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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4
	print("FE Compatibility code by Mokiros")
5
	script.Parent = Player.Character
6
7
	--RemoteEvent for communicating
8
	local Event = Instance.new("RemoteEvent")
9
	Event.Name = "UserInput_Event"
10
11
	--Fake event to make stuff like Mouse.KeyDown work
12
	local function fakeEvent()
13
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
		t.connect = t.Connect
15
		return t
16
	end
17
18
	--Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22-
local p = game:service'Players'.LocalPlayer
22+
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
	end}
24-
local mouse = p:GetMouse()
24+
	--Merged 2 functions into one by checking amount of arguments
25
	CAS.UnbindAction = CAS.BindAction
26
27
	--This function will trigger the events that have been :Connect()'ed
28
	local function te(self,ev,...)
29
		local t = m[ev]
30
		if t and t._fakeEvent and t.Function then
31
			t.Function(...)
32
		end
33
	end
34
	m.TrigEvent = te
35
	UIS.TrigEvent = te
36
37
	Event.OnServerEvent:Connect(function(plr,io)
38
	    if plr~=Player then return end
39-
local rs = game:GetService("RunService").RenderStepped
39+
		if io.isMouse then
40
			m.Target = io.Target
41
			m.Hit = io.Hit
42
		else
43
			local b = io.UserInputState == Enum.UserInputState.Begin
44
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
			end
47
			for _,t in pairs(CAS.Actions) do
48
				for _,k in pairs(t.Keys) do
49
					if k==io.KeyCode then
50
						t.Function(t.Name,io.UserInputState,io)
51
					end
52
				end
53
			end
54
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
	    end
57
	end)
58
	Event.Parent = NLS([==[
59
	local Player = game:GetService("Players").LocalPlayer
60
	local Event = script:WaitForChild("UserInput_Event")
61
62
	local UIS = game:GetService("UserInputService")
63
	local input = function(io,a)
64
		if a then return end
65
		--Since InputObject is a client-side instance, we create and pass table instead
66
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
	end
68
	UIS.InputBegan:Connect(input)
69
	UIS.InputEnded:Connect(input)
70
71
	local Mouse = Player:GetMouse()
72
	local h,t
73
	--Give the server mouse data 30 times every second, but only if the values changed
74
	--If player is not moving their mouse, client won't fire events
75
	while wait(1/30) do
76
		if h~=Mouse.Hit or t~=Mouse.Target then
77
			h,t=Mouse.Hit,Mouse.Target
78
			Event:FireServer({isMouse=true,Target=t,Hit=h})
79
		end
80
	end]==],Player.Character)
81
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
84
--[[
85
	req list
86
	
