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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | --------------------------This is an Official script from Duelist-------------------------- | |
145 | ---{-------------------- -------------------}--- | |
146 | ---{-------------------- / \ -------------------}--- | |
147 | ---{-------------------- II -------------------}--- | |
148 | ---{-------------------- II -------------------}--- | |
149 | ---{-------------------- II -------------------}--- | |
150 | ---{-------------------- A========A -------------------}--- | |
151 | ---{-------------------- II -------------------}--- | |
152 | ---{-------------------- II -------------------}--- | |
153 | ---{-------------------- W -------------------}--- | |
154 | ------------------------------------------------------------------------------------------------------------- | |
155 | wait() | |
156 | script.Parent=nil | |
157 | function Fire(cframee) | |
158 | local part = Instance.new("Part", game.Players.LocalPlayer.Character) | |
159 | part.FormFactor = Enum.FormFactor.Symmetric | |
160 | part.CanCollide = false | |
161 | part.Anchored = true | |
162 | part.Material = Enum.Material.Neon | |
163 | part.Size = Vector3.new(8, 1, 1) | |
164 | part.Locked = true | |
165 | part.BrickColor = BrickColor.new("Cyan") | |
166 | part.Friction = 0.3 | |
167 | part.CFrame=cframee | |
168 | while part and part.Parent~=nil do | |
169 | local ray = Ray.new( | |
170 | part.CFrame.p, | |
171 | (part.CFrame*CFrame.new(1,0,0).p - part.CFrame.p).unit * 4 | |
172 | ) | |
173 | local ignore = game.Players.LocalPlayer.Character | |
174 | ||
175 | local hit, position, normal = Workspace:FindPartOnRay(ray, ignore) | |
176 | if hit then | |
177 | part.CFrame=part.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0) | |
178 | pcall(function()hit.Parent.Humanoid:TakeDamage(999999999)end) | |
179 | pcall(function()hit.Parent.Parent.Humanoid:TakeDamage(999999999)end) | |
180 | else | |
181 | part.CFrame=part.CFrame*CFrame.new(4,0,0) | |
182 | end | |
183 | game:service'RunService'.RenderStepped:wait() | |
184 | end | |
185 | end | |
186 | game:service'Players'.LocalPlayer:GetMouse().KeyDown:connect(function(key) | |
187 | if key=='e' then | |
188 | Fire(game.Players.LocalPlayer.Character.Head.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(0,math.rad(90),0)) | |
189 | elseif key == '' then | |
190 | for i=1, 999999999 do | |
191 | coroutine.resume(coroutine.create(function() | |
192 | Fire(game.Players.LocalPlayer.Character.Head.CFrame*CFrame.Angles(0,math.rad(i*10),0)*CFrame.new(0,0,-4)*CFrame.Angles(0,math.rad(90),0)) | |
193 | end)) | |
194 | end | |
195 | end | |
196 | end) | |
197 | s = Instance.new("Sound",Workspace) | |
198 | s.Pitch = 1 | |
199 | s.Volume = 4 | |
200 | s.SoundId = "rbxassetid://2014353985" | |
201 | s.Looped = true | |
202 | s.PlayOnRemove = false | |
203 | s:Play() | |
204 | ||
205 | plr = game.Players.LocalPlayer | |
206 | ||
207 | wait(1) | |
208 | ||
209 | HUMANOID = game.Workspace:WaitForChild(plr.Name) | |
210 | ||
211 | NEWPART = Instance.new("BillboardGui",HUMANOID.Head) | |
212 | ||
213 | NEWTEXT = Instance.new("TextLabel",NEWPART) | |
214 | ||
215 | NEWTEXT.Text = plr.Name | |
216 | ||
217 | NEWPART.ExtentsOffset = Vector3.new(0,3,0) | |
218 | ||
219 | NEWPART.Size = UDim2.new(1,1,1,1) | |
220 | ||
221 | NEWTEXT.Size = UDim2.new(5,0,1,1) | |
222 | ||
223 | NEWTEXT.TextScaled = true | |
224 | ||
225 | NEWTEXT.BackgroundTransparency = 1 | |
226 | ||
227 | NEWTEXT.Position = UDim2.new(-2,0,-0.5,0) | |
228 | ||
229 | NEWPART.AlwaysOnTop = true | |
230 | ||
231 | --i used stravants Beautifier so it might look a bit wonky | |
232 | Meshes = { | |
233 | Blast = '20329976', | |
234 | Crown = '1323306', | |
235 | Ring = '3270017', | |
236 | Claw = '10681506', | |
237 | Crystal = '9756362', | |
238 | Coil = '9753878', | |
239 | Cloud = '1095708', | |
240 | } | |
241 | clangsounds = { | |
242 | '199149119', | |
243 | '199149109', | |
244 | '199149072', | |
245 | '199149025', | |
246 | '199148971' | |
247 | } | |
248 | hitsounds = { | |
249 | '199149137', | |
250 | '199149186', | |
251 | '199149221', | |
252 | '199149235', | |
253 | '199149269', | |
254 | '199149297' | |
255 | } | |
256 | blocksounds = { | |
257 | '199148933', | |
258 | '199148947' | |
259 | } | |
260 | armorsounds = { | |
261 | '199149321', | |
262 | '199149338', | |
263 | '199149367', | |
264 | '199149409', | |
265 | '199149452' | |
266 | } | |
267 | woosh = { | |
268 | Heavy1 = '320557353', | |
269 | Heavy2 = '320557382', | |
270 | Heavy3 = '320557453', | |
271 | Heavy4 = '199144226', | |
272 | Heavy5 = '203691447', | |
273 | Heavy6 = '203691467', | |
274 | Heavy7 = '203691492', | |
275 | Light1 = '320557413', | |
276 | Light2 = '320557487', | |
277 | Light3 = '199145095', | |
278 | Light4 = '199145146', | |
279 | Light5 = '199145887', | |
280 | Light6 = '199145913', | |
281 | Light7 = '199145841', | |
282 | Medium1 = '320557518', | |
283 | Medium2 = '320557537', | |
284 | Medium3 = '320557563', | |
285 | Medium4 = '199145204' | |
286 | } | |
287 | music = {--i like music a lot | |
288 | Breaking = '179281636', | |
289 | FinalReckoning = '357375770', | |
290 | NotDeadYet = '346175829', | |
291 | Intense = '151514610', | |
292 | JumpP1 = '160536628', | |
293 | JumpP2 = '60536666', | |
294 | SonsOfWar = '158929777', | |
295 | WrathOfSea = '165520893', | |
296 | ProtecTorsofEarth = '160542922', | |
297 | SkyTitans = '179282324', | |
298 | ArchAngel = '144043274', | |
299 | Anticipation = '168614529', | |
300 | TheMartyred = '186849544', | |
301 | AwakeP1 = '335631255', | |
302 | AwakeP2 = '335631297', | |
303 | ReadyAimFireP1 = '342455387', | |
304 | ReadyAimFireP2 = '342455399', | |
305 | DarkLordP1 = '209567483', | |
306 | DarkLordP2 = '209567529', | |
307 | BloodDrainP1 = '162914123', | |
308 | BloodDrainP2 = '162914203', | |
309 | DanceOfSwords = '320473062', | |
310 | Opal = '286415112', | |
311 | Calamity = '190454307', | |
312 | Hypnotica = '155968128', | |
313 | Nemisis = '160453802', | |
314 | Breathe = '276963903', | |
315 | GateToTheRift = '270655227', | |
316 | InfernalBeserking = '244143404', | |
317 | Trust = '246184492', | |
318 | AwakeningTheProject = '245121821', | |
319 | BloodPain = '242545577', | |
320 | Chaos = '247241693', | |
321 | NightmareFictionHighStake = '248062278', | |
322 | TheWhiteWeapon = '247236446', | |
323 | Gale = '256851659', | |
324 | ImperialCode = '256848383', | |
325 | Blitzkrieg = '306431437', | |
326 | RhapsodyRage = '348690251', | |
327 | TheGodFist = '348541501', | |
328 | BattleForSoul = '321185592', | |
329 | TheDarkColossus = '305976780', | |
330 | EmpireOfAngels = '302580452', | |
331 | Kronos = '302205297', | |
332 | Exorcist = '299796054', | |
333 | CrimsonFlames = '297799220', | |
334 | UltimatePower = '295753229', | |
335 | DrivingInTheDark = '295753229', | |
336 | AscendToPower = '293860654', | |
337 | GodOfTheSun = '293612495', | |
338 | DarkRider = '293861765', | |
339 | Vengeance = '293375555', | |
340 | SoundOfWar = '293376196', | |
341 | HellsCrusaders = '293012202', | |
342 | Legend = '293011823', | |
343 | RisingSouls = '290524959' | |
344 | } | |
345 | misc = { | |
346 | GroundSlam = '199145477', | |
347 | LaserSlash = '199145497', | |
348 | RailGunFire = '199145534', | |
349 | Charge1 = '199145659', | |
350 | Charge2 = '169380469', | |
351 | Charge3 = '169380479', | |
352 | EmptyGun = '203691822', | |
353 | GunShoot = '203691837', | |
354 | Stomp1 = '200632875', | |
355 | Stomp2 = '200632561', | |
356 | TelsaCannonCharge = '169445572', | |
357 | TelsaCannonShoot = '169445602', | |
358 | AncientHymm = '245313442' | |
359 | } | |
360 | wait(1 / 60) | |
361 | local Player = game.Players.localPlayer | |
362 | local Character = Player.Character | |
363 | local Humanoid = Character.Humanoid | |
364 | local mouse = Player:GetMouse() | |
365 | local m = Instance.new('Model', Character) | |
366 | m.Name = "WeaponModel" | |
367 | local LeftArm = Character["Left Arm"] | |
368 | local RightArm = Character["Right Arm"] | |
369 | local LeftLeg = Character["Left Leg"] | |
370 | local RightLeg = Character["Right Leg"] | |
371 | local Head = Character.Head | |
372 | local Torso = Character.Torso | |
373 | local cam = game.Workspace.CurrentCamera | |
374 | local RootPart = Character.HumanoidRootPart | |
375 | local RootJoint = RootPart.RootJoint | |
376 | --cam.CameraSubject = Head | |
377 | local equipped = false | |
378 | local attack = false | |
379 | local Anim = 'Idle' | |
380 | local idle = 0 | |
381 | local sprint = false | |
382 | local battlestance = false | |
383 | local attacktype = 1 | |
384 | local state = 'none' | |
385 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
386 | local velocity = RootPart.Velocity.y | |
387 | local sine = 0 | |
388 | local change = 1 | |
389 | local on = false | |
390 | local grabbed = false | |
391 | local skill1 = false | |
392 | local skill2 = false | |
393 | local skill3 = false | |
394 | local skill4 = false | |
395 | local cooldown1 = 0 | |
396 | local cooldown2 = 0 | |
397 | local cooldown3 = 0 | |
398 | local cooldown4 = 0 | |
399 | local co1 = 10--how long it will take for skill to cooldown | |
400 | local co2 = 15 | |
401 | local co3 = 15 | |
402 | local co4 = 25 | |
403 | local inputserv = game:GetService('UserInputService') | |
404 | local typing = false | |
405 | local crit = false | |
406 | local critchance = 2--critical chance percentage | |
407 | local critdamageaddmin = 3--minimum amount of critical damage being added to regular damage | |
408 | local critdamageaddmax = 7--maximum amount | |
409 | local maxstamina = 100--max amount of stamina | |
410 | local stamina = 0--stamina you start out with | |
411 | local skill1stam = 10--how much stamina is needed for a skill | |
412 | local skill2stam = 10 | |
413 | local skill3stam = 20 | |
414 | local skill4stam = 30 | |
415 | local recovermana = 3--how much mana per second | |
416 | local defensevalue = 1--how much defense this character has | |
417 | local speedvalue = 1--how much speed this character has | |
418 | --speed is 16*speedvalue | |
419 | local mindamage = 5--self explanatory | |
420 | local maxdamage = 7--self explanatory | |
421 | local damagevalue = 1--how much damage this character has | |
422 | --damage is math.random(mindamage,maxdamage)*damagevalue | |
423 | --damage(hit, mindamage, maxdamage, 1, 1, RootPart) | |
424 | --asd | |
425 | local cn = CFrame.new-- make things easier :) | |
426 | local mr = math.rad | |
427 | local angles = CFrame.Angles | |
428 | local ud = UDim2.new | |
429 | local c3 = Color3.new | |
430 | local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol | |
431 | --asd | |
432 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
433 | Humanoid.Animator:Destroy() | |
434 | ||
435 | --Angles For RootJoint `~` | |
436 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
437 | --Save Shoulders/Hips | |
438 | RSH, LSH = nil, nil | |
439 | RHS, LHS = nil, nil | |
440 | --Shoulders | |
441 | RW = Instance.new("Weld") | |
442 | LW = Instance.new("Weld") | |
443 | --Hips | |
444 | RH = Instance.new("Weld") | |
445 | LH = Instance.new("Weld") | |
446 | -- | |
447 | Player = Player | |
448 | ch = Character | |
449 | LHS = Torso["Left Hip"] | |
450 | RHS = Torso["Right Hip"] | |
451 | RSH = ch.Torso["Right Shoulder"] | |
452 | LSH = ch.Torso["Left Shoulder"] | |
453 | -- | |
454 | RSH.Parent = nil | |
455 | LSH.Parent = nil | |
456 | -- | |
457 | LHS.Parent = nil | |
458 | RHS.Parent = nil | |
459 | -- | |
460 | RW.Name = "RW" | |
461 | RW.Part0 = ch.Torso | |
462 | RW.C0 = cn(1.5, 0.5, 0) | |
463 | RW.C1 = cn(0, 0.5, 0) | |
464 | RW.Part1 = ch["Right Arm"] | |
465 | RW.Parent = ch.Torso | |
466 | -- | |
467 | LW.Name = "LW" | |
468 | LW.Part0 = ch.Torso | |
469 | LW.C0 = cn(-1.5, 0.5, 0) | |
470 | LW.C1 = cn(0, 0.5, 0) | |
471 | LW.Part1 = ch["Left Arm"] | |
472 | LW.Parent = ch.Torso | |
473 | -- | |
474 | LH.Name = "LH" | |
475 | LH.Part0 = ch.Torso | |
476 | LH.C0 = cn(-0.5, -2, 0) | |
477 | LH.Part1 = ch["Left Leg"] | |
478 | LH.Parent = ch.Torso | |
479 | -- | |
480 | RH.Name = "RH" | |
481 | RH.Part0 = ch.Torso | |
482 | RH.C0 = cn(0.5, -2, 0) | |
483 | RH.Part1 = ch["Right Leg"] | |
484 | RH.Parent = ch.Torso | |
485 | ||
486 | local Flying = false | |
487 | ||
488 | game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump) | |
489 | if Flying == true then | |
490 | if jump == "Jump" then | |
491 | Humanoid.Jump = false | |
492 | end | |
493 | end | |
494 | end) | |
495 | ||
496 | Humanoid.CameraOffset = Vector3.new(0, -2, 0) | |
497 | ||
498 | Torso.Transparency = 1 | |
499 | Head.Transparency = 1 | |
500 | LeftLeg.Transparency = 1 | |
501 | RightLeg.Transparency = 1 | |
502 | LeftArm.Transparency = 1 | |
503 | RightArm.Transparency = 1 | |
504 | ||
505 | for i,v in pairs (Character:GetChildren()) do | |
