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1
--//=======================================================\\--
2-
--||			   CREATED BY SHACKLUSTER
2+
--||	 CREATED BY SHACKLUSTER EDITED BY Animetaional_Clone||--
3-
--\\====================================================//--
3+
--\\=======================================================//--
4
5
6
7
wait(0.2)
8
9
Player = game:GetService("Players").LocalPlayer
10
PlayerGui = Player.PlayerGui
11
Cam = workspace.CurrentCamera
12
Backpack = Player.Backpack
13
Character = Player.Character
14
Humanoid = Character.Humanoid
15
Mouse = Player:GetMouse()
16
RootPart = Character["HumanoidRootPart"]
17
Torso = Character["Torso"]
18
Head = Character["Head"]
19
RightArm = Character["Right Arm"]
20
LeftArm = Character["Left Arm"]
21
RightLeg = Character["Right Leg"]
22
LeftLeg = Character["Left Leg"]
23
RootJoint = RootPart["RootJoint"]
24
Neck = Torso["Neck"]
25
RightShoulder = Torso["Right Shoulder"]
26
LeftShoulder = Torso["Left Shoulder"]
27
RightHip = Torso["Right Hip"]
28
LeftHip = Torso["Left Hip"]
29
local sick = Instance.new("Sound",Character)
30
sick.SoundId = "rbxassetid://1520125439"
31
sick.Looped = true
32
sick.Pitch = 1
33
sick.Volume = 6
34
sick:Play()
35
36
IT = Instance.new
37
CF = CFrame.new
38
VT = Vector3.new
39
RAD = math.rad
40
C3 = Color3.new
41
UD2 = UDim2.new
42
BRICKC = BrickColor.new
43
ANGLES = CFrame.Angles
44
EULER = CFrame.fromEulerAnglesXYZ
45
COS = math.cos
46
ACOS = math.acos
47
SIN = math.sin
48
ASIN = math.asin
49
ABS = math.abs
50
MRANDOM = math.random
51
FLOOR = math.floor
52
53
54
55
local char = game.Players.localPlayer.Character
56
	local txt = Instance.new("BillboardGui", char)
57
	txt.Adornee = char .Head
58
	txt.Name = "_status"
59
	txt.Size = UDim2.new(2, 0, 1.2, 0)
60
	txt.StudsOffset = Vector3.new(-9, 10, 0)
61
	local text = Instance.new("TextLabel", txt)
62
	text.Size = UDim2.new(10, 0, 7, 0)
63
	text.FontSize = "Size24"
64
	text.TextScaled = true
65
	text.TextTransparency = 0
66
	text.BackgroundTransparency = 1 
67
	text.TextTransparency = 0
68
	text.TextStrokeTransparency = 0
69
	text.Font = "Garamond"
70
	text.TextStrokeColor3 = Color3.new(1,1,1)
71-
    text.Text = "Chaos"
71+
    text.Text = "The Brother Of Chaos"
72
73
--custom chat by tomonaoboys (it will be my 2nd custom chat which has uploaded)
74
function chatfunc(text)
75
spawn(function()
76
	local rs=game:service'RunService'.RenderStepped
77
	local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
78
	local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
79
	local s=Instance.new("Sound",Character)s.SoundId="rbxassetid://418252437"s.Volume=2
80
	if Character:FindFirstChild("cht")then Character.cht:Destroy()end
81
	local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffset=Vector3.new(0,4.5,0)b.Name="cht"
82
	local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
83
	local texts={}
84
	for i=1,snum do
85
		texts[i]=Instance.new("TextLabel",b)
86
		texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
87-
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(.75)
87+
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(0,0.12549,0.376471)
88
		texts[i].TextStrokeTransparency=1 texts[i].Font="Antique"texts[i].TextScaled=1 texts[i].TextTransparency=1
89
	end
90
	for i=1,#texts do
91
		if texts[i].Parent then
92
			texts[i].TextTransparency=0 texts[i].Rotation=math.random(-30,30)texts[i].TextStrokeTransparency=.6
93
		end
94
		if texts[i].Text~=" "then s:Play()end
95
		sw(3)
96
	end
97
	sw(60)
98
	for i=1,#texts do
99-
		if texts[i].Parent then texts[i].Text="â– "texts[i].Rotation=0 end
99+
		if texts[i].Parent then texts[i].Text="†– "texts[i].Rotation=0 end
100
	end
101
	s.Volume=1 s.SoundId="rbxassetid://138093550"s:Play()s.Ended:connect(function()s:Destroy()b:Destroy()end)
102
	game:service'Debris':AddItem(b,5)
103
end)
104
end
105
game:service'Players'.LocalPlayer.Chatted:connect(function(msg)chatfunc(game:service("Chat"):FilterStringAsync(msg,game:service'Players'.LocalPlayer,game:service'Players'.LocalPlayer))
106
end)
107
108
function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
109
	local NEWMESH = IT(MESH)
110
	if MESH == "SpecialMesh" then
111
		NEWMESH.MeshType = MESHTYPE
112
		if MESHID ~= "nil" and MESHID ~= "" then
113
			NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
114
		end
115
		if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
116
			NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
117
		end
118
	end
119
	NEWMESH.Offset = OFFSET or VT(0, 0, 0)
120
	NEWMESH.Scale = SCALE
121
	NEWMESH.Parent = PARENT
122
	return NEWMESH
123
end
124
125
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
126
	local NEWPART = IT("Part")
127
	NEWPART.formFactor = FORMFACTOR
128
	NEWPART.Reflectance = REFLECTANCE
129
	NEWPART.Transparency = TRANSPARENCY
130
	NEWPART.CanCollide = false
131
	NEWPART.Locked = true
132
	NEWPART.Anchored = true
133
	if ANCHOR == false then
134
		NEWPART.Anchored = false
135
	end
136
	NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
137
	NEWPART.Name = NAME
138
	NEWPART.Size = SIZE
139
	NEWPART.Position = Torso.Position
140
	NEWPART.Material = MATERIAL
141
	NEWPART:BreakJoints()
142
	NEWPART.Parent = PARENT
143
	return NEWPART
144
end
145
146
Weapon_Name = "Add-ons"
147
148
149
	local function weldBetween(a, b)
150
	    local weldd = Instance.new("ManualWeld")
151
	    weldd.Part0 = a
152
	    weldd.Part1 = b
153
	    weldd.C0 = CFrame.new()
154
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
155
	    weldd.Parent = a
156
	    return weldd
157
	end
158
159
function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
160
local acs = Instance.new("Part")
161
acs.CanCollide = false
162
acs.Anchored = false
163
acs.Size = Vector3.new(0,0,0)
164
acs.CFrame = attachmentpart.CFrame
165
acs.Parent = Character
166
acs.BrickColor = color
167
    local meshs = Instance.new("SpecialMesh")
168
    meshs.MeshId = mesh
169
    meshs.TextureId = texture
170
    meshs.Parent = acs
171
    meshs.Scale = scale
172
    meshs.Offset = offset
173
weldBetween(attachmentpart,acs)
174
end
175
176
function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
177
if TYPE == "Gem" then
178
	local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
179
	acs.Anchored = false
180
    acs.CanCollide = false
181
	acs.CFrame = PART.CFrame
182
	local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
183
weldBetween(PART,acs)
184
elseif TYPE == "Skull" then
185
	local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
186
	acs.Anchored = false
187
    acs.CanCollide = false
188
	acs.CFrame = PART.CFrame
189
	local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
190
weldBetween(PART,acs)
191
elseif TYPE == "Eye" then
192
	local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
193
	acs.Anchored = false
194
    acs.CanCollide = false
195
	acs.CFrame = PART.CFrame
196
	local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
197
weldBetween(PART,acs)
198
end
199
end
200
201
202
local WEAPONGUI = IT("ScreenGui", PlayerGui)
203
WEAPONGUI.Name = "Weapon GUI"
204
local Weapon = IT("Model")
205
Weapon.Name = Weapon_Name
206
local Effects = IT("Folder", Weapon)
207
Effects.Name = "Effects"
208
209
210
211
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
212
	local NEWWELD = IT(TYPE)
213
	NEWWELD.Part0 = PART0
214
	NEWWELD.Part1 = PART1
215
	NEWWELD.C0 = C0
216
	NEWWELD.C1 = C1
217
	NEWWELD.Parent = PARENT
218
	return NEWWELD
219
end
220
221
222
function MakeForm(PART,TYPE)
223
	if TYPE == "Cyl" then
224
		local MSH = IT("CylinderMesh",PART)
225
	elseif TYPE == "Ball" then
226
		local MSH = IT("SpecialMesh",PART)
227
		MSH.MeshType = "Sphere"
228
	elseif TYPE == "Wedge" then
229
		local MSH = IT("SpecialMesh",PART)
230
		MSH.MeshType = "Wedge"
231
	elseif TYPE == "Head" then
232
		local MSH = IT("SpecialMesh",PART)
233
		MSH.Scale = VT(1.25,1.25,1.25)
234
	end
235
end
236
237
238
239
Debris = game:GetService("Debris")
240
241
242
function turnto(position)
243
	RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
244
end
245
246
247
local face = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Face mask", VT(1.001,1.001,1.001),false)
248
local weld = CreateWeldOrSnapOrMotor("Weld", face, Head, face, CF(0.02,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
249
MakeForm(face,"Head")
250-
local part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.4,0.25,0.2),false)
250+
local part = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Eye", VT(0.4,0.25,0.2),false)
251
local weld = CreateWeldOrSnapOrMotor("Weld", part, Head, part, CF(0.15,0.28,-0.53) * ANGLES(RAD(15), RAD(0), RAD(25)), CF(0, 0, 0))
252
MakeForm(part,"Ball")
253
local Eye = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Eye", VT(0.1,0.1,0.15),false)
254
local PupilWeld = CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0.13,0.24,-0.58) * ANGLES(RAD(0), RAD(0), RAD(25)), CF(0, 0, 0))
255
MakeForm(Eye,"Ball")
256
257
for _, c in pairs(Weapon:GetChildren()) do
258
	if c.ClassName == "Part" then
259
		c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
260
	end
261
end
262
263
Weapon.Parent = Character
264
265
Humanoid.Died:connect(function()
266
	ATTACK = true
267
end)
268
269
270
271
local Torso = Character:FindFirstChild("Torso")
272
local rootPart = Character:FindFirstChild("HumanoidRootPart")
273
local Humanoid = Character:FindFirstChild("Humanoid")
274
local Head = Character:FindFirstChild("Head")
275
local Right_Arm = Character:FindFirstChild("Right Arm")
276
local Left_Arm = Character:FindFirstChild("Left Arm")
277
local Right_Leg = Character:FindFirstChild("Right Leg")
278
local Left_Leg = Character:FindFirstChild("Left Leg")
279
local Right_Shoulder = Torso:FindFirstChild("Right Shoulder")
280
local Left_Shoulder = Torso:FindFirstChild("Left Shoulder")
281
local Right_Hip = Torso:FindFirstChild("Right Hip")
282
local Left_Hip = Torso:FindFirstChild("Left Hip")
283
local Neck = Torso:FindFirstChild("Neck")
284
local rootPart = Character:FindFirstChild("HumanoidRootPart")
285
local rootJoint = rootPart:FindFirstChild("RootJoint")
286
local CurrentIdle = "Idling1"
287
local Degree = 0.0175438596491228
288
local canremove = false
289
local debounce = false
290
local UIService=game:GetService'UserInputService'
291
_G.SongName = math.random(1,9025232)
292
sin = math.sin
293
Right_Leg.FormFactor 		= "Custom";
294
Left_Leg.FormFactor			= "Custom";
295
rootPart.Archivable 		= true;
296
rootJoint.Archivable 		= true;
297
c_new						= CFrame.new;
298
c_angles					= CFrame.Angles;
299
i_new = Instance.new
300
301
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
302
	wld = Instance.new("Weld", wp1)
303
	wld.Part0 = wp0
304
	wld.Part1 = wp1
305
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
306
	return wld
307
end
308
309
function noOutline(part)
310
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
311
end
312
313
local function Part(Name,Color, Material, Transparency,Shape, Size, CFrame,CanCollide,Anchored,parent)
314
	local partie = i_new("Part",parent)
315
	partie.Name=Name
316
	partie.BrickColor = BrickColor.new(Color)
317
	partie.Material = Material
318
	partie.Shape = Shape
319
	partie.Transparency = Transparency
320
	partie.Size = Size
321
	partie.CFrame = CFrame
322
	partie.CanCollide = CanCollide
323
	partie.Anchored = Anchored
324
	return partie
325
end
326
	
327
328
329
function swait(num)
330
	if num == 0 or num == nil then
331
		game:GetService("RunService").Stepped:wait(0)
332
	else
333
		for i = 0, num do
334
			game:GetService("RunService").Stepped:wait(0)
335
		end
336
	end
337
end
338
339
function mesh(Mesh, part, meshtype, meshid, offset, scale)
340
	local mesh = i_new(Mesh)
341
	mesh.Parent = part
342
	if Mesh == "SpecialMesh" then
343
		mesh.MeshType = meshtype
344
		mesh.MeshId = meshid
345
	end
346
	mesh.Offset = offset
347
	mesh.Scale = scale
348
	return mesh
349
end
350
351
function rayCast(Pos, Dir, Max, Ignore) -- Origin Position, Direction, MaxDistance, IgnoreDescendants
352
	return game:GetService("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
353
end
354
355
356
--Part(Name,Color, Material, Transparency,Shape, Size, CFrame,CanCollide,Anchored,parent)
357
--newWeld(wp0, wp1, wc0x, wc0y, wc0z)
358-
local REye=Part('REye','Really red','Neon',0,'Ball',Vector3.new(.1,.1,.1),CFrame.new(0,0,0),false,false,Character)
358+
local REye=Part('REye','Navy blue','Neon',0,'Ball',Vector3.new(.1,.1,.1),CFrame.new(0,0,0),false,false,Character)
359
newWeld(Head,REye,.1,.210,-.5)
360
local REGlow=Instance.new('SurfaceLight')
361-
REGlow.Color=Color3.fromRGB(170,85,255)
361+
REGlow.Color=Color3.fromRGB(0,32,96)
362
REGlow.Range=15
363
REGlow.Brightness=10
364
REGlow.Parent=REye
365
local Glow=Instance.new('ParticleEmitter')
366-
Glow.Color=ColorSequence.new(Color3.fromRGB(375,20,1),Color3.fromRGB(300,1,20))
366+
Glow.Color=ColorSequence.new(Color3.fromRGB(0,32,96),Color3.fromRGB(0,32,96))
367
Glow.Texture='rbxassetid://242292318'
368
Glow.Transparency=NumberSequence.new(.9)
369
Glow.Size=NumberSequence.new(.225)
370
Glow.Acceleration=Vector3.new(45,30,0)
371
Glow.LockedToPart=true
372
Glow.Lifetime=NumberRange.new(.25,.25)
373
Glow.Rate=1200
374
Glow.EmissionDirection='Bottom'
375
Glow.Speed=NumberRange.new(1,1)
376
Glow.ZOffset=2
377
Glow.Parent=REye
378-
local LEye=Part('LEye','Really red','Neon',0,'Ball',Vector3.new(.1,.1,.1),CFrame.new(0,0,0),false,false,Character)
378+
local LEye=Part('LEye','Navy blue','Neon',0,'Ball',Vector3.new(.1,.1,.1),CFrame.new(0,0,0),false,false,Character)
379
newWeld(Head,LEye,-.1,.220,-.5)
380
local LEGlow=Instance.new('SurfaceLight')
381-
LEGlow.Color=Color3.fromRGB(170,85,255)
381+
LEGlow.Color=Color3.fromRGB(0,32,96)
382
LEGlow.Range=10
383
LEGlow.Brightness=9
384
LEGlow.Parent=LEye
385
local Glow2=Instance.new('ParticleEmitter')
386
Glow2.Color=ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(0,0,0))
387
Glow2.Texture='rbxassetid://242292318'
388
Glow2.Transparency=NumberSequence.new(.988)
389
Glow2.Size=NumberSequence.new(5)
390
Glow2.LockedToPart=false
391
Glow2.Lifetime=NumberRange.new(.5,.5)
392
Glow2.Rate=1000
393
Glow2.EmissionDirection='Top'
394
Glow2.Speed=NumberRange.new(1,1)
395
Glow2.VelocitySpread=Vector3.new(0,0,60)
396
Glow2.ZOffset=1
397
Glow2.Parent=Torso
398
399
iz = (game.Players.LocalPlayer.Name)
400
401
402
403
is = (game.Players.LocalPlayer.Character)
404
405
406
local Player = game.Players.LocalPlayer
407
local Character = Player.Character 
408
local PlayerGui = Player.PlayerGui
409
local Backpack = Player.Backpack 
410
local Torso = Character.HumanoidRootPart 
411
local Humanoid = Character.Humanoid
412
local hum = Character.Humanoid
413
local LeftArm = Character["Left Arm"] 
414
local LeftLeg = Character["Left Leg"] 
415
local RightArm = Character["Right Arm"] 
416
local RightLeg = Character["Right Leg"]
417
local Backpack = Player.Backpack 
418
local TorsA = Character.Torso 
419
local Head = Character.Head 
420
local LS = TorsA["Left Shoulder"] 
421
local LH = TorsA["Left Hip"] 
422
local RS = TorsA["Right Shoulder"] 
423
local RH = TorsA["Right Hip"] 
424
local Neck = TorsA.Neck
425
local rs = game:GetService("RunService").RenderStepped
426
local Mouse = Player:GetMouse()
427
attacktype = 1
428
vt = Vector3.new
429
ColorDebounce = false
430
cf = CFrame.new
431
euler = CFrame.fromEulerAnglesXYZ
432
angles = CFrame.Angles
433
necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
434
necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
435
LHC0 = cf(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
436
LHC1 = cf(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
437
RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
438
RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
439
RootPart = Character.HumanoidRootPart
440
RootJoint = RootPart.RootJoint
441
RootCF = euler(-1.57, 0, 3.14)
442
attack = false 
443
equipped = true
444
local RbxUtility = LoadLibrary("RbxUtility")
445
local Create = RbxUtility.Create
446
local Root = Character.HumanoidRootPart
447
math.randomseed(os.time())
448
449
fat = Instance.new("BindableEvent",script)
450
fat.Name = "Heartbeat"
451
452
script:WaitForChild("Heartbeat")
453
454
frame = 1/30
455
tf = 0
456
allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
457
tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
458
lastframe = tick()
459
script.Heartbeat:Fire() --ayy lmao
460
461
462
local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
463
	TBlast.BrickColor = BrickColor.new("Really Black")
464
	TBlast.Transparency = 1
465
	TBlast.Anchored = true
466
	TBlast.CanCollide = false
467
	TBlast.CFrame = Root.CFrame
468
	TBlast.Size = Vector3.new(2,2,2)
469
	TBMesh.Parent = TBlast
470
	TBMesh.MeshType = "Sphere"
471
	
472
	local TB, TM = Instance.new("Part"), Instance.new("SpecialMesh")
473
	TB.BrickColor = BrickColor.new("Pearl")
474
	TB.Transparency = 1
475
	TB.Anchored = true
476
	TB.CanCollide = false
477
	TB.CFrame = Root.CFrame
478
	TB.Size = Vector3.new(2,2,2)
479
	TB.Parent = TBlast
480
	TM.MeshType = "Sphere"
481
	
