SHOW:
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- or go back to the newest paste.
1 | --i used stravants Beautifier so it might look a bit wonky | |
2 | ----Fixed By basstracker1970 Cuz Yolo | |
3 | Meshes = { | |
4 | Blast = '20329976', | |
5 | Crown = '1323306', | |
6 | Ring = '3270017', | |
7 | Claw = '10681506', | |
8 | Crystal = '9756362', | |
9 | Coil = '9753878', | |
10 | Cloud = '1095708', | |
11 | } | |
12 | clangsounds = { | |
13 | '199149119', | |
14 | '199149109', | |
15 | '199149072', | |
16 | '199149025', | |
17 | '199148971' | |
18 | } | |
19 | hitsounds = { | |
20 | '199149137', | |
21 | '199149186', | |
22 | '199149221', | |
23 | '199149235', | |
24 | '199149269', | |
25 | '199149297' | |
26 | } | |
27 | blocksounds = { | |
28 | '199148933', | |
29 | '199148947' | |
30 | } | |
31 | armorsounds = { | |
32 | '199149321', | |
33 | '199149338', | |
34 | '199149367', | |
35 | '199149409', | |
36 | '199149452' | |
37 | } | |
38 | woosh = { | |
39 | Heavy1 = '320557353', | |
40 | Heavy2 = '320557382', | |
41 | Heavy3 = '320557453', | |
42 | Heavy4 = '199144226', | |
43 | Heavy5 = '203691447', | |
44 | Heavy6 = '203691467', | |
45 | Heavy7 = '203691492', | |
46 | Light1 = '320557413', | |
47 | Light2 = '320557487', | |
48 | Light3 = '199145095', | |
49 | Light4 = '199145146', | |
50 | Light5 = '199145887', | |
51 | Light6 = '199145913', | |
52 | Light7 = '199145841', | |
53 | Medium1 = '320557518', | |
54 | Medium2 = '320557537', | |
55 | Medium3 = '320557563', | |
56 | Medium4 = '199145204' | |
57 | } | |
58 | music = {--i like music a lot | |
59 | Breaking = '179281636', | |
60 | FinalReckoning = '357375770', | |
61 | NotDeadYet = '346175829', | |
62 | Intense = '151514610', | |
63 | JumpP1 = '160536628', | |
64 | JumpP2 = '60536666', | |
65 | SonsOfWar = '158929777', | |
66 | WrathOfSea = '165520893', | |
67 | ProtecTorsofEarth = '160542922', | |
68 | SkyTitans = '179282324', | |
69 | ArchAngel = '144043274', | |
70 | Anticipation = '168614529', | |
71 | TheMartyred = '186849544', | |
72 | AwakeP1 = '335631255', | |
73 | AwakeP2 = '335631297', | |
74 | ReadyAimFireP1 = '342455387', | |
75 | ReadyAimFireP2 = '342455399', | |
76 | DarkLordP1 = '209567483', | |
77 | DarkLordP2 = '209567529', | |
78 | BloodDrainP1 = '162914123', | |
79 | BloodDrainP2 = '162914203', | |
80 | DanceOfSwords = '320473062', | |
81 | Opal = '286415112', | |
82 | Calamity = '190454307', | |
83 | Hypnotica = '155968128', | |
84 | Nemisis = '160453802', | |
85 | Breathe = '276963903', | |
86 | GateToTheRift = '270655227', | |
87 | InfernalBeserking = '244143404', | |
88 | Trust = '246184492', | |
89 | AwakeningTheProject = '245121821', | |
90 | BloodPain = '242545577', | |
91 | Chaos = '247241693', | |
92 | NightmareFictionHighStake = '248062278', | |
93 | TheWhiteWeapon = '247236446', | |
94 | Gale = '256851659', | |
95 | ImperialCode = '256848383', | |
96 | Blitzkrieg = '306431437', | |
97 | RhapsodyRage = '348690251', | |
98 | TheGodFist = '348541501', | |
99 | BattleForSoul = '321185592', | |
100 | TheDarkColossus = '305976780', | |
101 | EmpireOfAngels = '302580452', | |
102 | Kronos = '302205297', | |
103 | Exorcist = '299796054', | |
104 | CrimsonFlames = '297799220', | |
105 | UltimatePower = '295753229', | |
106 | DrivingInTheDark = '295753229', | |
107 | AscendToPower = '293860654', | |
108 | GodOfTheSun = '293612495', | |
109 | DarkRider = '293861765', | |
110 | Vengeance = '293375555', | |
111 | SoundOfWar = '293376196', | |
112 | HellsCrusaders = '293012202', | |
113 | Legend = '293011823', | |
114 | RisingSouls = '290524959' | |
115 | } | |
116 | misc = { | |
117 | GroundSlam = '199145477', | |
118 | LaserSlash = '199145497', | |
119 | RailGunFire = '199145534', | |
120 | Charge1 = '199145659', | |
121 | Charge2 = '169380469', | |
122 | Charge3 = '169380479', | |
123 | EmptyGun = '203691822', | |
124 | GunShoot = '203691837', | |
125 | Stomp1 = '200632875', | |
126 | Stomp2 = '200632561', | |
127 | TelsaCannonCharge = '169445572', | |
128 | TelsaCannonShoot = '169445602', | |
129 | AncientHymm = '245313442' | |
130 | } | |
131 | wait(1 / 60) | |
132 | local Player = game.Players.localPlayer | |
133 | local Character = Player.Character | |
134 | local Humanoid = Character.Humanoid | |
135 | local mouse = Player:GetMouse() | |
136 | local m = Instance.new('Model', Character) | |
137 | m.Name = "WeaponModel" | |
138 | local LeftArm = Character["Left Arm"] | |
139 | local RightArm = Character["Right Arm"] | |
140 | local LeftLeg = Character["Left Leg"] | |
141 | local RightLeg = Character["Right Leg"] | |
142 | local Head = Character.Head | |
143 | local Torso = Character.Torso | |
144 | local cam = game.Workspace.CurrentCamera | |
145 | local RootPart = Character.HumanoidRootPart | |
146 | local RootJoint = RootPart.RootJoint | |
147 | --cam.CameraSubject = Head | |
148 | local equipped = false | |
149 | local attack = false | |
150 | local Anim = 'Idle' | |
151 | local idle = 0 | |
152 | local sprint = false | |
153 | local battlestance = false | |
154 | local attacktype = 1 | |
155 | local state = 'none' | |
156 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
157 | local velocity = RootPart.Velocity.y | |
158 | local sine = 0 | |
159 | local change = 1 | |
160 | local on = false | |
161 | local grabbed = false | |
162 | local skill1 = false | |
163 | local skill2 = false | |
164 | local skill3 = false | |
165 | local skill4 = false | |
166 | local cooldown1 = 0 | |
167 | local cooldown2 = 0 | |
168 | local cooldown3 = 0 | |
169 | local cooldown4 = 0 | |
170 | local co1 = 10--how long it will take for skill to cooldown | |
171 | local co2 = 15 | |
172 | local co3 = 15 | |
173 | local co4 = 25 | |
174 | local inputserv = game:GetService('UserInputService') | |
175 | local typing = false | |
176 | local crit = false | |
177 | local critchance = 2--critical chance percentage | |
178 | local critdamageaddmin = 3--minimum amount of critical damage being added to regular damage | |
179 | local critdamageaddmax = 7--maximum amount | |
180 | local maxstamina = 100--max amount of stamina | |
181 | local stamina = 0--stamina you start out with | |
182 | local skill1stam = 10--how much stamina is needed for a skill | |
183 | local skill2stam = 10 | |
184 | local skill3stam = 20 | |
185 | local skill4stam = 30 | |
186 | local recovermana = 3--how much mana per second | |
187 | local defensevalue = 1--how much defense this character has | |
188 | local speedvalue = 1--how much speed this character has | |
189 | --speed is 16*speedvalue | |
190 | local mindamage = 5--self explanatory | |
191 | local maxdamage = 7--self explanatory | |
192 | local damagevalue = 1--how much damage this character has | |
193 | --damage is math.random(mindamage,maxdamage)*damagevalue | |
194 | --damage(hit, mindamage, maxdamage, 1, 1, RootPart) | |
195 | --asd | |
196 | local cn = CFrame.new-- make things easier :) | |
197 | local mr = math.rad | |
198 | local angles = CFrame.Angles | |
199 | local ud = UDim2.new | |
200 | local c3 = Color3.new | |
201 | local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol | |
202 | --asd | |
203 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
204 | Humanoid.Animator:Destroy() | |
205 | Character.Animate:Destroy() | |
206 | ||
207 | --Angles For RootJoint And Hips `~` | |
208 | local ch = Character | |
209 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
210 | local RHCF = CFrame.fromEulerAnglesXYZ(0,1.6,0) | |
211 | local LHCF = CFrame.fromEulerAnglesXYZ(0,-1.6,0) | |
212 | --Save Shoulders/Hips | |
213 | RSH, LSH = nil, nil | |
214 | --Shoulders | |
215 | RW = Instance.new("Weld") | |
216 | LW = Instance.new("Weld") | |
217 | --Hips | |
218 | RH = ch.Torso["Right Hip"] | |
219 | LH = ch.Torso["Left Hip"] | |
220 | -- | |
221 | Player = Player | |
222 | ch = Character | |
223 | RSH = ch.Torso["Right Shoulder"] | |
224 | LSH = ch.Torso["Left Shoulder"] | |
225 | -- | |
226 | RSH.Parent = nil | |
227 | LSH.Parent = nil | |
228 | -- | |
229 | RW.Name = "RW" | |
230 | RW.Part0 = ch.Torso | |
231 | RW.C0 = cn(1.5, 0.5, 0) | |
232 | RW.C1 = cn(0, 0.5, 0) | |
233 | RW.Part1 = ch["Right Arm"] | |
234 | RW.Parent = ch.Torso | |
235 | -- | |
236 | LW.Name = "LW" | |
237 | LW.Part0 = ch.Torso | |
238 | LW.C0 = cn(-1.5, 0.5, 0) | |
239 | LW.C1 = cn(0, 0.5, 0) | |
240 | LW.Part1 = ch["Left Arm"] | |
241 | LW.Parent = ch.Torso | |
242 | ||
