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1
--leaked by LeakingProScripts
2
local p = game.Players.LocalPlayer
3
local char = p.Character
4
local mouse = p:GetMouse()
5
local larm = char["Left Arm"]
6
local rarm = char["Right Arm"]
7
local lleg = char["Left Leg"]
8
local rleg = char["Right Leg"]
9
local hed = char.Head
10
local torso = char.Torso
11
local hum = char.Humanoid
12
local cam = game.Workspace.CurrentCamera
13
local root = char.HumanoidRootPart
14
local deb = false
15
local shot = 0
16
local l = game:GetService("Lighting")
17
local rs = game:GetService("RunService").RenderStepped
18
local stanceToggle = "Normal"
19
math.randomseed(os.time())
20
hum.WalkSpeed = 7
21
char.Health:Destroy()
22
hum.MaxHealth = 50000
23
wait(0.1)
24
hum.Health = 50000
25
----------------------------------------------------
26
char.Shirt:Destroy()
27
char.Pants:Destroy()
28
shirt = Instance.new("Shirt", char)
29
shirt.Name = "Shirt"
30
pants = Instance.new("Pants", char)
31
pants.Name = "Pants"
32
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
33
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
34
----------------------------------------------------
35
Debounces = {
36
on = false;
37
ks = false;
38
CanAttack = true;
39
CanJoke = true;
40
NoIdl = false;
41
Slashing = false;
42
Slashed = false;
43
Grabbing = false;
44
Grabbed = false;
45
}
46
local Touche = {char.Name, }
47
----------------------------------------------------
48
function lerp(a, b, t) -- Linear interpolation
49
    return a + (b - a)*t
50
end
51
 
52
function slerp(a, b, t) --Spherical interpolation
53
    dot = a:Dot(b)
54
    if dot > 0.99999 or dot < -0.99999 then
55
        return t <= 0.5 and a or b
56
    else
57
        r = math.acos(dot)
58
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
59
    end
60
end
61
 
62
function matrixInterpolate(a, b, t)
63
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
64
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
65
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
66
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
67
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
68
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
69
    local t = v1:Dot(v2)
70
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
71
        return CFrame.new()
72
    end
73
    return CFrame.new(
74
    v0.x, v0.y, v0.z,
75
    v1.x, v1.y, v1.z,
76
    v2.x, v2.y, v2.z,
77
    v3.x, v3.y, v3.z)
78
end
79
----------------------------------------------------
80
function genWeld(a,b)
81
    local w = Instance.new("Weld",a)
82
    w.Part0 = a
83
    w.Part1 = b
84
    return w
85
end
86
function weld(a, b)
87
    local weld = Instance.new("Weld")
88
    weld.Name = "W"
89
    weld.Part0 = a
90
    weld.Part1 = b
91
    weld.C0 = a.CFrame:inverse() * b.CFrame
92
    weld.Parent = a
93
    return weld;
94
end
95
----------------------------------------------------
96
function Lerp(c1,c2,al)
97
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
98
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
99
for i,v in pairs(com1) do 
100
com1[i] = v+(com2[i]-v)*al
101
end
102
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
103
end
104
----------------------------------------------------
105
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
106
local wld = Instance.new("Weld", wp1)
107
wld.Part0 = wp0
108
wld.Part1 = wp1
109
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
110
end
111
----------------------------------------------------
112
for i,v in pairs(char:children()) do
113
    if v:IsA("Hat") then
114
        v:Destroy()
115
    end
116
end
117
for i,v in pairs(hed:children()) do
118
    if v:IsA("Sound") then
119
        v:Destroy()
120
    end
121
end
122
----------------------------------------------------
123
function HasntTouched(plrname)
124
local ret = true
125
for _, v in pairs(Touche) do
126
if v == plrname then
127
ret = false
128
end
129
end
130
return ret
131
end
132
----------------------------------------------------
133
larm.Size = larm.Size * 2
134
rarm.Size = rarm.Size * 2
135
lleg.Size = lleg.Size * 2
136
rleg.Size = rleg.Size * 2
137
torso.Size = torso.Size * 2
138
hed.Size = hed.Size * 2
139
root.Size = root.Size * 2
140
----------------------------------------------------
141
newWeld(torso, larm, -1.5, 0.5, 0)
142
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
143
newWeld(torso, rarm, 1.5, 0.5, 0)
144
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
145
newWeld(torso, hed, 0, 1.5, 0)
146
newWeld(torso, lleg, -0.5, -1, 0)
147
lleg.Weld.C1 = CFrame.new(0, 1, 0)
148
newWeld(torso, rleg, 0.5, -1, 0)
149
rleg.Weld.C1 = CFrame.new(0, 1, 0)
150
newWeld(root, torso, 0, -1, 0)
151
torso.Weld.C1 = CFrame.new(0, -1, 0)
152
----------------------------------------------------
153
game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
154
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
155
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
156
hed.face.Texture = "rbxassetid://46282671"
157
z=Instance.new('Decal',hed)
158
z.Face = 'Front'
159
z.Texture='rbxassetid://99174105'
160
hed.BrickColor = BrickColor.new("Really black")
161
lite = Instance.new("PointLight", torso)
162
lite.Brightness = 14
163
lite.Range = 10
164
lite.Color = Color3.new(1, 0, 0)
165
--[[local hed2 = hed:Clone()
166
hed2.CanCollide = false
167
hed2.Parent = char
168
hed2:ClearAllChildren()
169
hed2.Transparency = 1
170
hed2.Name = "DARP"
171
local w = Instance.new("Weld",hed2)
172
w.Part0 = hed
173
w.Part1 = hed2
174
w.C0 = CFrame.new(0,0,-0.175)
175
z=Instance.new("SurfaceGui",hed2)
176
z.Enabled = true
177
z.Face = "Front"
178
z.Adornee = hed2
179
z.CanvasSize = Vector2.new(100,100)
180
local face = Instance.new("ImageLabel",z)
181
face.Size = UDim2.new(1,-30,1,0)
182
face.Position = UDim2.new(0,15,0,0)
183
face.BackgroundTransparency = 1
184
face.Image='rbxassetid://46282671']]--
185
----------------------------------------------------
186
z = Instance.new("Sound", char)
187-
z.SoundId = "rbxassetid://170822236"--242463565
187+
z.SoundId = "rbxassetid://298382726"-_242463565
188
z.Looped = true
189
z.Pitch = .58
190
z.Volume = 1
191
wait(.01)
192
z:Play()
193
----------------------------------------------------
194
local m = Instance.new("Model")
195
m.Name = "Absolution"
196
p1 = Instance.new("Part", m)
197
p1.BrickColor = BrickColor.new("Bright blue")
198
p1.FormFactor = Enum.FormFactor.Custom
199
p1.Size = Vector3.new(1, 0.600000024, 1.5)
200
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
201
p1.CanCollide = false
202
p1.Locked = true
203
p1.Elasticity = 0
204
p1.BottomSurface = Enum.SurfaceType.Smooth
205
p1.TopSurface = Enum.SurfaceType.Smooth
206
b1 = Instance.new("SpecialMesh", p1)
207
b1.MeshType = Enum.MeshType.Wedge
208
b1.Name = "Mesh"
209
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
210
p2 = Instance.new("Part", m)
211
p2.BrickColor = BrickColor.new("Really black")
212
p2.FormFactor = Enum.FormFactor.Custom
213
p2.Size = Vector3.new(1, 2.9000001, 1)
214
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
215
p2.CanCollide = false
216
p2.Locked = true
217
p2.Elasticity = 0
218
p2.BottomSurface = Enum.SurfaceType.Smooth
219
p2.TopSurface = Enum.SurfaceType.Smooth
220
b2 = Instance.new("BlockMesh", p2)
221
b2.Name = "Mesh"
222
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
223
p3 = Instance.new("Part", m)
224
p3.BrickColor = BrickColor.new("Bright blue")
225
p3.FormFactor = Enum.FormFactor.Custom
226
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
227
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
228
p3.CanCollide = false
229
p3.Locked = true
230
p3.Elasticity = 0
231
p3.BottomSurface = Enum.SurfaceType.Smooth
232
p3.TopSurface = Enum.SurfaceType.Smooth
233
b3 = Instance.new("SpecialMesh", p3)
234
b3.MeshType = Enum.MeshType.Wedge
235
b3.Name = "Mesh"
236
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
237
p4 = Instance.new("Part", m)
238
p4.BrickColor = BrickColor.new("Bright blue")
239
p4.FormFactor = Enum.FormFactor.Custom
240
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
241
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
242
p4.CanCollide = false
243
p4.Locked = true
244
p4.Elasticity = 0
245
p4.BottomSurface = Enum.SurfaceType.Smooth
246
p4.TopSurface = Enum.SurfaceType.Smooth
247
b4 = Instance.new("SpecialMesh", p4)
248
b4.MeshType = Enum.MeshType.Wedge
249
b4.Name = "Mesh"
250
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
251
p5 = Instance.new("Part", m)
252
p5.BrickColor = BrickColor.new("Bright blue")
253
p5.FormFactor = Enum.FormFactor.Custom
254
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
255
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
256
p5.CanCollide = false
257
p5.Locked = true
258
p5.Elasticity = 0
259
p5.BottomSurface = Enum.SurfaceType.Smooth
260
p5.TopSurface = Enum.SurfaceType.Smooth
261
b5 = Instance.new("SpecialMesh", p5)
262
b5.MeshType = Enum.MeshType.Wedge
263
b5.Name = "Mesh"
264
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
265
p6 = Instance.new("Part", m)
266
p6.Name = "Handle"
267
p6.BrickColor = BrickColor.new("Really black")
268
p6.FormFactor = Enum.FormFactor.Custom
269
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
270
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
271
p6.CanCollide = false
272
p6.Locked = true
273
p6.Elasticity = 0
274
p6.BottomSurface = Enum.SurfaceType.Smooth
275
p6.TopSurface = Enum.SurfaceType.Smooth
276
b6 = Instance.new("BlockMesh", p6)
277
b6.Name = "Mesh"
278
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
279
p7 = Instance.new("Part", m)
280
p7.BrickColor = BrickColor.new("Bright blue")
281
p7.FormFactor = Enum.FormFactor.Custom
282
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
283
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
284
p7.CanCollide = false
285
p7.Locked = true
286
p7.Elasticity = 0
287
p7.BottomSurface = Enum.SurfaceType.Smooth
288
p7.TopSurface = Enum.SurfaceType.Smooth
289
b7 = Instance.new("SpecialMesh", p7)
290
b7.MeshType = Enum.MeshType.Wedge
291
b7.Name = "Mesh"
292
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
293
p8 = Instance.new("Part", m)
294
p8.BrickColor = BrickColor.new("Bright blue")
295
p8.FormFactor = Enum.FormFactor.Custom
296
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
297
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
298
p8.CanCollide = false
299
p8.Locked = true
300
p8.Elasticity = 0
301
p8.BottomSurface = Enum.SurfaceType.Smooth
302
p8.TopSurface = Enum.SurfaceType.Smooth
303
b8 = Instance.new("SpecialMesh", p8)
304
b8.MeshType = Enum.MeshType.Wedge
305
b8.Name = "Mesh"
306
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
307
p9 = Instance.new("Part", m)
308
p9.BrickColor = BrickColor.new("Really black")
309
p9.FormFactor = Enum.FormFactor.Custom
310
p9.Size = Vector3.new(1, 1.07999957, 1)
311
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
312
p9.CanCollide = false
313
p9.Locked = true
314
p9.Elasticity = 0
315
p9.BottomSurface = Enum.SurfaceType.Smooth
316
p9.TopSurface = Enum.SurfaceType.Smooth
317
b9 = Instance.new("BlockMesh", p9)
318
b9.Name = "Mesh"
319
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
320
p10 = Instance.new("Part", m)
321
p10.BrickColor = BrickColor.new("Really black")
322
p10.FormFactor = Enum.FormFactor.Custom
323
p10.Size = Vector3.new(1, 1.41999948, 1)
324
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
325
p10.CanCollide = false
326
p10.Locked = true
327
p10.Elasticity = 0
328
p10.BottomSurface = Enum.SurfaceType.Smooth
329
p10.TopSurface = Enum.SurfaceType.Smooth
330
b10 = Instance.new("BlockMesh", p10)
331
b10.Name = "Mesh"
332
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
333
p11 = Instance.new("Part", m)
334
p11.BrickColor = BrickColor.new("Really black")
335
p11.FormFactor = Enum.FormFactor.Custom
336
p11.Size = Vector3.new(1, 1.50999951, 1)
337
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
338
p11.CanCollide = false
339
p11.Locked = true
340
p11.Elasticity = 0
341
p11.BottomSurface = Enum.SurfaceType.Smooth
342
p11.TopSurface = Enum.SurfaceType.Smooth
343
b11 = Instance.new("BlockMesh", p11)
344
b11.Name = "Mesh"
345
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
346
p12 = Instance.new("Part", m)
347
p12.Name = "BladeCenter"
348
p12.BrickColor = BrickColor.new("Dark stone grey")
349
p12.Material = Enum.Material.Concrete
350
p12.FormFactor = Enum.FormFactor.Symmetric
351
p12.Size = Vector3.new(1, 2, 2)
352
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
353
p12.CanCollide = false
354
p12.Locked = true
355
p12.BottomSurface = Enum.SurfaceType.Smooth
356
p12.TopSurface = Enum.SurfaceType.Smooth
357
b12 = Instance.new("SpecialMesh", p12)
358
b12.MeshType = Enum.MeshType.Brick
359
b12.Name = "Mesh"
360
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
361
p13 = Instance.new("Part", m)
362
p13.BrickColor = BrickColor.new("Really black")
363
p13.FormFactor = Enum.FormFactor.Custom
364
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
365
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
366
p13.CanCollide = false
367
p13.Locked = true
368
p13.Elasticity = 0
369
p13.BottomSurface = Enum.SurfaceType.Smooth
370
p13.TopSurface = Enum.SurfaceType.Smooth
371
b13 = Instance.new("BlockMesh", p13)
372
b13.Name = "Mesh"
373
b13.Scale = Vector3.new(1, 1, 0.400000006)
374
p14 = Instance.new("Part", m)
375
p14.BrickColor = BrickColor.new("Really black")
376
p14.FormFactor = Enum.FormFactor.Custom
377
p14.Size = Vector3.new(2.5, 2.17999935, 1)
378
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
379
p14.CanCollide = false
380
p14.Locked = true
381
p14.Elasticity = 0
382
p14.BottomSurface = Enum.SurfaceType.Smooth
383
p14.TopSurface = Enum.SurfaceType.Smooth
384
b14 = Instance.new("BlockMesh", p14)
385
b14.Name = "Mesh"
386
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
387
p15 = Instance.new("Part", m)
388
p15.BrickColor = BrickColor.new("Really black")
389
p15.FormFactor = Enum.FormFactor.Custom
390
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
391
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
392
p15.CanCollide = false
393
p15.Locked = true
394
p15.Elasticity = 0
395
p15.BottomSurface = Enum.SurfaceType.Smooth
396
p15.TopSurface = Enum.SurfaceType.Smooth
397
b15 = Instance.new("BlockMesh", p15)
398
b15.Name = "Mesh"
399
b15.Scale = Vector3.new(1, 1, 0.400000006)
400
p16 = Instance.new("Part", m)
401
p16.BrickColor = BrickColor.new("Really black")
402
p16.FormFactor = Enum.FormFactor.Custom
403
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
404
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
405
p16.CanCollide = false
406
p16.Locked = true
407
p16.Elasticity = 0
408
p16.BottomSurface = Enum.SurfaceType.Smooth
409
p16.TopSurface = Enum.SurfaceType.Smooth
410
b16 = Instance.new("BlockMesh", p16)
411
b16.Name = "Mesh"
412
b16.Scale = Vector3.new(1, 1, 0.400000006)
413
p17 = Instance.new("Part", m)
414
p17.BrickColor = BrickColor.new("Really black")
415
p17.FormFactor = Enum.FormFactor.Custom
416
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
417
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
418
p17.CanCollide = false
419
p17.Locked = true
420
p17.Elasticity = 0
421
p17.BottomSurface = Enum.SurfaceType.Smooth
422
p17.TopSurface = Enum.SurfaceType.Smooth
423
b17 = Instance.new("BlockMesh", p17)
424
b17.Name = "Mesh"
425
b17.Scale = Vector3.new(1, 1, 0.400000006)
426
p18 = Instance.new("WedgePart", m)
427
p18.BrickColor = BrickColor.new("Dark stone grey")
428
p18.Name = "BladePart1"
429
p18.Material = Enum.Material.Concrete