482
		wait(0)
483
	
484
		local p = game.Players.localPlayer
485
local char = p.Character
486
local mouse=p:GetMouse()
487
local larm = char["Left Arm"]
488
local rarm = char["Right Arm"]
489
local lleg = char["Left Leg"]
490
local rleg = char["Right Leg"]
491
local torso = char.Torso
492
local root = char.HumanoidRootPart
493
local hed = char.Head
494
---------------------------------------------
495
496
local PE1 = Instance.new("ParticleEmitter",rleg)
497-
PE1.Color = ColorSequence.new(Color3.new (255, 0, 0), Color3.new (255, 0, 0))
497+
PE1.Color = ColorSequence.new(Color3.new (0, 32, 96), Color3.new (0, 32, 96))
498
PE1.LightEmission = NumberSequence.new(0.2)
499
PE1.Size = NumberSequence.new(1.2)
500
PE1.Texture = "http://www.roblox.com/asset/?id=284607870"
501
PE1.Lifetime = NumberRange.new(.5)
502
PE1.Rate = 10
503
PE1.Transparency = NumberSequence.new(0.2)
504
PE1.LightEmission = NumberSequence.new(0.2)
505
PE1.Rotation = NumberRange.new(260)
506
PE1.Speed = NumberRange.new(0)
507
PE1.RotSpeed = NumberRange.new(100)
508
509
----------------------------------------------------
510
local PE1 = Instance.new("ParticleEmitter",rarm)
511-
PE1.Color = ColorSequence.new(Color3.new (255, 0, 0), Color3.new (255, 0, 0))
511+
PE1.Color = ColorSequence.new(Color3.new (0, 32, 96), Color3.new (0, 32, 96))
512
PE1.LightEmission = NumberSequence.new(0.2)
513
PE1.Size = NumberSequence.new(1.2)
514
PE1.Texture = "http://www.roblox.com/asset/?id=284607870"
515
PE1.Lifetime = NumberRange.new(.5)
516
PE1.Rate = 10
517
PE1.Transparency = NumberSequence.new(0.2)
518
PE1.LightEmission = NumberSequence.new(0.2)
519
PE1.Rotation = NumberRange.new(260)
520
PE1.Speed = NumberRange.new(0)
521
PE1.RotSpeed = NumberRange.new(100)
522
523
524
repeat wait() until Player.Character
525
--All The Settings for Trails in this Script
526
TrailSettings = {
527
	Lifetime = 0.5,
528
	Texture = 'rbxassetid://31270182',
529
	--Color1 is for UpperBody and Accessories, Color2 is for Lower Body
530-
	Color1 = ColorSequence.new(BrickColor.new('Really red').Color,BrickColor.new('Red').Color),
530+
	Color1 = ColorSequence.new(BrickColor.new('Navy blue').Color,BrickColor.new('Blue').Color),
531
	Color2 = ColorSequence.new(BrickColor.new('Really black').Color,BrickColor.new('Black').Color),
532
	AllBody = true,
533
	UpperBodyOnly = false,
534
	LowerBodyOnly = false,
535
	Accessories = false,
536
	Extras = true,
537
	R15 = false, --Change to true if you're using R15
538
	R15Parts = {
539
		'UpperTorso',
540
		'LowerTorso',
541
	}
542
}
543
544
local Trail; --Making other Trails uses this in this Script
545
546
--UpperBody Function
547
UpperBody = function()
548
	if TrailSettings.R15 == false then
549
		A0 = Instance.new('Attachment',Character.Torso)
550
		A1 = Instance.new('Attachment',Character.Head)
551
	A2 = Instance.new('Attachment',Character['Right Arm'])
552
	A3 = Instance.new('Attachment',Character['Left Arm'])
553
Trail = Instance.new('Trail',Character)
554
Trail.Attachment0 = A0
555
Trail.Attachment1 = A1
556
Trail.Texture = TrailSettings.Texture
557
Trail.Color = TrailSettings.Color1
558
Trail.Lifetime = TrailSettings.Lifetime
559
local Trail2 = Trail:Clone()
560
Trail2.Parent = Character
561
Trail2.Attachment1 = A2
562
local Trail3 = Trail:Clone()
563
Trail3.Parent = Character
564
Trail3.Attachment1 = A3
565
local Trail6 = Trail:Clone()
566
Trail6.Parent = Character
567
Trail6.Attachment0 = A1
568
Trail6.Attachment1 = A2
569
local Trail7 = Trail:Clone()
570
Trail7.Parent = Character
571
Trail7.Attachment0 = A1
572
Trail7.Attachment1 = A3
573
	else
574
	A0 = Instance.new('Attachment',Character[TrailSettings.R15Parts[1]])
575
	A0R = Instance.new('Attachment',Character[TrailSettings.R15Parts[2]])
576
	A1 = Instance.new('Attachment',Character.Head)
577
	A2 = Instance.new('Attachment',Character['RightUpperArm'])
578
	A2R = Instance.new('Attachment',Character['RightLowerArm'])
579
	A3 = Instance.new('Attachment',Character['LeftUpperArm'])
580
	A3R = Instance.new('Attachment',Character['LeftLowerArm'])
581
Trail = Instance.new('Trail',Character)
582
Trail.Attachment0 = A0
583
Trail.Attachment1 = A1
584
Trail.Texture = TrailSettings.Texture
585
Trail.Color = TrailSettings.Color1
586
Trail.Lifetime = TrailSettings.Lifetime
587
local Trail2 = Trail:Clone()
588
Trail2.Parent = Character
589
Trail2.Attachment1 = A2
590
local Trail3 = Trail:Clone()
591
Trail3.Parent = Character
592
Trail3.Attachment1 = A3
593
local Trail6 = Trail:Clone()
594
Trail6.Parent = Character
595
Trail6.Attachment0 = A1
596
Trail6.Attachment1 = A2
597
local Trail7 = Trail:Clone()
598
Trail7.Parent = Character
599
Trail7.Attachment0 = A1
600
Trail7.Attachment1 = A3
601
--R15 Trails
602
local Trail1R = Trail:Clone()
603
Trail1R.Parent = Character
604
Trail1R.Attachment1 = A2R
605
local Trail2R = Trail:Clone()
606
Trail2R.Parent = Character
607
Trail2R.Attachment1 = A3R
608
local Trail6R = Trail:Clone()
609
Trail6.Parent = Character
610
Trail6.Attachment0 = A1
611
Trail6.Attachment1 = A2R
612
local Trail7R = Trail:Clone()
613
Trail7.Parent = Character
614
Trail7.Attachment0 = A1
615
Trail7.Attachment1 = A3R
616
end
617
end
618
619
--Lower Body Function
620
LowerBody = function()
621
	if TrailSettings.R15 == false then
622
		A4 = Instance.new('Attachment',Character['Right Leg'])
623
		A5 = Instance.new('Attachment',Character['Left Leg'])
624
local Trail4 = Trail:Clone()
625
Trail4.Parent = Character
626
Trail4.Attachment1 = A4
627
local Trail5 = Trail:Clone()
628
Trail5.Parent = Character
629
Trail5.Attachment1 = A5
630
local Trail8 = Trail:Clone()
631
Trail8.Parent = Character
632
Trail8.Attachment0 = A2
633
Trail8.Attachment1 = A4
634
Trail8.Color = TrailSettings.Color2
635
local Trail9 = Trail:Clone()
636
Trail9.Parent = Character
637
Trail9.Attachment0 = A3
638
Trail9.Attachment1 = A5
639
Trail9.Color = TrailSettings.Color2
640
local FT = Trail:Clone()
641
FT.Parent = Character
642
FT.Attachment0 = A4
643
FT.Attachment1 = A5
644
FT.Color = TrailSettings.Color2
645
else
646
		A4 = Instance.new('Attachment',Character['RightLowerLeg'])
647
		A4R = Instance.new('Attachment',Character['RightUpperLeg'])
648
		A5 = Instance.new('Attachment',Character['LeftLowerLeg'])
649
		A5R = Instance.new('Attachment',Character['LeftUpperLeg'])
650
		local Trail4 = Trail:Clone()
651
Trail4.Parent = Character
652
Trail4.Attachment1 = A4
653
local Trail5 = Trail:Clone()
654
Trail5.Parent = Character
655
Trail5.Attachment1 = A5
656
local Trail8 = Trail:Clone()
657
Trail8.Parent = Character
658
Trail8.Attachment0 = A2
659
Trail8.Attachment1 = A4
660
Trail8.Color = TrailSettings.Color2
661
local Trail9 = Trail:Clone()
662
Trail9.Parent = Character
663
Trail9.Attachment0 = A3
664
Trail9.Attachment1 = A5
665
Trail9.Color = TrailSettings.Color2
666
local FT = Trail:Clone()
667
FT.Parent = Character
668
FT.Attachment0 = A4
669
FT.Attachment1 = A5
670
FT.Color = TrailSettings.Color2
671
--R15 Trails
672
local Trail3R = Trail:Clone()
673
Trail3R.Parent = Character
674
Trail3R.Attachment1 = A4R
675
local Trail4R = Trail:Clone()
676
Trail4R.Parent = Character
677
Trail4R.Attachment1 = A5R
678
local Trail8 = Trail:Clone()
679
Trail8.Parent = Character
680
Trail8.Attachment0 = A2R
681
Trail8.Attachment1 = A4R
682
Trail8.Color = TrailSettings.Color2
683
local Trail9 = Trail:Clone()
684
Trail9.Parent = Character
685
Trail9.Attachment0 = A3R
686
Trail9.Attachment1 = A5R
687
Trail9.Color = TrailSettings.Color2
688
local FT2R = Trail:Clone()
689
FT2R.Parent = Character
690
FT2R.Attachment0 = A4R
691
FT2R.Attachment1 = A5R
692
FT2R.Color = TrailSettings.Color2
693
end
694
end
695
696
--All Body Function calling Both Functions
697
AllBody = function()
698
	UpperBody()
699
	LowerBody()
700
end
701
702
--Checking to make sure that Only some Variables are Selected else do All Body
703
if TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then
704
	TrailSettings.UpperBodyOnly = false
705
	TrailSettings.LowerBodyOnly = false
706
elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == false and TrailSettings.LowerBodyOnly == true then
707
	TrailSettings.UpperBodyOnly = false
708
	TrailSettings.LowerBodyOnly = false
709
elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == false then
710
	TrailSettings.UpperBodyOnly = false
711
	TrailSettings.LowerBodyOnly = false
712
elseif TrailSettings.AllBody == false and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then
713
	TrailSettings.AllBody = true
714
	TrailSettings.UpperBodyOnly = false
715
	TrailSettings.LowerBodyOnly = false
716
end
717
718
--Call Trail Functions
719
if TrailSettings.UpperBodyOnly == true then
720
	UpperBody()
721
	print('Called Upper Body Trail')
722
elseif TrailSettings.LowerBodyOnly == true then
723
	LowerBody()
724
	print('Called Lower Body Trail')
725
elseif TrailSettings.AllBody == true then
726
	AllBody()
727
	print('Called Full Body Trail')
728
end
729
730
--Trails for Accessories
731
if TrailSettings.Accessories == true then
732
for Index,Item in pairs(Character:GetChildren()) do
733
	if Item:IsA'Accessory' then
734
		local AA = Instance.new('Attachment',Item.Handle)
735
		local ATrail = Trail:Clone()
736
		ATrail.Parent = Character
737
		ATrail.Attachment1 = AA
738
	end
739
end
740
end
741
742
--Extras
743
if TrailSettings.Extras == true then
744
	--Making an Invisible Platform Part
745
local a = Instance.new('Part',Character)
746
a.CanCollide = false
747
a.Size = Vector3.new(2,.2,2)
748
a.Transparency = 1
749
750
--Constantly putting it under your feet
751
if TrailSettings.R15 == false then
752
	spawn(function()
753
	game:GetService('RunService').RenderStepped:connect(function()
754
		a.CFrame = Character.Torso.CFrame * CFrame.new(0,-3,0)
755
	end)
756
end)
757
else
758
	spawn(function()
759
	game:GetService('RunService').RenderStepped:connect(function()
760
		a.CFrame = Character[TrailSettings.R15Parts[2]].CFrame * CFrame.new(0,-2,0)
761
	end)
762
end)
763
end
764
765
--Make a Trail from both feet to the Platform
766
spawn(function()
767
	repeat wait() until Trail
768
local AB = Instance.new('Attachment',a)
769
local ABT = Trail:Clone()
770
ABT.Parent = Character
771
ABT.Attachment0 = A4
772
ABT.Attachment1 = AB
773
ABT.Color = TrailSettings.Color2
774
local ABT2 = Trail:Clone()
775
ABT2.Parent = Character
776
ABT2.Attachment0 = A5
777
ABT2.Attachment1 = AB
778
ABT2.Color = TrailSettings.Color2
779
end)
780
end
781
782
m=Instance.new('Model',Character)
783
	local function weldBetween(a, b)
784
	    local weldd = Instance.new("ManualWeld")
785
	    weldd.Part0 = a
786
	    weldd.Part1 = b
787
	    weldd.C0 = CFrame.new()
788
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
789
	    weldd.Parent = a
790
	    return weldd
791
	end
792
	
793
	it=Instance.new
794
	
795
	function nooutline(part)
796
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
797
	end
798
	
799
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
800
		local fp=it("Part")
801
		fp.formFactor=formfactor
802
		fp.Parent=parent
803
		fp.Reflectance=reflectance
804
		fp.Transparency=transparency
805
		fp.CanCollide=false
806
		fp.Locked=true
807
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
808
		fp.Name=name
809
		fp.Size=size
810
		fp.Position=Character.Torso.Position
811
		nooutline(fp)
812
		fp.Material=material
813
		fp:BreakJoints()
814
		return fp
815
	end
816
	
817
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
818
		local mesh=it(Mesh)
819
		mesh.Parent=part
820
		if Mesh=="SpecialMesh" then
821
			mesh.MeshType=meshtype
822
			mesh.MeshId=meshid
823
		end
824
		mesh.Offset=offset
825
		mesh.Scale=scale
826
		return mesh
827
	end
828
	
829
	function weld(parent,part0,part1,c0,c1)
830
		local weld=it("Weld")
831
		weld.Parent=parent
832
		weld.Part0=part0
833
		weld.Part1=part1
834
		weld.C0=c0
835
		weld.C1=c1
836
		return weld
837
	end
838
839
840
Player=game:GetService('Players').LocalPlayer
841
	Character=Player.Character
842
	Mouse=Player:GetMouse()
843
	m=Instance.new('Model',Character)
844
845
846
	local function weldBetween(a, b)
847
	    local weldd = Instance.new("ManualWeld")
848
	    weldd.Part0 = a
849
	    weldd.Part1 = b
850
	    weldd.C0 = CFrame.new()
851
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
852
	    weldd.Parent = a
853
	    return weldd
854
	end
855
	
856
	it=Instance.new
857
	
858
	function nooutline(part)
859
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
860
	end
861
	
862
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
863
		local fp=it("Part")
864
		fp.formFactor=formfactor
865
		fp.Parent=parent
866
		fp.Reflectance=reflectance
867
		fp.Transparency=transparency
868
		fp.CanCollide=false
869
		fp.Locked=true
870
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
871
		fp.Name=name
872
		fp.Size=size
873
		fp.Position=Character.Torso.Position
874
		nooutline(fp)
875
		fp.Material=material
876
		fp:BreakJoints()
877
		return fp
878
	end
879
	
880
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
881
		local mesh=it(Mesh)
882
		mesh.Parent=part
883
		if Mesh=="SpecialMesh" then
884
			mesh.MeshType=meshtype
885
			mesh.MeshId=meshid
886
		end
887
		mesh.Offset=offset
888
		mesh.Scale=scale
889
		return mesh
890
	end
891
	
