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1
PLRS = game:GetService("Players")
2
Hanger = PLRS.LocalPlayer
3-
Victim = PLRS["IITerrifictu"]
3+
Victim = PLRS["lafur2"]
4-
NAME = "IITterrifictu" --Name of the nub ur lyinching
4+
NAME = "lafur2" --Name of the nub ur lyinching
5
ChangeSkinColor = true --Change skin color like rocsim
6
SkinColor = BrickColor.new("Reddish brown") --Color plz
7
RemoveChar = true --Prevents the victim from respawning 
8
o1 = Instance.new("Model")
9
o2 = Instance.new("Part")
10
o3 = Instance.new("Part")
11
o4 = Instance.new("SpecialMesh")
12
o5 = Instance.new("Part")
13
o6 = Instance.new("Part")
14
o7 = Instance.new("Part")
15
o8 = Instance.new("Part")
16
o9 = Instance.new("Part")
17
o10 = Instance.new("SpecialMesh")
18
o11 = Instance.new("Part")
19
o12 = Instance.new("Part")
20
o13 = Instance.new("ClickDetector")
21
o14 = Instance.new("Part")
22
o15 = Instance.new("Part")
23
o16 = Instance.new("SpecialMesh")
24
o17 = Instance.new("Part")
25
o18 = Instance.new("SpecialMesh")
26
o19 = Instance.new("Part")
27
o20 = Instance.new("SpecialMesh")
28
o21 = Instance.new("Part")
29
o22 = Instance.new("SpecialMesh")
30
o23 = Instance.new("Part")
31
o24 = Instance.new("Part")
32
o25 = Instance.new("Part")
33
o26 = Instance.new("SpecialMesh")
34
o27 = Instance.new("Part")
35
o28 = Instance.new("SpecialMesh")
36
o29 = Instance.new("Part")
37
o30 = Instance.new("SpecialMesh")
38
o31 = Instance.new("Part")
39
o32 = Instance.new("BlockMesh")
40
o33 = Instance.new("Part")
41
o34 = Instance.new("Part")
42
o35 = Instance.new("Part")
43
o36 = Instance.new("Part")
44
o37 = Instance.new("SpecialMesh")
45
o38 = Instance.new("Part")
46
o39 = Instance.new("SpecialMesh")
47
o40 = Instance.new("Part")
48
o41 = Instance.new("SpecialMesh")
49
o42 = Instance.new("Part")
50
o43 = Instance.new("SpecialMesh")
51
o44 = Instance.new("Part")
52
o45 = Instance.new("SpecialMesh")
53
o46 = Instance.new("Part")
54
o47 = Instance.new("SpecialMesh")
55
o48 = Instance.new("Part")
56
o49 = Instance.new("SpecialMesh")
57
o50 = Instance.new("Part")
58
o51 = Instance.new("SpecialMesh")
59
o52 = Instance.new("Part")
60
o53 = Instance.new("Part")
61
o54 = Instance.new("Part")
62
o55 = Instance.new("Part")
63
o56 = Instance.new("Part")
64
o57 = Instance.new("Part")
65
o1.Name = "Apparatus"
66
o1.Parent = workspace
67
o2.Name = "Border"
68
o2.Parent = o1
69
o2.Material = Enum.Material.Wood
70
o2.BrickColor = BrickColor.new("Reddish brown")
71
o2.Position = Vector3.new(3.7900939, 1.000139, -3.31000495)
72
o2.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
73
o2.Anchored = true
74
o2.Size = Vector3.new(1, 2, 1)
75
o2.CFrame = CFrame.new(3.7900939, 1.000139, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
76
o2.BottomSurface = Enum.SurfaceType.Smooth
77
o2.TopSurface = Enum.SurfaceType.Smooth
78
o2.Color = Color3.new(0.411765, 0.25098, 0.156863)
79
o3.Name = "Border"
80
o3.Parent = o1
81
o3.Material = Enum.Material.Wood
82
o3.BrickColor = BrickColor.new("Reddish brown")
83
o3.Position = Vector3.new(3.29007602, 2.20012689, -5.81000376)
84
o3.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
85
o3.Anchored = true
86
o3.Size = Vector3.new(2, 0.400000006, 8)
87
o3.CFrame = CFrame.new(3.29007602, 2.20012689, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
88
o3.BottomSurface = Enum.SurfaceType.Smooth
89
o3.TopSurface = Enum.SurfaceType.Smooth
90
o3.Color = Color3.new(0.411765, 0.25098, 0.156863)
91
o4.Parent = o3
92
o4.Scale = Vector3.new(0.899999976, 1, 1)
93
o4.MeshType = Enum.MeshType.Brick
94
o5.Name = "Border"
95
o5.Parent = o1
96
o5.Material = Enum.Material.Wood
97
o5.BrickColor = BrickColor.new("Reddish brown")
98
o5.Position = Vector3.new(-8.7521944, 13.8946743, 0.150831997)
99
