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1-
User = game.Players.Gu3st0324
1+
User = game.Players.gyropromainia456
2
 
3
Char = User.Character
4
--Char.Humanoid.MaxHealth = math.huge
5-
User = game.Players.ssddaa3
5+
User = game.Players.gyropromainia456
6
Char = User.Character
7
PrimaryColor = "Institutional white"
8
SecondaryColor = "Pastel light blue"
9
ThirdColor = "Medium blue"
10
SkinColor = "Cool yellow"
11
 
12
for i,v in pairs(Char:GetChildren()) do
13
        if v:IsA("CharacterMesh") then
14
                v:Remove()
15
        elseif v.Name == "Shirt" then
16
                v:Remove()
17
        elseif v.Name == "Pants" then
18
        elseif v.Name == "Torso" then
19
                if v:FindFirstChild("roblox") then
20
                        v.roblox:Remove()
21
                end
22
                
23
                
24
        elseif v:IsA("Hat") then
25
                v:Remove()
26
        elseif v.Name == "Head" then
27
                v.BrickColor = BrickColor.new(SkinColor)
28
                if v:FindFirstChild("face") ~= nil then
29
                        v.face:Remove()
30
                end
31
        
32
        end
33
end
34
 
35
 
36
local h = Instance.new("Part",Char)
37
h.Name = "Hood"
38
h.formFactor = "Custom"
39
h.Size = Vector3.new(1,1,1)
40
h.TopSurface = 0
41
h.Reflectance = 0
42
h.BottomSurface = 0
43
h.Position = h.Parent.Head.Position
44
h.BrickColor = BrickColor.new(PrimaryColor)
45
local x = Instance.new("Weld",h)
46
x.Part0 = h
47
x.Part1 = Char:FindFirstChild("Head")
48
x.C0 = x.C0 + Vector3.new(0,-0.3,0)
49
local sp = Instance.new("SpecialMesh",h)
50
sp.MeshType = "FileMesh"
51
sp.MeshId = "http://www.roblox.com/asset/?id=16952952"
52
 
53
--torso
54
prt1 = Instance.new("Part", Char)
55
prt1.formFactor = "Symmetric"
56
prt1.Size = Vector3.new(1,1,1)
57
prt1.CanCollide = false
58
prt1.BrickColor = BrickColor.new(PrimaryColor)
59
prt1.TopSurface = "Smooth"
60
prt1.Transparency = 0
61
prt1.BottomSurface = "Smooth"
62
prtM = Instance.new("BlockMesh", prt1)
63
prtM.Scale = Vector3.new(0.76,2.02,1.025)
64
prt1:BreakJoints()
65
prtW = Instance.new("Weld", prt1)
66
prtW.Part0 = Char["Torso"]
67
prtW.Part1 = prt1
68
prtW.C1 = CFrame.new(0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
69
 
70
prt2 = Instance.new("Part", Char)
71
prt2.formFactor = "Symmetric"
72
prt2.Size = Vector3.new(1,1,1)
73
prt2.CanCollide = false
74
prt2.BrickColor = BrickColor.new(PrimaryColor)
75
prt2.TopSurface = "Smooth"
76
prt2.Transparency = 0
77
prt2.BottomSurface = "Smooth"
78
prt2M = Instance.new("BlockMesh", prt2)
79
prt2M.Scale = Vector3.new(0.76,2.02,1.025)
80
prt2:BreakJoints()
81
prt2W = Instance.new("Weld", prt2)
82
prt2W.Part0 = Char["Torso"]
83
prt2W.Part1 = prt2
84
prt2W.C1 = CFrame.new(-0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
85
 
