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--Converted with ttyyuu12345's model to script plugin v4
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function sandbox(var,func)
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	local env = getfenv(func)
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	local newenv = setmetatable({},{
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		__index = function(self,k)
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			if k=="script" then
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				return var
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			else
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				return env[k]
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			end
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		end,
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	})
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	setfenv(func,newenv)
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	return func
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end
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cors = {}
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mas = Instance.new("Model",game:GetService("Lighting"))
19-
Part0 = Instance.new("Part")
19+
Model0 = Instance.new("Model")
20-
Script1 = Instance.new("Script")
20+
Part1 = Instance.new("Part")
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Script2 = Instance.new("Script")
22-
BodyForce3 = Instance.new("BodyForce")
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Script3 = Instance.new("Script")
23-
Part0.Name = "Virus"
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Part4 = Instance.new("Part")
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Part0.Parent = mas
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Script5 = Instance.new("Script")
25-
Part0.BrickColor = BrickColor.new("Magenta")
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Script6 = Instance.new("Script")
26-
Part0.Reflectance = 0.30000001192093
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Model0.Name = "Virus"
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Part0.FormFactor = Enum.FormFactor.Symmetric
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Model0.Parent = mas
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Part0.Shape = Enum.PartType.Ball
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Part1.Name = "Virus"
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Part0.Size = Vector3.new(1, 1, 1)
29+
Part1.Parent = Model0
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Part0.CFrame = CFrame.new(-2.5, 0.5, -57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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Part1.BrickColor = BrickColor.new("White")
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Part0.BottomSurface = Enum.SurfaceType.Smooth
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Part1.Reflectance = 0.30000001192093
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Part0.TopSurface = Enum.SurfaceType.Smooth
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Part1.Rotation = Vector3.new(-27.9899998, 36.0999985, 27.0699997)
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Part0.Color = Color3.new(0.666667, 0, 0.666667)
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Part1.RotVelocity = Vector3.new(-6.34935331, 5.27814245, -3.93103671)
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Part0.Position = Vector3.new(-2.5, 0.5, -57.5)
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Part1.Velocity = Vector3.new(-4.65570545, -4.12282896, -6.32679892)
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Part0.Color = Color3.new(0.666667, 0, 0.666667)
35+
Part1.FormFactor = Enum.FormFactor.Symmetric
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Script1.Name = "VirusScript"
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Part1.Shape = Enum.PartType.Ball
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Script1.Parent = Part0
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Part1.Size = Vector3.new(1, 1, 1)
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table.insert(cors,sandbox(Script1,function()
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Part1.CFrame = CFrame.new(-24.7388802, 0.50001502, -52.1741333, 0.719474196, -0.367776006, 0.589150012, 0.155742109, 0.912116408, 0.379193962, -0.676831782, -0.181064844, 0.713522434)
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Part1.BottomSurface = Enum.SurfaceType.Smooth
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Part1.TopSurface = Enum.SurfaceType.Smooth
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	wait(15)
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Part1.Color = Color3.new(0.94902, 0.952941, 0.952941)
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Part1.Position = Vector3.new(-24.7388802, 0.50001502, -52.1741333)
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Part1.Orientation = Vector3.new(-22.2799988, 39.5499992, 9.68999958)
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Part1.Color = Color3.new(0.94902, 0.952941, 0.952941)
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Script2.Name = "VirusScript"
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Script2.Parent = Part1
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table.insert(cors,sandbox(Script2,function()
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wait(1)
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coroutine.resume(coroutine.create(function()
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end))
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script.Parent.Touched:connect(function(hit)
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	if hit == nil then return end
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	if hit.Parent == nil or hit.Name == "Virus" or hit:FindFirstChild("InfectedScript") ~= nil then return end
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	local s = script.InfectedScript:clone()
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	local t = script:clone()
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	t.Disabled = true
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	t.Parent = s
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	s.Disabled = false
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	s.Parent = hit
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	script.Parent:Remove()
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end)
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function attack(what)
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	while what ~= nil and what:FindFirstChild("InfectedScript") == nil and what.Parent ~= nil do
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		script.Parent.CFrame = CFrame.new(script.Parent.Position,what.Position)
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		script.Parent.Velocity = script.Parent.CFrame.lookVector*20
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		wait(0.1)
