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1 | - | me = game.Players.ericthefabulous |
1 | + | function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f) |
2 | - | char = me.Character |
2 | + | local funcw = Instance.new("Weld") |
3 | - | Modelname = "Warhammah" |
3 | + | funcw.Name = zName |
4 | - | Toolname = "Warhammar" |
4 | + | funcw.Parent = zParent |
5 | - | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"} |
5 | + | funcw.Part0 = zPart0 |
6 | - | necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
6 | + | funcw.Part1 = zPart1 |
7 | - | selected = false |
7 | + | if (zCoco == true) then |
8 | - | effectOn = false |
8 | + | funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f) |
9 | - | Hurt = false |
9 | + | else |
10 | - | Leghurt = false |
10 | + | funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f) |
11 | - | Deb = true |
11 | + | |
12 | - | LegDeb = true |
12 | + | return funcw |
13 | - | Able = true |
13 | + | |
14 | - | Resting = false |
14 | + | function fun(n1, n2) |
15 | - | RestingAnim = false |
15 | + | pcall(function() |
16 | - | AbleG = true |
16 | + | t1 = game.Players[n1].Character.Torso |
17 | - | Prop = {Damage = 42, Legdmg = 34, AS = 28, ShockDMG = 50, Rage = 7000000, RageIncome = 7000, MaxRage = 7000000} |
17 | + | t2 = game.Players[n2].Character.Torso |
18 | - | Prop.AS = Prop.AS/300 |
18 | + | t2.Parent.Humanoid.PlatformStand = true |
19 | - | Cam = workspace.CurrentCamera |
19 | + | t1["Left Shoulder"]:Remove() |
20 | ls1 = Instance.new("Weld") | |
21 | - | ToolIcon = "http://www.roblox.com/asset/?id=49192762" |
21 | + | ls1.Parent = t1 |
22 | - | MouseIc = "http://www.roblox.com/asset/?id=49192792" |
22 | + | ls1.Part0 = t1 |
23 | - | MouseDo = "http://www.roblox.com/asset/?id=49192819" |
23 | + | ls1.Part1 = t1.Parent["Left Arm"] |
24 | ls1.C0 = CFrame.new(-1.5,0,0) | |
25 | - | Add = { |
25 | + | ls1.Name = "Left Shoulder" |
26 | - | Sphere = function(P) |
26 | + | t1["Right Shoulder"]:Remove() |
27 | - | local m = Instance.new("SpecialMesh",P) |
27 | + | rs1 = Instance.new("Weld") |
28 | - | m.MeshType = "Sphere" |
28 | + | rs1.Parent = t1 |
29 | - | return m |
29 | + | rs1.Part0 = t1 |
30 | - | end, |
30 | + | rs1.Part1 = t1.Parent["Right Arm"] |
31 | - | BF = function(P) |
31 | + | rs1.C0 = CFrame.new(1.5,0,0) |
32 | - | local bf = Instance.new("BodyForce",P) |
32 | + | rs1.Name = "Right Shoulder" |
33 | - | bf.force = Vector3.new(0, P:GetMass()*187, 0) |
33 | + | t2["Left Shoulder"]:Remove() |
34 | - | return bf |
34 | + | ls2 = Instance.new("Weld") |
35 | - | end, |
35 | + | ls2.Parent = t2 |
36 | - | BP = function(P) |
36 | + | ls2.Part0 = t2 |
37 | - | local bp = Instance.new("BodyPosition",P) |
37 | + | ls2.Part1 = t2.Parent["Left Arm"] |
38 | - | bp.maxForce = Vector3.new(math.huge, 0, math.huge) |
38 | + | ls2.C0 = CFrame.new(-1.5,0,0) |
39 | - | bp.P = 14000 |
39 | + | ls2.Name = "Left Shoulder" |
40 | - | return bp |
40 | + | t2["Right Shoulder"]:Remove() |
41 | - | end, |
41 | + | rs2 = Instance.new("Weld") |
42 | - | BG = function(P) |
42 | + | rs2.Parent = t2 |
43 | - | local bg = Instance.new("BodyGyro",P) |
43 | + | rs2.Part0 = t2 |
44 | - | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) |
44 | + | rs2.Part1 = t2.Parent["Right Arm"] |
45 | - | bg.P = 14000 |
45 | + | rs2.C0 = CFrame.new(1.5,0,0) |
46 | - | return bg |
46 | + | rs2.Name = "Right Shoulder" |
47 | - | end, |
47 | + | t2["Left Hip"]:Remove() |
48 | - | Mesh = function(P, ID, x, y, z) |
48 | + | lh2 = Instance.new("Weld") |
49 | - | local m = Instance.new("SpecialMesh") |
49 | + | lh2.Parent = t2 |
50 | - | m.MeshId = ID |
50 | + | lh2.Part0 = t2 |
51 | - | m.Scale = Vector3.new(x, y, z) |
51 | + | lh2.Part1 = t2.Parent["Left Leg"] |
52 | - | m.Parent = P |
52 | + | lh2.C0 = CFrame.new(-0.5,-2,0) |
53 | - | return m |
53 | + | lh2.Name = "Left Hip" |
54 | - | end, |
54 | + | t2["Right Hip"]:Remove() |
55 | - | Sound = function(P, ID, vol, pitch) |
