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1 | ----------------------- | |
2 | --MemeusV2-- | |
3 | ------------------------------------------------------- | |
4 | --A script By makhail07 | |
5 | ||
6 | --This edit by 2003boobear | |
7 | ||
8 | --Discord Creterisk#2958 (not 2003boobear's discord) | |
9 | ------------------------------------------------------- | |
10 | ||
11 | local FavIDs = { | |
12 | 340106355, --Nefl Crystals | |
13 | 927529620, --Dimension | |
14 | 876981900, --Fantasy | |
15 | 398987889, --Ordinary Days | |
16 | 1117396305, --Oh wait, it's you. | |
17 | 885996042, --Action Winter Journey | |
18 | 919231299, --Sprawling Idiot Effigy | |
19 | 743466274, --Good Day Sunshine | |
20 | 727411183, --Knife Fight | |
21 | 1402748531, --The Earth Is Counting On You! | |
22 | 595230126 --Robot Language | |
23 | } | |
24 | ||
25 | ||
26 | ||
27 | --The reality of my life isn't real but a Universe -makhail07 | |
28 | wait() | |
29 | local Player = game.Players.localPlayer | |
30 | local Character = Player.Character | |
31 | local plr = game:service'Players'.LocalPlayer | |
32 | local Humanoid = Character.Humanoid | |
33 | local char = plr.Character | |
34 | local hum = char.Humanoid | |
35 | local ra = char["Right Arm"] | |
36 | local la= char["Left Arm"] | |
37 | local rl= char["Right Leg"] | |
38 | local ll = char["Left Leg"] | |
39 | local hed = char.Head | |
40 | local root = char.HumanoidRootPart | |
41 | local rootj = root.RootJoint | |
42 | local tors = char.Torso | |
43 | local mouse = plr:GetMouse() | |
44 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
45 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
46 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
47 | local cam = game.Workspace.CurrentCamera | |
48 | trazx = Instance.new("ParticleEmitter") | |
49 | c = game.Players.LocalPlayer.Character | |
50 | ||
51 | --where i put all the warn things | |
52 | ||
53 | warn ("Well Look at that, I finished it.") | |
54 | --Looks Like you decided to look though the script. Well, Hello. | |
55 | warn ("I had a fun time making this edit.") | |
56 | --I Really DID have fun editing this. | |
57 | warn ("I hope you Enjoy this. Go have Fun!") | |
58 | --Just don't abuse. | |
59 | warn ("Also, the original MemeusV2 was made by makhail07.") | |
60 | --Support makhail07 for making the original! | |
61 | warn ("This edit was made by me, 2003boobear.") | |
62 | --This is one of my best edits BY FAR, though. | |
63 | Character.Head.face.Texture = "rbxassetid://620619801" | |
64 | ||
65 | ------------------------------------------------------- | |
66 | --Start Good Stuff-- | |
67 | ------------------------------------------------------- | |
68 | CF = CFrame.new | |
69 | angles = CFrame.Angles | |
70 | attack = false | |
71 | timetofly = true | |
72 | Euler = CFrame.fromEulerAnglesXYZ | |
73 | Rad = math.rad | |
74 | IT = Instance.new | |
75 | BrickC = BrickColor.new | |
76 | Cos = math.cos | |
77 | Acos = math.acos | |
78 | Sin = math.sin | |
79 | Asin = math.asin | |
80 | Abs = math.abs | |
81 | Mrandom = math.random | |
82 | Floor = math.floor | |
83 | random = math.random | |
84 | radian = math.rad | |
85 | Vec3 = Vector3.new | |
86 | cFrame = CFrame.new | |
87 | Euler = CFrame.fromEulerAnglesXYZ | |
88 | ------------------------------------------------------- | |
89 | --End Good Stuff-- | |
90 | ------------------------------------------------------- | |
91 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
92 | RSH, LSH = nil, nil | |
93 | RW = Instance.new("Weld") | |
94 | LW = Instance.new("Weld") | |
95 | RH = tors["Right Hip"] | |
96 | LH = tors["Left Hip"] | |
97 | RSH = tors["Right Shoulder"] | |
98 | LSH = tors["Left Shoulder"] | |
99 | RSH.Parent = nil | |
100 | LSH.Parent = nil | |
101 | RW.Name = "RW" | |
102 | RW.Part0 = tors | |
103 | RW.C0 = CF(1.5, 0.5, 0) | |
104 | RW.C1 = CF(0, 0.5, 0) | |
105 | RW.Part1 = ra | |
106 | RW.Parent = tors | |
107 | LW.Name = "LW" | |
108 | LW.Part0 = tors | |
109 | LW.C0 = CF(-1.5, 0.5, 0) | |
110 | LW.C1 = CF(0, 0.5, 0) | |
111 | LW.Part1 = la | |
112 | LW.Parent = tors | |
113 | Effects = {} | |
114 | ||
115 | ------------------------------------------------------- | |
116 | --Start HeartBeat-- | |
117 | ------------------------------------------------------- | |
118 | ArtificialHB = Instance.new("BindableEvent", script) | |
119 | ArtificialHB.Name = "Heartbeat" | |
120 | script:WaitForChild("Heartbeat") | |
121 | ||
122 | frame = 1 / 60 | |
123 | tf = 0 | |
124 | allowframeloss = false | |
125 | tossremainder = false | |
126 | ||
127 | ||
128 | lastframe = tick() | |
129 | script.Heartbeat:Fire() | |
130 | ||
131 | ||
132 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
133 | tf = tf + s | |
134 | if tf >= frame then | |
135 | if allowframeloss then | |
136 | script.Heartbeat:Fire() | |
137 | lastframe = tick() | |
138 | else | |
139 | for i = 1, math.floor(tf / frame) do | |
140 | script.Heartbeat:Fire() | |
141 | end | |
142 | lastframe = tick() | |
143 | end | |
144 | if tossremainder then | |
145 | tf = 0 | |
146 | else | |
147 | tf = tf - frame * math.floor(tf / frame) | |
148 | end | |
149 | end | |
150 | end) | |
151 | ------------------------------------------------------- | |
152 | --End HeartBeat-- | |
153 | ------------------------------------------------------- | |
154 | ||
155 | function CameraEnshaking(Length, Intensity) --Took Straight from StarGlitcher! | |
156 | coroutine.resume(coroutine.create(function() | |
157 | local intensity = 1 * Intensity | |
158 | local rotM = 0.01 * Intensity | |
159 | for i = 0, Length, 0.1 do | |
160 | swait() | |
161 | intensity = intensity - 0.05 * Intensity / Length | |
162 | rotM = rotM - 5.0E-4 * Intensity / Length | |
163 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
164 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
165 | end | |
166 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
167 | end)) | |
168 | end | |
169 | ||
170 | local joyemoji = Instance.new('ParticleEmitter', tors) | |
171 | joyemoji.VelocitySpread = 2000 | |
172 | joyemoji.Lifetime = NumberRange.new(1) | |
173 | joyemoji.Speed = NumberRange.new(40) | |
174 | joy= {} | |
175 | for i=0, 19 do | |
176 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
177 | end | |
178 | joyemoji.Size = NumberSequence.new(joy) | |
179 | joyemoji.Rate = 0 | |
180 | joyemoji.LockedToPart = false | |
181 | joyemoji.LightEmission = 0 | |
182 | joyemoji.Texture = "rbxassetid://1176402123" | |
183 | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
184 | ||
185 | ||
186 | local LIT = Instance.new('ParticleEmitter', tors) | |
187 | LIT.VelocitySpread = 2000 | |
188 | LIT.Lifetime = NumberRange.new(1) | |
189 | LIT.Speed = NumberRange.new(45) | |
190 | nani= {} | |
191 | for i=0, 19 do | |
192 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
193 | end | |
194 | LIT.Size = NumberSequence.new(nani) | |
195 | LIT.Rate = 0 | |
196 | LIT.LockedToPart = false | |
197 | LIT.LightEmission = 0 | |
198 | LIT.Texture = "rbxassetid://1492670151" | |
199 | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
200 | ||
201 | local toast = Instance.new('ParticleEmitter', tors) | |
202 | toast.VelocitySpread = 2000 | |
203 | toast.Lifetime = NumberRange.new(1) | |
204 | toast.Speed = NumberRange.new(60) | |
205 | toasterstoasttoast= {} | |
206 | for i=0, 19 do | |
207 | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
208 | end | |
209 | toast.Size = NumberSequence.new(toasterstoasttoast) | |
210 | toast.Rate = 0 | |
211 | toast.LockedToPart = false | |
212 | toast.LightEmission = 0 | |
213 | toast.Texture = "rbxassetid://436096230" | |
214 | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
215 | ||
216 | local ok = Instance.new('ParticleEmitter', tors) | |
217 | ok.VelocitySpread = 2000 | |
218 | ok.Lifetime = NumberRange.new(1) | |
219 | ok.Speed = NumberRange.new(50) | |
220 | cool= {} | |
221 | for i=0, 19 do | |
222 | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
223 | end | |
224 | ok.Size = NumberSequence.new(cool) | |
225 | ok.Rate = 0 | |
226 | ok.LockedToPart = false | |
227 | ok.LightEmission = 0 | |
228 | ok.Texture = "rbxassetid://636768448" | |
229 | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
230 | ||
231 | ------------------------------------------------------- | |
232 | --Start Kyu's shitty stuff-- | |
233 | ------------------------------------------------------- | |
234 | ||
235 | function ragdoll(model) | |
236 | local char = model | |
237 | torso = char.HumanoidRootPart | |
238 | torso2 = char.Torso | |
239 | LW.Parent = nil | |
240 | RW.Parent = nil | |
241 | LH.Parent = nil | |
242 | RH.Parent = nil | |
243 | if hum ~= nil then | |
244 | hum.PlatformStand = true | |
245 | end | |
246 | ||
247 | local Head = char:FindFirstChild("Head") | |
248 | if Head then | |
249 | local Neck = Instance.new("Weld") | |
250 | Neck.Name = "Neck" | |
251 | Neck.Part0 = torso | |
252 | Neck.Part1 = Head | |
253 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
254 | Neck.C1 = CFrame.new() | |
255 | Neck.Parent = torso | |
256 | end | |
257 | local Limb = char:FindFirstChild("Right Arm") | |
258 | if Limb then | |
259 | ||
260 | Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0) | |
261 | local Joint = Instance.new("Glue") | |
262 | Joint.Name = "RightShoulder" | |
263 | Joint.Part0 = torso | |
264 | Joint.Part1 = Limb | |
265 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
266 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
267 | Joint.Parent = torso | |
268 | ||
269 | local B = Instance.new("Part") | |
270 | B.TopSurface = 0 | |
271 | B.BottomSurface = 0 | |
272 | B.formFactor = "Symmetric" | |
273 | B.Size = Vector3.new(1, 1, 1) | |
274 | B.Transparency = 1 | |
275 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
276 | B.Parent = char | |
277 | local W = Instance.new("Weld") | |
278 | W.Part0 = Limb | |
279 | W.Part1 = B | |
280 | W.C0 = CFrame.new(0, -0.5, 0) | |
281 | W.Parent = Limb | |
282 | ||
283 | end | |
284 | local Limb = char:FindFirstChild("Left Arm") | |
285 | if Limb then | |
286 | ||
287 | Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0) | |
288 | local Joint = Instance.new("Glue") | |
289 | Joint.Name = "LeftShoulder" | |
290 | Joint.Part0 = torso | |
291 | Joint.Part1 = Limb | |
292 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
293 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
294 | Joint.Parent = torso | |
295 | ||
296 | local B = Instance.new("Part") | |
297 | B.TopSurface = 0 | |
298 | B.BottomSurface = 0 | |
299 | B.formFactor = "Symmetric" | |
300 | B.Size = Vector3.new(1, 1, 1) | |
301 | B.Transparency = 1 | |
302 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
303 | B.Parent = char | |
304 | local W = Instance.new("Weld") | |
305 | W.Part0 = Limb | |
306 | W.Part1 = B | |
307 | W.C0 = CFrame.new(0, -0.5, 0) | |
308 | W.Parent = Limb | |
309 | ||
310 | end | |
311 | local Limb = char:FindFirstChild("Right Leg") | |
312 | if Limb then | |
313 | ||
314 | Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0) | |
315 | local Joint = Instance.new("Glue") | |
316 | Joint.Name = "RightHip" | |
317 | Joint.Part0 = torso | |
318 | Joint.Part1 = Limb | |
319 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
320 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
321 | Joint.Parent = torso | |
322 | ||
323 | local B = Instance.new("Part") | |
324 | B.TopSurface = 0 | |
325 | B.BottomSurface = 0 | |
326 | B.formFactor = "Symmetric" | |
327 | B.Size = Vector3.new(1, 1, 1) | |
328 | B.Transparency = 1 | |
329 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
330 | B.Parent = char | |
331 | local W = Instance.new("Weld") | |
332 | W.Part0 = Limb | |
333 | W.Part1 = B | |
334 | W.C0 = CFrame.new(0, -0.5, 0) | |
335 | W.Parent = Limb | |
336 | ||
337 | end | |
338 | local Limb = char:FindFirstChild("Left Leg") | |
339 | if Limb then | |
340 | ||
341 | Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0) | |
342 | local Joint = Instance.new("Glue") | |
343 | Joint.Name = "LeftHip" | |
344 | Joint.Part0 = torso | |
345 | Joint.Part1 = Limb | |
346 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
347 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
348 | Joint.Parent = torso | |
349 | ||
350 | local B = Instance.new("Part") | |
351 | B.TopSurface = 0 | |
352 | B.BottomSurface = 0 | |
353 | B.formFactor = "Symmetric" | |
354 | B.Size = Vector3.new(1, 1, 1) | |
355 | B.Transparency = 1 | |
356 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
357 | B.Parent = char | |
358 | local W = Instance.new("Weld") | |
359 | W.Part0 = Limb | |
360 | W.Part1 = B | |
361 | W.C0 = CFrame.new(0, -0.5, 0) | |
362 | W.Parent = Limb | |
363 | ||
364 | end | |
365 | --[ | |
366 | local Bar = Instance.new("Part") | |
367 | Bar.TopSurface = 0 | |
368 | Bar.BottomSurface = 0 | |
369 | Bar.formFactor = "Symmetric" | |
370 | Bar.Size = Vector3.new(1, 1, 1) | |
371 | Bar.Transparency = 1 | |
372 | Bar.CFrame = torso.CFrame * CFrame.new(0, 0.5, 0) | |
373 | Bar.Parent = char | |
374 | local Weld = Instance.new("Weld") | |
375 | Weld.Part0 = torso | |
376 | Weld.Part1 = Bar | |
377 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
378 | Weld.Parent = torso | |
379 | --]] | |
380 | ||
381 | torso.CFrame = CFrame.new(torso.Position)*CFrame.Angles(math.rad(20),math.rad(torso.Orientation.Y),math.rad(torso.Orientation.Z)) | |
