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1 | -- [ By StarzoZero ] -- | |
2 | -- [ WIP ] -- | |
3 | ||
4 | ||
5 | ||
6 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
7 | - | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {} |
7 | + | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
8 | - | do |
8 | + | local RealPlayer = Player |
9 | - | script.Parent = owner.Character |
9 | + | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer |
10 | - | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" |
10 | + | script.Parent = InternalData.RealOwner.Character |
11 | - | local function NewFakeEvent() |
11 | + | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event |
12 | - | local Bind = Instance.new("BindableEvent") |
12 | + | local function createObject (connections, index) |
13 | - | local Fake;Fake = {Connections = {}, |
13 | + | local proxy = newproxy (true);local meta = getmetatable (proxy); |
14 | - | fakeEvent=true; |
14 | + | local runbind = function (self, i, ...) connections[i]:Fire (...); end; |
15 | - | Connect=function(self,Func) |
15 | + | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; |
16 | - | Bind.Event:connect(Func) |
16 | + | meta.__index = function (self, i) |
17 | - | self.Connections[Bind] = true |
17 | + | if (i == 'TriggerEvent') then return runbind end; |
18 | - | return setmetatable({Connected = true},{ |
18 | + | return connections[i] and connections[i].Event or index[i]; |
19 | - | __index = function (self,Index) |
19 | + | end; |
20 | - | if Index:lower() == "disconnect" then |
20 | + | meta.__newindex = index;meta.__metatable = false;return proxy |
21 | - | return function() Fake.Connections[Bind] = false;self.Connected = false end |
21 | + | end; |
22 | - | end |
22 | + | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) |
23 | - | return Fake[Index] |
23 | + | local UserInputService = createObject({"InputBegan","InputEnded"},{}) |
24 | - | end; |
24 | + | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) |
25 | - | __tostring = function() return "Connection" end; |
25 | + | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil |
26 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
27 | - | end} |
27 | + | Event.OnServerEvent:Connect(function(FiredBy,Input) |
28 | - | Fake.connect = Fake.Connect;return Fake; |
28 | + | if FiredBy ~= InternalData.RealOwner then return end |
29 | - | end |
29 | + | if Input.MouseEvent then |
30 | - | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} |
30 | + | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit |
31 | - | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} |
31 | + | elseif Input.Sound then |
32 | - | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) |
32 | + | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end |
33 | - | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil |
33 | + | else |
34 | - | end};ContextActionService.UnBindAction = ContextActionService.BindAction |
34 | + | local Begin = Input.UserInputState == Enum.UserInputState.Begin |
35 | - | local function TriggerEvent(self,Event,...) |
35 | + | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end |
36 | - | local Trigger = Mouse[Event] |
36 | + | for _,Action in pairs(ContextActionService.Actions) do |
37 | - | if Trigger and Trigger.fakeEvent and Trigger.Connections then |
37 | + | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end |
38 | - | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end |
38 | + | end |
39 | - | end |
39 | + | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) |
40 | - | end |
40 | + | end |
41 | - | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent |
41 | + | end) |
42 | - | Event.OnServerEvent:Connect(function(FiredBy,Input) |
42 | + | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService |
43 | - | if FiredBy.Name ~= owner.Name then return end |
43 | + | Event.Parent = NLS([[ |
44 | - | if Input.MouseEvent then |
44 | + | local Player = owner; |
45 | - | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit |
45 | + | local Sounds = {}; |
46 | - | else |
46 | + | local Event = script:WaitForChild("UserInput"); |
47 | - | local Begin = Input.UserInputState == Enum.UserInputState.Begin |
47 | + | local UserInputService = game:GetService("UserInputService"); |
48 | - | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end |
48 | + | local Mouse = Player:GetMouse(); |
49 | - | for _,Action in pairs(ContextActionService.Actions) do |
49 | + | local Input = function(Input,gameProcessedEvent) |
50 | - | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end |
50 | + | if gameProcessedEvent then return end |
51 | - | end |
51 | + | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) |
52 | - | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) |
52 | + | end |
53 | - | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) |
53 | + | Event.OnClientEvent:connect(function(Args) |
54 | - | end |
54 | + | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end |
55 | - | end) |
55 | + | end) |
56 | - | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService |
56 | + | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) |
57 | - | Event.Parent = NLS([[ |
57 | + | local Hit,Target |
58 | - | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() |
58 | + | while wait(1/30) do |
59 | - | local Input = function(Input,gameProcessedEvent) |
59 | + | for x,Sound in pairs(Sounds) do |
60 | - | if gameProcessedEvent then return end |
60 | + | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end |
61 | - | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) |
61 | + | end |
62 | - | end |
62 | + | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then |
63 | - | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) |
63 | + | Hit = Mouse.Hit;Target = Mouse.Target; |
64 | - | local Hit,Target |
64 | + | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) |
65 | - | while wait(1/30) do |
65 | + | end |
66 | - | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then |
66 | + | end |
67 | - | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) |
67 | + | ]],InternalData.RealOwner.Character) |
68 | - | end |
68 | + | |
69 | - | end |
69 | + | InternalData.NewOwner = setmetatable({},{ |
70 | - | ]],owner.Character) |
70 | + | __index = function (self,Index) |
