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1
-- Created by Nebula_Zorua --
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3
-- Leaked for Vengeful to showcase. Fuck you dark lol --
4
5
-- Nebula's Lost Hope/Lost Hope V2 --
6
-- I walk a lonely road.. --
7
-- The only one that I have ever known.. --
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9
-- Thank goodguyaiyden for making me leak this. Little cunt spread it. --
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11
-- Discord: Nebula the Zorua#6969
12
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
13
14-
wait(1/60)
14+
if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
15
do
16
    script.Parent = owner.Character
17
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
18
    local function NewFakeEvent()
19
        local Bind = Instance.new("BindableEvent")
20
        local Fake;Fake = {Connections = {},
21
        fakeEvent=true;
22
        Connect=function(self,Func)
23
            Bind.Event:connect(Func)
24
            self.Connections[Bind] = true
25
            return setmetatable({Connected = true},{
26
            __index = function (self,Index)
27
                if Index:lower() == "disconnect" then
28
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
29
                end
30
                return Fake[Index]
31
            end;
32
            __tostring = function() return "Connection" end;
33
        })
34
        end}
35
        Fake.connect = Fake.Connect;return Fake;
36
    end
37
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
38
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
39
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
40
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
41
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
42
    local function TriggerEvent(self,Event,...)
43
        local Trigger = Mouse[Event]
44
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
45
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
46
        end
47
    end
48
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
49
    Event.OnServerEvent:Connect(function(FiredBy,Input)
50
        if FiredBy.Name ~= owner.Name then return end
51
        if Input.MouseEvent then
52
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
53
        else
54
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
55
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
56
            for _,Action in pairs(ContextActionService.Actions) do
57
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
58
            end
59
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
60
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
61
        end
62
    end)
63
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
64
    Event.Parent = NLS([[
65
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
66
        local Input = function(Input,gameProcessedEvent)
67
            if gameProcessedEvent then return end
68
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
69
        end
70
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
71
        local Hit,Target
72
        while wait(1/30) do
73
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
74
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
75
            end
76
        end
77
    ]],owner.Character)
78
end
79
RealGame = game;game = setmetatable({},{
80
    __index = function (self,Index)
81
        local Sandbox = function (Thing)
82
            if Thing:IsA("Player") then
83
                local RealPlayer = Thing
84
                return setmetatable({},{
85
                    __index = function (self,Index)
86
                        local Type = type(RealPlayer[Index])
87
                        if Type == "function" then
88
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
89
                                return function (self)return InternalData["Mouse"] end
90
                            end
91
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
92
                        end
93
                        return RealPlayer[Index]
94
                    end;
95
                    __tostring = function(self) return RealPlayer.Name end
96
                })
97
            end
98
        end
99
        if RealGame[Index] then
100
            local Type = type(RealGame[Index])
101
            if Type == "function" then
102
                if Index:lower() == "getservice" or Index:lower() == "service" then
103
                    return function (self,Service)
104
                        local FakeServices = {
105
                            ["players"] = function()
106
                                return setmetatable({},{
107
                                    __index = function (self2,Index2)
108
                                        local RealService = RealGame:GetService(Service)
109
                                        local Type2 = type(Index2)
110
                                        if Type2 == "function" then
111
                                            return function (self,...) return RealService[Index2](RealService,...)end
112
                                        else
113
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
114
                                            return RealService[Index2]
115
                                        end
116
                                    end;
117
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
118
                                })
119
                            end;
120
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
121
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
122
                            ["runservice"] = function()
123
                                return setmetatable({},{
124
                                    __index = function(self2,Index2)
125
                                        local RealService = RealGame:GetService(Service)
126
                                        local Type2 = type(Index2)
127
                                        if Type2 == "function" then
128
                                            return function (self,...) return RealService[Index2](RealService,...) end
129
                                        else
130
                                            local RunServices = {
131
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
132
                                                ["renderstepped"] = function() return RealService["Stepped"] end
133
                                            }
134
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
135
                                            return RealService[Index2]
136
                                        end
137
                                    end
138
                                })
139
                            end
140
                        }
141
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
142
                        return RealGame:GetService(Service)
143
                    end
144
                end
145
                return function (self,...) return RealGame[Index](RealGame,...) end
146
            else
147
                if game:GetService(Index) then return game:GetService(Index) end
148
                return RealGame[Index]
149
            end
150
        end
151
        return nil
152
    end
153
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
154
 
155
wait(0.2)
156
157
158
--// Shortcut Variables \\--
159
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
160
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
161
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
162
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
163
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
164
local R3 = {N=Region3.new}
165
local De = S.Debris
166
local WS = workspace
167
local Lght = S.Lighting
168
local RepS = S.ReplicatedStorage
169
local IN = Instance.new
170
local Plrs = S.Players
171
172
local Black = C3.N(0,0,0)
173
local White = C3.N(1,1,1)
174
175
function NumSeq(...)
176
	local tab = {...}
177
	local Sequence = {}
178
	for _,v in next, tab do
179
		table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v)))
180
	end
181
	if(tab[#tab][1] ~= 1)then
182
		local final = tab[#tab]
183
		table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3]))
184
	end
185
	return NumberSequence.new(Sequence)
186
end
187
188
189
CS3 = function(r,g,b)
190
	return ColorSequence.new(Color3.fromRGB(r,g,b))
191
end
192
193
--// Initializing \\--
194
local Plr = Plrs.LocalPlayer
195
local Char = Plr.Character
196
local Hum = Char:FindFirstChildOfClass'Humanoid'
197
local RArm = Char["Right Arm"]
198
local LArm = Char["Left Arm"]
199
local RLeg = Char["Right Leg"]
200
local LLeg = Char["Left Leg"]	
201
local Root = Char:FindFirstChild'HumanoidRootPart'
202
local Torso = Char.Torso
203
local Head = Char.Head
204
local NeutralAnims = true
205
local Attack = false
206
local Debounces = {Debounces={}}
207
local Mouse = Plr:GetMouse()
208
local Hit = {}
209
local Sine = 0
210
local Change = 1
211
local Combo = 1
212
213
local Effects = IN("Folder",Char)
214
Effects.Name = "Effects"
215
216
217
--// Debounce System \\--
218
219
220
function Debounces:New(name,cooldown)
221
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
222
	setmetatable(aaaaa,{__index = Debounces})
223
	Debounces.Debounces[name] = aaaaa
224
	return aaaaa
225
end
226
227
function Debounces:Use(overrideUsable)
228
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
229
	if(self.Usable or overrideUsable)then
230
		self.Usable = false
231
		self.CoolingDown = true
232
		local LastUse = time()
233
		self.LastUse = LastUse
234
		delay(self.Cooldown or 2,function()
235
			if(self.LastUse == LastUse)then
236
				self.CoolingDown = false
237
				self.Usable = true
238
			end
239
		end)
240
	end
241
end
242
243
function Debounces:Get(name)
244
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
245
	for i,v in next, Debounces.Debounces do
246
		if(i == name)then
247
			return v;
248
		end
249
	end
250
end
251
252
function Debounces:GetProgressPercentage()
253
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
254
	if(self.CoolingDown and not self.Usable)then
255
		return math.max(
256
			math.floor(
257
				(
258
					(time()-self.LastUse)/self.Cooldown or 2
259
				)*100
260
			)
261
		)
262
	else
263
		return 100
264
	end
265
end
266
267
--// Instance Creation Functions \\--
268
269
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
270
	local Sound = IN("Sound")
271
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
272
	Sound.Pitch = pitch or 1
273
	Sound.Volume = volume or 1
274
	Sound.Looped = looped or false
275
	if(autoPlay)then
276
		coroutine.wrap(function()
277
			repeat wait() until Sound.IsLoaded
278
			Sound.Playing = autoPlay or false
279
		end)()
280
	end
281
	if(not looped and effect)then
282
		Sound.Stopped:connect(function()
283
			Sound.Volume = 0
284
			Sound:destroy()
285
		end)
286
	elseif(effect)then
287
		warn("Sound can't be looped and a sound effect!")
288
	end
289
	Sound.Parent =parent or Torso
290
	return Sound
291
end
292
function Part(parent,color,material,size,cframe,anchored,cancollide)
293
	local part = IN("Part")
294
	part.Parent = parent or Char
295
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
296
	part.Material = material or Enum.Material.SmoothPlastic
297
	part.TopSurface,part.BottomSurface=10,10
298
	part.Size = size or V3.N(1,1,1)
299
	part.CFrame = cframe or CF.N(0,0,0)
300
	part.CanCollide = cancollide or false
301
	part.Anchored = anchored or false
302
	return part
303
end
304
305
function Weld(part0,part1,c0,c1)
306
	local weld = IN("Weld")
307
	weld.Parent = part0
308
	weld.Part0 = part0
309
	weld.Part1 = part1
310
	weld.C0 = c0 or CF.N()
311
	weld.C1 = c1 or CF.N()
312
	return weld
313
end
314
315
function Mesh(parent,meshtype,meshid,textid,scale,offset)
316
	local part = IN("SpecialMesh")
317
	part.MeshId = meshid or ""
318
	part.TextureId = textid or ""
319
	part.Scale = scale or V3.N(1,1,1)
320
	part.Offset = offset or V3.N(0,0,0)
321
	part.MeshType = meshtype or Enum.MeshType.Sphere
322
	part.Parent = parent
323
	return part
324
end
325
326
NewInstance = function(instance,parent,properties)
327
	local inst = Instance.new(instance)
328
	inst.Parent = parent
329
	if(properties)then
330
		for i,v in next, properties do
331
			pcall(function() inst[i] = v end)
332
		end
333
	end
334
	return inst;
335
end
336
337
function Clone(instance,parent,properties)
338
	local inst = instance:Clone()
339
	inst.Parent = parent
340
	if(properties)then
341
		for i,v in next, properties do
342
			pcall(function() inst[i] = v end)
343
		end
344
	end
345
	return inst;
346
end
347
348
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
349
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
350
	local Sound = IN("Sound")
351
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
352
	Sound.Pitch = pitch or 1
353
	Sound.Volume = volume or 1
354
	Sound.Looped = looped or false
355
	if(autoPlay)then
356
		coroutine.wrap(function()
357
			repeat wait() until Sound.IsLoaded
358
			Sound.Playing = autoPlay or false
359
		end)()
360
	end
361
	if(not looped and effect)then
362
		Sound.Stopped:connect(function()
363
			Sound.Volume = 0
364
			soundPart:destroy()
365
		end)
366
	elseif(effect)then
367
		warn("Sound can't be looped and a sound effect!")
368
	end
369
	Sound.Parent = soundPart
370
	return Sound
371
end
372
373
374
--// Extended ROBLOX tables \\--
375
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
376
--// Require stuff \\--
377
function CamShake(who,times,intense,origin) 
378
	coroutine.wrap(function()
379
		if(script:FindFirstChild'CamShake')then
380
			local cam = script.CamShake:Clone()
381
			cam:WaitForChild'intensity'.Value = intense
382
			cam:WaitForChild'times'.Value = times
383
			
