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--[[
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2
local char = p.Character
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Looks like CLarramore has done it again
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local larm = char["Left Arm"]
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LEAKED BY ME
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6
local lleg = char["Left Leg"]
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Fuck you thedarkrevenant
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local hed = char.Head
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EDIT:
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Just to let you know. some guy is making unofficial edits of this so if you wanna check em' out
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heres the link: https://v3rmillion.net/showthread.php?tid=47138
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be sure to create an account on v3rm :P
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EDIT 2:
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There is this thing called "Absalom" out here
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which is TDR's new titan script. Stay tuned for more info.
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]]--
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local stanceToggle = "Normal"
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math.randomseed(os.time())
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hum.WalkSpeed = 7
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char.Health:Destroy()
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hum.MaxHealth = 50000
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wait(0.1)
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hum.Health = 50000
24
----------------------------------------------------
25
char.Shirt:Destroy()
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char.Pants:Destroy()
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shirt = Instance.new("Shirt", char)
28
shirt.Name = "Shirt"
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pants = Instance.new("Pants", char)
30
pants.Name = "Pants"
31
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
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char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
33
----------------------------------------------------
34
Debounces = {
35
on = false;
36
ks = false;
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CanAttack = true;
38
CanJoke = true;
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NoIdl = false;
40
Slashing = false;
41
Slashed = false;
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Grabbing = false;
43
Grabbed = false;
44
}
45
local Touche = {char.Name, }
46
----------------------------------------------------
47
function lerp(a, b, t) -- Linear interpolation
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    return a + (b - a)*t
49
end
50
 
51
function slerp(a, b, t) --Spherical interpolation
52
    dot = a:Dot(b)
53
    if dot > 0.99999 or dot < -0.99999 then
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        return t <= 0.5 and a or b
55
    else
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        r = math.acos(dot)
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        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
58
    end
59
end
60
 
61
function matrixInterpolate(a, b, t)
62
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
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    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
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    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
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    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
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    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
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    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
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    local t = v1:Dot(v2)
69
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
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        return CFrame.new()
71
    end
72
    return CFrame.new(
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    v0.x, v0.y, v0.z,
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    v1.x, v1.y, v1.z,
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    v2.x, v2.y, v2.z,
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    v3.x, v3.y, v3.z)
77
end
78
----------------------------------------------------
79
function genWeld(a,b)
80
    local w = Instance.new("Weld",a)
81
    w.Part0 = a
82
    w.Part1 = b
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    return w
84
end
85
function weld(a, b)
86
    local weld = Instance.new("Weld")
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    weld.Name = "W"
88
    weld.Part0 = a
89
    weld.Part1 = b
90
    weld.C0 = a.CFrame:inverse() * b.CFrame
91
    weld.Parent = a
92
    return weld;
93
end
94
----------------------------------------------------
95
function Lerp(c1,c2,al)
96
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
97
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
98
for i,v in pairs(com1) do 
99
com1[i] = v+(com2[i]-v)*al
100
end
101
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
102
end
103
----------------------------------------------------
104
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
105
local wld = Instance.new("Weld", wp1)
106
wld.Part0 = wp0
107
wld.Part1 = wp1
108
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
109
end
110
----------------------------------------------------
111
for i,v in pairs(char:children()) do
112
    if v:IsA("Hat") then
113
        v:Destroy()
114
    end
115
end
116
for i,v in pairs(hed:children()) do
117
    if v:IsA("Sound") then
118
        v:Destroy()
119
    end
120
end
121
----------------------------------------------------
122
function HasntTouched(plrname)
123
local ret = true
124
for _, v in pairs(Touche) do
125
if v == plrname then
126
ret = false
127
end
128
end
129
return ret
130
end
131
----------------------------------------------------
132
larm.Size = larm.Size * 2
133
rarm.Size = rarm.Size * 2
134
lleg.Size = lleg.Size * 2
135
rleg.Size = rleg.Size * 2
136
torso.Size = torso.Size * 2
137
hed.Size = hed.Size * 2
138
root.Size = root.Size * 2
139
----------------------------------------------------
140
newWeld(torso, larm, -1.5, 0.5, 0)
141
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
142
newWeld(torso, rarm, 1.5, 0.5, 0)
143
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
144
newWeld(torso, hed, 0, 1.5, 0)
145
newWeld(torso, lleg, -0.5, -1, 0)
146
lleg.Weld.C1 = CFrame.new(0, 1, 0)
147
newWeld(torso, rleg, 0.5, -1, 0)
148
rleg.Weld.C1 = CFrame.new(0, 1, 0)
149
newWeld(root, torso, 0, -1, 0)
150
torso.Weld.C1 = CFrame.new(0, -1, 0)
151
----------------------------------------------------
152
game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
153
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
154
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
155
hed.face.Texture = "rbxassetid://46282671"
156
z=Instance.new('Decal',hed)
157
z.Face = 'Front'
158
z.Texture='rbxassetid://99174105'
159
hed.BrickColor = BrickColor.new("Really black")
160
lite = Instance.new("PointLight", torso)
161
lite.Brightness = 14
162
lite.Range = 10
163
lite.Color = Color3.new(1, 0, 0)
164
--[[local hed2 = hed:Clone()
165
hed2.CanCollide = false
166
hed2.Parent = char
167
hed2:ClearAllChildren()
168
hed2.Transparency = 1
169
hed2.Name = "DARP"
170
local w = Instance.new("Weld",hed2)
171
w.Part0 = hed
172
w.Part1 = hed2
173
w.C0 = CFrame.new(0,0,-0.175)
174
z=Instance.new("SurfaceGui",hed2)
175
z.Enabled = true
176
z.Face = "Front"
177
z.Adornee = hed2
178
z.CanvasSize = Vector2.new(100,100)
179
local face = Instance.new("ImageLabel",z)
180
face.Size = UDim2.new(1,-30,1,0)
181
face.Position = UDim2.new(0,15,0,0)
182
face.BackgroundTransparency = 1
183
face.Image='rbxassetid://46282671']]--
184
----------------------------------------------------
185
z = Instance.new("Sound", char)
186
z.SoundId = "rbxassetid://563368924"--242463565
187
z.Looped = true
188
z.Pitch = 1
189
z.Volume = 1
190
wait(.01)
191
z:Play()
192
----------------------------------------------------
193
local m = Instance.new("Model")
194
m.Name = "Absolution"
195
p1 = Instance.new("Part", m)
196
p1.BrickColor = BrickColor.new("Bright blue")
197
p1.FormFactor = Enum.FormFactor.Custom
198
p1.Size = Vector3.new(1, 0.600000024, 1.5)
199
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
200
p1.CanCollide = false
201
p1.Locked = true
202
p1.Elasticity = 0
203
p1.BottomSurface = Enum.SurfaceType.Smooth
204-
z.SoundId = "rbxassetid://242463565"--242463565
204+
205
b1 = Instance.new("SpecialMesh", p1)
206
b1.MeshType = Enum.MeshType.Wedge
207
b1.Name = "Mesh"
208
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
209
p2 = Instance.new("Part", m)
210
p2.BrickColor = BrickColor.new("Really black")
211
p2.FormFactor = Enum.FormFactor.Custom
212
p2.Size = Vector3.new(1, 2.9000001, 1)
213
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
214
p2.CanCollide = false
215
p2.Locked = true
216
p2.Elasticity = 0
217
p2.BottomSurface = Enum.SurfaceType.Smooth
218
p2.TopSurface = Enum.SurfaceType.Smooth
219
b2 = Instance.new("BlockMesh", p2)
220
b2.Name = "Mesh"
221
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
222
p3 = Instance.new("Part", m)
223
p3.BrickColor = BrickColor.new("Bright blue")
224
p3.FormFactor = Enum.FormFactor.Custom
225
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
226
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
227
p3.CanCollide = false
228
p3.Locked = true
229
p3.Elasticity = 0
230
p3.BottomSurface = Enum.SurfaceType.Smooth
231
p3.TopSurface = Enum.SurfaceType.Smooth
232
b3 = Instance.new("SpecialMesh", p3)
233
b3.MeshType = Enum.MeshType.Wedge
234
b3.Name = "Mesh"
235
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
236
p4 = Instance.new("Part", m)
237
p4.BrickColor = BrickColor.new("Bright blue")
238
p4.FormFactor = Enum.FormFactor.Custom
239
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
240
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
241
p4.CanCollide = false
242
p4.Locked = true
243
p4.Elasticity = 0
244
p4.BottomSurface = Enum.SurfaceType.Smooth
245
p4.TopSurface = Enum.SurfaceType.Smooth
246
b4 = Instance.new("SpecialMesh", p4)
247
b4.MeshType = Enum.MeshType.Wedge
248
b4.Name = "Mesh"
249
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
250
p5 = Instance.new("Part", m)
251
p5.BrickColor = BrickColor.new("Bright blue")
252
p5.FormFactor = Enum.FormFactor.Custom
253
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
254
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
255
p5.CanCollide = false
256
p5.Locked = true
257
p5.Elasticity = 0
258
p5.BottomSurface = Enum.SurfaceType.Smooth
259
p5.TopSurface = Enum.SurfaceType.Smooth
260
b5 = Instance.new("SpecialMesh", p5)
261
b5.MeshType = Enum.MeshType.Wedge
262
b5.Name = "Mesh"
263
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
264
p6 = Instance.new("Part", m)
265
p6.Name = "Handle"
266
p6.BrickColor = BrickColor.new("Really black")
267
p6.FormFactor = Enum.FormFactor.Custom
268
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
269
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
270
p6.CanCollide = false
271
p6.Locked = true
272
p6.Elasticity = 0
273
p6.BottomSurface = Enum.SurfaceType.Smooth
274
p6.TopSurface = Enum.SurfaceType.Smooth
275
b6 = Instance.new("BlockMesh", p6)
276
b6.Name = "Mesh"
277
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
278
p7 = Instance.new("Part", m)
279
p7.BrickColor = BrickColor.new("Bright blue")
280
p7.FormFactor = Enum.FormFactor.Custom
281
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
282
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
283
p7.CanCollide = false
284
p7.Locked = true
285
p7.Elasticity = 0
286
p7.BottomSurface = Enum.SurfaceType.Smooth
287
p7.TopSurface = Enum.SurfaceType.Smooth
288
b7 = Instance.new("SpecialMesh", p7)
289
b7.MeshType = Enum.MeshType.Wedge
290
b7.Name = "Mesh"
291
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
292
p8 = Instance.new("Part", m)
293
p8.BrickColor = BrickColor.new("Bright blue")
294
p8.FormFactor = Enum.FormFactor.Custom
295
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
296
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
297
p8.CanCollide = false
298
p8.Locked = true
299
p8.Elasticity = 0
300
p8.BottomSurface = Enum.SurfaceType.Smooth
301
p8.TopSurface = Enum.SurfaceType.Smooth
302
b8 = Instance.new("SpecialMesh", p8)
303
b8.MeshType = Enum.MeshType.Wedge
304
b8.Name = "Mesh"
305
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
306
p9 = Instance.new("Part", m)
307
p9.BrickColor = BrickColor.new("Really black")
308
p9.FormFactor = Enum.FormFactor.Custom
309
p9.Size = Vector3.new(1, 1.07999957, 1)
310
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
311
p9.CanCollide = false
312
p9.Locked = true
313
p9.Elasticity = 0
314
p9.BottomSurface = Enum.SurfaceType.Smooth
315
p9.TopSurface = Enum.SurfaceType.Smooth
316
b9 = Instance.new("BlockMesh", p9)
317
b9.Name = "Mesh"
318
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
319
p10 = Instance.new("Part", m)
320
p10.BrickColor = BrickColor.new("Really black")
321
p10.FormFactor = Enum.FormFactor.Custom
322
p10.Size = Vector3.new(1, 1.41999948, 1)
323
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
324
p10.CanCollide = false
325
p10.Locked = true
326
p10.Elasticity = 0
327
p10.BottomSurface = Enum.SurfaceType.Smooth
328
p10.TopSurface = Enum.SurfaceType.Smooth
329
b10 = Instance.new("BlockMesh", p10)
330
b10.Name = "Mesh"
331
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
332
p11 = Instance.new("Part", m)
333
p11.BrickColor = BrickColor.new("Really black")
334
p11.FormFactor = Enum.FormFactor.Custom
335
p11.Size = Vector3.new(1, 1.50999951, 1)
336
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
337
p11.CanCollide = false
338
p11.Locked = true
339
p11.Elasticity = 0
340
p11.BottomSurface = Enum.SurfaceType.Smooth
341
p11.TopSurface = Enum.SurfaceType.Smooth
342
b11 = Instance.new("BlockMesh", p11)
343
b11.Name = "Mesh"
344
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
345
p12 = Instance.new("Part", m)
346
p12.Name = "BladeCenter"
347
p12.BrickColor = BrickColor.new("Hot Pink")
348
p12.Material = Enum.Material.Neon
349
p12.FormFactor = Enum.FormFactor.Symmetric
350
p12.Size = Vector3.new(1, 2, 2)
351
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
352
p12.CanCollide = false
353
p12.Locked = true
354
p12.BottomSurface = Enum.SurfaceType.Smooth
355
p12.TopSurface = Enum.SurfaceType.Smooth
356
b12 = Instance.new("SpecialMesh", p12)
357
b12.MeshType = Enum.MeshType.Brick
358
b12.Name = "Mesh"
359
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
360
p13 = Instance.new("Part", m)
361
p13.BrickColor = BrickColor.new("Really black")
362
p13.FormFactor = Enum.FormFactor.Custom
363
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
364
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
365-
p12.BrickColor = BrickColor.new("Dark stone grey")
365+
366-
p12.Material = Enum.Material.Concrete
366+
367
p13.Elasticity = 0
368
p13.BottomSurface = Enum.SurfaceType.Smooth
369
p13.TopSurface = Enum.SurfaceType.Smooth
370
b13 = Instance.new("BlockMesh", p13)
371
b13.Name = "Mesh"
372
b13.Scale = Vector3.new(1, 1, 0.400000006)
373
p14 = Instance.new("Part", m)
374
p14.BrickColor = BrickColor.new("Really black")
375
p14.FormFactor = Enum.FormFactor.Custom
376
p14.Size = Vector3.new(2.5, 2.17999935, 1)
377
