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1
-- Demon Blaze --
2
-- Local script --
3
-- By Immunidon --
4
5-
person = "noobkiler5" 
5+
person = "thomasthong" 
6
plyr = game:getService("Players")[person] 
7
mode = 1
8
speed = false 
9
frozen = false 
10
raon = true 
11
debby = false 
12
script.Parent = nil 
13
pcall(function() 
14
script.DSource.Value = "LOLWUT" 
15
end) 
16
mod = Instance.new("Model") 
17
mod.Parent = plyr.Character 
18
mod.Name = "IceMageSuit" 
19
function updateLooks() 
20
for i,v in pairs(plyr.Character:getChildren()) do 
21
if v:IsA("Part") then 
22
v.Reflectance = 0.1 
23
v.TopSurface = "Smooth" 
24
v.BottomSurface = "Smooth" 
25
v.LeftSurface = "Smooth" 
26
v.RightSurface = "Smooth" 
27
v.BrickColor = BrickColor.new("black") 
28
v.Reflectance = 0.2 
29
elseif v:IsA("Hat") then 
30
v:Remove() 
31
elseif v:IsA("Shirt") then 
32
v:Remove() 
33
elseif v:IsA("Pants") then 
34
v:Remove() 
35
end 
36
end 
37
pcall(function() 
38
plyr.Character.Torso.roblox:Remove() 
39
plyr.Character["Shirt Graphic"]:Remove() 
40
end) 
41
end 
42
pcall(function() 
43
plyr.Character.Head.face:Remove() 
44
end) 
45
updateLooks()
46
-------Suit------------------------------------------------------
47
--Right arm ShoulderPad-----------------------
48
rasp = Instance.new("Part") 
49
rasp.Parent = mod 
50
rasp.Locked = true 
51
rasp.Size = Vector3.new(1, 1, 1) 
52
rasp.formFactor = "Symmetric" 
53
rasp.BrickColor = BrickColor.new("Bright blue") 
54
rasp.Reflectance = 0.3 
55
rasp.TopSurface = "Smooth" 
56
rasp.BottomSurface = "Smooth"
57
m = Instance.new("SpecialMesh") 
58
m.MeshType = "Wedge" 
59
m.Parent = rasp 
60
m.Scale = Vector3.new(1.01,1.01,1.01) 
61
local Weld = Instance.new("Weld") 
62
Weld.Parent = rasp 
63
Weld.Part0 = rasp 
64
Weld.Part1 = plyr.Character["Right Arm"]   
65
Weld.C0 = CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(90)) 
66
--Right arm ShoulderPad-----------------------
67
lasp = Instance.new("Part") 
68
lasp.Parent = mod 
69
lasp.Locked = true 
70
lasp.Size = Vector3.new(1, 1, 1) 
71
lasp.formFactor = "Symmetric" 
72
lasp.BrickColor = BrickColor.new("Bright blue") 
73
lasp.Reflectance = 0.3 
74
lasp.TopSurface = "Smooth" 
75
lasp.BottomSurface = "Smooth"
76
m = Instance.new("SpecialMesh") 
77
m.MeshType = "Wedge" 
78
m.Parent = lasp 
79
m.Scale = Vector3.new(1.01,1.01,1.01) 
80
local Weld = Instance.new("Weld") 
81
Weld.Parent = lasp 
82
Weld.Part0 = lasp 
83
Weld.Part1 = plyr.Character["Left Arm"]   
84
Weld.C0 = CFrame.new(0,0,-0.5)*CFrame.Angles(0,math.rad(90),math.rad(90)) 
85
--Crystal in top------------------------------------ 
86
cry = Instance.new("Part") 
87
cry.Parent = mod 
88
cry.Anchored = false 
89
cry.Size = Vector3.new(1,1,1) 
90
cry.formFactor = "Symmetric" 
91
cry.CFrame = CFrame.new(3,3,0) 
92
cry.BrickColor = BrickColor.new("Bright blue") 
93
cry.Reflectance = 0.2 
94
m = Instance.new("SpecialMesh") 
95
m.Parent = cry 
96
m.MeshId = "http://www.roblox.com/asset/?id=9756362" 
97
m.Scale = Vector3.new(0.2,0.5,0.2) 
98
local Weld = Instance.new("Weld") 
99
Weld.Parent = cry 
100
Weld.Part0 = cry 
101
Weld.Part1 = plyr.Character.Torso
102
Weld.C0 = CFrame.new(0.7,-0.5,0.5)*CFrame.Angles(0,0,0) 
103
--Hood on ur head FEWL------------------------------- 
104
hd = Instance.new("Part") 
105
hd.Parent = mod 
106
hd.Anchored = false 
107
hd.Size = Vector3.new(1,1,1) 
108
hd.formFactor = "Symmetric" 
109
hd.CFrame = CFrame.new(3,3,0) 
110
hd.BrickColor = BrickColor.new("Really black") 
111
hd.Reflectance = 0.2 
112
m = Instance.new("SpecialMesh") 
113
m.Parent = hd 
114
m.MeshType = "FileMesh"
115
m.MeshId = "http://www.roblox.com/asset/?id=16952952" 
116
m.Scale = Vector3.new(1.05, 1.05, 1.05)
117
local Weld = Instance.new("Weld") 
118
Weld.Parent = hd 
119
Weld.Part0 = hd 
120
Weld.Part1 = plyr.Character.Head
121
Weld.C0 = CFrame.new(0,-0.35,0)*CFrame.Angles(0,0,0) 
122
--The right eye------------------------------------- 
123
e1 = Instance.new("Part") 
124
e1.Parent = mod 
125
e1.CanCollide = false
126
e1.Locked = true 
127
e1.CanCollide = false 
128
e1.Size = Vector3.new(1, 1, 1) 
129
e1.formFactor = "Symmetric" 
130
e1.BrickColor = BrickColor.new("Institutional white") 
131
e1.TopSurface = "Smooth" 
132
e1.BottomSurface = "Smooth" 
133
e1.Reflectance = 0.2
134
m = Instance.new("BlockMesh") 
135
m.Parent = e1 
136
