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1 | /* | |
2 | MTA Derby | |
3 | */ | |
4 | #include <a_samp> | |
5 | ||
6 | #define ForEach(%0) for(new %0 = 0; %0 != GetServerVarAsInt("maxplayers"); %0++) if(IsPlayerConnected(%0) && !IsPlayerNPC(%0)) | |
7 | ||
8 | new DB_VehicleID = 415; | |
9 | ||
10 | #define DB_DIALOG 1111 | |
11 | ||
12 | #define MAX_DERBY_SPAWN 2 | |
13 | new Float:DB_Spawns[MAX_DERBY_SPAWN][][] = | |
14 | { | |
15 | { | |
16 | {2580.9543,-2922.2375,1003.8871},{2580.9353,-3040.3372,1003.8871},{2620.9497,-2980.4980,1003.8871}, | |
17 | {2662.5625,-2922.4089,1003.8871},{2682.1228,-2959.8835,1003.8871},{2663.1399,-2999.8201,1003.8871}, | |
18 | {2581.3845,-2962.0913,1003.8871},{2606.0146,-2995.0747,1003.8871},{2601.6973,-2941.1292,1003.8871}, | |
19 | {2581.7783,-2959.8501,1003.8871} | |
20 | }, | |
21 | { | |
22 | {3811.2156,-2453.5735,1002.5284},{3828.2717,-2437.7588,1002.5284},{3797.6394,-2471.6860,1002.5284}, | |
23 | {3778.0747,-2452.8750,1002.5284},{3848.7319,-2453.9375,1002.5284},{3828.6216,-2453.9402,1015.5284}, | |
24 | {3797.5637,-2453.8789,1015.5284},{3855.7751,-2472.6580,1015.5284},{3770.3140,-2436.6235,1015.5284}, | |
25 | {3811.2190,-2436.3999,1015.5284} | |
26 | } | |
27 | }; | |
28 | ||
29 | forward DB_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
30 | ||
31 | ||
32 | new DBP_Stats[MAX_PLAYERS]; | |
33 | new DBP_Vehicle[MAX_PLAYERS]; | |
34 | ||
35 | forward DBP_Spawn(playerid); | |
36 | forward DBP_Exit(playerid); | |
37 | ||
38 | forward LoadCreateObject(); | |
39 | forward SetPlayerPosEx(playerid, Float:x, Float:y, Float:z, Float:ang, int, vw); | |
40 | ||
41 | //DB - Derby. DBP - Derby Player | |
42 | //============================================================================== | |
43 | public OnGameModeInit() | |
44 | { | |
45 | SetTimer("ServerTimer", 1000, 1); | |
46 | LoadCreateObject(); | |
47 | return 1; | |
48 | } | |
49 | ||
50 | public OnPlayerConnect(playerid) | |
51 | { | |
52 | DBP_Exit(playerid); | |
53 | return 1; | |
54 | } | |
55 | ||
56 | public OnPlayerDisconnect(playerid, reason) | |
57 | { | |
58 | DBP_Exit(playerid); | |
59 | return 1; | |
60 | } | |
61 | ||
62 | public OnPlayerCommandText(playerid, cmdtext[]) | |
63 | { | |
64 | if(!strcmp(cmdtext, "/derby", true)) | |
65 | { | |
66 | if(DBP_Stats[playerid] >= 0) return ShowPlayerDialog(playerid, DB_DIALOG+1, DIALOG_STYLE_MSGBOX, "Derby", "Leave Derby area?", "Ok", "No"); | |
67 | new string[128]; | |
68 | for(new i; i < MAX_DERBY_SPAWN; i++) | |
69 | { | |
70 | format(string,sizeof(string),"%sDerby zone {FFCB77}№%d{FFFFFF}.\n",string,i); | |
71 | } | |
72 | ShowPlayerDialog(playerid, DB_DIALOG, DIALOG_STYLE_LIST, "Derby - Zone:", string, "Ok", "Exit"); | |
73 | } | |
74 | return 1; | |
75 | } | |
76 | ||
77 | public OnPlayerDeath(playerid, killerid, reason) | |
78 | { | |
79 | DBP_Exit(playerid); | |
80 | return 1; | |
81 | } | |
82 | ||
83 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
84 | { | |
85 | DB_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
86 | return 1; | |
87 | } | |
88 | ||
89 | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
90 | { | |
91 | switch(dialogid) | |
92 | { | |
93 | case DB_DIALOG: | |
94 | { | |
95 | if(!response) return 1; | |
96 | if(DBP_Stats[playerid] >= 0) | |
97 | { | |
98 | ShowPlayerDialog(playerid, 15157, DIALOG_STYLE_MSGBOX, "Derby", "You are already in Derby", " ", ""); | |
99 | return 1; | |
100 | } | |
101 | DBP_Stats[playerid] = listitem; | |
102 | new RandomDerby = random(sizeof(DB_Spawns)); | |
103 | SetPlayerPosEx(playerid, DB_Spawns[DBP_Stats[playerid]][RandomDerby][0], DB_Spawns[DBP_Stats[playerid]][RandomDerby][1], DB_Spawns[DBP_Stats[playerid]][RandomDerby][2]+2, random(360), 0, 1); | |