87-
	while game:service'RunService'.RenderStepped:wait()do
87+
88
	
89
	teleport
90
	
91
	bone zone
92
	
93
	throw bones
94
--]]
95
96
local Level=666
97
local function RiseLevel(hum,dmg)
98
if tonumber(Level)then
99
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
100
local s=Instance.new("Sound")end--s. end
101
else warn'String is not able to level up , or having issure to level.'end
102
end
103
104
local Tired={n=0,m=10000,d=false}local DefAble=true
105
local p = owner
106
local char = p.Character
107
local larm = char["Left Arm"]
108
local rarm = char["Right Arm"]
109
local lleg = char["Left Leg"]
110
local rleg = char["Right Leg"]
111
local hed = char.Head
112
local Torso = char.Torso
113
local hum = char.Humanoid
114
local cam = workspace.CurrentCamera
115
local root = char.HumanoidRootPart
116
local deb = false
117
local shot = 0
118
local potential = false
119
local debris=game:service"Debris"
120
local l = game:GetService("Lighting")
121
local rs = game:GetService("RunService").Stepped
122
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
123
math.randomseed(os.time())
124
for i,v in pairs(char:children()) do
125
	if v:IsA("Accessory") then
126
		v:Destroy()
127
	end
128
end
129
for i,v in pairs (hed:GetChildren()) do
130
		if v:IsA("Sound") then
131
				v:Destroy()
132
		end
133
end
134
music = Instance.new("Sound",c)
135
music2 = Instance.new("Sound",c)
136
local pl = game:service'Players'.LocalPlayer
137
local chara = pl.Character
138
local hum = chara:FindFirstChildOfClass("Humanoid")
139
hum.MaxHealth = 10000000000000000000
140
hum.Health = 10000000000000000000
141
maincol = "White"
142
increment = 20
143
if 1 then
144
	local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
145
	local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
146
	Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
147
	local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
148
	idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
149
	idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
150
	idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
151
	local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
152
	normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
153
	normal.TextXAlignment="Left"normal.TextYAlignment="Top"
154
	normal.Text=[[* Able to hold
155
! It changes function when sprint
156
----------------------------------
157
K: Passive
158
!*Q :Gaster Blaster (quick)
159
! E  :Gaster Blaster (high damage)
160
T  :Teleport
161
F  :Bone Zone
162
*G :Bone Throw
163
*C :Heart Control
164-
		mouse = lp:GetMouse()
164+
165
166
Hey arthurfoxy i am sebastian :P
167
]]
168
	spawn(function()
169
	while game:service'RunService'.Stepped:wait()do
170
		Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
171
	end end)
172
end
173
--------------------------------------------------------
174
hed.face.Texture = "rbxassetid://871052201"
175
chara:WaitForChild"Body Colors"
176
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
177
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
178
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
179
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
180
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
181
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
182
---------------------------------------
183
ypcall(function()
184
shirt = Instance.new("Shirt", char)
185
shirt.Name = "Shirt"
186
pants = Instance.new("Pants", char)
187
pants.Name = "Pants"
188
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
189
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
190
end)
191
--------------------------------------------------------		
192
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
193
KG.Volume = 3
194
KG.SoundId = "rbxassetid://519341881"
195
KG.Looped = true
196
KG:Play()
197
198
--------------------------------------------------------
199
CV="Eggplant"
200
	p = game.Players.LocalPlayer
201
	char = p.Character
202
	local txt = Instance.new("BillboardGui", char)
203
	txt.Adornee = char .Head
204
	txt.Name = "_status"
205
	txt.Size = UDim2.new(2, 0, 1.2, 0)
206
	txt.StudsOffset = Vector3.new(-9, 8, 0)
207
	local text = Instance.new("TextLabel", txt)
208
	text.Size = UDim2.new(10, 0, 7, 0)
209
	text.FontSize = "Size24"
210
	text.TextScaled = true
211
	text.TextTransparency = 0
212
	text.BackgroundTransparency = 1 
213
	text.TextTransparency = 0
214
	text.TextStrokeTransparency = 0
215
	text.Font = "Arcade"
216
	text.TextStrokeColor3 = Color3.new(255,255,255)
217
218
	v=Instance.new("Part")
219
	v.Name = "ColorBrick"
220
	v.Parent=p.Character
221
	v.FormFactor="Symmetric"
222
	v.Anchored=true
223
	v.CanCollide=false
224
	v.BottomSurface="Smooth"
225
	v.TopSurface="Smooth"
226
	v.Size=Vector3.new(10,5,3)
227
	v.Transparency=1
228
	v.CFrame=char.Torso.CFrame
229
	v.BrickColor=BrickColor.new(CV)
230
	v.Transparency=1
231
	text.TextColor3 = Color3.new(0,0,0)
232
	v.Shape="Block"
233
	wait()
234
	text.Text = "Do You Wanna Have A Mad Time?"
235
	wait(2)
236
	text.Text = "Any last words? Kiddo";
237
		wait(3)
238
		text.TextColor3 = Color3.new(0,0,0)  
239
		spawn(function()while wait()do text.Text = "Dust Sans LV"..tostring(Level)end end)
240
		hed.face.Texture = "rbxassetid://871052201"
241
--------------------------------------------------------  
242
		pls = game:GetService'Players'
243
		rs = game:GetService'RunService'
244
		uinps = game:GetService'UserInputService'
245
		lp = pls.LocalPlayer
246
		c = lp.Character
247
		human = c.Humanoid
248
		human.MaxHealth = 1/0
249
		wait()
250
		human.Health = 0/0
251
		c.Health:Destroy()
252
--------------------------------------------------------
253
		Hulmet = Instance.new("Part")
254
		Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
255
		Hulmet.Parent = game.Players.LocalPlayer.Character
256
		Hulmet.Name = "Helmet"
257
		Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
258
		Hulmet.Material = Enum.Material.Metal
259
		Hulmet.BrickColor = BrickColor.new("Grey")
260
		MSHE = Instance.new("SpecialMesh")
261
		MSHE.Parent = Hulmet
262
		MSHE.MeshId = "rbxassetid://101203373"
263
		WULD = Instance.new("Weld")
264
		WULD.Parent = Hulmet
265
		WULD.Part0 = Hulmet
266
		WULD.Part1 = game.Players.LocalPlayer.Character.Head
267
		WULD.C1 = CFrame.Angles(0,0,0)
268
		WULD.C0 = CFrame.new(0,0,0)
269
--------------------------------------------------------
270
271
		Debounces = {
272
				AnimationCycles = 0;
273
				FPS = 0;
274
				scalingDamage = false;
275
				damageLevel = 0;
276
				attackNumber = 0;
277
				isAttacking = false;
278
				isMoving = false;
279
				isSprinting = false;
280
				isBoosting = false;
281
				isPassive = false;
282
				isTyping = false;
283
		}
284
285
--------------------------------------------------------
286
287
		numLerp = function(start, goal, alpha)
288
				return(((goal - start) * alpha) + start)
289
		end
290
291
		CFrameZero = function()
292
				return CFrame.new(Vector3.new())
293
		end
294
295
		rad = function(value)
296
				return math.rad(value)
297
		end
298
299
		CFAngles = function(Vector)
300
				return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
301
		end
302
303
--------------------------------------------------------
304
305
		AnimStat = {
306
				lerpSpeed = .2;
307
				lerpSpeed2 = .35;
308
				lerpTween = 0;
309
		}
310
311
		Joints = {
312
				c.HumanoidRootPart.RootJoint;
