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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | do | |
4 | print("FE Covered By Red_Jack142 | FE Made By Red_Jack142") | |
5 | print("Have Fun!") | |
6 | script.Parent = Player.Character | |
7 | ||
8 | --RemoteEvent for communicating | |
9 | local Event = Instance.new("RemoteEvent") | |
10 | Event.Name = "UserInput_Event" | |
11 | ||
12 | --Fake event to make stuff like Mouse.KeyDown work | |
13 | local function fakeEvent() | |
14 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
15 | t.connect = t.Connect | |
16 | return t | |
17 | end | |
18 | ||
19 | --Creating fake input objects with fake variables | |
20 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
21 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
22 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
23 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
24 | end} | |
25 | --Merged 2 functions into one by checking amount of arguments | |
26 | CAS.UnbindAction = CAS.BindAction | |
27 | ||
28 | --This function will trigger the events that have been :Connect()'ed | |
29 | local function te(self,ev,...) | |
30 | local t = m[ev] | |
31 | if t and t._fakeEvent and t.Function then | |
32 | t.Function(...) | |
33 | end | |
34 | end | |
35 | m.TrigEvent = te | |
36 | UIS.TrigEvent = te | |
37 | ||
38 | Event.OnServerEvent:Connect(function(plr,io) | |
39 | if plr~=Player then return end | |
40 | if io.isMouse then | |
41 | m.Target = io.Target | |
42 | m.Hit = io.Hit | |
43 | else | |
44 | local b = io.UserInputState == Enum.UserInputState.Begin | |
45 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
46 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
47 | end | |
48 | for _,t in pairs(CAS.Actions) do | |
49 | for _,k in pairs(t.Keys) do | |
50 | if k==io.KeyCode then | |
51 | t.Function(t.Name,io.UserInputState,io) | |
52 | end | |
53 | end | |
54 | end | |
55 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
56 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
57 | end | |
58 | end) | |
59 | Event.Parent = NLS([==[ | |
60 | local Player = game:GetService("Players").LocalPlayer | |
61 | local Event = script:WaitForChild("UserInput_Event") | |
62 | ||
63 | local UIS = game:GetService("UserInputService") | |
64 | local input = function(io,a) | |
65 | if a then return end | |
66 | --Since InputObject is a client-side instance, we create and pass table instead | |
67 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
68 | end | |
69 | UIS.InputBegan:Connect(input) | |
70 | UIS.InputEnded:Connect(input) | |
71 | ||
72 | local Mouse = Player:GetMouse() | |
73 | local h,t | |
74 | --Give the server mouse data 30 times every second, but only if the values changed | |
75 | --If player is not moving their mouse, client won't fire events | |
76 | while wait(1/30) do | |
77 | if h~=Mouse.Hit or t~=Mouse.Target then | |
78 | h,t=Mouse.Hit,Mouse.Target | |
79 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
80 | end | |
81 | end]==],Player.Character) | |
82 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
83 | end | |
84 | ||
85 | ||
86 | ||
87 | local oc = oc or function(...) return ... end | |
88 | ||
89 | function weld(p0,p1,c0,c1,par) | |
90 | local w = Instance.new("Weld",p0 or par) | |
91 | w.Part0 = p0 | |
92 | w.Part1 = p1 | |
93 | w.C0 = c0 or CFrame.new() | |