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
378
p14.CanCollide = false
379
p14.Locked = true
380
p14.Elasticity = 0
381
p14.BottomSurface = Enum.SurfaceType.Smooth
382
p14.TopSurface = Enum.SurfaceType.Smooth
383
b14 = Instance.new("BlockMesh", p14)
384
b14.Name = "Mesh"
385
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
386
p15 = Instance.new("Part", m)
387
p15.BrickColor = BrickColor.new("Really black")
388
p15.FormFactor = Enum.FormFactor.Custom
389
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
390
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
391
p15.CanCollide = false
392
p15.Locked = true
393
p15.Elasticity = 0
394
p15.BottomSurface = Enum.SurfaceType.Smooth
395
p15.TopSurface = Enum.SurfaceType.Smooth
396
b15 = Instance.new("BlockMesh", p15)
397
b15.Name = "Mesh"
398
b15.Scale = Vector3.new(1, 1, 0.400000006)
399
p16 = Instance.new("Part", m)
400
p16.BrickColor = BrickColor.new("Really black")
401
p16.FormFactor = Enum.FormFactor.Custom
402
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
403
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
404
p16.CanCollide = false
405
p16.Locked = true
406
p16.Elasticity = 0
407
p16.BottomSurface = Enum.SurfaceType.Smooth
408
p16.TopSurface = Enum.SurfaceType.Smooth
409
b16 = Instance.new("BlockMesh", p16)
410
b16.Name = "Mesh"
411
b16.Scale = Vector3.new(1, 1, 0.400000006)
412
p17 = Instance.new("Part", m)
413
p17.BrickColor = BrickColor.new("Really black")
414
p17.FormFactor = Enum.FormFactor.Custom
415
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
416
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
417
p17.CanCollide = false
418
p17.Locked = true
419
p17.Elasticity = 0
420
p17.BottomSurface = Enum.SurfaceType.Smooth
421
p17.TopSurface = Enum.SurfaceType.Smooth
422
b17 = Instance.new("BlockMesh", p17)
423
b17.Name = "Mesh"
424
b17.Scale = Vector3.new(1, 1, 0.400000006)
425
p18 = Instance.new("WedgePart", m)
426
p18.BrickColor = BrickColor.new("Hot Pink")
427
p18.Name = "BladePart1"
428
p18.Material = Enum.Material.Neon
429
p18.Name = "Wedge"
430
p18.FormFactor = Enum.FormFactor.Symmetric
431
p18.Size = Vector3.new(1, 4, 2)
432
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
433
p18.CanCollide = false
434
p18.Locked = true
435
p18.BottomSurface = Enum.SurfaceType.Smooth
436
p18.TopSurface = Enum.SurfaceType.Smooth
437
b18 = Instance.new("SpecialMesh", p18)
438
b18.MeshType = Enum.MeshType.Wedge
439
b18.Name = "Mesh"
440
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
441
p19 = Instance.new("WedgePart", m)
442
p19.BrickColor = BrickColor.new("Hot pink")
443
p19.Name = "BladePart2"
444-
p18.BrickColor = BrickColor.new("Dark stone grey")
444+
p19.Material = Enum.Material.Neon
445
p19.Name = "Wedge"
446-
p18.Material = Enum.Material.Concrete
446+
447
p19.Size = Vector3.new(1, 4, 2)
448
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
449
p19.CanCollide = false
450
p19.Locked = true
451
p19.BottomSurface = Enum.SurfaceType.Smooth
452
p19.TopSurface = Enum.SurfaceType.Smooth
453
b19 = Instance.new("SpecialMesh", p19)
454
b19.MeshType = Enum.MeshType.Wedge
455
b19.Name = "Mesh"
456
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
457
p20 = Instance.new("Part", m)
458
p20.BrickColor = BrickColor.new("Really black")
459
p20.FormFactor = Enum.FormFactor.Custom
460-
p19.BrickColor = BrickColor.new("Dark stone grey")
460+
461
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
462-
p19.Material = Enum.Material.Concrete
462+
463
p20.Locked = true
464
p20.Elasticity = 0
465
p20.BottomSurface = Enum.SurfaceType.Smooth
466
p20.TopSurface = Enum.SurfaceType.Smooth
467
b20 = Instance.new("BlockMesh", p20)
468
b20.Name = "Mesh"
469
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
470
p21 = Instance.new("Part", m)
471
p21.BrickColor = BrickColor.new("Bright blue")
472
p21.FormFactor = Enum.FormFactor.Custom
473
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
474
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
475
p21.CanCollide = false
476
p21.Locked = true
477
p21.Elasticity = 0
478
p21.BottomSurface = Enum.SurfaceType.Smooth
479
p21.TopSurface = Enum.SurfaceType.Smooth
480
b21 = Instance.new("SpecialMesh", p21)
481
b21.MeshType = Enum.MeshType.Wedge
482
b21.Name = "Mesh"
483
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
484
w1 = Instance.new("Weld", p1)
485
w1.Name = "Part_Weld"
486
w1.Part0 = p1
487
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
488
w1.Part1 = p2
489
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
490
w2 = Instance.new("Weld", p2)
491
w2.Name = "Part_Weld"
492
w2.Part0 = p2
493
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
494
w2.Part1 = p3
495
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
496
w3 = Instance.new("Weld", p3)
497
w3.Name = "Part_Weld"
498
w3.Part0 = p3
499
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
500
w3.Part1 = p4
501
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
502
w4 = Instance.new("Weld", p4)
503
w4.Name = "Part_Weld"
504
w4.Part0 = p4
505
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
506
w4.Part1 = p5
507
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
508
w5 = Instance.new("Weld", p5)
509
w5.Name = "Part_Weld"
510
w5.Part0 = p5
511
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
512
w5.Part1 = p6
513
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
514
w6 = Instance.new("Weld", p6)
515
w6.Name = "Part_Weld"
516
w6.Part0 = p6
517
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
518
w6.Part1 = p7
519
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
520
w7 = Instance.new("Weld", p7)
521
w7.Name = "Part_Weld"
522
w7.Part0 = p7
523
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
524
w7.Part1 = p8
525
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
526
w8 = Instance.new("Weld", p8)
527
w8.Name = "Part_Weld"
528
w8.Part0 = p8
529
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
530
w8.Part1 = p9
531
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
532
w9 = Instance.new("Weld", p9)
533
w9.Name = "Part_Weld"
534
w9.Part0 = p9
535
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
536
w9.Part1 = p10
537
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
538
w10 = Instance.new("Weld", p10)
539
w10.Name = "Part_Weld"
540
w10.Part0 = p10
541
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
542
w10.Part1 = p11
543
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
544
w11 = Instance.new("Weld", p11)
545
w11.Name = "Part_Weld"
546
w11.Part0 = p11
547
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
548
w11.Part1 = p12
549
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
550
w12 = Instance.new("Weld", p12)
551
w12.Name = "Part_Weld"
552
w12.Part0 = p12
553
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
554
w12.Part1 = p13
555
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
556
w13 = Instance.new("Weld", p13)
557
w13.Name = "Part_Weld"
558
w13.Part0 = p13
559
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
560
w13.Part1 = p14
561
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
562
w14 = Instance.new("Weld", p14)
563
w14.Name = "Part_Weld"
564
w14.Part0 = p14
565
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
566
w14.Part1 = p15
567
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
568
w15 = Instance.new("Weld", p15)
569
w15.Name = "Part_Weld"
570
w15.Part0 = p15
571
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
572
w15.Part1 = p16
573
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
574
w16 = Instance.new("Weld", p16)
575
w16.Name = "Part_Weld"
576
w16.Part0 = p16
577
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
578
w16.Part1 = p17
579
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
580
w17 = Instance.new("Weld", p17)
581
w17.Name = "Wedge_Weld"
582
w17.Part0 = p17
583
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
584
w17.Part1 = p18
585
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
586
w18 = Instance.new("Weld", p18)
587
w18.Name = "Wedge_Weld"
588
w18.Part0 = p18
589
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
590
w18.Part1 = p19
591
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
592
w19 = Instance.new("Weld", p19)
593
w19.Name = "Part_Weld"
594
w19.Part0 = p19
595
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
596
w19.Part1 = p20
597
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
598
w20 = Instance.new("Weld", p20)
599
w20.Name = "Part_Weld"
600
w20.Part0 = p20
601
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
602
w20.Part1 = p21
603
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
604
m.Parent = char
605
m:MakeJoints()
606
----------------------------------------------------
607
local cor = Instance.new("Part", char.Absolution)
608
cor.Name = "Thingy"
609
cor.Locked = true
610
cor.BottomSurface = 0
611
cor.CanCollide = false
612
cor.Size = Vector3.new(1, 13, 1)
613
cor.Transparency = 1
614
cor.TopSurface = 0
615
corw = Instance.new("Weld", cor)
616
corw.Part0 = rarm
617
corw.Part1 = cor
618
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
619
corw.C1 = CFrame.new(0, 0, 0)
620
weld1 = Instance.new("Weld", char.Absolution)
621
weld1.Part0 = cor
622
weld1.Part1 = p6
623
weld1.C0 = CFrame.new(0, 0, 0)
624
----------------------------------------------------
625
hitb = Instance.new("Part", char.Absolution)
626
hitb.Name = "Thingy2"
627
hitb.Locked = true
628
hitb.BottomSurface = 0
629
hitb.CanCollide = false
630
hitb.Size = Vector3.new(0, 8, 6)
631
hitb.Transparency = 1
632
hitb.TopSurface = 0
633
weld2 = Instance.new("Weld", char.Absolution)
634
weld2.Part0 = hitb
635
weld2.Part1 = p12
636
weld2.C0 = CFrame.new(0, .6, 1)
637
----------------------------------------------------
638
local m = Instance.new("Model")
639
m.Name = "Claw"
640
p1 = Instance.new("Part", m)
641
p1.BrickColor = BrickColor.new("Really black")
642
p1.FormFactor = Enum.FormFactor.Custom
643
p1.Size = Vector3.new(1.5, 0.5, 0.5)
644
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
645
p1.CanCollide = false
646
p1.Locked = true
647
p1.BottomSurface = Enum.SurfaceType.Smooth
648
p1.TopSurface = Enum.SurfaceType.Smooth
649
b1 = Instance.new("BlockMesh", p1)
650
b1.Name = "Mesh"
651
p2 = Instance.new("WedgePart", m)
652
p2.BrickColor = BrickColor.new("Really black")
653
p2.Name = "Wedge"
654
p2.FormFactor = Enum.FormFactor.Custom
655
p2.Size = Vector3.new(3, 1, 0.5)
656
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
657
p2.CanCollide = false
658
p2.Locked = true
659
p2.BottomSurface = Enum.SurfaceType.Smooth
660
p2.TopSurface = Enum.SurfaceType.Smooth
661
p3 = Instance.new("Part", m)
662
p3.BrickColor = BrickColor.new("Really black")
663
p3.FormFactor = Enum.FormFactor.Custom
664
p3.Size = Vector3.new(1.5, 0.5, 0.5)
665
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
666
p3.CanCollide = false
667
p3.Locked = true
668
p3.BottomSurface = Enum.SurfaceType.Smooth
669
p3.TopSurface = Enum.SurfaceType.Smooth
670
b2 = Instance.new("BlockMesh", p3)
671
b2.Name = "Mesh"
672
p4 = Instance.new("WedgePart", m)
673
p4.BrickColor = BrickColor.new("Really black")
674
p4.Name = "Wedge"
675
p4.FormFactor = Enum.FormFactor.Custom
676
p4.Size = Vector3.new(3, 1, 0.5)
677
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
678
p4.CanCollide = false
679
p4.Locked = true
680
p4.BottomSurface = Enum.SurfaceType.Smooth
681
p4.TopSurface = Enum.SurfaceType.Smooth
682
p5 = Instance.new("Part", m)
683
p5.BrickColor = BrickColor.new("Really black")
684
p5.FormFactor = Enum.FormFactor.Custom
685
p5.Size = Vector3.new(1.5, 0.5, 0.5)
686
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
687
p5.CanCollide = false
688
p5.Locked = true
689
p5.BottomSurface = Enum.SurfaceType.Smooth
690
p5.TopSurface = Enum.SurfaceType.Smooth
691
b3 = Instance.new("BlockMesh", p5)
692
b3.Name = "Mesh"
693
p6 = Instance.new("Part", m)
694
p6.BrickColor = BrickColor.new("Really black")
695
p6.FormFactor = Enum.FormFactor.Custom
696
p6.Size = Vector3.new(1.5, 0.5, 0.5)
697
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
698
p6.CanCollide = false
699
p6.Locked = true
700
p6.BottomSurface = Enum.SurfaceType.Smooth
701
p6.TopSurface = Enum.SurfaceType.Smooth
702
b4 = Instance.new("BlockMesh", p6)
703
b4.Name = "Mesh"
704
p7 = Instance.new("Part", m)
705
p7.BrickColor = BrickColor.new("Really black")
706
p7.FormFactor = Enum.FormFactor.Custom
707
p7.Size = Vector3.new(3, 1, 1.20000005)
708
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
709
p7.CanCollide = false
710
p7.Locked = true
711
p7.BottomSurface = Enum.SurfaceType.Smooth
712
p7.TopSurface = Enum.SurfaceType.Smooth
713
b5 = Instance.new("BlockMesh", p7)
714
b5.Name = "Mesh"
715
p8 = Instance.new("Part", m)
716
p8.BrickColor = BrickColor.new("Bright blue")
717
p8.FormFactor = Enum.FormFactor.Symmetric
718
p8.Size = Vector3.new(1, 1, 1)
719
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
720
p8.CanCollide = false
721
p8.Locked = true
722
b6 = Instance.new("SpecialMesh", p8)
723
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
724
b6.TextureId = ""
725
b6.MeshType = Enum.MeshType.FileMesh
726
b6.Name = "Mesh"
727
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
728
p9 = Instance.new("Part", m)
729
p9.BrickColor = BrickColor.new("Really black")
730
p9.FormFactor = Enum.FormFactor.Custom
731
p9.Size = Vector3.new(1.5, 0.5, 0.5)
732
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
733
p9.CanCollide = false
734
p9.Locked = true
735
p9.BottomSurface = Enum.SurfaceType.Smooth
736
p9.TopSurface = Enum.SurfaceType.Smooth
737
b7 = Instance.new("BlockMesh", p9)
738
b7.Name = "Mesh"
739
p10 = Instance.new("Part", m)
740
p10.BrickColor = BrickColor.new("Bright blue")
741
p10.FormFactor = Enum.FormFactor.Symmetric
742
p10.Size = Vector3.new(1, 1, 1)
743
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
744
p10.CanCollide = false
745
p10.Locked = true
746
b8 = Instance.new("SpecialMesh", p10)
747
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
748
b8.TextureId = ""
749
b8.MeshType = Enum.MeshType.FileMesh
750
b8.Name = "Mesh"
751
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
752
p11 = Instance.new("Part", m)
753
p11.BrickColor = BrickColor.new("Really black")
754
p11.FormFactor = Enum.FormFactor.Custom
755
p11.Size = Vector3.new(1.5, 0.5, 0.5)
756
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
757
p11.CanCollide = false
758
p11.Locked = true
759
p11.BottomSurface = Enum.SurfaceType.Smooth
760
p11.TopSurface = Enum.SurfaceType.Smooth
761
b9 = Instance.new("BlockMesh", p11)
762
b9.Name = "Mesh"
763
p12 = Instance.new("Part", m)
764
p12.BrickColor = BrickColor.new("Really black")
765
p12.FormFactor = Enum.FormFactor.Custom
766
p12.Size = Vector3.new(1.5, 0.5, 0.5)
767
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
768
p12.CanCollide = false
769
p12.Locked = true
770
p12.BottomSurface = Enum.SurfaceType.Smooth
771
p12.TopSurface = Enum.SurfaceType.Smooth
772
b10 = Instance.new("BlockMesh", p12)
773
b10.Name = "Mesh"
774
p13 = Instance.new("Part", m)
775
p13.BrickColor = BrickColor.new("Really black")
776
p13.FormFactor = Enum.FormFactor.Custom
777
p13.Size = Vector3.new(1.5, 0.5, 0.5)
778
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
779
p13.CanCollide = false
780
p13.Locked = true
781
p13.BottomSurface = Enum.SurfaceType.Smooth
782
p13.TopSurface = Enum.SurfaceType.Smooth
783
b11 = Instance.new("BlockMesh", p13)
784
b11.Name = "Mesh"
785
p14 = Instance.new("Part", m)
786
p14.BrickColor = BrickColor.new("Bright blue")
787
p14.FormFactor = Enum.FormFactor.Symmetric
788
p14.Size = Vector3.new(1, 1, 1)
789
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
790
p14.CanCollide = false
791
p14.Locked = true
792
b12 = Instance.new("SpecialMesh", p14)
793
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
794
b12.TextureId = ""
795
b12.MeshType = Enum.MeshType.FileMesh
796
b12.Name = "Mesh"
797