384
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
385
			cam.Parent = who
386
			wait()
387
			cam.Disabled = false
388
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
389
			local intensity = intense
390
			local cam = workspace.CurrentCamera
391
			for i = 1, times do
392
				local camDistFromOrigin
393
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
394
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
395
				elseif(typeof(origin) == 'Vector3')then
396
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
397
				end
398
				if(camDistFromOrigin)then
399
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
400
				end
401
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
402
				swait()
403
			end
404
		end
405
	end)()
406
end
407
408
function CamShakeAll(times,intense,origin)
409
	for _,v in next, Plrs:players() do
410
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
411
	end
412
end
413
414
function ServerScript(code)
415
	if(script:FindFirstChild'Loadstring')then
416
		local load = script.Loadstring:Clone()
417
		load:WaitForChild'Sauce'.Value = code
418
		load.Disabled = false
419
		load.Parent = workspace
420
	elseif(NS and typeof(NS) == 'function')then
421
		NS(code,workspace)
422
	else
423
		warn("no serverscripts lol")
424
	end	
425
end
426
427
function RunLocal(where,code)
428
	ServerScript([[
429
		wait()
430
		script.Parent=nil
431
		if(not _G.Http)then _G.Http = game:service'HttpService' end
432
		
433
		local Http = _G.Http or game:service'HttpService'
434
		
435
		local source = ]].."[["..code.."]]"..[[
436
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
437
		local asd = Http:PostAsync(link,source)
438
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
439
		local ID = Http:JSONDecode(asd).Result.Require_ID
440
		local vs = require(ID).VORTH_SCRIPT
441
		vs.Parent = game.]]..where:GetFullName()
442
	)
443
end
444
445
--// Customization \\--
446
447
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
448
local Remove_Hats = false
449
local Remove_Clothing = false
450
local PlayerSize = 1
451
local DamageColor = BrickColor.new(Plr.UserId == 5719877 and 'Dark indigo' or 'Crimson')
452
local God = false
453
local Muted = false
454
455
local WalkSpeed = 0
456
457
Hum.WalkSpeed = WalkSpeed
458
--// Weapon and GUI creation, and Character Customization \\--
459
460
New = function(Object, Parent, Name, Data)
461
	local Object = Instance.new(Object)
462
	for Index, Value in pairs(Data or {}) do
463
		Object[Index] = Value
464
	end
465
	Object.Parent = Parent
466
	Object.Name = Name
467
	if(Object:IsA'BasePart' and Plr.UserId == 5719877 and tostring(Object.BrickColor):lower():find"crimson")then
468
		Object.Color = BrickColor.new'Dark indigo'.Color
469
	end
470
	return Object
471
end
472
473
474
EmitPart = New("Part",LArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
475
Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = LArm,C0=CF.N(0,1,0),})
476
	
477
Fattened = New("Part",RArm,"Fattened",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
478
WeldA = New("ManualWeld",Fattened,"Weld",{Part0 = Fattened,Part1 = RArm,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
479
480
Scythe = New("Model",Char,"Scythe",{})
481
Handle = New("Part",Scythe,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
482
MeshA = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),})
483
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
484
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
485
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
486
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
487
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
488
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999313, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
489
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
490
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
491
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.70002556, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
492
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
493
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
494
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.4000082, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
495
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
496
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,})
497
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
498
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
499
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
500
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
501
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
502
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
503
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
504
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
505
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
506
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
507
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
508
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
509
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
510
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
511
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
512
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
513
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
514
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
515
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
516
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
517
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
518
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
519
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
520
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
521
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
522
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
523
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
524
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
525
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
526
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
527
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
528
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
529
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
530
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
531
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
532
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
533
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
534
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
535
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
536
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
537
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
538
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
539
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
540
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
541
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
542
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.60000896, 1.39997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
543
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
544
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
545
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
546
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
547
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
548
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
549
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
550
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
551
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
552
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
553
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
554
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
555
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
556
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
557
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
558
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
559
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
560
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
561
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
562
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
563
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
564
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
565
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
566
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
567
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
568
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
569
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
570
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
571
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
572
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
573
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
574
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
575
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
576
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
577
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
578
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
579
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
580
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
581
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
582
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
583
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
584
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
585
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
586
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
587
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
588
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
589
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
590
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
591
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
592
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
593
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
594
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
595
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
596
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
597
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
598
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.49998665, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
599
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
600
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
601
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.17498493, 2.47996497, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
602
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
603
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
604
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
605
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
606
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
607
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
608
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
609
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
610
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
611
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
612
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
613
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
614
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
615
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
616
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199965, -1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
617
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
618
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
619
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
620
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
621
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
622
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199944973, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
623
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
624
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
625
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 7.20024109e-05, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
626
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
627
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
628
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.60000515, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
629
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
630
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
631
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.900012016, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
632
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
633
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
634
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.39999962, 2.8999629, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
635
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
636
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
637
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
638
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
639
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
640
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
641
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
642
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
643
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59997892, -0.50001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
644
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
645
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
646
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
647
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
648
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
649
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
650
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
651
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
652
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
653
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
654
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
655
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
656
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
657
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
658
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
659
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
660
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
661
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
662
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
663
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
664
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
665
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
666
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
667
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
668
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
669
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
670
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
671
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
672
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
673
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
674
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
675
MeshA = New("CylinderMesh",PartA,"Mesh",{})
676
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
677
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
678
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
679
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
680
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
681
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,})
682
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
683
Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
684
Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
685
686
687
function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
688
	local Att1 =  New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
689
	local Att2 =  New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
690
	local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
691
	return TEff
692
end
693
 
694
SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,1)
695
PunchT = CreateTrailObj(LArm,"White","White",0,0)
696
KickT = CreateTrailObj(RLeg,"White","White",0,0)
697
698
699
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
700
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
701
702
if(PlayerSize ~= 1)then
703
	for _,v in next, Char:GetDescendants() do
704
		if(v:IsA'BasePart')then
705
			v.Size = v.Size * PlayerSize
706
		end
707
	end
708
end
709
710
--// Stop animations \\--
711
for _,v in next, Hum:GetPlayingAnimationTracks() do
712
	v:Stop();
713
end
714
715
pcall(game.Destroy,Char:FindFirstChild'Animate')
716
pcall(game.Destroy,Hum:FindFirstChild'Animator')
717
718
--// Joints \\--
719
720
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
721
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
722
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
723
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
724
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
725
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
726
local HW = NewInstance('Motor',Handle,{Part0=RArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
727
728
729
local LSC0 = LS.C0
730
local RSC0 = RS.C0
731
local NKC0 = NK.C0
732
local LHC0 = LH.C0
733
local RHC0 = RH.C0
734
local RJC0 = RJ.C0
735
736
--// Artificial HB \\--
737
738
local ArtificialHB = IN("BindableEvent", script)
739
ArtificialHB.Name = "Heartbeat"
740
741
script:WaitForChild("Heartbeat")
742
743
local tf = 0
744
local allowframeloss = false
745
local tossremainder = false
746
local lastframe = tick()
747
local frame = 1/Frame_Speed
748
ArtificialHB:Fire()
749
750
game:GetService("RunService").Heartbeat:connect(function(s, p)
751
	tf = tf + s
752
	if tf >= frame then
753
		if allowframeloss then
754
			script.Heartbeat:Fire()
755
			lastframe = tick()
756
		else
757
			for i = 1, math.floor(tf / frame) do
758
				ArtificialHB:Fire()
759
			end
760
			lastframe = tick()
761
		end
762
		if tossremainder then
763
			tf = 0
764
		else
765
			tf = tf - frame * math.floor(tf / frame)
766
		end
767
	end
768
end)
769
770
function swait(num)
771
	if num == 0 or num == nil then
772
		ArtificialHB.Event:wait()
773
	else
774
		for i = 0, num do
775
			ArtificialHB.Event:wait()
776
		end
777
	end
778
end
779
780
--// Chat Function \\--
781
-- Thanks Sugarie \\--
782
function chatfunc(text)
783
local chat = coroutine.wrap(function()
784
if Char:FindFirstChild("TalkingBillBoard")~= nil then
785
Char:FindFirstChild("TalkingBillBoard"):destroy()
786
end
787
local naeeym2 = Instance.new("BillboardGui",Char)
788
naeeym2.Size = UDim2.new(0,100,0,40)
789
naeeym2.StudsOffset = Vector3.new(0,3,0)
790
naeeym2.Adornee = Head
791
naeeym2.Name = "TalkingBillBoard"
792
local tecks2 = Instance.new("TextLabel",naeeym2)
793
tecks2.BackgroundTransparency = 1
794
tecks2.BorderSizePixel = 0
795
tecks2.Text = ""
796
tecks2.Font = "Fantasy"
797
tecks2.FontSize = "Size24"
798
tecks2.TextStrokeTransparency = 0
799
tecks2.TextColor3 = (Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or Color3.new(.6,0,0))
800
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
801
tecks2.Size = UDim2.new(1,0,0.5,0)
802
803
coroutine.resume(coroutine.create(function()
804
while tecks2 ~= nil do
805
swait(1.5)
806
tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
807
end
808
end))
809
for i = 1,string.len(text),1 do
810
	Sound(Head,565939471,1,1,false,true,true)
811
tecks2.Text = string.sub(text,1,i)
812
swait(0.3)
813
end
814
swait(60)
815
for i = 1, 5 do
816
swait(.02)
817
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
818
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
819
tecks2.TextTransparency = tecks2.TextTransparency + .2
820
end
821
naeeym2:Destroy()
822
end)
823
chat()
824
end
825
 