892
	function weld(parent,part0,part1,c0,c1)
893
		local weld=it("Weld")
894
		weld.Parent=parent
895
		weld.Part0=part0
896
		weld.Part1=part1
897
		weld.C0=c0
898
		weld.C1=c1
899
		return weld
900
	end
901
902
903
char = game.Players.LocalPlayer.Character --if the script you're going to edit already has this dont put this again
904
torso = char.Torso --this too
905
local m2 = Instance.new("Model")
906
m2.Name = "Wings"
907
p1 = Instance.new("Part", m2)
908
p1.BrickColor = BrickColor.new("Really black")
909
p1.Material = Enum.Material.Neon
910
p1.CFrame = CFrame.new(28.7928066, 27.8741341, 25.9347725, -0.579227924, -0.579227805, -0.573576331, 0.707106769, -0.707106769, 0, -0.405579776, -0.405579716, 0.819152117)
911
p1.FormFactor = Enum.FormFactor.Custom
912
p1.Size = Vector3.new(0.61060679, 3.09150696, 0.221234918)
913
p1.BottomSurface = Enum.SurfaceType.Smooth
914
p1.TopSurface = Enum.SurfaceType.Smooth
915
b1 = Instance.new("SpecialMesh", p1)
916
b1.MeshType = Enum.MeshType.Sphere
917
b1.Name = "Mesh"
918
p2 = Instance.new("Part", m2)
919-
p2.BrickColor = BrickColor.new("Really red")
919+
p2.BrickColor = BrickColor.new("Navy blue")
920
p2.Material = Enum.Material.SmoothPlastic
921
p2.Reflectance = 0.30000001192093
922
p2.CFrame = CFrame.new(23.8806973, 23.7568359, 26.9065781, -0.573576033, 0.346188396, -0.742403686, 0, -0.906307817, -0.422617972, -0.819152117, -0.24240382, 0.519836783)
923
p2.CanCollide = false
924
p2.FormFactor = Enum.FormFactor.Custom
925
p2.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
926
p2.BottomSurface = Enum.SurfaceType.Smooth
927
p2.TopSurface = Enum.SurfaceType.Smooth
928
b2 = Instance.new("SpecialMesh", p2)
929
b2.MeshId = "http://www.roblox.com/asset/?id=3270017"
930
b2.TextureId = ""
931
b2.MeshType = Enum.MeshType.FileMesh
932
b2.Name = "Mesh"
933
b2.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
934
p3 = Instance.new("Part", m2)
935-
p3.BrickColor = BrickColor.new("Really red")
935+
p3.BrickColor = BrickColor.new("Navy blue")
936
p3.Material = Enum.Material.SmoothPlastic
937
p3.Reflectance = 0.30000001192093
938
p3.CFrame = CFrame.new(23.7651176, 23.6910381, 26.9875221, -0.573576033, 0.346188247, -0.742403686, -2.40360578e-007, -0.906307697, -0.422617912, -0.819152117, -0.242403969, 0.519836664)
939
p3.CanCollide = false
940
p3.FormFactor = Enum.FormFactor.Custom
941
p3.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
942
p3.BottomSurface = Enum.SurfaceType.Smooth
943
p3.TopSurface = Enum.SurfaceType.Smooth
944
b3 = Instance.new("SpecialMesh", p3)
945
b3.MeshId = "http://www.roblox.com/asset/?id=3270017"
946
b3.TextureId = ""
947
b3.MeshType = Enum.MeshType.FileMesh
948
b3.Name = "Mesh"
949
b3.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
950
p4 = Instance.new("Part", m2)
951-
p4.BrickColor = BrickColor.new("Really red")
951+
p4.BrickColor = BrickColor.new("Navy blue")
952
p4.Material = Enum.Material.SmoothPlastic
953
p4.Reflectance = 0.30000001192093
954
p4.CFrame = CFrame.new(29.5663891, 25.8075085, 26.4371891, -0.573576391, 0.280166149, 0.769750714, 2.08616257e-007, -0.939692259, 0.342020333, 0.819151878, 0.196174487, 0.538985968)
955
p4.CanCollide = false
956
p4.FormFactor = Enum.FormFactor.Custom
957
p4.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
958
p4.BottomSurface = Enum.SurfaceType.Smooth
959
p4.TopSurface = Enum.SurfaceType.Smooth
960
b4 = Instance.new("SpecialMesh", p4)
961
b4.MeshId = "http://www.roblox.com/asset/?id=3270017"
962
b4.TextureId = ""
963
b4.MeshType = Enum.MeshType.FileMesh
964
b4.Name = "Mesh"
965
b4.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
966
p5 = Instance.new("Part", m2)
967-
p5.BrickColor = BrickColor.new("Really red")
967+
p5.BrickColor = BrickColor.new("Navy blue")
968
p5.Material = Enum.Material.SmoothPlastic
969
p5.Reflectance = 0.30000001192093
970
p5.CFrame = CFrame.new(23.880703, 23.7568455, 26.9065876, -0.573576212, 0.346188098, -0.742403805, -4.76837158e-007, -0.906307578, -0.422617912, -0.819152236, -0.242404133, 0.519836485)
971
p5.CanCollide = false
972
p5.FormFactor = Enum.FormFactor.Custom
973
p5.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
974
p5.BottomSurface = Enum.SurfaceType.Smooth
975
p5.TopSurface = Enum.SurfaceType.Smooth
976
b5 = Instance.new("SpecialMesh", p5)
977
b5.MeshId = "http://www.roblox.com/asset/?id=3270017"
978
b5.TextureId = ""
979
b5.MeshType = Enum.MeshType.FileMesh
980
b5.Name = "Mesh"
981
b5.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
982
p6 = Instance.new("Part", m2)
983-
p6.BrickColor = BrickColor.new("Really red")
983+
p6.BrickColor = BrickColor.new("Navy blue")
984
p6.Material = Enum.Material.SmoothPlastic
985
p6.Reflectance = 0.30000001192093
986
p6.CFrame = CFrame.new(23.6530266, 23.6272411, 27.0660267, -0.573576212, 0.346187949, -0.742403805, -7.17197622e-007, -0.906307459, -0.422617853, -0.819152236, -0.242404282, 0.519836366)
987
p6.CanCollide = false
988
p6.FormFactor = Enum.FormFactor.Custom
989
p6.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
990
p6.BottomSurface = Enum.SurfaceType.Smooth
991
p6.TopSurface = Enum.SurfaceType.Smooth
992
b6 = Instance.new("SpecialMesh", p6)
993
b6.MeshId = "http://www.roblox.com/asset/?id=3270017"
994
b6.TextureId = ""
995
b6.MeshType = Enum.MeshType.FileMesh
996
b6.Name = "Mesh"
997
b6.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
998
p7 = Instance.new("Part", m2)
999-
p7.BrickColor = BrickColor.new("Really red")
999+
p7.BrickColor = BrickColor.new("Navy blue")
1000
p7.Material = Enum.Material.SmoothPlastic
1001
p7.Reflectance = 0.30000001192093
1002
p7.CFrame = CFrame.new(23.7651253, 23.6910515, 26.9875393, -0.573576212, 0.3461878, -0.742403805, -9.57558086e-007, -0.90630734, -0.422617793, -0.819152236, -0.242404431, 0.519836247)
1003
p7.CanCollide = false
1004
p7.FormFactor = Enum.FormFactor.Custom
1005
p7.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1006
p7.BottomSurface = Enum.SurfaceType.Smooth
1007
p7.TopSurface = Enum.SurfaceType.Smooth
1008
b7 = Instance.new("SpecialMesh", p7)
1009
b7.MeshId = "http://www.roblox.com/asset/?id=3270017"
1010
b7.TextureId = ""
1011
b7.MeshType = Enum.MeshType.FileMesh
1012
b7.Name = "Mesh"
1013
b7.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1014
p8 = Instance.new("Part", m2)
1015-
p8.BrickColor = BrickColor.new("Really red")
1015+
p8.BrickColor = BrickColor.new("Navy blue")
1016
p8.Material = Enum.Material.SmoothPlastic
1017
p8.Reflectance = 0.30000001192093
1018
p8.CFrame = CFrame.new(23.6530304, 23.6272488, 27.0660381, -0.573576212, 0.346187651, -0.742403805, -1.19791855e-006, -0.90630722, -0.422617733, -0.819152236, -0.24240458, 0.519836128)
1019
p8.CanCollide = false
1020
p8.FormFactor = Enum.FormFactor.Custom
1021
p8.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1022
p8.BottomSurface = Enum.SurfaceType.Smooth
1023
p8.TopSurface = Enum.SurfaceType.Smooth
1024
b8 = Instance.new("SpecialMesh", p8)
1025
b8.MeshId = "http://www.roblox.com/asset/?id=3270017"
1026
b8.TextureId = ""
1027
b8.MeshType = Enum.MeshType.FileMesh
1028
b8.Name = "Mesh"
1029
b8.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1030
p9 = Instance.new("Part", m2)
1031-
p9.BrickColor = BrickColor.new("Really red")
1031+
p9.BrickColor = BrickColor.new("Navy blue")
1032
p9.Material = Enum.Material.SmoothPlastic
1033
p9.Reflectance = 0.30000001192093
1034
p9.CFrame = CFrame.new(30.2536392, 23.691061, 26.9184284, -0.573576212, -0.346188962, 0.74240309, 4.47034836e-007, -0.906307578, -0.422616601, 0.81915164, -0.242404819, 0.519836843)
1035
p9.CanCollide = false
1036
p9.FormFactor = Enum.FormFactor.Custom
1037
p9.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1038
p9.BottomSurface = Enum.SurfaceType.Smooth
1039
p9.TopSurface = Enum.SurfaceType.Smooth
1040
b9 = Instance.new("SpecialMesh", p9)
1041
b9.MeshId = "http://www.roblox.com/asset/?id=3270017"
1042
b9.TextureId = ""
1043
b9.MeshType = Enum.MeshType.FileMesh
1044
b9.Name = "Mesh"
1045
b9.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1046
p10 = Instance.new("Part", m2)
1047-
p10.BrickColor = BrickColor.new("Really red")
1047+
p10.BrickColor = BrickColor.new("Navy blue")
1048
p10.Material = Enum.Material.SmoothPlastic
1049
p10.Reflectance = 0.30000001192093
1050
p10.CFrame = CFrame.new(27.9471893, 26.8180733, 25.3034286, -0.573576212, 0.469845235, 0.671010077, 2.86794574e-007, -0.819150567, 0.573576927, 0.81915164, 0.328989446, 0.469847172)
1051
p10.CanCollide = false
1052
p10.FormFactor = Enum.FormFactor.Custom
1053
p10.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1054
p10.BottomSurface = Enum.SurfaceType.Smooth
1055
p10.TopSurface = Enum.SurfaceType.Smooth
1056
b10 = Instance.new("SpecialMesh", p10)
1057
b10.MeshId = "http://www.roblox.com/asset/?id=3270017"
1058
b10.TextureId = ""
1059
b10.MeshType = Enum.MeshType.FileMesh
1060
b10.Name = "Mesh"
1061
b10.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1062
p11 = Instance.new("Part", m2)
1063-
p11.BrickColor = BrickColor.new("Really red")
1063+
p11.BrickColor = BrickColor.new("Navy blue")
1064
p11.Material = Enum.Material.SmoothPlastic
1065
p11.Reflectance = 0.30000001192093
1066
p11.CFrame = CFrame.new(27.8153667, 25.7751122, 25.211132, -0.573576212, 0.469845206, 0.671010017, 3.03888498e-007, -0.819150567, 0.573576987, 0.81915164, 0.328989416, 0.469847172)
1067
p11.CanCollide = false
1068
p11.FormFactor = Enum.FormFactor.Custom
1069
p11.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1070
p11.BottomSurface = Enum.SurfaceType.Smooth
1071
p11.TopSurface = Enum.SurfaceType.Smooth
1072
b11 = Instance.new("SpecialMesh", p11)
1073
b11.MeshId = "http://www.roblox.com/asset/?id=3270017"
1074
b11.TextureId = ""
1075
b11.MeshType = Enum.MeshType.FileMesh
1076
b11.Name = "Mesh"
1077
b11.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1078
p12 = Instance.new("Part", m2)
1079-
p12.BrickColor = BrickColor.new("Really red")
1079+
p12.BrickColor = BrickColor.new("Navy blue")
1080
p12.Material = Enum.Material.SmoothPlastic
1081
p12.Reflectance = 0.30000001192093
1082
p12.CFrame = CFrame.new(29.655653, 24.6090927, 26.4997177, -0.573576212, 0.212011248, 0.791239619, 2.79475898e-007, -0.965924561, 0.258820325, 0.81915164, 0.14845185, 0.554032922)
1083
p12.CanCollide = false
1084
p12.FormFactor = Enum.FormFactor.Custom
1085
p12.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1086
p12.BottomSurface = Enum.SurfaceType.Smooth
1087
p12.TopSurface = Enum.SurfaceType.Smooth
1088
b12 = Instance.new("SpecialMesh", p12)
1089
b12.MeshId = "http://www.roblox.com/asset/?id=3270017"
1090
b12.TextureId = ""
1091
b12.MeshType = Enum.MeshType.FileMesh
1092
b12.Name = "Mesh"
1093
b12.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1094
p13 = Instance.new("Part", m2)
1095-
p13.BrickColor = BrickColor.new("Really red")
1095+
p13.BrickColor = BrickColor.new("Navy blue")
1096
p13.Material = Enum.Material.SmoothPlastic
1097
p13.Reflectance = 0.30000001192093
1098
p13.CFrame = CFrame.new(27.9198303, 25.8644161, 25.2842865, -0.573576212, 0.469845116, 0.671010017, 2.51205847e-007, -0.819150507, 0.573577106, 0.81915164, 0.328989446, 0.469847202)
1099
p13.CanCollide = false
1100
p13.FormFactor = Enum.FormFactor.Custom
1101
p13.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1102
p13.BottomSurface = Enum.SurfaceType.Smooth
1103
p13.TopSurface = Enum.SurfaceType.Smooth
1104
b13 = Instance.new("SpecialMesh", p13)
1105
b13.MeshId = "http://www.roblox.com/asset/?id=3270017"
1106
b13.TextureId = ""
1107
b13.MeshType = Enum.MeshType.FileMesh
1108
b13.Name = "Mesh"
1109
b13.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1110
p14 = Instance.new("Part", m2)
1111-
p14.BrickColor = BrickColor.new("Really red")
1111+
p14.BrickColor = BrickColor.new("Navy blue")
1112
p14.Material = Enum.Material.SmoothPlastic
1113
p14.Reflectance = 0.30000001192093
1114
p14.CFrame = CFrame.new(29.778841, 24.6493893, 26.5859776, -0.573576212, 0.212011158, 0.791239619, 2.26793262e-007, -0.965924621, 0.258820474, 0.81915164, 0.148451865, 0.554032922)
1115
p14.CanCollide = false
1116
p14.FormFactor = Enum.FormFactor.Custom
1117
p14.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1118
p14.BottomSurface = Enum.SurfaceType.Smooth
1119
p14.TopSurface = Enum.SurfaceType.Smooth
1120
b14 = Instance.new("SpecialMesh", p14)
1121
b14.MeshId = "http://www.roblox.com/asset/?id=3270017"
1122
b14.TextureId = ""
1123
b14.MeshType = Enum.MeshType.FileMesh
1124
b14.Name = "Mesh"
1125
b14.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1126
p15 = Instance.new("Part", m2)
1127-
p15.BrickColor = BrickColor.new("Really red")
1127+
p15.BrickColor = BrickColor.new("Navy blue")
1128
p15.Material = Enum.Material.SmoothPlastic
1129
p15.Reflectance = 0.30000001192093
1130
p15.CFrame = CFrame.new(29.3303242, 25.7026424, 26.271925, -0.573576212, 0.280165315, 0.769750893, 1.98523225e-007, -0.939691305, 0.342021316, 0.81915164, 0.196174055, 0.538986266)
1131
p15.CanCollide = false
1132
p15.FormFactor = Enum.FormFactor.Custom
1133
p15.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1134
p15.BottomSurface = Enum.SurfaceType.Smooth
1135
p15.TopSurface = Enum.SurfaceType.Smooth
1136
b15 = Instance.new("SpecialMesh", p15)
1137
b15.MeshId = "http://www.roblox.com/asset/?id=3270017"
1138
b15.TextureId = ""
1139
b15.MeshType = Enum.MeshType.FileMesh
1140
b15.Name = "Mesh"
1141
b15.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1142
p16 = Instance.new("Part", m2)
1143-
p16.BrickColor = BrickColor.new("Really red")
1143+
p16.BrickColor = BrickColor.new("Navy blue")
1144
p16.Material = Enum.Material.SmoothPlastic
1145
p16.Reflectance = 0.30000001192093
1146
p16.CFrame = CFrame.new(29.8983212, 24.6884689, 26.6696377, -0.573576272, 0.212011099, 0.791239798, 1.39939146e-007, -0.965924501, 0.258820534, 0.81915158, 0.148451924, 0.554033041)
1147
p16.CanCollide = false
1148
p16.FormFactor = Enum.FormFactor.Custom
1149
p16.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1150
p16.BottomSurface = Enum.SurfaceType.Smooth
1151
p16.TopSurface = Enum.SurfaceType.Smooth
1152
b16 = Instance.new("SpecialMesh", p16)
1153
b16.MeshId = "http://www.roblox.com/asset/?id=3270017"
1154
b16.TextureId = ""
1155
b16.MeshType = Enum.MeshType.FileMesh
1156
b16.Name = "Mesh"
1157
b16.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1158
p17 = Instance.new("Part", m2)
1159-
p17.BrickColor = BrickColor.new("Really red")
1159+
p17.BrickColor = BrickColor.new("Navy blue")
1160
p17.Material = Enum.Material.SmoothPlastic
1161
p17.Reflectance = 0.30000001192093
1162
p17.CFrame = CFrame.new(29.5664043, 25.8075294, 26.4372196, -0.573576272, 0.280165255, 0.769751072, 1.1166911e-007, -0.939691126, 0.342021376, 0.81915158, 0.196174115, 0.538986385)
1163
p17.CanCollide = false
1164
p17.FormFactor = Enum.FormFactor.Custom
1165
p17.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1166
p17.BottomSurface = Enum.SurfaceType.Smooth
1167
p17.TopSurface = Enum.SurfaceType.Smooth
1168
b17 = Instance.new("SpecialMesh", p17)
1169
b17.MeshId = "http://www.roblox.com/asset/?id=3270017"
1170
b17.TextureId = ""
1171
b17.MeshType = Enum.MeshType.FileMesh
1172
b17.Name = "Mesh"
1173
b17.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1174
p18 = Instance.new("Part", m2)
1175-
p18.BrickColor = BrickColor.new("Really red")
1175+
p18.BrickColor = BrickColor.new("Navy blue")
1176
p18.Material = Enum.Material.SmoothPlastic
1177
p18.Reflectance = 0.30000001192093
1178
p18.CFrame = CFrame.new(28.021162, 25.9510212, 25.3552322, -0.573576331, 0.469845086, 0.671010435, 8.10900147e-008, -0.819150269, 0.573577285, 0.819151521, 0.328989595, 0.469847381)
1179
p18.CanCollide = false
1180
p18.FormFactor = Enum.FormFactor.Custom
1181
p18.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1182
p18.BottomSurface = Enum.SurfaceType.Smooth
1183
p18.TopSurface = Enum.SurfaceType.Smooth
1184
b18 = Instance.new("SpecialMesh", p18)
1185
b18.MeshId = "http://www.roblox.com/asset/?id=3270017"
1186
b18.TextureId = ""
1187
b18.MeshType = Enum.MeshType.FileMesh
1188
b18.Name = "Mesh"
1189
b18.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1190
p19 = Instance.new("Part", m2)
1191-
p19.BrickColor = BrickColor.new("Really red")
1191+
p19.BrickColor = BrickColor.new("Navy blue")
1192
p19.Material = Enum.Material.SmoothPlastic
1193
p19.Reflectance = 0.30000001192093
1194
p19.CFrame = CFrame.new(30.3657436, 23.6272507, 26.9969234, -0.573576272, -0.346189439, 0.74240303, -9.24166343e-009, -0.906307697, -0.422616035, 0.819151521, -0.242404714, 0.519837141)
1195
p19.CanCollide = false
1196
p19.FormFactor = Enum.FormFactor.Custom
1197
p19.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1198
p19.BottomSurface = Enum.SurfaceType.Smooth
1199
p19.TopSurface = Enum.SurfaceType.Smooth
1200
b19 = Instance.new("SpecialMesh", p19)
1201
b19.MeshId = "http://www.roblox.com/asset/?id=3270017"
1202
b19.TextureId = ""
1203
b19.MeshType = Enum.MeshType.FileMesh
1204
b19.Name = "Mesh"
1205
b19.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1206
p20 = Instance.new("Part", m2)
1207-
p20.BrickColor = BrickColor.new("Really red")
1207+
p20.BrickColor = BrickColor.new("Navy blue")
1208
p20.Material = Enum.Material.SmoothPlastic
1209
p20.Reflectance = 0.30000001192093
1210
p20.CFrame = CFrame.new(30.2536469, 23.6910553, 26.9184265, -0.573576272, -0.346189529, 0.742402911, -2.63107069e-007, -0.906307518, -0.422615975, 0.819151521, -0.242404476, 0.519837141)
1211
p20.CanCollide = false
1212
p20.FormFactor = Enum.FormFactor.Custom
1213
p20.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1214
p20.BottomSurface = Enum.SurfaceType.Smooth
1215
p20.TopSurface = Enum.SurfaceType.Smooth
1216
b20 = Instance.new("SpecialMesh", p20)
1217
b20.MeshId = "http://www.roblox.com/asset/?id=3270017"
1218
b20.TextureId = ""
1219
b20.MeshType = Enum.MeshType.FileMesh
1220
b20.Name = "Mesh"
1221
b20.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1222
p21 = Instance.new("Part", m2)
1223-
p21.BrickColor = BrickColor.new("Really red")
1223+
p21.BrickColor = BrickColor.new("Navy blue")
1224
p21.Material = Enum.Material.SmoothPlastic
1225
p21.Reflectance = 0.30000001192093
1226
p21.CFrame = CFrame.new(27.8458843, 26.7314644, 25.2324886, -0.573576272, 0.469844759, 0.671010494, -4.23347274e-007, -0.819149971, 0.573577166, 0.819151521, 0.328989863, 0.469847023)
1227
p21.CanCollide = false
1228
p21.FormFactor = Enum.FormFactor.Custom
1229
p21.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1230
p21.BottomSurface = Enum.SurfaceType.Smooth
1231
p21.TopSurface = Enum.SurfaceType.Smooth
1232
b21 = Instance.new("SpecialMesh", p21)
1233
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
1234
b21.TextureId = ""
1235
b21.MeshType = Enum.MeshType.FileMesh
1236
b21.Name = "Mesh"
1237
b21.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1238
p22 = Instance.new("Part", m2)
1239-
p22.BrickColor = BrickColor.new("Really red")
1239+
p22.BrickColor = BrickColor.new("Navy blue")
1240
p22.Material = Enum.Material.SmoothPlastic
1241
p22.Reflectance = 0.30000001192093
1242
p22.CFrame = CFrame.new(30.1380615, 23.756855, 26.8374882, -0.573576212, -0.346189648, 0.742402732, -5.1367897e-007, -0.906307459, -0.422615856, 0.819151521, -0.242404282, 0.519837141)
1243
p22.CanCollide = false
1244
p22.FormFactor = Enum.FormFactor.Custom
1245
p22.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1246
p22.BottomSurface = Enum.SurfaceType.Smooth
1247
p22.TopSurface = Enum.SurfaceType.Smooth
1248
b22 = Instance.new("SpecialMesh", p22)
1249
b22.MeshId = "http://www.roblox.com/asset/?id=3270017"
1250
b22.TextureId = ""
1251
b22.MeshType = Enum.MeshType.FileMesh
1252
b22.Name = "Mesh"
1253
b22.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1254
p23 = Instance.new("Part", m2)
1255-
p23.BrickColor = BrickColor.new("Really red")
1255+
p23.BrickColor = BrickColor.new("Navy blue")
1256
p23.Material = Enum.Material.SmoothPlastic
1257
p23.Reflectance = 0.30000001192093
1258
p23.CFrame = CFrame.new(29.4501858, 25.7558784, 26.3558216, -0.573576212, 0.280164778, 0.769751191, -6.73919146e-007, -0.939690709, 0.342021406, 0.819151521, 0.196174636, 0.538986027)
1259
p23.CanCollide = false
1260
p23.FormFactor = Enum.FormFactor.Custom
1261
p23.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1262
p23.BottomSurface = Enum.SurfaceType.Smooth
1263
p23.TopSurface = Enum.SurfaceType.Smooth
1264
b23 = Instance.new("SpecialMesh", p23)
1265
b23.MeshId = "http://www.roblox.com/asset/?id=3270017"
1266
b23.TextureId = ""
1267
b23.MeshType = Enum.MeshType.FileMesh
1268
b23.Name = "Mesh"
1269
b23.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1270
p24 = Instance.new("Part", m2)
1271-
p24.BrickColor = BrickColor.new("Really red")
1271+
p24.BrickColor = BrickColor.new("Navy blue")
1272
p24.Material = Enum.Material.SmoothPlastic
1273
p24.Reflectance = 0.30000001192093
1274
p24.CFrame = CFrame.new(29.3303471, 25.702631, 26.2719078, -0.573576272, 0.280164808, 0.76975143, -7.04498234e-007, -0.939690709, 0.342021465, 0.819151461, 0.196174651, 0.538986087)
1275
p24.CanCollide = false
1276
p24.FormFactor = Enum.FormFactor.Custom
1277
p24.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1278
p24.BottomSurface = Enum.SurfaceType.Smooth
1279
p24.TopSurface = Enum.SurfaceType.Smooth
1280
b24 = Instance.new("SpecialMesh", p24)
1281
b24.MeshId = "http://www.roblox.com/asset/?id=3270017"
1282
b24.TextureId = ""
1283
b24.MeshType = Enum.MeshType.FileMesh
1284
b24.Name = "Mesh"
1285
b24.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1286
p25 = Instance.new("Part", m2)
1287-
p25.BrickColor = BrickColor.new("Really red")
1287+
p25.BrickColor = BrickColor.new("Navy blue")
1288
p25.Material = Enum.Material.SmoothPlastic
1289
p25.Reflectance = 0.30000001192093
1290
p25.CFrame = CFrame.new(29.7788715, 24.6493816, 26.5859661, -0.573576331, 0.212010548, 0.791240335, -7.63082312e-007, -0.965923905, 0.258820742, 0.819151402, 0.14845252, 0.554032862)
1291
p25.CanCollide = false
1292
p25.FormFactor = Enum.FormFactor.Custom
1293
p25.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1294
p25.BottomSurface = Enum.SurfaceType.Smooth
1295
p25.TopSurface = Enum.SurfaceType.Smooth
1296
b25 = Instance.new("SpecialMesh", p25)
1297
b25.MeshId = "http://www.roblox.com/asset/?id=3270017"
1298
b25.TextureId = ""
1299
b25.MeshType = Enum.MeshType.FileMesh
1300
b25.Name = "Mesh"
1301
b25.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1302
p26 = Instance.new("Part", m2)
1303-
p26.BrickColor = BrickColor.new("Really red")
1303+
p26.BrickColor = BrickColor.new("Navy blue")
1304
p26.Material = Enum.Material.SmoothPlastic
1305
p26.Reflectance = 0.30000001192093
1306
p26.CFrame = CFrame.new(29.450201, 25.7558823, 26.3558235, -0.573576331, 0.280164748, 0.769751668, -7.91352306e-007, -0.93969059, 0.342021525, 0.819151402, 0.196174681, 0.538986146)
1307
p26.CanCollide = false
1308
p26.FormFactor = Enum.FormFactor.Custom
1309
p26.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1310
p26.BottomSurface = Enum.SurfaceType.Smooth
1311
p26.TopSurface = Enum.SurfaceType.Smooth
1312
b26 = Instance.new("SpecialMesh", p26)
1313
b26.MeshId = "http://www.roblox.com/asset/?id=3270017"
1314
b26.TextureId = ""
1315
b26.MeshType = Enum.MeshType.FileMesh
1316
b26.Name = "Mesh"
1317
b26.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1318
p27 = Instance.new("Part", m2)
1319-
p27.BrickColor = BrickColor.new("Really red")
1319+
p27.BrickColor = BrickColor.new("Navy blue")
1320
p27.Material = Enum.Material.SmoothPlastic
1321
p27.Reflectance = 0.30000001192093
1322
p27.CFrame = CFrame.new(30.3657703, 23.6272449, 26.9969063, -0.57357645, -0.346190155, 0.74240309, -9.161393e-007, -0.90630734, -0.422615707, 0.819151342, -0.242404088, 0.51983732)
1323
p27.CanCollide = false
1324
p27.FormFactor = Enum.FormFactor.Custom
1325
p27.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1326
p27.BottomSurface = Enum.SurfaceType.Smooth
1327
p27.TopSurface = Enum.SurfaceType.Smooth
1328
b27 = Instance.new("SpecialMesh", p27)
1329
b27.MeshId = "http://www.roblox.com/asset/?id=3270017"
1330
b27.TextureId = ""
1331
b27.MeshType = Enum.MeshType.FileMesh
1332
b27.Name = "Mesh"
1333
b27.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1334
p28 = Instance.new("Part", m2)
1335-
p28.BrickColor = BrickColor.new("Really red")
1335+
p28.BrickColor = BrickColor.new("Navy blue")
1336
p28.Material = Enum.Material.SmoothPlastic
1337
p28.Reflectance = 0.30000001192093
1338
p28.CFrame = CFrame.new(28.0211868, 25.9510098, 25.3552094, -0.57357645, 0.469844639, 0.67101109, -1.07637948e-006, -0.819149673, 0.573577106, 0.819151342, 0.328990191, 0.469846785)
1339
p28.CanCollide = false
1340
p28.FormFactor = Enum.FormFactor.Custom
1341
p28.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1342
p28.BottomSurface = Enum.SurfaceType.Smooth
1343
p28.TopSurface = Enum.SurfaceType.Smooth
1344
b28 = Instance.new("SpecialMesh", p28)
1345
b28.MeshId = "http://www.roblox.com/asset/?id=3270017"
1346
b28.TextureId = ""
1347
b28.MeshType = Enum.MeshType.FileMesh
1348
b28.Name = "Mesh"
1349
b28.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1350
p29 = Instance.new("Part", m2)
1351
p29.BrickColor = BrickColor.new("Really black")
1352
p29.Material = Enum.Material.Neon
1353
p29.CFrame = CFrame.new(31.2683067, 23.2277946, 27.6474876, 0.280168235, -0.769749522, -0.573576212, 0.939691305, 0.342017233, -1.0690095e-006, 0.19617486, -0.538985491, 0.819151521)
1354
p29.FormFactor = Enum.FormFactor.Custom
1355
p29.Size = Vector3.new(0.61060679, 3.09150696, 0.221234918)
1356
p29.BottomSurface = Enum.SurfaceType.Smooth
1357
p29.TopSurface = Enum.SurfaceType.Smooth
1358
b29 = Instance.new("SpecialMesh", p29)
1359
b29.MeshType = Enum.MeshType.Sphere
1360
b29.Name = "Mesh"
1361
p30 = Instance.new("Part", m2)
1362-
p30.BrickColor = BrickColor.new("Really red")
1362+
p30.BrickColor = BrickColor.new("Navy blue")
1363
p30.Material = Enum.Material.SmoothPlastic
1364
p30.Reflectance = 0.30000001192093
1365
p30.CFrame = CFrame.new(29.655632, 24.6090698, 26.4996777, -0.573576212, 0.2120094, 0.791238904, -1.13902195e-006, -0.965922236, 0.258820891, 0.819151521, 0.148452237, 0.554032147)
1366
p30.CanCollide = false
1367
p30.FormFactor = Enum.FormFactor.Custom
1368
p30.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1369
p30.BottomSurface = Enum.SurfaceType.Smooth
1370
p30.TopSurface = Enum.SurfaceType.Smooth
1371
b30 = Instance.new("SpecialMesh", p30)
1372
b30.MeshId = "http://www.roblox.com/asset/?id=3270017"
1373
b30.TextureId = ""
1374
b30.MeshType = Enum.MeshType.FileMesh
1375
b30.Name = "Mesh"
1376
b30.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1377