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
798
p15 = Instance.new("Part", m)
799
p15.BrickColor = BrickColor.new("Medium stone grey")
800
p15.Transparency = 1
801
p15.Name = "ArmPart"
802
p15.FormFactor = Enum.FormFactor.Custom
803
p15.Size = Vector3.new(2, 1, 1)
804
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
805
p15.CanCollide = false
806
p15.Locked = true
807
p15.BottomSurface = Enum.SurfaceType.Smooth
808
p15.TopSurface = Enum.SurfaceType.Smooth
809
b13 = Instance.new("BlockMesh", p15)
810
b13.Name = "Mesh"
811
p16 = Instance.new("Part", m)
812
p16.BrickColor = BrickColor.new("Really black")
813
p16.FormFactor = Enum.FormFactor.Custom
814
p16.Size = Vector3.new(3, 1, 2.4000001)
815
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
816
p16.CanCollide = false
817
p16.Locked = true
818
p16.BottomSurface = Enum.SurfaceType.Smooth
819
p16.TopSurface = Enum.SurfaceType.Smooth
820
b14 = Instance.new("BlockMesh", p16)
821
b14.Name = "Mesh"
822
p17 = Instance.new("Part", m)
823
p17.BrickColor = BrickColor.new("Really black")
824
p17.FormFactor = Enum.FormFactor.Custom
825
p17.Size = Vector3.new(1.5, 0.5, 0.5)
826
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
827
p17.CanCollide = false
828
p17.Locked = true
829
p17.BottomSurface = Enum.SurfaceType.Smooth
830
p17.TopSurface = Enum.SurfaceType.Smooth
831
b15 = Instance.new("BlockMesh", p17)
832
b15.Name = "Mesh"
833
p18 = Instance.new("Part", m)
834
p18.BrickColor = BrickColor.new("Bright blue")
835
p18.FormFactor = Enum.FormFactor.Symmetric
836
p18.Size = Vector3.new(1, 1, 1)
837
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
838
p18.CanCollide = false
839
p18.Locked = true
840
b16 = Instance.new("SpecialMesh", p18)
841
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
842
b16.TextureId = ""
843
b16.MeshType = Enum.MeshType.FileMesh
844
b16.Name = "Mesh"
845
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
846
p19 = Instance.new("Part", m)
847
p19.BrickColor = BrickColor.new("Bright blue")
848
p19.FormFactor = Enum.FormFactor.Symmetric
849
p19.Size = Vector3.new(1, 1, 1)
850
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
851
p19.CanCollide = false
852
p19.Locked = true
853
b17 = Instance.new("SpecialMesh", p19)
854
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
855
b17.TextureId = ""
856
b17.MeshType = Enum.MeshType.FileMesh
857
b17.Name = "Mesh"
858
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
859
p20 = Instance.new("Part", m)
860
p20.BrickColor = BrickColor.new("Really black")
861
p20.FormFactor = Enum.FormFactor.Custom
862
p20.Size = Vector3.new(3, 1, 2.4000001)
863
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
864
p20.CanCollide = false
865
p20.Locked = true
866
p20.BottomSurface = Enum.SurfaceType.Smooth
867
p20.TopSurface = Enum.SurfaceType.Smooth
868
b18 = Instance.new("BlockMesh", p20)
869
b18.Name = "Mesh"
870
p21 = Instance.new("Part", m)
871
p21.BrickColor = BrickColor.new("Really black")
872
p21.FormFactor = Enum.FormFactor.Custom
873
p21.Size = Vector3.new(3, 1, 1.19999993)
874
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
875
p21.CanCollide = false
876
p21.Locked = true
877
p21.BottomSurface = Enum.SurfaceType.Smooth
878
p21.TopSurface = Enum.SurfaceType.Smooth
879
b19 = Instance.new("BlockMesh", p21)
880
b19.Name = "Mesh"
881
p22 = Instance.new("WedgePart", m)
882
p22.BrickColor = BrickColor.new("Really black")
883
p22.Name = "Wedge"
884
p22.FormFactor = Enum.FormFactor.Custom
885
p22.Size = Vector3.new(3, 1, 0.5)
886
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
887
p22.CanCollide = false
888
p22.Locked = true
889
p22.BottomSurface = Enum.SurfaceType.Smooth
890
p22.TopSurface = Enum.SurfaceType.Smooth
891
p23 = Instance.new("Part", m)
892
p23.BrickColor = BrickColor.new("Really black")
893
p23.FormFactor = Enum.FormFactor.Custom
894
p23.Size = Vector3.new(1.5, 0.5, 0.5)
895
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
896
p23.CanCollide = false
897
p23.Locked = true
898
p23.BottomSurface = Enum.SurfaceType.Smooth
899
p23.TopSurface = Enum.SurfaceType.Smooth
900
b20 = Instance.new("BlockMesh", p23)
901
b20.Name = "Mesh"
902
p24 = Instance.new("WedgePart", m)
903
p24.BrickColor = BrickColor.new("Really black")
904
p24.Name = "Wedge"
905
p24.FormFactor = Enum.FormFactor.Custom
906
p24.Size = Vector3.new(3, 1, 0.5)
907
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
908
p24.CanCollide = false
909
p24.Locked = true
910
p24.BottomSurface = Enum.SurfaceType.Smooth
911
p24.TopSurface = Enum.SurfaceType.Smooth
912
p25 = Instance.new("Part", m)
913
p25.BrickColor = BrickColor.new("Bright blue")
914
p25.FormFactor = Enum.FormFactor.Symmetric
915
p25.Size = Vector3.new(1, 1, 1)
916
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
917
p25.CanCollide = false
918
p25.Locked = true
919
p25.BottomSurface = Enum.SurfaceType.Smooth
920
p25.TopSurface = Enum.SurfaceType.Smooth
921
b21 = Instance.new("SpecialMesh", p25)
922
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
923
b21.TextureId = ""
924
b21.MeshType = Enum.MeshType.FileMesh
925
b21.Name = "Mesh"
926
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
927
p26 = Instance.new("Part", m)
928
p26.BrickColor = BrickColor.new("Really black")
929
p26.FormFactor = Enum.FormFactor.Symmetric
930
p26.Size = Vector3.new(1, 1, 1)
931
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
932
p26.CanCollide = false
933
p26.Locked = true
934
p26.BottomSurface = Enum.SurfaceType.Smooth
935
p26.TopSurface = Enum.SurfaceType.Smooth
936
b22 = Instance.new("SpecialMesh", p26)
937
b22.MeshType = Enum.MeshType.Brick
938
b22.Name = "Mesh"
939
w1 = Instance.new("Weld", p1)
940
w1.Name = "Wedge_Weld"
941
w1.Part0 = p1
942
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
943
w1.Part1 = p2
944
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
945
w2 = Instance.new("Weld", p2)
946
w2.Name = "Part_Weld"
947
w2.Part0 = p2
948
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
949
w2.Part1 = p3
950
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
951
w3 = Instance.new("Weld", p3)
952
w3.Name = "Wedge_Weld"
953
w3.Part0 = p3
954
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
955
w3.Part1 = p4
956
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
957
w4 = Instance.new("Weld", p4)
958
w4.Name = "Part_Weld"
959
w4.Part0 = p4
960
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
961
w4.Part1 = p5
962
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
963
w5 = Instance.new("Weld", p5)
964
w5.Name = "Part_Weld"
965
w5.Part0 = p5
966
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
967
w5.Part1 = p6
968
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
969
w6 = Instance.new("Weld", p6)
970
w6.Name = "Part_Weld"
971
w6.Part0 = p6
972
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
973
w6.Part1 = p7
974
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
975
w7 = Instance.new("Weld", p7)
976
w7.Name = "Part_Weld"
977
w7.Part0 = p7
978
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
979
w7.Part1 = p8
980
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
981
w8 = Instance.new("Weld", p8)
982
w8.Name = "Part_Weld"
983
w8.Part0 = p8
984
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
985
w8.Part1 = p9
986
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
987
w9 = Instance.new("Weld", p9)
988
w9.Name = "Part_Weld"
989
w9.Part0 = p9
990
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
991
w9.Part1 = p10
992
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
993
w10 = Instance.new("Weld", p10)
994
w10.Name = "Part_Weld"
995
w10.Part0 = p10
996
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
997
w10.Part1 = p11
998
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
999
w11 = Instance.new("Weld", p11)
1000
w11.Name = "Part_Weld"
1001
w11.Part0 = p11
1002
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1003
w11.Part1 = p12
1004
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1005
w12 = Instance.new("Weld", p12)
1006
w12.Name = "Part_Weld"
1007
w12.Part0 = p12
1008
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1009
w12.Part1 = p13
1010
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1011
w13 = Instance.new("Weld", p13)
1012
w13.Name = "Part_Weld"
1013
w13.Part0 = p13
1014
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1015
w13.Part1 = p14
1016
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1017
w14 = Instance.new("Weld", p14)
1018
w14.Name = "ArmPart_Weld"
1019
w14.Part0 = p14
1020
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1021
w14.Part1 = p15
1022
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1023
w15 = Instance.new("Weld", p15)
1024
w15.Name = "Part_Weld"
1025
w15.Part0 = p15
1026
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1027
w15.Part1 = p16
1028
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1029
w16 = Instance.new("Weld", p16)
1030
w16.Name = "Part_Weld"
1031
w16.Part0 = p16
1032
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1033
w16.Part1 = p17
1034
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1035
w17 = Instance.new("Weld", p17)
1036
w17.Name = "Part_Weld"
1037
w17.Part0 = p17
1038
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1039
w17.Part1 = p18
1040
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1041
w18 = Instance.new("Weld", p18)
1042
w18.Name = "Part_Weld"
1043
w18.Part0 = p18
1044
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1045
w18.Part1 = p19
1046
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1047
w19 = Instance.new("Weld", p19)
1048
w19.Name = "Part_Weld"
1049
w19.Part0 = p19
1050
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1051
w19.Part1 = p20
1052
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1053
w20 = Instance.new("Weld", p20)
1054
w20.Name = "Part_Weld"
1055
w20.Part0 = p20
1056
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1057
w20.Part1 = p21
1058
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1059
w21 = Instance.new("Weld", p21)
1060
w21.Name = "Wedge_Weld"
1061
w21.Part0 = p21
1062
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1063
w21.Part1 = p22
1064
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1065
w22 = Instance.new("Weld", p22)
1066
w22.Name = "Part_Weld"
1067
w22.Part0 = p22
1068
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1069
w22.Part1 = p23
1070
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1071
w23 = Instance.new("Weld", p23)
1072
w23.Name = "Wedge_Weld"
1073
w23.Part0 = p23
1074
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1075
w23.Part1 = p24
1076
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1077
w24 = Instance.new("Weld", p24)
1078
w24.Name = "Part_Weld"
1079
w24.Part0 = p24
1080
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1081
w24.Part1 = p25
1082
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1083
w25 = Instance.new("Weld", p25)
1084
w25.Name = "Part_Weld"
1085
w25.Part0 = p25
1086
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1087
w25.Part1 = p26
1088
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1089
m.Parent = char
1090
m:MakeJoints()
1091
----------------------------------------------------
1092
local cor2 = Instance.new("Part", char.Claw)
1093
cor2.Name = "Thingy"
1094
cor2.Locked = true
1095
cor2.BottomSurface = 0
1096
cor2.CanCollide = false
1097
cor2.Size = Vector3.new(2, 1, 1)
1098
cor2.Transparency = 1
1099
cor2.TopSurface = 0
1100
corw2 = Instance.new("Weld", cor2)
1101
corw2.Part0 = larm
1102
corw2.Part1 = cor2
1103
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1104
corw2.C1 = CFrame.new(0, 0, 0)
1105
weld2 = Instance.new("Weld", char.Claw)
1106
weld2.Part0 = cor2
1107
weld2.Part1 = char.Claw.ArmPart
1108
weld2.C0 = CFrame.new(0, 0, 0)
1109
----------------------------------------------------
1110
function weld5(part0, part1, c0, c1)
1111
    weeld=Instance.new("Weld", part0)
1112
    weeld.Part0=part0
1113
    weeld.Part1=part1
1114
    weeld.C0=c0
1115
    weeld.C1=c1
1116
    return weeld
1117
end
1118
----------------------------------------------------
1119
function newRay(start,face,range,wat)
1120
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1121
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1122
	return rey,hit,pos
1123
end
1124
----------------------------------------------------
1125
mod5 = Instance.new("Model",char)
1126
1127
function FindNearestTorso(Position,Distance,SinglePlayer)
1128
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1129
        local List = {}
1130
        for i,v in pairs(workspace:GetChildren())do
1131
            if v:IsA("Model")then
1132
                if v:findFirstChild("Torso")then
1133
                    if v ~= char then
1134
                        if(v.Torso.Position -Position).magnitude <= Distance then
1135
                            table.insert(List,v)
1136
                        end 
1137
                    end 
1138
                end 
1139
            end 
1140
        end
1141
    return List
1142
end
1143
1144
function Landing()
1145
    part=Instance.new('Part',mod5)
1146
    part.Anchored=true
1147
    part.CanCollide=false
1148
    part.FormFactor='Custom'
1149
    part.Size=Vector3.new(.2,.2,.2)
1150
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1151
    part.Transparency=.7
1152
    part.BrickColor=BrickColor.new('Really black')
1153
    mesh=Instance.new('SpecialMesh',part)
1154
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1155
    mesh.Scale=Vector3.new(10,5,10)
1156
1157
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1158
        if v:FindFirstChild('Humanoid') then
1159
            v.Humanoid:TakeDamage(math.random(20,30))
1160
            v.Humanoid.PlatformStand = true
1161
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1162
        end
1163
    end
1164
1165
    coroutine.resume(coroutine.create(function() 
1166
        for i=0,3.8,0.05 do
1167
            wait()
1168
            part.CFrame=part.CFrame
1169
            part.Transparency=i
1170
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1171
            end
1172
        part.Parent = nil
1173
    end))
1174
end
1175
----------------------------------------------------
1176
mod4 = Instance.new("Model",char)
1177
1178
ptez = {0.7, 0.8, 0.9, 1}
1179
1180
function FindNearestTorso(Position,Distance,SinglePlayer)
1181
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1182
        local List = {}
1183
        for i,v in pairs(workspace:GetChildren())do
1184
            if v:IsA("Model")then
1185
                if v:findFirstChild("Torso")then
1186
                    if v ~= char then
1187
                        if(v.Torso.Position -Position).magnitude <= Distance then
1188
                            table.insert(List,v)
1189
                        end 
1190
                    end 
1191
                end 
1192
            end 
1193
        end
1194
    return List
1195
end
1196
1197
function GroundPound()
1198
    part=Instance.new('Part',mod4)
1199
    part.Anchored=true
1200
    part.CanCollide=false
1201
    part.FormFactor='Custom'
1202
    part.Size=Vector3.new(.2,.2,.2)
1203
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1204
    part.Transparency=.7
1205
    part.BrickColor=BrickColor.new('Really black')
1206
    mesh=Instance.new('SpecialMesh',part)
1207
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1208
    mesh.Scale=Vector3.new(3,3,3)
1209
    part2=Instance.new('Part',mod4)
1210
    part2.Anchored=true
1211
    part2.CanCollide=false
1212
    part2.FormFactor='Custom'
1213
    part2.Size=Vector3.new(.2,.2,.2)
1214
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1215
    part2.Transparency=.7
1216
    part2.BrickColor=BrickColor.new('Really red')
1217
    mesh2=Instance.new('SpecialMesh',part2)
1218
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1219
    mesh2.Scale=Vector3.new(3,1.5,3)
1220
    x = Instance.new("Sound",char)
