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1 | - | ----Made by tyefoodmania |
1 | + | Check = { |
2 | - | ----Credits go to moneypro123 aka speedoflightpro123 |
2 | + | "delta1035", |
3 | - | ----Noobs |
3 | + | "delta1035" |
4 | - | local Player = game.Players.localPlayer |
4 | + | |
5 | - | local Character = Player.Character |
5 | + | local Player = game.Players.LocalPlayer |
6 | - | local Humanoid = Character.Humanoid |
6 | + | for i = 1, #Check do |
7 | - | local Mouse = Player:GetMouse() |
7 | + | |
8 | - | local LeftArm = Character["Left Arm"] |
8 | + | do |
9 | - | local RightArm = Character["Right Arm"] |
9 | + | local Katana = Instance.new("HopperBin") |
10 | - | local LeftLeg = Character["Left Leg"] |
10 | + | Katana.Name = "Final Tensa Zangetsu" |
11 | - | local RightLeg = Character["Right Leg"] |
11 | + | Katana.Parent = Player.Backpack |
12 | - | local Head = Character.Head |
12 | + | local Lethal = true |
13 | - | local Torso = Character.Torso |
13 | + | local Pierced = false |
14 | - | local Camera = game.Workspace.CurrentCamera |
14 | + | local RunService = game:GetService("RunService") |
15 | - | local RootPart = Character.HumanoidRootPart |
15 | + | last_attack = 0 |
16 | - | local RootJoint = RootPart.RootJoint |
16 | + | function tagHumanoid(humanoid, player) |
17 | - | local Pause = false |
17 | + | local creator_tag = Instance.new("ObjectValue") |
18 | - | local attack = false |
18 | + | creator_tag.Value = player |
19 | - | local LOL = false |
19 | + | creator_tag.Name = "creator" |
20 | - | local Anim = 'Idle' |
20 | + | creator_tag.Parent = humanoid |
21 | - | local attacktype = 1 |
21 | + | end |
22 | - | local delays = false |
22 | + | function untagHumanoid(humanoid) |
23 | - | local play = true |
23 | + | if humanoid ~= nil then |
24 | - | local targetted = nil |
24 | + | local tag = humanoid:FindFirstChild("creator") |
25 | - | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
25 | + | if tag ~= nil then |
26 | - | local velocity = RootPart.Velocity.y |
26 | + | tag.Parent = nil |
27 | - | local sine = 0 |
27 | + | end |
28 | - | local change = 1 |
28 | + | end |
29 | - | local doe = 0 |
29 | + | end |
30 | - | local Create = LoadLibrary("RbxUtility").Create |
30 | + | local EnergyHandle = Instance.new("Fire") |
31 | - | for i,v in pairs(Character:children()) do |
31 | + | EnergyHandle.Heat = -25 |
32 | - | if v:IsA("Hat") then |
32 | + | EnergyHandle.Size = 2.5 |
33 | - | v:Destroy() |
33 | + | EnergyHandle.Color = Color3.new(0, 0, 0) |
34 | EnergyHandle.SecondaryColor = Color3.new(0, 0, 0) | |
35 | - | end |
35 | + | local EnergyGuard = Instance.new("Fire") |
36 | - | for i,v in pairs(Character:children()) do |
36 | + | EnergyGuard.Heat = 25 |
37 | - | if v:IsA("Accessory") then |
37 | + | EnergyGuard.Size = 2.5 |
38 | - | v:Destroy() |
38 | + | EnergyGuard.Color = Color3.new(0, 0, 0) |
39 | EnergyGuard.SecondaryColor = Color3.new(0, 0, 0) | |
40 | - | end |
40 | + | local EnergyBlade = Instance.new("Fire") |
41 | - | for i,v in pairs(Character:children()) do |
41 | + | EnergyBlade.Heat = 25 |
42 | - | if v:IsA("Clothing") then |
42 | + | EnergyBlade.Size = 2.5 |
43 | - | v:Destroy() |
43 | + | EnergyBlade.Color = Color3.new(0, 0, 0) |
44 | EnergyBlade.SecondaryColor = Color3.new(0, 0, 0) | |
45 | - | end |
45 | + | local EnergyBladeTip = Instance.new("Fire") |
46 | - | for i,v in pairs(Character:children()) do |
46 | + | EnergyBladeTip.Heat = 25 |
47 | - | if v:IsA("Accoutrement") then |
47 | + | EnergyBladeTip.Size = 2 |
48 | - | v:Destroy() |
48 | + | EnergyBladeTip.Color = Color3.new(0, 0, 0) |
49 | EnergyBladeTip.SecondaryColor = Color3.new(0, 0, 0) | |
50 | - | end |
50 | + | local FullRelease = Instance.new("Model") |
51 | - | local Shirt = Instance.new("Shirt",Character) |
51 | + | FullRelease.Name = "FullRelease" |
52 | - | local Pants = Instance.new("Pants",Character) |
52 | + | FullRelease.Parent = Katana |
53 | - | Head.face.Texture = "rbxassetid://403828505" |
53 | + | local MainHandle = Instance.new("Model") |
54 | - | local Hat = Instance.new("Part",Character) |
54 | + | MainHandle.Name = "MainHandle" |
55 | - | Hat.Size = Vector3.new(1,1,1) |
55 | + | MainHandle.Parent = Katana |
56 | - | Hat.CanCollide = false |
56 | + | local MainGuard = Instance.new("Model") |
57 | - | Hat.BrickColor = BrickColor.new("Really black") |
57 | + | MainGuard.Name = "Guard" |
58 | - | local Hat2 = Instance.new("SpecialMesh",Hat) |
58 | + | MainGuard.Parent = Katana |
59 | - | Hat2.MeshId = "rbxassetid://922015392" |
59 | + | local MainBlade = Instance.new("Model") |
60 | - | Hat2.TextureId = "rbxassetid://922016290" |
60 | + | MainBlade.Name = "Blade" |
61 | - | Hat2.Scale = Vector3.new(0.08,0.08,0.08) |
61 | + | MainBlade.Parent = Katana |
62 | - | local Hat3 = Instance.new("Weld",Hat) |
62 | + | local Ability = Instance.new("NumberValue") |
63 | - | Hat3.Part0 = Head |
63 | + | Ability.Name = "Ability" |
64 | - | Hat3.Part1 = Hat |
64 | + | Ability.Parent = Katana |
65 | - | Hat3.C0 = CFrame.new(-0.1,1,0)*CFrame.Angles(0,0,0.4) |
65 | + | local CoolDown = Instance.new("BoolValue") |
66 | - | Shirt.ShirtTemplate = "rbxassetid://578666808" |
66 | + | CoolDown.Name = "FlashJump" |
67 | - | Pants.PantsTemplate = "rbxassetid://578667800" |
67 | + | CoolDown.Parent = Katana |
68 | - | local M = Instance.new("Sound",Torso) |
68 | + | local Attacking = Instance.new("NumberValue") |
69 | - | M.SoundId = "rbxassetid://538732827" |
69 | + | Attacking.Name = "Attacking" |
70 | - | M.Looped = true |
70 | + | Attacking.Parent = Katana |
71 | - | M.Volume = 0.5 |
71 | + | local Reload = Instance.new("NumberValue") |
72 | - | M.Pitch = 1 |
72 | + | Reload.Name = "Reload" |
73 | - | M:play() |
73 | + | Reload.Parent = Katana |
74 | - | Humanoid.WalkSpeed = 25 |
74 | + | local Enhanced = Instance.new("BoolValue") |
75 | - | Humanoid.Animator.Parent = nil |
75 | + | Enhanced.Name = "Enhanced" |
76 | - | Character.Animate.Parent = nil |
76 | + | Enhanced.Parent = Katana |
77 | - | |
77 | + | local Enhancement = Instance.new("BoolValue") |
78 | - | local newMotor = function(part0, part1, c0, c1) |
78 | + | Enhancement.Name = "Enhancement" |
79 | - | local w = Create('Motor'){ |
79 | + | Enhancement.Parent = Katana |
80 | - | Parent = part0, |
80 | + | local Piercer = Instance.new("BoolValue") |
81 | - | Part0 = part0, |
81 | + | Piercer.Name = "Piercer" |
82 | - | Part1 = part1, |
82 | + | Piercer.Parent = Katana |
83 | - | C0 = c0, |
83 | + | local ShadowCoolDown = Instance.new("NumberValue") |
84 | - | C1 = c1, |
84 | + | ShadowCoolDown.Name = "ShadowCoolDown" |
85 | - | } |
85 | + | ShadowCoolDown.Parent = Katana |
86 | - | return w |
86 | + | local Handle = Instance.new("Part") |
87 | - | end |
87 | + | Handle.Locked = true |
88 | - | function clerp(a, b, t) |
88 | + | local HandleMesh = Instance.new("BlockMesh") |
89 | - | return a:lerp(b, t) |
89 | + | Handle.BrickColor = BrickColor.new("Really black") |
90 | - | end |
90 | + | Handle.FormFactor = "Custom" |
91 | - | |
91 | + | Handle.Name = "Handle" |
92 | - | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
92 | + | Handle.Size = Vector3.new(0.2, 2, 0.2) |
93 | - | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
93 | + | Handle.Parent = Katana |
94 | - | |
94 | + | HandleMesh.Offset = Vector3.new(0, 0, 0) |
95 | - | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) |
95 | + | HandleMesh.Scale = Vector3.new(0.5, 1, 0.5) |
96 | - | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) |
96 | + | HandleMesh.Parent = Handle |
97 | - | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) |
97 | + | local HandleDetailFront = Instance.new("Part") |
98 | - | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) |
98 | + | HandleDetailFront.Locked = true |
99 | - | RootJoint.C1 = CFrame.new(0, 0, 0) |
99 | + | local HandleDetailFrontMesh = Instance.new("CylinderMesh") |
100 | - | RootJoint.C0 = CFrame.new(0, 0, 0) |
100 | + | local HandleDetailFrontWeld = Instance.new("Weld") |
101 | - | Torso.Neck.C1 = CFrame.new(0, 0, 0) |
101 | + | HandleDetailFront.BrickColor = BrickColor.new("Really black") |
102 | - | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) |
102 | + | HandleDetailFront.FormFactor = "Custom" |
103 | - | |
103 | + | HandleDetailFront.Name = "Plate" |
104 | - | local rarmc1 = RW.C1 |
104 | + | HandleDetailFront.Size = Vector3.new(0.2, 2, 0.2) |
105 | - | local larmc1 = LW.C1 |
105 | + | HandleDetailFront.Parent = MainHandle |
106 | - | local rlegc1 = RH.C1 |
106 | + | HandleDetailFrontMesh.Offset = Vector3.new(0, 0, 0) |
107 | - | local llegc1 = LH.C1 |
107 | + | HandleDetailFrontMesh.Scale = Vector3.new(0.5, 1, 0.5) |
108 | - | |
108 | + | HandleDetailFrontMesh.Parent = HandleDetailFront |
109 | - | local resetc1 = false |
109 | + | HandleDetailFrontWeld.Part0 = HandleDetailFront |
110 | - | |
110 | + | HandleDetailFrontWeld.Part1 = Handle |
111 | - | function PlayAnimationFromTable(table, speed, bool) |
111 | + | HandleDetailFrontWeld.C0 = CFrame.new(0, 0, 0.05) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
112 | - | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) |
112 | + | HandleDetailFrontWeld.Parent = HandleDetailFront |
113 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) |
113 | + | local HandleDetailBack = Instance.new("Part") |
114 | - | RW.C0 = clerp(RW.C0, table[3], speed) |
114 | + | HandleDetailBack.Locked = true |
115 | - | LW.C0 = clerp(LW.C0, table[4], speed) |
115 | + | local HandleDetailBackMesh = Instance.new("CylinderMesh") |
116 | - | RH.C0 = clerp(RH.C0, table[5], speed) |
116 | + | local HandleDetailBackWeld = Instance.new("Weld") |
117 | - | LH.C0 = clerp(LH.C0, table[6], speed) |
117 | + | HandleDetailBack.BrickColor = BrickColor.new("Really black") |
118 | - | if bool == true then |
118 | + | HandleDetailBack.FormFactor = "Custom" |
119 | - | if resetc1 == false then |
119 | + | HandleDetailBack.Name = "Plate" |
120 | - | resetc1 = true |
120 | + | HandleDetailBack.Size = Vector3.new(0.2, 2, 0.2) |
121 | - | RootJoint.C1 = RootJoint.C1 |
121 | + | HandleDetailBack.Parent = MainHandle |
122 | - | Torso.Neck.C1 = Torso.Neck.C1 |
122 | + | HandleDetailBackMesh.Offset = Vector3.new(0, 0, 0) |
123 | - | RW.C1 = rarmc1 |
123 | + | HandleDetailBackMesh.Scale = Vector3.new(0.5, 1, 0.5) |
124 | - | LW.C1 = larmc1 |
124 | + | HandleDetailBackMesh.Parent = HandleDetailBack |
125 | - | RH.C1 = rlegc1 |
125 | + | HandleDetailBackWeld.Part0 = HandleDetailBack |
126 | - | LH.C1 = llegc1 |
126 | + | HandleDetailBackWeld.Part1 = Handle |
127 | - | end |
127 | + | HandleDetailBackWeld.C0 = CFrame.new(0, 0, -0.05) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
128 | - | end |
128 | + | HandleDetailBackWeld.Parent = HandleDetailBack |
129 | - | end |
129 | + | local HandleDetailCenter1 = Instance.new("Part") |
130 | - | |
130 | + | HandleDetailCenter1.Reflectance = 0.2 |
131 | - | ArtificialHB = Create("BindableEvent", script){ |
131 | + | HandleDetailCenter1.Locked = true |
132 | - | Parent = script, |
132 | + | local HandleDetailCenter1Mesh = Instance.new("BlockMesh") |
133 | - | Name = "Heartbeat", |
133 | + | local HandleDetailCenter1Weld = Instance.new("Weld") |
134 | HandleDetailCenter1.BrickColor = BrickColor.new("Really black") | |
135 | - | |
135 | + | HandleDetailCenter1.FormFactor = "Custom" |
136 | - | script:WaitForChild("Heartbeat") |
136 | + | HandleDetailCenter1.Name = "Detail" |
137 | - | |
137 | + | HandleDetailCenter1.Size = Vector3.new(0.2, 0.2, 0.2) |
138 | - | frame = 1 / 30 |
138 | + | HandleDetailCenter1.Parent = MainHandle |
139 | - | tf = 0 |
139 | + | HandleDetailCenter1Mesh.Offset = Vector3.new(0, 0, 0) |
140 | - | allowframeloss = false |
140 | + | HandleDetailCenter1Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
141 | - | tossremainder = false |
141 | + | HandleDetailCenter1Mesh.Parent = HandleDetailCenter1 |
142 | - | lastframe = tick() |
142 | + | HandleDetailCenter1Weld.Part0 = HandleDetailCenter1 |
143 | - | script.Heartbeat:Fire() |
143 | + | HandleDetailCenter1Weld.Part1 = Handle |
144 | - | |
144 | + | HandleDetailCenter1Weld.C0 = CFrame.new(0, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
145 | - | game:GetService("RunService").Heartbeat:connect(function(s, p) |
145 | + | HandleDetailCenter1Weld.Parent = HandleDetailCenter1 |
146 | - | tf = tf + s |
146 | + | local HandleDetailCenter2 = Instance.new("Part") |
147 | - | if tf >= frame then |
147 | + | HandleDetailCenter2.Reflectance = 0.2 |
148 | - | if allowframeloss then |
148 | + | HandleDetailCenter2.Locked = true |
149 | - | script.Heartbeat:Fire() |
149 | + | local HandleDetailCenter2Mesh = Instance.new("BlockMesh") |
150 | - | lastframe = tick() |
150 | + | local HandleDetailCenter2Weld = Instance.new("Weld") |
151 | - | else |
151 | + | HandleDetailCenter2.BrickColor = BrickColor.new("Really black") |
152 | - | for i = 1, math.floor(tf / frame) do |
152 | + | HandleDetailCenter2.FormFactor = "Custom" |
153 | - | script.Heartbeat:Fire() |
153 | + | HandleDetailCenter2.Name = "Detail" |
154 | - | end |
154 | + | HandleDetailCenter2.Size = Vector3.new(0.2, 0.2, 0.2) |
155 | - | lastframe = tick() |
155 | + | HandleDetailCenter2.Parent = MainHandle |
156 | - | end |
156 | + | HandleDetailCenter2Mesh.Offset = Vector3.new(0, 0, 0) |
157 | - | if tossremainder then |
157 | + | HandleDetailCenter2Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
158 | - | tf = 0 |
158 | + | HandleDetailCenter2Mesh.Parent = HandleDetailCenter2 |
159 | - | else |
159 | + | HandleDetailCenter2Weld.Part0 = HandleDetailCenter2 |
160 | - | tf = tf - frame * math.floor(tf / frame) |
160 | + | HandleDetailCenter2Weld.Part1 = Handle |
161 | - | end |
161 | + | HandleDetailCenter2Weld.C0 = CFrame.new(0, 0.35, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
162 | - | end |
162 | + | HandleDetailCenter2Weld.Parent = HandleDetailCenter2 |
163 | - | end) |
163 | + | local HandleDetailCenter3 = Instance.new("Part") |
164 | - | |
164 | + | HandleDetailCenter3.Reflectance = 0.2 |
165 | - | function swait(num) |
165 | + | HandleDetailCenter3.Locked = true |
166 | - | if num == 0 or num == nil then |
166 | + | local HandleDetailCenter3Mesh = Instance.new("BlockMesh") |
167 | - | ArtificialHB.Event:wait() |
167 | + | local HandleDetailCenter3Weld = Instance.new("Weld") |
168 | - | else |
168 | + | HandleDetailCenter3.BrickColor = BrickColor.new("Really black") |
169 | - | for i = 0, num do |
169 | + | HandleDetailCenter3.FormFactor = "Custom" |
170 | - | ArtificialHB.Event:wait() |
170 | + | HandleDetailCenter3.Name = "Detail" |
171 | - | end |
171 | + | HandleDetailCenter3.Size = Vector3.new(0.2, 0.2, 0.2) |
172 | - | end |
172 | + | HandleDetailCenter3.Parent = MainHandle |
173 | - | end |
173 | + | HandleDetailCenter3Mesh.Offset = Vector3.new(0, 0, 0) |
174 | - | function Hit1() |
174 | + | HandleDetailCenter3Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
175 | - | if not D then D = true |
175 | + | HandleDetailCenter3Mesh.Parent = HandleDetailCenter3 |
176 | - | Pause = true |
176 | + | HandleDetailCenter3Weld.Part0 = HandleDetailCenter3 |
177 | - | for i = 0,0.5,0.1 do |
177 | + | HandleDetailCenter3Weld.Part1 = Handle |
178 | - | swait() |
178 | + | HandleDetailCenter3Weld.C0 = CFrame.new(0, 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