94 | w.C1 = c1 or CFrame.new() | |
95 | return w | |
96 | end | |
97 | ||
98 | function lerp(a, b, t) | |
99 | return a + (b - a)*t | |
100 | end | |
101 | ||
102 | do | |
103 | local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end | |
104 | ||
105 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end | |
106 | ||
107 | local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end | |
108 | ||
109 | function clerp(a,b,t) | |
110 | local qa = {QuaternionFromCFrame(a)} | |
111 | local qb = {QuaternionFromCFrame(b)} | |
112 | local ax, ay, az = a.x, a.y, a.z | |
113 | local bx, by, bz = b.x, b.y, b.z | |
114 | ||
115 | local _t = 1-t | |
116 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
117 | end | |
118 | end | |
119 | local his = {} | |
120 | ||
121 | function ctween(tar,prop,c2,t,b) | |
122 | local function doIt() | |
123 | local now = tick() | |
124 | his[tar] = now | |
125 | local c1 = tar[prop] | |
126 | for i=1,t do | |
127 | if his[tar] ~= now then return end | |
128 | tar[prop] = clerp(c1,c2,1/t*i) | |
129 | wait(1/60) | |
130 | end | |
131 | end | |
132 | if b then coroutine.wrap(doIt)() else doIt() end | |
133 | end | |
134 | ||
135 | function tickwave(time,length,offset) | |
136 | return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length | |
137 | end | |
138 | ||
139 | function playSound(id,parent,volume,pitch) | |
140 | local sound = Instance.new("Sound",parent or workspace) | |
141 | sound.SoundId = "http://www.roblox.com/asset?id="..id | |
142 | sound.Volume = volume or 1 | |
143 | sound.Pitch = pitch or 1 | |
144 | coroutine.wrap(function() | |
145 | wait() | |
146 | sound:Play() | |
147 | wait(10) | |
148 | sound:Stop() | |
149 | sound:Destroy() | |
150 | end)() | |
151 | return sound | |
152 | end | |
153 | ||
154 | local plr = owner | |
155 | local char = plr.Character | |
156 | - | local mouse = plr:GetMouse() |
156 | + | |
157 | local nk = char.Torso.Neck | |
158 | local nk0 = CFrame.new(0,1,0) * CFrame.Angles(-math.pi/2,0,math.pi) | |
159 | local ra,la = char["Right Arm"], char["Left Arm"] | |
160 | ra:BreakJoints() | |
161 | la:BreakJoints() | |
162 | local rs = weld(char.Torso,ra,CFrame.new(1.25,.5,0), CFrame.new(-.25,.5,0),stuff) | |
163 | local ls = weld(char.Torso,la,CFrame.new(-1.25,.5,0), CFrame.new(.25,.5,0),stuff) | |
164 | ls.Part1.FrontSurface = "Hinge" | |
165 | rs.Part1.FrontSurface = "Hinge" | |
166 | local rs0 = rs.C0 | |
167 | local ls0 = ls.C0 | |
168 | ||
169 | local color1 = BrickColor.new("Dark gray") | |
170 | local color2 = BrickColor.new("Navy blue") | |
171 | ||
172 | local stuff = Instance.new("Model",char) | |
173 | pcall(function() char["Hammur"]:Destroy() end) | |
174 | stuff.Name = "Hammur" | |
175 | wait(.5) | |
176 | local handle = Instance.new("Part") | |
177 | handle.FormFactor = "Custom" | |
178 | handle.BrickColor = color1 | |
179 | handle.Reflectance = .25 | |
180 | handle.Size = Vector3.new(.5,5,.5) | |
181 | handle.TopSurface = "Smooth" | |
182 | handle.BottomSurface = "Smooth" | |
183 | handle.CanCollide = false | |
184 | handle.Parent = stuff | |
185 | ||
186 | local grip = weld(char["Right Arm"],handle,CFrame.new(0,-.95,0)*CFrame.Angles(math.rad(-90),0,0),CFrame.new(0,-1.4,0)) | |
187 | local grip0 = grip.C0 | |
188 | local hamend = handle:Clone() | |
189 | Instance.new("BlockMesh",hamend) | |
