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1 | --[[SCRIPT NAME]]-- | |
2 | --[[ | |
3 | ||
4 | Move List | |
5 | ||
6 | edit by BonnieKunG1s | |
7 | --]] | |
8 | --https://github.com/Mokiros/roblox-FE-compatibility | |
9 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
10 | local Player,game,owner = owner,game | |
11 | local RealPlayer = Player | |
12 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end | |
13 | ||
14 | warn'Edit By BonnieKunG1s' | |
15 | local hes = game.Players.LocalPlayer.Character.Humanoid | |
16 | hes.MaxHealth = math.huge | |
17 | local plr = game.Players.LocalPlayer | |
18 | local char = plr.Character | |
19 | local mouse = plr:GetMouse() | |
20 | local torso = char.Torso | |
21 | local rs = torso["Right Shoulder"] | |
22 | local ls = torso["Left Shoulder"] | |
23 | local rh = torso["Right Hip"] | |
24 | local lh = torso["Left Hip"] | |
25 | local rj = char.HumanoidRootPart.RootJoint | |
26 | local neck = torso.Neck | |
27 | local animpose = "Idle" | |
28 | local attacking = false | |
29 | local cananim = true | |
30 | local rage = false | |
31 | local shield = nil | |
32 | local sprint = false | |
33 | local canrage = true | |
34 | local legs = false | |
35 | local trail = false | |
36 | local powers = false | |
37 | local bc = char:WaitForChild("Body Colors") | |
38 | local multiplier = 1 | |
39 | local lac = char["Body Colors"].LeftArmColor | |
40 | local rac = char["Body Colors"].RightArmColor | |
41 | local rlc = char["Body Colors"].RightArmColor | |
42 | local llc = char["Body Colors"].LeftLegColor | |
43 | local hc = char["Body Colors"].HeadColor | |
44 | local tc = char["Body Colors"].TorsoColor | |
45 | local humanoid = char:FindFirstChildOfClass("Humanoid") | |
46 | local huge = Vector3.new(math.huge,math.huge,math.huge) | |
47 | local mobs = Instance.new("Sound", char) | |
48 | mobs.SoundId = "rbxassetid://649630245" | |
49 | mobs.Looped = true | |
50 | mobs.Volume = 3 | |
51 | mobs:Play() | |
52 | if char:FindFirstChild("Animate") then char.Animate:Destroy() end | |
53 | if char:FindFirstChildOfClass("Humanoid"):FindFirstChild("Animator") then char:FindFirstChildOfClass("Humanoid").Animator:Destroy() end | |
54 | function legsonly() | |
55 | spawn(function() | |
56 | for i = 0, 10 do | |
57 | wait(0.001) | |
58 | if attacking then break end | |
59 | end | |
60 | if not attacking then | |
61 | legs = false | |
62 | end | |
63 | end) | |
64 | end | |
65 | function swait(t) | |
66 | if t == nil or t == 0 then | |
67 | game:service('RunService').Stepped:wait(0) | |
68 | return true | |
69 | else | |
70 | for i = 0, t do | |
71 | game:service('RunService').Stepped:wait(0) | |
72 | end | |
73 | return true | |
74 | end | |
75 | end | |
76 | function hurt(hit, dmg) | |
77 | if hit.Parent then | |
78 | if hit.Parent:IsA("LocalScript") then hit.Parent:Destroy() end | |
79 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
80 | if hum then | |
81 | if hum.Parent.Name ~= plr.Name then | |
82 | if dmg == "Kill" or hum.Health > 100000 then | |
83 | hit.Parent:BreakJoints() | |
84 | return true | |
85 | else | |
86 | if math.random(0, 100) == 50 then | |
87 | hum.Health = hum.Health - dmg*multiplier*2.5 | |
88 | else | |
89 | hum.Health = hum.Health -dmg*multiplier | |
90 | end | |
91 | return true | |
92 | end | |
93 | end | |
94 | end | |
95 | end | |
96 | end | |
97 | function soundeffect(id, volume, speed, parent) | |
98 | spawn(function() | |
99 | local s = Instance.new("Sound") | |
100 | s.SoundId = id | |
101 | s.Volume = volume | |
102 | s.PlaybackSpeed = speed | |
103 | s.Parent = parent | |
104 | s:Play() | |
105 | repeat wait() until not s.Playing | |
106 | s:Destroy() | |
107 | end) | |
108 | end | |
109 | function gethum(obj) | |
110 | if obj.Parent then | |
111 | if obj.Parent:FindFirstChild("Humanoid") then | |
112 | if obj.Parent.Name ~= plr.Name then | |