382 | ||
383 | end | |
384 | ||
385 | ------------------------------------------------------- | |
386 | --End Kyu's shitty stuff-- | |
387 | ------------------------------------------------------- | |
388 | ||
389 | ------------------------------------------------------- | |
390 | --Start Important Functions-- | |
391 | ------------------------------------------------------- | |
392 | function swait(num) | |
393 | if num == 0 or num == nil then | |
394 | game:service("RunService").Stepped:wait(0) | |
395 | else | |
396 | for i = 0, num do | |
397 | game:service("RunService").Stepped:wait(0) | |
398 | end | |
399 | end | |
400 | end | |
401 | function thread(f) | |
402 | coroutine.resume(coroutine.create(f)) | |
403 | end | |
404 | function clerp(a, b, t) | |
405 | local qa = { | |
406 | QuaternionFromCFrame(a) | |
407 | } | |
408 | local qb = { | |
409 | QuaternionFromCFrame(b) | |
410 | } | |
411 | local ax, ay, az = a.x, a.y, a.z | |
412 | local bx, by, bz = b.x, b.y, b.z | |
413 | local _t = 1 - t | |
414 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
415 | end | |
416 | function QuaternionFromCFrame(cf) | |
417 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
418 | local trace = m00 + m11 + m22 | |
419 | if trace > 0 then | |
420 | local s = math.sqrt(1 + trace) | |
421 | local recip = 0.5 / s | |
422 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
423 | else | |
424 | local i = 0 | |
425 | if m00 < m11 then | |
426 | i = 1 | |
427 | end | |
428 | if m22 > (i == 0 and m00 or m11) then | |
429 | i = 2 | |
430 | end | |
431 | if i == 0 then | |
432 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
433 | local recip = 0.5 / s | |
434 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
435 | elseif i == 1 then | |
436 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
437 | local recip = 0.5 / s | |
438 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
439 | elseif i == 2 then | |
440 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
441 | local recip = 0.5 / s | |
442 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
443 | end | |
444 | end | |
445 | end | |
446 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
447 | local xs, ys, zs = x + x, y + y, z + z | |
448 | local wx, wy, wz = w * xs, w * ys, w * zs | |
449 | local xx = x * xs | |
450 | local xy = x * ys | |
451 | local xz = x * zs | |
452 | local yy = y * ys | |
453 | local yz = y * zs | |
454 | local zz = z * zs | |
455 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
456 | end | |
457 | function QuaternionSlerp(a, b, t) | |
458 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
459 | local startInterp, finishInterp | |
460 | if cosTheta >= 1.0E-4 then | |
461 | if 1 - cosTheta > 1.0E-4 then | |
462 | local theta = math.acos(cosTheta) | |
463 | local invSinTheta = 1 / Sin(theta) | |
464 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
465 | finishInterp = Sin(t * theta) * invSinTheta | |
466 | else | |
467 | startInterp = 1 - t | |
468 | finishInterp = t | |
469 | end | |
470 | elseif 1 + cosTheta > 1.0E-4 then | |
471 | local theta = math.acos(-cosTheta) | |
472 | local invSinTheta = 1 / Sin(theta) | |
473 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
474 | finishInterp = Sin(t * theta) * invSinTheta | |
475 | else | |
476 | startInterp = t - 1 | |
477 | finishInterp = t | |
478 | end | |
479 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
480 | end | |
481 | function rayCast(Position, Direction, Range, Ignore) | |
482 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
483 | end | |
484 | local RbxUtility = LoadLibrary("RbxUtility") | |
485 | local Create = RbxUtility.Create | |
486 | ||
487 | ------------------------------------------------------- | |
488 | --Start Damage Function-- | |
489 | ------------------------------------------------------- | |
490 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
491 | if hit.Parent == nil then | |
492 | return | |
493 | end | |
494 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
495 | for _, v in pairs(hit.Parent:children()) do | |
496 | if v:IsA("Humanoid") then | |
497 | h = v | |
498 | end | |
499 | end | |
500 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
501 | warn'No R15 allowed' | |
502 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
503 | end | |
504 | ||
505 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
506 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
507 | if hit.Parent.DebounceHit.Value == true then | |
508 | return | |
509 | end | |
510 | end | |
511 | if insta == true then | |
512 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
513 | end | |
514 | local c = Create("ObjectValue"){ | |
515 | Name = "creator", | |
516 | Value = game:service("Players").LocalPlayer, | |
517 | Parent = h, | |
518 | } | |
519 | game:GetService("Debris"):AddItem(c, .5) | |
520 | if HitSound ~= nil and HitPitch ~= nil then | |
521 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
522 | end | |
523 | local Damage = math.random(minim, maxim) | |
524 | local blocked = false | |
525 | local block = hit.Parent:findFirstChild("Block") | |
526 | if block ~= nil then | |
527 | if block.className == "IntValue" then | |
528 | if block.Value > 0 then | |
529 | blocked = true | |
530 | block.Value = block.Value - 1 | |
531 | print(block.Value) | |
532 | end | |
533 | end | |
534 | end | |
535 | if blocked == false then | |
536 | h.Health = h.Health - Damage | |
537 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
538 | else | |
539 | h.Health = h.Health - (Damage / 2) | |
540 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
541 | end | |
542 | if Type == "Knockdown" then | |
543 | local hum = hit.Parent.Humanoid | |
544 | hum.PlatformStand = true | |
545 | coroutine.resume(coroutine.create(function(HHumanoid) | |
546 | swait(1) | |
547 | HHumanoid.PlatformStand = false | |
548 | end), hum) | |
549 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
550 | local bodvol = Create("BodyVelocity"){ | |
551 | velocity = angle * knockback, | |
552 | P = 5000, | |
553 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
554 | Parent = hit, | |
555 | } | |
556 | local rl = Create("BodyAngularVelocity"){ | |
557 | P = 3000, | |
558 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
559 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
560 | Parent = hit, | |
561 | } | |
562 | game:GetService("Debris"):AddItem(bodvol, .5) | |
563 | game:GetService("Debris"):AddItem(rl, .5) | |
564 | elseif Type == "Normal" then | |
565 | local vp = Create("BodyVelocity"){ | |
566 | P = 500, | |
567 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
568 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
569 | } | |
570 | if knockback > 0 then | |
571 | vp.Parent = hit.Parent.Torso | |
572 | end | |
573 | game:GetService("Debris"):AddItem(vp, .5) | |
574 | elseif Type == "Up" then | |
575 | local bodyVelocity = Create("BodyVelocity"){ | |
576 | velocity = Vector3.new(0, 20, 0), | |
577 | P = 5000, | |
578 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
579 | Parent = hit, | |
580 | } | |
581 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
582 | elseif Type == "DarkUp" then | |
583 | coroutine.resume(coroutine.create(function() | |
584 | for i = 0, 1, 0.1 do | |
585 | swait() | |
586 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
587 | end | |
588 | end)) | |
589 | local bodyVelocity = Create("BodyVelocity"){ | |
590 | velocity = Vector3.new(0, 20, 0), | |
591 | P = 5000, | |
592 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
593 | Parent = hit, | |
594 | } | |
595 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
596 | elseif Type == "Snare" then | |
597 | local bp = Create("BodyPosition"){ | |
598 | P = 2000, | |
599 | D = 100, | |
600 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
601 | position = hit.Parent.Torso.Position, | |
602 | Parent = hit.Parent.Torso, | |
603 | } | |
604 | game:GetService("Debris"):AddItem(bp, 1) | |
605 | elseif Type == "Freeze" then | |
606 | local BodPos = Create("BodyPosition"){ | |
607 | P = 50000, | |
608 | D = 1000, | |
609 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
610 | position = hit.Parent.Torso.Position, | |
611 | Parent = hit.Parent.Torso, | |
612 | } | |
613 | local BodGy = Create("BodyGyro") { | |
614 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
615 | P = 20e+003, | |
616 | Parent = hit.Parent.Torso, | |
617 | cframe = hit.Parent.Torso.CFrame, | |
618 | } | |
619 | hit.Parent.Torso.Anchored = true | |
620 | coroutine.resume(coroutine.create(function(Part) | |
621 | swait(1.5) | |
622 | Part.Anchored = false | |
623 | end), hit.Parent.Torso) | |
624 | game:GetService("Debris"):AddItem(BodPos, 3) | |
625 | game:GetService("Debris"):AddItem(BodGy, 3) | |
626 | end | |
627 | local debounce = Create("BoolValue"){ | |
628 | Name = "DebounceHit", | |
629 | Parent = hit.Parent, | |
630 | Value = true, | |
631 | } | |
632 | game:GetService("Debris"):AddItem(debounce, Delay) | |
633 | c = Create("ObjectValue"){ | |
634 | Name = "creator", | |
635 | Value = Player, | |
636 | Parent = h, | |
637 | } | |
638 | game:GetService("Debris"):AddItem(c, .5) | |
639 | end | |
640 | end | |
641 | ------------------------------------------------------- | |
642 | --End Damage Function-- | |
643 | ------------------------------------------------------- | |
644 | ||
645 | ------------------------------------------------------- | |
646 | --Start Damage Function Customization-- | |
647 | ------------------------------------------------------- | |
648 | function ShowDamage(Pos, Text, Time, Color) | |
649 | local Rate = (1 / 30) | |
650 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
651 | local Text = (Text or "") | |
652 | local Time = (Time or 2) | |
653 | local Color = (Color or Color3.new(1, 0, 1)) | |
654 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
655 | EffectPart.Anchored = true | |
656 | local BillboardGui = Create("BillboardGui"){ | |
657 | Size = UDim2.new(3, 0, 3, 0), | |
658 | Adornee = EffectPart, | |
659 | Parent = EffectPart, | |
660 | } | |
661 | local TextLabel = Create("TextLabel"){ | |
662 | BackgroundTransparency = 1, | |
663 | Size = UDim2.new(1, 0, 1, 0), | |
664 | Text = Text, | |
665 | Font = "Highway", | |
666 | TextColor3 = Color, | |
667 | TextScaled = true, | |
668 | Parent = BillboardGui, | |
669 | } | |
670 | game.Debris:AddItem(EffectPart, (Time)) | |
671 | EffectPart.Parent = game:GetService("Workspace") | |
672 | delay(0, function() | |
673 | local Frames = (Time / Rate) | |
674 | for Frame = 1, Frames do | |
675 | wait(Rate) | |
676 | local Percent = (Frame / Frames) | |
677 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
678 | TextLabel.TextTransparency = Percent | |
679 | end | |
680 | if EffectPart and EffectPart.Parent then | |
681 | EffectPart:Destroy() | |
682 | end | |
683 | end) | |
684 | end | |
685 | ------------------------------------------------------- | |
686 | --End Damage Function Customization-- | |
687 | ------------------------------------------------------- | |
688 | ||
689 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
690 | for _, c in pairs(workspace:children()) do | |
691 | local hum = c:findFirstChild("Humanoid") | |
692 | if hum ~= nil then | |
693 | local head = c:findFirstChild("Head") | |
694 | if head ~= nil then | |
695 | local targ = head.Position - Part.Position | |
696 | local mag = targ.magnitude | |
697 | if magni >= mag and c.Name ~= plr.Name then | |
698 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=231917784", 1.2) | |
699 | end | |
700 | end | |
701 | end | |
702 | end | |
703 | end | |
704 | ||
705 | ||
706 | CFuncs = { | |
707 | Part = { | |
708 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
709 | local Part = Create("Part")({ | |
710 | Parent = Parent, | |
711 | Reflectance = Reflectance, | |
712 | Transparency = Transparency, | |
713 | CanCollide = false, | |
714 | Locked = true, | |
715 | BrickColor = BrickColor.new(tostring(BColor)), | |
716 | Name = Name, | |
717 | Size = Size, | |
718 | Material = Material | |
719 | }) | |
720 | RemoveOutlines(Part) | |
721 | return Part | |
722 | end | |
723 | }, | |
724 | Mesh = { | |
725 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
726 | local Msh = Create(Mesh)({ | |
727 | Parent = Part, | |
728 | Offset = OffSet, | |
729 | Scale = Scale | |
730 | }) | |
731 | if Mesh == "SpecialMesh" then | |
732 | Msh.MeshType = MeshType | |
733 | Msh.MeshId = MeshId | |
734 | end | |
735 | return Msh | |
736 | end | |
737 | }, | |
738 | Mesh = { | |
739 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
740 | local Msh = Create(Mesh)({ | |
741 | Parent = Part, | |
742 | Offset = OffSet, | |
743 | Scale = Scale | |
744 | }) | |
745 | if Mesh == "SpecialMesh" then | |
746 | Msh.MeshType = MeshType | |
747 | Msh.MeshId = MeshId | |
748 | end | |
749 | return Msh | |
750 | end | |
751 | }, | |
752 | Weld = { | |
753 | Create = function(Parent, Part0, Part1, C0, C1) | |
754 | local Weld = Create("Weld")({ | |
755 | Parent = Parent, | |
756 | Part0 = Part0, | |
757 | Part1 = Part1, | |
758 | C0 = C0, | |
759 | C1 = C1 | |
760 | }) | |
761 | return Weld | |
762 | end | |
763 | }, | |
764 | Sound = { | |
765 | Create = function(id, par, vol, pit) | |
766 | coroutine.resume(coroutine.create(function() | |