179 | - | PlayAnimationFromTable({ |
179 | + | HandleDetailCenter3Weld.Parent = HandleDetailCenter3 |
180 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0.2) * CFrame.Angles(0, -0.3, 0), |
180 | + | local HandleDetailCenter4 = Instance.new("Part") |
181 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
181 | + | HandleDetailCenter4.Reflectance = 0.2 |
182 | - | CFrame.new(1.9,0.5,0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,1), |
182 | + | HandleDetailCenter4.Locked = true |
183 | - | CFrame.new(-1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
183 | + | local HandleDetailCenter4Mesh = Instance.new("BlockMesh") |
184 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
184 | + | local HandleDetailCenter4Weld = Instance.new("Weld") |
185 | - | CFrame.new(-0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, -0.1), |
185 | + | HandleDetailCenter4.BrickColor = BrickColor.new("Really black") |
186 | - | }, .5, false) |
186 | + | HandleDetailCenter4.FormFactor = "Custom" |
187 | - | end |
187 | + | HandleDetailCenter4.Name = "Detail" |
188 | - | local Grab = Instance.new("Part",RightArm) |
188 | + | HandleDetailCenter4.Size = Vector3.new(0.2, 0.2, 0.2) |
189 | - | Grab.Size = Vector3.new(1,1,1) |
189 | + | HandleDetailCenter4.Parent = MainHandle |
190 | - | Grab.CanCollide = false |
190 | + | HandleDetailCenter4Mesh.Offset = Vector3.new(0, 0, 0) |
191 | - | Grab.BrickColor = BrickColor.new("Deep orange") |
191 | + | HandleDetailCenter4Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
192 | - | Grab.Transparency = math.huge |
192 | + | HandleDetailCenter4Mesh.Parent = HandleDetailCenter4 |
193 | - | local Grabo = Instance.new("Weld",Grab) |
193 | + | HandleDetailCenter4Weld.Part0 = HandleDetailCenter4 |
194 | - | Grabo.Part0 = RightArm |
194 | + | HandleDetailCenter4Weld.Part1 = Handle |
195 | - | Grabo.Part1 = Grab |
195 | + | HandleDetailCenter4Weld.C0 = CFrame.new(0, 0.05, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
196 | - | Grabo.C0 = CFrame.new(0,-1.1,0) |
196 | + | HandleDetailCenter4Weld.Parent = HandleDetailCenter4 |
197 | - | local RA = Instance.new("Part",RightArm) |
197 | + | local HandleDetailCenter5 = Instance.new("Part") |
198 | - | RA.Size = Vector3.new(1.1,2.1,1.1) |
198 | + | HandleDetailCenter5.Reflectance = 0.2 |
199 | - | RA.BrickColor = BrickColor.new("New Yeller") |
199 | + | HandleDetailCenter5.Locked = true |
200 | - | RA.Material = "Neon" |
200 | + | local HandleDetailCenter5Mesh = Instance.new("BlockMesh") |
201 | - | RA.Transparency = 0 |
201 | + | local HandleDetailCenter5Weld = Instance.new("Weld") |
202 | - | local RA2 = Instance.new("Weld",RA) |
202 | + | HandleDetailCenter5.BrickColor = BrickColor.new("Really black") |
203 | - | RA2.Part0 = RightArm |
203 | + | HandleDetailCenter5.FormFactor = "Custom" |
204 | - | RA2.Part1 = RA |
204 | + | HandleDetailCenter5.Name = "Detail" |
205 | - | RA2.C0 = CFrame.new(0,0,0) |
205 | + | HandleDetailCenter5.Size = Vector3.new(0.2, 0.2, 0.2) |
206 | - | local Sou = Instance.new("Sound",Torso) |
206 | + | HandleDetailCenter5.Parent = MainHandle |
207 | - | Sou.SoundId = "rbxassetid://727821717" |
207 | + | HandleDetailCenter5Mesh.Offset = Vector3.new(0, 0, 0) |
208 | - | Sou.Pitch = 1 |
208 | + | HandleDetailCenter5Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
209 | - | Sou.Looped = false |
209 | + | HandleDetailCenter5Mesh.Parent = HandleDetailCenter5 |
210 | - | Sou.Volume = 1 |
210 | + | HandleDetailCenter5Weld.Part0 = HandleDetailCenter5 |
211 | - | Sou:play() |
211 | + | HandleDetailCenter5Weld.Part1 = Handle |
212 | - | coroutine.resume(coroutine.create(function() |
212 | + | HandleDetailCenter5Weld.C0 = CFrame.new(0, -0.1, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
213 | - | for i = 1,2 do |
213 | + | HandleDetailCenter5Weld.Parent = HandleDetailCenter5 |
214 | - | for i = 1,5 do |
214 | + | local HandleDetailCenter6 = Instance.new("Part") |
215 | - | RA.Transparency = RA.Transparency + 0.1 |
215 | + | HandleDetailCenter6.Reflectance = 0.2 |
216 | - | game:GetService("RunService").RenderStepped:wait() |
216 | + | HandleDetailCenter6.Locked = true |
217 | - | end |
217 | + | local HandleDetailCenter6Mesh = Instance.new("BlockMesh") |
218 | - | wait(0.1) |
218 | + | local HandleDetailCenter6Weld = Instance.new("Weld") |
219 | - | for i = 1,5 do |
219 | + | HandleDetailCenter6.BrickColor = BrickColor.new("Really black") |
220 | - | RA.Transparency = RA.Transparency - 0.1 |
220 | + | HandleDetailCenter6.FormFactor = "Custom" |
221 | - | game:GetService("RunService").RenderStepped:wait() |
221 | + | HandleDetailCenter6.Name = "Detail" |
222 | - | end |
222 | + | HandleDetailCenter6.Size = Vector3.new(0.2, 0.2, 0.2) |
223 | - | game:GetService("RunService").RenderStepped:wait() |
223 | + | HandleDetailCenter6.Parent = MainHandle |
224 | - | end |
224 | + | HandleDetailCenter6Mesh.Offset = Vector3.new(0, 0, 0) |
225 | - | for i = 1,10 do |
225 | + | HandleDetailCenter6Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
226 | - | RA.Transparency = RA.Transparency + 0.1 |
226 | + | HandleDetailCenter6Mesh.Parent = HandleDetailCenter6 |
227 | - | game:GetService("RunService").RenderStepped:wait() |
227 | + | HandleDetailCenter6Weld.Part0 = HandleDetailCenter6 |
228 | - | end |
228 | + | HandleDetailCenter6Weld.Part1 = Handle |
229 | - | RA:remove() |
229 | + | HandleDetailCenter6Weld.C0 = CFrame.new(0, -0.25, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
230 | - | end)) |
230 | + | HandleDetailCenter6Weld.Parent = HandleDetailCenter6 |
231 | - | local SFXZ = Instance.new("Sound",Torso) |
231 | + | local HandleDetailCenter7 = Instance.new("Part") |
232 | - | SFXZ.SoundId = "rbxassetid://169259383" |
232 | + | HandleDetailCenter7.Reflectance = 0.2 |
233 | - | SFXZ.Volume = 1 |
233 | + | HandleDetailCenter7.Locked = true |
234 | - | SFXZ.Pitch = 1.5 |
234 | + | local HandleDetailCenter7Mesh = Instance.new("BlockMesh") |
235 | - | SFXZ.Looped = false |
235 | + | local HandleDetailCenter7Weld = Instance.new("Weld") |
236 | - | wait(0.01) |
236 | + | HandleDetailCenter7.BrickColor = BrickColor.new("Really black") |
237 | - | SFXZ:Play() |
237 | + | HandleDetailCenter7.FormFactor = "Custom" |
238 | - | Grab.Touched:connect(function(hit) |
238 | + | HandleDetailCenter7.Name = "Detail" |
239 | - | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then |
239 | + | HandleDetailCenter7.Size = Vector3.new(0.2, 0.2, 0.2) |
240 | - | Grab:remove() |
240 | + | HandleDetailCenter7.Parent = MainHandle |
241 | - | hit.Parent.Humanoid:TakeDamage(13) |
241 | + | HandleDetailCenter7Mesh.Offset = Vector3.new(0, 0, 0) |
242 | - | local SFXZ = Instance.new("Sound",Torso) |
242 | + | HandleDetailCenter7Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
243 | - | SFXZ.SoundId = "rbxassetid://743886825" |
243 | + | HandleDetailCenter7Mesh.Parent = HandleDetailCenter7 |
244 | - | SFXZ.Volume = 1 |
244 | + | HandleDetailCenter7Weld.Part0 = HandleDetailCenter7 |
245 | - | SFXZ.Pitch = 1 |
245 | + | HandleDetailCenter7Weld.Part1 = Handle |
246 | - | SFXZ.Looped = false |
246 | + | HandleDetailCenter7Weld.C0 = CFrame.new(0, -0.4, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
247 | - | wait(0.01) |
247 | + | HandleDetailCenter7Weld.Parent = HandleDetailCenter7 |
248 | - | SFXZ:Play() |
248 | + | local HandleDetailCenter8 = Instance.new("Part") |
249 | - | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso) |
249 | + | HandleDetailCenter8.Reflectance = 0.2 |
250 | - | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
250 | + | HandleDetailCenter8.Locked = true |
251 | - | Fl.velocity = Torso.CFrame.lookVector*33 |
251 | + | local HandleDetailCenter8Mesh = Instance.new("BlockMesh") |
252 | - | wait(0.05) |
252 | + | local HandleDetailCenter8Weld = Instance.new("Weld") |
253 | - | Fl:remove() |
253 | + | HandleDetailCenter8.BrickColor = BrickColor.new("Really black") |
254 | - | end |
254 | + | HandleDetailCenter8.FormFactor = "Custom" |
255 | - | end) |
255 | + | HandleDetailCenter8.Name = "Detail" |
256 | - | for i = 0,1,0.1 do |
256 | + | HandleDetailCenter8.Size = Vector3.new(0.2, 0.2, 0.2) |
257 | - | swait() |
257 | + | HandleDetailCenter8.Parent = MainHandle |
258 | - | PlayAnimationFromTable({ |
258 | + | HandleDetailCenter8Mesh.Offset = Vector3.new(0, 0, 0) |
259 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0, 0.6, 0), |
259 | + | HandleDetailCenter8Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
260 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.2, 0), |
260 | + | HandleDetailCenter8Mesh.Parent = HandleDetailCenter8 |
261 | - | CFrame.new(1.7,0.5,-0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,0.4), |
261 | + | HandleDetailCenter8Weld.Part0 = HandleDetailCenter8 |
262 | - | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.2, 0, 0), |
262 | + | HandleDetailCenter8Weld.Part1 = Handle |
263 | - | CFrame.new(0.6,-1.8,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0.1), |
263 | + | HandleDetailCenter8Weld.C0 = CFrame.new(0, -0.55, -0.55) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
264 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,-0.1), |
264 | + | HandleDetailCenter8Weld.Parent = HandleDetailCenter8 |
265 | - | }, .5, false) |
265 | + | local Guard = Instance.new("Part") |
266 | - | end |
266 | + | Guard.Locked = true |
267 | - | Grab:remove() |
267 | + | local GuardMesh = Instance.new("BlockMesh") |
268 | - | Pause = false |
268 | + | local GuardWeld = Instance.new("Weld") |
269 | - | wait(0.2) |
269 | + | Guard.BrickColor = BrickColor.new("Really black") |
270 | - | D = false |
270 | + | Guard.FormFactor = "Custom" |
271 | - | end |
271 | + | Guard.Name = "Frame" |
272 | - | end |
272 | + | Guard.Size = Vector3.new(0.15, 0.2, 0.35) |
273 | - | function Hit2() |
273 | + | Guard.Parent = MainGuard |
274 | - | if not D then D = true |
274 | + | GuardMesh.Offset = Vector3.new(0, -0.125, 0) |
275 | - | Pause = true |
275 | + | GuardMesh.Scale = Vector3.new(1, 0.25, 1) |
276 | - | for i = 0,0.5,0.1 do |
276 | + | GuardMesh.Parent = Guard |
277 | - | swait() |
277 | + | GuardWeld.Part0 = Handle |
278 | - | PlayAnimationFromTable({ |
278 | + | GuardWeld.Part1 = Guard |
279 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0.2) * CFrame.Angles(0, 0.3, 0), |
279 | + | GuardWeld.C0 = CFrame.new(0, 1.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
280 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
280 | + | GuardWeld.Parent = Guard |
281 | - | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,0), |
281 | + | local GuardDetailFront = Instance.new("Part") |
282 | - | CFrame.new(-1.9,0.5,0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), |
282 | + | GuardDetailFront.Locked = true |
283 | - | CFrame.new(0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0.1), |
283 | + | local GuardDetailFrontMesh = Instance.new("BlockMesh") |
284 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), |
284 | + | local GuardDetailFrontWeld = Instance.new("Weld") |
285 | - | }, .5, false) |
285 | + | GuardDetailFront.BrickColor = BrickColor.new("Really black") |
286 | - | end |
286 | + | GuardDetailFront.FormFactor = "Custom" |
287 | - | local Grab = Instance.new("Part",RightArm) |
287 | + | GuardDetailFront.Name = "Plate" |
288 | - | Grab.Size = Vector3.new(1,1,1) |
288 | + | GuardDetailFront.Size = Vector3.new(0.2, 0.2, 0.5) |
289 | - | Grab.CanCollide = false |
289 | + | GuardDetailFront.Parent = MainGuard |
290 | - | Grab.BrickColor = BrickColor.new("Deep orange") |
290 | + | GuardDetailFrontMesh.Offset = Vector3.new(0, -0.125, 0) |
291 | - | Grab.Transparency = math.huge |
291 | + | GuardDetailFrontMesh.Scale = Vector3.new(0.2, 0.2, 1.85) |
292 | - | local Grabo = Instance.new("Weld",Grab) |
292 | + | GuardDetailFrontMesh.Parent = GuardDetailFront |
293 | - | Grabo.Part0 = LeftArm |
293 | + | GuardDetailFrontWeld.Part0 = Guard |
294 | - | Grabo.Part1 = Grab |
294 | + | GuardDetailFrontWeld.Part1 = GuardDetailFront |
295 | - | Grabo.C0 = CFrame.new(0,-1.1,0) |
295 | + | GuardDetailFrontWeld.C0 = CFrame.new(0, 0, 0.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
296 | - | local LA = Instance.new("Part",LeftArm) |
296 | + | GuardDetailFrontWeld.Parent = Guard |
297 | - | LA.Size = Vector3.new(1.1,2.1,1.1) |
297 | + | local GuardDetailBack = Instance.new("Part") |
298 | - | LA.BrickColor = BrickColor.new("New Yeller") |
298 | + | GuardDetailBack.Locked = true |
299 | - | LA.Material = "Neon" |
299 | + | local GuardDetailBackMesh = Instance.new("BlockMesh") |
300 | - | LA.Transparency = 0 |
300 | + | local GuardDetailBackWeld = Instance.new("Weld") |
301 | - | local LA2 = Instance.new("Weld",LA) |
301 | + | GuardDetailBack.BrickColor = BrickColor.new("Really black") |
302 | - | LA2.Part0 = LeftArm |
302 | + | GuardDetailBack.FormFactor = "Custom" |
303 | - | LA2.Part1 = LA |
303 | + | GuardDetailBack.Name = "Plate" |
304 | - | LA2.C0 = CFrame.new(0,0,0) |
304 | + | GuardDetailBack.Size = Vector3.new(0.2, 0.2, 0.5) |
305 | - | local Sou = Instance.new("Sound",Torso) |
305 | + | GuardDetailBack.Parent = MainGuard |
306 | - | Sou.SoundId = "rbxassetid://727821717" |
306 | + | GuardDetailBackMesh.Offset = Vector3.new(0, -0.125, 0) |
307 | - | Sou.Pitch = 1 |
307 | + | GuardDetailBackMesh.Scale = Vector3.new(0.2, 0.2, 1.85) |
308 | - | Sou.Looped = false |
308 | + | GuardDetailBackMesh.Parent = GuardDetailBack |
309 | - | Sou.Volume = 1 |
309 | + | GuardDetailBackWeld.Part0 = Guard |
310 | - | Sou:play() |
310 | + | GuardDetailBackWeld.Part1 = GuardDetailBack |
311 | - | coroutine.resume(coroutine.create(function() |
311 | + | GuardDetailBackWeld.C0 = CFrame.new(0, 0, -0.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
312 | - | for i = 1,2 do |
312 | + | GuardDetailBackWeld.Parent = Guard |
313 | - | for i = 1,5 do |
313 | + | local GuardDetailBackOuter = Instance.new("Part") |
314 | - | LA.Transparency = LA.Transparency + 0.1 |
314 | + | GuardDetailBackOuter.Locked = true |
315 | - | game:GetService("RunService").RenderStepped:wait() |
315 | + | local GuardDetailBackOuterMesh = Instance.new("BlockMesh") |
316 | - | end |
316 | + | local GuardDetailBackOuterWeld = Instance.new("Weld") |
317 | - | wait(0.1) |
317 | + | GuardDetailBackOuter.BrickColor = BrickColor.new("Really black") |
318 | - | for i = 1,5 do |
318 | + | GuardDetailBackOuter.FormFactor = "Custom" |
319 | - | LA.Transparency = LA.Transparency - 0.1 |
319 | + | GuardDetailBackOuter.Name = "Plate" |
320 | - | game:GetService("RunService").RenderStepped:wait() |
320 | + | GuardDetailBackOuter.Size = Vector3.new(0.2, 0.2, 0.5) |
321 | - | end |
321 | + | GuardDetailBackOuter.Parent = MainGuard |
322 | - | game:GetService("RunService").RenderStepped:wait() |
322 | + | GuardDetailBackOuterMesh.Offset = Vector3.new(0, -0.125, 0) |
323 | - | end |
323 | + | GuardDetailBackOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2) |
324 | - | for i = 1,10 do |
324 | + | GuardDetailBackOuterMesh.Parent = GuardDetailBackOuter |
325 | - | LA.Transparency = LA.Transparency + 0.1 |
325 | + | GuardDetailBackOuterWeld.Part0 = Guard |
326 | - | game:GetService("RunService").RenderStepped:wait() |
326 | + | GuardDetailBackOuterWeld.Part1 = GuardDetailBackOuter |
327 | - | end |