m.Scale = Vector3.new(0.2, 0.2, 0.2) 
137
local Weld = Instance.new("Weld") 
138
Weld.Parent = e1 
139
Weld.Part0 = e1 
140
Weld.Part1 = plyr.Character.Head  
141
Weld.C0 = CFrame.new(0.2,-0.1,0.5)*CFrame.Angles(0,0,0.15) 
142
--The left eye----------------------------------------
143
e2 = Instance.new("Part") 
144
e2.Parent = mod 
145
e2.CanCollide = false
146
e2.Locked = true 
147
e2.CanCollide = false 
148
e2.Size = Vector3.new(1, 1, 1) 
149
e2.formFactor = "Symmetric" 
150
e2.BrickColor = BrickColor.new("Institutional white") 
151
e2.TopSurface = "Smooth" 
152
e2.BottomSurface = "Smooth" 
153
e2.Reflectance = 0.2
154
m = Instance.new("BlockMesh") 
155
m.Parent = e2 
156
m.Scale = Vector3.new(0.2, 0.2, 0.2) 
157
local Weld = Instance.new("Weld") 
158
Weld.Parent = e2 
159
Weld.Part0 = e2 
160
Weld.Part1 = plyr.Character.Head  
161
Weld.C0 = CFrame.new(-0.2, -0.1, 0.5)*CFrame.Angles(0,0,-0.15) 
162
--First arm joint---------------------------------------- 
163
j1 = Instance.new("Part") 
164
j1.Parent = mod 
165
j1.CanCollide = false
166
j1.Locked = true 
167
j1.CanCollide = false 
168
j1.Size = Vector3.new(1, 1, 1) 
169
j1.formFactor = "Symmetric" 
170
j1.BrickColor = BrickColor.new("Really red") 
171
j1.TopSurface = "Smooth" 
172
j1.BottomSurface = "Smooth" 
173
j1.Transparency = 1
174
m = Instance.new("BlockMesh") 
175
m.Parent = j1 
176
m.Scale = Vector3.new(1.1, 1.1, 1.1) 
177
local Weldj = Instance.new("Weld") 
178
Weldj.Parent = j1 
179
Weldj.Part0 = j1 
180
Weldj.Part1 = plyr.Character.Torso  
181
Weldj.C0 = CFrame.new(-1.3,-0.6,0)*CFrame.Angles(0,0,0) 
182
--Second arm joint----------------------------------------------------
183
j2 = Instance.new("Part") 
184
j2.Parent = mod 
185
j2.CanCollide = false
186
j2.Locked = true 
187
j2.CanCollide = false 
188
j2.Size = Vector3.new(1, 1, 1) 
189
j2.formFactor = "Symmetric" 
190
j2.BrickColor = BrickColor.new("Really red") 
191
j2.TopSurface = "Smooth" 
192
j2.BottomSurface = "Smooth" 
193
j2.Transparency = 1
194
m = Instance.new("BlockMesh") 
195
m.Parent = j2 
196
m.Scale = Vector3.new(1.1, 1.1, 1.1) 
197
local Weldj1 = Instance.new("Weld") 
198
Weldj1.Parent = j2 
199
Weldj1.Part0 = j2 
200
Weldj1.Part1 = plyr.Character.Torso  
201
Weldj1.C0 = CFrame.new(1.3,-0.6,0)*CFrame.Angles(0,0,0) 
202
--Tool-----------------------------------------------------------------------------------------
203
rs = plyr.Character.Torso:FindFirstChild("Right Shoulder") 
204
ls = plyr.Character.Torso:FindFirstChild("Left Shoulder") 
205
hb = Instance.new("HopperBin") 
206
hb.Parent = plyr.Backpack 
207
hb.Name = "Demon Blaze" 
208
debounce = false
209
function Select(mouse)  
210
function onKeyDown(key) 
211
if debounce == false then debounce = true 
212
key:lower() 
213
if string.byte(key) == 113 then 
214
--Laser mode-------------------------------------------------------------------
215
if frozen == false then
216
print("LaserActive") 
217
debounce = true 
218
rs.Parent = nil 
219
Weldrs = Instance.new("Weld") 
220
Weldrs.Parent = plyr.Character["Right Arm"] 
221
Weldrs.Part0 = plyr.Character["Right Arm"] 
222
Weldrs.Part1 = j1 
223
Weldrs.Name = "Weldrs" 
224
Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) 
225
for i = 1,15 do 
226
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0) 
227
wait() 
228
end 
229
f1 = Instance.new("Part") 
230
f1.Parent = mod 
231
f1.CanCollide = false
232
f1.Locked = true 
233
f1.CanCollide = false 
234
f1.Size = Vector3.new(1, 1, 1) 
235
f1.formFactor = "Symmetric" 
236
f1.BrickColor = BrickColor.new("institutional white") 
237
f1.TopSurface = "Smooth" 
238
f1.BottomSurface = "Smooth" 
239
f1.Transparency = 0 
240
f1.Reflectance = 0.2
241
m1 = Instance.new("SpecialMesh") 
242
m1.MeshType = "Sphere" 
243
m1.Parent = f1 
244
m1.Scale = Vector3.new(0, 0, 0) 
245
local Weld = Instance.new("Weld") 
246
Weld.Parent = f1 
247
Weld.Part0 = f1 
248
Weld.Part1 = plyr.Character["Right Arm"]   
249
Weld.C0 = CFrame.new(0,1,0)*CFrame.Angles(0,0,0) 
250
f2 = Instance.new("Part") 
251
f2.Parent = mod 
252
f2.CanCollide = false
253
f2.Locked = true 
254
f2.CanCollide = false 
255
f2.Size = Vector3.new(1, 1, 1) 
256
f2.formFactor = "Symmetric" 
257
f2.BrickColor = BrickColor.new("institutional white") 
258
f2.TopSurface = "Smooth" 
259
f2.BottomSurface = "Smooth" 
260
f2.Transparency = 1 
261