826
827
828
--// Effect Function(s) \\--
829
830
function WingsColor(c)
831
	if(Char:FindFirstChild'LeftWing')then
832
		for _,v in next, Char.LeftWing:children() do
833
			if(v:IsA'BasePart')then
834
				v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
835
			end
836
		end
837
	end
838
	if(Char:FindFirstChild'Halo')then
839
		for _,v in next, Char.Halo:children() do
840
			if(v:IsA'BasePart')then
841
				v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
842
			end
843
		end	
844
	end
845
end
846
847
848
849
function Bezier(startpos, pos2, pos3, endpos, t)
850
	local A = startpos:lerp(pos2, t)
851
	local B  = pos2:lerp(pos3, t)
852
	local C = pos3:lerp(endpos, t)
853
	local lerp1 = A:lerp(B, t)
854
	local lerp2 = B:lerp(C, t)
855
	local cubic = lerp1:lerp(lerp2, t)
856
	return cubic
857
end
858
859
function SphereFX(duration,color,scale,pos,endScale,increment)
860
	return Effect{
861
		Effect='ResizeAndFade',
862
		Color=color,
863
		Size=scale,
864
		Mesh={MeshType=Enum.MeshType.Sphere},
865
		CFrame=pos,
866
		FXSettings={
867
			EndSize=endScale,
868
			EndIsIncrement=increment
869
		}
870
	}
871
end
872
873
function BlastFX(duration,color,scale,pos,endScale,increment)
874
	return Effect{
875
		Effect='ResizeAndFade',
876
		Color=color,
877
		Size=scale,
878
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
879
		CFrame=pos,
880
		FXSettings={
881
			EndSize=endScale,
882
			EndIsIncrement=increment
883
		}
884
	}
885
end
886
887
function BlockFX(duration,color,scale,pos,endScale,increment)
888
	return Effect{
889
		Effect='ResizeAndFade',
890
		Color=color,
891
		Size=scale,
892
		CFrame=pos,
893
		FXSettings={
894
			EndSize=endScale,
895
			EndIsIncrement=increment
896
		}
897
	}
898
end
899
900
function ShootBullet(data)
901
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
902
	local Size = data.Size or V3.N(2,2,2)
903
	local Color = data.Color or BrickColor.new'Crimson'
904
	local StudsPerFrame = data.Speed or 10
905
	local Shape = data.Shape or 'Ball'
906
	local Frames = data.Frames or 160
907
	local Pos = data.Origin or Torso.CFrame
908
	local Direction = data.Direction or Mouse.Hit
909
	local Material = data.Material or Enum.Material.Neon
910
	local OnHit = data.HitFunction or function(hit,pos)
911
		Effect{
912
			Effect='ResizeAndFade',
913
			Color=Color,
914
			Size=V3.N(10,10,10),
915
			Mesh={MeshType=Enum.MeshType.Sphere},
916
			CFrame=CF.N(pos),
917
			FXSettings={
918
				EndSize=V3.N(.05,.05,.05),
919
				EndIsIncrement=true
920
			}
921
		}
922
		for i = 1, 5 do
923
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
924
			Effect{
925
				Effect='Fade',
926
				Frames=65,
927
				Size=V3.N(5,5,10),
928
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
929
				Mesh = {MeshType=Enum.MeshType.Sphere},
930
				Material=Enum.Material.Neon,
931
				Color=Color,
932
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
933
			}	
934
		end
935
		AOEDamage(pos,10,15,30,0,'Normal',10,4)
936
	end	
937
	
938
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
939
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
940
	if(Shape == 'Ball')then
941
		BMesh.MeshType = Enum.MeshType.Sphere
942
	elseif(Shape == 'Head')then
943
		BMesh.MeshType = Enum.MeshType.Head
944
	elseif(Shape == 'Cylinder')then
945
		BMesh.MeshType = Enum.MeshType.Cylinder
946
	end
947
	
948
	coroutine.wrap(function()
949
		for i = 1, Frames+1 do
950
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
951
			Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
952
			if(hit)then
953
				OnHit(hit,pos,norm,dist)
954
				break;
955
			end
956
			swait()
957
		end
958
		Bullet:destroy()
959
	end)()
960
	
961
end
962
963
function Zap(data)
964
	local sCF,eCF = data.StartCFrame,data.EndCFrame
965
	assert(sCF,"You need a start CFrame!")
966
	assert(eCF,"You need an end CFrame!")
967
	local parts = data.PartCount or 15
968
	local zapRot = data.ZapRotation or {-5,5}
969
	local startThick = data.StartSize or 3;
970
	local endThick = data.EndSize or startThick/2;
971
	local color = data.Color or BrickColor.new'Electric blue'
972
	local delay = data.Delay or 35
973
	local delayInc = data.DelayInc or 0
974
	local lastLightning;
975
	local MagZ = (sCF.p - eCF.p).magnitude
976
	local thick = startThick
977
	local inc = (startThick/parts)-(endThick/parts)
978
	
979
	for i = 1, parts do
980
		local pos = sCF.p
981
		if(lastLightning)then
982
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
983
		end
984
		delay = delay + delayInc
985
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
986
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
987
		if(parts == i)then
988
			local MagZ = (pos-eCF.p).magnitude
989
			zapPart.Size = V3.N(endThick,endThick,MagZ)
990
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
991
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
992
		else
993
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
994
		end
995
		
996
		lastLightning = zapPart
997
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
998
		
999
		thick=thick-inc
1000
		
1001
	end
1002
end
1003
1004
function Zap2(data)
1005
	local Color = data.Color or BrickColor.new'Electric blue'
1006
	local StartPos = data.Start or Torso.Position
1007
	local EndPos = data.End or Mouse.Hit.p
1008
	local SegLength = data.SegL or 2
1009
	local Thicc = data.Thickness or 0.5
1010
	local Fades = data.Fade or 45
1011
	local Parent = data.Parent or Effects
1012
	local MaxD = data.MaxDist or 200
1013
	local Branch = data.Branches or false
1014
	local Material = data.Material or Enum.Material.Neon
1015
	local Raycasts = data.Raycasts or false
1016
	local Offset = data.Offset or {0,360}
1017
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
1018
	if((StartPos-EndPos).magnitude > MaxD)then
1019
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
1020
	end
1021
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
1022
	if(Raycasts)then
1023
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
1024
	end
1025
	local segments = dist/SegLength
1026
	local model = IN("Model",Parent)
1027
	model.Name = 'Lightning'
1028
	local Last;
1029
	for i = 1, segments do
1030
		local size = (segments-i)/25
1031
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
1032
		if(AddMesh)then IN("CylinderMesh",prt) end
1033
		if(Last and math.floor(segments) == i)then
1034
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
1035
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
1036
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
1037
		elseif(not Last)then
1038
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
1039
		else
1040
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1041
		end
1042
		Last = prt
1043
		if(Branch)then
1044
			local choice = M.RNG(1,7+((segments-i)*2))
1045
			if(choice == 1)then
1046
				local LastB;
1047
				for i2 = 1,M.RNG(2,5) do
1048
					local size2 = ((segments-i)/35)/i2
1049
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
1050
					if(AddMesh)then IN("CylinderMesh",prt) end
1051
					if(not LastB)then
1052
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1053
					else
1054
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1055
					end
1056
					LastB = prt
1057
				end
1058
			end
1059
		end
1060
	end
1061
	if(Fades > 0)then
1062
		coroutine.wrap(function()
1063
			for i = 1, Fades do
1064
				for _,v in next, model:children() do
1065
					if(v:IsA'BasePart')then
1066
						v.Transparency = (i/Fades)
1067
					end
1068
				end
1069
				swait()
1070
			end
1071
			model:destroy()
1072
		end)()
1073
	else
1074
		S.Debris:AddItem(model,.01)
1075
	end
1076
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
1077
end
1078
1079
function Tween(obj,props,time,easing,direction,repeats,backwards)
1080
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
1081
	local tween = S.TweenService:Create(obj, info, props)
1082
	
1083
	tween:Play()
1084
end
1085
1086
function Effect(data)
1087
	local FX = data.Effect or 'ResizeAndFade'
1088
	local Parent = data.Parent or Effects
1089
	local Color = data.Color or C3.N(0,0,0)
1090
	local Size = data.Size or V3.N(1,1,1)
1091
	local MoveDir = data.MoveDirection or nil
1092
	local MeshData = data.Mesh or nil
1093
	local SndData = data.Sound or nil
1094
	local Frames = data.Frames or 45
1095
	local Manual = data.Manual or nil
1096
	local Material = data.Material or nil
1097
	local CFra = data.CFrame or Torso.CFrame
1098
	local Settings = data.FXSettings or {}
1099
	local Shape = data.Shape or Enum.PartType.Block
1100
	local Snd,Prt,Msh;
1101
	local RotInc = data.RotInc or {0,0,0}
1102
	if(typeof(RotInc) == 'number')then
1103
		RotInc = {RotInc,RotInc,RotInc}
1104
	end
1105
	coroutine.wrap(function()
1106
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
1107
			Prt = Manual
1108
		else
1109
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
1110
			Prt.Shape = Shape
1111
		end
1112
		if(typeof(MeshData) == 'table')then
1113
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
1114
		elseif(typeof(MeshData) == 'Instance')then
1115
			Msh = MeshData:Clone()
1116
			Msh.Parent = Prt
1117
		elseif(Shape == Enum.PartType.Block)then
1118
			Msh = Mesh(Prt,Enum.MeshType.Brick)
1119
		end
1120
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
1121
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
1122
		end
1123
		if(Snd)then
1124
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
1125
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
1126
		end
1127
		Size = (Msh and Msh.Scale or Size)
1128
		local endSize = (Settings.EndSize or (Msh and Msh.Scale or Size)/2)
1129
		local growX,growY,growZ = Size.X-endSize.X,Size.Y-endSize.Y,Size.Z-endSize.Z
1130
		local grow = V3.N(growX,growY,growZ)
1131
		local MoveSpeed = nil;
1132
		if(MoveDir)then
1133
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
1134
		end
1135
		if(FX ~= 'Arc')then
1136
			for Frame = 1, Frames do
1137
				if(FX == "Fade")then
1138
					Prt.Transparency  = (Frame/Frames)
1139
				elseif(FX == "Resize")then
1140
					if(not Settings.EndSize)then
1141
						Settings.EndSize = V3.N(0,0,0)
1142
					end
1143
					if(Settings.EndIsIncrement)then
1144
						if(Msh)then
1145
							Msh.Scale = Msh.Scale + Settings.EndSize
1146
						else
1147
							Prt.Size = Prt.Size + Settings.EndSize
1148
						end					
1149
					else
1150
						if(Msh)then
1151
							Msh.Scale = Msh.Scale - grow/Frames
1152
						else
1153
							Prt.Size = Prt.Size - grow/Frames
1154
						end
1155
					end 
1156
				elseif(FX == "ResizeAndFade")then
1157
					if(not Settings.EndSize)then
1158
						Settings.EndSize = V3.N(0,0,0)
1159
					end
1160
					if(Settings.EndIsIncrement)then
1161
						if(Msh)then
1162
							Msh.Scale = Msh.Scale + Settings.EndSize
1163
						else
1164
							Prt.Size = Prt.Size + Settings.EndSize
1165
						end					
1166
					else
1167
						if(Msh)then
1168
							Msh.Scale = Msh.Scale - grow/Frames
1169
						else
1170
							Prt.Size = Prt.Size - grow/Frames
1171
						end
1172
					end 
1173
					Prt.Transparency = (Frame/Frames)
1174
				end
1175
				if(Settings.RandomizeCFrame)then
1176
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1177
				else
1178
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
1179
				end
1180
				if(MoveDir and MoveSpeed)then
1181
					local Orientation = Prt.Orientation
1182
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1183
					Prt.Orientation = Orientation
1184
				end
1185
				swait()
1186
			end
1187
			Prt:destroy()
1188
		else
1189
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1190
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1191
			if(start and endP)then
1192
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1193
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1194
				for Frame = 0, 1, (Settings.Speed or 0.01) do
1195
					if(Settings.Home)then
1196
						endP = Settings.Home.CFrame
1197
					end
1198
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
1199
				end
1200
				if(Settings.RemoveOnGoal)then
1201
					Prt:destroy()
1202
				end
1203
			else
1204
				Prt:destroy()
1205
				assert(start,"You need a start position!")
1206
				assert(endP,"You need a start position!")
1207
			end
1208
		end
1209
	end)()
1210
	return Prt,Msh,Snd
1211
end
1212
function SoulSteal(whom)
1213
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1214
	print(torso)
1215
	if(torso and torso:IsA'BasePart')then
1216
		local Model = Instance.new("Model",Effects)
1217
		Model.Name = whom.Name.."'s Soul"
1218
		whom:BreakJoints()
1219
		local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1220
		Soul.Name = 'Head'
1221
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1222
		Effect{
1223
			Effect="Arc",
1224
			Manual = Soul,
1225
			FXSettings={
1226
				Start=torso.CFrame,
1227
				Home = Torso,
1228
				RemoveOnGoal = true,
1229
			}
1230
		}
1231
		local lastPoint = Soul.CFrame.p
1232
	
