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1
--[Made by R R U#4232 & Dooven]--
2
--[For AzuLX.]--
3
wait(1 / 60)
4
Effects = { }
5
local Player = game.Players.localPlayer
6
local Character = Player.Character
7
local Humanoid = Character.Humanoid
8
local Mouse = Player:GetMouse()
9
local LeftArm = Character["Left Arm"]
10
local RightArm = Character["Right Arm"]
11
local LeftLeg = Character["Left Leg"]
12
local RightLeg = Character["Right Leg"]
13
local Head = Character.Head
14
local Torso = Character.Torso
15-
  local shirtid = 
15+
  local shirtid = 0
16-
  local pantsid = 
16+
  local pantsid = 0
17
  if Character:findFirstChild("Shirt") ~= nil then
18
    Character.Shirt:Destroy()
19
  end
20
  if Character:findFirstChild("Pants") ~= nil then
21
    Character.Pants:Destroy()
22
  end
23
  local shirt = Instance.new("Shirt", Character)
24
  shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=" .. shirtid .. ""
25
  local pants = Instance.new("Pants", Character)
26
  pants.PantsTemplate = "http://www.roblox.com/asset/?id=" .. pantsid .. ""
27
local Camera = game.Workspace.CurrentCamera
28
local HumanoidRootPart = Character.HumanoidRootPart
29
local RootJoint = HumanoidRootPart.RootJoint
30
local attack = false
31
local Anim = 'Idle'
32
local attacktype = 1
33
local Torsovelocity = (HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
34
local velocity = HumanoidRootPart.Velocity.y
35
local sine = 0
36
local change = 1
37
local Create = LoadLibrary("RbxUtility").Create
38
39
40
for i,v in pairs(Character:children()) do
41
    if v:IsA("Hat") then
42
        v:Destroy()
43
    end
44
45
end
46
for i,v in pairs(Head:children()) do
47
    if v:IsA("Sound") then
48
        v:Destroy()
49
    end
50
end
51
52
local m = Create("Model"){
53
        Parent = Character,
54
        Name = "WeaponModel",
55
}
56
57
Humanoid.Animator.Parent = nil
58
Character.Animate.Parent = nil
59
60
61
local newMotor = function(part0, part1, c0, c1)
62
        local w = Create('Motor'){
63
                Parent = part0,
64
                Part0 = part0,
65
                Part1 = part1,
66
                C0 = c0,
67
                C1 = c1,
68
        }
69
        return w
70
end
71
72
function clerp(a, b, t)
73
        return a:lerp(b, t)
74
end
75
76
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
77
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
78
79
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
80
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
81
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
82
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
83
RootJoint.C1 = CFrame.new(0, 0, 0)
84
RootJoint.C0 = CFrame.new(0, 0, 0)
85
Torso.Neck.C1 = CFrame.new(0, 0, 0)
86
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
87
88
local rarmc1 = RW.C1
89
local larmc1 = LW.C1
90
local rlegc1 = RH.C1
91
local llegc1 = LH.C1
92
93
local resetc1 = false
94
95
function PlayAnimationFromTable(table, speed, bool)
96
        RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
97
        Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
98
        RW.C0 = clerp(RW.C0, table[3], speed) 
99
        LW.C0 = clerp(LW.C0, table[4], speed) 
100
        RH.C0 = clerp(RH.C0, table[5], speed) 
101
        LH.C0 = clerp(LH.C0, table[6], speed) 
102
        if bool == true then
103
                if resetc1 == false then
104
                        resetc1 = true
105
                        RootJoint.C1 = RootJoint.C1
106
                        Torso.Neck.C1 = Torso.Neck.C1
107
                        RW.C1 = rarmc1
108
                        LW.C1 = larmc1
109
                        RH.C1 = rlegc1
110
                        LH.C1 = llegc1
111
                end
112
        end
113
end
114
115
ArtificialHB = Create("BindableEvent", script){
116
        Parent = script,
117
        Name = "Heartbeat",
118
}
119
120
script:WaitForChild("Heartbeat")
121
122
frame = 1 / 30
123
tf = 0
124
allowframeloss = false
125
tossremainder = false
126
lastframe = tick()
127
script.Heartbeat:Fire()
128
129
game:GetService("RunService").Heartbeat:connect(function(s, p)
130
        tf = tf + s
131
        if tf >= frame then
132
                if allowframeloss then
133
                        script.Heartbeat:Fire()
134
                        lastframe = tick()
135
                else
136
                        for i = 1, math.floor(tf / frame) do
137
                                script.Heartbeat:Fire()
138
                        end
139
                        lastframe = tick()
140
                end
141
                if tossremainder then
142
                        tf = 0
143
                else
144
                        tf = tf - frame * math.floor(tf / frame)
145
                end
146
        end
147
end)
148
149
function swait(num)
150
        if num == 0 or num == nil then
151
                ArtificialHB.Event:wait()
152
        else
153
                for i = 0, num do
154
                        ArtificialHB.Event:wait()
155
                end
156
        end
157
end
158
159
function RemoveOutlines(part)
160
        part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
161
end
162
        
163
CFuncs = {        
164
        Part = {
165
                Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
166
                        local Part = Create("Part"){
167
                                Parent = Parent,
168
                                Reflectance = Reflectance,
169
                                Transparency = Transparency,
170
                                CanCollide = false,
171
                                Locked = true,
172
                                BrickColor = BrickColor.new(tostring(BColor)),
173
                                Name = Name,
174
                                Size = Size,
175
                                Material = Material,
176
                        }
177
                        RemoveOutlines(Part)
178
                        return Part
179
                end;
180
        };
181
        
182
        Mesh = {
183
                Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
184
                        local Msh = Create(Mesh){
185
                                Parent = Part,
186
                                Offset = OffSet,
187
                                Scale = Scale,
188
                        }
189
                        if Mesh == "SpecialMesh" then
190
                                Msh.MeshType = MeshType
191
                                Msh.MeshId = MeshId
192
                        end
193
                        return Msh
194
                end;
195
        };
196
197
        Weld = {
198
                Create = function(Parent, Part0, Part1, C0, C1)
199
                        local Weld = Create("Weld"){
200
                                Parent = Parent,
201
                                Part0 = Part0,
202
                                Part1 = Part1,
203
                                C0 = C0,
204
                                C1 = C1,
205
                        }
206
                        return Weld
207
                end;
208
        };
209
210
        Sound = {
211
                Create = function(id, par, vol, pit) 
212
                        coroutine.resume(coroutine.create(function()
213
                                local Sound = Create("Sound"){
214
                                        Volume = vol,
215
                                        Pitch = pit or 1,
216
                                        SoundId = "rbxassetid://" .. id,
217
                                        Parent = par or workspace,
218
                                }
219
                                Sound:play() 
220
                                game:GetService("Debris"):AddItem(Sound, 10)
221
                        end))
222
                end;
223
        };
224
        
225
        Decal = {
226
                Create = function(Color, Texture, Transparency, Name, Parent)
227
                        local Decal = Create("Decal"){
228
                                Color3 = Color,
229
                                Texture = "rbxassetid://" .. Texture,
230
                                Transparency = Transparency,
231
                                Name = Name,
232
                                Parent = Parent,
233
                        }
234
                        return Decal
235
                end;
236
        };
237
        
238
        BillboardGui = {
239
                Create = function(Parent, Image, Position, Size)
240
                        local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
241
                        BillPar.CFrame = CFrame.new(Position)
242
                        local Bill = Create("BillboardGui"){
243
                                Parent = BillPar,
244
                                Adornee = BillPar,
245
                                Size = UDim2.new(1, 0, 1, 0),
246
                                SizeOffset = Vector2.new(Size, Size),
247
                        }
248
                        local d = Create("ImageLabel", Bill){
249
                                Parent = Bill,
250
                                BackgroundTransparency = 1,
251
                                Size = UDim2.new(1, 0, 1, 0),
252
                                Image = "rbxassetid://" .. Image,
253
                        }
254
                        return BillPar
255
                end
256
        };
257
        
258
        ParticleEmitter = {
259
                Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
260
                        local Particle = Create("ParticleEmitter"){
261
                                Parent = Parent,
262
                                Color = ColorSequence.new(Color1, Color2),
263
                                LightEmission = LightEmission,
264
                                Size = Size,
265
                                Texture = Texture,
266
                                Transparency = Transparency,
267
                                ZOffset = ZOffset,
268
                                Acceleration = Accel,
269
                                Drag = Drag,
270
                                LockedToPart = LockedToPart,
271
                                VelocityInheritance = VelocityInheritance,
272
                                EmissionDirection = EmissionDirection,
273
                                Enabled = Enabled,
274
                                Lifetime = LifeTime,
275
                                Rate = Rate,
276
                                Rotation = Rotation,
277
                                RotSpeed = RotSpeed,
278
                                Speed = Speed,
279
                                VelocitySpread = VelocitySpread,
280
                        }
281
                        return Particle
282
                end;
283
        };
284
        