o5.Rotation = Vector3.new(2.48885655, -4.51177645, -3.27863765)
100
o5.RotVelocity = Vector3.new(-8.23543072, 2.20864725, -36.2339249)
101
o5.Velocity = Vector3.new(11.6443367, -4.11698055, -1.26301694)
102
o5.Anchored = true
103
o5.Shape = Enum.PartType.Ball
104
o5.Size = Vector3.new(1, 1, 1)
105
o5.CFrame = CFrame.new(-8.7521944, 13.8946743, 0.150831997, 0.995269477, 0.0570145734, -0.0786639974, -0.0605482496, 0.997226059, -0.0432905145, 0.0759776011, 0.0478486978, 0.995960772)
106
o5.BottomSurface = Enum.SurfaceType.Hinge
107
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
108
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
109
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
110
o5.TopSurface = Enum.SurfaceType.Hinge
111
o5.Color = Color3.new(0.411765, 0.25098, 0.156863)
112
o6.Name = "Border"
113
o6.Parent = o1
114
o6.Material = Enum.Material.Wood
115
o6.BrickColor = BrickColor.new("Reddish brown")
116
o6.Position = Vector3.new(-8.92583179, 11.8788824, -0.0139640002)
117
o6.Rotation = Vector3.new(3.3779223, 13.3131113, -4.63185549)
118
o6.RotVelocity = Vector3.new(7.75854731, -0.508604288, -2.63357639)
119
o6.Velocity = Vector3.new(1.77621865, 0.818187475, 0.0805187672)
120
o6.Anchored = true
121
o6.Shape = Enum.PartType.Ball
122
o6.Size = Vector3.new(1, 1, 1)
123
o6.CFrame = CFrame.new(-8.92583179, 11.8788824, -0.0139640002, 0.969948113, 0.0785829648, 0.230272427, -0.0670890734, 0.996098101, -0.0573382676, -0.23387973, 0.040166378, 0.971435487)
124
o6.BottomSurface = Enum.SurfaceType.Weld
125
o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
126
o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
127
o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
128
o6.TopSurface = Enum.SurfaceType.Hinge
129
o6.Color = Color3.new(0.411765, 0.25098, 0.156863)
130
o7.Name = "Border"
131
o7.Parent = o1
132
o7.Material = Enum.Material.Wood
133
o7.BrickColor = BrickColor.new("Reddish brown")
134
o7.Position = Vector3.new(-9.00454807, 10.8700542, -0.0151049998)
135
o7.Rotation = Vector3.new(0.000134483111, 2.62281871, -2.73956633)
136
o7.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
137
o7.Velocity = Vector3.new(-1.5704602, -2.33770895, 0.0131324558)
138
o7.Anchored = true
139
o7.Shape = Enum.PartType.Ball
140
o7.Size = Vector3.new(1, 1, 1)
141
o7.CFrame = CFrame.new(-9.00454807, 10.8700542, -0.0151049998, 0.997810662, 0.0477461591, 0.0457608365, -0.0477961116, 0.99885726, -2.34471418e-006, -0.0457086638, -0.00218485086, 0.998952448)
142
o7.BottomSurface = Enum.SurfaceType.Weld
143
o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
144
o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
145
o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
146
o7.TopSurface = Enum.SurfaceType.Hinge
147
o7.Color = Color3.new(0.411765, 0.25098, 0.156863)
148
o8.Name = "Border"
149
o8.Parent = o1
150
o8.Material = Enum.Material.Wood
151
o8.BrickColor = BrickColor.new("Reddish brown")
152
o8.Position = Vector3.new(-8.82881641, 12.88834, 0.0436379984)
153
o8.Rotation = Vector3.new(5.5002017, -7.73406172, -4.38645411)
154
o8.RotVelocity = Vector3.new(4.62290621, -2.38285089, 19.0236874)
155
o8.Velocity = Vector3.new(2.1618247, -5.62273502, -6.35765696)
156
o8.Anchored = true
157
o8.Shape = Enum.PartType.Ball
158
o8.Size = Vector3.new(1, 1, 1)
159
o8.CFrame = CFrame.new(-8.82881641, 12.88834, 0.0436379984, 0.98800087, 0.0757875666, -0.134575278, -0.08899232, 0.991493642, -0.094977349, 0.126232415, 0.105813876, 0.986341119)
160
o8.BottomSurface = Enum.SurfaceType.Hinge
161
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
162
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
163
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
164
o8.TopSurface = Enum.SurfaceType.Hinge
165
o8.Color = Color3.new(0.411765, 0.25098, 0.156863)
