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1
--[[Name:The Jully Of Death]]--
2
--[[Create:KingAbsalom]]--
3
--[[Edit:Skrubl0rdzI]]--
4
local p = game.Players.LocalPlayer
5
local char = p.Character
6
local mouse = p:GetMouse()
7
local larm = char["Left Arm"]
8
local rarm = char["Right Arm"]
9
local lleg = char["Left Leg"]
10
local rleg = char["Right Leg"]
11
local hed = char.Head
12
local torso = char.Torso
13
local hum = char.Humanoid
14
local cam = game.Workspace.CurrentCamera
15
local root = char.HumanoidRootPart
16
local rj = root.RootJoint
17
local deb = false
18
local shot = 0
19
local stanceToggle = "Idle1"
20
local l = game:GetService("Lighting")
21
local rs = game:GetService("RunService").RenderStepped
22
local hb = game:GetService("RunService").Heartbeat
23
local Stepped = game:GetService("RunService").Stepped
24
TorsoColor = torso.BrickColor
25
hed.face:Destroy()
26
local glowz = Instance.new("Fire",torso)
27
glowz.Size = 15
28
glowz.Heat = 0
29
local glowz = Instance.new("Fire",torso)
30
glowz.Size = 15
31
glowz.Heat = 0
32
local glowz = Instance.new("Fire",torso)
33
glowz.Size = 15
34
glowz.Heat = 0
35
local glowz = Instance.new("Fire",torso)
36
glowz.Size = 15
37
glowz.Heat = 0
38
hum.JumpPower = 360
39
hum.WalkSpeed = 1000
40
Debounces = {
41
CanAttack = true;
42
NoIdl = false;
43
Slashing = false;
44
Slashed = false;
45
RPunch = false;
46
RPunched = false;
47
LPunch = false;
48
LPunched = false;
49
}
50
local Touche = {char.Name, }
51
for i,v in pairs(char:children()) do
52
    if v:IsA("Hat") then
53
        v:Destroy()
54
    end
55
end
56
for i,v in pairs(char:children()) do
57
    if v:IsA("Accessory") then
58
        v:Destroy()
59
    end
60
end
61
for i,v in pairs(char:children()) do
62
    if v:IsA("Hair") then
63
        v:Destroy()
64
    end
65
end
66
for i,v in pairs(char:children()) do
67
    if v:IsA("Shirt") then
68
        v:Destroy()
69
    end
70
end
71
for i,v in pairs(char:children()) do
72
    if v:IsA("Pants") then
73
        v:Destroy()
74
    end
75
end
76
fat = Instance.new("BindableEvent", script)
77
fat.Name = "Heartbeat"
78
script:WaitForChild("Heartbeat")
79
frame = 0.013333333333333
80
tf = 0
81
allowframeloss = false
82
tossremainder = false
83
lastframe = tick()
84
script.Heartbeat:Fire()
85
local ss = Instance.new("Sound",char)
86
ss.Volume = 1.6
87
ss.Looped = true
88
ss.Pitch = 1
89
ss.SoundId = "rbxassetid://284293404"
90
ss:Play()
91
function sbchat(msg,displayname)
92
        if not displayname then
93
            displayname = 'bela'
94
        end
95
        for i,v in pairs(game:GetService('Players'):GetChildren()) do
96
            local st = Instance.new('StringValue')
97
            st.Name = 'SB_Chat'
98
            st.Value = displayname..'/'..msg
99
            delay(0.2,function() st.Parent = v end)
100
        end
101
    end
102
103
sbchat("EIGHT GATES!!",'[Might Guy]')
104
spawn(function() --_RHas
105
	local ef1=Instance.new('Part',larm)
106
	local am=Instance.new('BlockMesh',ef1)
107
	ef1.Anchored,ef1.CanCollide=false,false
108
	ef1.Transparency=0.3
109
	ef1.Material = "Sand"
110
	am.Scale=Vector3.new(5.5,5.5,5.5)
111
	ef1.Size=Vector3.new(.2,.2,.2)
112
	local ef2=ef1:Clone()
113
	local ef3=ef2:Clone()
114
	local ef4=ef3:Clone()
115
	ef2.Material = "Sand"
116
	ef3.Material = "Sand"
117
	ef4.Material = "Sand"
118
	ef3.Parent,ef4.Parent=larm,rarm
119
	ef2.Parent=lleg
120
	local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
121
	local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
122
	wa.Part0,wb.Part0=larm,rarm
123
	wa.Part1,wb.Part1=ef1,ef2
124
	wc.Part0,wd.Part0=larm,rarm
125
	wc.Part1,wd.Part1=ef3,ef4
126
	wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
127
	wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
128
	while wait(0) do
129
		wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
130
		wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
131
		ef1.BrickColor=BrickColor.new("Dark red")
132
		ef3.BrickColor=BrickColor.new("Dark red")
133
		ef4.BrickColor=BrickColor.new("Dark red")
134
		ef2.BrickColor=BrickColor.new("Dark red")
135
	end
136
end)
137
spawn(function() --_RHas
138
	local ef1=Instance.new('Part',lleg)
139
	local am=Instance.new('BlockMesh',ef1)
140
	ef1.Anchored,ef1.CanCollide=false,false
141
	ef1.Transparency=0.3
142
	ef1.Material = "Sand"
143
	am.Scale=Vector3.new(5.5,5.5,5.5)
144
	ef1.Size=Vector3.new(.2,.2,.2)
145
	local ef2=ef1:Clone()
146
	local ef3=ef2:Clone()
147
	local ef4=ef3:Clone()
148
	ef2.Material = "Sand"
149
	ef3.Material = "Sand"
150
	ef4.Material = "Sand"
151
	ef3.Parent,ef4.Parent=lleg,rleg
152
	ef2.Parent=lleg
153
	local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
154
	local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
155
	wa.Part0,wb.Part0=lleg,rleg
156
	wa.Part1,wb.Part1=ef1,ef2
157
	wc.Part0,wd.Part0=lleg,rleg
158
	wc.Part1,wd.Part1=ef3,ef4
159
	wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
160
	wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
161
	while wait(0) do
162
		wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
163
		wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
164
		ef1.BrickColor=BrickColor.new("Dark red")
165
		ef3.BrickColor=BrickColor.new("Dark red")
166
		ef4.BrickColor=BrickColor.new("Dark red")
167
		ef2.BrickColor=BrickColor.new("Dark red")
168
	end
169
end)
170
spawn(function() --_RHas
171
	local ef1=Instance.new('Part',hed)
172
	local am=Instance.new('BlockMesh',ef1)
173
	ef1.Anchored,ef1.CanCollide=false,false
174
	ef1.Transparency=0.7
175
	ef1.Material = "Sand"
176
	am.Scale=Vector3.new(40,40,40)
177
	ef1.Size=Vector3.new(.2,.2,.2)
178
	local ef2=ef1:Clone()
179
	local ef3=ef2:Clone()
180
	local ef4=ef3:Clone()
181
	ef2.Material = "Neon"
182
	ef3.Material = "Neon"
183
	ef4.Material = "Neon"
184
	ef3.Parent,ef4.Parent=hed,hed
185
	ef2.Parent=lleg
186
	local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
187
	local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
188
	wa.Part0,wb.Part0=hed,hed
189
	wa.Part1,wb.Part1=ef1,ef2
190
	wc.Part0,wd.Part0=hed,hed
191
	wc.Part1,wd.Part1=ef3,ef4
192
	wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
193
	wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
194
	while wait(0) do
195
		wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
196
		wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
197
		ef1.BrickColor=BrickColor.new("Dark red")
198
		ef3.BrickColor=BrickColor.new("Dark red")
199
		ef4.BrickColor=BrickColor.new("Dark red")
200
		ef2.BrickColor=BrickColor.new("Dark red")
201
	end
202
end)
203
local runServ = game:GetService("RunService").RenderStepped
204
205
local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
206
local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
207
local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
208
HBill.Size = UDim2.new(15,0,2.2,0)
209
HBill.Name = "Health Display"
210
HBill.StudsOffset = Vector3.new(0,4,0)
211
HBill.AlwaysOnTop = true
212
HBill.Enabled = true
213
HMain.BackgroundColor3 = Color3.new(0, 0, 0)
214
HMain.BackgroundTransparency = 1
215
HMain.Size = UDim2.new(1,0,1,0)
216
HBarBack.Parent = HMain
217
HBarBack.BackgroundColor3 = Color3.new(0,0,0)
218
HBarBack.BorderColor3 = Color3.new(0,0,0)
219
HBarBack.BorderSizePixel = 2
220
HBarBack.Position = UDim2.new(.025, 0, .55, 0)
221
HBarBack.Size = UDim2.new(.95, 0, .3, 0)
222
HBar.Parent = HBarBack
223
HBar.BackgroundColor3 = Color3.new(1, 0, 0)
224
HBar.BorderColor3 = Color3.new(0,0,0)
225
HBar.Size = UDim2.new(.5,0,1,0)
226
HHealth.BackgroundTransparency = 1
227
HHealth.Size = UDim2.new(1,0,1,0)
228
HHealth.Font = "Code"
229
HHealth.Text = " "
230
HHealth.TextScaled = true
231
HHealth.TextColor3 = Color3.new(1,1,1)
232
HHealth.TextStrokeColor3 = Color3.new(1,0,0)
233
HHealth.TextStrokeTransparency = 0
234
HName.Parent = HMain
235
HName.BackgroundTransparency = 1
236
HName.Size = UDim2.new(1,0,.5,0)
237
HName.Font = "Code"
238
HName.Text = "Might Guy"
239
HName.TextScaled = true
240
HName.TextColor3 = Color3.new(1,1,1)
241
HName.TextStrokeColor3 = Color3.new(1,0,0)
242
HName.TextStrokeTransparency = 0
243
HName.TextYAlignment = "Top"
244
245
runServ:connect(function()
246
	HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
247
	HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
248
end)
249
game:GetService("RunService").Heartbeat:connect(function(s, p)
250
	