285
        CreateTemplate = {
286
                
287
        };
288
}
289
290
function rayCast(Position, Direction, Range, Ignore)
291
        return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
292
end 
293
294
FindNearestTorso = function(pos)
295
        local list = (game.Workspace:children())
296
        local torso = nil
297
        local dist = 1000
298
        local temp, human, temp2 = nil, nil, nil
299
        for x = 1, #list do
300
                temp2 = list[x]
301
                if temp2.className == "Model" and temp2.Name ~= Character.Name then
302
                        temp = temp2:findFirstChild("Torso")
303
                        human = temp2:findFirstChild("Humanoid")
304
                        if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
305
                                local dohit = true
306
                                if dohit == true then
307
                                        torso = temp
308
                                        dist = (temp.Position - pos).magnitude
309
                                end
310
                        end
311
                end
312
        end
313
        return torso, dist
314
end
315
316
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
317
        if hit.Parent == nil then
318
                return
319
        end
320
        local h = hit.Parent:FindFirstChild("Humanoid")
321
        for _, v in pairs(hit.Parent:children()) do
322
                if v:IsA("Humanoid") then
323
                        h = v
324
                end
325
        end
326
        if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
327
                if hit.Parent:findFirstChild("DebounceHit") ~= nil then
328
                        if hit.Parent.DebounceHit.Value == true then
329
                                return
330
                        end
331
                end
332
                local c = Create("ObjectValue"){
333
                        Name = "creator",
334
                        Value = game:service("Players").LocalPlayer,
335
                        Parent = h,
336
                }
337
                game:GetService("Debris"):AddItem(c, .5)
338
                if HitSound ~= nil and HitPitch ~= nil then
339
                        CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
340
                end
341
                local Damage = math.random(minim, maxim)
342
                local blocked = false
343
                local block = hit.Parent:findFirstChild("Block")
344
                if block ~= nil then
345
                        if block.className == "IntValue" then
346
                                if block.Value > 0 then
347
                                        blocked = true
348
                                        block.Value = block.Value - 1
349
                                        print(block.Value)
350
                                end
351
                        end
352
                end
353
                if blocked == false then
354
                        h.Health = h.Health - Damage
355
                        ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
356
                else
357
                        h.Health = h.Health - (Damage / 2)
358
                        ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
359
                end
360
                if Type == "Knockdown" then
361
                        local hum = hit.Parent.Humanoid
362
                        hum.PlatformStand = true
363
                        coroutine.resume(coroutine.create(function(HHumanoid)
364
                                swait(1)
365
                                HHumanoid.PlatformStand = false
366
                        end), hum)
367
                        local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
368
                        local bodvol = Create("BodyVelocity"){
369
                                velocity = angle * knockback,
370
                                P = 5000,
371
                                maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
372
                                Parent = hit,
373
                        }
374
                        local rl = Create("BodyAngularVelocity"){
375
                                P = 3000,
376
                                maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
377
                                angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
378
                                Parent = hit,
379
                        }
380
                        game:GetService("Debris"):AddItem(bodvol, .5)
381
                        game:GetService("Debris"):AddItem(rl, .5)
382
                elseif Type == "Normal" then
383
                        local vp = Create("BodyVelocity"){
384
                                P = 500,
385
                                maxForce = Vector3.new(math.huge, 0, math.huge),
386
                                velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
387
                        }
388
                        if knockback > 0 then
389
                                vp.Parent = hit.Parent.Torso
390
                        end
391
                        game:GetService("Debris"):AddItem(vp, .5)
392
                elseif Type == "Up" then
393
                        local bodyVelocity = Create("BodyVelocity"){
394
                                velocity = Vector3.new(0, 20, 0),
395
                                P = 5000,
396
                                maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
397
                                Parent = hit,
398
                        }
399
                        game:GetService("Debris"):AddItem(bodyVelocity, .5)
400
                elseif Type == "DarkUp" then
401
                        coroutine.resume(coroutine.create(function()
402
                                for i = 0, 1, 0.1 do
403
                                        swait()
404
                                        Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
405
                                end
406
                        end))
407
                        local bodyVelocity = Create("BodyVelocity"){
408
                                velocity = Vector3.new(0, 20, 0),
409
                                P = 5000,
410
                                maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
411
                                Parent = hit,
412
                        }
413
                        game:GetService("Debris"):AddItem(bodyVelocity, 1)
414
                elseif Type == "Snare" then
415
                        local bp = Create("BodyPosition"){
416
                                P = 2000,
417
                                D = 100,
418
                                maxForce = Vector3.new(math.huge, math.huge, math.huge),
419
                                position = hit.Parent.Torso.Position,
420
                                Parent = hit.Parent.Torso,
421
                        }
422
                        game:GetService("Debris"):AddItem(bp, 1)
423
                elseif Type == "Freeze" then
424
                        local BodPos = Create("BodyPosition"){
425
                                P = 50000,
426
                                D = 1000,
427
                                maxForce = Vector3.new(math.huge, math.huge, math.huge),
428
                                position = hit.Parent.Torso.Position,
429
                                Parent = hit.Parent.Torso,
430
                        }
431
                        local BodGy = Create("BodyGyro") {
432
                                maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
433
                                P = 20e+003,
434
                                Parent = hit.Parent.Torso,
435
                                cframe = hit.Parent.Torso.CFrame,
436
                        }
437
                        hit.Parent.Torso.Anchored = true
438
                        coroutine.resume(coroutine.create(function(Part) 
439
                                swait(1.5)
440
                                Part.Anchored = false
441
                        end), hit.Parent.Torso)
442
                        game:GetService("Debris"):AddItem(BodPos, 3)
443
                        game:GetService("Debris"):AddItem(BodGy, 3)
444
                end
445
                local debounce = Create("BoolValue"){
446
                        Name = "DebounceHit",
447
                        Parent = hit.Parent,
448
                        Value = true,
449
                }
450
                game:GetService("Debris"):AddItem(debounce, Delay)
451
                c = Create("ObjectValue"){
452
                        Name = "creator",
453
                        Value = Player,
454
                        Parent = h,
455
                }
456
                game:GetService("Debris"):AddItem(c, .5)
457
        end
458
end
459
460
function ShowDamage(Pos, Text, Time, Color)
461
        local Rate = (1 / 30)
462
        local Pos = (Pos or Vector3.new(0, 0, 0))
463
        local Text = (Text or "")
464
        local Time = (Time or 2)
465
        local Color = (Color or Color3.new(1, 0, 1))
466
        local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
467
        EffectPart.Anchored = true
468
        local BillboardGui = Create("BillboardGui"){
469
                Size = UDim2.new(3, 0, 3, 0),
470
                Adornee = EffectPart,
471
                Parent = EffectPart,
472
        }
473
        local TextLabel = Create("TextLabel"){
474
                BackgroundTransparency = 1,
475
                Size = UDim2.new(1, 0, 1, 0),
476
                Text = Text,
477
                Font = "SciFi",
478
                TextColor3 = Color,
479
                TextScaled = true,
480
                Parent = BillboardGui,
481
        }
482
        game.Debris:AddItem(EffectPart, (Time))
483
        EffectPart.Parent = game:GetService("Workspace")
484
        delay(0, function()
485
                local Frames = (Time / Rate)
486
                for Frame = 1, Frames do
487
                        wait(Rate)
488
                        local Percent = (Frame / Frames)
489
                        EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
490
                        TextLabel.TextTransparency = Percent
491
                end
492
                if EffectPart and EffectPart.Parent then
493
                        EffectPart:Destroy()
494
                end
495
        end)
496
end
497
498
function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
499
        for _, c in pairs(workspace:children()) do
500
                local hum = c:findFirstChild("Humanoid")
501
                if hum ~= nil then
502
                        local head = c:findFirstChild("Torso")
503
                        if head ~= nil then
504
                                local targ = head.Position - Part.Position
505
                                local mag = targ.magnitude
506
                                if mag <= Magnitude and c.Name ~= Player.Name then 
507
                                        Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, HumanoidRootPart, .1, HitSound, HitPitch)
508
                                end
509
                        end
510
                end
511
        end
512
end
513
Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Handle",Vector3.new(1.04638278, 0.0833724737, 1.05752301))
514
HandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0152893066, 1.09336019, -0.0100250244, -1, 0, 0, 0, 1, 0, 0, 0, -1))
515
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0641347393, 0.0500000007, 0.152304679))
516
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, 0.513473511, 1.46200466, 5.20654203e-06, 1.18329763e-06, 0.999999881, -0.975133061, -0.22161977, 5.3393137e-06, 0.2216198, -0.975133181, 0))
517
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.658302665, 1))
518
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
519
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.28811264, -0.738201141, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
520
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
521
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.108014137, 0.26328364))
522
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555763245, 0.309574127, -0.606243134, 1.65529309e-05, 7.33769298e-07, 1, 0.573578358, -0.819151282, -8.89335024e-06, 0.819151282, 0.573578358, -1.39802642e-05))
523
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
524
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.344293952, 0.0500000007))
525
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.541404724, -1.87218857, 0.523193359, 1, 0, 0, 0, 1, 0, 0, 0, 1))
526
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675083995, 1, 0.222779289))
527
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
528
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.50349045, -0.861419678, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
529
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
530
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 1.05752575, 0.0500000007))
531
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.53163147, 0, 0.0329122543, -0.99999994, 0, 0, 0, 0, -1, 0, -0.99999994, 0))
532
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.337542862, 1, 0.418529719))
533
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.243030414, 0.459734023, 1.05752301))
534
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.438461304, -0.26919359, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
535
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
536
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54006958, -1.71354675, -0.523193359, 1, 0, 0, 0, 1, 0, 0, 0, 1))
537
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675083995, 0.54005003, 0.222779289))
538
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(1.03524435, 0.0500000007, 0.0500000007))
539
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00072479248, 0.540725708, -1.71354663, 0.00129503128, 0, -0.999999106, -0.999999166, 0, -0.0012950314, 0, 0.99999994, 0))
540
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.675373614, 0.540040255))
541
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.344293952, 0.0500000007))
542
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.538574219, -1.87218857, 0.523193359, 1, 0, 0, 0, 1, 0, 0, 0, 1))
543
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675083995, 1, 0.222779289))
544
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.344294101, 0.0500000007))
545
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.526565552, -1.87218475, 0.528656006, 1, 0, 0, 0, 1, 0, 0, 0, 1))
546
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.945115685, 1, 0.270034641))
547
Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel brown","Part",Vector3.new(0.0500000007, 1.04508948, 0.351043731))
548
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515830994, -0.00331878662, -1.87555981, -0.999985933, -2.03286595e-06, 0.00531513244, 0.00531513244, 1.08051044e-08, 0.999985933, -2.0328946e-06, 1, 0))
549
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.405052274, 1, 1))
550
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.108014137, 1.08013809))
551
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.573822021, 0.795421124, -0.00455093384, 0.999990582, -1.22497568e-11, -4.32133675e-07, -1.3222512e-10, -1, 7.14671614e-07, -4.32133675e-07, -7.14687474e-07, -0.999990582))
552
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
553
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.264971137, 0.0500000007, 0.0500000007))
554
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.370452881, 0.528656006, 1.71016216, 1, 0, 0, 0, 0, 1, 0, -1, 0))
555
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.270031154, 0.404953033))
556
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.108014137, 0.195775047))
557
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555763245, 0.309577942, -0.835769653, 1.65529309e-05, 7.33769298e-07, 1, 0.573578358, -0.819151282, -8.89335024e-06, 0.819151282, 0.573578358, -1.39802642e-05))
558
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
559
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.139411315, 0.189023912))
560
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.269522369, 0.465808868, 0.361175537, 0, 1, -1.90737774e-05, 0, -1.90737774e-05, -1, -1, 0, 0))
561
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.810090542, 1, 1))
562
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.189023659, 0.0500000007, 0.0500000007))
563
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.361175537, -0.293157101, -0.529937744, 1, 0, 0, 0, 1, 0, 0, 0, 1))
564
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135017633, 0.222782701))
565
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.186323255, 0.0500000007, 0.139405593))
566
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.36088562, -0.0552983284, -0.465808868, 1, 0, 0, 0, 1, 0, 0, 0, 1))
567
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.688589931, 1))
568
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.351044953, 0.0500000007))
569
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.526565552, -1.87556076, -0.522010803, 1, 0, 0, 0, 1, 0, 0, 0, 1))
570
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.945115685, 1, 0.270034641))
571
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0500000007, 1.05752301))
572
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54850769, -0.0329122543, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
573
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.33753258, 0.418533385, 1))
574
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0500000007, 0.229529947, 0.12151558))
575
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.533878326, -0.33636713, 0.364547729, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
576
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.135017127, 1, 1))
577
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
578
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.5381813, -0.912792206, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
579
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
580
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
581
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.41573334, -0.827659607, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
582
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
583
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
584
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.3286171, -0.765209198, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
585
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
586
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.344293505))
587
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.090637207, 0.759609222, -1.87218857, -0.772800207, 0, -0.634649456, -0.634649456, 0, 0.772800207, 0, 1, 0))
588
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.209355459, 0.133411139, 1))
589
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
590
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.45623398, -0.854667664, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
591
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
592
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark grey metallic","Part",Vector3.new(0.135017142, 0.229529947, 0.249781966))
593
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.468715668, -0.33636713, 0.367919922, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
594
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Smoky grey","Part",Vector3.new(0.135017142, 0.0500000007, 0.0500000007))
595
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0168762207, -2.03002834, 0.52538681, 1, 0, 0, 0, 1, 0, 0, 0, 1))
596
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.675088227, 0.135017321))
597
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
598
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.859531403, -0.44026947, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
599
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
600
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
601
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19582748, -0.671401978, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
602
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
603
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
604
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09476471, -0.571334839, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
605
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
606
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0500000007, 0.0540070646, 0.0500000007))
607
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.55575943, 0.323707581, 0.414218903, 1.65532128e-05, -7.33742297e-07, 1, -0.96592325, -0.258826882, 1.57992254e-05, 0.258827269, -0.96592325, -4.99316093e-06))
608
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 0.405050665))
609
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
610
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555763245, 0.386886597, -0.429077148, 1.65531746e-05, -7.33704496e-07, 1, 0.500003278, -0.866021752, -8.91209766e-06, 0.866024137, 0.499998361, -1.3968539e-05))
611
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 0.675088227, 0.405050665))
612
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
613
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.900035858, -0.467273712, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
614
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
615
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Bronze","Part",Vector3.new(0.0500000007, 0.128266707, 0.0735845044))
616
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.052482605, 1.26431131, -0.703346252, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
617
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
618
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.607576489, 0.465810537, 0.0500000007))
619
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0168762207, -0.272230148, 0.526569366, 1, 0, 0, 0, 1, 0, 0, 0, 1))
620
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.087764129))
621
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(1.11389136, 1.20840704, 1.05752301))
622
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.10258675, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
623
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
624
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.721561432, -0.342132568, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
625
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
626
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.128266707, 0.0735845044))
627
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.052482605, 1.69636393, -0.703346252, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
628
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
629
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
630
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37586975, -0.771961212, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
631
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
632
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
633
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.24307632, -0.678161621, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
634
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
635
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.081010066, 0.192399919, 0.256532729))
636
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22579956, 0.62935257, -0.00640869141, 0, -1, 0, 0, 0, 1, -1, 0, 0))
637
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.371296942, 0.0500000007, 0.0641332269))
638
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00978088379, -1.63422871, 0.565216064, 1, 0, 0, 0, 1, 0, 0, 0, 1))
639
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.675088227, 1))
640
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
641
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.57868195, -0.939796448, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
642
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
643
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
644
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1553154, -0.64440155, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
645
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
646
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
647
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.809329987, -0.375881195, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
648
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
649
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
650
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.04751587, -0.564586639, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
651
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
652
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
653
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.762077332, -0.369132996, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
654
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
655
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0500000007, 0.229529947, 0.12151558))
656
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.533878326, -0.33636713, 0.0877609253, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
657
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.135017127, 1, 1))
658
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.492813081, 0.0500000007, 0.0500000007))
659
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.256530762, 0.525382996, -1.70003986, 1, 0, 0, 0, 0, -1, 0, 1, 0))
660
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135015577, 0.0337543301))
661
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 1.13845181, 0.0500000007))
662
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.132003784, -1.32190323, -0.529941559, 0.996194303, -0.0871559381, 0, 0.0871559381, 0.996194303, 0, 0, 0, 1))
663
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
664
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Bronze","Part",Vector3.new(0.548506975, 0.081010513, 0.0500000007))
665
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.47307253, -0.706390381, 0.0496139526, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
666
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.121515632))
667
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0500000007, 0.192399919, 0.0500000007))
668
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.631729126, 0.62935257, -0.00640869141, 0, -1, 0, 0, 0, 1, -1, 0, 0))
669
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.810099304, 1, 0.810102522))
670
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Cork","Part",Vector3.new(0.114089504, 0.593267679, 0.57044816))
671
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.629348755, -1.76418209, 0.00540161133, -2.08616257e-07, 0, 0.999999523, 0, 1, 0, -0.999999523, 0, -2.08616257e-07))
672
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Smoky grey","Part",Vector3.new(0.306360722, 0.0500000007, 0.135017291))
673
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.85997057, 0.52538681, -0.0168762207, 0, -1, 8.40593259e-07, 0, 8.40593259e-07, 1, -1, 0, 0))
674
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135016143, 1))
675
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
676
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.0070076, -0.537582397, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
677
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
678
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
679
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.947299957, -0.474021912, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
680
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
681
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 1.38823497, 0.0500000007))
682
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0715637207, -1.19936228, -0.536693573, 0.996194303, -0.0871559381, 0, 0.0871559381, 0.996194303, 0, 0, 0, 1))
683
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
684
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Burlap","Part",Vector3.new(0.159725294, 0.593267679, 0.479176491))
685
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.629348755, -1.76418209, 0.00540161133, -2.08616257e-07, 0, 0.999999523, 0, 1, 0, -0.999999523, 0, -2.08616257e-07))
686
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.128266707, 0.120840646))
687
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.709815979, 1.91525793, -0.00581359863, -8.9409852e-08, 7.40605037e-06, -1, -1.23655088e-11, -1, -7.40605083e-06, -1, 1.17033345e-11, 8.9409852e-08))
688
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411800921, 1, 1))
689
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.135017142, 0.411803752, 0.357795775))
690
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.483390808, -1.56421185, -0.00547790527, 8.94069672e-08, 0, 1.00000036, 0, 1, 0, -1.00000036, 0, 8.94069672e-08))
691
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Cork","Part",Vector3.new(0.0500000007, 0.0945122913, 0.242356047))
692
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.82267046, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
693