86
prt3 = Instance.new("Part", Char)
87
prt3.formFactor = "Symmetric"
88
prt3.Size = Vector3.new(1,1,1)
89
prt3.CanCollide = false
90
prt3.BrickColor = BrickColor.new(SecondaryColor)
91
prt3.TopSurface = "Smooth"
92
prt3.Transparency = 0
93
prt3.BottomSurface = "Smooth"
94
prt3M = Instance.new("BlockMesh", prt3)
95
prt3M.Scale = Vector3.new(2,2.01,1.01)
96
prt3:BreakJoints()
97
prt3W = Instance.new("Weld", prt3)
98
prt3W.Part0 = Char["Torso"]
99
prt3W.Part1 = prt3
100
prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
101
 
102
 
103
_prt1 = Instance.new("Part", Char)
104
_prt1.formFactor = "Symmetric"
105
_prt1.Size = Vector3.new(1,1,1)
106
_prt1.CanCollide = false
107
_prt1.BrickColor = BrickColor.new(ThirdColor)
108
_prt1.TopSurface = "Smooth"
109
_prt1.Transparency = 0
110
_prt1.BottomSurface = "Smooth"
111
_prt1M = Instance.new("BlockMesh", _prt1)
112
_prt1M.Scale = Vector3.new(0.1,2.03,1.03)
113
_prt1:BreakJoints()
114
_prt1W = Instance.new("Weld", _prt1)
115
_prt1W.Part0 = prt1
116
_prt1W.Part1 = _prt1
117
_prt1W.C1 = CFrame.new(-0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
118
 
119
_prt2 = Instance.new("Part", Char)
120
_prt2.formFactor = "Symmetric"
121
_prt2.Size = Vector3.new(1,1,1)
122
_prt2.CanCollide = false
123
_prt2.BrickColor = BrickColor.new(ThirdColor)
124
_prt2.TopSurface = "Smooth"
125
_prt2.Transparency = 0
126
_prt2.BottomSurface = "Smooth"
127
_prt2M = Instance.new("BlockMesh", _prt2)
128
_prt2M.Scale = Vector3.new(0.1,2.03,1.03)
129
_prt2:BreakJoints()
130
_prt2W = Instance.new("Weld", _prt2)
131
_prt2W.Part0 = prt2
132
_prt2W.Part1 = _prt2
133
_prt2W.C1 = CFrame.new(0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
134
 
135
--legs
136
 
137
prt4 = Instance.new("Part", Char)
138
prt4.formFactor = "Symmetric"
139
prt4.Size = Vector3.new(1,1,1)
140
prt4.CanCollide = false
141
prt4.BrickColor = BrickColor.new(PrimaryColor)
142
prt4.TopSurface = "Smooth"
143
prt4.Transparency = 0
144
prt4.BottomSurface = "Smooth"
145
prt4M = Instance.new("BlockMesh", prt4)
146
prt4M.Scale = Vector3.new(1.01,2.01,1.01)
147
prt4:BreakJoints()
148
prt4W = Instance.new("Weld", prt4)
149
prt4W.Part0 = Char["Right Leg"]
150
prt4W.Part1 = prt4
151
prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
152
 
153
prt5 = Instance.new("Part", Char)
154
prt5.formFactor = "Symmetric"
155
prt5.Size = Vector3.new(1,1,1)
156
prt5.CanCollide = false
157
prt5.BrickColor = BrickColor.new(PrimaryColor)
158
prt5.TopSurface = "Smooth"
159
prt5.Transparency = 0
160
prt5.BottomSurface = "Smooth"
161
prt5M = Instance.new("BlockMesh", prt5)
162
prt5M.Scale = Vector3.new(1.01,2.01,1.01)
163
prt5:BreakJoints()
164
prt5W = Instance.new("Weld", prt5)
165
prt5W.Part0 = Char["Left Leg"]
166
prt5W.Part1 = prt5
167
prt5W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
168
 