55 | + | rh2 = Instance.new("Weld") |
56 | - | local s = Instance.new("Sound") |
56 | + | rh2.Parent = t2 |
57 | - | s.SoundId = ID |
57 | + | rh2.Part0 = t2 |
58 | - | s.Volume = vol |
58 | + | rh2.Part1 = t2.Parent["Right Leg"] |
59 | - | s.Pitch = pitch |
59 | + | rh2.C0 = CFrame.new(0.5,-2,0) |
60 | - | s.Parent = P |
60 | + | rh2.Name = "Right Hip" |
61 | - | return s |
61 | + | local d = Instance.new("Part") |
62 | - | end |
62 | + | d.TopSurface = 0 |
63 | - | } |
63 | + | d.BottomSurface = 0 |
64 | d.CanCollide = false | |
65 | - | function find(tab, arg) |
65 | + | d.BrickColor = BrickColor.new("Medium stone grey") |
66 | - | local ah = nil |
66 | + | d.Shape = "Ball" |
67 | - | for i,v in pairs(tab) do |
67 | + | d.Parent = t1 |
68 | - | if v == arg then |
68 | + | d.Size = Vector3.new(1,1,1) |
69 | - | ah = v |
69 | + | local dm = Instance.new("SpecialMesh") |
70 | - | end |
70 | + | dm.MeshType = "Sphere" |
71 | - | end |
71 | + | dm.Parent = d |
72 | - | return ah |
72 | + | dm.Scale = Vector3.new(0.4,0.4,0.4) |
73 | fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0) | |
74 | d2 = d:Clone() | |
75 | - | function getAllParts(from) |
75 | + | d2.Parent = t1 |
76 | - | local t = {} |
76 | + | fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0) |
77 | - | function getParts(where) |
77 | + | local c = Instance.new("Part") |
78 | - | for i, v in pairs(where:children()) do |
78 | + | c.TopSurface = 0 |
79 | - | if v:IsA("BasePart") then |
79 | + | c.BottomSurface = 0 |
80 | - | if v.Parent ~= char and v.Parent.Parent ~= char then |
80 | + | c.CanCollide = false |
81 | - | table.insert(t, v) |
81 | + | c.BrickColor = BrickColor.new("Pastel brown") |
82 | - | end |
82 | + | c.Parent = t1 |
83 | - | end |
83 | + | c.formFactor = "Custom" |
84 | - | getParts(v) |
84 | + | c.Size = Vector3.new(0.4,1.3,0.4) |
85 | - | end |
85 | + | cm = Instance.new("CylinderMesh") |
86 | - | end |
86 | + | cm.Parent = c |
87 | - | getParts(workspace) |
87 | + | a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0) |
88 | - | return t |
88 | + | c2 = d:Clone() |
89 | c2.BrickColor = BrickColor.new("Medium stone grey") | |
90 | c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4) | |
91 | - | function RayCast(pos1, pos2, maxDist, forward) |
91 | + | c2.Parent = t1 |
92 | - | local list = getAllParts(workspace) |
92 | + | fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0) |
93 | - | local pos0 = pos1 |
93 | + | local bl = Instance.new("Part") |
94 | - | for dist = 1, maxDist, forward do |
94 | + | bl.TopSurface = 0 |
95 | - | pos0 = (CFrame.new(pos1, pos2) * CFrame.new(0, 0, -dist)).p |
95 | + | bl.BottomSurface = 0 |
96 | - | for _, v in pairs(list) do |
96 | + | bl.CanCollide = false |
97 | - | local pos3 = v.CFrame:pointToObjectSpace(pos0) |
97 | + | bl.BrickColor = BrickColor.new("Pastel brown") |
98 | - | local s = v.Size |
98 | + | bl.Shape = "Ball" |
99 | - | if pos3.x > -(s.x/2) and pos3.x < (s.x/2) and pos3.y > -(s.y/2) and pos3.y < (s.y/2) and pos3.z > -(s.z/2) and pos3.x < (s.z/2) and v.CanCollide and v:GetMass() > 14 then |
99 | + | bl.Parent = t2 |
100 | - | return pos0, v |
100 | + | bl.Size = Vector3.new(1,1,1) |
101 | - | end |
101 | + | local dm = Instance.new("SpecialMesh") |
102 | - | end |
102 | + | dm.MeshType = "Sphere" |
103 | - | end |
103 | + | dm.Parent = bl |
104 | - | return pos0, nil |
104 | + | dm.Scale = Vector3.new(1.2,1.2,1.2) |
105 | fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0) | |
106 | local br = Instance.new("Part") | |
107 | - | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) |
107 | + | br.TopSurface = 0 |
108 | - | local p = Instance.new("Part") |
108 | + | br.BottomSurface = 0 |
109 | - | p.formFactor = "Custom" |
109 | + | br.CanCollide = false |
110 | - | p.Anchored = Anchor |
110 | + | br.BrickColor = BrickColor.new("Pastel brown") |
111 | - | p.CanCollide = Collide |
111 | + | br.Shape = "Ball" |
112 | - | p.Transparency = Tran |
