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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
    print("FE Compatibility code by Mokiros")
6
    local rp = RealPlayer
7
    script.Parent = rp.Character
8
   
9
    --RemoteEvent for communicating
10
    local Event = Instance.new("RemoteEvent")
11
    Event.Name = "UserInput_Event"
12
 
13
    --Fake event to make stuff like Mouse.KeyDown work
14
    local function fakeEvent()
15
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
        t.connect = t.Connect
17
        return t
18
    end
19
 
20
    --Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
    end}
26
    --Merged 2 functions into one by checking amount of arguments
27
    CAS.UnbindAction = CAS.BindAction
28
 
29
    --This function will trigger the events that have been :Connect()'ed
30
    local function te(self,ev,...)
31
        local t = m[ev]
32
        if t and t._fakeEvent then
33
            for _,f in pairs(t.Functions) do
34
                f(...)
35
            end
36
        end
37
    end
38
    m.TrigEvent = te
39
    UIS.TrigEvent = te
40
 
41
    Event.OnServerEvent:Connect(function(plr,io)
42
        if plr~=rp then return end
43
        m.Target = io.Target
44
        m.Hit = io.Hit
45
        if not io.isMouse then
46
            local b = io.UserInputState == Enum.UserInputState.Begin
47
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
            end
50
            for _,t in pairs(CAS.Actions) do
51
                for _,k in pairs(t.Keys) do
52
                    if k==io.KeyCode then
53
                        t.Function(t.Name,io.UserInputState,io)
54
                    end
55
                end
56
            end
57
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
        end
60
    end)
61
    Event.Parent = NLS([==[
62
    local Player = game:GetService("Players").LocalPlayer
63
    local Event = script:WaitForChild("UserInput_Event")
64
 
65
    local Mouse = Player:GetMouse()
66
    local UIS = game:GetService("UserInputService")
67
    local input = function(io,a)
68
        if a then return end
69
        --Since InputObject is a client-side instance, we create and pass table instead
70
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
    end
72
    UIS.InputBegan:Connect(input)
73
    UIS.InputEnded:Connect(input)
74
 
75
    local h,t
76
    --Give the server mouse data 30 times every second, but only if the values changed
77
    --If player is not moving their mouse, client won't fire events
78
    while wait(1/30) do
79
        if h~=Mouse.Hit or t~=Mouse.Target then
80
            h,t=Mouse.Hit,Mouse.Target
81
            Event:FireServer({isMouse=true,Target=t,Hit=h})
82
        end
83
    end]==],Player.Character)
84
 
85
    ----Sandboxed game object that allows the usage of client-side methods and services
86
    --Real game object
87
    local _rg = game
88
 
89
    --Metatable for fake service
90
    local fsmt = {
91
        __index = function(self,k)
92
            local s = rawget(self,"_RealService")
93
            if s then return s[k] end
94
        end,
95
        __newindex = function(self,k,v)
96
            local s = rawget(self,"_RealService")
97
            if s then s[k]=v end
98
        end,
99
        __call = function(self,...)
100
            local s = rawget(self,"_RealService")
101
            if s then return s(...) end
102
        end
103
    }
104
    local function FakeService(t,RealService)
105
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
        return setmetatable(t,fsmt)
107
    end
108
 
109
    --Fake game object
110
    local g = {
111
        GetService = function(self,s)
112
            return self[s]
113
        end,
114
        Players = FakeService({
115
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
        },"Players"),
117
        UserInputService = FakeService(UIS,"UserInputService"),
118
        ContextActionService = FakeService(CAS,"ContextActionService"),
119
    }
120
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
    g.service = g.GetService
122
 