113 | return obj.Parent:FindFirstChildOfClass("Humanoid") | |
114 | end | |
115 | end | |
116 | end | |
117 | end | |
118 | function smooth(obj) | |
119 | local sides = {"Left", "Right", "Top", "Bottom", "Front", "Back"} | |
120 | for i,v in pairs(sides) do | |
121 | obj[v.."Surface"] = "SmoothNoOutlines" | |
122 | end | |
123 | end | |
124 | function getparent() | |
125 | local par = workspace:FindFirstChild("BasePlate") | |
126 | if not par then par = workspace:FindFirstChild("Base") end | |
127 | if not par then par = char.Head end | |
128 | return par | |
129 | end | |
130 | function fade(obj, dest, grow) | |
131 | spawn(function() | |
132 | local oldcf = obj.CFrame | |
133 | for i = 0, 10 do | |
134 | if grow then | |
135 | obj.Size = obj.Size +Vector3.new(1,1,1) | |
136 | obj.CFrame = oldcf | |
137 | end | |
138 | obj.Transparency = obj.Transparency +0.1 | |
139 | swait() | |
140 | end | |
141 | if dest then | |
142 | obj:Destroy() | |
143 | end | |
144 | end) | |
145 | end | |
146 | function replacejoint(name) | |
147 | local j = torso:FindFirstChild(name) | |
148 | if not j then j = char.HumanoidRootPart:FindFirstChild(name) end | |
149 | if j then | |
150 | if true then | |
151 | local new = Instance.new("Weld") | |
152 | new.Part0 = j.Part0 | |
153 | j.Part0 = nil | |
154 | new.Name = j.Name.." Replacement" | |
155 | new.Parent = j.Parent | |
156 | new.Part1 = j.Part1 | |
157 | new.C0 = j.C0 | |
158 | new.C1 = j.C1 | |
159 | return new | |
160 | end | |
161 | end | |
162 | end | |
163 | function removejoint(name) | |
164 | local j = torso:FindFirstChild(name.." Replacement") | |
165 | if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end | |
166 | if j then | |
167 | local p0 = j.Part0 | |
168 | local c0 = j.C0 | |
169 | local c1 = j.C1 | |
170 | j:Destroy() | |
171 | local new = p0:FindFirstChild(name) | |
172 | local ac0 = new.C0 | |
173 | local ac1 = new.C1 | |
174 | new.Part0 = p0 | |
175 | new.C0 = c0 | |
176 | new.C1 = c1 | |
177 | spawn(function() | |
178 | for i = 0, 1, 0.1 do | |
179 | new.C0 = new.C0:Lerp(ac0, 0.7) | |
180 | new.C1 = new.C1:lerp(ac1, 0.7) | |
181 | wait() | |
182 | end | |
183 | end) | |
184 | end | |
185 | end | |
186 | function fixalljoints() | |
187 | for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do | |
188 | removejoint(v) | |
189 | end | |
190 | end | |
191 | function getnewjoints() | |
192 | local rs = replacejoint("Right Shoulder") | |
193 | local ls = replacejoint("Left Shoulder") | |
194 | local rh = replacejoint("Right Hip") | |
195 | local lh = replacejoint("Left Hip") | |
196 | local neck = replacejoint("Neck") | |
197 | local rj = replacejoint("RootJoint") | |
198 | return rs,ls,rh,lh,neck,rj | |
199 | end | |
200 | function chargegui() | |
201 | local gui = Instance.new("ScreenGui") | |
202 | gui.Name = "Charge" | |
203 | item1 = Instance.new('TextLabel') | |
204 | item1.Active = false | |
205 | item1.AnchorPoint = Vector2.new(0, 0) | |
206 | item1.BackgroundColor3 = Color3.new(1, 1, 1) | |
207 | item1.BackgroundTransparency = 1 | |
208 | item1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
209 | item1.BorderSizePixel = 1 | |
210 | item1.Name = [[TextLabel]] | |
211 | item1.Position = UDim2.new(0,620,0,11) | |
212 | item1.Rotation = 0 | |
213 | item1.Selectable = false | |
214 | item1.Size = UDim2.new(0,204,0,25) | |
215 | item1.SizeConstraint = Enum.SizeConstraint.RelativeXY | |
216 | item1.Visible = true | |
217 | item1.ZIndex = 1 | |
218 | item1.ClipsDescendants = false | |
219 | item1.Draggable = false | |
220 | item1.Font = Enum.Font.SourceSansLight | |
221 | item1.FontSize = Enum.FontSize.Size24 | |
222 | item1.Text = [[Charge Level]] | |
223 | item1.TextColor3 = Color3.new(0, 0, 0) | |
224 | item1.TextScaled = false | |
225 | item1.TextSize = 24 | |
226 | item1.TextStrokeColor3 = Color3.new(0, 0, 0) | |
227 | item1.TextStrokeTransparency = 1 | |
228 | item1.TextTransparency = 0 | |