1221
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1222
    x.Pitch = ptez[math.random(1,#ptez)]
1223
    x.Volume = 1
1224
    wait(.1)
1225
    x:Play()
1226
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1227
        if v:FindFirstChild('Humanoid') then
1228
            v.Humanoid:TakeDamage(math.random(8,15))
1229
        end
1230
    end
1231
    coroutine.resume(coroutine.create(function() 
1232
        for i=0,0.62,0.13 do
1233
            wait()
1234
            part.CFrame=part.CFrame
1235
            part.Transparency=i
1236
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1237
            part2.CFrame=part2.CFrame
1238
            part2.Transparency=i
1239
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1240
            end
1241
        part.Parent=nil
1242
        part2.Parent=nil
1243
        x:Destroy()
1244
    end))
1245
end
1246
----------------------------------------------------
1247
mod=Instance.new('Model',char)
1248
1249
function charge()
1250
    hed.Velocity=hed.CFrame.lookVector*200
1251
    part=Instance.new('Part',mod)
1252
    part.Anchored=true
1253
    part.CanCollide=false
1254
    part.FormFactor='Custom'
1255
    part.Size=Vector3.new(.2,.2,.2)
1256
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1257
    part.Transparency=.7
1258
    part.BrickColor=BrickColor.new('Black')
1259
    mesh=Instance.new('SpecialMesh',part)
1260
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1261
    mesh.Scale=Vector3.new(10,5,10)
1262
    part2=part:clone()
1263
    part2.Parent=mod
1264
    part2.BrickColor=BrickColor.new('Bright red')
1265
    mesh2=mesh:clone()
1266
    mesh2.Parent=part2
1267
    mesh2.Scale=Vector3.new(20,10,20)
1268
    part3=part2:clone()
1269
    part3.Parent = mod
1270
    part3.BrickColor=BrickColor.new('Really black')
1271
    mesh3=mesh2:clone()
1272
    mesh2.Parent=part3
1273
    mesh3.Scale=Vector3.new(30,15,30)
1274
    coroutine.resume(coroutine.create(function() 
1275
        for i=0,1,0.1 do
1276
            wait()
1277
            part.CFrame=part.CFrame
1278
            part.Transparency=i
1279
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1280
            part2.CFrame=part2.CFrame
1281
            part2.Transparency=i
1282
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1283
            part3.CFrame=part3.CFrame
1284
            part3.Transparency=i
1285
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1286
            end
1287
        part.Parent=nil
1288
        part2.Parent=nil
1289
        part3.Parent = nil
1290
    end))
1291
end
1292
----------------------------------------------------
1293
function FindNearestTorso(Position,Distance,SinglePlayer)
1294
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1295
        local List = {}
1296
        for i,v in pairs(workspace:GetChildren())do
1297
            if v:IsA("Model")then
1298
                if v:findFirstChild("Torso")then
1299
                    if v ~= char then
1300
                        if(v.Torso.Position -Position).magnitude <= Distance then
1301
                            table.insert(List,v)
1302
                        end 
1303
                    end 
1304
                end 
1305
            end 
1306
        end
1307
    return List
1308
end
1309
1310
mod3 = Instance.new("Model",rleg)
1311
1312
function Stomp()
1313
    part=Instance.new('Part',mod3)
1314
    part.Anchored=true
1315
    part.CanCollide=false
1316
    part.FormFactor='Custom'
1317
    part.Size=Vector3.new(.2,.2,.2)
1318
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1319
    part.Transparency=.7
1320
    part.BrickColor=BrickColor.new('Bright green')
1321
    mesh=Instance.new('SpecialMesh',part)
1322
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1323
    mesh.Scale=Vector3.new(25,25,25)
1324
    part2=part:clone()
1325
    part2.Parent=mod3
1326
    part2.BrickColor=BrickColor.new('Bright green')
1327
    mesh2=mesh:clone()
1328
    mesh2.Parent=part2
1329
    mesh2.Scale=Vector3.new(15,15,15)
1330
    part3=part:clone()
1331
    part3.Parent=mod3
1332
    part3.TopSurface=0
1333
    part3.BottomSurface=0
1334
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1335
    mesh3=Instance.new('SpecialMesh',part3)
1336
    mesh3.MeshType = 3
1337
    mesh3.Scale=Vector3.new(12,12,12)
1338
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1339
        if v:FindFirstChild('Humanoid') then
1340
            v.Humanoid:TakeDamage(math.random(20,60))
1341
            v.Humanoid.PlatformStand = true
1342
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1343
        end
1344
    end 
1345
    coroutine.resume(coroutine.create(function() 
1346
        for i=0,3.8,0.05 do
1347
            wait()
1348
            part.CFrame=part.CFrame
1349
            part.Transparency=i
1350
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1351
            part2.CFrame=part2.CFrame
1352
            part2.Transparency=i
1353
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1354
            part3.CFrame=part3.CFrame
1355
            part3.Transparency=i
1356
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1357
        end
1358
    end))
1359
end
1360
----------------------------------------------------
1361
1362
local acos = math.acos
1363
local sqrt = math.sqrt
1364
local Vec3 = Vector3.new
1365
local fromAxisAngle = CFrame.fromAxisAngle
1366
1367
local function toAxisAngle(CFr)
1368
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1369
        local Angle = math.acos((R00+R11+R22-1)/2)
1370
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1371
        A = A == 0 and 0.00001 or A
1372
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1373
        B = B == 0 and 0.00001 or B
1374
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1375
        C = C == 0 and 0.00001 or C
1376
        local x = (R21-R12)/sqrt(A)
1377
        local y = (R02-R20)/sqrt(B)
1378
        local z = (R10-R01)/sqrt(C)
1379
        return Vec3(x,y,z),Angle
1380
end
1381
1382
function ApplyTrig(Num,Func)
1383
        local Min,Max = Func(0),Func(1)
1384
        local i = Func(Num)
1385
        return (i-Min)/(Max-Min)
1386
        --[[if Func == "sin" then
1387
                return (math.sin((1-Num)*math.pi)+1)/2
1388
        elseif Func == "cos" then
1389
                return (math.cos((1-Num)*math.pi)+1)/2
1390
        end]]
1391
end
1392
1393
function LerpCFrame(CFrame1,CFrame2,Num)
1394
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1395
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1396
end
1397
1398
function Crater(Torso,Radius)
1399
        Spawn(function()
1400
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1401
        local Ignore = {}
1402
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1403
                if v.Character ~= nil then
1404
                        Ignore[#Ignore+1] = v.Character
1405
                end
1406
        end
1407
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1408
        if Hit == nil then return end
1409
        local Parts = {}
1410
        for i = 1,360,10 do
1411
                local P = Instance.new("Part",Torso.Parent)
1412
                P.Anchored = true
1413
                P.FormFactor = "Custom"
1414
                P.BrickColor = Hit.BrickColor
1415
                P.Material = Hit.Material
1416
                P.TopSurface = "Smooth"
1417
                P.BottomSurface = "Smooth"
1418
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1419
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1420
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1421
                if math.random(0,5) == 0 then -- rubble
1422
                        local P = Instance.new("Part",Torso.Parent)
1423
                        P.Anchored = true
1424
                        P.FormFactor = "Custom"
1425
                        P.BrickColor = Hit.BrickColor
1426
                        P.Material = Hit.Material
1427
                        P.TopSurface = "Smooth"
1428
                        P.BottomSurface = "Smooth"
1429
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1430
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1431
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1432
                end
1433
        end
1434
        for i = 0,1,0.05 do
1435
                for i2,v in pairs(Parts) do
1436
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1437
                end
1438
                wait(0.02)
1439
        end
1440
        for i,v in pairs(Parts) do
1441
                if v[1].Size.X > 2.1 then
1442
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1443
                end
1444
                v[1].Anchored = false
1445
        end
1446
        for i = 0,1,0.05 do
1447
                for i2,v in pairs(Parts) do
1448
                        v[1].Transparency = i
1449
                        if i == 1 then
1450
                                v[1]:Destroy()
1451
                        elseif i >= 0.25 then
1452
                                v[1].CanCollide = false
1453
                        end
1454
                end
1455
                wait(0.02)
1456
        end
1457
        Parts = nil
1458
        end)
1459
end
1460
1461
----------------------------------------------------
1462
mouse.KeyDown:connect(function(key)
1463
    if key == "r" then
1464
        larm.BrickColor = BrickColor.new("Bright red")
1465
        rarm.BrickColor = BrickColor.new("Bright red")
1466
        if Debounces.CanAttack == true then
1467
        Debounces.CanAttack = false
1468
        Debounces.on = true
1469
        Debounces.NoIdl = true
1470
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1471
        hit = ht.Parent
1472
        if ht and hit:IsA("Model") then
1473
                if hit:FindFirstChild("Humanoid") then
1474
                    if hit.Name ~= p.Name then
1475
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1476
                                Debounces.Slashed = true]]--
1477
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1478
                                wait(1)
1479
                                --Debounces.Slashed = false
1480
                        --end
1481
                    end
1482
                end
1483
        elseif ht and hit:IsA("Hat") then
1484
            if hit.Parent.Name ~= p.Name then
1485
                if hit.Parent:FindFirstChild("Humanoid") then
1486
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1487
                                Debounces.Slashed = true]]--
1488
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1489
                                wait(1)
1490
                    --Debounces.Slashed = false
1491
                end
1492
            end
1493
        end    
1494
    end)
1495
q = Instance.new("Sound",hed)
1496
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1497
q.Pitch = 0.85
1498
q.Looped = false
1499
q1 = Instance.new("Sound",hed)
1500
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1501
q1.Pitch = 0.85
1502
q1.Looped = false
1503
q:Play()
1504
q1:Play()
1505
    for i = 1,20 do
1506
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1507
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1508
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1509
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1510
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1511
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1512
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1513
        if Debounces.on == false then break end
1514
    wait()
1515
end
1516
n = Instance.new("Sound",hed)
1517
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1518
n.Pitch = 0.94
1519
n.Looped = false
1520
n1 = Instance.new("Sound",hed)
1521
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1522
n1.Pitch = 0.94
1523
n1.Looped = false
1524
n:Play()
1525
n1:Play()
1526
b = Instance.new("Sound",hed)
1527
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1528
b.Pitch = 0.94
1529
b.Looped = false
1530
b1 = Instance.new("Sound",hed)
1531
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1532
b1.Pitch = 0.94
1533
b1.Looped = false
1534
b:Play()
1535
b1:Play()
1536
    for i = 1,26 do
1537
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1538
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1539
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1540
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1541
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1542
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1543
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1544
        if Debounces.on == false then break end
1545
    wait()
1546
end
1547
wait(.5)
1548
to:disconnect()
1549
q:Destroy()
1550
q1:Destroy()
1551
n:Destroy()
1552
n1:Destroy()
1553
larm.BrickColor = BrickColor.new("Really black")
1554
rarm.BrickColor = BrickColor.new("Really black")
1555
    if Debounces.CanAttack == false then
1556
        Debounces.CanAttack = true
1557
        Debounces.on = false
1558
        Debounces.NoIdl = false
1559
            end
1560
        end
1561
    end
1562
end)
1563
----------------------------------------------------
1564
mouse.KeyDown:connect(function(key)
1565
    if key == "q" then
1566
        larm.BrickColor = BrickColor.new("Bright red")
1567
        rarm.BrickColor = BrickColor.new("Bright red")
1568
        if Debounces.CanAttack == true then
1569
        Debounces.CanAttack = false
1570
        Debounces.on = true
1571
        Debounces.NoIdl = true
1572
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1573
        hit = ht.Parent
1574
        if ht and hit:IsA("Model") then
1575
                if hit:FindFirstChild("Humanoid") then
1576
                    if hit.Name ~= p.Name then
1577
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1578
                                Debounces.Slashed = true]]--
1579
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1580
                                wait(1)
1581
                                --Debounces.Slashed = false
1582
                        --end
1583
                    end
1584
                end
1585
        elseif ht and hit:IsA("Hat") then
1586
            if hit.Parent.Name ~= p.Name then
1587
                if hit.Parent:FindFirstChild("Humanoid") then
1588
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1589
                                Debounces.Slashed = true]]--
1590
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1591
                                wait(1)
1592
                    --Debounces.Slashed = false
1593
                end
1594
            end
1595
        end    
1596
    end)
1597
        for i = 1, 20 do
1598
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1599
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1600
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1601
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1602
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1603
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1604
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1605
        if Debounces.on == false then break end
1606
        wait()
1607
    end
1608
    z = Instance.new("Sound",hed)
1609
    z.SoundId = "rbxassetid://160069154"
1610
    z.Looped = false
1611
    z.Pitch = .9
1612
    z1 = Instance.new("Sound",hed)
1613
    z1.SoundId = "rbxassetid://160069154"
1614
    z1.Looped = false
1615
    z1.Pitch = .9
1616
    wait(0.01)
1617
    z:Play()
1618
    z1:Play()
1619
        for i = 1, 12 do
1620
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1621
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1622
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1623
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1624
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1625
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1626