243 | local scrn = Instance.new('ScreenGui', Player.PlayerGui) | |
244 | function makeframe(par, trans, pos, size, color) | |
245 | local frame = Instance.new('Frame', par) | |
246 | frame.BackgroundTransparency = trans | |
247 | frame.BorderSizePixel = 0 | |
248 | frame.Position = pos | |
249 | frame.Size = size | |
250 | frame.BackgroundColor3 = color | |
251 | return frame | |
252 | end | |
253 | function makelabel(par, text) | |
254 | local label = Instance.new('TextLabel', par) | |
255 | label.BackgroundTransparency = 1 | |
256 | label.Size = ud(1, 0, 1, 0) | |
257 | label.Position = ud(0, 0, 0, 0) | |
258 | label.TextColor3 = c3(255, 255, 255) | |
259 | label.TextStrokeTransparency = 0 | |
260 | label.FontSize = Enum.FontSize.Size32 | |
261 | label.Font = Enum.Font.SourceSansBold | |
262 | label.BorderSizePixel = 0 | |
263 | label.TextScaled = true | |
264 | label.Text = text | |
265 | end | |
266 | framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
267 | framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
268 | framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
269 | framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
270 | bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
271 | bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
272 | bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
273 | bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
274 | text1 = makelabel(framesk1, '[3] Skill3') | |
275 | text2 = makelabel(framesk2, '[4] Skill4') | |
276 | text3 = makelabel(framesk3, "[2] Skill2") | |
277 | text4 = makelabel(framesk4, '[1] Rush Charge') | |
278 | staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), c3(61 / 255, 171 / 255, 1)) | |
279 | staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(61 / 255, 171 / 255, 1)) | |
280 | staminatext = makelabel(staminabar, 'Mana') | |
281 | healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0)) | |
282 | healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 46 / 255, 49 / 255)) | |
283 | healthtext = makelabel(healthbar, 'Health') | |
284 | ||
285 | local stats = Instance.new('Folder', Character) | |
286 | stats.Name = 'Stats' | |
287 | local block = Instance.new('BoolValue', stats) | |
288 | block.Name = 'Block' | |
289 | block.Value = false | |
290 | local stun = Instance.new('BoolValue', stats) | |
291 | stun.Name = 'Stun' | |
292 | stun.Value = false | |
293 | local defense = Instance.new('NumberValue', stats) | |
294 | defense.Name = 'Defence' | |
295 | defense.Value = defensevalue | |
296 | local speed = Instance.new('NumberValue', stats) | |
297 | speed.Name = 'Speed' | |
298 | speed.Value = speedvalue | |
299 | local damagea = Instance.new('NumberValue', stats) | |
300 | damagea.Name = 'Damage' | |
301 | damagea.Value = damagevalue | |
302 | ||
303 | function atktype(s, e) | |
304 | coroutine.resume(coroutine.create(function() | |
305 | attacktype = e | |
306 | wait(1.5) | |
307 | attacktype = s | |
308 | end)) | |
309 | end | |
310 | ||
311 | function turncrit() | |
312 | coroutine.resume(coroutine.create(function() | |
313 | print'CRITICAL!' | |
314 | crit = true | |
315 | wait(.25) | |
316 | crit = false | |
317 | end)) | |
318 | end | |
319 | ||
320 | function subtractstamina(k) | |
321 | if stamina >= k then | |
322 | stamina = stamina - k | |
323 | end | |
324 | end | |
325 | ||
326 | function clerp(a, b, t) | |
327 | return a:lerp(b, t) | |
328 | end | |
329 | ||
330 | function randomizer(percent) | |
331 | local randomized = math.random(0, 100) | |
332 | if randomized <= percent then | |
333 | return true | |
334 | elseif randomized >= percent then | |
335 | return false | |
336 | end | |
337 | end | |
338 | ||
339 | local RbxUtility = LoadLibrary("RbxUtility") | |
340 | local Create = RbxUtility.Create | |
341 | ||
342 | function RemoveOutlines(part) | |
343 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
344 | end | |
345 | ||
346 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
347 | local Part = Create("Part"){ | |
348 | formFactor = FormFactor, | |
349 | Parent = Parent, | |
350 | Reflectance = Reflectance, | |
351 | Transparency = Transparency, | |
352 | CanCollide = false, | |
353 | Locked = true, | |
354 | BrickColor = BrickColor.new(tostring(BColor)), | |
355 | Name = Name, | |
356 | Size = Size, | |
357 | Material = Material, | |
358 | } | |
359 | RemoveOutlines(Part) | |
360 | return Part | |
361 | end | |
362 | ||
363 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
364 | local Msh = Create(Mesh){ | |
365 | Parent = Part, | |
366 | Offset = OffSet, | |
367 | Scale = Scale, | |
368 | } | |
369 | if Mesh == "SpecialMesh" then | |
370 | Msh.MeshType = MeshType | |
371 | Msh.MeshId = MeshId | |
372 | end | |
373 | return Msh | |
374 | end | |
375 | ||
376 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
377 | local Weld = Create("Weld"){ | |
378 | Parent = Parent, | |
379 | Part0 = Part0, | |
380 | Part1 = Part1, | |
381 | C0 = C0, | |
382 | C1 = C1, | |
383 | } | |
384 | return Weld | |
385 | end | |
386 | ||
387 | function rayCast(pos, dir, maxl, ignore) | |
388 | return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore) | |
389 | end | |
390 | --Effects | |
391 | function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type) | |
392 | local p = Instance.new('Part', par or workspace) | |
393 | p.CFrame = pos1 | |
394 | p.Anchored = true | |
395 | p.Material = 'SmoothPlastic' | |
396 | p.CanCollide = false | |
397 | p.TopSurface = 0 | |
398 | p.Size = Vector3.new(1, 1, 1) | |
399 | p.BottomSurface = 0 | |
400 | p.Transparency = trans | |
401 | p.FormFactor = 'Custom' | |
402 | RemoveOutlines(p) | |
403 | local mesh = Instance.new('SpecialMesh', p) | |
404 | mesh.Scale = size | |
405 | if id ~= nil and type == nil then | |
406 | mesh.MeshId = 'rbxassetid://'..id | |
407 | elseif id == nil and type ~= nil then | |
408 | mesh.MeshType = type | |
409 | elseif id == nil and type == nil then | |
410 | mesh.MeshType = 'Brick' | |
411 | end | |
412 | coroutine.wrap(function() | |
413 | for i = 0, delay1, .1 do | |
414 | wait(1 / 60) | |
415 | p.CFrame = p.CFrame | |
416 | mesh.Scale = mesh.Scale + howmuch | |
417 | p.Transparency = p.Transparency + trans1 | |
418 | end | |
419 | p:Destroy() | |
420 | end)() | |
421 | return p | |
422 | end | |
423 | function clangy(cframe) | |
424 | wait(1 / 60) | |
425 | local clang = {} | |
426 | local dis = 0 | |
427 | local part = Instance.new('Part', nil) | |
428 | part.CFrame = cframe | |
429 | part.Anchored = true | |
430 | part.CanCollide = false | |
431 | part.BrickColor = BrickColor.new('New Yeller') | |
432 | part.FormFactor = 'Custom' | |
433 | part.Name = 'clanger' | |
434 | part.Size = Vector3.new(.2, .2, .2) | |
435 | part.TopSurface = 10 | |
436 | part.BottomSurface = 10 | |
437 | part.RightSurface = 10 | |
438 | part.LeftSurface = 10 | |
439 | part.BackSurface = 10 | |
440 | part.FrontSurface = 10 | |
441 | --part.Material='Neon' | |
442 | part:BreakJoints() | |
443 | local mesh = Instance.new('BlockMesh', part) | |
444 | coroutine.wrap(function() | |
445 | for i = 1, 7 do | |
446 | wait(1 / 60) | |
447 | dis = dis + .2 | |
448 | local partc = part:clone() | |
449 | partc.Parent = workspace | |
450 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
451 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
452 | table.insert(clang, partc) | |
453 | end | |
454 | for i, v in pairs(clang) do | |
455 | coroutine.wrap(function() | |
456 | for i = 1, 10 do | |
457 | wait(.01) | |
458 | v.Transparency = v.Transparency + .1 | |
459 | end | |
460 | v:destroy() | |
461 | end)() | |
462 | end | |
463 | end)() | |
464 | end | |
465 | --damage effects | |
466 | function circle(color, pos1) | |
467 | local p = Instance.new('Part', m) | |
468 | p.BrickColor = BrickColor.new(color) | |
469 | p.CFrame = pos1 | |
470 | p.Anchored = true | |
471 | p.Material = 'Plastic' | |
472 | p.CanCollide = false | |
473 | p.TopSurface = 0 | |
474 | p.Size = Vector3.new(1, 1, 1) | |
475 | p.BottomSurface = 0 | |
476 | p.Transparency = 0.35 | |
477 | p.FormFactor = 'Custom' | |
478 | local mesh = Instance.new('CylinderMesh', p) | |
479 | mesh.Scale = Vector3.new(0, 0, 0) | |
480 | coroutine.wrap(function() | |
481 | for i = 0, 5, .1 do | |
482 | wait(1 / 60) | |
483 | p.CFrame = p.CFrame | |
484 | mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5) | |
485 | p.Transparency = p.Transparency + .025 | |
486 | end | |