229 | item1.TextWrapped = false | |
230 | item1.TextXAlignment = Enum.TextXAlignment.Center | |
231 | item1.TextYAlignment = Enum.TextYAlignment.Center | |
232 | item1.Parent = gui | |
233 | item2 = Instance.new('Frame') | |
234 | item2.Active = false | |
235 | item2.AnchorPoint = Vector2.new(0, 0) | |
236 | item2.BackgroundColor3 = Color3.new(0, 0.760784, 0.0470588) | |
237 | item2.BackgroundTransparency = 0 | |
238 | item2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
239 | item2.BorderSizePixel = 0 | |
240 | item2.Name = [[Bar]] | |
241 | item2.Position = UDim2.new(0,566,0,49) | |
242 | item2.Rotation = 0 | |
243 | item2.Selectable = false | |
244 | item2.Size = UDim2.new(0,312,0,55) | |
245 | item2.SizeConstraint = Enum.SizeConstraint.RelativeXY | |
246 | item2.Visible = true | |
247 | item2.ZIndex = 2 | |
248 | item2.ClipsDescendants = false | |
249 | item2.Draggable = false | |
250 | item2.Parent = gui | |
251 | item3 = Instance.new('Frame') | |
252 | item3.Active = false | |
253 | item3.AnchorPoint = Vector2.new(0, 0) | |
254 | item3.BackgroundColor3 = Color3.new(0, 0, 0) | |
255 | item3.BackgroundTransparency = 0 | |
256 | item3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
257 | item3.BorderSizePixel = 0 | |
258 | item3.Name = [[Frame]] | |
259 | item3.Position = UDim2.new(0,561,0,45) | |
260 | item3.Rotation = 0 | |
261 | item3.Selectable = false | |
262 | item3.Size = UDim2.new(0,322,0,54) | |
263 | item3.SizeConstraint = Enum.SizeConstraint.RelativeXY | |
264 | item3.Visible = true | |
265 | item3.ZIndex = 1 | |
266 | item3.ClipsDescendants = false | |
267 | item3.Draggable = false | |
268 | item3.Parent = gui | |
269 | gui.Parent = plr.PlayerGui | |
270 | return gui | |
271 | end | |
272 | local keyamount = 0 | |
273 | mouse.KeyDown:connect(function(key) | |
274 | if key == "w" or key == "a" or key == "s" or key == "d" then | |
275 | keyamount = keyamount + 1 | |
276 | if animpose ~= "Falling" then | |
277 | animpose = "Walking" | |
278 | if keyamount > 3 then keyamount = 0 end | |
279 | end | |
280 | end | |
281 | end) | |
282 | mouse.KeyUp:connect(function(key) | |
283 | if key == "w" or key == "a" or key == "s" or key == "d" then | |
284 | keyamount = keyamount - 1 | |
285 | if keyamount < 0 then keyamount = 0 end | |
286 | if keyamount == 0 then | |
287 | animpose = "Idle" | |
288 | end | |
289 | end | |
290 | end) | |
291 | local model = Instance.new("Model") | |
292 | model.Name = "YOYO" | |
293 | item1 = Instance.new('Part') | |
294 | item1.BrickColor = BrickColor.new('Really black') | |
295 | item1.Material = Enum.Material.Plastic | |
296 | item1.Reflectance = 0 | |
297 | item1.Transparency = 0 | |
298 | item1.Name = 'Part1' | |
299 | item1.Anchored = false | |
300 | item1.CanCollide = true | |
301 | item1.Locked = true | |
302 | item1.Size = Vector3.new(0.299999982, 1.10000002, 1.10000002) smooth(item1) | |
303 | item1.Parent = model | |
304 | item2 = Instance.new('Part') | |
305 | item2.BrickColor = BrickColor.new('White') | |
306 | item2.Material = Enum.Material.Neon | |
307 | item2.Reflectance = 0 | |
308 | item2.Transparency = 0 | |
309 | item2.Name = 'Handle' | |
310 | item2.Anchored = false | |
311 | item2.CanCollide = true | |
312 | item2.Locked = true | |
313 | item2.Size = Vector3.new(0.299999982, 0.700000048, 0.700000048) smooth(item2) | |
314 | item2.Parent = model | |
315 | item3 = Instance.new('Part') | |
316 | item3.BrickColor = BrickColor.new('Really black') | |
317 | item3.Material = Enum.Material.Plastic | |
318 | item3.Reflectance = 0 | |
319 | item3.Transparency = 0 | |
320 | item3.Name = 'Part2' | |
321 | item3.Anchored = false | |
322 | item3.CanCollide = true | |
323 | item3.Locked = true | |
324 | item3.Size = Vector3.new(0.299999982, 1.10000002, 1.10000002) smooth(item3) | |
325 | item3.Parent = model | |
326 | item4 = Instance.new('Weld') | |
327 | item4.Name = 'Weld' | |