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.978873014, 1, 1))
694
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.186323255, 0.0500000007, 0.139405593))
695
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0908508301, -0.0559717417, -0.465808868, 1, 0, 0, 0, 1, 0, 0, 0, 1))
696
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.715593457, 1))
697
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.0810106024, 0.26328364))
698
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555763245, 0.518636227, 0.00337982178, 8.16583633e-06, 6.08402217e-14, 1.0000006, 7.4505806e-09, -1, 0, 1.00000203, 7.4505957e-09, 2.5331974e-07))
699
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
700
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.081010066, 0.0641331747, 0.3712973))
701
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.50933456, 0.69348526, -0.00978088379, 0, -1, 0, 0, 0, 1, -1, 0, 0))
702
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.139411315, 0.189023912))
703
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.269522369, 0.465808868, 0.0911407471, 0, 1, -1.90737774e-05, 0, -1.90737774e-05, -1, -1, 0, 0))
704
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.810090542, 1, 1))
705
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.168769881, 0.192400649, 0.256532788))
706
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.35068786, 0.629364014, 0.00640869141, 0, 0.99999994, 7.62946365e-06, 0, -7.62946456e-06, 1, 0.99999994, 0, 0))
707
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.216027081, 0.176872194, 0.139405593))
708
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0911331177, -0.160843372, -0.465808868, 1, 0, 0, 0, 1, 0, 0, 0, 1))
709
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.408428609, 0.0500000007))
710
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.61680222, -1.16871262, -0.529941559, 0.642785847, 0.766045988, 0, -0.766045988, 0.642785847, 0, 0, 0, 1))
711
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
712
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0607560128, 0.192400023, 0.0500000007))
713
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.682358265, 0.62935257, -0.00640869141, 0, -0.99999994, 0, 0, 0, 0.99999994, -1, 0, 0))
714
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.810101688))
715
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.128266707, 0.282861292))
716
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.709758759, 1.91525793, -0.00581359863, -8.9409852e-08, 7.40605037e-06, -1, -1.23655088e-11, -1, -7.40605083e-06, -1, 1.17033345e-11, 8.9409852e-08))
717
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
718
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0691962242, 0.128266707, 0.3098647))
719
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.71272898, -0.709766388, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
720
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.335097373, 0.0500000007))
721
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.58486176, -1.18335342, -0.536693573, 0.64278698, 0.766044974, 0, -0.766044855, 0.642788112, 0, 0, 0, 1))
722
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
723
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.128266707, 0.0500000007))
724
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690307617, 1.69636393, -0.699970245, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
725
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.843855798, 1, 0.796603382))
726
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.189023659, 0.0500000007, 0.0500000007))
727
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0911407471, -0.293157101, -0.529937744, 1, 0, 0, 0, 1, 0, 0, 0, 1))
728
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135017633, 0.222782701))
729
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Burlap","Part",Vector3.new(0.135017142, 0.276786089, 0.222778469))
730
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.469081879, -1.56421185, -0.00547790527, 8.94069672e-08, 0, 1.00000036, 0, 1, 0, -1.00000036, 0, 8.94069672e-08))
731
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fossil","Part",Vector3.new(0.386486471, 0.0945122913, 0.242356047))
732
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09349298, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
733
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Cork","Part",Vector3.new(0.0500000007, 0.0945122913, 0.242356047))
734
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.876677513, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
735
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.978873014, 1, 1))
736
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.479310691, 0.192399919, 0.229529291))
737
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.952392578, 0.62935257, -0.00640869141, 0, -1, 0, 0, 0, 1, -1, 0, 0))
738
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.148518652, 0.0641331747, 0.3712973))
739
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.54309273, 0.565216064, -0.00978088379, 0, -1, 0, 0, 0, 1, -1, 0, 0))
740
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Part",Vector3.new(0.0500000007, 0.0500000007, 0.18902418))
741
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.631038666, -0.655351162, -0.013168335, -3.60608101e-06, 0, 1.00000262, 0, 1, 0, -1.00000274, 0, -3.47942114e-06))
742
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.945119858, 0.675088227, 1))
743
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(1.15439665, 0.108014137, 0.0500000007))
744
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0135040283, 0.795419574, -0.551368713, 0.999990582, -1.22497568e-11, -4.32133675e-07, -1.3222512e-10, -1, 7.14671614e-07, -4.32133675e-07, -7.14687474e-07, -0.999990582))
745
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.810097456))
746
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Cork","Part",Vector3.new(0.0500000007, 0.0945122913, 0.242356047))
747
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.29417467, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
748
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
749
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.37973538, 0.108014062, 0.377373338))
750
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48995447, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
751
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark grey metallic","Part",Vector3.new(0.135017142, 0.229529947, 0.249781966))
752
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.468715668, -0.33636713, 0.0911407471, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
753
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.432054609, 0.0500000007, 0.192399636))
754
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00640869141, -1.45195389, 0.62935257, 1, 0, 0, 0, 1, 0, 0, 0, 1))
755
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.675088227, 1))
756
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.843856573, 0.45872131, 0.0500000007))
757
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.135009766, -0.269699097, -0.516441345, 1, 0, 0, 0, 1, 0, 0, 0, 1))
758
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.546819985))
759
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.205361113, 0.593267679, 0.342268884))
760
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.629348755, -1.76418209, 0.00540161133, -2.08616257e-07, 0, 0.999999523, 0, 1, 0, -0.999999523, 0, -2.08616257e-07))
761
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark grey metallic","Part",Vector3.new(0.135017142, 0.229529947, 0.249781966))
762
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.468715668, -0.33636713, 0.0911407471, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
763
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0945122913, 0.0803352892))
764
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.869924545, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
765
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.978873014, 1, 1))
766
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
767
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.894447327, -0.473934174, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
768
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
769
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0500000007, 0.229529947, 0.12151558))
770
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.533878326, -0.33636713, -0.175521851, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
771
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.135017127, 1, 1))
772
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.351044953, 0.0500000007))
773
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.519821167, -1.87556076, 0.525279999, 1, 0, 0, 0, 1, 0, 0, 0, 1))
774
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.945115685, 1, 0.135017321))
775
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.101262994))
776
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.529838562, 0.0392303467, -1.73636055, 8.9407358e-08, -3.90595455e-12, 1, 1, -2.54064798e-06, -8.9407358e-08, 2.54064798e-06, 1, 3.67794684e-12))
777
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.270034045, 0.270035267, 1))
778
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Bronze","Part",Vector3.new(0.548506975, 0.081010513, 0.0500000007))
779
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.47307253, -0.706390381, -0.0718994141, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
780
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.121515632))
781
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
782
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.252319336, -1.71016026, 0.528656006, 1, 0, 0, 0, 1, 0, 0, 0, 1))
783
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.0337542854, 0.405035764, 0.270034641))
784
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
785
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19023132, -0.678066254, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
786
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
787
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0500000007, 0.0540070646, 0.0500000007))
788
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555728912, 0.321769714, 0.421491623, -1.49999996e-05, 0, -1, 0.965923786, -0.258826941, -1.44888563e-05, -0.258826941, -0.965923786, 3.88240414e-06))
789
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 0.405050665))
790
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark grey metallic","Part",Vector3.new(0.135017142, 0.229529947, 0.249781966))
791
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.468715668, -0.33636713, -0.172149658, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
792
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.163708225, 0.128266707, 0.0500000007))
793
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77348852, -0.709766388, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
794
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.796603918))
795
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
796
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23749161, -0.684814453, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
797
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
798
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.459058732, 0.0500000007, 0.0500000007))
799
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.266662598, 0.525382996, 1.70003986, -1, 0, 0, 0, 0, -1, -0, -1, -0))
800
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135015577, 0.0337543301))
801
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.189023659, 0.0500000007, 0.0500000007))
802
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.178894043, -0.293157101, -0.529937744, 1, 0, 0, 0, 1, 0, 0, 0, 1))
803
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135017633, 0.222782701))
804
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 1.38823497, 0.0500000007))
805
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.071647644, -1.20307684, -0.536693573, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, 1))
806
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
807
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Bronze","Part",Vector3.new(0.0500000007, 0.276786089, 0.3098647))
808
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.562984467, -1.56421185, -0.00581359863, 8.94069672e-08, 0, 1.00000036, 0, 1, 0, -1.00000036, 0, 8.94069672e-08))
809
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.573822558, 1, 1))
810
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.301342994, 0.0500000007))
811
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.59178543, -1.16899872, -0.536693573, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
812
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
813
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
814
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555728912, 0.387886047, -0.430725098, -1.49999996e-05, 0, -1, -0.500004053, -0.866023123, 7.50006075e-06, -0.866023123, 0.500004053, 1.29903465e-05))
815
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 0.40505293, 0.540067911))
816
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
817
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.853935242, -0.446933746, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
818
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
819
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
820
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14972305, -0.651065826, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
821
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
822
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
823
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.28251266, -0.744865417, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
824
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
825
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.388513148, 0.0500000007))
826
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.6203537, -1.16923141, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
827
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
828
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.150206491, 0.128266707, 0.0500000007))
829
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0113449097, 1.26431131, -0.70672226, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
830
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.796603382))
831
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0641347393, 0.0500000007, 0.150952265))
832
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.629348755, -0.48160553, 1.48082256, -4.24029076e-06, 7.70973315e-07, 0.99999994, -0.983869433, 0.178887993, -4.30981027e-06, -0.178887993, -0.983869433, 0))
833
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0337544084, 1))
834
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.243125647, 0.0500000007, 0.0500000007))
835
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35975647, 0.538852692, -1.71016216, -0.999614418, 0, 0.0277675819, 0.0277675819, 0, 0.999614418, 0, 1, 0))
836
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.134963527, 0.404942691))
837
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.216027081, 0.177547306, 0.139405593))
838
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.178894043, -0.160507202, -0.465808868, 1, 0, 0, 0, 1, 0, 0, 0, 1))
839
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Pine Cone","Part",Vector3.new(0.0945120081, 0.411803752, 0.357795775))
840
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618408203, -1.56421185, -0.00547790527, 8.94069672e-08, 0, 1.00000036, 0, 1, 0, -1.00000036, 0, 8.94069672e-08))
841
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.186323255, 0.0500000007, 0.139405593))
842
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.176528931, -0.0584003329, -0.465808868, 1, 0, 0, 0, 1, 0, 0, 0, 1))
843
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.600828469, 1))
844
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.128266707, 0.0735845044))
845
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0757904053, 1.69636393, -0.703346252, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
846
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
847
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.139411315, 0.189023912))
848
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.269522369, 0.465808868, -0.178894043, 0, 1, -1.90737774e-05, 0, -1.90737774e-05, -1, -1, 0, 0))
849
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.810090542, 1, 1))
850
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
851
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.756481171, -0.375797272, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
852
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
853
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Bronze","Part",Vector3.new(0.0500000007, 0.128266707, 0.0735845044))
854
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0757904053, 1.26431131, -0.703346252, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
855
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
856
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
857
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.7159729, -0.348796844, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
858
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
859
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
860
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.45064545, -0.861320496, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
861
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
862
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.0877614841, 0.229529336))
863
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555763245, 0.264877319, 0.824264526, 1.6e-05, 0, 1, -0.642791808, -0.76604104, 1.02846689e-05, 0.766040981, -0.642791748, -1.22566553e-05))
864
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
865
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
866
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32302475, -0.771865845, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
867
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
868
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(1.02849352, 0.0500000007, 0.0500000007))
869
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0026473999, 0.539413452, 1.71692264, 0.00131267088, 0, -0.999999106, 0.999999166, 0, 0.001312671, 0, -0.99999994, 0))
870
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.675087631, 0.675118029))
871
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
872
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.53258896, -0.919445038, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
873
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
874
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.243030414, 0.459734023, 1.05752301))
875
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.408432007, -0.269193828, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
876
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.0877614841, 0.26328364))
877
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.55575943, 0.26486969, 0.638614655, 1.6e-05, 0, 1, -0.642791808, -0.76604104, 1.02846689e-05, 0.766040981, -0.642791748, -1.22566553e-05))
878
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
879
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
880
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.80373764, -0.382545471, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
881
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
882
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
883
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.41013718, -0.834323883, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
884
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
885
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
886
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.3702774, -0.778621674, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
887
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
888
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
889
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.941703796, -0.480686188, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
890
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
891
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 1.13845217, 0.0500000007))
892
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.125656128, -1.32797337, -0.529941559, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, 1))
893
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
894
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
895
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.57309341, -0.94644928, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
896
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
897
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.344293952, 0.0500000007))
898
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.538726807, -1.87218857, 0.523193359, 1, 0, 0, 0, 1, 0, 0, 0, 1))
899
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675083995, 1, 0.222779289))
900
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
901
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.04192352, -0.571250916, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
902
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
903
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.351044953, 0.0500000007))
904
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.435470581, -1.87556076, -0.525382996, 1, 0, 0, 0, 1, 0, 0, 0, 1))
905
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.945115685, 1, 0.135017321))
906
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.344293952, 0.0500000007))
907
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.455062866, -1.56165028, -0.517284393, 1, 0, 0, 0, 1, 0, 0, 0, 1))
908
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.702087402, 1, 0.256533682))
909
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
910
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4978981, -0.868080139, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
911
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
912
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
913
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08917618, -0.5779953, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
914
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
915
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
916
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.03901553, 0.555130005, -0.532653809, 0, -0.999872744, -0.0159533862, 0, -0.0159533862, 0.999872744, -1, 0, 0))
917
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.134949848, 0.247005403, 0.43184635))
918
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.108014137, 1.08013809))
919
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.553565979, 0.795421124, -0.00455093384, 0.999990582, -1.22497568e-11, -4.32133675e-07, -1.3222512e-10, -1, 7.14671614e-07, -4.32133675e-07, -7.14687474e-07, -0.999990582))
920
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
921
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 1.05752301))
922
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.546485901, -0.504627228, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
923
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.418553114, 0.249764621, 1))
924
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
925
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00141525, -0.544242859, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
926
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
927
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
928
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.471412659, -1.71354675, -0.523193359, 1, 0, 0, 0, 1, 0, 0, 0, 1))
929
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675083995, 0.54005003, 0.222779289))
930
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(1.05752182, 0.0500000007, 0.0500000007))
931
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0480981469, 0.53163147, -8.74227837e-08, -4.37113883e-08, 1, 8.74227695e-08, 1, 4.37113954e-08, -1, 8.74227766e-08, -8.74227766e-08))
932
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.188977525, 0.337543249))
933
Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
934
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00331878662, -0.535591125, 1.69391513, -0.00531508913, -9.77295613e-08, -0.999985874, 0.999918044, 0.0116463816, -0.00531472964, 0.0116462177, -0.99993217, -6.18038393e-05))
935
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(20.9017105, 0.405026346, 0.0047173989))
936
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.107181802, 0.0500000007))
937
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.04718781, 0.339355469, 0.245807648, -0.576880455, -0.403930277, -0.709964216, 0.497109741, -0.863290906, 0.0872388333, -0.648144126, -0.302603811, 0.698813319))
938
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.794755161))
939
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
940
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.770606995, 0.708450317, -0.351963043, 0.967050672, 0.254584253, -1.48079444e-05, 0.0826564878, -0.314029723, -0.945808291, -0.240792483, 0.914643228, -0.324725658))
941
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 0.638503134, 0.21922037))
942
Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel brown","Wedge",Vector3.new(1.04508543, 0.0500000007, 1.73903191))
943
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00331878662, -0.535591125, -0.824278235, 0.00531508913, 9.77295684e-08, 0.999985874, 0.999918044, 0.011646294, -0.00531472964, -0.0116461311, 0.99993217, 6.18033737e-05))
944
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.405026346, 1))
945
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
946
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.742729187, 1.70004284, 0.090637207, 0.634649396, 4.37113918e-08, -0.772800267, 9.53017505e-08, -1.00000012, 2.17026397e-08, -0.772800267, -8.74227837e-08, -0.634649396))
947
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.808496714, 8.24082308e-05, 0.209355727))
948
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 1.03524816, 0.317291468))
949
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.540725708, 0.00072479248, 1.88569069, 0.999999166, -8.74227837e-08, 0.00129498774, -0.00129498774, 8.74227695e-08, 0.999999166, -8.75359234e-08, -1, 8.73094876e-08))
950
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675371051, 1, 1))
951
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
952
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.522029877, -0.55355072, 1.88906372, -3.82021826e-05, -8.74227837e-08, -1, 1, 8.74227695e-08, -3.82021826e-05, 8.7426109e-08, -1, 8.74194441e-08))
953
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.270071417, 0.134976953, 6.48075199))
954
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0611634366, 0.0500000007))
955
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555782318, 0.388336182, 0.390235901, 7.77088935e-05, 3.37525198e-05, 1, -0.86602366, -0.500002801, 8.41740912e-05, 0.500002801, -0.86602366, -9.62418289e-06))
956
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67549479, 1, 0.541193545))
957
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
958
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555763245, 0.411060333, -0.293209076, -9.56356962e-05, 4.30139622e-08, -1, -0.795197546, -0.606350362, 7.60231997e-05, -0.606350362, 0.795197546, 5.80229498e-05))
959
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675588846, 0.98241359, 0.534079671))
960
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.371298254, 0.0675086454))
961
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.69348526, 0.00978088379, 1.58359432, -4.37113883e-08, -8.74227837e-08, -1, 1, 8.74227695e-08, -4.37113954e-08, 8.74227766e-08, -1, 8.74227766e-08))
962
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
963
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555770874, -0.501294136, 0.0910186768, 9.16502613e-05, 2.45560241e-05, 0.99999994, 0.179111063, 0.983828783, -4.05745013e-05, -0.983828843, 0.179111078, 8.57699124e-05))
964
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67556864, 0.366148919, 0.173220813))
965
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.107181802, 0.0500000007))
966
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.04718781, 0.339355469, -0.219249725, 0.576880455, 0.403930277, 0.709964216, 0.497109681, -0.863290906, 0.0872388929, 0.648144186, 0.302603722, -0.698813319))
967
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.267637104))
968
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
969
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465812683, -0.192398071, 0.269522309, -4.37113883e-08, -1.91611998e-05, -1, 1, 8.74219381e-08, -4.37130616e-08, 8.74227766e-08, -1, 1.91611998e-05))
970
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.27001825, 0.810091436))
971
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399308, 0.0500000007, 0.108903877))
972
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.62935257, -0.411552429, 0.54927063, 9.16058696e-08, -3.40850548e-08, -1, 0.731049657, 0.682324171, 4.37113883e-08, 0.682324171, -0.731049657, 8.74227766e-08))