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1627
        if Debounces.on == false then break end
1628
        wait()
1629
    end
1630
        for i = 1, 12 do
1631
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1632
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1633
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1634
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1635
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1636
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1637
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1638
        if Debounces.on == false then break end
1639
        wait()
1640
    end
1641
    z = Instance.new("Sound",hed)
1642
    z.SoundId = "rbxassetid://168586621"
1643
    z.Looped = false
1644
    z.Pitch = 1
1645
    z1 = Instance.new("Sound",hed)
1646
    z1.SoundId = "rbxassetid://168586621"
1647
    z1.Looped = false
1648
    z1.Pitch = 1
1649
    wait(0.01)
1650
    z:Play()
1651
    z1:Play()
1652
        for i = 1, 12 do
1653
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1654
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1655
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1656
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1657
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1658
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1659
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1660
        if Debounces.on == false then break end
1661
        wait()
1662
    end
1663
to:disconnect()
1664
larm.BrickColor = BrickColor.new("Really black")
1665
rarm.BrickColor = BrickColor.new("Really black")
1666
    if Debounces.CanAttack == false then
1667
        Debounces.CanAttack = true
1668
        Debounces.on = false
1669
        Debounces.NoIdl = false
1670
            end
1671
        end
1672
    end
1673
end)
1674
----------------------------------------------------
1675
Sit = false
1676
mouse.KeyDown:connect(function(key)
1677
    if key == "v" then
1678
        if Sit == false then
1679
            Sit = true
1680
            hum.WalkSpeed = 0.001
1681
        stanceToggle = "Sitting"
1682
    elseif Sit == true then
1683
        Sit = false
1684
            hum.WalkSpeed = 7
1685
        stanceToggle = "Normal"
1686
        end
1687
    end
1688
end)
1689
----------------------------------------------------
1690
mouse.KeyDown:connect(function(key)
1691
    if key == "t" then
1692
        if Debounces.CanAttack == true then
1693
        Debounces.CanAttack = false
1694
        Debounces.on = true
1695
        Debounces.NoIdl = true
1696
        for i = 1, 20 do
1697
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1698
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1699
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1700
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1701
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1702
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1703
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1704
            if Debounces.on == false then break end
1705
            wait()
1706
        end
1707
        Spawn(function()
1708
            local Parts = {}
1709
            for Y = -5,5 do
1710
                local P = Instance.new("Part",char)
1711
                P.Anchored = true
1712
                P.FormFactor = "Custom"
1713
                P.CanCollide = false
1714
                P.Size = Vector3.new(1,2,1)
1715
                P.TopSurface = "SmoothNoOutlines"
1716
                P.BottomSurface = "SmoothNoOutlines"
1717
                P.BrickColor = BrickColor.new("Really black")
1718
                P.Name = tostring(Y)
1719
                local i = (Y+5)/(10)
1720
                i = 1-math.cos(math.pi*i-(math.pi/2))
1721
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1722
                --[[P.Touched:connect(function(ht)
1723
                    local hit = ht.Parent
1724
                    if hit:FindFirstChild("Humanoid") then
1725
                        hit.Humanoid:TakeDamage(math.random(20,50))
1726
                    end
1727
                end)]]--
1728
        s = Instance.new("Sound",P)
1729
        s.SoundId = "rbxassetid://228343271"
1730
        s.Volume = .7
1731
        s.Pitch = 0.9
1732
        s:Play()
1733
P.Touched:connect(function(ht)
1734
        hit = ht.Parent
1735
        if ht and hit:IsA("Model") then
1736
                if hit:FindFirstChild("Humanoid") then
1737
                    if hit.Name ~= p.Name then
1738
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1739
                                Debounces.Slashed = true]]--
1740
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1741
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1742
                                wait(1)
1743
                                --Debounces.Slashed = false
1744
                        --end
1745
                end
1746
                end
1747
        elseif ht and hit:IsA("Hat") then
1748
            if hit.Parent.Name ~= p.Name then
1749
                if hit.Parent:FindFirstChild("Humanoid") then
1750
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1751
                                Debounces.Slashed = true]]--
1752
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1753
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1754
                                wait(1)
1755
                    --Debounces.Slashed = false
1756
                --end
1757
            end
1758
        end
1759
    end
1760
end)
1761
                Parts[#Parts+1] = P
1762
            end
1763
            local BREAKIT = false
1764
            local CParts = {}
1765
            local Rocks = {}
1766
            local LastPos = nil
1767
            for i = 1,70 do
1768
                for i2,v in pairs(Parts) do
1769
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1770
                    local cf = v.CFrame
1771
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1772
                    v.CFrame = cf
1773
                    v.Transparency = v.Transparency+0.02
1774
                    if v.Transparency >= 0.975 then BREAKIT = true end
1775
                    if v.Name == "0" then
1776
                        local Ignore = {}
1777
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1778
                            if v.Character ~= nil then
1779
                                Ignore[#Ignore+1] = v.Character
1780
                            end
1781
                        end
1782
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1783
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1784
                        if Hit ~= nil then
1785
                            if #Rocks == 0 then
1786
                                for i = 1,5 do
1787
                                    local P = Instance.new("Part",char)
1788
                                    Rocks[#Rocks+1] = P
1789
                                    P.Anchored = true
1790
                                    P.FormFactor = "Custom"
1791
                                    P.BrickColor = Hit.BrickColor
1792
                                    P.Material = Hit.Material
1793
                                    P.TopSurface = "Smooth"
1794
                                    P.BottomSurface = "Smooth"
1795
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1796
                                end
1797
                            end
1798
                            for i,P in pairs(Rocks) do
1799
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1800
                            end
1801
                            local P = Instance.new("Part",char)
1802
                            CParts[#CParts+1] = {P,tick()}
1803
                            P.Anchored = true
1804
                            P.FormFactor = "Custom"
1805
                            P.BrickColor = Hit.BrickColor
1806
                            P.Material = Hit.Material
1807
                            P.TopSurface = "Smooth"
1808
                            P.BottomSurface = "Smooth"
1809
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1810
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1811
                            Pos = Pos.p
1812
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1813
                            local P = P:Clone()
1814
                            CParts[#CParts+1] = {P,tick()}
1815
                            P.Parent = char
1816
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1817
                            Pos = Pos.p
1818
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1819
                            if LastPos ~= nil then
1820
                                local P = P:Clone()
1821
                                CParts[#CParts+1] = {P,tick()}
1822
                                P.Parent = char
1823
                                P.BrickColor = BrickColor.new("Really black")
1824
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1825
                                Pos = Pos.p
1826
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1827
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1828
                                --P.Velocity = Vector3.new(0,-1000,0)
1829
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1830
                            end
1831
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1832
                        end
1833
                    end
1834
                end
1835
                if BREAKIT then break end
1836
                wait(0.002)
1837
            end
1838
            for i,v in pairs(Rocks) do
1839
                CParts[#CParts+1] = {v,tick()}
1840
            end
1841
            for i,v in pairs(Parts) do
1842
                v:Destroy()
1843
            end
1844
            Parts = nil
1845
            while true do
1846
                local t = tick()
1847
                local p = nil
1848
                for i,v in pairs(CParts) do
1849
                    if t-v[2] > 4 then
1850
                        v[1].Transparency = v[1].Transparency+0.05
1851
                        if v[1].Transparency >= 1 then
1852
                            v[1]:Destroy()
1853
                            CParts[i] = nil
1854
                        end
1855
                    end
1856
                    p = v
1857
                end
1858
                if p == nil then break end
1859
                wait(0.002)
1860
            end
1861
            for i,v in pairs(CParts) do
1862
                v:Destroy()
1863
            end
1864
            CParts = {}
1865
        end)
1866
        for i = 1, 20 do
1867
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1868
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1869
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1870
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1871
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1872
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1873
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1874
            if Debounces.on == false then break end
1875
            wait()
1876
        end
1877
    if Debounces.CanAttack == false then
1878
        Debounces.CanAttack = true
1879
        Debounces.on = false
1880
        Debounces.NoIdl = false
1881
            end
1882
        end
1883
    end
1884
end)
1885
----------------------------------------------------
1886
mouse.KeyDown:connect(function(key)
1887
    if key == "e" then
1888
    larm.BrickColor = BrickColor.new("Bright red")
1889
    rarm.BrickColor = BrickColor.new("Bright red")
1890
        if Debounces.CanAttack == true then
1891
        Debounces.CanAttack = false
1892
        Debounces.on = true
1893
        Debounces.NoIdl = true
1894
        for i = 1, 18 do
1895
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1896
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1897
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1898
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1899
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1900
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1901
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1902
        if Debounces.on == false then break end
1903
            wait()
1904
        end
1905
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1906
        local rng = Instance.new("Part", char.Absolution.Handle)
1907
        rng.Anchored = true
1908
        rng.BrickColor = BrickColor.new("Really black")
1909
        rng.CanCollide = true
1910
        rng.FormFactor = 3
1911
        rng.Name = "Ring"
1912
        rng.Size = Vector3.new(1, 1, 1)
1913
        rng.CanCollide = false
1914
        rng.Transparency = 0.35
1915
        rng.TopSurface = 0
1916
        rng.BottomSurface = 0
1917
        rng.CFrame = HandCF
1918
        local rngm = Instance.new("SpecialMesh", rng)
1919
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1920
        rngm.Scale = Vector3.new(1, 1, 2)
1921
            x = Instance.new("Sound", hed)
1922
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1923
            x.Looped = false
1924
            x.Pitch = .7
1925
            x.Volume = 1
1926
            x1 = Instance.new("Sound", hed)
1927
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1928
            x1.Looped = false
1929
            x1.Pitch = .7
1930
            x1.Volume = 1
1931
            x:Play()
1932
            x1:Play()
1933
            rngto = rng.Touched:connect(function(ht)
1934
            hit = ht.Parent
1935
            if ht and hit:IsA("Model") then
1936
                    if hit:FindFirstChild("Humanoid") then
1937
                        if hit.Name ~= p.Name then
1938
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1939
                                    Debounces.Slashed = true]]--
1940
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1941
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1942
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1943
                                    --Debounces.Slashed = false
1944
                            --end
1945
                        end
1946
                    end
1947
            elseif ht and hit:IsA("Hat") then
1948
                if hit.Parent.Name ~= p.Name then
1949
                    if hit.Parent:FindFirstChild("Humanoid") then
1950
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1951
                                    Debounces.Slashed = true]]--
1952
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1953
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1954
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1955
                        --Debounces.Slashed = false
1956
                    end
1957
                end
1958
            end    
1959
        end)
1960
                coroutine.wrap(function()
1961
                for i = 1, 60, 2 do
1962
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1963
                rng.Size = rngm.Scale
1964
                rng.CFrame = HandCF
1965
                rng.Transparency = i/60
1966
                wait()
1967
                end
1968
                wait()
1969
                rng:Destroy()
1970
                end)()
1971
        for i = 1, 18 do
1972
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1973
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1974
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1975
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1976
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1977
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1978
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1979
        if Debounces.on == false then break end
1980
            wait()
1981
        end
1982
        larm.BrickColor = BrickColor.new("Really black")
1983
        rarm.BrickColor = BrickColor.new("Really black")
1984
        x:Destroy()
1985