p31 = Instance.new("Part", m2)
1378-
p31.BrickColor = BrickColor.new("Really red")
1378+
p31.BrickColor = BrickColor.new("Navy blue")
1379
p31.Material = Enum.Material.SmoothPlastic
1380
p31.Reflectance = 0.30000001192093
1381
p31.CFrame = CFrame.new(30.138031, 23.7568359, 26.8374538, -0.573576212, -0.346189976, 0.742401063, -1.26856219e-006, -0.906306148, -0.422614396, 0.819151521, -0.242403775, 0.519836485)
1382
p31.CanCollide = false
1383
p31.FormFactor = Enum.FormFactor.Custom
1384
p31.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1385
p31.BottomSurface = Enum.SurfaceType.Smooth
1386
p31.TopSurface = Enum.SurfaceType.Smooth
1387
b31 = Instance.new("SpecialMesh", p31)
1388
b31.MeshId = "http://www.roblox.com/asset/?id=3270017"
1389
b31.TextureId = ""
1390
b31.MeshType = Enum.MeshType.FileMesh
1391
b31.Name = "Mesh"
1392
b31.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1393
p32 = Instance.new("Part", m2)
1394-
p32.BrickColor = BrickColor.new("Really red")
1394+
p32.BrickColor = BrickColor.new("Navy blue")
1395
p32.Material = Enum.Material.SmoothPlastic
1396
p32.Reflectance = 0.30000001192093
1397
p32.CFrame = CFrame.new(27.741394, 26.6421375, 25.1592979, -0.573576212, 0.469842911, 0.671009958, -1.42880219e-006, -0.819147944, 0.573576748, 0.819151521, 0.328989625, 0.4698461)
1398
p32.CanCollide = false
1399
p32.FormFactor = Enum.FormFactor.Custom
1400
p32.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1401
p32.BottomSurface = Enum.SurfaceType.Smooth
1402
p32.TopSurface = Enum.SurfaceType.Smooth
1403
b32 = Instance.new("SpecialMesh", p32)
1404
b32.MeshId = "http://www.roblox.com/asset/?id=3270017"
1405
b32.TextureId = ""
1406
b32.MeshType = Enum.MeshType.FileMesh
1407
b32.Name = "Mesh"
1408
b32.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1409
p33 = Instance.new("Part", m2)
1410
p33.BrickColor = BrickColor.new("Really black")
1411
p33.Material = Enum.Material.Neon
1412
p33.CFrame = CFrame.new(32.7100258, 25.2490444, 28.6569691, -0.14224124, -0.806705832, -0.573576093, 0.984804153, -0.173650295, -1.38238238e-006, -0.0996002704, -0.564861953, 0.819151759)
1413
p33.FormFactor = Enum.FormFactor.Custom
1414
p33.Size = Vector3.new(0.61060679, 7.32508755, 0.221234918)
1415
p33.BottomSurface = Enum.SurfaceType.Smooth
1416
p33.TopSurface = Enum.SurfaceType.Smooth
1417
b33 = Instance.new("SpecialMesh", p33)
1418
b33.MeshType = Enum.MeshType.Sphere
1419
b33.Name = "Mesh"
1420
p34 = Instance.new("Part", m2)
1421-
p34.BrickColor = BrickColor.new("Really red")
1421+
p34.BrickColor = BrickColor.new("Navy blue")
1422
p34.Material = Enum.Material.SmoothPlastic
1423
p34.Reflectance = 0.30000001192093
1424
p34.CFrame = CFrame.new(27.919817, 25.8643856, 25.2842369, -0.573576391, 0.469842792, 0.671009898, -1.37759764e-006, -0.819147885, 0.573576868, 0.8191517, 0.328989476, 0.46984604)
1425
p34.CanCollide = false
1426
p34.FormFactor = Enum.FormFactor.Custom
1427
p34.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1428
p34.BottomSurface = Enum.SurfaceType.Smooth
1429
p34.TopSurface = Enum.SurfaceType.Smooth
1430
b34 = Instance.new("SpecialMesh", p34)
1431
b34.MeshId = "http://www.roblox.com/asset/?id=3270017"
1432
b34.TextureId = ""
1433
b34.MeshType = Enum.MeshType.FileMesh
1434
b34.Name = "Mesh"
1435
b34.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1436
p35 = Instance.new("Part", m2)
1437-
p35.BrickColor = BrickColor.new("Really red")
1437+
p35.BrickColor = BrickColor.new("Navy blue")
1438
p35.Material = Enum.Material.SmoothPlastic
1439
p35.Reflectance = 0.30000001192093
1440
p35.CFrame = CFrame.new(29.8982925, 24.6884441, 26.6695824, -0.573576391, 0.212008998, 0.791238666, -1.40201018e-006, -0.965921998, 0.25882113, 0.8191517, 0.148452297, 0.554031909)
1441
p35.CanCollide = false
1442
p35.FormFactor = Enum.FormFactor.Custom
1443
p35.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1444
p35.BottomSurface = Enum.SurfaceType.Smooth
1445
p35.TopSurface = Enum.SurfaceType.Smooth
1446
b35 = Instance.new("SpecialMesh", p35)
1447
b35.MeshId = "http://www.roblox.com/asset/?id=3270017"
1448
b35.TextureId = ""
1449
b35.MeshType = Enum.MeshType.FileMesh
1450
b35.Name = "Mesh"
1451
b35.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1452
p36 = Instance.new("Part", m2)
1453-
p36.BrickColor = BrickColor.new("Really red")
1453+
p36.BrickColor = BrickColor.new("Navy blue")
1454
p36.Material = Enum.Material.SmoothPlastic
1455
p36.Reflectance = 0.30000001192093
1456
p36.CFrame = CFrame.new(27.8153496, 25.7750854, 25.2110863, -0.573576391, 0.469842672, 0.671009898, -1.43028012e-006, -0.819147885, 0.573576927, 0.8191517, 0.328989506, 0.4698461)
1457
p36.CanCollide = false
1458
p36.FormFactor = Enum.FormFactor.Custom
1459
p36.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1460
p36.BottomSurface = Enum.SurfaceType.Smooth
1461
p36.TopSurface = Enum.SurfaceType.Smooth
1462
b36 = Instance.new("SpecialMesh", p36)
1463
b36.MeshId = "http://www.roblox.com/asset/?id=3270017"
1464
b36.TextureId = ""
1465
b36.MeshType = Enum.MeshType.FileMesh
1466
b36.Name = "Mesh"
1467
b36.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1468
p37 = Instance.new("Part", m2)
1469
p37.BrickColor = BrickColor.new("Really black")
1470
p37.Material = Enum.Material.Neon
1471
p37.CFrame = CFrame.new(30.7430439, 27.8460693, 27.2796841, -0.409572512, -0.709406137, -0.573576272, 0.866021335, -0.500000834, -1.38386031e-006, -0.286787719, -0.49673146, 0.819151938)
1472
p37.FormFactor = Enum.FormFactor.Custom
1473
p37.Size = Vector3.new(0.61060679, 7.32508755, 0.221234918)
1474
p37.BottomSurface = Enum.SurfaceType.Smooth
1475
p37.TopSurface = Enum.SurfaceType.Smooth
1476
b37 = Instance.new("SpecialMesh", p37)
1477
b37.MeshType = Enum.MeshType.Sphere
1478
b37.Name = "Mesh"
1479
p38 = Instance.new("Part", m2)
1480
p38.BrickColor = BrickColor.new("Really black")
1481
p38.Material = Enum.Material.Neon
1482
p38.CFrame = CFrame.new(32.7113533, 27.1965656, 28.6579113, -0.28016308, -0.769750178, -0.573576272, 0.939688683, -0.342021704, -1.3540581e-006, -0.196174175, -0.538985133, 0.819152057)
1483
p38.FormFactor = Enum.FormFactor.Custom
1484
p38.Size = Vector3.new(0.61060679, 8.03632927, 0.221234918)
1485
p38.BottomSurface = Enum.SurfaceType.Smooth
1486
p38.TopSurface = Enum.SurfaceType.Smooth
1487
b38 = Instance.new("SpecialMesh", p38)
1488
b38.MeshType = Enum.MeshType.Sphere
1489
b38.Name = "Mesh"
1490
p39 = Instance.new("Part", m2)
1491-
p39.BrickColor = BrickColor.new("Really red")
1491+
p39.BrickColor = BrickColor.new("Navy blue")
1492
p39.Material = Enum.Material.SmoothPlastic
1493
p39.Reflectance = 0.30000001192093
1494
p39.CFrame = CFrame.new(26.2033787, 25.7750854, 25.2801971, -0.573574483, -0.469848186, -0.671007693, -2.18929154e-006, -0.819150686, 0.573572934, -0.819151402, 0.328989863, 0.469846785)
1495
p39.CanCollide = false
1496
p39.FormFactor = Enum.FormFactor.Custom
1497
p39.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1498
p39.BottomSurface = Enum.SurfaceType.Smooth
1499
p39.TopSurface = Enum.SurfaceType.Smooth
1500
b39 = Instance.new("SpecialMesh", p39)
1501
b39.MeshId = "http://www.roblox.com/asset/?id=3270017"
1502
b39.TextureId = ""
1503
b39.MeshType = Enum.MeshType.FileMesh
1504
b39.Name = "Mesh"
1505
b39.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1506
p40 = Instance.new("Part", m2)
1507-
p40.BrickColor = BrickColor.new("Really red")
1507+
p40.BrickColor = BrickColor.new("Navy blue")
1508
p40.Material = Enum.Material.SmoothPlastic
1509
p40.Reflectance = 0.30000001192093
1510
p40.CFrame = CFrame.new(25.9975967, 25.9509888, 25.4242878, -0.573574483, -0.469848186, -0.671007693, -2.18929154e-006, -0.819150686, 0.573572934, -0.819151402, 0.328989863, 0.469846785)
1511
p40.CanCollide = false
1512
p40.FormFactor = Enum.FormFactor.Custom
1513
p40.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1514
p40.BottomSurface = Enum.SurfaceType.Smooth
1515
p40.TopSurface = Enum.SurfaceType.Smooth
1516
b40 = Instance.new("SpecialMesh", p40)
1517
b40.MeshId = "http://www.roblox.com/asset/?id=3270017"
1518
b40.TextureId = ""
1519
b40.MeshType = Enum.MeshType.FileMesh
1520
b40.Name = "Mesh"
1521
b40.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1522
p41 = Instance.new("Part", m2)
1523-
p41.BrickColor = BrickColor.new("Really red")
1523+
p41.BrickColor = BrickColor.new("Navy blue")
1524
p41.Material = Enum.Material.SmoothPlastic
1525
p41.Reflectance = 0.30000001192093
1526
p41.CFrame = CFrame.new(26.098917, 25.8643856, 25.3533516, -0.573574483, -0.469848186, -0.671007693, -2.18929154e-006, -0.819150686, 0.573572934, -0.819151402, 0.328989863, 0.469846785)
1527
p41.CanCollide = false
1528
p41.FormFactor = Enum.FormFactor.Custom
1529
p41.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1530
p41.BottomSurface = Enum.SurfaceType.Smooth
1531
p41.TopSurface = Enum.SurfaceType.Smooth
1532
b41 = Instance.new("SpecialMesh", p41)
1533
b41.MeshId = "http://www.roblox.com/asset/?id=3270017"
1534
b41.TextureId = ""
1535
b41.MeshType = Enum.MeshType.FileMesh
1536
b41.Name = "Mesh"
1537
b41.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1538
p42 = Instance.new("Part", m2)
1539-
p42.BrickColor = BrickColor.new("Really red")
1539+
p42.BrickColor = BrickColor.new("Navy blue")
1540
p42.Material = Enum.Material.SmoothPlastic
1541
p42.Reflectance = 0.30000001192093
1542
p42.CFrame = CFrame.new(24.12043, 24.6884346, 26.7387066, -0.573574483, -0.212014884, -0.791238487, -2.23079792e-006, -0.965923309, 0.258816421, -0.819151402, 0.148452327, 0.554032683)
1543
p42.CanCollide = false
1544
p42.FormFactor = Enum.FormFactor.Custom
1545
p42.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1546
p42.BottomSurface = Enum.SurfaceType.Smooth
1547
p42.TopSurface = Enum.SurfaceType.Smooth
1548
b42 = Instance.new("SpecialMesh", p42)
1549
b42.MeshId = "http://www.roblox.com/asset/?id=3270017"
1550
b42.TextureId = ""
1551
b42.MeshType = Enum.MeshType.FileMesh
1552
b42.Name = "Mesh"
1553
b42.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1554
p43 = Instance.new("Part", m2)
1555-
p43.BrickColor = BrickColor.new("Really red")
1555+
p43.BrickColor = BrickColor.new("Navy blue")
1556
p43.Material = Enum.Material.SmoothPlastic
1557
p43.Reflectance = 0.30000001192093
1558
p43.CFrame = CFrame.new(24.12043, 24.6884365, 26.7387066, -0.573574483, -0.212014899, -0.791238487, -2.30996147e-006, -0.96592325, 0.258816421, -0.819151402, 0.148452222, 0.554032683)
1559
p43.CanCollide = false
1560
p43.FormFactor = Enum.FormFactor.Custom
1561
p43.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1562
p43.BottomSurface = Enum.SurfaceType.Smooth
1563
p43.TopSurface = Enum.SurfaceType.Smooth
1564
b43 = Instance.new("SpecialMesh", p43)
1565
b43.MeshId = "http://www.roblox.com/asset/?id=3270017"
1566
b43.TextureId = ""
1567
b43.MeshType = Enum.MeshType.FileMesh
1568
b43.Name = "Mesh"
1569
b43.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1570
p44 = Instance.new("Part", m2)
1571-
p44.BrickColor = BrickColor.new("Really red")
1571+
p44.BrickColor = BrickColor.new("Navy blue")
1572
p44.Material = Enum.Material.SmoothPlastic
1573
p44.Reflectance = 0.30000001192093
1574
p44.CFrame = CFrame.new(24.3630924, 24.6090679, 26.5687962, -0.573574483, -0.212014914, -0.791238487, -2.38912503e-006, -0.96592319, 0.258816421, -0.819151402, 0.148452118, 0.554032683)
1575
p44.CanCollide = false
1576
p44.FormFactor = Enum.FormFactor.Custom
1577
p44.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1578
p44.BottomSurface = Enum.SurfaceType.Smooth
1579
p44.TopSurface = Enum.SurfaceType.Smooth
1580
b44 = Instance.new("SpecialMesh", p44)
1581
b44.MeshId = "http://www.roblox.com/asset/?id=3270017"
1582
b44.TextureId = ""
1583
b44.MeshType = Enum.MeshType.FileMesh
1584
b44.Name = "Mesh"
1585
b44.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1586
p45 = Instance.new("Part", m2)
1587-
p45.BrickColor = BrickColor.new("Really red")
1587+
p45.BrickColor = BrickColor.new("Navy blue")
1588
p45.Material = Enum.Material.SmoothPlastic
1589
p45.Reflectance = 0.30000001192093
1590
p45.CFrame = CFrame.new(24.2399025, 24.6493645, 26.6550598, -0.573574483, -0.212014928, -0.791238487, -2.46828859e-006, -0.965923131, 0.258816421, -0.819151402, 0.148452014, 0.554032683)
1591
p45.CanCollide = false
1592
p45.FormFactor = Enum.FormFactor.Custom
1593
p45.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1594
p45.BottomSurface = Enum.SurfaceType.Smooth
1595
p45.TopSurface = Enum.SurfaceType.Smooth
1596
b45 = Instance.new("SpecialMesh", p45)
1597
b45.MeshId = "http://www.roblox.com/asset/?id=3270017"
1598
b45.TextureId = ""
1599
b45.MeshType = Enum.MeshType.FileMesh
1600
b45.Name = "Mesh"
1601
b45.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1602
p46 = Instance.new("Part", m2)
1603-
p46.BrickColor = BrickColor.new("Really red")
1603+
p46.BrickColor = BrickColor.new("Navy blue")
1604
p46.Material = Enum.Material.SmoothPlastic
1605
p46.Reflectance = 0.30000001192093
1606
p46.CFrame = CFrame.new(24.3630962, 24.6090736, 26.5688019, -0.573574483, -0.212014943, -0.791238487, -2.54745214e-006, -0.965923071, 0.258816421, -0.819151402, 0.148451909, 0.554032683)
1607
p46.CanCollide = false
1608
p46.FormFactor = Enum.FormFactor.Custom
1609
p46.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1610
p46.BottomSurface = Enum.SurfaceType.Smooth
1611
p46.TopSurface = Enum.SurfaceType.Smooth
1612
b46 = Instance.new("SpecialMesh", p46)
1613
b46.MeshId = "http://www.roblox.com/asset/?id=3270017"
1614
b46.TextureId = ""
1615
b46.MeshType = Enum.MeshType.FileMesh
1616
b46.Name = "Mesh"
1617
b46.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1618
p47 = Instance.new("Part", m2)
1619-
p47.BrickColor = BrickColor.new("Really red")
1619+
p47.BrickColor = BrickColor.new("Navy blue")
1620
p47.Material = Enum.Material.SmoothPlastic
1621
p47.Reflectance = 0.30000001192093
1622
p47.CFrame = CFrame.new(24.2399063, 24.6493702, 26.6550655, -0.573574483, -0.212014958, -0.791238487, -2.6266157e-006, -0.965923011, 0.258816421, -0.819151402, 0.148451805, 0.554032683)
1623
p47.CanCollide = false
1624
p47.FormFactor = Enum.FormFactor.Custom
1625
p47.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1626
p47.BottomSurface = Enum.SurfaceType.Smooth
1627
p47.TopSurface = Enum.SurfaceType.Smooth
1628
b47 = Instance.new("SpecialMesh", p47)
1629
b47.MeshId = "http://www.roblox.com/asset/?id=3270017"
1630
b47.TextureId = ""
1631
b47.MeshType = Enum.MeshType.FileMesh
1632
b47.Name = "Mesh"
1633
b47.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1634
p48 = Instance.new("Part", m2)
1635
p48.BrickColor = BrickColor.new("Really black")
1636
p48.Material = Enum.Material.Neon
1637
p48.CFrame = CFrame.new(25.2453995, 27.8142643, 25.9324112, 0.579229355, 0.579225123, -0.573574543, 0.707105756, -0.707103014, -2.67389237e-006, -0.405579329, -0.40558058, -0.819151223)
1638
p48.FormFactor = Enum.FormFactor.Custom
1639
p48.Size = Vector3.new(0.61060679, 3.09150696, 0.221234918)
1640
p48.BottomSurface = Enum.SurfaceType.Smooth
1641
p48.TopSurface = Enum.SurfaceType.Smooth
1642
b48 = Instance.new("SpecialMesh", p48)
1643
b48.MeshType = Enum.MeshType.Sphere
1644
b48.Name = "Mesh"
1645
p49 = Instance.new("Part", m2)
1646-
p49.BrickColor = BrickColor.new("Really red")
1646+
p49.BrickColor = BrickColor.new("Navy blue")
1647
p49.Material = Enum.Material.SmoothPlastic
1648
p49.Reflectance = 0.30000001192093
1649
p49.CFrame = CFrame.new(26.2033863, 25.7751026, 25.2802086, -0.573574364, -0.469848186, -0.671007454, -2.67389191e-006, -0.819150448, 0.573572874, -0.819151223, 0.328989238, 0.469846845)
1650
p49.CanCollide = false
1651
p49.FormFactor = Enum.FormFactor.Custom
1652
p49.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1653
p49.BottomSurface = Enum.SurfaceType.Smooth
1654
p49.TopSurface = Enum.SurfaceType.Smooth
1655
b49 = Instance.new("SpecialMesh", p49)
1656
b49.MeshId = "http://www.roblox.com/asset/?id=3270017"
1657
b49.TextureId = ""
1658
b49.MeshType = Enum.MeshType.FileMesh
1659
b49.Name = "Mesh"
1660
b49.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1661
p50 = Instance.new("Part", m2)
1662-
p50.BrickColor = BrickColor.new("Really red")
1662+
p50.BrickColor = BrickColor.new("Navy blue")
1663
p50.Material = Enum.Material.SmoothPlastic
1664
p50.Reflectance = 0.30000001192093
1665
p50.CFrame = CFrame.new(25.9976063, 25.9510059, 25.4242992, -0.573574364, -0.469848186, -0.671007454, -2.67389191e-006, -0.819150448, 0.573572874, -0.819151223, 0.328989238, 0.469846845)
1666
p50.CanCollide = false
1667
p50.FormFactor = Enum.FormFactor.Custom
1668
p50.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1669
p50.BottomSurface = Enum.SurfaceType.Smooth
1670
p50.TopSurface = Enum.SurfaceType.Smooth
1671
b50 = Instance.new("SpecialMesh", p50)
1672
b50.MeshId = "http://www.roblox.com/asset/?id=3270017"
1673
b50.TextureId = ""
1674
b50.MeshType = Enum.MeshType.FileMesh
1675
b50.Name = "Mesh"
1676
b50.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1677
p51 = Instance.new("Part", m2)
1678-
p51.BrickColor = BrickColor.new("Really red")
1678+
p51.BrickColor = BrickColor.new("Navy blue")
1679
p51.Material = Enum.Material.SmoothPlastic
1680
p51.Reflectance = 0.30000001192093
1681
p51.CFrame = CFrame.new(26.0989265, 25.8644028, 25.353363, -0.573574364, -0.469848186, -0.671007454, -2.67389191e-006, -0.819150448, 0.573572874, -0.819151223, 0.328989238, 0.469846845)
1682
p51.CanCollide = false
1683
p51.FormFactor = Enum.FormFactor.Custom
1684
p51.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1685
p51.BottomSurface = Enum.SurfaceType.Smooth
1686
p51.TopSurface = Enum.SurfaceType.Smooth
1687
b51 = Instance.new("SpecialMesh", p51)
1688
b51.MeshId = "http://www.roblox.com/asset/?id=3270017"
1689
b51.TextureId = ""
1690
b51.MeshType = Enum.MeshType.FileMesh
1691
b51.Name = "Mesh"
1692
b51.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1693
p52 = Instance.new("Part", m2)
1694
p52.BrickColor = BrickColor.new("Really black")
1695
p52.Material = Enum.Material.Neon
1696
p52.CFrame = CFrame.new(21.2912331, 25.2490387, 28.7011547, 0.142246991, 0.806705594, -0.573574483, 0.984804809, -0.173645705, -2.66166035e-006, -0.0995996594, -0.564862788, -0.819151103)
1697
p52.FormFactor = Enum.FormFactor.Custom
1698
p52.Size = Vector3.new(0.61060679, 7.32508755, 0.221234918)
1699
p52.BottomSurface = Enum.SurfaceType.Smooth
1700
p52.TopSurface = Enum.SurfaceType.Smooth
1701
b52 = Instance.new("SpecialMesh", p52)
1702
b52.MeshType = Enum.MeshType.Sphere
1703
b52.Name = "Mesh"
1704
p53 = Instance.new("Part", m2)
1705
p53.BrickColor = BrickColor.new("Really black")
1706
p53.Material = Enum.Material.Neon
1707
p53.CFrame = CFrame.new(23.2582321, 27.8460655, 27.3238525, 0.409577936, 0.709403872, -0.573574483, 0.866023481, -0.499996662, -2.64914797e-006, -0.28678745, -0.496732205, -0.819151103)
1708
p53.FormFactor = Enum.FormFactor.Custom
1709
p53.Size = Vector3.new(0.61060679, 7.32508755, 0.221234918)
1710
p53.BottomSurface = Enum.SurfaceType.Smooth
1711
p53.TopSurface = Enum.SurfaceType.Smooth
1712
b53 = Instance.new("SpecialMesh", p53)
1713
b53.MeshType = Enum.MeshType.Sphere
1714
b53.Name = "Mesh"
1715
p54 = Instance.new("Part", m2)
1716
p54.BrickColor = BrickColor.new("Really black")
1717
p54.Material = Enum.Material.Neon
1718
p54.CFrame = CFrame.new(21.2899132, 27.1965466, 28.7020855, 0.280168742, 0.769748747, -0.573574483, 0.939690113, -0.342017204, -2.64914797e-006, -0.196173787, -0.538985729, -0.819151103)
1719
p54.FormFactor = Enum.FormFactor.Custom
1720
p54.Size = Vector3.new(0.61060679, 8.03632927, 0.221234918)
1721
p54.BottomSurface = Enum.SurfaceType.Smooth
1722
p54.TopSurface = Enum.SurfaceType.Smooth
1723
b54 = Instance.new("SpecialMesh", p54)
1724
b54.MeshType = Enum.MeshType.Sphere
1725
b54.Name = "Mesh"
1726
p55 = Instance.new("Part", m2)
1727
p55.BrickColor = BrickColor.new("Really black")
1728
p55.Material = Enum.Material.Neon
1729
p55.CFrame = CFrame.new(22.732933, 23.2277641, 27.6916542, -0.280163169, 0.769749939, -0.573574483, 0.939688265, 0.342020243, -2.67457881e-006, 0.196175426, -0.538984358, -0.819150984)
1730
p55.FormFactor = Enum.FormFactor.Custom
1731
p55.Size = Vector3.new(0.61060679, 3.09150696, 0.221234918)
1732
p55.BottomSurface = Enum.SurfaceType.Smooth
1733
p55.TopSurface = Enum.SurfaceType.Smooth
1734
b55 = Instance.new("SpecialMesh", p55)
1735
b55.MeshType = Enum.MeshType.Sphere
1736
b55.Name = "Mesh"
1737
p56 = Instance.new("Part", m2)
1738-
p56.BrickColor = BrickColor.new("Really red")
1738+
p56.BrickColor = BrickColor.new("Navy blue")
1739
p56.Material = Enum.Material.SmoothPlastic
1740
p56.Reflectance = 0.30000001192093
1741
p56.CFrame = CFrame.new(26.1728668, 26.7314224, 25.3015804, -0.573574424, -0.469846636, -0.671006322, -2.71658587e-006, -0.819149017, 0.573572636, -0.819150925, 0.328987926, 0.469845742)
1742
p56.CanCollide = false
1743
p56.FormFactor = Enum.FormFactor.Custom
1744
p56.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1745
p56.BottomSurface = Enum.SurfaceType.Smooth
1746
p56.TopSurface = Enum.SurfaceType.Smooth
1747
b56 = Instance.new("SpecialMesh", p56)
1748
b56.MeshId = "http://www.roblox.com/asset/?id=3270017"
1749
b56.TextureId = ""
1750
b56.MeshType = Enum.MeshType.FileMesh
1751
b56.Name = "Mesh"
1752
b56.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1753
p57 = Instance.new("Part", m2)
1754-
p57.BrickColor = BrickColor.new("Really red")
1754+
p57.BrickColor = BrickColor.new("Navy blue")
1755
p57.Material = Enum.Material.SmoothPlastic
1756
p57.Reflectance = 0.30000001192093
1757
p57.CFrame = CFrame.new(26.0715504, 26.8180256, 25.3725224, -0.573574424, -0.469846636, -0.671006322, -2.71658587e-006, -0.819149017, 0.573572636, -0.819150925, 0.328987926, 0.469845742)
1758
p57.CanCollide = false
1759
p57.FormFactor = Enum.FormFactor.Custom
1760
p57.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1761
p57.BottomSurface = Enum.SurfaceType.Smooth
1762
p57.TopSurface = Enum.SurfaceType.Smooth
1763
b57 = Instance.new("SpecialMesh", p57)
1764
b57.MeshId = "http://www.roblox.com/asset/?id=3270017"
1765
b57.TextureId = ""
1766
b57.MeshType = Enum.MeshType.FileMesh
1767
b57.Name = "Mesh"
1768
b57.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1769
p58 = Instance.new("Part", m2)
1770-
p58.BrickColor = BrickColor.new("Really red")
1770+
p58.BrickColor = BrickColor.new("Navy blue")
1771
p58.Material = Enum.Material.SmoothPlastic
1772
p58.Reflectance = 0.30000001192093
1773
p58.CFrame = CFrame.new(26.2773418, 26.6421242, 25.2284393, -0.573574424, -0.469846636, -0.671006322, -2.71658587e-006, -0.819149017, 0.573572636, -0.819150925, 0.328987926, 0.469845742)
1774
p58.CanCollide = false
1775
p58.FormFactor = Enum.FormFactor.Custom
1776
p58.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1777
p58.BottomSurface = Enum.SurfaceType.Smooth
1778
p58.TopSurface = Enum.SurfaceType.Smooth
1779
b58 = Instance.new("SpecialMesh", p58)
1780
b58.MeshId = "http://www.roblox.com/asset/?id=3270017"
1781
b58.TextureId = ""
1782
b58.MeshType = Enum.MeshType.FileMesh
1783
b58.Name = "Mesh"
1784
b58.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1785
p59 = Instance.new("Part", m2)
1786-
p59.BrickColor = BrickColor.new("Really red")
1786+
p59.BrickColor = BrickColor.new("Navy blue")
1787
p59.Material = Enum.Material.SmoothPlastic
1788
p59.Reflectance = 0.30000001192093
1789
p59.CFrame = CFrame.new(24.6884308, 25.7025909, 26.3410091, -0.573574424, -0.280167818, -0.769747615, -2.71658587e-006, -0.939688742, 0.342017263, -0.819150925, 0.196172908, 0.538984478)
1790
p59.CanCollide = false
1791
p59.FormFactor = Enum.FormFactor.Custom
1792
p59.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1793
p59.BottomSurface = Enum.SurfaceType.Smooth
1794
p59.TopSurface = Enum.SurfaceType.Smooth
1795
b59 = Instance.new("SpecialMesh", p59)
1796
b59.MeshId = "http://www.roblox.com/asset/?id=3270017"
1797
b59.TextureId = ""
1798
b59.MeshType = Enum.MeshType.FileMesh
1799
b59.Name = "Mesh"
1800
b59.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1801
p60 = Instance.new("Part", m2)
1802-
p60.BrickColor = BrickColor.new("Really red")
1802+
p60.BrickColor = BrickColor.new("Navy blue")
1803
p60.Material = Enum.Material.SmoothPlastic
1804
p60.Reflectance = 0.30000001192093
1805
p60.CFrame = CFrame.new(24.4523582, 25.807478, 26.5063095, -0.573574424, -0.280167848, -0.769747615, -2.7445908e-006, -0.939688742, 0.342017263, -0.819150925, 0.196172863, 0.538984478)
1806
p60.CanCollide = false
1807
p60.FormFactor = Enum.FormFactor.Custom
1808
p60.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1809
p60.BottomSurface = Enum.SurfaceType.Smooth
1810
p60.TopSurface = Enum.SurfaceType.Smooth
1811
b60 = Instance.new("SpecialMesh", p60)
1812
b60.MeshId = "http://www.roblox.com/asset/?id=3270017"
1813
b60.TextureId = ""
1814
b60.MeshType = Enum.MeshType.FileMesh
1815
b60.Name = "Mesh"
1816
b60.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1817
p61 = Instance.new("Part", m2)
1818-
p61.BrickColor = BrickColor.new("Really red")
1818+
p61.BrickColor = BrickColor.new("Navy blue")
1819
p61.Material = Enum.Material.SmoothPlastic
1820
p61.Reflectance = 0.30000001192093
1821
p61.CFrame = CFrame.new(24.5685883, 25.7558403, 26.4249287, -0.573574424, -0.280167878, -0.769747615, -2.77259574e-006, -0.939688742, 0.342017263, -0.819150925, 0.196172819, 0.538984478)
1822
p61.CanCollide = false
1823
p61.FormFactor = Enum.FormFactor.Custom
1824
p61.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1825
p61.BottomSurface = Enum.SurfaceType.Smooth
1826
p61.TopSurface = Enum.SurfaceType.Smooth
1827
b61 = Instance.new("SpecialMesh", p61)
1828
b61.MeshId = "http://www.roblox.com/asset/?id=3270017"
1829
b61.TextureId = ""
1830
b61.MeshType = Enum.MeshType.FileMesh
1831
b61.Name = "Mesh"
1832
b61.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1833
p62 = Instance.new("Part", m2)
1834-
p62.BrickColor = BrickColor.new("Really red")
1834+
p62.BrickColor = BrickColor.new("Navy blue")
1835
p62.Material = Enum.Material.SmoothPlastic
1836
p62.Reflectance = 0.30000001192093
1837
p62.CFrame = CFrame.new(24.6884365, 25.7025948, 26.3410149, -0.573574424, -0.280167907, -0.769747615, -2.80060067e-006, -0.939688742, 0.342017263, -0.819150925, 0.196172774, 0.538984478)
1838
p62.CanCollide = false
1839
p62.FormFactor = Enum.FormFactor.Custom
1840
p62.Size = Vector3.new(0.584050655, 0.584051132, 0.584051371)
1841
p62.BottomSurface = Enum.SurfaceType.Smooth
1842
p62.TopSurface = Enum.SurfaceType.Smooth
1843
b62 = Instance.new("SpecialMesh", p62)
1844
b62.MeshId = "http://www.roblox.com/asset/?id=3270017"
1845
b62.TextureId = ""
1846
b62.MeshType = Enum.MeshType.FileMesh
1847
b62.Name = "Mesh"
1848
