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1-
jun = game.Players.xxxGhostxxxx
1+
jun = game.Players.LocalPlayer
2
Stuff = false 
3
--password
4
function ssj() 
5
if Stuff == false then 
6
Stuff = true 
7
for u, c in pairs (jun.Character:GetChildren()) do 
8
if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then 
9
c.Handle.Transparency = 1 
10
end 
11
end
12
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head,"YOU MUST DAI!!!!",Enum.ChatColor.Red)
13
Hair22 = Instance.new("Part") 
14
Hair22 = Instance.new("Part")
15
Hair22.Parent = jun.Character
16
Hair22.Name = "Hair"
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Hair22.formFactor = "Symmetric"
18
Hair22.Size = Vector3.new(1, 1, 1)
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Hair22.CFrame = jun.Character.Head.CFrame
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Hair22:BreakJoints()
21
Hair22.CanCollide = false
22
Hair22.TopSurface = "Smooth"
23
Hair22.BottomSurface = "Smooth"
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Hair22.BrickColor = BrickColor.new("Really red")
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Weld = Instance.new("Weld") 
26
Weld.Part0 = jun.Character.Head 
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Weld.Part1 = Hair22
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Weld.Parent = jun.Character.Head 
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Weld.C0 = CFrame.new(0, 0.005, 0.2)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
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Mesh = Instance.new("SpecialMesh")
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Mesh.Parent = Hair22
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Mesh.MeshId = "http://www.roblox.com/asset/?id=167554431" --- Animazing Hair
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Mesh.TextureId = "http://www.roblox.com/asset/?id=21178113"
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Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
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BlastRing = Instance.new("Part") 
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BlastRing.Parent = game.Lighting 
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BlastRing.Name = "Blast" 
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BlastRing.formFactor = "Symmetric" 
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BlastRing.Size = Vector3.new(1, 1, 1) 
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BlastRing.CanCollide = false 
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BlastRing.TopSurface = "Smooth" 
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BlastRing.BottomSurface = "Smooth" 
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BlastRing.BrickColor = BrickColor.new("Really red") 
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BlastRing.Reflectance = 0 
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BlastRing.Anchored = true 
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Mesh2 = Instance.new("SpecialMesh") 
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Mesh2.Parent = BlastRing 
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Mesh2.MeshType = "FileMesh" 
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Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" 
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Mesh2.Scale = Vector3.new(1, 5.8, 1) 
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blastring2 = BlastRing:clone() 
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Hair4 = Instance.new("Part")
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Hair4.Parent = jun.Character
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Hair4.Name = "Hair"
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Hair4.CanCollide = false
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Hair4.Locked = true
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Hair4.TopSurface = "Smooth"
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Hair4.BottomSurface = "Smooth"
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Hair4.formFactor = "Symmetric"
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Hair4.BrickColor = BrickColor.new("Really black")
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Hair4.CFrame = jun.Character.Torso.CFrame
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Hair4.Size = Vector3.new(1, 1, 1)
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Weld = Instance.new("Weld")
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Weld.Parent = jun.Character.Head
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Weld.Part0 = jun.Character.Head
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Weld.Part1 = Hair4
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Weld.C0 = CFrame.new(0, 0,0)
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Mesh = Instance.new("SpecialMesh")
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Mesh.Parent = Hair4
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Mesh.Scale = Vector3.new(1.1, 2.1, 1.1)
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Mesh.MeshType = "FileMesh"
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Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019" --- Auburn Scene hair
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Mesh.TextureId = "http://www.roblox.com/asset/?id=21178113"
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Hair42 = Instance.new("Part")
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Hair42.Parent = jun.Character
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Hair42.Name = "Hair"
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Hair42.CanCollide = false
