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1-
-- made by 1ndrew
1+
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end -- made by 1ndrew
6
function sandbox(var,func)
7
	local env = getfenv(func)
8
	local newenv = setmetatable({},{
9
		__index = function(self,k)
10
			if k=="script" then
11
				return var
12
			else
13
				return env[k]
14
			end
15
		end,
16
	})
17
	setfenv(func,newenv)
18
	return func
19
end
20
cors = {}
21
mas = Instance.new("Model",game:GetService("Lighting"))
22
Tool0 = Instance.new("Tool")
23
Part1 = Instance.new("Part")
24
BlockMesh2 = Instance.new("BlockMesh")
25
Part3 = Instance.new("Part")
26
SpecialMesh4 = Instance.new("SpecialMesh")
27
Part5 = Instance.new("Part")
28
CylinderMesh6 = Instance.new("CylinderMesh")
29
Part7 = Instance.new("Part")
30
CylinderMesh8 = Instance.new("CylinderMesh")
31
Part9 = Instance.new("Part")
32
CylinderMesh10 = Instance.new("CylinderMesh")
33
Part11 = Instance.new("Part")
34
BlockMesh12 = Instance.new("BlockMesh")
35
Part13 = Instance.new("Part")
36
BlockMesh14 = Instance.new("BlockMesh")
37
Part15 = Instance.new("Part")
38
BlockMesh16 = Instance.new("BlockMesh")
39
Part17 = Instance.new("Part")
40
BlockMesh18 = Instance.new("BlockMesh")
41
Part19 = Instance.new("Part")
42
BlockMesh20 = Instance.new("BlockMesh")
43
Part21 = Instance.new("Part")
44
BlockMesh22 = Instance.new("BlockMesh")
45
Part23 = Instance.new("Part")
46
BlockMesh24 = Instance.new("BlockMesh")
47
Part25 = Instance.new("Part")
48
BlockMesh26 = Instance.new("BlockMesh")
49
Part27 = Instance.new("Part")
50
BlockMesh28 = Instance.new("BlockMesh")
51
Part29 = Instance.new("Part")
52
BlockMesh30 = Instance.new("BlockMesh")
53
Part31 = Instance.new("Part")
54
CylinderMesh32 = Instance.new("CylinderMesh")
55
Part33 = Instance.new("Part")
56
BlockMesh34 = Instance.new("BlockMesh")
57
Part35 = Instance.new("Part")
58
BlockMesh36 = Instance.new("BlockMesh")
59
Part37 = Instance.new("Part")
60
BlockMesh38 = Instance.new("BlockMesh")
61
Part39 = Instance.new("Part")
62
BlockMesh40 = Instance.new("BlockMesh")
63
Part41 = Instance.new("Part")
64
CylinderMesh42 = Instance.new("CylinderMesh")
65
Part43 = Instance.new("Part")
66
BlockMesh44 = Instance.new("BlockMesh")
67
Part45 = Instance.new("Part")
68
BlockMesh46 = Instance.new("BlockMesh")
69
Part47 = Instance.new("Part")
70
BlockMesh48 = Instance.new("BlockMesh")
71
Part49 = Instance.new("Part")
72
BlockMesh50 = Instance.new("BlockMesh")
73
Part51 = Instance.new("Part")
74
BlockMesh52 = Instance.new("BlockMesh")
75
Part53 = Instance.new("Part")
76
BlockMesh54 = Instance.new("BlockMesh")
77
Part55 = Instance.new("Part")
78
BlockMesh56 = Instance.new("BlockMesh")
79
Part57 = Instance.new("Part")
80
BlockMesh58 = Instance.new("BlockMesh")
81
Part59 = Instance.new("Part")
82
BlockMesh60 = Instance.new("BlockMesh")
83
Part61 = Instance.new("Part")
84
BlockMesh62 = Instance.new("BlockMesh")
85
Part63 = Instance.new("Part")
86
BlockMesh64 = Instance.new("BlockMesh")
87
Part65 = Instance.new("Part")
88
BlockMesh66 = Instance.new("BlockMesh")
89
Part67 = Instance.new("Part")
90
BlockMesh68 = Instance.new("BlockMesh")
91
Part69 = Instance.new("Part")
92
BlockMesh70 = Instance.new("BlockMesh")
93
Part71 = Instance.new("Part")
94
BlockMesh72 = Instance.new("BlockMesh")
95
Part73 = Instance.new("Part")
96
BlockMesh74 = Instance.new("BlockMesh")
97
Part75 = Instance.new("Part")
98
BlockMesh76 = Instance.new("BlockMesh")
99
Part77 = Instance.new("Part")
100
BlockMesh78 = Instance.new("BlockMesh")
101
Part79 = Instance.new("Part")
102
BlockMesh80 = Instance.new("BlockMesh")
103
Part81 = Instance.new("Part")
104
BlockMesh82 = Instance.new("BlockMesh")
105
Sound83 = Instance.new("Sound")
106
Sound84 = Instance.new("Sound")
107
Part85 = Instance.new("Part")
108
BlockMesh86 = Instance.new("BlockMesh")
109
Part87 = Instance.new("Part")
110
CylinderMesh88 = Instance.new("CylinderMesh")
111
Part89 = Instance.new("Part")
112
BlockMesh90 = Instance.new("BlockMesh")
113
Part91 = Instance.new("Part")
114
BlockMesh92 = Instance.new("BlockMesh")
115
Part93 = Instance.new("Part")
116
BlockMesh94 = Instance.new("BlockMesh")
117
Part95 = Instance.new("Part")
118
BlockMesh96 = Instance.new("BlockMesh")
119
Part97 = Instance.new("Part")
120
BlockMesh98 = Instance.new("BlockMesh")
121
Part99 = Instance.new("Part")
122
BlockMesh100 = Instance.new("BlockMesh")
123
Part101 = Instance.new("Part")
124
BlockMesh102 = Instance.new("BlockMesh")
125
Part103 = Instance.new("Part")
126
BlockMesh104 = Instance.new("BlockMesh")
127
Part105 = Instance.new("Part")
128
BlockMesh106 = Instance.new("BlockMesh")
129
Part107 = Instance.new("Part")
130
BlockMesh108 = Instance.new("BlockMesh")
131
Part109 = Instance.new("Part")
132
BlockMesh110 = Instance.new("BlockMesh")
133
Part111 = Instance.new("Part")
134
BlockMesh112 = Instance.new("BlockMesh")
135
Part113 = Instance.new("Part")
136
BlockMesh114 = Instance.new("BlockMesh")
137
Part115 = Instance.new("Part")
138
BlockMesh116 = Instance.new("BlockMesh")
139
Part117 = Instance.new("Part")
140
BlockMesh118 = Instance.new("BlockMesh")
141
Part119 = Instance.new("Part")
142
BlockMesh120 = Instance.new("BlockMesh")
143
Part121 = Instance.new("Part")
144
SpecialMesh122 = Instance.new("SpecialMesh")
145
Part123 = Instance.new("Part")
146
BlockMesh124 = Instance.new("BlockMesh")
147
Part125 = Instance.new("Part")
148
BlockMesh126 = Instance.new("BlockMesh")
149
LocalScript127 = Instance.new("LocalScript")
150
NumberValue128 = Instance.new("NumberValue")
151
NumberValue129 = Instance.new("NumberValue")
152
Smoke130 = Instance.new("Smoke")
153
Smoke131 = Instance.new("Smoke")
154
ScreenGui132 = Instance.new("ScreenGui")
155
Frame133 = Instance.new("Frame")
156
TextLabel134 = Instance.new("TextLabel")
157
Frame135 = Instance.new("Frame")
158
TextLabel136 = Instance.new("TextLabel")
159
Frame137 = Instance.new("Frame")
160
TextLabel138 = Instance.new("TextLabel")
161
Part139 = Instance.new("Part")
162
CylinderMesh140 = Instance.new("CylinderMesh")
163
Part141 = Instance.new("Part")
164
Weld142 = Instance.new("Weld")
165
CylinderMesh143 = Instance.new("CylinderMesh")
166
Part144 = Instance.new("Part")
167
Weld145 = Instance.new("Weld")
168
CylinderMesh146 = Instance.new("CylinderMesh")
169
Part147 = Instance.new("Part")
170
Weld148 = Instance.new("Weld")
171
CylinderMesh149 = Instance.new("CylinderMesh")
172
Part150 = Instance.new("Part")
173
Weld151 = Instance.new("Weld")
174
CylinderMesh152 = Instance.new("CylinderMesh")
175
Part153 = Instance.new("Part")
176
Weld154 = Instance.new("Weld")
177
CylinderMesh155 = Instance.new("CylinderMesh")
178
Part156 = Instance.new("Part")
179
BlockMesh157 = Instance.new("BlockMesh")
180
Part158 = Instance.new("Part")
181
BlockMesh159 = Instance.new("BlockMesh")
182
Part160 = Instance.new("Part")
183
BlockMesh161 = Instance.new("BlockMesh")
184
Part162 = Instance.new("Part")
185
BlockMesh163 = Instance.new("BlockMesh")
186
Part164 = Instance.new("Part")
187
BlockMesh165 = Instance.new("BlockMesh")
188
Part166 = Instance.new("Part")
189
BlockMesh167 = Instance.new("BlockMesh")
190
Part168 = Instance.new("Part")
191
BlockMesh169 = Instance.new("BlockMesh")
192
Part170 = Instance.new("Part")
193
BlockMesh171 = Instance.new("BlockMesh")
194
Part172 = Instance.new("Part")
195
BlockMesh173 = Instance.new("BlockMesh")
196
Part174 = Instance.new("Part")
197
BlockMesh175 = Instance.new("BlockMesh")
198
Part176 = Instance.new("Part")
199
BlockMesh177 = Instance.new("BlockMesh")
200
Part178 = Instance.new("Part")
201
BlockMesh179 = Instance.new("BlockMesh")
202
Part180 = Instance.new("Part")
203
BlockMesh181 = Instance.new("BlockMesh")
204
Part182 = Instance.new("Part")
205
BlockMesh183 = Instance.new("BlockMesh")
206
Tool0.Name = "P212-S"
207
Tool0.Parent = mas
208
Part1.Parent = Tool0
209
Part1.Material = Enum.Material.SmoothPlastic
210
Part1.BrickColor = BrickColor.new("Mid gray")
211
Part1.Rotation = Vector3.new(-90, 45, 90)
212
Part1.Anchored = true
213
Part1.CanCollide = false
214
Part1.FormFactor = Enum.FormFactor.Custom
215
Part1.Size = Vector3.new(2.82814646, 0.200000003, 0.200000003)
216
Part1.CFrame = CFrame.new(-183.130066, 6.27889633, -64.6835022, -1.34110451e-07, -0.707106173, 0.707106054, 2.51262378e-07, 0.70710659, 0.707106411, -0.999999404, 2.68220901e-07, 3.42726707e-07)
217
Part1.BottomSurface = Enum.SurfaceType.Smooth
218
Part1.TopSurface = Enum.SurfaceType.Smooth
219
Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
220
Part1.Position = Vector3.new(-183.130066, 6.27889633, -64.6835022)
221
Part1.Orientation = Vector3.new(-45, 90, 0)
222
Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
223
BlockMesh2.Parent = Part1
224
BlockMesh2.Scale = Vector3.new(1, 0.678211808, 0.474748522)
225
BlockMesh2.Scale = Vector3.new(1, 0.678211808, 0.474748522)
226
Part3.Name = "SmokePart"
227
Part3.Parent = Tool0
228
Part3.BrickColor = BrickColor.new("Bright orange")
229
Part3.Transparency = 1
230
Part3.Rotation = Vector3.new(-90, 0, 0)
231
Part3.Anchored = true
232
Part3.CanCollide = false
233
Part3.FormFactor = Enum.FormFactor.Custom
234
Part3.Size = Vector3.new(0.200000003, 0.360000014, 0.200000003)
235
Part3.CFrame = CFrame.new(-183.099915, 6.20993042, -67.6798553, 1.00000119, -0, 0, 0, -0, 1, 0, -1.00000119, 0)
236
Part3.BottomSurface = Enum.SurfaceType.Smooth
237
Part3.TopSurface = Enum.SurfaceType.Smooth
238
Part3.Color = Color3.new(0.854902, 0.521569, 0.254902)
239
Part3.Position = Vector3.new(-183.099915, 6.20993042, -67.6798553)
240
Part3.Orientation = Vector3.new(-90, 0, 0)
241
Part3.Color = Color3.new(0.854902, 0.521569, 0.254902)
242
SpecialMesh4.Parent = Part3
243
SpecialMesh4.Scale = Vector3.new(1.40625, 1.70000005, 1.6875)
244
SpecialMesh4.MeshType = Enum.MeshType.Sphere
245
SpecialMesh4.Scale = Vector3.new(1.40625, 1.70000005, 1.6875)
246
Part5.Parent = Tool0
247
Part5.Material = Enum.Material.SmoothPlastic
248
Part5.BrickColor = BrickColor.new("Black")
249
Part5.Rotation = Vector3.new(-90, 0, 0)
250
Part5.Anchored = true
251
Part5.CanCollide = false
252
Part5.FormFactor = Enum.FormFactor.Custom
253
Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
254
Part5.CFrame = CFrame.new(-183.060089, 5.97038031, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07)
255
Part5.TopSurface = Enum.SurfaceType.Smooth
256
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
257
Part5.Position = Vector3.new(-183.060089, 5.97038031, -66.1009598)
258
Part5.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994)
259
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
260
CylinderMesh6.Parent = Part5
261
CylinderMesh6.Scale = Vector3.new(0.373016894, 0.0339105986, 0.678212106)
262
CylinderMesh6.Scale = Vector3.new(0.373016894, 0.0339105986, 0.678212106)
263
Part7.Parent = Tool0
264
Part7.Material = Enum.Material.SmoothPlastic
265
Part7.BrickColor = BrickColor.new("Black")
266
Part7.Rotation = Vector3.new(-90, 0, 0)
267
Part7.Anchored = true
268
Part7.CanCollide = false
269
Part7.FormFactor = Enum.FormFactor.Custom
270
Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
271
Part7.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013031, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07)
272
Part7.TopSurface = Enum.SurfaceType.Smooth
273
Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
274
Part7.Position = Vector3.new(-183.060089, 6.2281003, -66.1013031)
275
Part7.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994)
276
Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
277
CylinderMesh8.Parent = Part7
278
CylinderMesh8.Scale = Vector3.new(0.576480627, 0.0339105986, 0.678212106)
279
CylinderMesh8.Scale = Vector3.new(0.576480627, 0.0339105986, 0.678212106)
280
Part9.Parent = Tool0
281
Part9.Material = Enum.Material.SmoothPlastic
282
Part9.BrickColor = BrickColor.new("Cool yellow")
283
Part9.Rotation = Vector3.new(-90, 0, 0)
284
Part9.Anchored = true
285
Part9.CanCollide = false
286
Part9.FormFactor = Enum.FormFactor.Custom
287
Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
288
Part9.CFrame = CFrame.new(-183.060089, 6.22810125, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07)
289
Part9.TopSurface = Enum.SurfaceType.Smooth
290
Part9.Color = Color3.new(0.992157, 0.917647, 0.552941)
291
Part9.Position = Vector3.new(-183.060089, 6.22810125, -66.1009598)
292
Part9.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994)
293
Part9.Color = Color3.new(0.992157, 0.917647, 0.552941)
294
CylinderMesh10.Parent = Part9
295
CylinderMesh10.Scale = Vector3.new(0.644301891, 0.0339105986, 0.678212106)
296
CylinderMesh10.Scale = Vector3.new(0.644301891, 0.0339105986, 0.678212106)
297
Part11.Parent = Tool0
298
Part11.Material = Enum.Material.SmoothPlastic
299
Part11.Rotation = Vector3.new(-60, -89.75, -90)