123
    setmetatable(g,{
124
        __index=function(self,s)
125
            return _rg:GetService(s) or typeof(_rg[s])=="function"
126
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
127
        end,
128
        __newindex = fsmt.__newindex,
129
        __call = fsmt.__call
130
    })
131
    --Changing owner to fake player object to support owner:GetMouse()
132
    game,owner = g,g.Players.LocalPlayer
133
end
134
-- Thanatos Script, by yeox769.
135
-- Built with my Yeox Engine.
136
-- Credit goes to Ucalegen/Fenrier for the clerp function, as well as the functions required to make it work.
137
138
-- If you somehow managed to get this script, you may edit it.
139
-- If you do edit this, however, please give credit in some way.
140
141
-- If you leak this, please at least give credit.
142
-- I'd prefer if you didn't leak this at all though, but I know you people are going to anyway.
143
144
--Converted with ttyyuu12345's model to script plugin v4
145
function sandbox(var,func)
146
	local env = getfenv(func)
147
	local newenv = setmetatable({},{
148
		__index = function(self,k)
149
			if k=="script" then
150
				return var
151
			else
152
				return env[k]
153
			end
154
		end,
155
	})
156
	setfenv(func,newenv)
157
	return func
158
end
159
cors = {}
160
mas = Instance.new("Model",game:GetService("Lighting"))
161
Model0 = Instance.new("Model")
162
Model1 = Instance.new("Model")
163
Part2 = Instance.new("Part")
164
WedgePart3 = Instance.new("WedgePart")
165
Part4 = Instance.new("Part")
166
BlockMesh5 = Instance.new("BlockMesh")
167
Part6 = Instance.new("Part")
168
BlockMesh7 = Instance.new("BlockMesh")
169
Part8 = Instance.new("Part")
170
BlockMesh9 = Instance.new("BlockMesh")
171
Part10 = Instance.new("Part")
172
BlockMesh11 = Instance.new("BlockMesh")
173
WedgePart12 = Instance.new("WedgePart")
174
WedgePart13 = Instance.new("WedgePart")
175
WedgePart14 = Instance.new("WedgePart")
176
WedgePart15 = Instance.new("WedgePart")
177
WedgePart16 = Instance.new("WedgePart")
178
WedgePart17 = Instance.new("WedgePart")
179
WedgePart18 = Instance.new("WedgePart")
180
WedgePart19 = Instance.new("WedgePart")
181
WedgePart20 = Instance.new("WedgePart")
182
WedgePart21 = Instance.new("WedgePart")
183
WedgePart22 = Instance.new("WedgePart")
184
WedgePart23 = Instance.new("WedgePart")
185
Part24 = Instance.new("Part")
186
BlockMesh25 = Instance.new("BlockMesh")
187
Part26 = Instance.new("Part")
188
BlockMesh27 = Instance.new("BlockMesh")
189
Part28 = Instance.new("Part")
190
BlockMesh29 = Instance.new("BlockMesh")
191
Part30 = Instance.new("Part")
192
BlockMesh31 = Instance.new("BlockMesh")
193
Part32 = Instance.new("Part")
194
BlockMesh33 = Instance.new("BlockMesh")
195
Part34 = Instance.new("Part")
196
BlockMesh35 = Instance.new("BlockMesh")
197
Part36 = Instance.new("Part")
198
BlockMesh37 = Instance.new("BlockMesh")
199
Part38 = Instance.new("Part")
200
BlockMesh39 = Instance.new("BlockMesh")
201
Part40 = Instance.new("Part")
202
BlockMesh41 = Instance.new("BlockMesh")
203
Part42 = Instance.new("Part")
204
BlockMesh43 = Instance.new("BlockMesh")
205
Part44 = Instance.new("Part")
206
BlockMesh45 = Instance.new("BlockMesh")
207
Part46 = Instance.new("Part")
208
BlockMesh47 = Instance.new("BlockMesh")
209
Part48 = Instance.new("Part")
210
Decal49 = Instance.new("Decal")
211
Part50 = Instance.new("Part")
212
Part51 = Instance.new("Part")
213
WedgePart52 = Instance.new("WedgePart")
214
WedgePart53 = Instance.new("WedgePart")
215
WedgePart54 = Instance.new("WedgePart")
216
Model55 = Instance.new("Model")
217
Part56 = Instance.new("Part")
218
Model57 = Instance.new("Model")
219
Part58 = Instance.new("Part")
220
WedgePart59 = Instance.new("WedgePart")
221
Part60 = Instance.new("Part")
222
BlockMesh61 = Instance.new("BlockMesh")
223
Part62 = Instance.new("Part")
224
BlockMesh63 = Instance.new("BlockMesh")
225
WedgePart64 = Instance.new("WedgePart")
226
WedgePart65 = Instance.new("WedgePart")
227
WedgePart66 = Instance.new("WedgePart")
228
WedgePart67 = Instance.new("WedgePart")
229
WedgePart68 = Instance.new("WedgePart")
230
WedgePart69 = Instance.new("WedgePart")
231
WedgePart70 = Instance.new("WedgePart")
232
WedgePart71 = Instance.new("WedgePart")
233
WedgePart72 = Instance.new("WedgePart")
234
WedgePart73 = Instance.new("WedgePart")
235
WedgePart74 = Instance.new("WedgePart")
236
WedgePart75 = Instance.new("WedgePart")
237
WedgePart76 = Instance.new("WedgePart")
238
Part77 = Instance.new("Part")
239
BlockMesh78 = Instance.new("BlockMesh")
240
Part79 = Instance.new("Part")
241
BlockMesh80 = Instance.new("BlockMesh")
242
Part81 = Instance.new("Part")
243
BlockMesh82 = Instance.new("BlockMesh")
244
Part83 = Instance.new("Part")
245
BlockMesh84 = Instance.new("BlockMesh")
246
Part85 = Instance.new("Part")
247
BlockMesh86 = Instance.new("BlockMesh")
248
Part87 = Instance.new("Part")
249
BlockMesh88 = Instance.new("BlockMesh")
250
Part89 = Instance.new("Part")
251
BlockMesh90 = Instance.new("BlockMesh")
252
Part91 = Instance.new("Part")
253
BlockMesh92 = Instance.new("BlockMesh")
254
Part93 = Instance.new("Part")
255
BlockMesh94 = Instance.new("BlockMesh")
256
Part95 = Instance.new("Part")
257
BlockMesh96 = Instance.new("BlockMesh")
258
Part97 = Instance.new("Part")
259
BlockMesh98 = Instance.new("BlockMesh")
260
Part99 = Instance.new("Part")
261
BlockMesh100 = Instance.new("BlockMesh")
262
Part101 = Instance.new("Part")
263
BlockMesh102 = Instance.new("BlockMesh")
264
Part103 = Instance.new("Part")
265
BlockMesh104 = Instance.new("BlockMesh")
266
Part105 = Instance.new("Part")
267
Part106 = Instance.new("Part")
268
WedgePart107 = Instance.new("WedgePart")
269
WedgePart108 = Instance.new("WedgePart")
270
Model109 = Instance.new("Model")
271
Part110 = Instance.new("Part")
272
Model111 = Instance.new("Model")
273
Part112 = Instance.new("Part")
274
Part113 = Instance.new("Part")
275
BlockMesh114 = Instance.new("BlockMesh")
276
Part115 = Instance.new("Part")
277
BlockMesh116 = Instance.new("BlockMesh")
278
Part117 = Instance.new("Part")
279
BlockMesh118 = Instance.new("BlockMesh")
280
Part119 = Instance.new("Part")
281
CylinderMesh120 = Instance.new("CylinderMesh")
282
Part121 = Instance.new("Part")
283
CylinderMesh122 = Instance.new("CylinderMesh")
284
Part123 = Instance.new("Part")
285
BlockMesh124 = Instance.new("BlockMesh")
286
Part125 = Instance.new("Part")
287
CylinderMesh126 = Instance.new("CylinderMesh")
288
Part127 = Instance.new("Part")
289
CylinderMesh128 = Instance.new("CylinderMesh")
290
Part129 = Instance.new("Part")
291
BlockMesh130 = Instance.new("BlockMesh")
292
Part131 = Instance.new("Part")
293
BlockMesh132 = Instance.new("BlockMesh")
294
WedgePart133 = Instance.new("WedgePart")
295
SpecialMesh134 = Instance.new("SpecialMesh")
296
WedgePart135 = Instance.new("WedgePart")
297
SpecialMesh136 = Instance.new("SpecialMesh")
298
WedgePart137 = Instance.new("WedgePart")
299
WedgePart138 = Instance.new("WedgePart")
300
WedgePart139 = Instance.new("WedgePart")
301
SpecialMesh140 = Instance.new("SpecialMesh")
302
WedgePart141 = Instance.new("WedgePart")
303
SpecialMesh142 = Instance.new("SpecialMesh")
304
WedgePart143 = Instance.new("WedgePart")
305
SpecialMesh144 = Instance.new("SpecialMesh")
306
WedgePart145 = Instance.new("WedgePart")
307
WedgePart146 = Instance.new("WedgePart")
308
WedgePart147 = Instance.new("WedgePart")
309
WedgePart148 = Instance.new("WedgePart")
310
WedgePart149 = Instance.new("WedgePart")
311
SpecialMesh150 = Instance.new("SpecialMesh")
312
WedgePart151 = Instance.new("WedgePart")
313
SpecialMesh152 = Instance.new("SpecialMesh")
314
WedgePart153 = Instance.new("WedgePart")
315
SpecialMesh154 = Instance.new("SpecialMesh")
316
WedgePart155 = Instance.new("WedgePart")
317
SpecialMesh156 = Instance.new("SpecialMesh")
318
WedgePart157 = Instance.new("WedgePart")
319
SpecialMesh158 = Instance.new("SpecialMesh")
320
WedgePart159 = Instance.new("WedgePart")
321
SpecialMesh160 = Instance.new("SpecialMesh")
322
WedgePart161 = Instance.new("WedgePart")
323
SpecialMesh162 = Instance.new("SpecialMesh")
324
WedgePart163 = Instance.new("WedgePart")
325
SpecialMesh164 = Instance.new("SpecialMesh")
326
WedgePart165 = Instance.new("WedgePart")
327
SpecialMesh166 = Instance.new("SpecialMesh")
328
WedgePart167 = Instance.new("WedgePart")
329
SpecialMesh168 = Instance.new("SpecialMesh")
330
WedgePart169 = Instance.new("WedgePart")
331
SpecialMesh170 = Instance.new("SpecialMesh")
332
WedgePart171 = Instance.new("WedgePart")
333
SpecialMesh172 = Instance.new("SpecialMesh")
334
WedgePart173 = Instance.new("WedgePart")
335
SpecialMesh174 = Instance.new("SpecialMesh")
336
WedgePart175 = Instance.new("WedgePart")
337
SpecialMesh176 = Instance.new("SpecialMesh")
338
WedgePart177 = Instance.new("WedgePart")
339
SpecialMesh178 = Instance.new("SpecialMesh")
340
WedgePart179 = Instance.new("WedgePart")
341
WedgePart180 = Instance.new("WedgePart")
342
SpecialMesh181 = Instance.new("SpecialMesh")
343
WedgePart182 = Instance.new("WedgePart")
344
SpecialMesh183 = Instance.new("SpecialMesh")
345
WedgePart184 = Instance.new("WedgePart")
346
SpecialMesh185 = Instance.new("SpecialMesh")
347
WedgePart186 = Instance.new("WedgePart")
348
SpecialMesh187 = Instance.new("SpecialMesh")
349
WedgePart188 = Instance.new("WedgePart")
350
SpecialMesh189 = Instance.new("SpecialMesh")
351
WedgePart190 = Instance.new("WedgePart")
352
Part191 = Instance.new("Part")
353
BlockMesh192 = Instance.new("BlockMesh")
354
Part193 = Instance.new("Part")
355
BlockMesh194 = Instance.new("BlockMesh")
356
Part195 = Instance.new("Part")
357
BlockMesh196 = Instance.new("BlockMesh")
358
Part197 = Instance.new("Part")
359
BlockMesh198 = Instance.new("BlockMesh")
360
Part199 = Instance.new("Part")
361
BlockMesh200 = Instance.new("BlockMesh")
362
Part201 = Instance.new("Part")
363
BlockMesh202 = Instance.new("BlockMesh")
364
Part203 = Instance.new("Part")
365
CylinderMesh204 = Instance.new("CylinderMesh")
366
Part205 = Instance.new("Part")
367
CylinderMesh206 = Instance.new("CylinderMesh")
368
Part207 = Instance.new("Part")
369
CylinderMesh208 = Instance.new("CylinderMesh")
370
Part209 = Instance.new("Part")
371
CylinderMesh210 = Instance.new("CylinderMesh")
372
Part211 = Instance.new("Part")
373
CylinderMesh212 = Instance.new("CylinderMesh")
374
Part213 = Instance.new("Part")
375
CylinderMesh214 = Instance.new("CylinderMesh")
376
Part215 = Instance.new("Part")
377
BlockMesh216 = Instance.new("BlockMesh")
378
Part217 = Instance.new("Part")
379
BlockMesh218 = Instance.new("BlockMesh")
380
Part219 = Instance.new("Part")
381
BlockMesh220 = Instance.new("BlockMesh")
382
Part221 = Instance.new("Part")
383
BlockMesh222 = Instance.new("BlockMesh")
384
Part223 = Instance.new("Part")
385
BlockMesh224 = Instance.new("BlockMesh")
386
Part225 = Instance.new("Part")
387
BlockMesh226 = Instance.new("BlockMesh")
388
Part227 = Instance.new("Part")
389
BlockMesh228 = Instance.new("BlockMesh")
390
Part229 = Instance.new("Part")
391
BlockMesh230 = Instance.new("BlockMesh")
392
Part231 = Instance.new("Part")
393
BlockMesh232 = Instance.new("BlockMesh")
394
Part233 = Instance.new("Part")
395
BlockMesh234 = Instance.new("BlockMesh")
396
Part235 = Instance.new("Part")
397
BlockMesh236 = Instance.new("BlockMesh")
398
Part237 = Instance.new("Part")
399
BlockMesh238 = Instance.new("BlockMesh")
400
Part239 = Instance.new("Part")
401
BlockMesh240 = Instance.new("BlockMesh")
402
Part241 = Instance.new("Part")
403
BlockMesh242 = Instance.new("BlockMesh")
404
Part243 = Instance.new("Part")
405
BlockMesh244 = Instance.new("BlockMesh")
406
Part245 = Instance.new("Part")
407
BlockMesh246 = Instance.new("BlockMesh")
408
Part247 = Instance.new("Part")
409
BlockMesh248 = Instance.new("BlockMesh")
410
Part249 = Instance.new("Part")
411
BlockMesh250 = Instance.new("BlockMesh")
412
Part251 = Instance.new("Part")
413
BlockMesh252 = Instance.new("BlockMesh")
414
Part253 = Instance.new("Part")
415
BlockMesh254 = Instance.new("BlockMesh")
416
Part255 = Instance.new("Part")
417
BlockMesh256 = Instance.new("BlockMesh")
418
Part257 = Instance.new("Part")
419
BlockMesh258 = Instance.new("BlockMesh")
420
Part259 = Instance.new("Part")
421
BlockMesh260 = Instance.new("BlockMesh")
422
Part261 = Instance.new("Part")
423
BlockMesh262 = Instance.new("BlockMesh")
424
Part263 = Instance.new("Part")
425
BlockMesh264 = Instance.new("BlockMesh")
426
Part265 = Instance.new("Part")
427
BlockMesh266 = Instance.new("BlockMesh")
428
Part267 = Instance.new("Part")
429
BlockMesh268 = Instance.new("BlockMesh")
430
Part269 = Instance.new("Part")
431
BlockMesh270 = Instance.new("BlockMesh")
432
Part271 = Instance.new("Part")
433
BlockMesh272 = Instance.new("BlockMesh")
434
Part273 = Instance.new("Part")
435
BlockMesh274 = Instance.new("BlockMesh")
436
Part275 = Instance.new("Part")
437
BlockMesh276 = Instance.new("BlockMesh")
438
Part277 = Instance.new("Part")
439
BlockMesh278 = Instance.new("BlockMesh")
440
Part279 = Instance.new("Part")
441
BlockMesh280 = Instance.new("BlockMesh")
442
Script281 = Instance.new("Script")
443
Model0.Name = "Sonarmor"
444
Model0.Parent = mas
445
Model1.Name = "LeftArm"
446
Model1.Parent = Model0
447
Part2.Name = "Left Arm1"
448
Part2.Parent = Model1
449
Part2.BrickColor = BrickColor.new("Pastel yellow")
450
Part2.Transparency = 1
451
Part2.Rotation = Vector3.new(-180, -90, 0)
452
Part2.Anchored = true
453
Part2.CanCollide = false
454
Part2.FormFactor = Enum.FormFactor.Symmetric
455
Part2.Size = Vector3.new(1, 2, 1)
456
Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
457
Part2.Color = Color3.new(1, 1, 0.8)
458
Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
459
Part2.Orientation = Vector3.new(0, -90, 180)
460
Part2.Color = Color3.new(1, 1, 0.8)
461
WedgePart3.Parent = Model1
462
WedgePart3.Material = Enum.Material.SmoothPlastic
463
WedgePart3.BrickColor = BrickColor.new("Navy blue")
464
WedgePart3.Reflectance = 0.0049999998882413
465
WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
466
WedgePart3.Anchored = true
467
WedgePart3.CanCollide = false
468
WedgePart3.FormFactor = Enum.FormFactor.Symmetric
469
WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
470
WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
471
WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
472
WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
473
WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
474
WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
475
WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
476
Part4.Name = "Brick"
477
Part4.Parent = Model1
478
Part4.Material = Enum.Material.SmoothPlastic
479
Part4.BrickColor = BrickColor.new("Navy blue")
480
Part4.Rotation = Vector3.new(0, 90, 0)
481
Part4.Anchored = true
482
Part4.CanCollide = false
483
Part4.FormFactor = Enum.FormFactor.Symmetric
484
Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
485
Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
486
Part4.BottomSurface = Enum.SurfaceType.Smooth
487
Part4.TopSurface = Enum.SurfaceType.Smooth
488
Part4.Color = Color3.new(0, 0.12549, 0.376471)
489
Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
490
Part4.Orientation = Vector3.new(0, 90, 0)
491
Part4.Color = Color3.new(0, 0.12549, 0.376471)
492
BlockMesh5.Parent = Part4
493
Part6.Name = "Brick"
494
Part6.Parent = Model1
495
Part6.Material = Enum.Material.SmoothPlastic
496
Part6.BrickColor = BrickColor.new("Black")
497
Part6.Reflectance = 0.0049999998882413
498
Part6.Rotation = Vector3.new(79.2300034, 0, 0)
499
Part6.Anchored = true
500
Part6.CanCollide = false
501
Part6.FormFactor = Enum.FormFactor.Symmetric
502
Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
503
Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
504
Part6.BottomSurface = Enum.SurfaceType.Smooth
505
Part6.TopSurface = Enum.SurfaceType.Smooth
506
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
507
Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
508
Part6.Orientation = Vector3.new(79.2300034, 0, 0)
509
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
510
BlockMesh7.Parent = Part6
511
Part8.Name = "Brick"
512
Part8.Parent = Model1
513
Part8.Material = Enum.Material.SmoothPlastic
514
Part8.BrickColor = BrickColor.new("Black")
515
Part8.Reflectance = 0.0049999998882413
516
Part8.Rotation = Vector3.new(79.2300034, 0, 0)
517
Part8.Anchored = true
518
Part8.CanCollide = false
519
Part8.FormFactor = Enum.FormFactor.Symmetric
520
Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
521
Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
522
Part8.BottomSurface = Enum.SurfaceType.Smooth
523
Part8.TopSurface = Enum.SurfaceType.Smooth
524
Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
525
Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
526
Part8.Orientation = Vector3.new(79.2300034, 0, 0)
527
Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
528
BlockMesh9.Parent = Part8
529
Part10.Name = "Brick"
530
Part10.Parent = Model1
531
Part10.Material = Enum.Material.SmoothPlastic
532
Part10.BrickColor = BrickColor.new("Black")
533
Part10.Reflectance = 0.0049999998882413
534
Part10.Rotation = Vector3.new(88.4300003, 0, 0)
535
Part10.Anchored = true
536
Part10.CanCollide = false
537
Part10.FormFactor = Enum.FormFactor.Symmetric
538
Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
539
Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
540
Part10.BottomSurface = Enum.SurfaceType.Smooth
541
Part10.TopSurface = Enum.SurfaceType.Smooth
542
Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
543
Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
544
Part10.Orientation = Vector3.new(88.4300003, 0, 0)
545
Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
546
BlockMesh11.Parent = Part10
547
WedgePart12.Parent = Model1
548
WedgePart12.Material = Enum.Material.SmoothPlastic
549
WedgePart12.BrickColor = BrickColor.new("Black")
550
WedgePart12.Reflectance = 0.0049999998882413
551
WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
552
WedgePart12.Anchored = true
553
WedgePart12.CanCollide = false
554
WedgePart12.FormFactor = Enum.FormFactor.Symmetric
555
WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
556
WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
557
WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
558
WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
559
WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
560
WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
561
WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
562
WedgePart13.Parent = Model1
563
WedgePart13.Material = Enum.Material.SmoothPlastic
564
WedgePart13.BrickColor = BrickColor.new("Black")
565
WedgePart13.Reflectance = 0.0049999998882413
566
WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
567
WedgePart13.Anchored = true
568
WedgePart13.CanCollide = false
569
WedgePart13.FormFactor = Enum.FormFactor.Symmetric
570
WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
571
WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
572
WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
573
WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
574
WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
575
WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
576
WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
577
WedgePart14.Parent = Model1
578
WedgePart14.Material = Enum.Material.SmoothPlastic
579
WedgePart14.BrickColor = BrickColor.new("Black")
580
WedgePart14.Reflectance = 0.0049999998882413
581
WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
582
WedgePart14.Anchored = true
583
WedgePart14.CanCollide = false
584
WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
585
WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
586
WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
587
WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
588
WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
589
WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
590
WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
591
WedgePart15.Parent = Model1
592
WedgePart15.Material = Enum.Material.SmoothPlastic
593
WedgePart15.BrickColor = BrickColor.new("Black")
594
WedgePart15.Reflectance = 0.0049999998882413
595
WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
596
WedgePart15.Anchored = true
597
WedgePart15.CanCollide = false
598
WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
599
WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
600
WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
601
WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
602
WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
603
WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
604
WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
605
WedgePart16.Parent = Model1
606
WedgePart16.Material = Enum.Material.SmoothPlastic
607
WedgePart16.BrickColor = BrickColor.new("Black")
608
WedgePart16.Reflectance = 0.0049999998882413
609
WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
610
WedgePart16.Anchored = true
611
WedgePart16.CanCollide = false
612
WedgePart16.FormFactor = Enum.FormFactor.Symmetric
613
WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
614
WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
615
WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
616
WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
617
WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
618
WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
619
WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
620
WedgePart17.Parent = Model1
621
WedgePart17.Material = Enum.Material.SmoothPlastic
622
WedgePart17.BrickColor = BrickColor.new("Black")
623
WedgePart17.Reflectance = 0.0049999998882413
624
WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
625
WedgePart17.Anchored = true
626
WedgePart17.CanCollide = false
627
WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
628
WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
629
WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
630
WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
631
WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
632
WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
633
WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
634
WedgePart18.Parent = Model1
635
WedgePart18.Material = Enum.Material.SmoothPlastic
636
WedgePart18.BrickColor = BrickColor.new("Black")
637
WedgePart18.Reflectance = 0.0049999998882413
638
WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
639
WedgePart18.Anchored = true
640
WedgePart18.CanCollide = false
641
WedgePart18.FormFactor = Enum.FormFactor.Symmetric
642
WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
643
WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
644
WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
645
WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
646
WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
647
WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
648
WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
649
WedgePart19.Parent = Model1
650
WedgePart19.Material = Enum.Material.SmoothPlastic
651
WedgePart19.BrickColor = BrickColor.new("Black")
652
WedgePart19.Reflectance = 0.0049999998882413
653
WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
654
WedgePart19.Anchored = true
655
WedgePart19.CanCollide = false
656
WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
657
WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
658
WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
659
WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
660
WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
661
WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
662
WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
663
WedgePart20.Parent = Model1
664
WedgePart20.Material = Enum.Material.SmoothPlastic
665
WedgePart20.BrickColor = BrickColor.new("Navy blue")
666
WedgePart20.Reflectance = 0.0049999998882413
667
WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
668
WedgePart20.Anchored = true
669
WedgePart20.CanCollide = false
670
WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
671
WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
672
WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
673
WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
674
WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
675
WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
676
WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
677
WedgePart21.Parent = Model1
678
WedgePart21.Material = Enum.Material.SmoothPlastic
679
WedgePart21.BrickColor = BrickColor.new("Navy blue")
680
WedgePart21.Reflectance = 0.0049999998882413
681
WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
682
WedgePart21.Anchored = true
683
WedgePart21.CanCollide = false
684
WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
685
WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
686
WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
687
WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
688
WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
689
WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
690
WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
691
WedgePart22.Parent = Model1
692
WedgePart22.Material = Enum.Material.SmoothPlastic
693
WedgePart22.BrickColor = BrickColor.new("Navy blue")
694
WedgePart22.Reflectance = 0.0049999998882413
695
WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
696
WedgePart22.Anchored = true
697
WedgePart22.CanCollide = false
698
WedgePart22.FormFactor = Enum.FormFactor.Symmetric
699
WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
700
WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
701
WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
702
WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
703
WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
704
WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
705
WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
706
WedgePart23.Parent = Model1
707
WedgePart23.Material = Enum.Material.SmoothPlastic
708
WedgePart23.BrickColor = BrickColor.new("Navy blue")
709
WedgePart23.Reflectance = 0.0049999998882413
710
WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
711
WedgePart23.Anchored = true
712
WedgePart23.CanCollide = false
713
WedgePart23.FormFactor = Enum.FormFactor.Symmetric
714
WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
715
WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
716
WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
717
WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
718
WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
719
WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
720
WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
721
Part24.Name = "Brick"
722
Part24.Parent = Model1
723
Part24.Material = Enum.Material.SmoothPlastic
724
Part24.BrickColor = BrickColor.new("Medium blue")
725
Part24.Rotation = Vector3.new(0, 90, 0)
726
Part24.Anchored = true
727
Part24.CanCollide = false
728
Part24.FormFactor = Enum.FormFactor.Symmetric
729
Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
730
Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
731
Part24.BottomSurface = Enum.SurfaceType.Smooth
732
Part24.TopSurface = Enum.SurfaceType.Smooth
733
Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
734
Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
735
Part24.Orientation = Vector3.new(0, 90, 0)
736
Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
737
BlockMesh25.Parent = Part24
738
Part26.Name = "Brick"
739
Part26.Parent = Model1
740
Part26.Material = Enum.Material.SmoothPlastic
741
Part26.BrickColor = BrickColor.new("Really black")
742
Part26.Rotation = Vector3.new(0, 90, 0)
743
Part26.Anchored = true
744
Part26.CanCollide = false
745
Part26.FormFactor = Enum.FormFactor.Symmetric
746
Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
747
Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
748
Part26.BottomSurface = Enum.SurfaceType.Smooth
749
Part26.TopSurface = Enum.SurfaceType.Smooth
750
Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
751
Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
752
Part26.Orientation = Vector3.new(0, 90, 0)
753
Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
754
BlockMesh27.Parent = Part26
755
Part28.Name = "Brick"
756
Part28.Parent = Model1
757
Part28.Material = Enum.Material.SmoothPlastic
758
Part28.BrickColor = BrickColor.new("Medium blue")
759
Part28.Rotation = Vector3.new(0, 90, 0)
760
Part28.Anchored = true
761
Part28.CanCollide = false
762
Part28.FormFactor = Enum.FormFactor.Symmetric
763
Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
764
Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
765
Part28.BottomSurface = Enum.SurfaceType.Smooth
766
Part28.TopSurface = Enum.SurfaceType.Smooth
767
Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
768
Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
769
Part28.Orientation = Vector3.new(0, 90, 0)
770
Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
771
BlockMesh29.Parent = Part28
772
Part30.Name = "Brick"
773
Part30.Parent = Model1
774
Part30.Material = Enum.Material.SmoothPlastic
775
Part30.BrickColor = BrickColor.new("Black")
776
Part30.Reflectance = 0.0049999998882413
777
Part30.Rotation = Vector3.new(88.4300003, 0, 0)
778
Part30.Anchored = true
779
Part30.CanCollide = false
780
Part30.FormFactor = Enum.FormFactor.Symmetric
781
Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
782
Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
783
Part30.BottomSurface = Enum.SurfaceType.Smooth
784
Part30.TopSurface = Enum.SurfaceType.Smooth
785
Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
786
Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
787
Part30.Orientation = Vector3.new(88.4300003, 0, 0)
788
Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
789
BlockMesh31.Parent = Part30
790
Part32.Name = "Brick"
791
Part32.Parent = Model1
792
Part32.Material = Enum.Material.SmoothPlastic
793
Part32.BrickColor = BrickColor.new("Black")
794
Part32.Reflectance = 0.0049999998882413
795
Part32.Rotation = Vector3.new(79.2300034, 0, 0)
796
Part32.Anchored = true
797
Part32.CanCollide = false
798
Part32.FormFactor = Enum.FormFactor.Symmetric
799
Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
800
Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
801
Part32.BottomSurface = Enum.SurfaceType.Smooth
