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wait(1/60)
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--      [[[
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--000000[[====================================================================================\\
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--000000[[                    DEIVIS97 EDIT    Modes stuff by tcgc121212
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--000000[[====================================================================================//
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--      [[[
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8
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--// Initializing \\--
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local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
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local Plrs = S.Players
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local Plr = Plrs.LocalPlayer
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local Char = Plr.Character
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local Hum = Char:FindFirstChildOfClass'Humanoid'
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local RArm = Char["Right Arm"]
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local LArm = Char["Left Arm"]
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local RLeg = Char["Right Leg"]
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local LLeg = Char["Left Leg"]	
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local Root = Char:FindFirstChild'HumanoidRootPart'
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local RootPart = Char["HumanoidRootPart"]
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local Rooted = false
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local Torso = Char.Torso
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local Head = Char.Head
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local NeutralAnims = true
25
local Attack = false
26
local BloodPuddles = {}
27
local Effects = {}
28
local Debounces = {Debounces={}}
29
local Mouse = Plr:GetMouse()
30
local Hit = {}
31
local Sine = 0
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local Idle = 0
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local Change = 1
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local FLArm,FRArm,FRArmW,FLArmW
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local Stunned = {}
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local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
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--// Debounce System \\--
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39
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function Debounces:New(name,cooldown)
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	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
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	setmetatable(aaaaa,{__index = Debounces})
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	Debounces.Debounces[name] = aaaaa
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	return aaaaa
45
end
46
47
function Debounces:Use(overrideUsable)
48
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
49
	if(self.Usable or overrideUsable)then
50
		self.Usable = false
51
		self.CoolingDown = true
52
		local LastUse = time()
53
		self.LastUse = LastUse
54
		delay(self.Cooldown or 2,function()
55
			if(self.LastUse == LastUse)then
56
				self.CoolingDown = false
57
				self.Usable = true
58
			end
59
		end)
60
	end
61
end
62
63
function Debounces:Get(name)
64
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
65
	for i,v in next, Debounces.Debounces do
66
		if(i == name)then
67
			return v;
68
		end
69
	end
70
end
71
72
function Debounces:GetProgressPercentage()
73
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
74
	if(self.CoolingDown and not self.Usable)then
75
		return math.max(
76
			math.floor(
77
				(
78
					(time()-self.LastUse)/self.Cooldown or 2
79
				)*100
80
			)
81
		)
82
	else
83
		return 100
84
	end
85
end
86
87
--// Shortcut Variables \\--
88
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
89
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
90
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
91
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
92
local R3 = {N=Region3.new}
93
local De = S.Debris
94
local WS = workspace
95
local Lght = S.Lighting
96
local RepS = S.ReplicatedStorage
97
local IN = Instance.new
98
99
--// Extended ROBLOX tables \\--
100
local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end,  ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
101
--// Customization \\--
102
game:GetService("RunService"):BindToRenderStep("ew", 0, function()
103
	if Humanoid.Health > 0.1 and Humanoid.Health < 1.0E298 then
104
		Humanoid.MaxHealth = 1.0E298
105
		Humanoid.Health = 1.0E298
106
	end
107
end)
108
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
109
local Remove_Hats = true
110
local Remove_Clothing = false
111
local PlayerSize = 1
112
local DamageColor = BrickColor.new'Pink'
113
local MusicID = 1445753925
114
local MusicPitch = 1
115
local BloodID = "rbxassetid://51657249"
116
local BloodColor = BrickColor.new'Really black'
117
local BloodMaterial = Enum.Material.Neon
118
local Orin = "http://www.roblox.com/asset/?id=492754352"
119
Head.face.Texture = Orin
120
function weld(a, b, acf)
121
	local w = Instance.new("Weld", a)
122
	w.Part0 = a
123
	w.Part1 = b
124
	w.C0 = acf
125
end
126
local righteyebrickcolor = "Lime green"
127
local reye = Instance.new("Part", Char)
128
reye.CanCollide = false
129
reye.BrickColor = BrickColor.new(righteyebrickcolor)
130
reye.Material = "Neon"
131
reye.Size = Vector3.new(.25,.35,.15)
132
weld(reye, Char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
133
m1 = Instance.new("SpecialMesh", reye)
134
m1.MeshType = "Sphere"
135
m1.Scale = Vector3.new(0.9,0.9,0.9)
136
reye.Locked = true
137
reye.Name = "re"
138
139
local leye = Instance.new("Part", Char)
140
leye.CanCollide = false
141
leye.BrickColor = BrickColor.new(righteyebrickcolor)
142
leye.Material = "Neon"
143
leye.Size = Vector3.new(.25,.35,.15)
144
weld(leye, Char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
145
local m = Instance.new("SpecialMesh", leye)
146
m.MeshType = "Sphere"
147
m.Scale = Vector3.new(0.9,0.9,0.9)
148
leye.Locked = true
149
leye.Name = "le"
150
local Aura = Instance.new('ParticleEmitter')
151
Aura.Name = "Aura"
152
Aura.Texture = "rbxassetid://141116476"
153
Aura.Parent = reye
154
Aura.LightEmission = 1
155
Aura.Transparency = NumberSequence.new(0,0.6,1)
156
Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
157
Aura.Size = NumberSequence.new(0.5,0.4,0.2)
158
Aura.LockedToPart = false
159
Aura.Lifetime = NumberRange.new(2)
160
Aura.Rate = 99
161
Aura.Speed = NumberRange.new(1)
162
Aura.EmissionDirection = "Top"
163
for i,v in pairs(Char:GetChildren()) do
164
		if v.ClassName == "Accessory" or v.ClassName == "Hat" then
165
			v:destroy()
166
		end
167
	end
168
local Hair = Instance.new("Part")
169
Hair.Parent = Char
170
Hair.Name = "Hair"
171
Hair.Size = Vector3.new(0.1, 0.1, 0.1)
172
Hair.CFrame = Char.Head.CFrame
173
Hair:BreakJoints()
174
Hair.CanCollide = false
175
Hair.BrickColor = BrickColor.new("New Yeller")
176
Hair.TopSurface = "Smooth"
177
Hair.BottomSurface = "Smooth"
178
Weld = Instance.new("Weld") 
179
Weld.Name = "Weld"
180
Weld.Part0 = Char.Head 
181
Weld.Part1 = Hair
182
Weld.Parent = Char.Head 
183
Weld.C0 = CFrame.new(-0.1, -0.71, 0.8)*CFrame.fromEulerAnglesXYZ(0, 3, 0) 
184
Mesh = Instance.new("SpecialMesh")
185
Mesh.Parent = Hair
186
Mesh.MeshId = "rbxassetid://731142602"
187
Mesh.TextureId = "http://www.roblox.com/asset/?id=1332227116"
188
Mesh.Scale = Vector3.new(0.25, 0.21, 0.2)
189
190-
shirt = Instance.new("Shirt", Char)
190+
191-
shirt.Name = "Shirt"
191+
192-
pants = Instance.new("Pants", Char)
192+
193-
pants.Name = "Pants"
193+
194-
Char.Shirt.ShirtTemplate = "rbxassetid://1298116952"
194+
195-
Char.Pants.PantsTemplate = "rbxassetid://1340645290"
195+
196
--naeeym2.PlayerToHideFrom = Player
197
naeeym2.MaxDistance = 200
198
local tecks2 = Instance.new("TextLabel",naeeym2)
199
tecks2.BackgroundTransparency = 1
200
tecks2.TextScaled = true
201
tecks2.BorderSizePixel = 0
202
tecks2.Text = "C̸o̶r̵r̵u̷p̶t̶e̸d̸ ̵M̸o̸n̶-i̸k̷a̴"
203
tecks2.Font = "Garamond"
204
tecks2.TextSize = 30
205
tecks2.TextStrokeTransparency = 0
206
tecks2.TextColor3 = Color3.new(0,0,0)
207
tecks2.TextStrokeColor3 = Color3.new(10,0,10)
208
tecks2.Size = UDim2.new(1,0,0.5,0)
209
tecks2.Parent = naeeym2
210
211
212
local Moosic = Instance.new("Sound",Char)
213
Moosic.Volume = 5999
214
Moosic.SoundId = "rbxassetid://1251489217"
215
Moosic.Looped = true
216
Moosic.Pitch = 1 --Pitcher
217
218
local Music1 = Instance.new("Sound",Char)
219
Music1.Volume = 5999
220
Music1.SoundId = "rbxassetid://1202052536"
221
Music1.Looped = true
222
Music1.Pitch = 1 --Pitcher
223
Music1.TimePosition = 100
224
225
local Music2 = Instance.new("Sound",Char)
226
Music2.Volume = 5999
227
Music2.SoundId = "rbxassetid://1374158689"
228
Music2.Looped = true
229
Music2.Pitch = 1 --Pitcher
230
231
local Music3 = Instance.new("Sound",Char)
232
Music3.Volume = 5999
233
Music3.SoundId = "rbxassetid://1325283155"
234
Music3.Looped = true
235
Music3.Pitch = 1 --Pitcher
236
237
local Music4 = Instance.new("Sound",Char)
238
Music4.Volume = 5999
239
Music4.SoundId = "rbxassetid://1581873125"
240
Music4.Looped = true
241
Music4.Pitch = 1 --Pitcher
242
243
local Music5 = Instance.new("Sound",Char)
244
Music5.Volume = 5999
245
Music5.SoundId = "rbxassetid://346746675"
246
Music5.Looped = true
247
Music5.Pitch = 1 --Pitcher
248
249
local Music6 = Instance.new("Sound",Char)
250
Music6.Volume = 5999
251
Music6.SoundId = "rbxassetid://1180904313"
252
Music6.Looped = true
253
Music6.Pitch = 1 --Pitcher
254
255
local Creep = Instance.new("Sound",Char)
256
Creep.Volume = 5999
257
Creep.SoundId = "rbxassetid://1383651657"
258
Creep.Looped = true
259
Creep.Pitch = 1 --Pitcher
260
261
function chatfunc(text)
262
	local chat = coroutine.wrap(function()
263
	if Char:FindFirstChild("TalkingBillBoard")~= nil then
264
		Char:FindFirstChild("TalkingBillBoard"):destroy()
265
	end
266
	local Bill = Instance.new("BillboardGui",Char)
267
	Bill.Size = UDim2.new(0,100,0,40)
268
	Bill.StudsOffset = Vector3.new(0,3,0)
269
	Bill.Adornee = Char.Head
270
	Bill.Name = "TalkingBillBoard"
271
	local Hehe = Instance.new("TextLabel",Bill)
272
	Hehe.BackgroundTransparency = 1
273
	Hehe.BorderSizePixel = 0
274
	Hehe.Text = ""
275
	Hehe.Font = "Antique"
276
	Hehe.TextSize = 40
277
	Hehe.TextStrokeTransparency = 0
278
	Hehe.Size = UDim2.new(1,0,0.5,0)
279
	coroutine.resume(coroutine.create(function()
280
		while Hehe ~= nil do
281
			swait()	
282
			Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))	
283
			Hehe.Rotation = math.random(-5,5)
284
			Hehe.TextColor3 = Color3.new(255,0,250)
285
			Hehe.TextStrokeColor3 = Color3.new(255,255,255)
286
		end
287
	end))
288
	for i = 1,string.len(text),1 do
289
		swait()