166
o9.Name = "Noose"
167
o9.Parent = o1
168
o9.BrickColor = BrickColor.new("Reddish brown")
169
o9.Position = Vector3.new(-9.07616997, 9.3717556, -0.0118279997)
170
o9.Rotation = Vector3.new(133.7211, 86.2080154, -133.783691)
171
o9.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
172
o9.Velocity = Vector3.new(-1.29824352, -2.3507483, 0.0006929636)
173
o9.Anchored = true
174
o9.Size = Vector3.new(1, 2, 1)
175
o9.CFrame = CFrame.new(-9.07616997, 9.3717556, -0.0118279997, -0.0457608439, 0.0477461517, 0.997810721, 2.34507024e-006, 0.998857141, -0.0477961153, -0.998952448, -0.00218485063, -0.04570866)
176
o9.BottomSurface = Enum.SurfaceType.Smooth
177
o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
178
o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
179
o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
180
o9.TopSurface = Enum.SurfaceType.Smooth
181
o9.Color = Color3.new(0.411765, 0.25098, 0.156863)
182
o10.Parent = o9
183
o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
184
o10.Scale = Vector3.new(1.89999998, 1.89999998, 1.89999998)
185
o10.MeshType = Enum.MeshType.FileMesh
186
o11.Name = "Border"
187
o11.Parent = o1
188
o11.Material = Enum.Material.Wood
189
o11.BrickColor = BrickColor.new("Reddish brown")
190
o11.Position = Vector3.new(-2.20992398, 2.00010109, -8.31000614)
191
o11.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
192
o11.Anchored = true
193
o11.Size = Vector3.new(1, 4, 1)
194
o11.CFrame = CFrame.new(-2.20992398, 2.00010109, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
195
o11.BottomSurface = Enum.SurfaceType.Smooth
196
o11.TopSurface = Enum.SurfaceType.Smooth
197
o11.Color = Color3.new(0.411765, 0.25098, 0.156863)
198
o12.Name = "Tab"
199
o12.Parent = o1
200
o12.Material = Enum.Material.Wood
201
o12.BrickColor = BrickColor.new("Reddish brown")
202
o12.Position = Vector3.new(-3.20995188, 5.40000296, 5.68999195)
203
o12.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
204
o12.Anchored = true
205
o12.Size = Vector3.new(3, 2, 5)
206
o12.CFrame = CFrame.new(-3.20995188, 5.40000296, 5.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
207
o12.BottomSurface = Enum.SurfaceType.Smooth
208
o12.TopSurface = Enum.SurfaceType.Smooth
209
o12.Color = Color3.new(0.411765, 0.25098, 0.156863)
210
o13.Parent = o12
211
o14.Name = "Floor"
212
o14.Parent = o1
213
o14.Material = Enum.Material.Wood
214
o14.BrickColor = BrickColor.new("Reddish brown")
215
o14.Position = Vector3.new(-8.70993233, 4.29997492, -0.310007006)
216
o14.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
217
o14.Anchored = true
218
o14.Size = Vector3.new(4, 1, 7)
219
o14.CFrame = CFrame.new(-8.70993233, 4.29997492, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
220
o14.BottomSurface = Enum.SurfaceType.Smooth
221
o14.TopSurface = Enum.SurfaceType.Smooth
222
o14.Color = Color3.new(0.411765, 0.25098, 0.156863)
223
o15.Name = "Border"
224
o15.Parent = o1
225
o15.Material = Enum.Material.Wood
226
o15.BrickColor = BrickColor.new("Reddish brown")
227
o15.Position = Vector3.new(-8.70998192, 9.39996815, 8.68999577)
228
o15.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
229
o15.Anchored = true
230
o15.Size = Vector3.new(2, 10, 1)
231
o15.CFrame = CFrame.new(-8.70998192, 9.39996815, 8.68999577, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
232
o15.BottomSurface = Enum.SurfaceType.Smooth
233
o15.TopSurface = Enum.SurfaceType.Smooth
234
o15.Color = Color3.new(0.411765, 0.25098, 0.156863)
235
o16.Parent = o15
236
o16.Scale = Vector3.new(0.5, 1, 1)
237
o16.MeshType = Enum.MeshType.Brick
238
o17.Name = "Border"
239
o17.Parent = o1
240
o17.Material = Enum.Material.Wood
241
o17.BrickColor = BrickColor.new("Reddish brown")
242
o17.Position = Vector3.new(-8.71002579, 14.9000044, 0.190008)