169
prt6 = Instance.new("Part", Char)
170
prt6.formFactor = "Symmetric"
171
prt6.Size = Vector3.new(1,1,1)
172
prt6.CanCollide = false
173
prt6.BrickColor = BrickColor.new(PrimaryColor)
174
prt6.TopSurface = "Smooth"
175
prt6.Transparency = 0
176
prt6.BottomSurface = "Smooth"
177
prt6M = Instance.new("BlockMesh", prt6)
178
prt6M.Scale = Vector3.new(1.01,2.01,1.01)
179
prt6:BreakJoints()
180
prt6W = Instance.new("Weld", prt6)
181
prt6W.Part0 = Char["Right Leg"]
182
prt6W.Part1 = prt6
183
prt6W.C1 = CFrame.new(-0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
184
 
185
prt7 = Instance.new("Part", Char)
186
prt7.formFactor = "Symmetric"
187
prt7.Size = Vector3.new(1,1,1)
188
prt7.CanCollide = false
189
prt7.BrickColor = BrickColor.new(PrimaryColor)
190
prt7.TopSurface = "Smooth"
191
prt7.Transparency = 0
192
prt7.BottomSurface = "Smooth"
193
prt7M = Instance.new("BlockMesh", prt7)
194
prt7M.Scale = Vector3.new(1.01,2.01,1.01)
195
prt7:BreakJoints()
196
prt7W = Instance.new("Weld", prt7)
197
prt7W.Part0 = Char["Left Leg"]
198
prt7W.Part1 = prt7
199
prt7W.C1 = CFrame.new(0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
200
 
201
 
202
_prt3 = Instance.new("Part", Char)
203
_prt3.formFactor = "Symmetric"
204
_prt3.Size = Vector3.new(1,1,1)
205
_prt3.CanCollide = false
206
_prt3.BrickColor = BrickColor.new(ThirdColor)
207
_prt3.TopSurface = "Smooth"
208
_prt3.Transparency = 0
209
_prt3.BottomSurface = "Smooth"
210
_prt3M = Instance.new("BlockMesh", _prt3)
211
_prt3M.Scale = Vector3.new(0.1,2.03,1.03)
212
_prt3:BreakJoints()
213
_prt3W = Instance.new("Weld", _prt3)
214
_prt3W.Part0 = prt6
215
_prt3W.Part1 = _prt3
216
_prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
217
 
218
_prt4 = Instance.new("Part", Char)
219
_prt4.formFactor = "Symmetric"
220
_prt4.Size = Vector3.new(1,1,1)
221
_prt4.CanCollide = false
222
_prt4.BrickColor = BrickColor.new(ThirdColor)
223
_prt4.TopSurface = "Smooth"
224
_prt4.Transparency = 0
225
_prt4.BottomSurface = "Smooth"
226
_prt4M = Instance.new("BlockMesh", _prt4)
227
_prt4M.Scale = Vector3.new(0.1,2.03,1.03)
228
_prt4:BreakJoints()
229
_prt4W = Instance.new("Weld", _prt4)
230
_prt4W.Part0 = prt7
231
_prt4W.Part1 = _prt4
232
_prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
233
--arms
234
 
235
prt8 = Instance.new("Part", Char)
236
prt8.formFactor = "Symmetric"
237
prt8.Size = Vector3.new(1,1,1)
238
prt8.CanCollide = false
239
prt8.BrickColor = BrickColor.new(PrimaryColor)
240
prt8.TopSurface = "Smooth"
241
prt8.Transparency = 0
242
prt8.BottomSurface = "Smooth"
243
prt8M = Instance.new("BlockMesh", prt8)
244
prt8M.Scale = Vector3.new(1.01,2.01,1.01)
245
prt8:BreakJoints()
246
prt8W = Instance.new("Weld", prt8)
247
prt8W.Part0 = Char["Right Arm"]
248
prt8W.Part1 = prt8
249
prt8W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
250
 