b62.Scale = Vector3.new(0.283109009, 0.283109039, 0.283109665)
1849
p63 = Instance.new("Part", m2)
1850-
p63.BrickColor = BrickColor.new("Really red")
1850+
p63.BrickColor = BrickColor.new("Navy blue")
1851
p63.Material = Enum.Material.SmoothPlastic
1852
p63.Reflectance = 0.30000001192093
1853
p63.CFrame = CFrame.new(24.452364, 25.8074818, 26.5063152, -0.573574424, -0.280167937, -0.769747615, -2.8286056e-006, -0.939688742, 0.342017263, -0.819150925, 0.196172729, 0.538984478)
1854
p63.CanCollide = false
1855
p63.FormFactor = Enum.FormFactor.Custom
1856
p63.Size = Vector3.new(0.849326968, 0.849327147, 0.584051371)
1857
p63.BottomSurface = Enum.SurfaceType.Smooth
1858
p63.TopSurface = Enum.SurfaceType.Smooth
1859
b63 = Instance.new("SpecialMesh", p63)
1860
b63.MeshId = "http://www.roblox.com/asset/?id=3270017"
1861
b63.TextureId = ""
1862
b63.MeshType = Enum.MeshType.FileMesh
1863
b63.Name = "Mesh"
1864
b63.Scale = Vector3.new(0.849326968, 0.849327147, 0.56621933)
1865
p64 = Instance.new("Part", m2)
1866-
p64.BrickColor = BrickColor.new("Really red")
1866+
p64.BrickColor = BrickColor.new("Navy blue")
1867
p64.Material = Enum.Material.SmoothPlastic
1868
p64.Reflectance = 0.30000001192093
1869
p64.CFrame = CFrame.new(24.568594, 25.7558441, 26.4249344, -0.573574424, -0.280167967, -0.769747615, -2.85661054e-006, -0.939688742, 0.342017263, -0.819150925, 0.196172684, 0.538984478)
1870
p64.CanCollide = false
1871
p64.FormFactor = Enum.FormFactor.Custom
1872
p64.Size = Vector3.new(0.585091829, 0.622839987, 0.584051371)
1873
p64.BottomSurface = Enum.SurfaceType.Smooth
1874
p64.TopSurface = Enum.SurfaceType.Smooth
1875
b64 = Instance.new("SpecialMesh", p64)
1876
b64.MeshId = "http://www.roblox.com/asset/?id=3270017"
1877
b64.TextureId = ""
1878
b64.MeshType = Enum.MeshType.FileMesh
1879
b64.Name = "Mesh"
1880
b64.Scale = Vector3.new(0.585091829, 0.622839928, 0.301983595)
1881
p65 = Instance.new("Part", m2)
1882
p65.BrickColor = BrickColor.new("Really black")
1883
p65.Transparency = 1
1884
p65.Name = "TorsoPart"
1885
p65.CFrame = CFrame.new(27.0399818, 25.1251049, 25.3600311, 0.999996543, 2.59280205e-006, 8.94069672e-008, 2.77161598e-006, 0.999995351, 1.56462193e-006, 6.2584877e-007, 1.51991844e-006, 0.999998093)
1886
p65.FormFactor = Enum.FormFactor.Symmetric
1887
p65.Size = Vector3.new(4, 4, 2)
1888
w1 = Instance.new("Weld", p1)
1889
w1.Name = "Part_Weld"
1890
w1.Part0 = p1
1891
w1.C0 = CFrame.new(7.48623466, 46.9062119, -4.72964478, -0.579227924, 0.707106769, -0.405579776, -0.579227805, -0.707106769, -0.405579716, -0.573576331, 0, 0.819152117)
1892
w1.Part1 = p2
1893
w1.C1 = CFrame.new(35.7379875, 19.7860374, 13.782176, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1894
w2 = Instance.new("Weld", p2)
1895
w2.Name = "Part_Weld"
1896
w2.Part0 = p2
1897
w2.C0 = CFrame.new(35.7379875, 19.7860374, 13.782176, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1898
w2.Part1 = p3
1899
w2.C1 = CFrame.new(35.7379951, 19.7860336, 13.626483, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1900
w3 = Instance.new("Weld", p3)
1901
w3.Name = "Part_Weld"
1902
w3.Part0 = p3
1903
w3.C0 = CFrame.new(35.7379951, 19.7860336, 13.626483, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1904
w3.Part1 = p4
1905
w3.C1 = CFrame.new(-4.6974678, 10.7812996, -45.834713, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
1906
w4 = Instance.new("Weld", p4)
1907
w4.Name = "Part_Weld"
1908
w4.Part0 = p4
1909
w4.C0 = CFrame.new(-4.6974678, 10.7812996, -45.834713, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
1910
w4.Part1 = p5
1911
w4.C1 = CFrame.new(35.7379875, 19.7860374, 13.782176, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1912
w5 = Instance.new("Weld", p5)
1913
w5.Name = "Part_Weld"
1914
w5.Part0 = p5
1915
w5.C0 = CFrame.new(35.7379875, 19.7860374, 13.782176, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1916
w5.Part1 = p6
1917
w5.C1 = CFrame.new(35.7379951, 19.7860374, 13.4754944, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1918
w6 = Instance.new("Weld", p6)
1919
w6.Name = "Part_Weld"
1920
w6.Part0 = p6
1921
w6.C0 = CFrame.new(35.7379951, 19.7860374, 13.4754944, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1922
w6.Part1 = p7
1923
w6.C1 = CFrame.new(35.7379951, 19.7860336, 13.626483, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1924
w7 = Instance.new("Weld", p7)
1925
w7.Name = "Part_Weld"
1926
w7.Part0 = p7
1927
w7.C0 = CFrame.new(35.7379951, 19.7860336, 13.626483, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1928
w7.Part1 = p8
1929
w7.C1 = CFrame.new(35.7379951, 19.7860374, 13.4754944, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1930
w8 = Instance.new("Weld", p8)
1931
w8.Name = "Part_Weld"
1932
w8.Part0 = p8
1933
w8.C0 = CFrame.new(35.7379951, 19.7860374, 13.4754944, -0.573576331, -1.03064551e-007, -0.819152117, 0.346188396, -0.906307817, -0.24240382, -0.742403984, -0.422618032, 0.519836664)
1934
w8.Part1 = p9
1935
w8.C1 = CFrame.new(-4.69746971, 38.4699516, -26.4413414, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
1936
w9 = Instance.new("Weld", p9)
1937
w9.Name = "Part_Weld"
1938
w9.Part0 = p9
1939
w9.C0 = CFrame.new(-4.69746971, 38.4699516, -26.4413414, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
1940
w9.Part1 = p10
1941
w9.C1 = CFrame.new(-4.6974659, 0.512617111, -46.0237579, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
1942
w10 = Instance.new("Weld", p10)
1943
w10.Name = "Part_Weld"
1944
w10.Part0 = p10
1945
w10.C0 = CFrame.new(-4.6974659, 0.512617111, -46.0237579, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
1946
w10.Part1 = p11
1947
w10.C1 = CFrame.new(-4.69746971, -0.249427795, -45.2937202, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
1948
w11 = Instance.new("Weld", p11)
1949
w11.Name = "Part_Weld"
1950
w11.Part0 = p11
1951
w11.C0 = CFrame.new(-4.69746971, -0.249427795, -45.2937202, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
1952
w11.Part1 = p12
1953
w11.C1 = CFrame.new(-4.69746971, 13.5492201, -44.5157242, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
1954
w12 = Instance.new("Weld", p12)
1955
w12.Name = "Part_Weld"
1956
w12.Part0 = p12
1957
w12.C0 = CFrame.new(-4.69746971, 13.5492201, -44.5157242, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
1958
w12.Part1 = p13
1959
w12.C1 = CFrame.new(-4.69747162, -0.249425888, -45.4494095, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
1960
w13 = Instance.new("Weld", p13)
1961
w13.Name = "Part_Weld"
1962
w13.Part0 = p13
1963
w13.C0 = CFrame.new(-4.69747162, -0.249425888, -45.4494095, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
1964
w13.Part1 = p14
1965
w13.C1 = CFrame.new(-4.6974678, 13.5492172, -44.6714172, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
1966
w14 = Instance.new("Weld", p14)
1967
w14.Name = "Part_Weld"
1968
w14.Part0 = p14
1969
w14.C0 = CFrame.new(-4.6974678, 13.5492172, -44.6714172, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
1970
w14.Part1 = p15
1971
w14.C1 = CFrame.new(-4.69747162, 10.7813034, -45.5280304, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
1972
w15 = Instance.new("Weld", p15)
1973
w15.Name = "Part_Weld"
1974
w15.Part0 = p15
1975
w15.C0 = CFrame.new(-4.69747162, 10.7813034, -45.5280304, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
1976
w15.Part1 = p16
1977
w15.C1 = CFrame.new(-4.69746971, 13.5492172, -44.8224106, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
1978
w16 = Instance.new("Weld", p16)
1979
w16.Name = "Part_Weld"
1980
w16.Part0 = p16
1981
w16.C0 = CFrame.new(-4.69746971, 13.5492172, -44.8224106, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
1982
w16.Part1 = p17
1983
w16.C1 = CFrame.new(-4.6974678, 10.7812996, -45.834713, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
1984
w17 = Instance.new("Weld", p17)
1985
w17.Name = "Part_Weld"
1986
w17.Part0 = p17
1987
w17.C0 = CFrame.new(-4.6974678, 10.7812996, -45.834713, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
1988
w17.Part1 = p18
1989
w17.C1 = CFrame.new(-4.6974678, -0.249424934, -45.600399, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
1990
w18 = Instance.new("Weld", p18)
1991
w18.Name = "Part_Weld"
1992
w18.Part0 = p18
1993
w18.C0 = CFrame.new(-4.6974678, -0.249424934, -45.600399, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
1994
w18.Part1 = p19
1995
w18.C1 = CFrame.new(-4.6974678, 38.4699554, -26.5923309, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
1996
w19 = Instance.new("Weld", p19)
1997
w19.Name = "Part_Weld"
1998
w19.Part0 = p19
1999
w19.C0 = CFrame.new(-4.6974678, 38.4699554, -26.5923309, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
2000
w19.Part1 = p20
2001
w19.C1 = CFrame.new(-4.69746971, 38.4699516, -26.4413414, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
2002
w20 = Instance.new("Weld", p20)
2003
w20.Name = "Part_Weld"
2004
w20.Part0 = p20
2005
w20.C0 = CFrame.new(-4.69746971, 38.4699516, -26.4413414, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
2006
w20.Part1 = p21
2007
w20.C1 = CFrame.new(-4.69746971, 0.512615204, -45.8727722, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
2008
w21 = Instance.new("Weld", p21)
2009
w21.Name = "Part_Weld"
2010
w21.Part0 = p21
2011
w21.C0 = CFrame.new(-4.69746971, 0.512615204, -45.8727722, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
2012
w21.Part1 = p22
2013
w21.C1 = CFrame.new(-4.69746971, 38.4699554, -26.2856503, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
2014
w22 = Instance.new("Weld", p22)
2015
w22.Name = "Part_Weld"
2016
w22.Part0 = p22
2017
w22.C0 = CFrame.new(-4.69746971, 38.4699554, -26.2856503, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
2018
w22.Part1 = p23
2019
w22.C1 = CFrame.new(-4.69747162, 10.7813015, -45.6837234, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
2020
w23 = Instance.new("Weld", p23)
2021
w23.Name = "Part_Weld"
2022
w23.Part0 = p23
2023
w23.C0 = CFrame.new(-4.69747162, 10.7813015, -45.6837234, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
2024
w23.Part1 = p24
2025
w23.C1 = CFrame.new(-4.69747162, 10.7813034, -45.5280304, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
2026
w24 = Instance.new("Weld", p24)
2027
w24.Name = "Part_Weld"
2028
w24.Part0 = p24
2029
w24.C0 = CFrame.new(-4.69747162, 10.7813034, -45.5280304, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
2030
w24.Part1 = p25
2031
w24.C1 = CFrame.new(-4.6974678, 13.5492172, -44.6714172, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
2032
w25 = Instance.new("Weld", p25)
2033
w25.Name = "Part_Weld"
2034
w25.Part0 = p25
2035
w25.C0 = CFrame.new(-4.6974678, 13.5492172, -44.6714172, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
2036
w25.Part1 = p26
2037
w25.C1 = CFrame.new(-4.69747162, 10.7813015, -45.6837234, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
2038
w26 = Instance.new("Weld", p26)
2039
w26.Name = "Part_Weld"
2040
w26.Part0 = p26
2041
w26.C0 = CFrame.new(-4.69747162, 10.7813015, -45.6837234, -0.573576748, 0, 0.819151878, 0.280166447, -0.939692616, 0.1961748, 0.769751072, 0.342020154, 0.538985789)
2042
w26.Part1 = p27
2043
w26.C1 = CFrame.new(-4.6974678, 38.4699554, -26.5923309, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
2044
w27 = Instance.new("Weld", p27)
2045
w27.Name = "Part_Weld"
2046
w27.Part0 = p27
2047
w27.C0 = CFrame.new(-4.6974678, 38.4699554, -26.5923309, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
2048
w27.Part1 = p28
2049
w27.C1 = CFrame.new(-4.6974678, -0.249424934, -45.600399, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
2050
w28 = Instance.new("Weld", p28)
2051
w28.Name = "Part_Weld"
2052
w28.Part0 = p28
2053
w28.C0 = CFrame.new(-4.6974678, -0.249424934, -45.600399, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
2054
w28.Part1 = p29
2055
w28.C1 = CFrame.new(-36.0110359, 31.0260429, -4.71271896, 0.280166358, 0.93969208, 0.196174681, -0.769750178, 0.342019618, -0.538985252, -0.57357645, -2.95716429e-008, 0.819151998)
2056
w29 = Instance.new("Weld", p29)
2057
w29.Name = "Part_Weld"
2058
w29.Part0 = p29
2059
w29.C0 = CFrame.new(-36.0110359, 31.0260429, -4.71271896, 0.280166358, 0.93969208, 0.196174681, -0.769750178, 0.342019618, -0.538985252, -0.57357645, -2.95716429e-008, 0.819151998)
2060
w29.Part1 = p30
2061
w29.C1 = CFrame.new(-4.69746971, 13.5492201, -44.5157242, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
2062
w30 = Instance.new("Weld", p30)
2063
w30.Name = "Part_Weld"
2064
w30.Part0 = p30
2065
w30.C0 = CFrame.new(-4.69746971, 13.5492201, -44.5157242, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
2066
w30.Part1 = p31
2067
w30.C1 = CFrame.new(-4.69746971, 38.4699554, -26.2856503, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
2068
w31 = Instance.new("Weld", p31)
2069
w31.Name = "Part_Weld"
2070
w31.Part0 = p31
2071
w31.C0 = CFrame.new(-4.69746971, 38.4699554, -26.2856503, -0.573576748, -1.03064551e-007, 0.819151878, -0.346188426, -0.906307817, -0.242403746, 0.742403686, -0.422618032, 0.519837141)
2072
w31.Part1 = p32
2073
w31.C1 = CFrame.new(-4.6974678, 0.512617111, -45.717083, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
2074
w32 = Instance.new("Weld", p32)
2075
w32.Name = "Part_Weld"
2076
w32.Part0 = p32
2077
w32.C0 = CFrame.new(-4.6974678, 0.512617111, -45.717083, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
2078
w32.Part1 = p33
2079
w32.C1 = CFrame.new(-17.3583775, 46.9591446, -4.71270752, -0.142244235, 0.98480773, -0.0996004939, -0.806707144, -0.173648238, -0.564862549, -0.57357657, 0, 0.819151998)
2080
w33 = Instance.new("Weld", p33)
2081
w33.Name = "Part_Weld"
2082
w33.Part0 = p33
2083
w33.C0 = CFrame.new(-17.3583775, 46.9591446, -4.71270752, -0.142244235, 0.98480773, -0.0996004939, -0.806707144, -0.173648238, -0.564862549, -0.57357657, 0, 0.819151998)
2084
w33.Part1 = p34
2085
w33.C1 = CFrame.new(-4.69747162, -0.249425888, -45.4494095, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
2086
w34 = Instance.new("Weld", p34)
2087
w34.Name = "Part_Weld"
2088
w34.Part0 = p34
2089
w34.C0 = CFrame.new(-4.69747162, -0.249425888, -45.4494095, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
2090
w34.Part1 = p35
2091
w34.C1 = CFrame.new(-4.69746971, 13.5492172, -44.8224106, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
2092
w35 = Instance.new("Weld", p35)
2093
w35.Name = "Part_Weld"
2094
w35.Part0 = p35
2095
w35.C0 = CFrame.new(-4.69746971, 13.5492172, -44.8224106, -0.573576748, -2.87868307e-008, 0.819151878, 0.212012202, -0.965925753, 0.148452699, 0.791239858, 0.258819222, 0.554032564)
2096
w35.Part1 = p36
2097
w35.C1 = CFrame.new(-4.69746971, -0.249427795, -45.2937202, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
2098
w36 = Instance.new("Weld", p36)
2099
w36.Name = "Part_Weld"
2100
w36.Part0 = p36
2101
w36.C0 = CFrame.new(-4.69746971, -0.249427795, -45.2937202, -0.573576748, 0, 0.819151878, 0.469846189, -0.819152057, 0.328990072, 0.671009898, 0.57357645, 0.469846576)
2102
w36.Part1 = p37
2103
w36.C1 = CFrame.new(-3.70028734, 49.2830544, -4.71271324, -0.409575999, 0.866025388, -0.286788285, -0.709406435, -0.5, -0.496731967, -0.57357657, 0, 0.819151998)
2104
w37 = Instance.new("Weld", p37)
2105
w37.Name = "Part_Weld"
2106
w37.Part0 = p37
2107
w37.C0 = CFrame.new(-3.70028734, 49.2830544, -4.71271324, -0.409575999, 0.866025388, -0.286788285, -0.709406435, -0.5, -0.496731967, -0.57357657, 0, 0.819151998)
2108
w37.Part1 = p38
2109
w37.C1 = CFrame.new(-10.7698097, 49.927597, -4.71271324, -0.280166447, 0.939692616, -0.196174681, -0.769750953, -0.342020154, -0.53898561, -0.57357657, 0, 0.819151998)
2110
w38 = Instance.new("Weld", p38)
2111
w38.Name = "Part_Weld"
2112
w38.Part0 = p38
2113
w38.C0 = CFrame.new(-10.7698097, 49.927597, -4.71271324, -0.280166447, 0.939692616, -0.196174681, -0.769750953, -0.342020154, -0.53898561, -0.57357657, 0, 0.819151998)
2114
w38.Part1 = p39
2115
w38.C1 = CFrame.new(35.7379837, 25.1083565, -9.07904911, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2116
w39 = Instance.new("Weld", p39)
2117
w39.Name = "Part_Weld"
2118
w39.Part0 = p39
2119
w39.C0 = CFrame.new(35.7379837, 25.1083565, -9.07904911, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2120
w39.Part1 = p40
2121
w39.C1 = CFrame.new(35.7379837, 25.1083584, -9.38572502, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2122
w40 = Instance.new("Weld", p40)
2123
w40.Name = "Part_Weld"
2124
w40.Part0 = p40
2125
w40.C0 = CFrame.new(35.7379837, 25.1083584, -9.38572502, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2126
w40.Part1 = p41
2127
w40.C1 = CFrame.new(35.7379875, 25.1083603, -9.23473454, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2128
w41 = Instance.new("Weld", p41)
2129
w41.Name = "Part_Weld"
2130
w41.Part0 = p41
2131
w41.C0 = CFrame.new(35.7379875, 25.1083603, -9.23473454, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2132
w41.Part1 = p42
2133
w41.C1 = CFrame.new(35.7379913, 24.9916019, -2.11887932, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2134
w42 = Instance.new("Weld", p42)
2135
w42.Name = "Part_Weld"
2136
w42.Part0 = p42
2137
w42.C0 = CFrame.new(35.7379913, 24.9916019, -2.11887932, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2138
w42.Part1 = p43
2139
w42.C1 = CFrame.new(35.7379913, 24.9916019, -2.11887932, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2140
w43 = Instance.new("Weld", p43)
2141
w43.Name = "Part_Weld"
2142
w43.Part0 = p43
2143
w43.C0 = CFrame.new(35.7379913, 24.9916019, -2.11887932, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2144
w43.Part1 = p44
2145
w43.C1 = CFrame.new(35.7379913, 24.9916058, -1.81219578, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2146
w44 = Instance.new("Weld", p44)
2147
w44.Name = "Part_Weld"
2148
w44.Part0 = p44
2149
w44.C0 = CFrame.new(35.7379913, 24.9916058, -1.81219578, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2150
w44.Part1 = p45
2151
w44.C1 = CFrame.new(35.7379913, 24.9916019, -1.96789074, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2152
w45 = Instance.new("Weld", p45)
2153
w45.Name = "Part_Weld"
2154
w45.Part0 = p45
2155
w45.C0 = CFrame.new(35.7379913, 24.9916019, -1.96789074, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2156
w45.Part1 = p46
2157
w45.C1 = CFrame.new(35.7379913, 24.9916058, -1.81219578, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2158
w46 = Instance.new("Weld", p46)
2159
w46.Name = "Part_Weld"
2160
w46.Part0 = p46
2161
w46.C0 = CFrame.new(35.7379913, 24.9916058, -1.81219578, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2162
w46.Part1 = p47
2163
w46.C1 = CFrame.new(35.7379913, 24.9916019, -1.96789074, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2164
w47 = Instance.new("Weld", p47)
2165
w47.Name = "Part_Weld"
2166
w47.Part0 = p47
2167
w47.C0 = CFrame.new(35.7379913, 24.9916019, -1.96789074, -0.573576331, -2.87868307e-008, -0.819152117, -0.212012321, -0.965925753, 0.14845252, -0.791240156, 0.258819222, 0.554032147)
2168
w47.Part1 = p48
2169
w47.C1 = CFrame.new(-23.7728367, 15.5624714, 35.7227516, 0.579227924, 0.707106769, -0.405579776, 0.579227865, -0.707106769, -0.405579716, -0.57357645, 0, -0.819151998)
2170
w48 = Instance.new("Weld", p48)
2171
w48.Name = "Part_Weld"
2172
w48.Part0 = p48
2173
w48.C0 = CFrame.new(-23.7728367, 15.5624714, 35.7227516, 0.579227924, 0.707106769, -0.405579776, 0.579227865, -0.707106769, -0.405579716, -0.57357645, 0, -0.819151998)
2174
w48.Part1 = p49
2175
w48.C1 = CFrame.new(35.7379837, 25.1083565, -9.07904911, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2176
w49 = Instance.new("Weld", p49)
2177
w49.Name = "Part_Weld"
2178
w49.Part0 = p49
2179
w49.C0 = CFrame.new(35.7379837, 25.1083565, -9.07904911, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2180
w49.Part1 = p50
2181
w49.C1 = CFrame.new(35.7379837, 25.1083584, -9.38572502, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2182
w50 = Instance.new("Weld", p50)
2183
w50.Name = "Part_Weld"
2184
w50.Part0 = p50
2185
w50.C0 = CFrame.new(35.7379837, 25.1083584, -9.38572502, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2186
w50.Part1 = p51
2187
w50.C1 = CFrame.new(35.7379875, 25.1083603, -9.23473454, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2188
w51 = Instance.new("Weld", p51)
2189
w51.Name = "Part_Weld"
2190
w51.Part0 = p51
2191
w51.C0 = CFrame.new(35.7379875, 25.1083603, -9.23473454, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2192
w51.Part1 = p52
2193
w51.C1 = CFrame.new(-25.0353527, 3.42085648, 35.7227554, 0.142244235, 0.98480773, -0.0996005014, 0.806707203, -0.173648238, -0.56486249, -0.57357645, 0, -0.819151998)
2194
w52 = Instance.new("Weld", p52)
2195
w52.Name = "Part_Weld"
2196
w52.Part0 = p52
2197
w52.C0 = CFrame.new(-25.0353527, 3.42085648, 35.7227554, 0.142244235, 0.98480773, -0.0996005014, 0.806707203, -0.173648238, -0.56486249, -0.57357645, 0, -0.819151998)
2198
w52.Part1 = p53
2199
w52.C1 = CFrame.new(-25.8052597, 10.9961138, 35.7227554, 0.409575999, 0.866025388, -0.286788225, 0.709406435, -0.5, -0.496731758, -0.57357645, 0, -0.819151998)
2200
w53 = Instance.new("Weld", p53)
2201
w53.Name = "Part_Weld"
2202
w53.Part0 = p53
2203
w53.C0 = CFrame.new(-25.8052597, 10.9961138, 35.7227554, 0.409575999, 0.866025388, -0.286788225, 0.709406435, -0.5, -0.496731758, -0.57357645, 0, -0.819151998)
2204
w53.Part1 = p54
2205
w53.C1 = CFrame.new(-25.8904991, 8.38383961, 35.7227592, 0.280166447, 0.939692616, -0.196174681, 0.769751012, -0.342020154, -0.538985491, -0.57357645, 0, -0.819151998)
2206
w54 = Instance.new("Weld", p54)
2207
w54.Name = "Part_Weld"
2208
w54.Part0 = p54
2209
w54.C0 = CFrame.new(-25.8904991, 8.38383961, 35.7227592, 0.280166447, 0.939692616, -0.196174681, 0.769751012, -0.342020154, -0.538985491, -0.57357645, 0, -0.819151998)
2210
w54.Part1 = p55
2211
w54.C1 = CFrame.new(-20.8903503, -10.5176811, 35.7227554, -0.280166388, 0.93969208, 0.196174622, 0.769750416, 0.342019618, -0.538984895, -0.57357651, -2.95716429e-008, -0.819151938)
2212
w55 = Instance.new("Weld", p55)
2213
w55.Name = "Part_Weld"
2214
w55.Part0 = p55
2215
w55.C0 = CFrame.new(-20.8903503, -10.5176811, 35.7227554, -0.280166388, 0.93969208, 0.196174622, 0.769750416, 0.342019618, -0.538984895, -0.57357651, -2.95716429e-008, -0.819151938)
2216
w55.Part1 = p56
2217
w55.C1 = CFrame.new(35.7379799, 25.8704014, -9.65809727, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2218
w56 = Instance.new("Weld", p56)
2219
w56.Name = "Part_Weld"
2220
w56.Part0 = p56
2221
w56.C0 = CFrame.new(35.7379799, 25.8704014, -9.65809727, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2222
w56.Part1 = p57
2223
w56.C1 = CFrame.new(35.7379799, 25.8703995, -9.8090868, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2224
w57 = Instance.new("Weld", p57)
2225
w57.Name = "Part_Weld"
2226
w57.Part0 = p57
2227
w57.C0 = CFrame.new(35.7379799, 25.8703995, -9.8090868, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2228
w57.Part1 = p58
2229
w57.C1 = CFrame.new(35.7379875, 25.8704014, -9.50240993, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2230
w58 = Instance.new("Weld", p58)
2231
w58.Name = "Part_Weld"
2232
w58.Part0 = p58
2233
w58.C0 = CFrame.new(35.7379875, 25.8704014, -9.50240993, -0.573576331, 0, -0.819152117, -0.469846368, -0.819152057, 0.328989863, -0.671010137, 0.57357645, 0.469846219)
2234
w58.Part1 = p59
2235
w58.C1 = CFrame.new(35.7379913, 25.9019985, -3.98426342, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2236
w59 = Instance.new("Weld", p59)
2237
w59.Name = "Part_Weld"
2238
w59.Part0 = p59
2239
w59.C0 = CFrame.new(35.7379913, 25.9019985, -3.98426342, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2240
w59.Part1 = p60
2241
w59.C1 = CFrame.new(35.7379875, 25.9019947, -4.29094791, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2242
w60 = Instance.new("Weld", p60)
2243
w60.Name = "Part_Weld"
2244
w60.Part0 = p60
2245
w60.C0 = CFrame.new(35.7379875, 25.9019947, -4.29094791, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2246
w60.Part1 = p61
2247
w60.C1 = CFrame.new(35.7379875, 25.9019966, -4.13995552, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2248
w61 = Instance.new("Weld", p61)
2249
w61.Name = "Part_Weld"
2250
w61.Part0 = p61
2251
w61.C0 = CFrame.new(35.7379875, 25.9019966, -4.13995552, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2252
w61.Part1 = p62
2253
w61.C1 = CFrame.new(35.7379913, 25.9019985, -3.98426342, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2254
w62 = Instance.new("Weld", p62)
2255
w62.Name = "Part_Weld"
2256
w62.Part0 = p62
2257
w62.C0 = CFrame.new(35.7379913, 25.9019985, -3.98426342, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2258
w62.Part1 = p63
2259
w62.C1 = CFrame.new(35.7379875, 25.9019947, -4.29094791, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2260
w63 = Instance.new("Weld", p63)
2261
w63.Name = "Part_Weld"
2262
w63.Part0 = p63
2263
w63.C0 = CFrame.new(35.7379875, 25.9019947, -4.29094791, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2264
w63.Part1 = p64
2265
w63.C1 = CFrame.new(35.7379875, 25.9019966, -4.13995552, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2266
w64 = Instance.new("Weld", p64)
2267
w64.Name = "TorsoPart_Weld"
2268
w64.Part0 = p64
2269
w64.C0 = CFrame.new(35.7379875, 25.9019966, -4.13995552, -0.573576331, 0, -0.819152117, -0.280166537, -0.939692616, 0.196174636, -0.769751191, 0.342020154, 0.538985431)
2270
w64.Part1 = p65
2271
w64.C1 = CFrame.new(-27.0399971, -25.1251144, -25.3600025, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2272
m2.Parent = char
2273
m2:MakeJoints()
2274
--------------------------------------------------------------------------------
2275
local cor2 = Instance.new("Part", char.Wings)
2276
cor2.Name = "Thingy"
2277
cor2.Locked = true
2278
cor2.BottomSurface = 0
2279
cor2.CanCollide = false
2280
cor2.Size = Vector3.new(0.2, 0.2, 0.2)
2281
cor2.Transparency = 1
2282
cor2.TopSurface = 0
2283
corw2 = Instance.new("Weld", cor2)
2284
corw2.Part0 = torso
2285
corw2.Part1 = cor2
2286
corw2.C0 = CFrame.new(0, 0.7, 0.8) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0))
2287
corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
2288
weld2 = Instance.new("Weld", char.Wings)
2289
weld2.Part0 = cor2
2290
weld2.Part1 = char.Wings.TorsoPart
2291
weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
2292
local p = game.Players.LocalPlayer
2293
local char = p.Character
2294
2295
m=Instance.new('Model',char)
2296
2297
2298
	local function weldBetween(a, b)
2299
	    local weldd = Instance.new("ManualWeld")
2300
	    weldd.Part0 = a
2301
	    weldd.Part1 = b
2302
	    weldd.C0 = CFrame.new()
2303
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
2304
	    weldd.Parent = a
2305
	    return weldd
2306
	end
2307
	