430
p18.Name = "Wedge"
431
p18.FormFactor = Enum.FormFactor.Symmetric
432
p18.Size = Vector3.new(1, 4, 2)
433
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
434
p18.CanCollide = false
435
p18.Locked = true
436
p18.BottomSurface = Enum.SurfaceType.Smooth
437
p18.TopSurface = Enum.SurfaceType.Smooth
438
b18 = Instance.new("SpecialMesh", p18)
439
b18.MeshType = Enum.MeshType.Wedge
440
b18.Name = "Mesh"
441
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
442
p19 = Instance.new("WedgePart", m)
443
p19.BrickColor = BrickColor.new("Dark stone grey")
444
p19.Name = "BladePart2"
445
p19.Material = Enum.Material.Concrete
446
p19.Name = "Wedge"
447
p19.FormFactor = Enum.FormFactor.Symmetric
448
p19.Size = Vector3.new(1, 4, 2)
449
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
450
p19.CanCollide = false
451
p19.Locked = true
452
p19.BottomSurface = Enum.SurfaceType.Smooth
453
p19.TopSurface = Enum.SurfaceType.Smooth
454
b19 = Instance.new("SpecialMesh", p19)
455
b19.MeshType = Enum.MeshType.Wedge
456
b19.Name = "Mesh"
457
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
458
p20 = Instance.new("Part", m)
459
p20.BrickColor = BrickColor.new("Really black")
460
p20.FormFactor = Enum.FormFactor.Custom
461
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
462
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
463
p20.CanCollide = false
464
p20.Locked = true
465
p20.Elasticity = 0
466
p20.BottomSurface = Enum.SurfaceType.Smooth
467
p20.TopSurface = Enum.SurfaceType.Smooth
468
b20 = Instance.new("BlockMesh", p20)
469
b20.Name = "Mesh"
470
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
471
p21 = Instance.new("Part", m)
472
p21.BrickColor = BrickColor.new("Bright blue")
473
p21.FormFactor = Enum.FormFactor.Custom
474
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
475
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
476
p21.CanCollide = false
477
p21.Locked = true
478
p21.Elasticity = 0
479
p21.BottomSurface = Enum.SurfaceType.Smooth
480
p21.TopSurface = Enum.SurfaceType.Smooth
481
b21 = Instance.new("SpecialMesh", p21)
482
b21.MeshType = Enum.MeshType.Wedge
483
b21.Name = "Mesh"
484
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
485
w1 = Instance.new("Weld", p1)
486
w1.Name = "Part_Weld"
487
w1.Part0 = p1
488
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
489
w1.Part1 = p2
490
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
491
w2 = Instance.new("Weld", p2)
492
w2.Name = "Part_Weld"
493
w2.Part0 = p2
494
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
495
w2.Part1 = p3
496
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
497
w3 = Instance.new("Weld", p3)
498
w3.Name = "Part_Weld"
499
w3.Part0 = p3
500
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
501
w3.Part1 = p4
502
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
503
w4 = Instance.new("Weld", p4)
504
w4.Name = "Part_Weld"
505
w4.Part0 = p4
506
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
507
w4.Part1 = p5
508
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
509
w5 = Instance.new("Weld", p5)
510
w5.Name = "Part_Weld"
511
w5.Part0 = p5
512
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
513
w5.Part1 = p6
514
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
515
w6 = Instance.new("Weld", p6)
516
w6.Name = "Part_Weld"
517
w6.Part0 = p6
518
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
519
w6.Part1 = p7
520
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
521
w7 = Instance.new("Weld", p7)
522
w7.Name = "Part_Weld"
523
w7.Part0 = p7
524
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
525
w7.Part1 = p8
526
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
527
w8 = Instance.new("Weld", p8)
528
w8.Name = "Part_Weld"
529
w8.Part0 = p8
530
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
531
w8.Part1 = p9
532
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
533
w9 = Instance.new("Weld", p9)
534
w9.Name = "Part_Weld"
535
w9.Part0 = p9
536
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
537
w9.Part1 = p10
538
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
539
w10 = Instance.new("Weld", p10)
540
w10.Name = "Part_Weld"
541
w10.Part0 = p10
542
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
543
w10.Part1 = p11
544
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
545
w11 = Instance.new("Weld", p11)
546
w11.Name = "Part_Weld"
547
w11.Part0 = p11
548
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
549
w11.Part1 = p12
550
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
551
w12 = Instance.new("Weld", p12)
552
w12.Name = "Part_Weld"
553
w12.Part0 = p12
554
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
555
w12.Part1 = p13
556
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
557
w13 = Instance.new("Weld", p13)
558
w13.Name = "Part_Weld"
559
w13.Part0 = p13
560
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
561
w13.Part1 = p14
562
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
563
w14 = Instance.new("Weld", p14)
564
w14.Name = "Part_Weld"
565
w14.Part0 = p14
566
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
567
w14.Part1 = p15
568
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
569
w15 = Instance.new("Weld", p15)
570
w15.Name = "Part_Weld"
571
w15.Part0 = p15
572
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
573
w15.Part1 = p16
574
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
575
w16 = Instance.new("Weld", p16)
576
w16.Name = "Part_Weld"
577
w16.Part0 = p16
578
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
579
w16.Part1 = p17
580
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
581
w17 = Instance.new("Weld", p17)
582
w17.Name = "Wedge_Weld"
583
w17.Part0 = p17
584
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
585
w17.Part1 = p18
586
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
587
w18 = Instance.new("Weld", p18)
588
w18.Name = "Wedge_Weld"
589
w18.Part0 = p18
590
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
591
w18.Part1 = p19
592
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
593
w19 = Instance.new("Weld", p19)
594
w19.Name = "Part_Weld"
595
w19.Part0 = p19
596
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
597
w19.Part1 = p20
598
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
599
w20 = Instance.new("Weld", p20)
600
w20.Name = "Part_Weld"
601
w20.Part0 = p20
602
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
603
w20.Part1 = p21
604
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
605
m.Parent = char
606
m:MakeJoints()
607
----------------------------------------------------
608
local cor = Instance.new("Part", char.Absolution)
609
cor.Name = "Thingy"
610
cor.Locked = true
611
cor.BottomSurface = 0
612
cor.CanCollide = false
613
cor.Size = Vector3.new(1, 13, 1)
614
cor.Transparency = 1
615
cor.TopSurface = 0
616
corw = Instance.new("Weld", cor)
617
corw.Part0 = rarm
618
corw.Part1 = cor
619
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
620
corw.C1 = CFrame.new(0, 0, 0)
621
weld1 = Instance.new("Weld", char.Absolution)
622
weld1.Part0 = cor
623
weld1.Part1 = p6
624
weld1.C0 = CFrame.new(0, 0, 0)
625
----------------------------------------------------
626
hitb = Instance.new("Part", char.Absolution)
627
hitb.Name = "Thingy2"
628
hitb.Locked = true
629
hitb.BottomSurface = 0
630
hitb.CanCollide = false
631
hitb.Size = Vector3.new(0, 8, 6)
632
hitb.Transparency = 1
633
hitb.TopSurface = 0
634
weld2 = Instance.new("Weld", char.Absolution)
635
weld2.Part0 = hitb
636
weld2.Part1 = p12
637
weld2.C0 = CFrame.new(0, .6, 1)
638
----------------------------------------------------
639
local m = Instance.new("Model")
640
m.Name = "Claw"
641
p1 = Instance.new("Part", m)
642
p1.BrickColor = BrickColor.new("Really black")
643
p1.FormFactor = Enum.FormFactor.Custom
644
p1.Size = Vector3.new(1.5, 0.5, 0.5)
645
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
646
p1.CanCollide = false
647
p1.Locked = true
648
p1.BottomSurface = Enum.SurfaceType.Smooth
649
p1.TopSurface = Enum.SurfaceType.Smooth
650
b1 = Instance.new("BlockMesh", p1)
651
b1.Name = "Mesh"
652
p2 = Instance.new("WedgePart", m)
653
p2.BrickColor = BrickColor.new("Really black")
654
p2.Name = "Wedge"
655
p2.FormFactor = Enum.FormFactor.Custom
656
p2.Size = Vector3.new(3, 1, 0.5)
657
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
658
p2.CanCollide = false
659
p2.Locked = true
660
p2.BottomSurface = Enum.SurfaceType.Smooth
661
p2.TopSurface = Enum.SurfaceType.Smooth
662
p3 = Instance.new("Part", m)
663
p3.BrickColor = BrickColor.new("Really black")
664
p3.FormFactor = Enum.FormFactor.Custom
665
p3.Size = Vector3.new(1.5, 0.5, 0.5)
666
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
667
p3.CanCollide = false
668
p3.Locked = true
669
p3.BottomSurface = Enum.SurfaceType.Smooth
670
p3.TopSurface = Enum.SurfaceType.Smooth
671
b2 = Instance.new("BlockMesh", p3)
672
b2.Name = "Mesh"
673
p4 = Instance.new("WedgePart", m)
674
p4.BrickColor = BrickColor.new("Really black")
675
p4.Name = "Wedge"
676
p4.FormFactor = Enum.FormFactor.Custom
677
p4.Size = Vector3.new(3, 1, 0.5)
678
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
679
p4.CanCollide = false
680
p4.Locked = true
681
p4.BottomSurface = Enum.SurfaceType.Smooth
682
p4.TopSurface = Enum.SurfaceType.Smooth
683
p5 = Instance.new("Part", m)
684
p5.BrickColor = BrickColor.new("Really black")
685
p5.FormFactor = Enum.FormFactor.Custom
686
p5.Size = Vector3.new(1.5, 0.5, 0.5)
687
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
688
p5.CanCollide = false
689
p5.Locked = true
690
p5.BottomSurface = Enum.SurfaceType.Smooth
691
p5.TopSurface = Enum.SurfaceType.Smooth
692
b3 = Instance.new("BlockMesh", p5)
693
b3.Name = "Mesh"
694
p6 = Instance.new("Part", m)
695
p6.BrickColor = BrickColor.new("Really black")
696
p6.FormFactor = Enum.FormFactor.Custom
697
p6.Size = Vector3.new(1.5, 0.5, 0.5)
698
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
699
p6.CanCollide = false
700
p6.Locked = true
701
p6.BottomSurface = Enum.SurfaceType.Smooth
702
p6.TopSurface = Enum.SurfaceType.Smooth
703
b4 = Instance.new("BlockMesh", p6)
704
b4.Name = "Mesh"
705
p7 = Instance.new("Part", m)
706
p7.BrickColor = BrickColor.new("Really black")
707
p7.FormFactor = Enum.FormFactor.Custom
708
p7.Size = Vector3.new(3, 1, 1.20000005)
709
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
710
p7.CanCollide = false
711
p7.Locked = true
712
p7.BottomSurface = Enum.SurfaceType.Smooth
713
p7.TopSurface = Enum.SurfaceType.Smooth
714
b5 = Instance.new("BlockMesh", p7)
715
b5.Name = "Mesh"
716
p8 = Instance.new("Part", m)
717
p8.BrickColor = BrickColor.new("Bright blue")
718
p8.FormFactor = Enum.FormFactor.Symmetric
719
p8.Size = Vector3.new(1, 1, 1)
720
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
721
p8.CanCollide = false
722
p8.Locked = true
723
b6 = Instance.new("SpecialMesh", p8)
724
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
725
b6.TextureId = ""
726
b6.MeshType = Enum.MeshType.FileMesh
727
b6.Name = "Mesh"
728
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
729
p9 = Instance.new("Part", m)
730
p9.BrickColor = BrickColor.new("Really black")
731
p9.FormFactor = Enum.FormFactor.Custom
732
p9.Size = Vector3.new(1.5, 0.5, 0.5)
733
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
734
p9.CanCollide = false
735
p9.Locked = true
736
p9.BottomSurface = Enum.SurfaceType.Smooth
737
p9.TopSurface = Enum.SurfaceType.Smooth
738
b7 = Instance.new("BlockMesh", p9)
739
b7.Name = "Mesh"
740
p10 = Instance.new("Part", m)
741
p10.BrickColor = BrickColor.new("Bright blue")
742
p10.FormFactor = Enum.FormFactor.Symmetric
743
p10.Size = Vector3.new(1, 1, 1)
744
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
745
p10.CanCollide = false
746
p10.Locked = true
747
b8 = Instance.new("SpecialMesh", p10)
748
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
749
b8.TextureId = ""
750
b8.MeshType = Enum.MeshType.FileMesh
751
b8.Name = "Mesh"
752
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
753
p11 = Instance.new("Part", m)
754
p11.BrickColor = BrickColor.new("Really black")
755
p11.FormFactor = Enum.FormFactor.Custom
756
p11.Size = Vector3.new(1.5, 0.5, 0.5)
757
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
758
p11.CanCollide = false
759
p11.Locked = true
760
p11.BottomSurface = Enum.SurfaceType.Smooth
761
p11.TopSurface = Enum.SurfaceType.Smooth
762
b9 = Instance.new("BlockMesh", p11)
763
b9.Name = "Mesh"
764
p12 = Instance.new("Part", m)
765
p12.BrickColor = BrickColor.new("Really black")
766
p12.FormFactor = Enum.FormFactor.Custom
767
p12.Size = Vector3.new(1.5, 0.5, 0.5)
768
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
769
p12.CanCollide = false
770
p12.Locked = true
771
p12.BottomSurface = Enum.SurfaceType.Smooth
772
p12.TopSurface = Enum.SurfaceType.Smooth
773
b10 = Instance.new("BlockMesh", p12)
774
b10.Name = "Mesh"
775
p13 = Instance.new("Part", m)
776
p13.BrickColor = BrickColor.new("Really black")
777
p13.FormFactor = Enum.FormFactor.Custom
778
p13.Size = Vector3.new(1.5, 0.5, 0.5)
779
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
780
p13.CanCollide = false
781
p13.Locked = true
782
p13.BottomSurface = Enum.SurfaceType.Smooth
783
p13.TopSurface = Enum.SurfaceType.Smooth
784
b11 = Instance.new("BlockMesh", p13)
785
b11.Name = "Mesh"
786
p14 = Instance.new("Part", m)
787
p14.BrickColor = BrickColor.new("Bright blue")
788
p14.FormFactor = Enum.FormFactor.Symmetric
789
p14.Size = Vector3.new(1, 1, 1)
790
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
791
p14.CanCollide = false
792
p14.Locked = true
793
b12 = Instance.new("SpecialMesh", p14)
794
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
795
b12.TextureId = ""
796
b12.MeshType = Enum.MeshType.FileMesh
797
b12.Name = "Mesh"
798
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
799
p15 = Instance.new("Part", m)
800
p15.BrickColor = BrickColor.new("Medium stone grey")
801
p15.Transparency = 1
802
p15.Name = "ArmPart"
803
p15.FormFactor = Enum.FormFactor.Custom
804
p15.Size = Vector3.new(2, 1, 1)
805
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
806
p15.CanCollide = false
807
p15.Locked = true
808
p15.BottomSurface = Enum.SurfaceType.Smooth
809
p15.TopSurface = Enum.SurfaceType.Smooth
810
b13 = Instance.new("BlockMesh", p15)
811
b13.Name = "Mesh"
812
p16 = Instance.new("Part", m)
813
p16.BrickColor = BrickColor.new("Really black")
814
p16.FormFactor = Enum.FormFactor.Custom
815
p16.Size = Vector3.new(3, 1, 2.4000001)
816
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
817
p16.CanCollide = false
818
p16.Locked = true
819
p16.BottomSurface = Enum.SurfaceType.Smooth
820
p16.TopSurface = Enum.SurfaceType.Smooth
821
b14 = Instance.new("BlockMesh", p16)
822
b14.Name = "Mesh"
823
p17 = Instance.new("Part", m)
824
p17.BrickColor = BrickColor.new("Really black")
825
p17.FormFactor = Enum.FormFactor.Custom
826
p17.Size = Vector3.new(1.5, 0.5, 0.5)
827
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
828
p17.CanCollide = false
829
p17.Locked = true
830
p17.BottomSurface = Enum.SurfaceType.Smooth
831
p17.TopSurface = Enum.SurfaceType.Smooth
832
b15 = Instance.new("BlockMesh", p17)
833
b15.Name = "Mesh"
834
p18 = Instance.new("Part", m)
835
p18.BrickColor = BrickColor.new("Bright blue")
836
p18.FormFactor = Enum.FormFactor.Symmetric
837
p18.Size = Vector3.new(1, 1, 1)
838
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
839
p18.CanCollide = false
840
p18.Locked = true
841
b16 = Instance.new("SpecialMesh", p18)
842
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
843
b16.TextureId = ""
844
b16.MeshType = Enum.MeshType.FileMesh
