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1
--[[edit by juedox script By Dooven!1/ shelter on v3rm0]]--
2
--[[roblox anims converted lul skids]]--
3
wait(1 / 60)
4
Effects = { }
5
local Player = game.Players.LocalPlayer
6
local Character = Player.Character
7
local Humanoid = Character.Humanoid
8
local Mouse = Player:GetMouse()
9
local LeftArm = Character["Left Arm"]
10
local RightArm = Character["Right Arm"]
11
local LeftLeg = Character["Left Leg"]
12
local RightLeg = Character["Right Leg"]
13
local Head = Character.Head
14
local Torso = Character.Torso
15
local Camera = game.Workspace.CurrentCamera
16
local RootPart = Character.HumanoidRootPart
17
local RootJoint = RootPart.RootJoint
18
local attack = false
19
local Anim = 'Idle'
20
local attacktype = 1
21
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
22
local velocity = RootPart.Velocity.y
23
local sine = 0
24
local change = 1
25
local Create = LoadLibrary("RbxUtility").Create
26
local Moozic = Instance.new("Sound",Character.Torso)
27
Moozic.SoundId = "rbxassetid://677984261"
28
Moozic.Looped = true
29
Moozic.Pitch = 1
30
Moozic.Volume = 1
31
Moozic:Play()
32
33
local m = Create("Model"){
34
	Parent = Character,
35
	Name = "WeaponModel",
36
}
37
38
Humanoid.Animator.Parent = nil
39
Character.Animate.Parent = nil
40
41
local newMotor = function(part0, part1, c0, c1)
42
	local w = Create('Motor'){
43
		Parent = part0,
44
		Part0 = part0,
45
		Part1 = part1,
46
		C0 = c0,
47
		C1 = c1,
48
	}
49
	return w
50
end
51
52
function clerp(a, b, t)
53
	return a:lerp(b, t)
54
end
55
56
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
57
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
58
59
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
60
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
61
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
62
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
63
RootJoint.C1 = CFrame.new(0, 0, 0)
64
RootJoint.C0 = CFrame.new(0, 0, 0)
65
Torso.Neck.C1 = CFrame.new(0, 0, 0)
66
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
67
68
local rarmc1 = RW.C1
69
local larmc1 = LW.C1
70
local rlegc1 = RH.C1
71
local llegc1 = LH.C1
72
73
local resetc1 = false
74
75
function PlayAnimationFromTable(table, speed, bool)
76
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
77
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
78
	RW.C0 = clerp(RW.C0, table[3], speed) 
79
	LW.C0 = clerp(LW.C0, table[4], speed) 
80
	RH.C0 = clerp(RH.C0, table[5], speed) 
81
	LH.C0 = clerp(LH.C0, table[6], speed) 
82
	if bool == true then
83
		if resetc1 == false then
84
			resetc1 = true
85
			RootJoint.C1 = RootJoint.C1
86
			Torso.Neck.C1 = Torso.Neck.C1
87
			RW.C1 = rarmc1
88
			LW.C1 = larmc1
89
			RH.C1 = rlegc1
90
			LH.C1 = llegc1
91
		end
92
	end
93
end
94
95
ArtificialHB = Create("BindableEvent", script){
96
	Parent = script,
97
	Name = "Heartbeat",
98
}
99
100
script:WaitForChild("Heartbeat")
101
102
frame = 1 / 30
103
tf = 0
104
allowframeloss = false
105
tossremainder = false
106
lastframe = tick()
107
script.Heartbeat:Fire()
108
109
game:GetService("RunService").Heartbeat:connect(function(s, p)
110
	tf = tf + s
111
	if tf >= frame then
112
		if allowframeloss then
113
			script.Heartbeat:Fire()
114
			lastframe = tick()
115
		else
116
			for i = 1, math.floor(tf / frame) do
117
				script.Heartbeat:Fire()
118
			end
119
			lastframe = tick()
120
		end
121
		if tossremainder then
122
			tf = 0
123
		else
124
			tf = tf - frame * math.floor(tf / frame)
125
		end
126
	end
127
end)
128
129
function swait(num)
130
	if num == 0 or num == nil then
131
		ArtificialHB.Event:wait()
132
	else
133
		for i = 0, num do
134
			ArtificialHB.Event:wait()
135
		end
136
	end
137
end
138
139
function RemoveOutlines(part)
140
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
141
end
142
	
143
CFuncs = {	
144
	Part = {
145
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
146
			local Part = Create("Part"){
147
				Parent = Parent,
148
				Reflectance = Reflectance,
149
				Transparency = Transparency,
150
				CanCollide = false,
151
				Locked = true,
152
				BrickColor = BrickColor.new(tostring(BColor)),
153
				Name = Name,
154
				Size = Size,
155
				Material = Material,
156
			}
157
			RemoveOutlines(Part)
158
			return Part
159
		end;
160
	};
161
	
162
	Mesh = {
163
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
164
			local Msh = Create(Mesh){
165
				Parent = Part,
166
				Offset = OffSet,
167
				Scale = Scale,
168
			}
169
			if Mesh == "SpecialMesh" then
170
				Msh.MeshType = MeshType
171
				Msh.MeshId = MeshId
172
			end
173
			return Msh
174
		end;
175
	};
176
177
	Weld = {
178
		Create = function(Parent, Part0, Part1, C0, C1)
179
			local Weld = Create("Weld"){
180
				Parent = Parent,
181
				Part0 = Part0,
182
				Part1 = Part1,
183
				C0 = C0,
184
				C1 = C1,
185
			}
186
			return Weld
187
		end;
188
	};
189
190
	Sound = {
191
		Create = function(id, par, vol, pit) 
192
			coroutine.resume(coroutine.create(function()
193
				local Sound = Create("Sound"){
194
					Volume = vol,
195
					Pitch = pit or 1,
196
					SoundId = "rbxassetid://" .. id,
197
					Parent = par or workspace,
198
				}
199
				Sound:play() 
200
				game:GetService("Debris"):AddItem(Sound, 10)
201
			end))
202
		end;
203
	};
204
	
205
	Decal = {
206
		Create = function(Color, Texture, Transparency, Name, Parent)
207
			local Decal = Create("Decal"){
208
				Color3 = Color,
209
				Texture = "rbxassetid://" .. Texture,
210
				Transparency = Transparency,
211
				Name = Name,
212
				Parent = Parent,
213
			}
214
			return Decal
215
		end;
216
	};
217
	
218
	BillboardGui = {
219
		Create = function(Parent, Image, Position, Size)
220
			local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
221
			BillPar.CFrame = CFrame.new(Position)
222
			local Bill = Create("BillboardGui"){
223
				Parent = BillPar,
224
				Adornee = BillPar,
225
				Size = UDim2.new(1, 0, 1, 0),
226
				SizeOffset = Vector2.new(Size, Size),
227
			}
228
			local d = Create("ImageLabel", Bill){
229
				Parent = Bill,
230
				BackgroundTransparency = 1,
231
				Size = UDim2.new(1, 0, 1, 0),
232
				Image = "rbxassetid://" .. Image,
233
			}
234
			return BillPar
235
		end
236
	};
237
	
238
	ParticleEmitter = {
239
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
240
			local Particle = Create("ParticleEmitter"){
241
				Parent = Parent,
242
				Color = ColorSequence.new(Color1, Color2),
243
				LightEmission = LightEmission,
244
				Size = Size,
245
				Texture = Texture,
246
				Transparency = Transparency,
247
				ZOffset = ZOffset,
248
				Acceleration = Accel,
249
				Drag = Drag,
250
				LockedToPart = LockedToPart,
251
				VelocityInheritance = VelocityInheritance,
252
				EmissionDirection = EmissionDirection,
253
				Enabled = Enabled,
254
				Lifetime = LifeTime,
255
				Rate = Rate,
256
				Rotation = Rotation,
257
				RotSpeed = RotSpeed,
258
				Speed = Speed,
259
				VelocitySpread = VelocitySpread,
260
			}
261
			return Particle
262
		end;
263
	};
264
	
265
	CreateTemplate = {
266
		
267
	};
268
}
269
270
function rayCast(Position, Direction, Range, Ignore)
271
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
272
end 
273
274
FindNearestTorso = function(pos)
275
	local list = (game.Workspace:children())
276
	local torso = nil
277
	local dist = 1000
278
	local temp, human, temp2 = nil, nil, nil
279
	for x = 1, #list do
280
		temp2 = list[x]
281
		if temp2.className == "Model" and temp2.Name ~= Character.Name then
282
			temp = temp2:findFirstChild("Torso")
283
			human = temp2:findFirstChild("Humanoid")
284
			if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
285
				local dohit = true
286
				if dohit == true then
287
					torso = temp
288
					dist = (temp.Position - pos).magnitude
289
				end
290
			end
291
		end
292
	end
293
	return torso, dist
294
end
295
296
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
297
	if hit.Parent == nil then
298
		return
299
	end
300
	local h = hit.Parent:FindFirstChild("Humanoid")
301
	for _, v in pairs(hit.Parent:children()) do
302
		if v:IsA("Humanoid") then
303
			h = v
304
		end
305
	end
306
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
307
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
308
			if hit.Parent.DebounceHit.Value == true then
309
				return
310
			end
311
		end
312
		local c = Create("ObjectValue"){
313
			Name = "creator",
314
			Value = game:service("Players").LocalPlayer,
315
			Parent = h,
316
		}
317
		game:GetService("Debris"):AddItem(c, .5)
318
		if HitSound ~= nil and HitPitch ~= nil then
319
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
320
		end
321
		local Damage = math.random(minim, maxim)
322
		local blocked = false
323
		local block = hit.Parent:findFirstChild("Block")
324
		if block ~= nil then
325
			if block.className == "IntValue" then
326
				if block.Value > 0 then
327
					blocked = true
328
					block.Value = block.Value - 1
329
					print(block.Value)
330
				end
331
			end
332
		end
333
		if blocked == false then
334
			h.Health = h.Health - Damage
335
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
336
						Effects.Sphere.Create(BrickColor.new("White"), hit.Parent.Torso.CFrame, 2, 2, 2, 3, 3, 3, 0.1)
337
		else
338
			h.Health = h.Health - (Damage / 2)
339
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
340
						Effects.Sphere.Create(BrickColor.new("White"), hit.Parent.Torso.CFrame, 2, 2, 2, 3, 3, 3, 0.1)
341
		end
342
		if Type == "Knockdown" then
343
			local hum = hit.Parent.Humanoid
344
			hum.PlatformStand = true
345
			coroutine.resume(coroutine.create(function(HHumanoid)
346
				swait(1)
347
				HHumanoid.PlatformStand = false
348
			end), hum)
349
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
350
			local bodvol = Create("BodyVelocity"){
351
				velocity = angle * knockback,
352
				P = 5000,
353
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
354
				Parent = hit,
355
			}
356
			local rl = Create("BodyAngularVelocity"){
357
				P = 3000,
358
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
359
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
360
				Parent = hit,
361
			}
362
			game:GetService("Debris"):AddItem(bodvol, .5)
363
			game:GetService("Debris"):AddItem(rl, .5)
364
		elseif Type == "Normal" then
365
			local vp = Create("BodyVelocity"){
366
				P = 500,
367
				maxForce = Vector3.new(math.huge, 0, math.huge),
368
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
369
			}
370
			if knockback > 0 then
371
				vp.Parent = hit.Parent.Torso
372
			end
373
			game:GetService("Debris"):AddItem(vp, .5)
374
		elseif Type == "Up" then
375
			local bodyVelocity = Create("BodyVelocity"){
376
				velocity = Vector3.new(0, 20, 0),
377
				P = 5000,
378
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
379
				Parent = hit,
380
			}
381
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
382
		elseif Type == "DarkUp" then
383
			coroutine.resume(coroutine.create(function()
384
				for i = 0, 1, 0.1 do
385
					swait()
386
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
387
				end
388
			end))
389
			local bodyVelocity = Create("BodyVelocity"){
390
				velocity = Vector3.new(0, 20, 0),
391
				P = 5000,
392
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
393
				Parent = hit,
394
			}
395
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
396
		elseif Type == "Snare" then
397
			local bp = Create("BodyPosition"){
398
				P = 2000,
399
				D = 100,
400
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
401
				position = hit.Parent.Torso.Position,
402
				Parent = hit.Parent.Torso,
403
			}
404
			game:GetService("Debris"):AddItem(bp, 1)
405
		elseif Type == "Freeze" then
406
			local BodPos = Create("BodyPosition"){
407
				P = 50000,
408
				D = 1000,
409
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
410
				position = hit.Parent.Torso.Position,
411
				Parent = hit.Parent.Torso,
412
			}
413
			local BodGy = Create("BodyGyro") {
414
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
415
				P = 20e+003,
416
				Parent = hit.Parent.Torso,
417
				cframe = hit.Parent.Torso.CFrame,
418
			}
419
			hit.Parent.Torso.Anchored = true
420
			coroutine.resume(coroutine.create(function(Part) 
421
				swait(1.5)
422
				Part.Anchored = false
423
			end), hit.Parent.Torso)
424
			game:GetService("Debris"):AddItem(BodPos, 3)
425
			game:GetService("Debris"):AddItem(BodGy, 3)
426
		end
427
		local debounce = Create("BoolValue"){
428
			Name = "DebounceHit",
429
			Parent = hit.Parent,
430
			Value = true,
431
		}
432
		game:GetService("Debris"):AddItem(debounce, Delay)
433
		c = Create("ObjectValue"){
434
			Name = "creator",
435
			Value = Player,
436
			Parent = h,
437
		}
438
		game:GetService("Debris"):AddItem(c, .5)
439
	end
440
end
441
442
function ShowDamage(Pos, Text, Time, Color)
443
	local Rate = (1 / 30)
444
	local Pos = (Pos or Vector3.new(0, 0, 0))
445
	local Text = (Text or "")
446
	local Time = (Time or 2)
447
	local Color = (Color or Color3.new(1, 0, 1))
448
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
449
	EffectPart.Anchored = true
450
	local BillboardGui = Create("BillboardGui"){
451
		Size = UDim2.new(3, 0, 3, 0),
452
		Adornee = EffectPart,
453
		Parent = EffectPart,
454
	}
455
	local TextLabel = Create("TextLabel"){
456
		BackgroundTransparency = 1,
457
		Size = UDim2.new(1, 0, 1, 0),
458
		Text = Text,
459
		Font = "SciFi",
460
		TextColor3 = Color,
461
		TextScaled = true,
462
		Parent = BillboardGui,
463
	}
464
	game.Debris:AddItem(EffectPart, (Time))
465
	EffectPart.Parent = game:GetService("Workspace")
466
	delay(0, function()
467
		local Frames = (Time / Rate)
468
		for Frame = 1, Frames do
469
			wait(Rate)
470
			local Percent = (Frame / Frames)
471
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
472
			TextLabel.TextTransparency = Percent
473
		end
474
		if EffectPart and EffectPart.Parent then
475
			EffectPart:Destroy()
476
		end
477
	end)
478
end
479
480
function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
481
	for _, c in pairs(workspace:children()) do
482
		local hum = c:findFirstChild("Humanoid")
483
		if hum ~= nil then
484
			local head = c:findFirstChild("Torso")
485
			if head ~= nil then
486
				local targ = head.Position - Part.Position
487
				local mag = targ.magnitude
488
				if mag <= Magnitude and c.Name ~= Player.Name then 
489
					Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
490
				end
491
			end
492
		end
493
	end
494
end
495
---rip cloths---
496
for _,v in pairs(Character:children()) do
497
if v:IsA("Shirt") then
498
v.ShirtTemplate = "rbxassetid://"
499
elseif v:IsA("Pants") then
500
v.PantsTemplate = "rbxassetid://"
501
elseif v:IsA("ShirtGraphic") then
502
v:Remove()
503
wait(.1)
504
Torso.roblox:Remove()
505
elseif v:IsA("Accessory") then
506
v:Remove()
507
end
508
end
509
510
--bodycolor--
511
Character["Left Arm"].BrickColor = BrickColor.new("Really black")
512
Character["Right Arm"].BrickColor = BrickColor.new("Really black")
513
Character["Left Leg"].BrickColor = BrickColor.new("Really black")
514
Character["Right Leg"].BrickColor = BrickColor.new("Really black")
515
Character["Head"].BrickColor = BrickColor.new("Really black")
516
Character.Torso.BrickColor = BrickColor.new("Really black")
517
---myface!1---
518
local p = game.Players.LocalPlayer;
519
local c = p.Character;
520
local h = c:WaitForChild'Head';
521
local f = h:WaitForChild'face';
522
f.Texture = 'rbxassetid://180660043';
523
524
EffectModel = Create("Model"){
525
	Parent = Character,
526
	Name = "Effects",
527
}
528
529
Effects = {
530
	Block = {
531
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
532
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
533
			prt.Anchored = true
534
			prt.CFrame = cframe
535
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
536
			game:GetService("Debris"):AddItem(prt, 10)
537
			if Type == 1 or Type == nil then
538
				table.insert(Effects, {
539
					prt,
540
					"Block1",
541
					delay,
542
					x3,
543
					y3,
544
					z3,
545
					msh
546
				})
547
			elseif Type == 2 then
548
				table.insert(Effects, {
549
					prt,
550
					"Block2",
551
					delay,
552
					x3,
553
					y3,
554
					z3,
555
					msh
556
				})
557
			end
558
		end;
559
	};
560
	
561
	Cylinder = {
562
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
563
			local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
564
			prt.Anchored = true
565
			prt.CFrame = cframe
566
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
567
			game:GetService("Debris"):AddItem(prt, 2)
568
			Effects[#Effects + 1] = {
569
				prt,
570
				"Cylinder",
571
				delay,
572
				x3,
573
				y3,
574
				z3
575
			}
576
		end;
577
	};
578
	
579
	Head = {
580
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
581
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
582
			prt.Anchored = true
583
			prt.CFrame = cframe
584
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
585
			game:GetService("Debris"):AddItem(prt, 10)
586
			table.insert(Effects, {
587
				prt,
588
				"Cylinder",
589
				delay,
590
				x3,
591
				y3,
592
				z3,
593
				msh
594
			})
595
		end;
596
	};
597
	
598
	Sphere = {
599
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
600
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
601
			prt.Anchored = true
602
			prt.CFrame = cframe
603
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
604
			game:GetService("Debris"):AddItem(prt, 10)
605
			table.insert(Effects, {
606
				prt,
607
				"Cylinder",
608
				delay,
609
				x3,
610
				y3,
611
				z3,
612
				msh
613
			})
614
		end;
615
	};
616
	
617
	Elect = {
618
		Create = function(cff, x, y, z)
619
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
620
			prt.Anchored = true
621
			prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
622
			prt.CFrame = CFrame.new(prt.Position)
623
			game:GetService("Debris"):AddItem(prt, 2)
624
			local xval = math.random() / 2
625
			local yval = math.random() / 2
626
			local zval = math.random() / 2
627
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
628
			table.insert(Effects, {
629
				prt,
630
				"Elec",
631
				0.1,
632
				x,
633
				y,
634
				z,
635
				xval,
636
				yval,
637
				zval
638
			})
639
		end;
640
641
	};
642
	
643
	Ring = {
644
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
645
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
646
			prt.Anchored = true
647
			prt.CFrame = cframe
648
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
649
			game:GetService("Debris"):AddItem(prt, 10)
650
			table.insert(Effects, {
651
				prt,
652
				"Cylinder",
653
				delay,
654
				x3,
655
				y3,
656
				z3,
657
				msh
658
			})
659
		end;
660
	};
661
662
663
	Wave = {
664
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
665
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
666
			prt.Anchored = true
667
			prt.CFrame = cframe
668
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
669
			game:GetService("Debris"):AddItem(prt, 10)
670
			table.insert(Effects, {
671
				prt,
672
				"Cylinder",
673
				delay,
674
				x3,
675
				y3,
676
				z3,
677
				msh
678
			})
679
		end;
680
	};
681
682
	Break = {
683
		Create = function(brickcolor, cframe, x1, y1, z1)
684
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
685
			prt.Anchored = true
686
			prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
687
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
688
			local num = math.random(10, 50) / 1000
689
			game:GetService("Debris"):AddItem(prt, 10)
690
			table.insert(Effects, {
691
				prt,
692
				"Shatter",
693
				num,
694
				prt.CFrame,
695
				math.random() - math.random(),
696
				0,
697
				math.random(50, 100) / 100
698
			})
699
		end;
700
	};
701
	
702
	Fire = {
703
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
704
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect",Vector3.new(.2,.2,.2))
705
			prt.Anchored = true
706
			prt.CFrame = cframe
707
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
708
			game:GetService("Debris"):AddItem(prt, 10)
709
			table.insert(Effects, {
710
				prt,
711
				"Fire",
712
				delay,
713
				1,
714
				1,
715
				1,
716
				msh
717
			})
718
		end;
719
	};
720
	
721
	FireWave = {
722
		Create = function(brickcolor, cframe, x1, y1, z1)
723
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(.2,.2,.2))
724
			prt.Anchored = true
725
			prt.CFrame = cframe
726
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
727
			local d = Create("Decal"){
728
				Parent = prt,
729
				Texture = "rbxassetid://26356434",
730
				Face = "Top",
731
			}
732
			local d = Create("Decal"){
733
				Parent = prt,
734
				Texture = "rbxassetid://26356434",
735
				Face = "Bottom",
736
			}
737
			game:GetService("Debris"):AddItem(prt, 10)
738
			table.insert(Effects, {
739
				prt,
740
				"FireWave",
741
				1,
742
				30,
743
				math.random(400, 600) / 100,
744
				msh
745
			})
746
		end;
747
	};
748
	