190 | hamend.Parent = stuff | |
191 | hamend.Size = Vector3.new(2,2,3.5) | |
192 | local hamwel = weld(handle,hamend,CFrame.new(0,3,0)) | |
193 | local hamsd1 = hamend:Clone() | |
194 | hamsd1.Mesh.Scale = Vector3.new(1,1,1) | |
195 | hamsd1.Parent = stuff | |
196 | hamsd1.Size = Vector3.new(2.3,2.3,.3) | |
197 | weld(hamend,hamsd1,CFrame.new(0,0,1.75)) | |
198 | local hamsd2 = hamsd1:Clone() | |
199 | hamsd2.Parent = stuff | |
200 | weld(hamend,hamsd2,CFrame.new(0,0,-1.75)) | |
201 | local hamp = hamsd1:Clone() | |
202 | hamp.Parent = stuff | |
203 | hamp.Size = Vector3.new(.2,.2,3.5) | |
204 | weld(hamend,hamp,CFrame.new(.95,.95,0)) | |
205 | hamp = hamp:Clone() | |
206 | hamp.Parent = stuff | |
207 | weld(hamend,hamp,CFrame.new(.95,-.95,0)) | |
208 | hamp = hamp:Clone() | |
209 | hamp.Parent = stuff | |
210 | weld(hamend,hamp,CFrame.new(-.95,-.95,0)) | |
211 | hamp = hamp:Clone() | |
212 | hamp.Parent = stuff | |
213 | weld(hamend,hamp,CFrame.new(-.95,.95,0)) | |
214 | hamp = hamp:Clone() | |
215 | hamp.BrickColor = color2 | |
216 | hamp.Reflectance = .2 | |
217 | hamp.Size = Vector3.new(.2,.2,2.5) | |
218 | hamp.Parent = stuff | |
219 | weld(hamend,hamp,CFrame.new(0,.95,0)) | |
220 | hamp = hamp:Clone() | |
221 | hamp.Parent = stuff | |
222 | weld(hamend,hamp,CFrame.new(0,-.95,0)) | |
223 | hamp = hamp:Clone() | |
224 | hamp.Parent = stuff | |
225 | weld(hamend,hamp,CFrame.new(.95,0,0)) | |
226 | hamp = hamp:Clone() | |
227 | hamp.Parent = stuff | |
228 | weld(hamend,hamp,CFrame.new(-.95,0,0)) | |
229 | hamp = handle:Clone() | |
230 | hamp.BrickColor = color2 | |
231 | hamp.Reflectance = .2 | |
232 | hamp.Parent = stuff | |
233 | hamp.Size = Vector3.new(.4,.2,.4) | |
234 | Instance.new("CylinderMesh",hamp) | |
235 | weld(hamend,hamp,CFrame.new(0,-.955,1.2)) | |
236 | hamp = hamp:Clone() | |
237 | hamp.Parent = stuff | |
238 | weld(hamend,hamp,CFrame.new(0,-.955,-1.2)) | |
239 | hamp = hamp:Clone() | |
240 | hamp.Parent = stuff | |
241 | weld(hamend,hamp,CFrame.new(0,.955,1.2)) | |
242 | hamp = hamp:Clone() | |
243 | hamp.Parent = stuff | |
244 | weld(hamend,hamp,CFrame.new(0,.955,-1.2)) | |
245 | hamp = hamp:Clone() | |
246 | hamp.Parent = stuff | |
247 | weld(hamend,hamp,CFrame.new(.955,0,-1.2) * CFrame.Angles(0,0,math.rad(90))) | |
248 | hamp = hamp:Clone() | |
249 | hamp.Parent = stuff | |
250 | weld(hamend,hamp,CFrame.new(.955,0,1.2) * CFrame.Angles(0,0,math.rad(90))) | |
251 | hamp = hamp:Clone() | |
252 | hamp.Parent = stuff | |
253 | weld(hamend,hamp,CFrame.new(-.955,0,-1.2) * CFrame.Angles(0,0,math.rad(90))) | |
254 | hamp = hamp:Clone() | |
255 | hamp.Parent = stuff | |
256 | weld(hamend,hamp,CFrame.new(-.955,0,1.2) * CFrame.Angles(0,0,math.rad(90))) | |
257 | hamp = hamp:Clone() | |
258 | hamp.Parent = stuff | |
259 | weld(hamend,hamp,CFrame.new(.6,.955,0)) | |
260 | hamp = hamp:Clone() | |
261 | hamp.Parent = stuff | |
262 | weld(hamend,hamp,CFrame.new(-.6,.955,0)) | |
263 | hamp = hamp:Clone() | |
264 | hamp.Parent = stuff | |
265 | weld(hamend,hamp,CFrame.new(.6,-.955,0)) | |
266 | hamp = hamp:Clone() | |
267 | hamp.Parent = stuff | |
268 | weld(hamend,hamp,CFrame.new(-.6,-.955,0)) | |
269 | hamp = hamp:Clone() | |
270 | hamp.Parent = stuff | |
271 | weld(hamend,hamp,CFrame.new(-.955,.6,0) * CFrame.Angles(0,0,math.rad(90))) | |
272 | hamp = hamp:Clone() | |
273 | hamp.Parent = stuff | |