243
o17.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
244
o17.Anchored = true
245
o17.Size = Vector3.new(2, 1, 18)
246
o17.CFrame = CFrame.new(-8.71002579, 14.9000044, 0.190008, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
247
o17.BottomSurface = Enum.SurfaceType.Smooth
248
o17.TopSurface = Enum.SurfaceType.Smooth
249
o17.Color = Color3.new(0.411765, 0.25098, 0.156863)
250
o18.Parent = o17
251
o18.Scale = Vector3.new(0.5, 1, 1)
252
o18.MeshType = Enum.MeshType.Brick
253
o19.Name = "Border"
254
o19.Parent = o1
255
o19.Material = Enum.Material.Wood
256
o19.BrickColor = BrickColor.new("Reddish brown")
257
o19.Position = Vector3.new(-8.70998192, 9.90000629, -9.30999374)
258
o19.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
259
o19.Anchored = true
260
o19.Size = Vector3.new(2, 11, 1)
261
o19.CFrame = CFrame.new(-8.70998192, 9.90000629, -9.30999374, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
262
o19.BottomSurface = Enum.SurfaceType.Smooth
263
o19.TopSurface = Enum.SurfaceType.Smooth
264
o19.Color = Color3.new(0.411765, 0.25098, 0.156863)
265
o20.Parent = o19
266
o20.Scale = Vector3.new(0.5, 1, 1)
267
o20.MeshType = Enum.MeshType.Brick
268
o21.Name = "Border"
269
o21.Parent = o1
270
o21.Material = Enum.Material.Wood
271
o21.BrickColor = BrickColor.new("Reddish brown")
272
o21.Position = Vector3.new(7.29010201, 0.200167999, -5.81000376)
273
o21.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
274
o21.Anchored = true
275
o21.Size = Vector3.new(2, 0.400000006, 8)
276
o21.CFrame = CFrame.new(7.29010201, 0.200167999, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
277
o21.BottomSurface = Enum.SurfaceType.Smooth
278
o21.TopSurface = Enum.SurfaceType.Smooth
279
o21.Color = Color3.new(0.411765, 0.25098, 0.156863)
280
o22.Parent = o21
281
o22.Scale = Vector3.new(0.899999976, 1, 1)
282
o22.MeshType = Enum.MeshType.Brick
283
o23.Name = "Border"
284
o23.Parent = o1
285
o23.Material = Enum.Material.Wood
286
o23.BrickColor = BrickColor.new("Reddish brown")
287
o23.Position = Vector3.new(5.7900939, 0.500172973, -8.31000614)
288
o23.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
289
o23.Anchored = true
290
o23.Size = Vector3.new(1, 1, 1)
291
o23.CFrame = CFrame.new(5.7900939, 0.500172973, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
292
o23.BottomSurface = Enum.SurfaceType.Smooth
293
o23.TopSurface = Enum.SurfaceType.Smooth
294
o23.Color = Color3.new(0.411765, 0.25098, 0.156863)
295
o24.Name = "Border"
296
o24.Parent = o1
297
o24.Material = Enum.Material.Wood
298
o24.BrickColor = BrickColor.new("Reddish brown")
299
o24.Position = Vector3.new(5.7900939, 0.500155985, -3.31000495)
300
o24.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
301
o24.Anchored = true
302
o24.Size = Vector3.new(1, 1, 1)
303
o24.CFrame = CFrame.new(5.7900939, 0.500155985, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
304
o24.BottomSurface = Enum.SurfaceType.Smooth
305
o24.TopSurface = Enum.SurfaceType.Smooth
306
o24.Color = Color3.new(0.411765, 0.25098, 0.156863)
307
o25.Name = "Border"
308
o25.Parent = o1
309
o25.Material = Enum.Material.Wood
310
o25.BrickColor = BrickColor.new("Reddish brown")
311
o25.Position = Vector3.new(5.2900939, 1.20015597, -5.81000376)
312
o25.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
313
o25.Anchored = true
314
o25.Size = Vector3.new(2, 0.400000006, 8)
315
o25.CFrame = CFrame.new(5.2900939, 1.20015597, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
316
o25.BottomSurface = Enum.SurfaceType.Smooth
317
o25.TopSurface = Enum.SurfaceType.Smooth
318
o25.Color = Color3.new(0.411765, 0.25098, 0.156863)
319
o26.Parent = o25
320
o26.Scale = Vector3.new(0.899999976, 1, 1)
321
o26.MeshType = Enum.MeshType.Brick
322
o27.Name = "Border"
323
o27.Parent = o1