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	end
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	GetTarget()
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end
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function find(w)
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	if #w:GetChildren() == 0 then return end
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	for _,v in pairs(w:GetChildren()) do
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		if v.Name ~= "Virus" and v:FindFirstChild("VirusScript") == nil then
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			if v.className == "Part" then
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				table.insert(a,v)
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			end
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			find(v)
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		end
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	end
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end
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function GetTarget()
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	a = {}
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	find(game.Workspace)
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	if #a == 0 then script.Parent:Remove() script.Disabled = true end
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	min = 99999
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	target = nil
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	for _,v in pairs(a) do
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		if (script.Parent.Position-v.Position).magnitude < min and v.Name ~= "Virus" and v:FindFirstChild("InfectedScript") == nil then
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			min = (script.Parent.Position-v.Position).magnitude
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			target = v
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		end
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	end
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102-
Script2.Name = "InfectedScript"
102+
103-
Script2.Parent = Script1
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104-
Script2.Disabled = true
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end
106-
script.Parent.Color = Color3.new(0.6,0,0.8)
106+
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GetTarget()
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end))
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Script3.Name = "InfectedScript"
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Script3.Parent = Script2
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Script3.Disabled = true
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table.insert(cors,sandbox(Script3,function()
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script.Parent.BrickColor=BrickColor.new("White")
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wait(math.ceil(script.Parent.Size.magnitude)/2)
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function find(w)
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	if #w:GetChildren() == 0 then return end
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	for _,v in pairs(w:GetChildren()) do
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		if v:FindFirstChild("InfectedScript") == nil and v:FindFirstChild("VirusScript") == nil then
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			if v.className == "Part" then
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				table.insert(a,v)
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			end
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			find(v)
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		end
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	end
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end
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a = {}
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find(game.Workspace)
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if #a == 0 then script.Parent:Remove() script.Disabled = true end
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num = 0
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for _,v in pairs(game.Workspace:GetChildren()) do
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	if v.Name == "Virus" and v:FindFirstChild("VirusScript") ~= nil then
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		num = num+1
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	end
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end
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if num < 20 then
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	siz = math.ceil(script.Parent.Size.magnitude/6)
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	if siz < 2 then siz = 2
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	elseif siz > 10 then siz = 10
145-
	p.Color = Color3.new(0.7,0,0.7)
145+
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else
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	siz = 1
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end
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for i = 1, siz do
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	local p = Instance.new("Part")
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	p.Name = "Virus"
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	p.BrickColor=BrickColor.new("White")
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	p.Shape = "Ball"
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	p.Reflectance = 0.3
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	p.BottomSurface = 0
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	p.TopSurface = 0
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	p.Size = Vector3.new(1,1,1)
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	p.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
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	p.CFrame = CFrame.new(script.Parent.Position)
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	local b = Instance.new("BodyForce")
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	b.force = Vector3.new(0,p:GetMass()*186.4,0)
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	b.Parent = p
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	local s = script.VirusScript:clone()
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	s.Disabled = false
168-
BodyForce3.Parent = Part0
168+
169-
BodyForce3.force = Vector3.new(0, 97.5988159, 0)
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	p.Parent = game.Workspace
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end
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script.Parent:Remove()
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end))
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Part4.Name = "Virus"
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Part4.Parent = Model0
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Part4.BrickColor = BrickColor.new("White")