313
				c.Torso.Neck;
314
				c.Torso['Left Shoulder'];
315
				c.Torso['Right Shoulder'];
316
				c.Torso['Left Hip'];
317
				c.Torso['Right Hip'];
318
		}
319
320
		JointTargets = {
321
				CFrameZero();
322
				CFrameZero();
323
				CFrameZero();
324
				CFrameZero();
325
				CFrameZero();
326
				CFrameZero();
327
		}
328
329
--------------------------------------------------------
330
331
		BodyColors = {
332
				HeadColor = BrickColor.new("Institutional white");
333
				LeftArmColor = BrickColor.new("Institutional white");
334
				RightArmColor = BrickColor.new("Institutional white");
335
				LeftLegColor = BrickColor.new("Institutional white");
336
				RightLegColor = BrickColor.new("Institutional white");
337
				TorsoColor = BrickColor.new("Mid gray");
338
		}
339
340
		Customs = {
341
				Face = "http://www.roblox.com/asset/?id=871052201";
342
				Shirt = "http://www.roblox.com/asset/?id=357134155";
343
				Pants = "http://www.roblox.com/asset/?id=343128366";
344
		}
345
346
--------------------------------------------------------
347
348
		prepareCharacter = function()
349
				local transPoints = {
350
						NumberSequenceKeypoint.new(0,.819,.0375),
351
						NumberSequenceKeypoint.new(.207,.594,.0187),
352
						NumberSequenceKeypoint.new(.4,.55,.031),
353
						NumberSequenceKeypoint.new(.57,.619,.05),
354
						NumberSequenceKeypoint.new(.76,.8,.0375),
355
						NumberSequenceKeypoint.new(1,1,0),
356
				}
357
				local sizePoints = {
358
						NumberSequenceKeypoint.new(0,.687,0),
359
						NumberSequenceKeypoint.new(.111,.875,0),
360
						NumberSequenceKeypoint.new(.327,1.19,0),
361
						NumberSequenceKeypoint.new(.646,1.56,0),
362
						NumberSequenceKeypoint.new(.805,1.37,0),
363
						NumberSequenceKeypoint.new(.905,1.06,0),
364
						NumberSequenceKeypoint.new(.968,.938,0),
365
						NumberSequenceKeypoint.new(.984,1.13,0),
366
						NumberSequenceKeypoint.new(1,1.62,0),
367
				}
368
				local Size = NumberSequence.new(sizePoints)
369
				local Transparency = NumberSequence.new(transPoints)
370
				rayModel = Instance.new("Model",c)
371
				efcModel = Instance.new("Model",c)
372
				efxBlock = Instance.new("Part",c)
373
				efxBlock.BrickColor = BrickColor.new("Bright violet")
374
				efxBlock.Material = "Neon"
375
				efxBlock.FormFactor = "Custom"
376
				efxBlock.Transparency = .3
377
				efxBlock.Size = Vector3.new(.3,.3,.3)
378
				local mesh = Instance.new("SpecialMesh",efxBlock)
379
				mesh.MeshType = Enum.MeshType.Sphere
380
				mesh.Scale = Vector3.new(1,1,1)
381
				light = Instance.new("PointLight",c.Head)
382
				light.Range = 10
383
				light.Color = Color3.new(0,200/255,1)
384
				light.Shadows = false
385
				local particles = Instance.new("ParticleEmitter",efxBlock)
386
				particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
387
				particles.LightEmission = .5
388
				particles.Size = Size
389
				particles.Name = "Fire"
390
				particles.Transparency = Transparency
391
				particles.LockedToPart = true
392
				particles.VelocityInheritance = .5
393
				particles.LockedToPart = true
394
				particles.Rate = 70
395
				particles.Texture = "rbxassetid://170478388"
396
				particles.Lifetime = NumberRange.new(2,2)
397
				particles.RotSpeed = NumberRange.new(100,100)
398
				particles.Speed = NumberRange.new(7,7)
399-
	local rs=game:service'RunService'.RenderStepped
399+
400
				fire = particles
401
				local offset = Vector3.new(-0.11, .23, -0.5)
402
				local weld = Instance.new("Weld",c.Head)
403
				weld.Part0 = c.Head
404
				weld.Part1 = efxBlock
405
				weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
406
				efxBlock.Parent = c
407
				music.SoundId = "rbxassetid://316012176"
408
				music.Looped = true
409
				music.Volume = 0
410
				fight = music
411
				music2.SoundId = "rbxassetid://316014309"
412
				music2.Looped = true
413
				music2.Volume = 0
414
				sans = music2
415
				pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
416
				pointGyro.P = 1e7
417
				pointGyro.D = 1e3
418
				pointGyro.MaxTorque = Vector3.new(0,1e7,0)
419
				animator = c.Humanoid:FindFirstChild("Animator")
420
				if animator then
421
						animator:Destroy()
422
				end
423
				c.Torso.roblox:Destroy()
424
				for i,v in pairs (c.Head:children()) do
425
						if v.ClassName == "Sound" then
426
								v:Destroy()
427
						end
428
				end
429
				for i = 1,#Joints do
430
						Joints[i].C1 = CFrame.new(Vector3.new())
431
				end
432
				human.WalkSpeed = 0
433
				human.JumpPower = 0
434
		end
435
436
		uinps.InputBegan:connect(function(InputObject)
437
				if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
438
						Debounces.isPassive = not Debounces.isPassive
439
				end
440
		end)
441
442
		setJointCFrames = function(table)
443
				for i = 1,#table do
444
						JointTargets[i] = table[i]
445
				end
446
				AnimationCycles = 0
447
		end
448
449
		setLerp = function(speed)
450
				AnimStat.lerpSpeed = speed
451
		end
452
453-
		local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
453+
454
				AnimStat.lerpTween = tween
455
		end
456
457
		takeDamage = function(position,damage,distance,platformStand)
458
				for i,v in pairs (pls:children()) do
459
						if v.ClassName == "Player" and v:FindFirstChild("Character") then
460
								local torso = v.Character:FindFirstChild("Torso")
461
								if torso and (torso.Position - position).magnitude < distance then
462
										RiseLevel(v.Character.Humanoid,damage)
463
										v.Character.Humanoid:TakeDamage(damage)
464
										if platformStand == true then
465
												v.Character.PlatformStand = platformStand
466
										end
467
								end
468
						end
469
				end
470
		end
471
472
--------------------------------------------------------
473
474
		prepareCharacter()
475
476
--------------------------------------------------------
477
		hldng={}Player=p
478
function chatfunc(text)
479
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
480
	local rs=game:service'RunService'.Stepped
481
	local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
482
	local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
483
	local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
484
	if Character:FindFirstChild("cht")then Character.cht:Destroy()end
485
	local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
486
	local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
487
	local texts={}
488
	for i=1,snum do
489
		texts[i]=Instance.new("TextButton",b)
490
		texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
491
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
492
		texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
493
		texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
494
	end
495
	local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
496
	if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
497
	else texts[i][Set]=Val end end end end
498
	for i=1,#texts do
499
		if texts[i].Parent then
500
			texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
501
		end
502
		if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
503
		sw(3)
504
	end
505
	sw(180)
506
	for i=1,0,-.025 do
507
		DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
508
		sw()
509
	end
510
	b:Destroy()
511
end)
512
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
513
		mouse.KeyUp:connect(function(k)
514
			hldng[k]=nil
515
		end)
516
		