767 | local S = Create("Sound")({ | |
768 | Volume = vol, | |
769 | Pitch = pit or 1, | |
770 | SoundId = id, | |
771 | Parent = par or workspace | |
772 | }) | |
773 | wait() | |
774 | S:play() | |
775 | game:GetService("Debris"):AddItem(S, 6) | |
776 | end)) | |
777 | end | |
778 | }, | |
779 | ParticleEmitter = { | |
780 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
781 | local fp = Create("ParticleEmitter")({ | |
782 | Parent = Parent, | |
783 | Color = ColorSequence.new(Color1, Color2), | |
784 | LightEmission = LightEmission, | |
785 | Size = Size, | |
786 | Texture = Texture, | |
787 | Transparency = Transparency, | |
788 | ZOffset = ZOffset, | |
789 | Acceleration = Accel, | |
790 | Drag = Drag, | |
791 | LockedToPart = LockedToPart, | |
792 | VelocityInheritance = VelocityInheritance, | |
793 | EmissionDirection = EmissionDirection, | |
794 | Enabled = Enabled, | |
795 | Lifetime = LifeTime, | |
796 | Rate = Rate, | |
797 | Rotation = Rotation, | |
798 | RotSpeed = RotSpeed, | |
799 | Speed = Speed, | |
800 | VelocitySpread = VelocitySpread | |
801 | }) | |
802 | return fp | |
803 | end | |
804 | } | |
805 | } | |
806 | function RemoveOutlines(part) | |
807 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
808 | end | |
809 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
810 | local Part = Create("Part")({ | |
811 | formFactor = FormFactor, | |
812 | Parent = Parent, | |
813 | Reflectance = Reflectance, | |
814 | Transparency = Transparency, | |
815 | CanCollide = false, | |
816 | Locked = true, | |
817 | BrickColor = BrickColor.new(tostring(BColor)), | |
818 | Name = Name, | |
819 | Size = Size, | |
820 | Material = Material | |
821 | }) | |
822 | RemoveOutlines(Part) | |
823 | return Part | |
824 | end | |
825 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
826 | local Msh = Create(Mesh)({ | |
827 | Parent = Part, | |
828 | Offset = OffSet, | |
829 | Scale = Scale | |
830 | }) | |
831 | if Mesh == "SpecialMesh" then | |
832 | Msh.MeshType = MeshType | |
833 | Msh.MeshId = MeshId | |
834 | end | |
835 | return Msh | |
836 | end | |
837 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
838 | local Weld = Create("Weld")({ | |
839 | Parent = Parent, | |
840 | Part0 = Part0, | |
841 | Part1 = Part1, | |
842 | C0 = C0, | |
843 | C1 = C1 | |
844 | }) | |
845 | return Weld | |
846 | end | |
847 | ||
848 | ||
849 | ------------------------------------------------------- | |
850 | --Start Effect Function-- | |
851 | ------------------------------------------------------- | |
852 | EffectModel = Instance.new("Model", char) | |
853 | Effects = { | |
854 | Block = { | |
855 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
856 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
857 | prt.Anchored = true | |
858 | prt.CFrame = cframe | |
859 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
860 | game:GetService("Debris"):AddItem(prt, 10) | |
861 | if Type == 1 or Type == nil then | |
862 | table.insert(Effects, { | |
863 | prt, | |
864 | "Block1", | |
865 | delay, | |
866 | x3, | |
867 | y3, | |
868 | z3, | |
869 | msh | |
870 | }) | |
871 | elseif Type == 2 then | |
872 | table.insert(Effects, { | |
873 | prt, | |
874 | "Block2", | |
875 | delay, | |
876 | x3, | |
877 | y3, | |
878 | z3, | |
879 | msh | |
880 | }) | |
881 | else | |
882 | table.insert(Effects, { | |
883 | prt, | |
884 | "Block3", | |
885 | delay, | |
886 | x3, | |
887 | y3, | |
888 | z3, | |
889 | msh | |
890 | }) | |
891 | end | |
892 | end | |
893 | }, | |
894 | Sphere = { | |
895 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
896 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
897 | prt.Anchored = true | |
898 | prt.CFrame = cframe | |
899 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0,0,0), Vector3.new(x1, y1, z1)) | |
900 | game:GetService("Debris"):AddItem(prt, 10) | |
901 | table.insert(Effects, { | |
902 | prt, | |
903 | "Cylinder", | |
904 | delay, | |
905 | x3, | |
906 | y3, | |
907 | z3, | |
908 | msh | |
909 | }) | |
910 | end | |
911 | }, | |
912 | Cylinder = { | |
913 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
914 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
915 | prt.Anchored = true | |
916 | prt.CFrame = cframe | |
917 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
918 | game:GetService("Debris"):AddItem(prt, 10) | |
919 | table.insert(Effects, { | |
920 | prt, | |
921 | "Cylinder", | |
922 | delay, | |
923 | x3, | |
924 | y3, | |
925 | z3, | |
926 | msh | |
927 | }) | |
928 | end | |
929 | }, | |
930 | Wave = { | |
931 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
932 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
933 | prt.Anchored = true | |
934 | prt.CFrame = cframe | |
935 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
936 | game:GetService("Debris"):AddItem(prt, 10) | |
937 | table.insert(Effects, { | |
938 | prt, | |
939 | "Cylinder", | |
940 | delay, | |
941 | x3 / 60, | |
942 | y3 / 60, | |
943 | z3 / 60, | |
944 | msh | |
945 | }) | |
946 | end | |
947 | }, | |
948 | Ring = { | |
949 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
950 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
951 | prt.Anchored = true | |
952 | prt.CFrame = cframe | |
953 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
954 | game:GetService("Debris"):AddItem(prt, 10) | |
955 | table.insert(Effects, { | |
956 | prt, | |
957 | "Cylinder", | |
958 | delay, | |
959 | x3, | |
960 | y3, | |
961 | z3, | |
962 | msh | |
963 | }) | |
964 | end | |
965 | }, | |
966 | Break = { | |
967 | Create = function(brickcolor, cframe, x1, y1, z1) | |
968 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
969 | prt.Anchored = true | |
970 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
971 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
972 | local num = math.random(10, 50) / 1000 | |
973 | game:GetService("Debris"):AddItem(prt, 10) | |
974 | table.insert(Effects, { | |
975 | prt, | |
976 | "Shatter", | |
977 | num, | |
978 | prt.CFrame, | |
979 | math.random() - math.random(), | |
980 | 0, | |
981 | math.random(50, 100) / 100 | |
982 | }) | |
983 | end | |
984 | }, | |
985 | Spiral = { | |
986 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
987 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
988 | prt.Anchored = true | |
989 | prt.CFrame = cframe | |
990 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
991 | game:GetService("Debris"):AddItem(prt, 10) | |
992 | table.insert(Effects, { | |
993 | prt, | |
994 | "Cylinder", | |
995 | delay, | |
996 | x3, | |
997 | y3, | |
998 | z3, | |
999 | msh | |
1000 | }) | |
1001 | end | |
1002 | }, | |
1003 | Push = { | |
1004 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1005 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1006 | prt.Anchored = true | |
1007 | prt.CFrame = cframe | |
1008 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1009 | game:GetService("Debris"):AddItem(prt, 10) | |
1010 | table.insert(Effects, { | |
1011 | prt, | |
1012 | "Cylinder", | |
1013 | delay, | |
1014 | x3, | |
1015 | y3, | |
1016 | z3, | |
1017 | msh | |
1018 | }) | |
1019 | end | |
1020 | } | |
1021 | } | |
1022 | ------------------------------------------------------- | |
1023 | --End Effect Function-- | |
1024 | ------------------------------------------------------- | |
1025 | ||
1026 | function CreateSound(ID, PARENT, VOLUME, PITCH) --Very important. | |
1027 | local NSound = nil | |
1028 | coroutine.resume(coroutine.create(function() | |
1029 | NSound = Instance.new("Sound", PARENT) | |
1030 | NSound.Volume = VOLUME | |
1031 | NSound.Pitch = PITCH | |
1032 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1033 | swait() | |
1034 | NSound:play() | |
1035 | game:GetService("Debris"):AddItem(NSound, 10) | |
1036 | end)) | |
1037 | return NSound | |
1038 | end | |
1039 | ||
1040 | ||
1041 | ||
1042 | ||
1043 | ||
1044 | ------------------------------------------------------- | |
1045 | --End Important Functions-- | |
1046 | ------------------------------------------------------- | |
1047 | ||
1048 | chargeup = Instance.new("Sound", hed) | |
1049 | chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541" | |
1050 | chargeup.Volume = 10 | |
1051 | chargeup.Pitch = 1 | |
1052 | chargeup.Looped = true | |
1053 | chargeup.TimePosition = 1 | |
1054 | ||
1055 | meme = Instance.new("Sound", hed) | |
1056 | meme.SoundId = "http://www.roblox.com/asset/?id=291151190" | |
1057 | meme.Volume = 10 | |
1058 | meme.Pitch = 1 | |
1059 | meme.Looped = true | |
1060 | meme.TimePosition = 1 | |
1061 | ||
1062 | local ohno = Instance.new("Sound") | |
1063 | ohno.Parent = hed | |
1064 | ohno.Volume = 10 | |
1065 | ohno.Pitch = 1 | |
1066 | ohno.Looped = true | |
1067 | ||
1068 | local bass = Instance.new("Sound") --why | |
1069 | bass.Parent = hed | |
1070 | bass.Volume = 7 | |
1071 | bass.Pitch = 1 | |
1072 | bass.SoundId = "http://www.roblox.com/asset/?id=1087356234" | |
1073 | bass.Looped = true | |
1074 | ||
1075 | Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW | |
1076 | Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=672104253" | |
1077 | Cause_Im_having_a_good_time_having_a_good_time.Volume = 10 | |
1078 | Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1 | |
1079 | Cause_Im_having_a_good_time_having_a_good_time.Looped = false | |
1080 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
1081 | ||
1082 | STHAP = Instance.new("Sound", hed) | |
1083 | STHAP.SoundId = "http://www.roblox.com/asset/?id=1591656314" | |
1084 | STHAP.Volume = 10 | |
1085 | STHAP.Pitch = 1 | |
1086 | STHAP.Looped = false | |
1087 | ||
1088 | forevergone = Instance.new("Sound", tors) | |
1089 | forevergone.SoundId = "http://www.roblox.com/asset/?id=1286436928" | |
1090 | forevergone.Volume = 10 | |
1091 | forevergone.Pitch = 1 | |
1092 | forevergone.Looped = true | |
1093 | forevergone.TimePosition = 24 | |
1094 | ||
1095 | ------------------------------------------------------- | |
1096 | --Start Music Option-- | |
1097 | ------------------------------------------------------- | |
1098 | local Music = Instance.new("Sound",tors) | |
1099 | Music.Volume = 2.5 | |
1100 | Music.SoundId = "rbxassetid://" | |
1101 | Music.Looped = true | |
1102 | Music.Pitch = 1 --Pitcher | |
1103 | Music:Play() | |
1104 | ------------------------------------------------------- | |
1105 | --End Music Option-- | |
1106 | ------------------------------------------------------- | |
1107 | - | --hi fat >:) |
1107 | + | --hi im edit is <3 -(VEVC3) |
1108 | ------------------------------------------------------- | |
1109 | --Start Attacks N Stuff-- | |
1110 | ------------------------------------------------------- | |
1111 | local sine=0 | |
1112 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
1113 | local Hitboxpart = Instance.new("Part", EffectModel) | |
1114 | RemoveOutlines(Hitboxpart) | |
1115 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
1116 | Hitboxpart.CanCollide = false | |
1117 | Hitboxpart.Transparency = 1 | |
1118 | Hitboxpart.Anchored = true | |
1119 | Hitboxpart.CFrame = Pose | |
1120 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime) | |
1121 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
1122 | end | |
1123 | function GEtOuT() | |
1124 | attack = true | |
1125 | hum.WalkSpeed = 10 | |
1126 | Character.Head.face.Texture = "rbxassetid://494811799" | |
1127 | CreateSound("814652778", hed, 10, 1) | |
1128 | CreateSound("537371462", hed, 10, 1) | |
1129 | local vel3 = Instance.new("BodyVelocity",tors) | |
1130 | vel3.Velocity = Vector3.new(0,25,0) | |
1131 | vel3.MaxForce = Vector3.new(10000000,10000000,10000000) | |
1132 | for i = 0,12,0.1 do | |
1133 | swait() | |
1134 | CameraEnshaking(1, 2) | |
1135 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 20, 99, 53, "Knockdown") | |
1136 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.3) | |
1137 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
1138 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
1139 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
1140 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
1141 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
1142 | end | |
1143 | vel3:Destroy() | |
1144 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1145 | attack = false | |
1146 | Humanoid.JumpPower = 50 | |
1147 | hum.WalkSpeed = 16 | |
1148 | end | |
1149 | ||
1150 | function GEtOuT2() | |
1151 | attack = true | |
1152 | hum.WalkSpeed = 10 | |
1153 | Humanoid.JumpPower = 0 | |
1154 | Character.Head.face.Texture = "rbxassetid://494811799" | |
1155 | CreateSound("814652778", hed, 10, 1) | |
1156 | CreateSound("537371462", hed, 10, 1) | |
1157 | root.Velocity = root.CFrame.lookVector * 20 | |
1158 | for i = 0,12,0.1 do | |
1159 | swait() | |
1160 | CameraEnshaking(1, 2) | |
1161 | root.Velocity = root.CFrame.lookVector * 50 | |
1162 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 10, 50, 53, "Knockdown") | |
1163 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.3) | |
1164 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
1165 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
1166 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
1167 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
1168 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
1169 | end | |
1170 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1171 | attack = false | |