802
Part32.TopSurface = Enum.SurfaceType.Smooth
803
Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
804
Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
805
Part32.Orientation = Vector3.new(79.2300034, 0, 0)
806
Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
807
BlockMesh33.Parent = Part32
808
Part34.Name = "Brick"
809
Part34.Parent = Model1
810
Part34.Material = Enum.Material.SmoothPlastic
811
Part34.BrickColor = BrickColor.new("Navy blue")
812
Part34.Reflectance = 0.0049999998882413
813
Part34.Rotation = Vector3.new(79.2300034, 0, 0)
814
Part34.Anchored = true
815
Part34.CanCollide = false
816
Part34.FormFactor = Enum.FormFactor.Symmetric
817
Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
818
Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
819
Part34.BottomSurface = Enum.SurfaceType.Smooth
820
Part34.TopSurface = Enum.SurfaceType.Smooth
821
Part34.Color = Color3.new(0, 0.12549, 0.376471)
822
Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
823
Part34.Orientation = Vector3.new(79.2300034, 0, 0)
824
Part34.Color = Color3.new(0, 0.12549, 0.376471)
825
BlockMesh35.Parent = Part34
826
Part36.Name = "Brick"
827
Part36.Parent = Model1
828
Part36.Material = Enum.Material.SmoothPlastic
829
Part36.BrickColor = BrickColor.new("Navy blue")
830
Part36.Reflectance = 0.0049999998882413
831
Part36.Rotation = Vector3.new(79.2300034, 0, 0)
832
Part36.Anchored = true
833
Part36.CanCollide = false
834
Part36.FormFactor = Enum.FormFactor.Symmetric
835
Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
836
Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
837
Part36.BottomSurface = Enum.SurfaceType.Smooth
838
Part36.TopSurface = Enum.SurfaceType.Smooth
839
Part36.Color = Color3.new(0, 0.12549, 0.376471)
840
Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
841
Part36.Orientation = Vector3.new(79.2300034, 0, 0)
842
Part36.Color = Color3.new(0, 0.12549, 0.376471)
843
BlockMesh37.Parent = Part36
844
Part38.Name = "Brick"
845
Part38.Parent = Model1
846
Part38.Material = Enum.Material.SmoothPlastic
847
Part38.BrickColor = BrickColor.new("Navy blue")
848
Part38.Reflectance = 0.0049999998882413
849
Part38.Rotation = Vector3.new(103.43, 0, 0)
850
Part38.Anchored = true
851
Part38.CanCollide = false
852
Part38.FormFactor = Enum.FormFactor.Symmetric
853
Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
854
Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
855
Part38.BottomSurface = Enum.SurfaceType.Smooth
856
Part38.TopSurface = Enum.SurfaceType.Smooth
857
Part38.Color = Color3.new(0, 0.12549, 0.376471)
858
Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
859
Part38.Orientation = Vector3.new(76.5699997, 180, -180)
860
Part38.Color = Color3.new(0, 0.12549, 0.376471)
861
BlockMesh39.Parent = Part38
862
Part40.Name = "Brick"
863
Part40.Parent = Model1
864
Part40.Material = Enum.Material.SmoothPlastic
865
Part40.BrickColor = BrickColor.new("Navy blue")
866
Part40.Reflectance = 0.0049999998882413
867
Part40.Rotation = Vector3.new(79.2300034, 0, 0)
868
Part40.Anchored = true
869
Part40.CanCollide = false
870
Part40.FormFactor = Enum.FormFactor.Symmetric
871
Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
872
Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
873
Part40.BottomSurface = Enum.SurfaceType.Smooth
874
Part40.TopSurface = Enum.SurfaceType.Smooth
875
Part40.Color = Color3.new(0, 0.12549, 0.376471)
876
Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
877
Part40.Orientation = Vector3.new(79.2300034, 0, 0)
878
Part40.Color = Color3.new(0, 0.12549, 0.376471)
879
BlockMesh41.Parent = Part40
880
Part42.Name = "Brick"
881
Part42.Parent = Model1
882
Part42.Material = Enum.Material.SmoothPlastic
883
Part42.BrickColor = BrickColor.new("Navy blue")
884
Part42.Reflectance = 0.0049999998882413
885
Part42.Rotation = Vector3.new(88.4300003, 0, 0)
886
Part42.Anchored = true
887
Part42.CanCollide = false
888
Part42.FormFactor = Enum.FormFactor.Symmetric
889
Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
890
Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
891
Part42.BottomSurface = Enum.SurfaceType.Smooth
892
Part42.TopSurface = Enum.SurfaceType.Smooth
893
Part42.Color = Color3.new(0, 0.12549, 0.376471)
894
Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
895
Part42.Orientation = Vector3.new(88.4300003, 0, 0)
896
Part42.Color = Color3.new(0, 0.12549, 0.376471)
897
BlockMesh43.Parent = Part42
898
Part44.Name = "Brick"
899
Part44.Parent = Model1
900
Part44.Material = Enum.Material.SmoothPlastic
901
Part44.BrickColor = BrickColor.new("Navy blue")
902
Part44.Reflectance = 0.0049999998882413
903
Part44.Rotation = Vector3.new(88.4300003, 0, 0)
904
Part44.Anchored = true
905
Part44.CanCollide = false
906
Part44.FormFactor = Enum.FormFactor.Symmetric
907
Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
908
Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
909
Part44.BottomSurface = Enum.SurfaceType.Smooth
910
Part44.TopSurface = Enum.SurfaceType.Smooth
911
Part44.Color = Color3.new(0, 0.12549, 0.376471)
912
Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
913
Part44.Orientation = Vector3.new(88.4300003, 0, 0)
914
Part44.Color = Color3.new(0, 0.12549, 0.376471)
915
BlockMesh45.Parent = Part44
916
Part46.Name = "Brick"
917
Part46.Parent = Model1
918
Part46.Material = Enum.Material.SmoothPlastic
919
Part46.BrickColor = BrickColor.new("Black")
920
Part46.Reflectance = 0.0049999998882413
921
Part46.Rotation = Vector3.new(103.43, 0, 0)
922
Part46.Anchored = true
923
Part46.CanCollide = false
924
Part46.FormFactor = Enum.FormFactor.Symmetric
925
Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
926
Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
927
Part46.BottomSurface = Enum.SurfaceType.Smooth
928
Part46.TopSurface = Enum.SurfaceType.Smooth
929
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
930
Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
931
Part46.Orientation = Vector3.new(76.5699997, 180, -180)
932
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
933
BlockMesh47.Parent = Part46
934
Part48.Parent = Model1
935
Part48.Transparency = 1
936
Part48.Rotation = Vector3.new(103.43, 0, 0)
937
Part48.Anchored = true
938
Part48.CanCollide = false
939
Part48.FormFactor = Enum.FormFactor.Symmetric
940
Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
941
Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
942
Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
943
Part48.Orientation = Vector3.new(76.5699997, 180, -180)
944
Decal49.Parent = Part48
945
Decal49.Texture = "http://www.roblox.com/asset/?id=590273972"
946
Part50.Parent = Model1
947
Part50.Material = Enum.Material.SmoothPlastic
948
Part50.BrickColor = BrickColor.new("Navy blue")
949
Part50.Reflectance = 0.0049999998882413
950
Part50.Rotation = Vector3.new(13.4300003, 0, -180)
951
Part50.Anchored = true
952
Part50.CanCollide = false
953
Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
954
Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
955
Part50.BottomSurface = Enum.SurfaceType.Smooth
956
Part50.TopSurface = Enum.SurfaceType.Smooth
957
Part50.Color = Color3.new(0, 0.12549, 0.376471)
958
Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
959
Part50.Orientation = Vector3.new(13.4300003, 0, 180)
960
Part50.Color = Color3.new(0, 0.12549, 0.376471)
961
Part51.Parent = Model1
962
Part51.Material = Enum.Material.SmoothPlastic
963
Part51.BrickColor = BrickColor.new("Black")
964
Part51.Reflectance = 0.0049999998882413
965
Part51.Rotation = Vector3.new(13.4300003, 0, -180)
966
Part51.Anchored = true
967
Part51.CanCollide = false
968
Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
969
Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
970
Part51.BottomSurface = Enum.SurfaceType.Smooth
971
Part51.TopSurface = Enum.SurfaceType.Smooth
972
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
973
Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
974
Part51.Orientation = Vector3.new(13.4300003, 0, 180)
975
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
976
WedgePart52.Parent = Model1
977
WedgePart52.Material = Enum.Material.SmoothPlastic
978
WedgePart52.BrickColor = BrickColor.new("Navy blue")
979
WedgePart52.Reflectance = 0.0049999998882413
980
WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
981
WedgePart52.Anchored = true
982
WedgePart52.CanCollide = false
983
WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
984
WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
985
WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
986
WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
987
WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
988
WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
989
WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
990
WedgePart53.Parent = Model1
991
WedgePart53.Material = Enum.Material.SmoothPlastic
992
WedgePart53.BrickColor = BrickColor.new("Navy blue")
993
WedgePart53.Reflectance = 0.0049999998882413
994
WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
995
WedgePart53.Anchored = true
996
WedgePart53.CanCollide = false
997
WedgePart53.FormFactor = Enum.FormFactor.Symmetric
998
WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
999
WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
1000
WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
1001
WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
1002
WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
1003
WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
1004
WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
1005
WedgePart54.Parent = Model1
1006
WedgePart54.Material = Enum.Material.SmoothPlastic
1007
WedgePart54.BrickColor = BrickColor.new("Navy blue")
1008
WedgePart54.Reflectance = 0.0049999998882413
1009
WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
1010
WedgePart54.Anchored = true
1011
WedgePart54.CanCollide = false
1012
WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
1013
WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
1014
WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
1015
WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
1016
WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
1017
WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
1018
WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
1019
Model55.Name = "LeftLeg"
1020
Model55.Parent = Model0
1021
Part56.Name = "Left Leg1"
1022
Part56.Parent = Model55
1023
Part56.BrickColor = BrickColor.new("Pastel yellow")
1024
Part56.Transparency = 1
1025
Part56.Rotation = Vector3.new(0, -90, 0)
1026
Part56.Anchored = true
1027
Part56.CanCollide = false
1028
Part56.FormFactor = Enum.FormFactor.Symmetric
1029
Part56.Size = Vector3.new(1, 2, 1)
1030
Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1031
Part56.BottomSurface = Enum.SurfaceType.Smooth
1032
Part56.Color = Color3.new(1, 1, 0.8)
1033
Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
1034
Part56.Orientation = Vector3.new(0, -90, 0)
1035
Part56.Color = Color3.new(1, 1, 0.8)
1036
Model57.Name = "RightArm"
1037
Model57.Parent = Model0
1038
Part58.Name = "Right Arm1"
1039
Part58.Parent = Model57
1040
Part58.BrickColor = BrickColor.new("Pastel yellow")
1041
Part58.Transparency = 1
1042
Part58.Rotation = Vector3.new(0, -90, 0)
1043
Part58.Anchored = true
1044
Part58.CanCollide = false
1045
Part58.FormFactor = Enum.FormFactor.Symmetric
1046
Part58.Size = Vector3.new(1, 2, 1)
1047
Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
1048
Part58.Color = Color3.new(1, 1, 0.8)
1049
Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
1050
Part58.Orientation = Vector3.new(0, -90, 0)
1051
Part58.Color = Color3.new(1, 1, 0.8)
1052
WedgePart59.Parent = Model57
1053
WedgePart59.Material = Enum.Material.SmoothPlastic
1054
WedgePart59.BrickColor = BrickColor.new("Black")
1055
WedgePart59.Reflectance = 0.0049999998882413
1056
WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
1057
WedgePart59.Anchored = true
1058
WedgePart59.CanCollide = false
1059
WedgePart59.FormFactor = Enum.FormFactor.Symmetric
1060
WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
1061
WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
1062
WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
1063
WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
1064
WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
1065
WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
1066
WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
1067
Part60.Name = "Brick"
1068
Part60.Parent = Model57
1069
Part60.Material = Enum.Material.SmoothPlastic
1070
Part60.BrickColor = BrickColor.new("Medium blue")
1071
Part60.Rotation = Vector3.new(0, 90, 0)
1072
Part60.Anchored = true
1073
Part60.CanCollide = false
1074
Part60.FormFactor = Enum.FormFactor.Symmetric
1075
Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
1076
Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1077
Part60.BottomSurface = Enum.SurfaceType.Smooth
1078
Part60.TopSurface = Enum.SurfaceType.Smooth
1079
Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
1080
Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
1081
Part60.Orientation = Vector3.new(0, 90, 0)
1082
Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
1083
BlockMesh61.Parent = Part60
1084
Part62.Name = "Brick"
1085
Part62.Parent = Model57
1086
Part62.Material = Enum.Material.SmoothPlastic
1087
Part62.BrickColor = BrickColor.new("Navy blue")
1088
Part62.Reflectance = 0.0049999998882413
1089
Part62.Rotation = Vector3.new(91.5699997, 0, 180)
1090
Part62.Anchored = true
1091
Part62.CanCollide = false
1092
Part62.FormFactor = Enum.FormFactor.Symmetric
1093
Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
1094
Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1095
Part62.BottomSurface = Enum.SurfaceType.Smooth
1096
Part62.TopSurface = Enum.SurfaceType.Smooth
1097
Part62.Color = Color3.new(0, 0.12549, 0.376471)
1098
Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
1099
Part62.Orientation = Vector3.new(88.4300003, 180, 0)
1100
Part62.Color = Color3.new(0, 0.12549, 0.376471)
1101
BlockMesh63.Parent = Part62
1102
WedgePart64.Parent = Model57
1103
WedgePart64.Material = Enum.Material.SmoothPlastic
1104
WedgePart64.BrickColor = BrickColor.new("Navy blue")
1105
WedgePart64.Reflectance = 0.0049999998882413
1106
WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
1107
WedgePart64.Anchored = true
1108
WedgePart64.CanCollide = false
1109
WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
1110
WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
1111
WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
1112
WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
1113
WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
1114
WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
1115
WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
1116
WedgePart65.Parent = Model57
1117
WedgePart65.Material = Enum.Material.SmoothPlastic
1118
WedgePart65.BrickColor = BrickColor.new("Navy blue")
1119
WedgePart65.Reflectance = 0.0049999998882413
1120
WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
1121
WedgePart65.Anchored = true
1122
WedgePart65.CanCollide = false
1123
WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
1124
WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
1125
WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
1126
WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
1127
WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
1128
WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
1129
WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
1130
WedgePart66.Parent = Model57
1131
WedgePart66.Material = Enum.Material.SmoothPlastic
1132
WedgePart66.BrickColor = BrickColor.new("Navy blue")
1133
WedgePart66.Reflectance = 0.0049999998882413
1134
WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
1135
WedgePart66.Anchored = true
1136
WedgePart66.CanCollide = false
1137
WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
1138
WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
1139
WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
1140
WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
1141
WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
1142
WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
1143
WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
1144
WedgePart67.Parent = Model57
1145
WedgePart67.Material = Enum.Material.SmoothPlastic
1146
WedgePart67.BrickColor = BrickColor.new("Navy blue")
1147
WedgePart67.Reflectance = 0.0049999998882413
1148
WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
1149
WedgePart67.Anchored = true
1150
WedgePart67.CanCollide = false
1151
WedgePart67.FormFactor = Enum.FormFactor.Symmetric
1152
WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
1153
WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
1154
WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
1155
WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
1156
WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
1157
WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
1158
WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
1159
WedgePart68.Parent = Model57
1160
WedgePart68.Material = Enum.Material.SmoothPlastic
1161
WedgePart68.BrickColor = BrickColor.new("Navy blue")
1162
WedgePart68.Reflectance = 0.0049999998882413
1163
WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
1164
WedgePart68.Anchored = true
1165
WedgePart68.CanCollide = false
1166
WedgePart68.FormFactor = Enum.FormFactor.Symmetric
1167
WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
1168
WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
1169
WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
1170
WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
1171
WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
1172
WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
1173
WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
1174
WedgePart69.Parent = Model57
1175
WedgePart69.Material = Enum.Material.SmoothPlastic
1176
WedgePart69.BrickColor = BrickColor.new("Navy blue")
1177
WedgePart69.Reflectance = 0.0049999998882413
1178
WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
1179
WedgePart69.Anchored = true
1180
WedgePart69.CanCollide = false
1181
WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
1182
WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
1183
WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
1184
WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
1185
WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
1186
WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
1187
WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
1188
WedgePart70.Parent = Model57
1189
WedgePart70.Material = Enum.Material.SmoothPlastic
1190
WedgePart70.BrickColor = BrickColor.new("Navy blue")
1191
WedgePart70.Reflectance = 0.0049999998882413
1192
WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
1193
WedgePart70.Anchored = true
1194
WedgePart70.CanCollide = false
1195
WedgePart70.FormFactor = Enum.FormFactor.Symmetric
1196
WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
1197
WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
1198
WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
1199
WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
1200
WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
1201
WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
1202
WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
1203
WedgePart71.Parent = Model57
1204
WedgePart71.Material = Enum.Material.SmoothPlastic
1205
WedgePart71.BrickColor = BrickColor.new("Navy blue")
1206
WedgePart71.Reflectance = 0.0049999998882413
1207
WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
1208
WedgePart71.Anchored = true
1209
WedgePart71.CanCollide = false
1210
WedgePart71.FormFactor = Enum.FormFactor.Symmetric
1211
WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
1212
WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
1213
WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
1214
WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
1215
WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
1216
WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
1217
WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
1218
WedgePart72.Parent = Model57
1219
WedgePart72.Material = Enum.Material.SmoothPlastic
1220
WedgePart72.BrickColor = BrickColor.new("Black")
1221
WedgePart72.Reflectance = 0.0049999998882413
1222
WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
1223
WedgePart72.Anchored = true
1224
WedgePart72.CanCollide = false
1225
WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
1226
WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
1227
WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
1228
WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
1229
WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
1230
WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
1231
WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
1232
WedgePart73.Parent = Model57
1233
WedgePart73.Material = Enum.Material.SmoothPlastic
1234
WedgePart73.BrickColor = BrickColor.new("Black")
1235
WedgePart73.Reflectance = 0.0049999998882413
1236
WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
1237
WedgePart73.Anchored = true
1238
WedgePart73.CanCollide = false
1239
WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
1240
WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
1241
WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
1242
WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
1243
WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
1244
WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
1245
WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
1246
WedgePart74.Parent = Model57
1247
WedgePart74.Material = Enum.Material.SmoothPlastic
1248
WedgePart74.BrickColor = BrickColor.new("Black")
1249
WedgePart74.Reflectance = 0.0049999998882413
1250
WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
1251
WedgePart74.Anchored = true
1252
WedgePart74.CanCollide = false
1253
WedgePart74.FormFactor = Enum.FormFactor.Symmetric
1254
WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
1255
WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
1256
WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
1257
WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
1258
WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
1259
WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
1260
WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
1261
WedgePart75.Parent = Model57
1262
WedgePart75.Material = Enum.Material.SmoothPlastic
1263
WedgePart75.BrickColor = BrickColor.new("Black")
1264
WedgePart75.Reflectance = 0.0049999998882413
1265
WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
1266
WedgePart75.Anchored = true
1267
WedgePart75.CanCollide = false
1268
WedgePart75.FormFactor = Enum.FormFactor.Symmetric
1269
WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
1270
WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
1271
WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
1272
WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
1273
WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
1274
WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
1275
WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
1276
WedgePart76.Parent = Model57
1277
WedgePart76.Material = Enum.Material.SmoothPlastic
1278
WedgePart76.BrickColor = BrickColor.new("Black")
1279
WedgePart76.Reflectance = 0.0049999998882413
1280
WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
1281
WedgePart76.Anchored = true
1282
WedgePart76.CanCollide = false
1283
WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
1284
WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
1285
WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
1286
WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
1287
WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
1288
WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
1289
WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
1290
Part77.Name = "Brick"
1291
Part77.Parent = Model57
1292
Part77.Material = Enum.Material.SmoothPlastic
1293
Part77.BrickColor = BrickColor.new("Navy blue")
1294
Part77.Rotation = Vector3.new(0, 90, 0)
1295
Part77.Anchored = true
1296
Part77.CanCollide = false
1297
Part77.FormFactor = Enum.FormFactor.Symmetric
1298
Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
1299
Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1300
Part77.BottomSurface = Enum.SurfaceType.Smooth
1301
Part77.TopSurface = Enum.SurfaceType.Smooth
1302
Part77.Color = Color3.new(0, 0.12549, 0.376471)
1303
Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
1304
Part77.Orientation = Vector3.new(0, 90, 0)
1305
Part77.Color = Color3.new(0, 0.12549, 0.376471)
1306
BlockMesh78.Parent = Part77
1307
Part79.Name = "Brick"
1308
Part79.Parent = Model57
1309
Part79.Material = Enum.Material.SmoothPlastic
1310
Part79.BrickColor = BrickColor.new("Medium blue")
1311
Part79.Rotation = Vector3.new(0, 90, 0)
1312
Part79.Anchored = true
1313
Part79.CanCollide = false
1314
Part79.FormFactor = Enum.FormFactor.Symmetric
1315
Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
1316
Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1317
Part79.BottomSurface = Enum.SurfaceType.Smooth
1318
Part79.TopSurface = Enum.SurfaceType.Smooth
1319
Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
1320
Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
1321
Part79.Orientation = Vector3.new(0, 90, 0)
1322
Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
1323
BlockMesh80.Parent = Part79
1324
Part81.Name = "Brick"
1325
Part81.Parent = Model57
1326
Part81.Material = Enum.Material.SmoothPlastic
1327
Part81.BrickColor = BrickColor.new("Really black")
1328
Part81.Rotation = Vector3.new(0, 90, 0)
1329
Part81.Anchored = true
1330
Part81.CanCollide = false
1331
Part81.FormFactor = Enum.FormFactor.Symmetric
1332
Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
1333
Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1334
Part81.BottomSurface = Enum.SurfaceType.Smooth
1335
Part81.TopSurface = Enum.SurfaceType.Smooth
1336
Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1337
Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
1338
Part81.Orientation = Vector3.new(0, 90, 0)
1339
Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1340
BlockMesh82.Parent = Part81
1341
Part83.Name = "Brick"
1342
Part83.Parent = Model57
1343
Part83.Material = Enum.Material.SmoothPlastic
1344
Part83.BrickColor = BrickColor.new("Navy blue")
1345
Part83.Reflectance = 0.0049999998882413
1346
Part83.Rotation = Vector3.new(91.5699997, 0, 180)
1347
Part83.Anchored = true
1348
Part83.CanCollide = false
1349
Part83.FormFactor = Enum.FormFactor.Symmetric
1350
Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
1351
Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1352
Part83.BottomSurface = Enum.SurfaceType.Smooth
1353
Part83.TopSurface = Enum.SurfaceType.Smooth
1354
Part83.Color = Color3.new(0, 0.12549, 0.376471)
1355
Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
1356
Part83.Orientation = Vector3.new(88.4300003, 180, 0)
1357
Part83.Color = Color3.new(0, 0.12549, 0.376471)
1358
BlockMesh84.Parent = Part83
1359
Part85.Name = "Brick"
1360
Part85.Parent = Model57
1361
Part85.Material = Enum.Material.SmoothPlastic
1362
Part85.BrickColor = BrickColor.new("Black")
1363
Part85.Reflectance = 0.0049999998882413
1364
Part85.Rotation = Vector3.new(76.5699997, 0, -180)
1365
Part85.Anchored = true
1366
Part85.CanCollide = false
1367
Part85.FormFactor = Enum.FormFactor.Symmetric
1368
Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
1369
Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
1370
Part85.BottomSurface = Enum.SurfaceType.Smooth
1371
Part85.TopSurface = Enum.SurfaceType.Smooth
1372
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
1373
Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
1374
Part85.Orientation = Vector3.new(76.5699997, 0, 180)
1375
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
1376
BlockMesh86.Parent = Part85
1377
Part87.Name = "Brick"
1378
Part87.Parent = Model57
1379
Part87.Material = Enum.Material.SmoothPlastic
1380
Part87.BrickColor = BrickColor.new("Black")
1381
Part87.Reflectance = 0.0049999998882413
1382
Part87.Rotation = Vector3.new(91.5699997, 0, 180)
1383
Part87.Anchored = true
1384
Part87.CanCollide = false
1385
Part87.FormFactor = Enum.FormFactor.Symmetric
1386
Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
1387
Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1388
Part87.BottomSurface = Enum.SurfaceType.Smooth
1389
Part87.TopSurface = Enum.SurfaceType.Smooth
1390
Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
1391
Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
1392
Part87.Orientation = Vector3.new(88.4300003, 180, 0)
1393
Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
1394
BlockMesh88.Parent = Part87
1395
Part89.Name = "Brick"
1396
Part89.Parent = Model57
1397
Part89.Material = Enum.Material.SmoothPlastic
1398
Part89.BrickColor = BrickColor.new("Black")
1399
Part89.Reflectance = 0.0049999998882413
1400
Part89.Rotation = Vector3.new(91.5699997, 0, 180)
1401
Part89.Anchored = true
1402
Part89.CanCollide = false
1403
Part89.FormFactor = Enum.FormFactor.Symmetric
1404
Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
1405
Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1406
Part89.BottomSurface = Enum.SurfaceType.Smooth
1407
Part89.TopSurface = Enum.SurfaceType.Smooth
1408
Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
1409
Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
1410
Part89.Orientation = Vector3.new(88.4300003, 180, 0)
1411
Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
1412
BlockMesh90.Parent = Part89
1413
Part91.Name = "Brick"
1414
Part91.Parent = Model57
1415
Part91.Material = Enum.Material.SmoothPlastic
1416
Part91.BrickColor = BrickColor.new("Black")
1417
Part91.Reflectance = 0.0049999998882413
1418
Part91.Rotation = Vector3.new(100.769997, 0, 180)
1419
Part91.Anchored = true
1420
Part91.CanCollide = false
1421
Part91.FormFactor = Enum.FormFactor.Symmetric
1422
Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
1423
Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1424
Part91.BottomSurface = Enum.SurfaceType.Smooth
1425