487 | p:Destroy() | |
488 | end)() | |
489 | end | |
490 | function firespaz1(color, pos1) | |
491 | local p = Instance.new('Part', m) | |
492 | p.BrickColor = BrickColor.new(color) | |
493 | p.CFrame = pos1 | |
494 | p.Anchored = true | |
495 | p.Material = 'Plastic' | |
496 | p.CanCollide = false | |
497 | p.TopSurface = 0 | |
498 | p.Size = Vector3.new(1, 1, 1) | |
499 | p.BottomSurface = 0 | |
500 | p.Transparency = 0.5 | |
501 | p.FormFactor = 'Custom' | |
502 | local mesh = Instance.new('BlockMesh', p) | |
503 | mesh.Scale = Vector3.new(1, 1, 1) | |
504 | coroutine.wrap(function() | |
505 | for i = 0, 15, .1 do | |
506 | wait(1 / 30) | |
507 | p.CFrame = p.CFrame * CFrame.new(0, .1, 0) | |
508 | mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1) | |
509 | p.Transparency = p.Transparency + .025 | |
510 | end | |
511 | p:Destroy() | |
512 | end)() | |
513 | end | |
514 | ||
515 | function pickrandom(tablesa) | |
516 | local randomized = tablesa[math.random(1, #tablesa)] | |
517 | return randomized | |
518 | end | |
519 | function sound(id, pitch, volume, par, last) | |
520 | local s = Instance.new('Sound', par or Torso) | |
521 | s.SoundId = 'rbxassetid://'..id | |
522 | s.Pitch = pitch or 1 | |
523 | s.Volume = volume or 1 | |
524 | wait() | |
525 | s:play() | |
526 | game.Debris:AddItem(s, last or 120) | |
527 | end | |
528 | function clangy(cframe) | |
529 | wait(1 / 60) | |
530 | local clang = {} | |
531 | local dis = 0 | |
532 | local part = Instance.new('Part', nil) | |
533 | part.CFrame = cframe | |
534 | part.Anchored = true | |
535 | part.CanCollide = false | |
536 | part.BrickColor = BrickColor.new('New Yeller') | |
537 | part.FormFactor = 'Custom' | |
538 | part.Name = 'clanger' | |
539 | part.Size = Vector3.new(.2, .2, .2) | |
540 | part.TopSurface = 10 | |
541 | part.BottomSurface = 10 | |
542 | part.RightSurface = 10 | |
543 | part.LeftSurface = 10 | |
544 | part.BackSurface = 10 | |
545 | part.FrontSurface = 10 | |
546 | --part.Material='Neon' | |
547 | part:BreakJoints() | |
548 | local mesh = Instance.new('BlockMesh', part) | |
549 | coroutine.wrap(function() | |
550 | for i = 1, 7 do | |
551 | wait(1 / 60) | |
552 | dis = dis + .2 | |
553 | local partc = part:clone() | |
554 | partc.Parent = workspace | |
555 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
556 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
557 | table.insert(clang, partc) | |
558 | end | |
559 | for i, v in pairs(clang) do | |
560 | coroutine.wrap(function() | |
561 | for i = 1, 10 do | |
562 | wait(.01) | |
563 | v.Transparency = v.Transparency + .1 | |
564 | end | |
565 | v:destroy() | |
566 | end)() | |
567 | end | |
568 | end)() | |
569 | end | |
570 | --damage effects | |
571 | --Effects | |
572 | so = function(id, par, vol, pit) | |
573 | coroutine.resume(coroutine.create(function() | |
574 | local sou = Instance.new("Sound", par or workspace) | |
575 | sou.Volume = vol | |
576 | sou.Pitch = pit or 1 | |
577 | sou.SoundId = id | |
578 | wait() | |
579 | sou:play() | |
580 | game:GetService("Debris"):AddItem(sou, 6) | |
581 | end)) | |
582 | end | |
583 | ||
584 | local function getclosest(obj, distance) | |
585 | local last, lastx = distance + 1 | |
586 | for i, v in pairs(workspace:GetChildren()) do | |
587 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
588 | local t = v.Torso | |
589 | local dist = (t.Position - obj.Position).magnitude | |
590 | if dist <= distance then | |
591 | if dist < last then | |
592 | last = dist | |
593 | lastx = v | |
594 | end | |
595 | end | |
596 | end | |
597 | end | |
598 | return lastx | |
599 | end | |
600 | ||
601 | function makegui(cframe, text) | |
602 | local a = math.random(-10, 10) / 100 | |
603 | local c = Instance.new("Part") | |
604 | c.Transparency = 1 | |
605 | Instance.new("BodyGyro").Parent = c | |
606 | c.Parent = m | |
607 | c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0)) | |
608 | local f = Instance.new("BodyPosition") | |
609 | f.P = 2000 | |
610 | f.D = 100 | |
611 | f.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
612 | f.position = c.Position + Vector3.new(0, 3, 0) | |
613 | f.Parent = c | |
614 | game:GetService("Debris"):AddItem(c, .5 + 6) | |
615 | c.CanCollide = false | |
616 | m.Parent = workspace | |
617 | c.CanCollide = false | |
618 | local bg = Instance.new('BillboardGui', m) | |
619 | bg.Adornee = c | |
620 | bg.Size = UDim2.new(1, 0, 1, 0) | |
621 | bg.StudsOffset = Vector3.new(0, 0, 0) | |
622 | bg.AlwaysOnTop = false | |
623 | local tl = Instance.new('TextLabel', bg) | |
624 | tl.BackgroundTransparency = 1 | |
625 | tl.Size = UDim2.new(1, 0, 1, 0) | |
626 | tl.Text = text | |
627 | tl.Font = 'SourceSansBold' | |
628 | tl.FontSize = 'Size42' | |
629 | if crit == true then | |
630 | tl.TextColor3 = Color3.new(180 / 255, 0, 0) | |
631 | else | |
632 | tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255) | |
633 | end | |
634 | tl.TextStrokeTransparency = 0 | |
635 | tl.TextScaled = true | |
636 | tl.TextWrapped = true | |
637 | coroutine.wrap(function() | |
638 | wait(2) | |
639 | for i = 1, 10 do | |
640 | wait() | |
641 | tl.TextTransparency = tl.TextTransparency + .1 | |
642 | end | |
643 | end)() | |
644 | end | |
645 | ||
646 | function tag(hum, Player) | |
647 | local creator = Instance.new('ObjectValue', hum) | |
648 | creator.Value = Player | |
649 | creator.Name = 'creator' | |
650 | end | |
651 | function untag(hum) | |
652 | if hum ~= nil then | |
653 | local tag = hum:findFirstChild("creator") | |
654 | if tag ~= nil then | |
655 | tag.Parent = nil | |
656 | end | |
657 | end | |
658 | end | |
659 | ||
660 | function tagPlayer(h) | |
661 | coroutine.wrap(function() | |
662 | tag(h, Player) | |
663 | wait(1) | |
664 | untag(h) | |
665 | end)() | |
666 | end | |
667 | function damage(hit, mind, maxd, knock, type, prop) | |
668 | --[[ | |
669 | to apply it to a Player directly, make the first arg go to the Players Torso | |
670 | 1 - normal type(damage and knockback) | |
671 | 2 - drain type(damage no knockback) | |
672 | 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed | |
673 | 4 - heal(heals target) | |
674 | 5 - subtracts enemies defense | |
675 | 6 - subtracts enemies speed | |
676 | 7 - | |
677 | ]] | |
678 | if hit.Name:lower() == 'Hitbox' then | |
679 | local pos = CFrame.new(0, 1, -1) | |
680 | sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6) | |
681 | coroutine.wrap(function() | |
682 | for i = 1, 4 do | |
683 | clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0)) | |
684 | end | |
685 | end)() | |
686 | end | |
687 | if hit.Parent == nil then | |
688 | return | |
689 | end | |
690 | local h = hit.Parent:FindFirstChild("Humanoid") | |
691 | for i, v in pairs(hit.Parent:children()) do | |
692 | if v:IsA("Humanoid") then | |
693 | h = v | |
694 | end | |
695 | end | |
696 | if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then | |
697 | h = hit.Parent.Parent:FindFirstChild('Humanoid') | |
698 | end | |
699 | if hit.Parent:IsA('Hat') then | |
700 | hit = hit.Parent.Parent:findFirstChild('Head') | |
701 | end | |
702 | local D = math.random(mind, maxd) * damagea.Value | |
703 | if h.Parent:FindFirstChild('Stats') then | |
704 | D = D / h.Parent:FindFirstChild('Stats').Defence.Value | |
705 | elseif not h.Parent:FindFirstChild('Stats') then | |
706 | D = D | |
707 | end | |
708 | if h then | |
709 | makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5))) | |
710 | end | |
711 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
712 | if type == 1 then | |
713 | tagPlayer(h) | |
714 | local asd = randomizer(critchance) | |
715 | if asd == true then | |
716 | turncrit() | |
717 | end | |
718 | if crit == false then | |
719 | h.Health = h.Health - D | |
720 | else | |
721 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
722 | end | |
723 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
724 | local vp = Instance.new('BodyVelocity') | |
725 | vp.P = 500 | |
726 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
727 | vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05 | |
728 | if knock > 0 then | |
729 | vp.Parent = hit.Parent.Torso | |
730 | end | |
731 | game:GetService("Debris"):AddItem(vp, .5) | |
732 | elseif type == 2 then | |
733 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
734 | local asd = randomizer(critchance) | |
735 | if asd == true then | |
736 | turncrit() | |
737 | end | |
738 | if crit == false then | |