749
	Lightning = {
750
		Create = function(p0, p1, tym, ofs, col, th, tra, last)
751
			local magz = (p0 - p1).magnitude
752
			local curpos = p0
753
			local trz = {
754
				-ofs,
755
				ofs
756
			}
757
			for i = 1, tym do
758
				local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
759
				local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
760
				local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
761
				li.Material = "Neon"
762
				if tym == i then
763
					local magz2 = (curpos - p1).magnitude
764
					li.Size = Vector3.new(th, th, magz2)
765
					li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
766
					table.insert(Effects, {
767
						li,
768
						"Disappear",
769
						last
770
					})
771
				else
772
					do
773
						do
774
							li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
775
							curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
776
							game.Debris:AddItem(li, 10)
777
							table.insert(Effects, {
778
								li,
779
								"Disappear",
780
								last
781
							})
782
						end
783
					end
784
				end
785
			end
786
		end
787
	};
788
789
	EffectTemplate = {
790
791
	};
792
}
793
function super_punch()
794
	attack = true
795
	local con =RightArm.Touched:connect(function(hit) 
796
        Damage(RightArm, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "153092238", 1) 
797
    end)
798
	CFuncs.Sound.Create("200632211", RightArm, 1, 0.9)
799
  for i = 0, 2, 1.5 do 
800
    swait() 
801
    PlayAnimationFromTable({ 
802
      CFrame.new(9.07923095e-07, -0.127081841, -0.00151893077, 0.873688877, 0, -0.486485064, 0, 0.999999762, 0, 0.486485064, 0, 0.873688877),  
803
      CFrame.new(0, 1.49999917, 0, 0.891305923, 0, 0.4534024, 0, 0.999999762, 0, -0.4534024, 0, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
804
      CFrame.new(0.933579326, 0.407701433, -1.21529818, 0.0173393413, 0.535776675, 0.844181716, 0.974833965, 0.178621501, -0.133388579, -0.222255558, 0.825250149, -0.519196272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
805
      CFrame.new(-1.85085583, 0.463864625, -0.656385183, 0.748194516, 0.661939621, 0.0451746285, -0.0341625921, 0.106432304, -0.993732572, -0.662599206, 0.741962194, 0.102245674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
806
      CFrame.new(0.833314776, -1.89415073, 0.0426799655, 0.749318957, -0.0200377703, -0.661905944, 0.229968145, 0.945207894, 0.231724218, 0.620995581, -0.325852722, 0.712870479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
807
      CFrame.new(-0.767138779, -1.93558836, -0.525464416, 0.861386716, 0.112791114, 0.495268524, -0.0371525511, 0.986413062, -0.160026148, -0.506589055, 0.11944396, 0.853873909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
808
    }, 0.3) 
809
	  end
810
	    CFuncs.Sound.Create('444895479', RightArm, 1, 1)
811
  for i = 0, 2, 1.5 do 
812
    swait() 
813
    PlayAnimationFromTable({ 
814
      CFrame.new(-1.60187483e-07, -0.160737276, 0.0401964411, 0.597775102, 0.00822462235, -0.801621675, 0.0165772904, 0.99960649, 0.0226177499, 0.801492453, -0.0268090479, 0.597403646),  
815
      CFrame.new(1.72400485e-06, 1.49999917, 3.39447433e-06, 0.891305923, -3.7252903e-09, 0.45340237, -1.86264515e-09, 0.999999762, -3.7252903e-09, -0.45340246, -3.7252903e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
816
      CFrame.new(0.860546172, 0.485231966, -0.995871663, 0.0883466229, 0.602505922, 0.793209672, 0.992010415, 0.0187735353, -0.124748789, -0.0900532827, 0.797893524, -0.596033812) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
817
      CFrame.new(-1.90938163, 0.536645234, -0.467678994, 0.572213233, 0.819403231, -0.0339197628, 0.00640657498, -0.0458252504, -0.998928547, -0.820079982, 0.57138288, -0.0314713754) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
818
      CFrame.new(0.896257639, -1.89572573, -0.221459717, 0.731360376, -0.0764824003, -0.677689075, 0.192149699, 0.976544142, 0.0971570313, 0.654362619, -0.201274633, 0.728901923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
819
      CFrame.new(-1.13922036, -1.88933372, -0.435670257, 0.598340392, 0.418094248, 0.683510184, -0.030142501, 0.864204645, -0.502236128, -0.800674915, 0.279905468, 0.529690921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
820
    }, 0.3) 
821
	  end
822
  for i = 0, 2, 1.5 do 
823
    swait() 
824
    PlayAnimationFromTable({ 
825
      CFrame.new(1.33365393e-06, -0.21317257, 0.157100931, 0.280878812, 0.0170543063, -0.959591687, 0.0165772904, 0.99960649, 0.0226177517, 0.959600091, -0.0222602822, 0.28048563),  
826
      CFrame.new(-8.58397527e-07, 1.4999994, 4.26111825e-07, 0.891305983, -5.58793545e-09, 0.45340246, 0, 0.999999762, -7.4505806e-09, -0.45340243, -4.19095159e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
827
      CFrame.new(1.45279145, 0.753229797, -0.327877402, 0.119324103, 0.870634437, 0.47723949, 0.989943862, -0.0675465912, -0.124289364, -0.0759747252, 0.48727119, -0.869939387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
828
      CFrame.new(-1.99666262, 0.53786099, -0.457423151, 0.453937113, 0.890347123, -0.0349747837, 0.00997222401, -0.0443258882, -0.998966992, -0.890977859, 0.453119576, -0.0289999098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
829
      CFrame.new(0.894641936, -1.81375265, -0.0459853113, 0.424954832, 0.140855521, -0.894188583, 0.118305251, 0.970704377, 0.20913206, 0.897450387, -0.19465892, 0.395841658) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
830
      CFrame.new(-1.58568645, -1.90157259, -0.200655878, 0.277481645, 0.596055031, 0.75347352, -0.0448679589, 0.791454971, -0.609577775, -0.959682643, 0.135339871, 0.246358097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
831
    }, 0.3) 
832
	  end
833
  for i = 0, 2, 1.5 do 
834
    swait() 
835
    PlayAnimationFromTable({ 
836
      CFrame.new(3.52039933e-07, -0.213172898, 0.0428951569, 0.394092888, 0.0101235108, -0.919014871, 0.049554117, 0.998250544, 0.0322461873, 0.917733729, -0.0582489781, 0.392901868),  
837
      CFrame.new(8.33251761e-07, 1.49999917, -4.43574152e-07, 0.891305923, -1.11758709e-08, 0.4534024, -7.4505806e-09, 0.999999762, -7.4505806e-09, -0.45340246, -7.4505806e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
838
      CFrame.new(1.5428462, 0.77507174, -0.359324962, 0.183834687, 0.792132914, 0.582005382, 0.981976151, -0.121554188, -0.14473097, -0.0439010151, 0.59812212, -0.800201595) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
839
      CFrame.new(-1.67539597, 0.539589882, -1.00462282, 0.90321219, 0.427325279, -0.0400108099, -0.0272751115, -0.0358858667, -0.998983383, -0.428326756, 0.90338552, -0.0207571983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
840
      CFrame.new(0.951288104, -1.84785318, 0.0349703431, 0.572656035, 0.0103564858, -0.819730282, 0.180131525, 0.973893642, 0.138142452, 0.799761057, -0.22676748, 0.555840731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
841
      CFrame.new(-1.42015886, -1.87227821, -0.299897999, 0.397853523, 0.475750804, 0.784457624, -0.0318797976, 0.861694574, -0.506424308, -0.916894913, 0.176474407, 0.357995212) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
842
    }, 0.3) 
843
	  end
844
  for i = 0, 2, 1.5 do 
845
    swait() 
846
    PlayAnimationFromTable({ 
847
      CFrame.new(-2.74181366e-06, -0.213172406, -0.0721668527, 0.394092888, 0.0101235108, -0.919014871, 0.0729576126, 0.99643898, 0.0422621444, 0.916170299, -0.0837043598, 0.391951025),  
848
      CFrame.new(-0.00211138814, 1.49997759, 0.00415814389, 0.835967898, -0.00422341377, 0.548762381, 0.00809442252, 0.99995631, -0.00463496149, -0.548718929, 0.00831656903, 0.835965633) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
849
      CFrame.new(1.59450424, 0.78734839, -0.369329572, 0.220208913, 0.744095623, 0.630737424, 0.975243747, -0.154570609, -0.158135742, -0.0201746561, 0.649945855, -0.759712696) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
850
      CFrame.new(-1.30073631, 0.464344114, -0.876543522, 0.979907155, -0.162060753, -0.116268612, -0.106861584, 0.0656315088, -0.992105186, 0.168412283, 0.984595776, 0.0469947532) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
851
      CFrame.new(1.00438285, -1.87679183, 0.12504679, 0.710968733, -0.13944459, -0.68925941, 0.274310052, 0.957491457, 0.0892391652, 0.647516251, -0.252517194, 0.718997717) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
852
      CFrame.new(-1.42628884, -1.83290827, -0.302093476, 0.400200278, 0.426453859, 0.811157763, -0.0315396041, 0.891014814, -0.452876806, -0.915884912, 0.155657858, 0.370034605) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
853
    }, 0.3) 
854
	  end
855
  for i = 0, 2, 1.5 do 
856
    swait() 
857
    PlayAnimationFromTable({ 
858
      CFrame.new(2.08243728e-06, -0.213173196, -0.0985076874, 0.720913529, -0.0234074704, -0.692629635, 0.100174561, 0.9924528, 0.0707252324, 0.685746849, -0.120370671, 0.717817605),  
859
      CFrame.new(-0.00211139978, 1.49997759, 0.00415814389, 0.835967779, -0.00422342122, 0.548762262, 0.00809442438, 0.99995631, -0.00463495404, -0.548718929, 0.00831656903, 0.835965574) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
860
      CFrame.new(1.35038972, 0.933231413, -0.258433402, 0.289181709, 0.730600953, 0.618543506, 0.955852151, -0.255581677, -0.144996613, 0.0521536842, 0.633166611, -0.772256374) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
861
      CFrame.new(-1.16278422, 0.307477027, -0.709118187, 0.742280185, -0.623669863, 0.245063335, 0.213822961, -0.126147643, -0.968692958, 0.63505888, 0.771441996, 0.0397180766) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
862
      CFrame.new(1.01260924, -1.56187654, 0.6849612, 0.721802533, -0.620770097, 0.306015372, 0.0103434054, 0.451781631, 0.892068267, -0.692021728, -0.64073211, 0.332518101) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
863
      CFrame.new(-1.08416414, -1.8792417, -0.449698657, 0.710301161, 0.160640582, 0.685322404, -0.0061027999, 0.974979103, -0.222211346, -0.703871489, 0.15365459, 0.693509281) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
864
    }, 0.3) 
865
	  end
866
  for i = 0, 2, 1.5 do 
867
    swait() 
868
    PlayAnimationFromTable({ 
869
      CFrame.new(1.52736902e-06, -0.100457288, -0.0985127166, 0.436215669, -0.107694618, 0.893374383, -0.180110827, 0.962271452, 0.203944296, -0.881632566, -0.249870136, 0.400361001),  
870
      CFrame.new(0.129326746, 1.48155141, -0.0372011662, 0.691847801, 0.258652329, -0.67412585, -0.130950496, 0.963100791, 0.235134766, 0.710069537, -0.0744004101, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
871
      CFrame.new(2.37582922, 1.32889724, -0.663722098, -0.140326217, -0.803100884, 0.579083383, 0.902242124, -0.344590992, -0.25925985, 0.407758772, 0.486092538, 0.772946894) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
872
      CFrame.new(-1.56127405, 0.326843411, 0.159731627, 0.640879691, 0.721236885, 0.262850851, -0.541994095, 0.667624116, -0.510411501, -0.543613374, 0.184648842, 0.818773031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
873
      CFrame.new(-0.510987341, -1.0648154, 0.956292272, 0.501994312, 0.862064004, -0.069623515, -0.109526068, 0.143219098, 0.983611643, 0.857907772, -0.48614195, 0.166313604) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
874
      CFrame.new(0.0743082166, -1.87327766, -0.943853676, 0.712766171, 0.0654922128, 0.698337376, 0.0451655984, 0.989279032, -0.138876289, -0.699945986, 0.130527094, 0.702166796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
875
    }, 0.3) 
876
	  end
877
  for i = 0, 2, 1.5 do 
878
    swait() 
879
    PlayAnimationFromTable({ 
880
      CFrame.new(2.50712037e-06, -0.129303664, -0.114180312, 0.342808068, -0.152920023, 0.926875472, -0.337909281, 0.900547326, 0.273553193, -0.87652719, -0.406976134, 0.257041872),  
881
      CFrame.new(0.129324138, 1.48155212, -0.0372012407, 0.691847801, 0.258652329, -0.67412585, -0.130950481, 0.963100791, 0.235134661, 0.710069537, -0.0744004548, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
882
      CFrame.new(2.12726593, 1.01094651, -0.674077153, 0.0391808897, -0.768605292, 0.638522446, 0.939379454, -0.189503461, -0.285751939, 0.340632558, 0.611011028, 0.71458745) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
883
      CFrame.new(-1.70492089, 0.438165128, 0.252704203, 0.497153223, 0.820649624, 0.281731904, -0.807425261, 0.556444645, -0.196044236, -0.317651808, -0.130013481, 0.93925184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
884
      CFrame.new(-0.526591122, -0.960886121, 0.904106379, 0.473907351, 0.880470872, 0.0135173798, -0.124273166, 0.0516766012, 0.990901232, 0.871761441, -0.471275389, 0.133908749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
885
      CFrame.new(0.302304268, -1.77279007, -1.05801845, 0.730593801, -0.128167942, 0.670675457, 0.282337517, 0.951028407, -0.125817269, -0.62170589, 0.281278163, 0.731002331) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
886
    }, 0.3) 
887
	  end
888
  for i = 0, 2, 1.5 do 
889
    swait() 
890
    PlayAnimationFromTable({ 
891
      CFrame.new(2.96533108e-06, -0.15492253, -0.138608113, 0.308621824, -0.168981865, 0.936054349, -0.346951038, 0.896292686, 0.276195377, -0.885650873, -0.410005003, 0.217987105),  
892
      CFrame.new(0.129327282, 1.4815532, -0.037201345, 0.691847682, 0.258652359, -0.674125791, -0.130950481, 0.963100791, 0.235134721, 0.710069537, -0.0744004399, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
893
      CFrame.new(1.92679429, 0.429047346, -0.86811316, 0.518672347, -0.599282026, 0.609786749, 0.831744254, 0.188556641, -0.522156358, 0.197939605, 0.778014839, 0.596248925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
894
      CFrame.new(-1.63158345, 0.449420691, 0.30844146, 0.475485265, 0.790774345, 0.385473132, -0.80247432, 0.569428205, -0.178285867, -0.36048314, -0.224560082, 0.905331254) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
895
      CFrame.new(-0.525290132, -1.03182805, 0.893286049, 0.473907381, 0.879172504, -0.0496727824, -0.124273166, 0.122619867, 0.984642029, 0.871761501, -0.460456282, 0.16736795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
896
      CFrame.new(0.256504238, -1.78904891, -1.05291522, 0.714057446, -0.094310835, 0.69370544, 0.249214858, 0.960218668, -0.125982314, -0.654227614, 0.262840301, 0.709155321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
897
    }, 0.3) 
898
	  end
899
  for i = 0, 2, 1.5 do 
900
    swait() 
901
    PlayAnimationFromTable({ 
902
      CFrame.new(-1.63912773e-07, -0.192892477, -0.118854053, 0.306506544, -0.170537233, 0.936467171, -0.328040779, 0.904625177, 0.272106618, -0.893556356, -0.390601963, 0.221330434),  
903
      CFrame.new(0.122879267, 1.48341954, -0.0347482413, 0.691826403, 0.24574846, -0.678957999, -0.124724895, 0.966838956, 0.222857893, 0.711210132, -0.0694961548, 0.699535728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
904
      CFrame.new(1.75782037, -0.0349282026, -1.10546851, 0.730537474, -0.230803594, 0.642685652, 0.653193414, 0.510629535, -0.559102178, -0.199131638, 0.828243136, 0.523793519) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
905
      CFrame.new(-1.56938159, 0.452868134, 0.459136635, 0.433283389, 0.765156329, 0.476236671, -0.825250328, 0.549220383, -0.131598577, -0.362252325, -0.335995108, 0.869413793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
906
      CFrame.new(-0.510527015, -1.16365528, 0.864928365, 0.469349414, 0.866689026, -0.169000834, -0.105250098, 0.244936451, 0.963809133, 0.876717448, -0.434575975, 0.206179813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
907
      CFrame.new(0.341671735, -1.66371596, -1.05449486, 0.693933129, -0.207915708, 0.689367652, 0.351096392, 0.933578253, -0.0718509555, -0.628639758, 0.291894197, 0.72083956) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
908
    }, 0.3) 
909
  end
910
con:disconnect()
911
	attack = false
912
end
913
function airkic()
914
	attack = true
915
	local con =RightLeg.Touched:connect(function(hit) 
916
        Damage(RightLeg, hit, 20, 30, math.random(1, 5), "Normal", RootPart, 0.2, "153092213", 1) 
917
    end)
918
	CFuncs.Sound.Create("200632211", RightLeg, 1, 0.9)
919
  for i = 0, 2, 2.05 do 
920
    swait() 
921
PlayAnimationFromTable({ 
922
	  CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),  
923
      CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
924
      CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
925
      CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
926
      CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
927
      CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
928
    }, 0.3) 
929
  end
930
  for i = 0, 2, 2.5 do 
931
    swait() 
932
PlayAnimationFromTable({ 
933
      CFrame.new(0, -0, 0, 0.621268153, 5.58793545e-09, -0.783598065, 0.060336791, 0.997031093, 0.0478374474, 0.781271636, -0.0769996718, 0.619423687),  
934
      CFrame.new(-0.0276833642, 1.49660516, -0.0384563953, 0.972399235, -0.0511913151, 0.227638304, 0.03129052, 0.995432854, 0.0901897252, -0.231215656, -0.0805775076, 0.969560146) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
935
      CFrame.new(1.60134184, 0.304229617, -0.176788747, 0.929599285, -0.340910792, 0.140089363, 0.365705431, 0.80583638, -0.465711266, 0.0458768904, 0.4841564, 0.873777986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
936
      CFrame.new(-1.59377682, 0.140071839, 0.0490523763, 0.971853316, 0.233584777, 0.0306492746, -0.235439003, 0.967598557, 0.0912210122, -0.00834837556, -0.0958694965, 0.995358944) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
937
      CFrame.new(0.66579783, -1.96605074, 0.0387049317, 0.968698323, -0.151374444, -0.196746826, 0.170584098, 0.981706858, 0.0845715925, 0.180345714, -0.115486279, 0.976800084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
938
      CFrame.new(-0.620771408, -1.98803651, -0.285578281, 0.99260968, 0.114002012, 0.0415877104, -0.0993609428, 0.960267544, -0.260793567, -0.0696663558, 0.254734039, 0.96449846) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
939
    }, 0.3) 
940
  end
941
  for i = 0, 2, 2.5 do 
942
    swait() 
943
PlayAnimationFromTable({ 
944
      CFrame.new(0, -0, 0, 0.218839616, 0.0247064829, -0.975448012, 0.0997423008, 0.993876457, 0.0475502089, 0.970649719, -0.10769929, 0.21503529),  
945
      CFrame.new(-0.0425685793, 1.49435568, -0.0567684025, 0.938304842, -0.0832919031, 0.335628778, 0.0388081819, 0.989791393, 0.137138605, -0.34362489, -0.11565268, 0.931958437) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
946
      CFrame.new(1.63505638, 0.468489856, -0.244008541, 0.848200858, -0.458509147, 0.265188426, 0.511971653, 0.581341147, -0.632397771, 0.135795176, 0.672169328, 0.727838039) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
947
      CFrame.new(-1.63619387, 0.213182062, 0.0720506459, 0.937101722, 0.344891161, 0.0537662804, -0.349034667, 0.927593887, 0.133207321, -0.00393114984, -0.14359507, 0.989628792) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
948
      CFrame.new(0.746750653, -1.94517875, 0.061412394, 0.930107653, -0.216336995, -0.296813339, 0.2592296, 0.95915401, 0.11323908, 0.260192007, -0.182267368, 0.948197544) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
949
      CFrame.new(-0.682695627, -1.97110474, -0.426374048, 0.98351568, 0.173576266, 0.0506785214, -0.140918747, 0.911375523, -0.386699408, -0.113308892, 0.37318337, 0.920812428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
950
    }, 0.3) 
951
  end
952
  for i = 0, 2, 2.5 do 
953
    swait() 
954
PlayAnimationFromTable({ 
955
      CFrame.new(0, 0, 0, -0.460735857, 0.0835107788, -0.883599699, 0.238259614, 0.970657647, -0.0324970372, 0.854958951, -0.225498676, -0.467114031),  
956
      CFrame.new(-0.0518960729, 1.49469745, -0.0406628698, 0.907734096, -0.10340026, 0.406604528, 0.0593795627, 0.991060972, 0.119465202, -0.415322632, -0.0842986405, 0.905759811) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
957
      CFrame.new(1.62248421, 0.591051221, -0.229481891, 0.705360234, -0.607415795, 0.365394175, 0.700626493, 0.519129157, -0.489517391, 0.107653886, 0.601290882, 0.791744828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
958
      CFrame.new(-1.63966787, 0.397503823, -0.0980198383, 0.834454656, 0.53094542, -0.147588223, -0.550496042, 0.815413952, -0.179036662, 0.0252868235, 0.230644763, 0.972709358) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
959
      CFrame.new(0.799828291, -1.54410601, 0.154422879, 0.712117553, -0.217518613, -0.66751343, 0.591113389, 0.698743641, 0.402916998, 0.378778875, -0.681500494, 0.626165867) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
960
      CFrame.new(-0.780428588, -1.98215401, -0.449932158, 0.957560778, 0.257707536, 0.129089594, -0.189625278, 0.900552392, -0.391212732, -0.217070445, 0.350131392, 0.911201715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
961
    }, 0.3) 
962
  end
963
  for i = 0, 2, 2.5 do 
964
    swait() 
965
PlayAnimationFromTable({ 
966
      CFrame.new(0, 0, 0, -0.905275822, 0.204625592, -0.372295499, 0.287841558, 0.939977348, -0.183275312, 0.312446505, -0.273076802, -0.909838617),  
967
      CFrame.new(-0.0612235963, 1.49504042, -0.0245573372, 0.871364594, -0.120982558, 0.475485563, 0.0812361389, 0.991321027, 0.10336031, -0.483863771, -0.0514379293, 0.873630464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
968
      CFrame.new(1.60991323, 0.713612914, -0.214955807, 0.525505543, -0.735227883, 0.42811656, 0.848818898, 0.418839514, -0.322614014, 0.0578826889, 0.532929003, 0.844177961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
969
      CFrame.new(-1.64314234, 0.581825435, -0.268089771, 0.693031788, 0.604236543, -0.393198431, -0.720242083, 0.55692023, -0.413631618, -0.0309512317, 0.569857895, 0.821160376) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
970
      CFrame.new(0.852905571, -1.14303184, 0.247433051, 0.432839334, 0.011038661, -0.901403248, 0.867153943, 0.268169224, 0.419677287, 0.246361405, -0.963308573, 0.106502116) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
971
      CFrame.new(-0.878161967, -1.99320364, -0.473490089, 0.918295622, 0.338257015, 0.205705911, -0.236694843, 0.88559705, -0.399616182, -0.317345768, 0.318276286, 0.89330411) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
972
    }, 0.3) 
973
  end
974
975
  for i = 0, 2, 2.5 do 
976
    swait() 
977
PlayAnimationFromTable({ 
978
      CFrame.new(9.68575478e-08, 0.445041567, -2.75671482e-07, -0.756702363, 0.19610399, 0.623654366, -0.00827909447, 0.950999737, -0.309080869, -0.653707147, -0.239045531, -0.718000174),  
979
      CFrame.new(-0.0671528876, 1.4944967, -0.0166255832, 0.985336423, -0.129065394, 0.111598819, 0.124494821, 0.991105199, 0.0470266193, -0.116675586, -0.0324434862, 0.992640018) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
980
      CFrame.new(1.631091, 0.579744339, -0.216157466, 0.426622182, -0.794260383, 0.432601452, 0.902200699, 0.407293707, -0.141935632, -0.0634619892, 0.450846165, 0.890342832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
981
      CFrame.new(-1.70044196, 0.612498045, -0.0617810786, 0.471896619, 0.8471874, -0.244104952, -0.881518424, 0.448526502, -0.147476166, -0.0154524557, 0.284776509, 0.958469391) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
982
      CFrame.new(0.981925607, -1.17031753, 0.292861223, 0.372543037, -0.0338117182, -0.92739886, 0.883864343, 0.31749928, 0.343479365, 0.282834888, -0.947655559, 0.148167014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
983
      CFrame.new(-0.955791712, -1.43937707, -0.32077682, 0.782976091, 0.416308284, 0.462207645, -0.473747998, 0.880610704, 0.00936338305, -0.403126925, -0.226301178, 0.886722267) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
984
    }, 0.3) 
985
  end
986
  for i = 0, 2, 2.5 do 
987
    swait() 
988
PlayAnimationFromTable({ 
989
      CFrame.new(2.60770321e-07, 0.890083015, -5.77419996e-07, 0.188684911, 0.161095664, 0.968734384, -0.260223508, 0.959392428, -0.108857185, -0.946932793, -0.231547698, 0.222943842),  
990
      CFrame.new(-0.0730820596, 1.49395347, -0.00869385712, 0.95261848, -0.143630415, -0.268119514, 0.143137842, 0.989469409, -0.0214906484, 0.268382728, -0.0179056134, 0.963146091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
991
      CFrame.new(1.65226853, 0.445874631, -0.217359751, 0.326570928, -0.848888159, 0.415620595, 0.925232768, 0.376962095, 0.0429347046, -0.193120092, 0.370524883, 0.908524215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
992
      CFrame.new(-1.75774109, 0.643170118, 0.144528657, 0.23173973, 0.972759604, -0.00596433878, -0.969188333, 0.23140645, 0.0844089538, 0.0834897533, -0.0137804747, 0.99641341) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
993
      CFrame.new(1.11094451, -1.19760251, 0.338288218, 0.312113434, -0.0818307549, -0.94651401, 0.894013762, 0.362383515, 0.263471752, 0.321441114, -0.928429842, 0.186262861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
994
      CFrame.new(-1.03342116, -0.885549664, -0.168062866, 0.628609419, 0.329150975, 0.704634488, -0.7036677, 0.62656492, 0.335064083, -0.331212699, -0.706453204, 0.625477672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
995
    }, 0.3) 
996
  end
997
  for i = 0, 2, 2.5 do 
998
    swait() 
999
PlayAnimationFromTable({ 
1000
      CFrame.new(4.91738319e-07, 0.981775045, -0.0753660202, 0.412130356, 0.379882365, 0.828153312, -0.374753684, 0.899167001, -0.22596094, -0.830486774, -0.217228144, 0.512936354),  
1001
      CFrame.new(-0.101042837, 1.4870187, -0.0282192826, 0.799323738, -0.206735373, -0.564218163, 0.196091771, 0.977293015, -0.0802885592, 0.568004847, -0.0464619212, 0.821712673) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1002
      CFrame.new(1.58559084, 0.398590624, 0.275156051, 0.709401131, -0.673239291, -0.208563894, 0.703388095, 0.695020318, 0.148968741, 0.0446645319, -0.252379894, 0.966596842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1003
      CFrame.new(-1.75774121, 0.643170059, 0.144528493, 0.23173967, 0.972759604, -0.00596430898, -0.969188392, 0.23140645, 0.084408924, 0.0834897161, -0.0137804449, 0.996413231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1004
      CFrame.new(0.915628314, -1.38405061, 0.5513798, 0.359527886, 0.000704735518, -0.933134079, 0.876705766, 0.342216522, 0.338045031, 0.319572091, -0.939620733, 0.122418612) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1005
      CFrame.new(-1.31722808, -0.730508327, -0.49025625, 0.410967439, 0.733591378, 0.541248202, -0.911120772, 0.350732684, 0.216437727, -0.0310566574, -0.582091391, 0.812529981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1006
    }, 0.3) 
1007
  end
1008
  for i = 0, 2, 2.5 do 
1009
    swait() 
1010
PlayAnimationFromTable({ 
1011
      CFrame.new(5.36441803e-07, 1.07346749, -0.150731608, 0.569121361, 0.571543574, 0.591133475, -0.50867188, 0.809567153, -0.293008208, -0.646029294, -0.13393569, 0.751470208),  
1012
      CFrame.new(-0.12900421, 1.48008406, -0.0477447808, 0.553287327, -0.255970478, -0.792686701, 0.225813717, 0.962072134, -0.153051794, 0.801798761, -0.0943178982, 0.590104282) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1013
      CFrame.new(1.51891303, 0.35130617, 0.767671883, 0.759424031, -0.0634404123, -0.647495627, 0.446360737, 0.774864554, 0.447600633, 0.473325551, -0.628935456, 0.616768241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1014
      CFrame.new(-1.75774133, 0.643170357, 0.144528568, 0.23173973, 0.972759664, -0.00596430898, -0.969188213, 0.231406391, 0.0844089612, 0.083489731, -0.0137804151, 0.99641335) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1015
      CFrame.new(0.72031194, -1.57049823, 0.764471292, 0.405521154, 0.0819886625, -0.910401404, 0.855876803, 0.315674603, 0.409663171, 0.320978463, -0.945318639, 0.0578406751) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1016
      CFrame.new(-1.601035, -0.57546711, -0.812450767, 0.0514033437, 0.953659415, 0.296464592, -0.981581748, -0.00644690543, 0.190932319, 0.183995709, -0.30081898, 0.935763836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1017
    }, 0.3) 
1018
  end
1019
1020
  for i = 0, 2, 2.5 do 
1021
    swait() 
1022
PlayAnimationFromTable({ 
1023
      CFrame.new(5.28991222e-07, 0.953007579, -0.328835636, 0.737210989, 0.636156201, -0.227651507, -0.608815551, 0.77155602, 0.184512854, 0.293024868, 0.00257287174, 0.956101358),  
1024
      CFrame.new(-0.0595171526, 1.48955202, -0.0321974792, 0.958379388, -0.129130617, -0.254625499, 0.12868847, 0.991513133, -0.0184675194, 0.254849225, -0.015068464, 0.966863394) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1025
      CFrame.new(1.64872813, 0.383212447, 0.585156441, 0.745497406, -0.408194482, -0.526887834, 0.506738663, 0.860635161, 0.0502307601, 0.432954311, -0.304441392, 0.84844923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1026
      CFrame.new(-1.64553809, 0.683709204, 0.357985377, 0.157977477, 0.909437537, 0.384664118, -0.987276077, 0.152629629, 0.0446109325, -0.0181402937, -0.386817217, 0.921977937) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1027
      CFrame.new(0.943810105, -1.64903975, 0.0958032608, 0.487593055, -0.346126139, -0.801529706, 0.594770968, 0.803760171, 0.0147266956, 0.639140368, -0.483907223, 0.597773731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1028
      CFrame.new(-1.60563207, -0.568947434, -1.18228996, 0.0289087631, 0.883257508, -0.46799612, -0.99954313, 0.0296750553, -0.00573681062, 0.00882073492, 0.467948079, 0.883711934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1029
    }, 0.3) 
1030
  end
1031
  for i = 0, 2, 2.5 do 
1032
    swait() 
1033
PlayAnimationFromTable({ 
1034
      CFrame.new(6.2584877e-07, 0.832547009, -0.506939769, 0.137637228, 0.570207536, -0.809888482, -0.260244131, 0.809760749, 0.525890172, 0.955682456, 0.138386726, 0.259846359),  
1035
      CFrame.new(0.00996962562, 1.49901986, -0.0166496113, 0.910827398, 0.0217373148, 0.412214339, -0.0344207361, 0.999134243, 0.0233689323, -0.411349535, -0.0354737602, 0.910787046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1036
      CFrame.new(1.77854478, 0.415118814, 0.402641475, 0.707765698, -0.656376481, -0.261223853, 0.568789721, 0.748766482, -0.340332985, 0.418982267, 0.092294544, 0.903291404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1037
      CFrame.new(-1.53333449, 0.72424823, 0.571441948, 0.049547337, 0.700946808, 0.711490333, -0.995272875, 0.0942269936, -0.0235208496, -0.0835283771, -0.706961572, 0.702302098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1038
      CFrame.new(1.1673063, -1.727579, -0.572864771, 0.705828428, -0.539141059, -0.459492028, 0.237401634, 0.791170478, -0.563639343, 0.667417824, 0.288748622, 0.6864236) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1039
      CFrame.new(-1.61022973, -0.562427819, -1.55212939, 0.137592643, 0.292319298, -0.94637084, -0.981863737, -0.0855612755, -0.169181675, -0.130427793, 0.952485442, 0.275245249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1040
    }, 0.3) 
1041
  end
1042
  for i = 0, 2, 2.5 do 
1043
    swait() 
1044
PlayAnimationFromTable({ 
1045
      CFrame.new(-5.96046448e-08, 0.723861754, -0.50693959, -0.0439002775, 0.537133515, -0.842354059, -0.15863885, 0.828720927, 0.536707878, 0.986360192, 0.157191694, 0.0488291532),  
1046
      CFrame.new(-0.0105349645, 1.49128151, -0.0687734932, 0.937719405, -0.0230576247, 0.346627474, -0.0268356651, 0.990005374, 0.1384525, -0.346355468, -0.139131576, 0.927728534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1047
      CFrame.new(1.73938465, 0.526961327, 0.483933926, 0.541154802, -0.778597772, -0.31770581, 0.685386837, 0.627275944, -0.369823843, 0.487233222, -0.0176194049, 0.873094022) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1048
      CFrame.new(-1.47146559, 0.744395494, 0.59512502, -0.0337624699, 0.662518322, 0.7482844, -0.99497813, 0.0483070537, -0.0876635686, -0.0942261666, -0.747486353, 0.657560349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1049
      CFrame.new(1.09203947, -1.73179948, -0.577271342, 0.819911718, -0.517183602, -0.24549067, 0.304912567, 0.757434964, -0.577339172, 0.484533548, 0.398514122, 0.778725684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1050
      CFrame.new(-1.55249214, -0.389979511, -1.83069444, 0.0694306791, 0.326884031, -0.942510486, -0.989412367, -0.0981364101, -0.106921643, -0.127445564, 0.939955354, 0.316609502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1051
    }, 0.3) 
1052
  end
1053
  for i = 0, 2, 2.5 do 
1054
    swait() 
1055
PlayAnimationFromTable({ 
1056
      CFrame.new(-3.57627869e-07, 0.615175843, -0.506939709, -0.227628648, 0.501196921, -0.834857345, -0.0573474318, 0.848976612, 0.525309384, 0.972057939, 0.167452395, -0.164509103),  
1057
      CFrame.new(-0.0310389027, 1.48354411, -0.120896891, 0.95966059, -0.0600899458, 0.274665058, -0.011214301, 0.967936933, 0.250942856, -0.280937672, -0.243900105, 0.928216934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1058
      CFrame.new(1.70022583, 0.638804555, 0.565226138, 0.349872082, -0.8631984, -0.363975942, 0.772712052, 0.485577196, -0.408816099, 0.52962774, -0.138215005, 0.836893678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1059
      CFrame.new(-1.40959692, 0.764543176, 0.618808746, -0.117284104, 0.618246138, 0.777184904, -0.988066971, 0.00603093207, -0.15390563, -0.099838756, -0.785961688, 0.610161304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1060
      CFrame.new(1.01677215, -1.73601747, -0.581677139, 0.883521616, -0.468129963, -0.0156184137, 0.375715345, 0.728226244, -0.573170185, 0.279691666, 0.500540137, 0.81928736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1061
      CFrame.new(-1.49475503, -0.217532218, -2.10925889, 0.00111809373, 0.36001426, -0.932946324, -0.992589533, -0.11296235, -0.0447805896, -0.12150947, 0.926082671, 0.357220232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1062
    }, 0.3) 
1063
  end
1064
  for i = 0, 2, 2.5 do 
1065
    swait() 
1066
PlayAnimationFromTable({ 
1067
      CFrame.new(0.144219369, 0.157956839, -0.506938756, -0.633748889, 0.511224389, -0.580527246, 0.121695757, 0.807029843, 0.577834725, 0.763906062, 0.295554429, -0.573668122),  
1068
      CFrame.new(-0.0379602909, 1.47616959, -0.143529177, 0.962813497, -0.074300468, 0.259749025, -0.00695332885, 0.954305828, 0.298750758, -0.270077407, -0.289447278, 0.91830194) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1069
      CFrame.new(1.61234879, 0.736995339, 0.615116, 0.175789952, -0.879648685, -0.441945791, 0.855399847, 0.358684778, -0.373679221, 0.487225711, -0.312351286, 0.815504491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1070
      CFrame.new(-1.60022473, 0.576287866, 0.613290191, 0.2655496, 0.605805218, 0.749988973, -0.916765928, 0.399419785, 0.00196842849, -0.298367977, -0.688087106, 0.661447287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1071
      CFrame.new(1.00676131, -1.76894319, -0.526848495, 0.859064102, -0.454765618, -0.234940112, 0.28981328, 0.810462654, -0.509075999, 0.421920478, 0.369240403, 0.828036547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1072
      CFrame.new(-1.40663898, -0.810145259, -1.68664491, 0.416617185, 0.315418243, -0.852608621, -0.906526029, 0.0738660991, -0.415636986, -0.0681206137, 0.946073532, 0.316708803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1073
    }, 0.3) 
1074
  end
1075
  for i = 0, 2, 2.5 do 
1076
    swait() 
1077
PlayAnimationFromTable({ 
1078
      CFrame.new(0.288438946, -0.299262553, -0.506938338, -0.873075962, 0.457446098, -0.168764383, 0.307397127, 0.785079181, 0.537733912, 0.378477752, 0.417604834, -0.826051354),  
1079
      CFrame.new(-0.0448820591, 1.46879482, -0.166162312, 0.965768754, -0.0877558291, 0.244109705, -0.00213576853, 0.938317358, 0.345768869, -0.259395778, -0.33445403, 0.906010151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1080
      CFrame.new(1.52447259, 0.835185766, 0.665005207, 0.00233084708, -0.854737699, -0.51905483, 0.911363125, 0.215457916, -0.350706577, 0.411596775, -0.472229898, 0.779478729) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1081
      CFrame.new(-1.79085314, 0.388033271, 0.607772171, 0.602421343, 0.442685306, 0.664167404, -0.671829581, 0.730511546, 0.12246567, -0.430968344, -0.519983292, 0.737484694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1082
      CFrame.new(0.996750772, -1.80186653, -0.472018629, 0.798780978, -0.407732725, -0.4423832, 0.217423186, 0.881261408, -0.419648975, 0.560959697, 0.239023477, 0.792585492) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1083
      CFrame.new(-1.31852221, -1.40275979, -1.26403069, 0.755758226, 0.196816087, -0.624574423, -0.654850304, 0.226062506, -0.721156478, -0.000742511824, 0.954022646, 0.299733818) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1084
    }, 0.3) 
1085
  end
1086
1087
  for i = 0, 2, 2.5 do 
1088
    swait() 
1089
PlayAnimationFromTable({ 
1090
      CFrame.new(0.288439363, -0.156291395, -0.506937861, -0.957135677, 0.143691644, 0.251483649, 0.239665166, 0.880462348, 0.409080237, -0.162640467, 0.451817155, -0.877159834),  
1091
      CFrame.new(-0.0448821709, 1.46879482, -0.166162491, 0.965768635, -0.0877558589, 0.24410972, -0.00213577226, 0.938317358, 0.34576872, -0.259395719, -0.334454089, 0.906010091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1092
      CFrame.new(1.62591505, 0.7172001, 0.357658178, 0.343299001, -0.899162173, -0.271391183, 0.804238081, 0.430668235, -0.409543395, 0.485125512, -0.0776672959, 0.870988607) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1093
      CFrame.new(-1.79467428, 0.322070777, 0.265892565, 0.794263542, 0.514186859, 0.3236624, -0.547183335, 0.836908221, 0.0132252574, -0.264075518, -0.18760708, 0.946080208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1094
      CFrame.new(1.03794515, -1.86024737, -0.26054287, 0.60189569, -0.389379203, -0.697212636, 0.305980831, 0.91888988, -0.249031737, 0.737629533, -0.0634425581, 0.672218621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1095
      CFrame.new(-0.986519814, -1.58244491, -1.00970554, 0.887095809, 0.190251499, -0.420553625, -0.44621563, 0.586613894, -0.675851703, 0.11812079, 0.787202835, 0.605276227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1096
    }, 0.3) 
1097
  end
1098
1099
  for i = 0, 2, 2.5 do 
1100
    swait() 
1101
PlayAnimationFromTable({ 
1102
      CFrame.new(0.2884399, -0.0133198202, -0.506937623, -0.75024724, -0.147657841, 0.644458175, 0.0973038748, 0.93946898, 0.328527063, -0.653957963, 0.309184819, -0.690466344),  
1103
      CFrame.new(-0.0448822007, 1.46879458, -0.166162372, 0.965768754, -0.0877559185, 0.244109645, -0.00213578343, 0.938317418, 0.34576878, -0.259395778, -0.334454119, 0.906010211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1104
      CFrame.new(1.72735775, 0.599216104, 0.0503114164, 0.656751037, -0.753654122, -0.0261454284, 0.633914351, 0.57052207, -0.522165656, 0.408448815, 0.326358974, 0.852443278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1105
      CFrame.new(-1.79849648, 0.256108403, -0.0759868845, 0.894298315, 0.444149494, -0.0544215143, -0.447076559, 0.881769836, -0.150348514, -0.018790096, 0.158786923, 0.987134218) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1106
      CFrame.new(1.07913923, -1.9186275, -0.0490666926, 0.367943883, -0.27578941, -0.888007462, 0.431049883, 0.896779776, -0.0999092981, 0.823901296, -0.346014649, 0.448843837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1107
      CFrame.new(-0.654517353, -1.76213086, -0.755380452, 0.97212708, 0.0901468024, -0.216431141, -0.187102318, 0.854576826, -0.484449148, 0.141285419, 0.511440933, 0.847624481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1108
    }, 0.3) 
1109
  end
1110
1111
  for i = 0, 2, 2.5 do 
1112
    swait() 
1113
PlayAnimationFromTable({ 
1114
      CFrame.new(0.288440168, -0.0133196488, -0.506937504, -0.164607361, -0.233009681, 0.958441913, 0.0828495324, 0.964996636, 0.248832196, -0.982873499, 0.120366074, -0.139540806),  
1115
      CFrame.new(-0.00130416942, 1.48305011, -0.0747029185, 0.999561548, 0.0254444182, -0.0151405707, -0.0225766972, 0.985826671, 0.166241065, 0.0191558897, -0.16582635, 0.985968947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1116
      CFrame.new(1.67812109, 0.40702951, 0.0483853817, 0.767245889, -0.627344728, -0.133312568, 0.493802249, 0.710469544, -0.501390338, 0.40925917, 0.318859726, 0.854889154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1117
      CFrame.new(-1.67966759, 0.087091811, -0.109230161, 0.949923158, 0.308201253, -0.0515543595, -0.312458187, 0.93473655, -0.169225633, -0.00396582484, 0.17685999, 0.984228015) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1118
      CFrame.new(0.863798797, -1.8890276, -0.0451059639, 0.453505576, -0.0903922319, -0.886657655, 0.349128306, 0.933354616, 0.0834183767, 0.820025682, -0.347387969, 0.454840064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1119
      CFrame.new(-0.654517412, -1.76213074, -0.755380511, 0.97212702, 0.0901468098, -0.216431037, -0.187102288, 0.854576826, -0.484449089, 0.141285419, 0.511440873, 0.847624183) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1120
    }, 0.3) 
1121
  end
1122
1123
  for i = 0, 2, 2.5 do 
1124
    swait() 
1125
PlayAnimationFromTable({ 
1126
      CFrame.new(0.288440555, -0.0133193415, -0.506937563, 0.494402617, -0.178933322, 0.850616813, 0.0187079478, 0.980546892, 0.195391431, -0.869031668, -0.0806887448, 0.488132387),  
1127
      CFrame.new(0.0422738642, 1.49730635, 0.016756421, 0.953230679, 0.087364465, -0.289341778, -0.0932064652, 0.995626092, -0.00644543022, 0.287513107, 0.0331124738, 0.957204223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1128
      CFrame.new(1.62888348, 0.21484293, 0.046459347, 0.847794771, -0.47578305, -0.234252632, 0.334590703, 0.822582841, -0.459789157, 0.411452264, 0.31142807, 0.856574297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1129
      CFrame.new(-1.56083834, -0.081924282, -0.1424734, 0.985110998, 0.165672749, -0.0459201038, -0.171399161, 0.96720475, -0.187449276, 0.0133590102, 0.192528978, 0.981200278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1130
      CFrame.new(0.648459315, -1.85942614, -0.0411444306, 0.520626068, 0.098555252, -0.848077476, 0.251533329, 0.931524098, 0.262666285, 0.815891922, -0.350070804, 0.460185647) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1131
      CFrame.new(-0.654517591, -1.7621305, -0.755380452, 0.97212708, 0.0901468545, -0.216431022, -0.187102288, 0.854576826, -0.484449148, 0.141285479, 0.511440873, 0.847624183) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1132
    }, 0.3) 
1133
  end
1134
1135
  for i = 0, 2, 2.5 do 
1136
    swait() 
1137
PlayAnimationFromTable({ 
1138
      CFrame.new(0.288440317, 0.0305440351, -0.506938815, 0.825043917, -0.111171953, 0.554024696, 0.0452300869, 0.990302265, 0.13136062, -0.563255548, -0.0833197013, 0.822071195),  
1139
      CFrame.new(0.0422738194, 1.49730611, 0.0167564657, 0.953230798, 0.0873644575, -0.289341867, -0.0932064727, 0.995625973, -0.00644543022, 0.287513137, 0.0331124663, 0.957204103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1140
      CFrame.new(1.62888372, 0.214843005, 0.0464588106, 0.847794831, -0.475783139, -0.234252691, 0.334590673, 0.822582841, -0.459789157, 0.411452174, 0.31142813, 0.856574237) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1141
      CFrame.new(-1.56083858, -0.0819241405, -0.142473221, 0.985111058, 0.165672794, -0.0459201634, -0.171399102, 0.96720469, -0.187449247, 0.0133589506, 0.192528978, 0.981200337) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1142
      CFrame.new(0.611091256, -1.98481441, 0.0669385493, 0.636818945, -0.0324093103, -0.770332038, 0.226532847, 0.962883294, 0.146760151, 0.736983538, -0.267965198, 0.620524049) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1143
      CFrame.new(-0.683283329, -1.91054332, -0.54001236, 0.975130677, 0.0973082855, -0.199126244, -0.157183766, 0.937048197, -0.31182313, 0.156247914, 0.335367769, 0.929039896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1144
    }, 0.3) 
1145
  end
1146
1147
  for i = 0, 2, 2.5 do 
1148
    swait() 
1149
PlayAnimationFromTable({ 
1150
      CFrame.new(0.288439989, 0.0744074509, -0.506939828, 0.988897204, -0.0489559956, 0.140305549, 0.0405914374, 0.997258246, 0.0618722439, -0.142949939, -0.0554900877, 0.988173187),  
1151
      CFrame.new(0.0422738642, 1.49730539, 0.016756447, 0.953230739, 0.087364465, -0.289341867, -0.0932064503, 0.995625794, -0.00644541532, 0.287513018, 0.0331124663, 0.957204223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1152
      CFrame.new(1.6288842, 0.214842692, 0.0464589, 0.847794771, -0.475783169, -0.234252721, 0.334590673, 0.822582781, -0.459789097, 0.411452174, 0.31142813, 0.856574297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1153
      CFrame.new(-1.5608387, -0.0819243714, -0.142473102, 0.985111117, 0.165672764, -0.0459202081, -0.171399087, 0.96720463, -0.187449247, 0.0133589134, 0.192528993, 0.981200337) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1154
      CFrame.new(0.573722839, -2.11020017, 0.175021425, 0.738766968, -0.148754165, -0.657339692, 0.218673274, 0.975477099, 0.0250133574, 0.637499154, -0.1622217, 0.753179014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1155
      CFrame.new(-0.712049663, -2.05895495, -0.324643791, 0.978329778, 0.100933172, -0.180785283, -0.124944955, 0.984033048, -0.126757026, 0.165104628, 0.146598369, 0.97532028) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1156
    }, 0.3)
1157
 end
1158
con:disconnect()
1159
	attack = false
1160
end
1161
function spinkickop()
1162
	attack = true
1163
	local con =RightLeg.Touched:connect(function(hit) 
1164
        Damage(RightLeg, hit, 10, 15, math.random(1, 5), "Normal", Torso, 0.2, "153092238", 1.5) 
1165
    end)
1166
	CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
1167
	