973
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.552753448, 1))
974
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399308, 0.0500000007, 0.0500000007))
975
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, -0.411548615, -0.480018616, -9.16058767e-08, 3.40850619e-08, 1, 0.731049716, 0.682324111, 4.37113954e-08, -0.682324111, 0.731049716, -8.74227766e-08))
976
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.552753448, 0.592224836))
977
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.0500000007, 0.148518816))
978
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.565216064, -0.192741394, 1.54309273, -4.37113883e-08, -8.74227837e-08, -1, 1, 8.74227695e-08, -4.37113954e-08, 8.74227766e-08, -1, 8.74227766e-08))
979
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.675085604, 1))
980
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399308, 0.0945121944, 0.0607560836))
981
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, -0.0610961914, -0.682358325, -4.37113847e-08, 8.74227766e-08, 1, 0.99999994, -8.74227624e-08, 4.37113954e-08, 8.74227695e-08, 0.99999994, -8.74227766e-08))
982
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Smoky grey","Wedge",Vector3.new(0.0500000007, 0.506315947, 0.306361079))
983
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.523193359, -0.303787231, 1.85997057, -4.37113883e-08, -9.28016107e-07, -1, 1, 8.74227339e-08, -4.371147e-08, 8.74227766e-08, -1, 9.2801605e-07))
984
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.222779512, 1, 1))
985
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
986
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.529941559, -1.97336829, 0.111991882, -8.81277131e-08, -4.2272152e-08, 1, 0.0163958296, 0.999865592, 4.37113954e-08, -0.999865592, 0.0163958296, -8.74227766e-08))
987
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563455, 4.84033775, 5.96444082))
988
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(1.05752182, 0.0500000007, 0.0500000007))
989
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.474937439, 0.275318146, -7.93964361e-08, -5.70055576e-08, 1, -0.884929776, 0.465724468, -4.37113883e-08, -0.465724468, -0.884929776, -8.74227766e-08))
990
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.298693717, 0.157197356))
991
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(1.05752182, 0.0500000007, 0.064135842))
992
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.53163147, 0.00961863995, -4.37113883e-08, 8.74227837e-08, 1, 1, -8.74227695e-08, 4.37113954e-08, 8.74227766e-08, 1, -8.74227766e-08))
993
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.337544113, 1))
994
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139405355, 0.0500000007, 0.0500000007))
995
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, 0.0552964211, 0.461608887, -8.74227837e-08, 4.37113883e-08, -1, 8.74227695e-08, -1, -4.37113954e-08, -1, -8.74227766e-08, 8.74227766e-08))
996
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.688489795, 0.302758038))
997
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
998
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465812683, -0.462432861, 0.269522309, -4.37113883e-08, -1.91611998e-05, -1, 1, 8.74219381e-08, -4.37130616e-08, 8.74227766e-08, -1, 1.91611998e-05))
999
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.27001825, 0.810091436))
1000
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.192399934, 0.168770507, 0.0877609327))
1001
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.629360199, 1.35068786, 0.165740967, -8.74227837e-08, 7.67317579e-06, -1, 8.74227695e-08, -1, -7.67317579e-06, -1, -8.74234445e-08, 8.74221087e-08))
1002
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0528277457))
1003
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555774689, -0.50129509, -0.0602798462, -9.16502613e-05, -2.45560241e-05, -0.99999994, 0.179110974, 0.983828783, -4.05744941e-05, 0.983828843, -0.179110989, -8.57699197e-05))
1004
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67556864, 0.366148919, 1))
1005
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1006
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.525382996, 0.256530762, 1.87556088, 4.37113883e-08, -8.74227837e-08, 1, -1, 8.74227695e-08, 4.37113954e-08, -8.74227766e-08, -1, -8.74227766e-08))
1007
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.135015085, 9.85629749, 7.02085495))
1008
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.102949925, 0.0500000007))
1009
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.78037262, 0.755385399, -0.222774506, 0.733187735, 6.81165062e-08, 0.680026174, 0.205778524, -0.953116298, -0.221865311, 0.648144126, 0.302603751, -0.698813319))
1010
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.40868488))
1011
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1012
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.529941559, 0.0833435059, 1.1157608, 1.90446823e-08, -9.58682804e-08, -1, 0.964422584, -0.264365494, 4.37113883e-08, -0.264365494, -0.964422584, 8.74227766e-08))
1013
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563455, 5.58356047, 30.6353893))
1014
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1015
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.536693573, 0.11466217, 1.19525909, 2.2542773e-08, -9.51065218e-08, -1, 0.973457158, -0.228869319, 4.37113883e-08, -0.228869319, -0.973457158, 8.74227766e-08))
1016
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 3.97467518, 27.4786549))
1017
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(1.05752182, 0.0500000007, 0.0646160543))
1018
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.47492981, -0.239078522, 7.93964432e-08, 5.70055647e-08, -1, -0.884929836, 0.465724379, -4.37113954e-08, 0.465724379, 0.884929836, 8.74227766e-08))
1019
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.298693717, 1))
1020
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.0500000007, 0.148518816))
1021
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.69348526, -0.192741394, 1.54308987, -4.37113883e-08, -8.74227837e-08, -1, 1, 8.74227695e-08, -4.37113954e-08, 8.74227766e-08, -1, 8.74227766e-08))
1022
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.675085604, 1))
1023
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399293, 0.0500000007, 0.108903326))
1024
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, -0.420921326, 0.540523529, -2.76954779e-08, -9.37357356e-08, 0.99999994, -0.731049597, 0.682324111, 4.37113918e-08, -0.682324171, -0.731049657, -8.74227695e-08))
1025
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.552756906, 1))
1026
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
1027
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, -0.26952225, -0.259902954, 8.74227837e-08, -1.91174895e-05, -1, -8.74227695e-08, 1, -1.91174895e-05, 1, 8.74244463e-08, 8.74211068e-08))
1028
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.810093522, 0.270048499))
1029
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.103349805))
1030
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.770599365, 0.708446503, 0.409118652, -0.967050672, -0.254584253, 1.48079444e-05, 0.0826564655, -0.314029634, -0.945808291, 0.240792483, -0.914643228, 0.324725568))
1031
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 0.638503134, 1))
1032
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139405355, 0.0500000007, 0.0500000007))
1033
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, 0.0552453995, 0.191574097, -8.74227837e-08, 4.37113883e-08, -1, 8.74227695e-08, -1, -4.37113954e-08, -1, -8.74227766e-08, 8.74227766e-08))
1034
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.686496556, 0.302754194))
1035
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.324046075, 0.268346846))
1036
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.528656006, -1.8823061, -0.368766785, 8.74227837e-08, -4.37113883e-08, -1, -8.74227695e-08, 1, -4.37113954e-08, 1, 8.74227766e-08, 8.74227766e-08))
1037
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.270030171, 1, 1))
1038
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139405355, 0.0500000007, 0.0500000007))
1039
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.465808868, 0.0552964211, -0.260437012, 8.74227837e-08, 4.37113883e-08, 1, -8.74227695e-08, -1, 4.37113954e-08, 1, -8.74227766e-08, -8.74227766e-08))
1040
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.688489795, 0.291317493))
1041
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.102949925, 0.0500000007))
1042
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.78036499, 0.755386353, 0.249336243, -0.733187735, -6.81165062e-08, -0.680026174, 0.205778584, -0.953116298, -0.221865371, -0.648144126, -0.302603841, 0.698813319))
1043
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.653707385))
1044
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1045
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.536693573, -1.9572345, 0.0839691162, -8.80640627e-08, -4.24046007e-08, 1, 0.0148925427, 0.999889135, 4.37113954e-08, -0.999889135, 0.0148925427, -8.74227766e-08))
1046
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 3.90631938, 4.7987113))
1047
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1048
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.525382996, -1.87556076, -0.266662598, -8.74227837e-08, -4.37113883e-08, 1, 8.74227695e-08, 1, 4.37113954e-08, -1, 8.74227766e-08, -8.74227766e-08))
1049
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.135015085, 7.02087212, 9.18118668))
1050
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
1051
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, -0.269522309, 0.0101318359, 8.74227837e-08, -1.91174895e-05, -1, -8.74227695e-08, 1, -1.91174895e-05, 1, 8.74244463e-08, 8.74211068e-08))
1052
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.810093522, 0.270048499))
1053
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.148519203, 0.0500000007))
1054
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.69348526, -1.54308987, 0.208938599, 8.74227837e-08, -4.37113883e-08, -1, -8.74227695e-08, 1, -4.37113954e-08, 1, 8.74227766e-08, 8.74227766e-08))
1055
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.540073812))
1056
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1057
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.529941559, 1.10215974, 0.0577468872, -8.69007195e-08, 4.47402968e-08, -0.99999994, -0.011804116, -0.999930263, -4.37113918e-08, -0.999930322, 0.0118041169, 8.74227695e-08))
1058
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563418, 30.9874535, 8.10216904))
1059
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.192399934, 0.0877615437, 0.168770075))
1060
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.629364014, -0.17855835, -1.35068786, 4.37113883e-08, 7.71688701e-06, -1, -1, -8.74224355e-08, -4.37120633e-08, -8.74227766e-08, 1, 7.71688701e-06))
1061
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399308, 0.0500000007, 0.0500000007))
1062
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, -0.00640869141, 0.631729126, 4.37113883e-08, -8.74227837e-08, 1, -1, 8.74227695e-08, 4.37113954e-08, -8.74227766e-08, -1, -8.74227766e-08))
1063
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.810103774, 0.810106814))
1064
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.148519203, 0.0500000007))
1065
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.565216064, -1.54309273, 0.208938599, 8.74227837e-08, -4.37113883e-08, -1, -8.74227695e-08, 1, -4.37113954e-08, 1, 8.74227766e-08, 8.74227766e-08))
1066
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.540073812))
1067
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1068
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.536693573, -1.95723546, 0.148918152, 8.80640556e-08, 4.24046043e-08, -1, 0.0148924552, 0.999889135, 4.37113883e-08, 0.999889135, -0.0148924552, 8.74227766e-08))
1069
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 3.90631938, 4.51700687))
1070
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0611634366, 0.0500000007))
1071
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555709839, 0.386684418, 0.391223907, -7.79999973e-05, 3.40000006e-05, -1, 0.866023839, -0.500002861, -8.45499526e-05, -0.500002861, -0.866023839, 9.55540963e-06))
1072
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67549479, 1, 0.541193545))
1073
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1074
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555728912, -0.217227936, 0.533725739, -0.000123999998, 0, -1, 0.807636201, 0.589681089, -0.000100146885, 0.589681089, -0.807636201, -7.31204564e-05))
1075
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67573899, 0.636941433, 0.465273589))
1076
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1077
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555194855, 0.467124939, 0.36000061, -3.06501606e-05, 2.90948924e-06, -1, 0.83384186, -0.552003324, -2.71634344e-05, -0.552003324, -0.83384186, 1.44929418e-05))
1078
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696305871, 0.0247554742, 0.404291272))
1079
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1080
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.539615631, -0.48657608, 0.367115021, 0.0270563476, -0.0178941377, 0.999473751, -0.833402753, 0.551713288, 0.0324383378, -0.552003384, -0.833841801, 1.43209782e-05))
1081
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.700802028, 0.0212231912, 0.119826697))
1082
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1083
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.536693573, 1.192083, 0.0504150391, -8.70570531e-08, 4.44353176e-08, -1, -0.0082979165, -0.999965549, -4.37113954e-08, -0.999965549, 0.0082979165, 8.74227766e-08))
1084
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 27.6380062, 6.25639725))
1085
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1086
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.529941559, 1.10215855, 0.221809387, 8.69007124e-08, -4.47402968e-08, 0.99999994, -0.0118042035, -0.999930263, -4.37113847e-08, 0.999930322, -0.0118042044, -8.74227695e-08))
1087
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563418, 30.9874535, 3.08003712))
1088
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1089
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555194855, 0.467121124, -0.324245453, 3.06501606e-05, -2.90948924e-06, 1, 0.833841801, -0.552003384, -2.71634326e-05, 0.552003384, 0.833841801, -1.44929445e-05))
1090
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696305871, 0.0247554742, 1.02585542))
1091
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1092
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.539615631, -0.486579895, -0.331356049, -0.0270563476, 0.0178941377, -0.999473751, -0.833402812, 0.551713228, 0.0324383378, 0.552003324, 0.83384186, -1.43181423e-05))
1093
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.700802028, 0.0212231912, 1.31032002))
1094
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1095
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.529941559, 0.0833358765, -0.315032959, -1.90446805e-08, 9.58682875e-08, 1, 0.964422584, -0.264365584, 4.37113954e-08, 0.264365584, 0.964422584, -8.74227766e-08))
1096
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563455, 5.58356047, 1.39369953))
1097
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1098
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.529941559, -1.97336555, 0.176620483, 8.8127706e-08, 4.2272152e-08, -1, 0.0163957421, 0.999865592, 4.37113883e-08, 0.999865592, -0.0163957421, 8.74227766e-08))
1099
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563455, 4.84033775, 5.58007813))
1100
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0595786124))
1101
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555713654, -0.507730484, -0.0617752075, 9.30000024e-05, -2.49999994e-05, 1, -0.17911002, 0.983829141, 4.12529589e-05, -0.983829141, -0.17911002, 8.70183576e-05))
1102
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67556864, 0.366148919, 1))
1103
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.13940534, 0.0500000007, 0.0500000007))
1104
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.465808868, 0.0552453399, 0.00959777832, 8.74227837e-08, 4.37113847e-08, 0.99999994, -8.74227695e-08, -0.99999994, 4.37113918e-08, 1, -8.74227695e-08, -8.74227695e-08))
1105
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.686496556, 0.291320086))
1106
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
1107
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465812683, 0.0776367188, 0.269522369, -4.37113883e-08, -1.91611998e-05, -1, 1, 8.74219381e-08, -4.37130616e-08, 8.74227766e-08, -1, 1.91611998e-05))
1108
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.27001825, 0.810091436))
1109
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.371298254, 0.0675086454))
1110
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.69348526, -0.00978088379, 1.58359432, 4.37113883e-08, -8.74227837e-08, 1, -1, 8.74227695e-08, 4.37113954e-08, -8.74227766e-08, -1, -8.74227766e-08))
1111
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1112
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.535457611, 1.7000339, 0.35974884, 0.0277676675, 4.37113847e-08, 0.999614298, -8.61753051e-08, -0.999999881, 4.61220537e-08, 0.999614418, -8.74227695e-08, -0.0277676694))
1113
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.270863324, 9.27092624e-05, 4.86251926))
1114
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1115
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555725098, -0.211772919, -0.504261017, 0.000123999998, 0, 1, 0.807636201, 0.589681089, -0.000100146885, -0.589681089, 0.807636201, 7.31204564e-05))
1116
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67573899, 0.636941433, 0.872362018))
1117
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.243126556, 0.330796599))
1118
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.535457611, 0.35975647, 1.88568604, -0.0277676266, -8.74227837e-08, -0.999614477, 0.999614477, 8.74227695e-08, -0.0277676266, 8.98165951e-08, -1, 8.4961556e-08))
1119
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.270863384, 1, 1))
1120
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399293, 0.0500000007, 0.0500000007))
1121
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.62935257, -0.42092514, -0.4712677, 2.76954708e-08, 9.37357356e-08, -0.99999994, -0.731049657, 0.682324052, 4.37113847e-08, 0.682324111, 0.731049716, 8.74227695e-08))
1122
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.552756906, 0.592228413))
1123
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139405355, 0.0500000007, 0.0500000007))
1124
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, 0.0549083352, -0.0771331787, -8.74227837e-08, 4.37113883e-08, -1, 8.74227695e-08, -1, -4.37113954e-08, -1, -8.74227766e-08, 8.74227766e-08))
1125
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.672991931, 0.249770984))
1126
Hitbox=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Hitbox",Vector3.new(0.120000005, 1, 0.329999983))
1127
HitboxWeld=CFuncs.Weld.Create(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.627754211, -0.327106476, 0.0131378174, -1.66445971e-05, 0, 1, 0, 1, 0, -1.00000012, 0, -1.66669488e-05))
1128
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Smoky grey","Wedge",Vector3.new(0.0500000007, 0.306361854, 0.42192933))
1129
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.523189545, -1.85997045, 0.295349121, 8.74227766e-08, -8.84304711e-07, -1, -8.74227624e-08, 0.99999994, -8.84304654e-07, 0.99999994, 8.74228405e-08, 8.74227055e-08))
1130
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.222779512, 1, 1))
1131
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1132
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.536693573, 1.19208264, 0.172233582, 8.7057046e-08, -4.44353176e-08, 1, -0.00829800405, -0.999965549, -4.37113883e-08, 0.999965549, -0.00829800405, -8.74227766e-08))
1133
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 27.6380062, 2.64928603))
1134
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399308, 0.0607562438, 0.0945122093))
1135
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, 0.682358265, 0.0739135742, 8.74227837e-08, 4.37113883e-08, 1, -8.74227695e-08, -1, 4.37113954e-08, 1, -8.74227766e-08, -8.74227766e-08))
1136
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1137
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.536693573, 0.11466217, -0.48682785, -2.25427712e-08, 9.51065289e-08, 1, 0.973457158, -0.228869408, 4.37113954e-08, 0.228869408, 0.973457158, -8.74227766e-08))
1138
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 3.97467518, 0.858574271))
1139
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.106814466, 0.0500000007))
1140
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.712554932, 0.774607658, 0.197937012, -0.599465728, 3.0233231e-08, 0.800400376, -0.118955061, -0.988894463, -0.0890922248, 0.791511595, -0.148619428, 0.592808366))
1141
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.321058601))
1142
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(1.05752182, 0.459589362, 0.0500000007))
1143
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.282396615, -0.523025513, -8.62992451e-08, -4.58897382e-08, -1, 0.0250746086, -0.999685585, 4.37113883e-08, -0.999685585, -0.0250746086, 8.74227766e-08))
1144
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.23055236))
1145
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
1146
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, -0.269522309, 0.280166626, 8.74227837e-08, -1.91174895e-05, -1, -8.74227695e-08, 1, -1.91174895e-05, 1, 8.74244463e-08, 8.74211068e-08))
1147
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.810093522, 0.270048499))
1148
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0806279853, 0.0500000007))
1149
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.992591858, 0.405396461, 0.191970825, -0.494292915, 0.414775312, 0.7639606, -0.3594217, -0.897704601, 0.2548379, 0.791511536, -0.148619458, 0.592808366))
1150
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.559800684))
1151
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 1.02849734, 0.310537636))
1152
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.538726807, -0.0026473999, -1.54477215, 0.999999166, 8.74227837e-08, 0.00131271465, 0.00131271465, -8.74227695e-08, -0.999999166, -8.73079458e-08, 1, -8.75374653e-08))
1153
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.702425897, 1, 1))
1154
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0806279853, 0.0500000007))
1155
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.992591858, 0.405396461, 0.191970825, -0.494292915, 0.414775312, 0.7639606, -0.3594217, -0.897704601, 0.2548379, 0.791511536, -0.148619458, 0.592808366))
1156
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.559800684))
1157
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0765397921))
1158
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.379867554, -0.632884979, 0.811159015, 0.983531415, -8.74227837e-08, 0.180737108, -0.180737108, 8.74227695e-08, 0.983531415, -1.01783591e-07, -1, 7.01825016e-08))
1159
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 0.620216846, 1))
1160
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0649755448))
1161
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.553184509, 0.50504303, 0.276264191, -0.0031059985, 0.00259082159, -0.999991834, 0.766036212, -0.642784655, -0.00404468086, -0.642789841, -0.766042531, 1.18245753e-05))
1162
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696310937, 0.169315577, 1))
1163
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139405355, 0.0500000007, 0.0500000007))
1164
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.465808868, 0.054908216, 0.278305054, 8.74227837e-08, 4.37113883e-08, 1, -8.74227695e-08, -1, 4.37113954e-08, 1, -8.74227766e-08, -8.74227766e-08))
1165
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.672991931, 0.34430328))
1166
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.106814466, 0.0500000007))
1167
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.703151703, 0.776472092, -0.154205322, 0.599465728, -3.02332346e-08, -0.800400376, -0.118954994, -0.988894463, -0.0890921727, -0.791511595, 0.148619339, -0.592808366))
1168
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.931916833))
1169
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1170
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.55298996, 0.509017944, -2.03901529, -4.37113883e-08, -0.0159532968, 0.999872744, 1, -8.81089903e-08, 4.2311143e-08, 8.74227766e-08, 0.999872744, 0.0159532987))
1171
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.332603961, 0.513271928, 0.134950027))
1172
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.324038088))
1173
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.523197174, -0.481536865, 1.88906384, -9.49235891e-06, -8.74227837e-08, 0.99999994, -0.99999994, 8.74227695e-08, -9.49235891e-06, -8.74219381e-08, -1, -8.74236008e-08))
1174
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.222785935, 0.27005434, 1))
1175
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1176
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.554504395, 0.545787811, -0.0348358154, 0.00192654971, -0.000516140426, 0.999997973, 0.494223207, -0.869333923, -0.00140084699, 0.869332969, 0.494224966, -0.00141972653))
1177
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696309328, 0.288319528, 0.201645643))
1178
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.310538411, 1.0284946))
1179
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.538734436, -1.8890667, -0.00264358521, -0.999999166, -4.37113883e-08, -0.00131275842, -4.38261161e-08, 1, 8.7365315e-08, 0.00131275831, 8.74227766e-08, -0.999999106))
1180
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.702425897, 1, 1))
1181
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1182
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.379859924, -0.636264801, -0.757151067, -0.983531415, 8.74227766e-08, -0.180737108, -0.180737108, -3.82137093e-15, 0.983531415, 8.59830465e-08, 1, 1.58005431e-08))
1183
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 0.75523448, 0.629478753))
1184
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1185
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.554912567, -2.03901529, 0.549530029, 8.74227837e-08, 0.0159533434, -0.999872804, -8.74227695e-08, 0.999872804, 0.0159533434, 1, 8.60169678e-08, 8.88063454e-08))
1186
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.232822806, 0.134950355, 0.243240163))
1187
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1188
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.556274414, -0.436325073, 0.37153244, -0.00163434516, 0.000437854877, 0.999998569, -0.879204035, 0.476442546, -0.00164553791, -0.476442575, -0.879205465, -0.000393707742))
1189
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.676927626, 0.0942352489, 1.30710232))
1190
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1191
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.553184509, 0.505050659, -0.232379913, 0.0031059985, -0.00259082159, 0.999991834, 0.766036153, -0.642784715, -0.00404468086, 0.6427899, 0.766042471, -1.18249291e-05))
1192
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696310937, 0.169315577, 0.455717415))
1193
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 1.05752301))
1194
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.518432081, 0.530776978, 0, 0.0250745658, -0.999685585, 8.74227837e-08, 0.999685585, 0.0250745658, -8.74227695e-08, 8.52031974e-08, 8.95873882e-08, 1))
1195
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.249689594, 0.54022187, 1))
1196
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1197
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.556274414, -0.436325073, -0.32901001, 0.00163434516, -0.000437854877, -0.999998569, -0.879204094, 0.476442456, -0.00164553791, 0.476442486, 0.879205525, 0.000393707596))
1198
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.676927626, 0.0942352489, 0.393941104))
1199
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1200
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.554504395, 0.545787811, 0.0469818115, -0.00192654971, 0.000516140426, -0.999997973, 0.494223297, -0.869333863, -0.0014008471, -0.86933291, -0.494225055, 0.00141972641))
1201
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696309328, 0.288319528, 0.284511149))
1202
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(1.05752182, 0.459589362, 0.0500000007))
1203
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.28239733, 0.53653717, 8.62992522e-08, 4.58897382e-08, 1, 0.0250745211, -0.999685585, 4.37113954e-08, 0.999685585, 0.0250745211, -8.74227766e-08))
1204
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.309668154))
1205
1206
Hood=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Hood",Vector3.new(2, 2, 2))
1207
HoodWeld=CFuncs.Weld.Create(m,Character["Head"],Hood,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0101699829, -0.210492611, 0.0272598267, 0.999999344, 2.20501395e-12, 2.03211084e-06, -5.11861913e-08, 1.00000167, -9.68575478e-07, -2.0840796e-06, 6.40749931e-07, 0.999998868))
1208
CFuncs.Mesh.Create("SpecialMesh",Hood,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=16952952",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 1.04999995, 1.04999995))
1209
1210
EffectModel = Create("Model"){
1211
        
