794 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
795 | RootJoint.C0=RootCF*euler(0,0,1) | |
796 | RW.C0=cf(.5,0.2,-0.5)*euler(0.7,0,-0.6) | |
797 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
798 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
799 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
800 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1,0) | |
801 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
802 | LH.C0=cf(-0.5,-1,0)*euler(-0.2,-1.57-1,0) | |
803 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
804 | eul=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
805 | MagicCircle(BrickColor.new("White"),cf(prt13.Position)*eul,0.5,1,0.5,0.1,2.5,0.1,0.1) | |
806 | MagicCircle(BrickColor.new("White"),cf(prt13.Position)*euler(1.57,0,0)*eul,0.5,1,0.5,0.1,2.5,0.1,0.1) | |
807 | MagicCircle(BrickColor.new("White"),cf(prt13.Position)*euler(1.57,0,1.57)*eul,0.5,1,0.5,0.1,2.5,0.1,0.1) | |
808 | swait(10) | |
809 | attack=false | |
810 | end | |
811 | ||
812 | function Wilt() | |
813 | attack=true | |
814 | Humanoid.WalkSpeed=10 | |
815 | up=-1 | |
816 | range=2 | |
817 | for i=1,3 do | |
818 | mana=mana-5 | |
819 | wld11.Part1=RightArm | |
820 | wld11.C0=euler(1.57-0.2,2.5,0)*cf(-0.2,1,-0.2) | |
821 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
822 | LastPoint=Point | |
823 | so("rbxasset://sounds\\unsheath.wav",prt11,1,1.6) | |
824 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,0.9) | |
825 | for i=0,1,0.1 do | |
826 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
827 | ef.Anchored=true | |
828 | ef.CFrame=Torso.CFrame*cf(4*i,1,-4*i)*euler(0,0,1-0.5*i) | |
829 | MagniDamage(ef,6,5,10,math.random(5,10),"Normal") | |
830 | game:GetService("Debris"):AddItem(ef,2) | |
831 | wld11.C0=euler(1.57-0.2-1.37*i,2.5+0.2*i,0)*cf(-0.2+0.2*i,1,-0.2+0.2*i) | |
832 | Torso.Neck.C0=necko*euler(0,0,-1+0.5*i) | |
833 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
834 | RootJoint.C0=RootCF*cf(0,-range*i,up*i)*euler(0,0,1-0.5*i) | |
835 | RW.C0=cf(.5+1*i,0.2+0.3*i,-0.5+0.5*i)*euler(0.7+1.4*i,0,-0.6+1.4*i) | |
836 | RW.C1=cf(0,0.5,0)*euler(-(up*i)/10,-1.57-0.43*i,0) | |
837 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
838 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
839 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
840 | effect("Bright red",0.4,LastPoint,Point) | |
841 | LastPoint=Point | |
842 | end | |
843 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,0.5) | |
844 | n=2 | |
845 | for i=0,1,0.1 do | |
846 | swait() | |
847 | Torso.Neck.C0=necko*euler(0,0,-0.5) | |
848 | Torso.Neck.C1=necko2*euler(-0.2+0.2*i,0,0) | |
849 | RootJoint.C0=RootCF*euler(0,0,0.5) | |
850 | RW.C0=cf(1.5,0.5,0)*euler(2.1+0.2*i*n,0,0.8+0.2*i*n) | |
851 | RW.C1=cf(0,0.5,0)*euler(-up/10,-2-0.2*i*n,0) | |
852 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,-0.4*i*n) | |
853 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
854 | n=n-0.1 | |
855 | end | |
856 | wld11.Part1=prt1 | |
857 | wld11.C0=euler(0,0,0)*cf(0,-2.55,-0.05) | |
858 | handlewld.C0=euler(1.57,0,0)*cf(0,1,0) | |
859 | handlewld.C1=euler(0.2,0,0) | |
860 | Torso.Neck.C0=necko*euler(0,0,-1) | |
861 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
862 | RootJoint.C0=RootCF*euler(0,0,1) | |
863 | RW.C0=cf(.5,0.2,-0.5)*euler(0.7,0,-0.6) | |
864 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
865 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
866 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
867 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1,0) | |
868 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
869 | LH.C0=cf(-0.5,-1,0)*euler(-0.2,-1.57-1,0) | |
870 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
871 | swait(2) | |
872 | up=up+2 | |
873 | range=range+2 | |
874 | end | |
875 | swait(10) | |
876 | Humanoid.WalkSpeed=16 | |
877 | attack=false | |
878 | end | |
879 | ||
880 | function Rose() | |
881 | attack=true | |
882 | mana=mana-20 | |
883 | Humanoid.WalkSpeed=10 | |
884 | CF=RootPart.CFrame | |
885 | local ef=part(3,workspace,0,0.2,Color1,"Effect",vt(1,1,1)) | |
886 | ef.Anchored=true | |
887 | ef.CFrame=CF | |
888 | efmsh=mesh("SpecialMesh",ef,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(3,3,3)) | |
889 | coroutine.resume(coroutine.create(function(Part,Mesh,CeEf) | |
890 | for i=0,1,0.05 do | |
891 | swait() | |
892 | MagniDamage(Part,5,5,10,20,"Up") | |
893 | Mesh.Scale=vt(3,3+3*i,3) | |
894 | Part.CFrame=CeEf*cf(0,0,-50*i)*euler(0,15*i,0) | |
895 | MagicBlock(Color1,ef.CFrame*cf(math.random(-100,100)/100,math.random(-100,100)/100,math.random(-100,100)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,1,1,1,0.05,2,ef) | |
896 | Part.Transparency=i | |
897 | end | |
898 | ef.Parent=nil | |
899 | end),ef,efmsh,CF) | |
900 | wld11.Part1=RightArm | |
901 | wld11.C0=euler(1.57-0.2,2.5,0)*cf(-0.2,1,-0.2) | |
902 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
903 | LastPoint=Point | |
904 | so("rbxasset://sounds\\unsheath.wav",prt11,1,1.2) | |
905 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,0.9) | |
906 | for i=0,1,0.2 do | |
907 | swait() | |
908 | wld11.C0=euler(1.57-0.2-1.37*i,2.5+0.2*i,0)*cf(-0.2+0.2*i,1,-0.2+0.2*i) | |
909 | Torso.Neck.C0=necko*euler(0,0,-1+0.5*i) | |
910 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
911 | RootJoint.C0=RootCF*euler(0,0,1-0.5*i) | |
912 | RW.C0=cf(.5+1*i,0.2+0.3*i,-0.5+0.5*i)*euler(0.7+1.4*i,0,-0.6+1.4*i) | |
913 | RW.C1=cf(0,0.5,0)*euler(0,-1.57-0.43*i,0) | |
914 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
915 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
916 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
917 | effect("Bright red",0.4,LastPoint,Point) | |
918 | LastPoint=Point | |
919 | end | |
920 | n=2 | |
921 | for i=0,1,0.1 do | |
922 | swait() | |
923 | Torso.Neck.C0=necko*euler(0,0,-0.5) | |
924 | Torso.Neck.C1=necko2*euler(-0.2+0.2*i,0,0) | |
925 | RootJoint.C0=RootCF*euler(0,0,0.5) | |
926 | RW.C0=cf(1.5,0.5,0)*euler(2.1+0.2*i*n,0,0.8+0.4*i*n) | |
927 | RW.C1=cf(0,0.5,0)*euler(0,-2-0.2*i*n,0) | |
928 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,-0.4*i*n) | |