1168
  for i = 0, 2, 2.5 do 
1169
    swait() 
1170
PlayAnimationFromTable({ 
1171
	  CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),  
1172
      CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1173
      CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1174
      CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1175
      CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1176
      CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1177
    }, 0.3) 
1178
  end
1179
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1180
1181
  for i = 0, 2, 2.5 do 
1182
    swait() 
1183
PlayAnimationFromTable({ 
1184
      CFrame.new(-0.0457775556, -0.00603400823, 0.0357733443, 0.988162518, -0.0962260813, -0.11947941, 0.0946440548, 0.995332539, -0.0188587792, 0.120736457, 0.00732752401, 0.992657542),  
1185
      CFrame.new(-0.0167797282, 1.49885595, -0.0159576759, 0.935435176, -0.0327134803, 0.351981223, 0.0182863437, 0.998853743, 0.0442361571, -0.3530249, -0.0349436067, 0.93496114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1186
      CFrame.new(1.471228, 0.153491557, 0.175678208, 0.983212411, -0.0498167425, -0.175531924, 0.0852608159, 0.975957453, 0.200592935, 0.161318868, -0.212191507, 0.963821054) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1187
      CFrame.new(-1.60104752, 0.306789815, -0.115976997, 0.907754719, 0.396861941, -0.135947734, -0.419097453, 0.872152805, -0.252401531, 0.0183986798, 0.286094069, 0.958024859) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1188
      CFrame.new(0.711290181, -1.83323681, 0.268592119, 0.865039349, -0.2271391, -0.447341859, 0.364409208, 0.897316813, 0.24905476, 0.344837368, -0.378457755, 0.85898596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1189
      CFrame.new(-0.83590591, -1.92582214, -0.157064542, 0.917029083, 0.245460153, 0.314335555, -0.186622515, 0.960652411, -0.205715284, -0.352462173, 0.129984841, 0.926754773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1190
    }, 0.3) 
1191
  end
1192
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1193
1194
  for i = 0, 2, 2.5 do 
1195
    swait() 
1196
PlayAnimationFromTable({ 
1197
      CFrame.new(-0.091555059, -0.0120686619, 0.0715466738, 0.963514686, -0.163378298, 0.212007433, 0.176211223, 0.983413279, -0.0429876521, -0.201467603, 0.0787772983, 0.976322174),  
1198
      CFrame.new(-0.0207611974, 1.49885607, -0.0117711499, 0.822149515, -0.0401997194, 0.567850471, 0.0182863586, 0.998853803, 0.0442361422, -0.568977714, -0.0259848535, 0.821942329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1199
      CFrame.new(1.37482965, 0.167013705, 0.460925937, 0.935761809, 0.168509886, -0.30976522, 0.0637437105, 0.783132076, 0.618579745, 0.34682399, -0.598588824, 0.722083569) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1200
      CFrame.new(-1.65073681, 0.546618819, -0.25800851, 0.73892808, 0.573520184, -0.353638411, -0.67100358, 0.578738868, -0.463481963, -0.0611517876, 0.579772651, 0.81248045) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1201
      CFrame.new(0.837735593, -1.67955136, 0.52118659, 0.610554934, -0.232372105, -0.757116914, 0.65171206, 0.690599561, 0.313597292, 0.449993432, -0.684890747, 0.573088586) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1202
      CFrame.new(-1.11296439, -1.84667492, -0.169346452, 0.719475269, 0.418813765, 0.554031193, -0.284743786, 0.905471861, -0.314708143, -0.6334638, 0.0686677769, 0.770719409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1203
    }, 0.3) 
1204
  end
1205
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1206
1207
1208
  for i = 0, 2, 2.5 do 
1209
    swait() 
1210
PlayAnimationFromTable({ 
1211
      CFrame.new(-0.249153018, 0.00654641772, 0.134134263, 0.648480356, -0.168218926, 0.742412031, 0.263108701, 0.964700818, -0.0112334983, -0.714315832, 0.202619776, 0.669849336),  
1212
      CFrame.new(-0.0207614191, 1.49885547, -0.0117709227, 0.822149456, -0.0401997268, 0.567850351, 0.0182863474, 0.998853743, 0.0442361608, -0.568977714, -0.0259848088, 0.82194221) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1213
      CFrame.new(1.51908159, 0.330943912, 0.307580948, 0.932034552, -0.237946093, -0.273300827, 0.350859702, 0.781147182, 0.516436338, 0.0906040967, -0.577226818, 0.811541796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1214
      CFrame.new(-1.67053938, 0.580189705, -0.103115141, 0.666787565, 0.725094438, -0.172141343, -0.730132937, 0.589312971, -0.345855594, -0.149332851, 0.356298208, 0.922361732) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1215
      CFrame.new(0.818080485, -1.67527604, 0.525811195, 0.599178374, -0.20603925, -0.773649275, 0.652248025, 0.685997188, 0.322459638, 0.464281827, -0.697822034, 0.545423388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1216
      CFrame.new(-1.1520406, -1.81626487, -0.229803398, 0.717992067, 0.458897352, 0.523355186, -0.281551272, 0.87910831, -0.384574145, -0.636565864, 0.128769875, 0.760395885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1217
    }, 0.3) 
1218
1219
  end
1220
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1221
1222
  for i = 0, 2, 2.5 do 
1223
    swait() 
1224
PlayAnimationFromTable({ 
1225
      CFrame.new(-0.406750858, 0.0251613948, 0.196721762, 0.0882472396, -0.0986395925, 0.991202652, 0.313993156, 0.947107732, 0.0662965328, -0.945315123, 0.305380344, 0.114551812),  
1226
      CFrame.new(-0.0207611099, 1.49885571, -0.0117711499, 0.822149456, -0.0401996672, 0.567850292, 0.0182863772, 0.998853743, 0.0442361385, -0.568977773, -0.0259848274, 0.821942329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1227
      CFrame.new(1.66333377, 0.494873524, 0.154236197, 0.774880886, -0.604234755, -0.185634211, 0.616604209, 0.657903671, 0.432390571, -0.139136031, -0.449514031, 0.882370889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1228
      CFrame.new(-1.69034123, 0.613759816, 0.051778093, 0.572634816, 0.819007695, 0.0362713262, -0.792317867, 0.564251304, -0.232061908, -0.210526675, 0.104148351, 0.97202462) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1229
      CFrame.new(0.798424184, -1.67099965, 0.530436516, 0.587345123, -0.179324538, -0.789219975, 0.652965188, 0.681145608, 0.33117485, 0.478185922, -0.709847391, 0.517160356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1230
      CFrame.new(-1.19111621, -1.7858541, -0.290260613, 0.716720939, 0.496508002, 0.489684582, -0.278118253, 0.847449541, -0.452193797, -0.639501035, 0.187906489, 0.745472908) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1231
    }, 0.3) 
1232
  end
1233
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1234
1235
  for i = 0, 2, 2.5 do 
1236
    swait() 
1237
PlayAnimationFromTable({ 
1238
      CFrame.new(-0.406750888, 0.0251616314, 0.196722791, -0.382918537, 0.0697394684, 0.921145916, 0.17520535, 0.984530449, -0.00170575944, -0.907015145, 0.160736516, -0.389213681),  
1239
      CFrame.new(-0.0110022128, 1.49481952, 0.0403586589, 0.850286961, -0.0178375766, 0.52601707, 0.056385912, 0.996760845, -0.0573448539, -0.523290396, 0.0784195289, 0.848538518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1240
      CFrame.new(1.6662662, 0.559041977, 0.0914367586, 0.662682533, -0.744744897, -0.0787839293, 0.727776408, 0.665226638, -0.166778088, 0.176616326, 0.0531838834, 0.98284179) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1241
      CFrame.new(-1.65481257, 0.566300929, 0.160753056, 0.418641478, 0.893302798, 0.163552821, -0.875862062, 0.444751024, -0.187248737, -0.240010113, -0.0648595989, 0.968601227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1242
      CFrame.new(0.658930182, -1.49134445, 0.298341453, 0.728432178, -0.110984594, -0.676068723, 0.610214412, 0.553744018, 0.566573679, 0.311488181, -0.825257421, 0.471089423) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1243
      CFrame.new(-1.15819764, -1.84730792, -0.0950595587, 0.71228689, 0.464927733, 0.525822759, -0.363640606, 0.88521421, -0.290105641, -0.600343823, 0.0154279545, 0.799593151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1244
    }, 0.3) 
1245
  end
1246
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1247
1248
  for i = 0, 2, 2.5 do 
1249
    swait() 
1250
PlayAnimationFromTable({ 
1251
      CFrame.new(-0.406750917, 0.0251615439, 0.19672358, -0.776185095, 0.14618513, 0.613324165, 0.0826049671, 0.98794347, -0.13093552, -0.625070393, -0.0509665757, -0.77890259),  
1252
      CFrame.new(-0.00124320388, 1.4907825, 0.0924882889, 0.876852632, -0.000875480473, 0.480758131, 0.0887193233, 0.983118117, -0.160024315, -0.472502053, 0.182970241, 0.862127364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1253
      CFrame.new(1.66919863, 0.623210013, 0.0286371708, 0.594748557, -0.796033084, 0.112273872, 0.623796582, 0.368876964, -0.689062655, 0.507101417, 0.47985515, 0.7159518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1254
      CFrame.new(-1.61928296, 0.518841743, 0.269728035, 0.25208652, 0.922152877, 0.29340446, -0.937681794, 0.307705075, -0.161463261, -0.239175841, -0.234417409, 0.942254364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1255
      CFrame.new(0.519435406, -1.3116889, 0.0662468672, 0.846437216, -0.0753042996, -0.527136385, 0.510541916, 0.396044254, 0.763213933, 0.151296079, -0.915138125, 0.373672724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1256
      CFrame.new(-1.12527895, -1.90876114, 0.100142241, 0.712372661, 0.427690655, 0.556422114, -0.44067809, 0.889656484, -0.119640633, -0.546193898, -0.159974501, 0.822240889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1257
    }, 0.3) 
1258
  end
1259
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1260
1261
  for i = 0, 2, 2.5 do 
1262
    swait() 
1263
PlayAnimationFromTable({ 
1264
      CFrame.new(-0.272663265, 0.283996254, 0.120155558, -0.99472034, 0.0651721805, 0.079271622, 0.0221671388, 0.890675485, -0.45409891, -0.100199901, -0.449944198, -0.887417734),  
1265
      CFrame.new(-0.000890985131, 1.48295808, 0.123168126, 0.858802676, -0.00140409917, 0.512304544, 0.12662524, 0.969551086, -0.209611207, -0.496411175, 0.244885325, 0.832830787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1266
      CFrame.new(1.65551007, 0.624100566, -0.0809034556, 0.746175468, -0.636111319, 0.196429074, 0.364492327, 0.143437594, -0.920092881, 0.557106197, 0.758147776, 0.338887334) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1267
      CFrame.new(-1.5703131, 0.556845009, 0.435458332, 0.301168501, 0.935641706, 0.184043959, -0.861066103, 0.34976548, -0.369092464, -0.409710526, -0.0473150015, 0.910987675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1268
      CFrame.new(0.499857634, -1.26087093, -0.364138275, 0.900332689, -0.212809935, -0.379622161, 0.408036143, 0.716132939, 0.566268325, 0.151352435, -0.664729595, 0.731592178) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1269
      CFrame.new(-1.13961315, -1.86826456, 0.369171947, 0.662259579, 0.427510768, 0.615342617, -0.581624329, 0.811053693, 0.0624889731, -0.472361326, -0.399282277, 0.78577888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1270
    }, 0.3) 
1271
  end
1272
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1273
1274
  for i = 0, 2, 2.5 do 
1275
    swait() 
1276
PlayAnimationFromTable({ 
1277
      CFrame.new(-0.138575554, 0.542830884, 0.0435878783, -0.882256269, -0.221460581, -0.415426552, 0.155998871, 0.69505465, -0.701828539, 0.444171518, -0.683998644, -0.578668714),  
1278
      CFrame.new(-0.000538319349, 1.47513306, 0.153848007, 0.839640677, 0.000370919704, 0.543142021, 0.165793657, 0.952097178, -0.256949842, -0.517219186, 0.305795163, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1279
      CFrame.new(1.6418221, 0.624991119, -0.190443426, 0.879330039, -0.442662299, 0.175581932, 0.107053034, -0.175520211, -0.978637755, 0.464024425, 0.879342079, -0.106951952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1280
      CFrame.new(-1.52134311, 0.594847798, 0.601189196, 0.368151695, 0.925945938, 0.0841944665, -0.748362958, 0.348842382, -0.564146638, -0.55174005, 0.144683644, 0.821370661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1281
      CFrame.new(0.480279118, -1.21005154, -0.794524193, 0.944285691, -0.272550941, -0.184501261, 0.312906295, 0.917241096, 0.246490896, 0.102050945, -0.290489376, 0.951420665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1282
      CFrame.new(-1.15394735, -1.82776666, 0.638201475, 0.615800261, 0.408011496, 0.674030364, -0.699090302, 0.677514553, 0.228574619, -0.363404423, -0.611964464, 0.702450752) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1283
    }, 0.3) 
1284
  end
1285
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1286
1287
  for i = 0, 2, 2.5 do 
1288
    swait() 
1289
PlayAnimationFromTable({ 
1290
      CFrame.new(-0.138576061, 0.85863626, -0.131101966, -0.579678535, -0.549754083, -0.60145092, 0.2761738, 0.561876833, -0.779757917, 0.766616464, -0.618113935, -0.173880264),  
1291
      CFrame.new(-0.000538572669, 1.47513306, 0.153848127, 0.839640617, 0.0003708601, 0.543141842, 0.165793687, 0.952097178, -0.256949931, -0.517219245, 0.305795193, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1292
      CFrame.new(1.54223609, 0.703125417, -0.312459886, 0.985477448, -0.164630562, 0.0416030884, -0.0357348919, -0.440585583, -0.896999002, 0.166003257, 0.882485688, -0.440070242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1293
      CFrame.new(-1.49264359, 0.562669337, 0.504034758, 0.515868425, 0.855508387, -0.0445563495, -0.105543792, 0.0118553638, -0.994343877, -0.850141287, 0.517653227, 0.0964094698) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1294
      CFrame.new(0.497321308, -1.11529994, -0.634896457, 0.942222953, -0.24705705, -0.226227283, 0.326001942, 0.831622541, 0.449584812, 0.0770626515, -0.497359693, 0.864114881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1295
      CFrame.new(-0.916030705, -1.71099305, 0.768133879, 0.654639304, 0.189620733, 0.73177278, -0.664543569, 0.605764985, 0.437527537, -0.360318065, -0.772717714, 0.522568941) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1296
    }, 0.3) 
1297
  end
1298
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1299
1300
  for i = 0, 2, 2.5 do 
1301
    swait() 
1302
PlayAnimationFromTable({ 
1303
      CFrame.new(-0.138576448, 1.1744417, -0.305791974, -0.168100744, -0.802191138, -0.572914958, 0.441814244, 0.458232522, -0.771247745, 0.881216347, -0.382769346, 0.277390242),  
1304
      CFrame.new(-0.000538393855, 1.47513342, 0.153848127, 0.839640617, 0.000370845199, 0.543141842, 0.165793628, 0.952097297, -0.256949961, -0.517219186, 0.305795193, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1305
      CFrame.new(1.44265139, 0.781259835, -0.434474587, 0.980784297, 0.0747302771, -0.180215701, -0.0791148245, -0.6920228, -0.717527092, -0.178334415, 0.717996895, -0.672812879) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1306
      CFrame.new(-1.46394277, 0.530491054, 0.406879991, 0.679135025, 0.734013021, -0.000496484339, 0.517819643, -0.479584426, -0.708421648, -0.520229042, 0.480856925, -0.705789208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1307
      CFrame.new(0.51436317, -1.02054715, -0.475269586, 0.941508055, -0.21287182, -0.261243045, 0.333298832, 0.702650785, 0.628644228, 0.0497420728, -0.678945661, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1308
      CFrame.new(-0.678113282, -1.59421825, 0.898065329, 0.687358677, -0.0371513069, 0.725367308, -0.625151336, 0.478162944, 0.616883874, -0.369761854, -0.877485096, 0.305444241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1309
    }, 0.3) 
1310
  end
1311
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1312
1313
  for i = 0, 2, 2.5 do 
1314
    swait() 
1315
PlayAnimationFromTable({ 
1316
      CFrame.new(-0.138576835, 1.22408438, -0.334322631, 0.286189169, -0.796055555, -0.533283532, 0.833428442, 0.481413454, -0.271363437, 0.472750217, -0.366792411, 0.801230669),  
1317
      CFrame.new(-0.0453874618, 1.48125899, 0.107482046, 0.983158529, -0.109397173, 0.146395355, 0.139848828, 0.966033936, -0.217303425, -0.117650509, 0.234116897, 0.965063572) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1318
      CFrame.new(1.39699054, 0.923600316, -0.288134784, 0.98372376, 0.154870152, -0.0911198854, 0.0908769369, -0.866270661, -0.491239727, -0.15501295, 0.474963546, -0.866245151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1319
      CFrame.new(-1.43922436, 0.546006739, 0.45614779, 0.588732481, 0.768944621, -0.249235436, -0.179676235, -0.17613247, -0.967829466, -0.788105726, 0.614574313, 0.0344661772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1320
      CFrame.new(0.514362812, -1.02054727, -0.475269347, 0.941508114, -0.21287179, -0.261243105, 0.333298802, 0.702650785, 0.628644109, 0.0497420877, -0.67894572, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1321
      CFrame.new(-0.749810398, -1.42724156, 0.283039331, 0.693525851, -0.139407724, 0.706814885, -0.6213817, 0.380720079, 0.684789658, -0.364563614, -0.91412127, 0.177413777) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1322
    }, 0.3) 
1323
  end
1324
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1325
1326
  for i = 0, 2, 2.5 do 
1327
    swait() 
1328
PlayAnimationFromTable({ 
1329
      CFrame.new(-0.138576999, 1.27372634, -0.362852961, 0.593917012, -0.780014515, -0.197078362, 0.783545017, 0.505226433, 0.361667395, -0.182536632, -0.369220197, 0.911239147),  
1330
      CFrame.new(-0.0902375355, 1.48738396, 0.0611162931, 0.942694604, -0.177979559, -0.28222248, 0.133628219, 0.976441622, -0.169426516, 0.305728227, 0.122004673, 0.944269598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1331
      CFrame.new(1.3513304, 1.06594026, -0.141794547, 0.966239452, 0.255989492, -0.0291660428, 0.244635999, -0.947069407, -0.207875997, -0.0808365047, 0.193722844, -0.977720201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1332
      CFrame.new(-1.414505, 0.561522245, 0.505416036, 0.358854532, 0.868824184, -0.341127247, -0.814582288, 0.113075294, -0.56891942, -0.455717981, 0.482035637, 0.748306632) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1333
      CFrame.new(0.514363289, -1.02054727, -0.475269288, 0.941507936, -0.21287176, -0.261243135, 0.333298773, 0.702650785, 0.628644168, 0.049742043, -0.678945661, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1334
      CFrame.new(-0.821506977, -1.26026428, -0.33198604, 0.699842572, -0.237850755, 0.673533082, -0.616751492, 0.274451733, 0.73776257, -0.360329926, -0.931720614, 0.045378238) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1335
    }, 0.3) 
1336
  end
1337
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1338
1339
  for i = 0, 2, 2.5 do 
1340
    swait() 
1341
PlayAnimationFromTable({ 
1342
      CFrame.new(-0.138577104, 1.16467416, -0.384592712, 0.456268877, -0.83047533, 0.319577038, 0.226272464, 0.455615371, 0.860938668, -0.860592544, -0.320508033, 0.395796806),  
1343
      CFrame.new(-0.0921783447, 1.48682702, -0.00147403032, 0.941450238, -0.143757105, 0.304967791, 0.134828478, 0.989593625, 0.0502570942, -0.309018999, -0.00619623065, 0.951035619) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1344
      CFrame.new(1.47717273, 0.908360004, 0.0256752763, 0.888618946, -0.243744791, 0.388516366, 0.0463683754, -0.795009553, -0.604822159, 0.456296384, 0.555471301, -0.695158362) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1345
      CFrame.new(-1.41170895, 0.699729443, 0.375278354, -0.140112445, 0.757910728, -0.637134254, -0.861243904, -0.410758436, -0.299226105, -0.488494903, 0.506802797, 0.710298359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1346
      CFrame.new(0.613194346, -1.00149703, -0.555488348, 0.972173154, -0.102382004, -0.210706547, 0.22499308, 0.658583879, 0.718084455, 0.0652489662, -0.745509982, 0.663292885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1347
      CFrame.new(-0.903824747, -1.15010583, -0.259557962, 0.751231909, -0.0281059742, 0.659439683, -0.607595682, 0.360832095, 0.707550406, -0.257833421, -0.932207167, 0.253991514) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1348
    }, 0.3) 
1349
  end
1350
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1351
1352
  for i = 0, 2, 2.5 do 
1353
    swait() 
1354
PlayAnimationFromTable({ 
1355
      CFrame.new(-0.138577253, 1.05562174, -0.406332642, -0.0402440131, -0.851248562, 0.52321732, -0.510430753, 0.46767503, 0.72162354, -0.858976603, -0.238025159, -0.453324527),  
1356
      CFrame.new(-0.0941192657, 1.48626995, -0.0640642643, 0.597151995, -0.187895209, 0.779810607, 0.00734280422, 0.973417163, 0.228921741, -0.802094519, -0.130975157, 0.582657695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1357
      CFrame.new(1.60301507, 0.750778675, 0.193145245, 0.486856222, -0.76058507, 0.429512888, 0.113753974, -0.432328492, -0.894511998, 0.866043448, 0.484357566, -0.123962171) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1358
      CFrame.new(-1.40891242, 0.837936103, 0.245141089, -0.576715767, 0.370608956, -0.728043914, -0.617441833, -0.781289697, 0.0913894027, -0.534943342, 0.502230525, 0.67941165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1359
      CFrame.new(0.712025642, -0.982445478, -0.635706663, 0.989075601, 0.00439660251, -0.147343069, 0.1157014, 0.596188605, 0.794463158, 0.0913371146, -0.802832127, 0.589167058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1360
      CFrame.new(-0.986142039, -1.03994715, -0.187130451, 0.779565573, 0.178168416, 0.600444376, -0.608978689, 0.439655125, 0.6601879, -0.146363884, -0.880317986, 0.451240659) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1361
    }, 0.3) 
1362
  end
1363
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1364
1365
  for i = 0, 2, 2.5 do 
1366
    swait() 
1367
PlayAnimationFromTable({ 
1368
      CFrame.new(-0.138577104, 1.05667937, -0.442352235, -0.446070552, -0.861118972, 0.243916288, -0.889467478, 0.456783235, -0.0140234111, -0.0993410423, -0.223211035, -0.969694912),  
1369
      CFrame.new(-0.074888289, 1.48297811, -0.0957198739, 0.725706995, -0.154389441, 0.670457482, -0.0246535093, 0.96803534, 0.249599263, -0.687562108, -0.197665095, 0.698703825) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1370
      CFrame.new(1.62726092, 0.710237741, 0.147958189, 0.625360727, -0.677368701, 0.387421846, -0.124670655, -0.576831043, -0.807293594, 0.770312428, 0.456549585, -0.445175558) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1371
      CFrame.new(-1.40758061, 0.837818384, 0.239352167, -0.513267279, 0.305257767, -0.802106142, -0.63003695, -0.76864332, 0.110637493, -0.582760692, 0.562143207, 0.586843193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1372
      CFrame.new(0.696285665, -1.00295627, -0.57111913, 0.976520896, -0.167057723, -0.136009604, 0.211255834, 0.619057775, 0.756398082, -0.0421643406, -0.767371535, 0.639814973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1373
      CFrame.new(-1.00117946, -1.03455138, -0.25449115, 0.779565692, 0.178168207, 0.600444436, -0.60897857, 0.439655125, 0.66018796, -0.146364003, -0.880317807, 0.451240718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1374
    }, 0.3) 
1375
  end
1376
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1377
1378
  for i = 0, 2, 2.5 do 
1379
    swait() 
1380
PlayAnimationFromTable({ 
1381
      CFrame.new(-0.138577476, 1.05773711, -0.478371501, -0.440229982, -0.862727284, -0.248795509, -0.48981747, 0.462980628, -0.738733888, 0.752513468, -0.203348443, -0.626396894),  
1382
      CFrame.new(-0.0556572974, 1.4796865, -0.127375782, 0.832476318, -0.110007212, 0.543030143, -0.0524795353, 0.960029483, 0.274935067, -0.551569939, -0.257374823, 0.7934286) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1383
      CFrame.new(1.65150678, 0.669695914, 0.102770865, 0.741937876, -0.602432311, 0.294285268, -0.321086198, -0.704575419, -0.632832289, 0.588584721, 0.375031352, -0.71618402) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1384
      CFrame.new(-1.40624976, 0.837700844, 0.233563602, -0.444721758, 0.233407319, -0.864721775, -0.644010007, -0.754298866, 0.127609223, -0.622473836, 0.613639951, 0.485769987) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1385
      CFrame.new(0.680545211, -1.02346575, -0.506531358, 0.935991883, -0.33305499, -0.113989145, 0.309301555, 0.623479962, 0.718056321, -0.168082535, -0.707352042, 0.686586857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1386
      CFrame.new(-1.01621771, -1.02915502, -0.321850985, 0.779565692, 0.178168327, 0.600444674, -0.608978748, 0.439655095, 0.66018784, -0.146364093, -0.880317986, 0.451240718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1387
    }, 0.3) 
1388
  end
1389
1390
  for i = 0, 2, 2.5 do 
1391
    swait() 
1392
PlayAnimationFromTable({ 
1393
      CFrame.new(-0.138577968, 0.950585723, -0.478370279, -0.282350361, -0.891305685, -0.354756862, 0.163124859, 0.319809705, -0.933333814, 0.945340455, -0.321396798, 0.0550957285),  
1394
      CFrame.new(0.0284767449, 1.48110223, -0.0949626416, 0.923497677, 0.0660761446, 0.377870351, -0.139976248, 0.975176752, 0.171571642, -0.357153594, -0.211338922, 0.909822583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1395
      CFrame.new(1.62455511, 0.526351511, -0.101093471, 0.853328049, -0.52121973, 0.0127019435, -0.226477727, -0.392507493, -0.891428888, 0.469615996, 0.757804573, -0.452982396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1396
      CFrame.new(-1.30106258, 0.750745952, 0.16820702, -0.568288326, 0.312008202, -0.761379838, -0.814992964, -0.340839028, 0.468631119, -0.113291226, 0.886836767, 0.447979301) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1397
      CFrame.new(0.929839373, -1.2926501, -0.0717728138, 0.891961217, -0.386996716, -0.233749107, 0.436595738, 0.603009284, 0.667655468, -0.117427632, -0.697576702, 0.706822097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1398
      CFrame.new(-1.13393164, -1.20362544, 0.0884460807, 0.751472712, 0.420336366, 0.508533478, -0.652594566, 0.36023885, 0.666594326, 0.0970003754, -0.832793713, 0.545018911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1399
    }, 0.3) 
1400
  end
1401
1402
  for i = 0, 2, 2.5 do 
1403
    swait() 
1404
PlayAnimationFromTable({ 
1405
      CFrame.new(-0.138578892, 0.843434215, -0.478369057, -0.0985828489, -0.940143168, -0.326209128, 0.763453424, 0.138808265, -0.630770326, 0.638294816, -0.311228603, 0.704071283),  
1406
      CFrame.new(0.11261107, 1.48251987, -0.0625494644, 0.957041442, 0.227668926, 0.179550767, -0.245870888, 0.965447903, 0.0863613188, -0.153685212, -0.126797631, 0.979950547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1407
      CFrame.new(1.59760404, 0.383006841, -0.304958224, 0.931890011, -0.30346176, -0.198725939, -0.204243749, 0.0137899816, -0.978822947, 0.299775481, 0.952743828, -0.0491293743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1408
      CFrame.new(-1.19587576, 0.663791358, 0.102850899, -0.606308639, 0.451092958, -0.654908299, -0.67607075, 0.141227007, 0.723175764, 0.418710172, 0.881232083, 0.219343662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1409
      CFrame.new(1.17913258, -1.56183338, 0.362985313, 0.829534292, -0.438051641, -0.346386313, 0.554767907, 0.575224042, 0.601123691, -0.0640734881, -0.69081676, 0.720185041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1410
      CFrame.new(-1.25164509, -1.37809563, 0.498743773, 0.660615623, 0.637382805, 0.396648526, -0.675514579, 0.274184734, 0.684472322, 0.3275159, -0.720115423, 0.61169219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1411
    }, 0.3) 
1412
  end
1413
1414
  for i = 0, 2, 2.5 do 
1415
    swait() 
1416
PlayAnimationFromTable({ 
1417
      CFrame.new(-0.138578519, 0.647733688, -0.478369117, -0.04691571, -0.99197638, 0.117395699, 0.997615993, -0.0524851307, -0.0448070057, 0.0506090224, 0.115013674, 0.992073894),  
1418
      CFrame.new(0.0873095468, 1.47489321, -0.113791957, 0.978399098, 0.161238894, -0.129373014, -0.126218498, 0.961561441, 0.243861333, 0.163720056, -0.222264439, 0.961142182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1419
      CFrame.new(1.59760439, 0.383006632, -0.304958045, 0.93189019, -0.303461671, -0.198725939, -0.204243779, 0.0137899742, -0.978822708, 0.2997756, 0.952743888, -0.049129352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1420
      CFrame.new(-1.19587588, 0.663791537, 0.102850452, -0.606308579, 0.451093018, -0.654908419, -0.67607069, 0.141226947, 0.723175764, 0.418710232, 0.881232262, 0.219343603) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1421
      CFrame.new(1.31394303, -1.6233387, 0.195485651, 0.668114543, -0.721518636, -0.181751549, 0.72117275, 0.567831159, 0.396834254, -0.183119148, -0.396205127, 0.899716139) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1422
      CFrame.new(-1.15449977, -1.23014665, -0.402517796, 0.585846186, 0.808608353, -0.0541923679, -0.808761537, 0.58761555, 0.0247473791, 0.0518552139, 0.0293305516, 0.998223841) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1423
    }, 0.3) 
1424
  end
1425
1426
  for i = 0, 2, 2.5 do 
1427
    swait() 
1428
PlayAnimationFromTable({ 
1429
      CFrame.new(-0.138578206, 0.452033222, -0.478368789, -0.270853698, -0.837152719, 0.475198537, 0.813815057, 0.0645245612, 0.577530801, -0.514143348, 0.543149948, 0.66381067),  
1430
      CFrame.new(0.0620080978, 1.46726763, -0.165034592, 0.892734766, 0.126923576, -0.432336748, 0.0374320373, 0.935298443, 0.351874411, 0.449025363, -0.330313981, 0.830222249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1431
      CFrame.new(1.59760427, 0.38300693, -0.304957986, 0.931890249, -0.303461552, -0.198725998, -0.204243764, 0.0137898326, -0.978822827, 0.299775749, 0.952743888, -0.0491292775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1432
      CFrame.new(-1.19587588, 0.663791537, 0.102850184, -0.606308579, 0.451093078, -0.654908359, -0.67607075, 0.141226903, 0.723175764, 0.418710232, 0.881232321, 0.219343483) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1433
      CFrame.new(1.44875264, -1.68484271, 0.0279866755, 0.453245699, -0.889255881, 0.0615799427, 0.865745485, 0.455606699, 0.207139939, -0.21225664, -0.0405731201, 0.976371408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1434
      CFrame.new(-1.05735552, -1.08219779, -1.30377948, 0.664873779, 0.575828493, -0.475777805, -0.708582461, 0.284689933, -0.645648777, -0.23633346, 0.766403019, 0.59730494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1435
    }, 0.3) 
1436
  end
1437
1438
  for i = 0, 2, 2.5 do 
1439
    swait() 
1440
PlayAnimationFromTable({ 
1441
      CFrame.new(-0.138578534, 0.182326034, -0.478368461, -0.439245164, -0.65388453, 0.616034627, 0.473746687, 0.414034426, 0.777264178, -0.763300598, 0.633253872, 0.127913028),  
1442
      CFrame.new(0.133048132, 1.46152985, -0.0804020613, 0.765286684, 0.28892839, -0.575201452, -0.116692275, 0.941067457, 0.317450613, 0.633023918, -0.175819084, 0.753902197) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1443
      CFrame.new(1.54675889, 0.429038882, -0.385537297, 0.9400298, -0.196220726, -0.279001027, -0.313315988, -0.173420802, -0.933679819, 0.134822756, 0.965102375, -0.224499881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1444
      CFrame.new(-1.30440187, 0.382673234, -0.0101883523, -0.612450004, 0.361745179, -0.702883661, -0.635623574, 0.303282797, 0.709930837, 0.469986588, 0.881566823, 0.0441882536) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1445
      CFrame.new(1.52716982, -1.63758528, -0.143262863, 0.577110708, -0.816302299, -0.0243699104, 0.816246271, 0.575601041, 0.049245052, -0.0261713602, -0.0483116359, 0.99848938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1446
      CFrame.new(-0.891574264, -1.43574512, -1.13313317, 0.862714767, 0.414252222, -0.290031701, -0.489145517, 0.538088262, -0.686438262, -0.128295928, 0.734068215, 0.666846335) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1447
    }, 0.3) 
1448
  end
1449
1450
  for i = 0, 2, 2.5 do 
1451
    swait() 
1452
PlayAnimationFromTable({ 
1453
      CFrame.new(-0.138578445, -0.0873810649, -0.478367984, -0.655496359, -0.468251824, 0.592507124, 0.0747763962, 0.740472913, 0.667913377, -0.751487255, 0.482120275, -0.45036307),  
1454
      CFrame.new(0.20408836, 1.45579195, 0.00423054397, 0.584776819, 0.410961717, -0.699390292, -0.271689385, 0.911601901, 0.308491051, 0.764343381, 0.00961858407, 0.644737542) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1455
      CFrame.new(1.49591458, 0.475070953, -0.46611625, 0.921639144, -0.10327968, -0.374051988, -0.384973675, -0.364452362, -0.847920537, -0.0487512946, 0.925476789, -0.375653684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1456
      CFrame.new(-1.41292787, 0.101554751, -0.123227775, -0.625014365, 0.265833288, -0.733954966, -0.588053703, 0.458001077, 0.666653931, 0.513370991, 0.848273218, -0.129933029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1457
      CFrame.new(1.60558617, -1.59032619, -0.314511359, 0.672106981, -0.728776038, -0.130986184, 0.722942173, 0.684107244, -0.0967013985, 0.160082415, -0.0297017097, 0.986656487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1458
      CFrame.new(-0.72579354, -1.78929257, -0.962486982, 0.977072597, 0.185094655, -0.10521093, -0.20790109, 0.722939134, -0.65888989, -0.0458959341, 0.665656686, 0.74484539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1459
    }, 0.3) 
1460
  end
1461
1462
  for i = 0, 2, 2.5 do 
1463
    swait() 
1464
PlayAnimationFromTable({ 
1465
      CFrame.new(-0.138578802, -0.0873807818, -0.516573429, -0.664197922, -0.477126241, 0.575492561, 0.0550020561, 0.736554265, 0.674138367, -0.745530605, 0.479414582, -0.462974876),  
1466
      CFrame.new(0.217035398, 1.44865286, 0.0220535249, 0.556814909, 0.437483937, -0.706091404, -0.310029924, 0.898089111, 0.311957121, 0.77060926, 0.0452069677, 0.635702491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1467
      CFrame.new(1.48300588, 0.491262436, -0.479416817, 0.914873004, -0.0836461186, -0.394981861, -0.393280506, -0.405885279, -0.824977219, -0.0913111866, 0.910088181, -0.40422976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1468
      CFrame.new(-1.42124629, 0.0663658381, -0.0837994516, -0.587620974, 0.32678026, -0.740213633, -0.576455057, 0.472892284, 0.666387439, 0.567803681, 0.8182832, -0.0895073116) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1469
      CFrame.new(1.59324861, -1.59105659, -0.357195675, 0.682995677, -0.721695483, -0.112571687, 0.709882736, 0.692150474, -0.130361259, 0.171997637, 0.00912353396, 0.985055089) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1470
      CFrame.new(-0.73785913, -1.77742124, -0.981834114, 0.979282975, 0.168199956, -0.112754345, -0.201138645, 0.743599236, -0.637654364, -0.0234093666, 0.647123396, 0.762025714) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1471
    }, 0.3) 
1472
  end
1473
1474
  for i = 0, 2, 2.5 do 
1475
    swait() 
1476
PlayAnimationFromTable({ 
1477
      CFrame.new(-0.138578683, -0.0873810127, -0.554779172, -0.672470808, -0.485952884, 0.558240891, 0.0351318121, 0.732445002, 0.679919243, -0.739289403, 0.476837873, -0.475475371),  
1478
      CFrame.new(0.229982167, 1.44151425, 0.0398775935, 0.527576268, 0.462679207, -0.712454319, -0.347658992, 0.882813752, 0.315869749, 0.775110602, 0.0810457692, 0.626606107) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1479
      CFrame.new(1.47009766, 0.507453799, -0.492716581, 0.906878471, -0.0649735332, -0.416353285, -0.399515212, -0.446788609, -0.80047977, -0.134011984, 0.892276943, -0.431140661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1480
      CFrame.new(-1.42956495, 0.0311765671, -0.0443706363, -0.546400368, 0.385446012, -0.743557811, -0.563960791, 0.487033993, 0.666893125, 0.619188905, 0.783727944, -0.0487390757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1481
      CFrame.new(1.58090997, -1.59178615, -0.399878979, 0.69397378, -0.713763535, -0.0945614874, 0.696297407, 0.698735893, -0.164129645, 0.183223158, 0.0480587184, 0.981895804) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1482
      CFrame.new(-0.749925554, -1.76555157, -1.00118124, 0.981059551, 0.151463538, -0.120751679, -0.193703204, 0.763569415, -0.615988076, -0.00109755993, 0.62771076, 0.77844584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1483
    }, 0.3) 
1484
  end
1485
1486
  for i = 0, 2, 2.5 do 
1487
    swait() 
1488
PlayAnimationFromTable({ 
1489
      CFrame.new(-0.031627208, 0.0607940853, -0.337516308, -0.879690289, -0.217314124, 0.422988892, 0.0191583112, 0.872561097, 0.488129199, -0.475161016, 0.437506258, -0.763420105),  
1490
      CFrame.new(0.0856429338, 1.46757984, 0.0438279957, 0.956292391, 0.18000865, -0.230438083, -0.171543866, 0.983559251, 0.0564275384, 0.23680678, -0.01443097, 0.971449494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1491
      CFrame.new(1.53275204, 0.458582819, -0.405380577, 0.989668727, -0.0977937579, -0.104844302, -0.102413356, 0.0295688212, -0.994302273, 0.100336611, 0.994767308, 0.0192479491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1492
      CFrame.new(-1.46500611, 0.130733997, -0.105961204, 0.545517087, 0.51208955, -0.663457215, -0.816983581, 0.501498222, -0.284670174, 0.186945975, 0.697326064, 0.691944718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1493
      CFrame.new(1.17620933, -1.59312189, -0.214855865, 0.858078122, -0.489983052, -0.153683394, 0.501339912, 0.86412406, 0.04413414, 0.111176535, -0.114918053, 0.98713398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1494
      CFrame.new(-0.71033299, -1.90755177, -0.771837592, 0.986788273, 0.119370565, -0.109542936, -0.158125937, 0.856857061, -0.490705669, 0.0352867842, 0.501544178, 0.864412069) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1495
    }, 0.3) 
1496
  end
1497
1498
  for i = 0, 2, 2.5 do 
1499
    swait() 
1500
PlayAnimationFromTable({ 
1501
      CFrame.new(0.0753247142, 0.208968446, -0.120253913, -0.983362913, 0.0334778801, 0.178540289, 0.0825596154, 0.957860172, 0.27511397, -0.161806434, 0.285277069, -0.944688022),  
1502
      CFrame.new(-0.0586963892, 1.49364555, 0.0477780811, 0.906160772, -0.115748502, 0.406785846, 0.143713236, 0.988859773, -0.0387631208, -0.397767425, 0.0935861915, 0.912700593) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1503
      CFrame.new(1.59540617, 0.409711838, -0.318043888, 0.94762224, -0.274348497, 0.16353929, 0.278572768, 0.459478617, -0.843371689, 0.15623498, 0.844755471, 0.511838198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1504
      CFrame.new(-1.50044715, 0.230291128, -0.167551935, 0.767470896, 0.487916201, 0.415843815, 0.025069274, 0.625320256, -0.779965401, -0.640593231, 0.609025717, 0.467683315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1505
      CFrame.new(0.77150768, -1.59445691, -0.0298326015, 0.962165475, -0.226038128, -0.15213266, 0.259443074, 0.930618584, 0.258143097, 0.0832273141, -0.287846088, 0.954053223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1506
      CFrame.new(-0.670740664, -2.04955292, -0.542494059, 0.990940809, 0.0857045576, -0.103397191, -0.117133364, 0.928172052, -0.353236437, 0.0656964034, 0.362147778, 0.929802656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1507
    }, 0.3) 
1508
  end
1509
1510
  for i = 0, 2, 2.5 do 
1511
    swait() 
1512
PlayAnimationFromTable({ 
1513
      CFrame.new(0.0564936139, 0.156726956, -0.0901904479, -0.853461981, 0.128208622, -0.505138814, -0.00425793836, 0.967519879, 0.25275901, 0.521137714, 0.21787104, -0.825195551),  
1514
      CFrame.new(-0.0472218581, 1.49494898, 0.0307975169, 0.937018394, -0.0966686308, 0.335636288, 0.110277906, 0.993664265, -0.0216789991, -0.331414133, 0.0573268831, 0.941742182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1515
      CFrame.new(1.58846152, 0.342276186, -0.265925646, 0.9567734, -0.260938466, 0.12843582, 0.268826187, 0.624945045, -0.732922792, 0.110982418, 0.73576802, 0.668078065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1516
      CFrame.new(-1.51317501, 0.189458847, -0.11915046, 0.854548097, 0.369227946, 0.365264535, -0.0709727257, 0.77970016, -0.622117698, -0.514500022, 0.505705714, 0.692496479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1517
      CFrame.new(0.724841893, -1.6925739, -0.0183747709, 0.972208261, -0.190972611, -0.135427386, 0.216266602, 0.95411849, 0.207090408, 0.0896652341, -0.230623484, 0.968902946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1518
      CFrame.new(-0.64276737, -2.03840756, -0.443066299, 0.994179606, 0.0811408609, -0.07087484, -0.0988188758, 0.948847711, -0.299871266, 0.0429177582, 0.305129707, 0.951343238) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1519
    }, 0.3) 
1520
  end
1521
1522
  for i = 0, 2, 2.5 do 
1523
    swait() 
1524
PlayAnimationFromTable({ 
1525
      CFrame.new(0.0376624055, 0.104484044, -0.0601270087, -0.30288735, 0.154798985, -0.94037044, -0.054210458, 0.982324183, 0.179166034, 0.951483309, 0.105245039, -0.289141834),  
1526
      CFrame.new(-0.0357472748, 1.49625099, 0.0138168605, 0.961901307, -0.0747894496, 0.262968153, 0.0780757368, 0.996945322, -0.00205418607, -0.26201126, 0.0225073546, 0.964802384) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1527
      CFrame.new(1.58151674, 0.274840564, -0.213806748, 0.965780079, -0.240630597, 0.0967766494, 0.25012356, 0.76540935, -0.592947364, 0.0686075687, 0.596862972, 0.799404562) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1528
      CFrame.new(-1.52590346, 0.148626, -0.0707489848, 0.92456913, 0.262622774, 0.276045561, -0.129452795, 0.897924662, -0.420681983, -0.358348757, 0.353214681, 0.864190698) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1529
      CFrame.new(0.678176105, -1.79069054, -0.00691711903, 0.980578303, -0.154623553, -0.120655611, 0.172425628, 0.972808897, 0.154635876, 0.0934645534, -0.172436789, 0.980576336) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1530
      CFrame.new(-0.614794135, -2.0272615, -0.343638241, 0.996465564, 0.0746046528, -0.0386092365, -0.0818189457, 0.966095507, -0.244877756, 0.0190312266, 0.247171223, 0.968784988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1531
    }, 0.3) 
1532
  end
1533
1534
  for i = 0, 2, 2.5 do 
1535
    swait() 
1536
PlayAnimationFromTable({ 
1537
      CFrame.new(0.0188312028, 0.0522424281, -0.0300634913, 0.39675346, 0.100131392, -0.912447453, -0.0426555611, 0.994969845, 0.0906397104, 0.916933596, 0.00295933941, 0.399028897),  
1538
      CFrame.new(-0.0242727529, 1.49755347, -0.00316372141, 0.980630994, -0.0502682254, 0.189304054, 0.0473382734, 0.99867934, 0.0199702978, -0.190057874, -0.0106221586, 0.981715381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1539
      CFrame.new(1.57457244, 0.207404986, -0.161687955, 0.974284172, -0.214232326, 0.0698203743, 0.223208517, 0.875287712, -0.429009855, 0.0307949185, 0.43356204, 0.900597274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1540
      CFrame.new(-1.53863156, 0.107793435, -0.0223475099, 0.971956134, 0.176592618, 0.155294091, -0.145712286, 0.970575809, -0.191704392, -0.18457821, 0.163700059, 0.969088852) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1541
      CFrame.new(0.631510198, -1.88880599, 0.00453999639, 0.987232983, -0.117175877, -0.107892245, 0.128143191, 0.986594558, 0.101046182, 0.0946058035, -0.113581792, 0.989014089) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1542
      CFrame.new(-0.5868209, -2.01611543, -0.244210541, 0.997788608, 0.0661250725, -0.00674444437, -0.0662096366, 0.979838371, -0.188501909, -0.00585615635, 0.188531592, 0.982049584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1543
    }, 0.3) 
1544
  end
1545
1546
  for i = 0, 2, 2.5 do 
1547
    swait() 
1548
PlayAnimationFromTable({ 
1549
      CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),  
1550
      CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1551
      CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1552
      CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1553
      CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1554
      CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1555
    }, 0.3) 
1556
  end
1557
con:disconnect()
1558
	attack = false
1559
end
1560
1561
function attackone()
1562
		attack = true
1563
	local con =RightLeg.Touched:connect(function(hit) 
1564
        Damage(RightLeg, hit, 10, 15, math.random(1, 5), "Normal", Torso, 0.2, "153092238", 1.5) 
1565
    end)
1566
	CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
1567
	