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Hair42.Locked = true
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Hair42.TopSurface = "Smooth"
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Hair42.BottomSurface = "Smooth"
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Hair42.formFactor = "Symmetric"
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Hair42.BrickColor = BrickColor.new("Really red")
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Hair42.CFrame = jun.Character.Torso.CFrame
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Hair42.Size = Vector3.new(1, 1, 1)
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Weld = Instance.new("Weld")
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Weld.Parent = jun.Character.Torso
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Weld.Part1 = Hair42
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Weld.Part0 = jun.Character.Head
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Weld.C0 = CFrame.new(0, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
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Mesh = Instance.new("SpecialMesh")
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Mesh.Parent = Hair42
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Mesh.Scale = Vector3.new(1.5, 1.5,1.1)
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Mesh.MeshType = "FileMesh"
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Mesh.MeshId = "http://www.roblox.com/asset/?id=118974072" --- Headphones
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Mesh.TextureId = "http://www.roblox.com/asset/?id=129026436"
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Effect = Instance.new("Part") 
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Effect.Parent = jun.Character 
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Effect.Anchored = true 
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Effect.CanCollide = false 
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Effect.Size = Vector3.new(1, 1, 1) 
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Effect.formFactor = "Symmetric" 
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Effect.Transparency = 0.5 
103
Effect.BrickColor = BrickColor.new("Really red") 
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Effect.Reflectance = 0.3 
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Effect.TopSurface = "Smooth" 
106
Effect.BottomSurface = "Smooth" 
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EffectMesh = Instance.new("CylinderMesh") 
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EffectMesh.Parent = Effect 
109
EffectMesh.Scale = Vector3.new(1, 100, 1) 
110
blastring2.Parent = jun.Character 
111
blastring2.Position = jun.Character.Torso.Position 
112
blastring2.BrickColor = BrickColor.new("Really red") 
113
blastring2.Transparency = 0.7 
114
blastring2.Reflectance = 0 
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jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, -0.5, -1) 
116
for i = 1 , 20 do 
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Effect.CFrame = CFrame.new(jun.Character.Torso.Position) 
118
blastring2.CFrame = CFrame.new(jun.Character.Torso.Position) * CFrame.new(0, 0.5, -0.8) 
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EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5) 
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blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.7, 0, 0.7) 
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wait(0.002) 
122
end 
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for i = 1 , 20 do 
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EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5) 
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blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(-0.7, 0, -0.7) 
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wait(0.003) 
127
end 
128
blastring2.BrickColor = BrickColor.new("Really red") 
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Effect.BrickColor = BrickColor.new("Really red") 
130
for i = 1 , 20 do 
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blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.7, 0, 0.7) 
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EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5) 
133
wait(0.003) 
134
end 
135
for i = 1 , 20 do 
136
EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5) 
137
blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(-0.7, 0, -0.7) 
138
wait(0.003) 
139
end 
140
Effect:remove() 
141
blastring2:remove() 
142
lol = Instance.new("Explosion") 
143
lol.Parent = game.Workspace 
144
lol.Position = jun.Character.Torso.Position 
145
lol.BlastRadius = 100000 
146
lol.BlastPressure = 0 
147
--[[ex = Instance.new("Explosion") 
148
ex.Position = jun.Character.Torso.Position 
149
ex.BlastPressure = 0 
150
ex.Parent = workspace]] 
151
jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0) 
152
for i = 1 , 20 do 
153
Effect.CFrame = CFrame.new(jun.Character.Torso.Position) 
154
EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5) 
155
Effect.Transparency = Effect.Transparency + 0.01 
156
wait()
157
end 
158
for i = 1 , 20 do 
159
EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5) 
160
Effect.BrickColor = BrickColor.new("Really red") 
161
wait()
162
end 
163
Effect:Remove() 
164
game.Lighting.TimeOfDay = 15 
165
game.Lighting.FogEnd = 10000 
166
if jun.Character.Torso:findFirstChild("PwnFire") == nil then 
167
local pie = Instance.new("Fire") 
168
pie.Name = "PwnFire" 
169
pie.Parent = jun.Character.Torso 
170
pie.Size = 0
171
pie.Heat = 0
172