929 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
930 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1+1*i,0) | |
931 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
932 | LH.C0=cf(-0.5,-1,0)*euler(-0.2+0.2*i,-1.57-1+1*i,0) | |
933 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
934 | n=n-0.1 | |
935 | end | |
936 | for i=0,1,0.05 do | |
937 | swait() | |
938 | wld11.C0=euler(2.5*i,2.7,0)*cf(0,1,0) | |
939 | Torso.Neck.C0=necko*euler(0,0,-0.5-0.5*i) | |
940 | Torso.Neck.C1=necko2*euler(0,0,0) | |
941 | RootJoint.C0=RootCF*euler(0,0,0.5+0.5*i) | |
942 | RW.C0=cf(1.5,0.5,0)*euler(2.3-0.2*i,0,1.2-0.4*i) | |
943 | RW.C1=cf(0,0.5,0)*euler(0,-2.2+0.2*i,0) | |
944 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,-0.4) | |
945 | LW.C1=cf(0,0.5,0)*euler(0.1+0.2*i,0,0) | |
946 | end | |
947 | swait(5) | |
948 | so("rbxasset://sounds\\unsheath.wav",prt11,1,1) | |
949 | Humanoid.WalkSpeed=16 | |
950 | wld11.Part1=prt1 | |
951 | wld11.C0=euler(0,0,0)*cf(0,-2.55,-0.05) | |
952 | handlewld.C0=euler(1.57,0,0)*cf(0,1,0) | |
953 | handlewld.C1=euler(0.2,0,0) | |
954 | Torso.Neck.C0=necko*euler(0,0,-1) | |
955 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
956 | RootJoint.C0=RootCF*euler(0,0,1) | |
957 | RW.C0=cf(.5,0.2,-0.5)*euler(0.7,0,-0.6) | |
958 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
959 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
960 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
961 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1,0) | |
962 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
963 | LH.C0=cf(-0.5,-1,0)*euler(-0.2,-1.57-1,0) | |
964 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
965 | eul=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
966 | MagicCircle(BrickColor.new("White"),cf(prt13.Position)*eul,0.5,1,0.5,0.1,2.5,0.1,0.1) | |
967 | MagicCircle(BrickColor.new("White"),cf(prt13.Position)*euler(1.57,0,0)*eul,0.5,1,0.5,0.1,2.5,0.1,0.1) | |
968 | MagicCircle(BrickColor.new("White"),cf(prt13.Position)*euler(1.57,0,1.57)*eul,0.5,1,0.5,0.1,2.5,0.1,0.1) | |
969 | attack=false | |
970 | end | |
971 | ||
972 | function Riposte() | |
973 | attack=true | |
974 | Humanoid.WalkSpeed=5 | |
975 | for i=0,1,0.1 do | |
976 | swait() | |
977 | Torso.Neck.C0=necko*euler(0,0,-1+0.8*i) | |
978 | Torso.Neck.C1=necko2*euler(-0.2+0.1*i,0,0) | |
979 | RootJoint.C0=RootCF*euler(0,0,1-0.8*i) | |
980 | RW.C0=cf(.5+0.5*i,0.2+0.3*i,-0.5+0.5*i)*euler(0.7+1.4*i,0,-0.6+0.2*i) | |
981 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
982 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8-0.2*i,-0.2*i) | |
983 | LW.C1=cf(0,0.5,0)*euler(0.1-1*i,0,0) | |
984 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1+1*i,0) | |
985 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
986 | LH.C0=cf(-0.5,-1,0)*euler(-0.2+0.2*i,-1.57-1+1*i,0) | |
987 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
988 | end | |
989 | ripostestance=true | |
990 | con1=Torso.Touched:connect(function(hit) | |
991 | if hit.Parent.Parent:findFirstChild("Torso")~=nil then | |
992 | hit=hit.Parent.Parent.Torso | |
993 | end | |
994 | if hit.Parent:findFirstChild("Torso")~=nil and hit~=Character and ripostestance==true then | |
995 | RiposteAttack(hit) | |
996 | end | |
997 | end) | |
998 | coroutine.resume(coroutine.create(function() | |
999 | while ripostestance==true do | |
1000 | swait() | |
1001 | if Humanoid:findFirstChild("creator")~=nil then | |
1002 | Targ=Humanoid.creator.Value | |
1003 | --print(game.Players[Targ]) | |
1004 | if Targ.Character~=nil then | |
1005 | RiposteAttack(Targ.Character.Torso) | |
1006 | ripostestance=false | |
1007 | attack=false | |
1008 | elseif Targ:findFirstChild("Torso")~=nil then | |
1009 | RiposteAttack(Targ.Torso) | |
1010 | ripostestance=false | |
1011 | attack=false | |
1012 | end | |
1013 | end | |
1014 | end | |
1015 | end)) | |
1016 | --[[c=Instance.new("ObjectValue") | |
1017 | c.Name="creator" | |
1018 | c.Value=Player | |
1019 | c.Parent=h | |
1020 | game:GetService("Debris"):AddItem(c,.5)]] | |
1021 | end | |
1022 | ||
1023 | function RiposteAttack(hit) | |
1024 | ripostestance=false | |
1025 | Sheathed=false | |
1026 | attack=true | |
1027 | mana=mana-40 | |
1028 | Humanoid.WalkSpeed=0 | |
1029 | Tors=hit.Parent.Torso | |
1030 | print("boop") | |
1031 | MagicBlock(Color1,Torso.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),3,3,3,1,1,1,0.02,2,Torso) | |
1032 | local LastPoint=Torso.CFrame | |
1033 | local Point=Torso.CFrame | |
1034 | Torso.CFrame=Tors.CFrame*cf(0,0,5) | |
1035 | MagicBlock(Color1,Torso.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),3,3,3,1,1,1,0.02,2,Torso) | |
1036 | wld11.Part1=RightArm | |
1037 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.5) | |
1038 | swait(10) | |
1039 | wld11.C0=euler(1.57,3.14,0)*cf(0,1,0) | |
1040 | Torso.Neck.C0=necko*euler(0,0,-0.7) | |
1041 | RootJoint.C0=RootCF*euler(0,0,0.7) | |
1042 | RW.C0=cf(.5,0.5,-0.5)*euler(1.7,1.57,0) | |
1043 | RW.C1=cf(0,0.5,0)*euler(-1.1,0.5,0) | |
1044 | LW.C0=cf(-1.5,0.5,0)*euler(0,-0.4,-0.2) | |
1045 | LW.C1=cf(0,0.5,0)*euler(0.5,0,0) | |
1046 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1047 | LastPoint=Point | |
1048 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,1) | |
1049 | so("rbxasset://sounds\\unsheath.wav",prt11,1,1.5) | |
1050 | so("http://www.roblox.com/asset/?id=28144425",Tors,1,0.6) | |
1051 | Damagefunc(Tors,20,40,math.random(40,70),"Knockdown",RootPart,1,1,9999,0) | |
1052 | --for i=1,2 do | |
1053 | MagicCircle(Color1,Tors.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),5,5,5,-.05,4,-.05,0.01) | |
1054 | --end | |
1055 | for i=0,1,0.2 do | |
1056 | swait() | |
1057 | wld11.C0=euler(1.57-1.57*i,3.14,0)*cf(0,1,0) | |
1058 | Torso.Neck.C0=necko*euler(0,0,-0.7+0.7*i) | |
1059 | RootJoint.C0=RootCF*euler(0,0,0.7-0.7*i) | |
1060 | RW.C0=cf(.5+1*i,0.5,-0.5+0.5*i)*euler(1.7,1.57,0) | |
1061 | RW.C1=cf(0,0.5,0)*euler(-1.1+2.6*i,0.5,0) | |
1062 | LW.C0=cf(-1.5,0.5,0)*euler(0,-0.4,-0.2) | |
1063 | LW.C1=cf(0,0.5,0)*euler(0.5,0,0) | |
1064 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1065 | effect("Bright red",0.4,LastPoint,Point) | |