1568
  for i = 0, 2, 2.5 do 
1569
    swait() 
1570
	PlayAnimationFromTable({
1571
      CFrame.new(-0, -0, 0, 0.851908147, 0, 0.523691297, 0, 0.999992371, 0, -0.523691297, 0, 0.851908147),  
1572
      CFrame.new(0.0197042301, 1.4990145, -0.00955905765, 0.959783852, 0.0367199481, -0.278328776, -0.0283560809, 0.999011278, 0.0340171084, 0.279304743, -0.0247569494, 0.959883332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1573
      CFrame.new(1.48031712, 0.138727635, -0.165184274, 0.981226563, 0.10017398, 0.164802372, -0.00695791328, 0.87234652, -0.488822788, -0.192733556, 0.478502929, 0.856673241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1574
      CFrame.new(-1.33884847, 0.21451135, -0.303085029, 0.965346694, -0.210129514, -0.154762849, 0.0649832711, 0.767889977, -0.637265027, 0.252750993, 0.605129361, 0.754940748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1575
      CFrame.new(0.506812453, -2.00270391, -0.0248220563, 0.99854809, -0.00541222701, -0.0535951257, 0.00550020672, 0.999976039, 0.00149498868, 0.0535861552, -0.00178761606, 0.99856174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1576
      CFrame.new(-0.533822536, -1.99996889, 0.01592483, 0.993008375, 0, 0.118044198, 0, 0.999992311, 0, -0.118044198, 0, 0.993008375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1577
    }, 0.3) 
1578
  end
1579
  for i = 0, 2, 2.5 do 
1580
    swait() 
1581
	PlayAnimationFromTable({
1582
      CFrame.new(-0, -0, 0, 0.451494902, 0, 0.892273664, 0, 0.999992371, 0, -0.892273664, 0, 0.451494902),  
1583
      CFrame.new(0.0394103378, 1.49805295, -0.0191196427, 0.842404962, 0.0788176879, -0.533049285, -0.0460428186, 0.996147692, 0.0745285004, 0.536874056, -0.0382403769, 0.842795253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1584
      CFrame.new(1.46063232, 0.277454823, -0.330366701, 0.930345416, 0.264538825, 0.253922373, 0.0813154951, 0.526394069, -0.846334219, -0.357554197, 0.808037221, 0.46822086) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1585
      CFrame.new(-1.17769468, 0.429024071, -0.606171608, 0.879122615, -0.457856923, -0.132327303, -0.0484375767, 0.190376863, -0.980507553, 0.474127769, 0.8684026, 0.145188242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1586
      CFrame.new(0.513621867, -2.00543976, -0.0496403277, 0.994196475, -0.0107206963, -0.107043326, 0.0110724475, 0.999927402, 0.00269301818, 0.107007474, -0.00386265106, 0.994250655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1587
      CFrame.new(-0.567643881, -1.99996853, 0.0318530649, 0.972131073, 0, 0.234437779, 0, 0.999992311, 0, -0.234437779, 0, 0.972131073) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1588
    }, 0.3) 
1589
  end
1590
  for i = 0, 2, 2.5 do 
1591
    swait() 
1592
	PlayAnimationFromTable({
1593
      CFrame.new(0.110272951, 0, -4.72180545e-07, 0.106006674, 0, 0.994365394, 0, 0.999992371, 0, -0.994365394, 0, 0.106006674),  
1594
      CFrame.new(0.0138285384, 1.4940902, -0.0433867276, 0.977210701, 0.0582222529, -0.204130709, -0.0335984789, 0.991943717, 0.122080632, 0.209595531, -0.112440877, 0.971301496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1595
      CFrame.new(1.37010145, 0.198296532, -0.444903433, 0.913043559, 0.301017225, 0.27520895, 0.118971504, 0.448848218, -0.885644197, -0.390124232, 0.841380239, 0.374008358) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1596
      CFrame.new(-1.19154644, 0.285687298, -0.557836354, 0.912210166, -0.392137527, -0.11874637, 0.02195278, 0.336181045, -0.941533327, 0.409134001, 0.856276095, 0.315278739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1597
      CFrame.new(0.521106958, -2.00863028, -0.0546554327, 0.994089365, -0.0181156285, -0.107042111, 0.0178944431, 0.999827623, -0.00302522164, 0.10707929, 0.00109189004, 0.99424988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1598
      CFrame.new(-0.615325212, -2.01953554, 0.0637992397, 0.970952153, 0.0456779823, 0.234872982, -0.0515792966, 0.998479605, 0.0190421827, -0.233647883, -0.030603867, 0.971839428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1599
    }, 0.3) 
1600
  end
1601
  for i = 0, 2, 2.5 do 
1602
    swait() 
1603
	PlayAnimationFromTable({
1604
      CFrame.new(0.220546439, 0, -1.49011612e-07, -0.253239751, 0, 0.967403531, 0, 0.999992371, 0, -0.967403531, 0, -0.253239751),  
1605
      CFrame.new(-0.0117539093, 1.49012733, -0.067653805, 0.988773942, 0.0129438955, 0.148857087, -0.0385731943, 0.984576285, 0.170606032, -0.144353926, -0.174434021, 0.974030077) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1606
      CFrame.new(1.27956939, 0.119138628, -0.559440434, 0.894265413, 0.338996142, 0.292183161, 0.159458637, 0.368664294, -0.91577512, -0.418164968, 0.865543842, 0.275629997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1607
      CFrame.new(-1.20540178, 0.142351061, -0.509502113, 0.940178692, -0.327859461, -0.0925863385, 0.0802689269, 0.47729528, -0.875060439, 0.331090391, 0.81528759, 0.475063443) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1608
      CFrame.new(0.528589785, -2.01182151, -0.0596693456, 0.99393189, -0.0255098194, -0.106998578, 0.0247152932, 0.999648571, -0.00874344725, 0.107184887, 0.00604593614, 0.994220674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1609
      CFrame.new(-0.663009584, -2.03910184, 0.0957446843, 0.967418969, 0.091217801, 0.2361774, -0.103002585, 0.993946135, 0.0380267575, -0.231280744, -0.0611151643, 0.970965564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1610
    }, 0.3) 
1611
  end
1612
  for i = 0, 2, 2.5 do 
1613
    swait() 
1614
	PlayAnimationFromTable({
1615
      CFrame.new(0.330819786, 0, 4.47034836e-08, -0.579619288, 0, 0.814887404, 0, 0.999992371, 0, -0.814887404, 0, -0.579619288),  
1616
      CFrame.new(-0.0373355225, 1.48616374, -0.0919227451, 0.875601172, -0.0511685908, 0.480316997, -0.0603243485, 0.974997342, 0.213836476, -0.479253083, -0.21621193, 0.850628495) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1617
      CFrame.new(1.18903506, 0.0399802029, -0.673977196, 0.874218345, 0.378055751, 0.304657429, 0.202329621, 0.286728173, -0.936394274, -0.441366434, 0.880261064, 0.174172521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1618
      CFrame.new(-1.21925724, -0.0009855479, -0.461169004, 0.962096334, -0.267164081, -0.0547187924, 0.124567911, 0.609017968, -0.783303618, 0.242597222, 0.746802986, 0.619218707) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1619
      CFrame.new(0.53607434, -2.01501274, -0.0646835566, 0.993723869, -0.0329023935, -0.106912732, 0.0315341838, 0.999390364, -0.0144609828, 0.107324243, 0.0109989, 0.994163156) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1620
      CFrame.new(-0.710691392, -2.05866909, 0.127693236, 0.96154213, 0.136481658, 0.238347113, -0.154114261, 0.98640573, 0.0568962805, -0.227343351, -0.0914415568, 0.969511867) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1621
    }, 0.3) 
1622
  end
1623
  for i = 0, 2, 2.5 do 
1624
    swait() 
1625
	PlayAnimationFromTable({
1626
      CFrame.new(0.441093385, 0, -2.83122063e-07, -0.830773175, 0, 0.556611121, 0, 0.999992371, 0, -0.556611121, 0, -0.830773175),  
1627
      CFrame.new(-0.0629171282, 1.48220074, -0.116189897, 0.652311206, -0.125833482, 0.747432947, -0.0960422605, 0.964443982, 0.246187702, -0.751841664, -0.232377902, 0.617036998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1628
      CFrame.new(1.09850359, -0.0391785204, -0.788513005, 0.853124082, 0.417764246, 0.312493831, 0.247110397, 0.20394595, -0.947273493, -0.459472358, 0.885369122, 0.0707578585) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1629
      CFrame.new(-1.23310959, -0.144322544, -0.412833214, 0.977232695, -0.212073654, -0.00640538335, 0.153373882, 0.726960838, -0.669319749, 0.146602631, 0.653103769, 0.742942214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1630
      CFrame.new(0.543558598, -2.01820326, -0.0696982741, 0.993465483, -0.0402924679, -0.106784672, 0.0383503027, 0.999052942, -0.020177139, 0.107497305, 0.0159501899, 0.994077444) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1631
      CFrame.new(-0.758372009, -2.07823586, 0.159638137, 0.953339696, 0.181332543, 0.241375268, -0.204759598, 0.97588104, 0.0755936801, -0.221847653, -0.121491298, 0.967483044) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1632
    }, 0.3) 
1633
  end
1634
  for i = 0, 2, 2.5 do 
1635
    swait() 
1636
	PlayAnimationFromTable({
1637
      CFrame.new(0.220546231, 0.15992631, -9.51811671e-07, -0.903964579, -0.229034394, -0.361097306, -0.348805845, 0.883422852, 0.312862813, 0.247347176, 0.408772886, -0.878478289),  
1638
      CFrame.new(-0.0629093945, 1.48220444, -0.116194114, 0.652309775, -0.125831231, 0.747433364, -0.0960392952, 0.96444571, 0.246188581, -0.751840293, -0.232379943, 0.617036581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1639
      CFrame.new(1.30004799, -0.0532596409, -0.621557057, 0.961682081, 0.0592610091, 0.267682433, 0.246592581, 0.239782006, -0.938980579, -0.119830579, 0.969014466, 0.21598655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1640
      CFrame.new(-1.14606249, 0.0654186979, -0.104805797, 0.978616238, 0.106148869, -0.176183909, -0.202841431, 0.356130868, -0.912147999, -0.0340766758, 0.928384781, 0.370052725) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1641
      CFrame.new(1.07265234, -1.93853998, -0.328509778, 0.871309817, -0.490213931, -0.0225305706, 0.463301986, 0.836865962, -0.291538, 0.161771521, 0.243578583, 0.956293821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1642
      CFrame.new(-2.01708531, -1.46512401, 0.120513223, 0.157087833, 0.981335819, -0.110911697, -0.981909752, 0.167217001, 0.0887664557, 0.105661124, 0.0949626714, 0.98985672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1643
    }, 0.3) 
1644
  end
1645
  for i = 0, 2, 2.5 do 
1646
    swait() 
1647
	PlayAnimationFromTable({
1648
      CFrame.new(1.97440386e-07, 0.319851935, 2.00700015e-07, -0.218634218, 0, -0.975806892, -0.743781745, 0.647303581, 0.166647866, 0.631648064, 0.762228131, -0.141523778),  
1649
      CFrame.new(-0.0629050285, 1.48221302, -0.116190687, 0.652307391, -0.125829667, 0.747431278, -0.0960396528, 0.964447975, 0.246190995, -0.751840711, -0.232378781, 0.617037416) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1650
      CFrame.new(1.50158548, -0.0673466921, -0.454605609, 0.93669188, -0.304856122, 0.172228038, 0.258989275, 0.272182345, -0.926733375, 0.235646039, 0.912674606, 0.33390978) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1651
      CFrame.new(-1.05900943, 0.275163323, 0.203219533, 0.842147946, 0.298208863, -0.449277163, -0.416044354, -0.170702308, -0.893174887, -0.343045473, 0.939112306, -0.0196880549) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1652
      CFrame.new(1.4987458, -1.93106806, -0.283711612, 0.634720445, -0.772464395, 0.0205004215, 0.749554813, 0.609002948, -0.259376794, 0.187875897, 0.179996789, 0.965558529) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1653
      CFrame.new(-1.89480829, -1.71691513, 0.414263368, 0.398732394, 0.869543076, 0.29137373, -0.911853611, 0.409741193, 0.0250718575, -0.0975852087, -0.275688171, 0.956280649) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1654
    }, 0.3) 
1655
  end
1656
  for i = 0, 2, 2.5 do 
1657
    swait() 
1658
	PlayAnimationFromTable({
1659
      CFrame.new(-5.96046448e-08, 0.343416274, 3.61644197e-07, -0.0817137584, 0.0423777364, -0.99575448, -0.782336771, 0.616244256, 0.0904266238, 0.617464721, 0.786410451, -0.0172021016),  
1660
      CFrame.new(-0.0988963693, 1.48059046, -0.0824991465, 0.592583954, -0.200642735, 0.780113637, -0.0168402195, 0.965177536, 0.261041999, -0.8053298, -0.167828888, 0.568574727) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1661
      CFrame.new(1.48899531, 0.120808035, -0.46325478, 0.868289411, -0.318123728, 0.3806068, 0.444379628, 0.157852948, -0.881818235, 0.220449552, 0.934813917, 0.278432995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1662
      CFrame.new(-1.10523665, 0.210259706, 0.259825647, 0.888676107, 0.3568075, -0.287982374, -0.189158708, -0.286825746, -0.939118803, -0.417687476, 0.88905406, -0.187402949) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1663
      CFrame.new(1.59996426, -1.88836741, -0.198078007, 0.549081147, -0.835564494, -0.0182315782, 0.815505981, 0.540410519, -0.207124382, 0.182919592, 0.0988595337, 0.978144705) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1664
      CFrame.new(-1.88266575, -1.70121264, 0.485766232, 0.396075547, 0.857465863, 0.32843107, -0.915979981, 0.393901438, 0.0762645304, -0.0639745295, -0.331044734, 0.941443861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1665
    }, 0.3) 
1666
  end
1667
  for i = 0, 2, 2.5 do 
1668
    swait() 
1669
	PlayAnimationFromTable({
1670
      CFrame.new(1.28988177e-07, 0.366982341, 1.13388523e-06, 0.0550454147, 0.0896667764, -0.994449556, -0.808866322, 0.587921858, 0.00823840406, 0.585401833, 0.803929389, 0.104891635),  
1671
      CFrame.new(-0.134885699, 1.47896779, -0.0488066226, 0.524132967, -0.269793391, 0.807766199, 0.0610630363, 0.957952976, 0.280342907, -0.849443197, -0.0976131633, 0.518573165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1672
      CFrame.new(1.47640181, 0.308962911, -0.471904397, 0.761154532, -0.30563888, 0.572030306, 0.611087441, 0.0424711592, -0.790419459, 0.217289805, 0.951199174, 0.219100952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1673
      CFrame.new(-1.15146244, 0.145356253, 0.316431344, 0.892441869, 0.432822138, -0.127289206, 0.0522391498, -0.379367501, -0.923767269, -0.448119611, 0.817765474, -0.361176461) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1674
      CFrame.new(1.70118392, -1.84566557, -0.112443969, 0.458206892, -0.886649132, -0.0623687506, 0.872603834, 0.462072611, -0.158259258, 0.169140622, 0.0180922858, 0.98542583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1675
      CFrame.new(-1.87052381, -1.68550885, 0.557269692, 0.394739211, 0.84326303, 0.364799321, -0.918293357, 0.375116646, 0.126567543, -0.0301126745, -0.384956926, 0.922443271) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1676
    }, 0.3) 
1677
  end
1678
  for i = 0, 2, 2.5 do 
1679
    swait() 
1680
	PlayAnimationFromTable({
1681
      CFrame.new(-8.70786607e-08, 0.366981357, -3.19210812e-07, 0.141533077, 0.130710825, -0.981266081, -0.748943627, 0.662326396, -0.0197979603, 0.647335529, 0.737720668, 0.191637591),  
1682
      CFrame.new(-0.134884879, 1.47896612, -0.0488054007, 0.524133503, -0.269793481, 0.807766676, 0.0610629842, 0.957952261, 0.280342966, -0.849443257, -0.0976129845, 0.518573046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1683
      CFrame.new(1.50388813, 0.281954765, -0.338707328, 0.732333779, -0.283180892, 0.619263649, 0.628379107, -0.0693340898, -0.774806798, 0.262348562, 0.956556857, 0.127169937) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1684
      CFrame.new(-1.24758661, 0.210485041, 0.281689823, 0.929858565, 0.302207351, -0.209821522, -0.12927106, -0.265544981, -0.955389023, -0.344445527, 0.915507495, -0.207854316) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1685
      CFrame.new(1.55326235, -1.91033208, -0.113149725, 0.580558956, -0.809912682, -0.0835719854, 0.796559334, 0.586223125, -0.147746235, 0.16865474, 0.0192058198, 0.985488057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1686
      CFrame.new(-1.60961592, -1.76939094, 0.51001507, 0.55959326, 0.678428054, 0.476006418, -0.80900836, 0.571816564, 0.136104822, -0.179852724, -0.46126008, 0.868845224) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1687
    }, 0.3) 
1688
  end
1689
  for i = 0, 2, 2.5 do 
1690
    swait() 
1691
	PlayAnimationFromTable({
1692
      CFrame.new(2.57045031e-07, 0.366981387, 9.42964107e-07, 0.230142087, 0.16253309, -0.959488213, -0.680349171, 0.731827497, -0.0392196625, 0.695810676, 0.661818206, 0.279005706),  
1693
      CFrame.new(-0.134885967, 1.47896266, -0.0488060117, 0.524133921, -0.26979363, 0.807767153, 0.0610628352, 0.957951546, 0.280342817, -0.849443257, -0.0976128504, 0.518573046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1694
      CFrame.new(1.53137505, 0.254949212, -0.205510005, 0.703777134, -0.254589885, 0.663230419, 0.639467597, -0.179677501, -0.747521758, 0.309481442, 0.950210512, 0.0363487415) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1695
      CFrame.new(-1.34371293, 0.275610924, 0.246945679, 0.933893502, 0.178618386, -0.309727758, -0.291325152, -0.122029513, -0.948804557, -0.207271934, 0.976321399, -0.0619273484) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1696
      CFrame.new(1.40534008, -1.97500062, -0.113855727, 0.69053632, -0.71591866, -0.103018723, 0.703513086, 0.697879434, -0.134258509, 0.168014139, 0.0202361234, 0.985576868) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1697
      CFrame.new(-1.34870911, -1.85327137, 0.462761223, 0.673066735, 0.467629373, 0.572971761, -0.656951547, 0.733858705, 0.172793865, -0.339680016, -0.492720246, 0.801151812) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1698
    }, 0.3) 
1699
  end
1700
  for i = 0, 2, 2.5 do 
1701
    swait() 
1702
	PlayAnimationFromTable({
1703
      CFrame.new(0, 0.366981536, 7.5250864e-07, 0.319322526, 0.184576884, -0.929496884, -0.604283214, 0.795209229, -0.0496870987, 0.729978979, 0.577549994, 0.365467697),  
1704
      CFrame.new(-0.134886548, 1.47896063, -0.0488049984, 0.524134398, -0.269793987, 0.807767749, 0.0610625967, 0.95795095, 0.280342489, -0.849443197, -0.0976127684, 0.518572986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1705
      CFrame.new(1.55885863, 0.227939248, -0.0723124146, 0.675871968, -0.220253468, 0.703334749, 0.644202769, -0.287063241, -0.708934128, 0.358049572, 0.93224597, -0.0521312803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1706
      CFrame.new(-1.43983734, 0.340738356, 0.2122024, 0.904312789, 0.0692221224, -0.421213925, -0.424525082, 0.0428557694, -0.904395938, -0.0445537567, 0.99668026, 0.0681417584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1707
      CFrame.new(1.25741625, -2.03967118, -0.114561357, 0.785795808, -0.606670022, -0.120294631, 0.595447719, 0.794662476, -0.118083522, 0.167232573, 0.021161288, 0.985690296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1708
      CFrame.new(-1.08780098, -1.93715179, 0.415505946, 0.726730824, 0.226524591, 0.648493052, -0.473417997, 0.849206746, 0.233909249, -0.497722983, -0.477000594, 0.724390864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1709
    }, 0.3) 
1710
  end
1711
  for i = 0, 2, 2.5 do 
1712
    swait() 
1713
	PlayAnimationFromTable({
1714
      CFrame.new(1.09383836e-06, 0.343753755, -1.96043402e-07, 0.523270428, 0.287232369, -0.802300215, -0.50344497, 0.86380738, -0.0191006232, 0.687551737, 0.413911939, 0.596615076),  
1715
      CFrame.new(-0.123617172, 1.48303723, -0.0287493467, 0.694643736, -0.24292469, 0.677092195, 0.130201608, 0.96815908, 0.213785723, -0.707472146, -0.060346581, 0.704160154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1716
      CFrame.new(1.50833929, 0.227467477, -0.315609246, 0.824830651, -0.200978309, 0.528448939, 0.558734834, 0.146878481, -0.816229582, 0.0864273012, 0.968521476, 0.233444959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1717
      CFrame.new(-1.31301486, 0.195000634, 0.152029306, 0.968873978, 0.131271482, -0.209874287, -0.244750127, 0.38107568, -0.891553342, -0.0370580554, 0.91517663, 0.401345938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1718
      CFrame.new(1.13317525, -2.09719992, -0.112463094, 0.856763721, -0.497170508, -0.137016684, 0.487816751, 0.86748451, -0.0974374712, 0.167304218, 0.0166422464, 0.985764921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1719
      CFrame.new(-0.810783982, -1.82728696, 0.376232266, 0.744319856, -0.058267124, 0.665273666, -0.301729947, 0.859358609, 0.412856489, -0.595769286, -0.508033872, 0.622061491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1720
    }, 0.3) 
1721
  end
1722
1723
  for i = 0, 2, 2.5 do 
1724
    swait() 
1725
	PlayAnimationFromTable({
1726
      CFrame.new(1.35973096e-07, 0.320527375, -7.42264092e-07, 0.704614878, 0.341422647, -0.622051835, -0.405330777, 0.913192332, 0.0420904197, 0.582427979, 0.222480908, 0.781843901),  
1727
      CFrame.new(-0.112347923, 1.48711324, -0.00869269669, 0.830568314, -0.224710733, 0.509567261, 0.182181373, 0.974263012, 0.132698655, -0.526275158, -0.0173824169, 0.850136578) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1728
      CFrame.new(1.45781612, 0.226993412, -0.558906972, 0.929661751, -0.0862561166, 0.358171105, 0.344945908, 0.545237362, -0.764012992, -0.129388481, 0.833829165, 0.536644638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1729
      CFrame.new(-1.18619072, 0.0492637008, 0.0918554366, 0.99347353, 0.112689823, 0.0175733268, -0.0640468821, 0.678767562, -0.731546164, -0.094366461, 0.725651383, 0.681560755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1730
      CFrame.new(1.00893223, -2.15473056, -0.110364921, 0.912990928, -0.379050165, -0.15088442, 0.371803999, 0.925287962, -0.0747755021, 0.167956501, 0.0121693676, 0.985719204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1731
      CFrame.new(-0.533763111, -1.71742105, 0.336961508, 0.705259383, -0.338247776, 0.623053193, -0.134910867, 0.798739493, 0.586345851, -0.69599241, -0.497586846, 0.51768887) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1732
    }, 0.3) 
1733
  end
1734
  for i = 0, 2, 2.5 do 
1735
    swait() 
1736
	PlayAnimationFromTable({
1737
      CFrame.new(4.61703166e-07, 0.235769942, -1.00117177e-06, 0.938176453, 0.183363587, -0.293603092, -0.20768474, 0.976715803, -0.0536465794, 0.276932061, 0.111307681, 0.954420865),  
1738
      CFrame.new(-0.0561822094, 1.49022985, -0.0449058264, 0.970172465, -0.125063136, 0.207663268, 0.0985580087, 0.98613447, 0.133455962, -0.221476108, -0.109008446, 0.969053805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1739
      CFrame.new(1.50827777, 0.280627429, -0.345213354, 0.951810896, -0.0423086584, 0.303752303, 0.283360273, 0.500187695, -0.818232536, -0.11731571, 0.86488086, 0.488075703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1740
      CFrame.new(-1.30691957, 0.0721594021, -0.120891482, 0.986630678, 0.103351101, -0.126007989, -0.16296646, 0.625005364, -0.76341033, -0.000143975019, 0.773745477, 0.633496523) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1741
      CFrame.new(0.777359903, -2.10643578, -0.01162301, 0.968184471, -0.212230057, -0.13257727, 0.217316687, 0.97577405, 0.0249739066, 0.124066174, -0.0529902019, 0.990857959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1742
      CFrame.new(-0.650096178, -1.74878359, 0.125424981, 0.771083057, -0.229409978, 0.593970776, -0.164066657, 0.829746604, 0.53346777, -0.615233064, -0.508801997, 0.602169991) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1743
    }, 0.3) 
1744
  end
1745
  for i = 0, 2, 2.5 do 
1746
    swait() 
1747
	PlayAnimationFromTable({
1748
      CFrame.new(1.92958396e-07, 0.151012555, -2.54251063e-07, 0.996079862, -0.013951743, 0.0873512179, 0.0196803901, 0.997678995, -0.0650692582, -0.0862413049, 0.066533789, 0.994050145),  
1749
      CFrame.new(-1.84252858e-05, 1.49334848, -0.0811188966, 0.993314147, -3.65441665e-05, -0.115443029, 0.0187652856, 0.986743212, 0.161153644, 0.113907643, -0.162242755, 0.980154216) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1750
      CFrame.new(1.55873859, 0.334260553, -0.131519541, 0.969448209, -0.00163386017, 0.245290324, 0.219723567, 0.450313836, -0.865403771, -0.109044269, 0.892867565, 0.436917454) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1751
      CFrame.new(-1.42764843, 0.0950542688, -0.333642244, 0.960253477, 0.0837782249, -0.266260028, -0.26533401, 0.570119143, -0.777526021, 0.0866606161, 0.817276657, 0.569691718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1752
      CFrame.new(0.545787156, -2.05814314, 0.0871226639, 0.994423211, -0.0411655679, -0.0970972329, 0.0527626388, 0.991353989, 0.120076038, 0.0913155004, -0.124529481, 0.988004923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1753
      CFrame.new(-0.766426146, -1.78014851, -0.0861108303, 0.825278282, -0.118317187, 0.552192748, -0.199185818, 0.853970468, 0.480670691, -0.528431952, -0.506679118, 0.681201816) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1754
    }, 0.3) 
1755
  end
1756
  for i = 0, 2, 2.5 do 
1757
    swait() 
1758
	PlayAnimationFromTable({
1759
      CFrame.new(4.12692316e-07, 0.151012719, -2.30362639e-06, 0.994305491, -0.0202714112, 0.104621775, 0.0224379655, 0.999548972, -0.0195745435, -0.104178578, 0.0218107421, 0.994319439),  
1760
      CFrame.new(0.00553760864, 1.4933995, -0.0802261829, 0.995531678, 0.0110364649, -0.0937813595, 0.00418251939, 0.987010002, 0.160557225, 0.0943358392, -0.160232976, 0.982561052) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1761
      CFrame.new(1.5584482, 0.293062419, -0.116566509, 0.968384445, -0.00174209476, 0.249456316, 0.21269919, 0.528251112, -0.822006345, -0.13034454, 0.84908402, 0.511924505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1762
      CFrame.new(-1.42768061, 0.0538370237, -0.312597483, 0.961476505, 0.0830328465, -0.262046814, -0.2525087, 0.643515944, -0.722572684, 0.10863477, 0.760911822, 0.639696598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1763
      CFrame.new(0.54259479, -2.0903604, 0.0290952921, 0.994422674, -0.0387599468, -0.0980880186, 0.0454303287, 0.996729493, 0.0667166412, 0.0951820388, -0.0708009601, 0.992938936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1764
      CFrame.new(-0.741353869, -1.89950633, -0.0684591532, 0.816644847, -0.0456322022, 0.575333714, -0.179878563, 0.927082896, 0.328855067, -0.548392653, -0.372050554, 0.748894989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1765
    }, 0.3) 
1766
  end
1767
  for i = 0, 2, 2.5 do 
1768
    swait() 
1769
	PlayAnimationFromTable({
1770
      CFrame.new(3.15427314e-07, 0.151012748, -1.2058299e-06, 0.992207646, -0.0273597967, 0.121554375, 0.0243716352, 0.999357164, 0.0260005966, -0.122188538, -0.0228356849, 0.992244184),  
1771
      CFrame.new(0.0110932179, 1.493451, -0.0793307722, 0.997152567, 0.0221512802, -0.0720840991, -0.0103880381, 0.987112463, 0.159642935, 0.0746919662, -0.158441156, 0.98453927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1772
      CFrame.new(1.55815673, 0.251865119, -0.101614341, 0.967308879, -0.00223390013, 0.253591448, 0.203796506, 0.601965785, -0.772067904, -0.150929913, 0.798515022, 0.582746863) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1773
      CFrame.new(-1.42771339, 0.0126162544, -0.291552216, 0.962689579, 0.0818850771, -0.257922113, -0.237703145, 0.711386859, -0.661370218, 0.129327103, 0.69800818, 0.704314709) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1774