2308
	it=Instance.new
2309
	
2310
	function nooutline(part)
2311
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
2312
	end
2313
	
2314
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
2315
		local fp=it("Part")
2316
		fp.formFactor=formfactor
2317
		fp.Parent=parent
2318
		fp.Reflectance=reflectance
2319
		fp.Transparency=transparency
2320
		fp.CanCollide=false
2321
		fp.Locked=true
2322
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
2323
		fp.Name=name
2324
		fp.Size=size
2325
		fp.Position=char.Torso.Position
2326
		nooutline(fp)
2327
		fp.Material=material
2328
		fp:BreakJoints()
2329
		return fp
2330
	end
2331
	
2332
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
2333
		local mesh=it(Mesh)
2334
		mesh.Parent=part
2335
		if Mesh=="SpecialMesh" then
2336
			mesh.MeshType=meshtype
2337
			mesh.MeshId=meshid
2338
		end
2339
		mesh.Offset=offset
2340
		mesh.Scale=scale
2341
		return mesh
2342
	end
2343
	
2344
	function weld(parent,part0,part1,c0,c1)
2345
		local weld=it("Weld")
2346
		weld.Parent=parent
2347
		weld.Part0=part0
2348
		weld.Part1=part1
2349
		weld.C0=c0
2350
		weld.C1=c1
2351
		return weld
2352
	end
2353
2354
Mesh2 = function(par,num,x,y,z)
2355
    local msh = _
2356
    if num == 1 then
2357
        msh = Instance.new("CylinderMesh",par)
2358
    elseif num == 2 then
2359
        msh = Instance.new("SpecialMesh",par)
2360
        msh.MeshType = 3
2361
    elseif num == 3 then
2362
        msh = Instance.new("BlockMesh",par)
2363
    elseif num == 4 then
2364
        msh = Instance.new("SpecialMesh",par)
2365
        msh.MeshType = "Torso"
2366
    elseif type(num) == 'string' then
2367
        msh = Instance.new("SpecialMesh",par)
2368
        msh.MeshId = num
2369
    end 
2370
    msh.Scale = Vector3.new(x,y,z)
2371
    return msh
2372
end
2373
2374
function nooutline(part)
2375
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
2376
	end
2377
	
2378
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
2379
		local fp=Instance.new("Part")
2380
		fp.formFactor=formfactor
2381
		fp.Parent=parent
2382
		fp.Reflectance=reflectance
2383
		fp.Transparency=transparency
2384
		fp.CanCollide=false
2385
		fp.Locked=true
2386
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
2387
		fp.Name=name
2388
		fp.Size=size
2389
		fp.Position=char.Torso.Position
2390
		nooutline(fp)
2391
		fp.Material= material
2392
		fp:BreakJoints()
2393
		return fp
2394
	end
2395
2396
2397
it = Instance.new
2398
2399
Player=game:GetService('Players').LocalPlayer
2400
	Character=Player.Character
2401
	Mouse=Player:GetMouse()
2402
	m=Instance.new('Model',Character)
2403
function part2(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
2404
		local fp=Instance.new("Part")
2405
		fp.formFactor=formfactor
2406
		fp.Parent=parent
2407
		fp.Reflectance=reflectance
2408
		fp.Transparency=transparency
2409
		fp.CanCollide=false
2410
		fp.Locked=true
2411
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
2412
		fp.Name=name
2413
		fp.Size=size
2414
		fp.Position=Character.Torso.Position
2415
		nooutline(fp)
2416
		fp.Material= "Neon"
2417
		fp:BreakJoints()
2418
		return fp
2419
	end
2420
function weld(parent,part0,part1,c0,c1)
2421
		local weld=it("Weld")
2422
		weld.Parent=parent
2423
		weld.Part0=part0
2424
		weld.Part1=part1
2425
		weld.C0=c0
2426
		weld.C1=c1
2427
		return weld
2428
	end
2429
function mesh(Mesh,part,meshtype,meshid,offset,scale)
2430
		local mesh=it(Mesh)
2431
		mesh.Parent=part
2432
		if Mesh=="SpecialMesh" then
2433
			mesh.MeshType=meshtype
2434
			mesh.MeshId=meshid
2435
		end
2436
		mesh.Offset=offset
2437
		mesh.Scale=scale
2438
		return mesh
2439
	end
2440
2441
2442
mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048))
2443-
TR2=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2443+
TR2=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2444
TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277))
2445
mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
2446-
TR3=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2446+
TR3=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2447
TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
2448
mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
2449-
TR4=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2449+
TR4=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2450
TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
2451
mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
2452-
TR5=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2452+
TR5=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2453
TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2454
mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
2455-
TR6=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2455+
TR6=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2456
TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2457
mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
2458-
MD21=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272))
2458+
MD21=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272))
2459
MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847))
2460
mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
2461-
MN=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Handle",Vector3.new(1.03740847, 2.07481742, 1.03740823))
2461+
MN=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","Handle",Vector3.new(1.03740847, 2.07481742, 1.03740823))
2462
MNweld=weld(m,Character["Right Leg"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00872802734, 0.00284510851, -0.0114479065, 0.000559218752, 0.00461495388, -0.999989212, 0.0116515048, 0.999921441, 0.00462115649, 0.999931991, -0.0116539635, 0.000505403674))
2463-
FB1=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB1",Vector3.new(0.252201617, 1.03740871, 0.622444928))
2463+
FB1=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB1",Vector3.new(0.252201617, 1.03740871, 0.622444928))
2464
FB1weld=weld(m,MN,FB1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.466812134, -0.259373605, 4.19616699e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
2465
mesh("SpecialMesh",FB1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
2466-
FB10=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB10",Vector3.new(1.03740847, 0.259352177, 1.03740823))
2466+
FB10=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB10",Vector3.new(1.03740847, 0.259352177, 1.03740823))
2467
FB10weld=weld(m,MN,FB10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-05, -0.907726586, -0.0001745224, -1.00000012, -4.3686945e-05, -0.000145533413, -4.37181443e-05, 1, 0.00021532696, 0.000145524042, 0.000215333974, -1))
2468
mesh("SpecialMesh",FB10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
2469-
FB11=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB11",Vector3.new(0.518704236, 0.778056443, 0.252201557))
2469+
FB11=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB11",Vector3.new(0.518704236, 0.778056443, 0.252201557))
2470
FB11weld=weld(m,MN,FB11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.49278298, -0.518682957, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
2471
mesh("SpecialMesh",FB11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 0.415454417))
2472-
FB12=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB12",Vector3.new(1.03740847, 0.778056443, 1.03740823))
2472+
FB12=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB12",Vector3.new(1.03740847, 0.778056443, 1.03740823))
2473
FB12weld=weld(m,MN,FB12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-05, 0.648371816, 1.38282776e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
2474
mesh("SpecialMesh",FB12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
2475-
FB2=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB2",Vector3.new(1.03740847, 0.252201647, 1.03740823))
2475+
FB2=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB2",Vector3.new(1.03740847, 0.252201647, 1.03740823))
2476
FB2weld=weld(m,MN,FB2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, 0.726178706, 4.57763672e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
2477
mesh("SpecialMesh",FB2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.415454417, 1.04999995))
2478-
FB3=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB3",Vector3.new(1.03740847, 0.259352177, 0.518704116))
2478+
FB3=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB3",Vector3.new(1.03740847, 0.259352177, 0.518704116))
2479
FB3weld=weld(m,MN,FB3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000141143799, -0.907841623, 0.725996017, -1.00000012, -4.3686945e-05, -0.000145533413, -4.37181443e-05, 1, 0.00021532696, 0.000145524042, 0.000215333974, -1))
2480
mesh("SpecialMesh",FB3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
2481-
FB4=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB4",Vector3.new(1.03740847, 0.259352177, 0.518704116))
2481+
FB4=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB4",Vector3.new(1.03740847, 0.259352177, 0.518704116))
2482
FB4weld=weld(m,MN,FB4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000263214111, -0.495628834, 1.08177543, -1, -0.000208274461, -0.000166981248, -2.93208286e-05, 0.707433105, -0.706780434, 0.000265331706, -0.706780314, -0.707433105))
2483
mesh("SpecialMesh",FB4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
2484-
FB5=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB5",Vector3.new(1.03740847, 0.252201647, 1.03740823))
2484+
FB5=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB5",Vector3.new(1.03740847, 0.252201647, 1.03740823))
2485
FB5weld=weld(m,MN,FB5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-05, 0.933657289, 6.19888306e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
2486
mesh("SpecialMesh",FB5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.415454417, 1.04999995))
2487-
FB6=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB6",Vector3.new(1.03740847, 0.259352177, 1.03740823))
2487+
FB6=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB6",Vector3.new(1.03740847, 0.259352177, 1.03740823))
2488
FB6weld=weld(m,MN,FB6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.129679263, 3.29017639e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
2489
mesh("SpecialMesh",FB6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
2490-
FB7=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB7",Vector3.new(0.252201617, 1.03740871, 0.622444928))
2490+
FB7=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB7",Vector3.new(0.252201617, 1.03740871, 0.622444928))
2491
FB7weld=weld(m,MN,FB7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.466838837, -0.259338915, -8.58306885e-06, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
2492
mesh("SpecialMesh",FB7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
2493-
FB8=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB8",Vector3.new(1.03740847, 0.259352177, 0.518704116))
2493+
FB8=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB8",Vector3.new(1.03740847, 0.259352177, 0.518704116))
2494
FB8weld=weld(m,MN,FB8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000205993652, -0.764207125, 0.546924591, -0.999995053, -0.000121198129, -0.00017335522, -0.000163274352, 0.965882957, 0.258978456, 0.000135882699, 0.258978575, -0.96587801))
2495
mesh("SpecialMesh",FB8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
2496-
FB9=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","FB9",Vector3.new(1.03740847, 0.259352177, 1.03740823))
2496+
FB9=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","FB9",Vector3.new(1.03740847, 0.259352177, 1.03740823))
2497
FB9weld=weld(m,MN,FB9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00023651123, 0.648379326, -0.000217437744, -0.99999994, 0.00030120369, -0.00014261005, -0.000301247928, -0.999999821, 0.000302845408, -0.000142518838, 0.000302889268, 1))
2498
mesh("SpecialMesh",FB9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
2499-
TN1=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TN1",Vector3.new(1.03740847, 0.252201647, 1.03740823))
2499+
TN1=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TN1",Vector3.new(1.03740847, 0.252201647, 1.03740823))
2500
TN1weld=weld(m,MN,TN1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-05, 0.933657289, 6.19888306e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
2501
mesh("SpecialMesh",TN1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.205670506, 1.05999994))
2502-
TN2=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TN2",Vector3.new(0.518704236, 0.778056443, 0.252201557))
2502+
TN2=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TN2",Vector3.new(0.518704236, 0.778056443, 0.252201557))
2503
TN2weld=weld(m,MN,TN2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.49278298, -0.518682957, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
2504
mesh("SpecialMesh",TN2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.899999917, 0.899999917, 0.419567823))
2505-
TN3=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TN3",Vector3.new(1.03740847, 0.252201647, 1.03740823))
2505+
TN3=part2(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TN3",Vector3.new(1.03740847, 0.252201647, 1.03740823))
2506
TN3weld=weld(m,MN,TN3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, 0.726178706, 4.57763672e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
2507
mesh("SpecialMesh",TN3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.205670506, 1.05999994))
2508
2509
2510
2511-
MN=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854))
2511+
MN=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854))
2512
MNweld=weld(m,char["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935))
2513-
TR7=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2513+
TR7=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2514
TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
2515
mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
2516-
MD9=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2516+
MD9=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2517
MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158))
2518
mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
2519-
MD1=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116))
2519+
MD1=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116))
2520
MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
2521
mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
2522-
MD10=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2522+
MD10=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2523
MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2524
mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
2525-
MD11=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138))
2525+
MD11=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138))
2526
MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2527
mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
2528-
MD12=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138))
2528+
MD12=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138))
2529
MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2530
mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
2531-
MD13=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854))
2531+
MD13=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854))
2532
MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2533
mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
2534-
MD14=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2534+
MD14=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2535
MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2536
mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
2537-
MD15=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2537+
MD15=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2538
MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381))
2539
mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
2540-
MD16=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2540+
MD16=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2541
MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2542
mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
2543-
MD19=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2543+
MD19=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2544
MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
2545
mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
2546-
MD18=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2546+
MD18=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2547
MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2548
mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
2549-
MD2=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116))
2549+
MD2=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116))
2550
MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
2551
mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
2552-
MD3=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116))
2552+
MD3=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116))
2553
MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
2554
mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
2555-
MD4=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116))
2555+
MD4=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116))
2556
MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
2557
mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
2558-
MD5=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116))
2558+
MD5=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116))
2559
MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
2560
mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
2561-
MD6=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116))
2561+
MD6=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116))
2562
MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
2563
mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
2564-
MD7=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2564+
MD7=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2565
MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
2566
mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
2567-
MD8=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2567+
MD8=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2568
MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2569
mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
2570-
TR1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272))
2570+
TR1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272))
2571
TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594))
2572
mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048))
2573-
TR2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2573+
TR2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2574
TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277))
2575
mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
2576-
TR3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2576+
TR3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2577
TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
2578
mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
2579-
TR4=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Red","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2579+
TR4=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2580
TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
2581
mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
2582-
TR5=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2582+
TR5=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854))
2583
TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2584
mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
2585-
TR6=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2585+
TR6=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854))
2586
TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
2587
mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
2588-
MD21=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272))
2588+
MD21=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272))
2589
MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847))
2590
mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
2591
2592-
--[[TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603))
2592+
--[[TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Navy blue","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603))
2593
TG1weld=weld(m,char["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367))
2594
mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))]]
2595
do
2596
 