104 | DBP_Vehicle[playerid] = CreateVehicle(DB_VehicleID,DB_Spawns[DBP_Stats[playerid]][RandomDerby][0], DB_Spawns[DBP_Stats[playerid]][RandomDerby][1], DB_Spawns[DBP_Stats[playerid]][RandomDerby][2]+2,0,random(126), random(126),50000); | |
105 | } | |
106 | case DB_DIALOG+1: | |
107 | { | |
108 | if(!response) return 1; | |
109 | DBP_Exit(playerid); | |
110 | } | |
111 | } | |
112 | return 1; | |
113 | } | |
114 | ||
115 | forward ServerTimer(); | |
116 | public ServerTimer() | |
117 | { | |
118 | ForEach(playerid) | |
119 | { | |
120 | if(DBP_Stats[playerid] >= 0) | |
121 | { | |
122 | new Float: pPos[4]; | |
123 | new Float:vehhp; | |
124 | if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) | |
125 | { | |
126 | GetVehiclePos(GetPlayerVehicleID(playerid),pPos[0],pPos[1],pPos[2]); | |
127 | GetVehicleHealth(GetPlayerVehicleID(playerid), vehhp); | |
128 | } | |
129 | if(pPos[2] <= 990 || GetPlayerState(playerid) != PLAYER_STATE_DRIVER || vehhp < 250.0) | |
130 | { | |
131 | DBP_Spawn(playerid); | |
132 | } | |
133 | } | |
134 | } | |
135 | return 1; | |
136 | } | |
137 | ||
138 | public DB_OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
139 | { | |
140 | if(((newkeys & KEY_SUBMISSION) && !(oldkeys & KEY_SUBMISSION)) || ((newkeys & 1024) && !(oldkeys & 1024)) ) | |
141 | { | |
142 | if(DBP_Stats[playerid] == -1) return 1; | |
143 | ShowPlayerDialog(playerid, DB_DIALOG+1, DIALOG_STYLE_MSGBOX, "Derby", "Leave Derby area??", "Ok", "No"); | |
144 | } | |
145 | return 1; | |
146 | } | |
147 | ||
148 | public DBP_Spawn(playerid) | |
149 | { | |
150 | if(DBP_Stats[playerid] == -1) return 1; | |
151 | new RandomDerby = random(10); | |
152 | ||
153 | SetPlayerPosEx(playerid, DB_Spawns[DBP_Stats[playerid]][RandomDerby][0], DB_Spawns[DBP_Stats[playerid]][RandomDerby][1], DB_Spawns[DBP_Stats[playerid]][RandomDerby][2]+2, random(360), 0, 1); | |
154 | ||
155 | DestroyVehicle(DBP_Vehicle[playerid]); | |
156 | DBP_Vehicle[playerid] = CreateVehicle(DB_VehicleID,DB_Spawns[DBP_Stats[playerid]][RandomDerby][0], DB_Spawns[DBP_Stats[playerid]][RandomDerby][1], DB_Spawns[DBP_Stats[playerid]][RandomDerby][2]+2,0,random(126), random(126),50000); | |
157 | ||
158 | ResetPlayerWeapons(playerid); | |
159 | SetVehicleVirtualWorld(DBP_Vehicle[playerid],GetPlayerVirtualWorld(playerid)); | |
160 | LinkVehicleToInterior(DBP_Vehicle[playerid],GetPlayerInterior(playerid)); | |
161 | PutPlayerInVehicle(playerid, DBP_Vehicle[playerid], 0); | |
162 | return 1; | |
163 | } | |
164 | ||
165 | public DBP_Exit(playerid) | |
166 | { | |
167 | if(DBP_Stats[playerid] == -1) return 1; | |
168 | DestroyVehicle(DBP_Vehicle[playerid]); | |
169 | DBP_Stats[playerid] = -1; | |
170 | SpawnPlayer(playerid); | |
171 | return 1; | |
172 | } | |
173 | ||
174 | public SetPlayerPosEx(playerid, Float:x, Float:y, Float:z, Float:ang, int, vw) | |
175 | { | |
176 | SetPlayerPos(playerid, x, y, z); | |
177 | SetPlayerFacingAngle(playerid, ang); | |
178 | SetPlayerInterior(playerid, int); | |
179 | SetPlayerVirtualWorld(playerid, vw); | |
180 | SetCameraBehindPlayer(playerid); | |
181 | return 1; | |
182 | } | |
183 | ||
184 | public LoadCreateObject() | |
185 | { | |
186 | //Derby 1:------------------------------------------------------------------ | |
187 | CreateObject(8558,2583.55273438,-2921.90820312,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
188 | CreateObject(8558,2623.75903320,-2921.92407227,1001.35871506,0.00000000,0.00000000,0.00000000); // 2) | |
189 | CreateObject(8558,2663.91845703,-2921.92724609,1001.35871506,0.00000000,0.00000000,0.00000000); // 3) | |