845
b16.Name = "Mesh"
846
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
847
p19 = Instance.new("Part", m)
848
p19.BrickColor = BrickColor.new("Bright blue")
849
p19.FormFactor = Enum.FormFactor.Symmetric
850
p19.Size = Vector3.new(1, 1, 1)
851
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
852
p19.CanCollide = false
853
p19.Locked = true
854
b17 = Instance.new("SpecialMesh", p19)
855
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
856
b17.TextureId = ""
857
b17.MeshType = Enum.MeshType.FileMesh
858
b17.Name = "Mesh"
859
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
860
p20 = Instance.new("Part", m)
861
p20.BrickColor = BrickColor.new("Really black")
862
p20.FormFactor = Enum.FormFactor.Custom
863
p20.Size = Vector3.new(3, 1, 2.4000001)
864
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
865
p20.CanCollide = false
866
p20.Locked = true
867
p20.BottomSurface = Enum.SurfaceType.Smooth
868
p20.TopSurface = Enum.SurfaceType.Smooth
869
b18 = Instance.new("BlockMesh", p20)
870
b18.Name = "Mesh"
871
p21 = Instance.new("Part", m)
872
p21.BrickColor = BrickColor.new("Really black")
873
p21.FormFactor = Enum.FormFactor.Custom
874
p21.Size = Vector3.new(3, 1, 1.19999993)
875
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
876
p21.CanCollide = false
877
p21.Locked = true
878
p21.BottomSurface = Enum.SurfaceType.Smooth
879
p21.TopSurface = Enum.SurfaceType.Smooth
880
b19 = Instance.new("BlockMesh", p21)
881
b19.Name = "Mesh"
882
p22 = Instance.new("WedgePart", m)
883
p22.BrickColor = BrickColor.new("Really black")
884
p22.Name = "Wedge"
885
p22.FormFactor = Enum.FormFactor.Custom
886
p22.Size = Vector3.new(3, 1, 0.5)
887
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
888
p22.CanCollide = false
889
p22.Locked = true
890
p22.BottomSurface = Enum.SurfaceType.Smooth
891
p22.TopSurface = Enum.SurfaceType.Smooth
892
p23 = Instance.new("Part", m)
893
p23.BrickColor = BrickColor.new("Really black")
894
p23.FormFactor = Enum.FormFactor.Custom
895
p23.Size = Vector3.new(1.5, 0.5, 0.5)
896
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
897
p23.CanCollide = false
898
p23.Locked = true
899
p23.BottomSurface = Enum.SurfaceType.Smooth
900
p23.TopSurface = Enum.SurfaceType.Smooth
901
b20 = Instance.new("BlockMesh", p23)
902
b20.Name = "Mesh"
903
p24 = Instance.new("WedgePart", m)
904
p24.BrickColor = BrickColor.new("Really black")
905
p24.Name = "Wedge"
906
p24.FormFactor = Enum.FormFactor.Custom
907
p24.Size = Vector3.new(3, 1, 0.5)
908
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
909
p24.CanCollide = false
910
p24.Locked = true
911
p24.BottomSurface = Enum.SurfaceType.Smooth
912
p24.TopSurface = Enum.SurfaceType.Smooth
913
p25 = Instance.new("Part", m)
914
p25.BrickColor = BrickColor.new("Bright blue")
915
p25.FormFactor = Enum.FormFactor.Symmetric
916
p25.Size = Vector3.new(1, 1, 1)
917
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
918
p25.CanCollide = false
919
p25.Locked = true
920
p25.BottomSurface = Enum.SurfaceType.Smooth
921
p25.TopSurface = Enum.SurfaceType.Smooth
922
b21 = Instance.new("SpecialMesh", p25)
923
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
924
b21.TextureId = ""
925
b21.MeshType = Enum.MeshType.FileMesh
926
b21.Name = "Mesh"
927
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
928
p26 = Instance.new("Part", m)
929
p26.BrickColor = BrickColor.new("Really black")
930
p26.FormFactor = Enum.FormFactor.Symmetric
931
p26.Size = Vector3.new(1, 1, 1)
932
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
933
p26.CanCollide = false
934
p26.Locked = true
935
p26.BottomSurface = Enum.SurfaceType.Smooth
936
p26.TopSurface = Enum.SurfaceType.Smooth
937
b22 = Instance.new("SpecialMesh", p26)
938
b22.MeshType = Enum.MeshType.Brick
939
b22.Name = "Mesh"
940
w1 = Instance.new("Weld", p1)
941
w1.Name = "Wedge_Weld"
942
w1.Part0 = p1
943
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
944
w1.Part1 = p2
945
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
946
w2 = Instance.new("Weld", p2)
947
w2.Name = "Part_Weld"
948
w2.Part0 = p2
949
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
950
w2.Part1 = p3
951
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
952
w3 = Instance.new("Weld", p3)
953
w3.Name = "Wedge_Weld"
954
w3.Part0 = p3
955
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
956
w3.Part1 = p4
957
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
958
w4 = Instance.new("Weld", p4)
959
w4.Name = "Part_Weld"
960
w4.Part0 = p4
961
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
962
w4.Part1 = p5
963
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
964
w5 = Instance.new("Weld", p5)
965
w5.Name = "Part_Weld"
966
w5.Part0 = p5
967
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
968
w5.Part1 = p6
969
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
970
w6 = Instance.new("Weld", p6)
971
w6.Name = "Part_Weld"
972
w6.Part0 = p6
973
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
974
w6.Part1 = p7
975
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
976
w7 = Instance.new("Weld", p7)
977
w7.Name = "Part_Weld"
978
w7.Part0 = p7
979
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
980
w7.Part1 = p8
981
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
982
w8 = Instance.new("Weld", p8)
983
w8.Name = "Part_Weld"
984
w8.Part0 = p8
985
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
986
w8.Part1 = p9
987
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
988
w9 = Instance.new("Weld", p9)
989
w9.Name = "Part_Weld"
990
w9.Part0 = p9
991
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
992
w9.Part1 = p10
993
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
994
w10 = Instance.new("Weld", p10)
995
w10.Name = "Part_Weld"
996
w10.Part0 = p10
997
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
998
w10.Part1 = p11
999
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1000
w11 = Instance.new("Weld", p11)
1001
w11.Name = "Part_Weld"
1002
w11.Part0 = p11
1003
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1004
w11.Part1 = p12
1005
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1006
w12 = Instance.new("Weld", p12)
1007
w12.Name = "Part_Weld"
1008
w12.Part0 = p12
1009
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1010
w12.Part1 = p13
1011
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1012
w13 = Instance.new("Weld", p13)
1013
w13.Name = "Part_Weld"
1014
w13.Part0 = p13
1015
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1016
w13.Part1 = p14
1017
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1018
w14 = Instance.new("Weld", p14)
1019
w14.Name = "ArmPart_Weld"
1020
w14.Part0 = p14
1021
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1022
w14.Part1 = p15
1023
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1024
w15 = Instance.new("Weld", p15)
1025
w15.Name = "Part_Weld"
1026
w15.Part0 = p15
1027
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1028
w15.Part1 = p16
1029
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1030
w16 = Instance.new("Weld", p16)
1031
w16.Name = "Part_Weld"
1032
w16.Part0 = p16
1033
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1034
w16.Part1 = p17
1035
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1036
w17 = Instance.new("Weld", p17)
1037
w17.Name = "Part_Weld"
1038
w17.Part0 = p17
1039
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1040
w17.Part1 = p18
1041
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1042
w18 = Instance.new("Weld", p18)
1043
w18.Name = "Part_Weld"
1044
w18.Part0 = p18
1045
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1046
w18.Part1 = p19
1047
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1048
w19 = Instance.new("Weld", p19)
1049
w19.Name = "Part_Weld"
1050
w19.Part0 = p19
1051
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1052
w19.Part1 = p20
1053
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1054
w20 = Instance.new("Weld", p20)
1055
w20.Name = "Part_Weld"
1056
w20.Part0 = p20
1057
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1058
w20.Part1 = p21
1059
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1060
w21 = Instance.new("Weld", p21)
1061
w21.Name = "Wedge_Weld"
1062
w21.Part0 = p21
1063
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1064
w21.Part1 = p22
1065
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1066
w22 = Instance.new("Weld", p22)
1067
w22.Name = "Part_Weld"
1068
w22.Part0 = p22
1069
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1070
w22.Part1 = p23
1071
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1072
w23 = Instance.new("Weld", p23)
1073
w23.Name = "Wedge_Weld"
1074
w23.Part0 = p23
1075
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1076
w23.Part1 = p24
1077
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1078
w24 = Instance.new("Weld", p24)
1079
w24.Name = "Part_Weld"
1080
w24.Part0 = p24
1081
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1082
w24.Part1 = p25
1083
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1084
w25 = Instance.new("Weld", p25)
1085
w25.Name = "Part_Weld"
1086
w25.Part0 = p25
1087
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1088
w25.Part1 = p26
1089
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1090
m.Parent = char
1091
m:MakeJoints()
1092
----------------------------------------------------
1093
local cor2 = Instance.new("Part", char.Claw)
1094
cor2.Name = "Thingy"
1095
cor2.Locked = true
1096
cor2.BottomSurface = 0
1097
cor2.CanCollide = false
1098
cor2.Size = Vector3.new(2, 1, 1)
1099
cor2.Transparency = 1
1100
cor2.TopSurface = 0
1101
corw2 = Instance.new("Weld", cor2)
1102
corw2.Part0 = larm
1103
corw2.Part1 = cor2
1104
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1105
corw2.C1 = CFrame.new(0, 0, 0)
1106
weld2 = Instance.new("Weld", char.Claw)
1107
weld2.Part0 = cor2
1108
weld2.Part1 = char.Claw.ArmPart
1109
weld2.C0 = CFrame.new(0, 0, 0)
1110
----------------------------------------------------
1111
function weld5(part0, part1, c0, c1)
1112
    weeld=Instance.new("Weld", part0)
1113
    weeld.Part0=part0
1114
    weeld.Part1=part1
1115
    weeld.C0=c0
1116
    weeld.C1=c1
1117
    return weeld
1118
end
1119
----------------------------------------------------
1120
function newRay(start,face,range,wat)
1121
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1122
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1123
	return rey,hit,pos
1124
end
1125
----------------------------------------------------
1126
mod5 = Instance.new("Model",char)
1127
1128
function FindNearestTorso(Position,Distance,SinglePlayer)
1129
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1130
        local List = {}
1131
        for i,v in pairs(workspace:GetChildren())do
1132
            if v:IsA("Model")then
1133
                if v:findFirstChild("Torso")then
1134
                    if v ~= char then
1135
                        if(v.Torso.Position -Position).magnitude <= Distance then
1136
                            table.insert(List,v)
1137
                        end 
1138
                    end 
1139
                end 
1140
            end 
1141
        end
1142
    return List
1143
end
1144
1145
function Landing()
1146
    part=Instance.new('Part',mod5)
1147
    part.Anchored=true
1148
    part.CanCollide=false
1149
    part.FormFactor='Custom'
1150
    part.Size=Vector3.new(.2,.2,.2)
1151
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1152
    part.Transparency=.7
1153
    part.BrickColor=BrickColor.new('Really black')
1154
    mesh=Instance.new('SpecialMesh',part)
1155
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1156
    mesh.Scale=Vector3.new(10,5,10)
1157
1158
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1159
        if v:FindFirstChild('Humanoid') then
1160
            v.Humanoid:TakeDamage(math.random(20,30))
1161
            v.Humanoid.PlatformStand = true
1162
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1163
        end
1164
    end
1165
1166
    coroutine.resume(coroutine.create(function() 
1167
        for i=0,3.8,0.05 do
1168
            wait()
1169
            part.CFrame=part.CFrame
1170
            part.Transparency=i
1171
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1172
            end
1173
        part.Parent = nil
1174
    end))
1175
end
1176
----------------------------------------------------
1177
mod4 = Instance.new("Model",char)
1178
1179
ptez = {0.7, 0.8, 0.9, 1}
1180
1181
function FindNearestTorso(Position,Distance,SinglePlayer)
1182
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1183
        local List = {}
1184
        for i,v in pairs(workspace:GetChildren())do
1185
            if v:IsA("Model")then
1186
                if v:findFirstChild("Torso")then
1187
                    if v ~= char then
1188
                        if(v.Torso.Position -Position).magnitude <= Distance then
1189
                            table.insert(List,v)
1190
                        end 
1191
                    end 
1192
                end 
1193
            end 
1194
        end
1195
    return List
1196
end
1197
1198
function GroundPound()
1199
    part=Instance.new('Part',mod4)
1200
    part.Anchored=true
1201
    part.CanCollide=false
1202
    part.FormFactor='Custom'
1203
    part.Size=Vector3.new(.2,.2,.2)
1204
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1205
    part.Transparency=.7
1206
    part.BrickColor=BrickColor.new('Really black')
1207
    mesh=Instance.new('SpecialMesh',part)
1208
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1209
    mesh.Scale=Vector3.new(3,3,3)
1210
    part2=Instance.new('Part',mod4)
1211
    part2.Anchored=true
1212
    part2.CanCollide=false
1213
    part2.FormFactor='Custom'
1214
    part2.Size=Vector3.new(.2,.2,.2)
1215
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1216
    part2.Transparency=.7
1217
    part2.BrickColor=BrickColor.new('Really red')
1218
    mesh2=Instance.new('SpecialMesh',part2)
1219
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1220
    mesh2.Scale=Vector3.new(3,1.5,3)
1221
    x = Instance.new("Sound",char)
1222
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1223
    x.Pitch = ptez[math.random(1,#ptez)]
1224
    x.Volume = 1
1225
    wait(.1)
1226
    x:Play()
1227
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1228
        if v:FindFirstChild('Humanoid') then
1229
            v.Humanoid:TakeDamage(math.random(8,15))
1230
        end
1231
    end
1232
    coroutine.resume(coroutine.create(function() 
1233
        for i=0,0.62,0.13 do
1234
            wait()
1235
            part.CFrame=part.CFrame
1236
            part.Transparency=i
1237
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1238
            part2.CFrame=part2.CFrame
1239
            part2.Transparency=i
1240
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1241
            end
1242
        part.Parent=nil
1243
        part2.Parent=nil
1244
        x:Destroy()
1245
    end))
1246
end
1247
----------------------------------------------------
1248
mod=Instance.new('Model',char)
1249
1250
function charge()
1251
    hed.Velocity=hed.CFrame.lookVector*200
1252
    part=Instance.new('Part',mod)
1253
    part.Anchored=true
1254
    part.CanCollide=false
1255
    part.FormFactor='Custom'
1256
    part.Size=Vector3.new(.2,.2,.2)
1257
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1258
    part.Transparency=.7
1259
    part.BrickColor=BrickColor.new('Black')
1260
    mesh=Instance.new('SpecialMesh',part)
1261
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1262
    mesh.Scale=Vector3.new(10,5,10)
1263
    part2=part:clone()