251
	tf = tf + s
252
	if frame <= tf then
253
		if allowframeloss then
254
			script.Heartbeat:Fire()
255
			lastframe = tick()
256
		else
257
			for i = 1, math.floor(tf / frame) do
258
				script.Heartbeat:Fire()
259
			end
260
			lastframe = tick()
261
		end
262
		if tossremainder then
263
			tf = 0
264
		else
265
			tf = tf - frame * math.floor(tf / frame)
266
		end
267
	end
268
end
269
)
270
for i,v in pairs(hed:GetChildren()) do
271
	if v:IsA("Sound") then
272
		v:Destroy()
273
	end
274
end
275
Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false}
276
weld5 = function(part0, part1, c0, c1)
277
	
278
	weeld = Instance.new("Weld", part0)
279
	weeld.Part0 = part0
280
	weeld.Part1 = part1
281
	weeld.C0 = c0
282
	weeld.C1 = c1
283
	return weeld
284
end
285
286
NewPart = function(prnt, siz, cf, trans, anc, mat, col)
287
	
288
	local prt = Instance.new("Part")
289
	prt.Parent = prnt
290
	prt.Name = "Part"
291
	prt.Size = siz
292
	prt.CanCollide = false
293
	prt.Anchored = anc
294
	prt.Locked = true
295
	prt.Transparency = trans
296
	prt.TopSurface = 10
297
	prt.BottomSurface = 10
298
	prt.FrontSurface = 10
299
	prt.BackSurface = 10
300
	prt.LeftSurface = 10
301
	prt.RightSurface = 10
302
	prt:BreakJoints()
303
	if not cf then
304
		prt.CFrame = CFrame.new(30, 10, 30)
305
		prt.Material = mat
306
		prt.BrickColor = BrickColor.new(col)
307
		m = Instance.new("SpecialMesh", prt)
308
		m.MeshType = 6
309
		return prt
310
	end
311
end
312
313
lerp = function(a, b, t)
314
	
315
	return a + (b - a) * t
316
end
317
318
slerp = function(a, b, t)
319
	
320
	dot = a:Dot(b)
321
	if t > 0.5 or not a then
322
		do return dot <= 0.99999 and dot >= -0.99999 or b end
323
		r = math.acos(dot)
324
		do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end
325
	end
326
end
327
328
matrixInterpolate = function(a, b, t)
329
	
330
	local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
331
	local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
332
	local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
333
	local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
334
	local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
335
	local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
336
	local t = v1:Dot(v2)
337
	if t >= 0 and t ~= 0 and t <= 0 then
338
		return CFrame.new()
339
	end
340
	return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
341
end
342
343
genWeld = function(a, b)
344
	
345
	local w = Instance.new("Weld", a)
346
	w.Part0 = a
347
	w.Part1 = b
348
	return w
349
end
350
351
weld = function(a, b)
352
	
353
	local weld = Instance.new("Weld")
354
	weld.Name = "W"
355
	weld.Part0 = a
356
	weld.Part1 = b
357
	weld.C0 = a.CFrame:inverse() * b.CFrame
358
	weld.Parent = a
359
	return weld
360
end
361
362
Lerp = function(c1, c2, al)
363
	