1172 | Humanoid.JumpPower = 50 | |
1173 | hum.WalkSpeed = 16 | |
1174 | end | |
1175 | function Flight() --wowthatsdiffrent | |
1176 | attack = true | |
1177 | Character.Head.face.Texture = "rbxassetid://269748407" | |
1178 | local ColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)), | |
1179 | ColorSequenceKeypoint.new(0.16, Color3.new(1,1,1)), | |
1180 | ColorSequenceKeypoint.new(0.32, Color3.new(0,0,1)), | |
1181 | ColorSequenceKeypoint.new(0.48, Color3.new(1,1,1)), | |
1182 | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), | |
1183 | ColorSequenceKeypoint.new(0.80, Color3.new(1,1,1)), | |
1184 | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,1)), | |
1185 | ColorSequenceKeypoint.new(1, Color3.new(1,1,1))} | |
1186 | local vel4 = Instance.new("BodyVelocity",ll) | |
1187 | vel4.Velocity = Vector3.new(0,4,0) | |
1188 | vel4.MaxForce = Vector3.new(10000000,10000000,10000000) | |
1189 | local Atch3 = Instance.new("Attachment",ll)Atch3.Position = Vector3.new(0,0.6,0) | |
1190 | local Atch4 = Instance.new("Attachment",ll)Atch4.Position = Vector3.new(0,-0.6,0) | |
1191 | local Trail2 = Instance.new("Trail",ll)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4 | |
1192 | Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.2 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1193 | Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 | |
1194 | Trail2.Enabled = true | |
1195 | local Atch5 = Instance.new("Attachment",rl)Atch5.Position = Vector3.new(0,0.6,0) | |
1196 | local Atch6 = Instance.new("Attachment",rl)Atch6.Position = Vector3.new(0,-0.6,0) | |
1197 | local Trail3 = Instance.new("Trail",rl)Trail3.Attachment0 = Atch5 Trail3.Attachment1 = Atch6 | |
1198 | Trail3.Texture = "rbxassetid://22636887" Trail3.Lifetime = 0.2 Trail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1199 | Trail3.Color = ColorSequence.new(ColorsArray) Trail3.LightEmission = 1 | |
1200 | Trail3.Enabled = true | |
1201 | local Atch7 = Instance.new("Attachment",ra)Atch7.Position = Vector3.new(0,0.6,0) | |
1202 | local Atch8 = Instance.new("Attachment",ra)Atch8.Position = Vector3.new(0,-0.6,0) | |
1203 | local Trail4 = Instance.new("Trail",ra)Trail4.Attachment0 = Atch7 Trail4.Attachment1 = Atch8 | |
1204 | Trail4.Texture = "rbxassetid://22636887" Trail4.Lifetime = 0.2 Trail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1205 | Trail4.Color = ColorSequence.new(ColorsArray) Trail4.LightEmission = 1 | |
1206 | Trail4.Enabled = true | |
1207 | local Atch9 = Instance.new("Attachment",la)Atch9.Position = Vector3.new(0,0.6,0) | |
1208 | local Atch10 = Instance.new("Attachment",la)Atch10.Position = Vector3.new(0,-0.6,0) | |
1209 | local Trail5 = Instance.new("Trail",la)Trail5.Attachment0 = Atch9 Trail5.Attachment1 = Atch10 | |
1210 | Trail5.Texture = "rbxassetid://22636887" Trail5.Lifetime = 0.2 Trail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1211 | Trail5.Color = ColorSequence.new(ColorsArray) Trail5.LightEmission = 1 | |
1212 | Trail5.Enabled = true | |
1213 | local Atch1 = Instance.new("Attachment",Torso)Atch1.Position = Vector3.new(0,2,0) | |
1214 | local Atch2 = Instance.new("Attachment",Torso)Atch2.Position = Vector3.new(0,-2.5,0) | |
1215 | local Trail = Instance.new("Trail",Torso)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2 | |
1216 | Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.2 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1217 | Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 1 | |
1218 | Trail.Enabled = false | |
1219 | ragdoll(char) | |
1220 | wait(1) | |
1221 | Character.Head.face.Texture = "rbxassetid://249062487" | |
1222 | CreateSound("948494432", hed, 10, 1) | |
1223 | wait(2) | |
1224 | Character.Head.face.Texture = "rbxassetid://269748407" | |
1225 | CreateSound("633394595", hed, 10, 1) | |
1226 | wait(2) | |
1227 | Character.Head.face.Texture = "rbxassetid://494811799" | |
1228 | STHAP:play() | |
1229 | wait(11) | |
1230 | forevergone:play() | |
1231 | end | |
1232 | ||
1233 | function OBJECTION() | |
1234 | attack = true | |
1235 | hum.WalkSpeed = 10 | |
1236 | Character.Head.face.Texture = "rbxassetid://55831869" | |
1237 | CreateSound("330859085", hed, 10, 1) | |
1238 | for i = 0,8,0.1 do | |
1239 | swait() | |
1240 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1241 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1242 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1243 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1244 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
1245 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1246 | end | |
1247 | attack = false | |
1248 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1249 | hum.WalkSpeed = 16 | |
1250 | end | |
1251 | ||
1252 | function Hello() | |
1253 | attack = true | |
1254 | hum.WalkSpeed = 10 | |
1255 | Character.Head.face.Texture = "rbxassetid://334668738" | |
1256 | CreateSound("855338765", hed, 10, 0.9) | |
1257 | for i = 0,3,0.1 do | |
1258 | swait() | |
1259 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1260 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1261 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1262 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1263 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1264 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
1265 | end | |
1266 | attack = false | |
1267 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1268 | hum.WalkSpeed = 16 | |
1269 | end | |
1270 | ||
1271 | function Victory() | |
1272 | attack = true | |
1273 | hum.WalkSpeed = 1.01 | |
1274 | Character.Head.face.Texture = "rbxassetid://616284160" | |
1275 | Humanoid.Jump = true | |
1276 | CreateSound("130834939", hed, 10, 1) | |
1277 | for i = 0,3.7,0.1 do | |
1278 | swait() | |
1279 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1280 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1281 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1282 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1283 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1284 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
1285 | end | |
1286 | Humanoid.Jump = true | |
1287 | for i = 0,3.7,0.1 do | |
1288 | swait() | |
1289 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1290 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1291 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
1292 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
1293 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
1294 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
1295 | end | |
1296 | Humanoid.Jump = true | |
1297 | for i = 0,3.7,0.1 do | |
1298 | swait() | |
1299 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1300 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1301 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1302 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1303 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1304 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
1305 | end | |
1306 | Humanoid.Jump = true | |
1307 | for i = 0,3.7,0.1 do | |
1308 | swait() | |
1309 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1310 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1311 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
1312 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
1313 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
1314 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
1315 | end | |
1316 | Humanoid.Jump = true | |
1317 | for i = 0,3.7,0.1 do | |
1318 | swait() | |
1319 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1320 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1321 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1322 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1323 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1324 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
1325 | end | |
1326 | attack = false | |
1327 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1328 | hum.WalkSpeed = 16 | |
1329 | end | |
1330 | ||
1331 | function ShutTheHellUp() | |
1332 | attack = true | |
1333 | hum.WalkSpeed = 2.01 | |
1334 | Character.Head.face.Texture = "rbxassetid://963148419" | |
1335 | CreateSound("336377340", hed, 10, 1) | |
1336 | for i = 0,3,0.1 do | |
1337 | swait() | |
1338 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1339 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1340 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1341 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1342 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1343 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1344 | end | |
1345 | for i = 0,1.2,0.1 do | |
1346 | swait() | |
1347 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1348 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
1349 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1350 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1351 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1352 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1353 | end | |
1354 | for i = 0,1.2,0.1 do | |
1355 | swait() | |
1356 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1357 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
1358 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1359 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1360 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1361 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1362 | end | |
1363 | for i = 0,1.2,0.1 do | |
1364 | swait() | |
1365 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1366 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
1367 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1368 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1369 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1370 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1371 | end | |
1372 | for i = 0,1.2,0.1 do | |
1373 | swait() | |
1374 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1375 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
1376 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1377 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1378 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1379 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1380 | end | |
1381 | for i = 0,2,0.1 do | |
1382 | swait() | |
1383 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1384 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1385 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1386 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1387 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
1388 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1389 | end | |
1390 | for i = 0,2,0.1 do | |
1391 | swait() | |
1392 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1393 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1394 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1395 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1396 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1397 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1398 | end | |
1399 | hum.WalkSpeed = 16 | |
1400 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1401 | attack = false | |
1402 | end | |
1403 | ||
1404 | function SpinMeDad() --YOU SPIN ME RIGHT ROUND BABY RIGHT ROUND | |
1405 | attack = true | |
1406 | hum.WalkSpeed = 5 | |
1407 | Humanoid.JumpPower = 175 | |
1408 | Character.Head.face.Texture = "rbxassetid://1223903433" | |
1409 | CreateSound("145799973", hed, 10, 1) | |
1410 | local vel2 = Instance.new("BodyVelocity",tors) | |
1411 | vel2.Velocity = Vector3.new(0,1.2,0) | |
1412 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
1413 | for i = 0,60,0.1 do | |
1414 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 20, 53, "Knockdown") | |
1415 | swait() | |
1416 | CameraEnshaking(1, 1) | |
1417 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
1418 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1419 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1420 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1421 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
1422 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
1423 | end | |
1424 | hum.WalkSpeed = 16 | |
1425 | vel2:Destroy() | |
1426 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1427 | Humanoid.JumpPower = 50 | |
1428 | attack = false | |
1429 | end | |
1430 | ||
1431 | function EndMySufferingV2() --why | |
1432 | attack = true | |
1433 | hum.WalkSpeed = 1.01 | |
1434 | Character.Head.face.Texture = "rbxassetid://202210455" | |
1435 | local A = math.random(1,5) | |
1436 | if A == 1 then | |
1437 | meme.SoundId = "rbxassetid://295810519" | |
1438 | end | |
1439 | if A == 2 then | |
1440 | meme.SoundId = "rbxassetid://1124778077" | |
1441 | end | |
1442 | if A == 3 then | |
1443 | meme.SoundId = "rbxassetid://464157070" | |
1444 | end | |
1445 | if A == 4 then | |
1446 | meme.SoundId = "rbxassetid://146334595" | |
1447 | end | |
1448 | if A == 5 then | |
1449 | meme.SoundId = "rbxassetid://145536915" | |
1450 | end | |
1451 | meme:Play() | |
1452 | bass:Play() | |
1453 | joyemoji.Rate = 70 | |
1454 | LIT.Rate = 70 | |
1455 | ok.Rate = 70 | |
1456 | toast.Rate = 70 | |
1457 | ||
1458 | for i = 0,50,0.1 do | |
1459 | swait() | |
1460 | CameraEnshaking(1, 10) | |