Part91.TopSurface = Enum.SurfaceType.Smooth
1426
Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
1427
Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
1428
Part91.Orientation = Vector3.new(79.2300034, 180, 0)
1429
Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
1430
BlockMesh92.Parent = Part91
1431
Part93.Name = "Brick"
1432
Part93.Parent = Model57
1433
Part93.Material = Enum.Material.SmoothPlastic
1434
Part93.BrickColor = BrickColor.new("Navy blue")
1435
Part93.Reflectance = 0.0049999998882413
1436
Part93.Rotation = Vector3.new(100.769997, 0, 180)
1437
Part93.Anchored = true
1438
Part93.CanCollide = false
1439
Part93.FormFactor = Enum.FormFactor.Symmetric
1440
Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
1441
Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1442
Part93.BottomSurface = Enum.SurfaceType.Smooth
1443
Part93.TopSurface = Enum.SurfaceType.Smooth
1444
Part93.Color = Color3.new(0, 0.12549, 0.376471)
1445
Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
1446
Part93.Orientation = Vector3.new(79.2300034, 180, 0)
1447
Part93.Color = Color3.new(0, 0.12549, 0.376471)
1448
BlockMesh94.Parent = Part93
1449
Part95.Name = "Brick"
1450
Part95.Parent = Model57
1451
Part95.Material = Enum.Material.SmoothPlastic
1452
Part95.BrickColor = BrickColor.new("Navy blue")
1453
Part95.Reflectance = 0.0049999998882413
1454
Part95.Rotation = Vector3.new(76.5699997, 0, -180)
1455
Part95.Anchored = true
1456
Part95.CanCollide = false
1457
Part95.FormFactor = Enum.FormFactor.Symmetric
1458
Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
1459
Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
1460
Part95.BottomSurface = Enum.SurfaceType.Smooth
1461
Part95.TopSurface = Enum.SurfaceType.Smooth
1462
Part95.Color = Color3.new(0, 0.12549, 0.376471)
1463
Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
1464
Part95.Orientation = Vector3.new(76.5699997, 0, 180)
1465
Part95.Color = Color3.new(0, 0.12549, 0.376471)
1466
BlockMesh96.Parent = Part95
1467
Part97.Name = "Brick"
1468
Part97.Parent = Model57
1469
Part97.Material = Enum.Material.SmoothPlastic
1470
Part97.BrickColor = BrickColor.new("Navy blue")
1471
Part97.Reflectance = 0.0049999998882413
1472
Part97.Rotation = Vector3.new(100.769997, 0, 180)
1473
Part97.Anchored = true
1474
Part97.CanCollide = false
1475
Part97.FormFactor = Enum.FormFactor.Symmetric
1476
Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
1477
Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1478
Part97.BottomSurface = Enum.SurfaceType.Smooth
1479
Part97.TopSurface = Enum.SurfaceType.Smooth
1480
Part97.Color = Color3.new(0, 0.12549, 0.376471)
1481
Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
1482
Part97.Orientation = Vector3.new(79.2300034, 180, 0)
1483
Part97.Color = Color3.new(0, 0.12549, 0.376471)
1484
BlockMesh98.Parent = Part97
1485
Part99.Name = "Brick"
1486
Part99.Parent = Model57
1487
Part99.Material = Enum.Material.SmoothPlastic
1488
Part99.BrickColor = BrickColor.new("Navy blue")
1489
Part99.Reflectance = 0.0049999998882413
1490
Part99.Rotation = Vector3.new(100.769997, 0, 180)
1491
Part99.Anchored = true
1492
Part99.CanCollide = false
1493
Part99.FormFactor = Enum.FormFactor.Symmetric
1494
Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
1495
Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1496
Part99.BottomSurface = Enum.SurfaceType.Smooth
1497
Part99.TopSurface = Enum.SurfaceType.Smooth
1498
Part99.Color = Color3.new(0, 0.12549, 0.376471)
1499
Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
1500
Part99.Orientation = Vector3.new(79.2300034, 180, 0)
1501
Part99.Color = Color3.new(0, 0.12549, 0.376471)
1502
BlockMesh100.Parent = Part99
1503
Part101.Name = "Brick"
1504
Part101.Parent = Model57
1505
Part101.Material = Enum.Material.SmoothPlastic
1506
Part101.BrickColor = BrickColor.new("Black")
1507
Part101.Reflectance = 0.0049999998882413
1508
Part101.Rotation = Vector3.new(100.769997, 0, 180)
1509
Part101.Anchored = true
1510
Part101.CanCollide = false
1511
Part101.FormFactor = Enum.FormFactor.Symmetric
1512
Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
1513
Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1514
Part101.BottomSurface = Enum.SurfaceType.Smooth
1515
Part101.TopSurface = Enum.SurfaceType.Smooth
1516
Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
1517
Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
1518
Part101.Orientation = Vector3.new(79.2300034, 180, 0)
1519
Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
1520
BlockMesh102.Parent = Part101
1521
Part103.Name = "Brick"
1522
Part103.Parent = Model57
1523
Part103.Material = Enum.Material.SmoothPlastic
1524
Part103.BrickColor = BrickColor.new("Black")
1525
Part103.Reflectance = 0.0049999998882413
1526
Part103.Rotation = Vector3.new(100.769997, 0, 180)
1527
Part103.Anchored = true
1528
Part103.CanCollide = false
1529
Part103.FormFactor = Enum.FormFactor.Symmetric
1530
Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
1531
Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1532
Part103.BottomSurface = Enum.SurfaceType.Smooth
1533
Part103.TopSurface = Enum.SurfaceType.Smooth
1534
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1535
Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
1536
Part103.Orientation = Vector3.new(79.2300034, 180, 0)
1537
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1538
BlockMesh104.Parent = Part103
1539
Part105.Parent = Model57
1540
Part105.Material = Enum.Material.SmoothPlastic
1541
Part105.BrickColor = BrickColor.new("Black")
1542
Part105.Reflectance = 0.0049999998882413
1543
Part105.Rotation = Vector3.new(166.570007, 0, 0)
1544
Part105.Anchored = true
1545
Part105.CanCollide = false
1546
Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
1547
Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
1548
Part105.BottomSurface = Enum.SurfaceType.Smooth
1549
Part105.TopSurface = Enum.SurfaceType.Smooth
1550
Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
1551
Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
1552
Part105.Orientation = Vector3.new(13.4300003, 180, -180)
1553
Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
1554
Part106.Parent = Model57
1555
Part106.Material = Enum.Material.SmoothPlastic
1556
Part106.BrickColor = BrickColor.new("Navy blue")
1557
Part106.Reflectance = 0.0049999998882413
1558
Part106.Rotation = Vector3.new(166.570007, 0, 0)
1559
Part106.Anchored = true
1560
Part106.CanCollide = false
1561
Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
1562
Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
1563
Part106.BottomSurface = Enum.SurfaceType.Smooth
1564
Part106.TopSurface = Enum.SurfaceType.Smooth
1565
Part106.Color = Color3.new(0, 0.12549, 0.376471)
1566
Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
1567
Part106.Orientation = Vector3.new(13.4300003, 180, -180)
1568
Part106.Color = Color3.new(0, 0.12549, 0.376471)
1569
WedgePart107.Parent = Model57
1570
WedgePart107.Material = Enum.Material.SmoothPlastic
1571
WedgePart107.BrickColor = BrickColor.new("Black")
1572
WedgePart107.Reflectance = 0.0049999998882413
1573
WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
1574
WedgePart107.Anchored = true
1575
WedgePart107.CanCollide = false
1576
WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
1577
WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
1578
WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
1579
WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
1580
WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
1581
WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
1582
WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
1583
WedgePart108.Parent = Model57
1584
WedgePart108.Material = Enum.Material.SmoothPlastic
1585
WedgePart108.BrickColor = BrickColor.new("Black")
1586
WedgePart108.Reflectance = 0.0049999998882413
1587
WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
1588
WedgePart108.Anchored = true
1589
WedgePart108.CanCollide = false
1590
WedgePart108.FormFactor = Enum.FormFactor.Symmetric
1591
WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
1592
WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
1593
WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
1594
WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
1595
WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
1596
WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
1597
WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
1598
Model109.Name = "RightLeg"
1599
Model109.Parent = Model0
1600
Part110.Name = "Right Leg1"
1601
Part110.Parent = Model109
1602
Part110.BrickColor = BrickColor.new("Pastel yellow")
1603
Part110.Transparency = 1
1604
Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
1605
Part110.Anchored = true
1606
Part110.CanCollide = false
1607
Part110.FormFactor = Enum.FormFactor.Symmetric
1608
Part110.Size = Vector3.new(1, 2, 1)
1609
Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
1610
Part110.BottomSurface = Enum.SurfaceType.Smooth
1611
Part110.Color = Color3.new(1, 1, 0.8)
1612
Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
1613
Part110.Orientation = Vector3.new(0, -90, 0.980000019)
1614
Part110.Color = Color3.new(1, 1, 0.8)
1615
Model111.Name = "Torso"
1616
Model111.Parent = Model0
1617
Part112.Name = "Torso1"
1618
Part112.Parent = Model111
1619
Part112.BrickColor = BrickColor.new("Pastel yellow")
1620
Part112.Transparency = 1
1621
Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
1622
Part112.Anchored = true
1623
Part112.CanCollide = false
1624
Part112.FormFactor = Enum.FormFactor.Symmetric
1625
Part112.Size = Vector3.new(2, 2, 1)
1626
Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
1627
Part112.LeftSurface = Enum.SurfaceType.Weld
1628
Part112.RightSurface = Enum.SurfaceType.Weld
1629
Part112.Color = Color3.new(1, 1, 0.8)
1630
Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
1631
Part112.Orientation = Vector3.new(0.980000019, -90, 180)
1632
Part112.Color = Color3.new(1, 1, 0.8)
1633
Part113.Name = "Brick"
1634
Part113.Parent = Model111
1635
Part113.Material = Enum.Material.SmoothPlastic
1636
Part113.BrickColor = BrickColor.new("Navy blue")
1637
Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
1638
Part113.Anchored = true
1639
Part113.CanCollide = false
1640
Part113.FormFactor = Enum.FormFactor.Symmetric
1641
Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
1642
Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
1643
Part113.BottomSurface = Enum.SurfaceType.Smooth
1644
Part113.TopSurface = Enum.SurfaceType.Smooth
1645
Part113.Color = Color3.new(0, 0.12549, 0.376471)
1646
Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
1647
Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
1648
Part113.Color = Color3.new(0, 0.12549, 0.376471)
1649
BlockMesh114.Parent = Part113
1650
Part115.Name = "Brick"
1651
Part115.Parent = Model111
1652
Part115.Material = Enum.Material.SmoothPlastic
1653
Part115.BrickColor = BrickColor.new("Lapis")
1654
Part115.Rotation = Vector3.new(98.8700027, 0, -90)
1655
Part115.Anchored = true
1656
Part115.CanCollide = false
1657
Part115.FormFactor = Enum.FormFactor.Symmetric
1658
Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
1659
Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
1660
Part115.BottomSurface = Enum.SurfaceType.Smooth
1661
Part115.TopSurface = Enum.SurfaceType.Smooth
1662
Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
1663
Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
1664
Part115.Orientation = Vector3.new(81.1299973, 180, 90)
1665
Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
1666
BlockMesh116.Parent = Part115
1667
BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
1668
BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
1669
Part117.Name = "1"
1670
Part117.Parent = Model111
1671
Part117.Material = Enum.Material.SmoothPlastic
1672
Part117.BrickColor = BrickColor.new("Pastel Blue")
1673
Part117.Reflectance = 0.20000000298023
1674
Part117.Rotation = Vector3.new(90, 90, 0)
1675
Part117.Anchored = true
1676
Part117.CanCollide = false
1677
Part117.FormFactor = Enum.FormFactor.Symmetric
1678
Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
1679
Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
1680
Part117.BottomSurface = Enum.SurfaceType.Smooth
1681
Part117.TopSurface = Enum.SurfaceType.Smooth
1682
Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
1683
Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
1684
Part117.Orientation = Vector3.new(0, 90, 90)
1685
Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
1686
BlockMesh118.Parent = Part117
1687
BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
1688
BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
1689
Part119.Name = "1"
1690
Part119.Parent = Model111
1691
Part119.Material = Enum.Material.SmoothPlastic
1692
Part119.BrickColor = BrickColor.new("Pastel Blue")
1693
Part119.Reflectance = 0.20000000298023
1694
Part119.Rotation = Vector3.new(-90, 0, 90)
1695
Part119.Anchored = true
1696
Part119.CanCollide = false
1697
Part119.FormFactor = Enum.FormFactor.Symmetric
1698
Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1699
Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1700
Part119.BottomSurface = Enum.SurfaceType.Smooth
1701
Part119.TopSurface = Enum.SurfaceType.Smooth
1702
Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
1703
Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
1704
Part119.Orientation = Vector3.new(-90, 90, 0)
1705
Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
1706
CylinderMesh120.Parent = Part119
1707
CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
1708
CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
1709
Part121.Name = "1"
1710
Part121.Parent = Model111
1711
Part121.Material = Enum.Material.SmoothPlastic
1712
Part121.BrickColor = BrickColor.new("Pastel Blue")
1713
Part121.Reflectance = 0.20000000298023
1714
Part121.Rotation = Vector3.new(-90, 0, 90)
1715
Part121.Anchored = true
1716
Part121.CanCollide = false
1717
Part121.FormFactor = Enum.FormFactor.Symmetric
1718
Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1719
Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1720
Part121.BottomSurface = Enum.SurfaceType.Smooth
1721
Part121.TopSurface = Enum.SurfaceType.Smooth
1722
Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
1723
Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
1724
Part121.Orientation = Vector3.new(-90, 90, 0)
1725
Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
1726
CylinderMesh122.Parent = Part121
1727
CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
1728
CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
1729
Part123.Name = "1"
1730
Part123.Parent = Model111
1731
Part123.Material = Enum.Material.SmoothPlastic
1732
Part123.BrickColor = BrickColor.new("Pastel Blue")
1733
Part123.Reflectance = 0.20000000298023
1734
Part123.Rotation = Vector3.new(90, 90, 0)
1735
Part123.Anchored = true
1736
Part123.CanCollide = false
1737
Part123.FormFactor = Enum.FormFactor.Symmetric
1738
Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
1739
Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
1740
Part123.BottomSurface = Enum.SurfaceType.Smooth
1741
Part123.TopSurface = Enum.SurfaceType.Smooth
1742
Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
1743
Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
1744
Part123.Orientation = Vector3.new(0, 90, 90)
1745
Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
1746
BlockMesh124.Parent = Part123
1747
BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
1748
BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
1749
Part125.Name = "1"
1750
Part125.Parent = Model111
1751
Part125.Material = Enum.Material.SmoothPlastic
1752
Part125.BrickColor = BrickColor.new("Pastel Blue")
1753
Part125.Reflectance = 0.20000000298023
1754
Part125.Rotation = Vector3.new(-90, 0, 90)
1755
Part125.Anchored = true
1756
Part125.CanCollide = false
1757
Part125.FormFactor = Enum.FormFactor.Symmetric
1758
Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1759
Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1760
Part125.BottomSurface = Enum.SurfaceType.Smooth
1761
Part125.TopSurface = Enum.SurfaceType.Smooth
1762
Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
1763
Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
1764
Part125.Orientation = Vector3.new(-90, 90, 0)
1765
Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
1766
CylinderMesh126.Parent = Part125
1767
CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
1768
CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
1769
Part127.Name = "1"
1770
Part127.Parent = Model111
1771
Part127.Material = Enum.Material.SmoothPlastic
1772
Part127.BrickColor = BrickColor.new("Pastel Blue")
1773
Part127.Reflectance = 0.20000000298023
1774
Part127.Rotation = Vector3.new(-90, 0, 90)
1775
Part127.Anchored = true
1776
Part127.CanCollide = false
1777
Part127.FormFactor = Enum.FormFactor.Symmetric
1778
Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1779
Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1780
Part127.BottomSurface = Enum.SurfaceType.Smooth
1781
Part127.TopSurface = Enum.SurfaceType.Smooth
1782
Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
1783
Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
1784
Part127.Orientation = Vector3.new(-90, 90, 0)
1785
Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
1786
CylinderMesh128.Parent = Part127
1787
CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
1788
CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
1789
Part129.Name = "Brick"
1790
Part129.Parent = Model111
1791
Part129.Material = Enum.Material.SmoothPlastic
1792
Part129.BrickColor = BrickColor.new("Pastel Blue")
1793
Part129.Reflectance = 0.20000000298023
1794
Part129.Rotation = Vector3.new(0, 90, 0)
1795
Part129.Anchored = true
1796
Part129.CanCollide = false
1797
Part129.FormFactor = Enum.FormFactor.Symmetric
1798
Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
1799
Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1800
Part129.BottomSurface = Enum.SurfaceType.Smooth
1801
Part129.TopSurface = Enum.SurfaceType.Smooth
1802
Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
1803
Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
1804
Part129.Orientation = Vector3.new(0, 90, 0)
1805
Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
1806
BlockMesh130.Parent = Part129
1807
BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
1808
BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
1809
Part131.Name = "Brick"
1810
Part131.Parent = Model111
1811
Part131.Material = Enum.Material.SmoothPlastic
1812
Part131.BrickColor = BrickColor.new("Really black")
1813
Part131.Rotation = Vector3.new(0, 90, 0)
1814
Part131.Anchored = true
1815
Part131.CanCollide = false
1816
Part131.FormFactor = Enum.FormFactor.Symmetric
1817
Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
1818
Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1819
Part131.BottomSurface = Enum.SurfaceType.Smooth
1820
Part131.TopSurface = Enum.SurfaceType.Smooth
1821
Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1822
Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
1823
Part131.Orientation = Vector3.new(0, 90, 0)
1824
Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1825
BlockMesh132.Parent = Part131
1826
WedgePart133.Parent = Model111
1827
WedgePart133.Material = Enum.Material.SmoothPlastic
1828
WedgePart133.BrickColor = BrickColor.new("Really black")
1829
WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
1830
WedgePart133.Anchored = true
1831
WedgePart133.CanCollide = false
1832
WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1833
WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
1834
WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
1835
WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1836
WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
1837
WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
1838
WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1839
SpecialMesh134.Parent = WedgePart133
1840
SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
1841
SpecialMesh134.MeshType = Enum.MeshType.Wedge
1842
SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
1843
WedgePart135.Parent = Model111
1844
WedgePart135.Material = Enum.Material.SmoothPlastic
1845
WedgePart135.BrickColor = BrickColor.new("Really black")
1846
WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
1847
WedgePart135.Anchored = true
1848
WedgePart135.CanCollide = false
1849
WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1850
WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
1851
WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
1852
WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1853
WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
1854
WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
1855
WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1856
SpecialMesh136.Parent = WedgePart135
1857
SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
1858
SpecialMesh136.MeshType = Enum.MeshType.Wedge
1859
SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
1860
WedgePart137.Parent = Model111
1861
WedgePart137.Material = Enum.Material.SmoothPlastic
1862
WedgePart137.BrickColor = BrickColor.new("Really black")
1863
WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
1864
WedgePart137.Anchored = true
1865
WedgePart137.CanCollide = false
1866
WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
1867
WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
1868
WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
1869
WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1870
WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
1871
WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
1872
WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1873
WedgePart138.Parent = Model111
1874
WedgePart138.Material = Enum.Material.SmoothPlastic
1875
WedgePart138.BrickColor = BrickColor.new("Really black")
1876
WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
1877
WedgePart138.Anchored = true
1878
WedgePart138.CanCollide = false
1879
WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
1880
WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
1881
WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
1882
WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1883
WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
1884
WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
1885
WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1886
WedgePart139.Parent = Model111
1887
WedgePart139.Material = Enum.Material.SmoothPlastic
1888
WedgePart139.BrickColor = BrickColor.new("Really black")
1889
WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
1890
WedgePart139.Anchored = true
1891
WedgePart139.CanCollide = false
1892
WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1893
WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
1894
WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
1895
WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1896
WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
1897
WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
1898
WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1899
SpecialMesh140.Parent = WedgePart139
1900
SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
1901
SpecialMesh140.MeshType = Enum.MeshType.Wedge
1902
SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
1903
WedgePart141.Parent = Model111
1904
WedgePart141.Material = Enum.Material.SmoothPlastic
1905
WedgePart141.BrickColor = BrickColor.new("Really black")
1906
WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
1907
WedgePart141.Anchored = true
1908
WedgePart141.CanCollide = false
1909
WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1910
WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
1911
WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
1912
WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1913
WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
1914
WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
1915
WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1916
SpecialMesh142.Parent = WedgePart141
1917
SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
1918
SpecialMesh142.MeshType = Enum.MeshType.Wedge
1919
SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
1920
WedgePart143.Parent = Model111
1921
WedgePart143.Material = Enum.Material.SmoothPlastic
1922
WedgePart143.BrickColor = BrickColor.new("Really black")
1923
WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
1924
WedgePart143.Anchored = true
1925
WedgePart143.CanCollide = false
1926
WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1927
WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
1928
WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
1929
WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1930
WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
1931
WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
1932
WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1933
SpecialMesh144.Parent = WedgePart143
1934
SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
1935
SpecialMesh144.MeshType = Enum.MeshType.Wedge
1936
SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
1937
WedgePart145.Parent = Model111
1938
WedgePart145.Material = Enum.Material.SmoothPlastic
1939
WedgePart145.BrickColor = BrickColor.new("Really black")
1940
WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
1941
WedgePart145.Anchored = true
1942
WedgePart145.CanCollide = false
1943
WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
1944
WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
1945
WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
1946
WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1947
WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
1948
WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
1949
WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1950
WedgePart146.Parent = Model111
1951
WedgePart146.Material = Enum.Material.SmoothPlastic
1952
WedgePart146.BrickColor = BrickColor.new("Really black")
1953
WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
1954
WedgePart146.Anchored = true
1955
WedgePart146.CanCollide = false
1956
WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
1957
WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
1958
WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
1959
WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1960
WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
1961
WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
1962
WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1963
WedgePart147.Parent = Model111
1964
WedgePart147.Material = Enum.Material.SmoothPlastic
1965
WedgePart147.BrickColor = BrickColor.new("Really black")
1966
WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
1967
WedgePart147.Anchored = true
1968
WedgePart147.CanCollide = false
1969
WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
1970
WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
1971
WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
1972
WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1973
WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
1974
WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
1975
WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1976
WedgePart148.Parent = Model111
1977
WedgePart148.Material = Enum.Material.SmoothPlastic
1978
WedgePart148.BrickColor = BrickColor.new("Really black")
1979
WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
1980
WedgePart148.Anchored = true
1981
WedgePart148.CanCollide = false
1982
WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
1983
WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
1984
WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
1985
WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1986
WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
1987
WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
1988
WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1989
WedgePart149.Parent = Model111
1990
WedgePart149.Material = Enum.Material.SmoothPlastic
1991
WedgePart149.BrickColor = BrickColor.new("Really black")
1992
WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
1993
WedgePart149.Anchored = true
1994
WedgePart149.CanCollide = false
1995
WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1996
WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
1997
WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
1998
WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1999
WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
2000
WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
2001
WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2002
SpecialMesh150.Parent = WedgePart149
2003
SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
2004
SpecialMesh150.MeshType = Enum.MeshType.Wedge
2005
SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
2006
WedgePart151.Parent = Model111
2007
WedgePart151.Material = Enum.Material.SmoothPlastic
2008
WedgePart151.BrickColor = BrickColor.new("Really black")
2009
WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
2010
WedgePart151.Anchored = true
2011
WedgePart151.CanCollide = false
2012
WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2013
WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
2014
WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
2015
WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2016
WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
2017
WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
2018
WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2019
SpecialMesh152.Parent = WedgePart151
2020
SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
2021
SpecialMesh152.MeshType = Enum.MeshType.Wedge
2022
SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
2023
WedgePart153.Parent = Model111
2024
WedgePart153.Material = Enum.Material.SmoothPlastic
2025
WedgePart153.BrickColor = BrickColor.new("Navy blue")
2026
WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
2027
WedgePart153.Anchored = true
2028
WedgePart153.CanCollide = false
2029
WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2030
WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
2031
WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