1212
        
1213
        Parent = Character,
1214
        Name = "Effects",
1215
}
1216
1217
Effects = {
1218
        Block = {
1219
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
1220
                        local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1221
                        prt.Anchored = true
1222
                        prt.CFrame = cframe
1223
                        local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1224
                        game:GetService("Debris"):AddItem(prt, 10)
1225
                        if Type == 1 or Type == nil then
1226
                                table.insert(Effects, {
1227
                                        prt,
1228
                                        "Block1",
1229
                                        delay,
1230
                                        x3,
1231
                                        y3,
1232
                                        z3,
1233
                                        msh
1234
                                })
1235
                        elseif Type == 2 then
1236
                                table.insert(Effects, {
1237
                                        prt,
1238
                                        "Block2",
1239
                                        delay,
1240
                                        x3,
1241
                                        y3,
1242
                                        z3,
1243
                                        msh
1244
                                })
1245
                        end
1246
                end;
1247
        };
1248
        
1249
        Cylinder = {
1250
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1251
                        local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
1252
                        prt.Anchored = true
1253
                        prt.CFrame = cframe
1254
                        local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1255
                        game:GetService("Debris"):AddItem(prt, 2)
1256
                        Effects[#Effects + 1] = {
1257
                                prt,
1258
                                "Cylinder",
1259
                                delay,
1260
                                x3,
1261
                                y3,
1262
                                z3
1263
                        }
1264
                end;
1265
        };
1266
        
1267
        Head = {
1268
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1269
                        local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1270
                        prt.Anchored = true
1271
                        prt.CFrame = cframe
1272
                        local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1273
                        game:GetService("Debris"):AddItem(prt, 10)
1274
                        table.insert(Effects, {
1275
                                prt,
1276
                                "Cylinder",
1277
                                delay,
1278
                                x3,
1279
                                y3,
1280
                                z3,
1281
                                msh
1282
                        })
1283
                end;
1284
        };
1285
        
1286
        Sphere = {
1287
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1288
                        local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1289
                        prt.Anchored = true
1290
                        prt.CFrame = cframe
1291
                        local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1292
                        game:GetService("Debris"):AddItem(prt, 10)
1293
                        table.insert(Effects, {
1294
                                prt,
1295
                                "Cylinder",
1296
                                delay,
1297
                                x3,
1298
                                y3,
1299
                                z3,
1300
                                msh
1301
                        })
1302
                end;
1303
        };
1304
        
1305
        Elect = {
1306
                Create = function(cff, x, y, z)
1307
                        local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
1308
                        prt.Anchored = true
1309
                        prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
1310
                        prt.CFrame = CFrame.new(prt.Position)
1311
                        game:GetService("Debris"):AddItem(prt, 2)
1312
                        local xval = math.random() / 2
1313
                        local yval = math.random() / 2
1314
                        local zval = math.random() / 2
1315
                        local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
1316
                        table.insert(Effects, {
1317
                                prt,
1318
                                "Elec",
1319
                                0.1,
1320
                                x,
1321
                                y,
1322
                                z,
1323
                                xval,
1324
                                yval,
1325
                                zval
1326
                        })
1327
                end;
1328
1329
        };
1330
        
1331
        Ring = {
1332
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1333
                        local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1334
                        prt.Anchored = true
1335
                        prt.CFrame = cframe
1336
                        local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1337
                        game:GetService("Debris"):AddItem(prt, 10)
1338
                        table.insert(Effects, {
1339
                                prt,
1340
                                "Cylinder",
1341
                                delay,
1342
                                x3,
1343
                                y3,
1344
                                z3,
1345
                                msh
1346
                        })
1347
                end;
1348
        };
1349
1350
1351
        Wave = {
1352
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1353
                        local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1354
                        prt.Anchored = true
1355
                        prt.CFrame = cframe
1356
                        local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1357
                        game:GetService("Debris"):AddItem(prt, 10)
1358
                        table.insert(Effects, {
1359
                                prt,
1360
                                "Cylinder",
1361
                                delay,
1362
                                x3,
1363
                                y3,
1364
                                z3,
1365
                                msh
1366
                        })
1367
                end;
1368
        };
1369
1370
        Break = {
1371
                Create = function(brickcolor, cframe, x1, y1, z1)
1372
                        local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1373
                        prt.Anchored = true
1374
                        prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1375
                        local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1376
                        local num = math.random(10, 50) / 1000
1377
                        game:GetService("Debris"):AddItem(prt, 10)
1378
                        table.insert(Effects, {
1379
                                prt,
1380
                                "Shatter",
1381
                                num,
1382
                                prt.CFrame,
1383
                                math.random() - math.random(),
1384
                                0,
1385
                                math.random(50, 100) / 100
1386
                        })
1387
                end;
1388
        };
1389
        
1390
        Fire = {
1391
                Create = function(brickcolor, cframe, x1, y1, z1, delay)
1392
                        local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1393
                        prt.Anchored = true
1394
                        prt.CFrame = cframe
1395
                        msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1396
                        game:GetService("Debris"):AddItem(prt, 10)
1397
                        table.insert(Effects, {
1398
                                prt,
1399
                                "Fire",
1400
                                delay,
1401
                                1,
1402
                                1,
1403
                                1,
1404
                                msh
1405
                        })
1406
                end;
1407
        };
1408
        
1409
        FireWave = {
1410
                Create = function(brickcolor, cframe, x1, y1, z1)
1411
                        local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1412
                        prt.Anchored = true
1413
                        prt.CFrame = cframe
1414
                        msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1415
                        local d = Create("Decal"){
1416
                                Parent = prt,
1417
                                Texture = "rbxassetid://26356434",
1418
                                Face = "Top",
1419
                        }
1420
                        local d = Create("Decal"){
1421
                                Parent = prt,
1422
                                Texture = "rbxassetid://26356434",
1423
                                Face = "Bottom",
1424
                        }
1425
                        game:GetService("Debris"):AddItem(prt, 10)
1426
                        table.insert(Effects, {
1427
                                prt,
1428
                                "FireWave",
1429
                                1,
1430
                                30,
1431
                                math.random(400, 600) / 100,
1432
                                msh
1433
                        })
1434
                end;
1435
        };
1436
        
1437
        Lightning = {
1438
                Create = function(p0, p1, tym, ofs, col, th, tra, last)
1439
                        local magz = (p0 - p1).magnitude
1440
                        local curpos = p0
1441
                        local trz = {
1442
                                -ofs,
1443
                                ofs
1444
                        }
1445
                        for i = 1, tym do
1446
                                local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
1447
                                local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
1448
                                local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
1449
                                li.Material = "Neon"
1450
                                if tym == i then
1451
                                        local magz2 = (curpos - p1).magnitude
1452
                                        li.Size = Vector3.new(th, th, magz2)
1453
                                        li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
1454
                                        table.insert(Effects, {
1455
                                                li,
1456
                                                "Disappear",
1457
                                                last
1458
                                        })
1459
                                else
1460
                                        do
1461
                                                do
1462
                                                        li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
1463
                                                        curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
1464
                                                        game.Debris:AddItem(li, 10)
1465
                                                        table.insert(Effects, {
1466
                                                                li,
1467
                                                                "Disappear",
1468
                                                                last
1469
                                                        })
1470
                                                end
1471
                                        end
1472
                                end
1473
                        end
1474
                end
1475
        };
1476
1477
        EffectTemplate = {
1478
1479
        };
1480
}
1481
function attackone()
1482
        attack = true
1483
		