1066 | LastPoint=Point | |
1067 | end | |
1068 | swait(10) | |
1069 | attack=false | |
1070 | Humanoid.WalkSpeed=16 | |
1071 | end | |
1072 | ||
1073 | function ElecStorm() | |
1074 | attack=true | |
1075 | Humanoid.WalkSpeed=0 | |
1076 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1077 | LastPoint=Point | |
1078 | --so("rbxasset://sounds\\unsheath.wav",prt11,1,1.2) | |
1079 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,0.9) | |
1080 | for i=0,1,0.1 do | |
1081 | swait() | |
1082 | Humanoid.WalkSpeed=0 | |
1083 | wld11.C0=clerp(wld11.C0,euler(1.57,0,0)*cf(0,1,0),.3) | |
1084 | handlewld.C1=clerp(handlewld.C1,euler(0,0,0),.3) | |
1085 | Torso.Neck.C0=clerp(Neck.C0,necko*euler(0,0,0),.3) | |
1086 | Torso.Neck.C1=clerp(Neck.C1,necko2*euler(-0.2,0,0),.3) | |
1087 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
1088 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(2.7,0,-0.2),.3) | |
1089 | RW.C1=clerp(RW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
1090 | LW.C0=clerp(LW.C0,cf(-1.3,0.5,-0.3)*euler(-0.5,-0.4,0),.3) | |
1091 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0.4),.3) | |
1092 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1093 | effect("Bright red",0.4,LastPoint,Point) | |
1094 | LastPoint=Point | |
1095 | end | |
1096 | for i=0,1,0.2 do | |
1097 | swait() | |
1098 | Torso.Neck.C0=necko*euler(0.2*i,0,0) | |
1099 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
1100 | RootJoint.C0=RootCF*cf(0,0,-0.8*i) | |
1101 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(2.7-1.2*i,0,-0.2-0.5*i) | |
1102 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1103 | LW.C0=cf(-1.3-0.2*i,0.5,-0.3+0.3*i)*euler(-0.5-0.2*i,-0.4+0.2*i,0) | |
1104 | LW.C1=cf(0,0.5,0)*euler(0,0,0.4+0.2*i) | |
1105 | RH.C0=cf(0.5,-1,0)*euler(0,1.57,-1*i) | |
1106 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
1107 | LH.C0=cf(-0.5,-1+0.2*i,-0.5*i)*euler(0,-1.57,0.2*i) | |
1108 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
1109 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1110 | effect("Bright red",0.4,LastPoint,Point) | |
1111 | LastPoint=Point | |
1112 | end | |
1113 | mana=mana-40 | |
1114 | coroutine.resume(coroutine.create(function(Part) | |
1115 | MagicCircle(Color1,Part.CFrame,150,150,150,-2,-2,-2,0.03) | |
1116 | for i=1,20 do | |
1117 | wait() | |
1118 | for i=1,2 do | |
1119 | MagicBlock(Color1,Part.CFrame*cf(math.random(-20,20),math.random(-20,20),math.random(-20,20))*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,1,1,1,0.05,2,Part) | |
1120 | end | |
1121 | end | |
1122 | end),RootPart) | |
1123 | so("http://www.roblox.com/asset/?id=2974000",prt11,1,0.8) | |
1124 | MagniDamage(RootPart,20,5,20,math.random(-40,-20),"Knockdown") | |
1125 | swait(10) | |
1126 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1127 | LastPoint=Point | |
1128 | for i=0,1,0.05 do | |
1129 | swait() | |
1130 | if i==0.1 then | |
1131 | so("http://www.roblox.com/asset/?id=161006212",prt11,1,1) | |
1132 | elseif i==0.6 then | |
1133 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,1) | |
1134 | end | |
1135 | wld11.C0=euler(1.57-9.42*i,0,0)*cf(0,1,0) | |
1136 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0,0) | |
1137 | Torso.Neck.C1=necko2*euler(-0.2+0.2*i,0,0) | |
1138 | RootJoint.C0=RootCF*cf(0,0,-0.8+0.8*i) | |
1139 | RW.C0=cf(1,0.5,-0.5)*euler(1.5+1*i,0,-0.7) | |
1140 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1141 | LW.C0=cf(-1.5,0.5,0)*euler(-0.7,-0.2,0) | |
1142 | LW.C1=cf(0,0.5,0)*euler(0,0,0.6) | |
1143 | RH.C0=cf(0.5,-1,0)*euler(0,1.57,-1+1*i) | |
1144 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
1145 | LH.C0=cf(-0.5,-0.8-0.2*i,-0.5+0.5*i)*euler(0,-1.57,0.2-0.2*i) | |
1146 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
1147 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1148 | effect("Bright red",0.4,LastPoint,Point) | |
1149 | LastPoint=Point | |
1150 | end | |
1151 | Humanoid.WalkSpeed=16 | |
1152 | attack=false | |
1153 | end | |
1154 | ||
1155 | function IaidoDash2() | |
1156 | attack=true | |
1157 | explode=false | |
1158 | mana=mana-10 | |
1159 | Humanoid.WalkSpeed=0 | |
1160 | for i=0,1,0.1 do | |
1161 | swait() | |
1162 | Torso.Neck.C0=clerp(Neck.C0,necko*euler(0,0,.1),.3) | |
1163 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-.1),.3) | |
1164 | handlewld.C1=clerp(handlewld.C1,euler(0,0,0),.3) | |
1165 | wld11.C0=clerp(wld11.C0,euler(1.57,3.14,0)*cf(0,1,0),.3) | |
1166 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.3,-1.5,0),.3) | |
1167 | RW.C1=clerp(RW.C1,cf(0,0.5,0)*euler(-1.3,0,0),.3) | |
1168 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,-0.4,-0.4),.3) | |
1169 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.2,0,0),.3) | |
1170 | end | |
1171 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1172 | LastPoint=Point | |
1173 | so("rbxasset://sounds\\unsheath.wav",prt11,1,1.7) | |
1174 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,1.1) | |
1175 | if Charge>=3 then | |
1176 | Charge=0 | |
1177 | explode=true | |
1178 | end | |
1179 | for i=0,1,0.1 do | |
1180 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
1181 | ef.Anchored=true | |
1182 | ef.CFrame=RightArm.CFrame*cf(0,-1.5,0) | |
1183 | if i==0.6 and explode==true then | |
1184 | MagniDamage(Torso,10,10,15,math.random(20,40),"Knockdown") | |
1185 | so("http://www.roblox.com/Asset?ID=87784452",Torso,1,1.2) | |
1186 | for i=1,3 do | |
1187 | MagicBlock(Color1,Torso.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,3,3,3,0.05,2,Torso) | |
1188 | MagicCircle(Color1,Torso.CFrame,1,1,1,3,3,3,0.03) | |
1189 | end | |
1190 | end | |
1191 | if explode==false then | |
1192 | MagniDamage(ef,5,5,10,math.random(5,10),"Charge") | |
1193 | end | |
1194 | game:GetService("Debris"):AddItem(ef,2) | |
1195 | wld11.C0=euler(1.57-1.57*i,3.14,0)*cf(0,1,0) | |
1196 | Torso.Neck.C0=necko*euler(0,0,0.3-1.1*i) | |
1197 | RootJoint.C0=RootCF*cf(0,-10*i,0)*euler(0,0,-0.3+1.1*i) | |
1198 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(1.3,-1.57,0) | |
1199 | RW.C1=cf(0,0.5,0)*euler(-1.5+2.4*i,0,0) | |
1200 | LW.C0=cf(-1.5,0.5,0)*euler(0,-0.4,-0.4) | |
1201 | LW.C1=cf(0,0.5,0)*euler(0.3,0,0) | |