364
	local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
365
	local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
366
	for i,v in pairs(com1) do
367
		com1[i] = v + (com2[i] - v) * al
368
	end
369
	return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
370
end
371
372
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
373
	
374
	local wld = Instance.new("Weld", wp1)
375
	wld.Part0 = wp0
376
	wld.Part1 = wp1
377
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
378
end
379
380
newWeld(torso, larm, -1.5, 0.5, 0)
381
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
382
newWeld(torso, rarm, 1.5, 0.5, 0)
383
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
384
newWeld(torso, hed, 0, 1.5, 0)
385
newWeld(torso, lleg, -0.5, -1, 0)
386
lleg.Weld.C1 = CFrame.new(0, 1, 0)
387
newWeld(torso, rleg, 0.5, -1, 0)
388
rleg.Weld.C1 = CFrame.new(0, 1, 0)
389
newWeld(root, torso, 0, -1, 0)
390
torso.Weld.C1 = CFrame.new(0, -1, 0)
391
pr = Instance.new("Part",hed)
392
pr.BrickColor = BrickColor.new("Dark red")
393
pr.Material = "Neon"
394
pr.Reflectance = 0
395
pr.Anchored = false
396
pr.CanCollide = false
397
pr.Archivable = false
398
pr.Locked = true
399
pr.Size = Vector3.new(1,1,1)
400
prm = Instance.new("SpecialMesh",pr)
401
prm.MeshType = "FileMesh"
402
prm.MeshId = "rbxassetid://560718478"
403
prm.Scale = Vector3.new(6,6,6)
404
newWeld(hed, pr, 0, 0, 0)
405
pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
406
New = function(Object, Parent, Name, Data)
407
	
408
	local Object = Instance.new(Object)
409
	if not Data then
410
		for Index,Value in pairs({}) do
411
			Object[Index] = Value
412
		end
413
		Object.Parent = Parent
414
		Object.Name = Name
415
		return Object
416
	end
417
end
418
spawn(function() --_RHas
419
	local ef1=Instance.new('Part',part1)
420
	local am=Instance.new('BlockMesh',ef1)
421
	ef1.Anchored,ef1.CanCollide=false,false
422
	ef1.Transparency=0.3
423
	ef1.Material = "Sand"
424
	am.Scale=Vector3.new(0.1,0.1,0.1)
425
	ef1.Size=Vector3.new(0.1)
426
	local ef2=ef1:Clone()
427
	local ef3=ef2:Clone()
428
	local ef4=ef3:Clone()
429
	ef2.Material = "Sand"
430
	ef3.Material = "Sand"
431
	ef4.Material = "Sand"
432
	ef3.Parent,ef4.Parent=part1,part1
433
	ef2.Parent=part1
434
	local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1)
435
	local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1)
436
	wa.Part0,wb.Part0=part1,part1
437
	wa.Part1,wb.Part1=ef1,ef2
438
	wc.Part0,wd.Part0=part1,part1
439
	wc.Part1,wd.Part1=ef3,ef4
440
	wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
441
	wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
442
	while wait(0) do
443
		wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
444
		wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
445
		ef1.BrickColor=BrickColor.new("Dark red")
446
		ef3.BrickColor=BrickColor.new("Dark red")
447
		ef4.BrickColor=BrickColor.new("Dark red")
448
		ef2.BrickColor=BrickColor.new("Dark red")
449
	end
450
end)
451
local animpose = "Idle1"
452
local lastanimpose = "Idle1"
453
local grab = false
454
local Smooth = 0.5
455
local sine = 0
456
local change = 0.5
457
local val = 0
458
local ffing = false
459
mod4 = Instance.new("Model", char)
460
ptez = {0.7, 0.8, 0.9, 1}
461
FindNearestTorso = function(Position, Distance, SinglePlayer)
462
	
463
	if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
464
		do return not SinglePlayer end
465
		do
466
			local List = {}
467
			for i,v in pairs(workspace:GetChildren()) do
468
				if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
469
					table.insert(List, v)
470
				end
471
			end
472
			do return List end
473
			-- DECOMPILER ERROR: 3 unprocessed JMP targets
474
		end
475
	end
476
end
477
478
Slam = function()
479
	
480
	local part = Instance.new("Part", mod4)
481
	part.Anchored = true
482
	part.CanCollide = false
483
	part.FormFactor = "Custom"
484
	part.Size = Vector3.new(0.2, 0.2, 0.2)
485
	part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0)
486
	part.Transparency = 0.7
487
	part.BrickColor = BrickColor.new("Really black")
488
	mesh = Instance.new("SpecialMesh", part)
489
	mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
490
	mesh.Scale = Vector3.new(3, 3, 3)
491
	local part2 = Instance.new("Part", mod4)
492
	part2.Anchored = true
493
	part2.CanCollide = false
494
	part2.FormFactor = "Custom"
495
	part2.Size = Vector3.new(0.2, 0.2, 0.2)
496
	part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6)
497
	part2.Transparency = 0.7
498
	part2.BrickColor = BrickColor.new("Lime green")
499
	mesh2 = Instance.new("SpecialMesh", part2)
500
	mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
501
	mesh2.Scale = Vector3.new(3, 1.5, 3)
502
	x = Instance.new("Sound", larm)
503
	x.SoundId = "http://www.roblox.com/asset/?id=142070127"
504
	x.Pitch = ptez[math.random(1, #ptez)]
505
	x.Volume = 1
506
	x1 = Instance.new("Sound", larm)
507
	x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
508
	x1.Pitch = ptez[math.random(1, #ptez)]
509
	x1.Volume = 1
510
	x:Play()
511
	x1:Play()
512
	for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
513
		if v:FindFirstChild("Humanoid") then
514
			v.Humanoid.Health = 0
515
		end
516
	end
517
	coroutine.resume(coroutine.create(function()
518
		
519
		for i = 0, 0.62, 0.13 do
520
			fat.Event:wait()
521
			part.CFrame = part.CFrame
522
			part.Transparency = i
523
			mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
524
			part2.CFrame = part2.CFrame
525
			part2.Transparency = i
526
			mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
527
		end
528
		part.Parent = nil
529
		part2.Parent = nil
530
		x:Destroy()
531
	end
532
))
533
end
534
535
wPart = function(x, y, z, color, tr, cc, an, parent)
536
	