328 | item4.Part0 = model.Part1 | |
329 | item4.Part1 = model.Handle | |
330 | item4.C0 = CFrame.new(-55.2500038, -0.0500000007, -54.4500008, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
331 | item4.C1 = CFrame.new(-55.5500031, -0.0500000007, -54.4500008, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
332 | item4.Parent = model.Part1 | |
333 | item5 = Instance.new('Weld') | |
334 | item5.Name = 'Weld' | |
335 | item5.Part0 = model.Part2 | |
336 | item5.Part1 = model.Part1 | |
337 | item5.C0 = CFrame.new(-55.8500023, -0.0500000007, -54.4500008, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
338 | item5.C1 = CFrame.new(-55.2500038, -0.0500000007, -54.4500008, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
339 | item5.Parent = model.Part2 | |
340 | item6 = Instance.new('SpecialMesh') | |
341 | item6.Name = 'Mesh' | |
342 | item6.MeshType = Enum.MeshType.Cylinder | |
343 | item6.MeshId = '' | |
344 | item6.Scale = Vector3.new(1, 1, 1) | |
345 | item6.Parent = model.Part1 | |
346 | item7 = Instance.new('SpecialMesh') | |
347 | item7.Name = 'Mesh' | |
348 | item7.MeshType = Enum.MeshType.Cylinder | |
349 | item7.MeshId = '' | |
350 | item7.Scale = Vector3.new(1, 1, 1) | |
351 | item7.Parent = model.Handle | |
352 | item8 = Instance.new('SpecialMesh') | |
353 | item8.Name = 'Mesh' | |
354 | item8.MeshType = Enum.MeshType.Cylinder | |
355 | item8.MeshId = '' | |
356 | item8.Scale = Vector3.new(1, 1, 1) | |
357 | item8.Parent = model.Part2 | |
358 | model.Parent = char | |
359 | local handle = model.Handle | |
360 | local handlew = Instance.new("Weld") | |
361 | handlew.Part0 = handle | |
362 | handlew.Part1 = char["Right Arm"] | |
363 | handlew.C1 = CFrame.new(0,-1,0) | |
364 | handlew.Parent = handle | |
365 | for i,v in pairs(model:children()) do | |
366 | v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
367 | end | |
368 | ||
369 | local gdown = false | |
370 | local tdown = false | |
371 | mouse.KeyDown:connect(function(key) | |
372 | if key == "g" and not attacking and not gdown then | |
373 | local rs = replacejoint("Right Shoulder") | |
374 | local ls = replacejoint("Left Shoulder") | |
375 | local rj = replacejoint("RootJoint") | |
376 | gdown = true | |
377 | attacking = true | |
378 | local gui = chargegui() | |
379 | local bar = gui.Bar | |
380 | local power = 0 | |
381 | repeat swait() | |
382 | power = power + 5 | |
383 | if power > 312 then power = 312 end | |
384 | bar.Size = UDim2.new(0,(power/312)*312,0,55) | |
385 | ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, 0, 0.156434491, -0.987688541, 0, 0.987688541, 0.156434491, 1, 0, 0), 0.2) | |
386 | rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -0.00657593738, -0.199269861, 0.979922593, -0.590055168, 0.791935623, 0.157082453, -0.807337344, -0.577175498, -0.122787893), 0.2) | |
387 | rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.987688661, -0.156434506, 0, 0, 0, 1, -0.156434506, 0.987688661, 0), 0.2) | |
388 | until not gdown | |
389 | gui:Destroy() | |
390 | for i = 0, 2, 0.1 do | |
391 | ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, 0, 0.0523359701, -0.998629749, 0, 0.998629749, 0.0523359701, 1, 0, 0), 0.2) | |
392 | rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -0.128450975, 0.152486846, 0.979922593, 0.968406498, -0.193699107, 0.157082453, 0.213763118, 0.969141543, -0.122787893), 0.2) | |
393 | rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.992546797, 0.1218694, 0, 0, 0, 1, 0.1218694, 0.992546797, 0), 0.2) | |
394 | if i == 0.5 then | |
395 | handlew.Part0 = nil | |
396 | local bv = Instance.new("BodyVelocity") | |
397 | bv.MaxForce = huge | |
398 | bv.Velocity = CFrame.new(handle.Position, mouse.Hit.p).lookVector*(power*0.5) | |
399 | bv.Parent = handle | |
400 | game.Debris:AddItem(bv, 0.1) | |
401 | local con | |
402 | local w | |
403 | con = handle.Touched:connect(function(hit) | |