327 | + | GuardDetailBackOuterWeld.C0 = CFrame.new(0.2, 0, 0.6) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
328 | - | LA:remove() |
328 | + | GuardDetailBackOuterWeld.Parent = Guard |
329 | - | end)) |
329 | + | local GuardDetailLeft = Instance.new("Part") |
330 | - | local SFXZ = Instance.new("Sound",Torso) |
330 | + | GuardDetailLeft.Locked = true |
331 | - | SFXZ.SoundId = "rbxassetid://169259383" |
331 | + | local GuardDetailLeftMesh = Instance.new("BlockMesh") |
332 | - | SFXZ.Volume = 1 |
332 | + | local GuardDetailLeftWeld = Instance.new("Weld") |
333 | - | SFXZ.Pitch = 1.5 |
333 | + | GuardDetailLeft.BrickColor = BrickColor.new("Really black") |
334 | - | SFXZ.Looped = false |
334 | + | GuardDetailLeft.FormFactor = "Custom" |
335 | - | wait(0.01) |
335 | + | GuardDetailLeft.Name = "Plate" |
336 | - | SFXZ:Play() |
336 | + | GuardDetailLeft.Size = Vector3.new(0.2, 0.2, 0.5) |
337 | - | Grab.Touched:connect(function(hit) |
337 | + | GuardDetailLeft.Parent = MainGuard |
338 | - | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then |
338 | + | GuardDetailLeftMesh.Offset = Vector3.new(0, -0.125, 0) |
339 | - | Grab:remove() |
339 | + | GuardDetailLeftMesh.Scale = Vector3.new(0.2, 0.2, 1.85) |
340 | - | hit.Parent.Humanoid:TakeDamage(13) |
340 | + | GuardDetailLeftMesh.Parent = GuardDetailLeft |
341 | - | local SFXZ = Instance.new("Sound",Torso) |
341 | + | GuardDetailLeftWeld.Part0 = Guard |
342 | - | SFXZ.SoundId = "rbxassetid://743886825" |
342 | + | GuardDetailLeftWeld.Part1 = GuardDetailLeft |
343 | - | SFXZ.Volume = 1 |
343 | + | GuardDetailLeftWeld.C0 = CFrame.new(-0.25, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
344 | - | SFXZ.Pitch = 1 |
344 | + | GuardDetailLeftWeld.Parent = Guard |
345 | - | SFXZ.Looped = false |
345 | + | local GuardDetailLeftOuter = Instance.new("Part") |
346 | - | wait(0.01) |
346 | + | GuardDetailLeftOuter.Locked = true |
347 | - | SFXZ:Play() |
347 | + | local GuardDetailLeftOuterMesh = Instance.new("BlockMesh") |
348 | - | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso) |
348 | + | local GuardDetailLeftOuterWeld = Instance.new("Weld") |
349 | - | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
349 | + | GuardDetailLeftOuter.BrickColor = BrickColor.new("Really black") |
350 | - | Fl.velocity = Torso.CFrame.lookVector*33 |
350 | + | GuardDetailLeftOuter.FormFactor = "Custom" |
351 | - | wait(0.05) |
351 | + | GuardDetailLeftOuter.Name = "Plate" |
352 | - | Fl:remove() |
352 | + | GuardDetailLeftOuter.Size = Vector3.new(0.2, 0.2, 0.5) |
353 | - | end |
353 | + | GuardDetailLeftOuter.Parent = MainGuard |
354 | - | end) |
354 | + | GuardDetailLeftOuterMesh.Offset = Vector3.new(0, -0.125, 0) |
355 | - | for i = 0,1,0.1 do |
355 | + | GuardDetailLeftOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2) |
356 | - | swait() |
356 | + | GuardDetailLeftOuterMesh.Parent = GuardDetailLeftOuter |
357 | - | PlayAnimationFromTable({ |
357 | + | GuardDetailLeftOuterWeld.Part0 = Guard |
358 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0, -0.6, 0), |
358 | + | GuardDetailLeftOuterWeld.Part1 = GuardDetailLeftOuter |
359 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.2, 0), |
359 | + | GuardDetailLeftOuterWeld.C0 = CFrame.new(-0.6, 0, 0.2) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
360 | - | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2,0,0.4), |
360 | + | GuardDetailLeftOuterWeld.Parent = Guard |
361 | - | CFrame.new(-1.7,0.5,-0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.4), |
361 | + | local GuardDetailRight = Instance.new("Part") |
362 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
362 | + | GuardDetailRight.Locked = true |
363 | - | CFrame.new(-0.6,-1.8,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3,0,-0.1), |
363 | + | local GuardDetailRightMesh = Instance.new("BlockMesh") |
364 | - | }, .5, false) |
364 | + | local GuardDetailRightWeld = Instance.new("Weld") |
365 | - | end |
365 | + | GuardDetailRight.BrickColor = BrickColor.new("Really black") |
366 | - | Grab:remove() |
366 | + | GuardDetailRight.FormFactor = "Custom" |
367 | - | Pause = false |
367 | + | GuardDetailRight.Name = "Plate" |
368 | - | wait(0.2) |
368 | + | GuardDetailRight.Size = Vector3.new(0.2, 0.2, 0.5) |
369 | - | D = false |
369 | + | GuardDetailRight.Parent = MainGuard |
370 | - | end |
370 | + | GuardDetailRightMesh.Offset = Vector3.new(0, -0.125, 0) |
371 | - | end |
371 | + | GuardDetailRightMesh.Scale = Vector3.new(0.2, 0.2, 1.85) |
372 | - | function Torn() |
372 | + | GuardDetailRightMesh.Parent = GuardDetailRight |
373 | - | if not D then D = true |
373 | + | GuardDetailRightWeld.Part0 = Guard |
374 | - | Pause = true |
374 | + | GuardDetailRightWeld.Part1 = GuardDetailRight |
375 | - | for i = 0,1.2,0.1 do |
375 | + | GuardDetailRightWeld.C0 = CFrame.new(0.25, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
376 | - | swait() |
376 | + | GuardDetailRightWeld.Parent = Guard |
377 | - | PlayAnimationFromTable({ |
377 | + | local GuardDetailRightOuter = Instance.new("Part") |
378 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
378 | + | GuardDetailRightOuter.Locked = true |
379 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
379 | + | local GuardDetailRightOuterMesh = Instance.new("BlockMesh") |
380 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
380 | + | local GuardDetailRightOuterWeld = Instance.new("Weld") |
381 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
381 | + | GuardDetailRightOuter.BrickColor = BrickColor.new("Really black") |
382 | - | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
382 | + | GuardDetailRightOuter.FormFactor = "Custom" |
383 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
383 | + | GuardDetailRightOuter.Name = "Plate" |
384 | - | }, .5, false) |
384 | + | GuardDetailRightOuter.Size = Vector3.new(0.2, 0.2, 0.5) |
385 | - | end |
385 | + | GuardDetailRightOuter.Parent = MainGuard |
386 | - | for i = 0,3,0.1 do |
386 | + | GuardDetailRightOuterMesh.Offset = Vector3.new(0, -0.125, 0) |
387 | - | swait() |
387 | + | GuardDetailRightOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2) |
388 | - | PlayAnimationFromTable({ |
388 | + | GuardDetailRightOuterMesh.Parent = GuardDetailRightOuter |
389 | - | CFrame.new(0,0,0) * CFrame.new(0, -0.7, 0) * CFrame.Angles(0, 0, 0), |
389 | + | GuardDetailRightOuterWeld.Part0 = Guard |
390 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
390 | + | GuardDetailRightOuterWeld.Part1 = GuardDetailRightOuter |
391 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
391 | + | GuardDetailRightOuterWeld.C0 = CFrame.new(0.6, 0, -0.2) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
392 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
392 | + | GuardDetailRightOuterWeld.Parent = Guard |
393 | - | CFrame.new(0.5,-1.8,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.9, 0, 0), |
393 | + | local GuardDetailFrontOuter = Instance.new("Part") |
394 | - | CFrame.new(-0.5,-1.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), |
394 | + | GuardDetailFrontOuter.Locked = true |
395 | - | }, .1, false) |
395 | + | local GuardDetailFrontOuterMesh = Instance.new("BlockMesh") |
396 | - | end |
396 | + | local GuardDetailFrontOuterWeld = Instance.new("Weld") |
397 | - | local RA = Instance.new("Part",RightArm) |
397 | + | GuardDetailFrontOuter.BrickColor = BrickColor.new("Really black") |
398 | - | RA.Size = Vector3.new(1.1,2.1,1.1) |
398 | + | GuardDetailFrontOuter.FormFactor = "Custom" |
399 | - | RA.BrickColor = BrickColor.new("New Yeller") |
399 | + | GuardDetailFrontOuter.Name = "Plate" |
400 | - | RA.Material = "Neon" |
400 | + | GuardDetailFrontOuter.Size = Vector3.new(0.2, 0.2, 0.5) |
401 | - | RA.Transparency = 0 |
401 | + | GuardDetailFrontOuter.Parent = MainGuard |
402 | - | local RA2 = Instance.new("Weld",RA) |
402 | + | GuardDetailFrontOuterMesh.Offset = Vector3.new(0, -0.125, 0) |
403 | - | RA2.Part0 = RightLeg |
403 | + | GuardDetailFrontOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2) |
404 | - | RA2.Part1 = RA |
404 | + | GuardDetailFrontOuterMesh.Parent = GuardDetailFrontOuter |
405 | - | RA2.C0 = CFrame.new(0,0,0) |
405 | + | GuardDetailFrontOuterWeld.Part0 = Guard |
406 | - | local E = Instance.new("Sound",Torso) |
406 | + | GuardDetailFrontOuterWeld.Part1 = GuardDetailFrontOuter |
407 | - | E.SoundId = "rbxassetid://727821717" |
407 | + | GuardDetailFrontOuterWeld.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
408 | - | E.Volume = 112 |
408 | + | GuardDetailFrontOuterWeld.Parent = Guard |
409 | - | E.Pitch = 1 |
409 | + | local BladeGuard = Instance.new("Part") |
410 | - | E.Looped = false |
410 | + | BladeGuard.Locked = true |
411 | - | E:play() |
411 | + | BladeGuard.CanCollide = false |
412 | - | for i = 1,2 do ----15 |
412 | + | local BladeGuardMesh = Instance.new("BlockMesh") |
413 | - | for i = 1,5 do |
413 | + | local BladeGuardWeld = Instance.new("Weld") |
414 | - | RA.Transparency = RA.Transparency + 0.1 |
414 | + | BladeGuard.BrickColor = BrickColor.new("Really black") |
415 | - | game:GetService("RunService").RenderStepped:wait() |
415 | + | BladeGuard.FormFactor = "Custom" |
416 | - | end |
416 | + | BladeGuard.Name = "BladeGuard" |
417 | - | wait(0.1) |
417 | + | BladeGuard.Size = Vector3.new(0.2, 0.25, 0.25) |
418 | - | for i = 1,5 do |
418 | + | BladeGuard.Parent = MainBlade |
419 | - | RA.Transparency = RA.Transparency - 0.1 |
419 | + | BladeGuardMesh.Offset = Vector3.new(0, 0, 0) |
420 | - | game:GetService("RunService").RenderStepped:wait() |
420 | + | BladeGuardMesh.Scale = Vector3.new(0.2, 1, 0.8) |
421 | - | end |
421 | + | BladeGuardMesh.Parent = BladeGuard |
422 | - | end |
422 | + | BladeGuardWeld.Part0 = BladeGuard |
423 | - | for i = 1,10 do |
423 | + | BladeGuardWeld.Part1 = Handle |
424 | - | RA.Transparency = RA.Transparency + 0.1 |
424 | + | BladeGuardWeld.C0 = CFrame.new(0, -1.125, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
425 | - | game:GetService("RunService").RenderStepped:wait() |
425 | + | BladeGuardWeld.Parent = BladeGuard |
426 | - | end |
426 | + | local Blade = Instance.new("Part") |
427 | - | for i = 0,1.1,0.1 do |
427 | + | Blade.Locked = true |
428 | - | swait() |
428 | + | Blade.CanCollide = false |
429 | - | PlayAnimationFromTable({ |
429 | + | local BladeMesh = Instance.new("BlockMesh") |
430 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
430 | + | local BladeWeld = Instance.new("Weld") |
431 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
431 | + | Blade.BrickColor = BrickColor.new("Really black") |
432 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
432 | + | Blade.FormFactor = "Custom" |
433 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
433 | + | Blade.Name = "Blade" |
434 | - | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
434 | + | Blade.Size = Vector3.new(0.2, 5, 0.2) |
435 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
435 | + | Blade.Material = Enum.Material.Neon |
436 | - | }, .5, false) |
436 | + | Blade.Parent = MainBlade |
437 | - | end |
437 | + | BladeMesh.Offset = Vector3.new(0, 0, 0) |
438 | - | --- |
438 | + | BladeMesh.Scale = Vector3.new(0.1, 1, 0.8) |
439 | - | local To = Instance.new("Part",Torso) |
439 | + | BladeMesh.Parent = Blade |
440 | - | To.Size = Vector3.new(10,10,10) |
440 | + | BladeWeld.Part0 = Blade |
441 | - | To.BrickColor = BrickColor.new("New Yeller") |
441 | + | BladeWeld.Part1 = Handle |
442 | - | To.Transparency = 0 |
442 | + | BladeWeld.C0 = CFrame.new(0, -3.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
443 | - | To.CanCollide = false |
443 | + | BladeWeld.Parent = Blade |
444 | - | To.CFrame = Torso.CFrame*CFrame.new(0,0,0) |
444 | + | local BladeTip = Instance.new("WedgePart") |
445 | - | coroutine.resume(coroutine.create(function() |
445 | + | BladeTip.Locked = true |
446 | - | for i = 1,26 do |
446 | + | BladeTip.CanCollide = false |
447 | - | local Ef = Instance.new("Part",Torso) |
447 | + | local BladeTipMesh = Instance.new("SpecialMesh") |
448 | - | Ef.Size = Vector3.new(1,1,1) |
448 | + | local BladeTipWeld = Instance.new("Weld") |
449 | - | Ef.Anchored = true |
449 | + | BladeTip.BrickColor = BrickColor.new("Really black") |
450 | - | Ef.CanCollide = false |
450 | + | BladeTip.FormFactor = "Custom" |
451 | - | Ef.BrickColor = BrickColor.new("New Yeller") |
451 | + | BladeTip.Name = "Plate" |
452 | - | Ef.CFrame = To.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) |
452 | + | BladeTip.Material = Enum.Material.Neon |
453 | - | local Ef2 = Instance.new("SpecialMesh",Ef) |
453 | + | BladeTip.Size = Vector3.new(0.2, 0.7, 0.2) |
454 | - | Ef2.MeshId = "rbxassetid://3270017" |
454 | + | BladeTip.Parent = MainBlade |
455 | - | Ef2.Scale = Vector3.new(1,1,0.01) |
455 | + | BladeTipMesh.MeshType = "Wedge" |
456 | - | coroutine.resume(coroutine.create(function() |
456 | + | BladeTipMesh.Offset = Vector3.new(0, 0, 0) |
457 | - | for i = 1,300 do |
457 | + | BladeTipMesh.Scale = Vector3.new(0.1, 1, 0.8) |
458 | - | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,0.1) |
458 | + | BladeTipMesh.Parent = BladeTip |
459 | - | Ef.Transparency = Ef.Transparency + 0.005 |
459 | + | BladeTipWeld.Part0 = Blade |
460 | - | game:GetService("RunService").RenderStepped:wait() |
460 | + | BladeTipWeld.Part1 = BladeTip |
461 | - | end |
461 | + | BladeTipWeld.C0 = CFrame.new(0, 2.85, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
462 | - | Ef:remove() |
462 | + | BladeTipWeld.Parent = Blade |
463 | - | end)) |
463 | + | function Cut(Hit) |
464 | - | wait(0.3) |
464 | + | if Lethal == true then |
465 | - | end |
465 | + | Humanoid = Hit.Parent:GetChildren() |
466 | - | end)) |
466 | + | for i = 1, #Humanoid do |
467 | - | To.Touched:connect(function(hit) |
467 | + | if Humanoid[i].ClassName == "Humanoid" and (Humanoid[i].Name ~= "Soul" or Humanoid[i].Name == "Soul") and Humanoid[i] ~= myHumanoid then |
468 | - | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then |
468 | + | local humanoid = Humanoid[i] |
469 | - | if not ZC then ZC = true |
469 | + | tagHumanoid(humanoid, Player) |
470 | - | hit.Parent.Humanoid:TakeDamage(20) |
470 | + | Hit:BreakJoints() |
471 | - | local FlyIn = Instance.new("BodyPosition",hit.Parent.Torso) |
471 | + | wait(0.045) |
472 | - | FlyIn.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
472 | + | untagHumanoid(humanoid) |
473 | - | FlyIn.Position = Torso.Position |
473 | + | end |
474 | - | wait(0.3) |
474 | + | end |
475 | - | FlyIn:remove() |
475 | + | end |
476 | - | ZC = false |
476 | + | end |
477 | - | end |
477 | + | Blade.Touched:connect(Cut) |
478 | - | end |
478 | + | BladeTip.Touched:connect(Cut) |
479 | - | end) |
479 | + | local vCharacter = Player.Character |
480 | - | local To2 = Instance.new("SpecialMesh",To) |
480 | + | local myHumanoid = Player.Character:FindFirstChild("Humanoid") |
481 | - | To2.MeshId = "http://www.roblox.com/asset/?id=1051557" |
481 | + | myHumanoid.Name = "Soul" |
482 | - | To2.Scale = Vector3.new(6,6,6) |
482 | + | myHumanoid.MaxHealth = 2000 |
483 | - | local Spa = Instance.new("ParticleEmitter",To) |
483 | + | myHumanoid.Health = 2000 |
484 | - | Spa.Texture = "rbxassetid://569507414" |
484 | + | if vCharacter:FindFirstChild("Body Colors") then |
485 | - | Spa.Size = NumberSequence.new(0.8,0.2) |
485 | + | vCharacter:FindFirstChild("Body Colors"):Destroy() |