      CFrame.new(0.539403021, -2.12257767, -0.0289279819, 0.994400561, -0.0364108346, -0.099205941, 0.0378997177, 0.999187112, 0.013170993, 0.0986464694, -0.0168576464, 0.994979739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1775
      CFrame.new(-0.716282129, -2.01886368, -0.050804913, 0.809812605, 0.0300942287, 0.585916281, -0.157180801, 0.973296165, 0.167252615, -0.56524092, -0.227540195, 0.792923748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1776
    }, 0.3) 
1777
  end
1778
  for i = 0, 2, 2.5 do 
1779
    swait() 
1780
	PlayAnimationFromTable({
1781
	  CFrame.new(2.06753612e-07, 0.1510133, -1.69780105e-06, 0.989791334, -0.0352000743, 0.13810885, 0.025476804, 0.997104049, 0.0715480447, -0.140228465, -0.0672995821, 0.987829328),  
1782
      CFrame.new(0.0166487023, 1.4935025, -0.0784367621, 0.998175383, 0.0332978815, -0.0503708497, -0.0249332506, 0.987050593, 0.158411533, 0.054993771, -0.15686886, 0.986087084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1783
      CFrame.new(1.55786467, 0.210667387, -0.0866619647, 0.966229975, -0.00310529768, 0.257662654, 0.193086907, 0.670866847, -0.715988636, -0.170635566, 0.741566002, 0.648817003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1784
      CFrame.new(-1.42774606, -0.0286027342, -0.270506084, 0.963882208, 0.0803447962, -0.253921092, -0.221044347, 0.773150086, -0.594443381, 0.148560077, 0.62910521, 0.762991905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1785
      CFrame.new(0.536210656, -2.15479422, -0.0869547799, 0.99435693, -0.0341251083, -0.100447871, 0.0301929228, 0.998719513, -0.0404039212, 0.101698756, 0.0371422991, 0.994121611) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1786
      CFrame.new(-0.691209316, -2.13822079, -0.0331514776, 0.804978967, 0.106674798, 0.583634555, -0.131747946, 0.991275311, 0.00053089112, -0.578490317, -0.0773217231, 0.812016129) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1787
    }, 0.3) 
1788
 con:disconnect()
1789
  end
1790
attack = false
1791
	end
1792
1793
function swingkick()
1794
		attack =true
1795
		local con =LeftLeg.Touched:connect(function(hit) 
1796
        Damage(LeftLeg, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "153092285", 1) 
1797
    end)
1798
	CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
1799
  for i = 0, 2, 2 do 
1800
    swait() 
1801
	PlayAnimationFromTable({
1802
      CFrame.new(-0, -0, 0, 0.451495111, 0, 0.892274141, 0, 1, 0, -0.892274141, 0, 0.451495171),  
1803
      CFrame.new(0.0394106507, 1.4980762, -0.0191182345, 0.842405438, 0.0788177326, -0.533049643, -0.0460431688, 0.996155322, 0.0745290667, 0.536874294, -0.0382403992, 0.84279567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1804
      CFrame.new(1.46063495, 0.277459681, -0.330366969, 0.930345893, 0.264538944, 0.253922462, 0.0813161209, 0.526398122, -0.846340656, -0.357554436, 0.808037579, 0.468221098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1805
      CFrame.new(-1.17769468, 0.42903015, -0.606172383, 0.879122972, -0.457857192, -0.132327378, -0.0484379493, 0.190378323, -0.980515063, 0.474128038, 0.868403077, 0.145188332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1806
      CFrame.new(0.513624191, -2.00547051, -0.0496400744, 0.994196951, -0.0107207019, -0.107043415, 0.0110725313, 0.999935031, 0.00269303867, 0.107007563, -0.00386265269, 0.994251192) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1807
      CFrame.new(-0.567644119, -1.99999905, 0.0318530723, 0.972131491, 0, 0.234437838, 0, 0.99999994, 0, -0.234437883, 0, 0.97213155) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1808
      CFrame.new(-1.06066406, 1.60400236, 0.477594137, -0.718085289, 0.0456669368, 0.694466293, -0.69186759, 0.0612386167, -0.719432712, -0.0753822476, -0.997081697, -0.0123790503),  
1809
    }, 0.3) 
1810
		  end
1811
		    CFuncs.Sound.Create('444895479', LeftArm, 1, 1)
1812
MagnitudeDamage(LeftLeg, 5, 3, 8, 1, 'Normal', '1089136667', 1)
1813
  for i = 0, 2, 2 do 
1814
    swait() 
1815
	PlayAnimationFromTable({
1816
      CFrame.new(0.220547467, 0, -3.91155481e-07, -0.25323987, 0, 0.967404008, 0, 1, 0, -0.967404008, 0, -0.25323987),  
1817
      CFrame.new(-0.0117536392, 1.49014938, -0.0676547736, 0.988774419, 0.0129438993, 0.148857132, -0.0385734849, 0.984583795, 0.170607343, -0.144353986, -0.174434125, 0.974030614) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1818
      CFrame.new(1.27957129, 0.119140543, -0.559442222, 0.894265831, 0.338996291, 0.29218331, 0.159459859, 0.368667066, -0.915782154, -0.418165147, 0.865544319, 0.275630087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1819
      CFrame.new(-1.2054044, 0.142354041, -0.509503067, 0.94017911, -0.32785964, -0.0925863907, 0.0802695379, 0.477298915, -0.875067115, 0.331090569, 0.815287948, 0.475063711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1820
      CFrame.new(0.528592288, -2.01185179, -0.0596692748, 0.993932307, -0.0255098324, -0.106998637, 0.0247154832, 0.9996562, -0.00874351524, 0.107184917, 0.00604593987, 0.99422121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1821
      CFrame.new(-0.663009107, -2.03913331, 0.095747143, 0.967419386, 0.0912178606, 0.236177593, -0.10300339, 0.993953764, 0.0380270556, -0.231280878, -0.0611152127, 0.970966041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1822
      CFrame.new(-1.51984048, -0.653318286, -0.695901275, 0.0741529614, 0.238496512, 0.968318105, -0.889033675, 0.45571667, -0.0441616029, -0.451807737, -0.857583344, 0.245824844),  
1823
    }, 0.3) 
1824
		  end
1825
  for i = 0, 2, 2 do 
1826
    swait() 
1827
	PlayAnimationFromTable({
1828
      CFrame.new(0.220547467, 0, -3.91155481e-07, -0.25323987, 0, 0.967404008, 0, 1, 0, -0.967404008, 0, -0.25323987),  
1829
      CFrame.new(-0.0117536392, 1.49014938, -0.0676547736, 0.988774419, 0.0129438993, 0.148857132, -0.0385734849, 0.984583795, 0.170607343, -0.144353986, -0.174434125, 0.974030614) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1830
      CFrame.new(1.27957129, 0.119140543, -0.559442222, 0.894265831, 0.338996291, 0.29218331, 0.159459859, 0.368667066, -0.915782154, -0.418165147, 0.865544319, 0.275630087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1831
      CFrame.new(-1.2054044, 0.142354041, -0.509503067, 0.94017911, -0.32785964, -0.0925863907, 0.0802695379, 0.477298915, -0.875067115, 0.331090569, 0.815287948, 0.475063711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1832
      CFrame.new(0.528592288, -2.01185179, -0.0596692748, 0.993932307, -0.0255098324, -0.106998637, 0.0247154832, 0.9996562, -0.00874351524, 0.107184917, 0.00604593987, 0.99422121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1833
      CFrame.new(-0.663009107, -2.03913331, 0.095747143, 0.967419386, 0.0912178606, 0.236177593, -0.10300339, 0.993953764, 0.0380270556, -0.231280878, -0.0611152127, 0.970966041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1834
      CFrame.new(-1.51984048, -0.653318286, -0.695901275, 0.0741529614, 0.238496512, 0.968318105, -0.889033675, 0.45571667, -0.0441616029, -0.451807737, -0.857583344, 0.245824844),  
1835
    }, 0.3) 
1836
		  end
1837
  for i = 0, 2, 2 do 
1838
    swait() 
1839
	PlayAnimationFromTable({
1840
      CFrame.new(0.220546156, 0.159928381, -5.45755029e-07, -0.903965116, -0.229034454, -0.361097395, -0.348808467, 0.883429706, 0.312865227, 0.247347221, 0.408773065, -0.878478825),  
1841
      CFrame.new(-0.0629157126, 1.48222291, -0.116189808, 0.652311444, -0.125833437, 0.747433364, -0.0960428119, 0.964451551, 0.246189609, -0.751841962, -0.232378155, 0.617037296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1842
      CFrame.new(1.30005229, -0.053269133, -0.621560812, 0.961682856, 0.0592597872, 0.267684758, 0.246591672, 0.239785284, -0.938986599, -0.119831026, 0.969016016, 0.215984687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1843
      CFrame.new(-1.146065, 0.0654242188, -0.104803808, 0.978618085, 0.106147483, -0.176182404, -0.202844948, 0.356134474, -0.912152648, -0.0340778828, 0.928386569, 0.370051384) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1844
      CFrame.new(1.07266438, -1.93857014, -0.328521341, 0.871309817, -0.490216732, -0.0225306898, 0.463303268, 0.836872697, -0.291537851, 0.161771998, 0.243580937, 0.956294477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1845
      CFrame.new(-2.01708436, -1.4651314, 0.120510593, 0.157090157, 0.981336772, -0.1109128, -0.981915951, 0.167216033, 0.0887691677, 0.105659246, 0.0949623287, 0.98985821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1846
      CFrame.new(2.57440615, -0.86301887, -2.53039861, 0.797571182, -0.556810141, -0.23206073, 0.594927192, 0.662439346, 0.455243558, -0.0997580513, -0.50114274, 0.859605253),  
1847
    }, 0.3) 
1848
		  end
1849
		CFuncs.Sound.Create("444895479", LeftLeg, 1, 1.2)
1850
  for i = 0, 2, 2 do 
1851
    swait() 
1852
	PlayAnimationFromTable({
1853
      CFrame.new(1.45286322e-07, 0.319856495, -3.62750143e-07, -0.218634292, 1.70371095e-08, -0.975807369, -0.743787467, 0.647308469, 0.166649148, 0.631648421, 0.762228489, -0.141523853),  
1854
      CFrame.new(-0.0629160702, 1.48222554, -0.116189241, 0.652311325, -0.125833273, 0.747433186, -0.0960428417, 0.964451671, 0.246189743, -0.751842022, -0.232378095, 0.617037296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1855
      CFrame.new(1.50160074, -0.0673591048, -0.454607278, 0.93669498, -0.304859281, 0.172231674, 0.258987159, 0.272184998, -0.926736891, 0.235645548, 0.912675679, 0.333909154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1856
      CFrame.new(-1.05902147, 0.275173157, 0.203224257, 0.84215337, 0.298209876, -0.44927609, -0.416048855, -0.170703202, -0.893176377, -0.343046784, 0.939112544, -0.0196883529) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1857
      CFrame.new(1.49877262, -1.93109322, -0.283717394, 0.634720504, -0.772470117, 0.0205005109, 0.749555409, 0.609007835, -0.259377033, 0.187876061, 0.17999807, 0.965559065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1858
      CFrame.new(-1.89481437, -1.7169131, 0.414264053, 0.39873746, 0.869545937, 0.291374117, -0.911858201, 0.409739554, 0.0250716824, -0.0975863487, -0.275688887, 0.956281126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1859
      CFrame.new(1.65336418, 0.946076572, -2.99139857, -0.168416679, -0.982341349, -0.0815421045, 0.984829128, -0.164169014, -0.0563013777, 0.0419192761, -0.0897860825, 0.995088339),  
1860
    }, 0.3) 
1861
		  end
1862
  for i = 0, 2, 2 do 
1863
    swait() 
1864
	PlayAnimationFromTable({
1865
      CFrame.new(8.80099833e-07, 0.320531189, 9.983778e-07, 0.704615235, 0.341422856, -0.622052073, -0.405333877, 0.913199246, 0.0420907401, 0.582428277, 0.222481042, 0.781844199),  
1866
      CFrame.new(-0.112356059, 1.48713267, -0.00869357586, 0.830569327, -0.224713624, 0.509567738, 0.182180256, 0.974269807, 0.132698402, -0.526275456, -0.0173821189, 0.850136936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1867
      CFrame.new(1.45781863, 0.226986662, -0.558908999, 0.929662466, -0.0862577856, 0.358173639, 0.344945669, 0.545241356, -0.764018595, -0.129388511, 0.833829701, 0.536644638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1868
      CFrame.new(-1.18619573, 0.0492703542, 0.0918556601, 0.993475437, 0.112688094, 0.0175752044, -0.0640498996, 0.678771853, -0.731550813, -0.0943666399, 0.72565186, 0.681560755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1869
      CFrame.new(1.00894833, -2.15476274, -0.110366553, 0.912991524, -0.379053235, -0.150884658, 0.371804088, 0.925294757, -0.0747753233, 0.167956471, 0.0121696815, 0.985719621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1870
      CFrame.new(-0.53375715, -1.71744156, 0.336959541, 0.705260992, -0.338250399, 0.623052657, -0.134913772, 0.798745394, 0.586348116, -0.695992768, -0.497586727, 0.517689109) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1871
      CFrame.new(1.80765533, 2.33076668, 1.70357645, -0.794281006, -0.535754621, -0.286521971, 0.000492326915, 0.471028239, -0.882127702, 0.607558429, -0.700790286, -0.373865932),  
1872
    }, 0.3) 
1873
		  end
1874
  for i = 0, 2, 2 do 
1875
    swait() 
1876
	PlayAnimationFromTable({
1877
      CFrame.new(-4.19327989e-07, 0.151014999, -1.15483999e-07, 0.996080339, -0.0139517495, 0.0873512849, 0.0196805391, 0.997686625, -0.06506975, -0.0862413272, 0.0665338188, 0.994050622),  
1878
      CFrame.new(-1.72704458e-05, 1.49337137, -0.0811214596, 0.993314624, -3.64063308e-05, -0.115443058, 0.0187655166, 0.986750722, 0.161154389, 0.11390771, -0.162243307, 0.980154634) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1879
      CFrame.new(1.5587405, 0.334267467, -0.131517559, 0.969448805, -0.00163380057, 0.245290324, 0.2197254, 0.450316876, -0.865410566, -0.109044418, 0.892867863, 0.43691808) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1880
      CFrame.new(-1.42764938, 0.0950566083, -0.333643615, 0.960253954, 0.0837783366, -0.266260266, -0.265335947, 0.570123136, -0.777532101, 0.0866608098, 0.817276895, 0.569692433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1881
      CFrame.new(0.545787454, -2.05817437, 0.0871236473, 0.994423687, -0.0411654525, -0.0970972553, 0.0527631417, 0.991361439, 0.120076485, 0.0913155228, -0.124529995, 0.988005459) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1882
      CFrame.new(-0.76642698, -1.78017473, -0.0861092806, 0.825278699, -0.118317112, 0.552193046, -0.199186981, 0.853977084, 0.480674088, -0.528432131, -0.506679773, 0.681201994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1883
      CFrame.new(0.378215432, 2.59960699, 1.43216956, -0.947264731, -0.243372589, 0.208494663, -0.290286243, 0.375999212, -0.879985988, 0.135769337, -0.894092739, -0.426819265),  
1884
    }, 0.3) 
1885
		  end
1886
  for i = 0, 2, 2 do 
1887
        swait() 
1888
PlayAnimationFromTable({
1889
      CFrame.new(-5.38537279e-07, 0.151015505, -1.66986138e-06, 0.989791811, -0.0352000892, 0.138108939, 0.0254769977, 0.997111678, 0.071548596, -0.140228495, -0.0672996119, 0.987829804),  
1890
      CFrame.new(0.0166493617, 1.49352491, -0.0784359276, 0.998175859, 0.0332980677, -0.0503708199, -0.0249332301, 0.987057984, 0.158413216, 0.0549938232, -0.156868458, 0.98608768) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1891
      CFrame.new(1.55786753, 0.210671082, -0.086663425, 0.966230571, -0.00310514122, 0.257662654, 0.193088472, 0.670872331, -0.715993702, -0.170635507, 0.741566658, 0.648817062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1892
      CFrame.new(-1.42774665, -0.0286034271, -0.270507663, 0.963882565, 0.0803450048, -0.25392133, -0.221045777, 0.773156285, -0.594447494, 0.148560077, 0.629105926, 0.762992024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1893
      CFrame.new(0.536211014, -2.15482688, -0.0869546309, 0.994357526, -0.0341249518, -0.100447893, 0.0301933829, 0.998727083, -0.0404037386, 0.101698861, 0.0371428281, 0.994122088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1894
      CFrame.new(-0.691211402, -2.13825345, -0.0331540108, 0.804979324, 0.106675021, 0.583634913, -0.131749094, 0.991282821, 0.000531423837, -0.578490674, -0.0773212463, 0.812016606) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1895
      CFrame.new(0.472026706, 1.84144497, 2.14486957, -0.969634056, -0.18447721, 0.160587624, -0.244534209, 0.718434215, -0.651204824, 0.0047609657, -0.670691967, -0.741730392),  
1896
    }, 0.3) 
1897
  end
1898
  for i = 0, 2, 2 do 
1899
    swait() 
1900
PlayAnimationFromTable({
1901
      CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),  
1902
      CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1903
      CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1904
      CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1905
      CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1906
      CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1907
    }, 0.3) 
1908
 con:disconnect()
1909
  end
1910
attack = false
1911
	end
1912
function intro()
1913
	attack = true
1914
	Humanoid.JumpPower = 0
1915
	Humanoid.WalkSpeed = 0
1916
	Humanoid.MaxHealth = math.huge
1917
for _,v in pairs(Character:children()) do
1918
if v:IsA("Accessory") then
1919
v.Handle.Transparency = 1
1920
end
1921
end
1922
1923
Head.Transparency = 1
1924
Head.face.Transparency = 1
1925
Torso.Transparency = 1
1926
RightArm.Transparency = 1
1927
LeftArm.Transparency = 1
1928
RightLeg.Transparency = 1
1929
LeftLeg.Transparency = 1
1930
RootPart.Anchored = true
1931
wait(1)
1932
local fake = Instance.new("Part", Torso)
1933
fake.Size = Vector3.new(.2,.2,.2)
1934
fake.Transparency = 1
1935
fake.Anchored = true
1936
fake.Material = "Neon"
1937
fake.CanCollide = false
1938
fake.BrickColor = BrickColor.new("Mulberry")
1939
fake.CFrame = Torso.CFrame * CFrame.new(0,-3,0)
1940
fake1 = Instance.new("CylinderMesh", fake)
1941
local val = 5
1942
while wait() and fake and fake.Transparency >= 0 do
1943
	fake.Transparency  =fake.Transparency - 0.02
1944
	val = val - 0.1
1945
	fake1.Scale = fake1.Scale + Vector3.new(val,0,val)
1946
end
1947
--insert anim here
1948
	for i = 0, 0.1, 0.1 do
1949
		swait()
1950
		PlayAnimationFromTable({
1951
         CFrame.new(-0, -2.5286026, -1.37800324, 1, 0, -0, 0, 0.00363200158, -0.999993503, 0, 0.999993503, 0.00363200135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1952
         CFrame.new(0, 1.49999607, -3.57662884e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1953
         CFrame.new(1.50000381, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1954
         CFrame.new(-1.5, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1955
         CFrame.new(0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1956
         CFrame.new(-0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1957
		}, 1, false)
1958
	end
1959
RightArm.Transparency = 0
1960
	for i = 0, 1.5, 0.1 do
1961
		swait()
1962
		PlayAnimationFromTable({
1963
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1964
         CFrame.new(0, 1.49998999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1965
         CFrame.new(1.65149188, -2.06901217, -0.833026528, 0.982437074, -0.186635837, 5.49633455e-07, -0.182175472, -0.958949745, -0.217344731, 0.0405648462, 0.213526115, -0.976100385) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1966
         CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1967
         CFrame.new(0.5, -1.99999285, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1968
         CFrame.new(-0.5, -1.99999285, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1969
		}, .2, false)
1970
	end
1971
	for i = 0, 2.5, 0.1 do
1972
		swait()
1973
		PlayAnimationFromTable({
1974
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1975
         CFrame.new(0, 1.49998999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1976
         CFrame.new(1.60798919, -2.45860457, -1.52974463, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 0.00037036743, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1977
         CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1978
         CFrame.new(0.5, -1.99999285, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1979
         CFrame.new(-0.5, -1.99999285, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1980
		}, .2, false)
1981
	end
1982
	for i = 0, 0.1, 0.1 do
1983
		swait()
1984
		PlayAnimationFromTable({
1985
         CFrame.new(-0, -2.5286026, -1.37800324, 1, 0, -0, 0, 0.00363200158, -0.999993503, 0, 0.999993503, 0.00363200135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1986
         CFrame.new(0, 1.49999607, -3.57662884e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1987
         CFrame.new(1.50000381, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1988
         CFrame.new(-1.5, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1989
         CFrame.new(0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1990
         CFrame.new(-0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1991
		}, 1, false)
1992
	end
1993
	LeftArm.Transparency = 0
1994
		for i = 0, 1.5, 0.1 do
1995
		swait()
1996
		PlayAnimationFromTable({
1997
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1998
         CFrame.new(0, 1.49998903, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1999
         CFrame.new(1.60798764, -2.45860243, -1.52974236, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 0.00037036743, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2000
         CFrame.new(-1.44158089, -1.59027624, -0.89741987, 0.99214071, 0.125127167, -5.75973161e-07, 0.124708839, -0.988824189, -0.0816976205, -0.0102231605, 0.0810554698, -0.996657193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2001
         CFrame.new(0.5, -1.99999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2002
         CFrame.new(-0.5, -1.99999201, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2003
		}, .2, false)
2004
		end
2005
	for i = 0, 2.5, 0.1 do
2006
		swait()
2007
		PlayAnimationFromTable({
2008
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2009
         CFrame.new(0, 1.49998903, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2010
         CFrame.new(1.60798764, -2.45860243, -1.52974236, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 0.00037036743, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2011
         CFrame.new(-1.42455316, -2.4283061, -1.6328423, 0.984726787, 0.121689118, 0.124518521, 0.12571463, -0.00216957508, -0.992069006, -0.120453231, 0.99256891, -0.017434625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2012
         CFrame.new(0.5, -1.99999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2013
         CFrame.new(-0.5, -1.99999201, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2014
		}, .2, false)
2015
	end
2016
	for i = 0, 0.1, 0.1 do
2017
		swait()
2018
		PlayAnimationFromTable({
2019
         CFrame.new(-0.00366234244, -4.40093422, 0.287633479, 0.99999994, -0.000186988196, 0.000273971935, 0.000124305967, 0.977027774, 0.213112041, -0.000307527574, -0.213111997, 0.977027893) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2020
         CFrame.new(0.00499584666, 1.53845465, -0.0544969626, 1.00000012, 0.000179116614, -0.000279201951, -0.000187003272, 0.999593675, -0.0285090804, 0.00027398215, 0.0285091996, 0.999593556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2021
         CFrame.new(1.61354864, 3.02001262, -1.20607686, 0.982400537, -0.0414489508, -0.182129562, -0.186783597, -0.212562457, -0.959129453, 0.00104099885, 0.976268053, -0.216563493) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2022
         CFrame.new(-1.41907096, 3.07688713, -1.2947489, 0.984794676, 0.12199109, 0.123683237, 0.148703814, -0.223868951, -0.963208079, -0.0898139924, 0.966954589, -0.238605514) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2023
         CFrame.new(0.501030326, -1.63825631, -0.00444316957, 0.99999994, 5.09317033e-11, 2.91038305e-11, 5.09317033e-11, 1, 0, 2.91038305e-11, 0, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2024
         CFrame.new(-0.495635211, -1.92414272, -0.116936341, 1.00000048, 0.000174710527, -0.000281971501, -0.000187003301, 0.99902302, -0.0442020744, 0.000273973565, 0.0442019999, 0.999022543) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2025
		}, 1, false)
2026
	end
2027
	Torso.Transparency = 0
2028
	Head.Transparency = 0
2029
	LeftLeg.Transparency = 0
2030
	RightLeg.Transparency = 0
2031
for _,v in pairs(Character:children()) do
2032
if v:IsA("Accessory") then
2033
v.Handle.Transparency = 0
2034
end
2035
end
2036
	for i = 0, 2.5, 0.1 do
2037
		swait()
2038
		PlayAnimationFromTable({
2039
         CFrame.new(-0.00395292509, -2.35704303, 0.166865706, 1.00000012, -0.000330531853, 2.80119129e-05, 0.00012431416, 0.451713324, 0.892163277, -0.000307541806, -0.892163336, 0.451713234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2040
         CFrame.new(0.00548323756, 1.50826371, -0.0949471891, 1.00000024, 0.000330836687, 2.4615947e-05, -0.00033056704, 0.98742038, 0.158119231, 2.80048698e-05, -0.158119053, 0.987420321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2041
         CFrame.new(1.5964433, 1.13013196, -0.484287649, 0.94223541, -0.281113118, -0.182129309, -0.333693087, -0.834891975, -0.437734723, -0.0290071815, 0.473227501, -0.880464375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2042
         CFrame.new(-1.43721521, 1.41705549, -0.407720447, 0.992133677, 0.0265998412, 0.122324571, 0.0703548715, -0.92672044, -0.36910674, 0.103542477, 0.374809206, -0.921301842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2043
         CFrame.new(0.501026213, -0.813848436, -1.50931501, 1.00000012, 1.0986696e-08, -1.20780896e-08, -1.63272489e-08, 0.631467223, -0.775402904, -1.16415322e-09, 0.775402844, 0.631467164) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2044
         CFrame.new(-0.495252579, -0.84132725, -1.56702411, 1.0000006, 0.000174720975, -0.000281984016, -0.000330542534, 0.596575916, -0.802557051, 2.80012318e-05, 0.802557349, 0.596575379) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2045
		}, .1, false)
2046
	end
2047
	for i = 0, 3, 0.1 do
2048
		swait()
2049
		PlayAnimationFromTable({
2050
         CFrame.new(0.000142331352, 0.124146298, -0.0338094831, 1.00000012, 2.23964234e-05, -5.82319335e-05, -2.46888012e-05, 0.999212801, -0.0396697968, 5.72975841e-05, 0.0396698005, 0.999212921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2051
         CFrame.new(0.00537362648, 1.40871274, 0.00508881733, 1.00000012, 0.000179095339, -0.000276938488, -0.000186917692, 0.999593556, -0.0285092965, 0.000271719939, 0.0285093412, 0.999593496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2052
         CFrame.new(1.577245, 0.0419780016, 0.126043797, 0.992386639, -0.105244942, -0.0639718175, 0.1095604, 0.991639376, 0.0681746081, 0.0562619418, -0.0746643394, 0.995620489) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2053
         CFrame.new(-1.62176228, 0.0552483313, 0.0681045502, 0.986452579, 0.150544897, 0.0651750043, -0.148706108, 0.988356233, -0.032228291, -0.0692679211, 0.0220997371, 0.997353375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2054
         CFrame.new(0.501014769, -1.97458971, -0.0630755275, 1.00000012, -4.21277946e-09, 5.00585884e-09, 4.71118256e-09, 0.996225357, -0.0868086517, -4.71482053e-09, 0.0868086368, 0.996225476) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2055
         CFrame.new(-0.552414954, -1.93864262, -0.0193982944, 0.997162282, 0.0752827153, -0.000278166262, -0.0752214491, 0.996187449, -0.044184871, -0.00304925116, 0.0440803915, 0.999023378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2056
		}, .1, false)
2057
	end
2058
	--LeftLeg.Transparency = 0
2059
	--RightLeg.Transparency = 0
2060
	Head.Transparency = 0
2061
	Torso.Transparency = 0
2062
	