324
o27.Material = Enum.Material.Wood
325
o27.BrickColor = BrickColor.new("Reddish brown")
326
o27.Position = Vector3.new(-0.209934995, 4.20005417, -5.81000376)
327
o27.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
328
o27.Anchored = true
329
o27.Size = Vector3.new(1, 0.400000006, 8)
330
o27.CFrame = CFrame.new(-0.209934995, 4.20005417, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
331
o27.BottomSurface = Enum.SurfaceType.Smooth
332
o27.TopSurface = Enum.SurfaceType.Smooth
333
o27.Color = Color3.new(0.411765, 0.25098, 0.156863)
334
o28.Parent = o27
335
o28.Scale = Vector3.new(0.899999976, 1, 1)
336
o28.MeshType = Enum.MeshType.Brick
337
o29.Name = "Border"
338
o29.Parent = o1
339
o29.Material = Enum.Material.Wood
340
o29.BrickColor = BrickColor.new("Reddish brown")
341
o29.Position = Vector3.new(1.29007602, 3.20009804, -5.81000376)
342
o29.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
343
o29.Anchored = true
344
o29.Size = Vector3.new(2, 0.400000006, 8)
345
o29.CFrame = CFrame.new(1.29007602, 3.20009804, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
346
o29.BottomSurface = Enum.SurfaceType.Smooth
347
o29.TopSurface = Enum.SurfaceType.Smooth
348
o29.Color = Color3.new(0.411765, 0.25098, 0.156863)
349
o30.Parent = o29
350
o30.Scale = Vector3.new(0.899999976, 1, 1)
351
o30.MeshType = Enum.MeshType.Brick
352
o31.Name = "Bonet"
353
o31.Parent = o1
354
o31.Material = Enum.Material.Wood
355
o31.BrickColor = BrickColor.new("Reddish brown")
356
o31.Position = Vector3.new(-3.209934, 4.90001392, 5.68999195)
357
o31.Rotation = Vector3.new(28.6479549, 0.00023920431, 0.000443518336)
358
o31.Anchored = true
359
o31.Size = Vector3.new(1, 1, 1)
360
o31.CFrame = CFrame.new(-3.209934, 4.90001392, 5.68999195, 0.999999821, -7.74085311e-006, 4.17490264e-006, 8.77684033e-006, 0.877581835, -0.479426444, 4.73504578e-008, 0.479426444, 0.877581835)
361
o31.BottomSurface = Enum.SurfaceType.Smooth
362
o31.TopSurface = Enum.SurfaceType.Smooth
363
o31.Color = Color3.new(0.411765, 0.25098, 0.156863)
364
o32.Parent = o31
365
o32.Offset = Vector3.new(0, 2, 0)
366
o32.Scale = Vector3.new(1, 5, 1)
367
o33.Name = "Border"
368
o33.Parent = o1
369
o33.Material = Enum.Material.Wood
370
o33.BrickColor = BrickColor.new("Reddish brown")
371
o33.Position = Vector3.new(-11.2099199, 2.00002909, -8.31000614)
372
o33.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
373
o33.Anchored = true
374
o33.Size = Vector3.new(1, 4, 1)
375
o33.CFrame = CFrame.new(-11.2099199, 2.00002909, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
376
o33.BottomSurface = Enum.SurfaceType.Smooth
377
o33.TopSurface = Enum.SurfaceType.Smooth
378
o33.Color = Color3.new(0.411765, 0.25098, 0.156863)
379
o34.Name = "Border"
380
o34.Parent = o1
381
o34.Material = Enum.Material.Wood
382
o34.BrickColor = BrickColor.new("Reddish brown")
383
o34.Position = Vector3.new(-11.2099199, 2.00001407, 7.68999195)
384
o34.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
385
o34.Anchored = true
386
o34.Size = Vector3.new(1, 4, 1)
387
o34.CFrame = CFrame.new(-11.2099199, 2.00001407, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
388
o34.BottomSurface = Enum.SurfaceType.Smooth
389
o34.TopSurface = Enum.SurfaceType.Smooth
390
o34.Color = Color3.new(0.411765, 0.25098, 0.156863)
391
o35.Name = "Border"
392
o35.Parent = o1
393
o35.Material = Enum.Material.Wood
394
o35.BrickColor = BrickColor.new("Reddish brown")
395
o35.Position = Vector3.new(-2.20992398, 2.00008893, 7.68999195)
396
o35.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
397
o35.Anchored = true
398
o35.Size = Vector3.new(1, 4, 1)
399
o35.CFrame = CFrame.new(-2.20992398, 2.00008893, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
400
o35.BottomSurface = Enum.SurfaceType.Smooth
401