190 | CreateObject(8558,2681.58496094,-2943.59521484,1001.35871506,0.00000000,0.00000000,90.00000000); // 4) | |
191 | CreateObject(8558,2681.58984375,-2983.88793945,1001.35871506,0.00000000,0.00000000,90.00000000); // 5) | |
192 | CreateObject(8558,2681.56201172,-3024.05273438,1001.35871506,0.00000000,0.00000000,90.00000000); // 6) | |
193 | CreateObject(8558,2658.91650391,-3041.70947266,1001.35871506,0.00000000,0.00000000,180.00000000); // 7) | |
194 | CreateObject(8558,2618.93896484,-3041.70922852,1001.35871506,0.00000000,0.00000000,179.99450684); // 8) | |
195 | CreateObject(8558,2579.22973633,-3041.67895508,1001.35871506,0.00000000,0.00000000,179.99450684); // 9) | |
196 | CreateObject(8558,2561.60351562,-3019.28930664,1001.35871506,0.00000000,0.00000000,90.00000000); // 10) | |
197 | CreateObject(8558,2561.60791016,-2979.25610352,1001.35871506,0.00000000,0.00000000,90.00000000); // 11) | |
198 | CreateObject(8558,2561.60058594,-2939.54589844,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
199 | CreateObject(8558,2561.60351562,-3019.28906250,1001.35871506,0.00000000,0.00000000,90.00000000); // 13) | |
200 | CreateObject(8558,2583.98046875,-2978.90551758,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
201 | CreateObject(8558,2658.91259766,-2978.71704102,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
202 | CreateObject(8558,2622.16528320,-3019.43432617,1001.35871506,0.00000000,0.00000000,90.00000000); // 13) | |
203 | CreateObject(8558,2622.04321289,-2941.63378906,1001.35871506,0.00000000,0.00000000,90.00000000); // 13) | |
204 | CreateObject(1634,2621.95776367,-2959.33129883,1003.68449116,0.00000000,0.00000000,180.00000000); // 1) | |
205 | CreateObject(1634,2600.51269531,-2978.81298828,1003.68449116,0.00000000,0.00000000,270.00000000); // 2) | |
206 | CreateObject(1634,2622.16284180,-3003.88330078,1003.68449116,0.00000000,0.00000000,0.00000000); // 3) | |
207 | CreateObject(1634,2643.73681641,-2978.61230469,1003.68449116,0.00000000,0.00000000,90.00000000); // 4) | |
208 | CreateObject(8558,2581.15527344,-2958.77563477,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
209 | CreateObject(8558,2581.12744141,-2942.96484375,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
210 | CreateObject(8558,2583.78588867,-2960.45166016,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
211 | CreateObject(8558,2582.97290039,-2940.23608398,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
212 | CreateObject(8558,2601.40527344,-2942.78515625,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
213 | CreateObject(8558,2613.96875000,-2972.66796875,1001.35871506,0.00000000,0.00000000,136.00000000); // 12) | |
214 | CreateObject(8558,2627.50952148,-2985.75268555,1001.35871506,0.00000000,0.00000000,136.00003052); // 12) | |
215 | CreateObject(8558,2662.98852539,-2997.44946289,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
216 | CreateObject(8558,2662.98754883,-3020.35913086,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
217 | CreateObject(8558,2660.61303711,-3000.07495117,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
218 | CreateObject(8558,2660.71166992,-3021.18383789,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
219 | CreateObject(8558,2642.74194336,-3020.76025391,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
220 | CreateObject(8558,2617.92700195,-2982.91992188,1001.35871506,0.00000000,0.00000000,226.25000000); // 12) | |
221 | CreateObject(8558,2581.16992188,-2996.62011719,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
222 | CreateObject(8558,2581.16650391,-3020.93725586,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