290
		Hehe.Text = string.sub(text,1,i)
291
	end
292
	swait(90)--Re[math.random(1, 93)]
293
	for i = 0, 1, .025 do
294
		swait()
295
		Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
296
		Hehe.TextStrokeTransparency = i
297
		Hehe.TextTransparency = i
298
	end
299
	Bill:Destroy()
300
	end)
301
chat()
302
end
303
--// Weapon and GUI creation, and Character Customization \\--
304
305
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
306
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
307
local Effects = IN("Folder",Char)
308
Effects.Name = "Effects"
309
310
New = function(Object, Parent, Name, Data)
311
	local Object = Instance.new(Object)
312
	for Index, Value in pairs(Data or {}) do
313
		Object[Index] = Value
314
	end
315
	Object.Parent = Parent
316
	Object.Name = Name
317
	return Object
318
end
319
320
Circle = nil
321
CircleParts = {}
322
Equipped = false
323
324
function RayCast(Position, Direction, MaxDistance, IgnoreList)
325
	return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) 
326
end
327
	Humanoid = Char:FindFirstChildOfClass("Humanoid")
328
	Torso = Char:FindFirstChild("Torso")
329
	if not Plr or not Humanoid or Humanoid.Health == 0 or not Torso then
330
		return
331
	end
332
	Equipped = true
333
	Circle = Instance.new("Model")
334
	Circle.Name = "Circle"
335
	Angle = 0
336
	for i = 1, 1 do
337
		local CirclePart = Instance.new("Part")
338
		CirclePart.Name = "CirclePart"
339
		CirclePart.Transparency = 1
340
		CirclePart.BrickColor = BrickColor.new("Really black")
341
		CirclePart.Material = Enum.Material.Plastic
342
		CirclePart.Shape = Enum.PartType.Block
343
		CirclePart.FormFactor = Enum.FormFactor.Custom
344
		CirclePart.TopSurface = Enum.SurfaceType.Smooth
345
		CirclePart.BottomSurface = Enum.SurfaceType.Smooth
346
		CirclePart.Anchored = true
347
		CirclePart.CanCollide = false
348
		CirclePart.Locked = true
349
		CirclePart.Size = Vector3.new(10, 0.2, 10)
350
		local Aura = Instance.new('ParticleEmitter')
351
Aura.Name = "Aura"
352
Aura.Texture = "rbxassetid://51657249"
353
Aura.Parent = CirclePart
354
Aura.LightEmission = 0
355
Aura.Transparency = NumberSequence.new(0.2,0.4,1)
356
Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
357
Aura.Size = NumberSequence.new(1.2,0.9,0.8)
358
Aura.LockedToPart = false
359
Aura.Lifetime = NumberRange.new(2)
360
Aura.Rate = 60
361
Aura.Speed = NumberRange.new(2.5)
362
Aura.SpreadAngle = Vector2.new(360,360)
363
		local BlockMesh = Instance.new("BlockMesh")
364
		BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
365
		BlockMesh.Parent = CirclePart
366
		CirclePart.Parent = Circle
367
		local Star = Instance.new("Decal", CirclePart)
368
		Star.Texture = "http://www.roblox.com/asset/?id=1346256339"
369
		Star.Face = "Top"
370
		local Light = Instance.new("PointLight", CirclePart)
371
		Light.Color = Color3.new(0,.20,0)
372
		Light.Brightness = 100
373
		Light.Range = 15
374
		table.insert(CircleParts, CirclePart)
375
	end
376
	Spawn(function()
377
		while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
378
			if Angle == 360 then
379
				Angle = 0
380
			end
381
			Angle = Angle + 0.05
382
			local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Char})
383
			if Hit then
384
				if not Circle.Parent then
385
					Circle.Parent = Char
386
				end
387
				for i, v in pairs(CircleParts) do
388
					v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
389
				end
390
			else
391
				Circle.Parent = nil
392
			end
393
			wait()
394
		end
395
	end)
396
397
398
CyborgArm = New("Model",Char,"CyborgArm",{})
399
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
400
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
401
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
402
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
403
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
404
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
405
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
406
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
407
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth})
408
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
409
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
410
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
411
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
412
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
413
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
414
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
415
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
416
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
417
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
418
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
419
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
420
421
for _,v in next, CyborgArm:children() do
422
	v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
423
end
424
Arm = New("Model",Char,"Arm",{})
425
Handle = New("Part",Arm,"Arm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
426
Handle = New("Part",Arm,"Arm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
427
local Aura = Instance.new('ParticleEmitter')
428
Aura.Name = "Aura"
429
Aura.Texture = "rbxassetid://29553714"
430
Aura.Parent = Handle
431
Aura.LightEmission = 0
432
Aura.Transparency = NumberSequence.new(0.2,0.4,1)
433
Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
434
Aura.Size = NumberSequence.new(0.5,0.4,0.2)
435
Aura.LockedToPart = true
436
Aura.Lifetime = NumberRange.new(2)
437
Aura.Rate = 1000
438
Aura.Speed = NumberRange.new(0.3)
439
Aura.SpreadAngle = Vector2.new(360,360)
440
local Aura2 = Instance.new('ParticleEmitter')
441
Aura2.Name = "Aura2"
442
Aura2.Texture = "rbxassetid://73050819"
443
Aura2.Parent = Handle
444
Aura2.LightEmission = 0
445
Aura2.Transparency = NumberSequence.new(0.2,0.,1)
446
Aura2.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
447
Aura2.Size = NumberSequence.new(0.3,0.2,0.1)
448
Aura2.LockedToPart = true
449
Aura2.Lifetime = NumberRange.new(2)
450
Aura2.Rate = 1000
451
Aura2.Speed = NumberRange.new(0.2)
452
Aura2.SpreadAngle = Vector2.new(360,360)
453
Part = New("Part",Arm,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
454
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
455
for _,v in next, Arm:children() do
456
	v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
457
end
458
459
pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Carnation pink' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
460
pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Carnation pink' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
461
pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Carnation pink' Char.LeftWing.Transparency = 0.5 end)
462
463
464
if(PlayerSize ~= 1)then
465
	for _,v in next, Char:GetDescendats() do
466
		if(v:IsA'BasePart')then
467
			v.Size = v.Size * PlayerSize
468
		end
469
	end
470
end
471
472
--// Instance Creation Functions \\--
473
474
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
475
	local Sound = IN("Sound")
476
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
477
	Sound.Pitch = pitch or 1
478
	Sound.Volume = volume or 1
479
	Sound.Looped = looped or false
480
	if(autoPlay)then
481
		coroutine.wrap(function()
482
			repeat wait() until Sound.IsLoaded
483
			Sound.Playing = autoPlay or false
484
		end)()
485
	end
486
	if(not looped and effect)then
487
		Sound.Ended:connect(function()
488
			Sound.Volume = 0
489
			Sound:destroy()
490
		end)
491
	elseif(effect)then
492
		warn("Sound can't be looped and a sound effect!")
493
	end
494
	Sound.Parent =parent or Char
495
	return Sound
496
end
497
warn("Edit by deivis97")
498
function Part(parent,color,material,size,cframe,anchored,cancollide)
499
	local part = IN("Part")
500
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
501
	part.Material = material or Enum.Material.SmoothPlastic
502
	part.TopSurface,part.BottomSurface=10,10
503
	part.Size = size or V3.N(1,1,1)
504
	part.CFrame = cframe or CF.N(0,0,0)
505
	part.CanCollide = cancollide or false
506
	part.Anchored = anchored or false
507
	part.Parent = parent or Char
508
	return part
509
end
510
511
function Mesh(parent,meshtype,meshid,textid,scale,offset)
512
	local part = IN("SpecialMesh")
513
	part.MeshId = meshid or ""
514
	part.TextureId = textid or ""
515
	part.Scale = scale or V3.N(1,1,1)
516
	part.Offset = offset or V3.N(0,0,0)
517
	part.MeshType = meshtype or Enum.MeshType.Sphere
518
	part.Parent = parent
519
	return part
520
end
521
522
NewInstance = function(instance,parent,properties)
523
	local inst = Instance.new(instance,parent)
524
	if(properties)then
525
		for i,v in next, properties do
526
			pcall(function() inst[i] = v end)
527
		end
528
	end
529
	return inst;
530
end
531
532
--// Music Creation \\--
533
local Music = Sound(Char,MusicID,MusicPitch,9,true,false,true)
534
Music.Name = 'Music'
535
536
--// Stop animations \\--
537
for _,v in next, Hum:GetPlayingAnimationTracks() do
538
	v:Stop();
539
end
540
541
pcall(game.Destroy,Char:FindFirstChild'Animate')
542
pcall(game.Destroy,Hum:FindFirstChild'Animator')
543
544
--// Joints \\--
545
546
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
547
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
548
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
549
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
550
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
551
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
552
local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
553
554
local LSC0 = LS.C0
555
local RSC0 = RS.C0
556
local NKC0 = NK.C0
557
local LHC0 = LH.C0
558
local RHC0 = RH.C0
559
local RJC0 = RJ.C0
560
561
--// Artificial HB \\--
562
563
local ArtificialHB = IN("BindableEvent", script)
564
ArtificialHB.Name = "Heartbeat"
565
566
script:WaitForChild("Heartbeat")
567
568
local tf = 0
569
local allowframeloss = false
570
local tossremainder = false
571
local lastframe = tick()
572
local frame = 1/Frame_Speed
573
ArtificialHB:Fire()
574
575
game:GetService("RunService").Heartbeat:connect(function(s, p)
576
	tf = tf + s
577
	if tf >= frame then
578
		if allowframeloss then
579
			script.Heartbeat:Fire()
580
			lastframe = tick()
581
		else
582
			for i = 1, math.floor(tf / frame) do
583
				ArtificialHB:Fire()
584
			end
585
			lastframe = tick()
586
		end
587
		if tossremainder then
588
			tf = 0
589
		else
590
			tf = tf - frame * math.floor(tf / frame)
591
		end
592
	end
593
end)
594
595
function swait(num)
596
	if num == 0 or num == nil then
597
		ArtificialHB.Event:wait()
598
	else
599
		for i = 0, num do
600
			ArtificialHB.Event:wait()
601
		end
602
	end
603
end
604
605
606
--// Effect Function(s) \\--
607
608
function FakeWeld(p0,p1)
609
	local attachment0 = Instance.new('Attachment',p0)
610
	local attachment1 = Instance.new('Attachment',p1)
611
	return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
612
end
613
614
function Fragment(v)
615
	v:ClearAllChildren()
616
	local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
617
	v.Archivable = true
618
	-- X
619
	v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
620
	v.Name = v.Name.."Fragment"
621
	