1233
		for i = 0, 1, 0.01 do 
1234
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1235
				local mag = (lastPoint - Soul.Position).magnitude
1236
				Effect{
1237
					Effect = "Fade",
1238
					CFrame = point * CF.N(0, mag/2, 0),
1239
					Size = V3.N(.5,mag+.5,.5),
1240
					Color = Soul.BrickColor
1241
				}
1242
				lastPoint = Soul.CFrame.p
1243
			swait()
1244
		end
1245
		for i = 1, 5 do
1246
			Effect{
1247
				Effect="Fade",
1248
				Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really red")),
1249
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1250
			}	
1251
		end
1252
	end
1253
end
1254
1255
--// Other Functions \\ --
1256
1257
function CastRay(startPos,endPos,range,ignoreList)
1258
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1259
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1260
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1261
end
1262
1263
function getRegion(point,range,ignore)
1264
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1265
end
1266
1267
function clerp(startCF,endCF,alpha)
1268
	return startCF:lerp(endCF, alpha)
1269
end
1270
1271
function GetTorso(char)
1272
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1273
end
1274
1275
1276
function ShowDamage(Pos, Text, Time, Color)
1277
	coroutine.wrap(function()
1278
	local Rate = (1 / Frame_Speed)
1279
	local Pos = (Pos or Vector3.new(0, 0, 0))
1280
	local Text = (Text or "")
1281
	local Time = (Time or 2)
1282
	local Color = (Color or Color3.new(1, 0, 1))
1283
	local EffectPart = NewInstance("Part",Effects,{
1284
		Material=Enum.Material.SmoothPlastic,
1285
		Reflectance = 0,
1286
		Transparency = 1,
1287
		BrickColor = BrickColor.new(Color),
1288
		Name = "Effect",
1289
		Size = Vector3.new(0,0,0),
1290
		Anchored = true,
1291
		CFrame = CF.N(Pos)
1292
	})
1293
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1294
		Size = UDim2.new(1.25, 0, 1.25, 0),
1295
		Adornee = EffectPart,
1296
	})
1297
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1298
		BackgroundTransparency = 1,
1299
		Size = UDim2.new(1, 0, 1, 0),
1300
		Text = Text,
1301
		Font = "Bodoni",
1302
		TextColor3 = Color,
1303
		TextStrokeColor3 = Color3.new(0,0,0),
1304
		TextStrokeTransparency=0,
1305
		TextScaled = true,
1306
	})
1307
	S.Debris:AddItem(EffectPart, (Time))
1308
	EffectPart.Parent = workspace
1309
	delay(0, function()
1310
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1311
		local Frames = (Time / Rate)
1312
		for Frame = 1, Frames do
1313
			swait()
1314
			local Percent = (Frame / Frames)
1315
			TextLabel.TextTransparency = Percent
1316
			TextLabel.TextStrokeTransparency = Percent
1317
		end
1318
		if EffectPart and EffectPart.Parent then
1319
			EffectPart:Destroy()
1320
		end
1321
	end) end)()
1322
end
1323
1324
function Kill(who)
1325
	who:BreakJoints();
1326
	for _,v in next, who:GetDescendants() do
1327
		if(v:IsA'BasePart')then
1328
			v.Color = Black;
1329
			v.Material = Enum.Material.Glass
1330
			local emitter = NewInstance("ParticleEmitter",v,{Color=ColorSequence.new(Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or C3.RGB(158,0,0)),LightEmission=1,Size=NumberSequence.new(.5),Texture="rbxasset://textures/particles/sparkles_main.dds",Transparency=NumberSequence.new(0.275,1),ZOffset=1,Speed=NumberRange.new(0),Lifetime=NumberRange.new(1),Rate=500,})
1331
			local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-35,35),0,M.RNG(-35,35))})
1332
			v.Anchored = false
1333
			v.CanCollide = false
1334
			
1335
			delay(1, function()
1336
				Tween(v,{Transparency=1},1,Enum.EasingStyle.Quad)
1337
				rek:destroy()
1338
				local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
1339
				emitter.Enabled = false
1340
				emitter.Speed = NumberRange.new(5,10)
1341
				emitter.Acceleration = V3.N(0,10,0)
1342
				S.Debris:AddItem(v,3)
1343
			end)
1344
			
1345
		elseif(v:IsA'Decal' or v:IsA'Clothing')then
1346
			v:destroy()
1347
		elseif(v:IsA'Humanoid')then
1348
			v:destroy()
1349
		end
1350
	end
1351
end
1352
1353
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1354
	if(who)then
1355
		local wha = {...}
1356
		local IgnoreDB = (wha) and (wha)[1] and (wha)[1] == true
1357
		if(IgnoreDB == true or IgnoreDB == false)then table.remove(wha,1) end
1358
		local origin = (wha) and (wha)[1]
1359
		if(typeof(origin) ~= 'Instance')then origin = Root end
1360
		if(origin ~= nil)then table.remove(wha,1) end
1361
		local hum = who:FindFirstChildOfClass'Humanoid'
1362
		local Damage = M.RNG(minDam,maxDam)
1363
		local canHit = true
1364
		if(hum)then
1365
			for _, p in pairs(Hit) do
1366
				if p[1] == hum then
1367
					if(time() - p[2] < .2) then
1368
						canHit = false
1369
					else
1370
						Hit[_] = nil
1371
					end
1372
				end
1373
			end
1374
			local player = S.Players:GetPlayerFromCharacter(who)
1375
			if((not player or player.UserId ~= 5719877) and (canHit or IgnoreDB))then
1376
				table.insert(Hit,{hum,time()})
1377
	
1378
				if(hum.Health >= 1e5)then
1379
					if(who:FindFirstChild'Head' and hum.Health > 0)then
1380
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
1381
					end
1382
					Kill(who)
1383
				else
1384
					hum.MaxHealth = 100
1385
					
1386
					if(Type == "Fire")then
1387
						--idk..
1388
					else
1389
						local  c = Instance.new("ObjectValue",hum)
1390
						c.Name = "creator"
1391
						c.Value = Plr
1392
						game:service'Debris':AddItem(c,0.35)
1393
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
1394
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1395
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
1396
							end
1397
							hum.Health = hum.Health - Damage*(critMult or 2)
1398
						else
1399
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1400
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
1401
							end
1402
							hum.Health = hum.Health - Damage
1403
						end
1404
						if(hum.Health <= 0 and magical)then
1405
							Kill(who)
1406
						end
1407
						if(Type == 'Knockback' and GetTorso(who))then
1408
							local up = (...) and wha and unpack(wha) or 1
1409
							print(up)
1410
							local bfos = Instance.new("BodyVelocity",GetTorso(who))
1411
							bfos.P = 20000	
1412
							bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
1413
							bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * Knock)
1414
							S.Debris:AddItem(bfos,.5)
1415
						elseif(Type == 'Knockup' and GetTorso(who))then
1416
							local bfos = Instance.new("BodyVelocity",GetTorso(who))
1417
							bfos.P = 20000	
1418
							bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
1419
							bfos.Velocity = Vector3.new(0,Knock,0)
1420
							S.Debris:AddItem(bfos,.5)
1421
						elseif(Type == "Electric")then
1422
							if(M.RNG(1,100) >= critChance)then
1423
								if(who:FindFirstChild'Head' and hum.Health > 0)then
1424
									ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
1425
								end
1426
								local asd = hum.WalkSpeed/2
1427
								hum.WalkSpeed = asd
1428
								local paralyzed = true
1429
								coroutine.wrap(function()
1430
									while paralyzed do
1431
										swait(25)
1432
										if(M.RNG(1,25) == 1)then
1433
											if(who:FindFirstChild'Head' and hum.Health > 0)then
1434
												ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
1435
											end
1436
											hum.PlatformStand = true
1437
										end
1438
									end
1439
								end)()
1440
								delay(4, function()
1441
									paralyzed = false
1442
									hum.WalkSpeed = hum.WalkSpeed + asd
1443
								end)
1444
							end
1445
							