1264
    part2.Parent=mod
1265
    part2.BrickColor=BrickColor.new('Bright red')
1266
    mesh2=mesh:clone()
1267
    mesh2.Parent=part2
1268
    mesh2.Scale=Vector3.new(20,10,20)
1269
    part3=part2:clone()
1270
    part3.Parent = mod
1271
    part3.BrickColor=BrickColor.new('Really black')
1272
    mesh3=mesh2:clone()
1273
    mesh2.Parent=part3
1274
    mesh3.Scale=Vector3.new(30,15,30)
1275
    coroutine.resume(coroutine.create(function() 
1276
        for i=0,1,0.1 do
1277
            wait()
1278
            part.CFrame=part.CFrame
1279
            part.Transparency=i
1280
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1281
            part2.CFrame=part2.CFrame
1282
            part2.Transparency=i
1283
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1284
            part3.CFrame=part3.CFrame
1285
            part3.Transparency=i
1286
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1287
            end
1288
        part.Parent=nil
1289
        part2.Parent=nil
1290
        part3.Parent = nil
1291
    end))
1292
end
1293
----------------------------------------------------
1294
function FindNearestTorso(Position,Distance,SinglePlayer)
1295
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1296
        local List = {}
1297
        for i,v in pairs(workspace:GetChildren())do
1298
            if v:IsA("Model")then
1299
                if v:findFirstChild("Torso")then
1300
                    if v ~= char then
1301
                        if(v.Torso.Position -Position).magnitude <= Distance then
1302
                            table.insert(List,v)
1303
                        end 
1304
                    end 
1305
                end 
1306
            end 
1307
        end
1308
    return List
1309
end
1310
1311
mod3 = Instance.new("Model",rleg)
1312
1313
function Stomp()
1314
    part=Instance.new('Part',mod3)
1315
    part.Anchored=true
1316
    part.CanCollide=false
1317
    part.FormFactor='Custom'
1318
    part.Size=Vector3.new(.2,.2,.2)
1319
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1320
    part.Transparency=.7
1321
    part.BrickColor=BrickColor.new('Bright green')
1322
    mesh=Instance.new('SpecialMesh',part)
1323
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1324
    mesh.Scale=Vector3.new(25,25,25)
1325
    part2=part:clone()
1326
    part2.Parent=mod3
1327
    part2.BrickColor=BrickColor.new('Bright green')
1328
    mesh2=mesh:clone()
1329
    mesh2.Parent=part2
1330
    mesh2.Scale=Vector3.new(15,15,15)
1331
    part3=part:clone()
1332
    part3.Parent=mod3
1333
    part3.TopSurface=0
1334
    part3.BottomSurface=0
1335
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1336
    mesh3=Instance.new('SpecialMesh',part3)
1337
    mesh3.MeshType = 3
1338
    mesh3.Scale=Vector3.new(12,12,12)
1339
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1340
        if v:FindFirstChild('Humanoid') then
1341
            v.Humanoid:TakeDamage(math.random(20,60))
1342
            v.Humanoid.PlatformStand = true
1343
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1344
        end
1345
    end 
1346
    coroutine.resume(coroutine.create(function() 
1347
        for i=0,3.8,0.05 do
1348
            wait()
1349
            part.CFrame=part.CFrame
1350
            part.Transparency=i
1351
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1352
            part2.CFrame=part2.CFrame
1353
            part2.Transparency=i
1354
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1355
            part3.CFrame=part3.CFrame
1356
            part3.Transparency=i
1357
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1358
        end
1359
    end))
1360
end
1361
----------------------------------------------------
1362
1363
local acos = math.acos
1364
local sqrt = math.sqrt
1365
local Vec3 = Vector3.new
1366
local fromAxisAngle = CFrame.fromAxisAngle
1367
1368
local function toAxisAngle(CFr)
1369
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1370
        local Angle = math.acos((R00+R11+R22-1)/2)
1371
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1372
        A = A == 0 and 0.00001 or A
1373
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1374
        B = B == 0 and 0.00001 or B
1375
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1376
        C = C == 0 and 0.00001 or C
1377
        local x = (R21-R12)/sqrt(A)
1378
        local y = (R02-R20)/sqrt(B)
1379
        local z = (R10-R01)/sqrt(C)
1380
        return Vec3(x,y,z),Angle
1381
end
1382
1383
function ApplyTrig(Num,Func)
1384
        local Min,Max = Func(0),Func(1)
1385
        local i = Func(Num)
1386
        return (i-Min)/(Max-Min)
1387
        --[[if Func == "sin" then
1388
                return (math.sin((1-Num)*math.pi)+1)/2
1389
        elseif Func == "cos" then
1390
                return (math.cos((1-Num)*math.pi)+1)/2
1391
        end]]
1392
end
1393
1394
function LerpCFrame(CFrame1,CFrame2,Num)
1395
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1396
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1397
end
1398
1399
function Crater(Torso,Radius)
1400
        Spawn(function()
1401
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1402
        local Ignore = {}
1403
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1404
                if v.Character ~= nil then
1405
                        Ignore[#Ignore+1] = v.Character
1406
                end
1407
        end
1408
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1409
        if Hit == nil then return end
1410
        local Parts = {}
1411
        for i = 1,360,10 do
1412
                local P = Instance.new("Part",Torso.Parent)
1413
                P.Anchored = true
1414
                P.FormFactor = "Custom"
1415
                P.BrickColor = Hit.BrickColor
1416
                P.Material = Hit.Material
1417
                P.TopSurface = "Smooth"
1418
                P.BottomSurface = "Smooth"
1419
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1420
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1421
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1422
                if math.random(0,5) == 0 then -- rubble
1423
                        local P = Instance.new("Part",Torso.Parent)
1424
                        P.Anchored = true
1425
                        P.FormFactor = "Custom"
1426
                        P.BrickColor = Hit.BrickColor
1427
                        P.Material = Hit.Material
1428
                        P.TopSurface = "Smooth"
1429
                        P.BottomSurface = "Smooth"
1430
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1431
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1432
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1433
                end
1434
        end
1435
        for i = 0,1,0.05 do
1436
                for i2,v in pairs(Parts) do
1437
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1438
                end
1439
                wait(0.02)
1440
        end
1441
        for i,v in pairs(Parts) do
1442
                if v[1].Size.X > 2.1 then
1443
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1444
                end
1445
                v[1].Anchored = false
1446
        end
1447
        for i = 0,1,0.05 do
1448
                for i2,v in pairs(Parts) do
1449
                        v[1].Transparency = i
1450
                        if i == 1 then
1451
                                v[1]:Destroy()
1452
                        elseif i >= 0.25 then
1453
                                v[1].CanCollide = false
1454
                        end
1455
                end
1456
                wait(0.02)
1457
        end
1458
        Parts = nil
1459
        end)
1460
end
1461
1462
----------------------------------------------------
1463
mouse.KeyDown:connect(function(key)
1464
    if key == "r" then
1465
        larm.BrickColor = BrickColor.new("Bright red")
1466
        rarm.BrickColor = BrickColor.new("Bright red")
1467
        if Debounces.CanAttack == true then
1468
        Debounces.CanAttack = false
1469
        Debounces.on = true
1470
        Debounces.NoIdl = true
1471
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1472
        hit = ht.Parent
1473
        if ht and hit:IsA("Model") then
1474
                if hit:FindFirstChild("Humanoid") then
1475
                    if hit.Name ~= p.Name then
1476
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1477
                                Debounces.Slashed = true]]--
1478
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1479
                                wait(1)
1480
                                --Debounces.Slashed = false
1481
                        --end
1482
                    end
1483
                end
1484
        elseif ht and hit:IsA("Hat") then
1485
            if hit.Parent.Name ~= p.Name then
1486
                if hit.Parent:FindFirstChild("Humanoid") then
1487
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1488
                                Debounces.Slashed = true]]--
1489
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1490
                                wait(1)
1491
                    --Debounces.Slashed = false
1492
                end
1493
            end
1494
        end    
1495
    end)
1496
q = Instance.new("Sound",hed)
1497
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1498
q.Pitch = 0.85
1499
q.Looped = false
1500
q1 = Instance.new("Sound",hed)
1501
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1502
q1.Pitch = 0.85
1503
q1.Looped = false
1504
q:Play()
1505
q1:Play()
1506
    for i = 1,20 do
1507
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1508
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1509
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1510
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1511
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1512
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1513
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1514
        if Debounces.on == false then break end
1515
    wait()
1516
end
1517
n = Instance.new("Sound",hed)
1518
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1519
n.Pitch = 0.94
1520
n.Looped = false
1521
n1 = Instance.new("Sound",hed)
1522
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1523
n1.Pitch = 0.94
1524
n1.Looped = false
1525
n:Play()
1526
n1:Play()
1527
b = Instance.new("Sound",hed)
1528
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1529
b.Pitch = 0.94
1530
b.Looped = false
1531
b1 = Instance.new("Sound",hed)
1532
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1533
b1.Pitch = 0.94
1534
b1.Looped = false
1535
b:Play()
1536
b1:Play()
1537
    for i = 1,26 do
1538
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1539
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1540
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1541
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1542
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1543
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1544
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1545
        if Debounces.on == false then break end
1546
    wait()
1547
end
1548
wait(.5)
1549
to:disconnect()
1550
q:Destroy()
1551
q1:Destroy()
1552
n:Destroy()
1553
n1:Destroy()
1554
larm.BrickColor = BrickColor.new("Really black")
1555
rarm.BrickColor = BrickColor.new("Really black")
1556
    if Debounces.CanAttack == false then
1557
        Debounces.CanAttack = true
1558
        Debounces.on = false
1559
        Debounces.NoIdl = false
1560
            end
1561
        end
1562
    end
1563
end)
1564
----------------------------------------------------
1565
mouse.KeyDown:connect(function(key)
1566
    if key == "q" then
1567
        larm.BrickColor = BrickColor.new("Bright red")
1568
        rarm.BrickColor = BrickColor.new("Bright red")
1569
        if Debounces.CanAttack == true then
1570
        Debounces.CanAttack = false
1571
        Debounces.on = true
1572
        Debounces.NoIdl = true
1573
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1574
        hit = ht.Parent
1575
        if ht and hit:IsA("Model") then
1576
                if hit:FindFirstChild("Humanoid") then
1577
                    if hit.Name ~= p.Name then
1578
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1579
                                Debounces.Slashed = true]]--
1580
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1581
                                wait(1)
1582
                                --Debounces.Slashed = false
1583
                        --end
1584
                    end
1585
                end
1586
        elseif ht and hit:IsA("Hat") then
1587
            if hit.Parent.Name ~= p.Name then
1588
                if hit.Parent:FindFirstChild("Humanoid") then
1589
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1590
                                Debounces.Slashed = true]]--
1591
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1592
                                wait(1)
1593
                    --Debounces.Slashed = false
1594
                end
1595
            end
1596
        end    
1597
    end)
1598
        for i = 1, 20 do
1599
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1600
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1601
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1602
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1603
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1604
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1605
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1606
        if Debounces.on == false then break end
1607
        wait()
1608
    end
1609
    z = Instance.new("Sound",hed)
1610
    z.SoundId = "rbxassetid://160069154"
1611
    z.Looped = false
1612
    z.Pitch = .9
1613
    z1 = Instance.new("Sound",hed)
1614
    z1.SoundId = "rbxassetid://160069154"
1615
    z1.Looped = false
1616
    z1.Pitch = .9
1617
    wait(0.01)
1618
    z:Play()
1619
    z1:Play()
1620
        for i = 1, 12 do
1621
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1622
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1623
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1624
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1625
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1626
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1627
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1628
        if Debounces.on == false then break end
1629
        wait()
1630
    end
1631
        for i = 1, 12 do
1632
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1633
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1634
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1635
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1636
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1637
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1638
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1639
        if Debounces.on == false then break end
1640
        wait()
1641
    end
1642
    z = Instance.new("Sound",hed)
1643
    z.SoundId = "rbxassetid://168586621"
1644
    z.Looped = false
1645
    z.Pitch = 1
1646
    z1 = Instance.new("Sound",hed)
1647
    z1.SoundId = "rbxassetid://168586621"
1648
    z1.Looped = false
1649
    z1.Pitch = 1
1650
    wait(0.01)
1651
    z:Play()
1652
    z1:Play()
1653
        for i = 1, 12 do
1654
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1655
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1656
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1657
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1658