537
	local wp = Instance.new("WedgePart", parent or Weapon)
538
	wp.formFactor = "Custom"
539
	wp.Size = Vector3.new(x, y, z)
540
	wp.BrickColor = BrickColor.new(color)
541
	wp.CanCollide = cc
542
	wp.Transparency = tr
543
	wp.Anchored = an
544
	wp.TopSurface = 0
545
	return wp
546
end
547
548
Mesh = function(par, num, x, y, z)
549
	
550
	local msh = _
551
	if num == 1 then
552
		msh = Instance.new("CylinderMesh", par)
553
	else
554
		if num == 2 then
555
			msh = Instance.new("SpecialMesh", par)
556
			msh.MeshType = 3
557
		else
558
			if num == 3 then
559
				msh = Instance.new("BlockMesh", par)
560
			else
561
				if num == 4 then
562
					msh = Instance.new("SpecialMesh", par)
563
					msh.MeshType = "Torso"
564
				else
565
					if type(num) == "string" then
566
						msh = Instance.new("SpecialMesh", par)
567
						msh.MeshId = num
568
					end
569
				end
570
			end
571
		end
572
	end
573
	msh.Scale = Vector3.new(x, y, z)
574
	return msh
575
end
576
577
local CFrameFromTopBack = function(at, top, back)
578
	
579
	local right = top:Cross(back)
580
	return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
581
end
582
583
Triangle = function(a, b, c)
584
	
585
	local edg1 = c - a:Dot(b - a.unit)
586
	local edg2 = a - b:Dot(c - b.unit)
587
	local edg3 = b - c:Dot(a - c.unit)
588
	if edg1 <= b - a.magnitude and edg1 >= 0 then
589
		a = a
590
	else
591
		-- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
592
593
		if edg2 <= c - b.magnitude and edg2 >= 0 then
594
			a = b
595
		else
596
			-- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
597
598
			-- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
599
600
			if edg3 <= a - c.magnitude and edg3 >= 0 then
601
				a = c
602
			else
603
				print("unreachable")
604
			end
605
		end
606
	end
607
	local len1 = c - a:Dot(b - a.unit)
608
	local len2 = b - a.magnitude - len1
609
	local width = a + b - a.unit * len1 - c.magnitude
610
	local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
611
	local list = {}
612
	if len1 > 0.01 then
613
		local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
614
		do
615
			local sz = Vector3.new(0.2, width, len1)
616
			w1.Size = sz
617
			local sp = Mesh(w1, 2, 0, 0, 0)
618
			sp.MeshType = "Wedge"
619
			sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
620
			w1:BreakJoints()
621
			w1.Anchored = true
622
			w1.Transparency = 0.7
623
			Spawn(function()
624
		
625
		for i = 0, 1, 0.1 do
626
			fat.Event:wait()
627
			w1.Transparency = w1.Transparency + 0.03
628
		end
629
	end
630
)
631
			w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
632
			table.insert(list, w1)
633
		end
634
	end
635
	do
636
		if len2 > 0.01 then
637
			local w2 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
638
			local sz = Vector3.new(0.2, width, len2)
639
			w2.Size = sz
640
			local sp = Mesh(w2, 2, 0, 0, 0)
641
			sp.MeshType = "Wedge"
642
			sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
643
			w2:BreakJoints()
644
			w2.Anchored = true
645
			w2.Transparency = 0.7
646
			Spawn(function()
647
		
648
		for i = 0, 1, 0.1 do
649
			fat.Event:wait()
650
			w2.Transparency = w2.Transparency + 0.03
651
		end
652
	end
653
)
654
			w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
655
			table.insert(list, w2)
656
		end
657
		do
658
			return unpack(list)
659
		end
660
	end
661
end
662
663
trail = function(p, t, h)
664
	
665
	Spawn(function()
666
		
667
		local blcf = p.CFrame
668
		local scfr = blcf
669
		for i = 1, t do
670
			local blcf = p.CFrame
671
			if scfr and p.Position - scfr.p.magnitude > 0.1 then
672
				local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p)
673
				if a then
674
					game.Debris:AddItem(a, 1)
675
				end
676
				if b then
677
					game.Debris:AddItem(b, 1)
678
				end
679
				local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p)
680
				if a then
681
					game.Debris:AddItem(a, 1)
682
				end
683
				if b then
684
					game.Debris:AddItem(b, 1)
685
				end
686
				scfr = blcf
687
			else
688
				do
689
					do
690
						if not scfr then
691
							scfr = blcf
692
						end
693
						fat.Event:wait()
694
						-- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT
695
696
						-- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT
697
698
						-- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT
699
700
					end
701
				end
702
			end
703
		end
704
		scfr = nil
705
	end
706
)
707
end
708
709
rarm.Touched:connect(function(ht)
710
	
711
	hit = ht.Parent
712
	if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
713
		Debounces.RPunched = true
714
		hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
715
		if Debounces.ks == true then
716
			z = Instance.new("Sound", hed)
717
			z.SoundId = "rbxassetid://169380525"
718
			z.Pitch = ptz[math.random(1, #ptz)]
719
			z.Volume = 1
720
			z:Play()
721
		end
722
		wait(0.4)
723
		Debounces.RPunched = false
724
	end
725
	if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
726
		Debounces.RPunched = true
727
		hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
728
		if Debounces.ks == true then
729
			z = Instance.new("Sound", hed)
730
			z.SoundId = "rbxassetid://169380525"
731
			z.Pitch = ptz[math.random(1, #ptz)]
732
			z.Volume = 1
733
			z:Play()
734
		end
735
		wait(0.4)
736
		Debounces.RPunched = false
737
	end
738
end
739
)
740
larm.Touched:connect(function(ht)
741
	
742
	hit = ht.Parent
743
	if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
744
		Debounces.LPunched = true
745
		hit:FindFirstChild("Humanoid").Health = 0
746
		hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160
747
		if Debounces.ks2 == true then
748
			z = Instance.new("Sound", hed)
749
			z.SoundId = "rbxassetid://169380525"
750
			z.Pitch = ptz[math.random(1, #ptz)]
751
			z.Volume = 1
752
			z:Play()
753
		end
754
		wait(0.4)
755
		Debounces.LPunched = false
756
	end
757
	if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
758
		Debounces.LPunched = true
759
		hit.Parent:FindFirstChild("Humanoid").Health = 0
760
		if Debounces.ks2 == true then
761
			z = Instance.new("Sound", hed)
762
			z.SoundId = "rbxassetid://169380525"
763
			z.Pitch = ptz[math.random(1, #ptz)]
764
			z.Volume = 1
765
			z:Play()
766
		end
767
		wait(0.4)
768
		Debounces.LPunched = false
769
	end
770
end
771
)
772
local acos = math.acos
773
local sqrt = math.sqrt
774
local Vec3 = Vector3.new
775
local fromAxisAngle = CFrame.fromAxisAngle
776
local toAxisAngle = function(CFr)
777
	