f2.Reflectance = 0.2
262
m2 = Instance.new("SpecialMesh") 
263
m2.MeshType = "Sphere" 
264
m2.Parent = f2 
265
m2.Scale = Vector3.new(0, 0, 0) 
266
local Weld = Instance.new("Weld") 
267
Weld.Parent = f2 
268
Weld.Part0 = f2 
269
Weld.Part1 = f1   
270
Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) 
271
f3 = Instance.new("Part") 
272
f3.Parent = mod 
273
f3.CanCollide = false
274
f3.Locked = true 
275
f3.CanCollide = false 
276
f3.Size = Vector3.new(1, 1, 1) 
277
f3.formFactor = "Symmetric" 
278
f3.BrickColor = BrickColor.new("institutional white") 
279
f3.TopSurface = "Smooth" 
280
f3.BottomSurface = "Smooth" 
281
f3.Transparency = 1 
282
f3.Reflectance = 0.2
283
m3 = Instance.new("SpecialMesh") 
284
m3.MeshId = "http://www.roblox.com/asset/?id=20329976"
285
m3.Parent = f3 
286
m3.Scale = Vector3.new(0, 0, 0) 
287
local Weld = Instance.new("Weld") 
288
Weld.Parent = f3 
289
Weld.Part0 = f3 
290
Weld.Part1 = plyr.Character["Right Arm"]   
291
Weld.C0 = CFrame.new(0,-1.2,0.1)*CFrame.Angles(math.pi,0,0) 
292
for i = 1,10 do 
293
m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1) 
294
f2.Transparency = f2.Transparency - 0.05 
295
wait() 
296
end 
297
for ind = 1,2 do 
298
for i = 1,10 do 
299
m1.Scale = m1.Scale + Vector3.new(0.1,0.1,0.1) 
300
f1.Transparency = f1.Transparency + 0.1 
301
wait() 
302
end 
303
m1.Scale = Vector3.new(0,0,0) 
304
f1.Transparency = 0
305
end 
306
for i = 1,20 do 
307
m3.Scale = m3.Scale + Vector3.new(0.035,0.035,0.035) 
308
f3.Transparency = f3.Transparency - 0.03 
309
wait() 
310
end 
311
mp = mouse.Hit.p 
312
p = Instance.new("Part") 
313
p.Parent = mod 
314
p.Locked = true 
315
p.Transparency = 0.4 
316
p.CanCollide = false 
317
p.BrickColor = BrickColor.new("institutional white") 
318
p.Anchored = true 
319
p.Reflectance = 0.2
320
p.Size = Vector3.new(1,(f2.Position-mp).magnitude,1) 
321
p.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0) 
322
mp1 = Instance.new("CylinderMesh") 
323
mp1.Parent = p 
324
mp1.Scale = Vector3.new(1,1,1) 
325
p3 = Instance.new("Part") 
326
p3.Parent = mod 
327
p3.Locked = true 
328
p3.Transparency = 0.4 
329
p3.CanCollide = false 
330
p3.BrickColor = BrickColor.new("institutional white") 
331
p3.Anchored = true 
332
p3.Reflectance = 0.2
333
p3.Size = Vector3.new(1,(f2.Position-mp).magnitude,1) 
334
p3.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0)
335
mp2 = Instance.new("CylinderMesh") 
336
mp2.Parent = p3 
337
mp2.Scale = Vector3.new(0.8,1,0.8) 
338
mt = mouse.Target 
339
print(mt) 
340
pcall(function() 
341
mt.Parent.Humanoid.WalkSpeed = 0 
342
mt.Parent.Torso.Anchored = true 
343
iceb = Instance.new("Part") 
344
iceb.Parent = mt.Parent 
345
iceb.Name = "LOLURSTUCK" 
346
iceb.Size = Vector3.new(6,8,6) 
347
iceb.BrickColor = BrickColor.new("black") 
348
iceb.Reflectance = 0.3 
349
iceb.Transparency = 0.4 
350
iceb.Anchored = true 
351
iceb.TopSurface = "Smooth" 
352
iceb.BottomSurface = "Smooth" 
353
iceb.CFrame = mt.Parent.Torso.CFrame 
354
delay(2,function() 
355
for i = 1,20 do 
356
pcall(function() 
357
iceb.Transparency = iceb.Transparency + 0.02 
358
end) 
359
wait() 
360
end 
361
iceb:Remove() 
362
mt.Parent.Humanoid.WalkSpeed = 16 
363
mt.Parent.Torso.Anchored = false 
364
end) 
365
end) 
366
pcall(function() 
367
mt.Parent.Parent.Humanoid.WalkSpeed = 0 
368
mt.Parent.Parent.Torso.Anchored = true 
369
iceb = Instance.new("Part") 
370
iceb.Parent = mt.Parent.Parent 
371
iceb.Name = "LOLURSTUCK" 
372
iceb.Size = Vector3.new(6,8,6) 
373
iceb.BrickColor = BrickColor.new("black") 
374
iceb.Reflectance = 0.3 
375
iceb.Transparency = 0.4 
376
iceb.Anchored = true 
377
iceb.TopSurface = "Smooth" 
378
iceb.BottomSurface = "Smooth" 
379
iceb.CFrame = mt.Parent.Parent.Torso.CFrame 
380
delay(2,function() 
381
for i = 1,20 do 
382
pcall(function() 
383
iceb.Transparency = iceb.Transparency + 0.02
384
end) 
385
wait() 
386
end 
387
iceb:Remove() 
388
mt.Parent.Parent.Humanoid.WalkSpeed = 16 
389
mt.Parent.Parent.Torso.Anchored = false 
390
end) 
391
end) 
392
wait(0.5) 
393
for i = 1,20 do 
394
p.Transparency = p.Transparency - 0.05 
395
p3.Transparency = p.Transparency - 0.05 
396
mp1.Scale = mp1.Scale - Vector3.new(0.05,0,0.05) 
397
mp2.Scale = mp1.Scale - Vector3.new(0.05,0,0.05) 
398
wait() 
399
end 
400
p:Remove() 
401
p3:Remove() 
402
for i = 1,10 do 
403
m2.Scale = m2.Scale - Vector3.new(0.1,0.1,0.1) 