1461 | bass.Parent = hed | |
1462 | meme.Parent = hed | |
1463 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
1464 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
1465 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
1466 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
1467 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
1468 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
1469 | end | |
1470 | bass:Stop() | |
1471 | meme:Stop() | |
1472 | joyemoji.Rate = 0 | |
1473 | LIT.Rate = 0 | |
1474 | ok.Rate = 0 | |
1475 | toast.Rate = 0 | |
1476 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1477 | attack = false | |
1478 | hum.WalkSpeed = 16 | |
1479 | end | |
1480 | ||
1481 | function HELP() | |
1482 | attack = true | |
1483 | hum.WalkSpeed = 1.01 | |
1484 | Character.Head.face.Texture = "rbxassetid://307972876" | |
1485 | CreateSound("1123321019", hed, 10, 1) | |
1486 | for i = 0,15,0.1 do | |
1487 | swait() | |
1488 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1489 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1490 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1491 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1492 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1493 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1494 | end | |
1495 | CreateSound("198462271", hed, 10, 1) | |
1496 | for i = 0,8,0.1 do | |
1497 | Character.Head.face.Texture = "rbxassetid://341497730" | |
1498 | swait() | |
1499 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1500 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1501 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1502 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1503 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1504 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1505 | end | |
1506 | for i = 0,8,0.1 do | |
1507 | Character.Head.face.Texture = "rbxassetid://341497730" | |
1508 | swait() | |
1509 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1510 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
1511 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1512 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1513 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1514 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1515 | end | |
1516 | CreateSound("948494432", hed, 10, 1) | |
1517 | for i = 0,7.5,0.1 do | |
1518 | Character.Head.face.Texture = "rbxassetid://249062487" | |
1519 | swait() | |
1520 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1521 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
1522 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1523 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1524 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1525 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1526 | end | |
1527 | CreateSound("1542642349", hed, 10, 1) | |
1528 | for i = 0,10,0.1 do | |
1529 | Character.Head.face.Texture = "rbxassetid://270636807" | |
1530 | swait() | |
1531 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1532 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1533 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1534 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1535 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1536 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1537 | end | |
1538 | CreateSound("269597232", hed, 10, 1) | |
1539 | for i = 0,6,0.1 do | |
1540 | Character.Head.face.Texture = "rbxassetid://265057155" | |
1541 | swait() | |
1542 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1543 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1544 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1545 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1546 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1547 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1548 | end | |
1549 | attack = false | |
1550 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1551 | hum.WalkSpeed = 16 | |
1552 | end | |
1553 | ||
1554 | function Choose() | |
1555 | attack = true | |
1556 | hum.WalkSpeed = 1.01 | |
1557 | Character.Head.face.Texture = "rbxassetid://374187112" | |
1558 | CreateSound("130784263", hed, 10, 1) | |
1559 | for i = 0,4,0.1 do | |
1560 | swait() | |
1561 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1562 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1563 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1564 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1565 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
1566 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
1567 | end | |
1568 | for i = 0,5,0.1 do | |
1569 | swait() | |
1570 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1571 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1572 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1573 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1574 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) | |
1575 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) | |
1576 | end | |
1577 | attack = false | |
1578 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1579 | hum.WalkSpeed = 16 | |
1580 | end | |
1581 | ||
1582 | function slap() | |
1583 | attack = true | |
1584 | hum.WalkSpeed = 10 | |
1585 | CreateSound("146163534", hed, 10, 1) | |
1586 | Character.Head.face.Texture = "rbxassetid://293603561" | |
1587 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(7) | |
1588 | CameraEnshaking(1, 2) | |
1589 | for i = 0,4,0.1 do | |
1590 | swait() | |
1591 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1592 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
1593 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1594 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1595 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) | |
1596 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) | |
1597 | end | |
1598 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1599 | attack = false | |
1600 | hum.WalkSpeed = 16 | |
1601 | end | |
1602 | ||
1603 | function MYSPAGHETTTTTTT() --ow | |
1604 | attack = true | |
1605 | hum.WalkSpeed = 1.01 | |
1606 | CreateSound("1282149571", hed, 10, 1) | |
1607 | Character.Head.face.Texture = "rbxassetid://1329282756" | |
1608 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(10) | |
1609 | CameraEnshaking(1, 2.2) | |
1610 | for i = 0,4,0.1 do | |
1611 | swait() | |
1612 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1613 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
1614 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1615 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1616 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) | |
1617 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) | |
1618 | end | |
1619 | for i = 0,5,0.1 do | |
1620 | swait() | |
1621 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1622 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1623 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1624 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1625 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
1626 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
1627 | end | |
1628 | for i = 0,6,0.1 do | |
1629 | swait() | |
1630 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1631 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1632 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1633 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1634 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) | |
1635 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) | |
1636 | end | |
1637 | attack = false | |
1638 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1639 | hum.WalkSpeed = 16 | |
1640 | end | |
1641 | ||
1642 | ||
1643 | function dead() | |
1644 | attack = true | |
1645 | hum.WalkSpeed = 0.20 | |
1646 | CreateSound("137225991", hed, 10, 1) | |
1647 | Character.Head.face.Texture = "rbxassetid://297512410" | |
1648 | for i = 0,1.1,0.1 do | |
1649 | swait() | |
1650 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1651 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1652 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1653 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1654 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1655 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1656 | end | |
1657 | for i = 0,1.1,0.1 do | |
1658 | swait() | |
1659 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
1660 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1661 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1662 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1663 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1664 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1665 | end | |
1666 | for i = 0,1.1,0.1 do | |
1667 | swait() | |
1668 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
1669 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1670 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1671 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1672 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1673 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1674 | end | |
1675 | for i = 0,1.1,0.1 do | |
1676 | swait() | |
1677 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
1678 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1679 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1680 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1681 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1682 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1683 | end | |
1684 | for i = 0,1.1,0.1 do | |
1685 | swait() | |
1686 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1687 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1688 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1689 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1690 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1691 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1692 | end | |
1693 | for i = 0,1.1,0.1 do | |
1694 | swait() | |
1695 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
1696 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1697 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1698 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1699 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1700 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1701 | end | |
1702 | for i = 0,1.1,0.1 do | |
1703 | swait() | |
1704 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
1705 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1706 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1707 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1708 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1709 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1710 | end | |
1711 | for i = 0,1.1,0.1 do | |
1712 | swait() | |
1713 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
1714 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1715 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1716 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1717 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1718 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1719 | end | |
1720 | for i = 0,1.1,0.1 do | |
1721 | swait() | |
1722 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1723 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1724 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1725 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1726 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1727 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1728 | end | |
1729 | Character.Head.face.Texture = "rbxassetid://273309187" | |
1730 | for i = 0,9,0.1 do | |
1731 | swait() | |
1732 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15) | |
1733 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1734 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1735 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
1736 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
1737 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1) | |
1738 | end | |
1739 | attack = false | |
1740 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1741 | hum.WalkSpeed = 16 | |
1742 | end | |
1743 | ||
1744 | function hap() --much hap | |
1745 | attack = true | |
1746 | hum.WalkSpeed = 0.10 | |
1747 | CreateSound("363808674", hed, 10, 1) | |
1748 | Character.Head.face.Texture = "rbxassetid://315792941" | |
1749 | for i = 0,12,0.1 do | |
1750 | swait() | |
1751 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1752 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
1753 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1754 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1755 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1756 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
1757 | end | |
1758 | - | CreateSound("233168827", hed, 10, 1) |
1758 | + | CreateSound("750313088", hed, 10, 1) |
1759 | Character.Head.face.Texture = "rbxassetid://335761015" | |
1760 | for i = 0,10,0.1 do | |
1761 | swait() | |
1762 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1763 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