251
prt9 = Instance.new("Part", Char)
252
prt9.formFactor = "Symmetric"
253
prt9.Size = Vector3.new(1,1,1)
254
prt9.CanCollide = false
255
prt9.BrickColor = BrickColor.new(PrimaryColor)
256
prt9.TopSurface = "Smooth"
257
prt9.Transparency = 0
258
prt9.BottomSurface = "Smooth"
259
prt9M = Instance.new("BlockMesh", prt9)
260
prt9M.Scale = Vector3.new(1.01,2.01,1.01)
261
prt9:BreakJoints()
262
prt9W = Instance.new("Weld", prt9)
263
prt9W.Part0 = Char["Left Arm"]
264
prt9W.Part1 = prt9
265
prt9W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
266
 
267
function debris(part)
268
delay(0, function()
269
repeat wait(0.5)
270
 
271
local deb = Instance.new("Part", part)
272
deb.Size = Vector3.new(1,1,1)
273
deb.CanCollide = false
274
deb.BrickColor = BrickColor.new("White")
275
deb.TopSurface = "Smooth"
276
deb.Transparency = 0
277
deb.Anchored = true
278
deb.BottomSurface = "Smooth"
279
local debM = Instance.new("BlockMesh", flakef)
280
debM.Scale = Vector3.new(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10)
281
deb:BreakJoints()
282
deb.CFrame = part.CFrame + Vector3.new(math.random(-50,50)/10,math.random(-50,50)/10,math.random(-50,50)/10)
283
 
284
for i = 1,10 do
285
deb.CFrame = deb.CFrame + Vector3.new(0,1,0)
286
deb.CFrame = deb.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
287
deb.Transparency = deb.Transparency + 0.1
288
wait()
289
end
290
 
291
until part.Parent ~= workspace
292
end)
293
end
294
 
295
cen = Instance.new("Part", User.Character)
296
cen.BottomSurface = "Smooth"
297
cen.TopSurface = "Smooth"
298
cen.CanCollide = false
299
cen.formFactor = "Symmetric"
300
cen.Size = Vector3.new(1,1,1)
301
cen.BrickColor = BrickColor.new("Really black")
302
cen.Transparency = 1
303
cen2 = Instance.new("Part", User.Character)
304
cen2.BottomSurface = "Smooth"
305
cen2.TopSurface = "Smooth"
306
cen2.CanCollide = false
307
cen2.formFactor = "Symmetric"
308
cen2.Size = Vector3.new(1,1,1)
309
cen2.BrickColor = BrickColor.new("Really black")
310
cen2.Transparency = 1
311
 
312
cenw = Instance.new("Weld", cen)
313
cenw.Part0 = Char["Torso"]
314
cenw.Part1 = cen
315
cenw.C1 = CFrame.new(-1.5,-0.5,0)
316
 
317
cenw2 = Instance.new("Weld", cen2)
318
cenw2.Part0 = Char["Torso"]
319
cenw2.Part1 = cen2
320
cenw2.C1 = CFrame.new(1.5,-0.5,0)
321
 
322
 
323
 
324
haw = Instance.new("Weld", cen)
325
haw.Part0 = cen
326
haw.Part1 = Char["Right Arm"]
327
haw.C1 = CFrame.new(0,0.5,0)
328
 
329
haw2 = Instance.new("Weld", cen2)
330
haw2.Part0 = cen2
331
haw2.Part1 = Char["Left Arm"]
332
haw2.C1 = CFrame.new(0,0.5,0)
333
 