517
		local function doit()
518
			if DefAble then
519
				return
520
			else
521
				if human.Health~=human.MaxHealth then
522
				DefAble=false
523
				human:Destroy()
524
				human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
525
				human.MaxHealth=1 human.Health=1
526
				human.HealthChanged:connect(doit)
527
				root.CFrame=root.CFrame*CFrame.new(0,0,10)
528
				hldng.r=nil warn"Dodged"
529
				Tired.n=Tired.n+10
530
				end
531
			end
532
		end
533
		dodge=human.HealthChanged:connect(doit)
534
		local sw=function(n)if n then for i=1,n do rs.Stepped:wait()end else rs.Stepped:wait()end end
535
		spawn(function()
536
				local sine = 0
537
				local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
538
				local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
539
				frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
540
				frm.Position=UDim2.new(.3,0,.7,0)
541
				
542
				local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
543
				t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
544
				t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
545
				while wait()do
546
						t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
547
						if Tired.n>=Tired.m then
548
							Tired.n=Tired.m
549
							Tired.d=true
550
						end
551
						if Tired.d then
552
							Tired.n=Tired.n-5 DefAble=true hldng.r=nil
553
						end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
554
						if Tired.n<=0 then Tired.n=0 Tired.d=false end
555
						if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
556
						dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
557
						