300
Part11.Anchored = true
301
Part11.CanCollide = false
302
Part11.FormFactor = Enum.FormFactor.Custom
303
Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
304
Part11.CFrame = CFrame.new(-183.018814, 6.37979984, -63.3288727, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965)
305
Part11.BottomSurface = Enum.SurfaceType.Smooth
306
Part11.TopSurface = Enum.SurfaceType.Smooth
307
Part11.Position = Vector3.new(-183.018814, 6.37979984, -63.3288727)
308
Part11.Orientation = Vector3.new(-0.209999993, -89.8799973, -30)
309
BlockMesh12.Parent = Part11
310
BlockMesh12.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
311
BlockMesh12.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
312
Part13.Parent = Tool0
313
Part13.Material = Enum.Material.SmoothPlastic
314
Part13.Rotation = Vector3.new(-60, -89.75, -90)
315
Part13.Anchored = true
316
Part13.CanCollide = false
317
Part13.FormFactor = Enum.FormFactor.Custom
318
Part13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
319
Part13.CFrame = CFrame.new(-183.106979, 6.38012838, -63.3286819, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965)
320
Part13.BottomSurface = Enum.SurfaceType.Smooth
321
Part13.TopSurface = Enum.SurfaceType.Smooth
322
Part13.Position = Vector3.new(-183.106979, 6.38012838, -63.3286819)
323
Part13.Orientation = Vector3.new(-0.209999993, -89.8799973, -30)
324
BlockMesh14.Parent = Part13
325
BlockMesh14.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
326
BlockMesh14.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
327
Part15.Parent = Tool0
328
Part15.Material = Enum.Material.SmoothPlastic
329
Part15.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
330
Part15.Anchored = true
331
Part15.CanCollide = false
332
Part15.FormFactor = Enum.FormFactor.Custom
333
Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
334
Part15.CFrame = CFrame.new(-183.212677, 5.87203979, -63.7034912, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
335
Part15.BottomSurface = Enum.SurfaceType.Smooth
336
Part15.TopSurface = Enum.SurfaceType.Smooth
337
Part15.Position = Vector3.new(-183.212677, 5.87203979, -63.7034912)
338
Part15.Orientation = Vector3.new(0, 90, 0)
339
BlockMesh16.Parent = Part15
340
BlockMesh16.Scale = Vector3.new(0.271285057, 0.169552952, 0.067821227)
341
BlockMesh16.Scale = Vector3.new(0.271285057, 0.169552952, 0.067821227)
342
Part17.Parent = Tool0
343
Part17.Material = Enum.Material.SmoothPlastic
344
Part17.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
345
Part17.Anchored = true
346
Part17.CanCollide = false
347
Part17.FormFactor = Enum.FormFactor.Custom
348
Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
349
Part17.CFrame = CFrame.new(-183.20929, 5.87203932, -63.7916565, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
350
Part17.BottomSurface = Enum.SurfaceType.Smooth
351
Part17.TopSurface = Enum.SurfaceType.Smooth
352
Part17.Position = Vector3.new(-183.20929, 5.87203932, -63.7916565)
353
Part17.Orientation = Vector3.new(0, 90, 0)
354
BlockMesh18.Parent = Part17
355
BlockMesh18.Scale = Vector3.new(0.6103912, 0.169552952, 0.0339106135)
356
BlockMesh18.Scale = Vector3.new(0.6103912, 0.169552952, 0.0339106135)
357
Part19.Parent = Tool0
358
Part19.Material = Enum.Material.SmoothPlastic
359
Part19.BrickColor = BrickColor.new("Mid gray")
360
Part19.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
361
Part19.Anchored = true
362
Part19.CanCollide = false
363
Part19.FormFactor = Enum.FormFactor.Custom
364
Part19.Size = Vector3.new(2.82814646, 0.200000003, 0.237374246)
365
Part19.CFrame = CFrame.new(-183.094009, 6.19758129, -64.6834946, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
366
Part19.BottomSurface = Enum.SurfaceType.Smooth
367
Part19.TopSurface = Enum.SurfaceType.Smooth
368
Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
369
Part19.Position = Vector3.new(-183.094009, 6.19758129, -64.6834946)
370
Part19.Orientation = Vector3.new(0, -90, 0)
371
Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
372
BlockMesh20.Parent = Part19
373
BlockMesh20.Scale = Vector3.new(1, 0.98340714, 1)
374
BlockMesh20.Scale = Vector3.new(1, 0.98340714, 1)
375
Part21.Parent = Tool0
376
Part21.Material = Enum.Material.SmoothPlastic
377
Part21.BrickColor = BrickColor.new("Mid gray")
378
Part21.Rotation = Vector3.new(-90, -45, -90)
379
Part21.Anchored = true
380
Part21.CanCollide = false
381
Part21.FormFactor = Enum.FormFactor.Custom
382
Part21.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003)
383
Part21.CFrame = CFrame.new(-182.990112, 6.27816868, -65.0870361, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07)
384
Part21.BottomSurface = Enum.SurfaceType.Smooth
385
Part21.TopSurface = Enum.SurfaceType.Smooth
386
Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
387
Part21.Position = Vector3.new(-182.990112, 6.27816868, -65.0870361)
388
Part21.Orientation = Vector3.new(-45, -90, 0)
389
Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
390
BlockMesh22.Parent = Part21
391
BlockMesh22.Scale = Vector3.new(1, 0.678211808, 0.474748522)
392
BlockMesh22.Scale = Vector3.new(1, 0.678211808, 0.474748522)
393
Part23.Parent = Tool0
394
Part23.Material = Enum.Material.SmoothPlastic
395
Part23.BrickColor = BrickColor.new("Mid gray")
396
Part23.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
397
Part23.Anchored = true
398
Part23.CanCollide = false
399
Part23.FormFactor = Enum.FormFactor.Custom
400
Part23.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003)
401
Part23.CFrame = CFrame.new(-182.941406, 6.19758129, -65.0870361, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
402
Part23.BottomSurface = Enum.SurfaceType.Smooth
403
Part23.TopSurface = Enum.SurfaceType.Smooth
404
Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
405
Part23.Position = Vector3.new(-182.941406, 6.19758129, -65.0870361)
406
Part23.Orientation = Vector3.new(0, -90, 0)
407
Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
408
BlockMesh24.Parent = Part23
409
BlockMesh24.Scale = Vector3.new(1, 0.98340714, 0.339106053)
410
BlockMesh24.Scale = Vector3.new(1, 0.98340714, 0.339106053)
411
Part25.Parent = Tool0
412
Part25.Material = Enum.Material.SmoothPlastic
413
Part25.BrickColor = BrickColor.new("Mid gray")
414
Part25.Rotation = Vector3.new(-90, -45, -90)
415
Part25.Anchored = true
416
Part25.CanCollide = false
417
Part25.FormFactor = Enum.FormFactor.Custom
418
Part25.Size = Vector3.new(0.474749029, 0.200000003, 0.200000003)
419
Part25.CFrame = CFrame.new(-182.990097, 6.27815247, -63.5068092, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07)
420
Part25.BottomSurface = Enum.SurfaceType.Smooth
421
Part25.TopSurface = Enum.SurfaceType.Smooth
422
Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
423
Part25.Position = Vector3.new(-182.990097, 6.27815247, -63.5068092)
424
Part25.Orientation = Vector3.new(-45, -90, 0)
425
Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
426
BlockMesh26.Parent = Part25
427
BlockMesh26.Scale = Vector3.new(1, 0.678211808, 0.474748522)
428
BlockMesh26.Scale = Vector3.new(1, 0.678211808, 0.474748522)
429
Part27.Parent = Tool0
430
Part27.Material = Enum.Material.SmoothPlastic
431
Part27.BrickColor = BrickColor.new("Mid gray")
432
Part27.Rotation = Vector3.new(0, 0, 179.75)
433
Part27.Anchored = true
434
Part27.CanCollide = false
435
Part27.FormFactor = Enum.FormFactor.Custom
436
Part27.Size = Vector3.new(0.200000003, 0.200000003, 2.82814455)
437
Part27.CFrame = CFrame.new(-183.060455, 6.27847195, -64.6834946, -0.999989867, -0.00430938788, 1.34110451e-07, 0.00430938648, -0.999990344, -2.51262207e-07, 1.1920929e-07, -2.52504833e-07, 0.999999285)
438
Part27.BottomSurface = Enum.SurfaceType.Smooth
439
Part27.TopSurface = Enum.SurfaceType.Smooth
440
Part27.Color = Color3.new(0.803922, 0.803922, 0.803922)
441
Part27.Position = Vector3.new(-183.060455, 6.27847195, -64.6834946)
442
Part27.Orientation = Vector3.new(0, 0, 179.75)
443
Part27.Color = Color3.new(0.803922, 0.803922, 0.803922)
444
BlockMesh28.Parent = Part27
445
BlockMesh28.Scale = Vector3.new(0.843659937, 0.815878332, 1)
446
BlockMesh28.Scale = Vector3.new(0.843659937, 0.815878332, 1)
447
Part29.Parent = Tool0
448
Part29.Material = Enum.Material.SmoothPlastic
449
Part29.BrickColor = BrickColor.new("Mid gray")
450
Part29.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
451
Part29.Anchored = true
452
Part29.CanCollide = false
453
Part29.FormFactor = Enum.FormFactor.Custom
454
Part29.Size = Vector3.new(0.474749118, 0.200000003, 0.200000003)
455
Part29.CFrame = CFrame.new(-182.941406, 6.19758081, -63.5068092, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
456
Part29.BottomSurface = Enum.SurfaceType.Smooth
457
Part29.TopSurface = Enum.SurfaceType.Smooth
458
Part29.Color = Color3.new(0.803922, 0.803922, 0.803922)
459
Part29.Position = Vector3.new(-182.941406, 6.19758081, -63.5068092)
460
Part29.Orientation = Vector3.new(0, -90, 0)
461
Part29.Color = Color3.new(0.803922, 0.803922, 0.803922)
462
BlockMesh30.Parent = Part29
463
BlockMesh30.Scale = Vector3.new(1, 0.98340714, 0.339106053)
464
BlockMesh30.Scale = Vector3.new(1, 0.98340714, 0.339106053)
465
Part31.Parent = Tool0
466
Part31.Material = Enum.Material.SmoothPlastic
467
Part31.BrickColor = BrickColor.new("Cool yellow")
468
Part31.Rotation = Vector3.new(90, -0.25, 0)
469
Part31.Anchored = true
470
Part31.CanCollide = false
471
Part31.FormFactor = Enum.FormFactor.Custom
472
Part31.Size = Vector3.new(0.200000003, 0.33232379, 0.200000003)
473
Part31.CFrame = CFrame.new(-182.989609, 6.285151, -63.9103432, 0.999989331, 5.96046448e-08, -0.00430992618, -0.00430998579, 9.92153787e-07, -0.999988854, -1.34110451e-07, 0.999999106, 9.91974957e-07)
474
Part31.TopSurface = Enum.SurfaceType.Smooth
475
Part31.Color = Color3.new(0.992157, 0.917647, 0.552941)
476
Part31.Position = Vector3.new(-182.989609, 6.285151, -63.9103432)
477
Part31.Orientation = Vector3.new(89.7299957, -89.9899979, -89.9899979)
478
Part31.Color = Color3.new(0.992157, 0.917647, 0.552941)
479
CylinderMesh32.Parent = Part31
480
CylinderMesh32.Scale = Vector3.new(0.6103912, 1, 0.610391021)
481
CylinderMesh32.Scale = Vector3.new(0.6103912, 1, 0.610391021)
482
Part33.Parent = Tool0
483
Part33.Material = Enum.Material.SmoothPlastic
484
Part33.BrickColor = BrickColor.new("Mid gray")
485
Part33.Rotation = Vector3.new(164.699997, 89.9399948, 8.13000011)
486
Part33.Anchored = true
487
Part33.CanCollide = false
488
Part33.FormFactor = Enum.FormFactor.Custom
489
Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
490
Part33.CFrame = CFrame.new(-182.917664, 6.19812012, -63.984272, 1.04308128e-07, -1.49011612e-08, 0.999999404, 0.640191615, -0.768214703, -3.66797259e-08, 0.768214822, 0.640191495, -1.34110451e-07)
491
Part33.BottomSurface = Enum.SurfaceType.Smooth
492
Part33.TopSurface = Enum.SurfaceType.Smooth
493
Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
494
Part33.Position = Vector3.new(-182.917664, 6.19812012, -63.984272)
495
Part33.Orientation = Vector3.new(0, 90, 140.190002)
496
Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
497
BlockMesh34.Parent = Part33
498
BlockMesh34.Scale = Vector3.new(0.264850318, 0.169552952, 0.101735972)
499
BlockMesh34.Scale = Vector3.new(0.264850318, 0.169552952, 0.101735972)
500
Part35.Parent = Tool0
501
Part35.Material = Enum.Material.SmoothPlastic
502
Part35.BrickColor = BrickColor.new("Mid gray")
503
Part35.Rotation = Vector3.new(-15.2999992, -89.9399948, 50.1899986)
504
Part35.Anchored = true
505
Part35.CanCollide = false
506
Part35.FormFactor = Enum.FormFactor.Custom
507
Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
508
Part35.CFrame = CFrame.new(-182.917664, 6.19812012, -63.836422, 1.49011612e-07, -1.78813934e-07, -0.999999404, 0.640189707, -0.768216372, 3.66797259e-08, -0.768216431, -0.640189469, 1.34110451e-07)
509
Part35.BottomSurface = Enum.SurfaceType.Smooth
510
Part35.TopSurface = Enum.SurfaceType.Smooth
511
Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
512
Part35.Position = Vector3.new(-182.917664, 6.19812012, -63.836422)
513
Part35.Orientation = Vector3.new(0, -90, 140.190002)
514
Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
515
BlockMesh36.Parent = Part35
516
BlockMesh36.Scale = Vector3.new(0.264851302, 0.169552952, 0.101735972)
517
BlockMesh36.Scale = Vector3.new(0.264851302, 0.169552952, 0.101735972)
518
Part37.Parent = Tool0
519
Part37.Material = Enum.Material.SmoothPlastic
520
Part37.BrickColor = BrickColor.new("Cool yellow")
521
Part37.Rotation = Vector3.new(90, 89.75, -90)
522
Part37.Anchored = true
523
Part37.CanCollide = false
524
Part37.FormFactor = Enum.FormFactor.Custom
525
Part37.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003)
526