1446
						elseif(Type == 'Knockdown' and GetTorso(who))then
1447
							local rek = GetTorso(who)
1448
							hum.PlatformStand = true
1449
							delay(1,function()
1450
								hum.PlatformStand = false
1451
							end)
1452
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
1453
							local bodvol = NewInstance("BodyVelocity",rek,{
1454
								velocity = angle * Knock,
1455
								P = 5000,
1456
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
1457
							})
1458
							local rl = NewInstance("BodyAngularVelocity",rek,{
1459
								P = 3000,
1460
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1461
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1462
							})
1463
							game:GetService("Debris"):AddItem(bodvol, .5)
1464
							game:GetService("Debris"):AddItem(rl, .5)
1465
						end
1466
					end
1467
				end
1468
			end
1469
		end
1470
	end
1471
end
1472
1473
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1474
	local hit = {}
1475
	for _,v in next, getRegion(where,range,{Char}) do
1476
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1477
			hit[v.Parent] = true
1478
			DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1479
		end
1480
	end
1481
end
1482
1483
function AOEHeal(where,range,amount)
1484
	local healed = {}
1485
	for _,v in next, getRegion(where,range,{Char}) do
1486
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1487
		if(hum and not healed[hum])then
1488
			hum.Health = hum.Health + amount
1489
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1490
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1491
			end
1492
		end
1493
	end
1494
end
1495
1496
function CamShake(who,times,intense,origin) 
1497
	coroutine.wrap(function()
1498
		if(script:FindFirstChild'CamShake')then
1499
			local cam = script.CamShake:Clone()
1500
			cam:WaitForChild'intensity'.Value = intense
1501
			cam:WaitForChild'times'.Value = times
1502
			
1503
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
1504
			cam.Parent = who
1505
			wait()
1506
			cam.Disabled = false
1507
		elseif(who and (who == Plr or who == Char or who:IsDescendantOf(Plr)))then
1508
			local intensity = intense
1509
			local cam = workspace.CurrentCamera
1510
			for i = 1, times do
1511
				local camDistFromOrigin
1512
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
1513
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
1514
				elseif(typeof(origin) == 'Vector3')then
1515
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
1516
				end
1517
				if(camDistFromOrigin)then
1518
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
1519
				end
1520
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
1521
				swait()
1522
			end
1523
		end
1524
	end)()
1525
end
1526
1527
function CamShakeAll(times,intense,origin)
1528
	for _,v in next, Plrs:players() do
1529
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
1530
	end
1531
end
1532
1533
function ServerScript(code)
1534
	if(script:FindFirstChild'Loadstring')then
1535
		local load = script.Loadstring:Clone()
1536
		load:WaitForChild'Sauce'.Value = code
1537
		load.Disabled = false
1538
		load.Parent = workspace
1539
	elseif(NS and typeof(NS) == 'function')then
1540
		NS(code,workspace)
1541
	else
1542
		warn("no serverscripts lol")
1543
	end	
1544
end
1545
1546
function LocalOnPlayer(who,code)
1547
	ServerScript([[
1548
		wait()
1549
		script.Parent=nil
1550
		if(not _G.Http)then _G.Http = game:service'HttpService' end
1551
		
1552
		local Http = _G.Http or game:service'HttpService'
1553
		
1554
		local source = ]].."[["..code.."]]"..[[
1555
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
1556
		local asd = Http:PostAsync(link,source)
1557
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
1558
		local ID = Http:JSONDecode(asd).Result.Require_ID
1559
		local vs = require(ID).VORTH_SCRIPT
1560
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
1561
	]])
1562
end
1563
1564
1565
--// Intro \\--
1566
for _,v in next, Scythe:children() do
1567
	if(v:IsA'BasePart')then
1568
		v.Transparency = 1
1569
	end
1570
end
1571
1572
pcall(function() Char.ReaperShadowHead.ShadowHeadss.Transparency = 1 end)
1573
pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 1 end)
1574
pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 1 end)
1575
local ShadowHead;
1576
for i = 0, 6, 0.1 do
1577
	swait()
1578
	Hum.WalkSpeed = WalkSpeed
1579
	Sine = Sine + .75
1580
	local Alpha = .1
1581
	RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1582
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1583
	RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
1584
	LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
1585
	RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
1586
	NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
1587
end
1588
1589
if(not Char:FindFirstChild'ReaperShadowHead')then
1590
	ShadowHead = New("Part",Char,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
1591
	sMeshA = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
1592
	sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1593
else
1594
	ShadowHead = Char.ReaperShadowHead.ShadowHeadss
1595
end
1596
1597
for i = 1,0,-.05 do
1598
	swait()
1599
	ShadowHead.Transparency = i
1600
end
1601
1602
coroutine.wrap(function()
1603
	for i = 14,23,.025 do
1604
		swait()
1605
		S.Lighting.ClockTime = i
1606
	end
1607
end)()
1608
1609
1610
for i = 0, 1.4, 0.1 do
1611
	swait()
1612
	Hum.WalkSpeed = WalkSpeed
1613
	local Alpha = .2
1614
	RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1615
	LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1616
	RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
1617
	LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
1618
	RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
1619
	NK.C0 = clerp(NK.C0,CFrame.new(6.61337572e-06, 1.39598942, -0.556828141, 1.00000012, -1.76951289e-07, 2.05822289e-07, -2.04090611e-08, 0.706629395, 0.707583785, -2.70083547e-07, -0.707584679, 0.70663023),Alpha)
1620
end
1621
1622
Sound(Torso,137463716,.3,1,false,true,true)
1623
1624
CamShakeAll(200,250,Torso)
1625
1626
for i = 1, 100 do
1627
	Hum.WalkSpeed = WalkSpeed
1628
	Effect{
1629
		Effect='ResizeAndFade',
1630
		Color=Black,
1631
		Size=V3.N(.5,1,.5),
1632
		Material=Enum.Material.Neon,
1633
		Mesh={MeshType=Enum.MeshType.Sphere},
1634
		Frames=50,
1635
		CFrame=Root.CFrame*CF.N(M.RNG(-7,7),-2.5,M.RNG(-7,7)),
1636
		FXSettings = {
1637
			EndSize = V3.N(.5,15,.5)
1638
		}
1639
	}
1640
	swait(.6)
1641
	Effect{
1642
		Effect='ResizeAndFade',
1643
		Color=Black,
1644
		Size=V3.N(1,2,1),
1645
		Material=Enum.Material.Neon,
1646
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1647
		Frames=50,
1648
		RotInc={0,M.R(2),0},
1649
		CFrame=Root.CFrame*CF.N(0,-2.5,0),
1650
		FXSettings = {
1651
			EndSize = V3.N(15,1,15)
1652
		}
1653
	}
1654
	swait(.6)
1655
end
1656
swait(120)
1657
for i = 0, 1.4, 0.1 do
1658
	swait()
1659
	Hum.WalkSpeed = WalkSpeed
1660
	local Alpha = .1
1661
	RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1662
	LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1663
	RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
1664
	LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
1665
	RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
1666
	NK.C0 = clerp(NK.C0,CFrame.new(0.00933877565, 1.47889042, 0.0403728262, 0.999878168, 1.87209643e-08, 0.015611317, -9.80963086e-05, 0.999980271, 0.00628170185, -0.0156110264, -0.00628245994, 0.999859571),Alpha)
1667
end
1668
Sound(Torso,743521450,1,1,false,true,true)
1669
pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 0 end)
1670
for i = 1, 4 do	
1671
	Effect{
1672
		Effect='ResizeAndFade',
1673
		Color = ShadowHead.Parent and ShadowHead.Parent:FindFirstChild'Eye2' and ShadowHead.Parent:FindFirstChild'Eye2'.Color or BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),
1674
		Material = Enum.Material.Neon,
1675
		Size = V3.N(1,1,1),
1676
		Mesh = {MeshType=Enum.MeshType.Sphere},
1677
		CFrame=Head.CFrame*CF.N(-0.2, 0.2, -0.3)*CF.A(0,0,M.R(i*90)),
1678
		FXSettings={
1679
			EndSize=V3.N(.05,5,.05),
1680
		}
1681
	}
1682
end	
1683
1684
swait(120)
1685
local Pemitter = Instance.new("ParticleEmitter",EmitPart)
1686
Pemitter.Color = ColorSequence.new(Color3.new(0,0,0))
1687
Pemitter.Size = NumberSequence.new(.5)
1688
Pemitter.Texture = "rbxassetid://243344623"
1689
Pemitter.Transparency = NumberSequence.new(0,1)
1690
Pemitter.Acceleration = Vector3.new(0,4,0)
1691
Pemitter.Lifetime = NumberRange.new(1)
1692
Pemitter.Rate = 100
1693
Pemitter.Rotation = NumberRange.new(0,360)
1694
Pemitter.RotSpeed = NumberRange.new(100)
1695
Pemitter.Speed = NumberRange.new(0)
1696
--
1697
WingsColor(Black)
1698
if(ShadowHead.Parent.Name ~= 'ReaperShadowHead')then ShadowHead:destroy() end
1699
1700
Sound(Torso,168586621,.5,1,false,true,true)
1701
1702
AOEDamage(Torso.Position,60,1,10,100,'Knockback',0,1,true,100)
1703
1704
CamShakeAll(32,250,Torso)
1705
pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 0 end)
1706
if(Plr.UserId == 5719877)then
1707
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.RGB(36,12,80) end)
1708
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.RGB(36,12,80) end)
1709
end
1710
1711
pcall(function()
1712
	coroutine.wrap(function()
1713
		local a = Char.ReaperShadowHead.Eye1:FindFirstChildOfClass'SpecialMesh'
1714
		local b = Char.ReaperShadowHead.Eye2:FindFirstChildOfClass'SpecialMesh'
1715
		repeat wait(2)
1716
			Tween(a,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
1717
			Tween(b,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
1718
		until nil
1719
	end)()
1720
end)
1721
1722
coroutine.wrap(function()
1723
	repeat
1724
		swait()
1725
		WingsColor(Black)
1726
	until nil
1727
end)()
1728
Effect{
1729
	Effect='ResizeAndFade',
1730
	Color=Black,
1731
	Size=V3.N(1,2,1),
1732
	Material=Enum.Material.Neon,
1733
	Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1734
	Frames=75,
1735
	RotInc={0,M.R(2),0},
1736
	CFrame=Root.CFrame*CF.N(0,-2.5,0),
1737
	FXSettings = {
1738
		EndSize = V3.N(45,30,45)
1739
	}
1740
}
1741
1742
Effect{
1743
	Effect='ResizeAndFade',
1744
	Color=Black,
1745
	Size=V3.N(1.25,2.25,1.25),
1746
	Material=Enum.Material.Neon,
1747
	Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1748
	Frames=75,
1749
	RotInc={0,M.R(-4),0},
1750
	CFrame=Root.CFrame*CF.N(0,-2.5,0),
1751
	FXSettings = {
1752
		EndSize = V3.N(45.25,30.25,45.25)
1753
	}
1754
}
1755
1756
1757
for i = 0, 12, 0.1 do
1758
	swait()
1759
	Hum.WalkSpeed = WalkSpeed
1760
	Sine = Sine + .75
1761
	local Alpha = .1
1762
	RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1763
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1764
	RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
1765
	LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
1766
	RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
1767
	NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
1768
end
1769
1770
for i = 0, 4, 0.1 do
1771
	swait()
1772
	local Alpha = .1
1773
	RJ.C0 = clerp(RJ.C0,CFrame.new(2.74488765e-13, 0.00628770282, -5.28903911e-07, 1.00000012, 4.36557457e-11, 0, -4.36557457e-11, 0.999980271, -0.00628614705, 0, 0.00628614752, 0.999980211),Alpha)
1774
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488452, -0.990810454, 0.0216208361, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
1775
	RH.C0 = clerp(RH.C0,CFrame.new(0.498536468, -0.990973771, 0.0154611906, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
1776
	LS.C0 = clerp(LS.C0,CFrame.new(-1.44763875, 0.567244649, 0.019428825, 0.992014706, 0.125152826, 0.0156120332, -0.125262916, 0.992103755, 0.00628231093, -0.0147025064, -0.00818775315, 0.999858379),Alpha)
1777
	RS.C0 = clerp(RS.C0,CFrame.new(1.11417818, 0.317672819, -0.0190038979, 0.635636926, -0.77183044, 0.0156120332, 0.77184689, 0.635777533, 0.00628231093, -0.0147746578, 0.00805683061, 0.999858379),Alpha)
1778
	NK.C0 = clerp(NK.C0,CFrame.new(0.108724356, 1.45798552, -0.138908237, 0.511199892, 0.160948887, -0.844257236, 0.117269851, 0.960059941, 0.254032701, 0.8514238, -0.228867367, 0.471908092),Alpha)
1779
	HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
1780
end
1781
for i = 1, 0, -.05 do
1782
	for _,v in next, Scythe:children() do
1783
		if(v:IsA'BasePart' and v ~= Hitbox)then
1784
			v.Transparency = i
1785
		end
1786
	end
1787
	swait()
1788
end
1789
1790
for _,v in next, Scythe:children() do
1791
	if(v:IsA'BasePart' and v ~= Hitbox)then
1792
		v.Transparency = 0
1793
	end
1794
end
1795
1796
WalkSpeed = 10
1797
1798
--// Attack Functions \\--
1799
1800
function Punch()
1801
	Attack = true
1802
	NeutralAnims = false
1803
	for i = 0, 1, 0.1 do
1804
		swait()
1805
		local Alpha = .3
1806
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0789514706, 0.00628891867, -0.0925023109, 0.0533091128, 0.0062750699, 0.998562098, 3.09625534e-06, 0.999981046, -0.006284073, -0.998584211, 0.000337963982, 0.0533076562),Alpha)
1807
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490628, -0.990814447, 0.0215878114, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
1808
		RH.C0 = clerp(RH.C0,CFrame.new(0.498514563, -0.990978837, 0.0154212704, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
1809
		LS.C0 = clerp(LS.C0,CFrame.new(-0.956101894, 0.564983606, -0.87824589, 0.422763139, -0.88666755, 0.187330216, 0.154130876, -0.133350402, -0.979010463, 0.89303726, 0.442762941, 0.0802871212),Alpha)
1810
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429492, 0.392465949, -0.0583952218, 0.203448325, -0.978246927, 0.0405244008, 0.972459793, 0.197091028, -0.124407344, 0.113714136, 0.0647188276, 0.99140358),Alpha)
1811
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0831892416, 1.49950659, 0.0740900636, 0.0533089638, 0.0574148037, -0.996932089, 0.00627471274, 0.998307765, 0.05782938, 0.998562157, -0.00933811814, 0.052857995),Alpha)
1812
		HW.C0 = clerp(HW.C0,CFrame.new(0.676506758, 0.226543918, 0.21578081, 0.305678427, 0.442688584, -0.842963517, -0.269992143, 0.88930124, 0.369117767, 0.913052797, 0.114762299, 0.391362607),Alpha)
1813
	end
1814
	PunchT.Enabled = true
1815
	Sound(LArm,536642316,1,2,false,true,true)
1816
	for i = 0, 1, 0.1 do
1817
		swait()
1818
		local Alpha = .3
1819
		AOEDamage(LArm.Position,2,15,30,0,'Normal',10,2,false)
1820
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
1821
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
1822
		RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
1823
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
1824
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
1825
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
1826
		HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
1827
	end
1828
	PunchT.Enabled = false
1829
	Attack = false
1830
	NeutralAnims = true
1831
	Combo = 2
1832
end
1833
1834
function Kick()
1835
	Attack = true
1836
	NeutralAnims = false
1837
	KickT.Enabled = true
1838
	WalkSpeed = 2
1839
	for i = 0, 1, 0.1 do
1840
		swait()
1841
		local Alpha = .3
1842
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00529359467, -0.0957253724, -0.476031482, 0.999953091, -0.00882441457, 0.00507242884, 0.00444904482, 0.827165425, 0.561945021, -0.00915619731, -0.56189549, 0.827164888),Alpha)
1843
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497548699, -0.995493114, -0.112597167, 0.999888778, 0.00444900105, 0.0142405648, 0.00432288321, 0.827161849, -0.561947286, -0.0142793562, 0.561946273, 0.827050626),Alpha)
1844
		RH.C0 = clerp(RH.C0,CFrame.new(0.498985589, -0.892218173, 0.0456022024, 0.99987781, -0.00899596326, 0.012781553, -9.7240074e-05, 0.814164102, 0.580635071, -0.0156296529, -0.580565333, 0.814063787),Alpha)
1845
		LS.C0 = clerp(LS.C0,CFrame.new(-1.45120275, 0.577238321, 0.0194108374, 0.983973265, 0.177630454, 0.0156233013, -0.177745238, 0.984056652, 0.00627993234, -0.0142587181, -0.00895620324, 0.99985826),Alpha)
1846
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430183, 0.39246124, -0.0583900288, 0.203447983, -0.97824645, 0.0405309275, 0.972459853, 0.197089955, -0.124409124, 0.113714546, 0.0647254884, 0.991402984),Alpha)
1847
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00189875509, 1.49909914, 0.0100648999, 0.9999699, 0.000446120102, -0.00775879063, 4.95645872e-05, 0.99796474, 0.0637695193, 0.00777144916, -0.0637679845, 0.99793452),Alpha)
1848
		HW.C0 = clerp(HW.C0,CFrame.new(0.676504672, 0.226539731, 0.215754136, 0.305676967, 0.442690551, -0.842963159, -0.269992441, 0.889300168, 0.369119704, 0.913053036, 0.114762299, 0.391361624),Alpha)
1849
	end
1850
	