622
	local a = v:Clone()
623
	a.Parent = Fragments
624
	a.CFrame = CF.N(-.5,1,1) * a.CFrame
625
	v.CFrame = CF.N(.5,1,1) * v.CFrame
626
	-- Y
627
	v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
628
	
629
	local a = v:Clone()
630
	a.Parent = Fragments
631
	a.CFrame = CF.N(1,-.5,1) * a.CFrame
632
	v.CFrame = CF.N(1,.5,1) * v.CFrame
633
	-- Z
634
	v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
635
	
636
	local a = v:Clone()
637
	a.Parent = Fragments
638
	a.CFrame = CF.N(1,1,-.5) * a.CFrame
639
	v.CFrame = CF.N(1,1,.5) * v.CFrame
640
	
641
	v.Parent = Fragments
642
	return Fragments
643
end
644
645
local blood = NewInstance("ParticleEmitter",nil,{
646
	Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
647
	LightEmission=.1,
648
	LightInfluence=1,
649
	ZOffset=.9,
650
	Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
651
	Texture="rbxassetid://51657249",
652
	Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
653
	Acceleration = V3.N(0,-15,0),
654
	Lifetime = NumberRange.new(1,2),
655
	Rate=50,
656
	Speed = NumberRange.new(5,15),
657
	SpreadAngle = Vector2.new(15,15),
658
	Enabled = false,
659
	EmissionDirection = 'Back',
660
})
661
662
local blood2 = NewInstance("ParticleEmitter",nil,{
663
	Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
664
	LightEmission=.1,
665
	LightInfluence=1,
666
	ZOffset=.9,
667
	Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
668
	Texture=BloodID,
669
	Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
670
	Acceleration = V3.N(0,-125,0),
671
	Lifetime = NumberRange.new(1,2),
672
	Rate=50,
673
	Speed = NumberRange.new(5,15),
674
	SpreadAngle = Vector2.new(15,15),
675
	Enabled = false,
676
	EmissionDirection = 'Back',
677
})
678
679
local blood3 = NewInstance("ParticleEmitter",nil,{
680
	Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
681
	Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
682
	Texture=BloodID,
683
	Lifetime = NumberRange.new(.4),
684
	Rate=50,
685
	LockedToPart=true,
686
	Speed = NumberRange.new(0,2),
687
	Enabled = false,
688
}) 
689
690
function Blood(size,cframe,amount)
691
	local part = Instance.new("Part",Effects)
692
	part.Transparency = 1
693
	part.Size = size
694
	part.Anchored = true
695
	part.CanCollide = false
696
	part.CFrame = cframe
697
	S.Debris:AddItem(part,6)
698
	local prtcl = blood:Clone()
699
	prtcl.Parent = part
700
	prtcl:Emit(amount)
701
	return part, prtcl
702
end
703
704
function Blood2(size,cframe)
705
	local part = Instance.new("Part",Effects)
706
	part.Transparency = 1
707
	part.Size = size
708
	part.Anchored = false
709
	part.CanCollide = false
710
	part.CFrame = cframe
711
	local prtcl = blood:Clone()
712
	prtcl.Enabled = true
713
	prtcl.Parent = part
714
	return part, prtcl
715
end
716
717
function Blood3(size,cframe,amount)
718
	local part = Instance.new("Part",Effects)
719
	part.Transparency = 1
720
	part.Size = size
721
	part.Anchored = true
722
	part.CanCollide = false
723
	part.CFrame = cframe
724
	S.Debris:AddItem(part,6)
725
	local prtcl = blood2:Clone()
726
	prtcl.Parent = part
727
	prtcl:Emit(amount)
728
	return part, prtcl
729
end
730
731
function Blood4(size,cframe)
732
	local part = Instance.new("Part",Effects)
733
	part.Transparency = 1
734
	part.Size = size
735
	part.Anchored = false
736
	part.CanCollide = false
737
	part.CFrame = cframe
738
	local prtcl = blood2:Clone()
739
	prtcl.Enabled = true
740
	prtcl.Parent = part
741
	return part, prtcl
742
end
743
744
745
function BloodDrop(pos,dir,maxsize)
746
	if(game.PlaceId ~= 843468296)then
747
		local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
748
		owo.CFrame=CF.N(pos,dir)
749
		local bv = Instance.new("BodyVelocity",owo) 
750
		bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
751
		bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
752
		bv.Name = "MOVE"
753
		local prt = blood3:Clone()
754
		prt.Parent = owo
755
		prt.Enabled = true
756
		delay(.01, function() bv:destroy() end)
757
		local touch;
758
		touch = owo.Touched:connect(function(hit)
759
			if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
760
				touch:disconnect()
761
				BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
762
				owo:destroy()
763
			end
764
		end)
765
	end
766
end
767
768
function BloodPuddle(position,range,maxSize,where)
769
	local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
770
		position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range			
771
	),{where,Char},false,true)
772
	if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
773
		if(hit.Name == 'BloodPuddle')then
774
			local dist = (position - hit.Position).magnitude
775
			if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
776
				--hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
777
				hit.Size = hit.Size + V3.N(.1,0,.1)
778
			end
779
			if(hit.Size.Z < 2)then
780
				pcall(function() hit.Sound:Play() end)
781
			end
782
		else
783
			local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
784
			local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
785
			Sound(Puddle,685857471,1,2,false,false,true)
786
			coroutine.wrap(function()
787
				swait(75)
788
				repeat
789
					swait()
790
					Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
791
				until Puddle.Size.Z < 0.51
792
				Puddle:destroy()
793
			end)()
794
		end
795
	end
796
end
797
798
function recurse(root,callback,i)
799
	i= i or 0
800
	for _,v in pairs(root:GetChildren()) do
801
		i = i + 1
802
		callback(i,v)
803
		
804
		if #v:GetChildren() > 0 then
805
			i = recurse(v,callback,i)
806
		end
807
	end
808
	
809
	return i
810
end
811
812
function ragdollJoint(Character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
813
	if Character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
814
	for i,v in pairs(Character:GetChildren()) do
815
		if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
816
			v.Size = Vector3.new(1,1,1)
817
		end
818
	end
819
	if part1:FindFirstChildOfClass('Motor6D') then
820
		part1:FindFirstChildOfClass('Motor6D'):Remove()
821
	end
822
	if attachmentName ~= "NeckAttachment" then
823
		attachmentName = attachmentName.."RigAttachment"
824
	end
825
	local constraint = Instance.new(className.."Constraint")
826
	constraint.Attachment0 = part0:FindFirstChild(attachmentName)
827
	constraint.Attachment1 = part1:FindFirstChild(attachmentName)
828
	constraint.Name = "RagdollConstraint"..part1.Name
829
	if Character:FindFirstChildOfClass('Humanoid').Health > 0 then
830
	local collidepart = Instance.new('Part',part1)
831
	collidepart.Size = part1.Size/2
832
	if string.find(string.lower(part1.Name),"upper") then
833
		if string.find(string.lower(part1.Name),"leg") then
834
			collidepart.Size = part1.Size/3
835
		else
836
			collidepart.Size = part1.Size/2.5
837
		end
838
	end
839
	collidepart.CanCollide = true
840
	collidepart.Name = "RagdollJoint"
841
	collidepart.Anchored = false
842
	collidepart.Transparency = 1
843
	collidepart.CFrame = part1.CFrame
844
	collidepart:BreakJoints()
845
	local attachment0 = Instance.new('Attachment',part1)
846
	local attachment1 = Instance.new('Attachment',collidepart)
847
	if attachment0 and attachment1 then
848
		local constraint = Instance.new("HingeConstraint")
849
		constraint.Attachment0 = attachment0
850
		constraint.Attachment1 = attachment1
851
		constraint.LimitsEnabled = true
852
		constraint.UpperAngle = 0
853
		constraint.LowerAngle = 0
854
		constraint.Parent = Character
855
	end
856
	if string.find(string.lower(part1.Name),"upper") then
857
		if string.find(string.lower(part1.Name),"leg") then
858
			attachment0.Position = Vector3.new(0,0.01,0)
859
		else
860
			attachment0.Position = Vector3.new(0,0.25,0)
861
		end
862
	else
863
		attachment0.Position = Vector3.new(0,-0.1,0)
864
	end
865
	end
866
	for _,propertyData in next,properties or {} do
867
		constraint[propertyData[1]] = propertyData[2]
868
	end
869
	constraint.Parent = Character
870
	return constraint
871
	end
872
end
873
874
875
function getAttachment0(Character,attachmentName)
876
	for _,child in next,Character:children() do
877
		local attachment = child:FindFirstChild(attachmentName)
878
		if attachment then
879
			return attachment
880
		end
881
	end
882
end
883
884
885
function Ragdoll(who,half,snapped)
886
	pcall(function()
887
		who:breakJoints()
888
		local who = who
889
		local hhh = who:FindFirstChildOfClass'Humanoid'
890
		local t = GetTorso(who)
891
		pcall(function()
892
			who.HumanoidRootPart:destroy()
893
		end)
894
		hhh.Health = 0
895
		Stunned[who] = true
896
		if(hhh.RigType == Enum.HumanoidRigType.R6)then
897
			local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'			
898
			pcall(function()
899
				if(hhh.Health > 0)then  local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
900
				FakeWeld(RA,CollideRA) end
901
				local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
902
				local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
903
				local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
904
			end)
905
			pcall(function()
906
				local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
907
				local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
908
909
				local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
910
911
				if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
912
				FakeWeld(LA,CollideLA) end
913
			end)
914
			pcall(function()
915
				if(HD)then 
916
					local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
917
					local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
918
					local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
919
					local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
920
	