Part37.CFrame = CFrame.new(-182.952713, 6.19004202, -63.9103508, -1.34110451e-07, 0.00431240769, 0.999990165, 2.51262378e-07, 0.999990344, -0.00431240676, -0.999999404, 2.51224265e-07, -2.23517418e-07)
527
Part37.BottomSurface = Enum.SurfaceType.Smooth
528
Part37.TopSurface = Enum.SurfaceType.Smooth
529
Part37.Color = Color3.new(0.992157, 0.917647, 0.552941)
530
Part37.Position = Vector3.new(-182.952713, 6.19004202, -63.9103508)
531
Part37.Orientation = Vector3.new(0.25, 90, 0)
532
Part37.Color = Color3.new(0.992157, 0.917647, 0.552941)
533
BlockMesh38.Parent = Part37
534
BlockMesh38.Scale = Vector3.new(1, 0.949496686, 0.237374261)
535
BlockMesh38.Scale = Vector3.new(1, 0.949496686, 0.237374261)
536
Part39.Parent = Tool0
537
Part39.Material = Enum.Material.SmoothPlastic
538
Part39.BrickColor = BrickColor.new("Dark stone grey")
539
Part39.Rotation = Vector3.new(-15.2999992, -89.9399948, -104.040001)
540
Part39.Anchored = true
541
Part39.CanCollide = false
542
Part39.FormFactor = Enum.FormFactor.Custom
543
Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
544
Part39.CFrame = CFrame.new(-183.060089, 6.1726079, -63.2700043, -5.96046448e-08, 2.38418579e-07, -0.999999404, -0.49999994, 0.866024792, 3.66797259e-08, 0.866024613, 0.499999881, 1.34110451e-07)
545
Part39.BottomSurface = Enum.SurfaceType.Smooth
546
Part39.TopSurface = Enum.SurfaceType.Smooth
547
Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
548
Part39.Position = Vector3.new(-183.060089, 6.1726079, -63.2700043)
549
Part39.Orientation = Vector3.new(0, -90, -30)
550
Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
551
BlockMesh40.Parent = Part39
552
BlockMesh40.Scale = Vector3.new(0.373016894, 0.712122381, 0.508659124)
553
BlockMesh40.Scale = Vector3.new(0.373016894, 0.712122381, 0.508659124)
554
Part41.Parent = Tool0
555
Part41.Material = Enum.Material.SmoothPlastic
556
Part41.BrickColor = BrickColor.new("Dark stone grey")
557
Part41.Rotation = Vector3.new(-90, 0, -90)
558
Part41.Anchored = true
559
Part41.CanCollide = false
560
Part41.FormFactor = Enum.FormFactor.Custom
561
Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
562
Part41.CFrame = CFrame.new(-183.060089, 6.22810078, -63.235527, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07)
563
Part41.TopSurface = Enum.SurfaceType.Smooth
564
Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
565
Part41.Position = Vector3.new(-183.060089, 6.22810078, -63.235527)
566
Part41.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976)
567
Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
568
CylinderMesh42.Parent = Part41
569
CylinderMesh42.Scale = Vector3.new(0.678212583, 0.508658886, 0.678212106)
570
CylinderMesh42.Scale = Vector3.new(0.678212583, 0.508658886, 0.678212106)
571
Part43.Parent = Tool0
572
Part43.Material = Enum.Material.SmoothPlastic
573
Part43.BrickColor = BrickColor.new("Mid gray")
574
Part43.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
575
Part43.Anchored = true
576
Part43.CanCollide = false
577
Part43.FormFactor = Enum.FormFactor.Custom
578
Part43.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003)
579
Part43.CFrame = CFrame.new(-182.917664, 6.14671469, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
580
Part43.BottomSurface = Enum.SurfaceType.Smooth
581
Part43.TopSurface = Enum.SurfaceType.Smooth
582
Part43.Color = Color3.new(0.803922, 0.803922, 0.803922)
583
Part43.Position = Vector3.new(-182.917664, 6.14671469, -63.9103432)
584
Part43.Orientation = Vector3.new(0, 90, 0)
585
Part43.Color = Color3.new(0.803922, 0.803922, 0.803922)
586
BlockMesh44.Parent = Part43
587
BlockMesh44.Scale = Vector3.new(1, 0.474748343, 0.101731829)
588
BlockMesh44.Scale = Vector3.new(1, 0.474748343, 0.101731829)
589
Part45.Parent = Tool0
590
Part45.Material = Enum.Material.SmoothPlastic
591
Part45.BrickColor = BrickColor.new("Mid gray")
592
Part45.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
593
Part45.Anchored = true
594
Part45.CanCollide = false
595
Part45.FormFactor = Enum.FormFactor.Custom
596
Part45.Size = Vector3.new(1.1665256, 0.264502645, 0.291631222)
597
Part45.CFrame = CFrame.new(-183.060089, 5.96698904, -63.8526955, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
598
Part45.BottomSurface = Enum.SurfaceType.Smooth
599
Part45.TopSurface = Enum.SurfaceType.Smooth
600
Part45.Color = Color3.new(0.803922, 0.803922, 0.803922)
601
Part45.Position = Vector3.new(-183.060089, 5.96698904, -63.8526955)
602
Part45.Orientation = Vector3.new(0, 90, 0)
603
Part45.Color = Color3.new(0.803922, 0.803922, 0.803922)
604
BlockMesh46.Parent = Part45
605
Part47.Parent = Tool0
606
Part47.Material = Enum.Material.SmoothPlastic
607
Part47.BrickColor = BrickColor.new("Mid gray")
608
Part47.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
609
Part47.Anchored = true
610
Part47.CanCollide = false
611
Part47.FormFactor = Enum.FormFactor.Custom
612
Part47.Size = Vector3.new(1.66162074, 0.2577205, 0.278067023)
613
Part47.CFrame = CFrame.new(-183.060089, 5.97038031, -65.2667618, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
614
Part47.BottomSurface = Enum.SurfaceType.Smooth
615
Part47.TopSurface = Enum.SurfaceType.Smooth
616
Part47.Color = Color3.new(0.803922, 0.803922, 0.803922)
617
Part47.Position = Vector3.new(-183.060089, 5.97038031, -65.2667618)
618
Part47.Orientation = Vector3.new(0, 90, 0)
619
Part47.Color = Color3.new(0.803922, 0.803922, 0.803922)
620
BlockMesh48.Parent = Part47
621
Part49.Parent = Tool0
622
Part49.Material = Enum.Material.SmoothPlastic
623
Part49.BrickColor = BrickColor.new("Mid gray")
624
Part49.Rotation = Vector3.new(-15.2999992, -89.9300003, 126.869995)
625
Part49.Anchored = true
626
Part49.CanCollide = false
627
Part49.FormFactor = Enum.FormFactor.Custom
628
Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401)
629
Part49.CFrame = CFrame.new(-183.060089, 5.92706442, -63.2360687, -8.94069672e-08, -1.1920929e-07, -0.999999285, 0.832045436, -0.554706514, 3.66795945e-08, -0.554706633, -0.832045197, 1.34110451e-07)
630
Part49.BottomSurface = Enum.SurfaceType.Smooth
631
Part49.TopSurface = Enum.SurfaceType.Smooth
632
Part49.Color = Color3.new(0.803922, 0.803922, 0.803922)
633
Part49.Position = Vector3.new(-183.060089, 5.92706442, -63.2360687)
634
Part49.Orientation = Vector3.new(0, -90, 123.689995)
635
Part49.Color = Color3.new(0.803922, 0.803922, 0.803922)
636
BlockMesh50.Parent = Part49
637
BlockMesh50.Scale = Vector3.new(0.244535685, 0.169552952, 1)
638
BlockMesh50.Scale = Vector3.new(0.244535685, 0.169552952, 1)
639
Part51.Parent = Tool0
640
Part51.Material = Enum.Material.SmoothPlastic
641
Part51.BrickColor = BrickColor.new("Mid gray")
642
Part51.Rotation = Vector3.new(164.699997, 89.9300003, 101.769997)
643
Part51.Anchored = true
644
Part51.CanCollide = false
645
Part51.FormFactor = Enum.FormFactor.Custom
646
Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401)
647
Part51.CFrame = CFrame.new(-183.060089, 6.02410078, -63.2689743, -1.86264515e-08, -8.94069672e-08, 0.999999285, -0.972806275, -0.231617287, -3.66795945e-08, 0.231617182, -0.972806692, -1.34110451e-07)
648
Part51.BottomSurface = Enum.SurfaceType.Smooth
649
Part51.TopSurface = Enum.SurfaceType.Smooth
650
Part51.Color = Color3.new(0.803922, 0.803922, 0.803922)
651
Part51.Position = Vector3.new(-183.060089, 6.02410078, -63.2689743)
652
Part51.Orientation = Vector3.new(0, 90, -103.389999)
653
Part51.Color = Color3.new(0.803922, 0.803922, 0.803922)
654
BlockMesh52.Parent = Part51
655
BlockMesh52.Scale = Vector3.new(0.732028008, 0.169552952, 1)
656
BlockMesh52.Scale = Vector3.new(0.732028008, 0.169552952, 1)
657
Part53.Parent = Tool0
658
Part53.Material = Enum.Material.SmoothPlastic
659
Part53.BrickColor = BrickColor.new("Mid gray")
660
Part53.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
661
Part53.Anchored = true
662
Part53.CanCollide = false
663
Part53.FormFactor = Enum.FormFactor.Custom
664
Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
665
Part53.CFrame = CFrame.new(-183.060089, 5.93646955, -63.2524796, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
666
Part53.BottomSurface = Enum.SurfaceType.Smooth
667
Part53.TopSurface = Enum.SurfaceType.Smooth
668
Part53.Color = Color3.new(0.803922, 0.803922, 0.803922)
669
Part53.Position = Vector3.new(-183.060089, 5.93646955, -63.2524796)
670
Part53.Orientation = Vector3.new(0, 90, 0)
671
Part53.Color = Color3.new(0.803922, 0.803922, 0.803922)
672
BlockMesh54.Parent = Part53
673
BlockMesh54.Scale = Vector3.new(0.169553146, 0.203463539, 1)
674
BlockMesh54.Scale = Vector3.new(0.169553146, 0.203463539, 1)
675
Part55.Parent = Tool0
676
Part55.Material = Enum.Material.SmoothPlastic
677
Part55.BrickColor = BrickColor.new("Mid gray")
678
Part55.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
679
Part55.Anchored = true
680
Part55.CanCollide = false
681
Part55.FormFactor = Enum.FormFactor.Custom
682
Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
683
Part55.CFrame = CFrame.new(-182.917664, 6.2111454, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
684
Part55.BottomSurface = Enum.SurfaceType.Smooth
685
Part55.TopSurface = Enum.SurfaceType.Smooth
686
Part55.Color = Color3.new(0.803922, 0.803922, 0.803922)
687
Part55.Position = Vector3.new(-182.917664, 6.2111454, -63.9103432)
688
Part55.Orientation = Vector3.new(0, 90, 0)
689
Part55.Color = Color3.new(0.803922, 0.803922, 0.803922)
690
BlockMesh56.Parent = Part55
691
BlockMesh56.Scale = Vector3.new(0.644302368, 0.169553027, 0.101731829)
692
BlockMesh56.Scale = Vector3.new(0.644302368, 0.169553027, 0.101731829)
693
Part57.Parent = Tool0
694
Part57.Material = Enum.Material.SmoothPlastic
695
Part57.BrickColor = BrickColor.new("Mid gray")
696
Part57.Rotation = Vector3.new(164.699997, 89.9300003, 128.660004)
697
Part57.Anchored = true
698
Part57.CanCollide = false
699
Part57.FormFactor = Enum.FormFactor.Custom
700
Part57.Size = Vector3.new(0.21024403, 0.200000003, 0.291631401)
701
Part57.CFrame = CFrame.new(-183.060104, 5.84762335, -63.3019943, -5.96046448e-08, -7.4505806e-08, 0.999999285, -0.600006163, 0.799995065, -3.66795945e-08, -0.799995244, -0.600005746, -1.34110451e-07)
702
Part57.BottomSurface = Enum.SurfaceType.Smooth
703
Part57.TopSurface = Enum.SurfaceType.Smooth
704
Part57.Color = Color3.new(0.803922, 0.803922, 0.803922)
705
Part57.Position = Vector3.new(-183.060104, 5.84762335, -63.3019943)
706
Part57.Orientation = Vector3.new(0, 90, -36.8699989)
707
Part57.Color = Color3.new(0.803922, 0.803922, 0.803922)
708
BlockMesh58.Parent = Part57
709
BlockMesh58.Scale = Vector3.new(1, 0.949496448, 1)
710
BlockMesh58.Scale = Vector3.new(1, 0.949496448, 1)
711
Part59.Parent = Tool0
712
Part59.Material = Enum.Material.SmoothPlastic
713
Part59.BrickColor = BrickColor.new("Black")
714
Part59.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995)
715
Part59.Anchored = true
716
Part59.CanCollide = false
717
Part59.FormFactor = Enum.FormFactor.Custom
718
Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
719
Part59.CFrame = CFrame.new(-183.20929, 5.82094955, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07)
720
Part59.BottomSurface = Enum.SurfaceType.Smooth
721
Part59.TopSurface = Enum.SurfaceType.Smooth
722
Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
723
Part59.Position = Vector3.new(-183.20929, 5.82094955, -63.6459808)
724
Part59.Orientation = Vector3.new(0, -90, -121.829994)
725
Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
726
BlockMesh60.Parent = Part59
727
BlockMesh60.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
728
BlockMesh60.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
729
Part61.Parent = Tool0
730
Part61.Material = Enum.Material.SmoothPlastic
731
Part61.BrickColor = BrickColor.new("Black")
732
Part61.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991)
733
Part61.Anchored = true
734
Part61.CanCollide = false
735
Part61.FormFactor = Enum.FormFactor.Custom
736
Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
737
Part61.CFrame = CFrame.new(-183.20929, 5.78826714, -63.6841354, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07)
738
Part61.BottomSurface = Enum.SurfaceType.Smooth
739
Part61.TopSurface = Enum.SurfaceType.Smooth
740
Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
741
Part61.Position = Vector3.new(-183.20929, 5.78826714, -63.6841354)
742
Part61.Orientation = Vector3.new(0, 90, 147.259995)
743
Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
744
BlockMesh62.Parent = Part61
745
BlockMesh62.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
746
BlockMesh62.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
747
Part63.Parent = Tool0
748
Part63.Material = Enum.Material.SmoothPlastic
749
Part63.BrickColor = BrickColor.new("Black")
750
Part63.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
751
Part63.Anchored = true