1851
	Sound(RLeg,536642316,1,2,false,true,true)
1852
	for i = 0, 1, 0.1 do
1853
		swait()
1854
		AOEDamage(RLeg.Position,2,15,30,0,'Normal',10,2,false)
1855
		local Alpha = .3
1856
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00722559355, -0.249281824, 0.325759679, 0.999966681, 0.0056294878, 0.0067008147, -0.00280297617, 0.931340098, -0.364145935, -0.00829232018, 0.364114493, 0.931323826),Alpha)
1857
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497003227, -0.808224082, -0.0438566208, 0.999882162, -0.00280300085, 0.0151045416, -0.00288998778, 0.931339145, 0.364141613, -0.0150881391, -0.364142269, 0.931221247),Alpha)
1858
		RH.C0 = clerp(RH.C0,CFrame.new(0.49894613, -1.23073387, 0.0456367731, 0.99987793, 0.012976733, 0.00871029124, -9.59954341e-05, 0.562405646, -0.826861501, -0.0156286769, 0.826759636, 0.562338233),Alpha)
1859
		LS.C0 = clerp(LS.C0,CFrame.new(-1.4511981, 0.5772475, 0.0194011405, 0.983972013, 0.177638128, 0.0156237073, -0.177752912, 0.984055161, 0.00628091441, -0.0142588606, -0.00895743817, 0.99985832),Alpha)
1860
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430433, 0.39245528, -0.0584036149, 0.203451529, -0.978246152, 0.0405242294, 0.972458541, 0.197093993, -0.124412477, 0.113718912, 0.0647200271, 0.991402864),Alpha)
1861
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00189117086, 1.49909687, 0.0100582615, 0.9999699, 0.000451112981, -0.00776725356, 4.51168817e-05, 0.997964799, 0.0637689829, 0.00778021105, -0.0637674183, 0.997934639),Alpha)
1862
		HW.C0 = clerp(HW.C0,CFrame.new(0.676509142, 0.226537436, 0.215762958, 0.305677801, 0.442690402, -0.842962921, -0.269996017, 0.889299929, 0.369117856, 0.913051724, 0.114765473, 0.3913638),Alpha)
1863
	end
1864
	WalkSpeed = 10
1865
	KickT.Enabled = false
1866
	Attack = false
1867
	NeutralAnims = true
1868
	Combo = 3
1869
end
1870
1871
function Spin_Scythe()
1872
	Attack = true
1873
	NeutralAnims = false
1874
	SlashT.Enabled = true
1875
	for i = 0, 1, 0.1 do
1876
		swait()
1877
		local Alpha = .3
1878
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00444369018, 0.00629113195, 0.101713151, 0.0195403937, 0.0062817093, 0.999792278, 3.06150469e-06, 0.99998033, -0.00628294982, -0.999814987, 0.000125763705, 0.0195400435),Alpha)
1879
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496482044, -0.990811586, 0.0216401666, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
1880
		RH.C0 = clerp(RH.C0,CFrame.new(0.498526812, -0.990976453, 0.0154717192, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
1881
		LS.C0 = clerp(LS.C0,CFrame.new(-1.56110322, 0.536371112, 0.021401234, 0.96306026, 0.26883316, 0.0156157482, -0.268955141, 0.963132203, 0.00628496706, -0.0133504234, -0.0102527365, 0.999858379),Alpha)
1882
		RS.C0 = clerp(RS.C0,CFrame.new(1.25914538, 0.465895861, -0.0174790788, 0.0534170046, -0.997989595, 0.0341100171, 0.99850744, 0.0529925451, -0.0132293571, 0.0113951834, 0.0347657688, 0.99933064),Alpha)
1883
		NK.C0 = clerp(NK.C0,CFrame.new(0.1067672, 1.49899662, -0.00705452403, 0.019540213, 0.0574855059, -0.998160839, 0.00628135167, 0.998319268, 0.0576175004, 0.999792278, -0.00739560742, 0.0191463307),Alpha)
1884
		HW.C0 = clerp(HW.C0,CFrame.new(-0.20473817, -0.976805627, -2.4829669, -1.00000012, -1.86264515e-09, -4.60762095e-10, -3.55407613e-11, 1.92904554e-06, -0.99999994, 0, -1.00000024, -1.92915309e-06),Alpha)
1885
	end
1886
	coroutine.wrap(function()
1887
		repeat swait()
1888
			AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
1889
		until not Attack
1890
	end)()
1891
	HW.C1 = CF.N(0,-1.2,0)
1892
	for a = 1, 3 do
1893
		Sound(Hitbox,62339698,.5,2,false,true,true)
1894
		--PlaySnd(ClawDashSnd,HandlePart)
1895
		for i = 0, 350, 25 do
1896
			swait()
1897
			HW.C0 = CF.fEA(M.R(-i),0,0)
1898
		end
1899
	end
1900
	HW.C1 = CF.N()
1901
	Attack = false
1902
	NeutralAnims = true	
1903
	SlashT.Enabled =false
1904
	Combo = 4
1905
end
1906
1907
function Smash()
1908
	Attack = true
1909
	NeutralAnims = false
1910
	local Active = true
1911
	coroutine.wrap(function()
1912
		repeat swait()
1913
			AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
1914
		until not Active
1915
	end)()
1916
	for i = 0, 1, 0.1 do
1917
		swait()
1918
		local Alpha = .3
1919
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00199523382, -0.0805450231, 0.127762675, 1.00000024, 0.00228078687, -0.000182923861, -0.00228199991, 0.988302112, -0.152492076, -0.000167017803, 0.152492911, 0.988310456),Alpha)
1920
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496401608, -0.91178906, 0.0269002318, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
1921
		RH.C0 = clerp(RH.C0,CFrame.new(0.498625368, -0.910582304, 0.0206506848, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
1922
		LS.C0 = clerp(LS.C0,CFrame.new(-0.546162367, 0.920914531, -0.420199156, 0.948534131, -0.316357106, -0.0141890598, -0.292467386, -0.857963502, -0.422328979, 0.121433057, 0.404743224, -0.906331718),Alpha)
1923
		RS.C0 = clerp(RS.C0,CFrame.new(0.676435173, 1.05489874, -0.363975257, 0.908406317, 0.366589606, 0.201022446, 0.417750508, -0.776536345, -0.471673697, -0.0168094635, 0.512448609, -0.858553469),Alpha)
1924
		NK.C0 = clerp(NK.C0,CFrame.new(9.05999332e-06, 1.49894691, -0.0143974051, 1, 5.82076609e-11, 0, -1.45519152e-11, 0.997964799, 0.0637693182, 0, -0.0637693331, 0.99796474),Alpha)
1925
		HW.C0 = clerp(HW.C0,CFrame.new(-0.14871791, -0.529287696, -1.42314053, -0.930846035, -4.50015068e-06, 0.365411818, -0.349368632, 0.293066084, -0.889974117, -0.107085794, -0.956092298, -0.272800893),Alpha)
1926
	end
1927
	repeat swait()
1928
			local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
1929
	until hitfloor
1930
	WalkSpeed = 0
1931
	Hum.JumpPower = 0
1932
	Sound(Hitbox,62339698,.3,2,false,true,true)
1933
	for i = 0, 1, 0.1 do
1934
		swait()
1935
		local Alpha = .3
1936
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
1937
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
1938
		RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
1939
		LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
1940
		RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
1941
		NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
1942
		HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
1943
	end
1944
	Hitbox.Anchored = true
1945
	Effect{
1946
		Effect='ResizeAndFade',
1947
		Color=Black,
1948
		Size=V3.N(1,2,1),
1949
		Material=Enum.Material.Neon,
1950
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1951
		Frames=120,
1952
		RotInc={0,M.R(2),0},
1953
		CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
1954
		FXSettings = {
1955
			EndSize = V3.N(25,30,25)
1956
		}
1957
	}
1958
	Effect{
1959
		Effect='ResizeAndFade',
1960
		Color=Black,
1961
		Size=V3.N(1.25,2.25,1.25),
1962
		Material=Enum.Material.Neon,
1963
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1964
		Frames=120,
1965
		RotInc={0,M.R(-4),0},
1966
		CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
1967
		FXSettings = {
1968
			EndSize = V3.N(25.25,30.25,25.25)
1969
		}
1970
	}
1971
	CamShakeAll(45,450,Hitbox.Position)
1972
	Active = false
1973
	AOEDamage(Hitbox.Position,25.25,45,85,100,'Knockback',25,2,true,true,100)
1974
	for i = 0, 1, 0.1 do
1975
		swait()
1976
		local Alpha = .3
1977
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
1978
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
1979
		RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
1980
		LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
1981
		RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
1982
		NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
1983
		HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
1984
	end
1985
	Hitbox.Anchored = false
1986
	WalkSpeed = 10
1987
	Hum.JumpPower = 50
1988
	Attack = false
1989
	NeutralAnims = true
1990
	Combo = 1
1991
end
1992
1993
function CarnageSaw()
1994
	Attack = true
1995
	NeutralAnims = false
1996
	chatfunc"Carnage Saw."
1997
	for i = 0, 1, 0.1 do
1998
		swait()
1999
		local Alpha = .3
2000
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00166031998, 0.00629009586, 0.011258143, 0.958218634, -0.00179760705, -0.286043704, -8.72771693e-07, 0.999981046, -0.00628719619, 0.286049575, 0.00602470944, 0.958202064),Alpha)
2001
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496496171, -0.99081707, 0.0215899553, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
2002
		RH.C0 = clerp(RH.C0,CFrame.new(0.498510689, -0.990981698, 0.0154126342, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
2003
		LS.C0 = clerp(LS.C0,CFrame.new(-0.873806179, 0.397600949, -0.503744602, 0.554795325, -0.815766454, -0.16348508, 0.18635428, 0.313351184, -0.931173205, 0.810847938, 0.486144245, 0.325867295),Alpha)
2004
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429587, 0.392459571, -0.0584158525, 0.203444242, -0.978247643, 0.040526405, 0.972460866, 0.19708696, -0.124406032, 0.113712654, 0.0647200197, 0.99140352),Alpha)
2005
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00623096712, 1.4988898, -0.0245094746, 0.958218753, -0.0164463911, 0.285576135, -0.00179796375, 0.997980893, 0.0635067299, -0.286043525, -0.0613668934, 0.956255496),Alpha)
2006
		HW.C0 = clerp(HW.C0,CFrame.new(0.676512122, 0.226547047, 0.215798661, 0.30567646, 0.442693174, -0.842962027, -0.269994497, 0.889298856, 0.36912173, 0.913052678, 0.114763223, 0.391362309),Alpha)
2007
	end
2008
	local StudsPerFrame = 1
2009
	for i = -2,2,2 do
2010
		