1764 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1765 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1766 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1767 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
1768 | end | |
1769 | CreateSound("363808674", hed, 10, 1) | |
1770 | attack = false | |
1771 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1772 | hum.WalkSpeed = 16 | |
1773 | end | |
1774 | ||
1775 | function HAAAAA() --KONO POWA | |
1776 | attack = true | |
1777 | hum.WalkSpeed = 1.01 | |
1778 | Character.Head.face.Texture = "rbxassetid://305068389" | |
1779 | chargeup.Pitch = 1 | |
1780 | for i = 0,7,0.1 do | |
1781 | swait() | |
1782 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1783 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1784 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1785 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1786 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
1787 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
1788 | end | |
1789 | Character.Head.face.Texture = "rbxassetid://313921371" | |
1790 | chargeup:play() | |
1791 | for i = 0,30,0.1 do | |
1792 | swait() | |
1793 | CameraEnshaking(1, 2) | |
1794 | chargeup.Parent = hed | |
1795 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1796 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
1797 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1798 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1799 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
1800 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
1801 | end | |
1802 | chargeup:stop() | |
1803 | chargeup.Pitch = 1.1 | |
1804 | chargeup.TimePosition = 1 | |
1805 | chargeup:play() | |
1806 | Character.Head.face.Texture = "rbxassetid://304942859" | |
1807 | for i, v in pairs(c:children()) do | |
1808 | if v.ClassName == "Part" then | |
1809 | local tra = trazx:clone() | |
1810 | tra.Parent = v | |
1811 | tra.LightEmission = 1 | |
1812 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
1813 | tra.Rate = 15 | |
1814 | tra.Rotation = NumberRange.new(-5, 5) | |
1815 | tra.Lifetime = NumberRange.new(1.5, 2) | |
1816 | tra.Size = NumberSequence.new({ | |
1817 | NumberSequenceKeypoint.new(0, 0.1, 0), | |
1818 | NumberSequenceKeypoint.new(1, 0, 0) | |
1819 | }) | |
1820 | tra.Transparency = NumberSequence.new({ | |
1821 | NumberSequenceKeypoint.new(0, 1, 0), | |
1822 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
1823 | NumberSequenceKeypoint.new(0.875, 0, 0), | |
1824 | NumberSequenceKeypoint.new(1, 1, 0) | |
1825 | }) | |
1826 | tra.Speed = NumberRange.new(0.5) | |
1827 | tra.VelocitySpread = 360 | |
1828 | tra.VelocityInheritance = 0.5 | |
1829 | tra.ZOffset = 2 | |
1830 | tra.Acceleration = Vector3.new(0, 2.5, 0) | |
1831 | end | |
1832 | end | |
1833 | local tra = trazx:clone() | |
1834 | tra.Parent = c.HumanoidRootPart | |
1835 | tra.Texture = "rbxassetid://347730682" | |
1836 | tra.LightEmission = 0.8 | |
1837 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
1838 | tra.Rate = 250 | |
1839 | tra.Rotation = NumberRange.new(-5, 5) | |
1840 | tra.Lifetime = NumberRange.new(0.75) | |
1841 | tra.Size = NumberSequence.new({ | |
1842 | NumberSequenceKeypoint.new(0, 4.81, 0.875), | |
1843 | NumberSequenceKeypoint.new(1, 2.13, 0.875) | |
1844 | }) | |
1845 | tra.Transparency = NumberSequence.new({ | |
1846 | NumberSequenceKeypoint.new(0, 1, 0), | |
1847 | NumberSequenceKeypoint.new(0.0399, 0.85, 0), | |
1848 | NumberSequenceKeypoint.new(0.394, 0.9, 0), | |
1849 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
1850 | NumberSequenceKeypoint.new(1, 1, 0) | |
1851 | }) | |
1852 | tra.Speed = NumberRange.new(15) | |
1853 | tra.VelocitySpread = 360 | |
1854 | tra.VelocityInheritance = 0.5 | |
1855 | tra.ZOffset = 3.5 | |
1856 | tra.Acceleration = Vector3.new(0, 25, 0) | |
1857 | for i = 0,35,0.1 do | |
1858 | swait() | |
1859 | ohno.Parent = hed | |
1860 | CameraEnshaking(1, 3) | |
1861 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1862 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
1863 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1864 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1865 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
1866 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
1867 | end | |
1868 | chargeup:stop() | |
1869 | chargeup.Pitch = 1.3 | |
1870 | chargeup.TimePosition = 1 | |
1871 | chargeup:play() | |
1872 | tra:Destroy() | |
1873 | tra:Destroy() | |
1874 | Character.Head.face.Texture = "rbxassetid://280233855" | |
1875 | local tra = trazx:clone() | |
1876 | tra.Parent = c.HumanoidRootPart | |
1877 | tra.Texture = "rbxassetid://347730682" | |
1878 | tra.LightEmission = 0.8 | |
1879 | tra.Color = ColorSequence.new(Color3.new(1, 0, 0)) | |
1880 | tra.Rate = 250 | |
1881 | tra.Rotation = NumberRange.new(-5, 5) | |
1882 | tra.Lifetime = NumberRange.new(0.3) | |
1883 | tra.Size = NumberSequence.new({ | |
1884 | NumberSequenceKeypoint.new(0, 8, 0.875), | |
1885 | NumberSequenceKeypoint.new(1, 10, 0.875) | |
1886 | }) | |
1887 | tra.Transparency = NumberSequence.new({ | |
1888 | NumberSequenceKeypoint.new(0, 1, 0), | |
1889 | NumberSequenceKeypoint.new(0.0399, 0.531, 0), | |
1890 | NumberSequenceKeypoint.new(0.394, 0.906, 0), | |
1891 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
1892 | NumberSequenceKeypoint.new(1, 1, 0) | |
1893 | }) | |
1894 | for i = 0,32,0.1 do | |
1895 | swait() | |
1896 | CameraEnshaking(1, 5) | |
1897 | chargeup.Parent = hed | |
1898 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(0.12) | |
1899 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1900 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-65), Rad(0), Rad(0)), 0.3) | |
1901 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1902 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1903 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
1904 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
1905 | end | |
1906 | chargeup:stop() | |
1907 | CreateSound("681582832", hed, 10, 1) | |
1908 | game.Players.LocalPlayer.Character:BreakJoints() | |
1909 | local S = Instance.new("Explosion",workspace) | |
1910 | S.Position = tors.Position | |
1911 | S.BlastPressure = 9 | |
1912 | S.BlastRadius = 30 | |
1913 | S.ExplosionType = 0 | |
1914 | attack = false | |
1915 | hum.WalkSpeed = 16 | |
1916 | Character.Head.face.Texture = "rbxassetid://295197013" | |
1917 | tra:Destroy() | |
1918 | CameraEnshaking(4, 30) | |
1919 | error("WARNING, TO MUCH ENERGY.") | |
1920 | end | |
1921 | ||
1922 | function NEN() | |
1923 | attack = true | |
1924 | hum.WalkSpeed = 1.01 | |
1925 | CreateSound("230292011", hed, 10, 1) | |
1926 | Character.Head.face.Texture = "rbxassetid://705269463" | |
1927 | for i = 0,4,0.1 do | |
1928 | swait() | |
1929 | CameraEnshaking(1, 3) | |
1930 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1931 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3) | |
1932 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1933 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1934 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
1935 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
1936 | end | |
1937 | attack = false | |
1938 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1939 | hum.WalkSpeed = 16 | |
1940 | end | |
1941 | ||
1942 | function FLYSKYHIGH() | |
1943 | attack = true | |
1944 | timetofly = false | |
1945 | hum.WalkSpeed = 0.05 | |
1946 | Character.Head.face.Texture = "rbxassetid://705269463" | |
1947 | Cause_Im_having_a_good_time_having_a_good_time:Play() | |
1948 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
1949 | Humanoid.JumpPower = 0 | |
1950 | for i = 0,300,0.1 do --thatsalongtime | |
1951 | swait() | |
1952 | CameraEnshaking(1, 7) | |
1953 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 75, 500, 100, "Knockdown") | |
1954 | Cause_Im_having_a_good_time_having_a_good_time.Parent = hed | |
1955 | root.Velocity = root.CFrame.lookVector * 225 | |
1956 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1957 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0-255.45*i), Rad(0), Rad(0)), 0.3) | |
1958 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
1959 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
1960 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
1961 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
1962 | end | |
1963 | Cause_Im_having_a_good_time_having_a_good_time:Stop() | |
1964 | attack = false | |
1965 | Humanoid.JumpPower = 50 | |
1966 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1967 | hum.WalkSpeed = 16 | |
1968 | wait(45) | |
1969 | timetofly = true | |
1970 | warn("You can FLY SKY HIGH Now! Go Nuts!") --please dont go nuts | |
1971 | end | |
1972 | ||
1973 | ||
1974 | function highnoon() | |
1975 | attack = true | |
1976 | hum.WalkSpeed = 1.01 | |
1977 | CreateSound("495316660", hed, 10, 1) | |
1978 | Character.Head.face.Texture = "rbxassetid://155195214" | |
1979 | CameraEnshaking(2, 4) | |
1980 | local Blobby = Instance.new("Part", char) | |
1981 | Blobby.Name = "Blob" | |
1982 | Blobby.CanCollide = false | |
1983 | Blobby.BrickColor = BrickColor.new("Really black") | |
1984 | Blobby.Transparency = 0 | |
1985 | Blobby.Material = "Plastic" | |
1986 | Blobby.Size = Vector3.new(1, 1, 2) | |
1987 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
1988 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
1989 | ||
1990 | local Weld = Instance.new("Weld", Blobby) | |
1991 | Weld.Part0 = ra | |
1992 | Weld.Part1 = Blobby | |
1993 | Weld.C1 = CFrame.new(0, -.4, -1.6) *angles(Rad(180), Rad(0), Rad(180)) | |
1994 | Weld.C0 = CFrame.Angles(math.rad(-90),0,0) | |
1995 | ||
1996 | local M2 = Instance.new("SpecialMesh") | |
1997 | M2.Parent = Blobby | |
1998 | M2.MeshId = "http://www.roblox.com/asset/?id=432256490" | |
1999 | M2.TextureId = "http://www.roblox.com/asset/?id=432256526" | |
2000 | M2.Scale = Vector3.new(.002, .002, .002) | |
2001 | for i = 0,7.75,0.1 do | |
2002 | swait() | |
2003 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
2004 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.2) | |
2005 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
2006 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
2007 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(180)), 0.2) | |
2008 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.2) | |
2009 | end | |
2010 | for i = 0,16.5,0.1 do | |
2011 | swait() | |
2012 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
2013 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.2) | |
2014 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
2015 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
2016 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(90)), 0.2) | |
2017 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.2) | |
2018 | end | |
2019 | Blobby.Transparency = 1 | |
2020 | Blobby:Destroy() | |
2021 | attack = false | |
2022 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2023 | hum.WalkSpeed = 16 | |
2024 | end | |
2025 | ||
2026 | function somuchcancerwhy() --o no | |
2027 | attack = true | |
2028 | hum.WalkSpeed = 0.10 | |
2029 | Character.Head.face.Texture = "rbxassetid://315074049" | |
2030 | local A = math.random(1,13) | |
2031 | if A == 1 then | |
2032 | ohno.SoundId = "rbxassetid://295810519" | |
2033 | ohno.TimePosition = 1 | |
2034 | end | |
2035 | if A == 2 then | |
2036 | - | ohno.SoundId = "rbxassetid://488472970" |
2036 | + | ohno.SoundId = "rbxassetid://446497773" |
2037 | ohno.TimePosition = 2 | |
2038 | end | |
2039 | if A == 3 then | |
2040 | ohno.SoundId = "rbxassetid://917045199" | |
2041 | ohno.TimePosition = 3 | |
2042 | end | |
2043 | if A == 4 then | |
2044 | ohno.SoundId = "rbxassetid://324205173" | |
2045 | ohno.TimePosition = 1 | |
2046 | end | |
2047 | if A == 5 then | |
2048 | ohno.SoundId = "rbxassetid://376134741" | |
2049 | ohno.TimePosition = 8 | |
2050 | end | |
2051 | if A == 6 then | |
2052 | ohno.SoundId = "rbxassetid://164147183" | |
2053 | ohno.TimePosition = 0 | |
2054 | end | |
2055 | if A == 7 then | |
2056 | ohno.SoundId = "rbxassetid://825526716" | |
2057 | ohno.TimePosition = 1 | |
2058 | end | |
2059 | if A == 8 then | |
2060 | - | ohno.SoundId = "rbxassetid://185460366" |
2060 | + | ohno.SoundId = "rbxassetid://153381341" |
2061 | ohno.TimePosition = 0 | |
2062 | end | |
2063 | if A == 9 then | |
2064 | ohno.SoundId = "rbxassetid://273319633" | |
2065 | ohno.TimePosition = 1 | |
2066 | end | |
2067 | if A == 10 then | |
2068 | ohno.SoundId = "rbxassetid://506212392" | |
2069 | ohno.TimePosition = 2 | |
2070 | end | |
2071 | if A == 11 then | |
2072 | - | ohno.SoundId = "rbxassetid://708297448" |
2072 | + | ohno.SoundId = "rbxassetid://1292661979" |
2073 | ohno.TimePosition = 4 | |
2074 | end | |
2075 | if A == 12 then | |
2076 | - | ohno.SoundId = "rbxassetid://497199103" |
2076 | + | ohno.SoundId = "rbxassetid://162439411" |
2077 | ohno.TimePosition = 9 | |
2078 | end | |
2079 | if A == 13 then | |
2080 | ohno.SoundId = "rbxassetid://152833989" | |
2081 | ohno.TimePosition = 1 | |
2082 | end | |
2083 | ohno:Play() | |
2084 | for i = 0,100,0.1 do | |
2085 | swait() | |
2086 | CameraEnshaking(2, 3) | |
2087 | ohno.Parent = hed | |
2088 | char.Torso.Neck.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2089 | end | |
2090 | attack = false | |
2091 | ohno:Stop() | |
2092 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2093 | hum.WalkSpeed = 16 | |