921
					if(snapped)then
922
						NJ.Orientation = V3.N(0,90,0)
923
					end
924
					if(hhh.Health > 0)then 
925
						local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
926
						FakeWeld(HD,CollideHD)
927
					end
928
				end
929
			end)
930
			if(not half)then
931
				local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
932
				local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
933
				local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
934
				local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
935
				local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
936
				local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
937
				if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
938
				local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
939
940
				FakeWeld(RL,CollideRL)
941
				FakeWeld(LL,CollideLL) end
942
			end
943
			for _,v in next, who:children() do
944
				if(v:IsA'BasePart')then
945
					v.CanCollide = true
946
				end
947
			end
948
		else
949
			local Character = who
950
			
951
			if(half)then
952
				pcall(function()
953
					Character.UpperTorso.WaistRigAttachment:Destroy()
954
				end)
955
			end
956
957
			local handProperties = {
958
				{"LimitsEnabled", true};
959
				{"UpperAngle",0};
960
				{"LowerAngle",0};
961
			}
962
			local footProperties = {
963
				{"LimitsEnabled", true};
964
				{"UpperAngle", 15};
965
				{"LowerAngle", -45};
966
			}
967
			local shinProperties = {
968
				{"LimitsEnabled", true};
969
				{"UpperAngle", 0};
970
				{"LowerAngle", -75};
971
			}
972
			if Character:FindFirstChild('RightLowerArm') and Character:FindFirstChild('RightHand') then
973
				ragdollJoint(Character,Character.RightLowerArm, Character.RightHand, "RightWrist", "Hinge", handProperties)
974
			end
975
			if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('RightUpperArm') then
976
				ragdollJoint(Character, Character.UpperTorso, Character["RightUpperArm"], "RightShoulder", "BallSocket")
977
			end
978
			if Character:FindFirstChild('RightUpperArm') and Character:FindFirstChild('RightLowerArm') then
979
				ragdollJoint(Character, Character.RightUpperArm, Character.RightLowerArm, "RightElbow", "BallSocket")
980
			end
981
			if Character:FindFirstChild('LeftLowerArm') and Character:FindFirstChild('LeftHand') then
982
				ragdollJoint(Character,Character.LeftLowerArm, Character.LeftHand, "LeftWrist", "Hinge", handProperties)
983
			end
984
			if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('LeftUpperArm') then
985
				ragdollJoint(Character, Character.UpperTorso, Character["LeftUpperArm"], "LeftShoulder", "BallSocket")
986
			end
987
			if Character:FindFirstChild('LeftUpperArm') and Character:FindFirstChild('LeftLowerArm') then
988
				ragdollJoint(Character, Character.LeftUpperArm, Character.LeftLowerArm, "LeftElbow", "BallSocket")
989
			end
990
			if Character:FindFirstChild('RightUpperLeg') and Character:FindFirstChild('RightLowerLeg') then
991
				ragdollJoint(Character,Character.RightUpperLeg, Character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
992
			end
993
			if Character:FindFirstChild('RightLowerLeg') and Character:FindFirstChild('RightFoot') then
994
				ragdollJoint(Character,Character.RightLowerLeg, Character.RightFoot, "RightAnkle", "Hinge", footProperties)
995
			end
996
			if Character:FindFirstChild('LowerTorso') and Character:FindFirstChild('RightUpperLeg') then
997
				ragdollJoint(Character,Character.LowerTorso, Character.RightUpperLeg, "RightHip", "BallSocket")
998
			end
999
			if Character:FindFirstChild('LeftUpperLeg') and Character:FindFirstChild('LeftLowerLeg') then
1000
				ragdollJoint(Character,Character.LeftUpperLeg, Character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
1001
			end
1002
			if Character:FindFirstChild('LeftLowerLeg') and Character:FindFirstChild('LeftFoot') then
1003
				ragdollJoint(Character,Character.LeftLowerLeg, Character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
1004
			end
1005
			if Character:FindFirstChild('LowerTorso') and Character:FindFirstChild('LeftUpperLeg') then
1006
				ragdollJoint(Character,Character.LowerTorso, Character.LeftUpperLeg, "LeftHip", "BallSocket")
1007
			end
1008
			if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('LowerTorso') then
1009
				ragdollJoint(Character,Character.LowerTorso, Character.UpperTorso, "Waist", "BallSocket", {
1010
					{"LimitsEnabled",true};
1011
					{"UpperAngle",5};
1012
					{"Radius",5};
1013
				})
1014
			end
1015
			if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('Head') then
1016
				ragdollJoint(Character,Character.UpperTorso, Character.Head, "Neck", "Hinge", {
1017
					{"LimitsEnabled",true};
1018
					{"UpperAngle",50};
1019
					{"LowerAngle",-50};
1020
				})
1021
			end
1022
			local NeckA = ragdollJoint(Character,Character.UpperTorso, Character.Head, "Neck", "Hinge", {
1023
				{"LimitsEnabled",true};
1024
				{"UpperAngle",50};
1025
				{"LowerAngle",-50};
1026
			})
1027
1028
			recurse(Character, function(_,v)
1029
				if v:IsA("Attachment") then
1030
					v.Axis = Vector3.new(0, 1, 0)
1031
					v.SecondaryAxis = Vector3.new(0, 0, 1)
1032
					v.Rotation = Vector3.new(0, 0, 0)
1033
					if(v.Parent == Character.Head and snapped)then
1034
						v.Orientation = V3.N(0,-90,0)
1035
					end
1036
				end
1037
			end)
1038
		end
1039
	end)
1040
end
1041
1042
1043
function Bezier(startpos, pos2, pos3, endpos, t)
1044
	local A = startpos:lerp(pos2, t)
1045
	local B  = pos2:lerp(pos3, t)
1046
	local C = pos3:lerp(endpos, t)
1047
	local lerp1 = A:lerp(B, t)
1048
	local lerp2 = B:lerp(C, t)
1049
	local cubic = lerp1:lerp(lerp2, t)
1050
	return cubic
1051
end
1052
1053
function Effect(data)
1054
	local FX = data.Effect or 'Resize-AndFade'
1055
	local Parent = data.Parent or Effects
1056
	local Color = data.Color or C3.N(0,0,0)
1057
	local Size = data.Size or V3.N(1,1,1)
1058
	local MoveDir = data.MoveDirection or nil
1059
	local MeshData = data.Mesh or nil
1060
	local SndData = data.Sound or nil
1061
	local Frames = data.Frames or 45
1062
	local Manual = data.Manual or nil
1063
	local Material = data.Material or nil
1064
	local CFra = data.CFrame or Torso.CFrame
1065
	local Settings = data.FXSettings or {}
1066
	local Snd,Prt,Msh;
1067
	if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
1068
		Prt = Manual
1069
	else
1070
		Prt = Part(Parent,Color,Material,Size,CFra,true,false)
1071
	end
1072
	if(typeof(MeshData) == 'table')then
1073
		Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
1074
	elseif(typeof(MeshData) == 'Instance')then
1075
		Msh = MeshData:Clone()
1076
		Msh.Parent = Prt
1077
	end
1078
	if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
1079
		Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
1080
	end
1081
	if(Snd)then
1082
		repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
1083
		Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
1084
	end
1085
	local MoveSpeed = nil;
1086
	if(MoveDir)then
1087
		MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
1088
	end
1089
	local Inc = M.RNG()-M.RNG()
1090
	local Thingie = 0
1091
	local Thingie2 = M.RNG(50,100)/100
1092
1093
	coroutine.wrap(function()
1094
		if(FX ~= 'Arc')then
1095
			for i = 1, Frames do
1096
				if(FX == 'Resize-AndFade')then
1097
					if(not Settings.EndSize)then
1098
						Settings.EndSize = V3.N(0,0,0)
1099
					end
1100
					local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
1101
					if(Settings.EndIsIncrement)then
1102
						Prt.Size = Prt.Size - Settings.EndSize					
1103
					else
1104
						Prt.Size = Prt.Size - grow/Frames
1105
					end 
1106
					Prt.Transparency = (i/Frames)
1107
				elseif(FX == 'Resize+AndFade')then
1108
					if(not Settings.EndSize)then
1109
						Settings.EndSize = Size*2
1110
					end
1111
					local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
1112
					if(Settings.EndIsIncrement)then
1113
						Prt.Size = Prt.Size + Settings.EndSize					
1114
					else
1115
						Prt.Size = Prt.Size + grow/Frames
1116
					end 
1117
					Prt.Transparency = (i/Frames)
1118
				elseif(FX == 'Fade')then
1119
					Prt.Transparency = (i/Frames)
1120
				end
1121
				if(Settings.RandomizeCFrame)then
1122
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1123
				end
1124
				if(MoveDir and MoveSpeed)then
1125
					local Orientation = Prt.Orientation
1126
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1127
					Prt.Orientation = Orientation
1128
				end
1129
				if(swait and typeof(swait) == 'function')then
1130
					swait()
1131
				else
1132
					wait()
1133
				end
1134
			end
1135
			Prt:destroy() 
1136
		else
1137
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1138
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1139
			local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1140
			local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1141
			assert(start ~= nil,"You need to specify a start point!")
1142
			assert(endP ~= nil,"You need to specify an end point!")
1143
			for i = 0, 1, Settings.Speed or 0.01 do
1144
				if(Settings.Home)then
1145
					endP = Settings.Home.CFrame
1146
				end
1147
				Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
1148
				if(swait and typeof(swait) == 'function')then
1149
					swait()
1150
				else
1151
					wait()
1152
				end
1153
			end
1154
			if(Settings.RemoveOnGoal)then
1155
				Prt:destroy()
1156
			end
1157
		end
1158
	end)()
1159
	return Prt,Msh,Snd
1160
end	
1161
1162
1163
function SoulSteal(Character)
1164
	local torso = (Character:FindFirstChild'Head' or Character:FindFirstChild'Torso' or Character:FindFirstChild'UpperTorso' or Character:FindFirstChild'LowerTorso' or Character:FindFirstChild'HumanoidRootPart')
1165
	print(torso)
1166
	if(torso and torso:IsA'BasePart')then
1167
		local Model = Instance.new("Model",Effects)
1168
		Model.Name = Character.Name.."'s Soul"
1169
		Character:BreakJoints()
1170
		local Soul = Part(Model,BrickColor.new'Carnation pink','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1171
		Soul.Name = 'Head'
1172
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1173
		Effect{
1174
			Effect="Arc",
1175
			Manual = Soul,
1176
			FXSettings={
1177
				Start=torso.CFrame,
1178
				Home = Torso,
1179
				RemoveOnGoal = true,
1180
			}
1181
		}
1182
		local lastPoint = Soul.CFrame.p
1183
	