558
						end
559
						
560
						if hldng.r then DefAble=false else DefAble=1 end
561
						
562
						pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
563
						if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
564
								setLerp(.1)
565
								if Debounces.isPassive == true then --walk
566
										setJointCFrames({
567
												CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
568
												CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
569
												CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
570
												CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
571
												CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
572
												CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
573
										})
574
								else
575
										setJointCFrames({
576
												CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
577
												CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
578
												CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
579
												CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
580
												CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
581
												CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
582
										})
583
								end
584
						elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
585
								sine = sine + math.rad(12) --else jump
586
								human.WalkSpeed = 15
587
								setLerp(.15)
588
								setJointCFrames({
589
										CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
590
										CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
591
										CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
592
										CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
593
										CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
594
										CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
595
								})
596
						end
597
						if Debounces.scalingDamage == true then
598
								takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
599
						end
600
				end
601
		end)
602
		human.Changed:connect(function(prop)
603
				if prop == "MoveDirection" then
604
						if human.MoveDirection.magnitude > .02 then
605
								Debounces.isMoving = true
606
						else
607
								Debounces.isMoving = false
608
						end
609
				end
610
		end)
611
		local dunkedon=false
612
		mouse.KeyDown:connect(function(k)
613
			hldng[k]=true
614
			if not Debounces.isAttacking then
615
				if k=="c"and not Tired.d and Debounces.isPassive then
616
					local GrabObj=mouse.Target
617
					local hum=nil
618
					if GrabObj then
619
						if not GrabObj.Anchored then
620
							if GrabObj.Parent then
621
								if GrabObj.Parent:FindFirstChild'Humanoid'then
622
									hum=GrabObj.Parent.Humanoid
623
								end
624
							end
625
							local jet=Instance.new("BodyPosition",GrabObj)
626
							if not hum then jet.D=2000 jet.P=2000 end
627
							while hldng.c and not Tired.d do
628
								jet.MaxForce=Vector3.new(10,10,10)*10000000
629
								jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
630
								Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
631
								local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
632
								if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
633
								sw()
634
							end
635
							jet:Destroy()
636
						else
637
							warn'The object is anchored!'
638
						end
639
					end
640
				end
641
				if k=="t"and not Tired.d then -- TELEPORT
642
					if mouse.Target then Debounces.isAttacking=true
643
					local pos=mouse.Hit KG:Pause()
644
					root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
645
					local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
646
					jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
647
					j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
648
					wait(1)Debounces.isAttacking=false KG:Resume()
649
					root.CFrame=pos+Vector3.new(0,3,0)
650
					jam:Destroy()root.Anchored=false
651
					end
652
					Tired.n=Tired.n+50
653
				end
654
				if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
655
					dunkedon=true local pos=mouse.Hit.p
656
					Tired.n=Tired.n+100
657
					local idk=Instance.new("Part",efcModel)
658
					idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
659
					sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
660
					idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
661
					idk.Material="SmoothPlastic"
662
					idk.Transparency=.5 sw(20)idk:Destroy()
663
					spawn(function()for i=1,300 do
664
						local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
665
						spawn(function()
666
							local p=Instance.new("Part",efcModel)
667
							p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
668
							p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
669
							local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
670
							local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
671
							m.Scale=Vector3.new(.05,.08,.05)/1.2
672
							spawn(function()
673
								for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
674
								sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
675
							end)
676
						end)
677
						sw()
678
					end
679
					end)
680
					wait(5)
681
					
682
					dunkedon=false
683
				end
684
			end
685
			if Debounces.isPassive and k=="g"then
686
				while hldng.g and not Tired.d do
687
					sw(10)
688
					Tired.n=Tired.n+1
689
					local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
690
					spawn(function()
691
						local p=Instance.new("Part",efcModel)
692
						p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
693
						p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
694
						local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
695
						local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937" 
696
						m.Scale=Vector3.new(.05,.08,.05)/2.5
697
						spawn(function()
698
							for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
699
							sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
700
						end)
701
					end)
702
				end
703
			end
704
		