223 | CreateObject(8558,2583.53076172,-2997.95751953,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
224 | CreateObject(8558,2583.85302734,-3021.10888672,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
225 | CreateObject(8558,2603.62939453,-3017.48510742,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
226 | CreateObject(8558,2603.62231445,-3021.84985352,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
227 | CreateObject(8558,2662.96679688,-2963.67480469,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
228 | CreateObject(8558,2662.94287109,-2939.53588867,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
229 | CreateObject(8558,2660.06127930,-2960.21826172,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
230 | CreateObject(8558,2659.75219727,-2940.42773438,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
231 | CreateObject(8558,2625.03808594,-2975.54052734,1001.35871506,0.00000000,0.00000000,226.24694824); // 12) | |
232 | CreateObject(8558,2639.40380859,-2941.73388672,1001.35871506,0.00000000,0.00000000,90.00000000); // 12) | |
233 | CreateObject(8558,2621.37939453,-2940.33618164,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
234 | CreateObject(8558,2621.35986328,-3021.18725586,1001.35871506,0.00000000,0.00000000,0.00000000); // 1) | |
235 | ||
236 | //Derby 2:------------------------------------------------------------------ | |
237 | CreateObject(8558,3795.19995117,-2472.10009766,48.00000000+952,0.00000000,0.00000000,0.00000000); // 1) | |
238 | CreateObject(8558,3830.60009766,-2472.10009766,48.00000000+952,0.00000000,0.00000000,0.00000000); // 2) | |
239 | CreateObject(8558,3828.19995117,-2454.30004883,48.00000000+952,0.00000000,0.00000000,90.00000000); // 3) | |
240 | CreateObject(8558,3797.60009766,-2454.30004883,48.00000000+952,0.00000000,0.00000000,90.00000000); // 4) | |
241 | CreateObject(8558,3795.19995117,-2436.80004883,48.00000000+952,0.00000000,0.00000000,0.00000000); // 5) | |
242 | CreateObject(8558,3830.60009766,-2436.80004883,48.00000000+952,0.00000000,0.00000000,0.00000000); // 6) | |
243 | CreateObject(8558,3849.30004883,-2454.30004883,48.00000000+952,0.00000000,0.00000000,90.00000000); // 7) | |
244 | CreateObject(8558,3777.69995117,-2454.30004883,48.00000000+952,0.00000000,0.00000000,90.00000000); // 8) | |
245 | CreateObject(8558,3770.00000000,-2454.30004883,61.00000000+952,0.00000000,0.00000000,90.00000000); // 9) | |
246 | CreateObject(8558,3789.30004883,-2453.50000000,51.09999847+952,0.00000000,30.00000000,0.00000000); // 10) | |
247 | CreateObject(8558,3810.50000000,-2453.50000000,48.00000000+952,0.00000000,0.00000000,0.00000000); // 11) | |
248 | CreateObject(8558,3836.50000000,-2453.50000000,51.09999847+952,0.00000000,30.00000000,180.00000000); // 12) | |
249 | CreateObject(8558,3855.30004883,-2454.30004883,61.00000000+952,0.00000000,0.00000000,90.00000000); // 14) | |
250 | CreateObject(8558,3832.55004883,-2472.00000000,61.00000000+952,0.00000000,0.00000000,0.00000000); // 15) | |
251 | CreateObject(8558,3792.30004883,-2472.00000000,61.00000000+952,0.00000000,0.00000000,0.00000000); // 16) | |
252 | CreateObject(8558,3832.55004883,-2436.66992188,61.00000000+952,0.00000000,0.00000000,0.00000000); // 17) | |
253 | CreateObject(8558,3792.30004883,-2436.66992188,61.00000000+952,0.00000000,0.00000000,0.00000000); // 18) | |
254 | CreateObject(8558,3797.60009766,-2454.30004883,61.00000000+952,0.00000000,0.00000000,90.00000000); // 19) | |
255 | CreateObject(8558,3828.19995117,-2454.30004883,61.00000000+952,0.00000000,0.00000000,90.00000000); //20) | |
256 | return 1; | |
257 | } |