404 | if hurt(hit, 10) then | |
405 | con:disconnect() | |
406 | w = Instance.new("Weld") | |
407 | w.Part0 = hit | |
408 | w.Part1 = handle | |
409 | w.C0 = hit.CFrame:inverse() | |
410 | w.C1 = handle.CFrame:inverse() | |
411 | w.Parent = hit | |
412 | end | |
413 | end) | |
414 | local num = 0 | |
415 | repeat swait() | |
416 | trail = true | |
417 | num = num + 1 | |
418 | until num >= 100 or w | |
419 | if not w then con:disconnect() end | |
420 | handlew.C0 = CFrame.new(0,0,0) | |
421 | handlew.C1 = CFrame.new(0,-1,0) | |
422 | local cf = handle.CFrame | |
423 | for i = 1, 20 do | |
424 | handle.Anchored = false | |
425 | handle.CFrame = cf:Lerp(char["Right Arm"].CFrame *CFrame.new(0,-1,0), i/20) | |
426 | handle.Anchored = true | |
427 | swait() | |
428 | end | |
429 | if w then w:Destroy() end | |
430 | handle.Anchored = false | |
431 | trail = false | |
432 | handlew.Part0 = handle | |
433 | end | |
434 | swait() | |
435 | end | |
436 | ||
437 | attacking = false | |
438 | fixalljoints() | |
439 | end | |
440 | if key == "f" and not attacking then | |
441 | attacking = true | |
442 | humanoid.WalkSpeed = 0 | |
443 | local touch = false | |
444 | local num = 0 | |
445 | local parts = {} | |
446 | local last = char.Torso.CFrame *CFrame.new(0,-3,0) | |
447 | local lastscale = 1.5 | |
448 | local x,z = 0,0 | |
449 | local udown = false | |
450 | handlew.Part0 = nil | |
451 | local con = mouse.KeyDown:connect(function(key) | |
452 | if key == "w" then | |
453 | z = z + -2 | |
454 | udown = true | |
455 | end | |
456 | if key == "a" then | |
457 | x = x + -0.3 | |
458 | end | |
459 | if key == "d" then | |
460 | x = x + 0.3 | |
461 | end | |
462 | end) | |
463 | local con2 = mouse.KeyUp:connect(function(key) | |
464 | if key == "w" then | |
465 | udown = false | |
466 | z = z - -2 | |
467 | end | |
468 | if key == "a" then | |
469 | x = x - -0.3 | |
470 | end | |
471 | if key == "d" then | |
472 | x = x - 0.3 | |
473 | end | |
474 | end) | |
475 | local dir = char.Torso.CFrame.lookVector | |
476 | local o = workspace.CurrentCamera.CameraType | |
477 | handle.Anchored = true | |
478 | repeat swait() | |
479 | local start = last *CFrame.new(0,0,-lastscale/2) | |
480 | local thing = false | |
481 | if z == 0 then | |
482 | z = -2 | |
483 | thing = true | |
484 | end | |
485 | local finish = last *CFrame.new(x,0,z) | |
486 | local mag = (start.p-finish.p).magnitude | |
487 | num = num + 1 | |
488 | local p = Instance.new("Part") | |
489 | p.Size = Vector3.new(1,0.2,mag) | |
490 | p.Name = "cool looking line that is just for looks" | |
491 | p.Anchored = true | |
492 | p.BrickColor = BrickColor.new("White") | |
493 | p.Material = "Neon" | |
494 | smooth(p) | |
495 | p.CFrame = CFrame.new(start.p, finish.p) | |
496 | p.CFrame = p.CFrame *CFrame.new(0,0,-mag/2) | |
497 | handle.Anchored = false | |
498 | handle.CFrame = p.CFrame *CFrame.new(0.3,0,0) | |
499 | handle.Anchored = true | |
500 | last = p.CFrame | |
501 | lastscale = mag | |
502 | local m = Instance.new("SpecialMesh") | |
503 | m.MeshType = "Brick" | |
504 | m.Parent = p | |
505 | p.Touched:connect(function(hit) | |
506 | if hurt(hit, 200) then | |
507 | touch = true | |
508 | local p1 = Instance.new("Part") | |
509 | soundeffect("rbxassetid://636458264", 2, 1, p1) | |
510 | p1.Anchored = true | |
511 | p1.CanCollide = false | |
512 | p1.BrickColor = BrickColor.new("White") | |
513 | p1.Material = "Neon" | |
514 | p1.Name = "omega ex-u-plosion" | |
515 | p1.CFrame = p.CFrame | |
516 | p1.Size = Vector3.new(0.2,0.2,0.2) | |
517 | p1.Transparency = 1 | |
518 | local m = Instance.new("SpecialMesh") | |
519 | m.MeshType = "Sphere" | |
520 | m.Parent = p1 | |
521 | p1.Parent = getparent() | |
522 | local sub = -0.1 | |
523 | for i = 1, 30 do | |
524 | if i >= 15 then sub = 0.1 end | |
525 | p1.Transparency = p1.Transparency + sub | |
526 | local cf = p1.CFrame | |
527 | p1.Size = p1.Size:Lerp(Vector3.new(10,10,10),0.2) | |