705
		end)
706
		uinps.InputBegan:connect(function(InputObject)
707
				if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
708
						Debounces.isBoosting = true
709
						Debounces.damageLevel = 10
710
						Debounces.scalingDamage = true
711
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
712
						setLerp(.15)
713
						setJointCFrames({
714
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
715
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
716
								CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
717
								CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
718
								CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
719
								CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
720
						})
721
						local boostSpeed = 250
722
						local efx = Instance.new("Sound",c.Head)
723
						efx.SoundId = "rbxassetid://200632875"
724
						efx.Pitch = math.random(1100,1300)/1000
725
						efx.Volume = .5
726
						efx:Play()
727
						spawn(function()
728
								wait(5)
729
								efx:Destroy()
730
						end)
731
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
732
						vel.P = 1e3
733
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
734
						wait(.15)
735
						vel.P = 1000
736
						vel.MaxForce = Vector3.new(3000,0,3000)
737
						vel.Velocity = Vector3.new()
738
						wait(.3)
739
						setLerp(.3)
740
						setJointCFrames({
741
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
742
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
743
								CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
744
								CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
745
								CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
746
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
747
						})
748
						wait(.2)
749
						vel:Destroy()
750
						Debounces.damageLevel = 0
751
						Debounces.scalingDamage = false
752
						Debounces.isBoosting = false
753
				end
754
		end)
755
756
		uinps.InputBegan:connect(function(InputObject)
757
				if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
758
						Debounces.isBoosting = true
759
						Debounces.damageLevel = 10
760
						Debounces.scalingDamage = true
761
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
762
						setLerp(.15)
763
						setJointCFrames({
764
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
765
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
766
								CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
767
								CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
768
								CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
769
								CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
770
						})
771
						local boostSpeed = 250
772
						local efx = Instance.new("Sound",c.Head)
773
						efx.SoundId = "rbxassetid://200632875"
774
						efx.Pitch = math.random(1100,1300)/1000
775
						efx.Volume = .5
776
						efx:Play()
777
						spawn(function()
778
								wait(5)
779
								efx:Destroy()
780
						end)
781
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
782
						vel.P = 1e3
783
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
784
						wait(.15)
785
						vel.P = 1000
786
						vel.MaxForce = Vector3.new(3000,0,3000)
787
						vel.Velocity = Vector3.new()
788
						wait(.3)
789
						setLerp(.3)
790
						setJointCFrames({
791
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
792
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
793
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
794
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
795
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
796
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
797
						})
798
						wait(.2)
799
						vel:Destroy()
800
						Debounces.damageLevel = 0
801
						Debounces.scalingDamage = false
802
						Debounces.isBoosting = false
803
				end
804
		end)
805
806
		uinps.InputBegan:connect(function(InputObject)
807
				if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
808
						Debounces.isBoosting = true
809
						Debounces.damageLevel = 10
810
						Debounces.scalingDamage = true
811
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
812
						setLerp(.15)
813
						setJointCFrames({
814
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
815
								CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
816
								CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
817
								CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
818
								CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
819
								CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
820
						})
821
						local boostSpeed = 250
822
						local efx = Instance.new("Sound",c.Head)
823
						efx.SoundId = "rbxassetid://200632875"
824
						efx.Pitch = math.random(1100,1300)/1000
825
						efx.Volume = .5
826
						efx:Play()
827
						spawn(function()
828
								wait(5)
829
								efx:Destroy()
830
						end)
831
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
832
						vel.P = 1e3
833
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
834
						wait(.15)
835
						vel.P = 1000
836
						vel.MaxForce = Vector3.new(3000,0,3000)
837
						vel.Velocity = Vector3.new()
838
						wait(.3)
839
						setLerp(.3)
840
						setJointCFrames({
841
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
842
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
843
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
844
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
845
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
846
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
847
						})
848
						wait(.2)
849
						vel:Destroy()
850
						Debounces.damageLevel = 0
851
						Debounces.scalingDamage = false
852
						Debounces.isBoosting = false
853
				end
854
		end)
855
856-
										while rs.RenderStepped:wait() do
856+
857
				if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
858
						Debounces.isBoosting = true
859
						Debounces.damageLevel = 10
860
						Debounces.scalingDamage = true
861
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
862
						setLerp(.15)
863
						setJointCFrames({
864
								CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
865
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
866
								CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
867
								CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
868
								CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
869
								CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
870
						})
871
						local boostSpeed = 150
872
						local boostSpeed = 250
873
						local efx = Instance.new("Sound",c.Head)
874
						efx.SoundId = "rbxassetid://200632875"
875
						efx.Pitch = math.random(1100,1300)/1000
876
						efx.Volume = .5
877
						efx:Play()
878
						spawn(function()
879
								wait(5)
880
								efx:Destroy()
881
						end)
882
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
883
						vel.P = 1e3
884
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
885
						wait(.15)
886
						vel.P = 1000
887
						vel.MaxForce = Vector3.new(3000,0,3000)
888
						vel.Velocity = Vector3.new()
889
						wait(.3)
890
						setLerp(.3)
891
						setJointCFrames({
892
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
893
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
894
								CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
895
								CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
896
								CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
897
								CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
898
						})
899
						wait(.2)
900
						vel:Destroy()
901
						Debounces.damageLevel = 0
902
						Debounces.scalingDamage = false
903
						Debounces.isBoosting = false
904
				end
905
		end)
906
907
		uinps.InputBegan:connect(function(InputObject)
908
				if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
909
						local isLooping = true
910
						uinps.InputEnded:connect(function(InputObject2)
911
								if InputObject2.KeyCode == Enum.KeyCode.Q then
912
										isLooping = false
913
								end
914-
								while rs.RenderStepped:wait() do
914+
915
						while not Tired.d do
916
								if isLooping == false then
917
										break
918
								end
919
								Debounces.attackNumber = Debounces.attackNumber + 1
920
								local aimPos = mouse.Hit.p
921
								local head = Instance.new("Part",c)
922
								head.Size = Vector3.new(12,.2,12)
923
								head.CanCollide = false
924
								head.Anchored = true
925
								head.Transparency = 1
926
					   			local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
927
					   			mesh.Scale=Vector3.new(.05,.05,.05)
928
								local decal = Instance.new("Decal",head)
929
								decal.Texture = "rbxassetid://441975828"
930
								if Debounces.attackNumber%2 == 1 then
931
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
932
								else
933
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
934
								end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
935
								spawn(function()
936
										local timer = 0
937
										while rs.Stepped:wait() do
938
												if timer >= 1.55 then
939
														break
940
												end
941
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
942
												timer = timer + 1/30/(Debounces.FPS/60)
943
										end
944
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
945
										local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
946
										local hit, pos = workspace:FindPartOnRay(ray,c)
947
										local dis = (head.CFrame.p - pos).magnitude
948
										local rayPart = Instance.new("Part",rayModel)
949
										rayPart.Material = "Neon"
950
										rayPart.FormFactor = "Custom"
951
										rayPart.BrickColor = BrickColor.new"Royal purple"
952
										rayPart.Anchored = true
953
										rayPart.CanCollide = false
954
										rayPart.Size = Vector3.new(7,7,dis + 400)
955
										local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
956
										rayPart.CFrame = rayCFrame
957
										head:Destroy()
958
								end)
959
								wait()
960
								local s = Instance.new("Sound",head)
961
								s.Volume = 1
962
								s.SoundId = "rbxassetid://332223043"
963
								s:Play()
964
								wait(.04)
965
								Tired.n=Tired.n+2
966
						end
967
				end
968
		end)
969
970
		uinps.InputBegan:connect(function(InputObj)
971
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
972
						Debounces.isAttacking = true
973
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
974
						local head = Instance.new("Part",c)
975
						head.Size = Vector3.new(18,.2,18)
976
						head.CanCollide = false
977
						head.Anchored = true
978
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
979
						head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
980
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
981
						mesh.Scale=Vector3.new(.1,.1,.1)
982
						local decal = Instance.new("Decal",head)
983
						decal.Texture = "rbxassetid://441975828"
984
						setLerp(.1)
985
						setJointCFrames({
986
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
987
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
988
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
989
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
990
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
991
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
992
						})
993
						spawn(function()
994
								local timer = 0
995
								while rs.Stepped:wait() do
996
										if timer >= 1.55/.8 then
997
												break
998
										end
999
										head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1000
										timer = timer + 1/30/(Debounces.FPS/60)
1001
								end
1002
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1003
								local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
1004
								local hit, pos = workspace:FindPartOnRay(ray,c)
1005
								local dis = (head.CFrame.p - pos).magnitude
1006
								local rayPart = Instance.new("Part",rayModel)
1007
								rayPart.Material = "Neon"
1008
								rayPart.FormFactor = "Custom"
1009
								rayPart.Name = "Punch"
1010
								rayPart.BrickColor = BrickColor.new"Royal purple"
1011
								rayPart.Anchored = true
1012
								rayPart.CanCollide = false
1013
								rayPart.Size = Vector3.new(28,28,dis + 400)
1014
								local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
1015
								rayPart.CFrame = rayCFrame
1016
								head:Destroy()
1017
						end)
1018
						wait()
1019
						local s = Instance.new("Sound",head)
1020
						s.Volume = 1
1021
						s.SoundId = "rbxassetid://332223043"
1022
						s.Pitch = .8
1023
						s:Play()
1024
						wait(.75)
1025
						setLerp(.17)
1026
						setJointCFrames({
1027
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1028
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1029
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1030
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1031
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1032-
										while rs.RenderStepped:wait() do
1032+
1033
						})
1034
						Tired.n=Tired.n+15
1035
						wait(.5)
1036
						Debounces.isAttacking = false
1037
				end
1038
		end)
1039
		