o35.TopSurface = Enum.SurfaceType.Smooth
402
o35.Color = Color3.new(0.411765, 0.25098, 0.156863)
403
o36.Name = "Border"
404
o36.Parent = o1
405
o36.Material = Enum.Material.Wood
406
o36.BrickColor = BrickColor.new("Reddish brown")
407
o36.Position = Vector3.new(-1.709934, 4.20004082, -0.310007006)
408
o36.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
409
o36.Anchored = true
410
o36.Size = Vector3.new(2, 0.400000006, 19)
411
o36.CFrame = CFrame.new(-1.709934, 4.20004082, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
412
o36.BottomSurface = Enum.SurfaceType.Smooth
413
o36.TopSurface = Enum.SurfaceType.Smooth
414
o36.Color = Color3.new(0.411765, 0.25098, 0.156863)
415
o37.Parent = o36
416
o37.Scale = Vector3.new(0.899999976, 1, 1)
417
o37.MeshType = Enum.MeshType.Brick
418
o38.Name = "Border"
419
o38.Parent = o1
420
o38.Material = Enum.Material.Wood
421
o38.BrickColor = BrickColor.new("Reddish brown")
422
o38.Position = Vector3.new(-3.709934, 4.20002604, -0.310007006)
423
o38.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
424
o38.Anchored = true
425
o38.Size = Vector3.new(2, 0.400000006, 19)
426
o38.CFrame = CFrame.new(-3.709934, 4.20002604, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
427
o38.BottomSurface = Enum.SurfaceType.Smooth
428
o38.TopSurface = Enum.SurfaceType.Smooth
429
o38.Color = Color3.new(0.411765, 0.25098, 0.156863)
430
o39.Parent = o38
431
o39.Scale = Vector3.new(0.899999976, 1, 1)
432
o39.MeshType = Enum.MeshType.Brick
433
o40.Name = "Border"
434
o40.Parent = o1
435
o40.Material = Enum.Material.Wood
436
o40.BrickColor = BrickColor.new("Reddish brown")
437
o40.Position = Vector3.new(-5.70993376, 4.20000792, -0.310007006)
438
o40.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
439
o40.Anchored = true
440
o40.Size = Vector3.new(2, 0.400000006, 19)
441
o40.CFrame = CFrame.new(-5.70993376, 4.20000792, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
442
o40.BottomSurface = Enum.SurfaceType.Smooth
443
o40.TopSurface = Enum.SurfaceType.Smooth
444
o40.Color = Color3.new(0.411765, 0.25098, 0.156863)
445
o41.Parent = o40
446
o41.Scale = Vector3.new(0.899999976, 1, 1)
447
o41.MeshType = Enum.MeshType.Brick
448
o42.Name = "Border"
449
o42.Parent = o1
450
o42.Material = Enum.Material.Wood
451
o42.BrickColor = BrickColor.new("Reddish brown")
452
o42.Position = Vector3.new(-7.70993185, 4.20000792, -6.81000376)
453
o42.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
454
o42.Anchored = true
455
o42.Size = Vector3.new(2, 0.400000006, 6)
456
o42.CFrame = CFrame.new(-7.70993185, 4.20000792, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
457
o42.BottomSurface = Enum.SurfaceType.Smooth
458
o42.TopSurface = Enum.SurfaceType.Smooth
459
o42.Color = Color3.new(0.411765, 0.25098, 0.156863)
460
o43.Parent = o42
461
o43.Scale = Vector3.new(0.899999976, 1, 1)
462
o43.MeshType = Enum.MeshType.Brick
463
o44.Name = "Border"
464
o44.Parent = o1
465
o44.Material = Enum.Material.Wood
466
o44.BrickColor = BrickColor.new("Reddish brown")
467
o44.Position = Vector3.new(-7.70993185, 4.19999504, 6.18999195)
468
o44.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
469
o44.Anchored = true
470
o44.Size = Vector3.new(2, 0.400000006, 6)
471
o44.CFrame = CFrame.new(-7.70993185, 4.19999504, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
472
o44.BottomSurface = Enum.SurfaceType.Smooth
473
o44.TopSurface = Enum.SurfaceType.Smooth
474
o44.Color = Color3.new(0.411765, 0.25098, 0.156863)
475
o45.Parent = o44
476
o45.Scale = Vector3.new(0.899999976, 1, 1)
477
o45.MeshType = Enum.MeshType.Brick
478
o46.Name = "Border"
479
o46.Parent = o1
480
o46.Material = Enum.Material.Wood
481
o46.BrickColor = BrickColor.new("Reddish brown")
482
o46.Position = Vector3.new(-9.70993233, 4.19996405, 6.18999195)