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1659
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1660
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1661
        if Debounces.on == false then break end
1662
        wait()
1663
    end
1664
to:disconnect()
1665
larm.BrickColor = BrickColor.new("Really black")
1666
rarm.BrickColor = BrickColor.new("Really black")
1667
    if Debounces.CanAttack == false then
1668
        Debounces.CanAttack = true
1669
        Debounces.on = false
1670
        Debounces.NoIdl = false
1671
            end
1672
        end
1673
    end
1674
end)
1675
----------------------------------------------------
1676
Sit = false
1677
mouse.KeyDown:connect(function(key)
1678
    if key == "v" then
1679
        if Sit == false then
1680
            Sit = true
1681
            hum.WalkSpeed = 0.001
1682
        stanceToggle = "Sitting"
1683
    elseif Sit == true then
1684
        Sit = false
1685
            hum.WalkSpeed = 7
1686
        stanceToggle = "Normal"
1687
        end
1688
    end
1689
end)
1690
----------------------------------------------------
1691
mouse.KeyDown:connect(function(key)
1692
    if key == "t" then
1693
        if Debounces.CanAttack == true then
1694
        Debounces.CanAttack = false
1695
        Debounces.on = true
1696
        Debounces.NoIdl = true
1697
        for i = 1, 20 do
1698
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1699
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1700
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1701
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1702
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1703
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1704
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1705
            if Debounces.on == false then break end
1706
            wait()
1707
        end
1708
        Spawn(function()
1709
            local Parts = {}
1710
            for Y = -5,5 do
1711
                local P = Instance.new("Part",char)
1712
                P.Anchored = true
1713
                P.FormFactor = "Custom"
1714
                P.CanCollide = false
1715
                P.Size = Vector3.new(1,2,1)
1716
                P.TopSurface = "SmoothNoOutlines"
1717
                P.BottomSurface = "SmoothNoOutlines"
1718
                P.BrickColor = BrickColor.new("Really black")
1719
                P.Name = tostring(Y)
1720
                local i = (Y+5)/(10)
1721
                i = 1-math.cos(math.pi*i-(math.pi/2))
1722
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1723
                --[[P.Touched:connect(function(ht)
1724
                    local hit = ht.Parent
1725
                    if hit:FindFirstChild("Humanoid") then
1726
                        hit.Humanoid:TakeDamage(math.random(20,50))
1727
                    end
1728
                end)]]--
1729
        s = Instance.new("Sound",P)
1730
        s.SoundId = "rbxassetid://228343271"
1731
        s.Volume = .7
1732
        s.Pitch = 0.9
1733
        s:Play()
1734
P.Touched:connect(function(ht)
1735
        hit = ht.Parent
1736
        if ht and hit:IsA("Model") then
1737
                if hit:FindFirstChild("Humanoid") then
1738
                    if hit.Name ~= p.Name then
1739
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1740
                                Debounces.Slashed = true]]--
1741
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1742
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1743
                                wait(1)
1744
                                --Debounces.Slashed = false
1745
                        --end
1746
                end
1747
                end
1748
        elseif ht and hit:IsA("Hat") then
1749
            if hit.Parent.Name ~= p.Name then
1750
                if hit.Parent:FindFirstChild("Humanoid") then
1751
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1752
                                Debounces.Slashed = true]]--
1753
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1754
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1755
                                wait(1)
1756
                    --Debounces.Slashed = false
1757
                --end
1758
            end
1759
        end
1760
    end
1761
end)
1762
                Parts[#Parts+1] = P
1763
            end
1764
            local BREAKIT = false
1765
            local CParts = {}
1766
            local Rocks = {}
1767
            local LastPos = nil
1768
            for i = 1,70 do
1769
                for i2,v in pairs(Parts) do
1770
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1771
                    local cf = v.CFrame
1772
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1773
                    v.CFrame = cf
1774
                    v.Transparency = v.Transparency+0.02
1775
                    if v.Transparency >= 0.975 then BREAKIT = true end
1776
                    if v.Name == "0" then
1777
                        local Ignore = {}
1778
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1779
                            if v.Character ~= nil then
1780
                                Ignore[#Ignore+1] = v.Character
1781
                            end
1782
                        end
1783
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1784
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1785
                        if Hit ~= nil then
1786
                            if #Rocks == 0 then
1787
                                for i = 1,5 do
1788
                                    local P = Instance.new("Part",char)
1789
                                    Rocks[#Rocks+1] = P
1790
                                    P.Anchored = true
1791
                                    P.FormFactor = "Custom"
1792
                                    P.BrickColor = Hit.BrickColor
1793
                                    P.Material = Hit.Material
1794
                                    P.TopSurface = "Smooth"
1795
                                    P.BottomSurface = "Smooth"
1796
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1797
                                end
1798
                            end
1799
                            for i,P in pairs(Rocks) do
1800
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1801
                            end
1802
                            local P = Instance.new("Part",char)
1803
                            CParts[#CParts+1] = {P,tick()}
1804
                            P.Anchored = true
1805
                            P.FormFactor = "Custom"
1806
                            P.BrickColor = Hit.BrickColor
1807
                            P.Material = Hit.Material
1808
                            P.TopSurface = "Smooth"
1809
                            P.BottomSurface = "Smooth"
1810
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1811
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1812
                            Pos = Pos.p
1813
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1814
                            local P = P:Clone()
1815
                            CParts[#CParts+1] = {P,tick()}
1816
                            P.Parent = char
1817
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1818
                            Pos = Pos.p
1819
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1820
                            if LastPos ~= nil then
1821
                                local P = P:Clone()
1822
                                CParts[#CParts+1] = {P,tick()}
1823
                                P.Parent = char
1824
                                P.BrickColor = BrickColor.new("Really black")
1825
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1826
                                Pos = Pos.p
1827
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1828
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1829
                                --P.Velocity = Vector3.new(0,-1000,0)
1830
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1831
                            end
1832
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1833
                        end
1834
                    end
1835
                end
1836
                if BREAKIT then break end
1837
                wait(0.002)
1838
            end
1839
            for i,v in pairs(Rocks) do
1840
                CParts[#CParts+1] = {v,tick()}
1841
            end
1842
            for i,v in pairs(Parts) do
1843
                v:Destroy()
1844
            end
1845
            Parts = nil
1846
            while true do
1847
                local t = tick()
1848
                local p = nil
1849
                for i,v in pairs(CParts) do
1850
                    if t-v[2] > 4 then
1851
                        v[1].Transparency = v[1].Transparency+0.05
1852
                        if v[1].Transparency >= 1 then
1853
                            v[1]:Destroy()
1854
                            CParts[i] = nil
1855
                        end
1856
                    end
1857
                    p = v
1858
                end
1859
                if p == nil then break end
1860
                wait(0.002)
1861
            end
1862
            for i,v in pairs(CParts) do
1863
                v:Destroy()
1864
            end
1865
            CParts = {}
1866
        end)
1867
        for i = 1, 20 do
1868
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1869
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1870
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1871
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1872
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1873
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1874
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1875
            if Debounces.on == false then break end
1876
            wait()
1877
        end
1878
    if Debounces.CanAttack == false then
1879
        Debounces.CanAttack = true
1880
        Debounces.on = false
1881
        Debounces.NoIdl = false
1882
            end
1883
        end
1884
    end
1885
end)
1886
----------------------------------------------------
1887
mouse.KeyDown:connect(function(key)
1888
    if key == "e" then
1889
    larm.BrickColor = BrickColor.new("Bright red")
1890
    rarm.BrickColor = BrickColor.new("Bright red")
1891
        if Debounces.CanAttack == true then
1892
        Debounces.CanAttack = false
1893
        Debounces.on = true
1894
        Debounces.NoIdl = true
1895
        for i = 1, 18 do
1896
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1897
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1898
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1899
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1900
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1901
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1902
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1903
        if Debounces.on == false then break end
1904
            wait()
1905
        end
1906
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1907
        local rng = Instance.new("Part", char.Absolution.Handle)
1908
        rng.Anchored = true
1909
        rng.BrickColor = BrickColor.new("Really black")
1910
        rng.CanCollide = true
1911
        rng.FormFactor = 3
1912
        rng.Name = "Ring"
1913
        rng.Size = Vector3.new(1, 1, 1)
1914
        rng.CanCollide = false
1915
        rng.Transparency = 0.35
1916
        rng.TopSurface = 0
1917
        rng.BottomSurface = 0
1918
        rng.CFrame = HandCF
1919
        local rngm = Instance.new("SpecialMesh", rng)
1920
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1921
        rngm.Scale = Vector3.new(1, 1, 2)
1922
            x = Instance.new("Sound", hed)
1923
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1924
            x.Looped = false
1925
            x.Pitch = .7
1926
            x.Volume = 1
1927
            x1 = Instance.new("Sound", hed)
1928
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1929
            x1.Looped = false
1930
            x1.Pitch = .7
1931
            x1.Volume = 1
1932
            x:Play()
1933
            x1:Play()
1934
            rngto = rng.Touched:connect(function(ht)
1935
            hit = ht.Parent
1936
            if ht and hit:IsA("Model") then
1937
                    if hit:FindFirstChild("Humanoid") then
1938
                        if hit.Name ~= p.Name then
1939
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1940
                                    Debounces.Slashed = true]]--
1941
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1942
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1943
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1944
                                    --Debounces.Slashed = false
1945
                            --end
1946
                        end
1947
                    end
1948
            elseif ht and hit:IsA("Hat") then
1949
                if hit.Parent.Name ~= p.Name then
1950
                    if hit.Parent:FindFirstChild("Humanoid") then
1951
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1952
                                    Debounces.Slashed = true]]--
1953
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1954
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1955
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1956
                        --Debounces.Slashed = false
1957
                    end
1958
                end
1959
            end    
1960
        end)
1961
                coroutine.wrap(function()
1962
                for i = 1, 60, 2 do
1963
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1964
                rng.Size = rngm.Scale
1965
                rng.CFrame = HandCF
1966
                rng.Transparency = i/60
1967
                wait()
1968
                end
1969
                wait()
1970
                rng:Destroy()
1971
                end)()
1972
        for i = 1, 18 do
1973
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1974
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1975
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1976
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1977
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1978
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1979
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1980
        if Debounces.on == false then break end
1981
            wait()
1982
        end
1983
        larm.BrickColor = BrickColor.new("Really black")
1984
        rarm.BrickColor = BrickColor.new("Really black")
1985
        x:Destroy()
1986
        x1:Destroy()
1987
    if Debounces.CanAttack == false then
1988
        Debounces.CanAttack = true
1989
        Debounces.on = false
1990
        Debounces.NoIdl = false
1991
            end
1992
        end
1993
    end
1994
end)
1995
----------------------------------------------------
1996
mouse.KeyDown:connect(function(key)
1997
	if key == "y" then
1998
		if Debounces.CanAttack == true then
1999
            Debounces.CanAttack = false
2000
            Debounces.on = true
2001
            Debounces.NoIdl = true
2002
				for i = 1, 15 do
2003
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2004
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2005
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2006
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2007
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2008
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2009
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2010