506 | if v.ClassName == "Hat" | |
507 | then v:Destroy() | |
508 | end | |
509 | end | |
510 | ||
511 | for i,v in pairs (Character.Head:GetChildren()) do | |
512 | if v.ClassName == "Decal" | |
513 | then v:Destroy() | |
514 | end | |
515 | end | |
516 | ||
517 | Character.Animate:Destroy() | |
518 | ||
519 | local scrn = Instance.new('ScreenGui') | |
520 | scrn.Parent = nil | |
521 | ||
522 | function makeframe(par, trans, pos, size, color) | |
523 | local frame = Instance.new('Frame', par) | |
524 | frame.BackgroundTransparency = trans | |
525 | frame.BorderSizePixel = 0 | |
526 | frame.Position = pos | |
527 | frame.Size = size | |
528 | frame.BackgroundColor3 = color | |
529 | return frame | |
530 | end | |
531 | function makelabel(par, text) | |
532 | local label = Instance.new('TextLabel', par) | |
533 | label.BackgroundTransparency = 1 | |
534 | label.Size = ud(1, 0, 1, 0) | |
535 | label.Position = ud(0, 0, 0, 0) | |
536 | label.TextColor3 = c3(255, 255, 255) | |
537 | label.TextStrokeTransparency = 0 | |
538 | label.FontSize = Enum.FontSize.Size32 | |
539 | label.Font = Enum.Font.SourceSansBold | |
540 | label.BorderSizePixel = 0 | |
541 | label.TextScaled = true | |
542 | label.Text = text | |
543 | end | |
544 | framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
545 | framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
546 | framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
547 | framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
548 | bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
549 | bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
550 | bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
551 | bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
552 | text1 = makelabel(framesk1, '[3] Skill3') | |
553 | text2 = makelabel(framesk2, '[4] Skill4') | |
554 | text3 = makelabel(framesk3, "[2] Skill2") | |
555 | text4 = makelabel(framesk4, '[1] Skill1') | |
556 | staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), c3(61 / 255, 171 / 255, 1)) | |
557 | staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(61 / 255, 171 / 255, 1)) | |
558 | staminatext = makelabel(staminabar, 'Mana') | |
559 | healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0)) | |
560 | healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 46 / 255, 49 / 255)) | |
561 | healthtext = makelabel(healthbar, 'Health') | |
562 | ||
563 | local stats = Instance.new('Folder', Character) | |
564 | stats.Name = 'Stats' | |
565 | local block = Instance.new('BoolValue', stats) | |
566 | block.Name = 'Block' | |
567 | block.Value = false | |
568 | local stun = Instance.new('BoolValue', stats) | |
569 | stun.Name = 'Stun' | |
570 | stun.Value = false | |
571 | local defense = Instance.new('NumberValue', stats) | |
572 | defense.Name = 'Defence' | |
573 | defense.Value = defensevalue | |
574 | local speed = Instance.new('NumberValue', stats) | |
575 | speed.Name = 'Speed' | |
576 | speed.Value = speedvalue | |
577 | local damagea = Instance.new('NumberValue', stats) | |
578 | damagea.Name = 'Damage' | |
579 | damagea.Value = damagevalue | |
580 | ||
581 | function atktype(s, e) | |
582 | coroutine.resume(coroutine.create(function() | |
583 | attacktype = e | |
584 | wait(1.5) | |
585 | attacktype = s | |
586 | end)) | |
587 | end | |
588 | ||
589 | function turncrit() | |
590 | coroutine.resume(coroutine.create(function() | |
591 | print'CRITICAL!' | |
592 | crit = true | |
593 | wait(.25) | |
594 | crit = false | |
595 | end)) | |
596 | end | |
597 | ||
598 | function subtractstamina(k) | |
599 | if stamina >= k then | |
600 | stamina = stamina - k | |
601 | end | |
602 | end | |
603 | ||
604 | function clerp(a, b, t) | |
605 | return a:lerp(b, t) | |
606 | end | |
607 | ||
608 | function randomizer(percent) | |
609 | local randomized = math.random(0, 100) | |
610 | if randomized <= percent then | |
611 | return true | |
612 | elseif randomized >= percent then | |
613 | return false | |
614 | end | |
615 | end | |
616 | ||
617 | local RbxUtility = LoadLibrary("RbxUtility") | |
618 | local Create = RbxUtility.Create | |
619 | ||
620 | function RemoveOutlines(part) | |
621 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
622 | end | |
623 | ||
624 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
625 | local Part = Create("Part"){ | |
626 | formFactor = FormFactor, | |
627 | Parent = Parent, | |
628 | Reflectance = Reflectance, | |
629 | Transparency = Transparency, | |
630 | CanCollide = false, | |
631 | Locked = true, | |
632 | BrickColor = BrickColor.new(tostring(BColor)), | |
633 | Name = Name, | |
634 | Size = Size, | |
635 | Material = Material, | |
636 | } | |
637 | RemoveOutlines(Part) | |
638 | return Part | |
639 | end | |
640 | ||
641 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
642 | local Msh = Create(Mesh){ | |
643 | Parent = Part, | |
644 | Offset = OffSet, | |
645 | Scale = Scale, | |
646 | } | |
647 | if Mesh == "SpecialMesh" then | |
648 | Msh.MeshType = MeshType | |
649 | Msh.MeshId = MeshId | |
650 | end | |
651 | return Msh | |
652 | end | |
653 | ||
654 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
655 | local Weld = Create("Weld"){ | |
656 | Parent = Parent, | |
657 | Part0 = Part0, | |
658 | Part1 = Part1, | |
659 | C0 = C0, | |
660 | C1 = C1, | |
661 | } | |
662 | return Weld | |
663 | end | |
664 | ||
665 | function rayCast(pos, dir, maxl, ignore) | |
666 | return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore) | |
667 | end | |
668 | --Effects | |
669 | function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type) | |
670 | local p = Instance.new('Part', par or workspace) | |
671 | p.CFrame = pos1 | |
672 | p.Anchored = true | |
673 | p.Material = 'Concrete' | |
674 | p.CanCollide = false | |
675 | p.TopSurface = 0 | |
676 | p.Size = Vector3.new(1, 1, 1) | |
677 | p.BottomSurface = 0 | |
678 | p.Transparency = trans | |
679 | p.FormFactor = 'Custom' | |
680 | RemoveOutlines(p) | |
681 | local mesh = Instance.new('SpecialMesh', p) | |
682 | mesh.Scale = size | |
683 | if id ~= nil and type == nil then | |
684 | mesh.MeshId = 'rbxassetid://'..id | |
685 | elseif id == nil and type ~= nil then | |
686 | mesh.MeshType = type | |
687 | elseif id == nil and type == nil then | |
688 | mesh.MeshType = 'Brick' | |
689 | end | |
690 | coroutine.wrap(function() | |
691 | for i = 0, delay1, .1 do | |
692 | wait(1 / 60) | |
693 | p.CFrame = p.CFrame | |
694 | mesh.Scale = mesh.Scale + howmuch | |
695 | p.Transparency = p.Transparency + trans1 | |
696 | end | |
697 | p:Destroy() | |
698 | end)() | |
699 | return p | |
700 | end | |
701 | function clangy(cframe) | |
702 | wait(1 / 60) | |
703 | local clang = {} | |
704 | local dis = 0 | |
705 | local part = Instance.new('Part', nil) | |
706 | part.CFrame = cframe | |
707 | part.Anchored = true | |
708 | part.CanCollide = false | |
709 | part.BrickColor = BrickColor.new('New Yeller') | |
710 | part.FormFactor = 'Custom' | |
711 | part.Name = 'clanger' | |
712 | part.Size = Vector3.new(.2, .2, .2) | |
713 | part.TopSurface = 10 | |
714 | part.BottomSurface = 10 | |
715 | part.RightSurface = 10 | |
716 | part.LeftSurface = 10 | |
717 | part.BackSurface = 10 | |
718 | part.FrontSurface = 10 | |
719 | --part.Material='Neon' | |
720 | part:BreakJoints() | |
721 | local mesh = Instance.new('BlockMesh', part) | |
722 | coroutine.wrap(function() | |
723 | for i = 1, 7 do | |
724 | wait(1 / 60) | |
725 | dis = dis + .2 | |
726 | local partc = part:clone() | |
727 | partc.Parent = workspace | |
728 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
729 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
730 | table.insert(clang, partc) | |
731 | end | |
732 | for i, v in pairs(clang) do | |
733 | coroutine.wrap(function() | |
734 | for i = 1, 10 do | |
735 | wait(.01) | |
736 | v.Transparency = v.Transparency + .1 | |
737 | end | |
738 | v:destroy() | |
739 | end)() | |
740 | end | |
741 | end)() | |
742 | end | |
743 | --damage effects | |
744 | function circle(color, pos1) | |
745 | local p = Instance.new('Part', m) | |
746 | p.BrickColor = BrickColor.new(color) | |
747 | p.CFrame = pos1 | |
748 | p.Anchored = true | |
749 | p.Material = 'Plastic' | |
750 | p.CanCollide = false | |
751 | p.TopSurface = 0 | |
752 | p.Size = Vector3.new(1, 1, 1) | |
753 | p.BottomSurface = 0 | |
754 | p.Transparency = 0.35 | |
755 | p.FormFactor = 'Custom' | |
756 | local mesh = Instance.new('CylinderMesh', p) | |
757 | mesh.Scale = Vector3.new(0, 0, 0) | |
758 | coroutine.wrap(function() | |
759 | for i = 0, 5, .1 do | |
760 | wait(1 / 60) | |
761 | p.CFrame = p.CFrame | |
762 | mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5) | |
763 | p.Transparency = p.Transparency + .025 | |
764 | end | |
765 | p:Destroy() | |
766 | end)() | |
767 | end | |
768 | function firespaz1(color, pos1) | |
769 | local p = Instance.new('Part', m) | |
770 | p.BrickColor = BrickColor.new(color) | |
771 | p.CFrame = pos1 | |
772 | p.Anchored = true | |
773 | p.Material = 'Plastic' | |
774 | p.CanCollide = false | |
775 | p.TopSurface = 0 | |
776 | p.Size = Vector3.new(1, 1, 1) | |
777 | p.BottomSurface = 0 | |
778 | p.Transparency = 0.5 | |
779 | p.FormFactor = 'Custom' | |
780 | local mesh = Instance.new('BlockMesh', p) | |
781 | mesh.Scale = Vector3.new(1, 1, 1) | |
782 | coroutine.wrap(function() | |
783 | for i = 0, 15, .1 do | |
784 | wait(1 / 30) | |
785 | p.CFrame = p.CFrame * CFrame.new(0, .1, 0) | |
786 | mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1) | |
787 | p.Transparency = p.Transparency + .025 | |
788 | end | |
789 | p:Destroy() | |
790 | end)() | |
791 | end | |
792 | ||
793 | function pickrandom(tablesa) | |
794 | local randomized = tablesa[math.random(1, #tablesa)] | |
795 | return randomized | |
796 | end | |
797 | function sound(id, pitch, volume, par, last) | |
798 | local s = Instance.new('Sound', par or Torso) | |
799 | s.SoundId = 'rbxassetid://'..id | |
800 | s.Pitch = pitch or 1 | |
801 | s.Volume = volume or 1 | |
802 | wait() | |
803 | s:play() | |
804 | game.Debris:AddItem(s, last or 120) | |
805 | end | |
806 | function clangy(cframe) | |
807 | wait(1 / 60) | |
808 | local clang = {} | |
809 | local dis = 0 | |
810 | local part = Instance.new('Part', nil) | |
811 | part.CFrame = cframe | |
812 | part.Anchored = true | |
813 | part.CanCollide = false | |
814 | part.BrickColor = BrickColor.new('New Yeller') | |
815 | part.FormFactor = 'Custom' | |
816 | part.Name = 'clanger' | |
817 | part.Size = Vector3.new(.2, .2, .2) | |
818 | part.TopSurface = 10 | |
819 | part.BottomSurface = 10 | |
820 | part.RightSurface = 10 | |
821 | part.LeftSurface = 10 | |
822 | part.BackSurface = 10 | |
823 | part.FrontSurface = 10 | |
824 | --part.Material='Neon' | |
825 | part:BreakJoints() | |
826 | local mesh = Instance.new('BlockMesh', part) | |
827 | coroutine.wrap(function() | |
828 | for i = 1, 7 do | |
829 | wait(1 / 60) | |
830 | dis = dis + .2 | |
831 | local partc = part:clone() | |
832 | partc.Parent = workspace | |
833 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
834 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
835 | table.insert(clang, partc) | |
836 | end | |
837 | for i, v in pairs(clang) do | |
838 | coroutine.wrap(function() | |
839 | for i = 1, 10 do | |
840 | wait(.01) | |
841 | v.Transparency = v.Transparency + .1 | |
842 | end | |
843 | v:destroy() | |
844 | end)() | |
845 | end | |
846 | end)() | |
847 | end | |
848 | --damage effects | |
849 | --Effects | |
850 | so = function(id, par, vol, pit) | |
851 | coroutine.resume(coroutine.create(function() | |
852 | local sou = Instance.new("Sound", par or workspace) | |
853 | sou.Volume = vol | |
854 | sou.Pitch = pit or 1 | |
855 | sou.SoundId = id | |
856 | wait() | |
857 | sou:play() | |
858 | game:GetService("Debris"):AddItem(sou, 6) | |
859 | end)) | |
860 | end | |
861 | ||
862 | local function getclosest(obj, distance) | |
863 | local last, lastx = distance + 1 | |
864 | for i, v in pairs(workspace:GetChildren()) do | |
865 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
866 | local t = v.Torso | |
867 | local dist = (t.Position - obj.Position).magnitude | |
868 | if dist <= distance then | |
869 | if dist < last then | |
870 | last = dist | |
871 | lastx = v | |
872 | end | |
873 | end | |
874 | end | |
875 | end | |
876 | return lastx | |
877 | end | |
878 | ||
879 | function makegui(cframe, text) | |
880 | local a = math.random(-10, 10) / 100 | |
881 | local c = Instance.new("Part") | |
882 | c.Transparency = 1 | |
883 | Instance.new("BodyGyro").Parent = c | |
884 | c.Parent = m | |
885 | c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0)) | |
886 | local f = Instance.new("BodyPosition") | |
887 | f.P = 2000 | |
888 | f.D = 100 | |
889 | f.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
890 | f.position = c.Position + Vector3.new(0, 3, 0) | |
891 | f.Parent = c | |