1040
		reflect = function(d,n)
1041
				local i, n = -1 * d.unit, n.unit
1042
				local dot = n:Dot(i)
1043
				return 2*dot*n - i
1044
		end
1045
1046
		makeReflectionBeam = function(pos,look,isCrit)
1047
				local ray = Ray.new(pos,look)
1048
				local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
1049
				local e = Instance.new("Part",rayModel)
1050
				e.Anchored = true
1051
				e.CanCollide = false
1052
				e.BrickColor = BrickColor.new("Bright violet")
1053
				e.Material = "Neon"
1054
				e.FormFactor = "Custom"
1055
				e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
1056
				if isCrit == true then
1057
						e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
1058
						e.Name = "Punch"
1059
				end
1060
				e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
1061
				local e = Instance.new("Sound",c)
1062
				if isCrit == true then
1063
						e.Volume = .5
1064
				else
1065
						e.Volume = .3
1066
						e.Pitch = 1.5
1067
				end
1068
				e.SoundId = "rbxassetid://200632875"
1069
				e:Play()
1070
				spawn(function()
1071
						wait(6)
1072
						e:Destroy()
1073
				end)
1074
				wait(.05)
1075
				if hit ~= nil then
1076
						newDir = reflect(look.unit,norm,isCrit)
1077
						makeReflectionBeam(hitpos,newDir * 999,isCrit)
1078
				end
1079
		end
1080
1081
		uinps.InputBegan:connect(function(InputObject)
1082-
								while rs.RenderStepped:wait() do
1082+
1083
						local isLooping = true
1084
						uinps.InputEnded:connect(function(InputObject2)
1085
								if InputObject2.KeyCode == Enum.KeyCode.Q then
1086
										isLooping = false
1087
								end
1088
						end)
1089
						while not Tired.d do
1090
								if isLooping == false then
1091
										break
1092
								end
1093
								Debounces.attackNumber = Debounces.attackNumber + 1
1094
								local aimPos = mouse.Hit.p
1095
								local head = Instance.new("Part",c)
1096
								head.Size = Vector3.new(12,.2,12)
1097
								head.CanCollide = false
1098
								head.Anchored = true
1099
								head.Transparency=1
1100
								local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1101
					  		 	mesh.Scale=Vector3.new(.05,.05,.05)
1102
								local decal = Instance.new("Decal",head)
1103
								decal.Texture = "rbxassetid://441975828"
1104
								