486 | - | Spa.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0), Color3.fromRGB(255, 255, 0)) |
486 | + | end |
487 | - | Spa.Lifetime = NumberRange.new(1,2) |
487 | + | local LeftArm = Player.Character:FindFirstChild("Left Arm") |
488 | - | Spa.Rate = 99 |
488 | + | local RightArm = Player.Character:FindFirstChild("Right Arm") |
489 | - | Spa.Transparency = NumberSequence.new(0.5,0.6) |
489 | + | local LeftLeg = Player.Character:FindFirstChild("Left Leg") |
490 | - | Spa.LightEmission = 0.75 |
490 | + | local RightLeg = Player.Character:FindFirstChild("Right Leg") |
491 | - | Spa.Speed = NumberRange.new(2) |
491 | + | local Lsh = Player.Character.Torso:FindFirstChild("Left Shoulder") |
492 | - | Spa.Acceleration = Vector3.new(0, 0, 0) |
492 | + | local Rsh = Player.Character.Torso:FindFirstChild("Right Shoulder") |
493 | - | Spa.VelocitySpread = 1212 |
493 | + | local Torso = Player.Character:FindFirstChild("Torso") |
494 | - | coroutine.resume(coroutine.create(function() |
494 | + | local DefaultTorsoColor = Torso.BrickColor |
495 | - | for i = 1,300 do |
495 | + | local DefaultLeftLegColor = LeftLeg.BrickColor |
496 | - | To.CFrame = Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1,0) |
496 | + | local DefaultRightLegColor = RightLeg.BrickColor |
497 | - | To.Transparency = To.Transparency + 0.00009 |
497 | + | local RShoulderWeld = Instance.new("Weld") |
498 | - | To2.Scale = To2.Scale + Vector3.new(0.05,0.05,0.05) |
498 | + | RShoulderWeld.Name = "RWeld" |
499 | - | game:GetService("RunService").RenderStepped:wait() |
499 | + | Rsh.Part1 = nil |
500 | - | end |
500 | + | RShoulderWeld.Part0 = Torso |
501 | - | To:remove() |
501 | + | RShoulderWeld.Part1 = RightArm |
502 | - | end)) |
502 | + | RShoulderWeld.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
503 | - | for i = 1,28 do |
503 | + | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
504 | - | for i = 0,0.1,0.1 do |
504 | + | RShoulderWeld.Parent = Torso |
505 | - | swait() |
505 | + | local Slash = Instance.new("Sound") |
506 | - | PlayAnimationFromTable({ |
506 | + | Slash.Parent = Blade |
507 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), |
507 | + | Slash.Name = "Slash" |
508 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
508 | + | Slash.SoundId = "rbxasset://sounds/swordslash.wav" |
509 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
509 | + | Slash.Pitch = 2 |
510 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
510 | + | Slash.Volume = 0.25 |
511 | - | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
511 | + | local SlashGetsuga = Instance.new("Sound") |
512 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
512 | + | SlashGetsuga.Parent = Blade |
513 | - | }, .5, false) |
513 | + | SlashGetsuga.Name = "SlashGetsuga" |
514 | - | end |
514 | + | SlashGetsuga.SoundId = "rbxasset://sounds/Getsuga.wav" |
515 | - | for i = 0,0.1,0.1 do |
515 | + | SlashGetsuga.Pitch = 1 |
516 | - | swait() |
516 | + | SlashGetsuga.Volume = 0.5 |
517 | - | PlayAnimationFromTable({ |
517 | + | local SlashMugetsu = Instance.new("Sound") |
518 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -3, 0), |
518 | + | SlashMugetsu.Parent = Blade |
519 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
519 | + | SlashMugetsu.Name = "SlashMugetsu" |
520 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
520 | + | SlashMugetsu.SoundId = "http://www.roblox.com/asset/?id=11450310" |
521 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
521 | + | SlashMugetsu.Pitch = 2.5 |
522 | - | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
522 | + | SlashMugetsu.Volume = 0.6 |
523 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
523 | + | local Move = Instance.new("Sound") |
524 | - | }, .5, false) |
524 | + | Move.Parent = Torso |
525 | - | end |
525 | + | Move.Name = "Move" |
526 | - | for i = 0,0.1,0.1 do |
526 | + | Move.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" |
527 | - | swait() |
527 | + | Move.Pitch = 40 |
528 | - | PlayAnimationFromTable({ |
528 | + | Move.Volume = 1 |
529 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -4, 0), |
529 | + | local Move2 = Instance.new("Sound") |
530 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
530 | + | Move2.Parent = Torso |
531 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
531 | + | Move2.Name = "Move2" |
532 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
532 | + | Move2.SoundId = "rbxasset://sounds/swoosh.wav" |
533 | - | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
533 | + | Move2.Pitch = 3 |
534 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
534 | + | Move2.Volume = 1 |
535 | - | }, .5, false) |
535 | + | function computeDirection(vec) |
536 | - | end |
536 | + | local lenSquared = vec.magnitude ^ 2 |
537 | - | for i = 0,0.1,0.1 do |
537 | + | local invSqrt = 1 / math.sqrt(lenSquared) |
538 | - | swait() |
538 | + | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) |
539 | - | PlayAnimationFromTable({ |
539 | + | end |
540 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -5, 0), |
540 | + | function GetsugaTenshou(T) |
541 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
541 | + | local SpiritGetsugaEnergy = Instance.new("Weld") |
542 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
542 | + | local GetsugaTenshou = Instance.new("Model") |
543 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
543 | + | GetsugaTenshou.Name = "Getsuga Tenshou" |
544 | - | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
544 | + | local GetsugaEnergy = Instance.new("Part") |
545 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
545 | + | local GetsugaEnergyMesh = Instance.new("BlockMesh") |
546 | - | }, .5, false) |
546 | + | GetsugaEnergyMesh.Offset = Vector3.new(0, 0, 6) |
547 | - | end |
547 | + | GetsugaEnergyMesh.Scale = Vector3.new(1, 0.05, 2) |
548 | - | game:GetService("RunService").RenderStepped:wait() |
548 | + | GetsugaEnergyMesh.Parent = GetsugaEnergy |
549 | - | end |
549 | + | GetsugaEnergy.FormFactor = "Custom" |
550 | - | Pause = false |
550 | + | GetsugaEnergy.Transparency = 1 |
551 | - | To:remove() |
551 | + | GetsugaEnergy.CanCollide = false |
552 | - | --- |
552 | + | GetsugaEnergy.Size = Vector3.new(30, 1, 10) |
553 | - | wait(1) |
553 | + | local GetsugaEnergyMesh = Instance.new("BlockMesh") |
554 | - | D = false |
554 | + | local GetsugaEnergyTop = Instance.new("Decal") |
555 | - | end |
555 | + | GetsugaEnergyTop.Face = "Top" |
556 | - | end |
556 | + | GetsugaEnergyTop.Parent = GetsugaEnergy |
557 | - | function Zoom() |
557 | + | local GetsugaEnergyBottom = Instance.new("Decal") |
558 | - | if not D then D = true |
558 | + | GetsugaEnergyBottom.Face = "Bottom" |
559 | - | Pause = true |
559 | + | GetsugaEnergyBottom.Parent = GetsugaEnergy |
560 | - | Character.Humanoid.WalkSpeed = 0 |
560 | + | GetsugaEnergyTop.Texture = "http://www.roblox.com/asset/?id=68642643" |
561 | - | for i = 0,1.2,0.1 do |
561 | + | GetsugaEnergyBottom.Texture = "http://www.roblox.com/asset/?id=68642643" |
562 | - | swait() |
562 | + | local GetsugaEnergyEdge = Instance.new("Part") |
563 | - | PlayAnimationFromTable({ |
563 | + | local GetsugaEnergyEdgeMesh = Instance.new("BlockMesh") |
564 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), |
564 | + | GetsugaEnergyEdgeMesh.Offset = Vector3.new(0, 0, 13) |
565 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.15, 0), |
565 | + | GetsugaEnergyEdgeMesh.Scale = Vector3.new(1.5, 0, 4) |
566 | - | CFrame.new(0.45,0.5,-1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(0,-0.5,-1.55), |
566 | + | GetsugaEnergyEdgeMesh.Parent = GetsugaEnergyEdge |
567 | - | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, 0, 0), |
567 | + | GetsugaEnergyEdge.FormFactor = "Custom" |
568 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
568 | + | GetsugaEnergyEdge.Transparency = 1 |
569 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), |
569 | + | GetsugaEnergyEdge.CanCollide = false |
570 | - | }, .5, false) |
570 | + | GetsugaEnergyEdge.Size = Vector3.new(30, 1, 10) |
571 | - | end |
571 | + | local GetsugaEnergyEdgeMesh = Instance.new("BlockMesh") |
572 | - | local RA = Instance.new("Part",RightArm) |
572 | + | local GetsugaEnergyEdgeTop = Instance.new("Decal") |
573 | - | RA.Size = Vector3.new(1.1,2.1,1.1) |
573 | + | GetsugaEnergyEdgeTop.Face = "Top" |
574 | - | RA.BrickColor = BrickColor.new("New Yeller") |
574 | + | GetsugaEnergyEdgeTop.Parent = GetsugaEnergyEdge |
575 | - | RA.Material = "Neon" |
575 | + | local GetsugaEnergyEdgeBottom = Instance.new("Decal") |
576 | - | RA.Transparency = 0 |
576 | + | GetsugaEnergyEdgeBottom.Face = "Bottom" |
577 | - | local RA2 = Instance.new("Weld",RA) |
577 | + | GetsugaEnergyEdgeBottom.Parent = GetsugaEnergyEdge |
578 | - | RA2.Part0 = RightArm |
578 | + | GetsugaEnergyEdgeTop.Texture = "http://www.roblox.com/asset/?id=68642639" |
579 | - | RA2.Part1 = RA |
579 | + | GetsugaEnergyEdgeBottom.Texture = "http://www.roblox.com/asset/?id=68642639" |
580 | - | RA2.C0 = CFrame.new(0,0,0) |
580 | + | SpiritGetsugaEnergy.Parent = GetsugaEnergy |
581 | - | local E = Instance.new("Sound",Torso) |
581 | + | SpiritGetsugaEnergy.Part0 = GetsugaEnergy |
582 | - | E.SoundId = "rbxassetid://727821717" |
582 | + | SpiritGetsugaEnergy.Part1 = GetsugaEnergyEdge |
583 | - | E.Volume = 112 |
583 | + | local dir = T - BladeTip.Position |
584 | - | E.Pitch = 1 |
584 | + | dir = computeDirection(dir) |
585 | - | E.Looped = false |
585 | + | local pos = BladeTip.Position + dir * 6 |
586 | - | E:play() |
586 | + | GetsugaEnergy.CFrame = CFrame.new(pos, pos + dir) |
587 | - | for i = 1,2 do ----15 |
587 | + | GetsugaEnergyEdge.CFrame = CFrame.new(pos, pos + dir) |
588 | - | for i = 1,5 do |
588 | + | GetsugaEnergy.CFrame = GetsugaEnergy.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, math.random(math.rad(-360), math.rad(360))) |
589 | - | RA.Transparency = RA.Transparency + 0.1 |
589 | + | GetsugaEnergyEdge.CFrame = GetsugaEnergyEdge.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, math.random(math.rad(-360), math.rad(360))) |
590 | - | game:GetService("RunService").RenderStepped:wait() |
590 | + | GetsugaEnergy.Parent = GetsugaTenshou |
591 | - | end |
591 | + | GetsugaEnergyEdge.Parent = GetsugaTenshou |
592 | - | wait(0.1) |
592 | + | GetsugaTenshou.Parent = game.Workspace |
593 | - | for i = 1,5 do |
593 | + | GetsugaEnergy.Touched:connect(Getsuga) |
594 | - | RA.Transparency = RA.Transparency - 0.1 |
594 | + | GetsugaEnergyEdge.Touched:connect(Getsuga) |
595 | - | game:GetService("RunService").RenderStepped:wait() |
595 | + | local GetsugaClean = game.Debris |
596 | - | end |
596 | + | GetsugaClean:AddItem(GetsugaTenshou, 6) |
597 | - | end |
597 | + | while true do |
598 | - | for i = 1,10 do |
598 | + | GetsugaEnergy.Velocity = GetsugaEnergy.CFrame.lookVector * 800 |
599 | - | RA.Transparency = RA.Transparency + 0.1 |
599 | + | GetsugaEnergyEdge.Velocity = GetsugaEnergy.CFrame.lookVector * 800 |
600 | - | game:GetService("RunService").RenderStepped:wait() |
600 | + | wait() |
601 | - | end |
601 | + | end |
602 | - | RightArm.Transparency = 1 |
602 | + | end |
603 | - | local owo = Instance.new("Model",Torso) |
603 | + | function MugetsuWave(W) |
604 | - | Instance.new("Humanoid",owo) |
604 | + | wait(6) |
605 | - | Shirt:Clone().Parent = owo |
605 | + | for i = 1, 10 do |
606 | - | local R = Instance.new("Part",owo) |
606 | + | wait(0.025) |
607 | - | R.Size = Vector3.new(1,2,1) |
607 | + | W.CFrame = W.CFrame * CFrame.new(0, 10, 0) |
608 | - | R.TopSurface = 0 |
608 | + | W.Transparency = W.Transparency + 0.05 |
609 | - | R.BottomSurface = 0 |
609 | + | end |
610 | - | R.Name = 'Right Arm' |
610 | + | W:Destroy() |
611 | - | R.BrickColor = RightArm.BrickColor |
611 | + | end |
612 | - | R.CanCollide = false |
612 | + | local SpiritEnergy = Instance.new("Fire") |
613 | - | R.Anchored = true |
613 | + | SpiritEnergy.Heat = 25 |
614 | - | R.CFrame = RightArm.CFrame*CFrame.new(0,0,0) |
614 | + | SpiritEnergy.Size = 4 |
615 | - | R.Touched:connect(function(hit) |
615 | + | SpiritEnergy.Color = Color3.new(0, 0, 0) |
616 | - | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then |
616 | + | SpiritEnergy.SecondaryColor = Color3.new(0, 0, 0) |
617 | - | if not ZZ then ZZ = true |
617 | + | local SE1 = SpiritEnergy:Clone() |
618 | - | hit.Parent.Humanoid:TakeDamage(40) |
618 | + | local SE2 = SpiritEnergy:Clone() |
619 | - | hit.Parent.Humanoid.Sit = true |
619 | + | function Mugetsu(T) |
620 | - | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso) |
620 | + | local MugetsuFX = game.Workspace |
621 | - | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
621 | + | local MugetsuFXMain = Instance.new("Part") |
622 | - | Fl.velocity = RootPart.CFrame.lookVector*130 |
622 | + | MugetsuFXMain.Anchored = true |
623 | - | wait(0.1) |
623 | + | MugetsuFXMain.BrickColor = BrickColor.new("Really black") |
624 | - | Fl:remove() |
624 | + | local MugetsuMesh = Instance.new("BlockMesh") |
625 | - | wait(0.00001) |
625 | + | MugetsuMesh.Offset = Vector3.new(0, 0, 0) |
626 | - | ZZ = false |
626 | + | MugetsuMesh.Scale = Vector3.new(0.02, 1, 1) |
627 | - | end |
627 | + | MugetsuMesh.Parent = MugetsuFXMain |
628 | - | end |
628 | + | MugetsuFXMain.FormFactor = "Custom" |
629 | - | end) |
629 | + | MugetsuFXMain.Transparency = 0.02 |
630 | - | coroutine.resume(coroutine.create(function() |
630 | + | MugetsuFXMain.CanCollide = false |
631 | - | for i = 1,20 do |
631 | + | MugetsuFXMain.Size = Vector3.new(60, 200, 200) |
632 | - | R.Size = R.Size + Vector3.new(0,0.8,0) |
632 | + | local MugetsuMesh = Instance.new("BlockMesh") |
633 | - | R.CFrame = RightArm.CFrame*CFrame.new(0.015,-R.Size.Y/2.5,0) |
633 | + | local MugetsuTop = Instance.new("Decal") |
634 | - | game:GetService("RunService").RenderStepped:wait() |
634 | + | local dir = T - BladeTip.Position |
635 | - | end |
635 | + | dir = computeDirection(dir) |
636 | - | end)) |
636 | + | local pos = BladeTip.Position + dir * 100 |
637 | - | for i = 0,1,0.1 do |
637 | + | MugetsuFXMain.CFrame = CFrame.new(pos, pos + dir) |
638 | - | swait() |
638 | + | MugetsuFXMain.CFrame = MugetsuFXMain.CFrame * CFrame.new(0, -200, 0) |
639 | - | PlayAnimationFromTable({ |
639 | + | MugetsuFXMain.Parent = MugetsuFX |
640 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.5, 0), |
640 | + | MugetsuFXMain.Touched:connect(MugetsuStrike) |
641 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.2, 0), |
641 | + | local MugetsuFXMainClean = game.Debris |
642 | - | CFrame.new(1.95,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
642 | + | MugetsuFXMainClean:AddItem(MugetsuFXMain, 10) |
643 | - | CFrame.new(-1.5,0,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.7, 0, 0), |
643 | + | local CloudySky = Instance.new("Sky") |
644 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
644 | + | CloudySky.Name = "MugetsuSky" |
645 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) |
645 | + | CloudySky.SkyboxBk = "http://www.roblox.com/asset/?id=72109224" |
646 | - | }, .5, false) |
646 | + | CloudySky.SkyboxDn = "http://www.roblox.com/asset/?id=72109224" |
647 | - | end |
647 | + | CloudySky.SkyboxFt = "http://www.roblox.com/asset/?id=72109224" |
648 | - | wait(1) |