        x1:Destroy()
1986
    if Debounces.CanAttack == false then
1987
        Debounces.CanAttack = true
1988
        Debounces.on = false
1989
        Debounces.NoIdl = false
1990
            end
1991
        end
1992
    end
1993
end)
1994
----------------------------------------------------
1995
mouse.KeyDown:connect(function(key)
1996
	if key == "y" then
1997
		if Debounces.CanAttack == true then
1998
            Debounces.CanAttack = false
1999
            Debounces.on = true
2000
            Debounces.NoIdl = true
2001
				for i = 1, 15 do
2002
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2003
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2004
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2005
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2006
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2007
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2008
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2009
                    if Debounces.on == false then break end
2010
                    wait()
2011
                end
2012
				x = Instance.new("Sound",char)
2013
				x.SoundId = "rbxassetid://228343271"
2014
				x.Pitch = 1
2015
				x.Volume = .8
2016
				wait(.1)
2017
				x:Play()
2018
				Debounces.on = false
2019
				Debounces.Here = false
2020
				shot = shot + 1
2021
local rng = Instance.new("Part", char)
2022
rng.Anchored = true
2023
rng.BrickColor = BrickColor.new("Really black")
2024
rng.CanCollide = false
2025
rng.FormFactor = 3
2026
rng.Name = "Ring"
2027
rng.Size = Vector3.new(1, 1, 1)
2028
rng.Transparency = 0.35
2029
rng.TopSurface = 0
2030
rng.BottomSurface = 0
2031
rng2 = rng:clone()
2032
rng3 = rng2:clone()
2033
rng4 = rng2:clone()
2034
local rngm = Instance.new("SpecialMesh", rng)
2035
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2036
rngm.Scale = Vector3.new(10, 10, 1)
2037
rngm2 = rngm:clone()
2038
rngm2.Scale = Vector3.new(5, 5, 1)
2039
rngm3=rngm2:clone()
2040
rngm3.Parent = rng3
2041
rngm3.Scale = Vector3.new(8, 8, 1)
2042
rngm4 = rngm2:clone()
2043
rngm4.Parent = rng4
2044
rngm4.Scale = Vector3.new(6, 6, 1)
2045
local bem = Instance.new("Part", char)
2046
bem.Anchored = true
2047
bem.BrickColor = BrickColor.new("Really black")
2048
bem.CanCollide = false
2049
bem.FormFactor = 3
2050
bem.Name = "Beam" .. shot
2051
bem.Size = Vector3.new(1, 1, 1)
2052
bem.Transparency = 0.35
2053
bem.TopSurface = 0
2054
bem.BottomSurface = 0
2055
local bemm = Instance.new("SpecialMesh", bem)
2056
bemm.MeshType = 4
2057
bemm.Scale = Vector3.new(1, 4, 4)
2058
local out = Instance.new("Part", char)
2059
out.Anchored = true
2060
out.BrickColor = BrickColor.new("Really black")
2061
out.CanCollide = false
2062
out.FormFactor = 3
2063
out.Name = "Out"
2064
out.Size = Vector3.new(4, 4, 4)
2065
out.Transparency = 0.35
2066
out.TopSurface = 0
2067
out.BottomSurface = 0
2068
local outm = Instance.new("SpecialMesh", out)
2069
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2070
outm.Scale = Vector3.new(4, 4, 4)
2071
local bnd = Instance.new("Part", char)
2072
bnd.Anchored = true
2073
bnd.BrickColor = BrickColor.new("Really black")
2074
bnd.CanCollide = false
2075
bnd.FormFactor = 3
2076
bnd.Name = "Bend"
2077
bnd.Size = Vector3.new(1, 1, 1)
2078
bnd.Transparency = 1
2079
bnd.TopSurface = 0
2080
bnd.BottomSurface = 0
2081
local bndm = Instance.new("SpecialMesh", bnd)
2082
bndm.MeshType = 3
2083
bndm.Scale = Vector3.new(8, 8, 8)
2084
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2085
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2086
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2087
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2088
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2089
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2090
Debounces.Shewt = true
2091
coroutine.wrap(function()
2092
for i = 1, 20, 0.2 do
2093
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2094
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2095
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2096
rng.Transparency = i/20
2097
rng3.Transparency = 1/16
2098
rng4.Transparency = i/12
2099
wait()
2100
end
2101
wait()
2102
rng:Destroy()
2103
end)()
2104
if Debounces.Shewt == true then
2105
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2106
hit = ht.Parent
2107
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2108
if HasntTouched(hit.Name) == true and deb == false then
2109
deb = true
2110
coroutine.wrap(function()
2111
hit:FindFirstChild("Humanoid").PlatformStand = true
2112
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2113
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2114
end)()
2115
table.insert(Touche, hit.Name)
2116
deb = false
2117
end
2118
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2119
if HasntTouched(hit.Parent.Name) == true and deb == false then
2120
deb = true
2121
coroutine.wrap(function()
2122
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2123
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2124
wait(1)
2125
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2126
end)()
2127
table.insert(Touche, hit.Parent.Name)
2128
deb = false
2129
for i, v in pairs(Touche) do
2130
print(v)
2131
end
2132
end
2133
end
2134
end)
2135
end
2136
for i = 0, 260, 8 do
2137
bem.Size = Vector3.new(i, 2, 2)
2138
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2139
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2140
bnd.Size = Vector3.new(1,1,1)
2141
bndm.Scale = Vector3.new(8,8,8)
2142
if i % 10 == 0 then
2143
local newRng = rng2:Clone()
2144
newRng.Parent = char
2145
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2146
local newRngm = rngm2:clone()
2147
newRngm.Parent=newRng
2148
coroutine.wrap(function()
2149
for i = 1, 10, 0.2 do
2150
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2151
newRng.Transparency = i/10
2152
wait()
2153
end
2154
wait()
2155
newRng:Destroy()
2156
end)()
2157
end
2158
wait()
2159
end
2160
wait()
2161
Debounces.Shewt = false
2162
bem:Destroy()
2163
out:Destroy()
2164
bnd:Destroy()
2165
Debounces.Ready = false
2166
for i, v in pairs(Touche) do
2167
table.remove(Touche, i)
2168
end
2169
wait()
2170
table.insert(Touche, char.Name)
2171
Debounces.NoIdl = false
2172
if Debounces.CanAttack == false then
2173
Debounces.CanAttack = true
2174
end
2175
end
2176
end
2177
end)
2178
----------------------------------------------------
2179
sidz = {"231917888", "231917845", "231917806"}
2180
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2181
mouse.KeyDown:connect(function(key)
2182
    if key == "f" then
2183
    larm.BrickColor = BrickColor.new("Bright red")
2184
    rarm.BrickColor = BrickColor.new("Bright red")
2185
        if Debounces.CanAttack == true then
2186
            Debounces.CanAttack = false
2187
            Debounces.on = true
2188
            Debounces.NoIdl = true
2189
                for i = 1, 10 do
2190
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2191
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2192
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2193
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2194
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2195
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2196
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2197
                    if Debounces.on == false then break end
2198
                    wait()
2199
                end
2200
                z = Instance.new("Sound",char)
2201
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2202
                z.Pitch = ptz[math.random(1,#ptz)]
2203
                z.Volume = 1
2204
                z1 = Instance.new("Sound",char)
2205
                z1.SoundId = z.SoundId
2206
                z1.Pitch = z.Pitch
2207
                z1.Volume = 1
2208
                wait(1)
2209
                z:Play()
2210
                z1:Play()
2211
                Stomp()
2212
                for i = 1, 20 do
2213
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2214
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2215
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2216
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2217
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2218
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2219
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2220
                    if Debounces.on == false then break end
2221
                    wait()
2222
                end
2223
        if Debounces.CanAttack == false then
2224
            Debounces.CanAttack = true
2225
            Debounces.on = false
2226
            Debounces.NoIdl = false
2227
            larm.BrickColor = BrickColor.new("Really black")
2228
            rarm.BrickColor = BrickColor.new("Really black")
2229
            end
2230
        end
2231
    end
2232
end)    
2233
----------------------------------------------------
2234
mouse.KeyDown:connect(function(key)
2235
    if key == "g" then
2236
    larm.BrickColor = BrickColor.new("Bright red")
2237
    rarm.BrickColor = BrickColor.new("Bright red")
2238
        if Debounces.CanAttack == true then
2239
        Debounces.CanAttack = false
2240
        Debounces.on = true
2241
        Debounces.NoIdl = true
2242
        chrg = lleg.Touched:connect(function(ht)
2243
        hit = ht.Parent
2244
            if ht and hit:IsA("Model") then
2245
                    if hit:FindFirstChild("Humanoid") then
2246
                        if hit.Name ~= p.Name then
2247
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2248
                                    Debounces.Slashed = true]]--
2249
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2250
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2251
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2252
                                    --Debounces.Slashed = false
2253
                            --end
2254
                        end
2255
                    end
2256
            elseif ht and hit:IsA("Hat") then
2257
                if hit.Parent.Name ~= p.Name then
2258
                    if hit.Parent:FindFirstChild("Humanoid") then
2259
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2260
                                    Debounces.Slashed = true]]--
2261
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2262
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2263
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2264
                        --Debounces.Slashed = false
2265
                    end
2266
                end
2267
            end    
2268
        end)
2269
        for i = 1, 14 do
2270
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2271
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2272
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2273
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2274
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2275
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2276
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2277
            if Debounces.on == false then break end
2278
            wait()
2279
        end
2280
        charge()
2281
        z = Instance.new("Sound",char)
2282
        z.SoundId = "rbxassetid://200632875"
2283
        z.Volume = 1
2284
        z.Pitch = .8
2285
        z1 = Instance.new("Sound",char)
2286
        z1.SoundId = "rbxassetid://200632875"
2287
        z1.Volume = 1
2288
        z1.Pitch = .9
2289
        z:Play()
2290
        z1:Play()
2291
        wait(1)
2292
        z:Destroy()
2293
        z1:Destroy()
2294
        chrg:disconnect()
2295
        if Debounces.CanAttack == false then
2296
            Debounces.CanAttack = true
2297
            Debounces.on = false
2298
            Debounces.NoIdl = false
2299
            larm.BrickColor = BrickColor.new("Really black")
2300
            rarm.BrickColor = BrickColor.new("Really black")
2301
            end
2302
        end
2303
    end
2304
end)
2305
----------------------------------------------------
2306
pt = {0.7, 0.8, 0.9}
2307
mouse.KeyDown:connect(function(key)
2308
    if key == "h" then
2309
        if Debounces.CanJoke == true then
2310
            Debounces.CanJoke = false
2311
            u = Instance.new("Sound")
2312
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2313
            u.Parent = char
2314
            u.Looped = false
2315
            u.Pitch = pt[math.random(1,#pt)]
2316
            u.Volume = 1
2317
            u2 = Instance.new("Sound")
2318
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2319
            u2.Parent = char
2320
            u2.Looped = false
2321
            u2.Pitch = u.Pitch
2322
            u2.Volume = 1
2323
            wait(.01)
2324
            u:Play()
2325
            u2:Play()
2326
            wait(6)
2327
            u:Destroy()
2328
            u2:Destroy()
2329
            if Debounces.CanJoke == false then
2330
                Debounces.CanJoke = true
2331
            end
2332
        end
2333
    end
2334
end)
2335
----------------------------------------------------
2336
mouse.KeyDown:connect(function(key)
2337
    if key == "j" then
2338
			if Debounces.CanJoke == true then
2339
				Debounces.CanJoke = false
2340
                z = Instance.new("Sound",char)
2341
                z.SoundId = "rbxassetid://135017755"
2342
                z.Pitch = .76
2343
                z.Volume = 1
2344
				wait()
2345
				z:Play()
2346
				wait(6)
2347
				z:Destroy()
2348
			if Debounces.CanJoke == false then
2349
				Debounces.CanJoke = true
2350
			end
2351
		end
2352
	end
2353
end)
2354
----------------------------------------------------
2355
mouse.KeyDown:connect(function(key)
2356
    if key == "k" then
2357
			if Debounces.CanJoke == true then
2358
				Debounces.CanJoke = false
2359
                z = Instance.new("Sound",char)
2360
                z.SoundId = "rbxassetid://135017578"
2361
                z.Pitch = .76
2362
                z.Volume = 1
2363
				wait()
2364
				z:Play()
2365
				wait(4)
2366
				z:Destroy()
2367
			if Debounces.CanJoke == false then
2368
				Debounces.CanJoke = true
2369
			end
2370
		end
2371
	end
2372
end)
2373
----------------------------------------------------
2374
mouse.KeyDown:connect(function(key)
2375
    if key == "x" then
2376
        if Debounces.CanAttack == true then
2377
            Debounces.CanAttack = false
2378
            Debounces.NoIdl = true
2379
            Debounces.on = true
2380
            Debounces.ks = true
2381
        for i = 1, 10 do
2382
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2383
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2384
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2385
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2386
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2387
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2388
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2389
            if Debounces.on == false then break end
2390
            wait()
2391
        end
2392
        z = Instance.new("Sound",hed)
2393
        z.SoundId = "rbxassetid://169445092"
2394
        z.Volume = 1
2395
        wait(0.1)
2396
        z:Play()
2397
        kik = rleg.Touched:connect(function(ht)
2398
        hit = ht.Parent
2399
            if ht and hit:IsA("Model") then
2400
                    if hit:FindFirstChild("Humanoid") then
2401
                        if hit.Name ~= p.Name then
2402
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2403
                                    Debounces.Slashed = true]]--
2404
                                    if Debounces.ks==true then
2405
                                    z = Instance.new("Sound",hed)
2406
                                    z.SoundId = "rbxassetid://169380525"
2407
                                    z.Volume = 1
2408
                                    z:Play()
2409
                                    Debounces.ks=false