2094 | end | |
2095 | ||
2096 | function WRY() --WRYYYYYYY | |
2097 | attack = true | |
2098 | hum.WalkSpeed = 0.30 | |
2099 | CreateSound("794081034", hed, 10, 1) | |
2100 | Character.Head.face.Texture = "rbxassetid://396389196" | |
2101 | for i = 0,2,0.1 do | |
2102 | swait() | |
2103 | CameraEnshaking(1, 2) | |
2104 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2105 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
2106 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2107 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2108 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
2109 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
2110 | end | |
2111 | for i = 0,14.7,0.1 do | |
2112 | swait() | |
2113 | CameraEnshaking(1, 3) | |
2114 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 1, -1 + 0.1) * angles(Rad(-75), Rad(0), Rad(0)), 0.15) | |
2115 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(65), Rad(0), Rad(0)), 0.3) | |
2116 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-70)), 0.15) | |
2117 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(70)), 0.15) | |
2118 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(40)), 0.1) | |
2119 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(-0), Rad(-40)), 0.1) | |
2120 | end | |
2121 | attack = false | |
2122 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2123 | hum.WalkSpeed = 16 | |
2124 | end | |
2125 | ||
2126 | function BOI() | |
2127 | attack = true | |
2128 | hum.WalkSpeed = 1.01 | |
2129 | CreateSound("390901873", hed, 10, 1) | |
2130 | Character.Head.face.Texture = "rbxassetid://282463320" | |
2131 | for i = 0,4,0.1 do | |
2132 | swait() | |
2133 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2134 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2135 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2136 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2137 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(50), Rad(90)), 0.1) | |
2138 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-50), Rad(-90)), 0.1) | |
2139 | end | |
2140 | for i = 0,4,0.1 do | |
2141 | swait() | |
2142 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2143 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
2144 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2145 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2146 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
2147 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
2148 | end | |
2149 | attack = false | |
2150 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2151 | hum.WalkSpeed = 16 | |
2152 | end | |
2153 | ||
2154 | function WhatHuh() | |
2155 | attack = true | |
2156 | hum.WalkSpeed = 1.01 | |
2157 | CreateSound("130766865", hed, 10, 1) | |
2158 | Character.Head.face.Texture = "rbxassetid://276732672" | |
2159 | for i = 0,4,0.1 do | |
2160 | swait() | |
2161 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2162 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
2163 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2164 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2165 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2166 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2167 | end | |
2168 | for i = 0,6.7,0.1 do | |
2169 | swait() | |
2170 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2171 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
2172 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2173 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2174 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2175 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2176 | end | |
2177 | for i = 0,8.1,0.1 do | |
2178 | swait() | |
2179 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2180 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
2181 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2182 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2183 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2184 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2185 | end | |
2186 | for i = 0,1,0.1 do | |
2187 | swait() | |
2188 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2189 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3) | |
2190 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2191 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2192 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2193 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2194 | end | |
2195 | for i = 0,1,0.1 do | |
2196 | swait() | |
2197 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2198 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3) | |
2199 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2200 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2201 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2202 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2203 | end | |
2204 | for i = 0,4,0.1 do | |
2205 | swait() | |
2206 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2207 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
2208 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2209 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2210 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2211 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2212 | end | |
2213 | attack = false | |
2214 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2215 | hum.WalkSpeed = 16 | |
2216 | end | |
2217 | ||
2218 | function NothingPersonal() | |
2219 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2220 | local HITBODY = mouse.Target.Parent | |
2221 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso") | |
2222 | local HEAD = HITBODY:FindFirstChild("Head") | |
2223 | local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid") | |
2224 | if TORS ~= nil and HUMAN ~= nil then | |
2225 | attack = true | |
2226 | root.CFrame = TORS.CFrame * CFrame.new(-1,0,3) | |
2227 | TORS.Anchored = true | |
2228 | hum.WalkSpeed = 0 | |
2229 | Character.Head.face.Texture = "rbxassetid://40770311" | |
2230 | CreateSound("1255922819", hed, 10, 1) | |
2231 | CameraEnshaking(2, 4) | |
2232 | end | |
2233 | wait(3.5) | |
2234 | for i = 0,9,0.1 do | |
2235 | swait() | |
2236 | for i = 1,2 do | |
2237 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 1, 10, 53, "Knockdown") | |
2238 | CameraEnshaking(1, 7) | |
2239 | Effects.Sphere.Create(BrickColor.new("Persimmon"), TORS.CFrame*CFrame.new(math.random(-200,200)/100,math.random(-300,200)/100,math.random(-100,100)/100), 1, 1, 1, 15, 15, 15, 0.2) | |
2240 | end | |
2241 | end | |
2242 | wait(.5) | |
2243 | TORS.Anchored = false | |
2244 | attack = false | |
2245 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2246 | hum.WalkSpeed = 16 | |
2247 | end | |
2248 | end | |
2249 | ||
2250 | function VeryMuchWorrying() | |
2251 | attack = true | |
2252 | hum.WalkSpeed = 1.01 | |
2253 | Character.Head.face.Texture = "rbxassetid://111523405" | |
2254 | CreateSound("1395854043", hed, 10, 1) | |
2255 | for i = 0,14,0.1 do | |
2256 | swait() | |
2257 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2258 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2259 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2260 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2261 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-145)), 0.1) | |
2262 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(145)), 0.1) | |
2263 | end | |
2264 | attack = false | |
2265 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2266 | hum.WalkSpeed = 16 | |
2267 | end | |
2268 | ||
2269 | function Ashes() --Straight from... Whatever it was called. | |
2270 | attack = true | |
2271 | hum.WalkSpeed = 1.01 | |
2272 | Character.Head.face.Texture = "rbxassetid://360687027" | |
2273 | CreateSound("290084602", tors, 10, 1) | |
2274 | for i = 0,6.2,0.1 do | |
2275 | swait() | |
2276 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2277 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) | |
2278 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
2279 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
2280 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1) | |
2281 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1) | |
2282 | end | |
2283 | for i = 0,6.2,0.1 do | |
2284 | swait() | |
2285 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
2286 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2287 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
2288 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
2289 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
2290 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
2291 | end | |
2292 | attack = false | |
2293 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2294 | hum.WalkSpeed = 16 | |
2295 | end | |
2296 | ||
2297 | function AnotherOne() --WhAT ANOTHER ONE | |
2298 | attack = true | |
2299 | hum.WalkSpeed = 1.01 | |
2300 | local icri = CreateSound("1205111204", hed, 10, 1) | |
2301 | swait(165) | |
2302 | local FRAME = tors.CFrame | |
2303 | repeat | |
2304 | swait() | |
2305 | Character.Head.face.Texture = "rbxassetid://582931093" | |
2306 | CameraEnshaking(1, 10) | |
2307 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2308 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2309 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2310 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
2311 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
2312 | tors.CFrame = FRAME * CF(0,1,0) | |
2313 | swait() | |
2314 | tors.CFrame = FRAME | |
2315 | until icri.Playing == false | |
2316 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2317 | attack = false | |
2318 | hum.WalkSpeed = 16 | |
2319 | end | |
2320 | ||
2321 | function Dance() | |
2322 | attack = true | |
2323 | hum.WalkSpeed = 1.01 | |
2324 | CreateSound("838766490", hed, 10, 1) | |
2325 | Character.Head.face.Texture = "rbxassetid://258591579" | |
2326 | for i = 0,2,0.1 do | |
2327 | swait() | |
2328 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2329 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2330 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2331 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2332 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(180)), 0.1) | |
2333 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-180)), 0.1) | |
2334 | end | |
2335 | for i = 0,4,0.1 do | |
2336 | swait() | |
2337 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2338 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2339 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2340 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2341 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2342 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2343 | end | |
2344 | for i = 0,4,0.1 do | |
2345 | swait() | |
2346 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2347 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2348 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2349 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2350 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2351 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2352 | end | |
2353 | for i = 0,4,0.1 do | |
2354 | swait() | |
2355 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2356 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2357 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2358 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2359 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2360 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2361 | end | |
2362 | for i = 0,4,0.1 do | |
2363 | swait() | |
2364 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2365 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2366 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2367 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2368 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2369 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2370 | end | |
2371 | for i = 0,4,0.1 do | |
2372 | swait() | |
2373 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2374 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2375 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2376 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2377 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2378 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2379 | end | |
2380 | for i = 0,4,0.1 do | |
2381 | swait() | |
2382 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2383 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2384 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2385 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2386 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2387 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2388 | end | |
2389 | for i = 0,4,0.1 do | |
2390 | swait() | |
2391 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2392 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2393 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2394 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2395 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2396 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2397 | end | |
2398 | for i = 0,4,0.1 do | |
2399 | swait() | |