1202 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1203 | effect("Bright red",0.4,LastPoint,Point) | |
1204 | LastPoint=Point | |
1205 | end | |
1206 | RootJoint.C0=RootCF*euler(0,0,0.8) | |
1207 | RootPart.CFrame=RootPart.CFrame*cf(0,0,-10) | |
1208 | swait(2) | |
1209 | Humanoid.WalkSpeed=16 | |
1210 | attack=false | |
1211 | end | |
1212 | ||
1213 | function Wilt2() | |
1214 | attack=true | |
1215 | Humanoid.WalkSpeed=20 | |
1216 | for i=0,1,0.1 do | |
1217 | swait() | |
1218 | Torso.Neck.C0=clerp(Neck.C0,necko*euler(0,0,0),.3) | |
1219 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
1220 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.57,1.57,0),.3) | |
1221 | RW.C1=clerp(RW.C1,cf(0,0.5,0)*euler(-0.3,0,0),.3) | |
1222 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.2),.3) | |
1223 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.3,0,0),.3) | |
1224 | end | |
1225 | mana=mana-5 | |
1226 | so("rbxasset://sounds\\unsheath.wav",prt11,1,math.random(120,160)/100) | |
1227 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,math.random(90,110)/100) | |
1228 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1229 | LastPoint=Point | |
1230 | for i=0,1,0.1 do | |
1231 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
1232 | ef.Anchored=true | |
1233 | ef.CFrame=RightArm.CFrame*cf(0,-2,0) | |
1234 | MagniDamage(ef,7,5,10,1,"Normal") | |
1235 | game:GetService("Debris"):AddItem(ef,1) | |
1236 | wld11.C0=euler(1.57-1.57*i,3.14,0)*cf(0,1,0) | |
1237 | RW.C0=cf(1.5,0.5,0)*euler(1.57,1.57,0) | |
1238 | RW.C1=cf(0,0.5,0)*euler(-0.3+1.87*i,0,0) | |
1239 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1240 | effect("Bright red",0.4,LastPoint,Point) | |
1241 | LastPoint=Point | |
1242 | end | |
1243 | n=2 | |
1244 | for i=0,1,0.1 do | |
1245 | swait() | |
1246 | wld11.C0=euler(1.57,3.14,0)*cf(0,1,0) | |
1247 | RW.C1=cf(0,0.5,0)*euler(1.57+0.2*i*n,0,0) | |
1248 | n=n-0.1 | |
1249 | end | |
1250 | local spinnum=0 | |
1251 | coroutine.resume(coroutine.create(function() | |
1252 | local num=0 | |
1253 | while holdx==true and spinnum<=5 do | |
1254 | swait() | |
1255 | RootJoint.C0=RootCF*euler(0,0,num) | |
1256 | num=num-(math.random(10,30)/100) | |
1257 | end | |
1258 | RootJoint.C0=RootCF | |
1259 | end)) | |
1260 | while holdx==true and spinnum<=5 do | |
1261 | spinnum=spinnum+1 | |
1262 | num=math.random(-100,100)/100 | |
1263 | mana=mana-5 | |
1264 | so("rbxasset://sounds\\unsheath.wav",prt11,1,math.random(120,160)/100) | |
1265 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,math.random(90,110)/100) | |
1266 | wld11.C0=euler(1.57,3.14,0)*cf(0,1,0) | |
1267 | RW.C0=cf(1.5,0.5,0)*euler(1.57,1.57+num,0) | |
1268 | RW.C1=cf(0,0.5,0)*euler(-0.3,0,0) | |
1269 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1270 | LastPoint=Point | |
1271 | for i=0,1,0.1 do | |
1272 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
1273 | ef.Anchored=true | |
1274 | ef.CFrame=RightArm.CFrame*cf(0,-2,0) | |
1275 | MagniDamage(ef,7,5,10,1,"Normal") | |
1276 | game:GetService("Debris"):AddItem(ef,1) | |
1277 | wld11.C0=euler(1.57-1.57*i,3.14,0)*cf(0,1,0) | |
1278 | RW.C0=cf(1.5,0.5,0)*euler(1.57,1.57+num,0) | |
1279 | RW.C1=cf(0,0.5,0)*euler(-0.3+1.87*i,0,0) | |
1280 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1281 | effect("Bright red",0.4,LastPoint,Point) | |
1282 | LastPoint=Point | |
1283 | end | |
1284 | n=2 | |
1285 | for i=0,1,0.1 do | |
1286 | swait() | |
1287 | wld11.C0=euler(1.57,3.14,0)*cf(0,1,0) | |
1288 | RW.C1=cf(0,0.5,0)*euler(1.57+0.2*i*n,0,0) | |
1289 | n=n-0.1 | |
1290 | end | |
1291 | swait(5) | |
1292 | end | |
1293 | Humanoid.WalkSpeed=0 | |
1294 | for i=0,1,0.1 do | |
1295 | swait() | |
1296 | wld11.C0=euler(1.57+0.93*i,3.14-0.44*i,0)*cf(0,1,0) | |
1297 | Torso.Neck.C0=necko*euler(0,0,-1*i) | |
1298 | RootJoint.C0=RootCF*euler(0,0,1*i) | |
1299 | RW.C0=cf(1.5,0.5,0)*euler(1.57+0.53*i,1.57-1.57*i,0.8*i) | |
1300 | RW.C1=cf(0,0.5,0)*euler(1.77-1.77*i,-2*i,0) | |
1301 | LW.C0=cf(-1.5,0.5,0)*euler(0,-0.8*i,-0.2-0.2*i) | |
1302 | LW.C1=cf(0,0.5,0)*euler(0.3,0,0) | |
1303 | end | |
1304 | swait(5) | |
1305 | so("rbxasset://sounds\\unsheath.wav",prt11,1,1) | |
1306 | Humanoid.WalkSpeed=16 | |
1307 | wld11.Part1=prt1 | |
1308 | wld11.C0=euler(0,0,0)*cf(0,-2.55,-0.05) | |
1309 | handlewld.C0=euler(1.57,0,0)*cf(0,1,0) | |
1310 | handlewld.C1=euler(0.2,0,0) | |
1311 | Torso.Neck.C0=necko*euler(0,0,-1) | |
1312 | Torso.Neck.C1=necko2*euler(-0.2,0,0) | |
1313 | RootJoint.C0=RootCF*euler(0,0,1) | |
1314 | RW.C0=cf(.5,0.2,-0.5)*euler(0.7,0,-0.6) | |
1315 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
1316 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-0.8,0) | |
1317 | LW.C1=cf(0,0.5,0)*euler(0.1,0,0) | |
1318 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1,0) | |
1319 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
1320 | LH.C0=cf(-0.5,-1,0)*euler(-0.2,-1.57-1,0) | |
1321 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
1322 | eul=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1323 | MagicCircle(BrickColor.new("White"),cf(prt13.Position)*eul,0.5,1,0.5,0.1,2.5,0.1,0.1) | |
1324 | MagicCircle(BrickColor.new("White"),cf(prt13.Position)*euler(1.57,0,0)*eul,0.5,1,0.5,0.1,2.5,0.1,0.1) | |
1325 | MagicCircle(BrickColor.new("White"),cf(prt13.Position)*euler(1.57,0,1.57)*eul,0.5,1,0.5,0.1,2.5,0.1,0.1) | |
1326 | Humanoid.WalkSpeed=16 | |
1327 | attack=false | |
1328 | end | |
1329 | ||
1330 | function Rose2() | |
1331 | attack=true | |
1332 | for i=0,1,0.1 do | |
1333 | swait() | |
1334 | wld11.C0=clerp(wld11.C0,euler(1.57,3.14,0)*cf(0,1,0),.3) | |
1335 | Torso.Neck.C0=clerp(Neck.C0,necko*euler(0,0,0),.3) | |
1336 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
1337 | RW.C0=clerp(RW.C0,cf(.5,0.5,-0.5)*euler(1.3,1.07,0),.3) | |
1338 | RW.C1=clerp(RW.C1,cf(0,0.5,0)*euler(-1.3,0,0),.3) | |
1339 | LW.C0=clerp(LW.C0,cf(-1.3,0.5,-0.3)*euler(0,-0.6,-0.2),.3) | |
1340 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.3,0,0),.3) | |
1341 | end | |
1342 | mana=mana-15 | |
1343 | so("rbxasset://sounds\\unsheath.wav",prt11,1,math.random(120,160)/100) | |