892 | game:GetService("Debris"):AddItem(c, .5 + 6) | |
893 | c.CanCollide = false | |
894 | m.Parent = workspace | |
895 | c.CanCollide = false | |
896 | local bg = Instance.new('BillboardGui', m) | |
897 | bg.Adornee = c | |
898 | bg.Size = UDim2.new(1, 0, 1, 0) | |
899 | bg.StudsOffset = Vector3.new(0, 0, 0) | |
900 | bg.AlwaysOnTop = false | |
901 | local tl = Instance.new('TextLabel', bg) | |
902 | tl.BackgroundTransparency = 1 | |
903 | tl.Size = UDim2.new(1, 0, 1, 0) | |
904 | tl.Text = text | |
905 | tl.Font = 'SourceSansBold' | |
906 | tl.FontSize = 'Size42' | |
907 | if crit == true then | |
908 | tl.TextColor3 = Color3.new(180 / 255, 0, 0) | |
909 | else | |
910 | tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255) | |
911 | end | |
912 | tl.TextStrokeTransparency = 0 | |
913 | tl.TextScaled = true | |
914 | tl.TextWrapped = true | |
915 | coroutine.wrap(function() | |
916 | wait(2) | |
917 | for i = 1, 10 do | |
918 | wait() | |
919 | tl.TextTransparency = tl.TextTransparency + .1 | |
920 | end | |
921 | end)() | |
922 | end | |
923 | ||
924 | function tag(hum, Player) | |
925 | local creator = Instance.new('ObjectValue', hum) | |
926 | creator.Value = Player | |
927 | creator.Name = 'creator' | |
928 | end | |
929 | function untag(hum) | |
930 | if hum ~= nil then | |
931 | local tag = hum:findFirstChild("creator") | |
932 | if tag ~= nil then | |
933 | tag.Parent = nil | |
934 | end | |
935 | end | |
936 | end | |
937 | ||
938 | function tagPlayer(h) | |
939 | coroutine.wrap(function() | |
940 | tag(h, Player) | |
941 | wait(1) | |
942 | untag(h) | |
943 | end)() | |
944 | end | |
945 | function damage(hit, mind, maxd, knock, type, prop) | |
946 | --[[ | |
947 | to apply it to a Player directly, make the first arg go to the Players Torso | |
948 | 1 - normal type(damage and knockback) | |
949 | 2 - drain type(damage no knockback) | |
950 | 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed | |
951 | 4 - heal(heals target) | |
952 | 5 - subtracts enemies defense | |
953 | 6 - subtracts enemies speed | |
954 | 7 - | |
955 | ]] | |
956 | if hit.Name:lower() == 'Hitbox' then | |
957 | local pos = CFrame.new(0, 1, -1) | |
958 | sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6) | |
959 | coroutine.wrap(function() | |
960 | for i = 1, 4 do | |
961 | clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0)) | |
962 | end | |
963 | end)() | |
964 | end | |
965 | if hit.Parent == nil then | |
966 | return | |
967 | end | |
968 | local h = hit.Parent:FindFirstChild("Humanoid") | |
969 | for i, v in pairs(hit.Parent:children()) do | |
970 | if v:IsA("Humanoid") then | |
971 | h = v | |
972 | end | |
973 | end | |
974 | if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then | |
975 | h = hit.Parent.Parent:FindFirstChild('Humanoid') | |
976 | end | |
977 | if hit.Parent:IsA('Hat') then | |
978 | hit = hit.Parent.Parent:findFirstChild('Head') | |
979 | end | |
980 | local D = math.random(mind, maxd) * damagea.Value | |
981 | if h.Parent:FindFirstChild('Stats') then | |
982 | D = D / h.Parent:FindFirstChild('Stats').Defence.Value | |
983 | elseif not h.Parent:FindFirstChild('Stats') then | |
984 | D = D | |
985 | end | |
986 | if h then | |
987 | makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5))) | |
988 | end | |
989 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
990 | if type == 1 then | |
991 | tagPlayer(h) | |
992 | local asd = randomizer(critchance) | |
993 | if asd == true then | |
994 | turncrit() | |
995 | end | |
996 | if crit == false then | |
997 | h.Health = h.Health - D | |
998 | else | |
999 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
1000 | end | |
1001 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
1002 | local vp = Instance.new('BodyVelocity') | |
1003 | vp.P = 500 | |
1004 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
1005 | vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05 | |
1006 | if knock > 0 then | |
1007 | vp.Parent = hit.Parent.Torso | |
1008 | end | |
1009 | game:GetService("Debris"):AddItem(vp, .5) | |
1010 | elseif type == 2 then | |
1011 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
1012 | local asd = randomizer(critchance) | |
1013 | if asd == true then | |
1014 | turncrit() | |
1015 | end | |
1016 | if crit == false then | |
1017 | h.Health = h.Health - D | |
1018 | else | |
1019 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
1020 | end | |
1021 | tagPlayer(h) | |
1022 | elseif type == 3 then | |
1023 | tagPlayer(h) | |
1024 | local asd = randomizer(critchance) | |
1025 | if asd == true then | |
1026 | turncrit() | |
1027 | end | |
1028 | if crit == false then | |
1029 | h.Health = h.Health - D | |
1030 | else | |
1031 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
1032 | end | |
1033 | Character.Humanoid.Health = Character.Humanoid.Health + D / 2 | |
1034 | so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5) | |
1035 | for i = 1, 10 do | |
1036 | firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3))) | |
1037 | end | |
1038 | elseif type == 4 then | |
1039 | h.Health = h.Health + D | |
1040 | so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1) | |
1041 | circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0)) | |
1042 | end | |
1043 | end | |
1044 | end | |
1045 | ||
1046 | function subtrackstamina(k) | |
1047 | if stamina >= k then | |
1048 | stamina = stamina - k | |
1049 | end | |
1050 | end | |
1051 | ||
1052 | Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Handle",Vector3.new(2.39999986, 1.20000005, 1.39999998)) | |
1053 | Handleweld=CreateWeld(m,Torso,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200019836, 2.05684233, -1.52587891e-005, -3.33786011e-006, 5.10364771e-007, -1.00000072, 7.4505806e-007, 0.999990106, 5.23030758e-006, 0.999992847, 1.10268593e-006, -2.98023224e-006)) | |
1054 | CreateMesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1055 | LLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Really Pearl","LLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1056 | LLeg1Connectorweld=CreateWeld(m,Handle,LLeg1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.271961212, 0.323261261, 0.554561615, 0.953878522, 0.237942964, 0.183013678, -0.270872086, 0.945040286, 0.183021933, -0.12940976, -0.224147677, 0.965908945)) | |
1057 | CreateMesh("SpecialMesh",LLeg1Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1058 | LLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","LLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1059 | LLeg2Connectorweld=CreateWeld(m,Handle,LLeg2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286304474, 0.549964905, 0.383785248, 0.87001282, -0.368683487, -0.327339649, 0.475172013, 0.804078519, 0.357260257, 0.131499231, -0.466358542, 0.874748588)) | |
1060 | CreateMesh("SpecialMesh",LLeg2Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1061 | NeckHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","NeckHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
1062 | NeckHandleConnectorweld=CreateWeld(m,Handle,NeckHandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014496, 2.2649765e-006, -1.52587891e-005, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1063 | CreateMesh("SpecialMesh",NeckHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1064 | RLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","RLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1065 | RLeg2Connectorweld=CreateWeld(m,Handle,RLeg2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.284488678, 0.502339363, -0.511051178, 0.866028607, -0.433008194, 0.249994621, 0.482959986, 0.853833973, -0.194110557, -0.12941049, 0.288845479, 0.948575199)) | |
1066 | CreateMesh("SpecialMesh",RLeg2Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1067 | RLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","RLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1068 | RLeg1Connectorweld=CreateWeld(m,Handle,RLeg1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.434127808, 0.261667252, -0.51184082, 0.953878462, 0.277202159, 0.115192153, -0.270872086, 0.960207343, -0.0678096935, -0.129410967, 0.0334844999, 0.991011441)) | |
1069 | CreateMesh("SpecialMesh",RLeg1Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1070 | TailHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","TailHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
1071 | TailHandleConnectorweld=CreateWeld(m,Handle,TailHandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.800014496, -4.17232513e-006, -1.14440918e-005, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1072 | CreateMesh("SpecialMesh",TailHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1073 | Wings=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Ghost grey","Wings",Vector3.new(1.38, 0.600000024, 0.400000006)) | |
1074 | Wingsweld=CreateWeld(m,Handle,Wings,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00999832153, -1.35054588, -0.870742798, -3.57603994e-007, 1.84772534e-006, 0.999992847, 0.707109332, 0.707094491, -2.27373675e-013, -0.707105219, 0.707105219, 0)) | |
1075 | CreateMesh("SpecialMesh",Wings,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188700920 ",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.600000024, 0.928000093)) | |
1076 | HeadHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","HeadHandleConnector",Vector3.new(0.799999774, 0.800000012, 1.19999993)) | |
1077 | HeadHandleConnectorweld=CreateWeld(m, NeckHandleConnector, HeadHandleConnector, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13883209, -1.22878647, -4.95910645e-005, 0.965921879, -0.258816749, -8.3394184e-007, 0.258814901, 0.965910494, 1.70232727e-006, 7.33734851e-009, -1.24428539e-008, 0.999992847)) | |
1078 | CreateMesh("SpecialMesh",HeadHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1079 | HeadHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","HeadHandle",Vector3.new(0.799999774, 0.800000012, 1.19999993)) | |
1080 | HeadHandleweld=CreateWeld(m,HeadHandleConnector,HeadHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(.5,.3,0)) | |
1081 | CreateMesh("SpecialMesh",HeadHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1082 | BlinkPartL=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","BlinkPartL",Vector3.new(0.430000007, 0.349999994, 0.209999993)) | |
1083 | BlinkPartLweld=CreateWeld(m,HeadHandle,BlinkPartL,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.627552032, -0.15424633, 0.675392151, 0.965920627, 3.52720974e-007, 0.258818448, -3.27823614e-007, 0.999994576, -4.27638327e-007, -0.258816987, 3.32397349e-007, 0.965925992)) | |
1084 | CreateMesh("SpecialMesh",BlinkPartL,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1085 | BlinkPartR=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","BlinkPartR",Vector3.new(0.430000007, 0.349999994, 0.209999919)) | |
1086 | BlinkPartRweld=CreateWeld(m,HeadHandle,BlinkPartR,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668586731, 0.0254650116, 0.6536026, 0.963257611, 0.166627169, -0.210616693, 0.170450777, -0.985360563, 7.06354513e-007, -0.207533255, -0.035900455, -0.977568686)) | |
1087 | CreateMesh("SpecialMesh",BlinkPartR,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1088 | Head=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Head",Vector3.new(1.59999979, 1, 1.19999993)) | |
1089 | Headweld=CreateWeld(m,HeadHandle,Head,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399993896, -0.100018501, -3.81469727e-006, 0.999994338, -7.45053441e-008, 0, 4.59620352e-013, 0.999994516, 5.40012479e-013, -6.82121026e-013, -1.62003744e-012, 1)) | |
1090 | CreateMesh("SpecialMesh",Head,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1091 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Ghost grey","Part",Vector3.new(0.200000003, 1.39999998, 0.200000003)) | |
1092 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.268547058, 0.0147666931, 0.492343903, 0.266456544, 0.961500287, -0.0669870079, -0.937416613, 0.24235782, -0.249999925, -0.22414504, 0.129409671, 0.965918422)) | |
1093 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1094 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) | |
1095 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35981369, -0.0811252594, -0.392364502, 0.499998569, 0.866011322, 1.38495011e-007, -0.836511791, 0.482955486, 0.258817196, 0.224141717, -0.129405871, 0.965918958)) | |
1096 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1097 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) | |
1098 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.359809875, -0.0811347961, 0.392364502, 0.500002265, 0.866017759, 4.3843329e-009, -0.836509109, 0.48296532, -0.25881812, -0.224141061, 0.129409656, 0.965926051)) | |
1099 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1100 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Ghost grey","Part",Vector3.new(0.200000003, 1.39999998, 0.200000003)) | |