274 | weld(hamend,hamp,CFrame.new(-.955,-.6,0) * CFrame.Angles(0,0,math.rad(90))) | |
275 | hamp = hamp:Clone() | |
276 | hamp.Parent = stuff | |
277 | weld(hamend,hamp,CFrame.new(.955,.6,0) * CFrame.Angles(0,0,math.rad(90))) | |
278 | hamp = hamp:Clone() | |
279 | hamp.Parent = stuff | |
280 | weld(hamend,hamp,CFrame.new(.955,-.6,0) * CFrame.Angles(0,0,math.rad(90))) | |
281 | local luacyl = hamp:Clone() | |
282 | luacyl.BrickColor = BrickColor.Blue() | |
283 | luacyl.Parent = stuff | |
284 | luacyl.Mesh.Scale = Vector3.new(1,.2,1) | |
285 | luacyl.Size = Vector3.new(2,.2,2) | |
286 | weld(hamsd1,luacyl,CFrame.new(0,0,.14) * CFrame.Angles(math.rad(90),0,0)) | |
287 | hamp = luacyl:Clone() | |
288 | hamp.BrickColor = BrickColor.White() | |
289 | hamp.Parent = stuff | |
290 | hamp.Size = Vector3.new(.7,.2,.7) | |
291 | weld(luacyl,hamp,CFrame.new(.35,.01,-.35)) | |
292 | local luamoon = luacyl:Clone() | |
293 | luamoon.Parent = stuff | |
294 | luamoon.Size = Vector3.new(.7,.2,.7) | |
295 | local mnw = weld(luacyl,luamoon,CFrame.new(1.2,.02,-1.2)) | |
296 | for r = 1,180,10 do | |
297 | local r2 = 2 * (math.pi/180*r) | |
298 | local l = hamsd1:Clone() | |
299 | l.Parent = stuff | |
300 | l.BrickColor = luacyl.BrickColor | |
301 | l.Size = Vector3.new(.3,.2,.2) | |
302 | l.Mesh.Scale = Vector3.new(1,.3,.3) | |
303 | weld(luacyl,l,CFrame.new(Vector3.new(math.sin(r2)*1.7,0,math.cos(r2)*1.7),Vector3.new())) | |
304 | end | |
305 | hamp = hamend:Clone() | |
306 | hamp.BrickColor = color2 | |
307 | hamp.Reflectance = .2 | |
308 | hamp.Size = Vector3.new(.2,.2,3.5) | |
309 | hamp.Mesh.Scale = Vector3.new(.25,.25,1) | |
310 | hamp.Parent = stuff | |
311 | weld(hamend,hamp,CFrame.new(-1.05,.95,0)) | |
312 | hamp = hamp:Clone() | |
313 | hamp.Parent = stuff | |
314 | weld(hamend,hamp,CFrame.new(-.95,1.05,0)) | |
315 | hamp = hamp:Clone() | |
316 | hamp.Parent = stuff | |
317 | weld(hamend,hamp,CFrame.new(1.05,.95,0)) | |
318 | hamp = hamp:Clone() | |
319 | hamp.Parent = stuff | |
320 | weld(hamend,hamp,CFrame.new(.95,1.05,0)) | |
321 | hamp = hamp:Clone() | |
322 | hamp.Parent = stuff | |
323 | weld(hamend,hamp,CFrame.new(1.05,-.95,0)) | |
324 | hamp = hamp:Clone() | |
325 | hamp.Parent = stuff | |
326 | weld(hamend,hamp,CFrame.new(.95,-1.05,0)) | |
327 | hamp = hamp:Clone() | |
328 | hamp.Parent = stuff | |
329 | weld(hamend,hamp,CFrame.new(-1.05,-.95,0)) | |
330 | hamp = hamp:Clone() | |
331 | hamp.Parent = stuff | |
332 | weld(hamend,hamp,CFrame.new(-.95,-1.05,0)) | |
333 | for x = -1,1 do | |
334 | for y = -1,1 do | |
335 | hamp = hamp:Clone() | |
336 | hamp.Mesh.Scale = Vector3.new(1,1,1) | |
337 | hamp.Size = Vector3.new(.5,.5,.2) | |
338 | hamp.Parent = stuff | |
339 | weld(hamsd2,hamp,CFrame.new(x*.7,y*.7,-.1)) | |
340 | end | |
341 | end | |
342 | ||
343 | rs.C0 = rs0 * CFrame.Angles(math.rad(70),math.rad(50),math.rad(-20)) | |
344 | ls.C0 = ls0 * CFrame.new(.4,.2,-.3) * CFrame.Angles(math.rad(110),math.rad(0),math.rad(00)) * CFrame.Angles(0,math.rad(60),0) | |
345 | ||
346 | function endScript() | |
347 | pcall(function() runcon:disconnect() end) | |
348 | pcall(function() kdcon:disconnect() end) | |
349 | pcall(function() kucon:disconnect() end) | |
350 | pcall(game.Destroy,stuff) | |
351 | pcall(game.Destroy,bg) | |
352 | pcall(game.Destroy,bv) | |
353 | end | |
354 | ||
355 | local spintime = 3 | |