pie.Color = BrickColor.new("Really red").Color 
173
pie.SecondaryColor = BrickColor.new("Really black").Color
174
end 
175
jun.Character.Humanoid.MaxHealth = math.huge
176
wait(0.3) 
177
jun.Character.Humanoid.Health = math.huge
178
end 
179
end 
180
function nossj() 
181
if Stuff == true then 
182
Stuff = false 
183
if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then 
184
jun.Character.Torso:findFirstChild("PwnFire"):Remove() 
185
end 
186
if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then 
187
jun.Character.Torso:findFirstChild("PwnSparkles"):Remove() 
188
end 
189
p = Instance.new("Part") 
190
p.Parent = jun.Character 
191
p.Anchored = true 
192
p.CanCollide = false 
193
p.Transparency = 0 
194
p.formFactor = "Symmetric" 
195
p.Size = Vector3.new(44, 44, 44) 
196
p.TopSurface = "Smooth" 
197
p.BottomSurface = "Smooth" 
198
p.Name = "Sharingan" 
199
p.Shape = "Ball" 
200
p.CFrame = jun.Character.Torso.CFrame 
201
p.BrickColor = BrickColor.new("Really red") 
202
for i = 1 , 10 do 
203
wait(0.05) 
204
p.Size = p.Size + Vector3.new(-3, -3, -3) 
205
p.Transparency = p.Transparency + 0.01 
206
p.CFrame = jun.Character.Torso.CFrame 
207
end 
208
p:Remove() 
209
for u, c in pairs (jun.Character:GetChildren()) do 
210
if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then 
211
c.Handle.Transparency = 0 
212
end 
213
if c.Name == "Hair" then 
214
c:Remove() 
215
end 
216
end 
217
for u, c in pairs (game.Lighting:GetChildren()) do 
218
if c.className == "Pants" then 
219-
c.Parent = game.Workspace.xxxGhostxxxx
219+
c.Parent = game.Workspace.Control22
220
end 
221
end 
222
for u, c in pairs (game.Lighting:GetChildren()) do 
223
if c.className == "Shirt" then 
224-
c.Parent = game.Workspace.xxxGhostxxxx
224+
c.Parent = game.Workspace.Control22
225
end 
226
end 
227
jun.Character.Humanoid.Health = math.huge
228
wait() 
229
jun.Character.Humanoid.MaxHealth = math.huge
230
wait() 
231
jun.Character.Torso.fire1:remove() 
232
wait() 
233
jun.Character.Torso.fire2:remove() 
234
wait() 
235
jun.Character.Torso.fire3:remove() 
236
wait() 
237
jun.Character.Torso.fire4:remove() 
238
wait() 
239
jun.Character.Torso.fire5:remove() 
240
end 
241
end 
242
jun.Chatted:connect(function(Msg) 
243
msg = Msg:lower() 
244
if string.sub(msg, 1, 7) == "ssj" then 
245
game.Lighting.FogColor = BrickColor.new("Really red").Color 
246
wait() 
247
game.Lighting.TimeOfDay = 16 
248
wait(0.1) 
249
game.Lighting.TimeOfDay = 17 
250
wait(0.1) 
251
game.Lighting.TimeOfDay = 18 
252
wait(0.1) 
253
game.Lighting.TimeOfDay = 19 
254
wait(0.1) 
255
game.Lighting.FogEnd = 1000
256
wait(0.1) 
257
game.Lighting.FogEnd = 800
258
wait(0.1) 
259
game.Lighting.FogEnd = 600 
260
wait(0.1) 
261
game.Lighting.FogEnd = 450
262
wait(0.1) 
263
game.Lighting.FogEnd = 300 
264
wait(0.1) 
265
game.Lighting.FogEnd = 200
266
wait(1) 
267
ssj() 
268
end 
269
if string.sub(msg, 1, 4) == "" then 
270
game.Lighting.FogColor = BrickColor.new("Really red").Color 
271
wait(0.1) 
272
game.Lighting.TimeOfDay = 16 
273
wait(0.2) 
274
game.Lighting.TimeOfDay = 17 
275
wait(0.1) 
276
game.Lighting.TimeOfDay = 18 
277
wait(0.1) 
278
game.Lighting.TimeOfDay = 19 
279
wait(0.1) 
280
game.Lighting.FogEnd = 100 
281
wait(0.2) 
282
game.Lighting.FogEnd = 800
283
wait(0.2) 
284
game.Lighting.FogEnd = 600
285
wait(0.2) 
286
game.Lighting.FogEnd = 500
287
wait(0.1) 
288
game.Lighting.FogEnd = 400 
289
wait(0.1) 
290
game.Lighting.FogEnd = 300 
291
wait(1) 
292
ssj() 
293
end 
294
if string.sub(msg, 1, 6) == "ready" then
295
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head,"THIS IS MY TRUE POWER!!!!!!",Enum.ChatColor.Blue) 
296
wait(1)
297
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head,"I WILL KIEL YOU!!!!!",Enum.ChatColor.Blue) 
298
wait(1.3) 
299
ssj() 
300
end 
301
if string.sub(msg, 1, 10) == "off" then 
302
wait(0.1)
303
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head,"*MILITIA! :C*",Enum.ChatColor.Blue) 
304
nossj() 
305
end 
306
if string.sub(msg, 1, 3) == "stop" then 
307
wait(0.1) 
308
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head,"Louder..!",Enum.ChatColor.Blue) 
309
nossj() 
310
end 
311
end) 
312
function OnDeath() 
313
wait() 
314
nossj() 
315
end 
316
jun.Character.Humanoid.Died:connect(OnDeath) 
317-
jun = game.Players.xxxGhostxxxx
317+
jun = game.Players.Control22
318
Stuff = false
319
320-
person = game.Workspace:findFirstChild("xxxGhostxxxx") 
320+
person = game.Workspace:findFirstChild("Control22") 
321
person.Humanoid.MaxHealth = math.huge 
322
person.Humanoid.Health = math.huge
323
324-
name = "xxxGhostxxxx"
324+
name = "Control22"
325
local run = false
326
function line(pos1, pos2)
327
local b = Instance.new("Part")
328
b.Parent = workspace[name]
329
b.Anchored = true
330
b.BrickColor = BrickColor.new("Really red")
331
b.CFrame = CFrame.new((pos1+pos2)/2,pos2)*CFrame.Angles(math.rad(90),0,0)
332
b.CanCollide = false
333
334
local y = Instance.new("BlockMesh")
335
y.Parent = b
336
y.Scale = Vector3.new(0.02,(pos2-pos1).magnitude,0.02)
337
game:GetService("Debris"):AddItem(b, 2.5)
338
end
339
340
function random()
341
return Vector3.new(math.random(-1,1), math.random(-1,1), math.random(-1,1))
342
end
343
344
game.Players[name].Chatted:connect(function(msg)
345
msg = msg:lower()
346
if string.sub(msg, 1, 3) == ";~;" then
347
run = false
348
if workspace:findFirstChild(name) then
349
end
350
elseif string.sub(msg,1, 7) == "power" then
351
run = true
352
if workspace:findFirstChild(name) then
353
end
354
end
355
end)
356
357
while wait() do
358
if run then
359
p1 = game.workspace[name].Torso.Position + random()*2
360
p2 = p1 + random()
361
line(p1, p2)
362
p1 = p2
363
p2 = p1 + random()
364
line(p1, p2)
365
end
366
end 
367
--password