1101 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.268550873, 0.0147647858, -0.492359161, 0.266456187, 0.961500764, 0.066986382, -0.937418401, 0.242359444, 0.249994203, 0.224138066, -0.129404321, 0.965920031)) | |
1102 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1103 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Ghost grey","Part",Vector3.new(0.599999785, 0.400000006, 0.399999917)) | |
1104 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.706802368, -0.148231506, -0.399997711, 0.999991596, -8.94065053e-008, -6.82121026e-013, -4.47030253e-008, 0.999991894, -1.00897068e-012, -4.54747351e-013, -1.05160325e-012, 1)) | |
1105 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1106 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Ghost grey","Part",Vector3.new(0.599999785, 0.400000006, 0.399999917)) | |
1107 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.706802368, -0.148216248, 0.399990082, 0.999985158, -5.96041865e-008, -1.13686838e-012, -8.94065053e-008, 0.999985576, -1.15107923e-012, -6.82121026e-013, -1.44950718e-012, 1)) | |
1108 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1109 | LLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","LLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1110 | LLeg1Handleweld=CreateWeld(m,LLeg1Connector,LLeg1Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0365982056, 0.0366020203, 0.193164825, 0.999997556, -8.96677375e-006, -5.36441803e-007, -8.96677375e-006, 0.999984801, 3.7252903e-006, -5.36441803e-007, 3.7252903e-006, 0.999984503)) | |
1111 | CreateMesh("SpecialMesh",LLeg1Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1112 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
1113 | Partweld=CreateWeld(m,LLeg1Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.299993515, 7.62939453e-006, 0.999997556, -8.96677375e-006, -5.36441803e-007, -8.96677375e-006, 0.999984801, 3.7252903e-006, -5.36441803e-007, 3.7252903e-006, 0.999984503)) | |
1114 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1115 | LLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","LLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1116 | LLeg2Handleweld=CreateWeld(m,LLeg2Connector,LLeg2Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0654640198, 0.0714416504, 0.174942017, 1.0000006, 4.96953726e-006, 2.38418579e-006, 4.96953726e-006, 0.999982536, 4.35113907e-006, 2.38418579e-006, 4.35113907e-006, 0.999983668)) | |
1117 | CreateMesh("SpecialMesh",LLeg2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1118 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
1119 | Partweld=CreateWeld(m,LLeg2Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-006, 0.300003052, 0, 1.0000006, 4.96953726e-006, 2.38418579e-006, 4.96953726e-006, 0.999982536, 4.35113907e-006, 2.38418579e-006, 4.35113907e-006, 0.999983668)) | |
1120 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1121 | RLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","RLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1122 | RLeg1Handleweld=CreateWeld(m,RLeg1Connector,RLeg1Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.999997318, -9.39005986e-006, -1.82539225e-006, -9.39005986e-006, 0.999983907, 2.83867121e-006, -1.82539225e-006, 2.83867121e-006, 0.999985874)) | |
1123 | CreateMesh("SpecialMesh",RLeg1Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1124 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
1125 | Partweld=CreateWeld(m,RLeg1Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, 0.299995422, 7.62939453e-006, 0.999997318, -9.39005986e-006, -1.82539225e-006, -9.39005986e-006, 0.999983907, 2.83867121e-006, -1.82539225e-006, 2.83867121e-006, 0.999985874)) | |
1126 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1127 | RLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","RLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1128 | RLeg2Handleweld=CreateWeld(m,RLeg2Connector,RLeg2Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0499954224, 0.038819313, -0.189697266, 0.999999583, 6.79865479e-006, -3.51667404e-006, 6.79865479e-006, 0.999980748, -1.23679638e-006, -3.51667404e-006, -1.23679638e-006, 0.999986768)) | |
1129 | CreateMesh("SpecialMesh",RLeg2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1130 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
1131 | Partweld=CreateWeld(m,RLeg2Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.299996376, -7.62939453e-006, 0.999999583, 6.79865479e-006, -3.51667404e-006, 6.79865479e-006, 0.999980748, -1.23679638e-006, -3.51667404e-006, -1.23679638e-006, 0.999986768)) | |
1132 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1133 | NeckHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","NeckHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
1134 | NeckHandleweld=CreateWeld(m,NeckHandleConnector,NeckHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1135 | CreateMesh("SpecialMesh",NeckHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1136 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(1.5999999, 0.800000012, 0.99999994)) | |
1137 | Partweld=CreateWeld(m,NeckHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.673364639, 0.315284729, 1.14440918e-005, 0.499996573, 0.866005898, 1.41687553e-006, -0.866028965, 0.499994099, 1.24860276e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1138 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1139 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(1.5999999, 1, 1.39999998)) | |
1140 | Partweld=CreateWeld(m,NeckHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456003189, -0.000812530518, 1.52587891e-005, 0.707109332, 0.707094491, 1.05421987e-006, -0.707105219, 0.707105219, 1.56317299e-006, 2.27782948e-009, -3.0485694e-009, 0.999992847)) | |
1141 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1142 | TailHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","TailHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
1143 | TailHandleweld=CreateWeld(m,TailHandleConnector,TailHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-006, -1.90734863e-006, 0, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1144 | CreateMesh("SpecialMesh",TailHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1145 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(1.39999974, 0.800000012, 0.99999994)) | |
1146 | Partweld=CreateWeld(m,TailHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.299999237, 3.57627869e-007, 0, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1147 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1148 | Tail2HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","Tail2HandleConnector",Vector3.new(0.599999726, 0.800000012, 0.799999952)) | |
1149 | Tail2HandleConnectorweld=CreateWeld(m,TailHandle,Tail2HandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.674129486, -0.0147686005, -0.00961303711, 0.999255121, 0.0334871411, -0.0192402583, -0.0341572762, 0.998781741, -0.0350642987, 0.0180421956, 0.0356986672, 0.999185622)) | |
1150 | CreateMesh("SpecialMesh",Tail2HandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1151 | Tail2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","Tail2Handle",Vector3.new(0.599999726, 0.800000012, 0.799999952)) | |
1152 | Tail2Handleweld=CreateWeld(m,Tail2HandleConnector,Tail2Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1.00000131, -5.39020402e-006, -1.95577741e-007, -5.39020402e-006, 0.999980748, 1.59069896e-006, -1.95577741e-007, 1.59069896e-006, 0.999985993)) | |
1153 | CreateMesh("SpecialMesh",Tail2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1154 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(1.39999974, 0.800000012, 0.799999952)) | |
1155 | Partweld=CreateWeld(m,Tail2Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399993896, -2.86102295e-006, 3.81469727e-006, 1.00000131, -5.39020402e-006, -1.95577741e-007, -5.39020402e-006, 0.999980748, 1.59069896e-006, -1.95577741e-007, 1.59069896e-006, 0.999985993)) | |
1156 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1157 | Tail3HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","Tail3HandleConnector",Vector3.new(0.599999845, 0.800000012, 0.799999952)) | |
1158 | Tail3HandleConnectorweld=CreateWeld(m,Tail2Handle,Tail3HandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.933692932, 0.152185202, 0.0128250122, 0.989802122, -0.139427915, 0.0292246509, 0.138289496, 0.989660025, 0.0377997532, -0.0341934189, -0.0333709307, 0.998850942)) | |
1159 | CreateMesh("SpecialMesh",Tail3HandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1160 | Tail3Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,1,"Pearl","Tail3Handle",Vector3.new(0.599999845, 0.800000012, 0.799999952)) | |
1161 | Tail3Handleweld=CreateWeld(m,Tail3HandleConnector,Tail3Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012)) | |
1162 | CreateMesh("SpecialMesh",Tail3Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1163 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Ghost grey","Part",Vector3.new(1.79999983, 0.800000012, 0.200000003)) | |
1164 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.04519272, 0.064440012, -0.0208930969, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012)) | |
1165 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1166 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Ghost grey","Part",Vector3.new(1.79999983, 0.600000024, 0.200000003)) | |
1167 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.11207199, 0.0611591339, 0.00499725342, 0.965926647, -0.258816153, -5.12227416e-008, 0.258816123, 0.965926647, -1.83936208e-007, 9.68575478e-008, 1.64000085e-007, 1)) | |
1168 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1169 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Ghost grey","Part",Vector3.new(1.79999983, 0.600000024, 0.200000003)) | |
1170 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.07800674, 0.0849123001, -0.020816803, 0.965926468, 0.258816481, 2.40281224e-007, -0.258821636, 0.965915978, -1.06403604e-006, -1.3038516e-006, 2.83645932e-006, 0.999992907)) | |
1171 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1172 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Glass,0,0,"Pearl","Part",Vector3.new(1.39999986, 0.800000012, 0.799999952)) | |
1173 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400001526, -2.14576721e-006, -3.81469727e-006, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012)) | |
1174 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1175 | ||
1176 | mouse.Button1Down:connect(function() | |
1177 | end) | |
1178 | ||
1179 | mouse.KeyDown:connect(function(k) | |
1180 | k = k:lower() | |
1181 | if k == "f" and attack == false and Flying == false then | |
1182 | Humanoid.CameraOffset = Vector3.new(0, -1, 0) | |
1183 | Humanoid.WalkSpeed = 200 | |
1184 | Flying = true | |
1185 | elseif k == "f" and attack == false and Flying == true then | |
1186 | Humanoid.CameraOffset = Vector3.new(0, -2, 0) | |
1187 | Humanoid.WalkSpeed = 16 | |
1188 | Flying = false | |
1189 | end | |
1190 | end) | |
1191 | ||
1192 | ||
1193 | inputserv.InputBegan:connect(function(k) | |
1194 | if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then | |
1195 | elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then | |
1196 | elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then | |
1197 | elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then | |
1198 | end | |
1199 | end) | |
1200 | ||
1201 | inputserv.InputBegan:connect(function(k) | |
1202 | if k.KeyCode == Enum.KeyCode.Slash then | |
1203 | local fin = nil | |
1204 | typing = true | |
1205 | fin = inputserv.InputBegan:connect(function(k) | |
1206 | if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then | |
1207 | typing = false | |
1208 | fin:disconnect() | |
1209 | end | |
1210 | end) | |
1211 | end | |
1212 | end) | |
1213 | ||
1214 | function updateskills() | |
1215 | if cooldown1 <= co1 then | |
1216 | cooldown1 = cooldown1 + 1 / 30 | |
1217 | end | |
1218 | if cooldown2 <= co2 then | |
1219 | cooldown2 = cooldown2 + 1 / 30 | |
1220 | end | |
1221 | if cooldown3 <= co3 then | |
1222 | cooldown3 = cooldown3 + 1 / 30 | |
1223 | end | |
1224 | if cooldown4 <= co4 then | |
1225 | cooldown4 = cooldown4 + 1 / 30 | |
1226 | end | |
1227 | if stamina <= maxstamina then | |
1228 | stamina = stamina + recovermana / 30 | |
1229 | end | |
1230 | end | |
1231 | ||
1232 | coroutine.resume(coroutine.create(function(Part,Weld) | |
1233 | while Part.Parent~=nil do | |
1234 | wait(5) | |
1235 | for i=0,1,0.2 do | |
1236 | wait() | |
1237 | BlinkPartR.Mesh.Scale = Vector3.new(.7-1*i,1,1) | |
1238 | end | |
1239 | for i=0,1,0.2 do | |
1240 | wait() | |
1241 | BlinkPartR.Mesh.Scale = Vector3.new(.7+.3*i,1,1) | |
1242 | end | |
1243 | end | |
1244 | end),BlinkPartR,BlinkPartRweld) | |
1245 | ||
1246 | coroutine.resume(coroutine.create(function(Part,Weld) | |
1247 | while Part.Parent~=nil do | |
1248 | wait(5) | |