404
f2.Transparency = f2.Transparency + 0.05 
405
m3.Scale = m3.Scale - Vector3.new(0.07,0.07,0.07) 
406
f3.Transparency = f3.Transparency + 0.06 
407
wait() 
408
end 
409
f1:Remove() 
410
f2:Remove() 
411
f3:Remove() 
412
for i = 1,15 do 
413
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0) 
414
wait() 
415
end 
416
if rs ~= nil then 
417
rs.Parent = plyr.Character.Torso 
418
wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
419
if wcer ~= nil then 
420
wcer:Remove() 
421
end 
422
end 
423
debounce = false 
424
end 
425
--Spear attack mode---------------------------------------------------------
426
elseif string.byte(key) == 122 then 
427
if frozen == false then 
428
print("Spear mode active") 
429
debounce = true 
430
rs.Parent = nil 
431
Weldrs = Instance.new("Weld") 
432
Weldrs.Parent = plyr.Character["Right Arm"] 
433
Weldrs.Part0 = plyr.Character["Right Arm"] 
434
Weldrs.Part1 = j1 
435
Weldrs.Name = "Weldrs" 
436
Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) 
437
for i = 1,15 do 
438
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.17) 
439
wait() 
440
end 
441
sm = Instance.new("Part") 
442
sm.Parent = mod 
443
sm.Locked = true 
444
sm.Size = Vector3.new(1, 1, 1) 
445
sm.formFactor = "Symmetric" 
446
sm.BrickColor = BrickColor.new("Really black") 
447
sm.Transparency = 1
448
sm.TopSurface = "Smooth" 
449
sm.CanCollide = false 
450
sm.BottomSurface = "Smooth" 
451
sm.Reflectance = 0.2 
452
m = Instance.new("CylinderMesh") 
453
m.Parent = sm  
454
m.Scale = Vector3.new(0.3, 5, 0.3) 
455
local Weldx = Instance.new("Weld") 
456
Weldx.Parent = sm 
457
Weldx.Part0 = sm 
458
Weldx.Part1 = plyr.Character["Right Arm"]
459
Weldx.C0 = CFrame.new(0, 0, -1.15)*CFrame.Angles(-1.559,0,0) 
460
sp = Instance.new("Part") 
461
sp.Parent = mod 
462
sp.Anchored = false 
463
sp.Size = Vector3.new(1,1,1) 
464
sp.formFactor = "Symmetric" 
465
sp.BrickColor = BrickColor.new("Really black") 
466
sp.Transparency = 1 
467
sp.CanCollide = false 
468
sp.TopSurface = "Smooth" 
469
sp.BottomSurface = "Smooth" 
470
sp.Reflectance = 0.2
471
m = Instance.new("SpecialMesh") 
472
m.Parent = sp 
473
m.MeshId = "http://www.roblox.com/asset/?id=1033714" 
474
m.Scale = Vector3.new(0.15,0.5,0.15) 
475
local Weld = Instance.new("Weld") 
476
Weld.Parent = sp 
477
Weld.Part0 = sp 
478
Weld.Part1 = sm
479
Weld.C0 = CFrame.new(0,-2.7,0)*CFrame.Angles(math.rad(180) ,0,0)
480
for i = 1,20 do 
481
sm.Transparency = sm.Transparency - 0.05
482
sp.Transparency = sp.Transparency - 0.05 
483
wait() 
484
end 
485
wait(0.2) 
486
for i = 1,10 do 
487
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.1, 0, 0) 
488
wait() 
489
end 
490
wait(0.2) 
491
deb0z = false 
492
function onTouch(hit) 
493
if hit.Parent:findFirstChild("Humanoid") ~= nil then 
494
if deb0z == false then deb0z = true 
495
hit.Parent:BreakJoints() 
496
wait(0.2) 
497
deb0z = false 
498
end 
499
end 
500
end 
501
sp.Touched:connect(onTouch) 
502
function onTouch(hit) 
503
if hit.Parent:findFirstChild("Humanoid") ~= nil then 
504
if deb0z == false then deb0z = true 
505
hit.Parent:BreakJoints() 
506
wait(0.2) 
507
deb0z = false 
508
end 
509
end 
510
end 
511
sm.Touched:connect(onTouch)
512
for ind = 1,4 do 
513
for i = 1,6 do 
514
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.4, -0.008, 0.008) 
515
wait() 
516
end 
517
for i = 1,6 do 
518
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.4, 0.008, -0.008) 
519
wait() 
520
end 
521
end 
522
for i = 1,10 do 
523
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) 
524
wait() 
525
end 
526
for i = 1,20 do 
527
sm.Transparency = sm.Transparency + 0.05
528
sp.Transparency = sp.Transparency + 0.05 
529
wait() 
530
end 
531
sm:Remove() 
532
sp:Remove() 
533
for i = 1,15 do 
534
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.17) 
535
wait() 
536
end 
537
if rs ~= nil then 
538
rs.Parent = plyr.Character.Torso 
539
wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
540
if wcer ~= nil then 
541
wcer:Remove() 
542
end 
543
end 
544
debounce = false 
545
end 
546
--Shift speed clones---------------------------------------------------------
547
elseif string.byte(key) == 48 then 
548
if frozen == false then 
549
if speed == false then 
550
speed = true 
551
plyr.Character.Humanoid.WalkSpeed = 30 
552
print("Speed active") 
553
else 
554