2032
WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
2033
WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
2034
WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
2035
WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
2036
SpecialMesh154.Parent = WedgePart153
2037
SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
2038
SpecialMesh154.MeshType = Enum.MeshType.Wedge
2039
SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
2040
WedgePart155.Parent = Model111
2041
WedgePart155.Material = Enum.Material.SmoothPlastic
2042
WedgePart155.BrickColor = BrickColor.new("Navy blue")
2043
WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
2044
WedgePart155.Anchored = true
2045
WedgePart155.CanCollide = false
2046
WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2047
WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
2048
WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
2049
WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
2050
WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
2051
WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
2052
WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
2053
SpecialMesh156.Parent = WedgePart155
2054
SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
2055
SpecialMesh156.MeshType = Enum.MeshType.Wedge
2056
SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
2057
WedgePart157.Parent = Model111
2058
WedgePart157.Material = Enum.Material.SmoothPlastic
2059
WedgePart157.BrickColor = BrickColor.new("Navy blue")
2060
WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
2061
WedgePart157.Anchored = true
2062
WedgePart157.CanCollide = false
2063
WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2064
WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
2065
WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
2066
WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
2067
WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
2068
WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
2069
WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
2070
SpecialMesh158.Parent = WedgePart157
2071
SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
2072
SpecialMesh158.MeshType = Enum.MeshType.Wedge
2073
SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
2074
WedgePart159.Parent = Model111
2075
WedgePart159.Material = Enum.Material.SmoothPlastic
2076
WedgePart159.BrickColor = BrickColor.new("Navy blue")
2077
WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
2078
WedgePart159.Anchored = true
2079
WedgePart159.CanCollide = false
2080
WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2081
WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
2082
WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
2083
WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
2084
WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
2085
WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
2086
WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
2087
SpecialMesh160.Parent = WedgePart159
2088
SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
2089
SpecialMesh160.MeshType = Enum.MeshType.Wedge
2090
SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
2091
WedgePart161.Parent = Model111
2092
WedgePart161.Material = Enum.Material.SmoothPlastic
2093
WedgePart161.BrickColor = BrickColor.new("Navy blue")
2094
WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
2095
WedgePart161.Anchored = true
2096
WedgePart161.CanCollide = false
2097
WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2098
WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
2099
WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
2100
WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
2101
WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
2102
WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
2103
WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
2104
SpecialMesh162.Parent = WedgePart161
2105
SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
2106
SpecialMesh162.MeshType = Enum.MeshType.Wedge
2107
SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
2108
WedgePart163.Parent = Model111
2109
WedgePart163.Material = Enum.Material.SmoothPlastic
2110
WedgePart163.BrickColor = BrickColor.new("Navy blue")
2111
WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
2112
WedgePart163.Anchored = true
2113
WedgePart163.CanCollide = false
2114
WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2115
WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
2116
WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
2117
WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
2118
WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
2119
WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
2120
WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
2121
SpecialMesh164.Parent = WedgePart163
2122
SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
2123
SpecialMesh164.MeshType = Enum.MeshType.Wedge
2124
SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
2125
WedgePart165.Parent = Model111
2126
WedgePart165.Material = Enum.Material.SmoothPlastic
2127
WedgePart165.BrickColor = BrickColor.new("Navy blue")
2128
WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
2129
WedgePart165.Anchored = true
2130
WedgePart165.CanCollide = false
2131
WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2132
WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
2133
WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
2134
WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
2135
WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
2136
WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
2137
WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
2138
SpecialMesh166.Parent = WedgePart165
2139
SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
2140
SpecialMesh166.MeshType = Enum.MeshType.Wedge
2141
SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
2142
WedgePart167.Parent = Model111
2143
WedgePart167.Material = Enum.Material.SmoothPlastic
2144
WedgePart167.BrickColor = BrickColor.new("Navy blue")
2145
WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
2146
WedgePart167.Anchored = true
2147
WedgePart167.CanCollide = false
2148
WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2149
WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
2150
WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
2151
WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
2152
WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
2153
WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
2154
WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
2155
SpecialMesh168.Parent = WedgePart167
2156
SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
2157
SpecialMesh168.MeshType = Enum.MeshType.Wedge
2158
SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
2159
WedgePart169.Parent = Model111
2160
WedgePart169.Material = Enum.Material.SmoothPlastic
2161
WedgePart169.BrickColor = BrickColor.new("Navy blue")
2162
WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
2163
WedgePart169.Anchored = true
2164
WedgePart169.CanCollide = false
2165
WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2166
WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
2167
WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
2168
WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
2169
WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
2170
WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
2171
WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
2172
SpecialMesh170.Parent = WedgePart169
2173
SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
2174
SpecialMesh170.MeshType = Enum.MeshType.Wedge
2175
SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
2176
WedgePart171.Parent = Model111
2177
WedgePart171.Material = Enum.Material.SmoothPlastic
2178
WedgePart171.BrickColor = BrickColor.new("Navy blue")
2179
WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
2180
WedgePart171.Anchored = true
2181
WedgePart171.CanCollide = false
2182
WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2183
WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
2184
WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
2185
WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
2186
WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
2187
WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
2188
WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
2189
SpecialMesh172.Parent = WedgePart171
2190
SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
2191
SpecialMesh172.MeshType = Enum.MeshType.Wedge
2192
SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
2193
WedgePart173.Parent = Model111
2194
WedgePart173.Material = Enum.Material.SmoothPlastic
2195
WedgePart173.BrickColor = BrickColor.new("Navy blue")
2196
WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
2197
WedgePart173.Anchored = true
2198
WedgePart173.CanCollide = false
2199
WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2200
WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
2201
WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
2202
WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
2203
WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
2204
WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
2205
WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
2206
SpecialMesh174.Parent = WedgePart173
2207
SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
2208
SpecialMesh174.MeshType = Enum.MeshType.Wedge
2209
SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
2210
WedgePart175.Parent = Model111
2211
WedgePart175.Material = Enum.Material.SmoothPlastic
2212
WedgePart175.BrickColor = BrickColor.new("Navy blue")
2213
WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
2214
WedgePart175.Anchored = true
2215
WedgePart175.CanCollide = false
2216
WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2217
WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
2218
WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
2219
WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
2220
WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
2221
WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
2222
WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
2223
SpecialMesh176.Parent = WedgePart175
2224
SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
2225
SpecialMesh176.MeshType = Enum.MeshType.Wedge
2226
SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
2227
WedgePart177.Parent = Model111
2228
WedgePart177.Material = Enum.Material.SmoothPlastic
2229
WedgePart177.BrickColor = BrickColor.new("Navy blue")
2230
WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
2231
WedgePart177.Anchored = true
2232
WedgePart177.CanCollide = false
2233
WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2234
WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
2235
WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
2236
WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
2237
WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
2238
WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
2239
WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
2240
SpecialMesh178.Parent = WedgePart177
2241
SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
2242
SpecialMesh178.MeshType = Enum.MeshType.Wedge
2243
SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
2244
WedgePart179.Parent = Model111
2245
WedgePart179.Material = Enum.Material.SmoothPlastic
2246
WedgePart179.BrickColor = BrickColor.new("Really black")
2247
WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
2248
WedgePart179.Anchored = true
2249
WedgePart179.CanCollide = false
2250
WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
2251
WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
2252
WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
2253
WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2254
WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
2255
WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
2256
WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2257
WedgePart180.Parent = Model111
2258
WedgePart180.Material = Enum.Material.SmoothPlastic
2259
WedgePart180.BrickColor = BrickColor.new("Really black")
2260
WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
2261
WedgePart180.Anchored = true
2262
WedgePart180.CanCollide = false
2263
WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2264
WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
2265
WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
2266
WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2267
WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
2268
WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
2269
WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2270
SpecialMesh181.Parent = WedgePart180
2271
SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
2272
SpecialMesh181.MeshType = Enum.MeshType.Wedge
2273
SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
2274
WedgePart182.Parent = Model111
2275
WedgePart182.Material = Enum.Material.SmoothPlastic
2276
WedgePart182.BrickColor = BrickColor.new("Navy blue")
2277
WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
2278
WedgePart182.Anchored = true
2279
WedgePart182.CanCollide = false
2280
WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2281
WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
2282
WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
2283
WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
2284
WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
2285
WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
2286
WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
2287
SpecialMesh183.Parent = WedgePart182
2288
SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
2289
SpecialMesh183.MeshType = Enum.MeshType.Wedge
2290
SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
2291
WedgePart184.Parent = Model111
2292
WedgePart184.Material = Enum.Material.SmoothPlastic
2293
WedgePart184.BrickColor = BrickColor.new("Really black")
2294
WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
2295
WedgePart184.Anchored = true
2296
WedgePart184.CanCollide = false
2297
WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2298
WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
2299
WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
2300
WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2301
WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
2302
WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
2303
WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2304
SpecialMesh185.Parent = WedgePart184
2305
SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
2306
SpecialMesh185.MeshType = Enum.MeshType.Wedge
2307
SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
2308
WedgePart186.Parent = Model111
2309
WedgePart186.Material = Enum.Material.SmoothPlastic
2310
WedgePart186.BrickColor = BrickColor.new("Really black")
2311
WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
2312
WedgePart186.Anchored = true
2313
WedgePart186.CanCollide = false
2314
WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2315
WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
2316
WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
2317
WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2318
WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
2319
WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
2320
WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2321
SpecialMesh187.Parent = WedgePart186
2322
SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
2323
SpecialMesh187.MeshType = Enum.MeshType.Wedge
2324
SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
2325
WedgePart188.Parent = Model111
2326
WedgePart188.Material = Enum.Material.SmoothPlastic
2327
WedgePart188.BrickColor = BrickColor.new("Really black")
2328
WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
2329
WedgePart188.Anchored = true
2330
WedgePart188.CanCollide = false
2331
WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2332
WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
2333
WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
2334
WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2335
WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
2336
WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
2337
WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2338
SpecialMesh189.Parent = WedgePart188
2339
SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
2340
SpecialMesh189.MeshType = Enum.MeshType.Wedge
2341
SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
2342
WedgePart190.Parent = Model111
2343
WedgePart190.Material = Enum.Material.SmoothPlastic
2344
WedgePart190.BrickColor = BrickColor.new("Really black")
2345
WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
2346
WedgePart190.Anchored = true
2347
WedgePart190.CanCollide = false
2348
WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
2349
WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
2350
WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
2351
WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2352
WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
2353
WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
2354
WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2355
Part191.Parent = Model111
2356
Part191.Material = Enum.Material.SmoothPlastic
2357
Part191.BrickColor = BrickColor.new("Bright blue")
2358
Part191.Reflectance = 0.20000000298023
2359
Part191.Rotation = Vector3.new(180, 0, 0)
2360
Part191.Anchored = true
2361
Part191.CanCollide = false
2362
Part191.FormFactor = Enum.FormFactor.Symmetric
2363
Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
2364
Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
2365
Part191.BottomSurface = Enum.SurfaceType.Smooth
2366
Part191.TopSurface = Enum.SurfaceType.Smooth
2367
Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2368
Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
2369
Part191.Orientation = Vector3.new(0, -180, 180)
2370
Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2371
BlockMesh192.Parent = Part191
2372
BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
2373
BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
2374
Part193.Parent = Model111
2375
Part193.Material = Enum.Material.SmoothPlastic
2376
Part193.BrickColor = BrickColor.new("Bright blue")
2377
Part193.Reflectance = 0.20000000298023
2378
Part193.Rotation = Vector3.new(90, 0, 0)
2379
Part193.Anchored = true
2380
Part193.CanCollide = false
2381
Part193.FormFactor = Enum.FormFactor.Symmetric
2382
Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
2383
Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
2384
Part193.BottomSurface = Enum.SurfaceType.Smooth
2385
Part193.TopSurface = Enum.SurfaceType.Smooth
2386
Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2387
Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
2388
Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
2389
Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2390
BlockMesh194.Parent = Part193
2391
BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
2392
BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
2393
Part195.Parent = Model111
2394
Part195.Material = Enum.Material.SmoothPlastic
2395
Part195.BrickColor = BrickColor.new("Black")
2396
Part195.Rotation = Vector3.new(180, 0, 180)
2397
Part195.Anchored = true
2398
Part195.CanCollide = false
2399
Part195.FormFactor = Enum.FormFactor.Symmetric
2400
Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
2401
Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
2402
Part195.BottomSurface = Enum.SurfaceType.Smooth
2403
Part195.TopSurface = Enum.SurfaceType.Smooth
2404
Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
2405
Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
2406
Part195.Orientation = Vector3.new(0, -180, 0)
2407
Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
2408
BlockMesh196.Parent = Part195
2409
Part197.Parent = Model111
2410
Part197.Material = Enum.Material.SmoothPlastic
2411
Part197.BrickColor = BrickColor.new("Bright blue")
2412
Part197.Reflectance = 0.20000000298023
2413
Part197.Rotation = Vector3.new(180, 0, 0)
2414
Part197.Anchored = true
2415
Part197.CanCollide = false
2416
Part197.FormFactor = Enum.FormFactor.Symmetric
2417
Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
2418
Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
2419
Part197.BottomSurface = Enum.SurfaceType.Smooth
2420
Part197.TopSurface = Enum.SurfaceType.Smooth
2421
Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2422
Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
2423
Part197.Orientation = Vector3.new(0, -180, 180)
2424
Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2425
BlockMesh198.Parent = Part197
2426
BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
2427
BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
2428
Part199.Parent = Model111
2429
Part199.Material = Enum.Material.SmoothPlastic
2430
Part199.BrickColor = BrickColor.new("Bright blue")
2431
Part199.Reflectance = 0.20000000298023
2432
Part199.Rotation = Vector3.new(90, 0, 0)
2433
Part199.Anchored = true
2434
Part199.CanCollide = false
2435
Part199.FormFactor = Enum.FormFactor.Symmetric
2436
Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
2437
Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
2438
Part199.BottomSurface = Enum.SurfaceType.Smooth
2439
Part199.TopSurface = Enum.SurfaceType.Smooth
2440
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2441
Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
2442
Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
2443
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2444
BlockMesh200.Parent = Part199
2445
BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
2446
BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
2447
Part201.Parent = Model111
2448
Part201.Material = Enum.Material.SmoothPlastic
2449
Part201.BrickColor = BrickColor.new("Bright blue")
2450
Part201.Reflectance = 0.20000000298023
2451
Part201.Rotation = Vector3.new(-90, 0, 0)
2452
Part201.Anchored = true
2453
Part201.CanCollide = false
2454
Part201.FormFactor = Enum.FormFactor.Symmetric
2455
Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
2456
Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
2457
Part201.BottomSurface = Enum.SurfaceType.Smooth
2458
Part201.TopSurface = Enum.SurfaceType.Smooth
2459
Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2460
Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
2461
Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
2462
Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2463
BlockMesh202.Parent = Part201
2464
BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
2465
BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
2466
Part203.Name = "Cylinder"
2467
Part203.Parent = Model111
2468
Part203.Material = Enum.Material.SmoothPlastic
2469
Part203.BrickColor = BrickColor.new("Really black")
2470
Part203.Rotation = Vector3.new(-90, 0, 90)
2471
Part203.Anchored = true
2472
Part203.CanCollide = false
2473
Part203.FormFactor = Enum.FormFactor.Symmetric
2474
Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2475
Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2476
Part203.BottomSurface = Enum.SurfaceType.Smooth
2477
Part203.TopSurface = Enum.SurfaceType.Smooth
2478
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2479
Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
2480
Part203.Orientation = Vector3.new(-90, 90, 0)
2481
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2482
CylinderMesh204.Parent = Part203
2483
CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2484
CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2485
Part205.Name = "Cylinder"
2486
Part205.Parent = Model111
2487
Part205.Material = Enum.Material.SmoothPlastic
2488
Part205.BrickColor = BrickColor.new("Really black")
2489
Part205.Rotation = Vector3.new(-90, 0, 90)
2490
Part205.Anchored = true
2491
Part205.CanCollide = false
2492
Part205.FormFactor = Enum.FormFactor.Symmetric
2493
Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2494
Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2495
Part205.BottomSurface = Enum.SurfaceType.Smooth
2496
Part205.TopSurface = Enum.SurfaceType.Smooth
2497
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2498
Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
2499
Part205.Orientation = Vector3.new(-90, 90, 0)
2500
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2501
CylinderMesh206.Parent = Part205
2502
CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2503
CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2504
Part207.Name = "Cylinder"
2505
Part207.Parent = Model111
2506
Part207.Material = Enum.Material.SmoothPlastic
2507
Part207.BrickColor = BrickColor.new("Pastel Blue")
2508
Part207.Reflectance = 0.20000000298023
2509
Part207.Rotation = Vector3.new(-90, 0, 90)
2510
Part207.Anchored = true
2511
Part207.CanCollide = false
2512
Part207.FormFactor = Enum.FormFactor.Symmetric
2513
Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2514
Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2515
Part207.BottomSurface = Enum.SurfaceType.Smooth
2516
Part207.TopSurface = Enum.SurfaceType.Smooth
2517
Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
2518
Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
2519
Part207.Orientation = Vector3.new(-90, 90, 0)
2520
Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
2521
CylinderMesh208.Parent = Part207
2522
CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
2523
CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
2524
Part209.Name = "1"
2525
Part209.Parent = Model111
2526
Part209.Material = Enum.Material.SmoothPlastic
2527
Part209.BrickColor = BrickColor.new("Pastel Blue")
2528
Part209.Reflectance = 0.20000000298023
2529
Part209.Rotation = Vector3.new(-90, 0, 90)
2530
Part209.Anchored = true
2531
Part209.CanCollide = false
2532
Part209.FormFactor = Enum.FormFactor.Symmetric
2533
Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2534
Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2535
Part209.BottomSurface = Enum.SurfaceType.Smooth
2536
Part209.TopSurface = Enum.SurfaceType.Smooth
2537
Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
2538
Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
2539
Part209.Orientation = Vector3.new(-90, 90, 0)
2540
Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
2541
CylinderMesh210.Parent = Part209
2542
CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
2543
CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
2544
Part211.Name = "Cylinder"
2545
Part211.Parent = Model111
2546
Part211.Material = Enum.Material.SmoothPlastic
2547
Part211.BrickColor = BrickColor.new("Pastel Blue")
2548
Part211.Reflectance = 0.20000000298023
2549
Part211.Rotation = Vector3.new(-90, 0, 90)
2550
Part211.Anchored = true
2551
Part211.CanCollide = false
2552
Part211.FormFactor = Enum.FormFactor.Symmetric
2553
Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2554
Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2555
Part211.BottomSurface = Enum.SurfaceType.Smooth
2556
Part211.TopSurface = Enum.SurfaceType.Smooth
2557
Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
2558
Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
2559
Part211.Orientation = Vector3.new(-90, 90, 0)
2560
Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
2561
CylinderMesh212.Parent = Part211
2562
CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
2563
CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
2564
Part213.Name = "1"
2565
Part213.Parent = Model111
2566
Part213.Material = Enum.Material.SmoothPlastic
2567
Part213.BrickColor = BrickColor.new("Pastel Blue")
2568
Part213.Reflectance = 0.20000000298023
2569
Part213.Rotation = Vector3.new(-90, 0, 90)
2570
Part213.Anchored = true
2571
Part213.CanCollide = false
2572
Part213.FormFactor = Enum.FormFactor.Symmetric
2573
Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2574
Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2575
Part213.BottomSurface = Enum.SurfaceType.Smooth
2576
Part213.TopSurface = Enum.SurfaceType.Smooth
2577
Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
2578
Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
2579
Part213.Orientation = Vector3.new(-90, 90, 0)
2580
Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
2581
CylinderMesh214.Parent = Part213
2582
CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
2583
CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
2584
Part215.Name = "Brick"
2585
Part215.Parent = Model111
2586
Part215.Material = Enum.Material.SmoothPlastic
2587
Part215.BrickColor = BrickColor.new("Lapis")
2588
Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
2589
Part215.Anchored = true
2590
Part215.CanCollide = false
2591
Part215.FormFactor = Enum.FormFactor.Symmetric
2592
Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
2593
Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
2594
Part215.BottomSurface = Enum.SurfaceType.Smooth
2595
Part215.TopSurface = Enum.SurfaceType.Smooth
2596
Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2597
Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
2598
Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
2599
Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2600
BlockMesh216.Parent = Part215
2601
BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2602
BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2603
Part217.Name = "Brick"
2604
Part217.Parent = Model111
2605
Part217.Material = Enum.Material.SmoothPlastic
2606
Part217.BrickColor = BrickColor.new("Lapis")
2607
Part217.Rotation = Vector3.new(81.1299973, 0, -90)
2608
Part217.Anchored = true
2609
Part217.CanCollide = false
2610
Part217.FormFactor = Enum.FormFactor.Symmetric
2611
Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2612
Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
2613
Part217.BottomSurface = Enum.SurfaceType.Smooth
2614
Part217.TopSurface = Enum.SurfaceType.Smooth
2615
Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2616
Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
2617
Part217.Orientation = Vector3.new(81.1299973, 0, -90)
2618
Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2619