1249 | for i=0,1,0.2 do | |
1250 | wait() | |
1251 | BlinkPartL.Mesh.Scale = Vector3.new(.7-1*i,1,1) | |
1252 | end | |
1253 | for i=0,1,0.2 do | |
1254 | wait() | |
1255 | BlinkPartL.Mesh.Scale = Vector3.new(.7+.3*i,1,1) | |
1256 | end | |
1257 | end | |
1258 | end),BlinkPartL,BlinkPartLweld) | |
1259 | ||
1260 | game:GetService'RunService'.Heartbeat:connect(function() | |
1261 | updateskills() | |
1262 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1263 | velocity = RootPart.Velocity.y | |
1264 | sine = sine + change | |
1265 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1266 | if equipped == true or equipped == false then | |
1267 | if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then | |
1268 | Anim = "Jump" | |
1269 | if attack == false then | |
1270 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 2) * angles(math.rad(50), math.rad(0), math.rad(0)), .3) | |
1271 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1272 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1273 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1274 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1275 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1276 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1277 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1278 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1279 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1280 | end | |
1281 | elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then | |
1282 | Anim = "Fall" | |
1283 | if attack == false then | |
1284 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 1) * angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
1285 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), .3) | |
1286 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
1287 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1288 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1289 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1290 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1291 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1292 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1293 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1294 | end | |
1295 | elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then | |
1296 | Anim = "Idle" | |
1297 | if attack == false and Flying == false then | |
1298 | change = 1 | |
1299 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1300 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10+1.5*math.cos(sine/10))), .3) | |
1301 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-5+1.5*math.cos(sine/10))), .3) | |
1302 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1303 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1304 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1305 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1306 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(15*math.cos(sine/15)), math.rad(5*math.cos(sine/25))), .3) | |
1307 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(-15*math.cos(sine/15)), math.rad(20*math.cos(sine/15)), math.rad(2*math.cos(sine/15))), .3) | |
1308 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(15*math.cos(sine/15)), math.rad(10*math.cos(sine/15)), math.rad(0)), .3) | |
1309 | elseif attack == false and Flying == true then | |
1310 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 3.5+.2*math.cos(sine/10), 2) * angles(math.rad(40+2*math.cos(sine/10)), math.rad(0), math.rad(0)), .3) | |
1311 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10+3*math.cos(sine/10))), .3) | |
1312 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20-3*math.cos(sine/10))), .3) | |
1313 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1314 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1315 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1316 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1317 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20-3*math.cos(sine/10))), .3) | |
1318 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10+2*math.cos(sine/10))), .3) | |
1319 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(15-1.5*math.cos(sine/10))), .3) | |
1320 | end | |
1321 | elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then | |
1322 | Anim = "Walk" | |
1323 | if attack == false and Flying == false then | |
1324 | change = 1 | |
1325 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 0) * angles(math.rad(1.5+1*math.cos(sine/10)), math.rad(0), math.rad(0)), .3) | |
1326 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+2*math.cos(sine/10))), .3) | |
1327 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+1.5*math.cos(sine/10))), .3) | |
1328 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30*math.cos(sine/4.5))), .3) | |
1329 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30*math.cos(sine/5))), .3) | |
1330 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30*math.cos(sine/5))), .3) | |
1331 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30*math.cos(sine/4.5))), .3) | |
1332 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3*math.cos(sine/15))), .3) | |
1333 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2*math.cos(sine/15))), .3) | |
1334 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3*math.cos(sine/15))), .3) | |
1335 | elseif attack == false and Flying == true then | |
1336 | change = 1 | |
1337 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 3.5+.2*math.cos(sine/10), 1) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1338 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10+1*math.cos(sine/10))), .3) | |
1339 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20+1*math.cos(sine/10))), .3) | |
1340 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1341 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1342 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1343 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1344 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10-3*math.cos(sine/10))), .3) | |
1345 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+2*math.cos(sine/10))), .3) | |
1346 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3-1.5*math.cos(sine/10))), .3) | |
1347 | end | |
1348 | end | |
1349 | end | |
1350 | end) | |
1351 | local p = game.Players:findFirstChild("EnderWolfMage") -- Put your name where it says pingfuzz | |
1352 | script.Name = "FusScript" | |
1353 | local go = true --for normal shouts | |
1354 | local skygo = true --for sky-related shouts | |
1355 | --19 Shouts: Fus Ro Dah, Wuld Nah Kest, Liz Slen Nus, Yol Toor Shul, Feim Zii Gron, Strun Bah Qo, Fo Krah Diin, Laas Yah Nir, | |
1356 | --Zun Haal Viik, Krii Lun Aus, Tiid Klo Ul, Faas Ru Maar, Toor Bah Yol, Joor Zah Frul, Kaan Drem Ov, Ven Mul Riik, Lok Vah Koor, | |
1357 | --Nahl Daal Vus, and Bex | |
1358 | p.Chatted:connect(function(message) | |
1359 | local msg = string.lower(message) | |
1360 | if string.find(msg, "fus ro dah") and go == true then | |
1361 | go = false | |
1362 | fus = Instance.new("Part") | |
1363 | fus.formFactor = "Custom" | |
1364 | fus.Size = Vector3.new(1, 1, 4) | |
1365 | fus.TopSurface = "Smooth" | |
1366 | fus.BottomSurface = "Smooth" | |
1367 | fus.Anchored = false | |
1368 | fus.CanCollide = false | |
1369 | fus.BrickColor = BrickColor.new("Bright blue") | |
1370 | fus.Transparency = 0.6 | |
1371 | fus.Reflectance = 0.5 | |
1372 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
1373 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
1374 | local f = Instance.new("Fire") | |
1375 | f.Name = "FusFire" | |
1376 | f.Size = fus:GetMass() | |
1377 | f.Heat = 0 | |
1378 | f.Color = Color3.new(1, 1, 1) | |
1379 | f.SecondaryColor = Color3.new(1, 1, 1) | |
1380 | f.Parent = fus | |
1381 | local mesh = Instance.new("SpecialMesh") | |
1382 | mesh.MeshType = "Sphere" | |
1383 | mesh.Parent = fus | |
1384 | local bp = Instance.new("BodyPosition") | |
1385 | bp.position = p.Character.Head.Position | |
1386 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
1387 | bp.Parent = fus | |
1388 | fus.Parent = workspace | |
1389 | fus.Touched:connect(fused) | |
1390 | coroutine.resume(coroutine.create(function() | |
1391 | wait(0.5) | |
1392 | for i = 1, 20 do | |
1393 | wait(0.01) | |
1394 | local cf = fus.CFrame | |
1395 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
1396 | f.Size = fus:GetMass()/2 | |
1397 | fus.CFrame = cf | |
1398 | end | |
1399 | wait(3) | |
1400 | for i = 1, 40 do | |
1401 | fus.Transparency = fus.Transparency + 0.1 | |
1402 | f.Size = f.Size - (fus:GetMass()/40) | |
1403 | wait(0.1) | |
1404 | end | |
1405 | wait() | |
1406 | fus.Transparency = 1 | |
1407 | f:remove() | |
1408 | fus:remove() | |
1409 | go = true | |
1410 | end)) | |
1411 | game:GetService("Debris"):AddItem(fus, 15) | |
1412 | elseif string.find(msg, "wuld nah kest") then | |
1413 | local speed = p.Character.Humanoid.WalkSpeed --Speed prior to sprinting | |
1414 | local cf = p.Character.Torso.CFrame * CFrame.new(0, 0, -50) | |
1415 | local pos = cf.p | |
1416 | p.Character.Humanoid.WalkSpeed = 200 | |
1417 | p.Character.Humanoid:MoveTo(pos, workspace.Base) | |
1418 | wait(0.275) | |
1419 | p.Character.Humanoid.WalkSpeed = speed | |
1420 | p.Character.Humanoid:MoveTo(p.Character.Torso.Position, p.Character.Torso) | |
1421 | elseif string.find(msg, "liz slen nus") and go == true then | |
1422 | --local succ, ret = pcall(function() | |
1423 | go = false | |
1424 | fus = Instance.new("Part") | |
1425 | fus.formFactor = "Custom" | |
1426 | fus.Size = Vector3.new(3, 3, 6) | |
1427 | fus.TopSurface = "Smooth" | |
1428 | fus.BottomSurface = "Smooth" | |
1429 | fus.Anchored = false | |
1430 | fus.CanCollide = false | |
1431 | fus.BrickColor = BrickColor.new("White") | |
1432 | fus.Transparency = 0.5 | |
1433 | fus.Reflectance = 0.6 | |
1434 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
1435 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
1436 | local s = Instance.new("Sparkles") | |
1437 | s.Name = "LizSparkle" | |
1438 | s.SparkleColor = Color3.new(1, 1, 1) | |
1439 | s.Parent = fus | |
1440 | local mesh = Instance.new("SpecialMesh") | |
1441 | mesh.MeshType = "Sphere" | |
1442 | mesh.Parent = fus | |
1443 | local bp = Instance.new("BodyPosition") | |
1444 | bp.position = p.Character.Head.Position | |
1445 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
1446 | bp.Parent = fus | |
1447 | fus.Parent = workspace | |
1448 | fus.Touched:connect(lized) | |
1449 | --[end) | |
1450 | if ret then | |
1451 | local m = Instance.new("Part", p.PlayerGui) | |
1452 | m.Text = "ERROR: " ..ret | |
1453 | game:GetService("Debris"):AddItem(m, 15) | |
1454 | end | |
1455 | coroutine.resume(coroutine.create(function() | |
1456 | wait(3) | |
1457 | for i = 1, 40 do | |
1458 | fus.Transparency = fus.Transparency + 0.1 | |
1459 | wait(0.1) | |
1460 | end | |
1461 | wait() | |
1462 | fus.Transparency = 1 | |
1463 | fus:remove() | |
1464 | go = true | |
1465 | end)) | |
1466 | game:GetService("Debris"):AddItem(fus, 15) | |
1467 | elseif string.find(msg, "yol toor shul") and go == true then | |
1468 | go = false | |
1469 | fus = Instance.new("Part") | |
1470 | fus.formFactor = "Custom" | |
1471 | fus.Size = Vector3.new(3, 3, 6) | |
1472 | fus.TopSurface = "Smooth" | |
1473 | fus.BottomSurface = "Smooth" | |
1474 | fus.Anchored = false | |
1475 | fus.CanCollide = false | |
1476 | fus.BrickColor = BrickColor.new("Bright orange") | |
1477 | fus.Transparency = 0.5 | |
1478 | fus.Reflectance = 0.6 | |
1479 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
1480 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
1481 | local f = Instance.new("Fire") | |
1482 | f.Name = "FusFire" | |
1483 | f.Size = fus:GetMass()/3 | |
1484 | f.Heat = 0 | |
1485 | f.Parent = fus | |
1486 | local mesh = Instance.new("SpecialMesh") | |
1487 | mesh.MeshType = "Sphere" | |
1488 | mesh.Parent = fus | |
1489 | local bp = Instance.new("BodyPosition") | |
1490 | bp.position = p.Character.Head.Position | |
1491 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
1492 | bp.Parent = fus | |
1493 | fus.Parent = workspace | |
1494 | fus.Touched:connect(yoled) | |
1495 | coroutine.resume(coroutine.create(function() | |
1496 | wait(0.5) | |
1497 | for i = 1, 20 do | |
1498 | wait(0.01) | |
1499 | local cf = fus.CFrame | |
1500 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
1501 | f.Size = fus:GetMass()/2 | |
1502 | fus.CFrame = cf | |
1503 | end | |
1504 | wait(3) | |
1505 | for i = 1, 40 do | |
1506 | fus.Transparency = fus.Transparency + 0.1 | |
1507 | f.Size = f.Size - (fus:GetMass()/3)/40 | |
1508 | wait(0.1) | |
1509 | end | |
1510 | wait() | |
1511 | fus.Transparency = 1 | |
1512 | f:remove() | |
1513 | fus:remove() | |
1514 | go = true | |
1515 | end)) | |
1516 | game:GetService("Debris"):AddItem(fus, 15) | |