528 | p1.CFrame = cf | |
529 | swait() | |
530 | end | |
531 | p1:Destroy() | |
532 | end | |
533 | end) | |
534 | table.insert(parts, p) | |
535 | p.Parent = getparent() | |
536 | workspace.CurrentCamera.CameraType = "Scriptable" | |
537 | workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame:Lerp(p.CFrame *CFrame.new(0,2,2),0.5) | |
538 | if thing then | |
539 | z = 0 thing = false | |
540 | end | |
541 | until touch or num == 500 | |
542 | handle.Anchored = false | |
543 | local cf = handle.CFrame | |
544 | for i = 1, 40 do | |
545 | handle.Anchored = false | |
546 | handle.CFrame = cf:Lerp(char["Right Arm"].CFrame *CFrame.new(0,-1,0), i/20) | |
547 | handle.Anchored = true | |
548 | swait() | |
549 | end | |
550 | handle.Anchored = false | |
551 | handlew.Part0 = handle | |
552 | workspace.CurrentCamera.CameraType = o | |
553 | for i = 0, 1, 0.1 do | |
554 | for i,v in pairs(parts) do | |
555 | v.Mesh.Scale = v.Mesh.Scale:Lerp(Vector3.new(0,1,1),0.3) | |
556 | end | |
557 | swait() | |
558 | end | |
559 | for i,v in pairs(parts) do | |
560 | v:Destroy() | |
561 | end | |
562 | humanoid.WalkSpeed = 16 | |
563 | attacking = false | |
564 | end | |
565 | if key == "y" and not attacking then | |
566 | attacking = true | |
567 | local rs = replacejoint("Right Shoulder") | |
568 | local ls = replacejoint("Left Shoulder") | |
569 | local rj = replacejoint("RootJoint") | |
570 | local num = 0 | |
571 | for i = 0, 2, 0.1 do | |
572 | handlew.C1 = handlew.C1:Lerp(CFrame.new(0,-4,0), 0.2) | |
573 | ls.C0 = ls.C0:Lerp(CFrame.new(-0.754648447, 0.476126075, -0.315012902, -0.0523041263, -0.613378763, -0.788055778, -0.998022199, 0.0596848764, 0.0197843909, 0.0348996557, 0.78753221, -0.615287662), 0.2) | |
574 | rs.C0 = rs.C0:Lerp(CFrame.new(0.759603679, 0.487401366, -0.319454879, -0.0523360372, 0.600990534, 0.797541499, 0.99863106, 0.0314966701, 0.0417973027, -9.12696123e-008, 0.798637211, -0.601816177), 0.2) | |
575 | rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2) | |
576 | swait() | |
577 | end | |
578 | trail = true | |
579 | local connection = handle.Touched:connect(function(hit) | |
580 | hurt(hit, math.random(20,50)) | |
581 | end) | |
582 | for i = 0, 150 do | |
583 | if i%20 == 0 then soundeffect("rbxassetid://541909867", 2, 2, handle) end | |
584 | rj.C0 = rj.C0:Lerp(rj.C0*CFrame.Angles(0,0,math.rad(4*(i/2))), 0.2) | |
585 | swait() | |
586 | end | |
587 | trail = false | |
588 | attacking = false | |
589 | connection:disconnect() | |
590 | fixalljoints() | |
591 | handlew.C1 = CFrame.new(0,-1,0) | |
592 | end | |
593 | if key == "t" and not attacking and not tdown then | |
594 | tdown = true | |
595 | attacking = true | |
596 | local rs = replacejoint("Right Shoulder") | |
597 | handlew.C0 = CFrame.new(3,0,0) | |
598 | local power = 0 | |
599 | trail = true | |
600 | local cons = {} | |
601 | for i,v in pairs(handle.Parent:children()) do | |
602 | local con = v.Touched:connect(function(hit) | |
603 | hurt(hit, 10) | |
604 | end) | |
605 | table.insert(cons, con) | |
606 | end | |
607 | repeat swait() | |
608 | power = power + 5 | |
609 | if power >= 180 then power = 180 end | |
610 | rs.C0 = rs.C0:Lerp(CFrame.new(1.52548289, 0.0268524922, 0, 0, -0.998630881, -0.0523358211, 0, -0.0523358211, 0.998630881, -1, 0, 0), 0.2) | |
611 | handlew.C1 = handlew.C1 *CFrame.Angles(0,math.rad((power/180)*20),0) | |
612 | until not tdown | |
613 | handlew.Part0 = nil | |
614 | local bv = Instance.new("BodyVelocity") | |
615 | bv.MaxForce = huge | |
616 | bv.Velocity = CFrame.new(handle.Position, mouse.Hit.p).lookVector*power | |
617 | bv.Parent = handle | |
618 | game.Debris:AddItem(bv, 0.1) | |
619 | fixalljoints() | |
620 | swait(100) | |
621 | for i,v in pairs(cons) do | |
622 | v:disconnect() | |
623 | end | |
624 | local cf = handle.CFrame | |
625 | for i = 1, 20 do | |
626 | handle.Anchored = false | |