BlockMesh218.Parent = Part217
2620
BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2621
BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2622
Part219.Name = "Brick"
2623
Part219.Parent = Model111
2624
Part219.Material = Enum.Material.SmoothPlastic
2625
Part219.BrickColor = BrickColor.new("Lapis")
2626
Part219.Rotation = Vector3.new(171.130005, -90, 0)
2627
Part219.Anchored = true
2628
Part219.CanCollide = false
2629
Part219.FormFactor = Enum.FormFactor.Symmetric
2630
Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
2631
Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
2632
Part219.BottomSurface = Enum.SurfaceType.Smooth
2633
Part219.TopSurface = Enum.SurfaceType.Smooth
2634
Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2635
Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
2636
Part219.Orientation = Vector3.new(0, -90, -171.130005)
2637
Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2638
BlockMesh220.Parent = Part219
2639
BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2640
BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2641
Part221.Name = "Brick"
2642
Part221.Parent = Model111
2643
Part221.Material = Enum.Material.SmoothPlastic
2644
Part221.BrickColor = BrickColor.new("Lapis")
2645
Part221.Rotation = Vector3.new(81.1299973, 0, -90)
2646
Part221.Anchored = true
2647
Part221.CanCollide = false
2648
Part221.FormFactor = Enum.FormFactor.Symmetric
2649
Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
2650
Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
2651
Part221.BottomSurface = Enum.SurfaceType.Smooth
2652
Part221.TopSurface = Enum.SurfaceType.Smooth
2653
Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2654
Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
2655
Part221.Orientation = Vector3.new(81.1299973, 0, -90)
2656
Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2657
BlockMesh222.Parent = Part221
2658
BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2659
BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2660
Part223.Name = "Brick"
2661
Part223.Parent = Model111
2662
Part223.Material = Enum.Material.SmoothPlastic
2663
Part223.BrickColor = BrickColor.new("Really black")
2664
Part223.Rotation = Vector3.new(0, 90, 0)
2665
Part223.Anchored = true
2666
Part223.CanCollide = false
2667
Part223.FormFactor = Enum.FormFactor.Symmetric
2668
Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
2669
Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2670
Part223.BottomSurface = Enum.SurfaceType.Smooth
2671
Part223.TopSurface = Enum.SurfaceType.Smooth
2672
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2673
Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
2674
Part223.Orientation = Vector3.new(0, 90, 0)
2675
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2676
BlockMesh224.Parent = Part223
2677
Part225.Name = "Brick"
2678
Part225.Parent = Model111
2679
Part225.Material = Enum.Material.SmoothPlastic
2680
Part225.BrickColor = BrickColor.new("Really black")
2681
Part225.Rotation = Vector3.new(90, 90, 0)
2682
Part225.Anchored = true
2683
Part225.CanCollide = false
2684
Part225.FormFactor = Enum.FormFactor.Symmetric
2685
Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
2686
Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
2687
Part225.BottomSurface = Enum.SurfaceType.Smooth
2688
Part225.TopSurface = Enum.SurfaceType.Smooth
2689
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2690
Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
2691
Part225.Orientation = Vector3.new(0, 90, 90)
2692
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2693
BlockMesh226.Parent = Part225
2694
BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
2695
BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
2696
Part227.Name = "Brick"
2697
Part227.Parent = Model111
2698
Part227.Material = Enum.Material.SmoothPlastic
2699
Part227.BrickColor = BrickColor.new("Really black")
2700
Part227.Rotation = Vector3.new(0, 90, 0)
2701
Part227.Anchored = true
2702
Part227.CanCollide = false
2703
Part227.FormFactor = Enum.FormFactor.Symmetric
2704
Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
2705
Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2706
Part227.BottomSurface = Enum.SurfaceType.Smooth
2707
Part227.TopSurface = Enum.SurfaceType.Smooth
2708
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2709
Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
2710
Part227.Orientation = Vector3.new(0, 90, 0)
2711
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2712
BlockMesh228.Parent = Part227
2713
Part229.Name = "Brick"
2714
Part229.Parent = Model111
2715
Part229.Material = Enum.Material.SmoothPlastic
2716
Part229.BrickColor = BrickColor.new("Navy blue")
2717
Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
2718
Part229.Anchored = true
2719
Part229.CanCollide = false
2720
Part229.FormFactor = Enum.FormFactor.Symmetric
2721
Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
2722
Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
2723
Part229.BottomSurface = Enum.SurfaceType.Smooth
2724
Part229.TopSurface = Enum.SurfaceType.Smooth
2725
Part229.Color = Color3.new(0, 0.12549, 0.376471)
2726
Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
2727
Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
2728
Part229.Color = Color3.new(0, 0.12549, 0.376471)
2729
BlockMesh230.Parent = Part229
2730
Part231.Name = "Brick"
2731
Part231.Parent = Model111
2732
Part231.Material = Enum.Material.SmoothPlastic
2733
Part231.BrickColor = BrickColor.new("Really black")
2734
Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
2735
Part231.Anchored = true
2736
Part231.CanCollide = false
2737
Part231.FormFactor = Enum.FormFactor.Symmetric
2738
Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
2739
Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
2740
Part231.BottomSurface = Enum.SurfaceType.Smooth
2741
Part231.TopSurface = Enum.SurfaceType.Smooth
2742
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2743
Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
2744
Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
2745
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2746
BlockMesh232.Parent = Part231
2747
Part233.Name = "Brick"
2748
Part233.Parent = Model111
2749
Part233.Material = Enum.Material.SmoothPlastic
2750
Part233.BrickColor = BrickColor.new("Really black")
2751
Part233.Rotation = Vector3.new(0, 90, 0)
2752
Part233.Anchored = true
2753
Part233.CanCollide = false
2754
Part233.FormFactor = Enum.FormFactor.Symmetric
2755
Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
2756
Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2757
Part233.BottomSurface = Enum.SurfaceType.Smooth
2758
Part233.TopSurface = Enum.SurfaceType.Smooth
2759
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2760
Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
2761
Part233.Orientation = Vector3.new(0, 90, 0)
2762
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2763
BlockMesh234.Parent = Part233
2764
Part235.Name = "Brick"
2765
Part235.Parent = Model111
2766
Part235.Material = Enum.Material.SmoothPlastic
2767
Part235.BrickColor = BrickColor.new("Navy blue")
2768
Part235.Rotation = Vector3.new(90, 80.4899979, -90)
2769
Part235.Anchored = true
2770
Part235.CanCollide = false
2771
Part235.FormFactor = Enum.FormFactor.Symmetric
2772
Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
2773
Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
2774
Part235.BottomSurface = Enum.SurfaceType.Smooth
2775
Part235.TopSurface = Enum.SurfaceType.Smooth
2776
Part235.Color = Color3.new(0, 0.12549, 0.376471)
2777
Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
2778
Part235.Orientation = Vector3.new(9.51000023, 90, 0)
2779
Part235.Color = Color3.new(0, 0.12549, 0.376471)
2780
BlockMesh236.Parent = Part235
2781
Part237.Name = "Brick"
2782
Part237.Parent = Model111
2783
Part237.Material = Enum.Material.SmoothPlastic
2784
Part237.BrickColor = BrickColor.new("Really black")
2785
Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
2786
Part237.Anchored = true
2787
Part237.CanCollide = false
2788
Part237.FormFactor = Enum.FormFactor.Symmetric
2789
Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
2790
Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
2791
Part237.BottomSurface = Enum.SurfaceType.Smooth
2792
Part237.TopSurface = Enum.SurfaceType.Smooth
2793
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2794
Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
2795
Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
2796
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2797
BlockMesh238.Parent = Part237
2798
Part239.Name = "Brick"
2799
Part239.Parent = Model111
2800
Part239.Material = Enum.Material.SmoothPlastic
2801
Part239.BrickColor = BrickColor.new("Navy blue")
2802
Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
2803
Part239.Anchored = true
2804
Part239.CanCollide = false
2805
Part239.FormFactor = Enum.FormFactor.Symmetric
2806
Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
2807
Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
2808
Part239.BottomSurface = Enum.SurfaceType.Smooth
2809
Part239.TopSurface = Enum.SurfaceType.Smooth
2810
Part239.Color = Color3.new(0, 0.12549, 0.376471)
2811
Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
2812
Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
2813
Part239.Color = Color3.new(0, 0.12549, 0.376471)
2814
BlockMesh240.Parent = Part239
2815
Part241.Name = "Brick"
2816
Part241.Parent = Model111
2817
Part241.Material = Enum.Material.SmoothPlastic
2818
Part241.BrickColor = BrickColor.new("Navy blue")
2819
Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
2820
Part241.Anchored = true
2821
Part241.CanCollide = false
2822
Part241.FormFactor = Enum.FormFactor.Symmetric
2823
Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
2824
Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
2825
Part241.BottomSurface = Enum.SurfaceType.Smooth
2826
Part241.TopSurface = Enum.SurfaceType.Smooth
2827
Part241.Color = Color3.new(0, 0.12549, 0.376471)
2828
Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
2829
Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
2830
Part241.Color = Color3.new(0, 0.12549, 0.376471)
2831
BlockMesh242.Parent = Part241
2832
Part243.Name = "Brick"
2833
Part243.Parent = Model111
2834
Part243.Material = Enum.Material.SmoothPlastic
2835
Part243.BrickColor = BrickColor.new("Really black")
2836
Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
2837
Part243.Anchored = true
2838
Part243.CanCollide = false
2839
Part243.FormFactor = Enum.FormFactor.Symmetric
2840
Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
2841
Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
2842
Part243.BottomSurface = Enum.SurfaceType.Smooth
2843
Part243.TopSurface = Enum.SurfaceType.Smooth
2844
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2845
Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
2846
Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
2847
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2848
BlockMesh244.Parent = Part243
2849
Part245.Name = "Brick"
2850
Part245.Parent = Model111
2851
Part245.Material = Enum.Material.SmoothPlastic
2852
Part245.BrickColor = BrickColor.new("Lapis")
2853
Part245.Rotation = Vector3.new(-171.130005, -90, 0)
2854
Part245.Anchored = true
2855
Part245.CanCollide = false
2856
Part245.FormFactor = Enum.FormFactor.Symmetric
2857
Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
2858
Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
2859
Part245.BottomSurface = Enum.SurfaceType.Smooth
2860
Part245.TopSurface = Enum.SurfaceType.Smooth
2861
Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2862
Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
2863
Part245.Orientation = Vector3.new(0, -90, 171.130005)
2864
Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2865
BlockMesh246.Parent = Part245
2866
BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2867
BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2868
Part247.Name = "Brick"
2869
Part247.Parent = Model111
2870
Part247.Material = Enum.Material.SmoothPlastic
2871
Part247.BrickColor = BrickColor.new("Lapis")
2872
Part247.Rotation = Vector3.new(98.8700027, 0, -90)
2873
Part247.Anchored = true
2874
Part247.CanCollide = false
2875
Part247.FormFactor = Enum.FormFactor.Symmetric
2876
Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2877
Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
2878
Part247.BottomSurface = Enum.SurfaceType.Smooth
2879
Part247.TopSurface = Enum.SurfaceType.Smooth
2880
Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2881
Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
2882
Part247.Orientation = Vector3.new(81.1299973, 180, 90)
2883
Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2884
BlockMesh248.Parent = Part247
2885
BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2886
BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2887
Part249.Name = "Brick"
2888
Part249.Parent = Model111
2889
Part249.Material = Enum.Material.SmoothPlastic
2890
Part249.BrickColor = BrickColor.new("Lapis")
2891
Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
2892
Part249.Anchored = true
2893
Part249.CanCollide = false
2894
Part249.FormFactor = Enum.FormFactor.Symmetric
2895
Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
2896
Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
2897
Part249.BottomSurface = Enum.SurfaceType.Smooth
2898
Part249.TopSurface = Enum.SurfaceType.Smooth
2899
Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2900
Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
2901
Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
2902
Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2903
BlockMesh250.Parent = Part249
2904
BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2905
BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2906
Part251.Name = "Brick"
2907
Part251.Parent = Model111
2908
Part251.Material = Enum.Material.SmoothPlastic
2909
Part251.BrickColor = BrickColor.new("Lapis")
2910
Part251.Rotation = Vector3.new(-171.130005, -90, 0)
2911
Part251.Anchored = true
2912
Part251.CanCollide = false
2913
Part251.FormFactor = Enum.FormFactor.Symmetric
2914
Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2915
Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
2916
Part251.BottomSurface = Enum.SurfaceType.Smooth
2917
Part251.TopSurface = Enum.SurfaceType.Smooth
2918
Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2919
Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
2920
Part251.Orientation = Vector3.new(0, -90, 171.130005)
2921
Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2922
BlockMesh252.Parent = Part251
2923
BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2924
BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2925
Part253.Name = "Brick"
2926
Part253.Parent = Model111
2927
Part253.Material = Enum.Material.SmoothPlastic
2928
Part253.BrickColor = BrickColor.new("Lapis")
2929
Part253.Rotation = Vector3.new(-171.130005, -90, 0)
2930
Part253.Anchored = true
2931
Part253.CanCollide = false
2932
Part253.FormFactor = Enum.FormFactor.Symmetric
2933
Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
2934
Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
2935
Part253.BottomSurface = Enum.SurfaceType.Smooth
2936
Part253.TopSurface = Enum.SurfaceType.Smooth
2937
Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2938
Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
2939
Part253.Orientation = Vector3.new(0, -90, 171.130005)
2940
Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2941
BlockMesh254.Parent = Part253
2942
BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2943
BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2944
Part255.Name = "Brick"
2945
Part255.Parent = Model111
2946
Part255.Material = Enum.Material.SmoothPlastic
2947
Part255.BrickColor = BrickColor.new("Really black")
2948
Part255.Rotation = Vector3.new(8.86999989, 90, 0)
2949
Part255.Anchored = true
2950
Part255.CanCollide = false
2951
Part255.FormFactor = Enum.FormFactor.Symmetric
2952
Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
2953
Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
2954
Part255.BottomSurface = Enum.SurfaceType.Smooth
2955
Part255.TopSurface = Enum.SurfaceType.Smooth
2956
Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2957
Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
2958
Part255.Orientation = Vector3.new(0, 90, 8.86999989)
2959
Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2960
BlockMesh256.Parent = Part255
2961
Part257.Name = "Brick"
2962
Part257.Parent = Model111
2963
Part257.Material = Enum.Material.SmoothPlastic
2964
Part257.BrickColor = BrickColor.new("Pastel Blue")
2965
Part257.Reflectance = 0.20000000298023
2966
Part257.Rotation = Vector3.new(90, 90, 0)
2967
Part257.Anchored = true
2968
Part257.CanCollide = false
2969
Part257.FormFactor = Enum.FormFactor.Symmetric
2970
Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
2971
Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
2972
Part257.BottomSurface = Enum.SurfaceType.Smooth
2973
Part257.TopSurface = Enum.SurfaceType.Smooth
2974
Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
2975
Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
2976
Part257.Orientation = Vector3.new(0, 90, 90)
2977
Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
2978
BlockMesh258.Parent = Part257
2979
BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
2980
BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
2981
Part259.Name = "1"
2982
Part259.Parent = Model111
2983
Part259.Material = Enum.Material.SmoothPlastic
2984
Part259.BrickColor = BrickColor.new("Pastel Blue")
2985
Part259.Reflectance = 0.20000000298023
2986
Part259.Rotation = Vector3.new(90, 90, 0)
2987
Part259.Anchored = true
2988
Part259.CanCollide = false
2989
Part259.FormFactor = Enum.FormFactor.Symmetric
2990
Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
2991
Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
2992
Part259.BottomSurface = Enum.SurfaceType.Smooth
2993
Part259.TopSurface = Enum.SurfaceType.Smooth
2994
Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
2995
Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
2996
Part259.Orientation = Vector3.new(0, 90, 90)
2997
Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
2998
BlockMesh260.Parent = Part259
2999
BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
3000
BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
3001
Part261.Name = "Brick"
3002
Part261.Parent = Model111
3003
Part261.Material = Enum.Material.SmoothPlastic
3004
Part261.BrickColor = BrickColor.new("Really black")
3005
Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
3006
Part261.Anchored = true
3007
Part261.CanCollide = false
3008
Part261.FormFactor = Enum.FormFactor.Symmetric
3009
Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
3010
Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
3011
Part261.BottomSurface = Enum.SurfaceType.Smooth
3012
Part261.TopSurface = Enum.SurfaceType.Smooth
3013
Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3014
Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
3015
Part261.Orientation = Vector3.new(0, 90, -8.86999989)
3016
Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3017
BlockMesh262.Parent = Part261
3018
Part263.Name = "Brick"
3019
Part263.Parent = Model111
3020
Part263.Material = Enum.Material.SmoothPlastic
3021
Part263.BrickColor = BrickColor.new("Really black")
3022
Part263.Rotation = Vector3.new(0, 90, 0)
3023
Part263.Anchored = true
3024
Part263.CanCollide = false
3025
Part263.FormFactor = Enum.FormFactor.Symmetric
3026
Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
3027
Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
3028
Part263.BottomSurface = Enum.SurfaceType.Smooth
3029
Part263.TopSurface = Enum.SurfaceType.Smooth
3030
Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3031
Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
3032
Part263.Orientation = Vector3.new(0, 90, 0)
3033
Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3034
BlockMesh264.Parent = Part263
3035
Part265.Name = "Brick"
3036
Part265.Parent = Model111
3037
Part265.Material = Enum.Material.SmoothPlastic
3038
Part265.BrickColor = BrickColor.new("Lapis")
3039
Part265.Rotation = Vector3.new(171.130005, -90, 0)
3040
Part265.Anchored = true
3041
Part265.CanCollide = false
3042
Part265.FormFactor = Enum.FormFactor.Symmetric
3043
Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
3044
Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
3045
Part265.BottomSurface = Enum.SurfaceType.Smooth
3046
Part265.TopSurface = Enum.SurfaceType.Smooth
3047
Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3048
Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
3049
Part265.Orientation = Vector3.new(0, -90, -171.130005)
3050
Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3051
BlockMesh266.Parent = Part265
3052
BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
3053
BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
3054
Part267.Name = "Brick"
3055
Part267.Parent = Model111
3056
Part267.Material = Enum.Material.SmoothPlastic
3057
Part267.BrickColor = BrickColor.new("Lapis")
3058
Part267.Rotation = Vector3.new(171.130005, -90, 0)
3059
Part267.Anchored = true
3060
Part267.CanCollide = false
3061
Part267.FormFactor = Enum.FormFactor.Symmetric
3062
Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
3063
Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
3064
Part267.BottomSurface = Enum.SurfaceType.Smooth
3065
Part267.TopSurface = Enum.SurfaceType.Smooth
3066
Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3067
Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
3068
Part267.Orientation = Vector3.new(0, -90, -171.130005)
3069
Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3070
BlockMesh268.Parent = Part267
3071
BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
3072
BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
3073
Part269.Name = "Brick"
3074
Part269.Parent = Model111
3075
Part269.Material = Enum.Material.SmoothPlastic
3076
Part269.BrickColor = BrickColor.new("Really black")
3077
Part269.Rotation = Vector3.new(0, 90, 0)
3078
Part269.Anchored = true
3079
Part269.CanCollide = false
3080
Part269.FormFactor = Enum.FormFactor.Symmetric
3081
Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
3082
Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
3083
Part269.BottomSurface = Enum.SurfaceType.Smooth
3084
Part269.TopSurface = Enum.SurfaceType.Smooth
3085
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3086
Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
3087
Part269.Orientation = Vector3.new(0, 90, 0)
3088
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3089
BlockMesh270.Parent = Part269
3090
Part271.Name = "Brick"
3091
Part271.Parent = Model111
3092
Part271.Material = Enum.Material.SmoothPlastic
3093
Part271.BrickColor = BrickColor.new("Really black")
3094
Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
3095
Part271.Anchored = true
3096
Part271.CanCollide = false
3097
Part271.FormFactor = Enum.FormFactor.Symmetric
3098
Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
3099
Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
3100
Part271.BottomSurface = Enum.SurfaceType.Smooth
3101
Part271.TopSurface = Enum.SurfaceType.Smooth
3102
Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3103
Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
3104
Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
3105
Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3106
BlockMesh272.Parent = Part271
3107
Part273.Name = "Brick"
3108
Part273.Parent = Model111
3109
Part273.Material = Enum.Material.SmoothPlastic
3110
Part273.BrickColor = BrickColor.new("Really black")
3111
Part273.Rotation = Vector3.new(0, 90, 0)
3112
Part273.Anchored = true
3113
Part273.CanCollide = false
3114
Part273.FormFactor = Enum.FormFactor.Symmetric
3115
Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
3116
Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
3117
Part273.BottomSurface = Enum.SurfaceType.Smooth
3118
Part273.TopSurface = Enum.SurfaceType.Smooth
3119
Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3120
Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
3121
Part273.Orientation = Vector3.new(0, 90, 0)
3122
Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3123
BlockMesh274.Parent = Part273
3124
Part275.Name = "Brick"
3125
Part275.Parent = Model111
3126
Part275.Material = Enum.Material.SmoothPlastic
3127
Part275.BrickColor = BrickColor.new("Really black")
3128
Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
3129
Part275.Anchored = true
3130
Part275.CanCollide = false
3131
Part275.FormFactor = Enum.FormFactor.Symmetric
3132
Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
3133
Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
3134
Part275.BottomSurface = Enum.SurfaceType.Smooth
3135
Part275.TopSurface = Enum.SurfaceType.Smooth
3136
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3137
Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
3138
Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
3139
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3140
BlockMesh276.Parent = Part275
3141
Part277.Name = "Brick"
3142
Part277.Parent = Model111
3143
Part277.Material = Enum.Material.SmoothPlastic
3144
Part277.BrickColor = BrickColor.new("Navy blue")
3145
Part277.Rotation = Vector3.new(90, 80.4899979, -90)
3146
Part277.Anchored = true
3147
Part277.CanCollide = false
3148
Part277.FormFactor = Enum.FormFactor.Symmetric
3149
Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
3150
Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
3151
Part277.BottomSurface = Enum.SurfaceType.Smooth
3152
Part277.TopSurface = Enum.SurfaceType.Smooth
3153
Part277.Color = Color3.new(0, 0.12549, 0.376471)
3154
Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
3155
Part277.Orientation = Vector3.new(9.51000023, 90, 0)
3156
Part277.Color = Color3.new(0, 0.12549, 0.376471)
3157
BlockMesh278.Parent = Part277
3158
Part279.Name = "Brick"
3159
Part279.Parent = Model111
3160
Part279.Material = Enum.Material.SmoothPlastic
3161
Part279.BrickColor = BrickColor.new("Really black")
3162
Part279.Rotation = Vector3.new(0, 90, 0)
3163
Part279.Anchored = true
3164
Part279.CanCollide = false
3165
Part279.FormFactor = Enum.FormFactor.Symmetric
3166
Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
3167
Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
3168
Part279.BottomSurface = Enum.SurfaceType.Smooth
3169
Part279.TopSurface = Enum.SurfaceType.Smooth
3170
Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3171
Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
3172
Part279.Orientation = Vector3.new(0, 90, 0)
3173
Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3174
BlockMesh280.Parent = Part279
3175
Script281.Name = "Welds"
3176
Script281.Parent = Model0
3177
Script281.Disabled = true
3178
table.insert(cors,sandbox(Script281,function()
3179
3180
wait(.33)
3181
3182
Tool=script.Parent
3183
Nib=Tool.Parent
3184
3185
demodel=function()
3186
	for _,v in pairs(script.Parent["RightLeg"]:children()) do
3187
		v.Parent=Nib
3188
	end	
3189
	for _,v in pairs(script.Parent["LeftLeg"]:children()) do
3190
		v.Parent=Nib
3191
	end	
3192
	for _,v in pairs(script.Parent["Torso"]:children()) do
3193
		v.Parent=Nib
3194
	end	
3195
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
3196
		v.Parent=Nib
3197
	end	
3198
	for _,v in pairs(script.Parent["RightArm"]:children()) do
3199
		v.Parent=Nib
3200
	end	
3201
end
3202
3203
3204
3205
weldparts=function()
3206
	print("Welding")
3207
	lel={}
3208
	function jarate(p)
3209
		for i=1, #p do
3210
			table.insert(lel,p[i])
3211
			k=p[i]:children()
3212
			if #k>0 then
3213
				jarate(k)
3214
			end
3215
		end
3216
	end
3217
	for _,v in pairs(script.Parent:children()) do
3218
		if v.Name~="Cloak" and v.className~="Script" then
3219
			v:BreakJoints()
3220
			jarate(v:children())
3221
		end
3222
	end
3223
	for _,v in pairs(lel) do
3224
		if v.className=="Weld" or v.className=="Motor6D" then
3225
			v:Remove()
3226
		end
3227
	end
3228
	for _,v in pairs(script.Parent["RightLeg"]:children()) do
3229
		if v.Name~="Right Leg1" then
3230
			w=Instance.new("Weld")
3231
			w.Part0=script.Parent["RightLeg"]["Right Leg1"]
3232
			w.Part1=v
3233
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3234
			w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
3235
			w.Parent=w.Part0
3236
		end
3237
	end
3238
	w=Instance.new("Weld")
3239
	w.Part0=Nib["Right Leg"]
3240
	w.Part1=script.Parent["RightLeg"]["Right Leg1"]
3241
	w.Parent=w.Part0
3242
	w.C0=CFrame.new(0,-.1,0)
3243
	for _,v in pairs(script.Parent["LeftLeg"]:children()) do
3244
		if v.Name~="Left Leg1" then
3245
			w=Instance.new("Weld")
3246
			w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
3247
			w.Part1=v
3248
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3249
			w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
3250
			w.Parent=w.Part0
3251
		end
3252
	end
3253
	w=Instance.new("Weld")
3254
	w.Part0=Nib["Left Leg"]
3255
	w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
3256
	w.Parent=w.Part0
3257
	w.C0=CFrame.new(0,-.1,0)
3258
	for _,v in pairs(script.Parent["RightArm"]:children()) do
3259
		if v.Name~="Right Arm1" then
3260
			w=Instance.new("Weld")
3261
			w.Part0=script.Parent["RightArm"]["Right Arm1"]
3262
			w.Part1=v
3263
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3264
			w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
3265
			w.Parent=w.Part1
3266
		end
3267
	end
3268
	w=Instance.new("Weld")
3269
	w.Part0=Nib["Right Arm"]
3270
	w.Part1=script.Parent["RightArm"]["Right Arm1"]
3271
	w.Parent=w.Part0
3272
	w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
3273
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
3274
		if v.Name~="Left Arm1" then
3275
			w=Instance.new("Weld")
3276
			w.Part0=script.Parent["LeftArm"]["Left Arm1"]
3277
			w.Part1=v
3278
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3279
			w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
3280
			w.Parent=w.Part0
3281
		end
3282
	end
3283
	w=Instance.new("Weld")
3284
	w.Part0=Nib["Left Arm"]
3285
	w.Part1=script.Parent["LeftArm"]["Left Arm1"]
3286
	w.Parent=w.Part0
3287
	