1517 | elseif string.find(msg, "feim zii gron") then | |
1518 | p.Character.Humanoid.WalkSpeed = 30 | |
1519 | for a, b in pairs(p.Character:children()) do | |
1520 | if b.Name == "Head" then | |
1521 | if b:findFirstChild("face") ~= nil then | |
1522 | coroutine.resume(coroutine.create(function() | |
1523 | for i = 1, 110 do | |
1524 | b.face.Transparency = b.face.Transparency + 0.01 | |
1525 | wait(0.01) | |
1526 | end | |
1527 | b.face.Transparency = 1 | |
1528 | end)) | |
1529 | end | |
1530 | end | |
1531 | if b.className == "Part" then | |
1532 | coroutine.resume(coroutine.create(function() | |
1533 | for i = 1, 110 do | |
1534 | b.Transparency = b.Transparency + 0.01 | |
1535 | wait(0.01) | |
1536 | end | |
1537 | b.Transparency = 1 | |
1538 | end)) | |
1539 | elseif b.className == "Hat" then | |
1540 | coroutine.resume(coroutine.create(function() | |
1541 | for i = 1, 110 do | |
1542 | b.Handle.Transparency = b.Handle.Transparency + 0.01 | |
1543 | wait(0.01) | |
1544 | end | |
1545 | b.Handle.Transparency = 1 | |
1546 | end)) | |
1547 | end | |
1548 | end | |
1549 | wait(15) | |
1550 | p.Character.Humanoid.WalkSpeed = 16 | |
1551 | for a, b in pairs(p.Character:children()) do | |
1552 | if b.Name == "Head" then | |
1553 | if b:findFirstChild("face") ~= nil then | |
1554 | coroutine.resume(coroutine.create(function() | |
1555 | for i = 1, 110 do | |
1556 | b.face.Transparency = b.face.Transparency - 0.01 | |
1557 | wait(0.01) | |
1558 | end | |
1559 | b.face.Transparency = 0 | |
1560 | end)) | |
1561 | end | |
1562 | end | |
1563 | if b.className == "Part" then | |
1564 | coroutine.resume(coroutine.create(function() | |
1565 | for i = 1, 110 do | |
1566 | b.Transparency = b.Trans0arency - 0.01 | |
1567 | wait(0.01) | |
1568 | end | |
1569 | b.Transparency = 0 | |
1570 | end)) | |
1571 | elseif b.className == "Hat" then | |
1572 | coroutine.resume(coroutine.create(function() | |
1573 | for i = 1, 110 do | |
1574 | b.Handle.Transparency = b.Handle.Transparency - 0.01 | |
1575 | wait(0.01) | |
1576 | end | |
1577 | b.Handle.Transparency = 0 | |
1578 | end)) | |
1579 | end | |
1580 | end | |
1581 | elseif string.find(msg, "strun bah qo") and skygo == true then | |
1582 | skygo = false | |
1583 | local clouds = {} | |
1584 | function lightning(cl) | |
1585 | local lights = {} | |
1586 | for i = 1, 15 do | |
1587 | local l = Instance.new("Part") | |
1588 | l.Name = "FusLightning" | |
1589 | table.insert(lights, l) | |
1590 | game:GetService("Debris"):AddItem(l, 15) | |
1591 | l.formFactor = "Custom" | |
1592 | l.Size = Vector3.new(1, math.random(50, 75), 1) | |
1593 | l.BrickColor = BrickColor.new("Institutional white") | |
1594 | l.Transparency = 0.45 | |
1595 | l.Reflectance = 0.5 | |
1596 | l.Anchored = true | |
1597 | l.CanCollide = false | |
1598 | local xnum = 6 | |
1599 | local znum = 6 | |
1600 | if i == 1 then | |
1601 | l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
1602 | elseif i > 1 then | |
1603 | local llight = lights[i - 1] | |
1604 | l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
1605 | end | |
1606 | l.Parent = workspace | |
1607 | l.Touched:connect(function(part) struned(part, l) end) | |
1608 | coroutine.resume(coroutine.create(function() | |
1609 | repeat | |
1610 | l.Transparency = l.Transparency + 0.02 | |
1611 | wait() | |
1612 | until l.Transparency >= 1 | |
1613 | l:remove() | |
1614 | end)) | |
1615 | end | |
1616 | end | |
1617 | for i = 1, 100 do | |
1618 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
1619 | wait(0.05) | |
1620 | end | |
1621 | game.Lighting.Brightness = 0 | |
1622 | local cloud = Instance.new("Part") | |
1623 | cloud.Name = "StrunCloud" | |
1624 | cloud.Size = Vector3.new(1, 1, 1) | |
1625 | cloud.Anchored = true | |
1626 | cloud.CanCollide = false | |
1627 | cloud.BrickColor = BrickColor.new("Black") | |
1628 | cloud.Transparency = 1 | |
1629 | local mesh = Instance.new("SpecialMesh") | |
1630 | mesh.MeshType = "FileMesh" | |
1631 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
1632 | mesh.MeshId = "www.roblox.com/asset/?id=1095708" | |
1633 | mesh.Parent = cloud | |
1634 | for i = 1, (math.random(4, 8)) do | |
1635 | local newc = cloud:clone() | |
1636 | newc.Parent = workspace | |
1637 | game:GetService("Debris"):AddItem(newc, 300) | |
1638 | table.insert(clouds, newc) | |
1639 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
1640 | coroutine.resume(coroutine.create(function() | |
1641 | repeat | |
1642 | newc.Transparency = newc.Transparency - 0.01 | |
1643 | wait() | |
1644 | until newc.Transparency <= 0.2 | |
1645 | newc.Transparency = 0.2 | |
1646 | end)) | |
1647 | end | |
1648 | for i = 1, (math.random(7, 15)) do | |
1649 | if skygo == true then break end | |
1650 | local s = Instance.new("Sound") | |
1651 | game:GetService("Debris"):AddItem(s, 5) | |
1652 | s.Name = "Lighting" | |
1653 | s.SoundId = "rbxasset://sounds/HalloweenLightning.wav" | |
1654 | s.Pitch = (math.random(10, 15) * 0.1) | |
1655 | s.PlayOnRemove = true | |
1656 | s.Looped = false | |
1657 | s.Parent = workspace | |
1658 | wait(0.5) | |
1659 | s:play() | |
1660 | for i = 1, #clouds do | |
1661 | lightning(clouds[i]) | |
1662 | end | |
1663 | game.Lighting.Brightness = 1 | |
1664 | wait(0.001) | |
1665 | game.Lighting.Brightness = 0 | |
1666 | s:remove() | |
1667 | wait(math.random(3, 6)) | |
1668 | end | |
1669 | wait(2) | |
1670 | for i = 1, #clouds do | |
1671 | coroutine.resume(coroutine.create(function() | |
1672 | repeat | |
1673 | clouds[i].Transparency = clouds[i].Transparency + 0.01 | |
1674 | wait(0.05) | |
1675 | until clouds[i].Transparency >= 1 | |
1676 | clouds[i]:remove() | |
1677 | end)) | |
1678 | end | |
1679 | for i = 1, 110 do | |
1680 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
1681 | wait(0.01) | |
1682 | end | |
1683 | skygo = true | |
1684 | game.Lighting.Brightness = 1 | |
1685 | elseif string.find(msg, "fo krah diin") and go == true then | |
1686 | go = false | |
1687 | for i = 1, 50 do | |
1688 | fus = Instance.new("Part") | |
1689 | fus.formFactor = "Custom" | |
1690 | fus.Size = Vector3.new(0.5, 0.5, 0.5) | |
1691 | fus.TopSurface = "Smooth" | |
1692 | fus.BottomSurface = "Smooth" | |
1693 | fus.Anchored = false | |
1694 | fus.CanCollide = false | |
1695 | fus.BrickColor = BrickColor.new("Institutional white") | |
1696 | fus.Transparency = 0.6 | |
1697 | fus.Reflectance = 0.5 | |
1698 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4) | |
1699 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
1700 | local f = Instance.new("Fire") | |
1701 | f.Name = "FusFire" | |
1702 | f.Size = fus:GetMass() | |
1703 | f.Heat = 0 | |
1704 | f.Color = Color3.new(1, 1, 1) | |
1705 | f.SecondaryColor = Color3.new(1, 1, 1) | |
1706 | f.Parent = fus | |
1707 | local mesh = Instance.new("SpecialMesh") | |
1708 | mesh.MeshType = "Sphere" | |
1709 | mesh.Parent = fus | |
1710 | local bp = Instance.new("BodyPosition") | |
1711 | bp.position = fus.Position | |
1712 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
1713 | bp.Parent = fus | |
1714 | fus.Parent = workspace | |
1715 | fus.Touched:connect(function(part) foed(part, fus) end) | |
1716 | game:Ge4Service("Debris"):AddItem(fus, 15) | |
1717 | end | |
1718 | go = true | |
1719 | elseif string.find(msg, "laas yah nir") then | |
1720 | for i = 1, 30 do | |
1721 | for a, b in pairs(game.Players:children()) do | |
1722 | if b.Character ~= nil then | |
1723 | if (p.Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then | |
1724 | if b.Character.Torso:findFirstChild("LaasFire") == nil then | |
1725 | local f = Instance.new("Fire", b.Character.Torso) | |
1726 | f.Name = "LaasFire" | |
1727 | f.Size = b.Character.Torso:GetMass()*2 | |
1728 | f.Color = Color3.new(0, 0, 0) | |
1729 | f.SecondaryColor = Color3.new(1, 1, 1) | |
1730 | end | |
1731 | elseif (p.Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then | |
1732 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then | |
1733 | b.Character.Torso.LaasFire:remove() | |
1734 | end | |
1735 | end | |
1736 | end | |
1737 | end | |
1738 | wait(1) | |
1739 | end | |
1740 | for a, b in pairs(game.Players:children()) do | |
1741 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then | |
1742 | b.Character.Torso.LaasFire:remove() | |
1743 | end | |
1744 | end | |
1745 | elseif string.find(msg, "zun haal viik") and go == true then | |
1746 | go = false | |
1747 | fus = Instance.new("Part") | |
1748 | fus.formFactor = "Custom" | |
1749 | fus.Size = Vector3.new(1, 1, 4) | |
1750 | fus.TopSurface = "Smooth" | |
1751 | fus.BottomSurface = "Smooth" | |
1752 | fus.Anchored = false | |
1753 | fus.CanCollide = false | |
1754 | fus.BrickColor = BrickColor.new("Lime green") | |
1755 | fus.Transparency = 0.6 | |
1756 | fus.Reflectance = 0.5 | |
1757 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
1758 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -200 | |
1759 | local f = Instance.new("Fire") | |
1760 | f.Name = "FusFire" | |
1761 | f.Size = fus:GetMass() | |
1762 | f.Heat = 0 | |
1763 | f.Color = Color3.new(1, 1, 1) | |
1764 | f.SecondaryColor = Color3.new(1, 1, 1) | |
1765 | f.Parent = fus | |
1766 | local mesh = In3tance.new("SpecialMesh") | |
1767 | mesh.MeshType = "Sphere" | |
1768 | mesh.Parent = fus | |
1769 | local bp = Instance.new("BodyPosition") | |
1770 | bp.position = p.Character.Head.Position | |
1771 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
1772 | bp.Parent = fus | |
1773 | fus.Paren4 = workspace | |
1774 | fus.Touched:connect(function(part) zuned(part, fus) end) | |
1775 | coroutine.resume(coroutine.create(function() | |
1776 | wait(0.5) | |
1777 | for i = 1, 9 do | |
1778 | wait(0.01) | |
1779 | local cf = fus.CFrame | |
1780 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
1781 | f.Size = fus:GetMass()/2 | |
1782 | fus.CFrame = cf | |
1783 | end | |
1784 | wait(3) | |
1785 | for i = 1, 40 do | |
1786 | fus.Transparency = fus.Transparency + 0.1 | |
1787 | f.Size = f.Size - (fus:GetMass()/40) | |
1788 | wait(0.1) | |
1789 | end | |
1790 | wait() | |
1791 | fus.Transparency = 1 | |
1792 | f:remove() | |
1793 | fus:remove() | |
1794 | go = true | |
1795 | end)) | |
1796 | game:GetService("Debris"):AddItem(fus, 15) | |
1797 | elseif string.find(msg, "krii lun aus") and go == true then | |
1798 | go = false | |
1799 | fus = Instance.new("Part") | |
1800 | fus.formFactor = "Custom" | |
1801 | fus.Size = Vector3.new(1, 1, 4) | |
1802 | fus.TopSurface = "Smooth" | |
1803 | fus.BottomSurface = "Smooth" | |
1804 | fus.Anchored = false | |
1805 | fus.CanCollide = false | |
1806 | fus.BrickColor = BrickColor.new("Bright purple") | |
1807 | fus.Transparency = 0.6 | |
1808 | fus.Reflectance = 0.5 | |
1809 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
1810 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
1811 | local f = Instance.new("Fire") | |
1812 | f.Name = "FusFire" | |
1813 | f.Size = fus:GetMass() | |
1814 | f.Heat = 0 | |
1815 | f.Color = Color3.new(0, 0, 0) | |
1816 | f.SecondaryColor = Color3.new(0, 0, 0) | |
1817 | f.Parent = fus | |
1818 | local mesh = Instance.new("SpecialMesh") | |
1819 | mesh.MeshType = "Sphere" | |
1820 | mesh.Parent = fus | |
1821 | local bp = Instance.new("BodyPosition") | |
1822 | bp.position = p.Character.Head.Position | |
1823 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
1824 | bp.Parent = fus | |
1825 | fus.Parent = workspace | |
1826 | fus.Touched:connect(function(part) kriied(part, fus) end) | |
1827 | coroutine.resume(coroutine.create(function() | |
1828 | wait(0.5) | |
1829 | for i = 1, 19 do | |
1830 | wait(0.01) | |
1831 | local cf = fus.CFrame | |
1832 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
1833 | f.Size = fus:GetMass()/2 | |
1834 | fus.CFrame = cf | |
1835 | end | |
1836 | wait(3) | |
1837 | for i = 1, 40 do | |
1838 | fus.Transparency = fus.Transparency + 0.1 | |
1839 | f.Size = f.Size - (fus:GetMass()/40) | |
1840 | wait(0.1) | |
1841 | end | |
1842 | wait() | |
1843 | fus.Transparency = 1 | |
1844 | f:remove() | |
1845 | fus:remove() | |
1846 | go = true | |
1847 | end)) | |
1848 | game:GetService("Debris"):AddItem(fus, 15) | |
1849 | elseif string.find(msg, "tiid klo ul") then | |
1850 | for a, b in pairs(game.Players:children()) do | |
1851 | if b.Character ~= nil and b ~= p then | |
1852 | for c, d in pairs(b.Character:children()) do | |
1853 | if d.className == "Part" then | |
1854 | if d.Anchored == false then | |
1855 | local cf = nil | |
1856 | if d.Name == "Torso" then | |
1857 | cf = d.CFrame | |
1858 | end | |
1859 | d.Anchored = true | |
1860 | coroutine.resume(coroutine.create(function() | |
1861 | wait(10) | |
1862 | if d ~= nil then | |
1863 | d.Anchored = false | |
1864 | d.CFrame = cf | |
1865 | end | |
1866 | end)) | |
1867 | end | |
1868 | elseif d.className == "Hat" then | |
1869 | if d.Handle.Anchored == false then | |
1870 | d.Handle.Anchored = true | |
1871 | coroutine.resume(coroutine.create(function() | |