334
haw.Part1 = nil
335
haw2.Part1 = nil
336
 
337
--------------------------------------------
338
function MoveOne()
339
haw.Part1 = Char["Right Arm"]
340
haw2.Part1 = Char["Left Arm"]
341
for i = 1,50,5 do
342
haw.C0 = CFrame.Angles(math.rad(-i),0,0)
343
haw2.C0 = CFrame.Angles(math.rad(-i),0,0)
344
wait()
345
end
346
for i = 1,100,10 do
347
haw.C0 = CFrame.Angles(math.rad(-45+i),0,0)
348
haw2.C0 = CFrame.Angles(math.rad(-45+i),0,0)
349
wait()
350
end
351
delay(0, function()
352
for i = 1,50,5 do
353
haw.C0 = CFrame.Angles(math.rad(45-i),0,0)
354
haw2.C0 = CFrame.Angles(math.rad(45-i),0,0)
355
wait()
356
end
357
haw.Part1 = nil
358
haw2.Part1 = nil
359
end)
360
local ps = Char.Torso.CFrame
361
local flakef = Instance.new("Part", Char)
362
flakef.Size = Vector3.new(5,5,5)
363
flakef.CanCollide = false
364
flakef.BrickColor = BrickColor.new("White")
365
flakef.TopSurface = "Smooth"
366
flakef.Transparency = 0.5
367
flakef.Anchored = true
368
flakef.BottomSurface = "Smooth"
369
local flakeMf = Instance.new("SpecialMesh", flakef)
370
flakeMf.MeshType = "FileMesh"
371
flakeMf.Scale = Vector3.new(5,5,5)
372
flakeMf.MeshId = "http://www.roblox.com/asset/?id=20329976"
373
flakef:BreakJoints()
374
flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*2
375
 
376
flakef.Touched:connect(function(hit)
377
if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
378
hit.Parent:BreakJoints()
379
end
380
end)
381
 
382
for i = 1,50 do
383
 
384
flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*(i*2)
385
 
386
local gho = flakef:clone()
387
gho.Parent = Char
388
gho.Anchored = true
389
gho.CFrame = flakef.CFrame
390
 
391
delay(0,function()
392
for i = 1,10 do
393
gho.Mesh.Scale = gho.Mesh.Scale + Vector3.new(0.1,0.1,0.1)
394
gho.Transparency = gho.Transparency + 0.05
395
wait()
396
end
397
gho:Remove()
398
end)
399
wait()
400
end
401
local ring = flakef:clone()
402
ring.Parent = Char
403
ring.Anchored = true
404
ring.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
405
ring.CFrame = flakef.CFrame
406
ring.CFrame = ring.CFrame*CFrame.Angles(math.rad(90),0,0)
407
for i = 1,10 do
408
ring.Mesh.Scale = ring.Mesh.Scale + Vector3.new(5,5,5)
409
ring.Transparency = ring.Transparency + 0.05
410
flakef.Transparency = flakef.Transparency + 0.05
411
flakef.Mesh.Scale = flakef.Mesh.Scale + Vector3.new(2,2,2)
412
wait()
413
end
414
ring:Remove()
415
flakef:Remove()
416
end
417
 
418
 
419
function HandCharge()
420
haw.Part1 = Char["Right Arm"]
421
haw2.Part1 = Char["Left Arm"]
422
 
423
for i = 1,130,5 do
424
haw.C0 = CFrame.Angles(0,0,math.rad(i))
425
haw2.C0 = CFrame.Angles(0,0,math.rad(-i))
426
wait()
427
end
428
 
429
local sph1 = Instance.new("Part", Char)
430
sph1.formFactor = "Symmetric"
431
sph1.Size = Vector3.new(1,1,1)
432
sph1.CanCollide = false
433
sph1.BrickColor = BrickColor.new("White")
434
sph1.TopSurface = "Smooth"
435
sph1.Transparency = 0.5
436
sph1.BottomSurface = "Smooth"
437
local sphM = Instance.new("SpecialMesh", sph1)
438
sphM.MeshType = "Sphere"
439
sphM.Scale = Vector3.new(2,2,2)
440
sph1:BreakJoints()
441
local sphW = Instance.new("Weld", sph1)
442
sphW.Part0 = Char["Right Arm"]
443
sphW.Part1 = sph1
444
sphW.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
445
 