1184
		for i = 0, 1, 0.01 do 
1185
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1186
				local mag = (lastPoint - Soul.Position).magnitude
1187
				Effect{
1188
					Effect = "Fade",
1189
					CFrame = point * CF.N(0, mag/2, 0),
1190
					Size = V3.N(.5,mag+.5,.5),
1191
					Color = Soul.BrickColor
1192
				}
1193
				lastPoint = Soul.CFrame.p
1194
			swait()
1195
		end
1196
		for i = 1, 5 do
1197
			Effect{
1198
				Effect="Fade",
1199
				Color = BrickColor.new'Carnation pink',
1200
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1201
			}	
1202
		end
1203
	end
1204
end
1205
1206
--// Other Functions \\ --
1207
1208
function getRegion(point,range,ignore)
1209
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1210
end
1211
1212
function clerp(startCF,endCF,alpha)
1213
	return startCF:lerp(endCF, alpha)
1214
end
1215
1216
function GetTorso(Char)
1217
	return Char:FindFirstChild'Torso' or Char:FindFirstChild'UpperTorso'
1218
end
1219
1220
1221
1222
function ShowDamage(Pos, Text, Time, Color)
1223
	coroutine.wrap(function()
1224
	local Rate = (1 / 30)
1225
	local Pos = Head
1226
	local Text = (Text or ".Char Deleted")
1227
	local Time = (Time or 2)
1228
	local Color = (Color or Color3.new(1, 0, 1))
1229
	local EffectPart = NewInstance("Part",Effects,{
1230
		Material=Enum.Material.SmoothPlastic,
1231
		RArmlectance = 0,
1232
		Transparency = 0,
1233
		BrickColor = BrickColor.new(Color),
1234
		Name = "Effect",
1235
		Size = Vector3.new(1,1,1),
1236
		Anchored = true
1237
	})
1238
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1239
		Size = UDim2.new(1.25, 0, 1.25, 0),
1240
		Adornee = EffectPart,
1241
	})
1242
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1243
		BackgroundTransparency = 1,
1244
		Size = UDim2.new(1, 0, 1, 0),
1245
		Text = Text,
1246
		Font = "Arial",
1247
		TextColor3 = Color3.new(255,102,200),
1248
		TextStrokeColor3 = Color3.new(200,200,200),
1249
		TextStrokeTransparency=0,
1250
		TextScaled = true,
1251
	})
1252
	game.Debris:AddItem(EffectPart, (Time))
1253
	EffectPart.Parent = game:GetService("Workspace")
1254
	delay(0, function()
1255
		local Frames = (Time / Rate)
1256
		for Frame = 1, Frames do
1257
			wait(Rate)
1258
			local Percent = (Frame / Frames)
1259
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
1260
			TextLabel.TextTransparency = Percent
1261
			TextLabel.TextStrokeTransparency = Percent
1262
		end
1263
		if EffectPart and EffectPart.Parent then
1264
			EffectPart:Destroy()
1265
		end
1266
	end) end)()
1267
end
1268
1269
1270
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
1271
	if(who)then
1272
		local hum = who:FindFirstChildOfClass'Humanoid'
1273
		local Damage = M.RNG(minDam,maxDam)
1274
		local canHit = true
1275
		if(hum)then
1276
			for _, p in pairs(Hit) do
1277
				if p[1] == hum then
1278
					if(time() - p[2] < 0.1) then
1279
						canHit = false
1280
					else
1281
						Hit[_] = nil
1282
					end
1283
				end
1284
			end
1285
			if(canHit)then
1286
				if(hum.Health >= math.huge)then
1287
					who:BreakJoints()
1288
					if(who:FindFirstChild'Head' and hum.Health > 0)then
1289
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
1290
					end
1291
				else
1292
					local player = S.Players:GetPlayerFromCharacter(who)
1293
					if(Type == "Fire")then
1294
						--idk..
1295
					else
1296
						local  c = Instance.new("ObjectValue",hum)
1297
						c.Name = "creator"
1298
						c.Value = Plr
1299
						game:service'Debris':AddItem(c,0.35)
1300
						if(M.RNG(1,100) <= (critChance or 0))then
1301
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1302
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
1303
							end
1304
							hum.Health = hum.Health - Damage*(critMult or 2)
1305
						else
1306
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1307
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
1308
							end
1309
							hum.Health = hum.Health - Damage
1310
						end
1311
						if(Type == 'Knockback' and GetTorso(who))then
1312
							local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
1313
							local body = NewInstance('BodyVelocity',GetTorso(who),{
1314
								P = 500,
1315
								maxForce = V3.N(math.huge,0,math.huge),
1316
								velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
1317
							})
1318
							game:service'Debris':AddItem(body,.5)	
1319
						elseif(Type == 'Knockdown' and GetTorso(who))then
1320
							local rek = GetTorso(who)
1321
							print(rek)
1322
							hum.PlatformStand = true
1323
							delay(1,function()
1324
								hum.PlatformStand = false
1325
							end)
1326
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
1327
							local bodvol = NewInstance("BodyVelocity",rek,{
1328
								velocity = angle * Knock,
1329
								P = 5000,
1330
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
1331
							})
1332
							local rl = NewInstance("BodyAngularVelocity",rek,{
1333
								P = 3000,
1334
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1335
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1336
							})
1337
							game:GetService("Debris"):AddItem(bodvol, .5)
1338
							game:GetService("Debris"):AddItem(rl, .5)
1339
						end
1340
					end
1341
				end
1342
			end
1343
			table.insert(Hit,{hum,time()})
1344
		end
1345
	end
1346
end
1347
1348
function AOEDamage(where,range,minDam,maxDam,Knock,Type)
1349
	for _,v in next, getRegion(where,range,{Char}) do
1350
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1351
			DealDamage(v.Parent,minDam,maxDam,Knock,Type)
1352
		end
1353
	end
1354
end
1355
1356
function AOEFunction(where,range,callback)
1357
	for _,v in next, getRegion(where,range,{Char}) do
1358
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1359
			callback(v.Parent)
1360
		end
1361
	end
1362
end
1363
1364
function ClosestHumanoid(pos,range)
1365
	local mag,closest = math.huge;
1366
	for _,v in next, getRegion(pos,range or 10,{Char}) do
1367
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
1368
		if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
1369
			mag = (v.CFrame.p-pos).magnitude
1370
			closest = hum
1371
		end
1372
	end
1373
	return closest,(closest and GetTorso(closest.Parent) or nil)
1374
end
1375
1376
function AOEHeal(where,range,amount)
1377
	local healed = {}
1378
	for _,v in next, getRegion(where,range,{Char}) do
1379
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1380
		if(hum and not healed[hum])then
1381
			hum.Health = hum.Health + amount
1382
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1383
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Carnation pink'.Color)
1384
			end
1385
		end
1386
	end
1387
end
1388
local BODY = {}
1389
for _, c in pairs(Char:GetDescendants()) do
1390
	if c:IsA("BasePart") and c.Name ~= "Handle" then
1391
		if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg then
1392
			c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1393
		end
1394
		table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
1395
	elseif c:IsA("JointInstance") then
1396
		table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
1397
	end
1398
end
1399
function refit()
1400
	Char.Parent = workspace
1401
	for e = 1, #BODY do
1402
		if BODY[e] ~= nil then
1403
			local STUFF = BODY[e]
1404
			local PART = STUFF[1]
1405
			local PARENT = STUFF[2]
1406
			local MATERIAL = STUFF[3]
1407
			local COLOR = STUFF[4]
1408
			local TRANSPARENCY = STUFF[5]
1409
			--local SIZE = STUFF[6]
1410
			local NAME = STUFF[7]
1411
			if PART.ClassName == "Part" and PART ~= RootPart then
1412
				PART.Material = MATERIAL
1413
				PART.Transparency = TRANSPARENCY
1414
				PART.Name = NAME
1415
			end
1416
			if PART.Parent ~= PARENT then
1417
				Humanoid:remove()
1418
				PART.Parent = PARENT
1419
				Humanoid = Instance.new("Humanoid",Char)
1420
			end
1421
		end
1422
	end
1423
end
1424
1425
Humanoid.Died:connect(function()
1426
	refit()
1427
end)
1428
--// Attack Function \\--
1429
function Color1()
1430
	chaosmode = false
1431
	local Glitch = false
1432
	Music.Playing = false
1433
	Moosic.Playing = false
1434
	Music1.Playing = false
1435
	Music2.Playing = true
1436
	Music3.Playing = false
1437
	Music4.Playing = false
1438
	Music5.Playing = false
1439
	Music6.Playing = false
1440
	Creep.Playing = false
1441
	tecks2.Text = "G̶a̶n̵g̵ ̸Mo̶/n̸i̸k̵a̸"
1442
	tecks2.TextStrokeColor3 = Color3.new(0,0,1)
1443
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1444
	if v:IsA("Part") then
1445
		v.BrickColor = BrickColor.new("Really blue")
1446
		v.Material = "Neon"
1447
	end
1448
end
1449
end
1450
function smile()
1451
	chaosmode = false
1452
	local Glitch = false
1453
	Music.Playing = false
1454
	Moosic.Playing = false
1455
	Music1.Playing = true
1456
	Music2.Playing = false
1457
	Music3.Playing = false
1458
	Music4.Playing = false
1459
	Music5.Playing = false
1460
	Music6.Playing = false
1461
	Creep.Playing = false
1462
	tecks2.Text = ":)"
1463
	tecks2.TextStrokeColor3 = Color3.new(.1,.1,.1)
1464
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1465
	if v:IsA("Part") then
1466
		v.BrickColor = BrickColor.new("Really black")
1467
		v.Material = "Neon"
1468
		game.Lighting.OutdoorAmbient = Color3.new(.5,0,0)
1469
game.Lighting.TimeOfDay = "05:00:00"
1470
game.Lighting.FogColor = Color3.new(0,0,0)
1471
game.Lighting.FogEnd = 1200
1472
	end
1473
end
1474
end
1475
function Normal()
1476
	chaosmode = false
1477
	local Glitch = false
1478
	Music.Playing = true
1479
	Moosic.Playing = false
1480
	Music1.Playing = false
1481
	Music2.Playing = false
1482
	Music3.Playing = false
1483
	Music4.Playing = false
1484
	Music5.Playing = false
1485
	Music6.Playing = false
1486
	Creep.Playing = false
1487
	tecks2.Text = "C̸o̶r̵r̵u̷p̶t̶e̸d̸ ̵M̸o̸n̶/i̸k̷a̴"
1488
	tecks2.TextStrokeColor3 = Color3.new(1,0,1)
1489
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1490
	if v:IsA("Part") then
1491
		v.BrickColor = BrickColor.new("Hot pink")
1492
		v.Material = "Neon"
1493
	end
1494
end
1495
end
1496
1497
function BenCreep()
1498
    chaosmode = false
1499
	local Glitch = false
1500
	Music.Playing = false
1501
	Moosic.Playing = false
1502
	Music1.Playing = false
1503
	Music2.Playing = false
1504
	Music3.Playing = false
1505
	Music4.Playing = false
1506
	Music5.Playing = false
1507
	Music6.Playing = false
1508
	Creep.Playing = true
1509
	tecks2.Text = "B̴r̵o̴k̴e̷n̴ ̶H̵e̸a̵r̵t̵h̷"
1510
	tecks2.TextStrokeColor3 = Color3.new(0.9,0,0)
1511
	local sky = Instance.new('Sky', game:GetService'Lighting')
1512
	sky.SkyboxBk = "rbxassetid://159454299"
1513
    sky.SkyboxDn = "rbxassetid://159454296"
1514
    sky.SkyboxFt = "rbxassetid://159454293"
1515
    sky.SkyboxLf = "rbxassetid://159454286"
1516
    sky.SkyboxRt = "rbxassetid://159454300"
1517
    sky.SkyboxUp = "rbxassetid://166574066"
1518
game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
1519
game.Lighting.TimeOfDay = "05:00:00"
1520
game.Lighting.FogColor = Color3.new(0,0,0)
1521
game.Lighting.FogEnd = 800
1522
	