739 | h.Health = h.Health - D | |
740 | else | |
741 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
742 | end | |
743 | tagPlayer(h) | |
744 | elseif type == 3 then | |
745 | tagPlayer(h) | |
746 | local asd = randomizer(critchance) | |
747 | if asd == true then | |
748 | turncrit() | |
749 | end | |
750 | if crit == false then | |
751 | h.Health = h.Health - D | |
752 | else | |
753 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
754 | end | |
755 | Character.Humanoid.Health = Character.Humanoid.Health + D / 2 | |
756 | so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5) | |
757 | for i = 1, 10 do | |
758 | firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3))) | |
759 | end | |
760 | elseif type == 4 then | |
761 | h.Health = h.Health + D | |
762 | so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1) | |
763 | circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0)) | |
764 | end | |
765 | end | |
766 | end | |
767 | ||
768 | function subtrackstamina(k) | |
769 | if stamina >= k then | |
770 | stamina = stamina - k | |
771 | end | |
772 | end | |
773 | ||
774 | Handle=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,1,"Pastel light blue","Handle",Vector3.new(0.549599648, 1, 1.01160002)) | |
775 | Handleweld=CreateWeld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0937860012, 0.00657367706, 0.00419616699, 5.96046448e-008, 0.999994755, 5.96095191e-008, 1, -5.96043037e-008, -4.8416058e-007, -4.8416058e-007, 5.96092349e-008, -1)) | |
776 | Hitbox=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,1,"Pastel light blue","Hitbox",Vector3.new(4.54959965, 0.600000024, 6.41160011)) | |
777 | Hitboxweld=CreateWeld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000048, -0.599998474, 0.100006104, 1, -4.38871487e-016, 0, -4.38871487e-016, 1, 0, 0, 0, 1)) | |
778 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.728999913, 0.291599959)) | |
779 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748267651, 0.374885559, -0.163708687, 0.259237081, -0.965813696, 8.29293697e-007, -1.94643121e-006, -1.38109544e-006, -1, 0.965813696, 0.259237081, -2.23792108e-006)) | |
780 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
781 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.549599648, 1.16819978, 0.210000008)) | |
782 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.15255737e-007, -0.0840969086, -0.409217834, 1, -4.38871487e-016, 0, -4.38871487e-016, 1, 0, 0, 0, 1)) | |
783 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.6243999, 0.291599959)) | |
784 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668091297, 1.44761658, 2.02336073, -0.259194463, 0.96582514, 3.82060307e-006, 4.7164408e-006, -2.69006023e-006, 1, 0.96582514, 0.259194463, -3.85800831e-006)) | |
785 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
786 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
787 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.387033463, -0.748291492, -2.00602722, 0.932904124, 0.250400364, 0.258823335, -0.259233505, 0.965814769, -1.51112181e-006, -0.249975771, -0.0670942664, 0.96592468)) | |
788 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
789 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
790 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791927338, 0.0731578469, -2.68690491, 0.258355826, 0.96604985, 1.57819898e-006, 0.96604985, -0.258355826, 4.46641252e-006, 4.72251395e-006, 3.70695147e-007, -1)) | |
791 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913)) | |
792 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
793 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748335838, 0.499908447, 0.236524105, 0.259243727, -0.965811968, 2.29213128e-006, 3.49563311e-006, 3.31156821e-006, 1, -0.965811968, -0.259243727, 4.23462734e-006)) | |
794 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913)) | |
795 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 1.31219983)) | |
796 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748334408, 0.354118347, -0.49246645, 0.259243727, -0.965811968, 2.42647434e-006, 3.57742101e-006, 3.47262016e-006, 1, -0.965811968, -0.259243727, 4.35537095e-006)) | |
797 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 1)) | |
798 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
799 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748334885, -0.354110718, 1.22145891, 0.259243816, -0.965811849, 1.87510204e-006, -3.89473416e-006, -2.98690452e-006, -1, 0.965811849, 0.259243816, -4.53591747e-006)) | |
800 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913)) | |
801 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(1.16639984, 0.437400103, 0.200000003)) | |
802 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419552326, 0.645721436, 0.748315811, 0.965813994, 0.259236038, -1.18782089e-006, 8.57471662e-007, 1.38739472e-006, 1, 0.259236038, -0.965813994, 1.1176777e-006)) | |
803 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913)) | |
804 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.728999913, 0.291599989)) | |
805 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.748250961, -1.10388184, 1.00268936, -0.259237349, 0.965813696, -2.95466089e-006, 2.05441142e-006, 3.61067669e-006, 1, 0.965813696, 0.259237349, -2.92020081e-006)) | |
806 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
807 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(1.16639984, 0.729000032, 0.200000003)) | |
808 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.273701668, -1.10388947, 0.748267174, 0.965814769, 0.259233236, -4.11742462e-007, 3.74089325e-007, 1.94579599e-007, 1, 0.259233236, -0.965814769, 9.09514597e-008)) | |
809 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913)) | |
810 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.18700004, 0.437399924)) | |
811 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.71172905, 1.08311462, 1.8220439, -0.258364588, -0.966047525, 4.46861804e-006, -1.88454442e-006, 5.12968245e-006, 1, -0.966047525, 0.258364588, -3.14588783e-006)) | |
812 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
813 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
814 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.291137397, 0.791987419, -0.0103759766, -0.966036141, 0.258407384, 3.18614229e-006, -0.258407384, -0.966036141, -1.70527414e-006, 2.6372727e-006, -2.47067874e-006, 1)) | |
815 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
816 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 2.04120016, 0.200000003)) | |
817 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0733758211, 1.59341431, -0.791968346, -0.966033578, 0.258416891, -1.1448418e-006, -1.16560352e-006, 7.2865646e-008, 1, 0.258416891, 0.966033578, 2.30821001e-007)) | |
818 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 0.728999913)) | |
819 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599959, 1.02060008)) | |
820 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791931152, -2.61401367, 0.509956539, 0.258375138, 0.966044664, -2.14422334e-006, 3.80396909e-006, -3.2369876e-006, -1, -0.966044664, 0.258375138, -4.51116148e-006)) | |
821 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
822 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.04120016, 0.437399924)) | |
823 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711686134, -1.03097534, -1.82201755, 0.258405864, 0.966036499, -3.94140943e-006, -1.7037512e-006, 4.53571738e-006, 1, 0.966036499, -0.258405864, 2.81794178e-006)) | |
824 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
825 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.04120016, 0.437399983)) | |
826 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711735725, 1.03098297, 1.82195807, 0.258460104, 0.966022015, -2.66190364e-006, 1.11263591e-006, -3.05321805e-006, -1, -0.966022015, 0.258460104, -1.86396585e-006)) | |
827 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
828 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.47859979, 0.437399924)) | |
829 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.711661339, -1.09309554, 2.978508, -0.258407265, -0.966036081, 3.36418725e-006, 0.966036081, -0.258407265, -8.32808269e-007, 1.67385315e-006, 3.03472257e-006, 1)) | |
830 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
831 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