1872 | wait(10) | |
1873 | if d ~= nil then | |
1874 | if d.Handle ~= nil then | |
1875 | d.Handle.Anchored = false | |
1876 | end | |
1877 | end | |
1878 | end)) | |
1879 | end | |
1880 | end | |
1881 | end | |
1882 | end | |
1883 | end | |
1884 | elseif string.find(msg, "faas ru maar") and go == true then | |
1885 | go = false | |
1886 | fus = Instance.new("Part") | |
1887 | fus.formFactor = "Custom" | |
1888 | fus.Size = Vector3.new(1, 1, 4) | |
1889 | fus.TopSurface = "Smooth" | |
1890 | fus.BottomSurface = "Smooth" | |
1891 | fus.Anchored = false | |
1892 | fus.CanCollide = false | |
1893 | fus.BrickColor = BrickColor.new("Really black") | |
1894 | fus.Transparency = 0.6 | |
1895 | fus.Reflectance = 0.5 | |
1896 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
1897 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
1898 | local f = Instance.new("Fire") | |
1899 | f.Name = "FusFire" | |
1900 | f.Size = fus:GetMass() | |
1901 | f.Heat = 0 | |
1902 | f.Color = Color3.new(0, 0, 0) | |
1903 | f.SecondaryColor = Color3.new(0, 0, 0) | |
1904 | f.Parent = fus | |
1905 | local mesh = Instance.new("SpecialMesh") | |
1906 | mesh.MeshType = "Sphere" | |
1907 | mesh.Parent = fus | |
1908 | local bp = Instance.new("BodyPosition") | |
1909 | bp.position = p.Character.Head.Position | |
1910 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
1911 | bp.Parent = fus | |
1912 | fus.Parent = workspace | |
1913 | fus.Touched:connect(function(part) faased(part) end) | |
1914 | coroutine.resume(coroutine.create(function() | |
1915 | wait(0.5) | |
1916 | for i = 1, 19 do | |
1917 | wait(0.01) | |
1918 | local cf = fus.CFrame | |
1919 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
1920 | f.Size = fus:GetMass()/2 | |
1921 | fus.CFrame = cf | |
1922 | end | |
1923 | wait(3) | |
1924 | for i = 1, 40 do | |
1925 | fus.Transparency = fus.Transparency + 0.1 | |
1926 | f.Size = f.Size - (fus:GetMass()/40) | |
1927 | wait(0.1) | |
1928 | end | |
1929 | wait() | |
1930 | fus.Transparency = 1 | |
1931 | f:remove() | |
1932 | fus:remove() | |
1933 | go = true | |
1934 | end)) | |
1935 | game:GetService("Debris"):AddItem(fus, 15) | |
1936 | elseif string.find(msg, "toor bah yol") and skygo == true then | |
1937 | skygo = false | |
1938 | local clouds = {} | |
1939 | function meteor(cloud) | |
1940 | local cf = CFrame.new(cloud.Position + Vector3.new(math.random(-10, 10), 20, math.random(-10, 10))) | |
1941 | local m = Instance.new("Part") | |
1942 | m.Name = "FusRock" | |
1943 | m.Shape = "Ball" | |
1944 | m.formFactor = "Symmetric" | |
1945 | m.Anchored = false | |
1946 | m.CanCollide = false | |
1947 | m.TopSurface = "Smooth" | |
1948 | m.BottomSurface = "Smooth" | |
1949 | local size = math.random(10, 20) | |
1950 | m.Size = Vector3.new(size, size, size) | |
1951 | m.BrickColor = BrickColor.new("Bright red") | |
1952 | m.Reflectance = 0.4 | |
1953 | m.CFrame = cf | |
1954 | Instance.new("Fire", m).Size = m:GetMass() | |
1955 | m.Velocity = Vector3.new(0, -50, 0) | |
1956 | m.Parent = workspace | |
1957 | game:GetService("Debris"):AddItem(m, 30) | |
1958 | m.Touched:connect(function(part) toored(part, m) end) | |
1959 | end | |
1960 | for i = 1, 100 do | |
1961 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
1962 | wait(0.05) | |
1963 | end | |
1964 | game.Lighting.Brightness = 0 | |
1965 | local cloud = Instance.new("Part") | |
1966 | cloud.Name = "ToorCloud" | |
1967 | cloud.Size = Vector3.new(1, 1, 1) | |
1968 | cloud.Anchored = true | |
1969 | cloud.CanCollide = false | |
1970 | cloud.BrickColor = BrickColor.new("Black") | |
1971 | cloud.Transparency = 1 | |
1972 | local mesh = Instance.new("SpecialMesh") | |
1973 | mesh.MeshType = "FileMesh" | |
1974 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
1975 | mesh.MeshId = "www.roblox.com/asset/?id=1095708" | |
1976 | mesh.Parent = cloud | |
1977 | for i = 1, (math.random(4, 8)) do | |
1978 | local newc = cloud:clone() | |
1979 | newc.Parent = workspace | |
1980 | game:GetService("Debris"):AddItem(newc, 180) | |
1981 | table.insert(clouds, newc) | |
1982 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
1983 | coroutine.resume(coroutine.create(function() | |
1984 | repeat | |
1985 | newc.Transparency = newc.Transparency - 0.01 | |
1986 | wait() | |
1987 | until newc.Transparency <= 0.2 | |
1988 | newc.Transparency = 0.2 | |
1989 | end)) | |
1990 | end | |
1991 | for launch = 1, math.random(20, 30) do | |
1992 | if skygo == true then break end | |
1993 | wait(math.random(2, 4)) | |
1994 | meteor(clouds[math.random(1, #clouds)]) | |
1995 | end | |
1996 | wait(1) | |
1997 | for c = 1, #clouds do | |
1998 | coroutine.resume(coroutine.create(function() | |
1999 | repeat | |
2000 | clouds[c].Transparency = clouds[c].Transparency + 0.01 | |
2001 | wait() | |
2002 | until clouds[c].Transparency >= 1 | |
2003 | clouds[c].Transparency = 1 | |
2004 | clouds[c]:remove() | |
2005 | end)) | |
2006 | end | |
2007 | repeat | |
2008 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
2009 | wait(0.01) | |
2010 | until game.Lighting.Brightness >= 1 | |
2011 | game.Lighting.Brightness = 1 | |
2012 | skygo = true | |
2013 | elseif string.find(msg, "joor zah frul") and go == true then | |
2014 | go = false | |
2015 | fus = Instance.new("Part") | |
2016 | fus.formFactor = "Custom" | |
2017 | fus.Size = Vector3.new(1, 1, 4) | |
2018 | fus.TopSurface = "Smooth" | |
2019 | fus.BottomSurface = "Smooth" | |
2020 | fus.Anchored = false | |
2021 | fus.CanCollide = false | |
2022 | fus.BrickColor = BrickColor.new("Bright yellow") | |
2023 | fus.Transparency = 0.7 | |
2024 | fus.Reflectance = 0.5 | |
2025 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
2026 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
2027 | local f = Instance.new("Sparkles") | |
2028 | f.Name = "FusSparkles" | |
2029 | f.SparkleColor = Color3.new(0, 0, 0) | |
2030 | f.Parent = fus | |
2031 | local mesh = Instance.new("SpecialMesh") | |
2032 | mesh.MeshType = "Sphere" | |
2033 | mesh.Parent = fus | |
2034 | local bp = Instance.new("BodyPosition") | |
2035 | bp.position = p.Character.Head.Position | |
2036 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
2037 | bp.Parent = fus | |
2038 | fus.Parent = workspace | |
2039 | fus.Touched:connect(function(part) joored(part, fus) end) | |
2040 | coroutine.resume(coroutine.create(function() | |
2041 | wait(0.5) | |
2042 | for i = 1, 19 do | |
2043 | wait(0.01) | |
2044 | local cf = fus.CFrame | |
2045 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
2046 | fus.CFrame = cf | |
2047 | end | |
2048 | wait(3) | |
2049 | for i = 1, 40 do | |
2050 | fus.Transparency = fus.Transparency + 0.1 | |
2051 | wait(0.1) | |
2052 | end | |
2053 | wait() | |
2054 | fus.Transparency = 1 | |
2055 | f:remove() | |
2056 | fus:remove() | |
2057 | go = true | |
2058 | end)) | |
2059 | game:GetService("Debris"):AddItem(fus, 15) | |
2060 | elseif string.find(msg, "kaan drem ov") and go == true then | |
2061 | go = false | |
2062 | fus = Instance.new("Part") | |
2063 | fus.formFactor = "Custom" | |
2064 | fus.Size = Vector3.new(1, 1, 4) | |
2065 | fus.TopSurface = "Smooth" | |
2066 | fus.BottomSurface = "Smooth" | |
2067 | fus.Anchored = false | |
2068 | fus.CanCollide = false | |
2069 | fus.BrickColor = BrickColor.new("White") | |
2070 | fus.Transparency = 0.7 | |
2071 | fus.Reflectance = 0.5 | |
2072 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
2073 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
2074 | local f = Instance.new("Sparkles") | |
2075 | f.Name = "FusSparkles" | |
2076 | f.SparkleColor = Color3.new(1, 1, 1) | |
2077 | f.Parent = fus | |
2078 | local mesh = Instance.new("SpecialMesh") | |
2079 | mesh.MeshType = "Sphere" | |
2080 | mesh.Parent = fus | |
2081 | local bp = Instance.new("BodyPosition") | |
2082 | bp.position = p.Character.Head.Position | |
2083 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
2084 | bp.Parent = fus | |
2085 | fus.Parent = workspace | |
2086 | fus.Touched:connect(function(part) kaaned(part) end) | |
2087 | coroutine.resume(coroutine.create(function() | |
2088 | wait(0.5) | |
2089 | for i = 1, 19 do | |
2090 | wait(0.01) | |
2091 | local cf = fus.CFrame | |
2092 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
2093 | fus.CFrame = cf | |
2094 | end | |
2095 | wait(3) | |
2096 | for i = 1, 40 do | |
2097 | fus.Transparency = fus.Transparency + 0.1 | |
2098 | wait(0.1) | |
2099 | end | |
2100 | wait() | |
2101 | fus.Transparency = 1 | |
2102 | f:remove() | |
2103 | fus:remove() | |
2104 | go = true | |
2105 | end)) | |
2106 | game:GetService("Debris"):AddItem(fus, 15) | |
2107 | elseif string.find(msg, "ven mul riik") and skygo == true then | |
2108 | skygo = false | |
2109 | local l = game.Lighting | |
2110 | l.FogEnd = 1000 | |
2111 | coroutine.resume(coroutine.create(function() | |
2112 | repeat | |
2113 | l.FogEnd = l.FogEnd - 3 | |
2114 | wait() | |
2115 | until l.FogEnd < 50 | |
2116 | wait(10) | |
2117 | repeat | |
2118 | l.FogEnd = l.FogEnd + 5 | |
2119 | wait() | |
2120 | until l.FogEnd > 5000 | |
2121 | l.FogEnd = 10000 | |
2122 | skygo = true | |
2123 | end)) | |
2124 | elseif string.find(msg, "lok vah koor") and skygo == false and go == true then | |
2125 | skygo = true | |
2126 | --Not changing go because this is an instantaneous reaction. | |
2127 | coroutine.resume(coroutine.create(function() | |
2128 | local b = Instance.new("Part") | |
2129 | b.Shape = "Ball" | |
2130 | b.formFactor = "Symmetric" | |
2131 | b.Size = Vector3.new(1, 1, 1) | |
2132 | b.CFrame = p.Character.Torso.CFrame | |
2133 | b.TopSurface = "Smooth" | |
2134 | b.BottomSurface = "Smooth" | |
2135 | b.Anchored = true | |
2136 | b.CanCollide = false | |
2137 | b.Name = "LokBall" | |
2138 | b.BrickColor = BrickColor.new("White") | |
2139 | b.Parent = p.Character | |
2140 | game:GetService("Debris"):AddItem(b, 20) | |
2141 | repeat | |
2142 | b.Size = b.Size + Vector3.new(1, 1, 1) | |
2143 | b.CFrame = p.Character.Torso.CFrame | |
2144 | b.Transparency = b.Transparency + 1/29 | |
2145 | wait() | |
2146 | until b.Size.x == 30 | |
2147 | b:remove() | |
2148 | end)) | |
2149 | local l = game.Lighting | |
2150 | coroutine.resume(coroutine.create(function() | |
2151 | repeat | |
2152 | l.FogEnd = l.FogEnd + 5 | |
2153 | wait() | |
2154 | until l.FogEnd > 5000 | |
2155 | l.FogEnd = 10000 | |
2156 | end)) | |
2157 | elseif string.find(msg, "nahl daal vus") and go == true then | |
2158 | go = false | |
2159 | fus = Instance.new("Part") | |
2160 | fus.formFactor = "Custom" | |
2161 | fus.Size = Vector3.new(2, 2, 4) | |
2162 | fus.TopSurface = "Smooth" | |
2163 | fus.BottomSurface = "Smooth" | |
2164 | fus.Anchored = false | |
2165 | fus.CanCollide = false | |
2166 | fus.BrickColor = BrickColor.new("Bright green") | |
2167 | fus.Transparency = 0.7 | |
2168 | fus.Reflectance = 0.5 | |
2169 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
2170 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
2171 | local f = Instance.new("Sparkles") | |
2172 | f.Name = "FusSparkles" | |
2173 | f.SparkleColor = Color3.new(1, 1, 1) | |
2174 | f.Parent = fus | |
2175 | local mesh = Instance.new("SpecialMesh") | |
2176 | mesh.MeshType = "Sphere" | |
2177 | mesh.Parent = fus | |
2178 | local bp = Instance.new("BodyPosition") | |
2179 | bp.position = p.Character.Head.Position | |
2180 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
2181 | bp.Parent = fus | |
2182 | fus.Parent = workspace | |
2183 | fus.Touched:connect(function(part) nahled(part) end) | |
2184 | coroutine.resume(coroutine.create(function() | |
2185 | wait(0.5) | |
2186 | for i = 1, 19 do | |
2187 | wait(0.01) | |
2188 | local cf = fus.CFrame | |
2189 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
2190 | fus.CFrame = cf | |
2191 | end | |
2192 | wait(3) | |
2193 | for i = 1, 40 do | |
2194 | fus.Transparency = fus.Transparency + 0.1 | |
2195 | wait(0.1) | |
2196 | end | |
2197 | wait() | |
2198 | fus.Transparency = 1 | |
2199 | f:remove() | |
2200 | fus:remove() | |
2201 | go = true | |
2202 | end)) | |
2203 | game:GetService("Debris"):AddItem(fus, 15) | |
2204 | elseif string.find(msg, "bex") and go == true then | |
2205 | go = false | |
2206 | fus = Instance.new("Part") | |
2207 | fus.formFactor = "Custom" | |
2208 | fus.Size = Vector3.new(1, 1, 4) | |
2209 | fus.TopSurface = "Smooth" | |
2210 | fus.BottomSurface = "Smooth" | |
2211 | fus.Anchored = false | |
2212 | fus.CanCollide = false | |
2213 | fus.BrickColor = BrickColor.new("White") | |
2214 | fus.Transparency = 0.7 | |
2215 | fus.Reflectance = 0.5 | |
2216 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
2217 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
2218 | local mesh = Instance.new("SpecialMesh") | |
2219 | mesh.MeshType = "Sphere" | |
2220 | mesh.Parent = fus | |
2221 | local bp = Instance.new("BodyPosition") | |
2222 | bp.position = p.Character.Head.Position | |