112 | + | br.Parent = t2 |
113 | - | p.Reflectance = Ref |
113 | + | br.Size = Vector3.new(1,1,1) |
114 | - | p.BrickColor = BrickColor.new(Color) |
114 | + | local dm = Instance.new("SpecialMesh") |
115 | - | for _, Surf in pairs(Surfaces) do |
115 | + | dm.MeshType = "Sphere" |
116 | - | p[Surf] = "Smooth" |
116 | + | dm.Parent = br |
117 | - | end |
117 | + | dm.Scale = Vector3.new(1.2,1.2,1.2) |
118 | - | p.Size = Vector3.new(X, Y, Z) |
118 | + | fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0) |
119 | - | if Break then |
119 | + | local bln = Instance.new("Part") |
120 | - | p:BreakJoints() |
120 | + | bln.TopSurface = 0 |
121 | - | else p:MakeJoints() end |
121 | + | bln.BottomSurface = 0 |
122 | - | p.Parent = Parent |
122 | + | bln.CanCollide = false |
123 | - | p.Locked = true |
123 | + | bln.Shape = "Ball" |
124 | - | return p |
124 | + | bln.Parent = t2 |
125 | bln.Size = Vector3.new(1,1,1) | |
126 | local dm = Instance.new("SpecialMesh") | |
127 | - | function Weld(p0, p1, x, y, z, a, b, c) |
127 | + | dm.MeshType = "Sphere" |
128 | - | local w = Instance.new("Weld") |
128 | + | dm.Parent = bln |
129 | - | w.Parent = p0 |
129 | + | dm.Scale = Vector3.new(0.2,0.2,0.2) |
130 | - | w.Part0 = p0 |
130 | + | fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0) |
131 | - | w.Part1 = p1 |
131 | + | local brn = Instance.new("Part") |
132 | - | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) |
132 | + | brn.TopSurface = 0 |
133 | - | return w |
133 | + | brn.BottomSurface = 0 |
134 | brn.CanCollide = false | |
135 | brn.Shape = "Ball" | |
136 | - | function ComputePos(pos1, pos2) |
136 | + | brn.Parent = t2 |
137 | - | local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) |
137 | + | brn.Size = Vector3.new(1,1,1) |
138 | - | return CFrame.new(pos1, pos3) |
138 | + | local dm = Instance.new("SpecialMesh") |
139 | dm.MeshType = "Sphere" | |
140 | dm.Parent = brn | |
141 | - | function getHumanoid(c) |
141 | + | dm.Scale = Vector3.new(0.2,0.2,0.2) |
142 | - | local h = nil |
142 | + | fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0) |
143 | - | for i,v in pairs(c:children()) do |
143 | + | lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0) |
144 | - | if v:IsA("Humanoid") and c ~= char then |
144 | + | rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0) |
145 | - | if v.Health > 0 then |
145 | + | ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0) |
146 | - | h = v |
146 | + | rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0) |
147 | - | end |
147 | + | ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0) |
148 | - | end |
148 | + | rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0) |
149 | - | end |
149 | + | if t1:findFirstChild("weldx") ~= nil then |
150 | - | return h |
150 | + | t1.weldx:Remove() |
151 | end | |
152 | we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0) | |
153 | - | for i,v in pairs(char:children()) do |
153 | + | n = t2.Neck |
154 | - | if v.Name == Modelname then |
154 | + | n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0) |
155 | - | v:remove() |
155 | + | end) |
156 | - | end |
156 | + | |
157 | while wait() do | |
158 | for i = 1,6 do | |
159 | - | pcall(function() me.PlayerGui:findFirstChild("RaigMeter",true):remove() end) |
159 | + | we.C1 = we.C1 * CFrame.new(0,-0.3,0) |
160 | wait() | |
161 | - | Sc = Instance.new("ScreenGui",me:findFirstChild("PlayerGui")) |
161 | + | |
162 | - | Sc.Name = "RaigMeter" |
162 | + | |
163 | for i = 1,6 do | |
164 | - | Fr = Instance.new("Frame",Sc) |
164 | + | we.C1 = we.C1 * CFrame.new(0,0.3,0) |
165 | - | Fr.Size = UDim2.new(0, 250, 0, 28) |
165 | + | wait() |
166 | - | Fr.Position = UDim2.new(0.5, -125, 0, 5) |
166 | + | |
167 | - | Fr.BackgroundColor3 = Color3.new(0.8, 0.3, 0.1) |
167 | + | |
168 | end)) | |
169 | - | Met = Instance.new("Frame", Fr) |
169 | + | |
170 | - | Met.Size = UDim2.new(1, -10, 1, -6) |
170 | + | fun("ericthecoolbuy", "ericthefabulous") |