3288
	for _,v in pairs(script.Parent["Torso"]:children()) do
3289
		if v.Name~="Torso1" then
3290
			w=Instance.new("Weld")
3291
			w.Part0=script.Parent["Torso"]["Torso1"]
3292
			w.Part1=v
3293
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3294
			w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
3295
			w.Parent=script.Parent["Torso"]["Torso1"]
3296
		end
3297
	end
3298
	
3299
	w=Instance.new("Weld")
3300
	w.Part0=Nib["Torso"]
3301
	w.Part1=script.Parent["Torso"]["Torso1"]
3302
	w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
3303
	w.Parent=w.Part0
3304
3305
	for _,v in pairs(lel) do
3306
		if v:IsA("BasePart") then v.Anchored=false end
3307
	end
3308
	
3309
	
3310
	
3311
	wait(1)
3312
	
3313
	w=Instance.new("Weld")
3314
	w.Part0=Nib.Torso
3315
	w.Part1=Tool.Torso.Torso1
3316
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
3317
	w.C1=CFrame.new(0,0,0)
3318
	w.Parent=w.Part1
3319
	w.Name="ClothingWeld"
3320
	
3321
	wait(.06)
3322
	
3323
	while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
3324
		wait(.03)
3325
		w=Instance.new("Weld")
3326
		w.Part0=Nib.Torso
3327
		w.Part1=Tool.Torso.Torso1
3328
		w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
3329
		w.C1=CFrame.new(0,0,0)
3330
		w.Parent=w.Part1
3331
		w.Name="ClothingWeld"
3332
	end
3333
	
3334
	w=Instance.new("Weld")
3335
	w.Part0=Nib["Right Leg"]
3336
	w.Part1=Tool.RightLeg["Right Leg1"]
3337
	w.C0=CFrame.new(0,0,0)
3338
	w.C1=CFrame.new(0,0,0)
3339
	w.Parent=w.Part1
3340
	w.Name="ClothingWeld"
3341
	
3342
	w=Instance.new("Weld")
3343
	w.Part0=Nib["Left Leg"]
3344
	w.Part1=Tool.LeftLeg["Left Leg1"]
3345
	w.C0=CFrame.new(0,0,0)
3346
	w.C1=CFrame.new(0,0,0)
3347
	w.Parent=w.Part1
3348
	w.Name="ClothingWeld"
3349
	
3350
	w=Instance.new("Weld")
3351
	w.Part0=Nib["Right Arm"]
3352
	w.Part1=Tool.RightArm["Right Arm1"]
3353
	w.C0=CFrame.new(0,0,0)
3354
	w.C1=CFrame.new(0,0,0)
3355
	w.Parent=w.Part1
3356
	w.Name="ClothingWeld"
3357
	
3358
	w=Instance.new("Weld")
3359
	w.Part0=Nib["Left Arm"]
3360
	w.Part1=Tool.LeftArm["Left Arm1"]
3361
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
3362
	w.C1=CFrame.new(0,0,0)
3363
	w.Parent=w.Part1
3364
	w.Name="ClothingWeld"
3365
	
3366
	wait()
3367
	
3368
end
3369
weldparts()
3370
3371
wait(.5)
3372
demodel()
3373
end))
3374
for i,v in pairs(mas:GetChildren()) do
3375
	v.Parent = game:GetService("Players").LocalPlayer.Character
3376
	pcall(function() v:MakeJoints() end)
3377
end
3378
mas:Destroy()
3379
for i,v in pairs(cors) do
3380
	spawn(function()
3381
		pcall(v)
3382
	end)
3383
end
3384
3385
wait(0.5)
3386
player = game.Players.LocalPlayer
3387
char = player.Character
3388
hmnd = char.Humanoid
3389
larm = char["Left Arm"]
3390
rarm = char["Right Arm"]
3391
lleg = char["Left Leg"]
3392
rleg = char["Right Leg"]
3393
torso = char.Torso
3394
mouse = player:GetMouse()
3395
lght = game.Lighting
3396
bdclr = char["Body Colors"]
3397
Neck = torso.Neck
3398
3399
-- More variables, just in case.
3400
Player=game:GetService("Players").LocalPlayer
3401
Character=Player.Character 
3402
PlayerGui=Player.PlayerGui
3403
Backpack=Player.Backpack 
3404
Torso=Character.Torso 
3405
Head=Character.Head 
3406
Humanoid=Character.Humanoid
3407
Mouse = player:GetMouse()
3408
m=Instance.new('Model',Character)
3409
LeftArm=Character["Left Arm"] 
3410
LeftLeg=Character["Left Leg"] 
3411
RightArm=Character["Right Arm"] 
3412
RightLeg=Character["Right Leg"] 
3413
LS=Torso["Left Shoulder"] 
3414
LH=Torso["Left Hip"] 
3415
RS=Torso["Right Shoulder"] 
3416
RH=Torso["Right Hip"] 
3417
Face = Head.face
3418
Neck=Torso.Neck
3419
it=Instance.new
3420
attacktype=1
3421
vt=Vector3.new
3422
cf=CFrame.new
3423
euler=CFrame.fromEulerAnglesXYZ
3424
angles=CFrame.Angles
3425
cloaked=false
3426
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
3427
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
3428
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
3429
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
3430
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
3431
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
3432
HDWLD = cf(0,-0.75,-0.45)*angles(0,0,-12.5)
3433
BLDWLD = cf(0,8,0)*angles(0,-44.75,0)
3434
RootPart=Character.HumanoidRootPart
3435
RootJoint=RootPart.RootJoint
3436
RootCF=euler(-1.57,0,3.14)
3437
attack = false 
3438
attackdebounce = false 
3439
deb=false
3440
equipped=true
3441
hand=false
3442
MMouse=nil
3443
combo=0
3444
mana=0
3445
trispeed=.2
3446
attackmode='none'
3447
local idle=0
3448
local Anim="Idle"
3449
local Effects={}
3450
local gun=false
3451
local shoot=false
3452
player=nil 
3453
mana=0
3454
3455
it = Instance.new
3456
3457
-- Music --
3458
3459
z = it("Sound",char)
3460
z.Looped = true
3461
z.Name = "moosik"
3462
z.SoundId = "rbxassetid://940743619"
3463
z.TimePosition = 30
3464
z.Volume = 0
3465
z:Play()
3466
themeBegan = false
3467
wait(0.5)
3468
3469
function fadeInMusic()
3470
	while z.Volume < 1 do
3471
		wait()
3472
		z.Volume = z.Volume + 0.025
3473
	end
3474
end
3475
3476
delay(0,fadeInMusic)
3477
3478
function restartMusic()
3479
	wait(89.715)
3480
	z.TimePosition = 15.375
3481
	while true do
3482
		wait(104.34)
3483
		z.TimePosition = 15.375
3484
	end
3485
end
3486
3487
delay(0,restartMusic)
3488
3489
-- Functions --
3490
3491
local inv = function()
3492
	while true do
3493
		wait()
3494
		hmnd.MaxHealth = math.huge
3495
		hmnd.Health = math.huge
3496
		if char:FindFirstChild("ForceField") == nil then
3497
			ff = it("ForceField",char)
3498
			ff.Visible = false
3499
		end
3500
	end
3501
end
3502
3503
delay(0,inv)
3504
3505
local snd = function(id,pitch)
3506
	coroutine.resume(coroutine.create(function()
3507
	s = Instance.new("Sound",char)
3508
	s.SoundId = id
3509
	s.Pitch = pitch
3510
	s:Play()
3511
	game.Debris:AddItem(s)
3512
	end))
3513
end
3514
3515
local part = function(name,parent,brkclr,mtrl,rfl,trns,sz)
3516
	prt = it("Part",parent)
3517
	prt.Name = name
3518
	prt.CanCollide = false
3519
	prt.BrickColor = BrickColor.new(brkclr)
3520
	prt.Material = mtrl
3521
	if brkclr == "Black" and mtrl == "Ice" then
3522
		prt.Color = Color3.fromRGB(20,20,75)
3523
	end
3524
	if brkclr == "Black metallic" and mtrl == "SmoothPlastic" then
3525
		prt.Color = Color3.fromRGB(25,25,50)
3526
	end
3527
	prt.Reflectance = rfl
3528
	prt.Transparency = trns
3529
	prt.Size = sz
3530
	prt.Anchored = true
3531
	return prt
3532
end
3533
local mesh = function(meshtype,parent,meshid,textureid,scale)
3534
	msh = it("SpecialMesh",parent)
3535
	if meshtype == "FileMesh" then
3536
		msh.MeshId = meshid
3537
		msh.TextureId = textureid
3538
	end
3539
	msh.MeshType = meshtype
3540
	msh.Scale = scale
3541
	return(msh)
3542
end
3543
local weld = function(part1,part2,x1,y1,z1,x2,y2,z2)
3544
	w = it("Weld",part1)
3545
	w.Part0 = part1
3546
	w.Part1 = part2
3547
	if part1.Anchored or part2.Anchored then
3548
		part1.Anchored = false
3549
		part2.Anchored = false
3550
	end
3551
	w.C0 = (CFrame.new(x1,y1,z1)*CFrame.Angles(math.rad(z2),math.rad(y2),math.rad(x2)))
3552
	return(w)
3553
end
3554
local emit = function(parent,tex,startcolor, endcolor, startsize,endsize,lightem,emdir,lif,rate,speed,rotspeed,sprdang1,sprdang2,locked2part)
3555
	emm = it("ParticleEmitter",parent)
3556
	emm.Texture = tex
3557
	emm.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,startcolor),ColorSequenceKeypoint.new(1,endcolor)})
3558
	emm.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,startsize),NumberSequenceKeypoint.new(1,endsize)})
3559
	emm.LightEmission = lightem
3560
	emm.EmissionDirection = emdir
3561
	emm.Lifetime = NumberRange.new(lif)
3562
	emm.Rate = rate
3563
	emm.Speed = NumberRange.new(speed)
3564
	emm.RotSpeed = NumberRange.new(rotspeed)
3565
	emm.SpreadAngle = Vector2.new(sprdang1,sprdang2)
3566
	emm.LockedToPart = locked2part
3567
	return(emm)
3568
end
3569
3570
function clerp(a,b,t) 
3571
local qa = {QuaternionFromCFrame(a)}
3572
local qb = {QuaternionFromCFrame(b)} 
3573
local ax, ay, az = a.x, a.y, a.z 
3574
local bx, by, bz = b.x, b.y, b.z
3575
local _t = 1-t
3576
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
3577
end 
3578
 