2063
--insert anim here
2064
	attack = false
2065
	Humanoid.JumpPower = 55
2066
	Humanoid.WalkSpeed = 16
2067
	Humanoid.MaxHealth = 1000
2068
Head.Transparency = 0
2069
Head.face.Transparency = 0
2070
Torso.Transparency = 0
2071
RightArm.Transparency = 0
2072
LeftArm.Transparency = 0
2073
RightLeg.Transparency = 0
2074
LeftLeg.Transparency = 0
2075
RootPart.Anchored = false
2076
while wait() and fake and fake.Transparency <= 1 do
2077
	fake.Transparency  =fake.Transparency + 0.02
2078
end
2079
fake:Remove()
2080
end
2081
2082
Mouse.Button1Down:connect(function()
2083
	if attack == false and attacktype == 1 then
2084
		attackone()
2085
	end
2086
end)
2087
2088
Mouse.KeyDown:connect(function(k)
2089
	k = k:lower()
2090
	if attack == false and k == 'q' then
2091
	super_punch()
2092
	elseif attack == false and k == 'z' then
2093
	swingkick()
2094
     elseif attack == false and k == 'x' then
2095
      airkic()
2096
 elseif attack == false and k == 'e' then
2097
      spinkickop()
2098
	end
2099
end)
2100
coroutine.wrap(function()
2101
intro()
2102
end)
2103
while true do
2104
	swait()
2105
	for i, v in pairs(Character:GetChildren()) do
2106
		if v:IsA("Part") then
2107
			v.Material = "SmoothPlastic"
2108
		elseif v:IsA("Accessory") then
2109
			v:WaitForChild("Handle").Material = "SmoothPlastic"
2110
		end
2111
	end
2112
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
2113
	velocity = RootPart.Velocity.y
2114
	sine = sine + change
2115
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
2116
		if RootPart.Velocity.y > 1 and hit == nil then 
2117
			Anim = "Jump"
2118
			if attack == false then
2119
				PlayAnimationFromTable({
2120
         CFrame.new(-0, -0, 0, 1, 0, 0, 0, 0.952501297, 0.304534107, 0, -0.30453214, 0.952505231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2121
         CFrame.new(0, 1.54177511, -0.0761402547, 1, 0, 0, 0, 0.960637927, -0.277799278, 0, 0.277802795, 0.960645676) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2122
         CFrame.new(1.50558829, 0.59120357, -0.238608226, 0.995981038, -0.0895648599, -3.47508688e-09, -0.0895537883, -0.995858073, -0.0156267285, 0.00139949843, 0.0155627429, -0.999884963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2123
         CFrame.new(-1.65601206, 0.0541827977, 0.0173231065, 0.939485371, 0.342603415, -3.94002029e-07, -0.326328963, 0.894852579, -0.304537386, -0.104336344, 0.286110193, 0.952506602) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2124
         CFrame.new(0.5, -1.26612282, -0.697242975, 1, 0, 0, 0, 0.955822766, 0.29394266, 0, -0.293942392, 0.955826581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2125
         CFrame.new(-0.5, -1.73657393, 0.650423646, 1, 0, 0, 0, 0.865358651, 0.501152575, 0, -0.501155674, 0.865366578) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2126
		}, .3, false)
2127
	  end
2128
		elseif RootPart.Velocity.y < -1 and hit == nil then 
2129
			Anim = "Fall"
2130
			if attack == false then
2131
				PlayAnimationFromTable({
2132
         CFrame.new(-0, 0, -0, 1, 0, 0, 0, 0.951601982, -0.307334006, 0, 0.307334006, 0.951601982) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2133
         CFrame.new(0, 1.52053213, -0.156911612, 1, 0, 0, 0, 0.950406373, 0.311013907, 0, -0.311013907, 0.950406373) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2134
         CFrame.new(1.5, 0.757136285, -0.0344886333, 1, 0, 0, 0, -0.984930575, 0.172951937, 0, -0.172951937, -0.984930575) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2135
         CFrame.new(-1.5419066, 0.0195964277, 0.395538568, 0.926159322, 0.352415472, 0.134281963, -0.358868867, 0.714096844, 0.601068616, 0.115935288, -0.604875922, 0.787837982) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2136
         CFrame.new(0.538200378, -1.31706619, -0.436967194, 1, 0, 0, 0, 0.841542542, 0.540196598, 0, -0.540195346, 0.841542959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2137
         CFrame.new(-0.5, -1.98835194, -0.201537386, 1, 0, 0, 0, 0.989112139, -0.147167176, 0, 0.147167176, 0.989112139) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2138
		  }, .3, false)
2139
				end
2140
		elseif Torsovelocity < 1 and hit ~= nil then
2141
			Anim = "Idle"
2142
			if attack == false then
2143
				change = 1
2144
			PlayAnimationFromTable({
2145
         CFrame.new(-0.0202610753, 0.0707721263, 0.121618912, 0.46032396, 0.0464252308, -0.8865363, -0.00491159596, 0.998749495, 0.0497512072, 0.887737453, -0.0185473654, 0.459976375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2146
         CFrame.new(-0.0444589406, 1.49479365, -0.0566044003, 0.863673568, -0.0889122486, 0.496147931, 0.01998033, 0.989584684, 0.14255774, -0.503655493, -0.113210171, 0.85645473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2147
         CFrame.new(1.42832685, -0.14453952, -0.223858878, 0.995236933, 0.0452073589, 0.0863700211, -0.0103974752, 0.9301458, -0.367042631, -0.096929729, 0.364396423, 0.926185727) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2148
         CFrame.new(-1.50155818, -0.0328631587, -0.0241032764, 0.999341488, 0.0358811207, 0.00541234016, -0.036050424, 0.998724341, 0.0353515148, -0.00413706899, -0.0355233736, 0.999360263) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2149
         CFrame.new(0.57742542, -2.11056018, -0.0612200499, 0.873801172, -0.0728514418, -0.480795473, 0.160214752, 0.976640522, 0.143192247, 0.459132761, -0.202152133, 0.865061641) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2150
         CFrame.new(-0.804212332, -2.07797313, -0.25108394, 0.936879575, 0.238846987, 0.255359918, -0.206195384, 0.967226088, -0.148178384, -0.282382905, 0.0861712992, 0.955423832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2151
	}, 0.3)
2152
end
2153
		elseif Torsovelocity > 2 and hit ~= nil then
2154
			Anim = "Walk"
2155
			if attack == false then
2156
				PlayAnimationFromTable({
2157
        CFrame.new(0, -0.174938306, -0.101783589, 1, 0, 0, 0, 0.979186654, 0.202961922, 0, -0.202961922, 0.979186654) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 4), 0) * CFrame.Angles(0, 0 + 0.1 * math.sin(sine / 8), 0) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0 + 0.05 * math.cos(sine / 15), 0, 0), 
2158
        CFrame.new(0, 1.49999189, 1.58548355E-5, 1, 0, 0, 0, 0.995475352, -0.0950205326, 0, 0.0950205326, 0.995475352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.1 * math.sin(sine / 8), 0) * CFrame.new(0, 0, 0 + 0.01 * math.cos(sine / 17)) * CFrame.Angles(0 + 0.11 * math.cos(sine / 17), 0, 0 - 0.07 * math.cos(sine / 17)),
2159
        CFrame.new(1.57730746, 0.0719611943, 0.00628598034, 0.976458192, -0.188104928, 0.105574317, 0.200467497, 0.972049892, -0.122196086, -0.0796378255, 0.140483588, 0.986874938) * CFrame.new(-0.05, 0, -0.1 - 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(30 * math.sin(sine / 8)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)), 
2160
        CFrame.new(-1.55804253, 0.0689925253, 0.0429513156, 0.964821577, 0.249019504, -0.0843129531, -0.261087656, 0.945191264, -0.196078911, 0.0308643766, 0.211194247, 0.976956785) * CFrame.new(0.05, 0, -0.2 + 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(-30 * math.sin(sine / 8)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)), 
2161
        CFrame.new(0.5, -1.64 - 0.5 * math.cos(sine / 8) / 2, 0 + 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(-50 * math.sin(sine / 8)), math.rad(-5), math.rad(0)),
2162
        CFrame.new(-0.5, -1.64 + 0.5 * math.cos(sine / 8) / 2, 0 - 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(50 * math.sin(sine / 8)), math.rad(5), math.rad(0))
2163
                  }, 0.3, false)
2164
			end
2165
		end
2166
	if 0 < #Effects then
2167
		for e = 1, #Effects do
2168
			if Effects[e] ~= nil then
2169
				local Thing = Effects[e]
2170
				if Thing ~= nil then
2171
					local Part = Thing[1]
2172
					local Mode = Thing[2]
2173
					local Delay = Thing[3]
2174
					local IncX = Thing[4]
2175
					local IncY = Thing[5]
2176
					local IncZ = Thing[6]
2177
					if Thing[2] == "Shoot" then
2178
						local Look = Thing[1]
2179
						local move = 30
2180
						if Thing[8] == 3 then
2181
							move = 10
2182
						end
2183
						local hit, pos = rayCast(Thing[4], Thing[1], move, m)
2184
						if Thing[10] ~= nil then
2185
							da = pos
2186
							cf2 = CFrame.new(Thing[4], Thing[10].Position)
2187
							cfa = CFrame.new(Thing[4], pos)
2188
							tehCF = cfa:lerp(cf2, 0.2)
2189
							Thing[1] = tehCF.lookVector
2190
						end
2191
						local mag = (Thing[4] - pos).magnitude
2192
						Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
2193
						if Thing[8] == 2 then
2194
							Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
2195
						end
2196
						Thing[4] = Thing[4] + Look * move
2197
						Thing[3] = Thing[3] - 1
2198
						if 2 < Thing[5] then
2199
							Thing[5] = Thing[5] - 0.3
2200
							Thing[6] = Thing[6] - 0.3
2201
						end
2202
						if hit ~= nil then
2203
							Thing[3] = 0
2204
							if Thing[8] == 1 or Thing[8] == 3 then
2205
								Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
2206
							else
2207
								if Thing[8] == 2 then
2208
									Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
2209
									if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
2210
										ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
2211
										ref.Anchored = true
2212
										ref.CFrame = CFrame.new(pos)
2213
										CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
2214
										game:GetService("Debris"):AddItem(ref, 0.2)
2215
										Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
2216
										Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
2217
										MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
2218
									end
2219
								end
2220
							end
2221
							ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
2222
							ref.Anchored = true
2223
							ref.CFrame = CFrame.new(pos)
2224
							Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
2225
							game:GetService("Debris"):AddItem(ref, 1)
2226
						end
2227
						if Thing[3] <= 0 then
2228
							table.remove(Effects, e)
2229
						end
2230
					end
2231
					do
2232
						do
2233
							if Thing[2] == "FireWave" then
2234
								if Thing[3] <= Thing[4] then
2235
									Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
2236
									Thing[3] = Thing[3] + 1
2237
									Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
2238
								else
2239
									Part.Parent = nil
2240
									table.remove(Effects, e)
2241
								end
2242
							end
2243
							if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
2244
								if Thing[1].Transparency <= 1 then
2245
									if Thing[2] == "Block1" then
2246
										Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2247
										Mesh = Thing[7]
2248
										Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2249
										Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2250
									else
2251
										if Thing[2] == "Block2" then
2252
											Thing[1].CFrame = Thing[1].CFrame
2253
											Mesh = Thing[7]
2254
											Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2255
											Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2256
										else
2257
											if Thing[2] == "Fire" then
2258
												Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
2259
												Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2260
												Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2261
											else
2262
												if Thing[2] == "Cylinder" then
2263
													Mesh = Thing[7]
2264
													Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2265
													Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2266
												else
2267
													if Thing[2] == "Blood" then
2268
														Mesh = Thing[7]
2269
														Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
2270
														Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2271
														Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2272
													else
2273
														if Thing[2] == "Elec" then
2274
															Mesh = Thing[10]
2275
															Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2276
															Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2277
														else
2278
															if Thing[2] == "Disappear" then
2279
																Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2280
															end
2281
														end
2282
													end
2283
												end
2284
											end
2285
										end
2286
									end
2287
								else
2288
									Part.Parent = nil
2289
									table.remove(Effects, e)
2290
								end
2291
							end
2292
						end
2293
					end
2294
				end
2295
			end
2296
		end
2297
	end
2298
end
2299-
==UpdateLogs==
2299+
2300-
==Ver 0.04+==
2300+
2301-
Fixed damage hitbox
2301+
2302-
Fixed music
2302+
2303-
==Ver 0.04==
2303+
2304-
Relaced equipping "e" to "q"
2304+
2305-
Added "e" move
2305+
2306-
Added music if u wnat "m"
2306+
2307-
Fixed some cframe (hopefully?)
2307+
2308-
==Ver 0.03+==
2308+
2309-
Added Equipping "Anim"
2309+
2310-
====~~Press F to kill urself 8)~~====
2310+
2311-
]]
2311+
2312
2313
function RC(Pos, Dir, Max, Ignore)
2314
    return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999)), Ignore)
2315
end
2316
function RayC(Start, En, MaxDist, Ignore)
2317
    return RC(Start, (En - Start), MaxDist, Ignore)
2318
end
2319
2320
local RbxUtility = LoadLibrary("RbxUtility")
2321
local Create = RbxUtility.Create
2322
RemoveOutlines = function(CreatePart)
2323
  CreatePart.TopSurface = 10
2324
end
2325
2326
function CreateSound(id, par, vol, pit) 
2327
	coroutine.resume(coroutine.create(function()
2328
		local sou = Instance.new("Sound", par or workspace)
2329
		sou.Volume = vol
2330
		sou.Pitch = pit or 1
2331
		sou.SoundId = id
2332
		wait() 
2333
		sou:play() 
2334
		game:GetService("Debris"):AddItem(sou, 6)
2335
	end))
2336
end
2337
 swait = function(num)
2338
  if num == 0 or num == nil then
2339
    game:service("RunService").Heartbeat:wait(0)
2340
  else
2341
    for i = 0, num do
2342
      game:service("RunService").Heartbeat:wait(0)
2343
    end
2344
  end
2345
end
2346
2347
Damage = function(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
2348
  for i,v in pairs(hit:GetChildren()) do
2349
    if v:IsA("Humanoid") and hit.Name ~= char.Name then
2350
      local find = v:FindFirstChild("Hitz")
2351
      if not find then
2352
        if v.Parent:findFirstChild("Head") then
2353
          local BillG = Create("BillboardGui")({Parent = v.Parent.Head, Size = UDim2.new(1, 0, 1, 0), Adornee = v.Parent.Head, StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3))})
2354
          do
2355
            local TL = Create("TextLabel")({Parent = BillG, Size = UDim2.new(3, 3, 3, 3), BackgroundTransparency = 1, Text = tostring(damage) .. "-", TextColor3 = Color1.Color, TextStrokeColor3 = Color2.Color, TextStrokeTransparency = 0, TextXAlignment = Enum.TextXAlignment.Center, TextYAlignment = Enum.TextYAlignment.Center, FontSize = Enum.FontSize.Size42, Font = "ArialBold"})
2356
            coroutine.resume(coroutine.create(function()
2357
    swait(2)
2358
    --for i = 0, 1, 0.1 do
2359
        while wait() and TL and TL.TextTransparency <= 1 do
2360
      swait()
2361
      BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, 0.1, 0)
2362
      TL.TextTransparency = TL.TextTransparency + 0.04
2363
      TL.TextStrokeTransparency = TL.TextStrokeTransparency + 0.04
2364
    end
2365
    BillG:Destroy()
2366
  end))
2367
          end
2368
        end
2369
        do
2370
          HitHealth = v.Health
2371
          v.Health = v.Health - damage
2372
         --[[ if HitHealth ~= v.Health and HitHealth ~= 0 and v.Health <= 0 and v.Parent.Name ~= "Lost Soul" then
2373
            print("gained spree")
2374
            plr:FindFirstChild("leaderstats").Spree.Value = plr.leaderstats.Spree.Value + 1
2375
          end]]
2376
          do
2377
            local bool = Create("BoolValue")({Parent = v, Name = "Hitz"})
2378
            if HSound ~= nil and HPitch ~= nil then
2379
              CreateSound(HSound, hit, 1, HPitch)
2380
            end
2381
            game:GetService("Debris"):AddItem(bool, cooldown)
2382
          end
2383
        end
2384
      end
2385
    end
2386
  end
2387
end
2388
MagnitudeDamage = function(Part, magni, mindam, maxdam)
2389
  for _,c in pairs(workspace:children()) do
2390
    local hum = c:findFirstChild("Humanoid")
2391
    if hum ~= nil then
2392
      local head = c:findFirstChild("Torso")
2393
      if head ~= nil then
2394
        local targ = head.Position - Part.Position
2395
        local mag = targ.magnitude
2396
        if mag <= magni and c.Name ~= plr.Name then
2397
          Damage(head.Parent, math.random(mindam, maxdam), 0.5, BrickColor.new("Really black"), BrickColor.new("Really red"), "", 1)
2398
        end
2399
      end
2400
    end
2401
  end
2402
end
2403
2404
2405
armweld = Instance.new("Weld", char.Torso)
2406
armweld.C0 = CFrame.new(1.5, .5, 0)
2407
armweld.C1 = CFrame.new(0, .5, 0)
2408
armweld.Part0 = char.Torso
2409
armweld.Part1 = char["Right Arm"]
2410
2411
Handle = Instance.new("Part",msd)
2412
Handle.Size=Vector3.new(1,6,1)
2413
Handle.Name = "Handle"
2414
Handle.Anchored = false
2415
Handle.CanCollide = false
2416
Handle.BrickColor = BrickColor.new("Really black")
2417
Handle:BreakJoints()
2418
Handle.Transparency = 1
2419
Mesh = Instance.new("SpecialMesh",Handle)
2420
Mesh.MeshType=0
2421
Mesh.Scale=Vector3.new(0.2,0.7,0.2)
2422
Mesh.Offset=Vector3.new(0,-0.15,0)
2423
Weld = Instance.new("Weld",Handle) 
2424
Weld.Part0 = Weld.Parent 
2425
Weld.Part1 = plr.Character["Right Arm"] 
2426
Weld.C0 = CFrame.new(0,1,1)*CFrame.Angles(math.rad(90),0,0)
2427
2428
ez = Instance.new("Part",msd)
2429
ez.Size = Vector3.new(1,1,1)
2430
ez.Name = "Handle1"
2431
ez:BreakJoints()
2432
ez.Anchored = false
2433
ez.Transparency = 1
2434
ez.CanCollide = false
2435
ez.Shape = "Block"
2436
ez.Material='Neon'
2437
ez.TopSurface = "SmoothNoOutlines"
2438
ez.BottomSurface = "SmoothNoOutlines"
2439
ez.BrickColor = BrickColor.new("Really red")
2440
ddd = Instance.new("SpecialMesh",ez)
2441
ddd.MeshType="Sphere"
2442
ddd.Scale=Vector3.new(6,6,6)
2443
Weld = Instance.new("Weld",ez) 
2444
Weld.Part0 = Weld.Parent 
2445
Weld.Part1 = plr.Character["Right Arm"] 
2446
Weld.C0 = CFrame.new(0,1,1)*CFrame.Angles(math.rad(90),0,0)
2447
2448
ez1 = Instance.new("Part",msd)
2449
ez1.Size = Vector3.new(1,1,1)
2450
ez1.Name = "Handle1"
2451
ez1:BreakJoints()
2452
ez1.Anchored = false
2453
ez1.Transparency = 1
2454
ez1.CanCollide = false
2455
ez1.Shape = "Block"
2456
ez1.Material='Neon'
2457
ez1.TopSurface = "SmoothNoOutlines"
2458
ez1.BottomSurface = "SmoothNoOutlines"
2459
ez1.BrickColor = BrickColor.new("Really black")
2460
ddd1 = Instance.new("SpecialMesh",ez1)
2461
ddd1.MeshType="Sphere"
2462
ddd1.Scale=Vector3.new(7,7,7)
2463
Weld = Instance.new("Weld",ez1) 
2464
Weld.Part0 = Weld.Parent 
2465
Weld.Part1 = plr.Character["Right Arm"] 
2466
Weld.C0 = CFrame.new(0,1,1)*CFrame.Angles(math.rad(90),0,0)
2467
2468
Handle1 = Instance.new("Part",msd)
2469
Handle1.Size = Vector3.new(0.1,0.1,0.1)
2470
Handle1.Name = "Handle1"
2471
Handle1:BreakJoints()
2472
Handle1.Anchored = false
2473
Handle1.Transparency = 1
2474
Handle1.CanCollide = false
2475
Handle1.Shape = "Block"
2476
Handle1.Material='Neon'
2477
Handle1.TopSurface = "SmoothNoOutlines"
2478
Handle1.BottomSurface = "SmoothNoOutlines"
2479
Handle1.BrickColor = BrickColor.new("Really red")
2480
Mesh = Instance.new("SpecialMesh",Handle1)
2481
Mesh.MeshType=0
2482
Mesh.Scale=Vector3.new(1.5,0.8,1.5)
2483
Mesh.Offset=Vector3.new(0,0,0)
2484
Weld = Instance.new("Weld",Handle1) 
2485
Weld.Part0 = Weld.Parent 
2486
Weld.Part1 = plr.Character["Right Arm"] 
2487
Weld.C0 = CFrame.new(0,3.2,1)*CFrame.Angles(math.rad(90),0,0)
2488
--efect
2489
        local han = Instance.new("Part", msd)
2490
        han.Anchored = false
2491
        han.Size = Vector3.new(0.1,0.1,0.1)
2492
        han.formFactor = "Custom"
2493
        han.CanCollide = false
2494
        han.Name="die"
2495
        han.BrickColor = BrickColor.new("Really red")
2496
        han.Material='Neon'
2497
        han.Transparency =1
2498
        --han.Position = Ball.Position
2499
        local asd2 = Instance.new("SpecialMesh",han)
2500
        asd2.MeshType="Sphere"
2501
        asd2.Scale = Vector3.new(4.7,4.7,4.7)
2502
        Weld = Instance.new("Weld",han) 
2503
        Weld.Part0 = Weld.Parent 
2504
        Weld.Part1 = Handle
2505
        Weld.C0 = CFrame.new(0,0,-2.5)*CFrame.Angles(math.rad(90),0,0)
2506
-- 
2507
Ball = Instance.new("Part",msd)
2508
Ball.Size = Vector3.new(0.1,0.1,0.1)
2509
Ball.Name = "Ball"
2510
Ball:BreakJoints()
2511
Ball.Anchored = false
2512
Ball.Transparency = 1
2513
Ball.CanCollide = false
2514
Ball.Shape = "Ball"
2515
Ball.Material='Neon'
2516
Ball.TopSurface = "SmoothNoOutlines"
2517
Ball.BottomSurface = "SmoothNoOutlines"
2518
Ball.BrickColor = BrickColor.new("Really red")
2519
Mesh = Instance.new("SpecialMesh",Ball)
2520
Mesh.MeshType="Sphere"
2521
Mesh.Scale = Vector3.new(4.7,4.7,4.7)
2522
Weld = Instance.new("Weld",Ball) 
2523
Weld.Part0 = Weld.Parent 
2524
Weld.Part1 = Handle
2525
Weld.C0 = CFrame.new(0,0,-2.5)*CFrame.Angles(math.rad(90),0,0)
2526
2527
local parti = Instance.new("ParticleEmitter",Ball)
2528
parti.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0, 0, 0))
2529
parti.LightEmission = 0.5
2530
parti.Size = NumberSequence.new(0.2)
2531
parti.Texture = "http://www.roblox.com/asset/?id=149033087"
2532
sizeseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, .4)})
2533
transseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
2534
parti.Transparency = transseq
2535
parti.Size = sizeseq
2536
parti.ZOffset = 0
2537
parti.Acceleration = Vector3.new(0, 0, 0)
2538
parti.LockedToPart = false
2539
parti.EmissionDirection = "Front"
2540
parti.Lifetime = NumberRange.new(2)
2541
parti.Rate = 100
2542
parti.Rotation = NumberRange.new(-50, 50)
2543
parti.RotSpeed = NumberRange.new(-50, 50)
2544
parti.Speed = NumberRange.new(0.7)
2545
parti.VelocitySpread = 6900
2546
parti.Enabled = false
2547
2548
--[[Ball.Touched:connect(function(hit)
2549
if up == false then
2550
if hit.Parent:findFirstChild("Humanoid") then
2551
hit.Parent.Humanoid.MaxHealth = 100
2552
wait(0.01)
2553
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 69000
2554
end
2555
end
2556
end)]]
2557
2558
Ball1 = Instance.new("Part",msd)
2559
Ball1.Size = Vector3.new(0.1,0.1,0.1)
2560
Ball1.Name = "Ball1"
2561
Ball1:BreakJoints()
2562
Ball1.Anchored = false
2563
Ball1.CanCollide = false
2564
Ball1.Shape = "Ball"
2565
Ball1.Material='Neon'
2566
Ball1.Transparency=1
2567
Ball1.TopSurface = "SmoothNoOutlines"
2568
Ball1.BottomSurface = "SmoothNoOutlines"
2569
Ball1.BrickColor = BrickColor.new("Really red")
2570
Mesh = Instance.new("SpecialMesh",Ball1)
2571
Mesh.MeshType="Sphere"
2572
Mesh.Scale = Vector3.new(6,6,6)
2573
Weld = Instance.new("Weld",Ball1) 
2574
Weld.Part0 = Weld.Parent 
2575
Weld.Part1 = Handle
2576
Weld.C0 = CFrame.new(0,0,-2.5)*CFrame.Angles(math.rad(90),0,0)
2577
2578
Wing = Instance.new("Part",msd)
2579
Wing.Size = Vector3.new(0.1,0.1,0.1)
2580
Wing.Name = "Wing"
2581
Wing:BreakJoints()
2582
Wing.Anchored = false
2583
Wing.CanCollide = false
2584
Wing.Shape = "Block"
2585
Wing.Material='SmoothPlastic'
2586
Wing.Transparency=1
2587
Wing.TopSurface = "SmoothNoOutlines"
2588
Wing.BottomSurface = "SmoothNoOutlines"
2589
Wing.BrickColor = BrickColor.new("Really red")
2590
Mesh = Instance.new("SpecialMesh",Wing)
2591
Mesh.Scale = Vector3.new(3,2,0.3)
2592
Mesh.MeshId = "rbxassetid://147982651"
2593
Weld = Instance.new("Weld",Wing) 
2594
Weld.Part0 = Weld.Parent 
2595
Weld.Part1 = Handle
2596
Weld.C1 = CFrame.new(0,1,-1.5)*CFrame.Angles(math.rad(90),0,0)
2597
Weld.C0 = CFrame.new(0,0,-1.5)*CFrame.Angles(math.rad(90),0,0)
2598
2599
Wing1 = Instance.new("Part",msd)
2600
Wing1.Size = Vector3.new(0.1,0.1,0.1)
2601
Wing1.Name = "Wing"
2602
Wing1:BreakJoints()
2603
Wing1.Anchored = false
2604
Wing1.CanCollide = false
2605
Wing1.Shape = "Block"
2606
Wing1.Material='SmoothPlastic'
2607
Wing1.Transparency=1
2608
Wing1.TopSurface = "SmoothNoOutlines"
2609
Wing1.BottomSurface = "SmoothNoOutlines"
2610
Wing1.BrickColor = BrickColor.new("Really black")
2611
Mesh = Instance.new("SpecialMesh",Wing1)
2612
Mesh.Scale = Vector3.new(2.9, 2, 0.3)
2613
Mesh.MeshId = "rbxassetid://147982651"
2614
Weld = Instance.new("Weld",Wing1) 
2615
Weld.Part0 = Weld.Parent 
2616
Weld.Part1 = Handle
2617
Weld.C1 = CFrame.new(0,1,-1.5)*CFrame.Angles(math.rad(90),0,0)
2618
Weld.C0 = CFrame.new(0,0,-1.5)*CFrame.Angles(math.rad(90),0,0)
2619
--
2620
Ring = Instance.new("Part",msd)
2621
Ring.Size = Vector3.new(0.1,0.1,0.1)
2622
Ring.Name = "Ring"
2623
Ring:BreakJoints()
2624
Ring.Anchored = false
2625
Ring.CanCollide = false
2626
Ring.Shape = "Block"
2627
Ring.Material='SmoothPlastic'
2628
Ring.Transparency=1
2629
Ring.TopSurface = "SmoothNoOutlines"
2630
Ring.BottomSurface = "SmoothNoOutlines"
2631
Ring.BrickColor = BrickColor.new("Really black")
2632
Mesh = Instance.new("SpecialMesh",Ring)
2633
Mesh.Scale = Vector3.new(1.2, 1.2, 1.3)
2634
Mesh.MeshId = "rbxassetid://3270017"
2635
Weld = Instance.new("Weld",Ring) 
2636
Weld.Part0 = Weld.Parent 
2637
Weld.Part1 = Handle
2638
Weld.C1 = CFrame.new(0,2.5,-2.5)*CFrame.Angles(math.rad(90),0,0)
2639
Weld.C0 = CFrame.new(0,0,-2.5)*CFrame.Angles(math.rad(90),0,0)
2640
--right v v v
2641
Wed = Instance.new("Part",msd)
2642
Wed.Size = Vector3.new(0.1,0.1,0.1)
2643
Wed.Name = "Wed"
2644
Wed:BreakJoints()
2645
Wed.Anchored = false
2646
Wed.CanCollide = false
2647
Wed.Shape = "Block"
2648
Wed.Transparency = 1
2649
Wed.Material='SmoothPlastic'
2650
Wed.TopSurface = "SmoothNoOutlines"
2651
Wed.BottomSurface = "SmoothNoOutlines"
2652
Wed.BrickColor = BrickColor.new("Really black")
2653
Mesh = Instance.new("SpecialMesh",Wed)
2654
Mesh.MeshType="Wedge"
2655
Mesh.Scale = Vector3.new(1, 1.2, 1.2)
2656
Weld = Instance.new("Weld",Wed) 
2657
Weld.Part0 = Weld.Parent 
2658
Weld.Part1 = Handle
2659
Weld.C1 = CFrame.new(0,2.38,0)*CFrame.Angles(math.rad(90),math.rad(90),0)
2660
Weld.C0 = CFrame.new(0,0.65,0)*CFrame.Angles(math.rad(90),0,math.rad(90))
2661
2662
Wed1 = Instance.new("Part",msd)
2663
Wed1.Size = Vector3.new(0.1,0.1,0.1)
2664
Wed1.Name = "Wed"
2665
Wed1:BreakJoints()
2666
Wed1.Anchored = false
2667
Wed1.CanCollide = false
2668
Wed1.Shape = "Block"
2669
Wed1.Transparency = 1
2670
Wed1.Material='SmoothPlastic'
2671
Wed1.TopSurface = "SmoothNoOutlines"
2672
Wed1.BottomSurface = "SmoothNoOutlines"
2673
Wed1.BrickColor = BrickColor.new("Really black")
2674
Mesh = Instance.new("SpecialMesh",Wed1)
2675
Mesh.MeshType="Wedge"
2676
Mesh.Scale = Vector3.new(1, 1.2, 1.2)
2677
Weld = Instance.new("Weld",Wed1) 
2678
Weld.Part0 = Weld.Parent 
2679
Weld.Part1 = Handle
2680
Weld.C1 = CFrame.new(0,2.62,0)*CFrame.Angles(math.rad(90),math.rad(90),0)
2681
Weld.C0 = CFrame.new(0,0,-0.65)*CFrame.Angles(0,0,math.rad(90))
2682
--left v v v
2683
Wed2 = Instance.new("Part",msd)
2684
Wed2.Size = Vector3.new(0.1,0.1,0.1)
2685
Wed2.Name = "Wed"
2686
Wed2:BreakJoints()
2687
Wed2.Anchored = false
2688
Wed2.CanCollide = false
2689
Wed2.Shape = "Block"
2690
Wed2.Transparency = 1
2691
Wed2.Material='SmoothPlastic'
2692
Wed2.TopSurface = "SmoothNoOutlines"
2693
Wed2.BottomSurface = "SmoothNoOutlines"
2694
Wed2.BrickColor = BrickColor.new("Really black")
2695
Mesh = Instance.new("SpecialMesh",Wed2)
2696
Mesh.MeshType="Wedge"
2697
Mesh.Scale = Vector3.new(1, 1.2, 1.2)
2698
Weld = Instance.new("Weld",Wed2) 
2699
Weld.Part0 = Weld.Parent 
2700
Weld.Part1 = Handle
2701
Weld.C1 = CFrame.new(0,2.38,0)*CFrame.Angles(0,0,math.rad(90))
2702
Weld.C0 = CFrame.new(0,0.65,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(90))
2703
2704
Wed3 = Instance.new("Part",msd)
2705
Wed3.Size = Vector3.new(0.1,0.1,0.1)
2706
Wed3.Name = "Wed"
2707
Wed3:BreakJoints()
2708
Wed3.Anchored = false
2709
Wed3.CanCollide = false
2710
Wed3.Shape = "Block"
2711
Wed3.Transparency = 1
2712
Wed3.Material='SmoothPlastic'
2713
Wed3.TopSurface = "SmoothNoOutlines"
2714
Wed3.BottomSurface = "SmoothNoOutlines"
2715
Wed3.BrickColor = BrickColor.new("Really black")
2716
Mesh = Instance.new("SpecialMesh",Wed3)
2717
Mesh.MeshType="Wedge"
2718
Mesh.Scale = Vector3.new(1, 1.2, 1.2)
2719
Weld = Instance.new("Weld",Wed3) 
2720
Weld.Part0 = Weld.Parent 
2721
Weld.Part1 = Handle
2722
Weld.C1 = CFrame.new(0,2.62,0)*CFrame.Angles(0,0,math.rad(90))
2723
Weld.C0 = CFrame.new(0,0,-0.65)*CFrame.Angles(math.rad(90),math.rad(90),0)
2724
2725
--aaaaaa function aa
2726
function coffeeanyone()
2727
	