648 | + | CloudySky.SkyboxLf = "http://www.roblox.com/asset/?id=72109224" |
649 | - | for i = 1,20 do |
649 | + | CloudySky.SkyboxRt = "http://www.roblox.com/asset/?id=72109224" |
650 | - | R.Size = R.Size - Vector3.new(0,0.8,0) |
650 | + | CloudySky.SkyboxUp = "http://www.roblox.com/asset/?id=72109224" |
651 | - | R.CFrame = RightArm.CFrame*CFrame.new(0.015,-R.Size.Y/2.75,0) |
651 | + | CloudySky.Parent = game.Lighting |
652 | - | game:GetService("RunService").RenderStepped:wait() |
652 | + | local CloudySkyFXClean = game.Debris |
653 | - | end |
653 | + | CloudySkyFXClean:AddItem(CloudySky, 80) |
654 | - | RightArm.Transparency = 0 |
654 | + | coroutine.wrap(MugetsuWave)(MugetsuFXMain) |
655 | - | R:remove() |
655 | + | for FX = 1, 2 do |
656 | - | Pause = false |
656 | + | wait(0.02) |
657 | - | Character.Humanoid.WalkSpeed = 25 |
657 | + | MugetsuFXMain.CFrame = MugetsuFXMain.CFrame * CFrame.new(0, 100, 0) |
658 | - | wait(1) |
658 | + | end |
659 | - | D = false |
659 | + | wait(0.02) |
660 | - | end |
660 | + | local LastTrail = MugetsuFXMain:Clone() |
661 | - | end |
661 | + | LastTrail.CFrame = MugetsuFXMain.CFrame * CFrame.new(0, -200, -200) |
662 | - | function Baby() |
662 | + | LastTrail.Parent = MugetsuFX |
663 | - | if not D then D = true |
663 | + | local MugetsuTrailFXClean = game.Debris |
664 | - | Pause = true |
664 | + | MugetsuTrailFXClean:AddItem(LastTrail, 10) |
665 | - | for i = 0,1.2,0.1 do |
665 | + | LastTrail.Touched:connect(MugetsuStrike) |
666 | - | swait() |
666 | + | coroutine.wrap(MugetsuWave)(LastTrail) |
667 | - | PlayAnimationFromTable({ |
667 | + | for FX = 1, 2 do |
668 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
668 | + | wait(0.02) |
669 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
669 | + | LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, 100, 0) |
670 | - | CFrame.new(1.5,1,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(2.8,0,0), |
670 | + | end |
671 | - | CFrame.new(-1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
671 | + | for i = 1, 16 do |
672 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
672 | + | wait(0.02) |
673 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), |
673 | + | LastTrail = LastTrail:Clone() |
674 | - | }, .5, false) |
674 | + | LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, -200, 0) |
675 | - | end |
675 | + | LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, 0, -200) |
676 | - | wait(0.5) |
676 | + | LastTrail = LastTrail:Clone() |
677 | - | local Ba = Instance.new("Sound",Torso) |
677 | + | LastTrail.Parent = MugetsuFX |
678 | - | Ba.SoundId = "rbxassetid://1037853116" |
678 | + | LastTrail.Touched:connect(MugetsuStrike) |
679 | - | Ba.Volume = math.huge |
679 | + | local MugetsuTrailFXClean = game.Debris |
680 | - | Ba.Pitch = 1 |
680 | + | MugetsuTrailFXClean:AddItem(LastTrail, 10) |
681 | - | Ba.Looped = false |
681 | + | coroutine.wrap(MugetsuWave)(LastTrail) |
682 | - | Ba:play() |
682 | + | for FX = 1, 2 do |
683 | - | for i = 0,1.2,0.1 do |
683 | + | wait(0.02) |
684 | - | swait() |
684 | + | LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, 100, 0) |
685 | - | PlayAnimationFromTable({ |
685 | + | end |
686 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
686 | + | end |
687 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
687 | + | wait(0.5) |
688 | - | CFrame.new(1.5,1,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4,0,0), |
688 | + | Blade:Destroy() |
689 | - | CFrame.new(-1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
689 | + | BladeTip:Destroy() |
690 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
690 | + | Handle:Destroy() |
691 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), |
691 | + | SE1:Destroy() |
692 | - | }, .5, false) |
692 | + | SE2:Destroy() |
693 | - | end |
693 | + | RShoulderWeld:Destroy() |
694 | - | wait(0.8) |
694 | + | Rsh.Part1 = RightArm |
695 | - | Pause = false |
695 | + | wait(20) |
696 | - | wait(0.5) |
696 | + | FullRelease:Destroy() |
697 | - | D = false |
697 | + | RightArm.Transparency = 0 |
698 | - | end |
698 | + | Torso.BrickColor = DefaultTorsoColor |
699 | - | end |
699 | + | LeftLeg.BrickColor = DefaultLeftLegColor |
700 | - | |
700 | + | RightLeg.BrickColor = DefaultRightLegColor |
701 | - | function Breathe() |
701 | + | myHumanoid.Name = "Humanoid" |
702 | - | if not DZ then DZ = true |
702 | + | end |
703 | - | Pause = true |
703 | + | function Getsuga(Hit) |
704 | - | Character.Humanoid.WalkSpeed = 0 |
704 | + | Humanoid = Hit.Parent:GetChildren() |
705 | - | for i = 0,3,0.1 do |
705 | + | for i = 1, #Humanoid do |
706 | - | swait() |
706 | + | if Humanoid[i].ClassName == "Humanoid" and (Humanoid[i].Name ~= "Soul" or Humanoid[i].Name == "Soul") and Humanoid[i] ~= myHumanoid then |
707 | - | PlayAnimationFromTable({ |
707 | + | local humanoid = Humanoid[i] |
708 | - | CFrame.new(0,0.01,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), |
708 | + | local SlashFX = Instance.new("Part") |
709 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.1, 0, 0), |
709 | + | SlashFX.Transparency = 0.6 |
710 | - | CFrame.new(1.5,0,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3,0,0), |
710 | + | SlashFX.Reflectance = 0 |
711 | - | CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), |
711 | + | SlashFX.Anchored = true |
712 | - | CFrame.new(0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0.1), |
712 | + | SlashFX.FormFactor = "Custom" |
713 | - | CFrame.new(-0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, -0.1), |
713 | + | SlashFX.Size = Vector3.new(0.2, 250, 0.2) |
714 | - | }, .5, false) |
714 | + | SlashFX.BrickColor = BrickColor.new("Bright blue") |
715 | - | end |
715 | + | SlashFX.CanCollide = false |
716 | - | local P = Instance.new("Part",Character) |
716 | + | local SlashFXMesh = Instance.new("BlockMesh") |
717 | - | P.Size = Vector3.new(0.1,0.1,0.1) |
717 | + | SlashFXMesh.Scale = Vector3.new(0.2, 1, 1) |
718 | - | P.Anchored = true |
718 | + | SlashFXMesh.Parent = SlashFX |
719 | - | P.Transparency = math.huge |
719 | + | local SlashFX2 = Instance.new("Part") |
720 | - | P.CanCollide = false |
720 | + | SlashFX2.Transparency = 0.8 |
721 | - | P.CFrame = Head.CFrame*CFrame.new(0,-0.1,-1.9) |
721 | + | SlashFX2.Reflectance = 0 |
722 | - | local FlA = Instance.new("ParticleEmitter",P) |
722 | + | SlashFX2.Anchored = true |
723 | - | FlA.Texture = "rbxassetid://833874434" |
723 | + | SlashFX2.FormFactor = "Custom" |
724 | - | FlA.Size = NumberSequence.new(0.7,0.1) |
724 | + | SlashFX2.Size = Vector3.new(0.2, 300, 0.25) |
725 | - | FlA.EmissionDirection = "Back" |
725 | + | SlashFX2.BrickColor = BrickColor.new("Institutional white") |
726 | - | FlA.Rotation = NumberRange.new(-100, 100) |
726 | + | SlashFX2.CanCollide = false |
727 | - | FlA.RotSpeed = NumberRange.new(-100, 100) |
727 | + | local SlashFX2Mesh = Instance.new("BlockMesh") |
728 | - | FlA.Transparency = NumberSequence.new(0,1) |
728 | + | SlashFX2Mesh.Scale = Vector3.new(0.1, 1, 1) |
729 | - | FlA.Drag = 4 |
729 | + | SlashFX2Mesh.Parent = SlashFX2 |
730 | - | FlA.Lifetime = NumberRange.new(0.5) |
730 | + | SlashFX.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200))) |
731 | - | FlA.Rate = 1111 |
731 | + | SlashFX2.CFrame = SlashFX.CFrame |
732 | - | wait(2) |
732 | + | SlashFX.Parent = game.Workspace |
733 | - | FlA.Enabled = false |
733 | + | SlashFX2.Parent = game.Workspace |
734 | - | wait(1) |
734 | + | local SlashFXClean = game.Debris |
735 | - | P:remove() |
735 | + | SlashFXClean:AddItem(SlashFX, 0.4) |
736 | - | for i = 0,3,0.1 do |
736 | + | local SlashFX2Clean = game.Debris |
737 | - | swait() |
737 | + | SlashFX2Clean:AddItem(SlashFX2, 0.4) |
738 | - | PlayAnimationFromTable({ |
738 | + | tagHumanoid(humanoid, Player) |
739 | - | CFrame.new(0,0.01,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
739 | + | Hit:BreakJoints() |
740 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), |
740 | + | wait(0.045) |
741 | - | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0), |
741 | + | untagHumanoid(humanoid) |
742 | - | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), |
742 | + | end |
743 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
743 | + | end |
744 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), |
744 | + | end |
745 | - | }, .5, false) |
745 | + | function MugetsuStrike(Hit) |
746 | - | end |
746 | + | Humanoid = Hit.Parent:GetChildren() |
747 | - | local RA = Instance.new("Part",RightArm) |
747 | + | for i = 1, #Humanoid do |
748 | - | RA.Size = Vector3.new(1.1,2.1,1.1) |
748 | + | if Humanoid[i].ClassName == "Humanoid" and (Humanoid[i].Name ~= "Soul" or Humanoid[i].Name == "Soul") and Humanoid[i] ~= myHumanoid then |
749 | - | RA.BrickColor = BrickColor.new("New Yeller") |
749 | + | local humanoid = Humanoid[i] |
750 | - | RA.Material = "Neon" |
750 | + | local SlashFX = Instance.new("Part") |
751 | - | RA.Transparency = 0 |
751 | + | SlashFX.Transparency = 0.6 |
752 | - | local RA2 = Instance.new("Weld",RA) |
752 | + | SlashFX.Reflectance = 0 |
753 | - | RA2.Part0 = RightArm |
753 | + | SlashFX.Anchored = true |
754 | - | RA2.Part1 = RA |
754 | + | SlashFX.FormFactor = "Custom" |
755 | - | RA2.C0 = CFrame.new(0,0,0) |
755 | + | SlashFX.Size = Vector3.new(0.2, 250, 0.2) |
756 | - | local LA = Instance.new("Part",LeftArm) |
756 | + | SlashFX.BrickColor = BrickColor.new("Really black") |
757 | - | LA.Size = Vector3.new(1.1,2.1,1.1) |
757 | + | SlashFX.CanCollide = false |
758 | - | LA.BrickColor = BrickColor.new("New Yeller") |
758 | + | local SlashFXMesh = Instance.new("BlockMesh") |
759 | - | LA.Material = "Neon" |
759 | + | SlashFXMesh.Scale = Vector3.new(0.2, 1, 1) |
760 | - | LA.Transparency = 0 |
760 | + | SlashFXMesh.Parent = SlashFX |
761 | - | local LA2 = Instance.new("Weld",LA) |
761 | + | local SlashFX2 = Instance.new("Part") |
762 | - | LA2.Part0 = LeftArm |
762 | + | SlashFX2.Transparency = 0.8 |
763 | - | LA2.Part1 = LA |
763 | + | SlashFX2.Reflectance = 0 |
764 | - | LA2.C0 = CFrame.new(0,0,0) |
764 | + | SlashFX2.Anchored = true |
765 | - | local AZZ = Instance.new("ParticleEmitter",LA) |
765 | + | SlashFX2.FormFactor = "Custom" |
766 | - | AZZ.Texture = "rbxassetid://998225956" |
766 | + | SlashFX2.Size = Vector3.new(0.2, 300, 0.25) |
767 | - | AZZ.EmissionDirection = "Top" |
767 | + | SlashFX2.BrickColor = BrickColor.new("Really black") |
768 | - | AZZ.Rotation = NumberRange.new(-100, 100) |
768 | + | SlashFX2.CanCollide = false |
769 | - | AZZ.Size = NumberSequence.new(1) |
769 | + | local SlashFX2Mesh = Instance.new("BlockMesh") |
770 | - | AZZ.Lifetime = NumberRange.new(0.8,1) |
770 | + | SlashFX2Mesh.Scale = Vector3.new(0.1, 1, 1) |
771 | - | AZZ.Rate = 50 |
771 | + | SlashFX2Mesh.Parent = SlashFX2 |
772 | - | AZZ.Speed = NumberRange.new(0.3) |
772 | + | SlashFX.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200))) |
773 | - | AZZ.LightEmission = 1 |
773 | + | SlashFX2.CFrame = SlashFX.CFrame |
774 | - | AZZ.VelocitySpread = 100 |
774 | + | SlashFX.Parent = game.Workspace |
775 | - | local LAZZ = Instance.new("ParticleEmitter",RA) |
775 | + | SlashFX2.Parent = game.Workspace |
776 | - | LAZZ.Texture = "rbxassetid://998225956" |
776 | + | local SlashFXClean = game.Debris |
777 | - | LAZZ.EmissionDirection = "Top" |
777 | + | SlashFXClean:AddItem(SlashFX, 0.4) |
778 | - | LAZZ.Rotation = NumberRange.new(-100, 100) |
778 | + | local SlashFX2Clean = game.Debris |
779 | - | LAZZ.Size = NumberSequence.new(1) |
779 | + | SlashFX2Clean:AddItem(SlashFX2, 0.4) |
780 | - | LAZZ.Lifetime = NumberRange.new(0.8,1) |
780 | + | tagHumanoid(humanoid, Player) |
781 | - | LAZZ.Rate = 50 |
781 | + | Hit.Parent:BreakJoints() |
782 | - | LAZZ.Speed = NumberRange.new(0.3) |
782 | + | wait(0.045) |
783 | - | LAZZ.LightEmission = 1 |
783 | + | untagHumanoid(humanoid) |
784 | - | LAZZ.VelocitySpread = 100 |
784 | + | end |
785 | - | local Spa = Instance.new("ParticleEmitter",RA) |
785 | + | end |
786 | - | Spa.Texture = "rbxassetid://569507414" |
786 | + | end |
787 | - | Spa.Size = NumberSequence.new(0.8,0.2) |
787 | + | function FlashStep(F) |
788 | - | Spa.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0), Color3.fromRGB(255, 255, 0)) |
788 | + | MaxSpd = 1000 |
789 | - | Spa.Lifetime = NumberRange.new(1,2) |
789 | + | Dist = 200 |
790 | - | Spa.Rate = 99 |
790 | + | local Des = F.Hit.p |
791 | - | Spa.Transparency = NumberSequence.new(0.5,0.6) |
791 | + | local Cur = Torso |
792 | - | Spa.LightEmission = 0.75 |
792 | + | Player.Character.Archivable = false |
793 | - | Spa.Speed = NumberRange.new(2) |
793 | + | if (Des - Cur.Position).magnitude <= MaxSpd then |
794 | - | Spa.Acceleration = Vector3.new(0, 0, 0) |
794 | + | Player.Character.Archivable = true |
795 | - | Spa.VelocitySpread = 1212 |
795 | + | local FlashFX = Player.Character:Clone() |
796 | - | local Rpa = Instance.new("ParticleEmitter",LA) |
796 | + | local FlashSpeed = FlashFX:GetChildren() |
797 | - | Rpa.Texture = "rbxassetid://569507414" |
797 | + | for i = 1, #FlashSpeed do |
798 | - | Rpa.Size = NumberSequence.new(0.8,0.2) |
798 | + | if FlashSpeed[i].ClassName == "Hat" then |
799 | - | Rpa.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0), Color3.fromRGB(255, 255, 0)) |
799 | + | FlashSpeed[i].Handle.CanCollide = false |
800 | - | Rpa.EmissionDirection = "Top" |
800 | + | FlashSpeed[i].Handle.Anchored = true |
801 | - | Rpa.Lifetime = NumberRange.new(1,2) |
801 | + | end |
802 | - | Rpa.Rate = 99 |
802 | + | if FlashSpeed[i]:IsA("BasePart") then |
803 | - | Rpa.Transparency = NumberSequence.new(0.5,0.6) |
803 | + | FlashSpeed[i].CanCollide = false |
804 | - | Rpa.LightEmission = 0.75 |
804 | + | FlashSpeed[i].Anchored = true |
805 | - | Rpa.Speed = NumberRange.new(2) |
805 | + | end |
806 | - | Rpa.Acceleration = Vector3.new(0, 0, 0) |
806 | + | end |
807 | - | Rpa.VelocitySpread = 1212 |
807 | + | local SearchHumanoid = FlashFX:GetChildren() |
808 | - | for i = 1,5 do ----15 |
808 | + | for i = 1, #SearchHumanoid do |
809 | - | local E = Instance.new("Sound",Torso) |
809 | + | if SearchHumanoid[i].ClassName == "Script" or SearchHumanoid[i].ClassName == "LocalScript" then |
810 | - | E.SoundId = "rbxassetid://186130717" |
810 | + | SearchHumanoid[i]:Destroy() |
811 | - | E.Volume = 1 |
811 | + | end |
812 | - | E.Pitch = 1 |
812 | + | if SearchHumanoid[i].ClassName == "Humanoid" then |
813 | - | E.Looped = false |
813 | + | SearchHumanoid[i].MaxHealth = 2000 |
814 | - | local E1 = Instance.new("Sound",Torso) |
814 | + | SearchHumanoid[i].Health = 2000 |
815 | - | E1.SoundId = "rbxassetid://727821717" |
815 | + | end |
816 | - | E1.Volume = 0.1 |
816 | + | end |
817 | - | E1.Pitch = 1 |
817 | + | FlashFX.Parent = game.Workspace |
818 | - | E1.Looped = false |
818 | + | local FlashClear = game.Debris |
819 | - | E1:play() |
819 | + | FlashClear:AddItem(FlashFX, 0.2) |
820 | - | E:play() |
820 | + | if (Des - Cur.Position).magnitude >= Dist then |
821 | - | for i = 1,5 do |
821 | + | local Flash = Instance.new("Sound") |
822 | - | RA.Transparency = RA.Transparency + 0.1 |
822 | + | Flash.Name = "Flash" |
823 | - | LA.Transparency = LA.Transparency + 0.1 |
823 | + | Flash.SoundId = "rbxasset://sounds/snap.wav" |
824 | - | game:GetService("RunService").RenderStepped:wait() |
824 | + | Flash.Pitch = 0.6 |
825 | - | end |
