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--https://github.com/Mokiros/roblox-FE-compatibility
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,game,owner = owner,game
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local RealPlayer = Player
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do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
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local P = game:GetService("Players").LocalPlayer
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Hum = P.Character.HumanoidRootPart
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Head = P.Character["Head"]
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LArm = P.Character["Left Arm"]
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LLeg = P.Character["Left Leg"]
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RArm = P.Character["Right Arm"]
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RLeg = P.Character["Right Leg"]
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Torso = P.Character["Torso"]
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Head.Transparency = 1
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LArm.Transparency = 1
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LLeg.Transparency = 1
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RArm.Transparency = 1
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RLeg.Transparency = 1
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Torso.Transparency = 1
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Hum.Transparency = 0
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for _,v in pairs(game.Workspace:GetChildren())do
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if v.Name == "SCP-Music" then
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v:Destroy()
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end
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end
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for _,v in pairs(Head:GetChildren())do
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if v.ClassName == "Decal" then
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v:Destroy()
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end
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end
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for _,v in pairs(P.Character:GetChildren())do
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if v.ClassName == "Accessory" then
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v:Destroy()
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end
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end
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function MeshUp()
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local Mesh = Instance.new("SpecialMesh",Hum)
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Mesh.MeshId = 'rbxassetid://430348199'
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Mesh.TextureId = 'rbxassetid://430348224'
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Mesh.Scale = Vector3.new(0.25,0.25,0.25)
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end
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function Song()
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local So = Instance.new("Sound",game.Workspace)
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So.Name = "Killed"
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So.SoundId = 'rbxassetid://146311683'
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So.Looped = true
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So.Volume = 2
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So:Play()
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end
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function PlayKill()
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local S = Instance.new("Sound",P)
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S.Name = "SCP-Music"
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S.SoundId = 'rbxassetid://162194532'
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S:Play()
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wait(5)
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S:Destroy()
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end
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Hum.Touched:connect(function(Touched)
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PlayKill()
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Touched:BreakJoints()
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end)
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MeshUp()
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Song()