752
Part63.CanCollide = false
753
Part63.FormFactor = Enum.FormFactor.Custom
754
Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
755
Part63.CFrame = CFrame.new(-183.20929, 5.74996853, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
756
Part63.BottomSurface = Enum.SurfaceType.Smooth
757
Part63.TopSurface = Enum.SurfaceType.Smooth
758
Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
759
Part63.Position = Vector3.new(-183.20929, 5.74996853, -63.6899185)
760
Part63.Orientation = Vector3.new(0, -90, 0)
761
Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
762
BlockMesh64.Parent = Part63
763
BlockMesh64.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
764
BlockMesh64.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
765
Part65.Parent = Tool0
766
Part65.Material = Enum.Material.SmoothPlastic
767
Part65.BrickColor = BrickColor.new("Black")
768
Part65.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
769
Part65.Anchored = true
770
Part65.CanCollide = false
771
Part65.FormFactor = Enum.FormFactor.Custom
772
Part65.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003)
773
Part65.CFrame = CFrame.new(-183.20929, 5.81779528, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
774
Part65.BottomSurface = Enum.SurfaceType.Smooth
775
Part65.TopSurface = Enum.SurfaceType.Smooth
776
Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
777
Part65.Position = Vector3.new(-183.20929, 5.81779528, -63.5034142)
778
Part65.Orientation = Vector3.new(0, -90, 0)
779
Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
780
BlockMesh66.Parent = Part65
781
BlockMesh66.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
782
BlockMesh66.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
783
Part67.Parent = Tool0
784
Part67.Material = Enum.Material.SmoothPlastic
785
Part67.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
786
Part67.Anchored = true
787
Part67.CanCollide = false
788
Part67.FormFactor = Enum.FormFactor.Custom
789
Part67.Size = Vector3.new(0.684994638, 0.200000003, 0.223810002)
790
Part67.CFrame = CFrame.new(-183.060089, 5.82456446, -64.06633, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
791
Part67.BottomSurface = Enum.SurfaceType.Smooth
792
Part67.TopSurface = Enum.SurfaceType.Smooth
793
Part67.Position = Vector3.new(-183.060089, 5.82456446, -64.06633)
794
Part67.Orientation = Vector3.new(0, -90, 0)
795
BlockMesh68.Parent = Part67
796
BlockMesh68.Scale = Vector3.new(1, 0.10173177, 1)
797
BlockMesh68.Scale = Vector3.new(1, 0.10173177, 1)
798
Part69.Parent = Tool0
799
Part69.Material = Enum.Material.SmoothPlastic
800
Part69.BrickColor = BrickColor.new("Black")
801
Part69.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
802
Part69.Anchored = true
803
Part69.CanCollide = false
804
Part69.FormFactor = Enum.FormFactor.Custom
805
Part69.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003)
806
Part69.CFrame = CFrame.new(-182.910889, 5.81778193, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
807
Part69.BottomSurface = Enum.SurfaceType.Smooth
808
Part69.TopSurface = Enum.SurfaceType.Smooth
809
Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
810
Part69.Position = Vector3.new(-182.910889, 5.81778193, -63.5034142)
811
Part69.Orientation = Vector3.new(0, -90, 0)
812
Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
813
BlockMesh70.Parent = Part69
814
BlockMesh70.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
815
BlockMesh70.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
816
Part71.Parent = Tool0
817
Part71.Material = Enum.Material.SmoothPlastic
818
Part71.BrickColor = BrickColor.new("Black")
819
Part71.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995)
820
Part71.Anchored = true
821
Part71.CanCollide = false
822
Part71.FormFactor = Enum.FormFactor.Custom
823
Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
824
Part71.CFrame = CFrame.new(-182.910889, 5.82093668, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07)
825
Part71.BottomSurface = Enum.SurfaceType.Smooth
826
Part71.TopSurface = Enum.SurfaceType.Smooth
827
Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
828
Part71.Position = Vector3.new(-182.910889, 5.82093668, -63.6459808)
829
Part71.Orientation = Vector3.new(0, -90, -121.829994)
830
Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
831
BlockMesh72.Parent = Part71
832
BlockMesh72.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
833
BlockMesh72.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
834
Part73.Parent = Tool0
835
Part73.Material = Enum.Material.SmoothPlastic
836
Part73.BrickColor = BrickColor.new("Mid gray")
837
Part73.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
838
Part73.Anchored = true
839
Part73.CanCollide = false
840
Part73.FormFactor = Enum.FormFactor.Custom
841
Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
842
Part73.CFrame = CFrame.new(-183.060089, 5.85508394, -63.2151794, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
843
Part73.BottomSurface = Enum.SurfaceType.Smooth
844
Part73.TopSurface = Enum.SurfaceType.Smooth
845
Part73.Color = Color3.new(0.803922, 0.803922, 0.803922)
846
Part73.Position = Vector3.new(-183.060089, 5.85508394, -63.2151794)
847
Part73.Orientation = Vector3.new(0, 90, 0)
848
Part73.Color = Color3.new(0.803922, 0.803922, 0.803922)
849
BlockMesh74.Parent = Part73
850
BlockMesh74.Scale = Vector3.new(0.542570055, 0.203463539, 1)
851
BlockMesh74.Scale = Vector3.new(0.542570055, 0.203463539, 1)
852
Part75.Parent = Tool0
853
Part75.Material = Enum.Material.SmoothPlastic
854
Part75.BrickColor = BrickColor.new("Mid gray")
855
Part75.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
856
Part75.Anchored = true
857
Part75.CanCollide = false
858
Part75.FormFactor = Enum.FormFactor.Custom
859
Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
860
Part75.CFrame = CFrame.new(-183.060089, 5.89577675, -63.2389145, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
861
Part75.BottomSurface = Enum.SurfaceType.Smooth
862
Part75.TopSurface = Enum.SurfaceType.Smooth
863
Part75.Color = Color3.new(0.803922, 0.803922, 0.803922)
864
Part75.Position = Vector3.new(-183.060089, 5.89577675, -63.2389145)
865
Part75.Orientation = Vector3.new(0, 90, 0)
866
Part75.Color = Color3.new(0.803922, 0.803922, 0.803922)
867
BlockMesh76.Parent = Part75
868
BlockMesh76.Scale = Vector3.new(0.305195689, 0.203463539, 1)
869
BlockMesh76.Scale = Vector3.new(0.305195689, 0.203463539, 1)
870
Part77.Parent = Tool0
871
Part77.Material = Enum.Material.SmoothPlastic
872
Part77.BrickColor = BrickColor.new("Mid gray")
873
Part77.Rotation = Vector3.new(164.699997, 89.9300003, 90)
874
Part77.Anchored = true
875
Part77.CanCollide = false
876
Part77.FormFactor = Enum.FormFactor.Custom
877
Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401)
878
Part77.CFrame = CFrame.new(-183.060089, 5.88290358, -63.1956978, 0, -2.08616257e-07, 0.999999285, -0.650793254, -0.759254456, -3.66795945e-08, 0.759254336, -0.650792956, -1.34110451e-07)
879
Part77.BottomSurface = Enum.SurfaceType.Smooth
880
Part77.TopSurface = Enum.SurfaceType.Smooth
881
Part77.Color = Color3.new(0.803922, 0.803922, 0.803922)
882
Part77.Position = Vector3.new(-183.060089, 5.88290358, -63.1956978)
883
Part77.Orientation = Vector3.new(0, 90, -139.399994)
884
Part77.Color = Color3.new(0.803922, 0.803922, 0.803922)
885
BlockMesh78.Parent = Part77
886
BlockMesh78.Scale = Vector3.new(0.312639832, 0.169552952, 1)
887
BlockMesh78.Scale = Vector3.new(0.312639832, 0.169552952, 1)
888
Part79.Parent = Tool0
889
Part79.Material = Enum.Material.SmoothPlastic
890
Part79.BrickColor = BrickColor.new("Dark stone grey")
891
Part79.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
892
Part79.Anchored = true
893
Part79.CanCollide = false
894
Part79.FormFactor = Enum.FormFactor.Custom
895
Part79.Size = Vector3.new(0.345888376, 0.200000003, 0.291631222)
896
Part79.CFrame = CFrame.new(-183.059998, 5.19399929, -63.3880005, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
897
Part79.BottomSurface = Enum.SurfaceType.Smooth
898
Part79.TopSurface = Enum.SurfaceType.Smooth
899
Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
900
Part79.Position = Vector3.new(-183.059998, 5.19399929, -63.3880005)
901
Part79.Orientation = Vector3.new(0, -90, 0)
902
Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
903
BlockMesh80.Parent = Part79
904
BlockMesh80.Scale = Vector3.new(1, 0.0340000018, 1)
905
BlockMesh80.Scale = Vector3.new(1, 0.0340000018, 1)
906
Part81.Name = "Handle"
907
Part81.Parent = Tool0
908
Part81.Material = Enum.Material.SmoothPlastic
909
Part81.BrickColor = BrickColor.new("Mid gray")
910
Part81.Transparency = 1
911
Part81.Anchored = true
912
Part81.CanCollide = false
913
Part81.FormFactor = Enum.FormFactor.Custom
914
Part81.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
915
Part81.CFrame = CFrame.new(-183.060089, 5.50694275, -63.3936844, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046)
916
Part81.BottomSurface = Enum.SurfaceType.Smooth
917
Part81.TopSurface = Enum.SurfaceType.Smooth
918
Part81.Color = Color3.new(0.803922, 0.803922, 0.803922)
919
Part81.Position = Vector3.new(-183.060089, 5.50694275, -63.3936844)
920
Part81.Color = Color3.new(0.803922, 0.803922, 0.803922)
921
BlockMesh82.Parent = Part81
922
BlockMesh82.Scale = Vector3.new(0.695652366, 1, 0.260869533)
923
BlockMesh82.Scale = Vector3.new(0.695652366, 1, 0.260869533)
924
Sound83.Name = "Reload"
925
Sound83.Parent = Part81
926
Sound83.SoundId = "http://www.roblox.com/asset/?id=95309699"
927
Sound83.Volume = 1
928
Sound84.Name = "Shoot"
929
Sound84.Parent = Part81
930
Sound84.Pitch = 2.4000000953674
931
Sound84.SoundId = "http://roblox.com/asset/?id=10209257"
932
Sound84.Volume = 0.69999998807907
933
Part85.Parent = Tool0
934
Part85.Material = Enum.Material.SmoothPlastic
935
Part85.BrickColor = BrickColor.new("Black")
936
Part85.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
937
Part85.Anchored = true
938
Part85.CanCollide = false
939
Part85.FormFactor = Enum.FormFactor.Custom
940
Part85.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003)
941
Part85.CFrame = CFrame.new(-182.910889, 5.24808407, -63.3840485, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
942
Part85.BottomSurface = Enum.SurfaceType.Smooth
943
Part85.TopSurface = Enum.SurfaceType.Smooth
944
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
945
Part85.Position = Vector3.new(-182.910889, 5.24808407, -63.3840485)
946
Part85.Orientation = Vector3.new(0, -90, 0)
947
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
948
BlockMesh86.Parent = Part85
949
BlockMesh86.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
950
BlockMesh86.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
951
Part87.Parent = Tool0
952
Part87.Material = Enum.Material.SmoothPlastic
953
Part87.Rotation = Vector3.new(-90, 0, -90)
954
Part87.Anchored = true
955
Part87.CanCollide = false
956
Part87.FormFactor = Enum.FormFactor.Custom
957
Part87.Size = Vector3.new(0.200000003, 0.305195332, 0.200000003)
958
Part87.CFrame = CFrame.new(-183.060089, 5.69570446, -63.7000885, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07)
959
Part87.TopSurface = Enum.SurfaceType.Smooth
960
Part87.Position = Vector3.new(-183.060089, 5.69570446, -63.7000885)
961
Part87.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976)
962
CylinderMesh88.Parent = Part87
963
CylinderMesh88.Scale = Vector3.new(0.101731896, 1, 0.101731829)
964
CylinderMesh88.Scale = Vector3.new(0.101731896, 1, 0.101731829)
965
Part89.Parent = Tool0
966
Part89.Material = Enum.Material.SmoothPlastic
967
Part89.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
968
Part89.Anchored = true
969
Part89.CanCollide = false
970
Part89.FormFactor = Enum.FormFactor.Custom
971
Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002)
972
Part89.CFrame = CFrame.new(-183.060089, 5.7601347, -63.8153954, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
973
Part89.BottomSurface = Enum.SurfaceType.Smooth
974
Part89.TopSurface = Enum.SurfaceType.Smooth
975
Part89.Position = Vector3.new(-183.060089, 5.7601347, -63.8153954)
976
Part89.Orientation = Vector3.new(0, -90, 0)
977
BlockMesh90.Parent = Part89
978
BlockMesh90.Scale = Vector3.new(0.101732008, 0.542569399, 1)
979
BlockMesh90.Scale = Vector3.new(0.101732008, 0.542569399, 1)
980
Part91.Parent = Tool0
981
Part91.Material = Enum.Material.SmoothPlastic
982
Part91.BrickColor = BrickColor.new("Mid gray")
983
Part91.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
984
Part91.Anchored = true
985
Part91.CanCollide = false
986
Part91.FormFactor = Enum.FormFactor.Custom
987
Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
988
Part91.CFrame = CFrame.new(-183.060089, 5.73639727, -63.693306, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