825 | + | Flash.Volume = 1 |
826 | - | wait(0.1) |
826 | + | local FlashStepFX = Instance.new("Part") |
827 | - | for i = 1,5 do |
827 | + | Flash.Parent = FlashStepFX |
828 | - | RA.Transparency = RA.Transparency - 0.1 |
828 | + | FlashStepFX.Transparency = 1 |
829 | - | LA.Transparency = LA.Transparency - 0.1 |
829 | + | FlashStepFX.Anchored = true |
830 | - | game:GetService("RunService").RenderStepped:wait() |
830 | + | FlashStepFX.Locked = true |
831 | - | end |
831 | + | FlashStepFX.BrickColor = BrickColor.new("Really black") |
832 | - | wait(0.1) |
832 | + | FlashStepFX.FormFactor = "Custom" |
833 | - | for i = 1,9 do |
833 | + | FlashStepFX.Name = "FlashStepFX" |
834 | - | RA.Transparency = RA.Transparency + 0.1 |
834 | + | FlashStepFX.Size = Vector3.new(0.2, 2, 0.2) |
835 | - | LA.Transparency = LA.Transparency + 0.1 |
835 | + | FlashStepFX.Position = Torso.Position |
836 | - | game:GetService("RunService").RenderStepped:wait() |
836 | + | FlashStepFX.Parent = game.Workspace |
837 | - | end |
837 | + | local FlashStepFXClean = game.Debris |
838 | - | wait(0.1) |
838 | + | FlashStepFXClean:AddItem(FlashStepFX, 0.6) |
839 | - | for i = 1,9 do |
839 | + | Flash:Play() |
840 | - | RA.Transparency = RA.Transparency - 0.1 |
840 | + | end |
841 | - | LA.Transparency = LA.Transparency - 0.1 |
841 | + | local FinalPosition = Des - Cur.Position + Vector3.new(0, 3, 0) |
842 | - | game:GetService("RunService").RenderStepped:wait() |
842 | + | Player.Character.Torso.CFrame = Player.Character.Torso.CFrame + FinalPosition |
843 | - | end |
843 | + | Move:Play() |
844 | - | game:GetService("RunService").RenderStepped:wait() |
844 | + | Move2:Play() |
845 | - | end |
845 | + | end |
846 | - | Rpa.Enabled = false |
846 | + | end |
847 | - | Spa.Enabled = false |
847 | + | local Balancer = Instance.new("BodyGyro") |
848 | - | LAZZ.Enabled = false |
848 | + | Balancer.D = 6000 |
849 | - | AZZ.Enabled = false |
849 | + | Balancer.P = 100000 |
850 | - | local FlA = Instance.new("ParticleEmitter",LeftArm) |
850 | + | Balancer.maxTorque = Vector3.new(0, 0, 0) |
851 | - | FlA.Texture = "rbxassetid://313742348" |
851 | + | local Stabilizer = Instance.new("Part") |
852 | - | FlA.Size = NumberSequence.new(0.7) |
852 | + | Balancer.Parent = Stabilizer |
853 | - | FlA.Transparency = NumberSequence.new(0) |
853 | + | Stabilizer.Transparency = 1 |
854 | - | FlA.Lifetime = NumberRange.new(0.4) |
854 | + | Stabilizer.Locked = true |
855 | - | FlA.Rate = 20 |
855 | + | Stabilizer.CanCollide = false |
856 | - | FlA.Rotation = NumberRange.new(-100, 100) |
856 | + | local StabilizerMesh = Instance.new("BlockMesh") |
857 | - | FlA.Speed = NumberRange.new(0) |
857 | + | local StabilizerWeld = Instance.new("Weld") |
858 | - | FlA.LockedToPart = true |
858 | + | Stabilizer.BrickColor = BrickColor.new("Really black") |
859 | - | local LP = Instance.new("ParticleEmitter",LeftArm) |
859 | + | Stabilizer.FormFactor = "Custom" |
860 | - | LP.Texture = "rbxassetid://1298571523" |
860 | + | Stabilizer.Name = "Stabilizer" |
861 | - | LP.Transparency = NumberSequence.new(0,1) |
861 | + | Stabilizer.Size = Vector3.new(2, 0.2, 2) |
862 | - | LP.Size = NumberSequence.new(0.06) |
862 | + | Stabilizer.Parent = vCharacter |
863 | - | LP.Color = ColorSequence.new(Color3.fromRGB(255,255,0)) |
863 | + | StabilizerMesh.Offset = Vector3.new(0, 0, 0) |
864 | - | LP.Lifetime = NumberRange.new(1.5) |
864 | + | StabilizerMesh.Scale = Vector3.new(1, 1, 1) |
865 | - | LP.Rate = 4000 |
865 | + | StabilizerMesh.Parent = Stabilizer |
866 | - | LP.ZOffset = 1 |
866 | + | StabilizerWeld.Part0 = Torso |
867 | - | LP.VelocitySpread = 35 |
867 | + | StabilizerWeld.Part1 = Stabilizer |
868 | - | LP.Speed = NumberRange.new(0.3) |
868 | + | StabilizerWeld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0) |
869 | - | LP.LightEmission = 1 |
869 | + | StabilizerWeld.Parent = Stabilizer |
870 | - | LP.LightInfluence = 1 |
870 | + | function FlashJump() |
871 | - | LP.LockedToPart = true |
871 | + | local DoubleJumpFX = Instance.new("Part") |
872 | - | local ZXA = Instance.new("ParticleEmitter",RightArm) |
872 | + | DoubleJumpFX.Name = "DoubleJumpFX" |
873 | - | ZXA.Texture = "rbxassetid://313742348" |
873 | + | DoubleJumpFX.BrickColor = BrickColor.new("Really black") |
874 | - | ZXA.Size = NumberSequence.new(0.7) |
874 | + | DoubleJumpFX.Transparency = 0.6 |
875 | - | ZXA.Transparency = NumberSequence.new(0) |
875 | + | DoubleJumpFX.Anchored = true |
876 | - | ZXA.Lifetime = NumberRange.new(0.4) |
876 | + | DoubleJumpFX.CanCollide = false |
877 | - | ZXA.Rate = 20 |
877 | + | DoubleJumpFX.FormFactor = "Custom" |
878 | - | ZXA.Rotation = NumberRange.new(-100, 100) |
878 | + | DoubleJumpFX.Size = Vector3.new(0.2, 0.2, 0.2) |
879 | - | ZXA.Speed = NumberRange.new(0) |
879 | + | DoubleJumpFX.CFrame = Torso.CFrame * CFrame.new(0, -3, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) |
880 | - | ZXA.LockedToPart = true |
880 | + | local DoubleJumpFXMesh = Instance.new("SpecialMesh") |
881 | - | local LLP = Instance.new("ParticleEmitter",RightArm) |
881 | + | DoubleJumpFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
882 | - | LLP.Texture = "rbxassetid://1298571523" |
882 | + | DoubleJumpFXMesh.Scale = Vector3.new(1, 1, 1) |
883 | - | LLP.Transparency = NumberSequence.new(0,1) |
883 | + | DoubleJumpFXMesh.Parent = DoubleJumpFX |
884 | - | LLP.Size = NumberSequence.new(0.06) |
884 | + | local DoubleJumpOuterFX = Instance.new("Part") |
885 | - | LLP.Color = ColorSequence.new(Color3.fromRGB(255,255,0)) |
885 | + | DoubleJumpOuterFX.Name = "DoubleJumpOuterFX" |
886 | - | LLP.Lifetime = NumberRange.new(1.5) |
886 | + | DoubleJumpOuterFX.BrickColor = BrickColor.new("Really black") |
887 | - | LLP.Rate = 4000 |
887 | + | DoubleJumpOuterFX.Transparency = 0.6 |
888 | - | LLP.ZOffset = 1 |
888 | + | DoubleJumpOuterFX.Anchored = true |
889 | - | LLP.VelocitySpread = 35 |
889 | + | DoubleJumpOuterFX.CanCollide = false |
890 | - | LLP.Speed = NumberRange.new(0.3) |
890 | + | DoubleJumpOuterFX.FormFactor = "Custom" |
891 | - | LLP.LightEmission = 1 |
891 | + | DoubleJumpOuterFX.Size = Vector3.new(0.2, 0.2, 0.2) |
892 | - | LLP.LightInfluence = 1 |
892 | + | DoubleJumpOuterFX.CFrame = Torso.CFrame * CFrame.new(0, -5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) |
893 | - | LLP.LockedToPart = true |
893 | + | local DoubleJumpOuterFXMesh = Instance.new("SpecialMesh") |
894 | - | Character.Humanoid.WalkSpeed = 25 |
894 | + | DoubleJumpOuterFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
895 | - | wait(1) |
895 | + | DoubleJumpOuterFXMesh.Scale = Vector3.new(2, 2, 1) |
896 | - | Pause = false |
896 | + | DoubleJumpOuterFXMesh.Parent = DoubleJumpOuterFX |
897 | - | for i = 1,11 do |
897 | + | local FlashStepFX1 = Instance.new("Sound") |
898 | - | RA.Transparency = RA.Transparency + 0.1 |
898 | + | FlashStepFX1.Parent = DoubleJumpFX |
899 | - | LA.Transparency = LA.Transparency + 0.1 |
899 | + | FlashStepFX1.Name = "FlashStepFX1" |
900 | - | game:GetService("RunService").RenderStepped:wait() |
900 | + | FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" |
901 | - | end |
901 | + | FlashStepFX1.Pitch = 40 |
902 | - | LA:remove() |
902 | + | FlashStepFX1.Volume = 1 |
903 | - | RA:remove() |
903 | + | local FlashStepFX2 = Instance.new("Sound") |
904 | - | Humanoid.MaxHealth = 400 |
904 | + | FlashStepFX2.Parent = DoubleJumpOuterFX |
905 | - | wait(0.01) |
905 | + | FlashStepFX2.Name = "FlashStepFX2" |
906 | - | Humanoid.Health = 500 |
906 | + | FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav" |
907 | - | Mouse.KeyDown:connect(function(key) |
907 | + | FlashStepFX2.Pitch = 3 |
908 | - | if key == "e" then |
908 | + | FlashStepFX2.Volume = 1 |
909 | - | Zoom() |
909 | + | DoubleJumpFX.Parent = game.Workspace |
910 | - | end |
910 | + | DoubleJumpOuterFX.Parent = game.Workspace |
911 | - | if key == "r" then |
911 | + | FlashStepFX1:Play() |
912 | - | Torn() |
912 | + | FlashStepFX2:Play() |
913 | - | end |
913 | + | Dir = (Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)).lookVector |
914 | - | end) |
914 | + | Torso.Velocity = Dir * 160 |
915 | - | Mouse.Button1Down:connect(function() |
915 | + | for i = 1, 12 do |
916 | - | if attack == false and attacktype == 1 then |
916 | + | wait() |
917 | - | Hit1() |
917 | + | DoubleJumpFX.Transparency = DoubleJumpFX.Transparency + 0.02 |
918 | - | attacktype = 2 |
918 | + | DoubleJumpOuterFX.Transparency = DoubleJumpOuterFX.Transparency + 0.03 |
919 | - | elseif attack == false and attacktype == 2 then |
919 | + | DoubleJumpFXMesh.Scale = DoubleJumpFXMesh.Scale + Vector3.new(0.5, 0.5, 0) |
920 | - | Hit2() |
920 | + | DoubleJumpOuterFXMesh.Scale = DoubleJumpOuterFXMesh.Scale + Vector3.new(1, 1, 0) |
921 | - | attacktype = 1 |
921 | + | end |
922 | - | end |
922 | + | wait(0.085) |
923 | - | end) |
923 | + | DoubleJumpFX:Destroy() |
924 | - | wait(12412412) |
924 | + | DoubleJumpOuterFX:Destroy() |
925 | - | DZ = false |
925 | + | end |
926 | - | end |
926 | + | function FlashRun() |
927 | - | end |
927 | + | if Enhanced.Value == false then |
928 | - | Mouse.KeyDown:connect(function(key) |
928 | + | local DoubleJumpFX = Instance.new("Part") |
929 | - | if key == "m" then |
929 | + | DoubleJumpFX.Name = "DoubleJumpFX" |
930 | - | Baby() |
930 | + | DoubleJumpFX.BrickColor = BrickColor.new("Really black") |
931 | - | end |
931 | + | DoubleJumpFX.Transparency = 0.6 |
932 | - | if key == "z" then |
932 | + | DoubleJumpFX.Anchored = true |
933 | - | Breathe() |
933 | + | DoubleJumpFX.CanCollide = false |
934 | - | end |
934 | + | DoubleJumpFX.FormFactor = "Custom" |
935 | - | end) |
935 | + | DoubleJumpFX.Size = Vector3.new(0.2, 0.2, 0.2) |
936 | - | |
936 | + | DoubleJumpFX.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
937 | - | New = function(Object, Parent, Name, Data) |
937 | + | local DoubleJumpFXMesh = Instance.new("SpecialMesh") |
938 | - | local Object = Instance.new(Object) |
938 | + | DoubleJumpFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
939 | - | for Index, Value in pairs(Data or {}) do |
939 | + | DoubleJumpFXMesh.Scale = Vector3.new(1, 1, 1) |
940 | - | Object[Index] = Value |
940 | + | DoubleJumpFXMesh.Parent = DoubleJumpFX |
941 | - | end |
941 | + | local DoubleJumpOuterFX = Instance.new("Part") |
942 | - | Object.Parent = Parent |
942 | + | DoubleJumpOuterFX.Name = "DoubleJumpOuterFX" |
943 | - | Object.Name = Name |
943 | + | DoubleJumpOuterFX.BrickColor = BrickColor.new("Really black") |
944 | - | return Object |
944 | + | DoubleJumpOuterFX.Transparency = 0.6 |
945 | - | end |
945 | + | DoubleJumpOuterFX.Anchored = true |
946 | - | function rayCast(Position, Direction, Range, Ignore) |
946 | + | DoubleJumpOuterFX.CanCollide = false |
947 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) |
947 | + | DoubleJumpOuterFX.FormFactor = "Custom" |
948 | - | end |
948 | + | DoubleJumpOuterFX.Size = Vector3.new(0.2, 0.2, 0.2) |
949 | - | |
949 | + | DoubleJumpOuterFX.CFrame = Torso.CFrame * CFrame.new(0, 0, 2.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
950 | - | |
950 | + | local DoubleJumpOuterFXMesh = Instance.new("SpecialMesh") |
951 | - | |
951 | + | DoubleJumpOuterFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
952 | - | |
952 | + | DoubleJumpOuterFXMesh.Scale = Vector3.new(2, 2, 1) |
953 | - | coroutine.wrap(function() |
953 | + | DoubleJumpOuterFXMesh.Parent = DoubleJumpOuterFX |
954 | - | while 1 do |
954 | + | local FlashStepFX1 = Instance.new("Sound") |
955 | - | swait() |
955 | + | FlashStepFX1.Parent = DoubleJumpFX |
956 | - | if doe <= 360 then |
956 | + | FlashStepFX1.Name = "FlashStepFX1" |
957 | - | doe = doe + 2 |
957 | + | FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" |
958 | - | else |
958 | + | FlashStepFX1.Pitch = 40 |
959 | - | doe = 0 |
959 | + | FlashStepFX1.Volume = 1 |
960 | - | end |
960 | + | local FlashStepFX2 = Instance.new("Sound") |
961 | - | end |
961 | + | FlashStepFX2.Parent = DoubleJumpOuterFX |
962 | - | end)() |
962 | + | FlashStepFX2.Name = "FlashStepFX2" |
963 | - | while true do |
963 | + | FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav" |
964 | - | swait() |
964 | + | FlashStepFX2.Pitch = 3 |
965 | - | for i, v in pairs(Character:GetChildren()) do |
965 | + | FlashStepFX2.Volume = 1 |
966 | - | if v:IsA("Part") then |
966 | + | DoubleJumpFX.Parent = game.Workspace |
967 | - | v.Material = "SmoothPlastic" |
967 | + | DoubleJumpOuterFX.Parent = game.Workspace |
968 | - | elseif v:IsA("Accessory") then |
968 | + | FlashStepFX1:Play() |
969 | - | v:WaitForChild("Handle").Material = "SmoothPlastic" |
969 | + | FlashStepFX2:Play() |
970 | - | end |
970 | + | Dir = (Torso.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)).lookVector |
971 | - | end |
971 | + | Torso.Velocity = Dir * 460 |
972 | - | |
972 | + | for i = 1, 12 do |
973 | - | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
973 | + | wait() |
974 | - | velocity = RootPart.Velocity.y |
974 | + | DoubleJumpFX.Transparency = DoubleJumpFX.Transparency + 0.02 |
975 | - | sine = sine + change |
975 | + | DoubleJumpOuterFX.Transparency = DoubleJumpOuterFX.Transparency + 0.03 |
976 | - | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) |
976 | + | DoubleJumpFXMesh.Scale = DoubleJumpFXMesh.Scale + Vector3.new(0.5, 0.5, 0) |
977 | - | if RootPart.Velocity.y > 1 and hit == nil then |
977 | + | DoubleJumpOuterFXMesh.Scale = DoubleJumpOuterFXMesh.Scale + Vector3.new(1, 1, 0) |
978 | - | Anim = "Jump" |
978 | + | end |
979 | - | if Pause == false then |
979 | + | wait(0.085) |
980 | - | PlayAnimationFromTable({ |
980 | + | DoubleJumpFX:Destroy() |
981 | - | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
981 | + | DoubleJumpOuterFX:Destroy() |
982 | - | CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
982 | + | elseif Enhanced.Value == true then |
983 | - | CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
983 | + | local DoubleJumpFX = Instance.new("Part") |
984 | - | CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
984 | + | DoubleJumpFX.Name = "DoubleJumpFX" |
985 | - | CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
985 | + | DoubleJumpFX.BrickColor = BrickColor.new("Really black") |
986 | - | CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
986 | + | DoubleJumpFX.Transparency = 0.6 |
987 | - | }, .3, false) |
987 | + | DoubleJumpFX.Anchored = true |
988 | - | end |
988 | + | DoubleJumpFX.CanCollide = false |
989 | - | elseif RootPart.Velocity.y < -1 and hit == nil then |
989 | + | DoubleJumpFX.FormFactor = "Custom" |
990 | - | Anim = "Fall" |
990 | + | DoubleJumpFX.Size = Vector3.new(0.2, 0.2, 0.2) |
991 | - | if Pause == false then |
991 | + | DoubleJumpFX.CFrame = Stabilizer.CFrame * CFrame.new(0, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
992 | - | PlayAnimationFromTable({ |
992 | + | local DoubleJumpFXMesh = Instance.new("SpecialMesh") |
993 | - | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
993 | + | DoubleJumpFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
994 | - | CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
994 | + | DoubleJumpFXMesh.Scale = Vector3.new(1, 1, 1) |
995 | - | CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
995 | + | DoubleJumpFXMesh.Parent = DoubleJumpFX |
996 | - | CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