2410
                                    end
2411
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2412
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2413
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2414
                            --Debounces.Slashed = false
2415
                        --end
2416
                    end
2417
                end
2418
            elseif ht and hit:IsA("Hat") then
2419
                if hit.Parent.Name ~= p.Name then
2420
                    if hit.Parent:FindFirstChild("Humanoid") then
2421
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2422
                                    Debounces.Slashed = true]]--
2423
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2424
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2425
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2426
                            --Debounces.Slashed = false
2427
                        --end
2428
                    end
2429
                end
2430
            end    
2431
        end)
2432
        for i = 1, 8 do
2433
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2434
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2435
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2436
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2437
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2438
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2439
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2440
            if Debounces.on == false then break end
2441
            wait()
2442
        end
2443
        kik:disconnect()
2444
        if Debounces.CanAttack == false then
2445
            Debounces.CanAttack = true
2446
            Debounces.on = false
2447
            Debounces.NoIdl = false
2448
            end
2449
        end
2450
    end
2451
end)
2452
----------------------------------------------------
2453
mouse.KeyDown:connect(function(key)
2454
    if key == "c" then
2455
        if Debounces.CanAttack == true then
2456
            Debounces.CanAttack = false
2457
            Debounces.NoIdl = true
2458
            Debounces.on = true
2459
            SIDZ = {"231917744", "231917742"}
2460
            PTZ = {0.7, 0.8, 0.9, 1}
2461
                for i = 1, 20 do
2462
                    wait()
2463
                        for i,v in pairs(char.Absolution:children()) do
2464
                    if v:IsA("Part") or v:IsA("WedgePart") then
2465
                        v.Transparency = v.Transparency + 0.05
2466
                        end
2467
                    end
2468
                end
2469
                function FindNearestTorso(Position,Distance,SinglePlayer)
2470
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2471
                        local List = {}
2472
                        for i,v in pairs(workspace:GetChildren())do
2473
                            if v:IsA("Model")then
2474
                                if v:findFirstChild("Torso")then
2475
                                    if v ~= char then
2476
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2477
                                            table.insert(List,v)
2478
                                        end 
2479
                                    end 
2480
                                end 
2481
                            end 
2482
                        end
2483
                    return List
2484
                end
2485
                GroundPound()
2486
                for i = 1, 5 do
2487
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2488
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2489
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2490
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2491
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2492
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2493
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2494
                    if Debounces.on == false then break end
2495
                    wait()
2496
                end
2497
                GroundPound()
2498
                for i = 1, 5 do
2499
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2500
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2501
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2502
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2503
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2504
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2505
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2506
                    if Debounces.on == false then break end
2507
                    wait()
2508
                end
2509
                GroundPound()
2510
                for i = 1, 5 do
2511
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2512
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2513
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2514
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2515
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2516
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2517
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2518
                    if Debounces.on == false then break end
2519
                    wait()
2520
                end
2521
                GroundPound()
2522
                for i = 1, 5 do
2523
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2524
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2525
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2526
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2527
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2528
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2529
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2530
                    if Debounces.on == false then break end
2531
                    wait()
2532
                end
2533
                GroundPound()
2534
                for i = 1, 5 do
2535
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2536
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2537
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2538
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2539
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2540
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2541
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2542
                    if Debounces.on == false then break end
2543
                    wait()
2544
                end
2545
                GroundPound()
2546
                for i = 1, 5 do
2547
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2548
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2549
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2550
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2551
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2552
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2553
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2554
                    if Debounces.on == false then break end
2555
                    wait()
2556
                end
2557
                for i = 1, 18 do
2558
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2559
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2560
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2561
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2562
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2563
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2564
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2565
                    if Debounces.on == false then break end
2566
                    wait()
2567
                end
2568
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2569
                    if v:FindFirstChild('Humanoid') then
2570
                        v.Humanoid:TakeDamage(math.random(20,60))
2571
                        v.Humanoid.PlatformStand = true
2572
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2573
                    end
2574
                end
2575
                x = Instance.new("Sound",char)
2576
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2577
                x.Pitch = PTZ[math.random(1,#PTZ)]
2578
                x.Volume = 1
2579
                wait(0.1)
2580
                x:Play()
2581
                Crater(hed,20)
2582
                for i = 1, 14 do
2583
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2584
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2585
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2586
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2587
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2588
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2589
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2590
                    if Debounces.on == false then break end
2591
                    wait()
2592
                end
2593
            if Debounces.CanAttack == false then
2594
                Debounces.CanAttack = true
2595
                Debounces.on = false
2596
                Debounces.NoIdl = false
2597
                for i = 1, 20 do
2598
                    wait()
2599
                        for i,v in pairs(char.Absolution:children()) do
2600
                    if v:IsA("Part") or v:IsA("WedgePart") then
2601
                        v.Transparency = v.Transparency - 0.05
2602
                        end
2603
                    end
2604
                end
2605
            end
2606
        end
2607
    end
2608
end)
2609
----------------------------------------------------176349813
2610
mouse.KeyDown:connect(function(key)
2611
    if key == "b" then
2612
        hum.WalkSpeed = 0.01
2613
        if Debounces.CanAttack == true then
2614
            Debounces.CanAttack = false
2615
            Debounces.NoIdl = true
2616
            Debounces.on = true
2617
            for i = 1,20 do
2618
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2619
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2620
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2621
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2622
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2623
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2624
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2625
            if Debounces.on == false then break end
2626
            wait()
2627
            end
2628
        wait(1)
2629
        v = Instance.new("Sound")
2630
        v.SoundId = "rbxassetid://181384451"
2631
        v.Parent = char
2632
        v.Looped = false
2633
        v.Pitch = 1.04
2634
        v.Volume = 1
2635
        wait(.01)
2636
        v:Play()
2637
        
2638
        if Daytime == true then
2639
            Daytime = false
2640
            l.TimeOfDay = 24
2641
        else
2642
            Daytime = true
2643
            l.TimeOfDay = 12
2644
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2645
        end
2646
        
2647
            local Shockwave = function()
2648
                local rng1 = Instance.new("Part", char)
2649
                rng1.Anchored = true
2650
                rng1.BrickColor = BrickColor.new("Really black")
2651
                rng1.CanCollide = false
2652
                rng1.FormFactor = 3
2653
                rng1.Name = "Ring"
2654
                rng1.Size = Vector3.new(1, 1, 1)
2655
                rng1.Transparency = 0.35
2656
                rng1.TopSurface = 0
2657
                rng1.BottomSurface = 0
2658
                local rngm1 = Instance.new("SpecialMesh", rng)
2659
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2660
                rngm1.Scale = Vector3.new(10, 10, 1)
2661
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2662
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2663
                Wave.Name = "Shockwave"
2664
                Wave.BrickColor = BrickColor.new("Really black")
2665
                Wave.Size = Vector3.new(1, 1, 1)
2666
                Wave.Shape = "Ball"
2667
                Wave.CanCollide = false
2668
                Wave.Anchored = true
2669
                Wave.TopSurface = 0
2670
                Wave.BottomSurface = 0
2671
                Wave.Touched:connect(function(hit)
2672
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2673
                        local Occlude = true
2674
                        local NotOccludes = {
2675
                            char.Name;
2676
                            "Wings";
2677
                            "Scythe";
2678
                            "Thingy";
2679
                            "Thingy2"; -- put all of the names in a table pls
2680
                        }
2681
                        for i,v in pairs(NotOccludes) do
2682
                            if hit.Parent.Name == v then
2683
                                Occlude = false
2684
                            end
2685
                        end
2686
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2687
                        if Occlude then
2688
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2689
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2690
                        end
2691
                    end
2692
                end)
2693
                
2694
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2695
                
2696
                coroutine.wrap(function()
2697
                    for i = 1, 20, 0.2 do
2698
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2699
                        rng1.Transparency = i/20
2700
                    wait()
2701
                    end
2702
                    wait()
2703
                    rng1:Destroy()
2704
                end)()
2705
                
2706
                Delay(0, function()
2707
2708
                    if Daytime == false then
2709
                       for i = 1, 50, 1 do
2710
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2711
                            Wave.CFrame = char.Torso.CFrame
2712
                            local t = i / 50
2713
                            Wave.Transparency = t
2714
                            wait()
2715
                        end
2716
                    else
2717
                        for i = 1, 50, 1 do
2718
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2719
                            Wave.CFrame = char.Torso.CFrame
2720
                            local t = i / 50
2721
                            Wave.Transparency = t
2722
                            wait()
2723
                        end
2724
                    end
2725
                    Wave:Destroy()
2726
                end)
2727
                Delay(0, function()
2728
                    while wait() do
2729
                        if Wave ~= nil then
2730
                            Wave.CFrame = char.Torso.CFrame
2731
                        else
2732
                            break
2733
                        end
2734
                    end
2735
                end)
2736
            end
2737
        Shockwave() 
2738
        for i = 1, 15 do
2739
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2740
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2741
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2742
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2743
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2744
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2745
            if Debounces.on == false then break end
2746
            wait()
2747
        end
2748
        for i = 1, 15 do
2749
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2750
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2751
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2752
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2753
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2754
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2755
            if Debounces.on == false then break end
2756
            wait()
2757
        end
2758