627 | handle.CFrame = cf:Lerp(char["Right Arm"].CFrame *CFrame.new(0,-1,0), i/20) | |
628 | handle.Anchored = true | |
629 | swait() | |
630 | end | |
631 | handle.Anchored = false | |
632 | handlew.C1 = CFrame.new(0,-1,0) | |
633 | handlew.C0 = CFrame.new(0,0,0) | |
634 | trail = false | |
635 | handlew.Part0 = handle | |
636 | attacking = false | |
637 | end | |
638 | end) | |
639 | mouse.KeyUp:connect(function(key) | |
640 | if key == "g" and attacking then | |
641 | gdown = false | |
642 | end | |
643 | if key == "t" and attacking then | |
644 | tdown = false | |
645 | end | |
646 | end) | |
647 | local parts = {} | |
648 | spawn(function() | |
649 | local num = 0 | |
650 | local lastpart = nil | |
651 | local lastscale = 0.5 | |
652 | local cf = handle.CFrame | |
653 | while swait() do | |
654 | for i,v in pairs(parts) do | |
655 | if v:FindFirstChild("Mesh") then | |
656 | v.Mesh.Scale = v.Mesh.Scale:Lerp(Vector3.new(0,0,1), 0.2) | |
657 | if v.Mesh.Scale.X < 0.05 then | |
658 | v:Destroy() | |
659 | end | |
660 | end | |
661 | end | |
662 | if trail and handle.CFrame ~= cf then | |
663 | if not lastpart then lastpart = handle end | |
664 | local start = lastpart.CFrame *CFrame.new(0,0,-lastscale/2) | |
665 | local endpos = handle.CFrame | |
666 | local mag = (start.p-endpos.p).magnitude | |
667 | local p = Instance.new("Part") | |
668 | p.Anchored = true | |
669 | p.BrickColor = BrickColor.new("White") | |
670 | p.Material = "Neon" | |
671 | p.CanCollide = false | |
672 | p.Size = Vector3.new(0.5,0.5,mag) | |
673 | p.CFrame = CFrame.new(start.p, endpos.p)*CFrame.new(0,0,-mag/2) | |
674 | local m = Instance.new("SpecialMesh") | |
675 | m.MeshType = "Brick" | |
676 | m.Parent = p | |
677 | p.Parent = getparent() | |
678 | table.insert(parts, p) | |
679 | cf = handle.CFrame | |
680 | lastscale = mag | |
681 | lastpart = p | |
682 | else | |
683 | if lastpart then | |
684 | lastpart:Destroy() | |
685 | lastpart = nil | |
686 | lastscale = 0.5 | |
687 | end | |
688 | end | |
689 | local v = char.HumanoidRootPart.Velocity | |
690 | if v.Y > 15 then | |
691 | animpose = "Jump" | |
692 | end | |
693 | if v.Y < -15 then | |
694 | animpose = "Falling" | |
695 | end | |
696 | if math.abs(v.X)+math.abs(v.Z) >=10 and v.Y == 0 then | |
697 | animpose = "Walking" | |
698 | end | |
699 | if math.abs(v.X)+v.Y+math.abs(v.Z) <= 9 and v.Y == 0 then | |
700 | animpose = "Idle" | |
701 | end | |
702 | end | |
703 | end) | |
704 | local num = 0 | |
705 | while swait() do | |
706 | num = num + 0.05 | |
707 | local sin = math.sin(num) | |
708 | if animpose == "Walking" and cananim then | |
709 | for i = 0, 1.5, 0.1 do | |
710 | if animpose == "Walking" and cananim then | |
711 | ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, 0.0406726934, 0.0329360999, -0.99862957, 0.776081443, 0.62845856, 0.0523359552, 0.629320979, -0.777146459, 0), 0.2) | |
712 | rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -0.0388932228, -0.0350196026, 0.998629689, 0.742127001, 0.668214321, 0.0523359627, -0.66913116, 0.743145287, 0), 0.2) | |
713 | lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, 0.024677692, 0.0246776957, -0.999390841, 0.706676483, 0.706676781, 0.0348994955, 0.707107425, -0.707107246, 0), 0.2) | |
714 | rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -0.0136363264, -0.032125175, 0.999390841, 0.390493214, 0.919944584, 0.0348994955, -0.920505524, 0.390731305, 0), 0.2) | |
715 | neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2) | |
716 | rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.99969542, -0.0174524058, 0.0174497478, 0.0174524058, 0, 0.99984771, -0.0174497478, 0.99984771, 0.000304586458), 0.2) | |
717 | swait() | |
718 | else | |
719 | break | |
720 | end | |
721 | end | |
722 | for i = 0, 1.5, 0.1 do | |
723 | if animpose == "Walking" and cananim then | |