832 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.31173015, 0.791917801, -0.0103683472, -0.966039896, 0.258393317, -5.88560738e-007, -0.258393317, -0.966039896, -1.65475512e-006, -9.96150675e-007, -1.44647902e-006, 1)) | |
833 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
834 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
835 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.280853271, -2.04826355, -0.791953087, -0.933117151, 0.249601856, 0.25882712, 0.25003624, -0.0668830872, 0.965923667, 0.258407503, 0.966036081, 2.45528014e-007)) | |
836 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913)) | |
837 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
838 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.801402152, -0.0103759766, -0.791955948, -0.966036141, 0.258407384, -2.41263734e-007, -2.7156463e-007, -8.15671228e-008, 1, 0.258407384, 0.966036141, 1.48971026e-007)) | |
839 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913)) | |
840 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
841 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.711751938, -0.947353661, 2.46820831, -0.258386463, -0.966041744, -1.42285126e-006, 0.966041744, -0.258386463, -3.87151067e-006, 3.37239476e-006, -2.37487916e-006, 1)) | |
842 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
843 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.47859979, 0.437399924)) | |
844 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711641312, -1.09310102, 2.85347748, 0.258411825, 0.96603483, -3.37836354e-006, 0.96603483, -0.258411825, 1.16675437e-006, 2.54116259e-007, -3.5651201e-006, -1)) | |
845 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
846 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
847 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.711715698, 0.94726485, -2.46821594, -0.258387119, -0.966041565, -1.17710044e-007, -0.966041565, 0.258387119, 2.52460541e-006, -2.40845884e-006, 7.66038113e-007, -1)) | |
848 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
849 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.728999913, 0.291599959)) | |
850 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.792075157, 0.374885559, -0.000447571278, 0.258397371, 0.966038823, -3.81478458e-008, 1.99738133e-006, -5.73751208e-007, -1, -0.966038823, 0.258397371, -2.07780386e-006)) | |
851 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
852 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.437399983, 0.291599959)) | |
853 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.792011261, 2.24951172, 0.145552039, -0.258379161, -0.966043591, -2.21535828e-007, -4.39142241e-006, 9.4521215e-007, 1, -0.966043591, 0.258379161, -4.48652872e-006)) | |
854 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
855 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
856 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.22946167, 0.791992188, -2.04825592, -0.933117151, 0.249601737, 0.258827031, -0.258407086, -0.966036141, 8.11744485e-007, 0.250036478, -0.066881977, 0.965923727)) | |
857 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
858 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
859 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.79108429, 0.791954994, -2.04824829, -0.933117151, 0.249601856, 0.25882712, -0.258407176, -0.966036081, 9.06736943e-007, 0.250036567, -0.0668819323, 0.965923727)) | |
860 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
861 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
862 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711748123, 0.947217226, -2.34318542, 0.258388281, 0.966041148, 1.08739897e-007, -0.966041148, 0.258388281, -2.73797241e-006, -2.67309088e-006, 6.0241274e-007, 1)) | |
863 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
864 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
865 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711779594, -0.947313726, 2.3431778, 0.258389086, 0.966040909, 1.36804704e-006, 0.966040909, -0.258389086, 4.12955433e-006, 4.34280719e-006, 2.54557619e-007, -1)) | |
866 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
867 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
868 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.79196167, 0.499908447, 0.0733489394, 0.258376598, 0.966044366, 1.46641844e-006, -4.57452143e-006, -2.94468009e-007, 1, 0.966044366, -0.258376598, 4.34310687e-006)) | |
869 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913)) | |
870 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 1.31219983)) | |
871 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791954994, 0.354118347, -0.655609488, 0.258398682, 0.966038465, 1.57091995e-006, -4.80159633e-006, -3.41801865e-007, 1, 0.966038465, -0.258398682, 4.55020563e-006)) | |
872 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 1)) | |
873 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
874 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.248426437, 2.16902924, -0.79195118, -0.933116436, 0.249601498, -0.25883016, -0.25003925, 0.0668835416, 0.965922832, 0.258407265, 0.966036201, 3.19331264e-008)) | |
875 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913)) | |
876 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(1.16639984, 0.729000032, 0.200000003)) | |
877 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.436873257, -1.10388184, -0.79204464, -0.966035903, 0.25840804, -2.51160202e-007, -4.18471444e-008, 8.1551002e-007, 1, 0.25840804, 0.966035903, -7.7699832e-007)) | |
878 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913)) | |
879 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.728999913, 0.291599989)) | |
880 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.791975021, -1.10387421, 1.16587758, -0.258397251, -0.966038764, -2.16711919e-006, -3.48613889e-006, -1.31082766e-006, 1, -0.966038764, 0.258397251, -3.02903118e-006)) | |
881 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
882 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.583199918, 0.291599989)) | |
883 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791950226, -1.15602112, 0.145350814, 0.258398414, 0.966038465, 1.00403645e-006, 4.74357103e-006, -2.29488592e-007, -1, -0.966038465, 0.258398414, -4.64177128e-006)) | |
884 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
885 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
886 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791969299, -0.354118347, 1.38458776, 0.258398414, 0.966038465, 9.90328999e-007, 4.74258241e-006, -2.4341341e-007, -1, -0.966038465, 0.258398414, -4.64441473e-006)) | |
887 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913)) | |
888 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(1.7495997, 4.22819996, 0.291599929)) | |
889 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.728473842, 0.0625152588, -0.711821556, -0.96603328, 0.258417934, -4.64850359e-007, -2.20301672e-007, 9.7528698e-007, 1, 0.258417934, 0.96603328, -8.85229781e-007)) | |
890 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599959, 1.16639984)) | |
891 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791952133, -1.01022339, 0.582776666, 0.258398414, 0.966038465, 9.73264605e-007, 4.68442522e-006, -2.45521846e-007, -1, -0.966038465, 0.258398414, -4.58877776e-006)) | |
892 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
893 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.437399983, 0.200000003)) | |
894 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791953087, -0.645729065, 1.23882413, 0.258398414, 0.966038465, 9.85365432e-007, 4.74521448e-006, -2.49255436e-007, -1, -0.966038465, 0.258398414, -4.64846698e-006)) | |
895 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 0.728999913)) | |
896 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
897 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.758653641, 0.791967392, 2.16901398, -0.933116317, 0.249601379, -0.258830756, -0.258406103, -0.966036439, -4.07655898e-006, -0.250040919, 0.0668796301, 0.965922713)) | |
898 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
899 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(1.16639984, 0.437400103, 0.200000003)) | |
900 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.582713842, 0.645721436, -0.791945457, -0.966035903, 0.258407861, -1.25082556e-006, -1.27987164e-006, 5.58177362e-008, 1, 0.258407861, 0.966035903, 2.76806929e-007)) | |
901 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913)) | |