speed = false 
555
plyr.Character.Humanoid.WalkSpeed = 16 
556
print("Speed unactive") 
557
end 
558
end 
559
--BOMB DROP :3------------------------------------------------------------- 
560
elseif string.byte(key) == 101 then 
561
if frozen == false then 
562
rs.Parent = nil 
563
Weldrs = Instance.new("Weld") 
564
Weldrs.Parent = plyr.Character["Right Arm"] 
565
Weldrs.Part0 = plyr.Character["Right Arm"] 
566
Weldrs.Part1 = j1 
567
Weldrs.Name = "Weldrs" 
568
Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) 
569
for i = 1,15 do 
570
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0) 
571
wait() 
572
end 
573
bomb = Instance.new("Part") 
574
bomb.Parent = workspace 
575
bomb.Anchored = false 
576
bomb.Size = Vector3.new(1,1,1) 
577
bomb.formFactor = "Symmetric" 
578
bomb.CFrame = plyr.Character.Torso.CFrame
579
bomb.BrickColor = BrickColor.new("Bright blue") 
580
bomb.Reflectance = 0.3 
581
m = Instance.new("SpecialMesh") 
582
m.Parent = bomb 
583
m.MeshId = "http://www.roblox.com/asset/?id=24388358" 
584
m.Scale = Vector3.new(1,1,1) 
585
for i = 1,15 do 
586
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0) 
587
wait() 
588
end 
589
if rs ~= nil then 
590
rs.Parent = plyr.Character.Torso 
591
wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
592
if wcer ~= nil then 
593
wcer:Remove() 
594
end 
595
end 
596
wait(1) 
597
e = Instance.new("Explosion") 
598
e.Parent = bomb 
599
e.Position = bomb.Position 
600
e.BlastRadius = 10 
601
game:getService("Debris"):AddItem(bomb,1) 
602
end 
603
--Frozen in TIME-----------------------------------------------------------
604
elseif string.byte(key) == 114 then 
605
if frozen == false then 
606
frozen = true 
607
speed = false 
608
rs.Parent = nil 
609
ls.Parent = nil
610
Weldrs = Instance.new("Weld") 
611
Weldrs.Parent = plyr.Character["Right Arm"] 
612
Weldrs.Part0 = plyr.Character["Right Arm"] 
613
Weldrs.Part1 = j1 
614
Weldrs.Name = "Weldrs" 
615
Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) 
616
Weldls = Instance.new("Weld") 
617
Weldls.Parent = plyr.Character["Left Arm"] 
618
Weldls.Part0 = plyr.Character["Left Arm"] 
619
Weldls.Part1 = j2 
620
Weldls.Name = "Weldls" 
621
Weldls.C0 = CFrame.new(0.2,0.6,0)*CFrame.Angles(0,0,0) 
622
for i = 1,12 do 
623
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15) 
624
Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15) 
625
wait() 
626
end 
627
psh = Instance.new("Part") 
628
psh.Parent = mod 
629
psh.Name = "FrozenShield" 
630
psh.Anchored = true 
631
psh.Size = Vector3.new(15,15,15) 
632
psh.CFrame = plyr.Character.Torso.CFrame + Vector3.new(0,4.5,0) 
633
psh.Reflectance = 0.2 
634
psh.BrickColor = BrickColor.new("black") 
635
psh.Transparency = 0.5 
636
psh.TopSurface = "Smooth" 
637
psh.BottomSurface = "Smooth" 
638
plyr.Character.Torso.Anchored = true 
639
plyr.Character.Humanoid.WalkSpeed = 0 
640
ff = Instance.new("ForceField") 
641
ff.Parent = plyr.Character 
642
plyr.Character.Humanoid.Health = math.huge 
643
ff = Instance.new("ForceField") 
644
ff.Parent = mod 
645
else 
646
frozen = false 
647
for i = 1,12 do 
648
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15) 
649
Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15) 
650
wait() 
651
end 
652
for i,v in pairs(plyr.Character:getChildren()) do 
653
if v:IsA("ForceField") then 
654
v:Remove() 
655
end 
656
end  
657
for i,v in pairs(mod:getChildren()) do 
658
if v:IsA("ForceField") then 
659
v:Remove() 
660
end 
661
end 
662
for i = 1,10 do 
663
psh.Transparency = psh.Transparency + 0.05 
664
wait() 
665
end 
666
psh:Remove() 
667
if rs ~= nil then 
668
rs.Parent = plyr.Character.Torso 
669
end 
670
if ls ~= nil then 
671
ls.Parent = plyr.Character.Torso 
672
end 
673
wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
674
if wcer ~= nil then 
675
wcer:Remove() 
676
end 
677
wcel = plyr.Character["Left Arm"]:findFirstChild("Weldls") 
678
if wcer ~= nil then 
679
wcel:Remove() 
680
end 
681
plyr.Character.Torso.Anchored = false 
682
plyr.Character.Humanoid.WalkSpeed = 16 
683
plyr.Character.Humanoid.Health = 100 
684
end 
685
--grab--------------------------------------------------------------------- 
686
elseif string.byte(key) == 103 then 
687
if frozen == false and speed == false then 
688
if mouse.Target ~= nil then 
689
rs.Parent = nil 
690
Weldrs = Instance.new("Weld") 