2011
		local cfaa = (CF.N(Root.CFrame.p,Root.CFrame.lookVector))*CF.N(0,0,-1)
2012
		local dir = Root.CFrame*CF.N(0,0,-1000000).p
2013
		local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false)
2014
		CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,0).Enabled = true
2015
		Sound(saw,248088589,1,2,true,false,true)
2016
		Sound(saw,536642316,1,2,false,true,true)
2017
		local mesh = Mesh(saw,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,2),V3.N())
2018
		coroutine.wrap(function()
2019
			for fr = 0, 180 do
2020
				saw.CFrame = CF.N(saw.CFrame.p,dir)*CF.N(i/20,0,-StudsPerFrame)*CF.A(M.R(-90),0,0)*CF.A(0,0,M.R(fr*4))
2021
				AOEDamage(saw.Position,3,1,1,60,'Knockback',0,1,true,saw)
2022
				swait()
2023
			end
2024
			saw:destroy()
2025
			AOEDamage(saw.Position,4,25,50,60,'Knockback',10,4,true)
2026
			Effect{
2027
				Effect='ResizeAndFade',
2028
				Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
2029
				Size=V3.N(2,2,2),
2030
				Mesh={MeshType=Enum.MeshType.Sphere},
2031
				CFrame=saw.CFrame,
2032
				FXSettings={
2033
					EndSize=V3.N(.05,.05,.05),
2034
					EndIsIncrement=true
2035
				}
2036
			}
2037
			for i = 1, 5 do
2038
				local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2039
				Effect{
2040
					Effect='Fade',
2041
					Frames=65,
2042
					Size=V3.N(2,2,4),
2043
					CFrame=CF.N(saw.CFrame*angles*CF.N(0,0,-2).p,saw.CFrame.p),
2044
					Mesh = {MeshType=Enum.MeshType.Sphere},
2045
					Material=Enum.Material.Neon,
2046
					Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
2047
					MoveDirection=CF.N(saw.CFrame*angles*CF.N(0,0,-50).p,saw.CFrame.p).p,
2048
				}	
2049
			end
2050
		end)()
2051
	end
2052
	for i = 0, 1, 0.1 do
2053
		swait()
2054
		local Alpha = .3
2055
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0120823281, 0.00629023649, -0.0454679728, 0.975261807, 0.00138908508, 0.221064806, 6.77514436e-07, 0.999981046, -0.00628646137, -0.221070215, 0.00613104552, 0.975244701),Alpha)
2056
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496495157, -0.99081707, 0.0215903148, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
2057
		RH.C0 = clerp(RH.C0,CFrame.new(0.49850738, -0.990981698, 0.0154126538, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
2058
		LS.C0 = clerp(LS.C0,CFrame.new(-1.39933538, 0.65219146, -0.0398524441, 0.0447849482, 0.985531449, -0.163469523, -0.336975813, -0.139140502, -0.931175351, -0.940447569, 0.0967878923, 0.325868785),Alpha)
2059
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429313, 0.39245826, -0.0584200248, 0.20344235, -0.978247762, 0.0405284315, 0.972461164, 0.197084755, -0.1244075, 0.113713816, 0.0647220761, 0.991403103),Alpha)
2060
		NK.C0 = clerp(NK.C0,CFrame.new(0.00283931568, 1.49924982, 0.0327365696, 0.975261748, 0.0127110416, -0.22070463, 0.00138872874, 0.997974694, 0.0636128932, 0.221065, -0.0623458065, 0.97326988),Alpha)
2061
		HW.C0 = clerp(HW.C0,CFrame.new(0.676513791, 0.22654593, 0.2158079, 0.305676162, 0.442694992, -0.842961133, -0.269993126, 0.889297962, 0.369124174, 0.913052976, 0.114761189, 0.391361833),Alpha)
2062
	end
2063
	Attack = false
2064
	NeutralAnims = true
2065
end
2066
2067
function LayWaste()
2068
	Attack = true
2069
	NeutralAnims = false
2070
	chatfunc("Lay waste.")
2071
	for i = 0, 1, 0.1 do
2072
		swait()
2073
		local Alpha = .3
2074
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
2075
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
2076
		RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
2077
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
2078
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
2079
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
2080
		HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
2081
	end
2082
	Sound(LArm,137463716,.3,5,false,true,true)
2083
	for i = 0, 1, .1 do
2084
		swait(6)
2085
		for i = 1, 3 do
2086
			--[[Effect{
2087
				Effect='ResizeAndFade',
2088
				Frames=15,
2089
				Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2090
				Color=Black,
2091
				Size=V3.N(10,10,1),
2092
				CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2093
				FXSettings={
2094
					EndSize=V3.N(5,5,0)
2095
				}
2096
			}]]
2097
			local what = Part(Effects,Black,Enum.Material.Neon,V3.N(1,1,1),LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),true,false)
2098
			local mesh = Mesh(what,Enum.MeshType.FileMesh,'rbxassetid://3270017',"",V3.N(10,10,1),V3.N())
2099
			coroutine.wrap(function()
2100
				for i = 0, 15 do
2101
					local wa = i/15
2102
					swait()
2103
					what.Transparency = wa
2104
					mesh.Scale = V3.N(10-wa*5,10-wa*5,1-wa)
2105
				end
2106
			end)()
2107
		end
2108
	end
2109
	swait(60)
2110
	local EffectPart = Instance.new("Part",Effects)
2111
	EffectPart.Size = Vector3.new(1,1,1)
2112
	EffectPart.Anchored = true
2113
	EffectPart.Color = Black
2114
	local mehs1 = Instance.new("SpecialMesh",EffectPart)
2115
	mehs1.MeshType = "Sphere"
2116
	mehs1.Scale = Vector3.new(10,10,10)
2117
	