71 | local Type = type(InternalData.RealOwner[Index]) | |
72 | - | RealGame = game;game = setmetatable({},{ |
72 | + | if Type == "function" then |
73 | - | __index = function (self,Index) |
73 | + | if Index:lower() == "getmouse" or Index:lower() == "mouse" then |
74 | - | local Sandbox = function (Thing) |
74 | + | return function (self)return InternalData["Mouse"] end |
75 | - | if Thing:IsA("Player") then |
75 | + | end |
76 | - | local RealPlayer = Thing |
76 | + | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end |
77 | - | return setmetatable({},{ |
77 | + | elseif Index == "FakePlayer" then |
78 | - | __index = function (self,Index) |
78 | + | return true |
79 | - | local Type = type(RealPlayer[Index]) |
79 | + | end |
80 | - | if Type == "function" then |
80 | + | return InternalData.RealOwner[Index] |
81 | - | if Index:lower() == "getmouse" or Index:lower() == "mouse" then |
81 | + | end; |
82 | - | return function (self)return InternalData["Mouse"] end |
82 | + | __tostring = function(self) return tostring(InternalData.RealOwner) end |
83 | - | end |
83 | + | }) |
84 | - | return function (self,...)return RealPlayer[Index](RealPlayer,...) end |
84 | + | --LoadLibrary("RbxUtility").Create |
85 | - | end |
85 | + | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) |
86 | - | return RealPlayer[Index] |
86 | + | if Library == "RbxUtility" then |
87 | - | end; |
87 | + | return setmetatable({},{ |
88 | - | __tostring = function(self) return RealPlayer.Name end |
88 | + | __tostring = function() return "RbxUtility" end; |
89 | - | }) |
89 | + | __index = function(self, Index) |
90 | - | end |
90 | + | if Index:lower() == "create" then |
91 | - | end |
91 | + | return function(Type) |
92 | - | if RealGame[Index] then |
92 | + | return function(Data) |
93 | - | local Type = type(RealGame[Index]) |
93 | + | Data = Data or {} |
94 | - | if Type == "function" then |
94 | + | local Inst = Instance.new(Type) |
95 | - | if Index:lower() == "getservice" or Index:lower() == "service" then |
95 | + | for x,y in pairs(Data) do |
96 | - | return function (self,Service) |
96 | + | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end |
97 | - | local FakeServices = { |
97 | + | if y == owner then y = InternalData.RealOwner end |
98 | - | ["players"] = function() |
98 | + | Inst[x] = y |
99 | - | return setmetatable({},{ |
99 | + | end |
100 | - | __index = function (self2,Index2) |
100 | + | return Inst |
101 | - | local RealService = RealGame:GetService(Service) |
101 | + | end |
102 | - | local Type2 = type(Index2) |
102 | + | end |
103 | - | if Type2 == "function" then |
103 | + | end |
104 | - | return function (self,...) return RealService[Index2](RealService,...)end |
104 | + | return InternalData.LoadLibrary(Library)[Index] |
105 | - | else |
105 | + | end |
106 | - | if Index2:lower() == "localplayer" then return Sandbox(owner) end |
106 | + | }) |
107 | - | return RealService[Index2] |
107 | + | end |
108 | - | end |
108 | + | return InternalData.LoadLibrary(Library) |
109 | - | end; |
109 | + | |
110 | - | __tostring = function(self) return RealGame:GetService(Service).Name end |
110 | + | InternalData.RealInstance = Instance;Instance = setmetatable({},{ |
111 | - | }) |
111 | + | __index = function (self,Index) |
112 | - | end; |
112 | + | if Index:lower() == 'new' then |
113 | - | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; |
113 | + | return function (Type, Parent) |
114 | - | ["userinputservice"] = function() return InternalData["UserInputService"] end; |
114 | + | if Parent == owner then Parent = InternalData.RealOwner end |
115 | - | ["runservice"] = function() |
115 | + | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end |
116 | - | return setmetatable({},{ |
116 | + | local Real = InternalData.RealInstance.new(Type,Parent) |
117 | - | __index = function(self2,Index2) |
117 | + | if not Type then return end |
118 | - | local RealService = RealGame:GetService(Service) |
118 | + | if Type == "BillboardGui" then |
119 | - | local Type2 = type(Index2) |
119 | + | local ToReturn = setmetatable({},{ |
120 | - | if Type2 == "function" then |
120 | + | __index = function (self,Index) |
121 | - | return function (self,...) return RealService[Index2](RealService,...) end |
121 | + | if type(Real[Index]) == "function" then |
122 | - | else |
122 | + | if Index:lower() == "clone" then |
123 | - | local RunServices = { |
123 | + | return function (self) |
124 | - | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; |
124 | + | local Real = Real:Clone() |
125 | - | ["renderstepped"] = function() return RealService["Stepped"] end |
125 | + | local ToReturn = setmetatable({RealObject = Real},{ |
126 | - | } |
126 | + | __index = function (self,Index) |
127 | - | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end |
127 | + | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end |
128 | - | return RealService[Index2] |
128 | + | return Real[Index] |
129 | - | end |
129 | + | end; |
130 | - | end |
130 | + | __newindex = function (self,Index,Value) |
131 | - | }) |
131 | + | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end |
132 | - | end |
132 | + | if Value == owner then Value = InternalData.RealOwner end |
133 | - | } |
133 | + | Real[Index] = Value |
134 | - | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end |
134 | + | end; |
135 | - | return RealGame:GetService(Service) |
135 | + | __tostring = function(self) return tostring(Real) end; |
136 | - | end |
136 | + | }) |
137 | - | end |
137 | + | InternalData.RealObjs[ToReturn] = Real;return ToReturn; |
138 | - | return function (self,...) return RealGame[Index](RealGame,...) end |
138 | + | end |
139 | - | else |
139 | + | end |
140 | - | if game:GetService(Index) then return game:GetService(Index) end |
140 | + | return function (self,...) return Real[Index](Real,...)end |
141 | - | return RealGame[Index] |
141 | + | end |
142 | - | end |
142 | + | return Real[Index] |
143 | - | end |
143 | + | end; |
144 | - | return nil |
144 | + | __newindex = function (self,Index,Value) |
145 | - | end |
145 | + | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end |
146 | - | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...") |
146 | + | if Value == owner then Value = InternalData.RealOwner end |
147 | Real[Index] = Value | |
148 | end; | |