691
Weldrs.Parent = plyr.Character["Right Arm"] 
692
Weldrs.Part0 = plyr.Character["Right Arm"] 
693
Weldrs.Part1 = j1 
694
Weldrs.Name = "Weldrs" 
695
Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) 
696
for i = 1,15 do 
697
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0) 
698
wait() 
699
end 
700
humz = Instance.new("Humanoid") 
701
humz.Parent = mod 
702
humz.MaxHealth = math.huge 
703
mt = Instance.new("Part") 
704
mt.Parent = mod 
705
mt.CanCollide = false
706
mt.Locked = true 
707
mt.Name = "Torso"
708
mt.CanCollide = false 
709
mt.Size = Vector3.new(1, 1, 1) 
710
mt.formFactor = "Symmetric" 
711
mt.BrickColor = BrickColor.new("Really black") 
712
mt.TopSurface = "Smooth" 
713
mt.BottomSurface = "Smooth" 
714
mt.Transparency = 1 
715
mt.Reflectance = 0.2
716
m1 = Instance.new("SpecialMesh") 
717
m1.MeshType = "Sphere" 
718
m1.Parent = mt 
719
m1.Scale = Vector3.new(0, 0, 0) 
720
local Weld = Instance.new("Weld") 
721
Weld.Parent = mt 
722
Weld.Part0 = mt 
723
Weld.Part1 = plyr.Character["Right Arm"]
724
Weld.C0 = CFrame.new(0,1,0)*CFrame.Angles(0,0,0) 
725
mth = Instance.new("Part") 
726
mth.Parent = mod 
727
mth.CanCollide = false
728
mth.Locked = true 
729
mth.Name = "Head" 
730
mth.CanCollide = false 
731
mth.Size = Vector3.new(1, 1, 1) 
732
mth.formFactor = "Symmetric" 
733
mth.BrickColor = BrickColor.new("Really black") 
734
mth.TopSurface = "Smooth" 
735
mth.BottomSurface = "Smooth" 
736
mth.Transparency = 1 
737
mth.Reflectance = 0.2
738
m2 = Instance.new("SpecialMesh") 
739
m2.MeshType = "Sphere" 
740
m2.Parent = mth 
741
m2.Scale = Vector3.new(0, 0, 0) 
742
local Weld = Instance.new("Weld") 
743
Weld.Parent = mth 
744
Weld.Part0 = mth 
745
Weld.Part1 = mt
746
Weld.C0 = CFrame.new(0, 0, 0) 
747
for i = 1,5 do 
748
m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25) 
749
mt.Transparency = mt.Transparency - 0.2 
750
wait() 
751
end 
752
spl = Instance.new("SelectionPointLasso") 
753
spl.Parent = mod 
754
spl.Humanoid = humz 
755
spl.Point = mouse.Hit.p 
756
spl.Color = BrickColor.new("Bright blue") 
757
bp = Instance.new("BodyPosition") 
758
bp.Parent = plyr.Character.Torso
759
bp.position = mouse.Hit.p + Vector3.new(0,3,0) 
760
bp.maxForce = Vector3.new(100000,100000,100000) 
761
wait(1.5) 
762
for i = 1,5 do 
763
m1.Scale = m1.Scale + Vector3.new(-0.25,-0.25,-0.25) 
764
mt.Transparency = mt.Transparency + 0.2 
765
wait() 
766
end 
767
bp:Remove() 
768
spl:Remove() 
769
humz:Remove() 
770
mt:Remove() 
771
mth:Remove() 
772
for i = 1,15 do 
773
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0) 
774
wait() 
775
end 
776
if rs ~= nil then 
777
rs.Parent = plyr.Character.Torso 
778
wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
779
if wcer ~= nil then 
780
wcer:Remove() 
781
end 
782
end  
783
end 
784
end
785
--Icy Punches---------------------------------------------------------
786
elseif string.byte(key) == 102 then 
787
if frozen == false then  
788
print("Punching NOW") 
789
raon = false 
790
debby = false 
791
if math.random(1,2) == 2 then --Ok, right arm punch
792
rs.Parent = nil 
793
Weldrs = Instance.new("Weld") 
794
Weldrs.Parent = plyr.Character["Right Arm"] 
795
Weldrs.Part0 = plyr.Character["Right Arm"] 
796
Weldrs.Part1 = j1 
797
Weldrs.Name = "Weldrs" 
798
Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) 
799
for i = 1,5 do 
800
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.310, 0, 0) 
801
Weldrs.C1 = Weldrs.C1 + Vector3.new(0,0,0.170) 
802
wait() 
803
end 
804
wait()
805
for i = 1,4 do 
806
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.1) 
807
Weldrs.C1 = Weldrs.C1 + Vector3.new(0,0,-0.41) 
808
wait() 
809
end 
810
wait(0.1) 
811
for i = 1,8 do 
812
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.05) 
813
Weldrs.C1 = Weldrs.C1 + Vector3.new(0,0,0.205) 
814
wait() 
815
end 
816
for i = 1,5 do 
817
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.310, 0, 0) 
818
Weldrs.C1 = Weldrs.C1 + Vector3.new(0,0,-0.170) 
819
wait() 
820
end 
821
function onTouch(hit) 
822
if raon == false and hit.Parent:findFirstChild("Humanoid") ~= nil then 
823
if debby == false then debby = true  
824
hit.Parent.Humanoid:TakeDamage(math.random(10,25)) 
825
end 
826
end 
827
end 
828
plyr.Character["Right Arm"].Touched:connect(onTouch) 
829
if math.random(1,8) == 4 then --Will it freeze, or not?