356 | local idling = true | |
357 | ||
358 | runcon = game:GetService("RunService").Stepped:connect(oc(function() | |
359 | if not stuff:IsDescendantOf(workspace) then | |
360 | endScript() | |
361 | end | |
362 | local an = (tick()%spintime)*360/spintime | |
363 | mnw.C0 = CFrame.Angles(0,math.rad(an),0) * CFrame.new(0,.04,1.7) | |
364 | if idling then | |
365 | rs.C0 = clerp(rs.C0,rs0 * CFrame.Angles(math.rad(70+tickwave(3,5)),math.rad(50),math.rad(-20)),.4) | |
366 | ls.C0 = clerp(ls.C0,ls0 * CFrame.new(.4,.2,-.3) * CFrame.Angles(math.rad(115+tickwave(3,5)),math.rad(0),math.rad(-5)) * CFrame.Angles(0,math.rad(60),0),.4) | |
367 | nk.C0 = clerp(nk.C0,nk0 * CFrame.Angles(tickwave(4,-.1),0,0),.4) | |
368 | grip.C0 = clerp(grip.C0,grip0,.4) | |
369 | end | |
370 | end)) | |
371 | ||
372 | function cfot(tar,cf,t) | |
373 | coroutine.wrap(function() | |
374 | for i=1,t do | |
375 | tar.CFrame = tar.CFrame * cf | |
376 | wait(1/30) | |
377 | end | |
378 | end)() | |
379 | end | |
380 | ||
381 | function DoDamage(hum,dmg) | |
382 | if hum.Health == 0 then return end | |
383 | local a,b = ypcall(function() | |
384 | --hum:TakeDamage(dmg) | |
385 | hum.Health = hum.Health - dmg | |
386 | if not hum.Parent:FindFirstChild("Torso") then return end | |
387 | local m = Instance.new("Model",workspace) | |
388 | m.Name = -dmg | |
389 | local h = Instance.new("Humanoid",m) | |
390 | h.MaxHealth = 0 | |
391 | local p = Instance.new("Part",m) | |
392 | p.Name = "Head" | |
393 | p.FormFactor = "Custom" | |
394 | p.Size = Vector3.new(.2,.2,.2) | |
395 | p.Transparency = 0.97 | |
396 | p.CanCollide = false | |
397 | p.Anchored = true | |
398 | p:BreakJoints() | |
399 | game.Debris:AddItem(m,5) | |
400 | p.CFrame = CFrame.new(hum.Parent.Torso.Position) * CFrame.new(math.random(-2,2),2.5,math.random(-2,2)) | |
401 | local rAm = math.random(3,6)/100 | |
402 | coroutine.wrap(function() | |
403 | for i=1,300 do | |
404 | p.CFrame = p.CFrame * CFrame.new(0,rAm,0) | |
405 | wait() | |
406 | end | |
407 | p:Destroy() | |
408 | end)() | |
409 | end) | |
410 | if not a then print(b) end | |
411 | end | |
412 | ||
413 | local atdeb = false | |
414 | local basiccombo = 0 | |
415 | local basiccombotimer = 0 | |
416 | bg = Instance.new("BodyGyro",char.Torso) | |
417 | bg.maxTorque = Vector3.new(1,0,1)*9e10 | |
418 | bg.P = 10000 | |
419 | bg.D = 500 | |
420 | bv = Instance.new("BodyVelocity",char.Torso) | |
421 | bv.maxForce = Vector3.new() | |
422 | bv.P = 50000 | |
423 | ||
424 | kucon = mouse.KeyUp:connect(oc(function(k) | |
425 | if k == "0" and sprint then | |
426 | pcall(function() char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed / 1.5 end) | |
427 | sprint = false | |
428 | end | |
429 | end)) | |
430 | ||
431 | kdcon = mouse.KeyDown:connect(oc(function(k) | |
432 | if k == "0" and not sprint then | |
433 | pcall(function() char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed * 1.5 end) | |
434 | sprint = true | |
435 | end | |
436 | if k == "f" then | |
437 | if atdeb then return end | |
438 | atdeb = true | |
439 | idling = false | |
440 | playSound(105374058,hamend,1,1) | |
441 | --- bg.cframe = char.Torso.CFrame * CFrame.Angles(math.rad(7),0,0) | |
442 | -- ctween(nk,"C0",nk0 * CFrame.Angles(math.rad(-20),0,0),7,true) | |
443 | ctween(rs,"C0",rs0*CFrame.new(-.7,0,-.7) * CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)),7) | |