149 | __tostring = function(self) return tostring(Real) end; | |
150 | }) | |
151 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
152 | elseif Type:lower() == "sound" then | |
153 | Real.Parent = owner.Character; | |
154 | local ToReturn = setmetatable({RealObject = Real},{ | |
155 | __index = function (self,Index) | |
156 | if Index:lower() == "playbackloudness" then | |
157 | return InternalData.SoundLoudness[Real] or 0 | |
158 | elseif type(Real[Index]) == "function" then | |
159 | if Index:lower() == "clone" then | |
160 | return function (self) | |
161 | local Real = Real:Clone() | |
162 | local ToReturn = setmetatable({},{ | |
163 | __index = function (self,Index) | |
164 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
165 | return Real[Index] | |
166 | end; | |
167 | __newindex = function (self,Index,Value) | |
168 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
169 | if Value == owner then Value = InternalData.RealOwner end | |
170 | Real[Index] = Value | |
171 | end; | |
172 | __tostring = function(self) return tostring(Real) end; | |
173 | }) | |
174 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
175 | end | |
176 | end | |
177 | return function (self,...) return Real[Index](Real,...)end | |
178 | end | |
179 | return Real[Index] | |
180 | end; | |
181 | __newindex = function (self,Index,Value) | |
182 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
183 | if Value == owner then Value = InternalData.RealOwner end | |
184 | Real[Index] = Value | |
185 | end; | |
186 | __tostring = function(self) return tostring(Real) end; | |
187 | }) | |
188 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
189 | else | |
190 | local ToReturn = setmetatable({RealObject = Real},{ | |
191 | __index = function (self,Index) | |
192 | if type(Real[Index]) == "function" then | |
193 | if Index:lower() == "clone" then | |
194 | return function (self) | |
195 | local Real = Real:Clone() | |
196 | local ToReturn = setmetatable({},{ | |
197 | __index = function (self,Index) | |
198 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
199 | return Real[Index] | |
200 | end; | |
201 | __newindex = function (self,Index,Value) | |
202 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
203 | if Value == owner then Value = InternalData.RealOwner end | |
204 | Real[Index] = Value | |
205 | end; | |
206 | __tostring = function(self) return tostring(Real) end; | |
207 | }) | |
208 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
209 | end | |
210 | end | |
211 | return function (self,...) return Real[Index](Real,...)end | |
212 | end | |
213 | return Real[Index] | |
214 | end; | |
215 | __newindex = function (self,Index,Value) | |
216 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
217 | if Value == owner then Value = InternalData.RealOwner end | |
218 | Real[Index] = Value | |
219 | end; | |
220 | __tostring = function(self) return tostring(Real) end; | |
221 | }) | |
222 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
223 | end | |
224 | end | |
225 | end | |
226 | return InternalData.RealInstance[Index] | |
227 | end; | |
228 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
229 | }); | |
230 | InternalData.RealGame = game;game = setmetatable({},{ | |
231 | __index = function (self,Index) | |
232 | if InternalData.RealGame[Index] then | |
233 | local Type = type(InternalData.RealGame[Index]) | |
234 | if Type == "function" then | |
235 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
236 | return function (self,Service) | |
237 | local FakeServices = { | |
238 | ["players"] = function() | |
239 | return setmetatable({},{ | |
240 | __index = function (self2,Index2) | |
241 | local RealService = InternalData.RealGame:GetService(Service) | |
242 | local Type2 = type(RealService[Index2]) | |
243 | if Type2 == "function" then | |
244 | return function (self,...) return RealService[Index2](RealService,...)end | |
245 | else | |
246 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
247 | return RealService[Index2] | |
248 | end | |
249 | end; | |
250 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
251 | }) | |
252 | end; | |
253 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
254 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
255 | ["debris"] = function() | |
256 | return setmetatable({},{ | |
257 | __index = function(self2,Index2) | |
258 | local RealService = InternalData.RealGame:GetService(Service) | |
259 | local Type2 = type(RealService[Index2]) | |
260 | if Type2 == "function" then | |
261 | if Index2:lower() == "additem" then | |
262 | return function (self,Item,Time) | |
263 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
264 | return RealService:AddItem(Item,Time) | |
265 | end | |
266 | end | |
267 | return function (self,...) return RealService[Index2](RealService,...) end | |
268 | end | |
269 | return RealService[Index2] | |
270 | end; | |
271 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
272 | }) | |
273 | end; | |
274 | ["runservice"] = function() | |
275 | return setmetatable({},{ | |
276 | __index = function(self2,Index2) | |
277 | local RealService = InternalData.RealGame:GetService(Service) | |
278 | local Type2 = type(RealService[Index2]) | |
279 | if Type2 == "function" then | |
280 | return function (self,...) return RealService[Index2](RealService,...) end | |
281 | else | |
282 | local RunServices = { | |
283 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
284 | ["renderstepped"] = function() return RealService["Stepped"] end | |
285 | } | |
286 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
287 | return RealService[Index2] | |
288 | end | |
289 | end; | |
290 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
291 | }) | |
292 | end | |
293 | } | |
294 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
295 | return InternalData.RealGame:GetService(Service) | |
296 | end | |
297 | end | |
298 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
299 | else | |
300 | if game:GetService(Index) then return game:GetService(Index) end | |
301 | return InternalData.RealGame[Index] | |
302 | end | |
303 | end | |
304 | return nil | |
305 | end; | |
306 | __tostring = function(self) return tostring(InternalData.game) end | |
307 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
308 | wait() | |
309 | ||
310 | local music = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) | |