902 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599929, 0.291599959)) | |
903 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.792108536, -1.61417389, -0.000424981117, -0.258397162, -0.966038883, -2.09015161e-006, -3.05568869e-006, -1.34629158e-006, 1, -0.966038883, 0.258397162, -2.60403613e-006)) | |
904 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
905 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
906 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.261831284, 0.7920084, 2.16902924, -0.933116376, 0.249601558, -0.258829921, -0.258406281, -0.966036439, -4.11973315e-006, -0.250040174, 0.0668794289, 0.965923011)) | |
907 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
908 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
909 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748393536, 0.236421585, -2.68690491, 0.259242177, -0.965812325, 9.39434904e-006, -0.965812325, -0.259242177, 1.81594089e-006, 6.81553331e-007, -9.54394636e-006, -1)) | |
910 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913)) | |
911 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.549599648, 0.200000003, 0.611599982)) | |
912 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.400000095, 0, 1, -4.38871487e-016, 0, -4.38871487e-016, 1, 0, 0, 0, 1)) | |
913 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
914 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.633543015, -0.748318195, -2.00602722, 0.932904184, 0.250400394, 0.258823454, -0.259233505, 0.965814769, -1.53903522e-006, -0.24997583, -0.0670942515, 0.965924621)) | |
915 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
916 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.6243999, 0.291599959)) | |
917 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.668150902, 1.32257843, 2.02337718, 0.259231716, -0.965815246, -5.59616274e-006, -2.02115484e-006, 5.25174482e-006, -1, 0.965815246, 0.259231716, -5.90643424e-007)) | |
918 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
919 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599959, 1.16639984)) | |
920 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748328209, -1.01021576, 0.419537544, 0.259243816, -0.965811849, 1.82883696e-006, -3.7662528e-006, -2.90451476e-006, -1, 0.965811849, 0.259243816, -4.39046926e-006)) | |
921 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
922 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599929, 0.291599959)) | |
923 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.748274803, -1.61417389, -0.163676262, -0.259237617, 0.965813577, -2.98417535e-006, 1.98260818e-006, 3.62196397e-006, 1, 0.965813577, 0.259237617, -2.85377928e-006)) | |
924 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
925 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.583199918, 0.291599989)) | |
926 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748350143, -1.15601349, -0.0178599358, 0.259243816, -0.965811849, 1.85960675e-006, -3.80946062e-006, -2.94797155e-006, -1, 0.965811849, 0.259243816, -4.44346597e-006)) | |
927 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
928 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
929 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0908699036, 2.12680817, 0.748318195, 0.932903409, 0.250400096, -0.258826435, 0.24997808, 0.067097418, 0.965923846, 0.259234011, -0.96581459, 8.78642084e-007)) | |
930 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913)) | |
931 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
932 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.601093292, -0.748310566, 2.12677765, 0.93290323, 0.250400156, -0.258826882, -0.259234697, 0.965814352, -3.2069297e-006, 0.249977916, 0.0670999065, 0.965923727)) | |
933 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
934 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(1.7495997, 4.22819996, 0.291599929)) | |
935 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.565392971, 0.0625152588, 0.668135643, 0.965815246, 0.259231359, -4.91199387e-007, 4.8916678e-007, 7.23472908e-008, 1, 0.259231359, -0.965815246, -5.69332315e-008)) | |
936 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.437399983, 0.200000003)) | |
937 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748342991, -0.645713806, 1.0756433, 0.259243816, -0.965811849, 1.8409371e-006, -3.99065493e-006, -2.97727752e-006, -1, 0.965811849, 0.259243816, -4.6260634e-006)) | |
938 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 0.728999913)) | |
939 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
940 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.419418335, -0.748321056, 2.12680054, 0.932903469, 0.250400156, -0.258826196, -0.259234637, 0.965814352, -3.23053882e-006, 0.249977246, 0.0670997277, 0.965924025)) | |
941 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
942 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.549599648, 1.16819966, 0.200000003)) | |
943 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.15255737e-007, -0.0840959549, 0.40423584, 1, -4.38871487e-016, 0, -4.38871487e-016, 1, 0, 0, 0, 1)) | |
944 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
945 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748373508, -0.236422062, 2.68690491, 0.259242624, -0.965812266, 1.82163058e-006, 0.965812266, 0.259242624, -2.00591694e-006, 1.46509501e-006, 2.27937221e-006, 1)) | |
946 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913)) | |
947 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.18700004, 0.437399924)) | |
948 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668161869, -1.08311462, -1.65887642, -0.259238631, 0.965813279, -4.12923669e-007, 2.22891821e-008, -4.21557132e-007, -1, -0.965813279, -0.259238631, 8.77566961e-008)) | |
949 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
950 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.18700004, 0.437399924)) | |
951 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668140888, 1.08312225, 1.65885949, -0.259237617, 0.965813577, 3.65497885e-006, 3.96671521e-006, -2.71963154e-006, 1, 0.965813577, 0.259237617, -3.12607654e-006)) | |
952 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
953 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
954 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.127997398, -0.748288631, -0.0103759766, 0.96581459, 0.259233892, 3.24961434e-006, -0.259233892, 0.96581459, -2.47951652e-006, -3.78129926e-006, 1.55234306e-006, 1)) | |
955 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
956 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.47859979, 0.437399924)) | |
957 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668211937, -0.929962635, 2.97852325, -0.259212017, 0.965820491, 2.54913289e-006, -0.965820491, -0.259212017, -8.96806228e-007, -2.05387948e-007, -2.69446741e-006, 1)) | |
958 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
959 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
960 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.123281479, -2.00604248, 0.748316288, 0.932904124, 0.250400394, 0.258823514, -0.249975741, -0.0670948401, 0.965924621, 0.259233654, -0.96581471, 9.78878688e-007)) | |
961 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913)) | |
962 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
963 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14855218, -0.748366833, -0.0103759766, 0.965815067, 0.259231985, -7.14727889e-007, -0.259231985, 0.965815067, -2.50817857e-006, 4.00949318e-008, 2.60771685e-006, 1)) | |
964 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1)) | |
965 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.04120016, 0.437399924)) | |
966 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.668152809, -1.03097534, -1.65887117, 0.259237349, -0.965813637, -3.15378566e-006, 3.45980902e-006, -2.33675905e-006, 1, -0.965813637, -0.259237349, 2.73575552e-006)) | |
967 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
968 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.04120016, 0.437399983)) | |
969 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.66814518, 1.03097534, 1.65886927, 0.259237885, -0.965813518, -1.87370847e-006, -2.21794357e-006, 1.34470429e-006, -1, 0.965813518, 0.259237885, -1.79352128e-006)) | |
970 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
971 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.47859979, 0.437399924)) | |