1523
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1524
	if v:IsA("Part") then
1525
		v.BrickColor = BrickColor.new("Dark stone grey")
1526
		v.Material = "Neon"
1527
	end
1528
end
1529
end
1530
function TimeTrials()
1531
	local Glitch = false
1532
	Music.Playing = false
1533
	Moosic.Playing = false
1534
	Music1.Playing = false
1535
	Music2.Playing = false
1536
	Music3.Playing = false
1537
	Music4.Playing = true
1538
	Music5.Playing = false
1539
	Music6.Playing = false
1540
	Creep.Playing = false
1541
    chaosmode = true
1542
	tecks2.Text = "J̶u̸s̸t̵ ̵M̸o̵-n̸i̵k̵a̶"
1543
	tecks2.TextStrokeColor3 = Color3.new(1,0,0)
1544
	
1545
coroutine.resume(coroutine.create(function()
1546
	while true do
1547
		swait(2)
1548
		if chaosmode == true then
1549
			tecks2.TextStrokeColor3 = BrickColor.random().Color
1550
			for i, v in pairs(Char.CyborgArm:GetChildren()) do
1551
				if v:IsA("Part") then
1552
					v.BrickColor = BrickColor.random()
1553
				end
1554
			end
1555
		end
1556
	end
1557
end))
1558
end
1559
function Color4()
1560
	chaosmode = false
1561
	local Glitch = false
1562
	Music.Playing = false
1563
	Moosic.Playing = false
1564
	Music1.Playing = false
1565
	Music2.Playing = false
1566
	Music3.Playing = false
1567
	Music4.Playing = false
1568
	Music5.Playing = true
1569
	Music6.Playing = false
1570
	Creep.Playing = false
1571
	tecks2.Text = "Good Night"
1572
	tecks2.TextStrokeColor3 = Color3.new(0,1,1)
1573
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1574
	if v:IsA("Part") then
1575
		v.BrickColor = BrickColor.new("Toothpaste")
1576
		v.Material = "Neon"
1577
	end
1578
end
1579
end
1580
function Glitch()
1581
	chaosmode = false
1582
	local Glitch = false
1583
	Music.Playing = false
1584
	Creep.Playing = false
1585
	tecks2.Text = "W̶a̵n̵n̶a̷ ̶p̸l̶a̵y̷?̸"
1586
	tecks2.TextStrokeColor3 = Color3.new(1,1,0)
1587
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1588
	if v:IsA("Part") then
1589
		v.BrickColor = BrickColor.new("Cool yellow")
1590
		v.Material = "Neon"
1591
			Music.Playing = false
1592
	Moosic.Playing = false
1593
	Music1.Playing = false
1594
	Music2.Playing = false
1595
	Music3.Playing = false
1596
	Music4.Playing = false
1597
	Music5.Playing = false
1598
	Music6.Playing = true
1599
	end
1600
end
1601
end
1602
function Mistake()
1603
	chaosmode = false
1604
	local Glitch = false
1605
	Music.Playing = false
1606
	Moosic.Playing = true
1607
	Music1.Playing = false
1608
	Music2.Playing = false
1609
	Music3.Playing = false
1610
	Music4.Playing = false
1611
	Music5.Playing = false
1612
	Music6.Playing = false
1613
	Creep.Playing = false
1614
	Music1:Stop()
1615
	tecks2.Text = "Y̴o̴u̶r̷ ̸r̵e̸a̶l̷i̸t̷y̸"
1616
	tecks2.TextStrokeColor3 = Color3.new(170, 0, 170)
1617
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1618
	if v:IsA("Part") then
1619
		v.BrickColor = BrickColor.new("Royal purple")
1620
		v.Material = "Neon"
1621
	end
1622
end
1623
end
1624
function Happy()
1625
	chaosmode = false
1626
	local Glitch = false
1627
	Music.Playing = false
1628
	Moosic.Playing = false
1629
	Music1.Playing = false
1630
	Music2.Playing = false
1631
	Music3.Playing = true
1632
	Music4.Playing = false
1633
	Music5.Playing = false
1634
	Music6.Playing = false
1635
	Creep.Playing = false
1636
	Music1:Stop()
1637
	tecks2.Text = "Happy"
1638
	tecks2.TextStrokeColor3 = Color3.new(1, 1, 0)
1639
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1640
	if v:IsA("Part") then
1641
		v.BrickColor = BrickColor.new("Cool Yellow")
1642
		v.Material = "Neon"
1643
	end
1644
end
1645
end
1646
1647
function Equip_Sawblade()
1648
	for i = 1, 5 do
1649
		Effect{
1650
			Effect='Resize+AndFade',
1651
			Color = BrickColor.new'Carnation pink',
1652
			Material = Enum.Material.Neon,
1653
			Size=V3.N(3.5,3.5,3.5),
1654
			CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
1655
			FXSettings={
1656
				EndSize=V3.N(.05,.05,.05),
1657
				EndIsIncrement=true,
1658
				
1659
			}
1660
		}
1661
	end
1662
	local prt = Part(Char,BrickColor.new'Institutional white',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(9,0,0),false,false)
1663
	prt.Transparency = .0
1664
	local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://174322089","",V3.N(3,3,3),V3.N(0,0,0),CF.N(0,0,9))
1665
    local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)}) 
1666
	return prt,weld
1667
end
1668
1669
function The_Necc()
1670
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1671
	if(torso)then
1672
		local who = torso.Parent
1673
		Attack = true
1674
		NeutralAnims = false
1675
		who.Parent = Char
1676
		chatfunc("you look tired sleep a little")
1677
		local oRoot
1678
		pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
1679
		local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
1680
		for i = 0, 4, 0.1 do
1681
			swait()
1682
			humanoid.PlatformStand = true
1683
			local Alpha = .15
1684
			RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
1685
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
1686
			RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
1687
			LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
1688
			RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
1689
			NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
1690
		end		
1691
		gWeld:destroy()
1692
		if(who:FindFirstChild'Head')then
1693
			local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
1694
			s:Play()
1695
			s.Ended:connect(function() s:Destroy() end)
1696
		end
1697
		who.Parent = workspace
1698
		humanoid.Health = 0
1699
		Ragdoll(who,false,true)
1700
		for i = 0, 1.5, 0.1 do
1701
			swait()
1702
			humanoid.PlatformStand = true
1703
			local Alpha = .3
1704
			RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
1705
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
1706
			RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
1707
			LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
1708
			RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
1709
			NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
1710
		end
1711
		Attack = false
1712
		NeutralAnims = true
1713
	end
1714
end
1715
1716
function Hands_Off()
1717
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1718
	