311 | music.SoundId = "rbxassetid://157133918" | |
312 | music.Volume = 3.2 | |
313 | music.Looped = true | |
314 | music.Pitch = 1 | |
315 | music:Play() | |
316 | ||
317 | thing = 0 | |
318 | LoudVolume = false | |
319 | Submerged = false | |
320 | Music = true | |
321 | script.Name = "SANIIIIC" | |
322 | Player = game.Players.LocalPlayer | |
323 | c = game.Players.LocalPlayer.Character | |
324 | Head = c.Head | |
325 | Humanoid = c.Humanoid | |
326 | anim = c.Humanoid.Animator | |
327 | rage = false | |
328 | p = game.Players.LocalPlayer | |
329 | Music = false | |
330 | anim = Humanoid.Animator | |
331 | local Effects = {} | |
332 | attack = false | |
333 | local attacking = false | |
334 | vt = Vector3.new | |
335 | bc = BrickColor.new | |
336 | br = BrickColor.random | |
337 | it = Instance.new | |
338 | cf = CFrame.new | |
339 | euler = CFrame.fromEulerAnglesXYZ | |
340 | angles = CFrame.Angles | |
341 | matr = math.random | |
342 | mouse = Player:GetMouse() | |
343 | ||
344 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
345 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
346 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
347 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
348 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
349 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
350 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
351 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
352 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
353 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
354 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
355 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
356 | RS = c.Torso:FindFirstChild("Right Shoulder") | |
357 | LS = c.Torso:FindFirstChild("Left Shoulder") | |
358 | RH = c.Torso:FindFirstChild("Right Hip") | |
359 | LH = c.Torso:FindFirstChild("Left Hip") | |
360 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint") | |
361 | N = c.Torso:FindFirstChild("Neck") | |
362 | cf = CFrame.new | |
363 | ang = CFrame.Angles | |
364 | rd = math.rad | |
365 | rd2 = math.random | |
366 | ||
367 | --[[mainShirt = c.Shirt | |
368 | mainPants = c.Pants | |
369 | mainBColors = c["Body Colors"] | |
370 | mainShirt.ShirtTemplate = "rbxassetid://769869277" | |
371 | mainPants.PantsTemplate = "rbxassetid://805486769" | |
372 | mainBColors.HeadColor = BrickColor.new("Pastel brown") | |
373 | mainBColors.LeftArmColor = BrickColor.new("Pastel brown") | |
374 | mainBColors.LeftLegColor = BrickColor.new("Pastel brown") | |
375 | mainBColors.RightArmColor = BrickColor.new("Pastel brown") | |
376 | mainBColors.RightLegColor = BrickColor.new("Pastel brown") | |
377 | mainBColors.TorsoColor = BrickColor.new("Pastel brown")]] | |
378 | function swait(num) | |
379 | if num==0 or num==nil then | |
380 | game:service'RunService'.Heartbeat:wait(0) | |
381 | else | |
382 | for i=0,num do | |
383 | game:service'RunService'.Heartbeat:wait(0) | |
384 | end | |
385 | end | |
386 | end | |
387 | ||
388 | function lerpz(joint, prop, cfrmz, alp) | |
389 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
390 | end | |
391 | function resetlerp() | |
392 | RJ.C0 = RJC0 | |
393 | RJ.C1 = RJC1 | |
394 | N.C0 = NC0 | |
395 | N.C1 = NC1 | |
396 | RS.C0 = RSC0 | |
397 | RS.C1 = RSC1 | |
398 | LS.C0 = LSC0 | |
399 | LS.C1 = LSC1 | |
400 | RH.C0 = RHC0 | |
401 | RH.C1 = RHC1 | |
402 | LH.C0 = LHC0 | |
403 | LH.C1 = LHC1 | |
404 | end | |
405 | ||
406 | local S2 = Instance.new("Sound",c.HumanoidRootPart)S2.SoundId = "rbxassetid://0" S2.Volume = 1 S2.PlaybackSpeed = 1 S2.Looped = true S2:Play() | |
407 | ||
408 | local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/255,170/255,255/255)),ColorSequenceKeypoint.new(1, Color3.new(0/255,170/255,255/255))} | |
409 | local att1 = Instance.new("Attachment", c["Right Leg"]) | |
410 | att1.Name = "att1" | |
411 | att1.Position = Vector3.new(0.5, 1, 0.5) | |
412 | local att2 = Instance.new("Attachment", c["Right Leg"]) | |
413 | att2.Name = "att2" | |
414 | att2.Position = Vector3.new(-0.5, 1, 0.5) | |
415 | local att3 = Instance.new("Attachment", c["Right Leg"]) | |
416 | att3.Name = "att3" | |
417 | att3.Position = Vector3.new(0.5, -1, 0.5) | |
418 | local att4 = Instance.new("Attachment", c["Right Leg"]) | |
419 | att4.Name = "att4" | |
420 | att4.Position = Vector3.new(-0.5, -1, 0.5) | |
421 | ||
422 | local attt1 = Instance.new("Attachment", c["Left Leg"]) | |
423 | attt1.Name = "att1" | |
424 | attt1.Position = Vector3.new(0.5, 1, 0.5) | |
425 | local attt2 = Instance.new("Attachment", c["Left Leg"]) | |
426 | attt2.Name = "att2" | |
427 | attt2.Position = Vector3.new(-0.5, 1, 0.5) | |
428 | local attt3 = Instance.new("Attachment", c["Left Leg"]) | |
429 | attt3.Name = "att3" | |
430 | attt3.Position = Vector3.new(0.5, -1, 0.5) | |
431 | local attt4 = Instance.new("Attachment", c["Left Leg"]) | |
432 | attt4.Name = "att4" | |
433 | attt4.Position = Vector3.new(-0.5, -1, 0.5) | |
434 | ||
435 | local trailtop1 = Instance.new("Trail", c["Right Leg"]) | |
436 | trailtop1.Enabled = true | |
437 | trailtop1.Texture = "rbxassetid://16607923" | |
438 | trailtop1.Name = "toptrail" | |
439 | trailtop1.MinLength = 0 | |
440 | trailtop1.Lifetime = 0.1 | |
441 | ||
442 | trailtop1.Color = ColorSequence.new(ColorArray) | |
443 | ||
444 | trailtop1.Attachment0 = att1 | |
445 | trailtop1.Attachment1 = att2 | |
446 | trailtop1.Transparency = NumberSequence.new({ | |
447 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
448 | NumberSequenceKeypoint.new(1, 1, 0) | |
449 | }) | |
450 | ||
451 | local trailbot1 = Instance.new("Trail", c["Right Leg"]) | |
452 | trailbot1.Enabled = true | |
453 | trailbot1.Texture = "rbxassetid://16607923" | |
454 | trailbot1.Name = "bottrail" | |
455 | trailbot1.MinLength = 0 | |
456 | trailbot1.Lifetime = 0.1 | |
457 | ||
458 | trailbot1.Color = ColorSequence.new(ColorArray) | |
459 | ||
460 | trailbot1.Attachment0 = att3 | |
461 | trailbot1.Attachment1 = att4 | |
462 | trailbot1.Transparency = NumberSequence.new({ | |
463 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
464 | NumberSequenceKeypoint.new(1, 1, 0) | |
465 | }) | |
466 | ||
467 | local trailside1 = Instance.new("Trail", c["Right Leg"]) | |
468 | trailside1.Enabled = true | |
469 | trailside1.Texture = "rbxassetid://16607923" | |