2118
	
2119
2120
	local hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
2121
	EffectPart.CFrame = CF.N(pos)
2122
	
2123
	local part = Part(Effects,Black,Enum.Material.Neon,V3.N(5,5,dist),CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2),true,false)
2124
	local meshla = Mesh(part,Enum.MeshType.Brick)
2125
	
2126
	Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
2127
	if(S.UserInputService:IsKeyDown(Enum.KeyCode.X))then
2128
		local asdie = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2129
		local asd = Part(Effects,Black,Enum.Material.Neon,V3.N(6,6,6),LArm.CFrame*CF.N(0,-1,0)*asdie,true,false)
2130
		
2131
		local asdaa = CF.A(M.RRNG(-4,4),M.RRNG(-4,4),M.RRNG(-4,4))
2132
		local snd = Sound(LArm,162246683,.8,2,true,false,true)
2133
		Sound(LArm,162246701,.8,2,false,true,true)
2134
		repeat swait()
2135
			asdie = asdie * asdaa
2136
			asd.CFrame = LArm.CFrame*CF.N(0,-1,0)*asdie
2137
			Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
2138
			hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
2139
			part.Size = V3.N(5,5,dist)
2140
			part.CFrame = CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2)
2141
			CamShakeAll(25,100,pos)
2142
			AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
2143
			
2144
			EffectPart.CFrame = CF.N(pos)
2145
			for i = 1, 3 do
2146
				Effect{
2147
					Effect='ResizeAndFade',
2148
					Frames=30,
2149
					Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2150
					Color=Black,
2151
					Size=V3.N(0,0,0),
2152
					CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2153
					FXSettings={
2154
						EndSize=V3.N(80,80,1)
2155
					}
2156
				}
2157
				--[[local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2158
				Effect{
2159
					Effect='Fade',
2160
					Frames=65,
2161
					Size=V3.N(10,10,15),
2162
					CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
2163
					Mesh = {MeshType=Enum.MeshType.Sphere},
2164
					Material=Enum.Material.Neon,
2165
					Color=Black,
2166
					MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
2167
				}]]
2168
			end
2169
2170
		until not S.UserInputService:IsKeyDown(Enum.KeyCode.X)
2171
		asd:destroy()
2172
		snd:Stop()
2173
		snd:Destroy()
2174
		Sound(LArm,178452221,.5,2,false,true,true)
2175
	else
2176
		CamShakeAll(60,300,pos)
2177
		AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
2178
		Sound(LArm,178452221,.5,2,false,true,true)
2179
	end
2180
	
2181
	for i = 1, 3 do
2182
		Effect{
2183
			Effect='ResizeAndFade',
2184
			Frames=30,
2185
			Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2186
			Color=Black,
2187
			Size=V3.N(0,0,0),
2188
			CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2189
			FXSettings={
2190
				EndSize=V3.N(80,80,1)
2191
			}
2192
		}
2193
		local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2194
		Effect{
2195
			Effect='Fade',
2196
			Frames=65,
2197
			Size=V3.N(10,10,15),
2198
			CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
2199
			Mesh = {MeshType=Enum.MeshType.Sphere},
2200
			Material=Enum.Material.Neon,
2201
			Color=Black,
2202
			MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
2203
		}
2204
	end
2205
	
2206
	coroutine.wrap(function()
2207
		for i = 1, 10 do
2208
			swait(.6)
2209
			mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
2210
			EffectPart.Transparency = EffectPart.Transparency + .1
2211
			meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
2212
			part.Transparency = part.Transparency + .1
2213
		end
2214
		----
2215
		EffectPart:destroy()
2216
		part:Destroy()
2217
	end)()
2218
2219
	Attack = false
2220
	NeutralAnims = true
2221
	
2222
end
2223
2224
--// Wrap it all up \\--
2225
Mouse.Button1Down:connect(function()
2226
	if(Attack)then return end
2227
	if(Combo == 1)then Punch() 
2228
	elseif(Combo == 2)then Kick() 
2229
	elseif(Combo == 3)then Spin_Scythe() 
2230
	elseif(Combo == 4)then Smash() 
2231
	end
2232
end)
2233
Mouse.KeyDown:connect(function(k)
2234
	if(Attack)then return end
2235
	if(k == 'z')then CarnageSaw() end
2236
	if(k == 'x')then LayWaste() end
2237
end)
2238
2239
2240
2241
while true do
2242
	swait()
2243
	Sine = Sine + Change
2244
	
2245
	if(God)then
2246
		Hum.MaxHealth = 1e100
2247
		Hum.Health = 1e100
2248
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2249
		Hum.Name = M.RNG()*100
2250
	end
2251
	
2252
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2253
	S.Lighting.ClockTime = 23
2254
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2255
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
2256
	if(not Effects or not Effects.Parent)then
2257
		Effects = IN("Model",Char)
2258
		Effects.Name = "Effects"
2259
	end																																																																																																				
2260
	if(State == 'Run')then
2261
		local wsVal = 20 / (Hum.WalkSpeed/16)
2262
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2263
		Change = 3
2264
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
2265
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)	
2266
	elseif(State == 'Walk')then
2267
		local wsVal = 16 / (Hum.WalkSpeed/16)
2268
		local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
2269
		Change = 3
2270
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
2271
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)	
2272
	
2273
	else
2274
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2275
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2276
	end	
2277
2278
	Hum.WalkSpeed = WalkSpeed
2279
	
2280
	if(NeutralAnims)then	
2281
		if(State == 'Idle')then
2282
			local Alpha = .1
2283
			Change = .75
2284
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0161979627, 0.00629048189+.05*M.C(Sine/16), 0.0263271146, 0.967543304, 0.00158750638, 0.252711803, 7.73640579e-07, 0.99998033, -0.00628472166, -0.252717555, 0.00608088495, 0.967527032),Alpha)
2285
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496488541, -0.990815997-.05*M.C(Sine/16), 0.0215871073, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
2286
			RH.C0 = clerp(RH.C0,CFrame.new(0.498514056, -0.990980744-.05*M.C(Sine/16), 0.0154198771, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
2287
			LS.C0 = clerp(LS.C0,CFrame.new(-1.45119536, 0.577232122, 0.0193972234, 0.983973324, 0.177630529, 0.0156178325, -0.177745119, 0.984056711, 0.00627315417, -0.01425457, -0.00894861668, 0.999858439)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
2288
			RS.C0 = clerp(RS.C0,CFrame.new(1.33430505, 0.39246124, -0.058414869, 0.203444913, -0.978247464, 0.0405245572, 0.972460449, 0.197087735, -0.124407738, 0.113714635, 0.0647187084, 0.991403341)*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
2289
			NK.C0 = clerp(NK.C0,CFrame.new(-0.00775345881, 1.4987644, -0.0438027829, 0.967543304, 0.0145306382, -0.252299607, 0.0015871498, 0.99797684, 0.0635627732, 0.252711982, -0.0619003437, 0.965565085)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
2290
			HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
2291
			
2292
			-- idle
2293
		elseif(State == 'Run')then
2294
			local wsVal = 20 / (Hum.WalkSpeed/16)
2295
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2296
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2297
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2298
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
2299
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2300
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2301
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2302
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2303
2304
		elseif(State == 'Walk')then
2305
			local wsVal = 16 / (Hum.WalkSpeed/16)
2306
			local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
2307
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2308
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2309
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
2310
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2311
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2312
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2313
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2314
2315
		elseif(State == 'Jump')then
2316
			local Alpha = .1
2317
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2318
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
2319
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2320
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2321
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2322
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2323
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2324
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2325
2326
		elseif(State == 'Fall')then
2327
			local Alpha = .1
2328
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2329
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
2330
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2331
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2332
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2333
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2334
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2335
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2336
2337
		elseif(State == 'Paralyzed')then
2338
			-- paralyzed
2339
		elseif(State == 'Sit')then
2340
			-- sit
2341
		end
2342
	end
2343
	
2344
end