2400 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2401 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2402 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2403 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2404 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2405 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2406 | end | |
2407 | for i = 0,4,0.1 do | |
2408 | swait() | |
2409 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2410 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2411 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2412 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2413 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2414 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2415 | end | |
2416 | for i = 0,4,0.1 do | |
2417 | swait() | |
2418 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2419 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2420 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2421 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2422 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2423 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2424 | end | |
2425 | for i = 0,4,0.1 do | |
2426 | swait() | |
2427 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2428 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2429 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2430 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2431 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2432 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2433 | end | |
2434 | for i = 0,4,0.1 do | |
2435 | swait() | |
2436 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2437 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2438 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2439 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2440 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2441 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2442 | end | |
2443 | for i = 0,4,0.1 do | |
2444 | swait() | |
2445 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2446 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2447 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2448 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2449 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2450 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2451 | end | |
2452 | for i = 0,4,0.1 do | |
2453 | swait() | |
2454 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2455 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2456 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2457 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2458 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2459 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2460 | end | |
2461 | for i = 0,3,0.1 do | |
2462 | swait() | |
2463 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2464 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2465 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2466 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2467 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2468 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2469 | end | |
2470 | attack = false | |
2471 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2472 | hum.WalkSpeed = 16 | |
2473 | end | |
2474 | ||
2475 | function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
2476 | attack = true | |
2477 | Character.Head.face.Texture = "rbxassetid://266304560" | |
2478 | for i = 0,6,0.1 do | |
2479 | swait() | |
2480 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2481 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2482 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2483 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2484 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) | |
2485 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
2486 | end | |
2487 | CreateSound("1093102664", hed, 10, 1) | |
2488 | CameraEnshaking(3, 8) | |
2489 | for i = 0,2,0.1 do | |
2490 | swait() | |
2491 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
2492 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) | |
2493 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2494 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2495 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) | |
2496 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
2497 | end | |
2498 | Character.Head.face.Texture = "rbxassetid://30128383" | |
2499 | hum.MaxHealth = 0 | |
2500 | ragdoll(char) | |
2501 | CreateSound("534269232", hed, 5, 1) | |
2502 | error("Seems like you just died.") | |
2503 | end | |
2504 | ||
2505 | MoreTaunts = false | |
2506 | mouse.KeyDown:connect(function(key) | |
2507 | if attack == false then | |
2508 | if MoreTaunts == false then | |
2509 | if key == 'q' then | |
2510 | GEtOuT() | |
2511 | elseif key == 'e' then | |
2512 | GEtOuT2() | |
2513 | elseif key == 'x' then | |
2514 | OBJECTION() | |
2515 | elseif key == 'n' then | |
2516 | BOI() | |
2517 | elseif key == 'u' then | |
2518 | Victory() | |
2519 | elseif key == '3' then | |
2520 | hap() | |
2521 | elseif key == '6' then | |
2522 | Flight() | |
2523 | elseif key == '9' and timetofly then | |
2524 | FLYSKYHIGH() | |
2525 | elseif key == '9' then | |
2526 | local A = math.random(1,10) | |
2527 | if A == 1 then | |
2528 | warn ("This has a Cooldown, Please wait. :>") | |
2529 | end | |
2530 | if A == 2 then | |
2531 | warn ("You can't Fly All day, you know.") | |
2532 | end | |
2533 | if A == 3 then | |
2534 | warn ("Calm down there.") | |
2535 | end | |
2536 | if A == 4 then | |
2537 | warn ("Take a Break.") | |
2538 | end | |
2539 | if A == 5 then | |
2540 | warn ("*Elevator Music plays in the backround*") | |
2541 | end | |
2542 | if A == 6 then | |
2543 | warn ("I know, You want to FLY SKY HIGH, but wait a little bit.") | |
2544 | end | |
2545 | if A == 7 then | |
2546 | warn ("Can you wait a LITTLE Longer?") | |
2547 | end | |
2548 | if A == 8 then | |
2549 | warn ("Like a tiger defying the laws of gravity...") | |
2550 | end | |
2551 | if A == 9 then | |
2552 | warn ("DON'T STOP ME NNNNNOOOOOOOOWWWW") | |
2553 | end | |
2554 | if A == 10 then | |
2555 | warn ("Oh, I'm burnin' through the sky, Yeah!") | |
2556 | end | |
2557 | elseif key == 'k' then | |
2558 | Hello() | |
2559 | elseif key == '5' then | |
2560 | HAAAAA() | |
2561 | elseif key == '4' then | |
2562 | Dance() | |
2563 | elseif key == '1' then | |
2564 | HELP() | |
2565 | elseif key == '2' then | |
2566 | dead() | |
2567 | elseif key == 'j' then | |
2568 | WhatHuh() | |
2569 | elseif key == 'l' then | |
2570 | ShutTheHellUp() | |
2571 | elseif key == 'c' then | |
2572 | Choose() | |
2573 | elseif key == 'r' then | |
2574 | MYSPAGHETTTTTTT() | |
2575 | elseif key == 't' then | |
2576 | SpinMeDad() | |
2577 | elseif key == 'y' then | |
2578 | EndMySufferingV2() | |
2579 | elseif key == 'f' then | |
2580 | NEN() | |
2581 | elseif key == 'z' then | |
2582 | NothingPersonal() | |
2583 | elseif key == '7' then | |
2584 | somuchcancerwhy() | |
2585 | elseif key == '8' then | |
2586 | highnoon() | |
2587 | elseif key == 'v' then | |
2588 | VeryMuchWorrying() | |
2589 | elseif key == 'b' then | |
2590 | Ashes() | |
2591 | elseif key == 'p' then | |
2592 | kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
2593 | elseif key == 'g' then | |
2594 | AnotherOne() | |
2595 | elseif key == 'h' then | |
2596 | slap() | |
2597 | elseif key == 'm' then | |
2598 | WRY() | |
2599 | end | |
2600 | end | |
2601 | end | |
2602 | end) | |
2603 | ||
2604 | ------------------------------------------------------- | |
2605 | --End Attacks N Stuff-- | |
2606 | ------------------------------------------------------- | |
2607 | ||
2608 | ||
2609 | ||
2610 | ||
2611 | while jumping do | |
2612 | Humanoid.Jump = true | |
2613 | wait(0.9) | |
2614 | end | |
2615 | ||
2616 | ||
2617 | ||
2618 | ||
2619 | ------------------------------------------------------- | |
2620 | --Start Animations-- | |
2621 | ------------------------------------------------------- | |
2622 | local equipped = false | |
2623 | local idle = 0 | |
2624 | local change = 1 | |
2625 | local val = 0 | |
2626 | local toim = 0 | |
2627 | local idleanim = 0.4 | |
2628 | hum.Animator.Parent = nil | |
2629 | while true do | |
2630 | swait() | |
2631 | sine = sine + change | |
2632 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2633 | local velderp = root.Velocity.y | |
2634 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
2635 | if equipped == true or equipped == false then | |
2636 | if attack == false then | |
2637 | idle = idle + 1 | |
2638 | else | |
2639 | idle = 0 | |
2640 | end | |
2641 | if 1 < root.Velocity.y and hitfloor == nil then | |
2642 | Anim = "Jump" | |
2643 | if attack == false then | |
2644 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.3) | |
2645 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
2646 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
2647 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
2648 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
2649 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
2650 | end | |
2651 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
2652 | Anim = "Fall" | |
2653 | if attack == false then | |
2654 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2655 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(0), Rad(0)), 0.3) | |
2656 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
2657 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
2658 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
2659 | RH.C0=clerp(RH.C0, CF(1,-.3-0.1 * Cos(sine / 20), -.6) * angles(Rad(0), Rad(90), Rad(-20)), .3) | |
2660 | end | |
2661 | elseif torvel < 1 and hitfloor ~= nil then | |
2662 | Anim = "Idle" | |
2663 | change = 1 | |
2664 | if attack == false then | |
2665 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2666 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2667 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2668 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2669 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
2670 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
2671 | end | |
2672 | elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then | |
2673 | Anim = "Walk" | |
2674 | change = 1 | |
2675 | if attack == false then | |
2676 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) | |
2677 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2678 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
2679 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
2680 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1) | |
2681 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1) | |
2682 | end | |
2683 | end | |
2684 | end | |
2685 | if 0 < #Effects then | |
2686 | for e = 1, #Effects do | |
2687 | if Effects[e] ~= nil then | |
2688 | local Thing = Effects[e] | |
2689 | if Thing ~= nil then | |
2690 | local Part = Thing[1] | |
2691 | local Mode = Thing[2] | |
2692 | local Delay = Thing[3] | |
2693 | local IncX = Thing[4] | |
2694 | local IncY = Thing[5] | |
2695 | local IncZ = Thing[6] | |
2696 | if 1 >= Thing[1].Transparency then | |
2697 | if Thing[2] == "Block1" then | |
2698 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2699 | local Mesh = Thing[1].Mesh | |
2700 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2701 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2702 | elseif Thing[2] == "Block2" then | |
2703 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
2704 | local Mesh = Thing[7] | |
2705 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2706 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2707 | elseif Thing[2] == "Block3" then | |
2708 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
2709 | local Mesh = Thing[7] | |
2710 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2711 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2712 | elseif Thing[2] == "Cylinder" then | |
2713 | local Mesh = Thing[1].Mesh | |
2714 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2715 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2716 | elseif Thing[2] == "Blood" then | |
2717 | local Mesh = Thing[7] | |
2718 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
2719 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2720 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2721 | elseif Thing[2] == "Elec" then | |
2722 | local Mesh = Thing[1].Mesh | |
2723 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
2724 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2725 | elseif Thing[2] == "Disappear" then | |
2726 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2727 | elseif Thing[2] == "Shatter" then | |
2728 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2729 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
2730 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
2731 | Thing[6] = Thing[6] + Thing[5] | |
2732 | end | |
2733 | else | |
2734 | Part.Parent = nil | |
2735 | table.remove(Effects, e) | |
2736 | end | |
2737 | end | |
2738 | end | |
2739 | end | |
2740 | end | |
2741 | end | |
2742 | ------------------------------------------------------- | |
2743 | --End Animations And Script-- | |
2744 | ------------------------------------------------------- | |
2745 | ||
2746 | --cool beans boibiparti |