989
Part91.BottomSurface = Enum.SurfaceType.Smooth
990
Part91.TopSurface = Enum.SurfaceType.Smooth
991
Part91.Color = Color3.new(0.803922, 0.803922, 0.803922)
992
Part91.Position = Vector3.new(-183.060089, 5.73639727, -63.693306)
993
Part91.Orientation = Vector3.new(0, -90, 0)
994
Part91.Color = Color3.new(0.803922, 0.803922, 0.803922)
995
BlockMesh92.Parent = Part91
996
BlockMesh92.Scale = Vector3.new(0.305195808, 0.98340714, 1)
997
BlockMesh92.Scale = Vector3.new(0.305195808, 0.98340714, 1)
998
Part93.Parent = Tool0
999
Part93.Material = Enum.Material.SmoothPlastic
1000
Part93.BrickColor = BrickColor.new("Black")
1001
Part93.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991)
1002
Part93.Anchored = true
1003
Part93.CanCollide = false
1004
Part93.FormFactor = Enum.FormFactor.Custom
1005
Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1006
Part93.CFrame = CFrame.new(-182.910889, 5.78825951, -63.6841431, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07)
1007
Part93.BottomSurface = Enum.SurfaceType.Smooth
1008
Part93.TopSurface = Enum.SurfaceType.Smooth
1009
Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
1010
Part93.Position = Vector3.new(-182.910889, 5.78825951, -63.6841431)
1011
Part93.Orientation = Vector3.new(0, 90, 147.259995)
1012
Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
1013
BlockMesh94.Parent = Part93
1014
BlockMesh94.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
1015
BlockMesh94.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
1016
Part95.Parent = Tool0
1017
Part95.Material = Enum.Material.SmoothPlastic
1018
Part95.Rotation = Vector3.new(-15.2999992, -89.9399948, 0)
1019
Part95.Anchored = true
1020
Part95.CanCollide = false
1021
Part95.FormFactor = Enum.FormFactor.Custom
1022
Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.223808125)
1023
Part95.CFrame = CFrame.new(-183.060089, 5.69766903, -63.8304253, 7.4505806e-08, 0, -0.999999404, 0.650798261, 0.759250045, 3.66797259e-08, 0.759249926, -0.650798619, 1.34110451e-07)
1024
Part95.BottomSurface = Enum.SurfaceType.Smooth
1025
Part95.TopSurface = Enum.SurfaceType.Smooth
1026
Part95.Position = Vector3.new(-183.060089, 5.69766903, -63.8304253)
1027
Part95.Orientation = Vector3.new(0, -90, 40.5999985)
1028
BlockMesh96.Parent = Part95
1029
BlockMesh96.Scale = Vector3.new(0.244815454, 0.10173177, 1)
1030
BlockMesh96.Scale = Vector3.new(0.244815454, 0.10173177, 1)
1031
Part97.Parent = Tool0
1032
Part97.Material = Enum.Material.SmoothPlastic
1033
Part97.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
1034
Part97.Anchored = true
1035
Part97.CanCollide = false
1036
Part97.FormFactor = Enum.FormFactor.Custom
1037
Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002)
1038
Part97.CFrame = CFrame.new(-183.060089, 5.72283316, -63.7340012, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
1039
Part97.BottomSurface = Enum.SurfaceType.Smooth
1040
Part97.TopSurface = Enum.SurfaceType.Smooth
1041
Part97.Position = Vector3.new(-183.060089, 5.72283316, -63.7340012)
1042
Part97.Orientation = Vector3.new(0, -90, 0)
1043
BlockMesh98.Parent = Part97
1044
BlockMesh98.Scale = Vector3.new(0.101732008, 0.915585876, 1)
1045
BlockMesh98.Scale = Vector3.new(0.101732008, 0.915585876, 1)
1046
Part99.Parent = Tool0
1047
Part99.Material = Enum.Material.SmoothPlastic
1048
Part99.Rotation = Vector3.new(-15.2999992, -89.9399948, -105.299995)
1049
Part99.Anchored = true
1050
Part99.CanCollide = false
1051
Part99.FormFactor = Enum.FormFactor.Custom
1052
Part99.Size = Vector3.new(0.200000003, 0.284848958, 0.223810002)
1053
Part99.CFrame = CFrame.new(-183.060074, 5.62110138, -63.8866005, -3.66797721e-08, 1.34110451e-07, -0.999999404, -0.999999464, -2.81064814e-07, 3.66797259e-08, -2.81064786e-07, 0.999999404, 1.34110451e-07)
1054
Part99.BottomSurface = Enum.SurfaceType.Smooth
1055
Part99.TopSurface = Enum.SurfaceType.Smooth
1056
Part99.Position = Vector3.new(-183.060074, 5.62110138, -63.8866005)
1057
Part99.Orientation = Vector3.new(0, -90, -90)
1058
BlockMesh100.Parent = Part99
1059
BlockMesh100.Scale = Vector3.new(0.101732008, 1, 1)
1060
BlockMesh100.Scale = Vector3.new(0.101732008, 1, 1)
1061
Part101.Parent = Tool0
1062
Part101.Material = Enum.Material.SmoothPlastic
1063
Part101.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
1064
Part101.Anchored = true
1065
Part101.CanCollide = false
1066
Part101.FormFactor = Enum.FormFactor.Custom
1067
Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002)
1068
Part101.CFrame = CFrame.new(-183.060089, 5.72283316, -64.0392075, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
1069
Part101.BottomSurface = Enum.SurfaceType.Smooth
1070
Part101.TopSurface = Enum.SurfaceType.Smooth
1071
Part101.Position = Vector3.new(-183.060089, 5.72283316, -64.0392075)
1072
Part101.Orientation = Vector3.new(0, -90, 0)
1073
BlockMesh102.Parent = Part101
1074
BlockMesh102.Scale = Vector3.new(0.101732008, 0.915585876, 1)
1075
BlockMesh102.Scale = Vector3.new(0.101732008, 0.915585876, 1)
1076
Part103.Parent = Tool0
1077
Part103.Material = Enum.Material.SmoothPlastic
1078
Part103.Rotation = Vector3.new(-15.2999992, -89.9399948, -51.3400002)
1079
Part103.Anchored = true
1080
Part103.CanCollide = false
1081
Part103.FormFactor = Enum.FormFactor.Custom
1082
Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648)
1083
Part103.CFrame = CFrame.new(-183.060089, 5.62829447, -64.0320129, 5.96046448e-08, 7.4505806e-08, -0.999999404, -0.707115114, 0.707098007, 3.66797259e-08, 0.707097769, 0.707115054, 1.34110451e-07)
1084
Part103.BottomSurface = Enum.SurfaceType.Smooth
1085
Part103.TopSurface = Enum.SurfaceType.Smooth
1086
Part103.Position = Vector3.new(-183.060089, 5.62829447, -64.0320129)
1087
Part103.Orientation = Vector3.new(0, -90, -45)
1088
BlockMesh104.Parent = Part103
1089
BlockMesh104.Scale = Vector3.new(0.143868282, 0.10173177, 1)
1090
BlockMesh104.Scale = Vector3.new(0.143868282, 0.10173177, 1)
1091
Part105.Parent = Tool0
1092
Part105.Material = Enum.Material.SmoothPlastic
1093
Part105.Rotation = Vector3.new(164.699997, 89.9399948, 0)
1094
Part105.Anchored = true
1095
Part105.CanCollide = false
1096
Part105.FormFactor = Enum.FormFactor.Custom
1097
Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648)
1098
Part105.CFrame = CFrame.new(-183.060089, 5.62829447, -63.7411957, 5.96046448e-08, 0, 0.999999404, -0.707123876, 0.707089245, -3.66797259e-08, -0.707089126, -0.707123637, -1.34110451e-07)
1099
Part105.BottomSurface = Enum.SurfaceType.Smooth
1100
Part105.TopSurface = Enum.SurfaceType.Smooth
1101
Part105.Position = Vector3.new(-183.060089, 5.62829447, -63.7411957)
1102
Part105.Orientation = Vector3.new(0, 90, -45)
1103
BlockMesh106.Parent = Part105
1104
BlockMesh106.Scale = Vector3.new(0.143866464, 0.10173177, 1)
1105
BlockMesh106.Scale = Vector3.new(0.143866464, 0.10173177, 1)
1106
Part107.Parent = Tool0
1107
Part107.Material = Enum.Material.SmoothPlastic
1108
Part107.BrickColor = BrickColor.new("Mid gray")
1109
Part107.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995)
1110
Part107.Anchored = true
1111
Part107.CanCollide = false
1112
Part107.FormFactor = Enum.FormFactor.Custom
1113
Part107.Size = Vector3.new(0.352670521, 0.65108335, 0.291631222)
1114
Part107.CFrame = CFrame.new(-183.060089, 5.55678797, -63.4666557, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07)
1115
Part107.BottomSurface = Enum.SurfaceType.Smooth
1116
Part107.TopSurface = Enum.SurfaceType.Smooth
1117
Part107.Color = Color3.new(0.803922, 0.803922, 0.803922)
1118
Part107.Position = Vector3.new(-183.060089, 5.55678797, -63.4666557)
1119
Part107.Orientation = Vector3.new(0, -90, 15)
1120
Part107.Color = Color3.new(0.803922, 0.803922, 0.803922)
1121
BlockMesh108.Parent = Part107
1122
Part109.Parent = Tool0
1123
Part109.Material = Enum.Material.SmoothPlastic
1124
Part109.BrickColor = BrickColor.new("Black")
1125
Part109.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995)
1126
Part109.Anchored = true
1127
Part109.CanCollide = false
1128
Part109.FormFactor = Enum.FormFactor.Custom
1129
Part109.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003)
1130
Part109.CFrame = CFrame.new(-182.910889, 5.53713512, -63.4613991, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07)
1131
Part109.BottomSurface = Enum.SurfaceType.Smooth
1132
Part109.TopSurface = Enum.SurfaceType.Smooth
1133
Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
1134
Part109.Position = Vector3.new(-182.910889, 5.53713512, -63.4613991)
1135
Part109.Orientation = Vector3.new(0, -90, 15)
1136
Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
1137
BlockMesh110.Parent = Part109
1138
BlockMesh110.Scale = Vector3.new(1, 1, 0.0339106135)
1139
BlockMesh110.Scale = Vector3.new(1, 1, 0.0339106135)
1140
Part111.Parent = Tool0
1141
Part111.Material = Enum.Material.SmoothPlastic
1142
Part111.BrickColor = BrickColor.new("Black")
1143
Part111.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
1144
Part111.Anchored = true
1145
Part111.CanCollide = false
1146
Part111.FormFactor = Enum.FormFactor.Custom
1147
Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1148
Part111.CFrame = CFrame.new(-182.910889, 5.74996042, -63.6899109, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
1149
Part111.BottomSurface = Enum.SurfaceType.Smooth
1150
Part111.TopSurface = Enum.SurfaceType.Smooth
1151
Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
1152
Part111.Position = Vector3.new(-182.910889, 5.74996042, -63.6899109)
1153
Part111.Orientation = Vector3.new(0, -90, 0)
1154
Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
1155
BlockMesh112.Parent = Part111
1156
BlockMesh112.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
1157
BlockMesh112.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
1158
Part113.Parent = Tool0
1159
Part113.Material = Enum.Material.SmoothPlastic
1160
Part113.BrickColor = BrickColor.new("Black")
1161
Part113.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
1162
Part113.Anchored = true
1163
Part113.CanCollide = false
1164
Part113.FormFactor = Enum.FormFactor.Custom
1165
Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1166
Part113.CFrame = CFrame.new(-182.910889, 5.66179371, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
1167
Part113.BottomSurface = Enum.SurfaceType.Smooth
1168
Part113.TopSurface = Enum.SurfaceType.Smooth
1169
Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
1170
Part113.Position = Vector3.new(-182.910889, 5.66179371, -63.6899185)
1171
Part113.Orientation = Vector3.new(0, -90, 0)
1172
Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
1173
BlockMesh114.Parent = Part113
1174
BlockMesh114.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
1175
BlockMesh114.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
1176
Part115.Parent = Tool0
1177
Part115.Material = Enum.Material.SmoothPlastic
1178
Part115.BrickColor = BrickColor.new("Black")
1179
Part115.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995)
1180
Part115.Anchored = true
1181
Part115.CanCollide = false
1182
Part115.FormFactor = Enum.FormFactor.Custom
1183
Part115.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003)
1184
Part115.CFrame = CFrame.new(-183.20929, 5.53714085, -63.4613914, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07)
1185
Part115.BottomSurface = Enum.SurfaceType.Smooth
1186
Part115.TopSurface = Enum.SurfaceType.Smooth
1187
Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
1188
Part115.Position = Vector3.new(-183.20929, 5.53714085, -63.4613914)
1189
Part115.Orientation = Vector3.new(0, -90, 15)
1190
Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
1191
BlockMesh116.Parent = Part115
1192
BlockMesh116.Scale = Vector3.new(1, 1, 0.0339106135)
1193
BlockMesh116.Scale = Vector3.new(1, 1, 0.0339106135)
1194
Part117.Parent = Tool0
1195
Part117.Material = Enum.Material.SmoothPlastic
1196
Part117.BrickColor = BrickColor.new("Black")
1197
Part117.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
1198
Part117.Anchored = true
1199
Part117.CanCollide = false
1200
Part117.FormFactor = Enum.FormFactor.Custom
1201
Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1202
Part117.CFrame = CFrame.new(-183.20929, 5.66179895, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
1203
Part117.BottomSurface = Enum.SurfaceType.Smooth
1204
Part117.TopSurface = Enum.SurfaceType.Smooth
1205
Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
1206
Part117.Position = Vector3.new(-183.20929, 5.66179895, -63.6899185)
1207
Part117.Orientation = Vector3.new(0, -90, 0)
1208
Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
1209
BlockMesh118.Parent = Part117
1210
BlockMesh118.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
1211
BlockMesh118.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