470 | trailside1.Name = "sidetrail1" | |
471 | trailside1.MinLength = 0 | |
472 | trailside1.Lifetime = 0.1 | |
473 | ||
474 | trailside1.Color = ColorSequence.new(ColorArray) | |
475 | ||
476 | trailside1.Attachment0 = att1 | |
477 | trailside1.Attachment1 = att3 | |
478 | trailside1.Transparency = NumberSequence.new({ | |
479 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
480 | NumberSequenceKeypoint.new(1, 1, 0) | |
481 | }) | |
482 | ||
483 | local trailside2 = Instance.new("Trail", c["Right Leg"]) | |
484 | trailside2.Enabled = true | |
485 | trailside2.Texture = "rbxassetid://16607923" | |
486 | trailside2.Name = "sidetrail2" | |
487 | trailside2.MinLength = 0 | |
488 | trailside2.Lifetime = 0.1 | |
489 | spawn(function() | |
490 | while true do wait() | |
491 | trailside2.Color = ColorSequence.new(ColorArray) | |
492 | end | |
493 | end) | |
494 | trailside2.Attachment0 = att2 | |
495 | trailside2.Attachment1 = att4 | |
496 | trailside2.Transparency = NumberSequence.new({ | |
497 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
498 | NumberSequenceKeypoint.new(1, 1, 0) | |
499 | }) | |
500 | ||
501 | ||
502 | local trailtop12 = Instance.new("Trail", c["Left Leg"]) | |
503 | trailtop12.Enabled = true | |
504 | trailtop12.Texture = "rbxassetid://16607923" | |
505 | trailtop12.Name = "toptrail" | |
506 | trailtop12.MinLength = 0 | |
507 | trailtop12.Lifetime = 0.1 | |
508 | spawn(function() | |
509 | while true do wait() | |
510 | trailtop12.Color = ColorSequence.new(ColorArray) | |
511 | end | |
512 | end) | |
513 | trailtop12.Attachment0 = attt1 | |
514 | trailtop12.Attachment1 = attt2 | |
515 | trailtop12.Transparency = NumberSequence.new({ | |
516 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
517 | NumberSequenceKeypoint.new(1, 1, 0) | |
518 | }) | |
519 | ||
520 | local trailbot2 = Instance.new("Trail", c["Left Leg"]) | |
521 | trailbot2.Enabled = true | |
522 | trailbot2.Texture = "rbxassetid://16607923" | |
523 | trailbot2.Name = "bottrail" | |
524 | trailbot2.MinLength = 0 | |
525 | trailbot2.Lifetime = 0.1 | |
526 | ||
527 | trailbot2.Color = ColorSequence.new(ColorArray) | |
528 | ||
529 | trailbot2.Attachment0 = attt3 | |
530 | trailbot2.Attachment1 = attt4 | |
531 | trailbot2.Transparency = NumberSequence.new({ | |
532 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
533 | NumberSequenceKeypoint.new(1, 1, 0) | |
534 | }) | |
535 | ||
536 | local trailside12 = Instance.new("Trail", c["Left Leg"]) | |
537 | trailside12.Enabled = true | |
538 | trailside12.Texture = "rbxassetid://16607923" | |
539 | trailside12.Name = "sidetrail1" | |
540 | trailside12.MinLength = 0 | |
541 | trailside12.Lifetime = 0.1 | |
542 | ||
543 | trailside12.Color = ColorSequence.new(ColorArray) | |
544 | ||
545 | trailside12.Attachment0 = attt1 | |
546 | trailside12.Attachment1 = attt3 | |
547 | trailside12.Transparency = NumberSequence.new({ | |
548 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
549 | NumberSequenceKeypoint.new(1, 1, 0) | |
550 | }) | |
551 | ||
552 | local trailside22 = Instance.new("Trail", c["Left Leg"]) | |
553 | trailside22.Enabled = true | |
554 | trailside22.Texture = "rbxassetid://16607923" | |
555 | trailside22.Name = "sidetrail2" | |
556 | trailside22.MinLength = 0 | |
557 | trailside22.Lifetime = 0.1 | |
558 | ||
559 | trailside22.Color = ColorSequence.new(ColorArray) | |
560 | ||
561 | trailside22.Attachment0 = attt2 | |
562 | trailside22.Attachment1 = attt4 | |
563 | trailside22.Transparency = NumberSequence.new({ | |
564 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
565 | NumberSequenceKeypoint.new(1, 1, 0) | |
566 | }) | |
567 | ||
568 | ||
569 | local att1 = Instance.new("Attachment", c["Right Arm"]) | |
570 | att1.Name = "att1" | |
571 | att1.Position = Vector3.new(0.5, 1, 0.5) | |
572 | local att2 = Instance.new("Attachment", c["Right Arm"]) | |
573 | att2.Name = "att2" | |
574 | att2.Position = Vector3.new(-0.5, 1, 0.5) | |
575 | local att3 = Instance.new("Attachment", c["Right Arm"]) | |
576 | att3.Name = "att3" | |
577 | att3.Position = Vector3.new(0.5, -1, 0.5) | |
578 | local att4 = Instance.new("Attachment", c["Right Arm"]) | |
579 | att4.Name = "att4" | |
580 | att4.Position = Vector3.new(-0.5, -1, 0.5) | |
581 | ||
582 | local attt1 = Instance.new("Attachment", c["Left Arm"]) | |
583 | attt1.Name = "att1" | |
584 | attt1.Position = Vector3.new(0.5, 1, 0.5) | |
585 | local attt2 = Instance.new("Attachment", c["Left Arm"]) | |
586 | attt2.Name = "att2" | |
587 | attt2.Position = Vector3.new(-0.5, 1, 0.5) | |
588 | local attt3 = Instance.new("Attachment", c["Left Arm"]) | |
589 | attt3.Name = "att3" | |
590 | attt3.Position = Vector3.new(0.5, -1, 0.5) | |
591 | local attt4 = Instance.new("Attachment", c["Left Arm"]) | |
592 | attt4.Name = "att4" | |
593 | attt4.Position = Vector3.new(-0.5, -1, 0.5) | |
594 | ||
595 | local trailtop1 = Instance.new("Trail", c["Right Arm"]) | |
596 | trailtop1.Enabled = true | |
597 | trailtop1.Texture = "rbxassetid://16607923" | |
598 | trailtop1.Name = "toptrail" | |
599 | trailtop1.MinLength = 0 | |
600 | trailtop1.Lifetime = 0.1 | |
601 | ||
602 | trailtop1.Color = ColorSequence.new(ColorArray) | |
603 | ||
604 | trailtop1.Attachment0 = att1 | |
605 | trailtop1.Attachment1 = att2 | |
606 | trailtop1.Transparency = NumberSequence.new({ | |
607 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
608 | NumberSequenceKeypoint.new(1, 1, 0) | |
609 | }) | |
610 | ||
611 | local trailbot1 = Instance.new("Trail", c["Right Arm"]) | |
612 | trailbot1.Enabled = true | |
613 | trailbot1.Texture = "rbxassetid://16607923" | |
614 | trailbot1.Name = "bottrail" | |
615 | trailbot1.MinLength = 0 | |
616 | trailbot1.Lifetime = 0.1 | |
617 | spawn(function() | |
618 | while true do wait() | |
619 | trailbot1.Color = ColorSequence.new(ColorArray) | |
620 | end | |
621 | end) | |
622 | trailbot1.Attachment0 = att3 | |
623 | trailbot1.Attachment1 = att4 | |
624 | trailbot1.Transparency = NumberSequence.new({ | |
625 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
626 | NumberSequenceKeypoint.new(1, 1, 0) | |
627 | }) | |
628 | ||
629 | local trailside1 = Instance.new("Trail", c["Right Arm"]) | |
630 | trailside1.Enabled = true | |
631 | trailside1.Texture = "rbxassetid://16607923" | |
632 | trailside1.Name = "sidetrail1" | |