778
	local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
779
	local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
780
	local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
781
	if A ~= 0 or not 1e-05 then
782
		local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
783
		if B ~= 0 or not 1e-05 then
784
			local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
785
			if C ~= 0 or not 1e-05 then
786
				local x = (R21 - R12) / sqrt(A)
787
				local y = (R02 - R20) / sqrt(B)
788
				local z = (R10 - R01) / sqrt(C)
789
				return Vec3(x, y, z), Angle
790
			end
791
		end
792
	end
793
end
794
795
ApplyTrig = function(Num, Func)
796
	
797
	local Min, Max = Func(0), Func(1)
798
	local i = Func(Num)
799
	return (i - Min) / (Max - Min)
800
end
801
802
LerpCFrame = function(CFrame1, CFrame2, Num)
803
	
804
	local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
805
	return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
806
end
807
808
Crater = function(Torso, Radius)
809
	
810
	Spawn(function()
811
		
812
		local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
813
		local Ignore = {}
814
		for i,v in pairs(game:GetService("Players"):GetPlayers()) do
815
			if v.Character ~= nil then
816
				Ignore[#Ignore + 1] = v.Character
817
			end
818
		end
819
		local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
820
		if Hit == nil then
821
			return 
822
		end
823
		local Parts = {}
824
		for i = 1, 360, 10 do
825
			local P = Instance.new("Part", Torso.Parent)
826
			P.Anchored = true
827
			P.FormFactor = "Custom"
828
			P.BrickColor = Hit.BrickColor
829
			P.Material = Hit.Material
830
			P.TopSurface = "Smooth"
831
			P.BottomSurface = "Smooth"
832
			P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
833
			P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
834
			Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size}
835
			if math.random(0, 5) == 0 then
836
				local P = Instance.new("Part", Torso.Parent)
837
				P.Anchored = true
838
				P.FormFactor = "Custom"
839
				P.BrickColor = Hit.BrickColor
840
				P.Material = Hit.Material
841
				P.TopSurface = "Smooth"
842
				P.BottomSurface = "Smooth"
843
				P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
844
				P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
845
				Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size}
846
			end
847
		end
848
		for i = 0, 1, 0.05 do
849
			for i2,v in pairs(Parts) do
850
				v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
851
			end
852
			wait(0.02)
853
		end
854
		for i,v in pairs(Parts) do
855
			if v[1].Size.X > 2.1 then
856
				v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
857
			end
858
			v[1].Anchored = false
859
		end
860
		for i = 0, 1, 0.05 do
861
			for i2,v in pairs(Parts) do
862
				v[1].Transparency = i
863
				if i == 1 then
864
					v[1]:Destroy()
865
				else
866
					if i >= 0.25 then
867
						v[1].CanCollide = false
868
					end
869
				end
870
			end
871
			wait(0.02)
872
		end
873
		Parts = nil
874
	end
875
)
876
end
877
878
--------------------------------------------------
879
function Dmg()
880
	local partofdeath = hitb
881
	local function CreateRegion3FromLocAndSize(Position, Size)
882
		local SizeOffset = Size/2
883
		local Point1 = Position - SizeOffset
884
		local Point2 = Position + SizeOffset
885
		return Region3.new(Point1, Point2)
886
	end
887
	local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
888
	for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
889
		Spawn(function()
890
			if Debounces.Slashing == true and Debounces.Slashed == false then
891
				Debounces.Slashed = true
892
				ypcall(function()
893
					local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
894
					humanoid.Health = 0
895
				end)
896
				wait(.4)
897
				Debounces.Slashed = false
898
			end
899
		end)
900
	end
901
end
902
903
pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
904
ptz = {0.7, 0.8, 0.9, 1, 1.1}
905
906
mouse.KeyDown:connect(function(key)
907
    if key == "q" then
908
        if Debounces.CanAttack == true then
909
        Debounces.CanAttack = false
910
        Debounces.on = true
911
        Debounces.NoIdl = true
912
        sbchat("PHANTOM FIST!!!",'[Might Guy]')
913
        for i = 1, 25 do
914
	rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
915
	larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
916
	hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
917
	torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
918
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
919
	rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
920
            if Debounces.on == false then break end
921
            rs:wait()
922
        end
923
        Spawn(function()
924
            local Parts = {}
925
            for Y = 1,1 do
926
                local P = Instance.new("Part",char)
927
                P.Anchored = true
928
                P.FormFactor = "Custom"
929
                P.CanCollide = false
930
                P.Size = Vector3.new(20,20,999)
931
                P.TopSurface = "SmoothNoOutlines"
932
                P.BottomSurface = "SmoothNoOutlines"
933
                P.Transparency = 0.5
934
                P.Material = "Neon"
935
                P.BrickColor = BrickColor.new("Really black")
936
                P.Name = tostring(Y)
937
                local Emitter = Instance.new("ParticleEmitter", P)
938
  				local color1 = Color3.new(1, 0, 0)
939
  				local color2 = Color3.new(0, 0, 0)
940
  				Emitter.Color = ColorSequence.new(color1, color2)
941
  				Emitter.Size = NumberSequence.new(20)
942
  				Emitter.Texture = "rbxassetid://243098098"
943
  				Emitter.Lifetime = NumberRange.new(1)
944
  				Emitter.Rate = 1000
945
  				Emitter.Rotation = NumberRange.new(720)
946
  				Emitter.RotSpeed = NumberRange.new(140)
947
  				Emitter.Speed = NumberRange.new(100)
948
  				Emitter.VelocitySpread = 360
949
  				local Emitter = Instance.new("ParticleEmitter", P)
950
  				local color1 = Color3.new(1, 0, 0)
951
  				local color2 = Color3.new(0, 0, 0)
952
  				Emitter.Color = ColorSequence.new(color1, color2)
953
  				Emitter.Size = NumberSequence.new(20)
954
  				Emitter.Texture = "rbxassetid://243098098"
955
  				Emitter.Lifetime = NumberRange.new(1)
956
  				Emitter.Rate = 1000
957
  				Emitter.Rotation = NumberRange.new(720)
958
  				Emitter.RotSpeed = NumberRange.new(140)
959
  				Emitter.Speed = NumberRange.new(100)
960
  				Emitter.VelocitySpread = 360
961
  				local Emitter = Instance.new("ParticleEmitter", P)
962
  				local color1 = Color3.new(1, 0, 0)
963
  				local color2 = Color3.new(0, 0, 0)
964
  				Emitter.Color = ColorSequence.new(color1, color2)
965
  				Emitter.Size = NumberSequence.new(20)
966
  				Emitter.Texture = "rbxassetid://243098098"
967
  				Emitter.Lifetime = NumberRange.new(1)
968
  				Emitter.Rate = 1000
969
  				Emitter.Rotation = NumberRange.new(720)
970
  				Emitter.RotSpeed = NumberRange.new(140)
971
  				Emitter.Speed = NumberRange.new(100)
972
  				Emitter.VelocitySpread = 360
973
                local i = (Y+5)/(10)
974
                i = 0-math.cos(math.pi*i-(math.pi/10))
975
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180))
976
                --[[P.Touched:connect(function(ht)
977
                    local hit = ht.Parent
978
                    if hit:FindFirstChild("Humanoid") then
979
                        hit.Humanoid:TakeDamage(math.random(20,50))
980
                    end
981
                end)]]--
982
        s = Instance.new("Sound",P)
983
        s.SoundId = "rbxassetid://228343271"
984
        s.Volume = 1
985
        s.Pitch = 0.9
986
        s:Play()
987
        sa = Instance.new("Sound",P)
988
        sa.SoundId = "rbxassetid://419447292"
989
        sa.Volume = 1
990
        sa.Pitch = 1
991
        sa:Play()
992
P.Touched:connect(function(ht)
993
        hit = ht.Parent
994
        if ht and hit:IsA("Model") then
995
                if hit:FindFirstChild("Humanoid") then
996
                    if hit.Name ~= p.Name then
997
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
998
                                Debounces.Slashed = true]]--
999
                                    hit:FindFirstChild("Humanoid").Health = -1
1000
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1001
                                wait()
1002
                                --Debounces.Slashed = false
1003
                        --end
1004
                end
1005
                end
1006
        elseif ht and hit:IsA("Hat") then
1007
            if hit.Parent.Name ~= p.Name then
1008
                if hit.Parent:FindFirstChild("Humanoid") then
1009
                        if Debounces.Slashing == true and Debounces.Slashed == false then
1010
                                Debounces.Slashed = true
1011
                                hit.Parent:FindFirstChild("Humanoid").Health = -1
1012
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1013
                                wait()
1014
                    Debounces.Slashed = false
1015
                end
1016
            end
1017
        end
1018
    end
1019
end)
1020
                Parts[#Parts+1] = P
1021
            end
1022
            local BREAKIT = false
1023
            local CParts = {}
1024
            local Rocks = {}
1025
            local LastPos = nil
1026
            for i = 1,100 do
1027
                for i2,v in pairs(Parts) do
1028
                    v.CFrame = v.CFrame*CFrame.new(0,0,0)
1029
                    local cf = v.CFrame
1030
                    v.Size = v.Size+Vector3.new(0.1,0.1,10)
1031