972 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.668205738, -0.930031061, 2.85346985, 0.259222269, -0.96581769, -2.60306479e-006, -0.96581775, -0.259222299, 1.14704233e-006, -1.7826062e-006, 2.21674713e-006, -1)) | |
973 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
974 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 2.04120016, 0.200000003)) | |
975 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.236513138, 1.59341431, 0.748343468, 0.965813994, 0.259236038, -1.21717028e-006, 8.87492035e-007, 1.38876521e-006, 1, 0.259236038, -0.965813994, 1.11121904e-006)) | |
976 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 0.728999913)) | |
977 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.6243999, 0.291599959)) | |
978 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.711784363, 1.44760895, 2.18656635, -0.258395731, -0.96603924, 3.16468504e-006, 7.73344993e-007, 3.06908441e-006, 1, -0.96603924, 0.258395731, -4.59567389e-008)) | |
979 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
980 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
981 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791934013, -0.0731610656, 2.68690491, 0.258360416, 0.966048717, 8.7551814e-007, -0.966048717, 0.258360416, -1.93419714e-006, -2.09472728e-006, -3.46073136e-007, 1)) | |
982 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913)) | |
983 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
984 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668188095, 0.784166813, -2.46821594, -0.259239137, 0.96581322, -9.58106966e-007, 0.96581322, 0.259239137, 2.45358251e-006, 2.61808077e-006, -2.89287811e-007, -1)) | |
985 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
986 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.18700004, 0.437399924)) | |
987 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.711663246, -1.08311462, -1.82211637, -0.258347362, -0.966052175, 4.26980762e-007, -6.51804299e-008, -4.24554258e-007, -1, 0.966052175, -0.258347362, 4.67147743e-008)) | |
988 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
989 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
990 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.66814518, -0.784229279, 2.34318542, 0.259237558, -0.965813577, 2.15522095e-006, -0.965813577, -0.259237558, 4.15574686e-006, -3.45496255e-006, -3.15886746e-006, -1)) | |
991 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
992 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.6243999, 0.291599959)) | |
993 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711732864, 1.32258606, 2.18660164, 0.258424789, 0.966031373, -5.72344379e-006, 2.51068946e-006, -6.59633633e-006, -1, -0.966031373, 0.258424789, -4.13006182e-006)) | |
994 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
995 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.437399983, 0.291599929)) | |
996 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.748332024, 2.24951172, -0.0176463127, -0.259235293, 0.965814173, -1.04926676e-006, 3.99967757e-006, 2.15996465e-006, 1, 0.965814173, 0.259235293, -4.42288456e-006)) | |
997 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
998 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
999 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.668171883, 0.784127712, -2.34318542, 0.259238124, -0.965813458, 8.95987228e-007, 0.965813458, 0.259238124, -2.76424407e-006, 2.4374699e-006, 1.58195394e-006, 1)) | |
1000 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1001 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
1002 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.63828373, -0.0103759766, 0.748314857, 0.96581459, 0.259233892, -1.77737036e-007, -7.47181232e-008, 9.63997763e-007, 1, 0.259233892, -0.96581459, 9.50412584e-007)) | |
1003 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913)) | |
1004 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599959, 1.02060008)) | |
1005 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748323441, -2.61401367, 0.346779823, 0.259239912, -0.965812981, -1.30390742e-006, -4.67701739e-006, 9.46744763e-008, -1, 0.965812981, 0.259239912, -4.49258096e-006)) | |
1006 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1)) | |
1007 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
1008 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668186665, -0.784234047, 2.46820831, -0.259239942, 0.965813041, -2.21002483e-006, -0.965813041, -0.259239942, -3.84502073e-006, -4.28649719e-006, 1.1376876e-006, 1)) | |
1009 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1010 | script.Parent.Part.Touched:connect(function() | |
1011 | hit.Parent.Humanoid:TakeDamage(10) | |
1012 | end) | |
1013 | function attackone() | |
1014 | attack = true | |
1015 | Hitbox.CanCollide = true | |
1016 | for i = 0,1,0.1 do | |
1017 | wait() | |
1018 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .33) | |
1019 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-20)), .33) | |
1020 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.4) * angles(math.rad(85), math.rad(0), math.rad(-70)), .33) | |
1021 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.1) * angles(math.rad(80), math.rad(0), math.rad(45)), .33) | |
1022 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-5),math.rad(-20),math.rad(0)),.33) | |
1023 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-5),math.rad(-20),math.rad(0)),.33) | |
1024 | end | |
1025 | RootPart.Velocity = RootPart.CFrame.lookVector* 70 | |
1026 | for i = 0,1,0.13 do | |
1027 | wait() | |
1028 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), .5) | |
1029 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(-5), math.rad(-60)), .5) | |
1030 | RW.C0 = clerp(RW.C0, CFrame.new(1.7, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), .5) | |
1031 | LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.5, -.5)*CFrame.new(0, 0, -.5) * angles(math.rad(80), math.rad(0), math.rad(70)), .5) | |
1032 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-10),math.rad(-30),math.rad(-10)),.5) | |
1033 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-10),math.rad(-30),math.rad(10)),.5) | |
1034 | end | |
1035 | Hitbox.CanCollide = false | |
1036 | attack = false | |
1037 | end | |
1038 | ||
1039 | function attacktwo() | |
1040 | attack = true | |
1041 | for i = 0,1,0.1 do | |
1042 | wait() | |
1043 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(60)), .33) | |
1044 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-60)), .33) | |
1045 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.7) * angles(math.rad(85), math.rad(0), math.rad(-70)), .33) | |
1046 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.1) * angles(math.rad(20), math.rad(0), math.rad(-10)), .33) | |
1047 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-5),math.rad(-30),math.rad(0)),.33) | |
1048 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-5),math.rad(-30),math.rad(0)),.33) | |
1049 | end | |
1050 | for i = 0,1,0.12 do | |
1051 | wait() | |
1052 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .35) | |
1053 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(80)), .35) | |
1054 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), .35) | |
1055 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.1) * angles(math.rad(20), math.rad(0), math.rad(-80)), .35) | |
1056 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-10),math.rad(30),math.rad(0)),.35) | |
1057 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-10),math.rad(30),math.rad(0)),.35) | |
1058 | end | |
1059 | attack = false | |
1060 | end | |
1061 | ||
1062 | function OrbEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay) | |
1063 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1064 | prt.Anchored = true | |
1065 | prt.CanCollide=false | |
1066 | prt.CFrame = cframe*cn(0,-1,0)*angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))) | |
1067 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1068 | game:GetService("Debris"):AddItem(prt, 10) | |
1069 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1070 | for i = 0, 1, delay do | |
1071 | wait(0) | |
1072 | Part.CFrame = Part.CFrame | |
1073 | Part.Transparency = i | |
1074 | Mesh.Scale = Mesh.Scale + Vector3.new(x2, y2, z2) | |
1075 | end | |
1076 | Part.Parent = nil | |
1077 | end), prt, msh) | |
1078 | end | |
1079 | ||