1344 | so("http://www.roblox.com/asset/?id=161006195",prt11,1,math.random(90,110)/100) | |
1345 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1346 | LastPoint=Point | |
1347 | for i=0,1,0.1 do | |
1348 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
1349 | ef.Anchored=true | |
1350 | ef.CFrame=RightArm.CFrame*cf(0,-2,0) | |
1351 | MagniDamage(ef,7,5,10,1,"Normal") | |
1352 | game:GetService("Debris"):AddItem(ef,1) | |
1353 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(1.3,1.07,0) | |
1354 | RW.C1=cf(0,0.5,0)*euler(-1.3+3*i,0,0) | |
1355 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1356 | effect("Bright red",0.4,LastPoint,Point) | |
1357 | LastPoint=Point | |
1358 | end | |
1359 | for i=1,40,3 do | |
1360 | swait() | |
1361 | num=math.random(-50,50) | |
1362 | num2=math.random(-500,500)/100 | |
1363 | num3=math.random(-500,500)/100 | |
1364 | RW.C0=cf(1.5+num2,0.5+num3,-i)*euler(1.3,1.07+num,0) | |
1365 | RW.C1=cf(0,0.5,0)*euler(-1.3,0,0) | |
1366 | so("rbxasset://sounds\\unsheath.wav",prt11,.6,math.random(120,160)/100) | |
1367 | local Point=prt17.CFrame*cf(0,prt17.Size.Y,0) | |
1368 | LastPoint=Point | |
1369 | MagicCircle(Color1,RightArm.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.2,2,.2,.2,8,.2,0.05) | |
1370 | --MagicBlock(BrickColor.new("Bright red"),RightArm.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,.5,.5,.5,0.05) | |
1371 | for j=0,1,1 do | |
1372 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
1373 | ef.Anchored=true | |
1374 | ef.CFrame=RightArm.CFrame*cf(0,-2,0) | |
1375 | MagniDamage(ef,7,10,15,1,"Normal") | |
1376 | game:GetService("Debris"):AddItem(ef,1) | |
1377 | RW.C0=cf(1.5+num2,0.5+num3,-i)*euler(1.3,1.07+num,0) | |
1378 | RW.C1=cf(0,0.5,0)*euler(-1.3+3*j,0,0) | |
1379 | end | |
1380 | RW.C0=cf(1.5,0.5,0)*euler(1.3,1.07,0) | |
1381 | RW.C1=cf(0,0.5,0)*euler(-1.3+3,0,0) | |
1382 | end | |
1383 | attack=false | |
1384 | end | |
1385 | ||
1386 | function MagniDamage(Part,magni,mindam,maxdam,knock,Type) | |
1387 | for _,c in pairs(workspace:children()) do | |
1388 | local hum=c:findFirstChild("Humanoid") | |
1389 | if hum~=nil then | |
1390 | local head=c:findFirstChild("Torso") | |
1391 | if head~=nil then | |
1392 | local targ=head.Position-Part.Position | |
1393 | local mag=targ.magnitude | |
1394 | if mag<=magni and c.Name~=Player.Name then | |
1395 | Damagefunc(head,mindam,maxdam,knock,Type,RootPart,.2,1,nil,1) | |
1396 | end | |
1397 | end | |
1398 | end | |
1399 | end | |
1400 | end | |
1401 | ||
1402 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1403 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1404 | end | |
1405 | ||
1406 | local Effects={} | |
1407 | local Point=Torso.CFrame*cf(0,Torso.Size.Y,0) | |
1408 | LastPoint=Point | |
1409 | function effect(Color,Ref,LP,P1,returnn) | |
1410 | local effectsmsh=Instance.new("CylinderMesh") | |
1411 | effectsmsh.Scale=Vector3.new(0.2,1,0.2) | |
1412 | effectsmsh.Name="Mesh" | |
1413 | local effectsg=Instance.new("Part") | |
1414 | effectsg.formFactor=3 | |
1415 | effectsg.CanCollide=false | |
1416 | effectsg.Name="Eff" | |
1417 | effectsg.Locked=true | |
1418 | effectsg.Anchored=true | |
1419 | effectsg.Size=Vector3.new(0.5,1,0.5) | |
1420 | effectsg.Parent=workspace | |
1421 | effectsmsh.Parent=effectsg | |
1422 | effectsg.BrickColor=Color1 | |
1423 | effectsg.Reflectance=Ref | |
1424 | local point1=P1 | |
1425 | local mg=(LP.p - point1.p).magnitude | |
1426 | effectsg.Size=Vector3.new(0.5,mg,0.5) | |
1427 | effectsg.CFrame=cf((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
1428 | effectsmsh.Scale=Vector3.new(0.4,1,0.4) | |
1429 | game:GetService("Debris"):AddItem(effectsg,2) | |
1430 | if returnn then return effectsg end | |
1431 | if not returnn then | |
1432 | table.insert(Effects,{effectsg,"Cylinder",0.05,0.01,0,0.01}) | |
1433 | end | |
1434 | end | |
1435 | ||
1436 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type,parent) | |
1437 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
1438 | prt.Anchored=true | |
1439 | prt.CFrame=cframe | |
1440 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1441 | game:GetService("Debris"):AddItem(prt,5) | |
1442 | table.insert(Effects,{prt,"Block1",delay,x3,y3,z3}) | |
1443 | end | |
1444 | ||
1445 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1446 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
1447 | prt.Anchored=true | |
1448 | prt.CFrame=cframe | |
1449 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1450 | game:GetService("Debris"):AddItem(prt,2) | |
1451 | table.insert(Effects,{prt,"Cylinder2",delay,x3,y3,z3}) | |
1452 | end | |
1453 | ||
1454 | function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type,parent) | |
1455 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
1456 | if Type~=2 then | |
1457 | prt.Anchored=true | |
1458 | end | |
1459 | prt.CFrame=cframe | |
1460 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
1461 | game:GetService("Debris"):AddItem(prt,5) | |
1462 | coroutine.resume(coroutine.create(function(Part,Mesh,dur) | |
1463 | local wld=nil | |
1464 | if dur==2 then | |
1465 | wld=weld(Part,Part,parent,euler(0,0,0)*cf(0,0,0)) | |
1466 | end | |
1467 | for i=0,1,delay do | |
1468 | wait() | |
1469 | if dur==1 then | |
1470 | Part.CFrame=Part.CFrame | |
1471 | elseif dur==2 then | |
1472 | wld.C0=cframe | |
1473 | end | |
1474 | Part.Transparency=i | |
1475 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1476 | end | |
1477 | Part.Parent=nil | |
1478 | end),prt,msh,Type) | |
1479 | end | |
1480 | ||
1481 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1482 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
1483 | prt.Anchored=true | |
1484 | prt.CFrame=cframe | |
1485 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1486 | game:GetService("Debris"):AddItem(prt,5) | |
1487 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1488 | for i=0,1,delay do | |
1489 | wait() | |
1490 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1491 | Part.Transparency=i | |
1492 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1493 | end | |
1494 | Part.Parent=nil | |
1495 | end),prt,msh) | |
1496 | end | |