633 | trailside1.MinLength = 0 | |
634 | trailside1.Lifetime = 0.1 | |
635 | ||
636 | trailside1.Color = ColorSequence.new(ColorArray) | |
637 | ||
638 | trailside1.Attachment0 = att1 | |
639 | trailside1.Attachment1 = att3 | |
640 | trailside1.Transparency = NumberSequence.new({ | |
641 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
642 | NumberSequenceKeypoint.new(1, 1, 0) | |
643 | }) | |
644 | ||
645 | local trailside2 = Instance.new("Trail", c["Right Arm"]) | |
646 | trailside2.Enabled = true | |
647 | trailside2.Texture = "rbxassetid://16607923" | |
648 | trailside2.Name = "sidetrail2" | |
649 | trailside2.MinLength = 0 | |
650 | trailside2.Lifetime = 0.1 | |
651 | ||
652 | trailside2.Color = ColorSequence.new(ColorArray) | |
653 | ||
654 | trailside2.Attachment0 = att2 | |
655 | trailside2.Attachment1 = att4 | |
656 | trailside2.Transparency = NumberSequence.new({ | |
657 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
658 | NumberSequenceKeypoint.new(1, 1, 0) | |
659 | }) | |
660 | ||
661 | ||
662 | local trailtop12 = Instance.new("Trail", c["Left Arm"]) | |
663 | trailtop12.Enabled = true | |
664 | trailtop12.Texture = "rbxassetid://16607923" | |
665 | trailtop12.Name = "toptrail" | |
666 | trailtop12.MinLength = 0 | |
667 | trailtop12.Lifetime = 0.1 | |
668 | ||
669 | trailtop12.Color = ColorSequence.new(ColorArray) | |
670 | ||
671 | trailtop12.Attachment0 = attt1 | |
672 | trailtop12.Attachment1 = attt2 | |
673 | trailtop12.Transparency = NumberSequence.new({ | |
674 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
675 | NumberSequenceKeypoint.new(1, 1, 0) | |
676 | }) | |
677 | ||
678 | local trailbot2 = Instance.new("Trail", c["Left Arm"]) | |
679 | trailbot2.Enabled = true | |
680 | trailbot2.Texture = "rbxassetid://16607923" | |
681 | trailbot2.Name = "bottrail" | |
682 | trailbot2.MinLength = 0 | |
683 | trailbot2.Lifetime = 0.1 | |
684 | ||
685 | trailbot2.Color = ColorSequence.new(ColorArray) | |
686 | ||
687 | trailbot2.Attachment0 = attt3 | |
688 | trailbot2.Attachment1 = attt4 | |
689 | trailbot2.Transparency = NumberSequence.new({ | |
690 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
691 | NumberSequenceKeypoint.new(1, 1, 0) | |
692 | }) | |
693 | ||
694 | local trailside12 = Instance.new("Trail", c["Left Arm"]) | |
695 | trailside12.Enabled = true | |
696 | trailside12.Texture = "rbxassetid://16607923" | |
697 | trailside12.Name = "sidetrail1" | |
698 | trailside12.MinLength = 0 | |
699 | trailside12.Lifetime = 0.1 | |
700 | ||
701 | trailside12.Color = ColorSequence.new(ColorArray) | |
702 | ||
703 | trailside12.Attachment0 = attt1 | |
704 | trailside12.Attachment1 = attt3 | |
705 | trailside12.Transparency = NumberSequence.new({ | |
706 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
707 | NumberSequenceKeypoint.new(1, 1, 0) | |
708 | }) | |
709 | ||
710 | local trailside22 = Instance.new("Trail", c["Left Arm"]) | |
711 | trailside22.Enabled = true | |
712 | trailside22.Texture = "rbxassetid://16607923" | |
713 | trailside22.Name = "sidetrail2" | |
714 | trailside22.MinLength = 0 | |
715 | trailside22.Lifetime = 0.1 | |
716 | ||
717 | trailside22.Color = ColorSequence.new(ColorArray) | |
718 | ||
719 | trailside22.Attachment0 = attt2 | |
720 | trailside22.Attachment1 = attt4 | |
721 | trailside22.Transparency = NumberSequence.new({ | |
722 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
723 | NumberSequenceKeypoint.new(1, 1, 0) | |
724 | }) | |
725 | ||
726 | local att1 = Instance.new("Attachment", c["Torso"]) | |
727 | att1.Name = "att1" | |
728 | att1.Position = Vector3.new(1, 1, 0.5) | |
729 | local att2 = Instance.new("Attachment", c["Torso"]) | |
730 | att2.Name = "att2" | |
731 | att2.Position = Vector3.new(-1, 1, 0.5) | |
732 | local att3 = Instance.new("Attachment", c["Torso"]) | |
733 | att3.Name = "att3" | |
734 | att3.Position = Vector3.new(1, -1, 0.5) | |
735 | local att4 = Instance.new("Attachment", c["Torso"]) | |
736 | att4.Name = "att4" | |
737 | att4.Position = Vector3.new(-1, -1, 0.5) | |
738 | ||
739 | local attt1 = Instance.new("Attachment", c["Head"]) | |
740 | attt1.Name = "att1" | |
741 | attt1.Position = Vector3.new(.55, .55, 0.025) | |
742 | local attt2 = Instance.new("Attachment", c["Head"]) | |
743 | attt2.Name = "att2" | |
744 | attt2.Position = Vector3.new(-.55, .55, 0.025) | |
745 | local attt3 = Instance.new("Attachment", c["Head"]) | |
746 | attt3.Name = "att3" | |
747 | attt3.Position = Vector3.new(.55, -.5, 0.025) | |
748 | local attt4 = Instance.new("Attachment", c["Head"]) | |
749 | attt4.Name = "att4" | |
750 | attt4.Position = Vector3.new(-.55, -.5, 0.025) | |
751 | local trailtop1 = Instance.new("Trail", c["Torso"]) | |
752 | trailtop1.Enabled = true | |
753 | trailtop1.Texture = "rbxassetid://16607923" | |
754 | trailtop1.Name = "toptrail" | |
755 | trailtop1.MinLength = 0 | |
756 | trailtop1.Lifetime = 0.1 | |
757 | ||
758 | trailtop1.Color = ColorSequence.new(ColorArray) | |
759 | ||
760 | trailtop1.Attachment0 = att1 | |
761 | trailtop1.Attachment1 = att2 | |
762 | trailtop1.Transparency = NumberSequence.new({ | |
763 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
764 | NumberSequenceKeypoint.new(1, 1, 0) | |
765 | }) | |
766 | local trailbot1 = Instance.new("Trail", c["Torso"]) | |
767 | trailbot1.Enabled = true | |
768 | trailbot1.Texture = "rbxassetid://16607923" | |
769 | trailbot1.Name = "bottrail" | |
770 | trailbot1.MinLength = 0 | |
771 | trailbot1.Lifetime = 0.1 | |
772 | ||
773 | trailbot1.Color = ColorSequence.new(ColorArray) | |
774 | ||
775 | trailbot1.Attachment0 = att3 | |
776 | trailbot1.Attachment1 = att4 | |
777 | trailbot1.Transparency = NumberSequence.new({ | |
778 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
779 | NumberSequenceKeypoint.new(1, 1, 0) | |
780 | }) | |
781 | local trailside1 = Instance.new("Trail", c["Torso"]) | |
782 | trailside1.Enabled = true | |
783 | trailside1.Texture = "rbxassetid://16607923" | |
784 | trailside1.Name = "sidetrail1" | |
785 | trailside1.MinLength = 0 | |
786 | trailside1.Lifetime = 0.1 | |
787 | ||
788 | trailside1.Color = ColorSequence.new(ColorArray) | |
789 | ||
790 | trailside1.Attachment0 = att1 | |
791 | trailside1.Attachment1 = att3 | |
792 | trailside1.Transparency = NumberSequence.new({ | |
793 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