446
local sph2 = Instance.new("Part", Char)
447
sph2.formFactor = "Symmetric"
448
sph2.Size = Vector3.new(1,1,1)
449
sph2.CanCollide = false
450
sph2.BrickColor = BrickColor.new("White")
451
sph2.TopSurface = "Smooth"
452
sph2.Transparency = 0.5
453
sph2.BottomSurface = "Smooth"
454
local sphM2 = Instance.new("SpecialMesh", sph2)
455
sphM2.MeshType = "Sphere"
456
sphM2.Scale = Vector3.new(2,2,2)
457
sph2:BreakJoints()
458
local sphW2 = Instance.new("Weld", sph2)
459
sphW2.Part0 = Char["Left Arm"]
460
sphW2.Part1 = sph2
461
sphW2.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
462
 
463
local sph3 = Instance.new("Part", Char)
464
sph3.formFactor = "Symmetric"
465
sph3.Size = Vector3.new(1,1,1)
466
sph3.CanCollide = false
467
sph3.BrickColor = BrickColor.new("White")
468
sph3.TopSurface = "Smooth"
469
sph3.Transparency = 0.5
470
sph3.BottomSurface = "Smooth"
471
local sphM3 = Instance.new("BlockMesh", sph3)
472
sphM3.Scale = Vector3.new(.75,.75,.75)
473
sph3:BreakJoints()
474
local sphW3 = Instance.new("Weld", sph3)
475
sphW3.Part0 = sph1
476
sphW3.Part1 = sph3
477
sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
478
 
479
local sph4 = Instance.new("Part", Char)
480
sph4.formFactor = "Symmetric"
481
sph4.Size = Vector3.new(1,1,1)
482
sph4.CanCollide = false
483
sph4.BrickColor = BrickColor.new("White")
484
sph4.TopSurface = "Smooth"
485
sph4.Transparency = 0.5
486
sph4.BottomSurface = "Smooth"
487
local sphM4 = Instance.new("BlockMesh", sph4)
488
sphM4.Scale = Vector3.new(.75,.75,.75)
489
sph4:BreakJoints()
490
local sphW4 = Instance.new("Weld", sph4)
491
sphW4.Part0 = sph2
492
sphW4.Part1 = sph4
493
sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
494
 
495
 
496
delay(0, function()
497
for i = 1,25 do
498
local new = Instance.new("Part", Char)
499
new.formFactor = "Symmetric"
500
new.Size = Vector3.new(1,1,1)
501
new.CanCollide = false
502
new.BrickColor = BrickColor.new("White")
503
new.TopSurface = "Smooth"
504
new.Transparency = 1
505
new.BottomSurface = "Smooth"
506
local newM = Instance.new("SpecialMesh", new)
507
newM.MeshType = "Sphere"
508
newM.Scale = Vector3.new(0.5,2,0.5)
509
new:BreakJoints()
510
local newW = Instance.new("Weld", new)
511
newW.Part0 = sph1
512
newW.Part1 = new
513
newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
514
delay(0, function()
515
for i = 1,10 do
516
sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
517
 
518
newW.C1 = newW.C1 - Vector3.new(0,1,0)
519
new.Transparency = new.Transparency - 0.05
520
wait()
521
end
522
new:Remove()
523
end)
524
wait(0.2)
525
end
526
end)
527
 
528
 
529
for i = 1,25 do
530
local new = Instance.new("Part", Char)
531
new.formFactor = "Symmetric"
532
new.Size = Vector3.new(1,1,1)
533
new.CanCollide = false
534
new.BrickColor = BrickColor.new("White")
535
new.TopSurface = "Smooth"
536
new.Transparency = 1
537
new.BottomSurface = "Smooth"
538
local newM = Instance.new("SpecialMesh", new)
539
newM.MeshType = "Sphere"
540
newM.Scale = Vector3.new(0.5,2,0.5)
541
new:BreakJoints()
542
local newW = Instance.new("Weld", new)
543
newW.Part0 = sph2
544
newW.Part1 = new
545
newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
546
 