1497 | ||
1498 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,mshtype) | |
1499 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
1500 | prt.Anchored=true | |
1501 | prt.CFrame=cframe | |
1502 | local thetype="" | |
1503 | if mshtype==1 then | |
1504 | thetype="http://www.roblox.com/asset/?id=20329976" | |
1505 | elseif mshtype==2 then | |
1506 | thetype="http://www.roblox.com/asset/?id=1323306" | |
1507 | end | |
1508 | msh=mesh("SpecialMesh",prt,"FileMesh",thetype,vt(0,0,0),vt(x1,y1,z1)) | |
1509 | game:GetService("Debris"):AddItem(prt,2) | |
1510 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1511 | for i=0,1,delay do | |
1512 | wait() | |
1513 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1514 | Part.Transparency=i | |
1515 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1516 | end | |
1517 | Part.Parent=nil | |
1518 | end),prt,msh) | |
1519 | end | |
1520 | ||
1521 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock,Slash) | |
1522 | if hit.Parent==nil then | |
1523 | return | |
1524 | end | |
1525 | h=hit.Parent:FindFirstChild("Humanoid") | |
1526 | for _,v in pairs(hit.Parent:children()) do | |
1527 | if v:IsA("Humanoid") then | |
1528 | h=v | |
1529 | end | |
1530 | end | |
1531 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
1532 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
1533 | end | |
1534 | if hit.Parent.className=="Hat" then | |
1535 | hit=hit.Parent.Parent:findFirstChild("Head") | |
1536 | end | |
1537 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1538 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
1539 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1540 | return | |
1541 | end]] | |
1542 | -- hs(hit,1.2) | |
1543 | if Slash==1 then | |
1544 | so("http://www.roblox.com/asset/?id=10209590",hit,1,1) | |
1545 | MagicCircle(Color1,hit.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.2,2,.2,.2,6,.2,0.1) | |
1546 | end | |
1547 | c=Instance.new("ObjectValue") | |
1548 | c.Name="creator" | |
1549 | c.Value=game:service("Players").LocalPlayer | |
1550 | c.Parent=h | |
1551 | game:GetService("Debris"):AddItem(c,.5) | |
1552 | Damage=math.random(minim,maxim) | |
1553 | -- h:TakeDamage(Damage) | |
1554 | blocked=false | |
1555 | block=hit.Parent:findFirstChild("Block") | |
1556 | if block~=nil then | |
1557 | print(block.className) | |
1558 | if block.className=="NumberValue" then | |
1559 | if block.Value>0 then | |
1560 | blocked=true | |
1561 | if decreaseblock~=nil then | |
1562 | block.Value=block.Value-decreaseblock | |
1563 | end | |
1564 | end | |
1565 | end | |
1566 | if block.className=="IntValue" then | |
1567 | if block.Value>0 then | |
1568 | blocked=true | |
1569 | if decreaseblock~=nil then | |
1570 | block.Value=block.Value-decreaseblock | |
1571 | end | |
1572 | end | |
1573 | end | |
1574 | end | |
1575 | if blocked==false then | |
1576 | -- h:TakeDamage(Damage) | |
1577 | h.Health=h.Health-Damage | |
1578 | showDamage(hit.Parent,Damage,.5,BrickColor:Red()) | |
1579 | else | |
1580 | h.Health=h.Health-(Damage/2) | |
1581 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
1582 | end | |
1583 | if Type=="Knockdown" then | |
1584 | hum=hit.Parent.Humanoid | |
1585 | hum.PlatformStand=true | |
1586 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1587 | swait(1) | |
1588 | HHumanoid.PlatformStand=false | |
1589 | end),hum) | |
1590 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
1591 | --hit.CFrame=cf(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
1592 | local bodvol=Instance.new("BodyVelocity") | |
1593 | bodvol.velocity=angle*knockback | |
1594 | bodvol.P=5000 | |
1595 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1596 | bodvol.Parent=hit | |
1597 | rl=Instance.new("BodyAngularVelocity") | |
1598 | rl.P=3000 | |
1599 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1600 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1601 | rl.Parent=hit | |
1602 | game:GetService("Debris"):AddItem(bodvol,.5) | |
1603 | game:GetService("Debris"):AddItem(rl,.5) | |
1604 | elseif Type=="Normal" then | |
1605 | vp=Instance.new("BodyVelocity") | |
1606 | vp.P=500 | |
1607 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1608 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1609 | if KnockbackType==1 then | |
1610 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
1611 | elseif KnockbackType==2 then | |
1612 | vp.velocity=Property.CFrame.lookVector*knockback | |
1613 | end | |
1614 | if knockback>0 then | |
1615 | vp.Parent=hit.Parent.Torso | |
1616 | end | |
1617 | game:GetService("Debris"):AddItem(vp,.5) | |
1618 | elseif Type=="Up" then | |
1619 | local bodyVelocity=Instance.new("BodyVelocity") | |
1620 | bodyVelocity.velocity=vt(0,30,0) | |
1621 | bodyVelocity.P=5000 | |
1622 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1623 | bodyVelocity.Parent=hit | |
1624 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
1625 | rl=Instance.new("BodyAngularVelocity") | |
1626 | rl.P=3000 | |
1627 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1628 | rl.angularvelocity=Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
1629 | rl.Parent=hit | |
1630 | game:GetService("Debris"):AddItem(rl,.5) | |
1631 | elseif Type=="Snare" then | |
1632 | bp=Instance.new("BodyPosition") | |
1633 | bp.P=2000 | |
1634 | bp.D=100 | |
1635 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1636 | bp.position=hit.Parent.Torso.Position | |
1637 | bp.Parent=hit.Parent.Torso | |
1638 | game:GetService("Debris"):AddItem(bp,1) | |
1639 | elseif Type=="Charge" then | |
1640 | Charge=Charge+1 | |
1641 | coroutine.resume(coroutine.create(function(Part,Hum) | |
1642 | swait(30) | |
1643 | for i=1,5 do | |
1644 | swait(5) | |
1645 | so("rbxasset://sounds\\unsheath.wav",hit,1,2) | |
1646 | MagicCircle(Color1,hit.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.2,2,.1,.2,8,.1,0.05) | |
1647 | newdam=math.random(1,5) | |
1648 | if blocked==false then | |
1649 | Hum:TakeDamage(newdam) | |
1650 | showDamage(hit.Parent,newdam,.5,BrickColor:Red()) | |
1651 | else | |
1652 | Hum:TakeDamage(newdam/2) | |
1653 | showDamage(hit.Parent,newdam,.5,BrickColor.new("Bright blue")) | |