444 | ctween(ls,"C0",ls0*CFrame.new(.7,0,-.7) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(30)),13,true) | |
445 | ctween(nk,"C0",nk0 * CFrame.Angles(math.rad(-35),0,0),13,true) | |
446 | ctween(rs,"C0",rs0*CFrame.new(-.7,0,-.7) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(60)),13) | |
447 | playSound(92597296,hamend,1,1.07) | |
448 | local s = playSound(96626016,hamend) | |
449 | s.Volume = 0 | |
450 | local hitcon | |
451 | hitcon = hamend.Touched:connect(function(hit) | |
452 | s.Volume = 1 | |
453 | if not hit.Anchored then | |
454 | hit.Velocity = hit.Velocity + hamend.CFrame.lookVector*-20 | |
455 | end | |
456 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
457 | if hum and not hum:IsDescendantOf(char) then | |
458 | DoDamage(hum,30) | |
459 | hum.PlatformStand = true | |
460 | wait(.6) | |
461 | hum.PlatformStand = false | |
462 | end | |
463 | end) | |
464 | bg.maxTorque = Vector3.new(1,1,1)*9e10 | |
465 | ctween(ls,"C0",ls0*CFrame.new(.7,0,-.7) * CFrame.Angles(math.rad(35),math.rad(0),math.rad(30)),4,true) | |
466 | ctween(nk,"C0",nk0 * CFrame.Angles(math.rad(35),0,0),4,true) | |
467 | ctween(rs,"C0",rs0*CFrame.new(-.7,0,-.7) * CFrame.Angles(math.rad(35),math.rad(0),math.rad(-30)),4) | |
468 | if workspace:FindPartOnRay(Ray.new(hamend.Position,hamend.CFrame.lookVector*3),char) then | |
469 | s.Volume = 1 | |
470 | end | |
471 | wait(.2) | |
472 | bg.maxTorque = Vector3.new(1,0,1)*9e10 | |
473 | hitcon:disconnect() | |
474 | atdeb = false | |
475 | idling = true | |
476 | end | |
477 | if k == "q" then | |
478 | if atdeb then return end | |
479 | atdeb = true | |
480 | idling = false | |
481 | playSound(105374058,hamend,1,1) | |
482 | bg.cframe = char.Torso.CFrame * CFrame.Angles(math.rad(7),0,0) | |
483 | ctween(grip,"C0",grip0*CFrame.Angles(math.rad(-30),math.rad(-25),math.rad(-15)),9,true) | |
484 | ctween(ls,"C0",ls0*CFrame.new(.7,0,-.7) * CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)),7,true) | |
485 | ctween(nk,"C0",nk0 * CFrame.Angles(math.rad(-20),0,0),7,true) | |
486 | ctween(rs,"C0",rs0*CFrame.new(-.7,0,-.7) * CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)),7) | |
487 | ctween(ls,"C0",ls0*CFrame.new(.7,0,-.7) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(30)),13,true) | |
488 | ctween(nk,"C0",nk0 * CFrame.Angles(math.rad(-35),0,0),13,true) | |
489 | ctween(rs,"C0",rs0*CFrame.new(-.7,0,-.7) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-30)),13) | |
490 | playSound(92597296,hamend,1,1.07) | |
491 | local s = playSound(96626016,hamend) | |
492 | s.Volume = 0 | |
493 | local hitcon | |
494 | hitcon = hamend.Touched:connect(function(hit) | |
495 | s.Volume = 1 | |
496 | if not hit.Anchored then | |
497 | hit.Velocity = hit.Velocity + hamend.CFrame.lookVector*-20 | |
498 | end | |
499 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
500 | if hum and not hum:IsDescendantOf(char) then | |
501 | DoDamage(hum,30) | |
502 | hum.PlatformStand = true | |
503 | wait(.6) | |
504 | hum.PlatformStand = false | |
505 | end | |
506 | end) | |
507 | bg.cframe = char.Torso.CFrame * CFrame.Angles(math.rad(7),0,0) | |
508 | wait(.05) | |
509 | bg.cframe = char.Torso.CFrame * CFrame.Angles(math.rad(-20),0,0) | |
510 | bg.maxTorque = Vector3.new(1,1,1)*9e10 | |