2728
end
2729
function bom()
2730
	   for a = 0, 1, .05 do
2731
        armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*2.5, 0, 0)
2732
        wait()
2733
end
2734
        han.Transparency = 0
2735
        asd2.Scale = Vector3.new(4.7,4.7,4.7)
2736
        local hai = Instance.new("Part", char)
2737
        hai.Anchored = true
2738
        hai.formFactor = "Custom"
2739
        hai.CanCollide = false
2740
        hai.Name="die"
2741
        hai.BrickColor = BrickColor.new("Really red")
2742
        hai.Material='Neon'
2743
        hai.Transparency =0
2744
        hai.Size = Vector3.new(1, 1, 1)
2745
        hai.Position = mouse.hit.p 
2746
        local asd = Instance.new("SpecialMesh",hai)
2747
        asd.MeshType="Sphere"
2748
        asd.Scale = Vector3.new(10,10,10)
2749
        local hai1 = Instance.new("Part", char)
2750
        hai1.Anchored = true
2751
        hai1.formFactor = "Custom"
2752
        hai1.CanCollide = false
2753
        hai1.Name="diea"
2754
        hai1.BrickColor = BrickColor.new("Really red")
2755
        hai1.Material='Neon'
2756
        hai1.Transparency = 0
2757
        hai1.Size = Vector3.new(1, 1, 1)
2758
        hai1.Position = mouse.hit.p 
2759
        local asd1 = Instance.new("SpecialMesh",hai1)
2760
        asd1.MeshType="Sphere"
2761
        asd1.Scale = Vector3.new(10,10,10)
2762
        CreateSound("http://roblox.com/asset/?id=199146035", hai, 2, 1)
2763
        for i = 0 , 1.5 , 0.1 do 
2764
        asd1.Scale = asd1.Scale + Vector3.new(0.8,0.8,0.8) 
2765
        hai1.Transparency = hai1.Transparency + 0.08
2766
        asd2.Scale = asd2.Scale + Vector3.new(1.2,1.2,1.2) 
2767
        han.Transparency = han.Transparency + 0.08
2768
        wait()
2769
        end
2770
    for a = .5, 0, -.1 do
2771
        armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*2.5, 0, 0)
2772
        wait()
2773
        end
2774
        local Cancrbomb = Instance.new("Part", char)
2775
        Cancrbomb.Anchored = true
2776
        Cancrbomb.Size = Vector3.new(1,1,1)
2777
        Cancrbomb.formFactor = "Custom"
2778
        Cancrbomb.CanCollide = false
2779
        Cancrbomb.Name="die"
2780
        Cancrbomb.BrickColor = BrickColor.new("Really red")
2781
        Cancrbomb.Material='Neon'
2782
        Cancrbomb.Transparency =0
2783
        Cancrbomb.Position = hai.Position 
2784
        local hoi = Instance.new("SpecialMesh",Cancrbomb)
2785
        hoi.MeshType="Sphere"
2786
        hoi.Scale = Vector3.new(10,10,10)
2787
        local Cancrbomb1 = Instance.new("Part", char)
2788
        Cancrbomb1.Anchored = true
2789
        Cancrbomb1.Size = Vector3.new(1,1,1)
2790
        Cancrbomb1.formFactor = "Custom"
2791
        Cancrbomb1.CanCollide = false
2792
        Cancrbomb1.Name="die"
2793
        Cancrbomb1.BrickColor = BrickColor.new("Really red")
2794
        Cancrbomb1.Material='Neon'
2795
        Cancrbomb1.Transparency =0
2796
        Cancrbomb1.Position = hai.Position 
2797
        local hoi1 = Instance.new("SpecialMesh",Cancrbomb1)
2798
        hoi1.MeshType="Sphere"
2799
        hoi1.Scale = Vector3.new(10,10,10)
2800
        local Cancrbomb2 = Instance.new("Part", char)
2801
        Cancrbomb2.Anchored = true
2802
        Cancrbomb2.Size = Vector3.new(1,1,1)
2803
        Cancrbomb2.formFactor = "Custom"
2804
        Cancrbomb2.CanCollide = false
2805
        Cancrbomb2.Name="die"
2806
        Cancrbomb2.BrickColor = BrickColor.new("Really red")
2807
        Cancrbomb2.Material='Neon'
2808
        Cancrbomb2.Transparency =0
2809
        Cancrbomb2.Position = hai.Position 
2810
        local hoi2 = Instance.new("SpecialMesh",Cancrbomb2)
2811
        hoi2.MeshType="Sphere"
2812
        hoi2.Scale = Vector3.new(10,10,10)
2813
        local Cancr = Instance.new("Part", char)
2814
        Cancr.Anchored = true
2815
        Cancr.Size = Vector3.new(1,1,1)
2816
        Cancr.formFactor = "Custom"
2817
        Cancr.CanCollide = false
2818
        Cancr.Name="die"
2819
        Cancr.BrickColor = BrickColor.new("Really red")
2820
        Cancr.Material='Neon'
2821
        Cancr.Transparency =0
2822
        Cancr.Position = hai.Position 
2823
        local hoi4 = Instance.new("SpecialMesh",Cancr)
2824
        hoi4.MeshType="Sphere"
2825
        hoi4.Scale = Vector3.new(10,10,10)
2826
        MagnitudeDamage(Cancr, 25, 20, 35)
2827
        CreateSound("http://roblox.com/asset/?id=206083232", Cancrbomb, 2, 1)
2828
        wait()
2829
        hai:remove()
2830
        hai1:remove()
2831
        for i = 0 , 3 , 0.1 do 
2832
        hoi.Scale = hoi.Scale + Vector3.new(5,0,0) 
2833
        Cancrbomb.Transparency = Cancrbomb.Transparency + 0.05
2834
        hoi1.Scale = hoi1.Scale + Vector3.new(0,5,0) 
2835
        Cancrbomb1.Transparency = Cancrbomb1.Transparency + 0.05
2836
        hoi2.Scale = hoi2.Scale + Vector3.new(0,0,5) 
2837
        Cancrbomb2.Transparency = Cancrbomb2.Transparency + 0.05
2838
        hoi4.Scale = hoi4.Scale + Vector3.new(6,6,6) 
2839
        Cancr.Transparency = Cancr.Transparency + 0.05
2840
        wait()
2841
        end
2842
        Cancr:remove()
2843
        Cancrbomb:remove()
2844
        Cancrbomb1:remove()
2845
        Cancrbomb2:remove()
2846
    for a = 0, 1, .05 do
2847
        armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*math.pi/2, 0, 0)
2848
        wait()
2849
    end
2850
end
2851
function ruh()
2852
        disable = true
2853
     for a = 0, 1, .05 do
2854
        armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*2, math.sin(a*math.pi/2)*0.2, math.sin(a*math.pi/2)*0.2)
2855
        wait()
2856
	 end
2857
	    CreateSound("http://roblox.com/asset/?id=200633529", Torso, 1, .8)
2858
		for a = 0, 1.5, .05 do
2859
        local jooj = Instance.new("Part", char)
2860
        jooj.Anchored = true
2861
        jooj.Size = Vector3.new(1.2,1.2,1.2)
2862
        jooj.formFactor = "Custom"
2863
        jooj.CanCollide = false
2864
        jooj.Name="g"
2865
        jooj.BrickColor = BrickColor.new("Really black")
2866
        jooj.Material='Neon'
2867
        jooj.Transparency =0
2868
        jooj.Position = Ball.Position 
2869
        jooj.CFrame =(Ball.CFrame*CFrame.new(0,0,0))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2870
        local j1 = Instance.new("BlockMesh", jooj)
2871
        wait()
2872
        coroutine.wrap(function()
2873
        while wait() and jooj and jooj.Transparency <= 1 do
2874
        j1.Scale = j1.Scale + Vector3.new(0.2, 0.2, 0.2)
2875
        jooj.Transparency = jooj.Transparency + .12
2876
        end
2877
		jooj:remove()
2878
        end)()
2879
		        end
2880
		        CreateSound("http://roblox.com/asset/?id=206083252", Torso, 1, 1)
2881
		                aaa:Play()
2882
                        bbb:Play()
2883
		        Handle.Transparency = 1
2884
		        Handle1.Transparency = 1
2885
				Wing.Transparency = 1
2886
				Wing1.Transparency = 1
2887
				Ring.Transparency = 1
2888
				Ball.Transparency = 1
2889
				Ball1.Transparency = 1
2890
				Wed.Transparency = 1
2891
				Wed1.Transparency = 1
2892
				Wed2.Transparency = 1
2893
				Wed3.Transparency = 1
2894
				parti.Enabled = false
2895
                char.Head.face.Transparency = 1
2896
                for _,v in pairs(char:children()) do
2897
                if v:IsA("Part") then
2898
                v.Transparency = 1
2899
                v.CanCollide = false
2900
                elseif v:IsA("Hat") then
2901
                v.Handle.Transparency = 1
2902
                elseif v:IsA("Accessory") then
2903
                v.Handle.Transparency = 1
2904
2905
                end
2906
                end
2907
        