1212
Part119.Parent = Tool0
1213
Part119.Material = Enum.Material.SmoothPlastic
1214
Part119.BrickColor = BrickColor.new("Mid gray")
1215
Part119.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
1216
Part119.Anchored = true
1217
Part119.CanCollide = false
1218
Part119.FormFactor = Enum.FormFactor.Custom
1219
Part119.Size = Vector3.new(0.339106292, 0.200000003, 0.291631222)
1220
Part119.CFrame = CFrame.new(-183.060074, 5.24469328, -63.3847275, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
1221
Part119.BottomSurface = Enum.SurfaceType.Smooth
1222
Part119.TopSurface = Enum.SurfaceType.Smooth
1223
Part119.Color = Color3.new(0.803922, 0.803922, 0.803922)
1224
Part119.Position = Vector3.new(-183.060074, 5.24469328, -63.3847275)
1225
Part119.Orientation = Vector3.new(0, -90, 0)
1226
Part119.Color = Color3.new(0.803922, 0.803922, 0.803922)
1227
BlockMesh120.Parent = Part119
1228
BlockMesh120.Scale = Vector3.new(1, 0.474748313, 1)
1229
BlockMesh120.Scale = Vector3.new(1, 0.474748313, 1)
1230
Part121.Parent = Tool0
1231
Part121.BrickColor = BrickColor.new("Black")
1232
Part121.Rotation = Vector3.new(-180, 0, -89.75)
1233
Part121.Anchored = true
1234
Part121.FormFactor = Enum.FormFactor.Custom
1235
Part121.Size = Vector3.new(0.400000006, 0.599999964, 0.600000083)
1236
Part121.CFrame = CFrame.new(-183.061813, 6.65328884, -64.602623, 0.00431237323, 0.999990702, 5.44447709e-10, 0.999990702, -0.00431237323, 2.52503725e-07, 2.52503725e-07, -5.44447709e-10, -1)
1237
Part121.BottomSurface = Enum.SurfaceType.Smooth
1238
Part121.TopSurface = Enum.SurfaceType.Smooth
1239
Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
1240
Part121.Position = Vector3.new(-183.061813, 6.65328884, -64.602623)
1241
Part121.Orientation = Vector3.new(0, 180, 90.25)
1242
Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
1243
SpecialMesh122.Parent = Part121
1244
SpecialMesh122.MeshId = "http://www.roblox.com/asset/?id=3270017"
1245
SpecialMesh122.Scale = Vector3.new(0.400000006, 0.400000006, 6)
1246
SpecialMesh122.MeshType = Enum.MeshType.FileMesh
1247
SpecialMesh122.Scale = Vector3.new(0.400000006, 0.400000006, 6)
1248
Part123.Parent = Tool0
1249
Part123.Material = Enum.Material.SmoothPlastic
1250
Part123.BrickColor = BrickColor.new("Black")
1251
Part123.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
1252
Part123.Anchored = true
1253
Part123.CanCollide = false
1254
Part123.FormFactor = Enum.FormFactor.Custom
1255
Part123.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003)
1256
Part123.CFrame = CFrame.new(-183.20929, 5.24808407, -63.3826904, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
1257
Part123.BottomSurface = Enum.SurfaceType.Smooth
1258
Part123.TopSurface = Enum.SurfaceType.Smooth
1259
Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
1260
Part123.Position = Vector3.new(-183.20929, 5.24808407, -63.3826904)
1261
Part123.Orientation = Vector3.new(0, -90, 0)
1262
Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
1263
BlockMesh124.Parent = Part123
1264
BlockMesh124.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
1265
BlockMesh124.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
1266
Part125.Name = "AimPart"
1267
Part125.Parent = Tool0
1268
Part125.Material = Enum.Material.SmoothPlastic
1269
Part125.BrickColor = BrickColor.new("Mid gray")
1270
Part125.Transparency = 1
1271
Part125.Anchored = true
1272
Part125.CanCollide = false
1273
Part125.FormFactor = Enum.FormFactor.Custom
1274
Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1275
Part125.CFrame = CFrame.new(-183.059998, 6.677001, -63.1939964, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046)
1276
Part125.BottomSurface = Enum.SurfaceType.Smooth
1277
Part125.TopSurface = Enum.SurfaceType.Smooth
1278
Part125.Color = Color3.new(0.803922, 0.803922, 0.803922)
1279
Part125.Position = Vector3.new(-183.059998, 6.677001, -63.1939964)
1280
Part125.Color = Color3.new(0.803922, 0.803922, 0.803922)
1281
BlockMesh126.Parent = Part125
1282
BlockMesh126.Scale = Vector3.new(0.695652366, 1, 0.260869533)
1283
BlockMesh126.Scale = Vector3.new(0.695652366, 1, 0.260869533)
1284
LocalScript127.Name = "Gun_Script"
1285
LocalScript127.Parent = Tool0
1286
table.insert(cors,sandbox(LocalScript127,function()
1287
wait(0.5)
1288
--Made by YouTubes--
1289
--Edit settings below--
1290
local Tool = script.Parent
1291
local Settings = {
1292
	Range = 200
1293
	,Spread = 20
1294
	,Damage = {30,50}
1295
	,HeadShotDamage = {60,90}
1296
	,Bullets = 1
1297
	,FireRate = 0.05
1298
	,Automatic = false
1299
	,AntiTK = true
1300
	,ImpactDuration = 3
1301
	--Reload
1302
	,ReloadKey = "R"
1303
	,ReloadTime = 2
1304
	,Ammo = 10
1305
	,IncludeChamberedBullet = true
1306
	--Gui
1307
	,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
1308
	--Arms
1309
	,OneHanded = true
1310
	,FakeArms = true
1311
	,FakeArmTransparency = 0.5
1312
	,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
1313
	,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
1314
	,AimPart = Tool.AimPart
1315
	,AimPartOffset = CFrame.new()
1316
	,AimGripOffset = Vector3.new(0, 0, 0)
1317
	,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
1318
	,AimAnim = {
1319
		Enabled = false
1320
		,Frames = 50
1321
		,Time = 0.1
1322
	}
1323
	,ChangeFOV = {true, 65}
1324
	,SpreadReduction = 5
1325
	--Weld
1326
	,Weld = true
1327
	--Mouse
1328
	,Icons = {
1329
		Idle = "rbxassetid://70288585"
1330
		,Fire1 = "rbxassetid://70288578"
1331
		,Fire2 = "rbxassetid://70288572"
1332
		,Fire3 = "rbxassetid://70288578"
1333
		,Reload = "rbxassetid://70288599"
1334
		,Aim = "rbxasset://textures/Blank.png"
1335
	}
1336
	,FireMouseAnimTime = 0.15
1337
	--Recoil
1338
	,Recoil = math.rad(1)
1339
	--Smoke
1340
	,Smoke = true
1341
	,SmokePart = Tool.SmokePart
1342
	,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
1343
	--Sprint
1344
	,Sprint = true
1345
	,SprintSpeed = 25
1346
	,SprintKey = "0"
1347
	,SprintSpreadIncrease = 40
1348
	,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
1349
	--Other
1350
	,DropHats = true
1351
}
1352
1353
--Do not edit below this lign--
1354
1355
local Orig_Spread = Settings.Spread
1356
local Orig_Grip = Tool.GripPos
1357
1358
local Player = game.Players.LocalPlayer
1359
local Character = Player.Character
1360
1361
local Camera = Workspace.CurrentCamera
1362
1363
local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
1364
1365
local Gui, CanUpdateGui = nil, true
1366
1367
local Sprinting, Equipped
1368
1369
function Update_Gui()
1370
	if Gui and CanUpdateGui then
1371
		Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
1372
	end
1373
end
1374
1375
local Welded
1376
if Settings.Weld then
1377
	Delay(0, function()
1378
		local weldC0s = {}
1379
		for i, v in pairs(Tool:GetChildren()) do
1380
			if v:IsA("BasePart") and v ~= Tool.Handle then
1381
				table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
1382
				v.Anchored = false
1383
			end
1384
		end
1385
		Tool.Handle.Anchored = false
1386
		local welds = {}
1387
		Tool.Equipped:connect(function()
1388
			for i, v in ipairs(welds) do
1389
				v.Part1 = nil
1390
				v:Destroy()
1391
			end
1392
			for i, v in ipairs(weldC0s) do
1393
				if v[1] and v[2] then
1394
					local w = Instance.new("Weld", Tool.Handle)
1395
					w.Part0 = Tool.Handle
1396
					w.Part1 = v[1]
1397
					w.C0 = v[2]
1398
					table.insert(welds, w)
1399
				end
1400
			end
1401
		end)
1402
		wait()
1403
		Welded = true
1404
	end)
1405
end
1406
1407
local Left_Weld, Right_Weld
1408
1409
Ammo.Changed:connect(Update_Gui)
1410
StoredAmmo.Changed:connect(Update_Gui)
1411
1412
Settings.Range = math.min(Settings.Range, 999)
1413
1414
local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
1415
Ignore_Model.Name = "Ray_Ignore"
1416
1417
local Ray_Ignore = {Character, Ignore_Model, Camera}
1418
1419
Character.Humanoid.Died:connect(function()
1420
	Tool.Parent = Player.Backpack
1421
end)
1422
1423
function Fire(Mouse)
1424
	local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
1425
	local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
1426
	local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
1427
	if Hit and Hit.Parent:FindFirstChild("Humanoid") then
1428
		local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
1429
		if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
1430
			return
1431
		end
1432
		local Humanoid = Hit.Parent.Humanoid
1433
		local c = Instance.new("ObjectValue")
1434
		c.Name = "creator"
1435
		c.Value = Player
1436
		game.Debris:AddItem(c, 3)
1437
		c.Parent = Humanoid
1438
		if Hit.Name == "Head" then
1439
			Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
1440
		else
1441
			Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
1442
		end
1443
	elseif Hit then
1444
		local Hit_Part = Instance.new("Part", Ignore_Model)
1445
		Hit_Part.FormFactor = "Custom"
1446
		Hit_Part.TopSurface = 0
1447
		Hit_Part.BottomSurface = 0
1448
		Hit_Part.Anchored = true
1449
		Hit_Part.CanCollide = false
1450
		Hit_Part.Size = Vector3.new()
1451
		Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
1452
		Hit_Part.BrickColor = BrickColor.new("Black")
1453
		game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
1454
		if not Hit.Anchored then
1455
			local w = Instance.new("Weld", Hit_Part)
1456
			w.Part0 = Hit
1457
			w.Part1 = Hit_Part
1458
			w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
1459
			Hit_Part.Anchored = false
1460
		end
1461
		if Hit.Parent:IsA("Hat") and Settings.DropHats then
1462
			Hit.Parent.Parent = workspace
1463
			game.Debris:AddItem(Hit, 3)
1464
		end
1465
	end
1466
end
1467
1468
local Can_Shoot = true
1469
local Reloading = false
1470
1471
local First_Person = false
1472
1473
local Mouse_Held
1474
1475
Tool.Equipped:connect(function(Mouse)
1476
	Equipped = true
1477
	if Settings.Weld and not Welded then
1478
		wait()
1479
		Tool.Parent = Player.Backpack
1480
	end
1481
	Character = Player.Character
1482
	if Gui then
1483
		return
1484
	end
1485
	Ray_Ignore = {Character, Ignore_Model, Camera}
1486
	Mouse.Icon = Settings.Icons.Idle
1487
	Gui = script.Gui:Clone()
1488
	Gui.Parent = Player.PlayerGui
1489
	Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
1490
	Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
1491
	CanUpdateGui = true
1492
	Update_Gui()
1493
	Mouse.Button1Down:connect(function()
1494
		if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
1495
			Mouse_Held = true
1496
			while true do
1497
				Can_Shoot = false
1498
				Delay(0, function()
1499
					local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
1500
					if not Aiming then
1501
						Mouse.Icon = Settings.Icons.Fire1
1502
					end
1503
					wait(t)
1504
					if not Aiming then
1505
						if Reloading then return end
1506
						Mouse.Icon = Settings.Icons.Fire2
1507
					end
1508
					wait(t)
1509
					if not Aiming then
1510
						if Reloading then return end
1511
						Mouse.Icon = Settings.Icons.Fire3
1512
					end
1513
					wait(t)
1514
					if not Aiming then
1515
						if Reloading then return end
1516
						Mouse.Icon = Settings.Icons.Idle
1517
					end
1518
				end)
1519
				if Settings.Smoke then
1520
					for i, v in pairs(Settings.Smokes) do
1521
						local s = v[1]:Clone()
1522
						s.Parent = Settings.SmokePart
1523
						s.Enabled = true
1524
						game.Debris:AddItem(s, v[2])
1525
						if v[3] then
1526
							Delay(v[3], function()
1527
								s.Enabled = false
1528
							end)
1529
						end
1530
					end
1531
				end
1532
				for _ = 1, Settings.Bullets do
1533
					Fire(Mouse)
1534
				end
1535
				Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
1536
				if Tool.Handle:FindFirstChild("Shoot") then
1537
					Tool.Handle.Shoot:Play()
1538
				end
1539
				Ammo.Value = Ammo.Value - 1
1540
				wait(Settings.FireRate)
1541
				if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
1542
					break
1543
				end
1544
			end
1545
			Can_Shoot = true
1546
		elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
1547
			Tool.Handle.Click:Play()
1548
		end
1549
	end)
1550
	Mouse.Button1Up:connect(function()
1551
		Mouse_Held = false
1552
	end)
1553
	Mouse.KeyDown:connect(function(Key)
1554
		if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
1555
			if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
1556
				return
1557
			end
1558
			Can_Shoot = false
1559
			Reloading = true
1560
			local TextLabel = Gui.Frame.AmmoDisplay
1561
			Delay(0, function()
1562
				CanUpdateGui = false
1563
				TextLabel.Text = "Reloading."
1564
				wait(Settings.ReloadTime/3)
1565
				if TextLabel then
1566
					TextLabel.Text = "Reloading.."
1567
				end
1568
				wait(Settings.ReloadTime/3)
1569
				if TextLabel then
1570
					TextLabel.Text = "Reloading..."