724 | ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -0.0433885492, 0.0292659476, -0.99862957, -0.827903032, 0.558427453, 0.0523359552, 0.559194028, 0.829038858, 0), 0.2) | |
725 | rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, 0.0400917344, -0.0336409658, 0.998629689, -0.764996171, 0.641907811, 0.0523359627, -0.642788768, -0.76604563, 0), 0.2) | |
726 | lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -0.0163843632, 0.0308145005, -0.999390841, -0.469186544, 0.882411182, 0.0348994955, 0.882949054, 0.469472289, 0), 0.2) | |
727 | rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, 0.0246777162, -0.0246777181, 0.999390841, -0.70667702, 0.70667696, 0.0348994955, -0.707107902, -0.707107782, 0), 0.2) | |
728 | neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2) | |
729 | rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.999695539, 0.0174497515, -0.0174524095, -0.0174497515, 0.000304586574, 0.999847829, 0.0174524058, 0.99984771, -2.90993982e-11), 0.2) | |
730 | swait() | |
731 | else | |
732 | break | |
733 | end | |
734 | end | |
735 | end | |
736 | if animpose == "Idle" and cananim then | |
737 | ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, 0, 0.0523359552, -0.99862957, 0, 0.99862957, 0.0523359552, 1, 0, 0)*CFrame.new(0,sin/30,0)*CFrame.Angles(math.rad(sin*3),0,0), 0.2) | |
738 | rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, 0, -0.0523359552, 0.99862957, 0, 0.99862957, 0.0523359552, -1, -0, 0)*CFrame.new(0,sin/30,0)*CFrame.Angles(math.rad(sin*3),0,0), 0.2) | |
739 | lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, 0, 0.0348994955, -0.999390841, 0, 0.999390841, 0.0348994955, 1, 0, 0), 0.2) | |
740 | rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, 0, -0.0348994955, 0.999390841, 0, 0.999390841, 0.0348994955, -1, 0, 0), 0.2) | |
741 | neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -0.994522035, -0.104528472, 0, 0, 0, 1, -0.104528472, 0.994522035, 0), 0.2) | |
742 | rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.997564137, 0.0697564781, 0, 0, 0, 1, 0.0697564781, 0.997564137, 0), 0.2) | |
743 | swait() | |
744 | end | |
745 | if animpose == "Jump" and cananim then | |
746 | for i = 0, 0.8, 0.1 do | |
747 | if animpose == "Jump" and cananim then | |
748 | ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, 0, 0.121869355, -0.99254632, 0, 0.99254632, 0.121869355, 1, 0, 0), 0.2) | |
749 | rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, 0, -0.104528472, 0.994522035, 0, 0.994522035, 0.104528472, -1, -0, 0), 0.2) | |
750 | lh.C0 = lh.C0:Lerp(CFrame.new(-1, -0.499999911, -0.5, 0, 0, -1, 0.309017062, 0.951056957, 0, 0.951056957, -0.309017062, 0), 0.2) | |
751 | rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, 0, 0, 1, -0.121869355, 0.99254632, 0, -0.99254632, -0.121869355, 0), 0.2) | |
752 | neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2) | |
753 | rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2) | |
754 | swait() | |
755 | else | |
756 | break | |
757 | end | |
758 | end | |
759 | end | |
760 | if animpose == "Falling" and cananim then | |
761 | ls.C0 = ls.C0:Lerp(CFrame.new(-0.987813056, 0.599254608, 0, 0, 0.121869355, -0.99254632, 0, 0.99254632, 0.121869355, 1, 0, 0), 0.2) | |
762 | rs.C0 = rs.C0:Lerp(CFrame.new(0.986082673, 0.599026859, 0, 0, -0.139173135, 0.990268409, 0, 0.990268409, 0.139173135, -1, 0, 0), 0.2) | |
763 | lh.C0 = lh.C0:Lerp(CFrame.new(-1, -0.963904023, 0.0336604826, 0, 0.104528472, -0.994522035, 0.0697564557, 0.992099881, 0.1042739, 0.997564554, -0.0693743229, -0.00729153492), 0.2) | |
764 | rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, 0, -0.0697564781, 0.997564137, -0.121869355, 0.990128577, 0.0692365244, -0.99254632, -0.121572495, -0.00850117672), 0.2) | |
765 | neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0.13917312, 0.99026823, 0, 0.99026823, -0.13917312), 0.2) | |
766 | rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2) | |
767 | end | |
768 | end |