483
o46.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
484
o46.Anchored = true
485
o46.Size = Vector3.new(2, 0.400000006, 6)
486
o46.CFrame = CFrame.new(-9.70993233, 4.19996405, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
487
o46.BottomSurface = Enum.SurfaceType.Smooth
488
o46.TopSurface = Enum.SurfaceType.Smooth
489
o46.Color = Color3.new(0.411765, 0.25098, 0.156863)
490
o47.Parent = o46
491
o47.Scale = Vector3.new(0.899999976, 1, 1)
492
o47.MeshType = Enum.MeshType.Brick
493
o48.Name = "Border"
494
o48.Parent = o1
495
o48.Material = Enum.Material.Wood
496
o48.BrickColor = BrickColor.new("Reddish brown")
497
o48.Position = Vector3.new(-9.70993233, 4.19997692, -6.81000376)
498
o48.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
499
o48.Anchored = true
500
o48.Size = Vector3.new(2, 0.400000006, 6)
501
o48.CFrame = CFrame.new(-9.70993233, 4.19997692, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
502
o48.BottomSurface = Enum.SurfaceType.Smooth
503
o48.TopSurface = Enum.SurfaceType.Smooth
504
o48.Color = Color3.new(0.411765, 0.25098, 0.156863)
505
o49.Parent = o48
506
o49.Scale = Vector3.new(0.899999976, 1, 1)
507
o49.MeshType = Enum.MeshType.Brick
508
o50.Name = "Border"
509
o50.Parent = o1
510
o50.Material = Enum.Material.Wood
511
o50.BrickColor = BrickColor.new("Reddish brown")
512
o50.Position = Vector3.new(-11.7099323, 4.19995117, -0.310007006)
513
o50.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
514
o50.Anchored = true
515
o50.Size = Vector3.new(2, 0.400000006, 19)
516
o50.CFrame = CFrame.new(-11.7099323, 4.19995117, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
517
o50.BottomSurface = Enum.SurfaceType.Smooth
518
o50.TopSurface = Enum.SurfaceType.Smooth
519
o50.Color = Color3.new(0.411765, 0.25098, 0.156863)
520
o51.Parent = o50
521
o51.Scale = Vector3.new(0.899999976, 1, 1)
522
o51.MeshType = Enum.MeshType.Brick
523
o52.Name = "Border"
524
o52.Parent = o1
525
o52.Material = Enum.Material.Wood
526
o52.BrickColor = BrickColor.new("Reddish brown")
527
o52.Position = Vector3.new(-0.209922001, 2.00010109, -3.31000495)
528
o52.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
529
o52.Anchored = true
530
o52.Size = Vector3.new(1, 4, 1)
531
o52.CFrame = CFrame.new(-0.209922001, 2.00010109, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
532
o52.BottomSurface = Enum.SurfaceType.Smooth
533
o52.TopSurface = Enum.SurfaceType.Smooth
534
o52.Color = Color3.new(0.411765, 0.25098, 0.156863)
535
o53.Name = "Border"
536
o53.Parent = o1
537
o53.Material = Enum.Material.Wood
538
o53.BrickColor = BrickColor.new("Reddish brown")
539
o53.Position = Vector3.new(-0.209922001, 2.00012088, -8.31000614)
540
o53.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
541
o53.Anchored = true
542
o53.Size = Vector3.new(1, 4, 1)
543
o53.CFrame = CFrame.new(-0.209922001, 2.00012088, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
544
o53.BottomSurface = Enum.SurfaceType.Smooth
545
o53.TopSurface = Enum.SurfaceType.Smooth
546
o53.Color = Color3.new(0.411765, 0.25098, 0.156863)
547
o54.Name = "Border"
548
o54.Parent = o1
549
o54.Material = Enum.Material.Wood
550
o54.BrickColor = BrickColor.new("Reddish brown")
551
o54.Position = Vector3.new(1.79008198, 1.50012505, -3.31000495)
552
o54.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
553
o54.Anchored = true
554
o54.Size = Vector3.new(1, 3, 1)
555
o54.CFrame = CFrame.new(1.79008198, 1.50012505, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
556
o54.BottomSurface = Enum.SurfaceType.Smooth
557
o54.TopSurface = Enum.SurfaceType.Smooth
558
o54.Color = Color3.new(0.411765, 0.25098, 0.156863)
559
o55.Name = "Border"
560
o55.Parent = o1
561
o55.Material = Enum.Material.Wood
562
o55.BrickColor = BrickColor.new("Reddish brown")