1080 | function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1081 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1082 | prt.Anchored = true | |
1083 | prt.CFrame = cframe*cn(0,-1,0) | |
1084 | --prt.Material = "Neon" | |
1085 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1086 | game:GetService("Debris"):AddItem(prt, 10) | |
1087 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1088 | for i = 0, 1, delay do | |
1089 | wait(0) | |
1090 | Part.CFrame = Part.CFrame | |
1091 | Part.Transparency = i | |
1092 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
1093 | end | |
1094 | Part.Parent = nil | |
1095 | end), prt, msh) | |
1096 | end | |
1097 | ||
1098 | function attackthree() | |
1099 | attack = true | |
1100 | for i = 0,1,0.1 do | |
1101 | wait() | |
1102 | OrbEffect(Hitbox.BrickColor,cn(LeftArm.Position)*CFrame.new(0,1,-1),.5,.5,.5,.5,.5,.5,0.2) | |
1103 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), .33) | |
1104 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(60)), .33) | |
1105 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), .33) | |
1106 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.1) * angles(math.rad(85), math.rad(0), math.rad(-60)), .33) | |
1107 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-5),math.rad(40),math.rad(0)),.33) | |
1108 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-5),math.rad(40),math.rad(0)),.33) | |
1109 | end | |
1110 | RootPart.Velocity = RootPart.CFrame.lookVector* -70 | |
1111 | for i = 1,3 do | |
1112 | Shockwave(Hitbox.BrickColor,cn(LeftArm.Position)*CFrame.new(0,1,-1),1,1,1,1,1,1,0.05) | |
1113 | OrbEffect(Hitbox.BrickColor,cn(LeftArm.Position)*CFrame.new(0,1,-1),1,1,1,1,1,1,0.05) | |
1114 | end | |
1115 | for i = 0,1,0.13 do | |
1116 | wait() | |
1117 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-4), math.rad(0), math.rad(40)), .33) | |
1118 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(-5), math.rad(-40)), .33) | |
1119 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(30)), .33) | |
1120 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.1) * angles(math.rad(120), math.rad(0), math.rad(30)), .33) | |
1121 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-10),math.rad(-40),math.rad(5)),.33) | |
1122 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-10),math.rad(-40),math.rad(-5)),.33) | |
1123 | end | |
1124 | attack = false | |
1125 | end | |
1126 | ||
1127 | mouse.Button1Down:connect(function() | |
1128 | if attack == false and attacktype == 1 then | |
1129 | attacktype = 2 | |
1130 | attackone() | |
1131 | elseif attack == false and attacktype == 2 then | |
1132 | attacktype = 3 | |
1133 | attacktwo() | |
1134 | elseif attack == false and attacktype == 3 then | |
1135 | attacktype = 1 | |
1136 | attackthree() | |
1137 | end | |
1138 | end) | |
1139 | ||
1140 | mouse.KeyDown:connect(function(k) | |
1141 | k = k:lower() | |
1142 | end) | |
1143 | ||
1144 | ||
1145 | inputserv.InputBegan:connect(function(k) | |
1146 | if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then | |
1147 | elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then | |
1148 | elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then | |
1149 | elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then | |
1150 | end | |
1151 | end) | |
1152 | ||
1153 | inputserv.InputBegan:connect(function(k) | |
1154 | if k.KeyCode == Enum.KeyCode.Slash then | |
1155 | local fin = nil | |
1156 | typing = true | |
1157 | fin = inputserv.InputBegan:connect(function(k) | |
1158 | if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then | |
1159 | typing = false | |
1160 | fin:disconnect() | |
1161 | end | |
1162 | end) | |
1163 | end | |
1164 | end) | |
1165 | ||
1166 | function updateskills() | |
1167 | if cooldown1 <= co1 then | |
1168 | cooldown1 = cooldown1 + 1 / 30 | |
1169 | end | |
1170 | if cooldown2 <= co2 then | |
1171 | cooldown2 = cooldown2 + 1 / 30 | |
1172 | end | |
1173 | if cooldown3 <= co3 then | |
1174 | cooldown3 = cooldown3 + 1 / 30 | |
1175 | end | |
1176 | if cooldown4 <= co4 then | |
1177 | cooldown4 = cooldown4 + 1 / 30 | |
1178 | end | |
1179 | if stamina <= maxstamina then | |
1180 | stamina = stamina + recovermana / 30 | |
1181 | end | |
1182 | end | |
1183 | ||
1184 | game:GetService'RunService'.Heartbeat:connect(function() | |
1185 | updateskills() | |
1186 | healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), 'Out', 'Quad', .5) | |
1187 | staminacover:TweenSize(ud(1 * (stamina / maxstamina), 0, 1, 0), 'Out', 'Quad', .5) | |
1188 | bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), 'Out', 'Quad', .5) | |
1189 | bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), 'Out', 'Quad', .5) | |
1190 | bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), 'Out', 'Quad', .5) | |
1191 | bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), 'Out', 'Quad', .5) | |
1192 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1193 | velocity = RootPart.Velocity.y | |
1194 | sine = sine + change | |
1195 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1196 | Character.Humanoid.WalkSpeed = 16 * speed.Value | |
1197 | if equipped == true or equipped == false then | |
1198 | if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then | |
1199 | Anim = "Jump" | |
1200 | if attack == false then | |
1201 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1202 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .3) | |
1203 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), .3) | |
1204 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), .3) | |
1205 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.5, -.3) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(-20)), .3) | |
1206 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1207 | end | |
1208 | elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then | |
1209 | Anim = "Fall" | |
1210 | if attack == false then | |
1211 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1212 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
1213 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(20)), .3) | |
1214 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-30)), .3) | |
1215 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.8, 0) * RHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), .3) | |
1216 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), .3) | |
1217 | end | |
1218 | elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then | |
1219 | Anim = "Idle" | |
1220 | if attack == false then | |
1221 | change = 1 | |
1222 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.15+0.1*math.cos(sine/15)) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
1223 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10-2*math.cos(sine/15)), math.rad(0), math.rad(30)), .3) | |
1224 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(65), math.rad(30), math.rad(-30+5*math.cos(sine/15))), .3) | |
1225 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10-3*math.cos(sine/15)), math.rad(0), math.rad(-10-3*math.cos(sine/15))), .3) | |
1226 | RH.C0=clerp(RH.C0,cn(1.05,-.8-0.1*math.cos(sine/15),0)*RHCF*angles(math.rad(-3-3*math.cos(sine/15)),math.rad(30),math.rad(0)),.3) | |
1227 | LH.C0=clerp(LH.C0,cn(-1.05,-.8-0.1*math.cos(sine/15),0)*LHCF*angles(math.rad(-3-3*math.cos(sine/15)),math.rad(30),math.rad(0)),.3) | |
1228 | end | |
1229 | elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then | |
1230 | Anim = "Walk" | |
1231 | if attack == false then | |
1232 | change = 3 | |
1233 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10+1*math.cos(sine/15)), math.rad(0), math.rad(0+3*math.cos(sine/15))), .3) | |
1234 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-5-1*math.cos(sine/15)), math.rad(0), math.rad(0-1*math.cos(sine/15))), .3) | |
1235 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(50+1*math.cos(sine/15)), math.rad(0), math.rad(20+3*math.cos(sine/15))), .3) | |
1236 | LW.C0=clerp(LW.C0,CFrame.new(-1.45+.1*math.cos(sine/15),0.5,0-.1*math.cos(sine/15))*angles(math.sin(40)*math.cos(sine/15),math.rad(0),math.rad(-10+1*math.cos(sine/15))),.3) | |
1237 | RH.C0=clerp(RH.C0,cn(1,-1,0-0.5*math.cos(sine/15)/2)*RHCF*angles(math.rad(-3),math.rad(0),math.rad(40*math.cos(sine/15))),.3) | |
1238 | LH.C0=clerp(LH.C0,cn(-1,-1,0+0.5*math.cos(sine/15)/2)*LHCF*angles(math.rad(-3),math.rad(0),math.rad(40*math.cos(sine/15))),.3) | |
1239 | end | |
1240 | end | |
1241 | end | |
1242 | end) |