830
print("Freeeeze") 
831
function onTouch(hit) 
832
if raon == false and hit.Parent:findFirstChild("Humanoid") ~= nil then 
833
if hit.Parent.Torso:findFirstChild("LOLURSTUCK2") == nil then 
834
hit.Parent.Humanoid.WalkSpeed = 0 
835
hit.Parent.Torso.Anchored = true 
836
iceb = Instance.new("Part") 
837
iceb.Parent = hit.Parent.Torso 
838
iceb.Name = "LOLURSTUCK2" 
839
iceb.Size = Vector3.new(4,8,4) 
840
iceb.BrickColor = BrickColor.new("black") 
841
iceb.Reflectance = 0.3 
842
iceb.Transparency = 0.5 
843
iceb.Anchored = true 
844
iceb.TopSurface = "Smooth" 
845
iceb.BottomSurface = "Smooth" 
846
iceb.CFrame = hit.Parent.Torso.CFrame 
847
delay(2,function() 
848
for i = 1,20 do 
849
pcall(function() 
850
iceb.Transparency = iceb.Transparency + 0.05 
851
end) 
852
end 
853
hit.Parent.Humanoid.WalkSpeed = 16 
854
hit.Parent.Torso.Anchored = false  
855
game:getService("Debris"):AddItem(iceb,0) 
856
end) 
857
end 
858
end 
859
end 
860
plyr.Character["Right Arm"].Touched:connect(onTouch) 
861
end 
862
if rs ~= nil then 
863
rs.Parent = plyr.Character.Torso 
864
wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
865
if wcer ~= nil then 
866
wcer:Remove() 
867
end 
868
end  
869
else 
870
ls.Parent = nil 
871
Weldls = Instance.new("Weld") 
872
Weldls.Parent = plyr.Character["Left Arm"] 
873
Weldls.Part0 = plyr.Character["Left Arm"] 
874
Weldls.Part1 = j2 
875
Weldls.Name = "Weldls" 
876
Weldls.C0 = CFrame.new(0.2,0.6,0)*CFrame.Angles(0,0,0) 
877
for i = 1,5 do 
878
Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0.310, 0, 0) 
879
Weldls.C1 = Weldls.C1 + Vector3.new(0,0,0.170) 
880
wait() 
881
end 
882
wait()
883
for i = 1,4 do 
884
Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.1) 
885
Weldls.C1 = Weldls.C1 + Vector3.new(0,0,-0.41) 
886
wait() 
887
end 
888
wait(0.1) 
889
for i = 1,8 do 
890
Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.05) 
891
Weldls.C1 = Weldls.C1 + Vector3.new(0,0,0.205) 
892
wait() 
893
end 
894
for i = 1,5 do 
895
Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(-0.310, 0, 0) 
896
Weldls.C1 = Weldls.C1 + Vector3.new(0,0,-0.170) 
897
wait() 
898
end 
899
function onTouch(hit) 
900
if raon == false and hit.Parent:findFirstChild("Humanoid") ~= nil then 
901
if debby == false then debby = true  
902
hit.Parent.Humanoid:TakeDamage(math.random(10,25)) 
903
end 
904
end 
905
end 
906
plyr.Character["Left Arm"].Touched:connect(onTouch) 
907
if math.random(1,8) == 4 then --Will it freeze, or not?
908
print("Freeeeze") 
909
function onTouch(hit) 
910
if raon == false and hit.Parent:findFirstChild("Humanoid") ~= nil then 
911
if hit.Parent.Torso:findFirstChild("LOLURSTUCK2") == nil then 
912
hit.Parent.Humanoid.WalkSpeed = 0 
913
hit.Parent.Torso.Anchored = true 
914
iceb = Instance.new("Part") 
915
iceb.Parent = hit.Parent.Torso 
916
iceb.Name = "LOLURSTUCK2" 
917
iceb.Size = Vector3.new(4,8,4) 
918
iceb.BrickColor = BrickColor.new("black") 
919
iceb.Reflectance = 0.3 
920
iceb.Transparency = 0.5 
921
iceb.Anchored = true 
922
iceb.TopSurface = "Smooth" 
923
iceb.BottomSurface = "Smooth" 
924
iceb.CFrame = hit.Parent.Torso.CFrame 
925
delay(2,function() 
926
for i = 1,20 do 
927
pcall(function() 
928
iceb.Transparency = iceb.Transparency + 0.05 
929
end) 
930
wait() 
931
end 
932
hit.Parent.Humanoid.WalkSpeed = 16 
933
hit.Parent.Torso.Anchored = false  
934
game:getService("Debris"):AddItem(iceb,0)  
935
end) 
936
end 
937
end 
938
end 
939
plyr.Character["Left Arm"].Touched:connect(onTouch) 
940
end 
941
if ls ~= nil then 
942
ls.Parent = plyr.Character.Torso 
943
wcer = plyr.Character["Left Arm"]:findFirstChild("Weldls") 
944
if wcer ~= nil then 
945
wcer:Remove() 
946
end 
947
end  
948
end 
949
end 
950
raon = true 
951
--Crystal Teleport-------------------------------------------------- 
952
elseif string.byte(key) == 116 then 
953
if frozen == false then 
954
print("Teleporting") 
955
rs.Parent = nil 
956
Weldrs = Instance.new("Weld") 
957
Weldrs.Parent = plyr.Character["Right Arm"] 
958
Weldrs.Part0 = plyr.Character["Right Arm"] 
959
Weldrs.Part1 = j1 
960
Weldrs.Name = "Weldrs" 
961
Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) 
962
cry2 = Instance.new("Part") 
963
cry2.Parent = mod 
964
cry2.Anchored = false 
965
cry2.Size = Vector3.new(1,1,1) 
966
cry2.formFactor = "Symmetric" 
967
cry2.CFrame = CFrame.new(3,3,0) 
968
cry2.BrickColor = BrickColor.new("really black") 
969
cry2.Reflectance = 0.3 
970
mc2 = Instance.new("SpecialMesh") 
971
mc2.Parent = cry2 
972
mc2.MeshId = "http://www.roblox.com/asset/?id=9756362" 
973
mc2.Scale = Vector3.new(0.2,0.5,0.2) 
974
local Weld = Instance.new("Weld") 
975
Weld.Parent = cry2 
976
Weld.Part0 = cry2 
977
Weld.Part1 = plyr.Character.Torso
978
Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) 
979
for i = 1,7 do 
980
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.220, 0, 0) 
981
wait() 
982
end 
983
for i = 1,15 do 
984
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.1) 
985
Weldrs.C1 = Weldrs.C1 + Vector3.new(0,0,-0.05) 
986
Weldrs.C1 = Weldrs.C1 + Vector3.new(-0.05,0,0) 