794 | NumberSequenceKeypoint.new(1, 1, 0) | |
795 | }) | |
796 | local trailside2 = Instance.new("Trail", c["Torso"]) | |
797 | trailside2.Enabled = true | |
798 | trailside2.Texture = "rbxassetid://16607923" | |
799 | trailside2.Name = "sidetrail2" | |
800 | trailside2.MinLength = 0 | |
801 | trailside2.Lifetime = 0.1 | |
802 | ||
803 | trailside2.Color = ColorSequence.new(ColorArray) | |
804 | ||
805 | trailside2.Attachment0 = att2 | |
806 | trailside2.Attachment1 = att4 | |
807 | trailside2.Transparency = NumberSequence.new({ | |
808 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
809 | NumberSequenceKeypoint.new(1, 1, 0) | |
810 | }) | |
811 | local trailtop12 = Instance.new("Trail", c["Head"]) | |
812 | trailtop12.Enabled = true | |
813 | trailtop12.Texture = "rbxassetid://16607923" | |
814 | trailtop12.Name = "toptrail" | |
815 | trailtop12.MinLength = 0 | |
816 | trailtop12.Lifetime = 0.1 | |
817 | ||
818 | trailtop12.Color = ColorSequence.new(ColorArray) | |
819 | ||
820 | trailtop12.Attachment0 = attt1 | |
821 | trailtop12.Attachment1 = attt2 | |
822 | trailtop12.Transparency = NumberSequence.new({ | |
823 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
824 | NumberSequenceKeypoint.new(1, 1, 0) | |
825 | }) | |
826 | local trailbot2 = Instance.new("Trail", c["Head"]) | |
827 | trailbot2.Enabled = true | |
828 | trailbot2.Texture = "rbxassetid://16607923" | |
829 | trailbot2.Name = "bottrail" | |
830 | trailbot2.MinLength = 0 | |
831 | trailbot2.Lifetime = 0.1 | |
832 | ||
833 | trailbot2.Color = ColorSequence.new(ColorArray) | |
834 | ||
835 | trailbot2.Attachment0 = attt3 | |
836 | trailbot2.Attachment1 = attt4 | |
837 | trailbot2.Transparency = NumberSequence.new({ | |
838 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
839 | NumberSequenceKeypoint.new(1, 1, 0) | |
840 | }) | |
841 | local trailside12 = Instance.new("Trail", c["Head"]) | |
842 | trailside12.Enabled = true | |
843 | trailside12.Texture = "rbxassetid://16607923" | |
844 | trailside12.Name = "sidetrail1" | |
845 | trailside12.MinLength = 0 | |
846 | trailside12.Lifetime = 0.1 | |
847 | ||
848 | trailside12.Color = ColorSequence.new(ColorArray) | |
849 | ||
850 | trailside12.Attachment0 = attt1 | |
851 | trailside12.Attachment1 = attt3 | |
852 | trailside12.Transparency = NumberSequence.new({ | |
853 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
854 | NumberSequenceKeypoint.new(1, 1, 0) | |
855 | }) | |
856 | local trailside22 = Instance.new("Trail", c["Head"]) | |
857 | trailside22.Enabled = true | |
858 | trailside22.Texture = "rbxassetid://16607923" | |
859 | trailside22.Name = "sidetrail2" | |
860 | trailside22.MinLength = 0 | |
861 | trailside22.Lifetime = 0.1 | |
862 | ||
863 | trailside22.Color = ColorSequence.new(ColorArray) | |
864 | ||
865 | trailside22.Attachment0 = attt2 trailside22.Attachment1 = attt4 | |
866 | trailside22.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0),NumberSequenceKeypoint.new(1, 1, 0)}) | |
867 | ||
868 | Sped = 0 | |
869 | ||
870 | function ragplayer(cactus) | |
871 | local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://872854837" S.Volume = 2 S:Play() | |
872 | cactus.Humanoid.PlatformStand = true cactus:findFirstChild("Humanoid").Health = 0.01 | |
873 | if cactus["Right Arm"]~=nil and cactus.Torso:FindFirstChild("Right Shoulder") then | |
874 | cactus.Torso:FindFirstChild("Right Shoulder"):Destroy() | |
875 | makegloo(cactus.Torso, RSC0, RSC1, cactus.Torso, cactus["Right Arm"], "Right Shoulder") | |
876 | maketouchy(cactus["Right Arm"], cactus["Right Arm"], CFrame.new(0, 0.5, 0)) | |
877 | end | |
878 | if cactus["Left Arm"]~=nil and cactus.Torso:FindFirstChild("Left Shoulder") then | |
879 | cactus.Torso:FindFirstChild("Left Shoulder"):Destroy() | |
880 | makegloo(cactus.Torso, LSC0, LSC1, cactus.Torso, cactus["Left Arm"], "Left Shoulder") | |
881 | maketouchy(cactus["Left Arm"], cactus["Left Arm"], CFrame.new(0, 0.5, 0)) | |
882 | end | |
883 | if cactus["Right Leg"]~=nil and cactus.Torso:FindFirstChild("Right Hip") then | |
884 | cactus.Torso:FindFirstChild("Right Hip"):Destroy() | |
885 | makegloo(cactus.Torso, RHC0, RHC1, cactus.Torso, cactus["Right Leg"], "Right Hip") | |
886 | maketouchy(cactus["Right Leg"], cactus["Right Leg"], CFrame.new(0, 0.5, 0)) | |
887 | end | |
888 | if cactus["Left Leg"]~=nil and cactus.Torso:FindFirstChild("Left Hip") then | |
889 | cactus.Torso:FindFirstChild("Left Hip"):Destroy() | |
890 | makegloo(cactus.Torso, LHC0, LHC1, cactus.Torso, cactus["Left Leg"], "Left Hip") | |
891 | maketouchy(cactus["Left Leg"], cactus["Left Leg"], CFrame.new(0, 0.5, 0)) | |
892 | end | |
893 | cactus.Parent = game.Workspace game.Debris:AddItem(cactus,15) | |
894 | end | |
895 | function makegloo(paren, co, ci, parto, parti, nam) local gloo = Instance.new("Glue") gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end | |
896 | ||
897 | function maketouchy(parent, limb, cframe) local pr = Instance.new("Part") pr.Name = "touchy" pr.Size = Vector3.new(1, 1, 1) pr.Transparency = 1 pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) pr.CanCollide = true pr.Anchored = false pr.Parent = parent local w = Instance.new("Weld") w.Part0 = pr w.Part1 = limb w.C0 = cframe w.Parent = pr end | |
898 | ||
899 | local hitz = false | |
900 | c.HumanoidRootPart.Touched:connect(function(Hit) | |
901 | if thing >= 100 then | |
902 | if hitz == false then hitz = true | |
903 | ragplayer(c) local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://633129949" S.Volume = 6 S:Play() | |
904 | wait(15) | |
905 | end | |
906 | end | |
907 | end) | |
908 | ||
909 | function Spin() | |
910 | attack = true | |
911 | while attack == true do Sped = Sped + 0.25 | |
912 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(Sped*Sped*5), rd(0), rd(0)), 1) | |
913 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(60), rd(0), rd(0)), 1) | |
914 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(25), rd(25)), 1) | |
915 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
916 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(15), rd(-25), rd(-25)), 1) | |
917 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
918 | lerpz(RH, "C0", RHC0 * cf(0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
919 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