                    if Debounces.on == false then break end
2011
                    wait()
2012
                end
2013
				x = Instance.new("Sound",char)
2014-
				x.SoundId = "rbxassetid://228343271"
2014+
				x.SoundId = "rbxassetid://298382726"
2015
				x.Pitch = 1
2016
				x.Volume = .8
2017
				wait(.1)
2018
				x:Play()
2019
				Debounces.on = false
2020
				Debounces.Here = false
2021
				shot = shot + 1
2022
local rng = Instance.new("Part", char)
2023
rng.Anchored = true
2024
rng.BrickColor = BrickColor.new("Really black")
2025
rng.CanCollide = false
2026
rng.FormFactor = 3
2027
rng.Name = "Ring"
2028
rng.Size = Vector3.new(1, 1, 1)
2029
rng.Transparency = 0.35
2030
rng.TopSurface = 0
2031
rng.BottomSurface = 0
2032
rng2 = rng:clone()
2033
rng3 = rng2:clone()
2034
rng4 = rng2:clone()
2035
local rngm = Instance.new("SpecialMesh", rng)
2036
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2037
rngm.Scale = Vector3.new(10, 10, 1)
2038
rngm2 = rngm:clone()
2039
rngm2.Scale = Vector3.new(5, 5, 1)
2040
rngm3=rngm2:clone()
2041
rngm3.Parent = rng3
2042
rngm3.Scale = Vector3.new(8, 8, 1)
2043
rngm4 = rngm2:clone()
2044
rngm4.Parent = rng4
2045
rngm4.Scale = Vector3.new(6, 6, 1)
2046
local bem = Instance.new("Part", char)
2047
bem.Anchored = true
2048
bem.BrickColor = BrickColor.new("Really black")
2049
bem.CanCollide = false
2050
bem.FormFactor = 3
2051
bem.Name = "Beam" .. shot
2052
bem.Size = Vector3.new(1, 1, 1)
2053
bem.Transparency = 0.35
2054
bem.TopSurface = 0
2055
bem.BottomSurface = 0
2056
local bemm = Instance.new("SpecialMesh", bem)
2057
bemm.MeshType = 4
2058
bemm.Scale = Vector3.new(1, 4, 4)
2059
local out = Instance.new("Part", char)
2060
out.Anchored = true
2061
out.BrickColor = BrickColor.new("Really black")
2062
out.CanCollide = false
2063
out.FormFactor = 3
2064
out.Name = "Out"
2065
out.Size = Vector3.new(4, 4, 4)
2066
out.Transparency = 0.35
2067
out.TopSurface = 0
2068
out.BottomSurface = 0
2069
local outm = Instance.new("SpecialMesh", out)
2070
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2071
outm.Scale = Vector3.new(4, 4, 4)
2072
local bnd = Instance.new("Part", char)
2073
bnd.Anchored = true
2074
bnd.BrickColor = BrickColor.new("Really black")
2075
bnd.CanCollide = false
2076
bnd.FormFactor = 3
2077
bnd.Name = "Bend"
2078
bnd.Size = Vector3.new(1, 1, 1)
2079
bnd.Transparency = 1
2080
bnd.TopSurface = 0
2081
bnd.BottomSurface = 0
2082
local bndm = Instance.new("SpecialMesh", bnd)
2083
bndm.MeshType = 3
2084
bndm.Scale = Vector3.new(8, 8, 8)
2085
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2086
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2087
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2088
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2089
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2090
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2091
Debounces.Shewt = true
2092
coroutine.wrap(function()
2093
for i = 1, 20, 0.2 do
2094
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2095
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2096
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2097
rng.Transparency = i/20
2098
rng3.Transparency = 1/16
2099
rng4.Transparency = i/12
2100
wait()
2101
end
2102
wait()
2103
rng:Destroy()
2104
end)()
2105
if Debounces.Shewt == true then
2106
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2107
hit = ht.Parent
2108
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2109
if HasntTouched(hit.Name) == true and deb == false then
2110
deb = true
2111
coroutine.wrap(function()
2112
hit:FindFirstChild("Humanoid").PlatformStand = true
2113
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2114
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2115
end)()
2116
table.insert(Touche, hit.Name)
2117
deb = false
2118
end
2119
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2120
if HasntTouched(hit.Parent.Name) == true and deb == false then
2121
deb = true
2122
coroutine.wrap(function()
2123
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2124
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2125
wait(1)
2126
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2127
end)()
2128
table.insert(Touche, hit.Parent.Name)
2129
deb = false
2130
for i, v in pairs(Touche) do
2131
print(v)
2132
end
2133
end
2134
end
2135
end)
2136
end
2137
for i = 0, 260, 8 do
2138
bem.Size = Vector3.new(i, 2, 2)
2139
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2140
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2141
bnd.Size = Vector3.new(1,1,1)
2142
bndm.Scale = Vector3.new(8,8,8)
2143
if i % 10 == 0 then
2144
local newRng = rng2:Clone()
2145
newRng.Parent = char
2146
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2147
local newRngm = rngm2:clone()
2148
newRngm.Parent=newRng
2149
coroutine.wrap(function()
2150
for i = 1, 10, 0.2 do
2151
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2152
newRng.Transparency = i/10
2153
wait()
2154
end
2155
wait()
2156
newRng:Destroy()
2157
end)()
2158
end
2159
wait()
2160
end
2161
wait()
2162
Debounces.Shewt = false
2163
bem:Destroy()
2164
out:Destroy()
2165
bnd:Destroy()
2166
Debounces.Ready = false
2167
for i, v in pairs(Touche) do
2168
table.remove(Touche, i)
2169
end
2170
wait()
2171
table.insert(Touche, char.Name)
2172
Debounces.NoIdl = false
2173
if Debounces.CanAttack == false then
2174
Debounces.CanAttack = true
2175
end
2176
end
2177
end
2178
end)
2179
----------------------------------------------------
2180
sidz = {"231917888", "231917845", "231917806"}
2181
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2182
mouse.KeyDown:connect(function(key)
2183
    if key == "f" then
2184
    larm.BrickColor = BrickColor.new("Bright red")
2185
    rarm.BrickColor = BrickColor.new("Bright red")
2186
        if Debounces.CanAttack == true then
2187
            Debounces.CanAttack = false
2188
            Debounces.on = true
2189
            Debounces.NoIdl = true
2190
                for i = 1, 10 do
2191
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2192
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2193
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2194
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2195
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2196
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2197
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2198
                    if Debounces.on == false then break end
2199
                    wait()
2200
                end
2201
                z = Instance.new("Sound",char)
2202
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2203
                z.Pitch = ptz[math.random(1,#ptz)]
2204
                z.Volume = 1
2205
                z1 = Instance.new("Sound",char)
2206
                z1.SoundId = z.SoundId
2207
                z1.Pitch = z.Pitch
2208
                z1.Volume = 1
2209
                wait(1)
2210
                z:Play()
2211
                z1:Play()
2212
                Stomp()
2213
                for i = 1, 20 do
2214
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2215
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2216
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2217
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2218
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2219
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2220
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2221
                    if Debounces.on == false then break end
2222
                    wait()
2223
                end
2224
        if Debounces.CanAttack == false then
2225
            Debounces.CanAttack = true
2226
            Debounces.on = false
2227
            Debounces.NoIdl = false
2228
            larm.BrickColor = BrickColor.new("Really black")
2229
            rarm.BrickColor = BrickColor.new("Really black")
2230
            end
2231
        end
2232
    end
2233
end)    
2234
----------------------------------------------------
2235
mouse.KeyDown:connect(function(key)
2236
    if key == "g" then
2237
    larm.BrickColor = BrickColor.new("Bright red")
2238
    rarm.BrickColor = BrickColor.new("Bright red")
2239
        if Debounces.CanAttack == true then
2240
        Debounces.CanAttack = false
2241
        Debounces.on = true
2242
        Debounces.NoIdl = true
2243
        chrg = lleg.Touched:connect(function(ht)
2244
        hit = ht.Parent
2245
            if ht and hit:IsA("Model") then
2246
                    if hit:FindFirstChild("Humanoid") then
2247
                        if hit.Name ~= p.Name then
2248
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2249
                                    Debounces.Slashed = true]]--
2250
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2251
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2252
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2253
                                    --Debounces.Slashed = false
2254
                            --end
2255
                        end
2256
                    end
2257
            elseif ht and hit:IsA("Hat") then
2258
                if hit.Parent.Name ~= p.Name then
2259
                    if hit.Parent:FindFirstChild("Humanoid") then
2260
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2261
                                    Debounces.Slashed = true]]--
2262
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2263
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2264
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2265
                        --Debounces.Slashed = false
2266
                    end
2267
                end
2268
            end    
2269
        end)
2270
        for i = 1, 14 do
2271
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2272
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2273
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2274
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2275
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2276
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2277
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2278
            if Debounces.on == false then break end
2279
            wait()
2280
        end
2281
        charge()
2282
        z = Instance.new("Sound",char)
2283
        z.SoundId = "rbxassetid://200632875"
2284
        z.Volume = 1
2285
        z.Pitch = .8
2286
        z1 = Instance.new("Sound",char)
2287
        z1.SoundId = "rbxassetid://200632875"
2288
        z1.Volume = 1
2289
        z1.Pitch = .9
2290
        z:Play()
2291
        z1:Play()
2292
        wait(1)
2293
        z:Destroy()
2294
        z1:Destroy()
2295
        chrg:disconnect()
2296
        if Debounces.CanAttack == false then
2297
            Debounces.CanAttack = true
2298
            Debounces.on = false
2299
            Debounces.NoIdl = false
2300
            larm.BrickColor = BrickColor.new("Really black")
2301
            rarm.BrickColor = BrickColor.new("Really black")
2302
            end
2303
        end
2304
    end
2305
end)
2306
----------------------------------------------------
2307
pt = {0.7, 0.8, 0.9}
2308
mouse.KeyDown:connect(function(key)
2309
    if key == "h" then
2310
        if Debounces.CanJoke == true then
2311
            Debounces.CanJoke = false
2312
            u = Instance.new("Sound")
2313
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2314
            u.Parent = char
2315
            u.Looped = false
2316
            u.Pitch = pt[math.random(1,#pt)]
2317
            u.Volume = 1
2318
            u2 = Instance.new("Sound")
2319
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2320
            u2.Parent = char
2321
            u2.Looped = false
2322
            u2.Pitch = u.Pitch
2323
            u2.Volume = 1
2324
            wait(.01)
2325
            u:Play()
2326
            u2:Play()
2327
            wait(6)
2328
            u:Destroy()
2329
            u2:Destroy()
2330
            if Debounces.CanJoke == false then
2331
                Debounces.CanJoke = true
2332
            end
2333
        end
2334
    end
2335
end)
2336
----------------------------------------------------
2337
mouse.KeyDown:connect(function(key)
2338
    if key == "j" then
2339
			if Debounces.CanJoke == true then
2340
				Debounces.CanJoke = false
2341
                z = Instance.new("Sound",char)
2342
                z.SoundId = "rbxassetid://135017755"
2343
                z.Pitch = .76
2344
                z.Volume = 1
2345
				wait()
2346
				z:Play()
2347
				wait(6)
2348
				z:Destroy()
2349
			if Debounces.CanJoke == false then
2350
				Debounces.CanJoke = true
2351
			end
2352
		end
2353
	end
2354
end)
2355
----------------------------------------------------
2356
mouse.KeyDown:connect(function(key)
2357
    if key == "k" then
2358
			if Debounces.CanJoke == true then
2359
				Debounces.CanJoke = false
2360
                z = Instance.new("Sound",char)
2361
                z.SoundId = "rbxassetid://135017578"
2362
                z.Pitch = .76
2363
                z.Volume = 1
2364
				wait()
2365
				z:Play()
2366
				wait(4)
2367
				z:Destroy()
2368
			if Debounces.CanJoke == false then
2369
				Debounces.CanJoke = true
2370
			end
2371
		end
2372
	end
2373
end)
2374
----------------------------------------------------
2375
mouse.KeyDown:connect(function(key)
2376
    if key == "x" then
2377
        if Debounces.CanAttack == true then
2378
            Debounces.CanAttack = false
2379
            Debounces.NoIdl = true
2380
            Debounces.on = true
2381
            Debounces.ks = true
2382
        for i = 1, 10 do
2383
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2384
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2385
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2386
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2387
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2388
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2389
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2390
            if Debounces.on == false then break end
2391
            wait()
2392
        end
2393
        z = Instance.new("Sound",hed)
2394
        z.SoundId = "rbxassetid://169445092"
2395
        z.Volume = 1
2396
        wait(0.1)
2397
        z:Play()
2398
        kik = rleg.Touched:connect(function(ht)
2399
        hit = ht.Parent
2400
            if ht and hit:IsA("Model") then
2401
                    if hit:FindFirstChild("Humanoid") then
2402
                        if hit.Name ~= p.Name then
2403
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2404
                                    Debounces.Slashed = true]]--
2405
                                    if Debounces.ks==true then
2406
                                    z = Instance.new("Sound",hed)
2407
                                    z.SoundId = "rbxassetid://169380525"
2408
                                    z.Volume = 1
2409
                                    z:Play()
2410
                                    Debounces.ks=false
2411
                                    end
2412
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2413
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2414
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2415
                            --Debounces.Slashed = false
2416
                        --end
2417
                    end
2418
                end
2419
            elseif ht and hit:IsA("Hat") then
2420
                if hit.Parent.Name ~= p.Name then
2421
                    if hit.Parent:FindFirstChild("Humanoid") then
2422