                    v.CFrame = cf
1032
                    v.Transparency = v.Transparency+0.01
1033
                    if v.Transparency >= 0.975 then BREAKIT = true end
1034
                    if v.Name == "0" then
1035
                        local Ignore = {}
1036
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1037
                            if v.Character ~= nil then
1038
                                Ignore[#Ignore+1] = v.Character
1039
                            end
1040
                        end
1041
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0))
1042
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1043
                        if Hit ~= nil then
1044
                            if #Rocks == 1 then
1045
                                for i = 1,5 do
1046
                                    local P = Instance.new("Part",char)
1047
                                    Rocks[#Rocks+1] = P
1048
                                    P.Anchored = true
1049
                                    P.FormFactor = "Custom"
1050
                                    P.BrickColor = BrickColor.new("Dark red")
1051
                                    P.Material = "Grass"
1052
                                    P.Transparency = 0
1053
                                    P.TopSurface = "Smooth"
1054
                                    P.BottomSurface = "Smooth"
1055
                                    P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100)
1056
                                end
1057
                            end
1058
                            for i,P in pairs(Rocks) do
1059
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1060
                            end
1061
                            local P = Instance.new("Part",char)
1062
                            CParts[#CParts+1] = {P,tick()}
1063
                            P.Anchored = true
1064
                            P.FormFactor = "Custom"
1065
                            P.BrickColor = BrickColor.new("Dark red")
1066
                            P.Material = "Grass"
1067
                            P.Transparency = 0
1068
                            P.TopSurface = "Smooth"
1069
                            P.BottomSurface = "Smooth"
1070
                            P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
1071
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1072
                            Pos = Pos.p
1073
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1074
                            local P = P:Clone()
1075
                            CParts[#CParts+1] = {P,tick()}
1076
                            P.Parent = char
1077
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1078
                            Pos = Pos.p
1079
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1080
                            if LastPos ~= nil then
1081
                                local P = P:Clone()
1082
                                CParts[#CParts+1] = {P,tick()}
1083
                                P.Parent = char
1084
                                P.BrickColor = BrickColor.new("Dark red")
1085
                                P.Material = "Grass"
1086
                                P.Transparency = 0
1087
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1088
                                Pos = Pos.p
1089
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1090
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1091
                                --P.Velocity = Vector3.new(0,-1000,0)
1092
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1093
                            end
1094
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1095
                        end
1096
                    end
1097
                end
1098
                if BREAKIT then break end
1099
                wait()
1100
            end
1101
            for i,v in pairs(Rocks) do
1102
                CParts[#CParts+1] = {v,tick()}
1103
            end
1104
            for i,v in pairs(Parts) do
1105
                v:Destroy()
1106
            end
1107
            Parts = nil
1108
            while true do
1109
                local t = tick()
1110
                local p = nil
1111
                for i,v in pairs(CParts) do
1112
                    if t-v[2] > 4 then
1113
                        v[1].Transparency = v[1].Transparency+0.05
1114
                        if v[1].Transparency >= 1 then
1115
                            v[1]:Destroy()
1116
                            CParts[i] = nil
1117
                        end
1118
                    end
1119
                    p = v
1120
                end
1121
                if p == nil then break end
1122
                wait()
1123
            end
1124
            for i,v in pairs(CParts) do
1125
                v:Destroy()
1126
            end
1127
            CParts = {}
1128
        end)
1129
        for i = 1, 20 do
1130
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1131
	larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1132
	hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1133
	torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1134
	lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1135
	rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1136
            if Debounces.on == false then break end
1137
            rs:wait()
1138
        end
1139
    if Debounces.CanAttack == false then
1140
        Debounces.CanAttack = true
1141
        Debounces.on = false
1142
        Debounces.NoIdl = false
1143
            end
1144
        end
1145
    end
1146
end)
1147
mouse.KeyDown:connect(function(key)
1148
	if key == "e" then
1149
		if Debounces.CanAttack == true then
1150
		Debounces.CanAttack = false
1151
		Debounces.on = true
1152
		Debounces.NoIdl = true
1153
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1154
z = Instance.new("Sound", rarm)
1155
z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
1156
z.Volume = 1.25
1157
z.Pitch = pt[math.random(1,#pt)]
1158
z.Looped = false
1159
z:Play()
1160
Debounces.RPunch = true
1161
Debounces.LPunch = true
1162
Debounces.ks = true
1163
Debounces.ks2 = true
1164
for i = 1, 1 do
1165
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1166
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1167
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1168
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1169
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1170
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1171
if Debounces.on == false then break end
1172
wait()
1173
end
1174
z2 = Instance.new("Sound", larm)
1175
z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
1176
z2.Volume = 1.25
1177
z2.Pitch = pt[math.random(1,#pt)]
1178
z2.Looped = false
1179
z2:Play()
1180
for i = 1, 1 do
1181
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1182
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1183
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1184
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1185
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1186
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1187
if Debounces.on == false then break end
1188
wait()
1189
end
1190
z3 = Instance.new("Sound", rarm)
1191
z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
1192
z3.Volume = 1.25
1193
z3.Pitch = pt[math.random(1,#pt)]
1194
z3.Looped = false
1195
z3:Play()
1196
for i = 1, 1 do
1197
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1198
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1199
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1200
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1201
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1202
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1203
if Debounces.on == false then break end
1204
wait()
1205
end
1206
z4 = Instance.new("Sound", larm)
1207
z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
1208
z4.Volume = 1.25
1209
z4.Pitch = pt[math.random(1,#pt)]
1210
z4.Looped = false
1211
z4:Play()
1212
for i = 1, 1 do
1213
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1214
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1215
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1216
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1217
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1218
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1219
if Debounces.on == false then break end
1220
wait()
1221
end
1222
z5 = Instance.new("Sound", rarm)
1223
z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
1224
z5.Volume = 1.25
1225
z5.Pitch = pt[math.random(1,#pt)]
1226
z5.Looped = false
1227
z5:Play()
1228
for i = 1, 1 do
1229
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1230
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1231
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1232
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1233
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1234
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1235
if Debounces.on == false then break end
1236
wait()
1237
end
1238
z6 = Instance.new("Sound", larm)
1239
z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
1240
z6.Volume = 1.25
1241
z6.Pitch = pt[math.random(1,#pt)]
1242
z6.Looped = false
1243
z6:Play()
1244
for i = 1, 1 do
1245
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1246
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1247
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1248
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1249
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1250