1105
								if Debounces.attackNumber%2 == 1 then
1106
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1107
								else
1108
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1109
								end
1110
								head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1111
								spawn(function()
1112
										local timer = 0
1113
										while rs.Stepped:wait() do
1114
												if timer >= 1.55 then
1115
														break
1116
												end
1117
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1118
												timer = timer + 1/30/(Debounces.FPS/60)
1119
										end
1120
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1121
										head:Destroy()
1122
										makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)		
1123
								end)
1124
								
1125
								wait()
1126
								local s = Instance.new("Sound",head)
1127
								s.Volume = 1
1128
								s.SoundId = "rbxassetid://332223043"
1129
								s.Pitch = 1.02
1130
								s:Play()
1131
								Tired.n=Tired.n+15
1132
								wait(.2)
1133
						end
1134
				end
1135
		end)
1136
1137
		uinps.InputBegan:connect(function(InputObj)
1138
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1139
						Debounces.isAttacking = true
1140
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1141
						local head = Instance.new("Part",c)
1142
						head.Size = Vector3.new(18,.2,18)
1143-
		rs.RenderStepped:connect(function()
1143+
1144-
				Debounces.FPS = 1/rs.RenderStepped:wait()
1144+
1145
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1146
						head.Transparency = 1
1147
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1148
					   	mesh.Scale=Vector3.new(.1,.1,.1)
1149
						local decal = Instance.new("Decal",head)
1150
						decal.Texture = "rbxassetid://441975828"
1151
						head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1152
						setLerp(.1)
1153
						setJointCFrames({
1154
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1155
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1156
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1157
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1158
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1159
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1160
						})
1161
						spawn(function()
1162
								local timer = 0
1163
								while rs.Stepped:wait() do
1164
										if timer >= 1.55/.8 then
1165
												break
1166
										end
1167
										head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1168
										timer = timer + 1/30/(Debounces.FPS/60)
1169
								end
1170
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1171
								head:Destroy()
1172
								makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1173
						end)
1174
						wait()
1175
						local s = Instance.new("Sound",head)
1176
						s.Volume = 2
1177
						s.SoundId = "rbxassetid://332223043"
1178
						s.Pitch = .8
1179
						s:Play()
1180
						wait(.75)
1181
						setLerp(.17)
1182
						setJointCFrames({
1183
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1184
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1185
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1186
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1187
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1188
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1189
						})
1190
						Tired.n=Tired.n+30
1191
						wait(.5)
1192
						Debounces.isAttacking = false
1193
				end
1194
		end)
1195
1196
		uinps.InputBegan:connect(function(InputObj)
1197
				if InputObj.KeyCode == Enum.KeyCode.Slash then
1198
						local finishEvent = nil
1199
						Debounces.isTyping = true
1200
						finishEvent = uinps.InputBegan:connect(function(InputObj)
1201
								if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1202
										Debounces.isTyping = false
1203
										finishEvent:disconnect()
1204
								end
1205
						end)
1206
				end
1207
		end)
1208
1209
		uinps.InputBegan:connect(function(InputObj)
1210
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1211
						Debounces.isSprinting = true
1212
				end
1213
		end)
1214
1215
		uinps.InputEnded:connect(function(InputObj)
1216
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1217
						Debounces.isSprinting = false
1218
				end
1219
		end)
1220
		uinps.InputBegan:connect(function(InputObj)
1221
			
1222
		end)
1223
1224
		rs.Stepped:connect(function()
1225
				Debounces.FPS = 1/rs.Stepped:wait()
1226
				local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1227
				if Debounces.isPassive == false then
1228
						fire.Enabled = false
1229
						light.Range = 0
1230
						fight:Pause()
1231
						sans:Resume()
1232
						efxBlock.Transparency = 1
1233
				else
1234
						fire.Enabled = true
1235
						light.Range = 10
1236
						fight:Resume()
1237
						sans:Pause()
1238
						efxBlock.Transparency = 0
1239
				end local tD=3
1240
				for i,v in pairs (rayModel:children()) do
1241
						if v.Transparency >= 1 then
1242
								v:Destroy()
1243
						else
1244
								v.CanCollide = true
1245
								local parts = v:GetTouchingParts()
1246
								v.CanCollide = false
1247
								for i = 1,#parts do
1248
										if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1249
												RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1250
										elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1251
											   RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1252
										end
1253
								end
1254
								v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1255
								v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1256
						end
1257
				end
1258
				for i = 1,#Joints do
1259
						Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1260
				end
1261
				local sineval = math.sin(tick() * 2) * 3
1262
				fire.Acceleration = Vector3.new(sineval,1,sineval)
1263
				light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1264
		end)