1654 | end | |
1655 | end | |
1656 | end),hit,h) | |
1657 | end | |
1658 | debounce=Instance.new("BoolValue") | |
1659 | debounce.Name="DebounceHit" | |
1660 | debounce.Parent=hit.Parent | |
1661 | debounce.Value=true | |
1662 | game:GetService("Debris"):AddItem(debounce,Delay) | |
1663 | c=Instance.new("ObjectValue") | |
1664 | c.Name="creator" | |
1665 | c.Value=Player | |
1666 | c.Parent=h | |
1667 | game:GetService("Debris"):AddItem(c,.5) | |
1668 | CRIT=false | |
1669 | end | |
1670 | end | |
1671 | ||
1672 | showDamage=function(Char,Dealt,du,Color) | |
1673 | m=Instance.new("Model") | |
1674 | m.Name=tostring(math.floor(Dealt)) | |
1675 | h=Instance.new("Humanoid") | |
1676 | h.Health=0 | |
1677 | h.MaxHealth=0 | |
1678 | h.Parent=m | |
1679 | c=Instance.new("Part") | |
1680 | c.Transparency=0 | |
1681 | c.BrickColor=Color | |
1682 | c.Name="Head" | |
1683 | c.TopSurface=0 | |
1684 | c.BottomSurface=0 | |
1685 | c.formFactor="Plate" | |
1686 | c.Size=Vector3.new(1,.4,1) | |
1687 | ms=Instance.new("CylinderMesh") | |
1688 | ms.Scale=Vector3.new(.8,.8,.8) | |
1689 | if CRIT==true then | |
1690 | ms.Scale=Vector3.new(1,1.25,1) | |
1691 | end | |
1692 | ms.Parent=c | |
1693 | c.Reflectance=0 | |
1694 | Instance.new("BodyGyro").Parent=c | |
1695 | c.Parent=m | |
1696 | if Char:findFirstChild("Head")~=nil then | |
1697 | c.CFrame=cf(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1698 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1699 | c.CFrame=cf(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1700 | end | |
1701 | f=Instance.new("BodyPosition") | |
1702 | f.P=2000 | |
1703 | f.D=100 | |
1704 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1705 | f.position=c.Position+Vector3.new(0,3,0) | |
1706 | f.Parent=c | |
1707 | game:GetService("Debris"):AddItem(m,.5+du) | |
1708 | c.CanCollide=false | |
1709 | m.Parent=workspace | |
1710 | c.CanCollide=false | |
1711 | end | |
1712 | ||
1713 | combo=0 | |
1714 | function ob1d(mouse) | |
1715 | if attack==true then return end | |
1716 | --[[if SwordStance==true then | |
1717 | SwordStance=false | |
1718 | Sheathed=false | |
1719 | IaidoStrike() | |
1720 | return end]] | |
1721 | if SwordStance==true then return end | |
1722 | if Sheathed==true then return end | |
1723 | hold=true | |
1724 | if combo==0 then | |
1725 | combo=1 | |
1726 | attackone() | |
1727 | elseif combo==1 then | |
1728 | combo=2 | |
1729 | attacktwo() | |
1730 | elseif combo==2 then | |
1731 | combo=0 | |
1732 | attackthree() | |
1733 | end | |
1734 | coroutine.resume(coroutine.create(function() | |
1735 | for i=1,50 do | |
1736 | if attack==false then | |
1737 | swait() | |
1738 | end | |
1739 | end | |
1740 | if attack==false then | |
1741 | combo=0 | |
1742 | end | |
1743 | end)) | |
1744 | end | |
1745 | ||
1746 | function ob1u(mouse) | |
1747 | hold = false | |
1748 | end | |
1749 | ||
1750 | buttonhold = false | |
1751 | ||
1752 | eul=0 | |
1753 | holdx=false | |
1754 | equipped=false | |
1755 | function key(key) | |
1756 | if key=="h" then | |
1757 | mana=0 | |
1758 | end | |
1759 | if key=="v" and ripostestance==true then | |
1760 | ripostestance=false | |
1761 | con1:disconnect() | |
1762 | for i=0,1,0.1 do | |
1763 | swait() | |
1764 | Torso.Neck.C0=necko*euler(0,0,-0.2-0.8*i) | |
1765 | Torso.Neck.C1=necko2*euler(-0.1-0.1*i,0,0) | |
1766 | RootJoint.C0=RootCF*euler(0,0,0.2+0.8*i) | |
1767 | RW.C0=cf(1-0.5*i,0.5-0.3*i,-0.5*i)*euler(2.1-1.4*i,0,-0.4-0.2*i) | |
1768 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
1769 | LW.C0=cf(-1.3,0.5,-0.3)*euler(0,-1+0.2*i,-0.2+0.2*i) | |
1770 | LW.C1=cf(0,0.5,0)*euler(-0.9+1*i,0,0) | |
1771 | RH.C0=cf(0.5,-1,0)*euler(0,1.57-1*i,0) | |
1772 | RH.C1=cf(0,1,0)*euler(0,1.57,0) | |
1773 | LH.C0=cf(-0.5,-1,0)*euler(-0.2*i,-1.57-1*i,0) | |
1774 | LH.C1=cf(0,1,0)*euler(0,-1.57,0) | |
1775 | end | |
1776 | Humanoid.WalkSpeed=16 | |
1777 | attack=false | |
1778 | return end | |
1779 | if key=="x" then | |
1780 | holdx=true | |
1781 | end | |
1782 | if attack==true then return end | |
1783 | if key=="f" then | |
1784 | attack=true | |
1785 | if equipped==false then | |
1786 | equipped=true | |
1787 | RSH=ch.Torso["Right Shoulder"] | |
1788 | LSH=ch.Torso["Left Shoulder"] | |
1789 | -- | |
1790 | RSH.Parent=nil | |
1791 | LSH.Parent=nil | |
1792 | -- | |
1793 | RW.Name="Right Shoulder" | |
1794 | RW.Part0=ch.Torso | |
1795 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1796 | RW.C1=cf(0, 0.5, 0) | |
1797 | RW.Part1=ch["Right Arm"] | |
1798 | RW.Parent=ch.Torso | |
1799 | -- | |
1800 | LW.Name="Left Shoulder" | |
1801 | LW.Part0=ch.Torso | |
1802 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1803 | LW.C1=cf(0, 0.5, 0) | |
1804 | LW.Part1=ch["Left Arm"] | |
1805 | LW.Parent=ch.Torso | |
1806 | -- | |
1807 | equipanim() | |
1808 | else | |
1809 | if Sheathed==false then | |
1810 | Sheathed=true | |
1811 | Sheath() | |
1812 | end | |
1813 | equipped=false | |
1814 | hideanim() | |
1815 | swait(0) | |
1816 | RW.Parent=nil | |
1817 | LW.Parent=nil | |
1818 | RSH.Parent=player.Character.Torso | |
1819 | LSH.Parent=player.Character.Torso | |
1820 | end | |
1821 | attack=false | |
1822 | end | |
1823 | if equipped==false then return end | |
1824 | if Sheathed==true then | |
1825 | if key=="g" then | |
1826 | Sheathed=false | |
1827 | IaidoStrike() | |
1828 | end | |
1829 | if key=="z" and mana>=15 then | |
1830 | IaidoDash() | |
1831 | end | |
1832 | if key=="x" and mana>=15 then | |
1833 | Wilt() | |
1834 | end | |
1835 | if key=="c" and mana>=20 then | |
1836 | Rose() | |
1837 | end | |
1838 | if key=="v" and mana>=40 then | |
1839 | Riposte() | |
1840 | end | |
1841 | elseif Sheathed==false then | |
1842 | if key=="g" then | |
1843 | Sheathed=true | |
1844 | Sheath() | |
1845 | end | |
1846 | if key=="z" and mana>=10 then | |
1847 | IaidoDash2() | |
1848 | end | |
1849 | if key=="x" and mana>=35 then | |
1850 | Sheathed=true | |
1851 | Wilt2() | |
1852 | end | |
1853 | if key=="c" and mana>=15 then | |
1854 | Rose2() | |
1855 | end | |
1856 | if key=="v" and mana>=40 then | |
1857 | ElecStorm() | |
1858 | --Endium() | |
1859 | end | |
1860 | end | |