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1251
if Debounces.on == false then break end
1252
wait()
1253
end
1254
z7 = Instance.new("Sound", rarm)
1255
z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
1256
z7.Volume = 1.25
1257
z7.Pitch = pt[math.random(1,#pt)]
1258
z7.Looped = false
1259
z7:Play()
1260
for i = 1, 1 do
1261
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1262
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1263
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1264
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1265
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1266
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1267
if Debounces.on == false then break end
1268
wait()
1269
end
1270
z8 = Instance.new("Sound", larm)
1271
z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
1272
z8.Volume = 1.25
1273
z8.Pitch = pt[math.random(1,#pt)]
1274
z8.Looped = false
1275
z8:Play()
1276
for i = 1, 1 do
1277
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1278
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1279
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1280
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1281
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1282
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1283
if Debounces.on == false then break end
1284
wait()
1285
end
1286
z9 = Instance.new("Sound", rarm)
1287
z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
1288
z9.Volume = 1.25
1289
z9.Pitch = pt[math.random(1,#pt)]
1290
z9.Looped = false
1291
z9:Play()
1292
for i = 1, 1 do
1293
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1294
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1295
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1296
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1297
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1298
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1299
if Debounces.on == false then break end
1300
wait()
1301
end
1302
z10 = Instance.new("Sound", larm)
1303
z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
1304
z10.Volume = 1.25
1305
z10.Pitch = pt[math.random(1,#pt)]
1306
z10.Looped = false
1307
z10:Play()
1308
for i = 1, 1 do
1309
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1310
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1311
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1312
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1313
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1314
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1315
if Debounces.on == false then break end
1316
wait()
1317
end
1318
z11 = Instance.new("Sound", rarm)
1319
z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
1320
z11.Volume = 1.25
1321
z11.Pitch = pt[math.random(1,#pt)]
1322
z11.Looped = false
1323
z11:Play()
1324
for i = 1, 1 do
1325
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1326
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1327
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1328
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1329
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1330
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1331
if Debounces.on == false then break end
1332
wait()
1333
end
1334
z12 = Instance.new("Sound", larm)
1335
z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
1336
z12.Volume = 1.25
1337
z12.Pitch = pt[math.random(1,#pt)]
1338
z12.Looped = false
1339
z12:Play()
1340
for i = 1, 1 do
1341
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1342
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1343
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1344
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1345
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1346
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1347
if Debounces.on == false then break end
1348
wait()
1349
end
1350
z13 = Instance.new("Sound", rarm)
1351
z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
1352
z13.Volume = 1.25
1353
z13.Pitch = pt[math.random(1,#pt)]
1354
z13.Looped = false
1355
z13:Play()
1356
for i = 1, 1 do
1357
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1358
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1359
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1360
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1361
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1362
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1363
if Debounces.on == false then break end
1364
wait()
1365
end
1366
z14 = Instance.new("Sound", larm)
1367
z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
1368
z14.Volume = 1.25
1369
z14.Pitch = pt[math.random(1,#pt)]
1370
z14.Looped = false
1371
z14:Play()
1372
for i = 1, 1 do
1373
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1374
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1375
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1376
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1377
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1378
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1379
if Debounces.on == false then break end
1380
wait()
1381
end
1382
z15 = Instance.new("Sound", rarm)
1383
z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
1384
z15.Volume = 1.25
1385
z15.Pitch = pt[math.random(1,#pt)]
1386
z15.Looped = false
1387
z15:Play()
1388
for i = 1, 1 do
1389
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1390
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1391
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1392
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1393
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1394
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1395
if Debounces.on == false then break end
1396
wait()
1397
end
1398
z16 = Instance.new("Sound", larm)
1399
z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
1400
z16.Volume = 1.25
1401
z16.Pitch = pt[math.random(1,#pt)]
1402
z16.Looped = false
1403
z16:Play()
1404
for i = 1, 1 do
1405
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1406
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1407
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1408
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1409
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1410
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1411
if Debounces.on == false then break end
1412
wait()
1413
end
1414
z17 = Instance.new("Sound", rarm)
1415
z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
1416
z17.Volume = 1.25
1417
z17.Pitch = pt[math.random(1,#pt)]
1418
z17.Looped = false
1419
z17:Play()
1420
for i = 1, 1 do
1421
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1422
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1423
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1424
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1425
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1426
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1427
if Debounces.on == false then break end
1428
wait()
1429
end
1430
z18 = Instance.new("Sound", larm)
1431
z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
1432
z18.Volume = 1.25
1433
z18.Pitch = pt[math.random(1,#pt)]
1434
z18.Looped = false
1435
z18:Play()
1436
for i = 1, 1 do
1437
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1438
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1439
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1440
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1441
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1442
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1443
if Debounces.on == false then break end
1444
wait()
1445
end
1446
z19 = Instance.new("Sound", rarm)
1447
z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
1448
z19.Volume = 1.25
1449
z19.Pitch = pt[math.random(1,#pt)]
1450
z19.Looped = false
1451
z19:Play()
1452
for i = 1, 1 do
1453
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1454
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1455
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1456
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1457
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1458
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1459
if Debounces.on == false then break end
1460
wait()
1461
end
1462
z20 = Instance.new("Sound", larm)
1463
z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
1464
z20.Volume = 1.25
1465
z20.Pitch = pt[math.random(1,#pt)]
1466
z20.Looped = false
1467
z20:Play()
1468
for i = 1, 1 do
1469
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1470
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1471
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1472
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1473
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1474
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1475
if Debounces.on == false then break end
1476
wait()
1477
end
1478
z:Destroy()
1479
z2:Destroy()
1480
z3:Destroy()
1481
z4:Destroy()
1482
z5:Destroy()
1483
z6:Destroy()
1484
z7:Destroy()
1485
z8:Destroy()
1486
z9:Destroy()
1487
z10:Destroy()
1488
z11:Destroy()
1489
z12:Destroy()
1490
z13:Destroy()
1491
z14:Destroy()
1492
z15:Destroy()
1493
z16:Destroy()
1494
z17:Destroy()
1495
z18:Destroy()
1496
z19:Destroy()
1497
z20:Destroy()
1498
Debounces.LPunch = false
1499
Debounces.RPunch = false
1500
Debounces.ks = false
1501
Debounces.ks2 = false
1502
if Debounces.CanAttack == false then
1503
Debounces.CanAttack = true
1504
Debounces.on = false
1505
Debounces.NoIdl = false
1506
end
1507
end
1508
end
1509
end)
1510
mouse.KeyDown:connect(function(key)
1511
	