2908
        
2909
		local dad = Instance.new("Part", char)
2910
        dad.Anchored = false
2911
        dad.Size = Vector3.new(6,6,6)
2912
        dad.formFactor = "Custom"
2913
        dad.CanCollide = false
2914
        dad.Name="g"
2915
        dad.BrickColor = BrickColor.new("Really black")
2916
        dad.Material='Neon'
2917
        dad.Transparency = 0
2918
        dad.Position = char.Torso.Position 
2919
        Weld = Instance.new("Weld",dad) 
2920
        Weld.Part0 = Weld.Parent 
2921
        Weld.Part1 = plr.Character["Torso"] 
2922
        local jj = Instance.new("SpecialMesh",dad)
2923
        jj.MeshType="Sphere"
2924
        jj.Scale = Vector3.new(1,1,1)
2925
        
2926
        local parta = Instance.new("ParticleEmitter",dad)
2927
        parta.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
2928
        parta.LightEmission = 0.5
2929
        parta.Size = NumberSequence.new(0.2)
2930
        parta.Texture = "http://www.roblox.com/asset/?id=149033087"
2931
        sizeseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 4),NumberSequenceKeypoint.new(1, 4)})
2932
        transseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
2933
        parta.Transparency = transseq
2934
        parta.Size = sizeseq
2935
        parta.ZOffset = 0
2936
        parta.Acceleration = Vector3.new(0, 0, 0)
2937
        parta.LockedToPart = true
2938
        parta.EmissionDirection = "Front"
2939
        parta.Lifetime = NumberRange.new(0.5)
2940
        parta.Rate = 100
2941
        parta.Rotation = NumberRange.new(-50, 50)
2942
        parta.RotSpeed = NumberRange.new(-50, 50)
2943
        parta.Speed = NumberRange.new(0.08)
2944
        parta.VelocitySpread = 6900
2945
        local partb = Instance.new("ParticleEmitter",dad)
2946
        partb.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
2947
        partb.LightEmission = 0.5
2948
        partb.Size = NumberSequence.new(0.2)
2949
        partb.Texture = "http://www.roblox.com/asset/?id=149033087"
2950
        sizeseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 3),NumberSequenceKeypoint.new(1, 4.5)})
2951
        transseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
2952
        partb.Transparency = transseq
2953
        partb.Size = sizeseq
2954
        partb.ZOffset = 0
2955
        partb.Acceleration = Vector3.new(0, 0, 0)
2956
        partb.LockedToPart = false
2957
        partb.EmissionDirection = "Front"
2958
        partb.Lifetime = NumberRange.new(1)
2959
        partb.Rate = 100
2960
        partb.Rotation = NumberRange.new(-50, 50)
2961
        partb.RotSpeed = NumberRange.new(-50, 50)
2962
        partb.Speed = NumberRange.new(1.1)
2963
        partb.VelocitySpread = 6900
2964
        partb.Enabled = true
2965
        parta.Enabled = true
2966
  local HitDeb = dad.Touched:connect(function(hit)
2967
        Damage(hit.Parent, math.random(10,20), 0.2, BrickColor.new("Really red"), BrickColor.new("Really black"), "rbxassetid://200633837", 1)
2968
        --MagnitudeDamage(dad, 2, 20, 60)
2969
        wait()
2970
  end)
2971
        while wait() and dad and dad.Transparency <= 1 do
2972
        jj.Scale = jj.Scale + Vector3.new(0.45, 0.45, 0.45)
2973
        dad.Transparency = dad.Transparency + .08
2974
        end
2975
        wait(0.000001)
2976
        char.Humanoid.WalkSpeed = 65
2977
		wait(10)
2978
		CreateSound("http://roblox.com/asset/?id=206083252", Torso, 1, 1)
2979
		aaa:Stop()
2980
        bbb:Stop()
2981
        jj.Scale = Vector3.new(1,1,1)
2982
        parta.Enabled = false
2983
        partb.Enabled = false
2984
        dad.Transparency =0
2985
        while wait() and dad and dad.Transparency <= 1 do
2986
        jj.Scale = jj.Scale + Vector3.new(0.45, 0.45, 0.45)
2987
        dad.Transparency = dad.Transparency + .1
2988
        end
2989
                wait()
2990
2991
2992
2993
                char.Humanoid.WalkSpeed = 16
2994
		        char.Head.face.Transparency = 0
2995
		        Handle.Transparency = 0
2996
		        Handle1.Transparency = 0
2997
				Wing.Transparency = 0
2998
				Wing1.Transparency = 0
2999
				Ring.Transparency = 0
3000
				Ball.Transparency = 0
3001
				Ball1.Transparency = 0.7
3002
				Wed.Transparency = 0
3003
				Wed1.Transparency = 0
3004
				Wed2.Transparency = 0
3005
				Wed3.Transparency = 0
3006
				parti.Enabled = true
3007
                for _,v in pairs(char:children()) do
3008
                if v:IsA("Part") then
3009
                v.Transparency = 0
3010
                v.CanCollide = false
3011
                elseif v:IsA("Hat") then
3012
                v.Handle.Transparency = 0
3013
                elseif v:IsA("Accessory") then
3014
                v.Handle.Transparency = 0
3015
                wait(0.0000001)
3016
                end
3017
                char.HumanoidRootPart.Transparency = 1
3018
                end
3019
		        dad:remove()
3020
		        disable = false
3021
                
3022
3023
3024
		for a = 0, 1, .05 do
3025
        armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*math.pi/2, 0, 0)
3026
        wait()
3027
		 end
3028
3029
end
3030
function blast()
3031
	disable = true
3032
    for a = 0, 1, .05 do
3033
        armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*2, math.sin(a*math.pi/2)*0.2, math.sin(a*math.pi/2)*0.2)
3034
        wait()
3035
   end
3036
        han.Transparency = 0
3037
        asd2.Scale = Vector3.new(4.7,4.7,4.7)
3038
        local dadda = Instance.new("Part", char)
3039
        dadda.Anchored = false
3040
        dadda.Size = Vector3.new(1,1,1)
3041
        dadda.formFactor = "Custom"
3042
        dadda.CanCollide = false
3043
        dadda.Name="shoo"
3044
        dadda.Transparency = 1
3045
        dadda.CFrame =(Torso.CFrame*CFrame.new(0,0,-8))
3046
        Weld = Instance.new("Weld",dadda) 
3047
        Weld.Part0 = Weld.Parent 
3048
        Weld.Part1 = plr.Character["Torso"] 
3049
        Weld.C0 = CFrame.new(0,0,8)
3050
	    CreateSound("http://roblox.com/asset/?id=200633529", Torso, 1, .6)
3051
	    
3052
	    char.Humanoid.WalkSpeed = 8
3053
		for a = 0, 2, .05 do
3054
        local jooj = Instance.new("Part", char)
3055
        jooj.Anchored = true
3056
        jooj.Size = Vector3.new(1,1,1)
3057
        jooj.formFactor = "Custom"
3058
        jooj.CanCollide = false
3059
        jooj.Name="g"
3060
        jooj.BrickColor = BrickColor.new("Really red")
3061
        jooj.Material='Neon'
3062
        jooj.Transparency =0
3063
        jooj.Position = Torso.Position
3064
        jooj.CFrame =(Torso.CFrame*CFrame.new(0,0,-8))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3))
3065
        local j1 = Instance.new("BlockMesh", jooj)
3066
        wait()
3067
        coroutine.wrap(function()
3068
        while wait() and jooj and jooj.Transparency <= 1 do
3069
        j1.Scale = j1.Scale + Vector3.new(0.9, 0.9, 0.9)
3070
        jooj.Transparency = jooj.Transparency + .12
3071
        asd2.Scale = asd2.Scale + Vector3.new(1.2,1.2,1.2) 
3072
        han.Transparency = han.Transparency + 0.08
3073
        end
3074
		jooj:remove()
3075
        end)()
3076
3077
3078
3079
		end
3080
	    char.Humanoid.WalkSpeed = 16
3081
local shot = Instance.new("Part") 
3082
shot.Parent = dadda 
3083
shot.CanCollide = false 
3084
shot.Anchored = true
3085
shot.Name = "a"
3086
shot.Material = "Neon"
3087
shot.Size = Vector3.new(1, 1, 1) 
3088
shot.Transparency = 0.4 
3089
shot.BrickColor = BrickColor.new("Really red") 
3090
        local rrr = Instance.new("SpecialMesh",shot)
3091
        rrr.MeshType="Sphere"
3092
        rrr.Scale = Vector3.new(3,3,3)
3093
local start = CFrame.new(dadda.Position) + Vector3.new(0, 0.25, 0) 
3094
local ending = mouse.Hit.p
3095
local face = CFrame.new(start.p, ending)
3096
shot.CFrame = face
3097
local magn = (start.p - ending).magnitude
3098
local lastP = start.p
3099
for i = 4, 300, 4 do
3100
    face = face * CFrame.new(0, 0, -8)
3101
    shot.CFrame = face
3102
    --local mag = (lastP - face.p).magnitude
3103
    local t = Instance.new("Part",char)
3104
    t.Anchored = true
3105
    t.BrickColor = BrickColor.new("Really red")
3106
    t.formFactor = "Custom"
3107
    t.Material = "Neon"
3108
    t.Size = Vector3.new(1, 1, 1)
3109
    t.CFrame = CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3))
3110
    local mm = Instance.new("SpecialMesh",t)
3111
    mm.MeshType= "Sphere"
3112
    mm.MeshId="rbxassetid://3270017"
3113
    mm.Scale = Vector3.new(0.1, 0.1, 0.1)
3114
    t.CFrame = CFrame.new(lastP, face.p) * CFrame.new(0, 0, -1/2)
3115
    coroutine.resume(coroutine.create(function()
3116
        wait(0.05)
3117
        for i = 0, 1, 0.1 do
3118
            t.Transparency = i
3119
            mm.Scale = mm.Scale + Vector3.new(0.6,0.6,0.0)
3120
            wait()
3121
        end
3122
        t:remove()
3123
    end))
3124
    local hit, pos = RayC(lastP, face.p, 14, char)
3125
    if hit then
3126
        local hit = hit.Parent:findFirstChild("Humanoid")
3127
        if hit then
3128
        MagnitudeDamage(t, 50, 50, 100)
3129
        wait()
3130
        end
3131
        shot.Transparency = 1 
3132
        CreateSound("http://roblox.com/asset/?id=206082273", char, 1.3, 1)
3133
        CreateSound("http://roblox.com/asset/?id=165970126", char, 0.6, 0.9)
3134
        CreateSound("http://roblox.com/asset/?id=153832545", char, 0.7, 0.9)
3135
	    local ded2 = Instance.new("Part", char)
3136
        ded2.Anchored = true
3137
        ded2.formFactor = "Custom"
3138
        ded2.CanCollide = false
3139
        ded2.Name="aa"
3140
        ded2.BrickColor = BrickColor.new("Really red")
3141
        ded2.Material='Neon'
3142
        ded2.Transparency =0
3143
        ded2.Size = Vector3.new(1.3, 1.3, 1.3)
3144
        
3145
        ded2.CFrame =(t.CFrame*CFrame.new(0,0,0))
3146
        local asd2 = Instance.new("SpecialMesh",ded2)
3147
        asd2.MeshType="Sphere"
3148
        asd2.Scale = Vector3.new(0.2,0.2,0.2)
3149
3150
     local ded3 = Instance.new("Part", char)
3151
        ded3.Anchored = true
3152
        ded3.formFactor = "Custom"
3153
        ded3.CanCollide = false
3154
        ded3.Name="aa"
3155
        ded3.BrickColor = BrickColor.new("Really red")
3156
        ded3.Material='Neon'
3157
        ded3.Transparency =0.3
3158
        ded3.Size = Vector3.new(1.8, 1.8, 1.8)
3159
        
3160
        ded3.CFrame =(t.CFrame*CFrame.new(0,0,0))
3161
        local asd3 = Instance.new("SpecialMesh",ded3)
3162
        asd3.MeshType="Sphere"
3163
        asd3.Scale = Vector3.new(0.7,0.7,0.7)
3164
 MagnitudeDamage(ded2, 40, 50, 100)
3165
 wait()
3166
        coroutine.wrap(function()
3167
        for i = 0 , 5 , 0.1 do 
3168
        ded2.Transparency = ded2.Transparency + 0.02
3169
         asd2.Scale = asd2.Scale + Vector3.new(3,3,3) 
3170
        ded3.Transparency = ded3.Transparency + 0.02
3171
        asd3.Scale = asd3.Scale + Vector3.new(3.2,3.2,3.2) 
3172
        wait()
3173
        end
3174
        end)()
3175
         shot:remove()
3176
         wait(2.8)
3177
         ded2:remove()
3178
         ded3:remove()
3179
         break
3180
    end
3181
    lastP = face.p
3182
    wait()
3183
end
3184
3185
dadda:Remove()
3186
                disable = false
3187
        coroutine.wrap(function()
3188
    for a = 0, 1, .05 do
3189
        armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*math.pi/2, 0, 0)
3190
        wait()
3191
        
3192
end
3193
end)()
3194
end
3195
--
3196
function onKeyDown(key)
3197
if key == "m" then
3198
	if music == false then
3199
	sh:Play()
3200
         music = true
3201
elseif music == true then
3202
	sh:Stop()
3203
         music = false
3204
end
3205
end
3206
if key == "e" then
3207
if up == true and disable == false then
3208
	blast()
3209
end
3210
end
3211
if key == "f" then
3212
if up == false and disable == false then
3213
    for a = 0, 1, .05 do
3214
        armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*math.pi/2, 0, 0)
3215
        wait()
3216
        end
3217
               	CreateSound("http://roblox.com/asset/?id=206083252", Torso, .7, 1.15)
3218
        		Handle.Transparency = 0
3219
		        Handle1.Transparency = 0
3220
				Wing.Transparency = 0
3221
				Wing1.Transparency = 0
3222
				Ring.Transparency = 0
3223
				Ball.Transparency = 0
3224
				Ball1.Transparency = 0.7
3225
				Wed.Transparency = 0
3226
				Wed1.Transparency = 0
3227
				Wed2.Transparency = 0
3228
				Wed3.Transparency = 0
3229
				parti.Enabled = true
3230
				ddd.Scale=Vector3.new(6,6,6)
3231
				ddd1.Scale=Vector3.new(7,7,7)
3232
				ez.Transparency = 0
3233
				ez1.Transparency = 0.15
3234
				up = true
3235
		while wait() and ez and ez.Transparency <= 1 do
3236
        ddd.Scale = ddd.Scale + Vector3.new(0.08, 0.08, 0.08)
3237
        ez.Transparency = ez.Transparency + .05
3238
        ddd1.Scale = ddd1.Scale + Vector3.new(0.08, 0.08, 0.08)
3239
        ez1.Transparency = ez1.Transparency + .05
3240
3241
    end
3242
3243
elseif disable == false then
3244
up = false
3245
                disable = true
3246
                CreateSound("http://roblox.com/asset/?id=206083252", Torso, .7, 1.15)
3247
            	Handle.Transparency = 1
3248
		        Handle1.Transparency = 1
3249
				Wing.Transparency = 1
3250
				Wing1.Transparency = 1
3251
				Ring.Transparency = 1
3252
				Ball.Transparency = 1
3253
				Ball1.Transparency = 1
3254
				Wed.Transparency = 1
3255
				Wed1.Transparency = 1
3256
				Wed2.Transparency = 1
3257
				Wed3.Transparency = 1
3258
				parti.Enabled = false
3259
				ddd.Scale=Vector3.new(6,6,6)
3260
				ddd1.Scale=Vector3.new(7,7,7)
3261
				ez.Transparency = 0
3262
				ez1.Transparency = 0.15
3263
		while wait() and ez and ez.Transparency <= 1 do
3264
        ddd.Scale = ddd.Scale + Vector3.new(0.08, 0.08, 0.08)
3265
        ez.Transparency = ez.Transparency + .05
3266
        ddd1.Scale = ddd1.Scale + Vector3.new(0.08, 0.08, 0.08)
3267
        ez1.Transparency = ez1.Transparency + .05
3268
        end
3269
for a = 1, 0, -.05 do
3270
        armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*math.pi/2, 0, 0)
3271
        wait()
3272
    end
3273
    wait(0.000000001)
3274
     disable = false
3275
end
3276
end
3277
3278
if key == "q" then
3279
if up == true and disable == false then
3280
bom()
3281
end
3282
end
3283
if key == "r" then
3284
if up == true and disable == false then 
3285
ruh()
3286
end
3287
end
3288
--nioce
3289
end
3290
3291
3292
    mouse.KeyDown:connect(onKeyDown)
3293
    mouse.Button1Down:connect(function()
3294
3295
        if up and disable == false then
3296
         local startpos = Ball.Position;
3297
        local endpos = mouse.Hit.p;
3298
        local length = 999;
3299
    
3300
        local ray = Ray.new(startpos, (endpos - startpos).unit*length)
3301
        local hit, hitpos = workspace:FindPartOnRay( ray, char )
3302
    
3303
        local size = (startpos-hitpos).magnitude
3304
    
3305
3306
        if hit then
3307
           
3308
                   --CreateSound("http://roblox.com/asset/?id=206082273", hit, 1, math.random(70, 120) / 100)
3309
                   --CreateSound("http://roblox.com/asset/?id=206082327", hit, 1, math.random(70, 120) / 100)
3310
3311
                
3312
                
3313
3314
        end
3315
        local part = Instance.new("Part", char)
3316
        part.Anchored = true
3317
        part.formFactor = "Custom"
3318
        part.CanCollide = false
3319
        part.BrickColor = BrickColor.new("Really red")
3320
        part.Material='Neon'
3321
        part.Name="aa"
3322
        part.Transparency =0
3323
        part.Size = Vector3.new(.8, size, .8)
3324
3325
        part.CFrame = CFrame.new(startpos, hitpos) * CFrame.Angles(-math.pi/2, 0, 0) *     CFrame.new(0, size/2, 0)
3326
        local m = Instance.new("CylinderMesh", part)
3327
3328
       local part1 = Instance.new("Part", char)
3329
        part1.Anchored = true
3330
        part1.formFactor = "Custom"
3331
        part1.CanCollide = false
3332
        part1.BrickColor = BrickColor.new("Really red")
3333
        part1.Material='Neon'
3334
        part1.Name="aa"
3335
        part1.Transparency =0.3
3336
        part1.Size = Vector3.new(1.3, size, 1.3)
3337
3338
        part1.CFrame = CFrame.new(startpos, hitpos) * CFrame.Angles(-math.pi/2, 0, 0) *     CFrame.new(0, size/2, 0)
3339
        local m1 = Instance.new("CylinderMesh", part1)
3340
3341
      local ded = Instance.new("Part", char)
3342
        ded.Anchored = true
3343
        ded.formFactor = "Custom"
3344
        ded.CanCollide = false
3345
        ded.Name="aa"
3346
        ded.BrickColor = BrickColor.new("Really red")
3347
        ded.Material='Neon'
3348
        ded.Transparency =0.3
3349
        ded.Size = Vector3.new(1.3, 1.3, 1.3)
3350
        ded.Position = mouse.hit.p
3351
        local asd = Instance.new("SpecialMesh",ded)
3352
        asd.MeshType="Sphere"
3353
        asd.Scale = Vector3.new(0.2,0.2,0.2)
3354
3355
     local ded1 = Instance.new("Part", char)
3356
        ded1.Anchored = true
3357
        ded1.formFactor = "Custom"
3358
        ded1.CanCollide = false
3359
        ded1.Name="aa"
3360
        ded1.BrickColor = BrickColor.new("Really red")
3361
        ded1.Material='Neon'
3362
        ded1.Transparency =0.3
3363
        ded1.Size = Vector3.new(1.8, 1.8, 1.8)
3364
        ded1.CFrame =(ded.CFrame*CFrame.new(0,0,0))
3365
        local asd1 = Instance.new("SpecialMesh",ded1)
3366
        asd1.MeshType="Sphere"
3367
        asd1.Scale = Vector3.new(0.7,0.7,0.7)
3368
        MagnitudeDamage(ded, 8, 10, 30)
3369
        wait()
3370
3371
3372
        --[[local e = Instance.new("Explosion")
3373
			  e.Position = mouse.hit.p 
3374
			  e.Parent = game:GetService("Workspace")]]
3375
3376
        CreateSound("http://roblox.com/asset/?id=199144144", Torso, 1, 1)
3377
        CreateSound("http://roblox.com/asset/?id=199144144", ded, 1, 1)
3378
3379
       
3380
wait(0.0333333333333)
3381
3382
for i = 0 , 1.5 , 0.1 do 
3383
m.Scale = m.Scale + Vector3.new(0.02,0,0.02) 
3384
part.Transparency = part.Transparency + 0.08
3385
3386
m1.Scale = m1.Scale + Vector3.new(0.03,0,0.03) 
3387
part1.Transparency = part1.Transparency + 0.08
3388
3389
3390
ded.Transparency = ded.Transparency + 0.08
3391
asd.Scale = asd.Scale + Vector3.new(2,2,2) 
3392
3393
ded1.Transparency = ded1.Transparency + 0.08
3394
asd1.Scale = asd1.Scale + Vector3.new(2.1,2.1,2.1) 
3395
3396
--kyspls.CFrame =(endpos.CFrame*CFrame.new(0,0,-2))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3))
3397
wait(0.00000001)
3398
end 
3399
3400
part.Transparency = 1 
3401
part.Parent = nil 
3402
part1.Transparency = 1 
3403
part1.Parent = nil 
3404
ded.Transparency = 1 
3405
ded.Parent = nil 
3406
ded1.Transparency = 1 
3407
ded1.Parent = nil 
3408
end
3409
3410
    end)
3411
3412
--
3413
3414
3415
3416
3417
aaa = Instance.new("Sound",Torso)
3418
aaa.Volume = 2
3419
aaa.PlaybackSpeed = 0.8
3420
aaa.SoundId = "rbxassetid://143301643"
3421
aaa:Stop()
3422
aaa.Name = "ay"
3423
aaa.Looped = true
3424
3425
bbb = Instance.new("Sound",Torso)
3426
bbb.Volume = 2
3427
bbb.PlaybackSpeed = 1.1
3428
bbb.SoundId = "rbxassetid://149560784"
3429
bbb:Stop()
3430
bbb.Name = "ay"
3431
bbb.Looped = true
3432
3433
sh = Instance.new("Sound",char)
3434
sh.Volume = 1.4
3435
sh.PlaybackSpeed = 1
3436
sh.SoundId = "rbxassetid://251954665"
3437
sh:Stop()
3438
sh.Name = "ay2"
3439
sh.Looped = true
3440
3441
3442
3443
local yes=it("GuiMain") 
3444
yes.Parent=plr.PlayerGui 
3445
yes.Name="WeaponGUI" 
3446
local yay=it("Frame") 
3447
yay.Parent=yes
3448
yay.BackgroundColor3=Color3.new(255,255,255) 
3449
yay.BackgroundTransparency=1 
3450
yayBorderColor3=Color3.new(17,17,17) 
3451
yay.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
3452
yay.Position=UDim2.new(0.325,0,0.9,0)
3453
local yeah1=it("TextLabel") 
3454
yeah1.Parent=yay
3455
yeah1.Name = "1"
3456
yeah1.Text=" " 
3457
yeah1.BackgroundTransparency=0 
3458
yeah1.BackgroundColor3=Color3.new(0,0,0) 
3459
yeah1.SizeConstraint="RelativeXY" 
3460
yeah1.TextXAlignment="Center" 
3461
yeah1.TextYAlignment="Center" 
3462
yeah1.Position=UDim2.new(0,0,0,0)
3463
yeah1.Size=UDim2.new(7,0,0.4,0)
3464
local yeah2=it("TextLabel") 
3465
yeah2.Parent=yay
3466
yeah2.Name = "2"
3467
yeah2.Text=" " 
3468
yeah2.BackgroundTransparency=0 
3469
yeah2.BackgroundColor3=Torso.Color
3470
yeah2.SizeConstraint="RelativeXY" 
3471
yeah2.TextXAlignment="Center" 
3472
yeah2.TextYAlignment="Center" 
3473
yeah2.Position=UDim2.new(0,0,0,0)
3474
yeah2.Size=UDim2.new(4*health/100,0,0.4,0)
3475
local yeah3=it("TextLabel") 
3476
yeah3.Parent=yay
3477
yeah3.Name = "3"
3478
yeah3.Text=" " 
3479
yeah3.BackgroundTransparency=1 
3480
yeah3.BackgroundColor3=Color3.new(0,0,0)
3481
yeah3.SizeConstraint="RelativeXY" 
3482
yeah3.TextXAlignment="Center" 
3483
yeah3.TextYAlignment="Center" 
3484
yeah3.Position=UDim2.new(0,0,0,0)
3485
yeah3.Size=UDim2.new(0,0,0.2,0)
3486
local yeah4=it("TextLabel") 
3487
yeah4.Parent=yay
3488
yeah4.Name = "4"
3489
yeah4.Text="Loading interface"
3490
yeah4.BackgroundTransparency=1 
3491
yeah4.BackgroundColor3=Color3.new(0,0,0) 
3492
yeah4.SizeConstraint="RelativeXY" 
3493
yeah4.TextXAlignment="Center" 
3494
yeah4.TextYAlignment="Center" 
3495
yeah4.Position=UDim2.new(0,0,0,0)
3496
yeah4.Size=UDim2.new(7,0,0.4,0)
3497
yeah4.FontSize="Size42"
3498
yeah4.TextStrokeTransparency=0
3499
yeah4.Font = "SciFi"
3500
yeah4.TextColor=BrickColor.new("White")
3501
3502
local runServ = game:GetService("RunService").RenderStepped
3503
runServ:connect(function()
3504
yeah2:TweenSize(UDim2.new((7*char.Humanoid.Health/char.Humanoid.MaxHealth),0,0.4,0),nil,1,0.4,true)
3505
yeah4.Text=""..char.Humanoid.Health..""
3506
end)
3507
3508
print("Loaded ffs")
3509
local txt = Instance.new("BillboardGui", game.Players.LocalPlayer.Character)
3510
txt.Adornee = game.Players.LocalPlayer.Character.Head
3511
txt.Name = "_status"
3512
txt.Size = UDim2.new(2, 0, 1.2, 0)
3513
txt.StudsOffset = Vector3.new(-9, 8, 0)
3514
local text = Instance.new("TextLabel", txt)
3515
text.Size = UDim2.new(10, 0, 7, 0)
3516
text.FontSize = "Size24"
3517
text.TextScaled = true
3518
text.TextTransparency = 1
3519
text.BackgroundTransparency = 1 
3520
text.TextStrokeTransparency = 1
3521
text.Font = "SciFi"
3522
text.TextStrokeColor3 = Color3.new(1,1,1)
3523
3524
v=Instance.new("Part")
3525
v.Name = "ColorBrick"
3526
v.Parent= game.Players.LocalPlayer.Character
3527
v.FormFactor="Symmetric"
3528
v.Anchored=true
3529
v.CanCollide=false
3530
v.BottomSurface="Smooth"
3531
v.TopSurface="Smooth"
3532
v.Size=Vector3.new(3,1.5,1)
3533
v.Transparency=1
3534
v.CFrame=game.Players.LocalPlayer.Character.Torso.CFrame
3535
v.BrickColor=BrickColor.new("Really red")
3536
v.Transparency=1
3537
text.TextColor3 = Color3.new(255, 0, 0)
3538
v.Shape="Block"
3539
text.Text = "Shady staff V0.04+ by grgrgry21."
3540
		while wait() and text and text.TextTransparency >= 0 do
3541
       text.TextStrokeTransparency = text.TextStrokeTransparency - .05
3542
        text.TextTransparency = text.TextTransparency - .05
3543
end
3544
wait(1)
3545
text.Text = "Dont dare u leak mah skrpt"
3546
		while wait() and text and text.TextTransparency <= 1 do
3547
       text.TextStrokeTransparency = text.TextStrokeTransparency + .05
3548
        text.TextTransparency = text.TextTransparency + .05
3549
end
3550
wait(0.01)
3551
text.Parent = nil 
3552
v.Parent = nil 
3553
txt.Parent = nil