563
o55.Position = Vector3.new(1.79008198, 1.50014305, -8.31000614)
564
o55.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
565
o55.Anchored = true
566
o55.Size = Vector3.new(1, 3, 1)
567
o55.CFrame = CFrame.new(1.79008198, 1.50014305, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
568
o55.BottomSurface = Enum.SurfaceType.Smooth
569
o55.TopSurface = Enum.SurfaceType.Smooth
570
o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
571
o56.Name = "Border"
572
o56.Parent = o1
573
o56.Material = Enum.Material.Wood
574
o56.BrickColor = BrickColor.new("Reddish brown")
575
o56.Position = Vector3.new(3.7900939, 1.000157, -8.31000614)
576
o56.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
577
o56.Anchored = true
578
o56.Size = Vector3.new(1, 2, 1)
579
o56.CFrame = CFrame.new(3.7900939, 1.000157, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
580
o56.BottomSurface = Enum.SurfaceType.Smooth
581
o56.TopSurface = Enum.SurfaceType.Smooth
582
o56.Color = Color3.new(0.411765, 0.25098, 0.156863)
583
o57.Name = "TPPART"
584
o57.Anchored = true
585
o57.Parent = o1
586
o57.Transparency = 1
587
o57.Rotation = Vector3.new(0, -90, 0)
588
o57.CanCollide = false
589
o57.Size = Vector3.new(2, 2, 1)
590
o57.CFrame = CFrame.new(-9.07874107, 7.6, 0, -0, -0, -1, -0, 1, -0, 1, -0, -0)
591
o57.BottomSurface = Enum.SurfaceType.Smooth
592
o57.TopSurface = Enum.SurfaceType.Smooth
593
594
o1:MoveTo(Hanger.Character.Torso.Position + Vector3.new(15,0,15))
595
		for a, mod in pairs(Victim.Character:children()) do
596
			if mod:findFirstChild("NameTag") then
597
				Victim.Character.Head.Transparency = 0 mod:Destroy()
598
			end
599
		end
600
601
		local char = Victim.Character
602
		local mod = Instance.new("Model", char)
603
		mod.Name = NAME
604
		local cl = char.Head:Clone()
605
		cl.Parent = mod
606
607
		local hum = Instance.new("Humanoid", mod)
608
		hum.Name = "NameTag"
609
		hum.MaxHealth = 0
610
		hum.Health = 0
611
612
		local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
613
		char.Head.Transparency = 1
614
	Victim.Character.HumanoidRootPart.CFrame = o57.CFrame
615
	Victim.Character.Torso.Anchored = true
616
	Victim.Character.Head.Anchored = true
617
	Victim.Character["Left Arm"].Anchored = true
618
	Victim.Character["Left Leg"].Anchored = true
619
	Victim.Character["Right Arm"].Anchored = true
620
	Victim.Character["Right Leg"].Anchored = true
621
		if ChangeSkinColor == true then
622
			Victim.Character.HumanoidRootPart.Anchored = true
623
	Victim.Character["Left Arm"].BrickColor = SkinColor
624
	Victim.Character["Left Leg"].BrickColor = SkinColor
625
	Victim.Character["Right Arm"].BrickColor = SkinColor
626
	Victim.Character["Right Leg"].BrickColor = SkinColor
627
	Victim.Character.Torso.BrickColor = SkinColor
628
	Victim.Character.Head.BrickColor = SkinColor
629
	cl.BrickColor = SkinColor
630
	end
631
function LinchJews ()
632
	cl.Anchored = true
633
	for i,v in pairs (Victim.Character:GetChildren()) do
634
		if v:IsA("Hat") or v:IsA("Accessory") then
635
			v.Handle.Anchored = true
636
	end end
637
	o14.Anchored = false
638
			Victim.Character["Left Arm"].BrickColor = BrickColor.New("Buttermilk")
639
	Victim.Character["Left Leg"].BrickColor = BrickColor.New("Buttermilk")
640
	Victim.Character["Right Arm"].BrickColor = BrickColor.New("Buttermilk")
641
	Victim.Character["Right Leg"].BrickColor = BrickColor.New("Buttermilk")
642
	Victim.Character.Torso.BrickColor = BrickColor.New("Buttermilk")
643
	Victim.Character.Head.BrickColor = BrickColor.New("Buttermilk")
644
	cl.BrickColor = BrickColor.New("Buttermilk")
645
	Victim.Character.Humanoid.Health = 0
646
	wait(3)
647
	o1:Destroy()
648
	if RemoveChar == true then
649
		Victim.Character:Remove()
650
	end
651
end
652
o13.MouseClick:connect(LinchJews)