1512
	if string.byte(key) == 52 then
1513
		Swing = 2
1514
		char.Humanoid.WalkSpeed = 28
1515
	end
1516
end
1517
)
1518
mouse.KeyUp:connect(function(key)
1519
	
1520
	if string.byte(key) == 52 then
1521
		Swing = 1
1522
		char.Humanoid.WalkSpeed = 16
1523
	end
1524
end
1525
)
1526
jump = false
1527
rs:connect(function()
1528
	
1529
	if char.Humanoid.Jump == true then
1530
		jump = true
1531
	else
1532
		jump = false
1533
	end
1534
	char.Humanoid.FreeFalling:connect(function(f)
1535
		
1536
		if f then
1537
			ffing = true
1538
		else
1539
			ffing = false
1540
		end
1541
	end
1542
)
1543
	sine = sine + change
1544
	if jump == true then
1545
		animpose = "Jumping"
1546
	else
1547
		if ffing == true then
1548
			animpose = "Freefalling"
1549
		else
1550
			if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
1551
				animpose = "Idle"
1552
			else
1553
				if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
1554
					animpose = "Walking"
1555
				else
1556
					if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
1557
						animpose = "Running"
1558
					end
1559
				end
1560
			end
1561
		end
1562
	end
1563
	RightLeg = CFrame.new(0.5, -1, 0)
1564
	LeftLeg = CFrame.new(-0.5, -1, 0)
1565
	lefth = (torso.CFrame*LeftLeg)
1566
	righth = (torso.CFrame*RightLeg)
1567
1568
	speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
1569
1570
	TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
1571
1572
	local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
1573
	local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
1574
	if animpose ~= lastanimpose then
1575
		sine = 0
1576
		if Debounces.NoIdl == false then
1577
			if stanceToggle == "Idle1" then
1578
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3)
1579
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3)
1580
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2)
1581
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2)
1582
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2)
1583
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2)
1584
			else
1585
				if stanceToggle == "Idle2" then
1586
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3)
1587
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3)
1588
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2)
1589
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2)
1590
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2)
1591
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2)
1592
				end
1593
			end
1594
			fat.Event:wait()
1595
		end
1596
	end
1597
	lastanimpose = animpose
1598
	if Debounces.NoIdl == false then
1599
		if animpose == "Idle" then
1600
			change = 0.2
1601
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4)
1602
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4)
1603
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
1604
			hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1605
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
1606
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4)
1607
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
1608
		else
1609
			if animpose == "Walking" then
1610
				change = 0.5
1611
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4)
1612
				rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
1613
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4)
1614
				larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
1615
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4)
1616
				hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7)
1617
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4)
1618
				torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
1619
				lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8)
1620
				lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
1621
				rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8)
1622
				rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
1623
			else
1624
				if animpose == "Running" then
1625
					change = 1.1
1626
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2)
1627
					rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
1628
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2)
1629
					larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
1630
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2)
1631
					hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5)
1632
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2)
1633
					torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
1634
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
1635
					lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
1636
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
1637
					rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
1638
				else
1639
					if animpose == "Jumping" then
1640
						change = 1
1641
						rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2)
1642
						rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
1643
						larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2)
1644
						larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
1645
						hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2)
1646
						torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
1647
						torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
1648
						lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1649
						lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1650
						rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1651
						rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
1652
					else
1653
						if animpose == "Freefalling" then
1654
							change = 1
1655
							rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2)
1656
							rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
1657
							larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2)
1658
							larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
1659
							hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2)
1660
							torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
1661
							torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
1662
							lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
1663
							lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
1664
							rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
1665
							rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
1666
						end
1667
					end
1668
				end
1669
			end
1670
		end
1671
	end
1672
end
1673
)
1674
while true do wait()
1675
hum.MaxHealth = 1e+173
1676
wait(0.5)
1677
hum.Health = 1e+173
1678
end