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2423
                                    Debounces.Slashed = true]]--
2424
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2425
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2426
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2427
                            --Debounces.Slashed = false
2428
                        --end
2429
                    end
2430
                end
2431
            end    
2432
        end)
2433
        for i = 1, 8 do
2434
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2435
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2436
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2437
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2438
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2439
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2440
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2441
            if Debounces.on == false then break end
2442
            wait()
2443
        end
2444
        kik:disconnect()
2445
        if Debounces.CanAttack == false then
2446
            Debounces.CanAttack = true
2447
            Debounces.on = false
2448
            Debounces.NoIdl = false
2449
            end
2450
        end
2451
    end
2452
end)
2453
----------------------------------------------------
2454
mouse.KeyDown:connect(function(key)
2455
    if key == "c" then
2456
        if Debounces.CanAttack == true then
2457
            Debounces.CanAttack = false
2458
            Debounces.NoIdl = true
2459
            Debounces.on = true
2460
            SIDZ = {"231917744", "231917742"}
2461
            PTZ = {0.7, 0.8, 0.9, 1}
2462
                for i = 1, 20 do
2463
                    wait()
2464
                        for i,v in pairs(char.Absolution:children()) do
2465
                    if v:IsA("Part") or v:IsA("WedgePart") then
2466
                        v.Transparency = v.Transparency + 0.05
2467
                        end
2468
                    end
2469
                end
2470
                function FindNearestTorso(Position,Distance,SinglePlayer)
2471
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2472
                        local List = {}
2473
                        for i,v in pairs(workspace:GetChildren())do
2474
                            if v:IsA("Model")then
2475
                                if v:findFirstChild("Torso")then
2476
                                    if v ~= char then
2477
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2478
                                            table.insert(List,v)
2479
                                        end 
2480
                                    end 
2481
                                end 
2482
                            end 
2483
                        end
2484
                    return List
2485
                end
2486
                GroundPound()
2487
                for i = 1, 5 do
2488
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2489
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2490
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2491
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2492
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2493
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2494
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2495
                    if Debounces.on == false then break end
2496
                    wait()
2497
                end
2498
                GroundPound()
2499
                for i = 1, 5 do
2500
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2501
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2502
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2503
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2504
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2505
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2506
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2507
                    if Debounces.on == false then break end
2508
                    wait()
2509
                end
2510
                GroundPound()
2511
                for i = 1, 5 do
2512
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2513
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2514
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2515
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2516
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2517
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2518
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2519
                    if Debounces.on == false then break end
2520
                    wait()
2521
                end
2522
                GroundPound()
2523
                for i = 1, 5 do
2524
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2525
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2526
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2527
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2528
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2529
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2530
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2531
                    if Debounces.on == false then break end
2532
                    wait()
2533
                end
2534
                GroundPound()
2535
                for i = 1, 5 do
2536
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2537
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2538
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2539
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2540
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2541
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2542
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2543
                    if Debounces.on == false then break end
2544
                    wait()
2545
                end
2546
                GroundPound()
2547
                for i = 1, 5 do
2548
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2549
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2550
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2551
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2552
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2553
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2554
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2555
                    if Debounces.on == false then break end
2556
                    wait()
2557
                end
2558
                for i = 1, 18 do
2559
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2560
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2561
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2562
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2563
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2564
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2565
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2566
                    if Debounces.on == false then break end
2567
                    wait()
2568
                end
2569
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2570
                    if v:FindFirstChild('Humanoid') then
2571
                        v.Humanoid:TakeDamage(math.random(20,60))
2572
                        v.Humanoid.PlatformStand = true
2573
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2574
                    end
2575
                end
2576
                x = Instance.new("Sound",char)
2577
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2578
                x.Pitch = PTZ[math.random(1,#PTZ)]
2579
                x.Volume = 1
2580
                wait(0.1)
2581
                x:Play()
2582
                Crater(hed,20)
2583
                for i = 1, 14 do
2584
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2585
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2586
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2587
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2588
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2589
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2590
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2591
                    if Debounces.on == false then break end
2592
                    wait()
2593
                end
2594
            if Debounces.CanAttack == false then
2595
                Debounces.CanAttack = true
2596
                Debounces.on = false
2597
                Debounces.NoIdl = false
2598
                for i = 1, 20 do
2599
                    wait()
2600
                        for i,v in pairs(char.Absolution:children()) do
2601
                    if v:IsA("Part") or v:IsA("WedgePart") then
2602
                        v.Transparency = v.Transparency - 0.05
2603
                        end
2604
                    end
2605
                end
2606
            end
2607
        end
2608
    end
2609
end)
2610
----------------------------------------------------176349813
2611
mouse.KeyDown:connect(function(key)
2612
    if key == "b" then
2613
        hum.WalkSpeed = 0.01
2614
        if Debounces.CanAttack == true then
2615
            Debounces.CanAttack = false
2616
            Debounces.NoIdl = true
2617
            Debounces.on = true
2618
            for i = 1,20 do
2619
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2620
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2621
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2622
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2623
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2624
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2625
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2626
            if Debounces.on == false then break end
2627
            wait()
2628
            end
2629
        wait(1)
2630
        v = Instance.new("Sound")
2631
        v.SoundId = "rbxassetid://181384451"
2632
        v.Parent = char
2633
        v.Looped = false
2634
        v.Pitch = 1.04
2635
        v.Volume = 1
2636
        wait(.01)
2637
        v:Play()
2638
        
2639
        if Daytime == true then
2640
            Daytime = false
2641
            l.TimeOfDay = 24
2642
        else
2643
            Daytime = true
2644
            l.TimeOfDay = 12
2645
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2646
        end
2647
        
2648
            local Shockwave = function()
2649
                local rng1 = Instance.new("Part", char)
2650
                rng1.Anchored = true
2651
                rng1.BrickColor = BrickColor.new("Really black")
2652
                rng1.CanCollide = false
2653
                rng1.FormFactor = 3
2654
                rng1.Name = "Ring"
2655
                rng1.Size = Vector3.new(1, 1, 1)
2656
                rng1.Transparency = 0.35
2657
                rng1.TopSurface = 0
2658
                rng1.BottomSurface = 0
2659
                local rngm1 = Instance.new("SpecialMesh", rng)
2660
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2661
                rngm1.Scale = Vector3.new(10, 10, 1)
2662
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2663
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2664
                Wave.Name = "Shockwave"
2665
                Wave.BrickColor = BrickColor.new("Really black")
2666
                Wave.Size = Vector3.new(1, 1, 1)
2667
                Wave.Shape = "Ball"
2668
                Wave.CanCollide = false
2669
                Wave.Anchored = true
2670
                Wave.TopSurface = 0
2671
                Wave.BottomSurface = 0
2672
                Wave.Touched:connect(function(hit)
2673
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2674
                        local Occlude = true
2675
                        local NotOccludes = {
2676
                            char.Name;
2677
                            "Wings";
2678
                            "Scythe";
2679
                            "Thingy";
2680
                            "Thingy2"; -- put all of the names in a table pls
2681
                        }
2682
                        for i,v in pairs(NotOccludes) do
2683
                            if hit.Parent.Name == v then
2684
                                Occlude = false
2685
                            end
2686
                        end
2687
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2688
                        if Occlude then
2689
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2690
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2691
                        end
2692
                    end
2693
                end)
2694
                
2695
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2696
                
2697
                coroutine.wrap(function()
2698
                    for i = 1, 20, 0.2 do
2699
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2700
                        rng1.Transparency = i/20
2701
                    wait()
2702
                    end
2703
                    wait()
2704
                    rng1:Destroy()
2705
                end)()
2706
                
2707
                Delay(0, function()
2708
2709
                    if Daytime == false then
2710
                       for i = 1, 50, 1 do
2711
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2712
                            Wave.CFrame = char.Torso.CFrame
2713
                            local t = i / 50
2714
                            Wave.Transparency = t
2715
                            wait()
2716
                        end
2717
                    else
2718
                        for i = 1, 50, 1 do
2719
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2720
                            Wave.CFrame = char.Torso.CFrame
2721
                            local t = i / 50
2722
                            Wave.Transparency = t
2723
                            wait()
2724
                        end
2725
                    end
2726
                    Wave:Destroy()
2727
                end)
2728
                Delay(0, function()
2729
                    while wait() do
2730
                        if Wave ~= nil then
2731
                            Wave.CFrame = char.Torso.CFrame
2732
                        else
2733
                            break
2734
                        end
2735
                    end
2736
                end)
2737
            end
2738
        Shockwave() 
2739
        for i = 1, 15 do
2740
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2741
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2742
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2743
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2744
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2745
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2746
            if Debounces.on == false then break end
2747
            wait()
2748
        end
2749
        for i = 1, 15 do
2750
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2751
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2752
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2753
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2754
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2755
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2756
            if Debounces.on == false then break end
2757
            wait()
2758
        end
2759
        for i = 1, 15 do
2760
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2761
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2762
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2763
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2764
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2765