1719
	if(torso)then
1720
		local who = torso.Parent
1721
		local doAttack = false
1722
		Instance.AllChildren(who,function(v)
1723
			if(v.Name:lower():find"arm")then
1724
				doAttack = true
1725
			end
1726
		end, true)
1727
		if(not doAttack)then return end
1728
		Hum.WalkSpeed = 0
1729
		Hum.JumpPower = 0
1730
		Attack = true
1731
		NeutralAnims = false
1732
		who.Parent = Char
1733
		local oRoot
1734
		pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
1735
		local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
1736
		for i = 0, 4, 0.1 do
1737
			swait()
1738
			humanoid.PlatformStand = true
1739
			local Alpha = .15
1740
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1741
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1742
			RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1743
			LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
1744
			RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
1745
			NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
1746
		end
1747
		local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
1748
		local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
1749
		Sound(torso,1093102664,.85,5,false,true,true)
1750
		Sound(torso,429400881,1,1,false,true,true)
1751
		chatfunc("You dont need that!")
1752
		FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
1753
		Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
1754
		FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
1755
		Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())		
1756
		FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
1757
		FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
1758
		Instance.AllChildren(who,function(v)
1759
			if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
1760
				v:destroy()
1761
			end
1762
		end, true)
1763
		if(not VoidSB)then
1764
			coroutine.wrap(function()
1765
				repeat swait() 
1766
				humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
1767
				humanoid.Health = 0
1768
			end)()
1769
		else
1770
			coroutine.wrap(function()
1771
				repeat swait()  humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
1772
				humanoid.Health = 0
1773
			end)()
1774
1775
			local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
1776
			local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
1777
			prt1.Parent = torso;
1778
			prt2.Parent = torso;
1779
			local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
1780
			local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
1781
		end
1782
		
1783
		humanoid.Died:connect(function()
1784
			Ragdoll(who)
1785
		end)
1786
		who.Parent = workspace
1787
1788
		local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
1789
		local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
1790
		prt1.Parent = FRArm;
1791
		prt2.Parent = FLArm;
1792
		local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
1793
		local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
1794
		gWeld:destroy()
1795
		humanoid.PlatformStand = false
1796
		if(oRoot)then
1797
			oRoot.Parent = who
1798
			if(who:FindFirstChild('RootJoint',true))then
1799
				oRoot.RootJoint.Part0 = oRoot
1800
				oRoot.RootJoint.Part1 = torso
1801
			else
1802
				humanoid:BuildRigFromAttachments()
1803
			end
1804
		end
1805
		
1806
		
1807
		for i = 0, 3, 0.1 do
1808
			swait()
1809
			local Alpha = .15
1810
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1811
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1812
			RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1813
			LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
1814
			RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
1815
			NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
1816
		end
1817
		Hum.WalkSpeed = 16
1818
		Hum.JumpPower = 50
1819
		Attack = false
1820
		NeutralAnims = true
1821
	end
1822
end
1823
function ScrewMe()
1824
	Attack = true
1825
	NeutralAnims = false
1826
	for i = 0, 2, 0.1 do
1827
		swait()
1828
		local Alpha = .15
1829
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
1830
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1831
		RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1832
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
1833
		RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
1834
		NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
1835
	end
1836
	local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
1837
	local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
1838
	local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
1839
	for i = 1, 3 do
1840
		for i = 0, 2, 0.1 do
1841
			swait()
1842
			local Alpha = .15
1843
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
1844
			LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1845
			RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1846
			LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
1847
			RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
1848
			NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
1849
			driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
1850
		end
1851
		for i = 0, 2, 0.1 do
1852
			swait()
1853
			local Alpha = .15
1854
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
1855
			LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1856
			RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1857
			LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
1858
			RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
1859
			NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
1860
			driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
1861
		end
1862
	end
1863
	for i = 0, 2, 0.1 do
1864
		swait()
1865
		local Alpha = .15
1866
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
1867
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1868
		RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1869
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
1870
		RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
1871
		NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
1872
	end
1873
	screwdriver:destroy()
1874
	Attack = false
1875
	NeutralAnims = true
1876
end
1877
function SliceYou()
1878
	Attack = true
1879
	NeutralAnims = false
1880
	local saw,weld = Equip_Sawblade()
1881
	for i = 0, 2, 0.1 do
1882
		swait()
1883
		local Alpha = .15
1884
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
1885
		LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
1886
		RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
1887
		LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
1888
		RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
1889
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
1890
	end
1891
	for i = 0, 3, 0.1 do
1892
		swait()
1893
		local Alpha = .3
1894
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
1895
		LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
1896
		RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
1897
		LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
1898
		RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
1899
		NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
1900
	end
1901
	local sound = Sound(Torso,367720620,false,false,false)
1902
	sound:Play()
1903
	for i = 0, 6, .1 do
1904
		weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
1905
		swait()
1906
	end
1907
	for i = 0, 2, .1 do
1908
		weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
1909
		swait()
1910
	end
1911
	sound:Play()
1912
	for i = 0, 1, .1 do
1913
		weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
1914
		swait()
1915
	end
1916
	sound:Play()
1917
	for i = 0, 5, .1 do
1918
		weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
1919
		swait()
1920
	end
1921
	for i = 1, 5 do
1922
		Effect{
1923
			Effect='Resize+AndFade',
1924
			Color = BrickColor.new'Carnation pink',
1925
			Material = Enum.Material.Neon,
1926
			Size=V3.N(3.5,3.5,3.5),
1927
			CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
1928
			FXSettings={
1929
				EndSize=V3.N(.05,.05,.05),
1930
				EndIsIncrement=true,
1931
				
1932
			}
1933
		}
1934
	end
1935
	saw:destroy()
1936
	Attack = false
1937
	NeutralAnims = true
1938
end
1939
function Taunt()
1940
	local tauntFuncs = {SliceYou,ScrewMe}
1941
	local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
1942
	taunt()
1943
end
1944
function Aids()
1945
	Music.Playing = false
1946
	local DabSounds = {420701444,420701460,420701487}
1947
	local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
1948
	repeat swait() until DabSnd.IsLoaded
1949
	DabSnd:Play()
1950
	chatfunc("deivis97: Sorry about that")
1951
	DabSnd.Ended:connect(function()DabSnd:destroy()end)
1952
	Attack = true
1953
	NeutralAnims = false
1954
	local a = 0
1955
	for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
1956
		a = a + 1
1957
		swait()
1958
		local Alpha = .3
1959
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
1960
		LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
1961
		RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
1962
		LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
1963
		RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
1964
		NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
1965
	end
1966
	Music.Playing = true
1967
	Attack = false
1968
	NeutralAnims = true
1969
end
1970
1971
function OnceWas(who)
1972
	for _,v in next, who:children() do
1973
		if(v:IsA'BasePart')then
1974
			Effect{
1975
				Parent=Effects, 
1976
				Effect='Fade',
1977
				Color = BrickColor.new'Carnation pink',
1978
				Material = Enum.Material.Glass,
1979
				Size = v.Size,
1980
				CFrame=v.CFrame,
1981
				Frames = 90,
1982
			}
1983
		end
1984
	end
1985
end
1986
1987
function Teleport(where)
1988
	OnceWas(Char)
1989
	Sound(Root,235097614,3,1,false,true,true)
1990
	Sound(Root,75356820,2,1,false,true,true)
1991
	Root.CFrame = CF.N(where.p)
1992
	OnceWas(Char)
1993
end
1994
1995
function Dash()
1996
	Attack = true
1997
	Sound(Root,235097614,3,1,false,true,true)
1998
	Sound(Root,75356820,2,1,false,true,true)
1999
	for i = 1, 5 do
2000
		OnceWas(Char)
2001
		Root.CFrame = Root.CFrame*CF.N(0,0,-5)
2002
		swait()
2003
	end
2004
	Attack = false
2005
end
2006
2007
function Shriek()
2008
	Attack = true
2009
	NeutralAnims = true
2010
	local scream = Sound(Char,660244878,1,10,false,false,false)
2011
	local i = 0
2012
	scream:Play()
2013
	while scream.Playing do
2014
		i = i + 1
2015
		swait()
2016
		coroutine.wrap(function()
2017
			AOEFunction(Head.Position,30,function(who)
2018
				local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
2019
				if(h and hd and h.Health > 0)then
2020
					h.Health = 0
2021
					Sound(hd,429400881,1,1,false,true,true)
2022
					Ragdoll(who)
2023
					swait()
2024
					local frags = Fragment(hd)
2025
					for _,v in next, frags:children() do
2026
						v.BrickColor = BloodColor
2027
						v.Material = BloodMaterial
2028
						v.CanCollide = true
2029
						v.Anchored = false
2030
					end
2031
					chatfunc("HAHAHAHAHAHAHA!")
2032
					hd:destroy()
2033
				end
2034
			end)
2035
		end)()
2036
		local Alpha = .15
2037
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
2038
		LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
2039
		RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
2040
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
2041
		RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
2042
		NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
2043
	end
2044
	Attack = false
2045
	NeutralAnims = true
2046
end
2047
chatfunc("..deivis97 edit :3....")
2048
function SawMeDaddy()
2049
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2050
	if(torso)then
2051
		Attack = true
2052
		NeutralAnims = false
2053
		local who = torso.Parent
2054
		who.Parent = Char
2055
		Hum.WalkSpeed = 0
2056
		Hum.JumpPower = 0
2057
		humanoid.WalkSpeed = 0
2058
		humanoid.JumpPower = 0
2059
		local saw,weld = Equip_Sawblade()
2060
		pcall(function() who.HumanoidRootPart:destroy() end)
2061
		local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
2062
		for i = 0, 6, 0.1 do
2063
			swait()
2064
			weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
2065
			local Alpha = .15
2066
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
2067
			LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
2068
			RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
2069
			LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
2070
			RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
2071
			NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
2072
		end
2073
		chatfunc("No escape")
2074
		Sound(Torso,367720620,1,1,false,true,true)
2075
		coroutine.wrap(function()
2076
			repeat swait()
2077
				weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
2078
			until not saw.Parent
2079
		end)()
2080
		swait(60)
2081
		local slicing = Sound(saw,1013673726,1,1,true,false,true)
2082
		Sound(torso,429400881,1,1,false,true,true)
2083
		local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
2084
		prt1.Parent = torso;
2085
		local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
2086
		for i = 0, .3, 0.001 do
2087
			swait()
2088
			