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Part4.Reflectance = 0.30000001192093
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Part4.Rotation = Vector3.new(90, 90, 0)
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Part4.FormFactor = Enum.FormFactor.Symmetric
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Part4.Shape = Enum.PartType.Ball
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Part4.Size = Vector3.new(1, 1, 1)
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Part4.CFrame = CFrame.new(-25.2599964, 1.22126997, -51.6800079, 0, 0, 1, 1, 0, 0, 0, 1, 0)
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Part4.BottomSurface = Enum.SurfaceType.Smooth
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Part4.TopSurface = Enum.SurfaceType.Smooth
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Part4.Color = Color3.new(0.94902, 0.952941, 0.952941)
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Part4.Position = Vector3.new(-25.2599964, 1.22126997, -51.6800079)
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Part4.Orientation = Vector3.new(0, 90, 90)
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Part4.Color = Color3.new(0.94902, 0.952941, 0.952941)
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Script5.Name = "VirusScript"
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Script5.Parent = Part4
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table.insert(cors,sandbox(Script5,function()
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wait(1)
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coroutine.resume(coroutine.create(function()
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end))
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script.Parent.Touched:connect(function(hit)
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	if hit == nil then return end
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	if hit.Parent == nil or hit.Name == "Virus" or hit:FindFirstChild("InfectedScript") ~= nil then return end
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	local s = script.InfectedScript:clone()
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	local t = script:clone()
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	t.Disabled = true
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	t.Parent = s
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	s.Disabled = false
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	s.Parent = hit
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	script.Parent:Remove()
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end)
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function attack(what)
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	while what ~= nil and what:FindFirstChild("InfectedScript") == nil and what.Parent ~= nil do
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		script.Parent.CFrame = CFrame.new(script.Parent.Position,what.Position)
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		script.Parent.Velocity = script.Parent.CFrame.lookVector*20
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		wait(0.1)
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	end
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	GetTarget()
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end
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function find(w)
221
	if #w:GetChildren() == 0 then return end
222
	for _,v in pairs(w:GetChildren()) do
223
		if v.Name ~= "Virus" and v:FindFirstChild("VirusScript") == nil then
224
			if v.className == "Part" then
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				table.insert(a,v)
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			end
227
			find(v)
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		end
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	end
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end
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function GetTarget()
233
	a = {}
234
	find(game.Workspace)
235
236
	if #a == 0 then script.Parent:Remove() script.Disabled = true end
237
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	min = 99999
239
	target = nil
240
241
	for _,v in pairs(a) do
242
		if (script.Parent.Position-v.Position).magnitude < min and v.Name ~= "Virus" and v:FindFirstChild("InfectedScript") == nil then
243
			min = (script.Parent.Position-v.Position).magnitude
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			target = v
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		end
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	end
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248
	if target == nil then script.Parent:Remove() script.Disabled = true end
249
250
	attack(target)
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end
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GetTarget()
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end))
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Script6.Name = "InfectedScript"
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Script6.Parent = Script5
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Script6.Disabled = true
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table.insert(cors,sandbox(Script6,function()
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script.Parent.BrickColor=BrickColor.new("White")
261
wait(math.ceil(script.Parent.Size.magnitude)/2)
262
263
function find(w)
264
	if #w:GetChildren() == 0 then return end
265
	for _,v in pairs(w:GetChildren()) do
266
		if v:FindFirstChild("InfectedScript") == nil and v:FindFirstChild("VirusScript") == nil then
267
			if v.className == "Part" then
268
				table.insert(a,v)
269
			end
270
			find(v)
271
		end
272
	end
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end
274
275
a = {}
276
find(game.Workspace)
277
if #a == 0 then script.Parent:Remove() script.Disabled = true end
278
279
num = 0
280
281
for _,v in pairs(game.Workspace:GetChildren()) do
282
	if v.Name == "Virus" and v:FindFirstChild("VirusScript") ~= nil then
283
		num = num+1
284
	end
285
end
286
287
if num < 20 then
288
	siz = math.ceil(script.Parent.Size.magnitude/6)
289
	if siz < 2 then siz = 2
290
	elseif siz > 10 then siz = 10
291
	end
292
else
293
	siz = 1
294
end
295
296
for i = 1, siz do
297
	local p = Instance.new("Part")
298
	p.Name = "Virus"
299
	p.BrickColor=BrickColor.new("White")
300
	p.Shape = "Ball"
301
	p.Reflectance = 0.3
302
	p.BottomSurface = 0
303
	p.TopSurface = 0
304
	p.Size = Vector3.new(1,1,1)
305
	p.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
306
	p.CFrame = CFrame.new(script.Parent.Position)
307
308
	local b = Instance.new("BodyForce")
309
	b.force = Vector3.new(0,p:GetMass()*186.4,0)
310
	b.Parent = p
311
312
	local s = script.VirusScript:clone()
313
	s.Disabled = false
314
	s.Parent = p
315
316
	p.Parent = game.Workspace
317
end
318
319
script.Parent:Remove()
320
321
end))
322
for i,v in pairs(mas:GetChildren()) do
323
	v.Parent = workspace
324
	pcall(function() v:MakeJoints() end)
325
end
326
mas:Destroy()
327
for i,v in pairs(cors) do
328
	spawn(function()
329
		pcall(v)
330
	end)
331
end