1484
1485
                for i = 0, 1, 0.1 do
1486
                swait()
1487
                PlayAnimationFromTable({
1488
         CFrame.new(0, 0, -0, 0.984807789, 3.03181423e-07, -0.173648596, -3.44375053e-07, 1, -2.07095127e-07, 0.173648626, 2.63749143e-07, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1489
         CFrame.new(-2.12985765e-06, 1.49997663, -8.56826432e-08, 0.866024911, -1.14462102e-06, 0.500000954, 8.8323435e-07, 1, 7.59434215e-07, -0.500000954, -2.16071157e-07, 0.866024911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1490
         CFrame.new(0.139232755, 0.119617142, -0.773203194, 0.433008641, 0.750001729, 0.500000954, -0.86602819, 0.499995232, 7.60190005e-07, -0.249997541, -0.433015257, 0.866024911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1491
         CFrame.new(-0.986185312, 0.65001601, 1.19676161, 0.81914866, 0.571391463, 0.0499935225, 8.6615529e-07, 0.0871553048, -0.996201992, -0.573573172, 0.816032112, 0.071396403) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1492
         CFrame.new(0.790098131, -1.89686155, -0.00130658597, 0.852867544, -0.234925717, 0.466290712, 0.173651159, 0.969845891, 0.171009839, -0.492404729, -0.0648768246, 0.867945075) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1493
         CFrame.new(-0.433005452, -1.99999499, 0.249998093, 0.866024911, -0.086822249, 0.492405236, 8.8323435e-07, 0.984808743, 0.17364265, -0.500000954, -0.150378421, 0.852868974) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1494
                }, .3, false)
1495
                end
1496
                MagnitudeDamage(Hitbox, 5, 3, 8, 1, 'Normal', '199149186', 1)
1497
                CFuncs.Sound.Create('199145095', HumanoidRootPart, 1, 1.7)
1498
                CFuncs.Sound.Create('159882584', HumanoidRootPart, 1, 1)
1499
                                for i = 0, 0.5, 0.1 do
1500
                swait()
1501
                PlayAnimationFromTable({
1502
         CFrame.new(0, -0, 0, 0.866026819, -0.0868241489, 0.49240151, 1.00699549e-06, 0.984807909, 0.173647389, -0.499997675, -0.150382802, 0.852870166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1503
         CFrame.new(0.0347294286, 1.51139152, 0.0664977282, 0.984808326, 3.99740031e-07, -0.173644826, -0.0301532689, 0.984808087, -0.171008825, 0.171006754, 0.173646867, 0.969847143) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1504
         CFrame.new(1.87467527, 0.250018179, 0.176201999, 0.119320169, -0.415730357, -0.901616216, 0.467101544, 0.824843228, -0.318513215, 0.876107037, -0.383140415, 0.29260844) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1505
         CFrame.new(-1.14032137, 0.71974057, -1.10771382, 0.939778388, -0.341699362, -0.00759586971, -0.0370066538, -0.0796358734, -0.99613744, 0.33977443, 0.936428964, -0.0874852985) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1506
         CFrame.new(0.606089354, -1.95606029, 0.169776708, 0.969846606, -0.138260901, -0.200702518, 0.141317025, 0.989964068, 0.000909551978, 0.198562533, -0.0292448103, 0.979651749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1507
         CFrame.new(-0.492399365, -1.95453429, -0.432794929, 0.984808326, 0.0301524121, -0.171006903, -0.0301532689, 0.999542058, 0.00259293616, 0.171006754, 0.00260289013, 0.985266447) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1508
                }, .3, false)
1509
        end
1510
        
1511
        attack = false
1512
end
1513
1514
function attacktwo()
1515
        attack = true
1516
                for i = 0, 1, 0.1 do
1517
                swait()
1518
                PlayAnimationFromTable({
1519
         CFrame.new(0, -0, -0, 0.766043425, 0, -0.642789066, 0, 1, 0, 0.642789066, 0, 0.766043425) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1520
         CFrame.new(-3.7950489e-08, 1.49999022, 4.07073095e-08, 0.819151163, -2.53004906e-08, 0.573577821, 3.62908921e-08, 1, -7.71863728e-09, -0.573577821, 2.7138384e-08, 0.819151163) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1521
         CFrame.new(1.70060778, 0.0830032229, -0.693996668, 0.619650841, -0.675921798, -0.398962885, 0.643637836, 0.728505611, -0.234561399, 0.449190378, -0.111440599, 0.886458755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1522
         CFrame.new(-1.34243941, 0.0653340667, 0.957744598, 0.883021653, 0.321395665, 0.342022389, -0.342021704, 0.939694822, -3.64369761e-08, -0.32139501, -0.116979033, 0.939693689) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1523
         CFrame.new(0.698243499, -1.93866825, -0.468385577, 0.892536998, -0.157378942, 0.422618568, 0.173648432, 0.984807611, -5.17513143e-09, -0.416198075, 0.0733872205, 0.906305969) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1524
         CFrame.new(-0.649266303, -1.99999702, 0.171937123, 0.422616988, 0, 0.906312048, 0, 1, 0, -0.906312048, 0, 0.422616988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1525
                }, .3, false)
1526
                end
1527
                MagnitudeDamage(RightLeg, 10, 3, 8, 1, 'Normal', '199149186', 1)
1528
                CFuncs.Sound.Create('159972627', HumanoidRootPart, 1, 1)
1529
1530
        for i = 0, 1, 0.1 do
1531
                swait()
1532
                PlayAnimationFromTable({
1533
         CFrame.new(0, 0, 0, 0.851650238, -0.231881678, 0.470024049, 0.342022449, 0.925416112, -0.163176328, -0.397129834, 0.299727947, 0.867439747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1534
         CFrame.new(0.374779433, 1.44796014, 0.0115288794, 0.929005623, 0.183490396, -0.321394771, -0.0925199986, 0.956005931, 0.278379738, 0.358335465, -0.228877649, 0.905111551) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1535
         CFrame.new(1.61636841, -0.150927484, 0.792154253, 0.844053686, -0.360361874, -0.397129834, 0.490403473, 0.818332672, 0.299727947, 0.216973737, -0.447740406, 0.867439747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1536
         CFrame.new(-1.61482358, 0.602433681, 0.0318350196, 0.734107375, 0.550791144, -0.397129834, -0.463495553, 0.833866179, 0.299727947, 0.496240675, -0.0359646678, 0.867439747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1537
         CFrame.new(0.780632377, -1.52732766, -1.10416782, 0.851650238, -0.472120732, -0.227581561, -0.231881678, 0.0499956161, -0.971458614, 0.470024049, 0.880115151, -0.0668973178) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1538
         CFrame.new(-1.109869, -1.73488867, 0.0913401544, 0.851650238, 0.342022449, -0.397129834, -0.231881678, 0.925416112, 0.299727947, 0.470024049, -0.163176328, 0.867439747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1539
                }, .3, false)
1540
        end
1541
        
1542
        attack = false
1543
end
1544
1545
function attackthree()
1546
	attack = true
1547
	CFuncs.Sound.Create("541909867", Torso, 1, 1)
1548
	MagnitudeDamage(RightLeg, 10, 3, 8, 1, 'Normal', '199149186', 1)
1549
	for i = 0, 1, 0.1 do
1550
		swait()
1551
	PlayAnimationFromTable({
1552
         CFrame.new(0.40526396, 0.0169513971, 0.187530264, -0.313355327, 0.310338736, -0.897497654, -0.756498933, 0.489720076, 0.433463544, 0.574042976, 0.814783275, 0.0813141614) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1553
         CFrame.new(-0.00682294369, 1.51228654, -0.0713720024, 0.479012877, -0.372790068, 0.794716716, 4.67896461e-06, 0.905342162, 0.424683571, -0.877810657, -0.203425378, 0.43367216) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1554
         CFrame.new(0.330322206, 0.389174014, -0.682259917, -0.144331515, 0.939254761, 0.311399192, -0.98875773, -0.124458969, -0.0828757137, -0.0390846431, -0.31986165, 0.94666028) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1555
         CFrame.new(-1.16195273, 0.28790167, 0.750266492, 0.40399605, 0.901343465, 0.156101227, -0.597077608, 0.389112025, -0.701491714, -0.693027377, 0.190194592, 0.695373297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1556
         CFrame.new(1.27621162, -1.4038974, -0.265293539, 0.148384452, -0.95709008, 0.248948976, 0.948983252, 0.208629847, 0.236472979, -0.278259009, 0.201161399, 0.93920958) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1557
         CFrame.new(-1.47020769, -1.33852017, -0.156540334, 0.495247245, 0.765504241, 0.410772204, -0.630034029, 0.642032027, -0.43686679, -0.598153889, -0.0424444601, 0.800259531) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1558
		}, .3, false)
1559
	end
1560
	
1561
	attack = false
1562
end 
1563
1564
1565
function attacko()
1566
        attack = true
1567
local Blade=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade",Vector3.new(0.0500000007, 1.53244674, 0.0945124701))
1568
BladeWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.621009827, -1.22111011, 0.0493774414, -2.63735069e-06, 4.37113883e-08, 1, -8.74228903e-08, -1, 4.37111574e-08, 1, -8.74227766e-08, 2.63735069e-06))
1569
CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126534, 1, 1))
1570
Blade2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade2",Vector3.new(0.0500000007, 0.0945123211, 1.53244293))
1571
Blade2Weld=CFuncs.Weld.Create(m,Blade,Blade2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0944976807, -1.1920929e-07, 1, -4.37118466e-08, -1.31145043e-07, 1.31145043e-07, 1.680487e-07, 1, -4.37118217e-08, -1, 1.68048714e-07))
1572
CFuncs.Mesh.Create("SpecialMesh",Blade2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126116, 1, 1))
1573
CFuncs.Sound.Create('210933582', Blade, 1, 1)
1574
                for i = 0, 1, 0.1 do
1575
                swait()
1576
                PlayAnimationFromTable({
1577
         CFrame.new(0, -0, 0, 0.89253974, -0.157381982, 0.42261833, 0.17365095, 0.984808683, 4.87254681e-07, -0.416197389, 0.0733878911, 0.906307757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1578
         CFrame.new(0.121821553, 1.46740782, 0.262791663, 0.941519976, 0.0103148594, -0.336826146, 0.010310119, 0.998183012, 0.0593923181, 0.336826712, -0.0593909882, 0.939700246) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1579
         CFrame.new(1.64151144, -0.00116300583, 0.753913403, 0.753910244, -0.508331656, -0.416197389, 0.58507961, 0.807650208, 0.0733878911, 0.29883638, -0.298836112, 0.906307757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1580
         CFrame.new(-1.75806463, 0.59317708, -0.0825409442, 0.817183018, -0.50521338, -0.277440965, -0.406906515, -0.164759099, -0.898490131, 0.408217996, 0.847120702, -0.340212345) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1581
         CFrame.new(0.27155605, -1.90206921, 0.206549585, 0.89253974, 0.209258556, -0.399481922, -0.157381982, 0.974667192, 0.158926845, 0.42261833, -0.0789768323, 0.902860284) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1582
         CFrame.new(-0.793571234, -1.89092338, -0.211310133, 0.89253974, 0.17365095, -0.416197389, -0.157381982, 0.984808683, 0.0733878911, 0.42261833, 4.87254681e-07, 0.906307757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1583
                }, .3, false)
1584
                end
1585
                CFuncs.Sound.Create('160212892', HumanoidRootPart, 1, 1)
1586
                game:GetService("Chat"):Chat(Character, "Die.", 1)
1587
                wait(1)
1588
                        for i = 0.3, 0.5, 0.1 do
1589
                                swait()
1590
                PlayAnimationFromTable({
1591
         CFrame.new(0, 0, 0, 0.983257949, -0.157377273, 0.0918638185, 0.163174719, 0.984809577, -0.0593924634, -0.0811212212, 0.0733877122, 0.994000733) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1592
         CFrame.new(0.204345509, 1.46740866, 0.205272287, 0.985589743, -0.0106223505, -0.168826923, 0.0204705317, 0.998183072, 0.0566986129, 0.167917639, -0.0593375936, 0.984015465) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1593
         CFrame.new(1.72769666, 0.0878838301, 0.443601936, 0.810647368, -0.539129913, -0.228443041, 0.585081816, 0.761130512, 0.279921889, 0.0229605585, -0.360575885, 0.932448745) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1594
         CFrame.new(-1.27590084, 0.505026519, -1.78636563, 0.981755316, -0.167336941, -0.0903198943, -0.0750583187, 0.0953961462, -0.992606401, 0.174715415, 0.981275499, 0.0810948461) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1595
         CFrame.new(0.570928037, -2.14176869, 0.156457633, 0.99777478, -0.00369539298, -0.0665933788, 0.0142633943, 0.987188399, 0.158927172, 0.065152742, -0.159522474, 0.985045493) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1596
         CFrame.new(-0.817977905, -1.89092767, 0.07285285, 0.983257949, 0.163174719, -0.0811212212, -0.157377273, 0.984809577, 0.0733877122, 0.0918638185, -0.0593924634, 0.994000733) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1597
                }, .3, false)
1598
                        end
1599
                        MagnitudeDamage(Hitbox, 5, 30, 80, 1, 'Normal', '199149186', 1)
1600
wait(0.2)
1601
                        