2223 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
2224 | bp.Parent = fus | |
2225 | fus.Parent = workspace | |
2226 | fus.Touched:connect(function(part) bexed(part) end) | |
2227 | coroutine.resume(coroutine.create(function() | |
2228 | wait(1) | |
2229 | for i = 1, 40 do | |
2230 | fus.Transparency = fus.Transparency + 0.1 | |
2231 | wait(0.1) | |
2232 | end | |
2233 | wait() | |
2234 | fus.Transparency = 1 | |
2235 | fus:remove() | |
2236 | go = true | |
2237 | end)) | |
2238 | game:GetService("Debris"):AddItem(fus, 15) | |
2239 | end | |
2240 | end) | |
2241 | function bexed(part) | |
2242 | if part.Parent then | |
2243 | if part.Name == "Door" then | |
2244 | local d = part:clone() | |
2245 | coroutine.resume(coroutine.create(function() | |
2246 | repeat | |
2247 | part.Transparency = part.Transparency + 0.05 | |
2248 | wait() | |
2249 | until part.Transparency >= 1 | |
2250 | part.Anchored = true | |
2251 | part.CanCollide = false | |
2252 | wait(3) | |
2253 | repeat | |
2254 | part.Transparency = part.Transparency - 0.05 | |
2255 | wait() | |
2256 | until part.Transparency <= d.Transparency | |
2257 | part.Transparency = d.Transparency | |
2258 | if d.CanCollide == true then | |
2259 | part.CanCollide = true | |
2260 | end | |
2261 | if d.Anchored == true then | |
2262 | part.Anchored = d.Anchored | |
2263 | end | |
2264 | end)) | |
2265 | end | |
2266 | end | |
2267 | end | |
2268 | function nahled(part) | |
2269 | if workspace:findFirstChild("Base") ~= nil then | |
2270 | if part.Parent then | |
2271 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil and part.Parent ~= p.Character then | |
2272 | part.Parent.Torso.CFrame = workspace.Base.CFrame * CFrame.new(0, 5, 0) | |
2273 | end | |
2274 | end | |
2275 | end | |
2276 | end | |
2277 | function kaaned(part) | |
2278 | if part.Parent then | |
2279 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil and part.Parent ~= p.Character then | |
2280 | if part.Parent:findFirstChild("Kaaned") == nil then | |
2281 | local k = Instance.new("IntValue", part.Parent) | |
2282 | k.Name = "Kaaned" | |
2283 | game:GetService("Debris"):AddItem(k, 2) | |
2284 | local hum = part.Parent.Humanoid | |
2285 | local speed = hum.WalkSpeed | |
2286 | coroutine.resume(coroutine.create(function() | |
2287 | hum.WalkSpeed = 0 | |
2288 | wait(10) | |
2289 | hum.WalkSpeed = speed | |
2290 | end)) | |
2291 | end | |
2292 | end | |
2293 | end | |
2294 | end | |
2295 | function joored(part, shout) | |
2296 | shout.Anchored = false | |
2297 | shout.CanCollide = false | |
2298 | if part.Parent then | |
2299 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil and part.Parent ~= p.Character then | |
2300 | if part.Parent:findFirstChild("Joored") == nil then | |
2301 | local j = Instance.new("IntValue", part.Parent) | |
2302 | j.Name = "Joored" | |
2303 | game:GetService("Debris"):AddItem(j, 2) | |
2304 | local hum = part.Parent.Humanoid | |
2305 | tag(hum) | |
2306 | hum.Parent:BreakJoints() | |
2307 | for a, b in pairs(hum.Parent:children()) do | |
2308 | if b.className == "Part" then | |
2309 | b.Velocity = (p.Character.Torso.Position - b.Position).unit * -50 | |
2310 | local f = Instance.new("Fire", b) | |
2311 | f.Color = Color3.new(0, 0, 0) | |
2312 | f.SecondaryColor = Color3.new(0, 0, 0) | |
2313 | f.Heat = 0 | |
2314 | f.Size = ":GetMass()" | |
2315 | local bf = Instance.new("BodyVelocity") | |
2316 | bf.Parent = b | |
2317 | bf.P = 196*b:GetMass() | |
2318 | bf.maxForce = Vector3.new(0, 196*b:GetMass(), 0) | |
2319 | bf.velocity = Vector3.new(0, 196*b:GetMass(), 0) | |
2320 | elseif b.className == "Hat" then | |
2321 | local b = b.Handle | |
2322 | b.Velocity = (p.Character.Torso.Position - b.Position).unit * -50 | |
2323 | local f = Instance.new("Fire", b) | |
2324 | f.Color = Color3.new(0, 0, 0) | |
2325 | f.SecondaryColor = Color3.new(0, 0, 0) | |
2326 | f.Heat = 0 | |
2327 | f.Size = 3 | |
2328 | local bf = Instance.new("BodyVelocity") | |
2329 | bf.Parent = b | |
2330 | bf.P = 196*b:GetMass() | |
2331 | bf.maxForce = Vector3.new(0, 196*b:GetMass(), 0) | |
2332 | bf.velocity = Vector3.new(0, 196*b:GetMass(), 0) | |
2333 | elseif b.className == "ForceField" then | |
2334 | b:remove() | |
2335 | local e = Instance.new("Explosion", hum.Parent.Torso) | |
2336 | e.BlastRadius = 1 | |
2337 | e.BlastPressure = 1 | |
2338 | e.position = hum.Parent.Torso.Position | |
2339 | end | |
2340 | end | |
2341 | end | |
2342 | end | |
2343 | end | |
2344 | end | |
2345 | function toored(part, m) | |
2346 | if part.Name ~= "FusRock" and part.Name ~= "ToorCloud" and part.CanCollide == true then | |
2347 | m.Anchored = true | |
2348 | m.CanCollide = true | |
2349 | if m:findFirstChild("Touched") == nil then | |
2350 | Instance.new("IntValue", m).Name = "Touched" | |
2351 | m.CFrame = CFrame.new(m.Position.x, part.Position.y, m.Position.z) | |
2352 | end | |
2353 | local e = Instance.new("Explosion") | |
2354 | e.BlastPressure = 50000 | |
2355 | e.BlastRadius = 15 | |
2356 | e.Position = m.Position | |
2357 | e.Parent = m | |
2358 | e.Hit:connect(function(hit) | |
2359 | if hit.Parent then | |
2360 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2361 | tag(hit.Parent.Humanoid) | |
2362 | end | |
2363 | end | |
2364 | end) | |
2365 | end | |
2366 | end | |
2367 | function faased(part) | |
2368 | if part.Parent then | |
2369 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil then | |
2370 | if part.Parent:findFirstChild("Faased") == nil then | |
2371 | local f = Instance.new("IntValue", part.Parent) | |
2372 | f.Name = "Faased" | |
2373 | game:GetService("Debris"):AddItem(f, 2) | |
2374 | local hum = part.Parent.Humanoid | |
2375 | local speed = hum.WalkSpeed --Speed prior to fleeing | |
2376 | hum.WalkSpeed = speed * -1 | |
2377 | game:GetService("Chat"):Chat(hum.Parent.Head, "Ahh!!!", "Red") | |
2378 | for i = 1, 10 do | |
2379 | hum:MoveTo(hum.Parent.Torso.Position + Vector3.new(math.random(-30, 30), 0, math.random(-30, 20)), hum.Parent.Torso) | |
2380 | wait(math.random(1, 2)) | |
2381 | end | |
2382 | hum.WalkSpeed = speed | |
2383 | hum:MoveTo(hum.Parent.Torso.Position, hum.Parent.Torso) | |
2384 | end | |
2385 | end | |
2386 | end | |
2387 | end | |
2388 | function struned(part, lightning) | |
2389 | if part.Parent then | |
2390 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
2391 | local hum = part.Parent.Humanoid | |
2392 | tag(part.Parent.Humanoid) | |
2393 | local e = Instance.new("Explosion") | |
2394 | e.position = part.Position | |
2395 | e.BlastPressure = 35000 | |
2396 | e.BlastRadius = 2 | |
2397 | e.Parent = part | |
2398 | hum:TakeDamage(math.huge) | |
2399 | for a, b in pairs(hum.Parent:children()) do | |
2400 | if b.className == "Part" then | |
2401 | Instance.new("Fire", part).Size = part:GetMass() | |
2402 | end | |
2403 | end | |
2404 | end | |
2405 | end | |
2406 | end | |
2407 | function kriied(part, shout) | |
2408 | if part.Parent then | |
2409 | if part.Parent == p.Character then return end | |
2410 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild(p.Name.. "Kriied") == nil then | |
2411 | Instance.new("IntValue", part.Parent).Name = p.Name.. "Kriied" | |
2412 | local hum = part.Parent.Humanoid | |
2413 | hum.MaxHealth = hum.MaxHealth - 75 | |
2414 | hum.Health = hum.MaxHealth | |
2415 | for i = 1, 60 do | |
2416 | tag(part.Parent.Humanoid) | |
2417 | hum:TakeDamage(1.5) | |
2418 | wait(1) | |
2419 | end | |
2420 | hum.MaxHealth = hum.MaxHealth + 75 | |
2421 | end | |
2422 | end | |
2423 | end | |
2424 | function zuned(part, shout) | |
2425 | if part.Parent == p.Character then return end | |
2426 | if part.Parent then | |
2427 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
2428 | for a, b in pairs(part.Parent:children()) do | |
2429 | if b.className == "Tool" then | |
2430 | if b:findFirstChild("Handle") ~= nil then | |
2431 | b.Parent = workspace | |
2432 | wait() | |
2433 | b.Handle.Velocity = (b.Handle.Position - p.Character.Torso.Position).unit * -100 | |
2434 | repeat | |
2435 | shout.Size = shout.Size - Vector3.new(1, 1, 1) | |
2436 | wait(0.1) | |
2437 | until shout.Shout.Size == Vector3.new(1, 1, 1) | |
2438 | shout:remove() | |
2439 | end | |
2440 | end | |
2441 | end | |
2442 | end | |
2443 | end | |
2444 | end | |
2445 | function foed(part, shout) | |
2446 | if part.Parent == p.Character then return end | |
2447 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
2448 | local hum = part.Parent.Humanoid | |
2449 | hum.Sit = true | |
2450 | hum:TakeDamage(7.5) | |
2451 | if hum.Parent:findFirstChild(p.Name.. "Foed") == nil then | |
2452 | hum.WalkSpeed = 8 | |
2453 | local foer = Instance.new("IntValue", workspace) | |
2454 | foer.Name = p.Name.. "Foed" | |
2455 | game:GetService("Debris"):AddItem(foer, 2) | |
2456 | wait(5) | |
2457 | hum.WalkSpeed = 16 | |
2458 | hum.Sit = false | |
2459 | end | |
2460 | shout:remove() | |
2461 | end | |
2462 | end | |
2463 | function yoled(part) | |
2464 | if part.Parent == p.Character then return end | |
2465 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
2466 | local f = Instance.new("Fire", part) | |
2467 | f.Size = part:GetMass() | |
2468 | f.Heat = 100 | |
2469 | game:GetService("Debris"):AddItem(f, 10) | |
2470 | if part:findFirstChild(p.Name.. "Yoled") == nil then | |
2471 | local tag = Instance.new("IntValue") | |
2472 | tag.Name = p.Name.. "Yoled" | |
2473 | tag.Parent = part | |
2474 | game:GetService("Debris"):AddItem(tag, 2) | |
2475 | end | |
2476 | tag(part.Parent.Humanoid) | |
2477 | part.Parent.Humanoid:TakeDamage(7.5) | |
2478 | end | |
2479 | end | |
2480 | function lized(part) | |
2481 | if part.Parent then | |
2482 | if part.Parent == p.Character then return end | |
2483 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
2484 | if part.Parent:findFirstChild("Lized") ~= nil then return end | |
2485 | local Lizvictim = Instance.new("IntValue") | |
2486 | Lizvictim.Name = "Lized" | |
2487 | Lizvictim.Parent = part.Parent | |
2488 | game:GetService("Debris"):AddItem(Lizvictim, 10) | |
2489 | part.Parent.Animate.Disabled = true | |
2490 | part.Parent.Humanoid.PlatformStand = true | |
2491 | local speed = part.Parent.Humanoid.WalkSpeed | |
2492 | part.Parent.Humanoid.WalkSpeed = 0 | |
2493 | wait(0.01) | |
2494 | part.Parent.Torso.Velocity = (fus.Position - part.Parent.Torso.Position).unt * -50 | |
2495 | tag(part.Parent.Humanoid) | |
2496 | part.Parent.Humanoid:TakeDamage(part.Parent.Humanoid.MaxHealth/2) | |
2497 | for a, b in pairs(part.Parent:children()) do | |
2498 | if b:findFirstChild("Fire") ~= nil then | |
2499 | b.Fire:remove() | |
2500 | end | |
2501 | local frost = Instance.new("Part") | |
2502 | frost.Name = "Frost" | |
2503 | frost.formFactor = "Custom" | |
2504 | frost.BrickColor = BrickColor.new("Pastel blue-green") | |
2505 | frost.Reflectance = 0.5 | |
2506 | frost.Transparency = 0.6 | |
2507 | frost.Anchored = false | |
2508 | frost.CanCollide = true | |
2509 | if b.className == "Part" then | |
2510 | frost.Size = b.Size + Vector3.new(0.5, 0.5, 0.5) | |
2511 | local w = Instance.new("Weld") | |
2512 | w.Part0 = b | |
2513 | w.Part1 = frost | |
2514 | w.Parent = frost | |
2515 | frost.Parent = part.Parent | |
2516 | game:GetService("Debris"):AddItem(frost, 10) | |
2517 | end | |
2518 | end | |
2519 | wait(10) | |
2520 | part.Parent.Humanoid.PlatformStand = false | |
2521 | part.Parent.Animate.Disabled = false | |
2522 | part.Parent.Humanoid.WalkSpeed = speed | |
2523 | end | |
2524 | end | |
2525 | end | |
2526 | function fused(part) | |
2527 | if part.Parent then | |
2528 | if part.Parent == p.Character then return end | |
2529 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
2530 | if part.Parent:findFirstChild(p.Name.. "Fused") ~= nil then return end | |
2531 | local fusvictim = Instance.new("IntValue") | |
2532 | fusvictim.Name = p.Name.. "Fused" | |
2533 | fusvictim.Parent = part.Parent | |
2534 | game:GetService("Debris"):AddItem(fusvictim, 2) | |
2535 | part.Parent.Humanoid.Sit = true | |
2536 | tag(part.Parent.Humanoid) | |
2537 | part.Parent.Humanoid:TakeDamage(part.Parent.Humanoid.MaxHealth/4) | |
2538 | for a, b in pairs(part.Parent:children()) do | |
2539 | if b.className == "Part" then | |
2540 | b.Velocity = fus.Velocity | |
2541 | elseif b.className == "Hat" then | |
2542 | b.Handle.Velocity = fus.Velocity | |
2543 | end | |
2544 | end | |
2545 | wait(2) | |
2546 | part.Parent.Humanoid.Sit = false | |
2547 | elseif part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil then | |
2548 | part.Velocity = fus.Velocity | |
2549 | end | |
2550 | end | |
2551 | end | |
2552 | function tag(victim) | |
2553 | local creator_tag = Instance.new("ObjectValue") | |
2554 | creator_tag.Value = p | |
2555 | creator_tag.Name = "creator" | |
2556 | creator_tag.Parent = victim | |
2557 | game:GetService("Debris"):AddItem(creator_tag, 1) | |
2558 | end | |
2559 | --[Skyrim Shouting Rules.]]-- |