        for i = 1, 15 do
2759
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2760
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2761
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2762
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2763
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2764
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2765
            if Debounces.on == false then break end
2766
            wait()
2767
        end
2768
        for i = 1, 15 do
2769
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2770
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2771
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2772
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2773
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2774
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2775
            if Debounces.on == false then break end
2776
            wait()
2777
        end
2778
        for i = 1, 15 do
2779
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2780
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2781
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2782
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2783
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2784
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2785
            if Debounces.on == false then break end
2786
            wait()
2787
        end
2788
        for i = 1, 15 do
2789
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2790
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2791
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2792
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2793
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2794
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2795
            if Debounces.on == false then break end
2796
            wait()
2797
        end
2798
        wait(1.4)
2799
        Debounces.NoIdl = false
2800
        hum.WalkSpeed = 5
2801
        Debounces.on = false
2802
        wait()
2803
        if Debounces.CanAttack == false then
2804
            Debounces.CanAttack = true
2805
            v:Destroy()
2806
            end
2807
        end
2808
    end
2809
end)
2810
----------------------------------------------------
2811
mouse.KeyDown:connect(function(key)
2812
    if key == "m" then
2813
hum.WalkSpeed = 0
2814
        if Debounces.CanAttack == true then
2815
        Debounces.CanAttack = false
2816
        Debounces.on = true
2817
        Debounces.NoIdl = true
2818
            --[[x = Instance.new("Sound",char)
2819
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2820
            x.Looped = false
2821
            x.Pitch = 1.1
2822
            x.Volume = 1
2823
            x:Play()
2824
            x2 = Instance.new("Sound",char)
2825
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2826
            x2.Looped = false
2827
            x2.Pitch = .7
2828
            x2.Volume = 1
2829
            wait(.1)
2830
            x:Play()
2831
            x2:Play()
2832
        for i = 1, 20 do
2833
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2834
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2835
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2836
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2837
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2838
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2839
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2840
            if Debounces.on == false then break end
2841
                wait()
2842
            x:Destroy()
2843
            x2:Destroy()
2844
            end
2845
            wait(1)]]--
2846
        local rng = Instance.new("Part", char)
2847
        rng.Anchored = true
2848
        rng.BrickColor = BrickColor.new("Really black")
2849
        rng.CanCollide = false
2850
        rng.FormFactor = 3
2851
        rng.Name = "Ring"
2852
        rng.Size = Vector3.new(1, 1, 1)
2853
        rng.Transparency = 0.35
2854
        rng.TopSurface = 0
2855
        rng.BottomSurface = 0
2856
        rng.Position = torso.Position - Vector3.new(0,2,0)
2857
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2858
        local rngm = Instance.new("SpecialMesh", rng)
2859
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2860
        rngm.Scale = Vector3.new(1, 1, 2)
2861
            x = Instance.new("Sound",char)
2862
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2863
            x.Looped = false
2864
            x.Pitch = .7
2865
            x.Volume = 1
2866
            x:Play()
2867
                coroutine.wrap(function()
2868
                for i = 1, 60, 2 do
2869
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2870
                rng.Transparency = i/60
2871
                wait()
2872
                end
2873
                wait()
2874
                rng:Destroy()
2875
                end)()
2876
            hum.WalkSpeed = 50
2877
        BV = Instance.new("BodyVelocity", torso)
2878
        BV.maxForce = Vector3.new(0,200000,0)
2879
        BV.P = 100000
2880
        BV.velocity = Vector3.new(0,800,0)
2881
    for i = 1, 20 do
2882
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2883
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2884
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2885
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2886
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2887
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2888
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2889
        if Debounces.on == false then break end
2890
        wait()
2891
    end
2892
x:Destroy()
2893
BV:Destroy()
2894
    --[[for i = 1, 30 do
2895
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2896
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2897
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2898
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2899
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2900
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2901
        if Debounces.on == false then break end
2902
        wait()
2903
    end]]--
2904
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2905
    for i = 1, 30 do
2906
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2907
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2908
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2909
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2910
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2911
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2912
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2913
        if Debounces.on == false then break end
2914
        wait()
2915
    end
2916
end
2917
Debounces.on = false
2918
Debounces.NoIdl = false
2919
local ry,ht,ps=nil,nil,nil
2920
while ht==nil do
2921
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2922
	wait()
2923
end
2924
z = Instance.new("Sound",char)
2925
z.SoundId = "rbxassetid://142070127"
2926
z.Volume = 1
2927
wait(.1)
2928
z:Play()
2929
Landing()
2930
hum.WalkSpeed = 8
2931
if Debounces.CanAttack == false then
2932
Debounces.CanAttack = true
2933
end
2934
end
2935
end
2936
end)
2937
----------------------------------------------------
2938
Grab = false
2939
mouse.KeyDown:connect(function(key)
2940
    if key == "z" then
2941
    larm.BrickColor = BrickColor.new("Bright red")
2942
    rarm.BrickColor = BrickColor.new("Bright red")
2943
        Debounces.on = true
2944
        Debounces.NoIdl = true
2945
        if Grab == false then
2946
        gp = nil
2947
        con1=larm.Touched:connect(function(hit) -- this is grab
2948
            ht = hit.Parent
2949
            hum1=ht:FindFirstChild('Humanoid')
2950
            if hum1 ~= nil then
2951
                hum1.PlatformStand=true
2952
                gp = ht
2953
                Grab = true
2954
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2955
                asd.Parent = larm
2956
                asd.Name = "asd"
2957
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2958
            elseif hum1 == nil then
2959
                con1:disconnect()
2960
                wait() return
2961
            end
2962
        end)
2963
        for i = 1, 18 do
2964
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2965
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2966
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2967
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2968
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2969
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2970
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2971
            if Debounces.on == false then break end
2972
            wait()
2973
        end
2974
    con1:disconnect()
2975
    Debounces.on = false
2976
    Debounces.NoIdl = false
2977
    elseif Grab == true then
2978
        Grab = false
2979
    for i = 1, 20 do
2980
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2981
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2982
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2983
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2984
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2985
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2986
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2987
        if Debounces.on == false then end
2988
        wait()
2989
    end
2990
        if gp ~= nil then
2991
        for i,v in pairs(larm:GetChildren()) do
2992
            if v.Name == "asd" and v:IsA("Weld") then
2993
                v:Remove()
2994
            end
2995
        end
2996
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2997
        bv.maxForce = Vector3.new(400000, 400000, 400000)
2998
        bv.P = 125000
2999
        bv.velocity = char.Head.CFrame.lookVector * 200
3000
        for i = 1, 12 do
3001
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3002
            if Debounces.on == false then end
3003
            wait()
3004
        end
3005
        ht=nil
3006
        Spawn(function()
3007
            wait(0.5)
3008
            bv:Destroy()
3009
        end)
3010
        Debounces.on = false
3011
        Debounces.NoIdl = false
3012
        elseif ht == nil then wait()
3013
        Grab = false
3014
        Debounces.on = false
3015
        Debounces.NoIdl = false
3016
            end
3017
        end
3018
    end
3019
end)
3020
----------------------------------------------------
3021
mouse.KeyDown:connect(function(key)
3022
    if string.byte(key) == 52 then
3023
        char.Humanoid.WalkSpeed = 21
3024
    end
3025
end)
3026
mouse.KeyUp:connect(function(key)
3027
    if string.byte(key) == 52 then
3028
        char.Humanoid.WalkSpeed = 5
3029
    end
3030
end)
3031
----------------------------------------------------
3032
local animpose = "Idle"
3033
local lastanimpose = "Idle"
3034
local sine = 0
3035
local change = 1
3036
local val = 0
3037
local ffing = false
3038
----------------------------------------------------
3039
--[[x = Instance.new("Sound", char)
3040
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3041
x.Looped = true
3042
x.Volume = 1
3043
x.Pitch = 1
3044
local footsteps = false]]--
3045
-------------------------------
3046
game:GetService("RunService").RenderStepped:connect(function()
3047
--[[if char.Humanoid.Jump == true then
3048
jump = true
3049
else
3050
jump = false
3051
end]]
3052
char.Humanoid.FreeFalling:connect(function(f)
3053
if f then
3054
ffing = true
3055
else
3056
ffing = false
3057
end
3058
end)
3059
sine = sine + change
3060
if jumpn == true then
3061
animpose = "Jumping"
3062
elseif ffing == true then
3063
animpose = "Freefalling"
3064
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3065
animpose = "Idle"
3066
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3067
animpose = "Walking"
3068
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3069
animpose = "Running"
3070
end
3071
if animpose ~= lastanimpose then
3072
sine = 0
3073
if Debounces.NoIdl == false then
3074
if animpose == "Idle" then
3075
for i = 1, 2 do
3076
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3077
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3078
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3079
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3080
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3081
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3082
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3083
end
3084
elseif animpose == "Walking" then
3085
for i = 1, 2 do
3086
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3087
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3088
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3089
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3090
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3091
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3092
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3093
end
3094
elseif animpose == "Running" then
3095
for i = 1, 2 do
3096
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3097
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3098
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3099
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3100
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3101
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3102
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3103
end
3104
wait()
3105
end
3106
else
3107
end
3108
end
3109
lastanimpose = animpose
3110
if Debounces.NoIdl == false then
3111
if animpose == "Idle" then
3112
if stanceToggle == "Normal" then
3113
change = 0.5
3114
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3115
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3116
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3117
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3118
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3119
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3120
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3121
elseif stanceToggle == "Sitting" then
3122
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3123
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3124
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3125
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3126
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3127
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3128
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3129
end
3130
elseif animpose == "Walking" then
3131
if stanceToggle == "Normal" then
3132
change = 1
3133
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3134
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3135
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3136
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3137
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3138
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3139
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3140
end
3141
elseif animpose == "Running" then
3142
change = 1
3143
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3144
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3145
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3146
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3147
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3148
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3149
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3150
end
3151
end
3152
--[[if animpose == "Walking" then
3153
    if footsteps == false then
3154
        x:Play()
3155
        footsteps = true
3156
    end
3157
    x.Pitch = 1.1
3158
elseif animpose == "Idle" then
3159
    x:Stop()
3160
    footsteps = false
3161
elseif animpose == "Running" then
3162
    x.Pitch = 1.2
3163
    if footsteps == false then
3164
        x:Play()
3165
        footsteps = true
3166
    end
3167
end]]--
3168
end)