1602
        attack = false
1603
		Blade.Transparency = 1
1604
		Blade2.Transparency = 1
1605
		CFuncs.Sound.Create('210943487', Blade, 1, 1)
1606
end
1607
1608
function leapandstab()
1609
attack = true
1610
Humanoid.Jump = true
1611
Torso.Velocity = Torso.CFrame.lookVector * 80
1612
		for i = 0, 1, 0.2 do
1613
		swait()
1614
		PlayAnimationFromTable({
1615
         CFrame.new(0, -0.0170370154, -0.129409999, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1616
         CFrame.new(0, 1.49999082, 1.1920929e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1617
         CFrame.new(1.50000203, -2.68220276e-07, 2.70617306e-09, 0.965925813, -0.258819073, -1.1657886e-07, 0.258819073, 0.965925932, -3.56137753e-06, 1.0356307e-06, 3.39746475e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1618
         CFrame.new(-1.49999905, 2.98086391e-08, 6.09189215e-08, 0.965922892, 0.258830428, -3.76242582e-07, -0.258830607, 0.965922832, 1.05947256e-05, 3.08454037e-06, -1.01327896e-05, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1619
         CFrame.new(0.5, -1.60213828, 0.124440551, 1, 0, 0, 0, 0.86602509, 0.500000775, 0, -0.500000775, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1620
         CFrame.new(-0.5, -1.53557265, 0.239738822, 1, 0, 0, 0, 0.86602509, 0.500000775, 0, -0.500000775, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1621
		}, .3, false)
1622
	end
1623
		for i = 0, 1, 0.2 do
1624
		swait()
1625
		PlayAnimationFromTable({
1626
         CFrame.new(0, -0.0669870079, -0.250001043, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1627
         CFrame.new(0, 1.49999058, -7.15255908e-07, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1628
         CFrame.new(1.50000215, -1.31129968e-06, 3.93822006e-08, 0.965925992, -0.258818448, -4.59039427e-07, 0.258818418, 0.96592617, -3.84449959e-06, 1.43796206e-06, 3.57627869e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1629
         CFrame.new(-2.09766221, 1.28171778, -1.25524684e-05, -0.342026591, 0.939690232, -7.53054053e-07, -0.939690292, -0.342026591, 1.05798244e-05, 8.85128975e-06, 4.2617321e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1630
         CFrame.new(0.500003934, -1.66351461, 0.21195507, 0.996194661, -0.0871565416, 7.96405629e-07, 0.0616284311, 0.704416156, 0.707106888, -0.0616295487, -0.704416037, 0.707106948) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1631
         CFrame.new(-0.499998122, -1.66351438, 0.211955011, 0.98480773, 0.173648283, 1.52748851e-06, -0.122789018, 0.696364522, 0.707106471, 0.122786753, -0.696364164, 0.707107246) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1632
		}, .3, false)
1633
	end
1634
	local Blade=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade",Vector3.new(0.0500000007, 1.53244674, 0.0945124701))
1635
BladeWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.621009827, -1.22111011, 0.0493774414, -2.63735069e-06, 4.37113883e-08, 1, -8.74228903e-08, -1, 4.37111574e-08, 1, -8.74227766e-08, 2.63735069e-06))
1636
CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126534, 1, 1))
1637
Blade2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade2",Vector3.new(0.0500000007, 0.0945123211, 1.53244293))
1638
Blade2Weld=CFuncs.Weld.Create(m,Blade,Blade2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0944976807, -1.1920929e-07, 1, -4.37118466e-08, -1.31145043e-07, 1.31145043e-07, 1.680487e-07, 1, -4.37118217e-08, -1, 1.68048714e-07))
1639
CFuncs.Mesh.Create("SpecialMesh",Blade2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126116, 1, 1))
1640
CFuncs.Sound.Create('210933582', Blade, 1, 1)
1641
		for i = 0, 1, 0.3 do
1642
		swait()
1643
		PlayAnimationFromTable({
1644
         CFrame.new(0, -0.0669873208, -0.250001878, 1, 0, 0, 0, 0.866026759, 0.500001073, 0, -0.500001073, 0.866026759) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1645
         CFrame.new(0, 1.49999511, -7.15256931e-07, 1, 0, 0, 0, 1.00000167, 0, 0, 0, 1.00000167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1646
         CFrame.new(1.34587502, 0.575230002, -0.862330139, 0.965925574, 0.0225543324, 0.25783506, 0.258819938, -0.0841969848, -0.962254822, 6.64591789e-06, 0.996196926, -0.0871641934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1647
         CFrame.new(-1.4022826, 1.02862644, 0.269331396, -0.34201014, 0.32140094, 0.883021653, -0.939695954, -0.116971403, -0.321386009, -4.55975533e-06, -0.939691544, 0.3420237) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1648
         CFrame.new(0.5, -1.22161603, 0.65314275, 1, 0, 0, 0, 0.0871560276, 0.996195674, 0, -0.996195674, 0.0871560276) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1649
         CFrame.new(-0.499992371, -1.22161603, 0.65314275, 1, 0, 0, 0, 0.0871560276, 0.996195674, 0, -0.996195674, 0.0871560276) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1650
		}, .3, false)
1651
	end
1652
1653
	for i = 0, 1, 0.1 do
1654
		swait()
1655
		PlayAnimationFromTable({
1656
         CFrame.new(0.207442358, -0.182590216, 0.332334548, 0.973936617, -0.0509843975, 0.220971525, -0.114963211, 0.728913784, 0.674883842, -0.195477754, -0.682697654, 0.704054415) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1657
         CFrame.new(-0.0958970487, 1.46855938, -0.102528542, 0.986673355, 0.109493546, 0.120361686, -0.094193235, 0.98752296, -0.126198292, -0.132677853, 0.113179207, 0.984676123) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1658
         CFrame.new(1.45421863, 0.469255269, -0.153424263, 0.989280939, -0.0773513317, 0.123856202, 0.145653471, 0.462141722, -0.874762893, 0.010424912, 0.88342613, 0.468454599) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1659
         CFrame.new(-0.691939831, 0.33782649, -1.31341207, 0.639772892, -0.536501825, -0.550324082, -0.593839347, 0.109488249, -0.797099352, 0.487899244, 0.836766481, -0.248548299) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1660
         CFrame.new(0.836304605, -1.86768365, -0.382663786, 0.942965984, -0.311614484, -0.117096461, 0.30147475, 0.948571146, -0.0965704024, 0.141167074, 0.0557609797, 0.988414168) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1661
         CFrame.new(-1.04642987, -1.07495117, -0.755033135, 0.984032154, 0.170041516, 0.0525999814, -0.12323077, 0.864096463, -0.488007873, -0.128433079, 0.473733455, 0.871252954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1662
		}, .3, false)
1663
	end
1664
	attack = false
1665
	Blade.Transparency = 1
1666
	Blade2.Transparency = 1
1667
	end
1668
1669
function throwkniveskek()
1670
        attack = true
1671
        local Handle1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Handle1",Vector3.new(0.400000036, 0.700000048, 0.339999944))
1672
Handle1Weld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0446968079, 0.740016222, 1.18044186, 0.999910414, -0.00656176684, -0.0116680702, -0.0079308264, 0.411817819, -0.911229908, 0.0107844919, 0.911251009, 0.411733687))
1673
CFuncs.Mesh.Create("SpecialMesh",Handle1,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=165710339",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 0.700000048, 0.339999944))
1674
                	for i = 0, 1, 0.1 do
1675
		swait()
1676
		PlayAnimationFromTable({
1677
         CFrame.new(0, -0, -0, 0.866020203, 0, -0.499998599, 0, 1, 0, 0.499998599, 0, 0.866020203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1678
         CFrame.new(3.42726707e-07, 1.49999452, 2.38418579e-07, 0.866018534, 0.0435782708, 0.498097122, -1.67172402e-07, 0.99619627, -0.0871563628, -0.50000006, 0.0754789412, 0.862722695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1679
         CFrame.new(0.251631588, 0.0414037555, -0.775989175, -0.695577741, 0.557507694, 0.453151703, -0.383023173, -0.821393073, 0.422618926, 0.607828915, 0.120396733, 0.784881055) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1680
         CFrame.new(-1.25117326, 1.66893005e-06, 0.832893133, 0.81379205, 0.296196908, 0.499998599, -0.34202078, 0.939691782, 0, -0.46984458, -0.171009913, 0.866020203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1681
         CFrame.new(0.433010101, -1.9999975, -0.2499993, 0.866020203, 0, 0.499998599, 0, 1, 0, -0.499998599, 0, 0.866020203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1682
         CFrame.new(-0.433010101, -1.9999975, 0.2499993, 0.866020203, 0, 0.499998599, 0, 1, 0, -0.499998599, 0, 0.866020203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1683
		}, .3, false)
1684
	                 end
1685
                CFuncs.Sound.Create('159882567', HumanoidRootPart, 1, 1)
1686
                wait(1)
1687
                CFuncs.Sound.Create('159882598', Head, 1, 1)
1688
                wait(0.1)
1689
                        for i = 0, 1, 0.1 do
1690
                swait()
1691
                PlayAnimationFromTable({
1692
         CFrame.new(0, -0, 0, 0.707103312, 0.183012813, -0.683009207, 3.66868269e-09, 0.965925395, 0.258818865, 0.707103431, -0.183012784, 0.683009088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1693
         CFrame.new(-2.87545614e-08, 1.44887817, 0.388225675, 0.707095385, -1.9169839e-08, 0.707111299, 0.183014899, 0.965925395, -0.183010712, -0.683016896, 0.258818895, 0.683001339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1694
         CFrame.new(-0.103712447, 0.837395549, -1.13677454, -0.147672832, 0.986375928, -0.072426796, 0.633838296, 0.0381693989, -0.772522807, -0.759232998, -0.159987539, -0.630840361) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1695
         CFrame.new(-1.06065619, -0.274519682, 1.02451491, 0.683007479, 0.18301855, 0.707103431, -0.0732325315, 0.98037982, -0.183012784, -0.726724088, 0.0732171386, 0.683009088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1696
         CFrame.new(0.694424629, -1.73749733, -0.885341644, 0.987960517, -0.142948151, 0.0590790808, 0.148917794, 0.982315361, -0.113487028, -0.041811496, 0.120919496, 0.991776407) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1697
         CFrame.new(-0.353553057, -2.02335405, -0.176130846, 0.70441252, 0.0616282783, 0.707103431, 0.0981302261, 0.978200376, -0.183012784, -0.702967763, 0.198305637, 0.683009088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1698
                }, .3, false)
1699
        end
1700
--knife throwing by pixelfir3--[[
1701
Handle1Weld:Destroy()
1702
1703
Handle1.CFrame = CFrame.new(HumanoidRootPart.CFrame.p, Mouse.Hit.p + HumanoidRootPart.CFrame.lookVector)
1704
local bodyVelocity = Instance.new("BodyVelocity", Handle1)
1705
bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1706
bodyVelocity.Velocity = Handle1.CFrame.lookVector * 350
1707
game:GetService("Debris"):AddItem(Handle1, 500) 
1708
local Hitsnd = Instance.new("Sound",Character)
1709
Hitsnd.SoundId = "rbxassetid://315748999"
1710
Hitsnd.Volume = 2
1711
      Handle1.Touched:connect(function(hit)
1712
 
1713
       hdebounce = true
1714
                        if hit.Parent == Character then return end
1715
       
1716
                for i,v in pairs(hit.Parent:GetChildren()) do
1717
                    if v:IsA("Humanoid") then
1718
            if hdebounce == true then
1719
              hdebounce = false
1720
              Hitsnd:Play()
1721
                        v.Health = v.Health - 99999999999999999999999
1722
              wait(1)
1723
              hdebounce = true
1724
              end
1725
        attack = false      
1726
        
1727
                    end
1728
            end
1729
          
1730
end)
1731
----------------------]]
1732
                       for i = 0, 1, 0.2 do
1733
                swait()
1734
                PlayAnimationFromTable({
1735
         CFrame.new(-8.28775228e-06, 2.76238836e-08, -2.40656618e-06, 0.728140593, -0.121278971, -0.674613774, 0.167716205, 0.985827565, 0.00379563123, 0.664592803, -0.115907051, 0.738161802) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1736
         CFrame.new(0.251577377, 1.47872949, 0.00569335371, 0.728133142, 0.225001901, 0.647454202, -0.12127763, 0.971974075, -0.201388046, -0.674622059, 0.0681157559, 0.7350142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1737
         CFrame.new(0.782563508, 0.621258557, -1.89791512, 0.953859091, -0.218949914, -0.205462843, -0.276320159, -0.372379243, -0.885990977, 0.117477536, 0.901884675, -0.415697724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1738
         CFrame.new(-1.09220457, 0.181917101, 1.01191866, 0.659918189, 0.350464761, 0.664592803, -0.372306257, 0.920844376, -0.115907051, -0.652607501, -0.170943022, 0.738161802) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1739
         CFrame.new(-0.0522509813, -2.14886928, -0.804319978, 0.685422719, 0.342385709, 0.642629802, 0.0616496354, 0.852095366, -0.519743264, -0.725533903, 0.39586097, 0.562938511) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1740
         CFrame.new(-0.318738222, -2.04264235, 0.772676229, 0.710752308, -0.250591397, 0.657294869, -0.206738457, 0.81871748, 0.535686076, -0.672377408, -0.516628206, 0.530099213) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1741
                }, .3, false)
1742
1743
                        end
1744
                        attack = false
1745
end
1746
1747
function knivesandshit()
1748
	attack = true
1749
1750
	local Handle1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Handle1",Vector3.new(0.400000036, 0.700000048, 0.339999944))
1751
Handle1Weld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0446968079, 0.740016222, 1.18044186, 0.999910414, -0.00656176684, -0.0116680702, -0.0079308264, 0.411817819, -0.911229908, 0.0107844919, 0.911251009, 0.411733687))
1752
CFuncs.Mesh.Create("SpecialMesh",Handle1,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=165710339",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 0.700000048, 0.339999944))
1753
local Handle2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Handle2",Vector3.new(0.400000036, 0.700000048, 0.339999944))
1754
Handle2Weld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00285339355, 0.763807893, 1.14808857, 0.999910414, -0.00656176684, -0.0116680702, -0.0079308264, 0.411817819, -0.911229908, 0.0107844919, 0.911251009, 0.411733687))
1755
CFuncs.Mesh.Create("SpecialMesh",Handle2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=165710339",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 0.700000048, 0.339999944))
1756
	
1757
	for i = 0, 1, 0.1 do
1758
Torso.Velocity=HumanoidRootPart.CFrame.lookVector*35
1759
		swait()
1760
		PlayAnimationFromTable({
1761
         CFrame.new(0.0441561528, 0, -0.0118315034, 0.984807134, 0, 0.173651353, 0, 1, 0, -0.173651353, 0, 0.984806895) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1762
         CFrame.new(-0.0455434993, 1.49999213, 0.00398427248, 1.00000024, 5.15952706e-07, -2.1904707e-06, -1.27581828e-07, 0.984807611, 0.173649445, 2.28732824e-06, -0.17364946, 0.984807432) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1763
         CFrame.new(1.5455637, 0.0198140442, 0.131434754, 0.962248683, -0.257834435, 0.0871532038, 0.258819222, 0.965923965, 0, -0.084183313, 0.0225569084, 0.996194839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1764
         CFrame.new(-1.53983331, -1.1920929e-07, 0.134713784, 0.962250173, 0.257834852, 0.0871532038, -0.25881964, 0.965925455, 0, -0.0841834396, -0.0225569457, 0.996194839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1765
         CFrame.new(0.71488148, -2.17166424, 0.514864326, 0.982405424, -0.117302306, -0.145327494, 0.163173482, 0.917637765, 0.362374812, 0.090849869, -0.379711807, 0.920635998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1766
         CFrame.new(-0.737984836, -1.87732089, -0.210283756, 0.981062055, 0.189651191, 0.0394116193, -0.173649371, 0.951250792, -0.254887849, -0.0858302042, 0.24321647, 0.966166854) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1767
		}, .3, false)
1768
	end
1769
		for i = 0, 1, 0.6 do
1770
	Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
1771
		swait()
1772
		PlayAnimationFromTable({
1773
         CFrame.new(0.0441664979, -1.07076607e-06, -0.0118346121, 0.951250434, 0.254887462, 0.173656777, -0.258821398, 0.965930283, 6.3716368e-07, -0.1677403, -0.0449471436, 0.984811008) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1774
         CFrame.new(-0.145495728, 1.4134593, 0.0211132318, 0.994850039, 0.0908513069, -0.044945091, -0.0821372047, 0.982405245, 0.167728454, 0.0593926385, -0.163172409, 0.984810472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1775
         CFrame.new(-1.42415965, 1.25063527, 0.358661711, -0.936031282, 0.341701746, 0.0841739029, -0.341041327, -0.939777672, 0.0225523226, 0.0868109465, -0.00759710465, 0.996196389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1776
         CFrame.new(1.60284495, 1.52931416, -0.170036569, -0.981477916, -0.172092244, 0.0841739029, 0.174537405, -0.984392166, 0.0225523226, 0.078979075, 0.0368261077, 0.996196389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1777
         CFrame.new(1.25258672, -1.9127413, 0.514878511, 0.906696081, -0.350813657, -0.234168261, 0.411885768, 0.856014788, 0.312406093, 0.0908532664, -0.379707813, 0.920639455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1778
         CFrame.new(-0.68446219, -2.02681851, -0.166487083, 0.954264045, 0.280274093, 0.104038611, -0.250069171, 0.939027071, -0.235997096, -0.163838372, 0.199186683, 0.966170728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1779
		}, .3, false)
1780
		end
1781
			for i = 0, 1, 0.5 do
1782
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
1783
		swait()
1784
		PlayAnimationFromTable({
1785
         CFrame.new(0.0767166689, -0.385735571, -0.020556435, -0.596319139, 0.742092013, 0.306112289, -0.762943566, -0.64252001, 0.0713814646, 0.249655157, -0.190980181, 0.949319541) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1786
         CFrame.new(0.102148354, 1.41725266, 0.0211130083, 0.965472698, 0.260064244, -0.0151361153, -0.253643632, 0.951704562, 0.172984734, 0.0593921989, -0.163172826, 0.984808326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1787
         CFrame.new(-1.18534338, 1.47893548, 0.35866195, -0.981032312, 0.173319161, 0.0868120044, -0.17331937, -0.984836638, 0.00759299798, 0.0868116468, -0.00759722665, 0.996195793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1788
         CFrame.new(1.84404397, 1.22773039, -0.17003724, -0.936260104, -0.340412796, 0.0868120044, 0.34231472, -0.939554811, 0.00759299798, 0.0789798796, 0.036826048, 0.996195793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1789
         CFrame.new(0.90141201, -2.10116315, 0.514871776, 0.964443445, -0.19683975, -0.17636019, 0.248182535, 0.903923988, 0.348320335, 0.0908528864, -0.379704744, 0.92063576) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1790
         CFrame.new(-1.02602744, -1.87717831, -0.166485623, 0.89634347, 0.439077497, 0.0614781454, -0.411977291, 0.876091301, -0.250477672, -0.163839579, 0.199186385, 0.966168463) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1791
		}, .3, false)
1792
			end
1793
	for i = 0, 1, 0.6 do
1794
		