987
wait() 
988
end 
989
for i = 1,10 do 
990
plyr.Character.Torso.CFrame = plyr.Character.Torso.CFrame + Vector3.new(0,1,0) 
991
wait() 
992
end 
993
delay(0.001, function() 
994
for i = 1,15 do 
995
mc2.Scale = mc2.Scale + Vector3.new(0.4,0.52,0.4) 
996
wait() 
997
end 
998
end) 
999
plyr.Character.Torso.Anchored = true 
1000
plyr.Character.Humanoid.WalkSpeed = 0 
1001
wait(0.1) 
1002
for i = 1,15 do 
1003
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.1) 
1004
Weldrs.C1 = Weldrs.C1 + Vector3.new(0,0,0.05) 
1005
Weldrs.C1 = Weldrs.C1 + Vector3.new(0.05,0,0) 
1006
wait() 
1007
end 
1008
for i = 1,7 do 
1009
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.220, 0, 0) 
1010
wait() 
1011
end 
1012
plyr.Character.Torso.Anchored = false 
1013
plyr.Character:MoveTo(mouse.Hit.p + Vector3.new(0,10,0) ) 
1014
plyr.Character.Torso.Anchored = true 
1015
delay(0.2, function() 
1016
for i = 1,15 do 
1017
mc2.Scale = mc2.Scale + Vector3.new(-0.4,-0.52,-0.4) 
1018
wait() 
1019
end 
1020
end)  
1021
wait(0.2)
1022
plyr.Character.Torso.Anchored = false 
1023
plyr.Character.Humanoid.WalkSpeed = 16 
1024
if rs ~= nil then 
1025
rs.Parent = plyr.Character.Torso 
1026
wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
1027
if wcer ~= nil then 
1028
wcer:Remove() 
1029
end 
1030
end  
1031
end 
1032
--Spike now------------------------------------------------------------
1033
elseif string.byte(key) == 120 then 
1034
print("Spike Active") 
1035
debun = false
1036
Weldrs = Instance.new("Weld") 
1037
Weldrs.Parent = plyr.Character["Right Arm"] 
1038
Weldrs.Part0 = plyr.Character["Right Arm"] 
1039
Weldrs.Part1 = j1 
1040
Weldrs.Name = "Weldrs" 
1041
Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) 
1042
sp = Instance.new("Part") 
1043
sp.Parent = workspace 
1044
sp.Name = "DeathSpike"  
1045
sp.Anchored = true 
1046
sp.Size = Vector3.new(1,10,1) 
1047
sp.formFactor = "Symmetric" 
1048
sp.BrickColor = BrickColor.new("institutional white") 
1049
sp.Transparency = 0.4 
1050
sp.CanCollide = false 
1051
sp.TopSurface = "Smooth" 
1052
sp.BottomSurface = "Smooth" 
1053
sp.Reflectance = 0.3
1054
m = Instance.new("SpecialMesh") 
1055
m.Parent = sp 
1056
m.MeshId = "http://www.roblox.com/asset/?id=1033714" 
1057
m.Scale = Vector3.new(1,10,1) 
1058
sp2 = Instance.new("Part") 
1059
sp2.Parent = workspace 
1060
sp2.Name = "DeathSpikeInside"  
1061
sp2.Anchored = true 
1062
sp2.Size = Vector3.new(1,10,1) 
1063
sp2.formFactor = "Symmetric" 
1064
sp2.BrickColor = BrickColor.new("institutional white") 
1065
sp2.Transparency = 0 
1066
sp2.CanCollide = false 
1067
sp2.TopSurface = "Smooth" 
1068
sp2.BottomSurface = "Smooth" 
1069
sp2.Reflectance = 0.2
1070
m = Instance.new("SpecialMesh") 
1071
m.Parent = sp2 
1072
m.MeshId = "http://www.roblox.com/asset/?id=1033714" 
1073
m.Scale = Vector3.new(1,10,1) 
1074
mp = mouse.Hit.p 
1075
mpx = mp.X 
1076
mpy = mp.Y 
1077
mpz = mp.Z 
1078
sp.CFrame = CFrame.new(mpx,workspace.Base.Position.Y - 5,mpz) 
1079
sp2.CFrame = sp.CFrame + Vector3.new(0,-1,0) 
1080
wait() 
1081
delay(0,function() 
1082
for i = 1,15 do 
1083
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0) 
1084
wait() 
1085
end 
1086
end)  
1087
for i = 1,17 do 
1088
sp.CFrame = sp.CFrame + Vector3.new(0,0.5,0) 
1089
sp2.CFrame = sp2.CFrame + Vector3.new(0,0.5,0) 
1090
wait() 
1091
end 
1092
debun = false 
1093
function onTouch(hit) 
1094
if hit.Parent:findFirstChild("Humanoid") ~= nil and debun == false then 
1095
debun = true 
1096
hit.Parent.Humanoid:TakeDamage(math.random(30,40)) 
1097
wait(1.5) 
1098
debun = false 
1099
end 
1100
end 
1101
sp.Touched:connect(onTouch) 
1102
wait(0.5) 
1103
delay(0,function() 
1104
for i = 1,15 do 
1105
Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0) 
1106
wait() 
1107
end 
1108
end)  
1109
for i = 1,17 do 
1110
sp.CFrame = sp.CFrame + Vector3.new(0,-0.5,0) 
1111
sp2.CFrame = sp2.CFrame + Vector3.new(0,-0.5,0) 
1112
wait() 
1113
end 
1114
pcall(function() 
1115
sp:Remove() 
1116
sp2:Remove() 
1117
end) 
1118
if rs ~= nil then 
1119
rs.Parent = plyr.Character.Torso 
1120
wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
1121
if wcer ~= nil then 
1122
wcer:Remove() 
1123
end 
1124
end 
1125
---
1126
end 
1127
debounce = false 
1128
end 
1129
end 
1130
mouse.KeyDown:connect(onKeyDown) 
1131
function onButton1Down(click) 
1132
end 
1133
mouse.Button1Down:connect(function() onButton1Down(mouse) end) 
1134
end 
1135
hb.Selected:connect(Select) 
1136
--End-------------------------------------------------------------------------------
1137
while true do 
1138
updateLooks() 
1139
if speed == true then 
1140
for i,v in pairs(plyr.Character:getChildren()) do 
1141
if v:IsA("Part") then 
1142
c = v:Clone() 
1143
c.Parent = mod 
1144
c.Anchored = true 
1145
c.CanCollide = false 
1146
c.CFrame = v.CFrame 
1147
c.BrickColor = BrickColor.new("Black") 
1148
c.Locked = true 
1149
c.Reflectance = 0
1150
c.Transparency = 0.5
1151
pcall(function() 
1152
c.face:Remove() 
1153
end) 
1154
game:getService("Debris"):AddItem(c,0.3) 
1155
end 
1156
end 
1157
end 
1158
wait() 
1159
end