2089
			humanoid.Health = humanoid.Health - .5
2090
			if(humanoid.Health <= 0)then
2091
				gWeld:destroy()
2092
				Sound(torso,429400881,1,1,false,true,true)
2093
				break
2094
			end
2095
			local Alpha = i
2096
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
2097
			LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
2098
			RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
2099
			LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
2100
			RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
2101
			NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
2102
		end
2103
		humanoid.Health = 0
2104
		who.Parent = workspace
2105
		Ragdoll(who)
2106
		slicing:destroy()
2107
		for i = 1, 5 do
2108
			Effect{
2109
				Effect='Resize+AndFade',
2110
				Color = BrickColor.new'Carnation pink',
2111
				Material = Enum.Material.Neon,
2112
				Size=V3.N(3.5,3.5,3.5),
2113
				CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
2114
				FXSettings={
2115
					EndSize=V3.N(.05,.05,.05),
2116
					EndIsIncrement=true,
2117
					
2118
				}
2119
			}
2120
		end
2121
		Hum.WalkSpeed = 16
2122
		Hum.JumpPower = 50
2123
		saw:destroy()
2124
		Attack = false
2125
		NeutralAnims = true
2126
	end
2127
end
2128
function The_End()
2129
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2130
	
2131
	if(torso)then
2132
		Attack = true
2133
		NeutralAnims = false
2134
		local who = torso.Parent
2135
		Hum.WalkSpeed = 0
2136
		Hum.JumpPower = 0
2137
		humanoid.WalkSpeed = 0
2138
		humanoid.JumpPower = 0
2139
		who.Parent = Char
2140
		pcall(function() who.HumanoidRootPart:destroy() end)
2141
		local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
2142
		for i = 0, 2, 0.1 do
2143
			swait()
2144
			local Alpha = .3
2145
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
2146
			LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
2147
			RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
2148
			LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
2149
			RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
2150
			NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
2151
		end
2152
		Sound(Torso,200065377,1.3,4,false,true,true)
2153
		for i = 0, 1, 0.1 do
2154
			swait()
2155
			local Alpha = .2
2156
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
2157
			LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
2158
			RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
2159
			LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
2160
			RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
2161
			NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
2162
		end
2163
		gWeld:destroy()
2164
		local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
2165
		for i = 0, 1, 0.1 do
2166
			swait()
2167
			local Alpha = .3
2168
			humanoid.PlatformStand = true
2169
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2170
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2171
			RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2172
			LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
2173
			RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
2174
			NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
2175
		end
2176
		gWeld:destroy()
2177
		local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
2178
		for i = 0, 6, 0.1 do
2179
			swait()
2180
			local Alpha = .3
2181
			humanoid.PlatformStand = true
2182
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2183
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2184
			RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2185
			LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
2186
			RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
2187
			NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
2188
		end
2189
		Sound(torso,1093102664,.85,5,false,true,true)
2190
		Sound(torso,429400881,1,1,false,true,true)
2191
		chatfunc("Last words??")
2192
		gWeld:destroy()
2193
		Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
2194
		humanoid.Health = 0
2195
		for _,v in next, who:children() do
2196
			if(v:IsA'LocalScript' or v:IsA'Script')then
2197
				v.Disabled = true
2198
				v:destroy()
2199
			end
2200
		end
2201
		Ragdoll(who,true)
2202
		
2203
	
2204
		if(not VoidSB)then
2205
			coroutine.wrap(function()
2206
				repeat swait()
2207
					BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
2208
				until not who or not who.Parent
2209
			end)()
2210
			coroutine.wrap(function()
2211
				local LT = who:FindFirstChild'LowerTorso'
2212
				if(LT)then
2213
					repeat swait()
2214
						BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
2215
					until not who or not who.Parent
2216
				end
2217
			end)()
2218
		end
2219
		
2220
		for i = 0, 1, 0.1 do
2221
			swait()
2222
			local Alpha = .3
2223
			humanoid.PlatformStand = true
2224
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2225
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2226
			RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2227
			LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
2228
			RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
2229
			NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
2230
		end
2231
		for i = 0, 4, 0.1 do
2232
			swait()
2233
			local Alpha = .3
2234
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2235
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2236
			RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2237
			LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2238
			RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2239
			NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2240
		end
2241
		who.Parent = workspace
2242
		Attack = false
2243
		NeutralAnims = true
2244
		Hum.WalkSpeed = 16
2245
		Hum.JumpPower = 50
2246
	end
2247
end
2248
2249
function ThrowArms()
2250
	Attack = true
2251
	NeutralAnims = false
2252
	for i = 0, 3, 0.1 do
2253
		swait()
2254
		local Alpha = .15
2255
		RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2256
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2257
		RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2258
		LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
2259
		RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
2260
		NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
2261
	end
2262
	Sound()
2263
	FLArmW:destroy()
2264
	FRArmW:destroy()
2265
	local BV1 = NewInstance("BodyVelocity", FRArm, {
2266
		velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
2267
		P = 5000,
2268
		maxForce = Vector3.new(8000, 8000, 8000),
2269
	})
2270
	local BV2 = NewInstance("BodyVelocity", FLArm, {
2271
		velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
2272
		P = 5000,
2273
		maxForce = Vector3.new(8000, 8000, 8000),
2274
	})
2275
	Sound(Torso,541909763,.8,5,false,true,true)
2276
	S.Debris:AddItem(BV1, 0.05)
2277
	S.Debris:AddItem(BV2, 0.05)
2278
	FRArm.CanCollide = true
2279
	FLArm.CanCollide = true
2280
	S.Debris:AddItem(FRArm, 5)
2281
	S.Debris:AddItem(FLArm, 5)
2282
	FRArm = nil
2283
	FLArm = nil
2284
	for i = 0, 1, 0.1 do
2285
		swait()
2286
		local Alpha = .3
2287
		RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2288
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2289
		RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2290
		LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
2291
		RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
2292
		NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
2293
	end
2294
	Attack = false
2295
	NeutralAnims = true
2296
end
2297
Mouse.KeyDown:connect(function(k)
2298
	if(Attack)then return end
2299
	if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
2300
	if(k == 'e')then Dash() end
2301
	if(not FLArm and not FRArm)then
2302
		if(k == 'r')then Hum.WalkSpeed = (Hum.WalkSpeed == 16 and 32 or 16) end
2303
		if(k == 'z')then The_Necc() end
2304
		if(k == 'x')then The_End() end
2305
		if(k == 'c')then Hands_Off() end
2306
		if(k == 'v')then SawMeDaddy() end
2307
		if(k == 'b')then Shriek() end
2308
		if(k == 't')then Aids() end
2309
		if(k == 'f')then Color1() end
2310
		if(k == 'g')then Color4() end
2311
		if(k == 'h')then Mistake() end
2312
		if(k == 'j')then Normal() end
2313
		if(k == 'k')then Glitch() end
2314
		if(k == 'p')then TimeTrials() end
2315
		if(k == 'y')then BenCreep() end
2316
		if(k == 'l')then Happy() end
2317
		if(k == 'u')then smile() end
2318
	end
2319
end)
2320
2321
Mouse.Button1Down:connect(function()
2322
	if(Attack)then return end
2323
	if(FLArm and FRArm)then
2324
		ThrowArms()
2325
	end
2326
end)
2327
2328
--// Wrap it all up \\--
2329
2330
while true do
2331
	swait()
2332
	if(not Music or not Music.Parent)then
2333
		local a = Music.TimePosition
2334
		Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
2335
		Music.Name = 'Music'
2336
		Music.TimePosition = a
2337
	end
2338
	if(Music.Volume ~= 2)then Music.Volume = 2 end
2339
	RArm.Transparency = 1
2340
	Sine = Sine + Change
2341
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
2342
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2343
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
2344
	if(State == 'Walk')then
2345
		local wsVal = 7 / (Hum.WalkSpeed/16)
2346
		local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
2347
		--RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
2348
		--RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * M.C(Sine / 7) / 2, 0.5 * M.C(Sine / 7) / 2) * CF.A(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
2349
		RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
2350
		LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)	
2351
	else
2352
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
2353
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
2354
	end	
2355
	if(Idle > Frame_Speed*10)then
2356
		--idk i'll do something
2357
	end
2358
	if(NeutralAnims and not Attack and State == 'Idle')then
2359
		Idle = Idle + 1
2360
	else
2361
		Idle = 0
2362
	end
2363
	for v,_ in next, Stunned do
2364
		if(v.Parent)then
2365
			local h = v:FindFirstChildOfClass'Humanoid'
2366
			for _,c in next, v:children() do
2367
				if(c:IsA'Script' or c:IsA'LocalScript')then
2368
					c.Disabled = false
2369
				end
2370
			end
2371
			if(h)then
2372
				h.Name = 'End of line'
2373
				h.PlatformStand = true
2374
			else
2375
				Stunned[v] = nil
2376
			end
2377
		else
2378
			Stunned[v] = nil
2379
		end
2380
	end
2381
	if(NeutralAnims)then	
2382
		if(State == 'Idle')then
2383
			Change = 1
2384
			local Alpha = .3
2385
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
2386
			LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
2387
			RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
2388
			LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
2389
			RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
2390
			NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
2391
		elseif(State == 'Walk')then
2392
			local wsVal = 7 / (Hum.WalkSpeed/16)
2393
			local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
2394
			RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
2395
			RH.C0 = RH.C0:lerp(RHC0,Alpha)
2396
			LH.C0 = LH.C0:lerp(LHC0,Alpha)
2397
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
2398
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
2399
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2400
		elseif(State == 'Jump' or State == 'Fall')then
2401
			if(Walking)then
2402
				local Alpha = .2
2403
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
2404
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
2405
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
2406
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
2407
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
2408
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
2409
			else
2410
				local Alpha = .2
2411
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
2412
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
2413
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
2414
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
2415
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
2416
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)			
2417
			end
2418
		elseif(State == 'Paralyzed')then
2419
			local Alpha = .3
2420
			RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
2421
			RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
2422
			LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
2423
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
2424
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
2425
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2426
		elseif(State == 'Sit')then
2427
			local Alpha = .3
2428
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2429
			LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
2430
			RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
2431
			LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
2432
			RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
2433
			NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
2434
			refit()
2435
		end
2436
	end
2437
end