1861 | end | |
1862 | ||
1863 | function key2(key) | |
1864 | if key=="x" then | |
1865 | holdx=false | |
1866 | end | |
1867 | end | |
1868 | ||
1869 | function s(mouse) | |
1870 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
1871 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
1872 | mouse.KeyDown:connect(key) | |
1873 | mouse.KeyUp:connect(key2) | |
1874 | ||
1875 | player=Player | |
1876 | ch=Character | |
1877 | MMouse=mouse | |
1878 | end | |
1879 | ||
1880 | function ds(mouse) | |
1881 | end | |
1882 | ||
1883 | Bin.Selected:connect(s) | |
1884 | Bin.Deselected:connect(ds) | |
1885 | print("Cyber Samurai loaded.") | |
1886 | ||
1887 | local mananum=0 | |
1888 | while true do | |
1889 | swait() | |
1890 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
1891 | local velderp=RootPart.Velocity.y | |
1892 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
1893 | if equipped==true then | |
1894 | if Sheathed==false and attack==false then | |
1895 | idle=idle+1 | |
1896 | else | |
1897 | idle=0 | |
1898 | end | |
1899 | if idle>=500 then | |
1900 | if attack==false then | |
1901 | Sheathed=true | |
1902 | Sheath() | |
1903 | end | |
1904 | end | |
1905 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
1906 | Anim="Jump" | |
1907 | if attack==false and Sheathed==false then | |
1908 | RW.C0=clerp(RW.C0,cf(.7,0.5,-0.5)*euler(1,1.57,0)*euler(.8,0,0),.3) | |
1909 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(-0.3,0,0),.3) | |
1910 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
1911 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,0),.3) | |
1912 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
1913 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
1914 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
1915 | end | |
1916 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
1917 | Anim="Fall" | |
1918 | if attack==false and Sheathed==false then | |
1919 | RW.C0=clerp(RW.C0,cf(.5,0.5,-0.5)*euler(1.6,1.57,0)*euler(1,0,0),.3) | |
1920 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(-0.3,0,0),.3) | |
1921 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.2,0,-0.5),.3) | |
1922 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.4,0,0),.3) | |
1923 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
1924 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
1925 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
1926 | end | |
1927 | elseif torvel<1 and hitfloor~=nil then | |
1928 | Anim="Idle" | |
1929 | if attack==false and Sheathed==false then | |
1930 | Neck.C0=clerp(Neck.C0,necko*euler(0,0,-.5),.3) | |
1931 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
1932 | handlewld.C1=clerp(handlewld.C1,euler(0,0,0),.3) | |
1933 | wld11.C0=clerp(wld11.C0,euler(1.57,3.14,0)*cf(0,1,0),.3) | |
1934 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.5),.3) | |
1935 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.3,1.57,0),.3) | |
1936 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(-0.3,0,0),.3) | |
1937 | LW.C0=clerp(LW.C0,cf(-1.3,0.5,-0.3)*euler(0,-0.6,-0.2),.3) | |
1938 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.1,0,0),.3) | |
1939 | RH.C0=clerp(RH.C0,RHC0,.3) | |
1940 | RH.C1=clerp(RH.C1,RHC1,.3) | |
1941 | LH.C0=clerp(LH.C0,LHC0,.3) | |
1942 | LH.C1=clerp(LH.C1,LHC1,.3) | |
1943 | end | |
1944 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
1945 | Anim="Walk" | |
1946 | if attack==false and Sheathed==false then | |
1947 | Neck.C0=clerp(Neck.C0,necko*euler(0,0,-.5),.3) | |
1948 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
1949 | handlewld.C1=clerp(handlewld.C1,euler(0,0,0),.3) | |
1950 | wld11.C0=clerp(wld11.C0,euler(1.57,3.14,0)*cf(0,1,0),.3) | |
1951 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(.2,0,.5),.3) | |
1952 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.3,1.57,0)*euler(.6,0,0),.3) | |
1953 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(-0.3,0,0),.3) | |
1954 | LW.C0=clerp(LW.C0,cf(-1.3,0.5,-0.3)*euler(0,-0.6,-0.2),.3) | |
1955 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0.4,0,0),.3) | |
1956 | end | |
1957 | elseif torvel>=22 and hitfloor~=nil then | |
1958 | Anim="Run" | |
1959 | if attack==false and Sheathed==false then | |
1960 | end | |
1961 | end | |
1962 | end | |
1963 | if #Effects>0 then | |
1964 | for e=1,#Effects do | |
1965 | if Effects[e]~=nil then | |
1966 | local Thing=Effects[e] | |
1967 | if Thing~=nil then | |
1968 | local Part=Thing[1] | |
1969 | local Mode=Thing[2] | |
1970 | local Delay=Thing[3] | |
1971 | local IncX=Thing[4] | |
1972 | local IncY=Thing[5] | |
1973 | local IncZ=Thing[6] | |
1974 | if Thing[1].Transparency<=1 then | |
1975 | if Thing[2]=="Block1" then | |
1976 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1977 | Mesh=Thing[1].Mesh | |
1978 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1979 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1980 | elseif Thing[2]=="Cylinder" then | |
1981 | Mesh=Thing[1].Mesh | |
1982 | Mesh.Scale=Mesh.Scale-vt(Thing[4],0,Thing[6]) | |
1983 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1984 | elseif Thing[2]=="Cylinder2" then | |
1985 | if Thing[1]:findFirstChild("Mesh")~=nil then | |
1986 | Mesh=Thing[1].Mesh | |
1987 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1988 | end | |
1989 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1990 | elseif Thing[2]=="Elec" then | |
1991 | Mesh=Thing[1].Mesh | |
1992 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
1993 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1994 | end | |
1995 | else | |
1996 | Part.Parent=nil | |
1997 | table.remove(Effects,e) | |
1998 | end | |
1999 | end | |
2000 | --end | |
2001 | end | |
2002 | end | |
2003 | end | |
2004 | fenbarmana2:TweenSize(UDim2.new(4*mana/100,0,0.2,0),nil,1,0.4,true) | |
2005 | fenbarmana4.Text="Energy("..mana..")" | |
2006 | if mana>=100 then | |
2007 | mana=100 | |
2008 | else | |
2009 | if mananum<=8 then | |
2010 | mananum=mananum+1 | |
2011 | else | |
2012 | mananum=0 | |
2013 | mana=mana+1 | |
2014 | end | |
2015 | end | |
2016 | end | |
2017 | --[[ | |
2018 | Copyrighted (C) Fenrier 2014 | |
2019 | ]] |