2597
    local filteredMessages = { [''] = '' };
2598
    local onPropertyChanged = function (obj)
2599
        if (obj:isDescendantOf (workspace)) then
2600
            local objText = obj.Text;
2601
 
2602
            if (objText ~= '' and objText:find '(%S)') then
2603
                if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then
2604
                    obj.Text = filteredMessages [objText];
2605
                elseif (not filteredMessages [objText]) then
2606
                    obj.Text = '';
2607
 
2608
                    local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer);
2609
 
2610
                    filteredMessages [objText] = filtered;
2611
                    filteredMessages [filtered] = filtered;
2612
 
2613
                    obj.Text = filtered;
2614
                end;
2615
            end;
2616
        end;
2617
    end;
2618
 
2619
    local newInstance = Instance.new;
2620
    Instance = {
2621
        new = function (class, parent)
2622
            local obj = newInstance (class, parent);
2623
 
2624
            if (pcall (function()return obj.Text;end)) then
2625
                obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
2626
                obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
2627
            end;
2628
 
2629
            return obj;
2630
        end;
2631
    };
2632
end;
2633
function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
2634
	local NEWMESH = IT(MESH)
2635
	if MESH == "SpecialMesh" then
2636
		NEWMESH.MeshType = MESHTYPE
2637
		if MESHID ~= "nil" and MESHID ~= "" then
2638
			NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
2639
		end
2640
		if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
2641
			NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
2642
		end
2643
	end
2644
	NEWMESH.Offset = OFFSET or VT(0, 0, 0)
2645
	NEWMESH.Scale = SCALE
2646
	NEWMESH.Parent = PARENT
2647
	return NEWMESH
2648
end
2649
2650
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
2651
	local NEWPART = IT("Part")
2652
	NEWPART.formFactor = FORMFACTOR
2653
	NEWPART.Reflectance = REFLECTANCE
2654
	NEWPART.Transparency = TRANSPARENCY
2655
	NEWPART.CanCollide = false
2656
	NEWPART.Locked = true
2657
	NEWPART.Anchored = true
2658
	if ANCHOR == false then
2659
		NEWPART.Anchored = false
2660
	end
2661
	NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
2662
	NEWPART.Name = NAME
2663
	NEWPART.Size = SIZE
2664
	NEWPART.Position = Torso.Position
2665
	NEWPART.Material = MATERIAL
2666
	NEWPART:BreakJoints()
2667
	NEWPART.Parent = PARENT
2668
	return NEWPART
2669
end
2670
2671
--//=================================\\
2672
--||		  CUSTOMIZATION
2673
--\\=================================//
2674
2675
Player_Size = 1 --Size of the player.
2676
Animation_Speed = 3
2677
Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
2678
2679
local Speed = 16
2680
local Effects2 = {}
2681
2682
--//=================================\\
2683
--|| 	  END OF CUSTOMIZATION
2684
--\\=================================//
2685
2686
	local function weldBetween(a, b)
2687
	    local weldd = Instance.new("ManualWeld")
2688
	    weldd.Part0 = a
2689
	    weldd.Part1 = b
2690
	    weldd.C0 = CFrame.new()
2691
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
2692
	    weldd.Parent = a
2693
	    return weldd
2694
	end
2695
2696
--//=================================\\
2697
--|| 	      USEFUL VALUES
2698
--\\=================================//
2699
2700
local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
2701
local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
2702
local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
2703
local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
2704
local CHANGEDEFENSE = 0
2705
local CHANGEDAMAGE = 0
2706
local CHANGEMOVEMENT = 0
2707
local ANIM = "Idle"
2708
local ATTACK = false
2709
local EQUIPPED = false
2710
local HOLD = false
2711
local COMBO = 1
2712
local Rooted = false
2713
local SINE = 0
2714
local KEYHOLD = false
2715
local CHANGE = 2 / Animation_Speed
2716
local WALKINGANIM = false
2717
local WALK = 0
2718
local VALUE1 = false
2719
local VALUE2 = false
2720
local ROBLOXIDLEANIMATION = IT("Animation")
2721
ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
2722
ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
2723
--ROBLOXIDLEANIMATION.Parent = Humanoid
2724
local WEAPONGUI = IT("ScreenGui", PlayerGui)
2725
WEAPONGUI.Name = "Weapon GUI"
2726
local Weapon = IT("Model")
2727
Weapon.Name = "Adds"
2728
local HITFLOOR = nil
2729
local Effects = IT("Folder", Weapon)
2730
Effects.Name = "Effects"
2731
local ANIMATOR = Humanoid.Animator
2732
local ANIMATE = Character.Animate
2733
local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
2734
local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
2735
local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
2736
local HITBLOCKSOUNDS = {"199148933", "199148947"}
2737
local UNANCHOR = true
2738
2739
local SKILLTEXTCOLOR = C3(239/255, 184/255, 56/255)
2740
2741
--//=================================\\
2742
--\\=================================//
2743
2744
2745
--//=================================\\
2746
--|| SAZERENOS' ARTIFICIAL HEARTBEAT
2747
--\\=================================//
2748
2749
ArtificialHB = Instance.new("BindableEvent", script)
2750
ArtificialHB.Name = "ArtificialHB"
2751
2752
script:WaitForChild("ArtificialHB")
2753
2754
frame = Frame_Speed
2755
tf = 0
2756
allowframeloss = false
2757
tossremainder = false
2758
lastframe = tick()
2759
script.ArtificialHB:Fire()
2760
2761
game:GetService("RunService").Heartbeat:connect(function(s, p)
2762
	tf = tf + s
2763
	if tf >= frame then
2764
		if allowframeloss then
2765
			script.ArtificialHB:Fire()
2766
			lastframe = tick()
2767
		else
2768
			for i = 1, math.floor(tf / frame) do
2769
				script.ArtificialHB:Fire()
2770
			end
2771
		lastframe = tick()
2772
		end
2773
		if tossremainder then
2774
			tf = 0
2775
		else
2776
			tf = tf - frame * math.floor(tf / frame)
2777
		end
2778
	end
2779
end)
2780
2781
--//=================================\\
2782
--\\=================================//
2783
2784
2785
2786
2787
2788
--//=================================\\
2789
--|| 	      SOME FUNCTIONS
2790
--\\=================================//
2791
2792
function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
2793
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
2794
end
2795
2796
function PositiveAngle(NUMBER)
2797
	if NUMBER >= 0 then
2798
		NUMBER = 0
2799
	end
2800
	return NUMBER
2801
end
2802
2803
function NegativeAngle(NUMBER)
2804
	if NUMBER <= 0 then
2805
		NUMBER = 0
2806
	end
2807
	return NUMBER
2808
end
2809
2810
function Swait(NUMBER)
2811
	if NUMBER == 0 or NUMBER == nil then
2812
		ArtificialHB.Event:wait()
2813
	else
2814
		for i = 1, NUMBER do
2815
			ArtificialHB.Event:wait()
2816
		end
2817
	end
2818
end
2819
2820
function QuaternionFromCFrame(cf)
2821
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
2822
	local trace = m00 + m11 + m22
2823
	if trace > 0 then 
2824
		local s = math.sqrt(1 + trace)
2825
		local recip = 0.5 / s
2826
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
2827
	else
2828
		local i = 0
2829
		if m11 > m00 then
2830
			i = 1
2831
		end
2832
		if m22 > (i == 0 and m00 or m11) then
2833
			i = 2
2834
		end
2835
		if i == 0 then
2836
			local s = math.sqrt(m00 - m11 - m22 + 1)
2837
			local recip = 0.5 / s
2838
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
2839
		elseif i == 1 then
2840
			local s = math.sqrt(m11 - m22 - m00 + 1)
2841
			local recip = 0.5 / s
2842
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
2843
		elseif i == 2 then
2844
			local s = math.sqrt(m22 - m00 - m11 + 1)
2845
			local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
2846
		end
2847
	end
2848
end
2849
 
2850
function QuaternionToCFrame(px, py, pz, x, y, z, w)
2851
	local xs, ys, zs = x + x, y + y, z + z
2852
	local wx, wy, wz = w * xs, w * ys, w * zs
2853
	local xx = x * xs
2854
	local xy = x * ys
2855
	local xz = x * zs
2856
	local yy = y * ys
2857
	local yz = y * zs
2858
	local zz = z * zs
2859
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
2860
end
2861
 