1571
				end
1572
			end)
1573
			if Tool.Handle:FindFirstChild("Reload") then
1574
				Tool.Handle.Reload:Play()
1575
			end
1576
			Mouse.Icon = Settings.Icons.Reload
1577
			wait(Settings.ReloadTime)
1578
			Mouse.Icon = Settings.Icons.Idle
1579
			CanUpdateGui = true
1580
			local m = Settings.Ammo
1581
			if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
1582
				m = m + 1
1583
			end
1584
			if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
1585
				Ammo.Value = Ammo.Value + StoredAmmo.Value
1586
				StoredAmmo.Value = 0
1587
			else
1588
				StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
1589
				Ammo.Value = m
1590
			end
1591
			Can_Shoot = true
1592
			Reloading = false
1593
		elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
1594
			Sprinting = true
1595
			Character.Humanoid.WalkSpeed = Settings.SprintSpeed
1596
			Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
1597
		end
1598
	end)
1599
	Mouse.KeyUp:connect(function(Key)
1600
		if Key:upper() == Settings.SprintKey:upper() and Sprinting then
1601
			Sprinting = false
1602
			Character.Humanoid.WalkSpeed = 16
1603
			Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
1604
			Right_Weld.C0 = CFrame.new(0, -1.5, 0)
1605
		end
1606
	end)
1607
	Mouse.Button2Down:connect(function()
1608
		if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
1609
			Aiming = true
1610
			Mouse.Icon = Settings.Icons.Aim
1611
			if Settings.AimAnim.Enabled then
1612
				Right_Weld.C1 = CFrame.new()
1613
				Right_Weld.C0 = CFrame.new()
1614
				Delay(0, function()
1615
					Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
1616
				end)
1617
				Delay(0, function()
1618
					Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
1619
				end)
1620
				Delay(0, function()
1621
					if Settings.ChangeFOV[1] then
1622
						Camera.FieldOfView = 70
1623
						local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
1624
						for i = 1, T_F do
1625
							local FOV = 70 - Cam_Dif/T_F * i
1626
							Camera.FieldOfView = FOV
1627
							wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
1628
							if not Aiming then
1629
								return
1630
							end
1631
						end
1632
						Camera.FieldOfView = Settings.ChangeFOV[2]
1633
					end
1634
				end)
1635
			else
1636
				Right_Weld.C1 = CFrame.new()
1637
				Right_Weld.C0 = CFrame.new()
1638
				Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
1639
				Left_Weld.C1 = Settings.LeftAimPos
1640
				if Settings.ChangeFOV[1] then
1641
					Camera.FieldOfView = Settings.ChangeFOV[2]
1642
				end
1643
			end
1644
			Tool.GripPos = Orig_Grip + Settings.AimGripOffset
1645
			Settings.Spread = Settings.Spread - Settings.SpreadReduction
1646
		end
1647
	end)
1648
	Mouse.Button2Up:connect(function()
1649
		if Aiming then
1650
			Mouse.Icon = Settings.Icons.Idle
1651
			Tool.GripPos = Orig_Grip
1652
			if Settings.AimAnim.Enabled then
1653
				Delay(0, function()
1654
					Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
1655
				end)
1656
				Delay(0, function()
1657
					Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
1658
				end)
1659
			else
1660
				Right_Weld.C1 = Settings.RightPos
1661
				Right_Weld.C0 = CFrame.new(0, -1.5, 0)
1662
				Left_Weld.C1 = Settings.LeftPos
1663
			end
1664
			if Settings.ChangeFOV[1] then
1665
				Camera.FieldOfView = 70
1666
			end
1667
			Settings.Spread = Settings.Spread + Settings.SpreadReduction
1668
			Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1669
			Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1670
			wait(0.25)
1671
			Aiming = false
1672
		end
1673
	end)
1674
	wait()
1675
	Camera.Changed:connect(function()
1676
		if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
1677
			Mouse.TargetFilter = workspace
1678
			Character.Torso.Neck.C1 = CFrame.new()
1679
			Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
1680
		end
1681
	end)
1682
	Mouse.Idle:connect(function()
1683
		if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
1684
			Mouse.TargetFilter = workspace
1685
			Character.Torso.Neck.C1 = CFrame.new()
1686
			Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
1687
		end
1688
	end)
1689
	while wait() and Equipped do
1690
		if Sprinting then
1691
			Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
1692
			Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
1693
		elseif not Aiming then
1694
			Left_Weld.C0 = CFrame.new(0, -1.5, 0)
1695
		end
1696
		if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
1697
			Mouse.TargetFilter = nil
1698
			Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1699
			Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1700
		end
1701
	end
1702
end)
1703
1704
local Arms_Made
1705
local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
1706
1707
Tool.Equipped:connect(function(Mouse)
1708
	if Character and not Arms_Made then
1709
		Arms_Made = true
1710
		local Torso = Character.Torso
1711
		Torso["Right Shoulder"].Part1 = nil
1712
		Left_Weld = Instance.new("Weld", Torso)
1713
		Left_Weld.Name = "Left_Weld"
1714
		Left_Weld.Part0 = Character.Head
1715
		Left_Weld.C0 = CFrame.new(0, -1.5, 0)
1716
		if not Settings.OneHanded then
1717
			Torso["Left Shoulder"].Part1 = nil
1718
			Left_Weld.Part1 = Character["Left Arm"]
1719
		end
1720
		Right_Weld = Instance.new("Weld", Torso)
1721
		Right_Weld.Name = "Right_Weld"
1722
		Right_Weld.Part0 = Character.Head
1723
		Right_Weld.Part1 = Character["Right Arm"]
1724
		Right_Weld.C0 = CFrame.new(0, -1.5, 0)
1725
		Left_Weld.C1 = Settings.LeftPos
1726
		Right_Weld.C1 = Settings.RightPos
1727
	end
1728
	if Settings.FakeArms and not Fake_Arm_Right then
1729
		Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
1730
		Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
1731
		Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
1732
		local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
1733
		for i = 1, 2 do
1734
			local w = Instance.new("Weld", fakeArms[i])
1735
			w.Part0 = Character[fakeArms[i].Name]
1736
			w.Part1 = fakeArms[i]
1737
			fakeArms[i].Transparency = Settings.FakeArmTransparency
1738
		end
1739
		Fake_Arm_Model = Instance.new("Model", Camera)
1740
		Fake_Arm_Right.Parent = Fake_Arm_Model
1741
		if not Settings.OneHanded then
1742
			Fake_Arm_Left.Parent = Fake_Arm_Model
1743
		end
1744
		Fake_Arm_Model.Name = "FakeArms"
1745
		if Settings.CharacterMeshes then
1746
			for i, v in pairs(Character:GetChildren()) do
1747
				if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
1748
					v:Clone().Parent = Fake_Arm_Model
1749
				end
1750
			end
1751
		end
1752
		if Character:FindFirstChild("Shirt") then
1753
			Instance.new("Humanoid", Fake_Arm_Model)
1754
			Character.Shirt:Clone().Parent = Fake_Arm_Model
1755
		else
1756
			local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
1757
			Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
1758
			local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
1759
			Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
1760
		end
1761
	end
1762
end)
1763
1764
Tool.Unequipped:connect(function()
1765
	Equipped = false
1766
	Tool.GripPos = Orig_Grip
1767
	Aiming = false
1768
	Settings.Spread = Orig_Spread
1769
	if Settings.ChangeFOV[1] then
1770
		Camera.FieldOfView = 70
1771
	end
1772
	if Gui then
1773
		Gui:Destroy()
1774
		Gui = nil
1775
	end
1776
	for i, v in pairs(Tool.Handle:GetChildren()) do
1777
		if v:IsA("Sound") then
1778
			v:Stop()
1779
		end
1780
	end
1781
	if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
1782
		Fake_Arm_Model:Destroy()
1783
		Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
1784
	end
1785
	if Character and Left_Weld and Right_Weld then
1786
		Arms_Made = false
1787
		local Torso = Character.Torso
1788
		Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
1789
		Left_Weld:Destroy()
1790
		Right_Weld:Destroy()
1791
	end
1792
	Sprinting = false
1793
	Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1794
	Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1795
	Character.Humanoid.WalkSpeed = 16
1796
end)
1797
1798
end))
1799
NumberValue128.Name = "Ammo"
1800
NumberValue128.Parent = LocalScript127
1801
NumberValue128.Value = 10
1802
NumberValue129.Name = "StoredAmmo"
1803
NumberValue129.Parent = LocalScript127
1804
NumberValue129.Value = 500
1805
Smoke130.Parent = LocalScript127
1806
Smoke130.Size = 0.25
1807
Smoke130.Color = Color3.new(0.372549, 0.372549, 0.372549)
1808
Smoke130.Enabled = false
1809
Smoke130.Opacity = 0.10000000149012
1810
Smoke130.RiseVelocity = 10
1811
Smoke130.Color = Color3.new(0.372549, 0.372549, 0.372549)
1812
Smoke131.Name = "Smoke1"
1813
Smoke131.Parent = LocalScript127
1814
Smoke131.Size = 0.10000000149012
1815
Smoke131.Color = Color3.new(1, 0.6, 0.2)
1816
Smoke131.Enabled = false
1817
Smoke131.Opacity = 0.40000000596046
1818
Smoke131.RiseVelocity = 3
1819
Smoke131.Color = Color3.new(1, 0.6, 0.2)
1820
ScreenGui132.Name = "Gui"
1821
ScreenGui132.Parent = LocalScript127
1822
Frame133.Parent = ScreenGui132
1823
Frame133.Transparency = 0.5
1824
Frame133.Size = UDim2.new(0, 120, 0, 35)
1825
Frame133.Position = UDim2.new(1, -150, 1, -44)
1826
Frame133.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1827
Frame133.BackgroundTransparency = 0.5
1828
Frame133.BorderSizePixel = 3
1829
TextLabel134.Name = "AmmoDisplay"
1830
TextLabel134.Parent = Frame133
1831
TextLabel134.Transparency = 1
1832
TextLabel134.Size = UDim2.new(1, 0, 1, 0)
1833
TextLabel134.Text = ""
1834
TextLabel134.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1835
TextLabel134.BackgroundTransparency = 1
1836
TextLabel134.Font = Enum.Font.SourceSansBold
1837
TextLabel134.FontSize = Enum.FontSize.Size24
1838
TextLabel134.TextColor3 = Color3.new(0, 0, 0)
1839
TextLabel134.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1840
TextLabel134.TextStrokeTransparency = 0.5
1841
TextLabel134.TextXAlignment = Enum.TextXAlignment.Right
1842
Frame135.Parent = ScreenGui132
1843
Frame135.Transparency = 0.5
1844
Frame135.Size = UDim2.new(0, 126, 0, 10)
1845
Frame135.Position = UDim2.new(1, -153, 1, -62)
1846
Frame135.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1847
Frame135.BackgroundTransparency = 0.5
1848
Frame135.BorderSizePixel = 3
1849
TextLabel136.Name = "Caliber"
1850
TextLabel136.Parent = Frame135
1851
TextLabel136.Transparency = 1
1852
TextLabel136.Size = UDim2.new(1, 0, 1, 0)
1853
TextLabel136.Text = "MAde by 1ndrew"
1854
TextLabel136.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1855
TextLabel136.BackgroundTransparency = 1
1856
TextLabel136.Font = Enum.Font.SourceSansBold
1857
TextLabel136.FontSize = Enum.FontSize.Size18
1858
TextLabel136.TextColor3 = Color3.new(0, 0, 0)
1859
TextLabel136.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1860
TextLabel136.TextStrokeTransparency = 0.5
1861
TextLabel136.TextXAlignment = Enum.TextXAlignment.Right
1862
Frame137.Parent = ScreenGui132
1863
Frame137.Transparency = 0.5
1864
Frame137.Size = UDim2.new(0, 126, 0, 40)
1865
Frame137.Position = UDim2.new(1, -153, 1, -109)
1866
Frame137.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1867
Frame137.BackgroundTransparency = 0.5
1868
Frame137.BorderSizePixel = 3
1869
TextLabel138.Name = "Accessories"
1870
TextLabel138.Parent = Frame137
1871
TextLabel138.Transparency = 1
1872
TextLabel138.Size = UDim2.new(1, 0, 1, 0)
1873
TextLabel138.Text = "P212-S"
1874
TextLabel138.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1875
TextLabel138.BackgroundTransparency = 1
1876
TextLabel138.Font = Enum.Font.SourceSansBold
1877
TextLabel138.FontSize = Enum.FontSize.Size14
1878
TextLabel138.TextColor3 = Color3.new(0, 0, 0)
1879
TextLabel138.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1880
TextLabel138.TextStrokeTransparency = 0.5
1881
TextLabel138.TextXAlignment = Enum.TextXAlignment.Right
1882
Part139.Parent = Tool0
1883
Part139.Material = Enum.Material.SmoothPlastic
1884
Part139.Rotation = Vector3.new(-90, 0.25, -90)
1885
Part139.Anchored = true
1886
Part139.CanCollide = false
1887
Part139.FormFactor = Enum.FormFactor.Custom
1888
Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1889
Part139.CFrame = CFrame.new(-183.063095, 6.35329056, -66.0026245, 1.34106514e-07, 0.999990106, 0.00431240723, -2.53086114e-07, -0.00431240862, 0.999990344, 0.999999404, -1.35196672e-07, 2.52505714e-07)
1890
Part139.TopSurface = Enum.SurfaceType.Smooth
1891
Part139.Position = Vector3.new(-183.063095, 6.35329056, -66.0026245)
1892
Part139.Orientation = Vector3.new(-89.75, 90, -180)
1893
CylinderMesh140.Parent = Part139
1894
CylinderMesh140.Scale = Vector3.new(0.746033728, 0.135642394, 0.746033311)
1895
CylinderMesh140.Scale = Vector3.new(0.746033728, 0.135642394, 0.746033311)
1896
Part141.Parent = Tool0
1897
Part141.BrickColor = BrickColor.new("Really black")
1898
Part141.Rotation = Vector3.new(-90, 0, -180)
1899
Part141.Anchored = true
1900
Part141.FormFactor = Enum.FormFactor.Custom
1901
Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1902
Part141.CFrame = CFrame.new(-183.060089, 6.22809887, -67.3072128, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1903
Part141.TopSurface = Enum.SurfaceType.Smooth
1904
Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1905
Part141.Position = Vector3.new(-183.060089, 6.22809887, -67.3072128)
1906
Part141.Orientation = Vector3.new(-90, -180, 0)
1907
Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1908
Weld142.Name = "HeadWeld"
1909
Weld142.Parent = Part141
1910
Weld142.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1911
Weld142.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1912
CylinderMesh143.Parent = Part141
1913
Part144.Parent = Tool0
1914
Part144.BrickColor = BrickColor.new("Dark stone grey")
1915
Part144.Rotation = Vector3.new(-90, 0, -180)
1916
Part144.Anchored = true
1917
Part144.FormFactor = Enum.FormFactor.Custom
1918
Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1919
Part144.CFrame = CFrame.new(-183.060074, 6.2281003, -67.1012878, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1920
Part144.TopSurface = Enum.SurfaceType.Smooth
1921
Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
1922
Part144.Position = Vector3.new(-183.060074, 6.2281003, -67.1012878)
1923
Part144.Orientation = Vector3.new(-90, -180, 0)
1924
Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
1925
Weld145.Name = "HeadWeld"
1926
Weld145.Parent = Part144
1927
Weld145.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1928
Weld145.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1929
CylinderMesh146.Parent = Part144
1930
CylinderMesh146.Scale = Vector3.new(1.39999998, 1, 1.39999998)
1931
CylinderMesh146.Scale = Vector3.new(1.39999998, 1, 1.39999998)
1932
Part147.Parent = Tool0
1933
Part147.BrickColor = BrickColor.new("Black")
1934
Part147.Rotation = Vector3.new(-90, 0, -180)
1935
Part147.Anchored = true
1936
Part147.FormFactor = Enum.FormFactor.Custom
1937
Part147.Size = Vector3.new(0.200000003, 1.19999993, 0.200000003)
1938
Part147.CFrame = CFrame.new(-183.060104, 6.2281003, -66.8013, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1939
Part147.TopSurface = Enum.SurfaceType.Smooth
1940
Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
1941
Part147.Position = Vector3.new(-183.060104, 6.2281003, -66.8013)
1942
Part147.Orientation = Vector3.new(-90, -180, 0)
1943
Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
1944
Weld148.Name = "HeadWeld"
1945
Weld148.Parent = Part147
1946
Weld148.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1947
Weld148.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1948
CylinderMesh149.Parent = Part147
1949
CylinderMesh149.Scale = Vector3.new(1.29999995, 1, 1.29999995)
1950
CylinderMesh149.Scale = Vector3.new(1.29999995, 1, 1.29999995)
1951
Part150.Parent = Tool0
1952
Part150.BrickColor = BrickColor.new("Dark stone grey")
1953
Part150.Rotation = Vector3.new(-90, 0, -180)
1954