511 | ctween(ls,"C0",ls0*CFrame.new(.7,0,-.7) * CFrame.Angles(math.rad(55),math.rad(5),math.rad(50)),7,true) | |
512 | ctween(nk,"C0",nk0 * CFrame.Angles(math.rad(5),0,0),4,true) | |
513 | ctween(rs,"C0",rs0*CFrame.new(-.9,0,-.9) * CFrame.Angles(math.rad(50),math.rad(5),math.rad(-50)),7) | |
514 | if workspace:FindPartOnRay(Ray.new(hamend.Position,hamend.CFrame.lookVector*3),char) then | |
515 | s.Volume = 1 | |
516 | end | |
517 | wait(.2) | |
518 | bg.maxTorque = Vector3.new(1,0,1)*9e10 | |
519 | hitcon:disconnect() | |
520 | atdeb = false | |
521 | idling = true | |
522 | end | |
523 | if k == "r" then | |
524 | if atdeb then return end | |
525 | atdeb = true | |
526 | idling = false | |
527 | ctween(ls,"C0",ls0*CFrame.new(.7,0,-.7) * CFrame.Angles(math.rad(70),math.rad(0),math.rad(30)),7,true) | |
528 | ctween(grip,"C0",grip0*CFrame.Angles(math.rad(0),math.rad(90),math.rad(-60))*CFrame.Angles(0,math.rad(180),0),9,true) | |
529 | bg.maxTorque = Vector3.new(1,1,1)*9e10 | |
530 | bg.cframe = char.Torso.CFrame | |
531 | ctween(rs,"C0",rs0*CFrame.new(-.7,0,-.7) * CFrame.Angles(math.rad(70),math.rad(0),math.rad(-30)),7,true) | |
532 | local s = playSound(92597296,hamend,1,1.07) | |
533 | s.Looped = true | |
534 | local sndmd = {} | |
535 | local hitcon | |
536 | hitcon = hamend.Touched:connect(function(hit) | |
537 | if not sndmd[hit] then sndmd[hit] = playSound(10730819,hamend) end | |
538 | ||
539 | if not hit.Anchored then | |
540 | hit.Velocity = hit.Velocity + hamend.CFrame.lookVector*60 | |
541 | end | |
542 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
543 | if hum and not hum:IsDescendantOf(char) then | |
544 | DoDamage(hum,math.random(4,6)) | |
545 | hum.Sit = true | |
546 | wait(2) | |
547 | hum.Sit = false | |
548 | end | |
549 | end) | |
550 | for i=1,20 do | |
551 | bg.cframe = bg.cframe * CFrame.Angles(0,math.rad(-1440/20),0) | |
552 | wait(.1) | |
553 | end | |
554 | hitcon:disconnect() | |
555 | bg.maxTorque = Vector3.new(1,0,1)*9e10 | |
556 | s:Stop() | |
557 | s:Destroy() | |
558 | atdeb = false | |
559 | idling = true | |
560 | end | |
561 | if k == "e" then | |
562 | if atdeb then return end | |
563 | basiccombo = (tick()-basiccombotimer > .5 or basiccombo == 2) and 1 or basiccombo + 1 | |
564 | idling = false | |
565 | atdeb = true | |
566 | if basiccombo == 1 then | |
567 | ctween(ls,"C0",ls0 * CFrame.new(.2,.2,-.1) * CFrame.Angles(math.rad(120),math.rad(0),math.rad(5)) * CFrame.Angles(0,math.rad(60),0),7,true) | |
568 | ctween(rs,"C0",rs0*CFrame.new(0,0,-.3) * CFrame.Angles(math.rad(120),math.rad(70),math.rad(-30)),7) | |
569 | bg.maxTorque = Vector3.new(1,1,1)*9e10 | |
570 | bg.cframe = char.Torso.CFrame * CFrame.Angles(0,math.rad(-40),0) | |
571 | playSound(92597296,hamend,1,1.2) | |
572 | local ac | |
573 | local hitcon | |
574 | hitcon = hamend.Touched:connect(function(hit) | |
575 | if not ac then ac = playSound(10730819,hamend,1,1) end | |
576 | if not hit.Anchored then | |
577 | hit.Velocity = hit.Velocity + hamend.CFrame.lookVector*50 | |
578 | end | |
579 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
580 | if hum and not hum:IsDescendantOf(char) then | |
581 | DoDamage(hum,10) | |
582 | end | |
583 | end) | |
584 | ctween(ls,"C0",ls0 * CFrame.new(1,.2,-1) * CFrame.Angles(math.rad(115),math.rad(0),math.rad(40)) * CFrame.Angles(0,math.rad(60),0),6,true) | |