547
new.Touched:connect(function(hit)
548
if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
549
hit.Parent:BreakJoints()
550
end
551
end)
552
 
553
delay(0, function()
554
for i = 1,10 do
555
sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
556
newW.C1 = newW.C1 - Vector3.new(0,1,0)
557
new.Transparency = new.Transparency - 0.05
558
wait()
559
end
560
new:Remove()
561
end)
562
wait(0.2)
563
end
564
 
565
delay(0, function()
566
for i = 1,50 do
567
sph1.Transparency = sph1.Transparency + 0.01
568
sphM.Scale = sphM.Scale + Vector3.new(0.1,0.1,0.1)
569
sph2.Transparency = sph2.Transparency + 0.01
570
sphM2.Scale = sphM2.Scale + Vector3.new(0.1,0.1,0.1)
571
sph3.Transparency = sph3.Transparency + 0.01
572
sphM3.Scale = sphM3.Scale + Vector3.new(0.05,0.05,0.05)
573
sph4.Transparency = sph4.Transparency + 0.01
574
sphM4.Scale = sphM4.Scale + Vector3.new(0.05,0.05,0.05)
575
wait()
576
end
577
end)
578
 
579
local tring = Instance.new("Part", Char)
580
tring.formFactor = "Symmetric"
581
tring.Size = Vector3.new(1,1,1)
582
tring.CanCollide = false
583
tring.BrickColor = BrickColor.new("White")
584
tring.TopSurface = "Smooth"
585
tring.Transparency = 0.5
586
tring.BottomSurface = "Smooth"
587
local tringM = Instance.new("SpecialMesh", tring)
588
tringM.MeshType = "FileMesh"
589
tringM.MeshId = "http://www.roblox.com/asset/?id=3270017"
590
tringM.Scale = Vector3.new(1,1,1)
591
tring:BreakJoints()
592
local tringW = Instance.new("Weld", tring)
593
tringW.Part0 = Char["Torso"]
594
tringW.Part1 = tring
595
tringW.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
596
for i = 1,100 do
597
ag = i
598
tringM.Scale = Vector3.new(i,i,i)
599
tring.Transparency = tring.Transparency + 0.5/100
600
 
601
delay(0, function()
602
for i,v in pairs(workspace:GetChildren()) do
603
if v:FindFirstChild("Humanoid") and v.Name ~= User.Name and v:FindFirstChild("Head") and (v.Head.Position - Char.Head.Position).magntiude < ag/2 then
604
v:BreakJoints()
605
else
606
end
607
end
608
end)
609
 
610
wait()
611
end
612
tring:Remove()
613
 
614
sph1:Remove()
615
sph2:Remove()
616
sph3:Remove()
617
sph4:Remove()
618
 
619
for i = 1,130,5 do
620
haw.C0 = CFrame.Angles(0,0,math.rad(125-i))
621
haw2.C0 = CFrame.Angles(0,0,math.rad(-125+i))
622
wait()
623
end
624
haw.Part1 = nil
625
haw2.Part1 = nil
626
end
627
--------------------------------------------
628
local _ = false
629
if not script.Parent:IsA("HopperBin") then
630
h = Instance.new("HopperBin", User.Backpack)
631
h.Name = "watah"
632
script.Parent = h
633
end
634
 
635
 
636
script.Parent.Selected:connect(function(mouse)
637
 
638
mouse.Button1Down:connect(function()
639
 
640
end)
641
 
642
mouse.KeyDown:connect(function(key)
643
if key == "q" and _ == false then
644
_ = true
645
MoveOne()
646
_ = false
647
elseif key == "e" and _ == false then
648
_ = true
649
HandCharge()
650
_ = false
651
end
652
end)
653
end)
654
 
655
script.Parent.Deselected:connect(function()
656
 
657
end)