3579
function QuaternionFromCFrame(cf) 
3580
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
3581
local trace = m00 + m11 + m22 
3582
if trace > 0 then 
3583
local s = math.sqrt(1 + trace) 
3584
local recip = 0.5/s 
3585
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
3586
else 
3587
local i = 0 
3588
if m11 > m00 then
3589
i = 1
3590
end
3591
if m22 > (i == 0 and m00 or m11) then 
3592
i = 2 
3593
end 
3594
if i == 0 then 
3595
local s = math.sqrt(m00-m11-m22+1) 
3596
local recip = 0.5/s 
3597
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
3598
elseif i == 1 then 
3599
local s = math.sqrt(m11-m22-m00+1) 
3600
local recip = 0.5/s 
3601
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
3602
elseif i == 2 then 
3603
local s = math.sqrt(m22-m00-m11+1) 
3604
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
3605
end 
3606
end 
3607
end
3608
 
3609
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
3610
local xs, ys, zs = x + x, y + y, z + z 
3611
local wx, wy, wz = w*xs, w*ys, w*zs 
3612
local xx = x*xs 
3613
local xy = x*ys 
3614
local xz = x*zs 
3615
local yy = y*ys 
3616
local yz = y*zs 
3617
local zz = z*zs 
3618
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
3619
end
3620
3621
function QuaternionSlerp(a, b, t) 
3622
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
3623
local startInterp, finishInterp; 
3624
if cosTheta >= 0.0001 then 
3625
if (1 - cosTheta) > 0.0001 then 
3626
local theta = math.acos(cosTheta) 
3627
local invSinTheta = 1/math.sin(theta) 
3628
startInterp = math.sin((1-t)*theta)*invSinTheta 
3629
finishInterp = math.sin(t*theta)*invSinTheta  
3630
else 
3631
startInterp = 1-t 
3632
finishInterp = t 
3633
end 
3634
else 
3635
if (1+cosTheta) > 0.0001 then 
3636
local theta = math.acos(-cosTheta) 
3637
local invSinTheta = 1/math.sin(theta) 
3638
startInterp = math.sin((t-1)*theta)*invSinTheta 
3639
finishInterp = math.sin(t*theta)*invSinTheta 
3640
else 
3641
startInterp = t-1 
3642
finishInterp = t 
3643
end 
3644
end 
3645
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
3646
end
3647
3648
local sine = 0
3649
local change = 1
3650
local val = 0
3651
3652
mouse=Player:GetMouse()
3653
RSH, LSH=nil, nil 
3654
--welds 
3655
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
3656
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
3657
LH=Torso["Left Hip"]
3658
RH=Torso["Right Hip"]
3659
TorsoColor=Torso.BrickColor
3660
function NoOut(Part)
3661
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
3662
end
3663
player=Player 
3664
ch=Character
3665
RSH=ch.Torso["Right Shoulder"] 
3666
LSH=ch.Torso["Left Shoulder"] 
3667
-- 
3668
RSH.Parent=nil 
3669
LSH.Parent=nil 
3670
-- 
3671
RW.Name="Right Shoulder"
3672
RW.Part0=ch.Torso 
3673
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
3674
RW.C1=cf(0, 0.5, 0) 
3675
RW.Part1=ch["Right Arm"] 
3676
RW.Parent=ch.Torso 
3677
-- 
3678
LW.Name="Left Shoulder"
3679
LW.Part0=ch.Torso 
3680
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
3681
LW.C1=cf(0, 0.5, 0) 
3682
LW.Part1=ch["Left Arm"] 
3683
LW.Parent=ch.Torso 
3684
3685
3686
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
3687
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
3688
end 
3689
3690
-- Character Model --
3691
3692
local md = Instance.new("Model",char)
3693
md.Name = "Scythe"
3694
hnd = part("Handle",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
3695
hndwld = weld(rarm,hnd,0,0,0,0,0,0)
3696
fhnd = part("FHandle",md,"Black","Granite",0,0,Vector3.new(2,12.5,2))
3697
mesh("Sphere",fhnd,"","",Vector3.new(0.1,1,0.1))
3698
weld(hnd,fhnd,0,3,0,0,0,0)
3699
p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
3700
weld(hnd,p,0,2,0,0,0,0)
3701
p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
3702
weld(hnd,p,0,4,0,0,0,0)
3703
p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
3704
weld(hnd,p,0,6,0,0,0,0)
3705
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.25,0.25,0.25))
3706
mesh("Sphere",p,"","",Vector3.new(1.25,1.25,1.25))
3707
weld(hnd,p,0,7,0,0,0,0)
3708
p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
3709
weld(hnd,p,0,8,0,0,0,0)
3710
p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.2,1.25,1.25))
3711
mesh("Cylinder",p,"","",Vector3.new(1,1,1))
3712
weld(hnd,p,0,8,0,0,-45,0)
3713
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.25,1.1,1.1))
3714
mesh("Cylinder",p,"","",Vector3.new(1,1,1))
3715
weld(hnd,p,0,8,0,0,-45,0)
3716
bldbs = part("BladeBase",md,"Black","Granite",0,0,Vector3.new(0.5,1,1))
3717
mesh("Sphere",bldbs,"","",Vector3.new(1,1,1))
3718
bldw=weld(hnd,bldbs,0,8,0,0,0,0)
3719
at0 = Instance.new("Attachment",bldbs)
3720
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.175,0.5,0.5))
3721
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3722
weld(bldbs,p,0,-0.05,-0.85,0,0,45)
3723
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.175,0.5,0.5))
3724
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3725
weld(bldbs,p,0,0.05,-0.85,0,0,-135)
3726
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.175,0.1,0.365))
3727
weld(bldbs,p,0,0,-0.81,0,0,0)
3728
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.5,1))
3729
weld(bldbs,p,0,0,-1.5,0,0,0)
3730
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
3731
weld(bldbs,p,0,0.1,-2,0,0,-8.75)
3732
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.45,1))
3733
weld(bldbs,p,0,-0.15,-2.55,0,0,-11.25)
3734
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
3735
weld(bldbs,p,0,-0.15,-3,0,0,-17.5)
3736
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.4,1))
3737
weld(bldbs,p,0,-0.45,-3.55,0,0,-22.5)
3738
p = part("Part",md,"Black","Ice",0,0,Vector3.new(1.35,1,0.25))
3739
mesh("Torso",p,"","",Vector3.new(1,1,1))
3740
weld(bldbs,p,0,-0.95,-4.45,90,-90,-33.75)
3741
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
3742
weld(bldbs,p,0,-0.55,-4.05,0,0,-26.25)
3743
p = part("Part",md,"Black","Ice",0,0,Vector3.new(1.2,1,0.25))
3744
mesh("Torso",p,"","",Vector3.new(1,1,1))
3745
weld(bldbs,p,0,-1.6,-5.25,90,-90,-45)
3746
at1 = Instance.new("Attachment",p)
3747
scytrl = Instance.new("Trail",bldbs)
3748
scytrl.Attachment0 = at0
3749
scytrl.Attachment1 = at1
3750
scytrl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new("Really blue").Color),ColorSequenceKeypoint.new(1,BrickColor.new("Really blue").Color)})
3751
scytrl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25),NumberSequenceKeypoint.new(1,1)})
3752
scytrl.Lifetime = 0.25
3753
scytrl.LightEmission = 0.5
3754
scytrl.Enabled = false
3755
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
3756
weld(bldbs,p,0,-1.25,-4.9,0,0,-37.5)
3757
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.6,1))
3758
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3759
weld(bldbs,p,0,-2.275,-6.125,0,0,-55)
3760
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,0.75,0.25))
3761
weld(bldbs,p,0,-1.95,-5.7,0,0,-55.5)
3762
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.5,1))
3763
weld(bldbs,p,0,-2.575,-5.675,0,0,-55)
3764
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,0.25,0.25))
3765
weld(bldbs,p,0,-2.95,-6,0,0,-67.5)
3766
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.5,1))
3767
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3768
weld(bldbs,p,0,-3.5,-6.1,0,0,-75)
3769
hitbox = part("Hitbox",md,"Black","Ice",1,1,Vector3.new(2,4,8))
3770
weld(bldbs,hitbox,0,-1.25,-3,0,0,0)
3771
local htp = emit(hitbox,"rbxasset://textures/particles/sparkles_main.dds",BrickColor.new("Really blue").Color,BrickColor.new("Really blue").Color,1,0,1,"Top",1,5000,0.25,0,360,360,false)
3772
htp.Enabled = false
3773
3774
for i,v in pairs(md:children()) do
3775
	NoOut(v)
3776
end
3777
3778
for i,v in pairs(char:children()) do
3779
	if v:IsA("Accessory") or v:IsA("Shirt") or v:IsA("Pants") then
3780
		v:Destroy()
3781
	end
3782
end
3783
3784
Head.face:Destroy()
3785
faic = it("Decal",Head)
3786
faic.Texture = "http://www.roblox.com/asset/?id=163204936"
3787
faic.Face = "Front"
3788
p = part("Eye1",Head,"Really blue","Neon",0,0,Vector3.new(0.1,0.175,0.05))
3789
mesh("Sphere",p,"","",Vector3.new(1,1,1))
3790
weld(Head,p,0.1,0.25,-0.6,0,0,0)
3791
emit(p,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,0),0.1,0.1,1,"Top",0.5,5000,0.25,200,0,360,true)
3792
p = part("Eye2",Head,"Really blue","Neon",0,0,Vector3.new(0.1,0.175,0.05))
3793
mesh("Sphere",p,"","",Vector3.new(1,1,1))
3794
weld(Head,p,-0.1,0.25,-0.6,0,0,0)
3795
emit(p,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,0),0.1,0.1,1,"Top",0.5,5000,0.25,200,0,360,true)
3796
3797
3798
local md2 = Instance.new("Model",char)
3799
md2.Name = "Armor"
3800
p = part("Hood",md2,"Black metallic","Pebble",0,0,Vector3.new(2.2, 2.4, 1.8))
3801
mesh("FileMesh",p,"http://www.roblox.com/asset/?id=85855767","",Vector3.new(1.1,1.1,1.1))
3802
weld(Head,p,0,-0.375,0,0,0,0)
3803
-- Torso Armor
3804
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(2.05,1.26,1.05))
3805
weld(torso,p,0,-0.375,0,0,0,0)
3806
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
3807
weld(torso,p,0.65,0.625,0,0,0,0)
3808
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
3809
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3810
weld(torso,p,-0.1,0.625,-0.0075,0,90,0)
3811
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
3812
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3813
weld(torso,p,0.1,0.625,-0.01,0,-90,0)
3814
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.025))
3815
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3816
weld(torso,p,-0.1,0.625,0.0124,0,0,0)
3817
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
3818
weld(torso,p,-0.65,0.625,0,0,0,0)
3819
-- Pants
3820
p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,2.01,1.01))
3821
weld(rleg,p,0,0.005,0,0,0,0)
3822
p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,2.01,1.01))
3823
weld(lleg,p,0,0.005,0,0,0,0)
3824
--Gauntlet
3825
p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,0.25,1.01))
3826
weld(larm,p,0,0,0,0,0,0)
3827
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.05,0.75,0.5))
3828
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3829
weld(larm,p,-0.5,0.15,-0.1,0,0,-20.1)
3830
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.05,0.75,0.5))
3831
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3832
weld(larm,p,-0.5,0.15,0.1,0,180,20.1)
3833
p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(0.5,0.125,0.375))
3834
mesh("Torso",p,"","",Vector3.new(1,1,1))
3835
weld(larm,p,-0.325,0.15,0,0,90,0)
3836
p = part("Part",md2,"Really blue","Neon",0,0,Vector3.new(0.05,0.5,0.25))
3837
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3838
weld(larm,p,-0.48,-0.15,-0.055,180,0,17.5)
3839
p = part("Part",md2,"Really blue","Neon",0,0,Vector3.new(0,0.4,0.125))
3840
mesh("Sphere",p,"","",Vector3.new(1,1,1))
3841
weld(larm,p,-0.55,0.075,0,0,0,0)
3842
3843
3844
3845
3846
for i,v in pairs(md2:children()) do
3847
	NoOut(v)
3848
end
3849
3850
-- Animations --
3851
3852
function Animate()
3853
	while true do
3854
wait()
3855
sine = sine + change
3856
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
3857
local velderp=RootPart.Velocity.y
3858
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
3859
if equipped==true or equipped==false then
3860
if attack==false then
3861
idle=idle+1
3862
else
3863
idle=0
3864
end
3865
if idle>=500 then
3866
if attack==false then
3867
end
3868
end
3869
if RootPart.Velocity.y > 1 and hitfloor==nil then 
3870
Anim="Jump"
3871
if attack==false then
3872
hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
3873
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
3874
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
3875
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(15)),.3)
3876
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(-15)),.3)
3877
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
3878
end
3879
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
3880
Anim="Fall"
3881
if attack==false then
3882
hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
3883
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
3884
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
3885
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(15),math.rad(0),math.rad(15)),.3)
3886
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-50),math.rad(0),math.rad(-30)),.3)
3887
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
3888
end
3889
elseif torvel<1 and hitfloor~=nil then
3890
Anim="Idle"
3891
if attack==false then
3892
hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
3893
bldw.C0=clerp(bldw.C0,BLDWLD,.3)
3894
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
3895
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(17.5)),.3)
3896
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(40)),.3)
3897
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
3898
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
3899
end
3900
elseif torvel>2 and torvel<22 and hitfloor~=nil then
3901
Anim="Walk"
3902
if attack==false then
3903
change=3
3904
hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
3905
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
3906
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
3907
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(55),math.rad(0),math.rad(45)),.3)
3908
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-20),math.rad(0),math.rad(-15)),.3)
3909
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
3910
end
3911
elseif torvel>=22 and hitfloor~=nil then
3912
Anim="Run"
3913
if attack==false then
3914
end
3915
end
3916
end
3917
end
3918
end
3919
3920
delay(0,Animate)
3921
3922
-- Attacks --
3923
3924
function HadesSlice()
3925
	attack = true
3926
	Humanoid.WalkSpeed = 8
3927
	wait()
3928
	for _=0,1,0.1 do
3929
		wait()
3930
		hndwld.C0=clerp(hndwld.C0,HDWLD*angles(math.rad(90),math.rad(-90),math.rad(45)),.3)
3931
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
3932
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
3933
		RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(40)),.3)
3934
		LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(120),math.rad(50),math.rad(-70)),.3)
3935
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
3936
	end
3937
	wait(0.05)
3938
	htp.Enabled = true	
3939
	scytrl.Enabled = true
3940
	scytrl.Lifetime = 1
3941
	snd("rbxassetid://588693579",0.9)
3942
	snd("rbxassetid://588737825",1)
3943
	for _=0,1,0.1 do
3944
		wait()
3945
		hndwld.C0=clerp(hndwld.C0,HDWLD*angles(math.rad(22.5),math.rad(0),math.rad(180)),.3)
3946
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.3)
3947
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.3)
3948
		RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(60),math.rad(0),math.rad(40)),.3)
3949
		LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
3950
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
3951
	end
3952
	scytrl.Lifetime = 0.25
3953
	scytrl.Enabled = false
3954
	htp.Enabled = false
3955
	wait(0.15)
3956
	attack = false
3957
	Humanoid.WalkSpeed = 16
3958
end
3959
3960
function Teleport()
3961
	attack = true
3962
	Humanoid.WalkSpeed = 0
3963
	Humanoid.JumpPower = 0
3964
	htp.Enabled = true	
3965
	scytrl.Enabled = true
3966
	scytrl.Lifetime = 1
3967
	licht = Instance.new("PointLight",Torso)
3968
	licht.Brightness = 1000
3969
	licht.Range = 0
3970
	licht.Color = BrickColor.new("Really blue").Color
3971
	fx = Instance.new("Part",char)
3972
	fx.Transparency = 1
3973
	fx.Anchored, fx.CanCollide = true, false
3974
	fx.Position = Torso.Position - Vector3.new(0,2,0)
3975
	fx.Size = Vector3.new(25,1,25)
3976
	game.Debris:AddItem(fx,2)
3977
	fxem = emit(fx,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,1),2.5,0.1,0.875,"Top",1.5,5000,5,200,0,0,false)
3978
	fxem.Enabled = true
3979
	fxem2 = emit(Torso,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,1),2.5,0.1,1,"Top",1.5,5000,0,200,360,360,false)
3980
	fxem2.Enabled = true
3981
	fxem2.ZOffset = 2
3982
	game.Debris:AddItem(fxem2,3)
3983
	wait()
3984
	for _=0,1,0.1 do
3985
		wait()
3986
		licht.Range = licht.Range + 1
3987
		fx.Rotation = Torso.Rotation + Vector3.new(0,licht.Range*2.5,0)
3988
		hndwld.C0=clerp(hndwld.C0,HDWLD*cf(0,5.75,1.5)*angles(math.rad(-33.75),math.rad(70),math.rad(-22)),.3)
3989
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
3990
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
3991
		RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(10)),.3)
3992
		LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(-10)),.3)
3993
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
3994
	end
3995
	wait(0.15)
3996
	htp.Enabled = true	
3997
	scytrl.Enabled = false
3998
	scytrl.Lifetime = 0.25
3999
	snd("rbxassetid://588734356",0.9)
4000
	snd("rbxassetid://588737825",1)
4001
	pos = Mouse.Hit.p + Vector3.new(0,2,0)
4002
	char.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
4003
	scytrl.Lifetime = 0.25
4004
	scytrl.Enabled = false
4005
	htp.Enabled = false
4006
	attack = false
4007
	Humanoid.JumpPower = 50
4008
	Humanoid.WalkSpeed = 16
4009
	fxem.Enabled = false
4010
	licht:Destroy()
4011
	fxem2.Speed = NumberRange.new(10)
4012
	fxem2.Enabled = true
4013
	game.Debris:AddItem(fx,2)
4014
	wait(0.25)
4015
	fxem2.Enabled = false
4016
end
4017
4018
mouse.KeyDown:connect(function(k)
4019
	k=k:lower()
4020
	if k=="z" and attack == false then
4021
		HadesSlice()
4022
	elseif k=="x" and attack == false then
4023
		Teleport()
4024
	end
4025
end)
4026
4027
local con = hitbox.Touched:connect(function(hit)
4028
	if attack == true then
4029
		if hit.Parent == nil then
4030
			return
4031
		end
4032
		h = hit.Parent:FindFirstChild("Humanoid")
4033
		for _, v in pairs(hit.Parent:children()) do
4034
			if v:IsA("Humanoid") then
4035
				h = v
4036
			end
4037
		end
4038
		if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
4039
			h.Parent:BreakJoints()
4040
		end
4041
	end
4042
end)
4043
4044
local con2 = fhnd.Touched:connect(function(hit)
4045
	if attack == true then
4046
		if hit.Parent == nil then
4047
			return
4048
		end
4049
		h = hit.Parent:FindFirstChild("Humanoid")
4050
		for _, v in pairs(hit.Parent:children()) do
4051
			if v:IsA("Humanoid") then
4052
				h = v
4053
			end
4054
		end
4055
		if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
4056
			h.Parent:BreakJoints()
4057
		end
4058
	end
4059
end)
4060
4061
-- And, one last thing... --
4062
4063
print("Yeox engine loaded.")
4064
wait()
4065
print("Script: Thanatos.")
4066
wait()
4067
print("Have fun.")