585 | ctween(rs,"C0",rs0*CFrame.new(0,0,-.3) * CFrame.Angles(math.rad(120),math.rad(80),math.rad(-30))* CFrame.Angles(math.rad(-50),0,0),6,true) | |
586 | wait(.1) | |
587 | bg.cframe = char.Torso.CFrame * CFrame.Angles(0,math.rad(40),0) | |
588 | hitcon:disconnect() | |
589 | elseif basiccombo == 2 then | |
590 | ctween(ls,"C0",ls0*CFrame.new(1,0,-1) * CFrame.Angles(math.rad(5),math.rad(0),math.rad(70)),10,true) | |
591 | ctween(grip,"C0",grip0*CFrame.Angles(math.rad(10),0,0),12,true) | |
592 | ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),10,true) | |
593 | wait(.2) | |
594 | playSound(92597296,hamend,1,.7) | |
595 | wait(.1) | |
596 | bg.maxTorque = Vector3.new(1,1,1)*9e10 | |
597 | bg.cframe = char.Torso.CFrame | |
598 | bv.maxForce = Vector3.new(1,0,1)*9e5 | |
599 | bv.velocity = bg.cframe.lookVector * 70 | |
600 | coroutine.wrap(function() for i=1,25 do bv.velocity = bv.velocity*.9 wait(1/30) end bv.maxForce = Vector3.new() end)() | |
601 | local thrustcon | |
602 | thrustcon = hamend.Touched:connect(function(hit) | |
603 | if not hit.Anchored then | |
604 | hit.Velocity = hit.Velocity + hamend.CFrame.lookVector*-40 | |
605 | end | |
606 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
607 | if hum and not hum:IsDescendantOf(char) then | |
608 | DoDamage(hum,5) | |
609 | --thrustcon:disconnect() | |
610 | hum.Sit = true | |
611 | ctween(grip,"C0",grip0*CFrame.Angles(math.rad(30),0,0),5,true) | |
612 | if not ac then ac = playSound(92597296,hamend,1,1.15) end | |
613 | local tor = hum.Parent:FindFirstChild("Torso") | |
614 | if tor and not tor:FindFirstChild("torv") then | |
615 | --tor.Velocity = bg.cframe.lookVector*30 + Vector3.new(0,100,0) | |
616 | local torv = Instance.new("BodyVelocity",tor) | |
617 | torv.maxForce = Vector3.new(1,1,1)*9e9 | |
618 | torv.P = 2000 | |
619 | torv.velocity = bg.cframe.lookVector*20 + Vector3.new(0,120,0) | |
620 | torv.Name = "torv" | |
621 | local torav = Instance.new("BodyAngularVelocity",tor) | |
622 | torav.maxTorque = Vector3.new(1,1,1)*9e9 | |
623 | torav.P = 5000 | |
624 | torav.angularvelocity = Vector3.new(math.random()-.5,math.random()-.5,math.random()-.5)*2 | |
625 | coroutine.wrap(function() | |
626 | for i=1,torv.velocity.Y/196.22*30 do | |
627 | hum.Sit = true | |
628 | torv.velocity = torv.velocity - Vector3.new(0,196.22/30,0) | |
629 | wait(1/30) | |
630 | end | |
631 | torv:Destroy() | |
632 | torav:Destroy() | |
633 | tor.Velocity = Vector3.new() | |
634 | end)() | |
635 | end | |
636 | end | |
637 | end) | |
638 | ctween(ls,"C0",ls0*CFrame.new(1,0,-1) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(50)),12,true) | |
639 | ctween(grip,"C0",grip0*CFrame.Angles(math.rad(-70),0,0),12,true) | |
640 | ctween(rs,"C0",rs0*CFrame.new(-.6,0,-.7) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)),12,true) | |
641 | Delay(.3,function() thrustcon:disconnect() end) | |
642 | ||
643 | end | |
644 | wait(.1) | |
645 | bg.maxTorque = Vector3.new(1,0,1)*9e10 | |
646 | ||
647 | basiccombotimer = tick() | |
648 | atdeb = false | |
649 | idling = true | |
650 | ||
651 | end -- 96626016, 92597296 | |
652 | bg.cframe = CFrame.new(char.Torso.Position,char.Torso.Position+char.Torso.CFrame.lookVector*Vector3.new(1,0,1)) | |
653 | end)) | |
654 | ||
655 | char.Humanoid.MaxHealth = math.huge | |
656 | char.Humanoid.WalkSpeed = 250 | |
657 | wait(.3) | |
658 | char.Humanoid.Health = math.huge |