920 | lerpz(LH, "C0", LHC0 * cf(-0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
921 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
922 | swait() | |
923 | end | |
924 | end | |
925 | ||
926 | SanicScreams = {585370931,202427593} | |
927 | ||
928 | mouse.KeyDown:connect(function(key) | |
929 | if attack == true then return end | |
930 | if key == "q" then | |
931 | Spin() | |
932 | end | |
933 | if key == "e" then | |
934 | local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://1247863968" S.Volume = 10 S:Play() | |
935 | wait(1.25) | |
936 | local Sanic = SanicScreams[math.random(1,#SanicScreams)] | |
937 | local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://0" S.Volume = 10 S:Play() | |
938 | spawn(function() | |
939 | local Sp = Instance.new("Part",game.Workspace)Sp.BrickColor = BrickColor.new("Cyan")Sp.Material = "Neon" Sp.Size = Vector3.new(1,1,1) Sp.Anchored = true Sp.CanCollide = false | |
940 | local SPM = Instance.new("SpecialMesh",Sp)SPM.MeshType = "Sphere" Sp.CFrame = c.HumanoidRootPart.CFrame | |
941 | for i = 1,25 do | |
942 | SPM.Scale = SPM.Scale + Vector3.new(4,4,4) | |
943 | Sp.Transparency = Sp.Transparency + 1/25 | |
944 | swait() | |
945 | end | |
946 | end) | |
947 | local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://622100551" S.Volume = 10 S:Play() | |
948 | Sped = 150 | |
949 | end | |
950 | end) | |
951 | ||
952 | mouse.KeyUp:connect(function(key) | |
953 | if key == "q" then | |
954 | attack = false | |
955 | end | |
956 | end) | |
957 | ||
958 | local P = Instance.new("Part",game.Workspace.CurrentCamera)P.CanCollide = true P.Anchored = true P.Size = Vector3.new(15,1,15) | |
959 | P.CFrame = CFrame.new(c.HumanoidRootPart.Position)*CFrame.new(0,-3.5,0)P.Transparency = 0 P.Name = "FlightPart" | |
960 | P.BrickColor = BrickColor.new("Dark green") P.TopSurface = "Smooth" P.Material = "Grass" | |
961 | spawn(function() | |
962 | while true do | |
963 | P.CFrame = CFrame.new(c.HumanoidRootPart.Position.X,-0.6,c.HumanoidRootPart.Position.Z) | |
964 | swait() | |
965 | end | |
966 | end) | |
967 | ||
968 | anim.Parent = nil | |
969 | sine = 0 | |
970 | ||
971 | game:GetService("RunService").RenderStepped:connect(function() | |
972 | if attack == false then | |
973 | thing = (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
974 | game.Workspace.CurrentCamera.FieldOfView = 70+thing/100 | |
975 | if c.HumanoidRootPart.Velocity.Y > 1 then sine = sine + 1 | |
976 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(sine*thing*0.75), rd(0), rd(0)), 1) | |
977 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(60), rd(0), rd(0)), 1) | |
978 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(25), rd(25)), 1) | |
979 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
980 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(15), rd(-25), rd(-25)), 1) | |
981 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
982 | lerpz(RH, "C0", RHC0 * cf(0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
983 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
984 | lerpz(LH, "C0", LHC0 * cf(-0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
985 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
986 | elseif (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 2 then | |
987 | sine = sine + 1 Sped = Sped + 0.1 | |
988 | if thing <= 200 then | |
989 | if S2.PlaybackSpeed >= 1 then | |
990 | S2.PlaybackSpeed = 1 | |
991 | else | |
992 | S2.PlaybackSpeed = thing/80 | |
993 | end | |
994 | c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped | |
995 | S2.Volume = thing/20 | |
996 | end | |
997 | if thing <= 200 then | |
998 | c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped | |
999 | S2.Volume = thing/20 | |
1000 | else | |
1001 | c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped | |
1002 | end | |
1003 | if thing <= 100 then | |
1004 | for i,v in pairs(c:children()) do | |
1005 | if v.ClassName == "Part" then | |
1006 | for i,v2 in pairs(v:children()) do | |
1007 | if v2.ClassName == "Trail" then | |
1008 | v2.Enabled = false | |
1009 | v2.LightEmission = 1 | |
1010 | end | |
1011 | end | |
1012 | end | |
1013 | end | |
1014 | else | |
1015 | for i,v in pairs(c:children()) do | |
1016 | if v.ClassName == "Part" then | |
1017 | for i,v2 in pairs(v:children()) do | |
1018 | if v2.ClassName == "Trail" then | |
1019 | v2.Lifetime = 2 | |
1020 | v2.Enabled = true | |
1021 | end | |
1022 | end | |
1023 | end | |
1024 | end | |
1025 | end | |
1026 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(thing/7), rd(0), rd(0)), 1) | |
1027 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
1028 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-thing/1.5)), 1) | |
1029 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
1030 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(thing/1.5)), 1) | |
1031 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
1032 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2))*thing/1.25), 1) | |
1033 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
1034 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2))*thing/1.25), 1) | |
1035 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
1036 | else c.Humanoid.WalkSpeed = 16 Sped = 0 sine = sine + 1 S2.Volume = 0 S2.PlaybackSpeed = 0 | |
1037 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1038 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1039 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/24)*4)), 0.5) | |
1040 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1041 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/24)*4)), 0.5) | |
1042 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1043 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1044 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1045 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1046 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1047 | end | |
1048 | for i,v in pairs (c:children()) do | |
1049 | if v.ClassName == "Accessory" then | |
1050 | for i,v2 in pairs (v:children()) do | |
1051 | if v2.ClassName == "Part" then | |
1052 | v2.Anchored = false | |
1053 | end | |
1054 | end | |
1055 | end | |
1056 | for i,v in pairs (c:children()) do | |
1057 | if v.ClassName == "Part" then | |
1058 | v.Anchored = false | |
1059 | end | |
1060 | end | |
1061 | end | |
1062 | end | |
1063 | end) |