996 | + | local DoubleJumpOuterFX = Instance.new("Part") |
997 | - | CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
997 | + | DoubleJumpOuterFX.Name = "DoubleJumpOuterFX" |
998 | - | CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
998 | + | DoubleJumpOuterFX.BrickColor = BrickColor.new("Really black") |
999 | - | }, .3, false) |
999 | + | DoubleJumpOuterFX.Transparency = 0.6 |
1000 | - | end |
1000 | + | DoubleJumpOuterFX.Anchored = true |
1001 | - | elseif Torsovelocity < 1 and hit ~= nil then |
1001 | + | DoubleJumpOuterFX.CanCollide = false |
1002 | - | Anim = "Idle" |
1002 | + | DoubleJumpOuterFX.FormFactor = "Custom" |
1003 | - | if Pause == false then |
1003 | + | DoubleJumpOuterFX.Size = Vector3.new(0.2, 0.2, 0.2) |
1004 | - | change = 1 |
1004 | + | DoubleJumpOuterFX.CFrame = Stabilizer.CFrame * CFrame.new(0, 0, 2.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
1005 | - | PlayAnimationFromTable({ |
1005 | + | local DoubleJumpOuterFXMesh = Instance.new("SpecialMesh") |
1006 | - | CFrame.new(0,0,0) * CFrame.new(0, 0-.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0), |
1006 | + | DoubleJumpOuterFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
1007 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.08*math.sin(tick()*2),0,0)*CFrame.Angles(-0.2, 0, 0), |
1007 | + | DoubleJumpOuterFXMesh.Scale = Vector3.new(2, 2, 1) |
1008 | - | CFrame.new(1.1,1,-0.8) * CFrame.new(0, 0-.08*math.sin(tick()*2), 0) * CFrame.Angles(3.1,0,-0.4), |
1008 | + | DoubleJumpOuterFXMesh.Parent = DoubleJumpOuterFX |
1009 | - | CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.08*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0), |
1009 | + | local FlashStepFX1 = Instance.new("Sound") |
1010 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0.1), |
1010 | + | FlashStepFX1.Parent = DoubleJumpFX |
1011 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, -0.1), |
1011 | + | FlashStepFX1.Name = "FlashStepFX1" |
1012 | - | }, .3, false) |
1012 | + | FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" |
1013 | - | end |
1013 | + | FlashStepFX1.Pitch = 40 |
1014 | - | elseif Torsovelocity > 2 and hit ~= nil then |
1014 | + | FlashStepFX1.Volume = 1 |
1015 | - | Anim = "Walk" |
1015 | + | local FlashStepFX2 = Instance.new("Sound") |
1016 | - | if Pause == false then |
1016 | + | FlashStepFX2.Parent = DoubleJumpOuterFX |
1017 | - | PlayAnimationFromTable({ |
1017 | + | FlashStepFX2.Name = "FlashStepFX2" |
1018 | - | CFrame.new(0,0,0) * CFrame.new(0,0,0)*CFrame.Angles(-0.3,0-.1*math.sin(tick()*9),0+RootPart.RotVelocity.Y/29), |
1018 | + | FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav" |
1019 | - | CFrame.new(0,1.5,0) * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)*CFrame.Angles(-0.3, 0, 0), |
1019 | + | FlashStepFX2.Pitch = 3 |
1020 | - | CFrame.new(1.1,1,-0.8) * CFrame.new(0,0,0) * CFrame.Angles(3.1,0,-0.4), |
1020 | + | FlashStepFX2.Volume = 1 |
1021 | - | CFrame.new(-1.5,0,0) * CFrame.new(0,0,0+.5 * math.cos((sine) / 3.5))*CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 3.5)),0,0), |
1021 | + | DoubleJumpFX.Parent = game.Workspace |
1022 | - | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 3.5)), 0, 0-RootPart.RotVelocity.Y/33), |
1022 | + | DoubleJumpOuterFX.Parent = game.Workspace |
1023 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 3.5)), 0, 0-RootPart.RotVelocity.Y/33), |
1023 | + | FlashStepFX1:Play() |
1024 | - | }, .3, false) |
1024 | + | FlashStepFX2:Play() |
1025 | - | end |
1025 | + | Dir = (Stabilizer.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)).lookVector |
1026 | - | end |
1026 | + | Torso.Velocity = Dir * 460 |
1027 | - | end |
1027 | + | for i = 1, 12 do |
1028 | wait() | |
1029 | DoubleJumpFX.Transparency = DoubleJumpFX.Transparency + 0.02 | |
1030 | DoubleJumpOuterFX.Transparency = DoubleJumpOuterFX.Transparency + 0.03 | |
1031 | DoubleJumpFXMesh.Scale = DoubleJumpFXMesh.Scale + Vector3.new(0.5, 0.5, 0) | |
1032 | DoubleJumpOuterFXMesh.Scale = DoubleJumpOuterFXMesh.Scale + Vector3.new(1, 1, 0) | |
1033 | end | |
1034 | wait(0.085) | |
1035 | DoubleJumpFX:Destroy() | |
1036 | DoubleJumpOuterFX:Destroy() | |
1037 | end | |
1038 | end | |
1039 | function MultiFlashStep() | |
1040 | Player.Character.Archivable = true | |
1041 | local FlashShadowFX = Player.Character:Clone() | |
1042 | FlashShadowFX.Parent = game.Workspace | |
1043 | FlashShadowFX.Torso.CFrame = Player.Character.Torso.CFrame * CFrame.new(math.random(-40, 40), 0, math.random(-40, 40)) | |
1044 | local FlashSpeed = FlashShadowFX:GetChildren() | |
1045 | for i = 1, #FlashSpeed do | |
1046 | if FlashSpeed[i].ClassName == "Hat" then | |
1047 | FlashSpeed[i].Handle.CanCollide = false | |
1048 | FlashSpeed[i].Handle.Anchored = true | |
1049 | end | |
1050 | if FlashSpeed[i]:IsA("BasePart") then | |
1051 | FlashSpeed[i].CanCollide = false | |
1052 | FlashSpeed[i].Anchored = true | |
1053 | end | |
1054 | end | |
1055 | local SearchHumanoid = FlashShadowFX:GetChildren() | |
1056 | for i = 1, #SearchHumanoid do | |
1057 | if SearchHumanoid[i].ClassName == "Script" or SearchHumanoid[i].ClassName == "LocalScript" then | |
1058 | SearchHumanoid[i]:Destroy() | |
1059 | end | |
1060 | if SearchHumanoid[i].ClassName == "Humanoid" then | |
1061 | SearchHumanoid[i].MaxHealth = 2000 | |
1062 | SearchHumanoid[i].Health = 2000 | |
1063 | end | |
1064 | end | |
1065 | local FlashStepFX1 = Instance.new("Sound") | |
1066 | FlashStepFX1.Parent = FlashShadowFX.Torso | |
1067 | FlashStepFX1.Name = "FlashStepFX1" | |
1068 | FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" | |
1069 | FlashStepFX1.Pitch = 40 | |
1070 | FlashStepFX1.Volume = 1 | |
1071 | local FlashStepFX2 = Instance.new("Sound") | |
1072 | FlashStepFX2.Parent = FlashShadowFX.Torso | |
1073 | FlashStepFX2.Name = "FlashStepFX2" | |
1074 | FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav" | |
1075 | FlashStepFX2.Pitch = 3 | |
1076 | FlashStepFX2.Volume = 1 | |
1077 | FlashStepFX1:Play() | |
1078 | FlashStepFX2:Play() | |
1079 | Player.Character.Archivable = false | |
1080 | wait(0.4) | |
1081 | FlashStepFX1:Play() | |
1082 | FlashStepFX2:Play() | |
1083 | wait(0.2) | |
1084 | FlashShadowFX:Destroy() | |
1085 | end | |
1086 | FullRelease.Parent = Player.Character | |
1087 | Handle.Parent = Player.Character | |
1088 | MainHandle.Parent = Player.Character | |
1089 | MainGuard.Parent = Player.Character | |
1090 | MainBlade.Parent = Player.Character | |
1091 | local RightGrip = Instance.new("Weld") | |
1092 | RightGrip.Name = "RightGrip" | |
1093 | RightGrip.Part0 = RightArm | |
1094 | RightGrip.Part1 = Handle | |
1095 | RightGrip.C0 = RightGrip.C0 * (CFrame.new(Vector3.new(0, 0, 0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)) + Vector3.new(0, -1, 0.1) | |
1096 | RightGrip.Parent = RightArm | |
1097 | DefaultGripC0 = RightGrip.C0 | |
1098 | DefaultGripC1 = RightGrip.C1 | |
1099 | RightArm.Transparency = 1 | |
1100 | local FullFormWeld = Instance.new("Weld") | |
1101 | local FullForm = Instance.new("Part") | |
1102 | FullForm.Locked = true | |
1103 | FullForm.TopSurface = "Smooth" | |
1104 | FullForm.BottomSurface = "Smooth" | |
1105 | FullForm.CanCollide = false | |
1106 | FullForm.FormFactor = "Custom" | |
1107 | FullForm.Name = "FullForm" | |
1108 | FullForm.BrickColor = RightArm.BrickColor | |
1109 | FullForm.Size = Vector3.new(1, 2, 1) | |
1110 | FullFormWeld.Part0 = RightArm | |
1111 | FullFormWeld.Part1 = FullForm | |
1112 | FullFormWeld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1113 | FullFormWeld.Parent = RightArm | |
1114 | FullForm.Parent = FullRelease | |
1115 | local FullFormGloveWeld = Instance.new("Weld") | |
1116 | local FullFormGlove = Instance.new("Part") | |
1117 | FullFormGlove.Locked = true | |
1118 | local FullFormGloveMesh = Instance.new("BlockMesh") | |
1119 | FullFormGloveMesh.Parent = FullFormGlove | |
1120 | FullFormGlove.CanCollide = false | |
1121 | FullFormGlove.FormFactor = "Custom" | |
1122 | FullFormGlove.Name = "FullFormGlove" | |
1123 | FullFormGlove.BrickColor = BrickColor.new("Really black") | |
1124 | FullFormGlove.Size = Vector3.new(1.025, 0.6, 1.025) | |
1125 | FullFormGloveWeld.Part0 = RightArm | |
1126 | FullFormGloveWeld.Part1 = FullFormGlove | |
1127 | FullFormGloveWeld.C0 = CFrame.new(0, -0.8, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1128 | FullFormGloveWeld.Parent = RightArm | |
1129 | FullFormGlove.Parent = FullRelease | |
1130 | local FullFormDetail1Weld = Instance.new("Weld") | |
1131 | local FullFormDetail1 = Instance.new("Part") | |
1132 | FullFormDetail1.Locked = true | |
1133 | local FullFormDetail1Mesh = Instance.new("BlockMesh") | |
1134 | FullFormDetail1Mesh.Scale = Vector3.new(1, 0.4, 1) | |
1135 | FullFormDetail1Mesh.Parent = FullFormDetail1 | |
1136 | FullFormDetail1.CanCollide = false | |
1137 | FullFormDetail1.FormFactor = "Custom" | |
1138 | FullFormDetail1.Name = "FullFormDetail1" | |
1139 | FullFormDetail1.BrickColor = BrickColor.new("Really black") | |
1140 | FullFormDetail1.Size = Vector3.new(1.2, 0.2, 1.025) | |
1141 | FullFormDetail1Weld.Part0 = RightArm | |
1142 | FullFormDetail1Weld.Part1 = FullFormDetail1 | |
1143 | FullFormDetail1Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
1144 | FullFormDetail1Weld.Parent = RightArm | |
1145 | FullFormDetail1.Parent = FullRelease | |
1146 | local FullFormDetail2Weld = Instance.new("Weld") | |
1147 | local FullFormDetail2 = Instance.new("Part") | |
1148 | FullFormDetail2.Locked = true | |
1149 | local FullFormDetail2Mesh = Instance.new("BlockMesh") | |
1150 | FullFormDetail2Mesh.Scale = Vector3.new(1, 0.4, 1) | |
1151 | FullFormDetail2Mesh.Parent = FullFormDetail2 | |
1152 | FullFormDetail2.CanCollide = false | |
1153 | FullFormDetail2.FormFactor = "Custom" | |
1154 | FullFormDetail2.Name = "FullFormDetail2" | |
1155 | FullFormDetail2.BrickColor = BrickColor.new("Really black") | |
1156 | FullFormDetail2.Size = Vector3.new(1.2, 0.2, 1.025) | |
1157 | FullFormDetail2Weld.Part0 = RightArm | |
1158 | FullFormDetail2Weld.Part1 = FullFormDetail2 | |
1159 | FullFormDetail2Weld.C0 = CFrame.new(0, -0.2, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
1160 | FullFormDetail2Weld.Parent = RightArm | |
1161 | FullFormDetail2.Parent = FullRelease | |
1162 | local FullFormDetail3Weld = Instance.new("Weld") | |
1163 | local FullFormDetail3 = Instance.new("Part") | |
1164 | FullFormDetail3.Locked = true | |
1165 | local FullFormDetail3Mesh = Instance.new("BlockMesh") | |
1166 | FullFormDetail3Mesh.Scale = Vector3.new(1, 0.4, 1) | |
1167 | FullFormDetail3Mesh.Parent = FullFormDetail3 | |
1168 | FullFormDetail3.CanCollide = false | |
1169 | FullFormDetail3.FormFactor = "Custom" | |
1170 | FullFormDetail3.Name = "FullFormDetail3" | |
1171 | FullFormDetail3.BrickColor = BrickColor.new("Really black") | |
1172 | FullFormDetail3.Size = Vector3.new(1.2, 0.2, 1.025) | |
1173 | FullFormDetail3Weld.Part0 = RightArm | |
1174 | FullFormDetail3Weld.Part1 = FullFormDetail3 | |
1175 | FullFormDetail3Weld.C0 = CFrame.new(0, 0.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
1176 | FullFormDetail3Weld.Parent = RightArm | |
1177 | FullFormDetail3.Parent = FullRelease | |
1178 | local FullFormDetail4Weld = Instance.new("Weld") | |
1179 | local FullFormDetail4 = Instance.new("Part") | |
1180 | FullFormDetail4.Locked = true | |
1181 | local FullFormDetail4Mesh = Instance.new("BlockMesh") | |
1182 | FullFormDetail4Mesh.Scale = Vector3.new(1, 0.4, 1) | |
1183 | FullFormDetail4Mesh.Parent = FullFormDetail4 | |
1184 | FullFormDetail4.CanCollide = false | |
1185 | FullFormDetail4.FormFactor = "Custom" | |
1186 | FullFormDetail4.Name = "FullFormDetail4" | |
1187 | FullFormDetail4.BrickColor = BrickColor.new("Really black") | |
1188 | FullFormDetail4.Size = Vector3.new(1.2, 0.2, 1.025) | |
1189 | FullFormDetail4Weld.Part0 = RightArm | |
1190 | FullFormDetail4Weld.Part1 = FullFormDetail4 | |
1191 | FullFormDetail4Weld.C0 = CFrame.new(0, 0.4, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
1192 | FullFormDetail4Weld.Parent = RightArm | |
1193 | FullFormDetail4.Parent = FullRelease | |
1194 | local FullFormDetail5Weld = Instance.new("Weld") | |
1195 | local FullFormDetail5 = Instance.new("Part") | |
1196 | FullFormDetail5.Locked = true | |
1197 | local FullFormDetail5Mesh = Instance.new("BlockMesh") | |
1198 | FullFormDetail5Mesh.Scale = Vector3.new(1, 0.4, 1) | |
1199 | FullFormDetail5Mesh.Parent = FullFormDetail5 | |
1200 | FullFormDetail5.CanCollide = false | |
1201 | FullFormDetail5.FormFactor = "Custom" | |
1202 | FullFormDetail5.Name = "FullFormDetail5" | |
1203 | FullFormDetail5.BrickColor = BrickColor.new("Really black") | |
1204 | FullFormDetail5.Size = Vector3.new(1.2, 0.2, 1.025) | |
1205 | FullFormDetail5Weld.Part0 = RightArm | |
1206 | FullFormDetail5Weld.Part1 = FullFormDetail5 | |
1207 | FullFormDetail5Weld.C0 = CFrame.new(0, 0.7, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
1208 | FullFormDetail5Weld.Parent = RightArm | |
1209 | FullFormDetail5.Parent = FullRelease | |
1210 | local FullFormDetail6Weld = Instance.new("Weld") | |
1211 | local FullFormDetail6 = Instance.new("Part") | |
1212 | FullFormDetail6.Locked = true | |
1213 | local FullFormDetail6Mesh = Instance.new("BlockMesh") | |
1214 | FullFormDetail6Mesh.Offset = Vector3.new(-0.1, 0, 0) | |
1215 | FullFormDetail6Mesh.Scale = Vector3.new(0.725, 0.4, 1) | |
1216 | FullFormDetail6Mesh.Parent = FullFormDetail6 | |
1217 | FullFormDetail6.CanCollide = false | |
1218 | FullFormDetail6.FormFactor = "Custom" | |
1219 | FullFormDetail6.Name = "FullFormDetail6" | |
1220 | FullFormDetail6.BrickColor = BrickColor.new("Really black") | |
1221 | FullFormDetail6.Size = Vector3.new(1.2, 0.2, 1.025) | |
1222 | FullFormDetail6Weld.Part0 = RightArm | |
1223 | FullFormDetail6Weld.Part1 = FullFormDetail6 | |
1224 | FullFormDetail6Weld.C0 = CFrame.new(0, 0.7, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-20)) | |
1225 | FullFormDetail6Weld.Parent = RightArm | |
1226 | FullFormDetail6.Parent = FullRelease | |
1227 | function Float() | |
1228 | local Float = Instance.new("Part") | |
1229 | Float.Anchored = true | |
1230 | Float.Transparency = 1 | |
1231 | Float.Locked = true | |
1232 | local FloatMesh = Instance.new("BlockMesh") | |
1233 | Float.BrickColor = BrickColor.new("Really black") | |
1234 | Float.FormFactor = "Custom" | |
1235 | Float.Name = "Float" | |
1236 | Float.Size = Vector3.new(2.5, 0.5, 2.5) | |
1237 | Float.Parent = vCharacter | |
1238 | FloatMesh.Offset = Vector3.new(0, 0, 0) | |
1239 | FloatMesh.Scale = Vector3.new(1, 1, 1) | |
1240 | FloatMesh.Parent = Float | |
1241 | while Floating do | |
1242 | wait() | |
1243 | Float.CFrame = Torso.CFrame * CFrame.new(0, -3.08, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1244 | end | |
1245 | end | |
1246 | Floating = false | |
1247 | local MultiFlashStepping = false | |
1248 | Shift = string.char(48) | |
1249 | Alt = string.char(52) | |
1250 | Ctrl = string.char(50) | |
1251 | Katana.Selected:connect(function(MouseUp) | |
1252 | MouseUp.KeyUp:connect(function(keyUp) | |
1253 | key = string.lower(keyUp) | |
1254 | end) | |
1255 | end) | |
1256 | local First_Attack = false | |
1257 | local Second_Attack = false | |
1258 | function ResetSlash() | |