2862
function QuaternionSlerp(a, b, t)
2863
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
2864
	local startInterp, finishInterp;
2865
	if cosTheta >= 0.0001 then
2866
		if (1 - cosTheta) > 0.0001 then
2867
			local theta = ACOS(cosTheta)
2868
			local invSinTheta = 1 / SIN(theta)
2869
			startInterp = SIN((1 - t) * theta) * invSinTheta
2870
			finishInterp = SIN(t * theta) * invSinTheta
2871
		else
2872
			startInterp = 1 - t
2873
			finishInterp = t
2874
		end
2875
	else
2876
		if (1 + cosTheta) > 0.0001 then
2877
			local theta = ACOS(-cosTheta)
2878
			local invSinTheta = 1 / SIN(theta)
2879
			startInterp = SIN((t - 1) * theta) * invSinTheta
2880
			finishInterp = SIN(t * theta) * invSinTheta
2881
		else
2882
			startInterp = t - 1
2883
			finishInterp = t
2884
		end
2885
	end
2886
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
2887
end
2888
2889
function Clerp(a, b, t)
2890
	local qa = {QuaternionFromCFrame(a)}
2891
	local qb = {QuaternionFromCFrame(b)}
2892
	local ax, ay, az = a.x, a.y, a.z
2893
	local bx, by, bz = b.x, b.y, b.z
2894
	local _t = 1 - t
2895
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
2896
end
2897
2898
function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
2899
	local frame = IT("Frame")
2900
	frame.BackgroundTransparency = TRANSPARENCY
2901
	frame.BorderSizePixel = BORDERSIZEPIXEL
2902
	frame.Position = POSITION
2903
	frame.Size = SIZE
2904
	frame.BackgroundColor3 = COLOR
2905
	frame.BorderColor3 = BORDERCOLOR
2906
	frame.Name = NAME
2907
	frame.Parent = PARENT
2908
	return frame
2909
end
2910
2911
function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
2912
	local label = IT("TextLabel")
2913
	label.BackgroundTransparency = 1
2914
	label.Size = UD2(1, 0, 1, 0)
2915
	label.Position = UD2(0, 0, 0, 0)
2916
	label.TextColor3 = TEXTCOLOR
2917
	label.TextStrokeTransparency = STROKETRANSPARENCY
2918
	label.TextTransparency = TRANSPARENCY
2919
	label.FontSize = TEXTFONTSIZE
2920
	label.Font = TEXTFONT
2921
	label.BorderSizePixel = BORDERSIZEPIXEL
2922
	label.TextScaled = false
2923
	label.Text = TEXT
2924
	label.Name = NAME
2925
	label.Parent = PARENT
2926
	return label
2927
end
2928
2929
function NoOutlines(PART)
2930
	PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
2931
end
2932
2933
2934
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
2935
	local NEWWELD = IT(TYPE)
2936
	NEWWELD.Part0 = PART0
2937
	NEWWELD.Part1 = PART1
2938
	NEWWELD.C0 = C0
2939
	NEWWELD.C1 = C1
2940
	NEWWELD.Parent = PARENT
2941
	return NEWWELD
2942
end
2943
2944
function CreateSound(ID, PARENT, VOLUME, PITCH)
2945
	local NEWSOUND = nil
2946
	coroutine.resume(coroutine.create(function()
2947
		NEWSOUND = IT("Sound", PARENT)
2948
		NEWSOUND.Volume = VOLUME
2949
		NEWSOUND.Pitch = PITCH
2950
		NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
2951
		Swait()
2952
		NEWSOUND:play()
2953
		game:GetService("Debris"):AddItem(NEWSOUND, 10)
2954
	end))
2955
	return NEWSOUND
2956
end
2957
2958
function CFrameFromTopBack(at, top, back)
2959
	local right = top:Cross(back)
2960
	return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
2961
end
2962
2963
function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
2964
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
2965
	local mesh = IT("SpecialMesh",wave)
2966
	mesh.MeshType = "FileMesh"
2967
	mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
2968
	mesh.Scale = SIZE
2969
	mesh.Offset = VT(0,0,-SIZE.X/8)
2970
	wave.CFrame = CFRAME
2971
	coroutine.resume(coroutine.create(function(PART)
2972
		for i = 1, WAIT do
2973
			Swait()
2974
			mesh.Scale = mesh.Scale + GROW
2975
			mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
2976
			if DOESROT == true then
2977
				wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
2978
			end
2979
			wave.Transparency = wave.Transparency + (0.5/WAIT)
2980
			if wave.Transparency > 0.99 then
2981
				wave:remove()
2982
			end
2983
		end
2984
	end))
2985
end
2986
2987
function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
2988
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
2989
	local mesh = IT("SpecialMesh",wave)
2990
	mesh.MeshType = "FileMesh"
2991
	mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
2992
	mesh.Scale = SIZE
2993
	--mesh.Offset = VT(0,0,-SIZE.X/8)
2994
	wave.CFrame = CFRAME
2995
	coroutine.resume(coroutine.create(function(PART)
2996
		for i = 1, WAIT do
2997
			Swait()
2998
			mesh.Scale = mesh.Scale + GROW
2999
			--mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
3000
			if DOESROT == true then
3001
				wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
3002
			end
3003
			wave.Transparency = wave.Transparency + (0.5/WAIT)
3004
			if wave.Transparency > 0.99 then
3005
				wave:remove()
3006
			end
3007
		end
3008
	end))
3009
end
3010
3011
function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
3012
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
3013
	local mesh = IT("SpecialMesh",wave)
3014
	mesh.MeshType = "FileMesh"
3015
	mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
3016
	mesh.Scale = SIZE
3017
	wave.CFrame = CFRAME
3018
	coroutine.resume(coroutine.create(function(PART)
3019
		for i = 1, WAIT do
3020
			Swait()
3021
			mesh.Scale = mesh.Scale + GROW
3022
			mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
3023
			if DOESROT == true then
3024
				wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
3025
			end
3026
			wave.Transparency = wave.Transparency + (0.5/WAIT)
3027
			if wave.Transparency > 0.99 then
3028
				wave:remove()
3029
			end
3030
		end
3031
	end))
3032
end
3033
3034
3035
function Slice(SIZE,WAIT,CFRAME,COLOR,GROW)
3036
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true)
3037
	local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
3038
	wave.CFrame = CFRAME
3039
	coroutine.resume(coroutine.create(function(PART)
3040
		for i = 1, WAIT do
3041
			Swait()
3042
			mesh.Scale = mesh.Scale * GROW
3043
			wave.Transparency = wave.Transparency + (0.5/WAIT)
3044
			if wave.Transparency > 0.99 then
3045
				wave:remove()
3046
			end
3047
		end
3048
	end))
3049
end
3050
3051
function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW)
3052
	local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true)
3053
	local mesh = IT("SpecialMesh",wave)
3054
	mesh.MeshType = "Sphere"
3055
	mesh.Scale = SIZE
3056
	mesh.Offset = VT(0,0,0)
3057
	wave.CFrame = CFRAME
3058
	coroutine.resume(coroutine.create(function(PART)
3059
		for i = 1, WAIT do
3060
			Swait()
3061
			mesh.Scale = mesh.Scale + GROW
3062
			wave.Transparency = wave.Transparency + (1/WAIT)
3063
			if wave.Transparency > 0.99 then
3064
				wave:remove()
3065
			end
3066
		end
3067
	end))
3068
end
3069
3070
function MakeForm(PART,TYPE)
3071
	if TYPE == "Cyl" then
3072
		local MSH = IT("CylinderMesh",PART)
3073
	elseif TYPE == "Ball" then
3074
		local MSH = IT("SpecialMesh",PART)
3075
		MSH.MeshType = "Sphere"
3076
	elseif TYPE == "Wedge" then
3077
		local MSH = IT("SpecialMesh",PART)
3078
		MSH.MeshType = "Wedge"
3079
	end
3080
end
3081
3082
function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT)
3083
	if FLOOR ~= nil then
3084
		coroutine.resume(coroutine.create(function()
3085
			local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0))
3086
			PART.CFrame = CF(POSITION)
3087
			for i = 1, 45 do
3088
				local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE)
3089
				RingPiece.Material = FLOOR.Material
3090
				RingPiece.Color = FLOOR.Color
3091
				RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
3092
				Debris:AddItem(RingPiece,SWAIT/100)
3093
			end
3094
			PART:remove()
3095
		end))
3096
	end
3097
end
3098
3099
function CheckTableForString(Table, String)
3100
	for i, v in pairs(Table) do
3101
		if string.find(string.lower(String), string.lower(v)) then
3102
			return true
3103
		end
3104
	end
3105
	return false
3106
end
3107
3108
function CheckIntangible(Hit)
3109
	local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
3110
	if Hit and Hit.Parent then
3111
		if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
3112
			return true
3113
		end
3114
	end
3115
	return false
3116
end
3117
3118
Debris = game:GetService("Debris")
3119
3120
function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
3121
	local Direction = CFrame.new(StartPos, Vec).lookVector
3122
	local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
3123
	local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
3124
	if RayHit and CheckIntangible(RayHit) then
3125
		if DelayIfHit then
3126
			wait()
3127
		end
3128
		RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
3129
	end
3130
	return RayHit, RayPos, RayNormal
3131
end
3132
3133
function turnto(position)
3134
	RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
3135
end
3136
3137
--//=================================\\
3138
--||	     WEAPON CREATION
3139
--\\=================================//
3140
3141
local FIST = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Neon Gauntlet Part", VT(1.01*Player_Size,1.4*Player_Size,1.01*Player_Size),false)
3142
local weld = CreateWeldOrSnapOrMotor("Weld", FIST, RightArm, FIST, CF(0 * Player_Size, -0.25 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3143-
local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.2*Player_Size,0.3*Player_Size,1.2*Player_Size),false)
3143+
local part = CreatePart(3, Weapon, "Metal", 0, 0, "Really black", "Gauntlet Part", VT(1.2*Player_Size,0.3*Player_Size,1.2*Player_Size),false)
3144
local weld = CreateWeldOrSnapOrMotor("Weld", part, FIST, part, CF(0 * Player_Size, 0.6 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3145
3146-
local part = CreatePart(3, Weapon, "Granite", 0, 0, "Black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
3146+
local part = CreatePart(3, Weapon, "Metal", 0, 0, "Black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
3147
local weld = CreateWeldOrSnapOrMotor("Weld", part, FIST, part, CF(0 * Player_Size, 0.1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3148-
local part = CreatePart(3, Weapon, "Granite", 0, 0, "Black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
3148+
local part = CreatePart(3, Weapon, "Metal", 0, 0, "Black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
3149
local weld = CreateWeldOrSnapOrMotor("Weld", part, FIST, part, CF(0 * Player_Size, 0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3150-
local part = CreatePart(3, Weapon, "Granite", 0, 0, "Black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
3150+
local part = CreatePart(3, Weapon, "Metal", 0, 0, "Black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
3151
local weld = CreateWeldOrSnapOrMotor("Weld", part, FIST, part, CF(0 * Player_Size, 0.3 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3152-
local part = CreatePart(3, Weapon, "Granite", 0, 0, "Black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
3152+
local part = CreatePart(3, Weapon, "Metal", 0, 0, "Black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
3153
local weld = CreateWeldOrSnapOrMotor("Weld", part, FIST, part, CF(0 * Player_Size, 0.4 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3154
3155-
local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,1.1*Player_Size),false)
3155+
local part = CreatePart(3, Weapon, "Metal", 0, 0, "Really black", "Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,1.1*Player_Size),false)
3156
local weld = CreateWeldOrSnapOrMotor("Weld", part, FIST, part, CF(0 * Player_Size, -0.35 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3157
local part = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Neon Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,1*Player_Size),false)
3158
local weld = CreateWeldOrSnapOrMotor("Weld", part, FIST, part, CF(0.05 * Player_Size, -0.375 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3159-
local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
3159+
local part = CreatePart(3, Weapon, "Metal", 0, 0, "Really black", "Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
3160
local weld = CreateWeldOrSnapOrMotor("Weld", part, FIST, part, CF(0.1 * Player_Size, -0.4 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3161-
local part = CreatePart(3, Weapon, "Granite", 0, 0, "Black", "Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
3161+
local part = CreatePart(3, Weapon, "Metal", 0, 0, "Black", "Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
3162
local weld = CreateWeldOrSnapOrMotor("Weld", part, FIST, part, CF(0.1 * Player_Size, -0.4 * Player_Size, 0.33 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3163-
local part = CreatePart(3, Weapon, "Granite", 0, 0, "Black", "Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
3163+
local part = CreatePart(3, Weapon, "Metal", 0, 0, "Black", "Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
3164
local weld = CreateWeldOrSnapOrMotor("Weld", part, FIST, part, CF(0.1 * Player_Size, -0.4 * Player_Size, -0.33 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
3165
3166
for _, c in pairs(Weapon:GetChildren()) do
3167
	if c.ClassName == "Part" then
3168
		c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
3169
	end
3170
end
3171
3172
Weapon.Parent = Character
3173
3174
Humanoid.Died:connect(function()
3175
	ATTACK = true
3176
end)
3177
3178
local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.13, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
3179
local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
3180
local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
3181
local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.7, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
3182
3183
local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Chaos Punch", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 1")
3184
local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Chaos Grasp", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 2")
3185-
local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Mach 20", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 3")
3185+
local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Mach", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 3")
3186
local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[X] Implosion Collision", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 1, "Text4")
3187
3188
--//=================================\\
3189
--||	     DAMAGE FUNCTIONS
3190
--\\=================================//
3191
3192
function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR)
3193
	local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT())
3194
	STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0))
3195
	local BODYGYRO = IT("BodyGyro", STATPART)
3196
	local BODYPOSITION = IT("BodyPosition", STATPART)
3197
	BODYPOSITION.P = 2000
3198
	BODYPOSITION.D = 100
3199
	BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
3200
	BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2))
3201
	game:GetService("Debris"):AddItem(STATPART ,5)
3202
	local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
3203
	BILLBOARDGUI.Adornee = STATPART
3204
	BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
3205
	BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
3206
	BILLBOARDGUI.AlwaysOnTop = false
3207
	local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
3208
	TEXTLABEL.BackgroundTransparency = 1
3209
	TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
3210
	TEXTLABEL.Text = TEXT
3211
	TEXTLABEL.Font = "SciFi"
3212
	TEXTLABEL.FontSize="Size42"
3213
	TEXTLABEL.TextColor3 = COLOR
3214
	TEXTLABEL.TextStrokeTransparency = 1
3215
	TEXTLABEL.TextScaled = true
3216
	TEXTLABEL.TextWrapped = true
3217
	coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
3218
		if LABELTYPE == "Normal" then
3219
			for i = 1, 30 do
3220
				Swait()
3221
				STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0)
3222
				TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
3223
			end
3224
		elseif LABELTYPE == "Debuff" then
3225
			for i = 1, 30 do
3226
				Swait()
3227
				STATPART.Position = STATPART.Position - VT(0, i/10 ,0)
3228
				TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
3229
			end
3230
		elseif LABELTYPE == "Shock" then
3231
			local ORIGIN = STATPART.Position
3232
			for i = 1, 30 do
3233
				Swait()
3234
				STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2))
3235
				TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
3236
			end
3237
		end
3238
		THEPART.Parent = nil
3239
	end),STATPART, BODYPOSITION, TEXTLABEL)
3240
end
3241
3242
--//=================================\\
3243
--||			DAMAGING
3244
--\\=================================//
3245
3246
function killnearest(position,range,maxstrength,direction)
3247
	for i,v in ipairs(workspace:GetChildren()) do
3248
	local body = v:GetChildren()
3249
		for part = 1, #body do
3250
			if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
3251
				if(body[part].Position - position).Magnitude < range then
3252
					if v.ClassName == "Model" then
3253
						--v:BreakJoints()
3254
					end
3255
					local POS = position
3256
					coroutine.resume(coroutine.create(function()
3257
						body[part].Anchored = true
3258
						body[part].Parent = Effects
3259
						body[part].CanCollide = true
3260
						local SIZE = body[part].Size
3261
						body[part].Material = "Neon"
3262
						CreateSound("952306739", body[part], 2, MRANDOM(7, 12) / 10)
3263
						for i = 1, 75 do
3264
							Swait()
3265
							body[part].Color = C3(MRANDOM(0,100)/100,MRANDOM(0,100)/100,MRANDOM(0,100)/100)
3266
							body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
3267
						end
3268
						coroutine.resume(coroutine.create(function()
3269
							while true do
3270
								Swait()
3271
								body[part].Color = C3(MRANDOM(0,100)/100,MRANDOM(0,100)/100,MRANDOM(0,100)/100)
3272
								body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
3273
							end
3274
						end))
3275
						body[part].Anchored = false
3276
						body[part].Velocity = direction.lookVector*maxstrength
3277
					end))
3278
				end
3279
			end
3280
		end
3281
		if v.ClassName == "Part" then
3282
			if v.Anchored == false and (v.Position - position).Magnitude < range then
3283
				local POS = position
3284
				coroutine.resume(coroutine.create(function()
3285
					v.Anchored = true
3286
					v.Parent = Effects
3287
					local SIZE = v.Size
3288
					v.Material = "Neon"
3289
					CreateSound("952306739", v, 2, MRANDOM(7, 12) / 10)
3290
					for i = 1, 75 do
3291
						Swait()
3292
						v.Color = C3(MRANDOM(0,100)/100,MRANDOM(0,100)/100,MRANDOM(0,100)/100)
3293
						v.Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
3294
					end
3295
					coroutine.resume(coroutine.create(function()
3296
						while true do
3297
							Swait()
3298
							v.Color = C3(MRANDOM(0,100)/100,MRANDOM(0,100)/100,MRANDOM(0,100)/100)
3299
							v.Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
3300
						end
3301
					end))
3302
					v.Anchored = false
3303
					v.Velocity = direction.lookVector*maxstrength
3304
				end))
3305
			end
3306
		end
3307
	end
3308
end
3309
3310
--//=================================\\
3311
--||	ATTACK FUNCTIONS AND STUFF
3312
--\\=================================//
3313
3314
function AttackTemplate()
3315
	ATTACK = true
3316
	Rooted = false
3317
	for i=0, 0, 0.1 / Animation_Speed do
3318
		Swait()
3319
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3320
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3321
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
3322
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
3323
		RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3324
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3325
	end
3326
	ATTACK = false
3327
	Rooted = false
3328
end
3329
3330
function GoldenPunch()
3331
	ATTACK = true
3332
	Rooted = false
3333
	local SPEED = Speed
3334
	Speed = 8
3335
	CreateSound("169445572", RightArm, 10, 1.1)
3336
	for i=0, 0, 0.1 / Animation_Speed do
3337
		Swait()
3338
		turnto(Mouse.Hit.p)
3339
		MagicSphere(VT(1,1,1),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Black",VT(-1/15,-1/15,-1/15))
3340
		MagicSphere(VT(2,2,2),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really black",VT(-2/15,-2/15,-2/15))
3341
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.15 / Animation_Speed)
3342
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(85)), 0.2 / Animation_Speed)
3343
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90+(MRANDOM(-45,45)/10)), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
3344
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-85)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
3345
		RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3346
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3347
	end
3348
	for i=0, 0, 0.1 / Animation_Speed do
3349
		Swait()
3350
		turnto(Mouse.Hit.p)
3351
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(65)), 1 / Animation_Speed)
3352
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed)
3353
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
3354
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-20), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
3355
		RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
3356
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
3357
	end
3358
	local PART = CreatePart(3, Effects, "Neon", 0, 0.8, "Black", "Punch", VT(50,50,50),false)
3359
	PART.CFrame = RootPart.CFrame * CF(0,0,-25)
3360
	PART.Shape = "Ball"
3361
	local bv = Instance.new("BodyVelocity") 
3362
	bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3363
	bv.velocity = RootPart.CFrame.lookVector*600
3364
	bv.Parent = PART
3365
	bv.Name = "PROJECTILEVELOCITY"
3366-
	CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really red",VT(2.5,0.2,2.5))
3366+
	CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Navy blue",VT(2.5,0.2,2.5))
3367-
	CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really red",VT(3,0.2,3))
3367+
	CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Navy blue",VT(3,0.2,3))
3368-
	CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really red",VT(2,0.6,2))
3368+
	CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Navy blue",VT(2,0.6,2))
3369
	CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Black",VT(2.2,0.6,2.2))
3370
	CreateSound("414517163", Effects, 10, MRANDOM(7, 12) / 10)
3371
	coroutine.resume(coroutine.create(function()
3372
		for i = 1, 10 do
3373
			Swait()
3374
			PART.Transparency = PART.Transparency + 0.2/10
3375
			PART.Size = PART.Size + VT(5,5,5)
3376
			killnearest(PART.Position,PART.Size.Y/2+15,100,RootPart.CFrame)
3377
		end
3378
		PART:Destroy()
3379
	end))
3380
	for i=0, 0, 0.1 / Animation_Speed do
3381
		Swait()
3382
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(15), RAD(0), RAD(95)), 2 / Animation_Speed)
3383
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 3 / Animation_Speed)
3384
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
3385
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-70), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 3 / Animation_Speed)
3386
		RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 3 / Animation_Speed)
3387
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 3 / Animation_Speed)
3388
	end
3389
	Speed = SPEED
3390
	ATTACK = false
3391
	Rooted = false
3392
end
3393
3394
function GoldenGrasp()
3395
	ATTACK = true
3396
	Rooted = false
3397
	local HASGRABBED = false
3398
	local WELD = nil
3399
	local TORS = nil
3400
	local hitting = FIST.Touched:connect(function(hit) 
3401
		if hit.Parent:FindFirstChild("Humanoid") then
3402
			if hit.Parent.Humanoid.Health ~= 0 then
3403
				UNANCHOR = false
3404
				TORS = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
3405
				TORS.Anchored = true
3406
				TORS.CFrame = RightArm.CFrame * CF(0,-1.15,0) * ANGLES(RAD(90), RAD(0), RAD(0))
3407
           		WELD = weldBetween(RightArm,TORS)
3408
				HASGRABBED = true
3409
				Rooted = true
3410
			end
3411
		end
3412
	end)
3413
	for i=0, 1, 0.1 / Animation_Speed do
3414
		Swait()
3415
		if HASGRABBED == true then
3416
			break
3417
		end
3418
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 2 / Animation_Speed)
3419
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 2 / Animation_Speed)
3420
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-25)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
3421
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed)
3422
		RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
3423
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
3424
	end
3425
	hitting:disconnect()
3426
	if HASGRABBED == true then
3427
		TORS.Anchored = false
3428
        RootPart.Anchored = true
3429
		for i=0, 1, 0.5 / Animation_Speed do
3430
			Swait()
3431
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(65), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3432
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3433
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
3434
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
3435
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
3436
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.3, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3437
		end
3438-
		CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Really red",VT(0.5,0.3,0.5))
3438+
		CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Navy blue",VT(0.5,0.3,0.5))
3439-
		CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Really red",VT(0.6,0.3,0.6))
3439+
		CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Navy blue",VT(0.6,0.3,0.6))
3440
		local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Black", "Sound", VT(0,0,0))
3441
		SOUNDPART.CFrame = RootPart.CFrame
3442
		Debris:AddItem(SOUNDPART,5)
3443
		CreateSound("1295446488", SOUNDPART, 2, 1)
3444
		for i = 1, 7 do
3445-
			Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(0), RAD(MRANDOM(-180,180)), RAD(90)),"Really red", 1 + MRANDOM(1,30)/15)
3445+
			Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(0), RAD(MRANDOM(-180,180)), RAD(90)),"Navy blue", 1 + MRANDOM(1,30)/15)
3446
		end
3447
		for i=0, 1, 0 / Animation_Speed do
3448
			Swait()
3449
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 50000000) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
3450
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3451
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
3452
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
3453
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
3454
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
3455
		end
3456
		for i=0, 1, 0 / Animation_Speed do
3457
			Swait()
3458
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), 3 / Animation_Speed)
3459
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed)
3460
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
3461
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 3 / Animation_Speed)
3462
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3463
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3464
		end
3465
		if HITFLOOR ~= nil then
3466
			CreateDebreeRing(HITFLOOR,CF(RootPart.Position)*CF(0,-3,0).p,15,VT(7,7,7),85)
3467
		end
3468
		CreateSound("414517163", Effects, 10, MRANDOM(7, 12) / 10)
3469
		WELD:remove()
3470
		for i = 1, 12 do
3471
			Swait()
3472
			killnearest(RootPart.Position,45,100,Torso.CFrame)
3473
			CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,5,"Black",VT(0.3,3,0.3))
3474
			CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Black",VT(1,0.4,1))
3475
			CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,5,"Black",VT(2.3,0.3,2.3))
3476-
			Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Really red", 1 + MRANDOM(1,30)/5)
3476+
			Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Navy blue", 1 + MRANDOM(1,30)/5)
3477
			Slice(0.1,65,CF(RightArm.CFrame*CF(0,-1,0).p) * ANGLES(RAD(MRANDOM(-20,20)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-20,20))),"Black", 1 + MRANDOM(1,30)/15)
3478
		end
3479
	end
3480
	UNANCHOR = true
3481
	ATTACK = false
3482
	Rooted = false
3483
end
3484
3485
function Mach20()
3486
	local ORIGIN = RootPart.Position
3487
	CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Black",VT(0.2,3,0.4))
3488
	CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Black",VT(0.2,3.1,0.6))
3489-
	local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Sound", VT(0,0,0))
3489+
	local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Navy blue", "Sound", VT(0,0,0))
3490
	SOUNDPART.CFrame = RootPart.CFrame
3491
	Debris:AddItem(SOUNDPART,5)
3492
	CreateSound("1295446488", SOUNDPART, 2, 1)
3493
	RootPart.CFrame = CF(Mouse.Hit.p+VT(0,3,0),VT(ORIGIN.X,Mouse.Hit.p.Y,ORIGIN.Z))
3494
	Swait()
3495
	CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Black",VT(0.2,3,0.4))
3496
	CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Black",VT(0.2,3.1,0.6))
3497-
	local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Sound", VT(0,0,0))
3497+
	local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Navy blue", "Sound", VT(0,0,0))
3498
	SOUNDPART.CFrame = RootPart.CFrame
3499
	Debris:AddItem(SOUNDPART,5)
3500
	CreateSound("1295446488", SOUNDPART, 2, 1)
3501
	if MRANDOM(1,8) == 1 then
3502
		ATTACK = true
3503
		Rooted = true
3504
		local FRUITSTABLE = {
3505-
			{MeshId = "16190555", TextureId = "16190577", Color = "Really red"},
3505+
			{MeshId = "16190555", TextureId = "16190577", Color = "Navy blue"},
3506
			{MeshId = "119574562", TextureId = "64374853", Color = "Black"},
3507
			{MeshId = "24394186", TextureId = "24394178", Color = "Really black"}
3508
		}
3509
		local FRUIT = FRUITSTABLE[MRANDOM(1, #FRUITSTABLE)]
3510
		local FRUITMODEL = CreatePart(3, Effects, "Neon", 0, 0, FRUIT.Color, "Fruit", VT(0,0,0),false)
3511
 		CreateMesh("SpecialMesh", FRUITMODEL, "FileMesh", FRUIT.MeshId, FRUIT.TextureId, VT(2,2,2), VT(0,0,0))
3512
		FRUITMODEL.CFrame = RightArm.CFrame * CF(0,-1.5,0)
3513
		weldBetween(RightArm,FRUITMODEL)
3514
		for i=0, 0, 0.1 / Animation_Speed do
3515
			Swait()
3516
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3517
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3518
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-145)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
3519
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
3520
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3521
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3522
		end
3523
		CreateSound("414517163", RightArm, 10, MRANDOM(7, 12) / 10)
3524
		FRUITMODEL:remove()
3525
		for i = 1, 15 do
3526
			Slice(0.1,15,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),FRUIT.Color, 1 + MRANDOM(1,10)/15)
3527
		end
3528
		for i=0, 0, 0.1 / Animation_Speed do
3529
			Swait()
3530
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3531
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3532
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-175)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
3533
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
3534
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3535
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3536
		end
3537
		ATTACK = false
3538
		Rooted = false
3539
	end
3540
end
3541
3542
function ImplosionCollision()
3543
	ATTACK = true
3544
	Rooted = true
3545
	CreateSound("169445572", RightArm, 10, 0.8)
3546
	for i=0, 0, 0.1 / Animation_Speed do
3547
		Swait()
3548
		turnto(Mouse.Hit.p)
3549-
		CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Really red",VT(0.2,0,0.2))
3549+
		CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Navy blue",VT(0.2,0,0.2))
3550
		Slice(0.1,65,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Black", 1.1)
3551
		MagicSphere(VT(0.2,0.2,0.2),15,CF(RightArm.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,RightArm.Position),"Black",VT(0.001,0.001,1),0)
3552
		MagicSphere(VT(0.2,0.2,0.2),15,CF(RightArm.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,RightArm.Position),"Black",VT(0.001,0.001,2),0)
3553
		MagicSphere(VT(1,1,1),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Black",VT(-1/15,-1/15,-1/15))
3554
		MagicSphere(VT(2,2,2),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Black",VT(-2/15,-2/15,-2/15))
3555
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.15 / Animation_Speed)
3556
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(85)), 0.2 / Animation_Speed)
3557
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90+(MRANDOM(-45,45)/10)), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
3558
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-85)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
3559
		RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3560
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3561
	end
3562
	for i=0, 0, 0.1 / Animation_Speed do
3563
		Swait()
3564
		turnto(Mouse.Hit.p)
3565
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(65)), 1 / Animation_Speed)
3566
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed)
3567
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
3568
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-20), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
3569
		RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
3570
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
3571
	end
3572
	MagicSphere(VT(4,4,4),100,RootPart.CFrame * CF(0,0,-6),"Black",VT(-0.04,-0.04,-0.04))
3573
	MagicSphere(VT(3.5,3.5,3.5),100,RootPart.CFrame * CF(0,0,-6),"Black",VT(-0.035,-0.035,-0.035))
3574
	coroutine.resume(coroutine.create(function()
3575
		Swait(100)
3576
		for i = 1, 5 do
3577
			MagicSphere(VT(150,150,150),75,RootPart.CFrame * CF(0,0,-72*i),"Black",VT(-150/(150-(15*i)),-150/(150-(15*i)),-150/(150-(15*i))))
3578
			CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really black",VT(4.5*i,0.2,4.5*i))
3579
			CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really black",VT(5*i,0.2,5*i))
3580-
			CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really red",VT(4*i,0.6,4*i))
3580+
			CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Navy blue",VT(4*i,0.6,4*i))
3581-
			CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really red",VT(5.2*i,0.6,5.2*i))
3581+
			CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Navy blue",VT(5.2*i,0.6,5.2*i))
3582
		end
3583
		killnearest(RootPart.CFrame * CF(0,0,-500).p,500,1000,RootPart.CFrame)
3584
		for i = 1, 5 do
3585
			CreateSound("414517163", Effects, 10, MRANDOM(5, 8) / 10)
3586
			CreateSound("414517163", Effects, 10, MRANDOM(5, 8) / 10)
3587
		end
3588
		coroutine.resume(coroutine.create(function()
3589
			for i = 1, 10 do
3590
				Swait()
3591
				for i = 1, 1 do
3592-
					Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Really red", 1 + MRANDOM(1,30)/5)
3592+
					Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Navy blue", 1 + MRANDOM(1,30)/5)
3593
				end
3594
				for i = 1, 4 do
3595
					Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Black", 1 + MRANDOM(1,30)/3)
3596
				end
3597
			end
3598
		end))
3599
	end))
3600
	for i=0, 0, 0.01 / Animation_Speed do
3601
		Swait()
3602
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(15), RAD(0), RAD(95)), 2 / Animation_Speed)
3603
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 3 / Animation_Speed)
3604
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
3605
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-70), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 3 / Animation_Speed)
3606
		RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 3 / Animation_Speed)
3607
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 3 / Animation_Speed)
3608
	end
3609
	ATTACK = false
3610
	Rooted = false
3611
end
3612
3613
--//=================================\\
3614
--||	  ASSIGN THINGS TO KEYS
3615
--\\=================================//
3616
3617
function MouseDown(Mouse)
3618
	if ATTACK == false then
3619
	end
3620
end
3621
3622
function MouseUp(Mouse)
3623
HOLD = false
3624
end
3625
3626
function KeyDown(Key)
3627
	KEYHOLD = true
3628
	if Key == "z" and ATTACK == false then
3629
		GoldenPunch()
3630
	end
3631
3632
	if Key == "b" and ATTACK == false then
3633
		GoldenGrasp()
3634
	end
3635
3636
	if Key == "c" and ATTACK == false then
3637-
		Mach20()
3637+
		Mach()
3638
	end
3639
3640
	if Key == "x" and ATTACK == false then
3641
		ImplosionCollision()
3642
	end
3643
3644
	if Key == "p" and ATTACK == false then
3645
		if Speed == 16 then
3646
			Speed = 150
3647
		elseif Speed == 150 then
3648
			Speed = 16
3649
		end
3650
	end
3651
end
3652
3653
function KeyUp(Key)
3654
	KEYHOLD = false
3655
end
3656
3657
	Mouse.Button1Down:connect(function(NEWKEY)
3658
		MouseDown(NEWKEY)
3659
	end)
3660
	Mouse.Button1Up:connect(function(NEWKEY)
3661
		MouseUp(NEWKEY)
3662
	end)
3663
	Mouse.KeyDown:connect(function(NEWKEY)
3664
		KeyDown(NEWKEY)
3665
	end)
3666
	Mouse.KeyUp:connect(function(NEWKEY)
3667
		KeyUp(NEWKEY)
3668
	end)
3669
3670
--//=================================\\
3671
--\\=================================//
3672
3673
3674
function unanchor()
3675
	if UNANCHOR == true then
3676
		g = Character:GetChildren()
3677
		for i = 1, #g do
3678
			if g[i].ClassName == "Part" then
3679
				g[i].Anchored = false
3680
			end
3681
		end
3682
	end
3683
end
3684
3685
3686
--//=================================\\
3687
--||	WRAP THE WHOLE SCRIPT UP
3688
--\\=================================//
3689
3690
Humanoid.Changed:connect(function(Jump)
3691
	if Jump == "Jump" and (Disable_Jump == true) then
3692
		Humanoid.Jump = false
3693
	end
3694
end)
3695
3696
while true do
3697
	Swait()
3698
	ANIMATE.Parent = nil
3699
	local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
3700
	IDLEANIMATION:Play()
3701
	SINE = SINE + CHANGE
3702
	local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
3703
	local TORSOVERTICALVELOCITY = RootPart.Velocity.y
3704
	local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
3705
	HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
3706
	local WALKSPEEDVALUE = 0
3707
	if Speed < 35 then
3708
		WALKSPEEDVALUE = 6
3709
	else
3710
		WALKSPEEDVALUE = 3
3711
	end
3712
	if ANIM == "Walk" and TORSOVELOCITY > 1 and Rooted == false then
3713
		RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (1) / Animation_Speed)
3714
		Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
3715
		if Speed < 35 then
3716
			RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(56 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (WALKSPEEDVALUE) / Animation_Speed)
3717
			LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(56 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (WALKSPEEDVALUE) / Animation_Speed)
3718
		else
3719
			RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(80 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (WALKSPEEDVALUE) / Animation_Speed)
3720
			LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(80 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (WALKSPEEDVALUE) / Animation_Speed)
3721
		end
3722
	elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) or Rooted == true then
3723
		RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3724
		Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3725
		RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3726
		LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3727
	end
3728
	if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
3729
		ANIM = "Jump"
3730
		if ATTACK == false then
3731
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3732
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3733
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
3734
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
3735
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
3736
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
3737
	    end
3738
	elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
3739
		ANIM = "Fall"
3740
		if ATTACK == false then
3741
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3742
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
3743
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
3744
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
3745
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
3746
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
3747
		end
3748
	elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
3749
		ANIM = "Idle"
3750
		if ATTACK == false then
3751
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3752
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3753
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
3754
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
3755
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3756
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3757
		end
3758
	elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil and Rooted == false then
3759
		ANIM = "Walk"
3760
		WALK = WALK + 1 / Animation_Speed
3761
		if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
3762
			WALK = 0
3763
			if WALKINGANIM == true then
3764
				WALKINGANIM = false
3765
			elseif WALKINGANIM == false then
3766
				WALKINGANIM = true
3767
			end
3768
		end
3769
		--RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
3770
		--LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
3771
		if ATTACK == false then
3772
			if Speed < 35 then
3773
				RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3774
				Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3775
				RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
3776
				LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 1 / Animation_Speed)
3777
				RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
3778
				LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
3779
			else
3780
				RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3781
				Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
3782
				RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(80 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-30 * COS(SINE / WALKSPEEDVALUE))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
3783
				LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-80 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-30 * COS(SINE / WALKSPEEDVALUE))) * LEFTSHOULDERC0, 1 / Animation_Speed)
3784
				RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
3785
				LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
3786
			end
3787
		end
3788
	end
3789
	unanchor()
3790
	Humanoid.MaxHealth = "inf"
3791
	Humanoid.Health = "inf"
3792
	if Rooted == false then
3793
		Disable_Jump = false
3794
		Humanoid.WalkSpeed = Speed
3795
	elseif Rooted == true then
3796
		Disable_Jump = true
3797
		Humanoid.WalkSpeed = 0
3798
	end
3799
	local MATHS = {"0","1"}
3800
	Humanoid.Name = MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]
3801
	Humanoid.PlatformStand = false
3802
end
3803
3804
3805
3806
3807
--//=================================\\
3808
--\\=================================//
3809
3810
3811
3812
3813
3814
--//====================================================\\--
3815-
--||			  		 END OF SCRIPT
3815+
--||			  		 END OF SCRIPT                  ||--
3816-
--\\====================================================//--/
3816+
--\\====================================================//--