Part150.Anchored = true
1955
Part150.FormFactor = Enum.FormFactor.Custom
1956
Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1957
Part150.CFrame = CFrame.new(-183.060089, 6.2281003, -66.501297, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1958
Part150.TopSurface = Enum.SurfaceType.Smooth
1959
Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
1960
Part150.Position = Vector3.new(-183.060089, 6.2281003, -66.501297)
1961
Part150.Orientation = Vector3.new(-90, -180, 0)
1962
Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
1963
Weld151.Name = "HeadWeld"
1964
Weld151.Parent = Part150
1965
Weld151.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1966
Weld151.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1967
CylinderMesh152.Parent = Part150
1968
CylinderMesh152.Scale = Vector3.new(1.39999998, 1, 1.39999998)
1969
CylinderMesh152.Scale = Vector3.new(1.39999998, 1, 1.39999998)
1970
Part153.Parent = Tool0
1971
Part153.BrickColor = BrickColor.new("Black")
1972
Part153.Rotation = Vector3.new(-90, 0, -180)
1973
Part153.Anchored = true
1974
Part153.FormFactor = Enum.FormFactor.Custom
1975
Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1976
Part153.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013107, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1977
Part153.TopSurface = Enum.SurfaceType.Smooth
1978
Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
1979
Part153.Position = Vector3.new(-183.060089, 6.2281003, -66.1013107)
1980
Part153.Orientation = Vector3.new(-90, -180, 0)
1981
Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
1982
Weld154.Name = "HeadWeld"
1983
Weld154.Parent = Part153
1984
Weld154.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1985
Weld154.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1986
CylinderMesh155.Parent = Part153
1987
Part156.Parent = Tool0
1988
Part156.Material = Enum.Material.SmoothPlastic
1989
Part156.BrickColor = BrickColor.new("Black")
1990
Part156.Rotation = Vector3.new(0, 90, 0)
1991
Part156.Anchored = true
1992
Part156.FormFactor = Enum.FormFactor.Custom
1993
Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1994
Part156.CFrame = CFrame.new(-183.059998, 6.32799959, -64.3010254, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1995
Part156.BottomSurface = Enum.SurfaceType.Smooth
1996
Part156.TopSurface = Enum.SurfaceType.Smooth
1997
Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
1998
Part156.Position = Vector3.new(-183.059998, 6.32799959, -64.3010254)
1999
Part156.Orientation = Vector3.new(0, 90, 0)
2000
Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
2001
BlockMesh157.Parent = Part156
2002
BlockMesh157.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2003
BlockMesh157.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2004
Part158.Parent = Tool0
2005
Part158.Material = Enum.Material.SmoothPlastic
2006
Part158.BrickColor = BrickColor.new("Black")
2007
Part158.Rotation = Vector3.new(0, 90, 0)
2008
Part158.Anchored = true
2009
Part158.FormFactor = Enum.FormFactor.Custom
2010
Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2011
Part158.CFrame = CFrame.new(-183.059998, 6.32799864, -64.5010223, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2012
Part158.BottomSurface = Enum.SurfaceType.Smooth
2013
Part158.TopSurface = Enum.SurfaceType.Smooth
2014
Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
2015
Part158.Position = Vector3.new(-183.059998, 6.32799864, -64.5010223)
2016
Part158.Orientation = Vector3.new(0, 90, 0)
2017
Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
2018
BlockMesh159.Parent = Part158
2019
BlockMesh159.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2020
BlockMesh159.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2021
Part160.Parent = Tool0
2022
Part160.Material = Enum.Material.SmoothPlastic
2023
Part160.BrickColor = BrickColor.new("Black")
2024
Part160.Rotation = Vector3.new(0, 90, 0)
2025
Part160.Anchored = true
2026
Part160.FormFactor = Enum.FormFactor.Custom
2027
Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2028
Part160.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010208, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2029
Part160.BottomSurface = Enum.SurfaceType.Smooth
2030
Part160.TopSurface = Enum.SurfaceType.Smooth
2031
Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
2032
Part160.Position = Vector3.new(-183.059998, 6.32799959, -64.6010208)
2033
Part160.Orientation = Vector3.new(0, 90, 0)
2034
Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
2035
BlockMesh161.Parent = Part160
2036
BlockMesh161.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2037
BlockMesh161.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2038
Part162.Parent = Tool0
2039
Part162.Material = Enum.Material.SmoothPlastic
2040
Part162.BrickColor = BrickColor.new("Black")
2041
Part162.Rotation = Vector3.new(0, 90, 0)
2042
Part162.Anchored = true
2043
Part162.FormFactor = Enum.FormFactor.Custom
2044
Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2045
Part162.CFrame = CFrame.new(-183.059998, 6.32799768, -64.7010193, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2046
Part162.BottomSurface = Enum.SurfaceType.Smooth
2047
Part162.TopSurface = Enum.SurfaceType.Smooth
2048
Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
2049
Part162.Position = Vector3.new(-183.059998, 6.32799768, -64.7010193)
2050
Part162.Orientation = Vector3.new(0, 90, 0)
2051
Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
2052
BlockMesh163.Parent = Part162
2053
BlockMesh163.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2054
BlockMesh163.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2055
Part164.Parent = Tool0
2056
Part164.Material = Enum.Material.SmoothPlastic
2057
Part164.BrickColor = BrickColor.new("Black")
2058
Part164.Rotation = Vector3.new(0, 90, 0)
2059
Part164.Anchored = true
2060
Part164.FormFactor = Enum.FormFactor.Custom
2061
Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2062
Part164.CFrame = CFrame.new(-183.059998, 6.32799959, -64.4010239, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2063
Part164.BottomSurface = Enum.SurfaceType.Smooth
2064
Part164.TopSurface = Enum.SurfaceType.Smooth
2065
Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
2066
Part164.Position = Vector3.new(-183.059998, 6.32799959, -64.4010239)
2067
Part164.Orientation = Vector3.new(0, 90, 0)
2068
Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
2069
BlockMesh165.Parent = Part164
2070
BlockMesh165.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2071
BlockMesh165.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2072
Part166.Parent = Tool0
2073
Part166.Material = Enum.Material.SmoothPlastic
2074
Part166.BrickColor = BrickColor.new("Mid gray")
2075
Part166.Rotation = Vector3.new(0, 90, 0)
2076
Part166.Anchored = true
2077
Part166.FormFactor = Enum.FormFactor.Custom
2078
Part166.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003)
2079
Part166.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010284, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2080
Part166.BottomSurface = Enum.SurfaceType.Smooth
2081
Part166.TopSurface = Enum.SurfaceType.Smooth
2082
Part166.Color = Color3.new(0.803922, 0.803922, 0.803922)
2083
Part166.Position = Vector3.new(-183.059998, 6.32799959, -64.6010284)
2084
Part166.Orientation = Vector3.new(0, 90, 0)
2085
Part166.Color = Color3.new(0.803922, 0.803922, 0.803922)
2086
BlockMesh167.Parent = Part166
2087
Part168.Parent = Tool0
2088
Part168.Material = Enum.Material.SmoothPlastic
2089
Part168.BrickColor = BrickColor.new("Black")
2090
Part168.Rotation = Vector3.new(0, 90, 0)
2091
Part168.Anchored = true
2092
Part168.FormFactor = Enum.FormFactor.Custom
2093
Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2094
Part168.CFrame = CFrame.new(-183.059998, 6.32799959, -64.8010178, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2095
Part168.BottomSurface = Enum.SurfaceType.Smooth
2096
Part168.TopSurface = Enum.SurfaceType.Smooth
2097
Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
2098
Part168.Position = Vector3.new(-183.059998, 6.32799959, -64.8010178)
2099
Part168.Orientation = Vector3.new(0, 90, 0)
2100
Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
2101
BlockMesh169.Parent = Part168
2102
BlockMesh169.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2103
BlockMesh169.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2104
Part170.Parent = Tool0
2105
Part170.Material = Enum.Material.SmoothPlastic
2106
Part170.BrickColor = BrickColor.new("Black")
2107
Part170.Rotation = Vector3.new(0, 90, 0)
2108
Part170.Anchored = true
2109
Part170.FormFactor = Enum.FormFactor.Custom
2110
Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2111
Part170.CFrame = CFrame.new(-183.059998, 6.32799959, -64.9010315, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2112
Part170.BottomSurface = Enum.SurfaceType.Smooth
2113
Part170.TopSurface = Enum.SurfaceType.Smooth
2114
Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
2115
Part170.Position = Vector3.new(-183.059998, 6.32799959, -64.9010315)
2116
Part170.Orientation = Vector3.new(0, 90, 0)
2117
Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
2118
BlockMesh171.Parent = Part170
2119
BlockMesh171.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2120
BlockMesh171.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
2121
Part172.Parent = Tool0
2122
Part172.Material = Enum.Material.SmoothPlastic
2123
Part172.BrickColor = BrickColor.new("Black")
2124
Part172.Transparency = 0.30000001192093
2125
Part172.Rotation = Vector3.new(180, 0, 90.25)
2126
Part172.Anchored = true
2127
Part172.FormFactor = Enum.FormFactor.Custom
2128
Part172.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
2129
Part172.CFrame = CFrame.new(-183.065247, 6.55329132, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
2130
Part172.BottomSurface = Enum.SurfaceType.Smooth
2131
Part172.TopSurface = Enum.SurfaceType.Smooth
2132
Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
2133
Part172.Position = Vector3.new(-183.065247, 6.55329132, -65.0026093)
2134
Part172.Orientation = Vector3.new(0, -180, -89.75)
2135
Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
2136
BlockMesh173.Parent = Part172
2137
BlockMesh173.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
2138
BlockMesh173.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
2139
Part174.Parent = Tool0
2140
Part174.Material = Enum.Material.SmoothPlastic
2141
Part174.BrickColor = BrickColor.new("Black")
2142
Part174.Transparency = 0.30000001192093
2143
Part174.Rotation = Vector3.new(180, 0, 90.25)
2144
Part174.Anchored = true
2145
Part174.FormFactor = Enum.FormFactor.Custom
2146
Part174.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
2147
Part174.CFrame = CFrame.new(-183.063522, 6.65328836, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
2148
Part174.BottomSurface = Enum.SurfaceType.Smooth
2149
Part174.TopSurface = Enum.SurfaceType.Smooth
2150
Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
2151
Part174.Position = Vector3.new(-183.063522, 6.65328836, -65.0026093)
2152
Part174.Orientation = Vector3.new(0, -180, -89.75)
2153
Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
2154
BlockMesh175.Parent = Part174
2155
BlockMesh175.Scale = Vector3.new(0.100000001, 1, 0.100000001)
2156
BlockMesh175.Scale = Vector3.new(0.100000001, 1, 0.100000001)
2157
Part176.Parent = Tool0
2158
Part176.Material = Enum.Material.SmoothPlastic
2159
Part176.BrickColor = BrickColor.new("Bright red")
2160
Part176.Transparency = 0.30000001192093
2161
Part176.Rotation = Vector3.new(180, 0, 90.25)
2162
Part176.Anchored = true
2163
Part176.FormFactor = Enum.FormFactor.Custom
2164
Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2165
Part176.CFrame = CFrame.new(-183.061005, 6.65299988, -65.0030212, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
2166
Part176.BottomSurface = Enum.SurfaceType.Smooth
2167
Part176.TopSurface = Enum.SurfaceType.Smooth
2168
Part176.Color = Color3.new(0.768628, 0.156863, 0.109804)
2169
Part176.Position = Vector3.new(-183.061005, 6.65299988, -65.0030212)
2170
Part176.Orientation = Vector3.new(0, -180, -89.75)
2171
Part176.Color = Color3.new(0.768628, 0.156863, 0.109804)
2172
BlockMesh177.Parent = Part176
2173
BlockMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2174
BlockMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2175
Part178.Parent = Tool0
2176
Part178.Material = Enum.Material.SmoothPlastic
2177
Part178.BrickColor = BrickColor.new("Black")
2178
Part178.Transparency = 0.30000001192093
2179
Part178.Rotation = Vector3.new(180, 0, 90.25)
2180
Part178.Anchored = true
2181
Part178.FormFactor = Enum.FormFactor.Custom
2182
Part178.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
2183
Part178.CFrame = CFrame.new(-183.066101, 6.75329113, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
2184
Part178.BottomSurface = Enum.SurfaceType.Smooth
2185
Part178.TopSurface = Enum.SurfaceType.Smooth
2186
Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
2187
Part178.Position = Vector3.new(-183.066101, 6.75329113, -65.0026093)
2188
Part178.Orientation = Vector3.new(0, -180, -89.75)
2189
Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
2190
BlockMesh179.Parent = Part178
2191
BlockMesh179.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
2192
BlockMesh179.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
2193
Part180.Parent = Tool0
2194
Part180.Material = Enum.Material.SmoothPlastic
2195
Part180.BrickColor = BrickColor.new("Mid gray")
2196
Part180.Rotation = Vector3.new(164.699997, 89.9300003, 111.889999)
2197
Part180.Anchored = true
2198
Part180.CanCollide = false
2199
Part180.FormFactor = Enum.FormFactor.Custom
2200
Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.291629881)
2201
Part180.CFrame = CFrame.new(-183.060089, 5.24317646, -63.2305756, -4.19095159e-08, -1.04308128e-07, 0.999999285, -0.999417365, 0.0341189131, -3.66795945e-08, -0.0341188982, -0.999417603, -1.34110451e-07)
2202
Part180.BottomSurface = Enum.SurfaceType.Smooth
2203
Part180.TopSurface = Enum.SurfaceType.Smooth
2204
Part180.Color = Color3.new(0.803922, 0.803922, 0.803922)
2205
Part180.Position = Vector3.new(-183.060089, 5.24317646, -63.2305756)
2206
Part180.Orientation = Vector3.new(0, 90, -88.0400009)
2207
Part180.Color = Color3.new(0.803922, 0.803922, 0.803922)
2208
BlockMesh181.Parent = Part180
2209
BlockMesh181.Scale = Vector3.new(0.454062372, 0.169552952, 1)
2210
BlockMesh181.Scale = Vector3.new(0.454062372, 0.169552952, 1)
2211
Part182.Parent = Tool0
2212
Part182.Material = Enum.Material.SmoothPlastic
2213
Part182.BrickColor = BrickColor.new("Black")
2214
Part182.Transparency = 0.30000001192093
2215
Part182.Rotation = Vector3.new(180, 0, -179.75)
2216
Part182.Anchored = true
2217
Part182.FormFactor = Enum.FormFactor.Custom
2218
Part182.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
2219
Part182.CFrame = CFrame.new(-183.061798, 6.65328884, -65.0026093, -0.999990702, 0.00431238255, -5.06249866e-15, 0.00431238255, 0.999990702, -2.34788859e-12, -5.06249866e-15, -2.34788859e-12, -1)
2220
Part182.BottomSurface = Enum.SurfaceType.Smooth
2221
Part182.TopSurface = Enum.SurfaceType.Smooth
2222
Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
2223
Part182.Position = Vector3.new(-183.061798, 6.65328884, -65.0026093)
2224
Part182.Orientation = Vector3.new(0, -180, 0.25)
2225
Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
2226
BlockMesh183.Parent = Part182
2227
BlockMesh183.Scale = Vector3.new(0.100000001, 1, 0.100000001)
2228
BlockMesh183.Scale = Vector3.new(0.100000001, 1, 0.100000001)
2229
for i,v in pairs(mas:GetChildren()) do
2230
	v.Parent = game:GetService("Players").LocalPlayer.Backpack
2231
	pcall(function() v:MakeJoints() end)
2232
end
2233
mas:Destroy()
2234
for i,v in pairs(cors) do
2235
	spawn(function()
2236
		pcall(v)
2237
	end)
2238
end