1259 | if wait(0.6) and Attacking.Value == 0 and First_Attack == true and Second_Attack == false then | |
1260 | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10)) | |
1261 | RightGrip.C0 = DefaultGripC0 | |
1262 | RightGrip.C1 = DefaultGripC1 | |
1263 | First_Attack = false | |
1264 | elseif wait(0.6) and Attacking.Value == 0 and First_Attack == false and Second_Attack == true then | |
1265 | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10)) | |
1266 | RightGrip.C0 = DefaultGripC0 | |
1267 | RightGrip.C1 = DefaultGripC1 | |
1268 | Second_Attack = false | |
1269 | end | |
1270 | end | |
1271 | function InwardSlash() | |
1272 | if Attacking.Value == 0 and First_Attack == true and Second_Attack == false then | |
1273 | Attacking.Value = 1 | |
1274 | First_Attack = false | |
1275 | Second_Attack = true | |
1276 | Lethal = true | |
1277 | for i = 1, 5 do | |
1278 | wait() | |
1279 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-32), math.rad(-16), math.rad(0)) | |
1280 | end | |
1281 | for i = 1, 5 do | |
1282 | wait() | |
1283 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(-20), math.rad(2)) | |
1284 | RightGrip.C1 = RightGrip.C1 * CFrame.fromEulerAnglesXYZ(math.rad(7), 0, 0) | |
1285 | end | |
1286 | Lethal = false | |
1287 | Slash:Play() | |
1288 | coroutine.wrap(ResetSlash)() | |
1289 | Attacking.Value = 0 | |
1290 | end | |
1291 | end | |
1292 | function OutwardSlash() | |
1293 | if Attacking.Value == 0 and Second_Attack == false then | |
1294 | Attacking.Value = 1 | |
1295 | First_Attack = true | |
1296 | Lethal = true | |
1297 | for i = 1, 5 do | |
1298 | wait() | |
1299 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-17), math.rad(-20), math.rad(-20)) | |
1300 | end | |
1301 | for i = 1, 5 do | |
1302 | wait() | |
1303 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(20), math.rad(4)) | |
1304 | RightGrip.C1 = RightGrip.C1 * CFrame.fromEulerAnglesXYZ(math.rad(10), 0, 0) | |
1305 | end | |
1306 | Lethal = false | |
1307 | Slash:Play() | |
1308 | coroutine.wrap(ResetSlash)() | |
1309 | Attacking.Value = 0 | |
1310 | end | |
1311 | end | |
1312 | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10)) | |
1313 | Lethal = false | |
1314 | EnergyHandle.Parent = Handle | |
1315 | EnergyGuard.Parent = Guard | |
1316 | EnergyBlade.Parent = Blade | |
1317 | EnergyBladeTip.Parent = BladeTip | |
1318 | EnergyHandle.Enabled = false | |
1319 | EnergyGuard.Enabled = false | |
1320 | EnergyBlade.Enabled = false | |
1321 | EnergyBladeTip.Enabled = false | |
1322 | local Transformation = false | |
1323 | local MugetsuSlash = false | |
1324 | function FinalForm() | |
1325 | FullForm.BrickColor = BrickColor.new("Dark stone grey") | |
1326 | Torso.BrickColor = BrickColor.new("Dark stone grey") | |
1327 | LeftLeg.BrickColor = BrickColor.new("Really black") | |
1328 | RightLeg.BrickColor = BrickColor.new("Really black") | |
1329 | SE1.Parent = FullForm | |
1330 | SE1.Parent = FullFormDetail6 | |
1331 | local SpiritualEnergy = Instance.new("Fire") | |
1332 | SpiritualEnergy.Heat = 25 | |
1333 | SpiritualEnergy.Size = 30 | |
1334 | SpiritualEnergy.Color = Color3.new(0, 0, 0) | |
1335 | SpiritualEnergy.SecondaryColor = Color3.new(0, 0, 0) | |
1336 | local SpiritualEnergyFront = Instance.new("Fire") | |
1337 | SpiritualEnergyFront.Heat = 25 | |
1338 | SpiritualEnergyFront.Size = 30 | |
1339 | SpiritualEnergyFront.Color = Color3.new(0, 0, 0) | |
1340 | SpiritualEnergyFront.SecondaryColor = Color3.new(0, 0, 0) | |
1341 | local SpiritualEnergyFrontFX = Instance.new("Part") | |
1342 | SpiritualEnergyFront.Parent = SpiritualEnergyFrontFX | |
1343 | SpiritualEnergyFrontFX.Transparency = 1 | |
1344 | SpiritualEnergyFrontFX.Locked = true | |
1345 | SpiritualEnergyFrontFX.CanCollide = false | |
1346 | local SpiritualEnergyFrontFXWeld = Instance.new("Weld") | |
1347 | SpiritualEnergyFrontFX.BrickColor = BrickColor.new("Really black") | |
1348 | SpiritualEnergyFrontFX.FormFactor = "Custom" | |
1349 | SpiritualEnergyFrontFX.Name = "SpiritualEnergyFrontFX" | |
1350 | SpiritualEnergyFrontFX.Size = Vector3.new(0.2, 0.2, 0.2) | |
1351 | SpiritualEnergyFrontFX.Parent = vCharacter | |
1352 | SpiritualEnergyFrontFXWeld.Part0 = Torso | |
1353 | SpiritualEnergyFrontFXWeld.Part1 = SpiritualEnergyFrontFX | |
1354 | SpiritualEnergyFrontFXWeld.C0 = CFrame.new(0, -3, -6.5) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0) | |
1355 | SpiritualEnergyFrontFXWeld.Parent = SpiritualEnergyFrontFX | |
1356 | local SpiritualEnergyBack = Instance.new("Fire") | |
1357 | SpiritualEnergyBack.Heat = 25 | |
1358 | SpiritualEnergyBack.Size = 30 | |
1359 | SpiritualEnergyBack.Color = Color3.new(0, 0, 0) | |
1360 | SpiritualEnergyBack.SecondaryColor = Color3.new(0, 0, 0) | |
1361 | local SpiritualEnergyBackFX = Instance.new("Part") | |
1362 | SpiritualEnergyBack.Parent = SpiritualEnergyBackFX | |
1363 | SpiritualEnergyBackFX.Transparency = 1 | |
1364 | SpiritualEnergyBackFX.Locked = true | |
1365 | SpiritualEnergyBackFX.CanCollide = false | |
1366 | local SpiritualEnergyBackFXWeld = Instance.new("Weld") | |
1367 | SpiritualEnergyBackFX.BrickColor = BrickColor.new("Really black") | |
1368 | SpiritualEnergyBackFX.FormFactor = "Custom" | |
1369 | SpiritualEnergyBackFX.Name = "SpiritualEnergyBackFX" | |
1370 | SpiritualEnergyBackFX.Size = Vector3.new(0.2, 0.2, 0.2) | |
1371 | SpiritualEnergyBackFX.Parent = vCharacter | |
1372 | SpiritualEnergyBackFXWeld.Part0 = Torso | |
1373 | SpiritualEnergyBackFXWeld.Part1 = SpiritualEnergyBackFX | |
1374 | SpiritualEnergyBackFXWeld.C0 = CFrame.new(0, -3, 6.5) * CFrame.fromEulerAnglesXYZ(math.rad(30), 0, 0) | |
1375 | SpiritualEnergyBackFXWeld.Parent = SpiritualEnergyBackFX | |
1376 | local SpiritualEnergyLeft = Instance.new("Fire") | |
1377 | SpiritualEnergyLeft.Heat = 25 | |
1378 | SpiritualEnergyLeft.Size = 30 | |
1379 | SpiritualEnergyLeft.Color = Color3.new(0, 0, 0) | |
1380 | SpiritualEnergyLeft.SecondaryColor = Color3.new(0, 0, 0) | |
1381 | local SpiritualEnergyLeftFX = Instance.new("Part") | |
1382 | SpiritualEnergyLeft.Parent = SpiritualEnergyLeftFX | |
1383 | SpiritualEnergyLeftFX.Transparency = 1 | |
1384 | SpiritualEnergyLeftFX.Locked = true | |
1385 | SpiritualEnergyLeftFX.CanCollide = false | |
1386 | local SpiritualEnergyLeftFXWeld = Instance.new("Weld") | |
1387 | SpiritualEnergyLeftFX.BrickColor = BrickColor.new("Really black") | |
1388 | SpiritualEnergyLeftFX.FormFactor = "Custom" | |
1389 | SpiritualEnergyLeftFX.Name = "SpiritualEnergyLeftFX" | |
1390 | SpiritualEnergyLeftFX.Size = Vector3.new(0.2, 0.2, 0.2) | |
1391 | SpiritualEnergyLeftFX.Parent = vCharacter | |
1392 | SpiritualEnergyLeftFXWeld.Part0 = Torso | |
1393 | SpiritualEnergyLeftFXWeld.Part1 = SpiritualEnergyLeftFX | |
1394 | SpiritualEnergyLeftFXWeld.C0 = CFrame.new(-6.5, -3, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
1395 | SpiritualEnergyLeftFXWeld.Parent = SpiritualEnergyLeftFX | |
1396 | local SpiritualEnergyRight = Instance.new("Fire") | |
1397 | SpiritualEnergyRight.Heat = 25 | |
1398 | SpiritualEnergyRight.Size = 30 | |
1399 | SpiritualEnergyRight.Color = Color3.new(0, 0, 0) | |
1400 | SpiritualEnergyRight.SecondaryColor = Color3.new(0, 0, 0) | |
1401 | local SpiritualEnergyRightFX = Instance.new("Part") | |
1402 | SpiritualEnergyRight.Parent = SpiritualEnergyRightFX | |
1403 | SpiritualEnergyRightFX.Transparency = 1 | |
1404 | SpiritualEnergyRightFX.Locked = true | |
1405 | SpiritualEnergyRightFX.CanCollide = false | |
1406 | local SpiritualEnergyRightFXWeld = Instance.new("Weld") | |
1407 | SpiritualEnergyRightFX.BrickColor = BrickColor.new("Really black") | |
1408 | SpiritualEnergyRightFX.FormFactor = "Custom" | |
1409 | SpiritualEnergyRightFX.Name = "SpiritualEnergyRightFX" | |
1410 | SpiritualEnergyRightFX.Size = Vector3.new(0.2, 0.2, 0.2) | |
1411 | SpiritualEnergyRightFX.Parent = vCharacter | |
1412 | SpiritualEnergyRightFXWeld.Part0 = Torso | |
1413 | SpiritualEnergyRightFXWeld.Part1 = SpiritualEnergyRightFX | |
1414 | SpiritualEnergyRightFXWeld.C0 = CFrame.new(6.5, -3, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-30)) | |
1415 | SpiritualEnergyRightFXWeld.Parent = SpiritualEnergyRightFX | |
1416 | SpiritualEnergy.Parent = Torso | |
1417 | MainGuard:Destroy() | |
1418 | BladeGuard:Destroy() | |
1419 | local BladeCheck = MainBlade:GetChildren() | |
1420 | local HandleCheck = MainHandle:GetChildren() | |
1421 | local Handle = Handle | |
1422 | EnergyHandle.Enabled = false | |
1423 | EnergyGuard.Enabled = false | |
1424 | EnergyBlade.Enabled = false | |
1425 | EnergyBladeTip.Enabled = false | |
1426 | HandleMesh.Scale = Vector3.new(0.1, 1, 0.8) | |
1427 | HandleDetailFront:Destroy() | |
1428 | HandleDetailBack:Destroy() | |
1429 | for i = 1, #BladeCheck do | |
1430 | BladeCheck[i].Transparency = 1 | |
1431 | end | |
1432 | for i = 1, #HandleCheck do | |
1433 | HandleCheck[i].Transparency = 1 | |
1434 | end | |
1435 | Handle.Transparency = 1 | |
1436 | wait(6) | |
1437 | SpiritualEnergy.Enabled = false | |
1438 | SpiritualEnergyFront.Enabled = false | |
1439 | SpiritualEnergyBack.Enabled = false | |
1440 | SpiritualEnergyLeft.Enabled = false | |
1441 | SpiritualEnergyRight.Enabled = false | |
1442 | wait(2) | |
1443 | Handle.Transparency = 0.25 | |
1444 | Blade.Transparency = 0.25 | |
1445 | BladeTip.Transparency = 0.25 | |
1446 | EnergyHandle.Heat = 25 | |
1447 | local EnergyHandle2 = Instance.new("Fire") | |
1448 | EnergyHandle2.Heat = -25 | |
1449 | EnergyHandle2.Size = 2.5 | |
1450 | EnergyHandle2.Color = Color3.new(0, 0, 0) | |
1451 | EnergyHandle2.SecondaryColor = Color3.new(0, 0, 0) | |
1452 | EnergyHandle2.Parent = Handle | |
1453 | EnergyHandle.Enabled = true | |
1454 | EnergyGuard.Enabled = true | |
1455 | EnergyBlade.Enabled = true | |
1456 | EnergyBladeTip.Enabled = true | |
1457 | Enhancement.Value = true | |
1458 | Transformation = true | |
1459 | end | |
1460 | local FinalGetsugaTenshou = false | |
1461 | Katana.Selected:connect(function(Mouse) | |
1462 | Mouse.KeyDown:connect(function(key) | |
1463 | key = string.lower(key) | |
1464 | if key == Alt and FinalGetsugaTenshou == false then | |
1465 | FinalGetsugaTenshou = true | |
1466 | FinalForm() | |
1467 | end | |
1468 | if key == "l" then | |
1469 | if Floating == false then | |
1470 | Floating = true | |
1471 | coroutine.wrap(Float)() | |
1472 | elseif Floating == true then | |
1473 | Floating = false | |
1474 | local CheckFloat = vCharacter:GetChildren() | |
1475 | for i = 1, #CheckFloat do | |
1476 | if CheckFloat[i].Name == "Float" then | |
1477 | CheckFloat[i]:Destroy() | |
1478 | end | |
1479 | end | |
1480 | end | |
1481 | end | |
1482 | if key == "n" and CoolDown.Value == false then | |
1483 | CoolDown.Value = true | |
1484 | coroutine.wrap(FlashJump)() | |
1485 | wait(0.2) | |
1486 | CoolDown.Value = false | |
1487 | end | |
1488 | if key == "m" and CoolDown.Value == false then | |
1489 | CoolDown.Value = true | |
1490 | coroutine.wrap(FlashRun)() | |
1491 | wait(0.2) | |
1492 | CoolDown.Value = false | |
1493 | end | |
1494 | if key == "r" and MugetsuSlash == false then | |
1495 | Time = RunService.Stepped:wait() | |
1496 | if 1 >= Time - last_attack then | |
1497 | coroutine.wrap(InwardSlash)() | |
1498 | else | |
1499 | coroutine.wrap(OutwardSlash)() | |
1500 | end | |
1501 | last_attack = Time | |
1502 | end | |
1503 | if key == "t" and MugetsuSlash == false and Attacking.Value == 0 and First_Attack == false and Second_Attack == false then | |
1504 | Attacking.Value = 1 | |
1505 | First_Attack = true | |
1506 | EnergyHandle.Enabled = true | |
1507 | EnergyGuard.Enabled = true | |
1508 | EnergyBlade.Enabled = true | |
1509 | EnergyBladeTip.Enabled = true | |
1510 | for i = 1, 5 do | |
1511 | wait() | |
1512 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-17), math.rad(-20), math.rad(-20)) | |
1513 | end | |
1514 | for i = 1, 5 do | |
1515 | wait() | |
1516 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(20), math.rad(4)) | |
1517 | end | |
1518 | coroutine.wrap(GetsugaTenshou)(Mouse.Hit.p) | |
1519 | SlashGetsuga:Play() | |
1520 | if FinalGetsugaTenshou == false then | |
1521 | EnergyHandle.Enabled = false | |
1522 | EnergyGuard.Enabled = false | |
1523 | EnergyBlade.Enabled = false | |
1524 | EnergyBladeTip.Enabled = false | |
1525 | else | |
1526 | end | |
1527 | First_Attack = false | |
1528 | wait(0.2) | |
1529 | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10)) | |
1530 | Attacking.Value = 0 | |
1531 | end | |
1532 | if key == "y" and Transformation == true and MugetsuSlash == false and Attacking.Value == 0 and First_Attack == false and Second_Attack == false then | |
1533 | MugetsuSlash = true | |
1534 | Attacking.Value = 1 | |
1535 | First_Attack = true | |
1536 | EnergyHandle.Enabled = true | |
1537 | EnergyGuard.Enabled = true | |
1538 | EnergyBlade.Enabled = true | |
1539 | EnergyBladeTip.Enabled = true | |
1540 | for i = 1, 10 do | |
1541 | wait() | |
1542 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-19), math.rad(-1), math.rad(-2.2)) | |
1543 | end | |
1544 | wait(2) | |
1545 | for i = 1, 10 do | |
1546 | wait() | |
1547 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(9), 0, 0) | |
1548 | RightGrip.C1 = RightGrip.C1 * CFrame.fromEulerAnglesXYZ(math.rad(8.5), 0, 0) | |
1549 | end | |
1550 | coroutine.wrap(Mugetsu)(Mouse.Hit.p) | |
1551 | SlashMugetsu:Play() | |
1552 | if FinalGetsugaTenshou == false then | |
1553 | EnergyHandle.Enabled = false | |
1554 | EnergyGuard.Enabled = false | |
1555 | EnergyBlade.Enabled = false | |
1556 | EnergyBladeTip.Enabled = false | |
1557 | else | |
1558 | end | |
1559 | First_Attack = false | |
1560 | wait(3) | |
1561 | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10)) | |
1562 | RightGrip.C0 = DefaultGripC0 | |
1563 | RightGrip.C1 = DefaultGripC1 | |
1564 | Attacking.Value = 0 | |
1565 | end | |
1566 | if key == "q" and Pierced == false then | |
1567 | FlashStep(Mouse) | |
1568 | end | |
1569 | if key == "z" then | |
1570 | if Enhanced.Value == false then | |
1571 | Balancer.maxTorque = Vector3.new(2000000, 0, 2000000) | |
1572 | myHumanoid.WalkSpeed = 120 | |
1573 | Enhanced.Value = true | |
1574 | elseif Enhanced.Value == true then | |
1575 | Balancer.maxTorque = Vector3.new(0, 0, 0) | |
1576 | myHumanoid.WalkSpeed = 16 | |
1577 | Enhanced.Value = false | |
1578 | end | |
1579 | end | |
1580 | if key == "j" and FinalGetsugaTenshou == false then | |
1581 | if Enhancement.Value == false then | |
1582 | EnergyHandle.Enabled = true | |
1583 | EnergyGuard.Enabled = true | |
1584 | EnergyBlade.Enabled = true | |
1585 | EnergyBladeTip.Enabled = true | |
1586 | Enhancement.Value = true | |
1587 | elseif Enhancement.Value == true then | |
1588 | EnergyHandle.Enabled = false | |
1589 | EnergyGuard.Enabled = false | |
1590 | EnergyBlade.Enabled = false | |
1591 | EnergyBladeTip.Enabled = false | |
1592 | Enhancement.Value = false | |
1593 | end | |
1594 | end | |
1595 | if key == Shift then | |
1596 | if MultiFlashStepping == false then | |
1597 | MultiFlashStepping = true | |
1598 | while MultiFlashStepping do | |
1599 | ShadowCoolDown.Value = 1 | |
1600 | coroutine.wrap(MultiFlashStep)() | |
1601 | wait(0.1) | |
1602 | ShadowCoolDown.Value = 0 | |
1603 | end | |
1604 | elseif MultiFlashStepping == true then | |
1605 | MultiFlashStepping = false | |
1606 | end | |
1607 | end | |
1608 | end) | |
1609 | end) | |
1610 | end |