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2766
            if Debounces.on == false then break end
2767
            wait()
2768
        end
2769
        for i = 1, 15 do
2770
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2771
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2772
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2773
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2774
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2775
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2776
            if Debounces.on == false then break end
2777
            wait()
2778
        end
2779
        for i = 1, 15 do
2780
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2781
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2782
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2783
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2784
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2785
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2786
            if Debounces.on == false then break end
2787
            wait()
2788
        end
2789
        for i = 1, 15 do
2790
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2791
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2792
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2793
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2794
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2795
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2796
            if Debounces.on == false then break end
2797
            wait()
2798
        end
2799
        wait(1.4)
2800
        Debounces.NoIdl = false
2801
        hum.WalkSpeed = 5
2802
        Debounces.on = false
2803
        wait()
2804
        if Debounces.CanAttack == false then
2805
            Debounces.CanAttack = true
2806
            v:Destroy()
2807
            end
2808
        end
2809
    end
2810
end)
2811
----------------------------------------------------
2812
mouse.KeyDown:connect(function(key)
2813
    if key == "m" then
2814
hum.WalkSpeed = 0
2815
        if Debounces.CanAttack == true then
2816
        Debounces.CanAttack = false
2817
        Debounces.on = true
2818
        Debounces.NoIdl = true
2819
            --[[x = Instance.new("Sound",char)
2820
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2821
            x.Looped = false
2822
            x.Pitch = 1.1
2823
            x.Volume = 1
2824
            x:Play()
2825
            x2 = Instance.new("Sound",char)
2826
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2827
            x2.Looped = false
2828
            x2.Pitch = .7
2829
            x2.Volume = 1
2830
            wait(.1)
2831
            x:Play()
2832
            x2:Play()
2833
        for i = 1, 20 do
2834
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2835
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2836
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2837
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2838
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2839
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2840
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2841
            if Debounces.on == false then break end
2842
                wait()
2843
            x:Destroy()
2844
            x2:Destroy()
2845
            end
2846
            wait(1)]]--
2847
        local rng = Instance.new("Part", char)
2848
        rng.Anchored = true
2849
        rng.BrickColor = BrickColor.new("Really black")
2850
        rng.CanCollide = false
2851
        rng.FormFactor = 3
2852
        rng.Name = "Ring"
2853
        rng.Size = Vector3.new(1, 1, 1)
2854
        rng.Transparency = 0.35
2855
        rng.TopSurface = 0
2856
        rng.BottomSurface = 0
2857
        rng.Position = torso.Position - Vector3.new(0,2,0)
2858
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2859
        local rngm = Instance.new("SpecialMesh", rng)
2860
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2861
        rngm.Scale = Vector3.new(1, 1, 2)
2862
            x = Instance.new("Sound",char)
2863
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2864
            x.Looped = false
2865
            x.Pitch = .7
2866
            x.Volume = 1
2867
            x:Play()
2868
                coroutine.wrap(function()
2869
                for i = 1, 60, 2 do
2870
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2871
                rng.Transparency = i/60
2872
                wait()
2873
                end
2874
                wait()
2875
                rng:Destroy()
2876
                end)()
2877
            hum.WalkSpeed = 50
2878
        BV = Instance.new("BodyVelocity", torso)
2879
        BV.maxForce = Vector3.new(0,200000,0)
2880
        BV.P = 100000
2881
        BV.velocity = Vector3.new(0,800,0)
2882
    for i = 1, 20 do
2883
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2884
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2885
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2886
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2887
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2888
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2889
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2890
        if Debounces.on == false then break end
2891
        wait()
2892
    end
2893
x:Destroy()
2894
BV:Destroy()
2895
    --[[for i = 1, 30 do
2896
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2897
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2898
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2899
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2900
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2901
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2902
        if Debounces.on == false then break end
2903
        wait()
2904
    end]]--
2905
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2906
    for i = 1, 30 do
2907
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2908
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2909
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2910
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2911
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2912
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2913
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2914
        if Debounces.on == false then break end
2915
        wait()
2916
    end
2917
end
2918
Debounces.on = false
2919
Debounces.NoIdl = false
2920
local ry,ht,ps=nil,nil,nil
2921
while ht==nil do
2922
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2923
	wait()
2924
end
2925
z = Instance.new("Sound",char)
2926
z.SoundId = "rbxassetid://142070127"
2927
z.Volume = 1
2928
wait(.1)
2929
z:Play()
2930
Landing()
2931
hum.WalkSpeed = 8
2932
if Debounces.CanAttack == false then
2933
Debounces.CanAttack = true
2934
end
2935
end
2936
end
2937
end)
2938
----------------------------------------------------
2939
Grab = false
2940
mouse.KeyDown:connect(function(key)
2941
    if key == "z" then
2942
    larm.BrickColor = BrickColor.new("Bright red")
2943
    rarm.BrickColor = BrickColor.new("Bright red")
2944
        Debounces.on = true
2945
        Debounces.NoIdl = true
2946
        if Grab == false then
2947
        gp = nil
2948
        con1=larm.Touched:connect(function(hit) -- this is grab
2949
            ht = hit.Parent
2950
            hum1=ht:FindFirstChild('Humanoid')
2951
            if hum1 ~= nil then
2952
                hum1.PlatformStand=true
2953
                gp = ht
2954
                Grab = true
2955
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2956
                asd.Parent = larm
2957
                asd.Name = "asd"
2958
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2959
            elseif hum1 == nil then
2960
                con1:disconnect()
2961
                wait() return
2962
            end
2963
        end)
2964
        for i = 1, 18 do
2965
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2966
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2967
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2968
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2969
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2970
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2971
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2972
            if Debounces.on == false then break end
2973
            wait()
2974
        end
2975
    con1:disconnect()
2976
    Debounces.on = false
2977
    Debounces.NoIdl = false
2978
    elseif Grab == true then
2979
        Grab = false
2980
    for i = 1, 20 do
2981
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2982
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2983
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2984
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2985
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2986
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2987
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2988
        if Debounces.on == false then end
2989
        wait()
2990
    end
2991
        if gp ~= nil then
2992
        for i,v in pairs(larm:GetChildren()) do
2993
            if v.Name == "asd" and v:IsA("Weld") then
2994
                v:Remove()
2995
            end
2996
        end
2997
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2998
        bv.maxForce = Vector3.new(400000, 400000, 400000)
2999
        bv.P = 125000
3000
        bv.velocity = char.Head.CFrame.lookVector * 200
3001
        for i = 1, 12 do
3002
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3003
            if Debounces.on == false then end
3004
            wait()
3005
        end
3006
        ht=nil
3007
        Spawn(function()
3008
            wait(0.5)
3009
            bv:Destroy()
3010
        end)
3011
        Debounces.on = false
3012
        Debounces.NoIdl = false
3013
        elseif ht == nil then wait()
3014
        Grab = false
3015
        Debounces.on = false
3016
        Debounces.NoIdl = false
3017
            end
3018
        end
3019
    end
3020
end)
3021
----------------------------------------------------
3022
mouse.KeyDown:connect(function(key)
3023
    if string.byte(key) == 52 then
3024
        char.Humanoid.WalkSpeed = 21
3025
    end
3026
end)
3027
mouse.KeyUp:connect(function(key)
3028
    if string.byte(key) == 52 then
3029
        char.Humanoid.WalkSpeed = 5
3030
    end
3031
end)
3032
----------------------------------------------------
3033
local animpose = "Idle"
3034
local lastanimpose = "Idle"
3035
local sine = 0
3036
local change = 1
3037
local val = 0
3038
local ffing = false
3039
----------------------------------------------------
3040
--[[x = Instance.new("Sound", char)
3041
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3042
x.Looped = true
3043
x.Volume = 1
3044
x.Pitch = 1
3045
local footsteps = false]]--
3046
-------------------------------
3047
game:GetService("RunService").RenderStepped:connect(function()
3048
--[[if char.Humanoid.Jump == true then
3049
jump = true
3050
else
3051
jump = false
3052
end]]
3053
char.Humanoid.FreeFalling:connect(function(f)
3054
if f then
3055
ffing = true
3056
else
3057
ffing = false
3058
end
3059
end)
3060
sine = sine + change
3061
if jumpn == true then
3062
animpose = "Jumping"
3063
elseif ffing == true then
3064
animpose = "Freefalling"
3065
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3066
animpose = "Idle"
3067
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3068
animpose = "Walking"
3069
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3070
animpose = "Running"
3071
end
3072
if animpose ~= lastanimpose then
3073
sine = 0
3074
if Debounces.NoIdl == false then
3075
if animpose == "Idle" then
3076
for i = 1, 2 do
3077
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3078
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3079
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3080
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3081
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3082
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3083
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3084
end
3085
elseif animpose == "Walking" then
3086
for i = 1, 2 do
3087
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3088
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3089
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3090
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3091
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3092
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3093
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3094
end
3095
elseif animpose == "Running" then
3096
for i = 1, 2 do
3097
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3098
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3099
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3100
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3101
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3102
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3103
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3104
end
3105
wait()
3106
end
3107
else
3108
end
3109
end
3110
lastanimpose = animpose
3111
if Debounces.NoIdl == false then
3112
if animpose == "Idle" then
3113
if stanceToggle == "Normal" then
3114
change = 0.5
3115
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3116
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3117
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3118
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3119
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3120
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3121
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3122
elseif stanceToggle == "Sitting" then
3123
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3124
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3125
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3126
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3127
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3128
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3129
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3130
end
3131
elseif animpose == "Walking" then
3132
if stanceToggle == "Normal" then
3133
change = 1
3134
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3135
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3136
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3137
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3138
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3139
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3140
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3141
end
3142
elseif animpose == "Running" then
3143
change = 1
3144
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3145
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3146
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3147
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3148
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3149
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3150
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3151
end
3152
end
3153
--[[if animpose == "Walking" then
3154
    if footsteps == false then
3155
        x:Play()
3156
        footsteps = true
3157
    end
3158
    x.Pitch = 1.1
3159
elseif animpose == "Idle" then
3160
    x:Stop()
3161
    footsteps = false
3162
elseif animpose == "Running" then
3163
    x.Pitch = 1.2
3164
    if footsteps == false then
3165
        x:Play()
3166
        footsteps = true
3167
    end
3168
end]]--
3169
end)