1795
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
1796
		swait()
1797
		CFuncs.Sound.Create('200632136', HumanoidRootPart, 1, 1.7)
1798
		PlayAnimationFromTable({
1799
         CFrame.new(-0.0822006539, -0.414729297, 0.022024665, -0.936179161, 0.086464718, 0.340726048, -0.0864963233, -0.996142387, 0.015128836, 0.340719819, -0.0153078698, 0.94004494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1800
         CFrame.new(0.102156259, 1.41724837, 0.0211113542, 0.965473235, 0.260062277, -0.0151364729, -0.253641665, 0.951704979, 0.172984466, 0.059392184, -0.163172603, 0.984808385) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1801
         CFrame.new(-1.98124778, 1.18503284, 0.430260122, 0.173320591, 0.925136328, 0.337762296, -0.984836817, 0.16544947, 0.0521939769, -0.00759617332, -0.341686666, 0.93978399) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1802
         CFrame.new(1.84403968, 1.22773707, -0.170041442, -0.0871556699, -0.862724602, -0.498107374, 0.99619478, -0.0754774511, -0.0435804389, 1.99656574e-06, -0.500010192, 0.866020143) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1803
         CFrame.new(0.901409566, -2.10116506, 0.514872432, 0.964443207, -0.196840882, -0.176360697, 0.248183787, 0.903923631, 0.348320276, 0.090852946, -0.379704922, 0.92063576) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1804
         CFrame.new(-1.02602339, -1.8771739, -0.166484967, 0.896343768, 0.439076722, 0.0614783168, -0.411976427, 0.876091599, -0.250477582, -0.163839489, 0.199186385, 0.966168523) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1805
		}, .3, false)
1806
	end
1807
	
1808
Handle1Weld:Destroy()
1809
1810
Handle1.CFrame = CFrame.new(HumanoidRootPart.CFrame.p, Mouse.Hit.p + HumanoidRootPart.CFrame.lookVector)
1811
local bodyVelocity = Instance.new("BodyVelocity", Handle1)
1812
bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1813
bodyVelocity.Velocity = Handle1.CFrame.lookVector * 350
1814
Handle2.CFrame = CFrame.new(HumanoidRootPart.CFrame.p, Mouse.Hit.p + HumanoidRootPart.CFrame.lookVector)
1815
local bodyVelocity = Instance.new("BodyVelocity", Handle1)
1816
bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1817
bodyVelocity.Velocity = Handle1.CFrame.lookVector * 350
1818
game:GetService("Debris"):AddItem(Handle1, 500) 
1819
local Hitsnd = Instance.new("Sound",Character)
1820
Hitsnd.SoundId = "rbxassetid://315748999"
1821
Hitsnd.Volume = 2
1822
      Handle1.Touched:connect(function(hit)
1823
 
1824
       hdebounce = true
1825
                        if hit.Parent == Character then return end
1826
       
1827
                for i,v in pairs(hit.Parent:GetChildren()) do
1828
                    if v:IsA("Humanoid") then
1829
            if hdebounce == true then
1830
              hdebounce = false
1831
              Hitsnd:Play()
1832
                        v.Health = v.Health - 99999999999999999999999
1833
              wait(1)
1834
              hdebounce = true
1835
              end
1836
        attack = false      
1837
        
1838
                    end
1839
            end
1840
          
1841
end)
1842
----------------------]]
1843
1844
Handle2Weld:Destroy()
1845
1846
Handle2.CFrame = CFrame.new(HumanoidRootPart.CFrame.p, Mouse.Hit.p + HumanoidRootPart.CFrame.lookVector)
1847
local bodyVelocity = Instance.new("BodyVelocity", Handle2)
1848
bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1849
bodyVelocity.Velocity = Handle2.CFrame.lookVector * 350
1850
Handle2.CFrame = CFrame.new(HumanoidRootPart.CFrame.p, Mouse.Hit.p + HumanoidRootPart.CFrame.lookVector)
1851
local bodyVelocity = Instance.new("BodyVelocity", Handle2)
1852
bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1853
bodyVelocity.Velocity = Handle2.CFrame.lookVector * 350
1854
game:GetService("Debris"):AddItem(Handle1, 500) 
1855
local Hitsnd = Instance.new("Sound",Character)
1856
Hitsnd.SoundId = "rbxassetid://315748999"
1857
Hitsnd.Volume = 2
1858
      Handle1.Touched:connect(function(hit)
1859
 
1860
       hdebounce = true
1861
                        if hit.Parent == Character then return end
1862
       
1863
                for i,v in pairs(hit.Parent:GetChildren()) do
1864
                    if v:IsA("Humanoid") then
1865
            if hdebounce == true then
1866
              hdebounce = false
1867
              Hitsnd:Play()
1868
                        v.Health = v.Health - 99999999999999999999999
1869
              wait(1)
1870
              hdebounce = true
1871
              end
1872
        attack = false      
1873
        
1874
                    end
1875
            end
1876
          
1877
end)
1878
----------------------]]
1879
1880
	for i = 0, 1, 0.3 do
1881
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
1882
		CFuncs.Sound.Create('159882561',HumanoidRootPart, 0.2, 1)
1883
		swait()
1884
		PlayAnimationFromTable({
1885
         CFrame.new(-0.0885350108, 0.142080992, 0.0237205178, -0.383919895, -0.873302519, 0.299916506, 0.903030753, -0.422906578, -0.0754685774, 0.192743152, 0.241860271, 0.95097971) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1886
         CFrame.new(0.102168076, 1.41724849, 0.0211118907, 0.965471685, 0.260067761, -0.0151363611, -0.253646821, 0.951703012, 0.172987491, 0.0593937859, -0.163175255, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1887
         CFrame.new(-1.73311579, 0.538305521, 0.795276761, 0.17331475, 0.695710421, 0.697100878, -0.984840095, 0.127873167, 0.117235921, -0.00757930987, -0.706848919, 0.707324743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1888
         CFrame.new(1.01161981, 0.436261624, 0.668604612, -0.0871696025, -0.086815685, -0.992403388, 0.996193469, -0.00760528911, -0.0868372098, -8.68210009e-06, -0.996195376, 0.0871481597) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1889
         CFrame.new(0.90139997, -2.10115314, 0.514877319, 0.964442074, -0.196844429, -0.176362842, 0.248187944, 0.903922558, 0.348320067, 0.0908534303, -0.379705638, 0.920635343) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1890
         CFrame.new(-1.02600491, -1.87712467, -0.166482404, 0.896344125, 0.439076126, 0.0614787564, -0.41197601, 0.876092434, -0.250475585, -0.163838923, 0.199184567, 0.96616894) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1891
		}, .3, false)
1892
	end
1893
	attack = false	
1894
end
1895
1896
1897
1898
function kickoverandover()
1899
        attack = true
1900
        for i=1,5 do
1901
                                for i = 0, 1.2, 0.8 do
1902
                swait()
1903
                PlayAnimationFromTable({
1904
         CFrame.new(-4.76861032e-07, 2.47731236e-07, 1.03706259e-06, -7.03334808e-06, -1.50948763e-05, -1.00001287, -0.766044319, 0.642790258, -6.15231693e-06, 0.642791152, 0.76605159, -1.65551901e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1905
         CFrame.new(-6.97374344e-06, 1.50007236, -2.01351941e-06, 0.342021167, -7.27176666e-06, 0.939690948, 0.0818991959, 0.996201277, -0.0298030674, -0.936124146, 0.0871526301, 0.340724528) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1906
         CFrame.new(1.5000205, -1.60187483e-06, 5.36441803e-07, 0.79123342, -0.258823067, -0.554040492, 0.212012917, 0.965928078, -0.148458704, 0.573591948, -1.04308128e-07, 0.819153726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1907
         CFrame.new(-1.50002003, 3.05928893e-06, 0.0957182273, 0.866018891, 0.500010729, -1.9967556e-06, -0.500013173, 0.866021454, 2.07126141e-06, 4.63426113e-06, -1.35600567e-06, 1.00000954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1908
         CFrame.new(0.98663044, -1.51110554, 3.19435344e-06, 0.707107425, -0.707106173, -1.37090683e-06, 0.707107186, 0.707112134, -2.83122063e-07, 6.85453415e-07, -2.76253559e-06, 1.00000942) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1909
         CFrame.new(-1.65492606, -1.86982751, -5.48140179e-06, 0.499996126, 0.866027474, -4.23192978e-06, -0.866030812, 0.49999702, 1.86264515e-06, 5.62518835e-06, 3.1888485e-06, 1.00000942) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1910
                }, .3, false)
1911
        end
1912
        for i = 0, 1, 0.3 do
1913
                MagnitudeDamage(LeftLeg, 2, 5, 10, 15, 'Normal', '199149186', 1)
1914
1915
                CFuncs.Sound.Create('199145497', LeftLeg, 1,  1)
1916
                
1917
                swait()
1918
                PlayAnimationFromTable({
1919
         CFrame.new(-4.69597751e-07, -1.08713039e-12, 8.28004829e-08, 0.111614943, 0.133020088, -0.984817863, -0.766050994, 0.642782509, -2.27987766e-06, 0.633014858, 0.754415512, 0.173645198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1920
         CFrame.new(-7.72625208e-06, 1.50007176, -1.38673931e-06, 0.342021167, -7.27176666e-06, 0.939690948, 0.0818991959, 0.996201277, -0.0298030674, -0.936124146, 0.0871526301, 0.340724528) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1921
         CFrame.new(1.50002003, -2.00420618e-06, 4.76837158e-07, 0.79123342, -0.258823067, -0.554040492, 0.212012917, 0.965928078, -0.148458704, 0.573591948, -1.04308128e-07, 0.819153726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1922
         CFrame.new(-1.50002003, 2.58245245e-06, 0.095718585, 0.866018891, 0.500010729, -1.9967556e-06, -0.500013173, 0.866021454, 2.07126141e-06, 4.63426113e-06, -1.35600567e-06, 1.00000954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1923
         CFrame.new(0.986630082, -1.5111053, 3.19435253e-06, 0.707107425, -0.707106173, -1.37090683e-06, 0.707107186, 0.707112134, -2.83122063e-07, 6.85453415e-07, -2.76253559e-06, 1.00000942) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1924
         CFrame.new(-0.951967835, -0.896497548, -2.90316666e-06, 0.70711112, 0.70710218, -4.35113907e-06, -0.70710516, 0.707112908, -3.33786011e-06, 2.68174335e-06, 5.42402267e-06, 1.0000093) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1925
                }, .3, false)
1926
        end
1927
                for i = 0, 1, 0.6 do
1928
1929
1930
                swait()
1931
                PlayAnimationFromTable({
1932
         CFrame.new(0, 0, 0, -5.82635403e-06, -7.9870224e-06, -1.00000954, -0.766042531, 0.642792702, -2.60956585e-06, 0.642789781, 0.766044319, -1.0073185e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1933
         CFrame.new(-7.84546137e-06, 1.50007164, -2.45776027e-06, 0.342021167, -7.27176666e-06, 0.939690948, 0.0818991959, 0.996201277, -0.0298030674, -0.936124146, 0.0871526301, 0.340724528) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1934
         CFrame.new(1.50002074, -2.54064798e-06, 8.94069672e-07, 0.79123342, -0.258823067, -0.554040492, 0.212012917, 0.965928078, -0.148458704, 0.573591948, -1.04308128e-07, 0.819153726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1935
         CFrame.new(-1.50002003, 2.70165879e-06, 0.0957171544, 0.866018891, 0.500010729, -1.9967556e-06, -0.500013173, 0.866021454, 2.07126141e-06, 4.63426113e-06, -1.35600567e-06, 1.00000954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1936
         CFrame.new(0.986630082, -1.5111053, 3.67119401e-06, 0.707107425, -0.707106173, -1.37090683e-06, 0.707107186, 0.707112134, -2.83122063e-07, 6.85453415e-07, -2.76253559e-06, 1.00000942) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1937
         CFrame.new(-0.484311283, -1.91146851, 9.76546289e-07, 1.00000405, 1.07288361e-05, -5.75184822e-06, -1.38878822e-05, 1.00000322, 1.1920929e-06, 7.4505806e-06, -1.40070915e-06, 1.00000966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1938
                }, .3, false)
1939
        end
1940
        
1941
                        
1942
                        
1943
        end
1944
        attack = false
1945
1946
1947
end
1948
1949
function twoknives()
1950
	
1951
end
1952
1953
function Spinkick()
1954
	attack = true
1955
	
1956
	for i = 0, 1, 0.1 do
1957
		swait()
1958
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*35
1959
		PlayAnimationFromTable({
1960
         CFrame.new(4.30308447e-08, -0.700000882, -5.36441803e-07, 1.00000238, 4.108648e-08, -2.92618097e-07, -6.14724556e-08, 0.939692974, 0.342020333, -2.89023546e-07, -0.342020154, 0.939695299) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1961
         CFrame.new(1.11758709e-08, 1.41816163, 0.196914852, 0.9925493, -6.14724556e-08, 0.121863753, 0.0416799113, 0.939692974, -0.339470983, -0.114515126, 0.342020333, 0.932691455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1962
         CFrame.new(0.299988329, 0.470191002, -0.999463379, 0.342016935, 0.93969667, 1.95566827e-06, 2.71201134e-06, 1.21444464e-06, -1.00000024, -0.939697504, 0.34201622, -1.60932541e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1963
         CFrame.new(-1.49999094, -0.187940046, -0.0684037358, 1.00000215, -4.29053898e-07, 2.07937228e-06, -2.46214796e-07, 0.939694583, 0.342017412, -2.62994172e-06, -0.342018992, 0.939696193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1964
         CFrame.new(0.4999955, -1.66622698, 0.776985824, 1.00000215, -7.83637972e-07, 1.97326563e-06, -2.46201864e-07, 0.866024256, 0.500002801, -2.62994263e-06, -0.500004411, 0.866025686) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1965
         CFrame.new(-0.499997288, -0.982183516, -1.10241282, 1.00000286, -1.0350206e-08, -3.54912174e-07, 5.14367571e-08, 0.984808087, -0.173648417, -3.5131751e-07, 0.173648104, 0.984810948) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1966
		}, .3, false)
1967
	end
1968
	for i = 0, 1, 0.1 do
1969
		swait()
1970
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
1971
		PlayAnimationFromTable({
1972
         CFrame.new(0.057091713, 0.135582566, 0.0443314537, 1, 0, 0, 0, 0.927682936, 0.373360515, 0, -0.373360515, 0.927682936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1973
         CFrame.new(-0.0186543614, 1.43893313, 0.202606112, 0.998511374, -0.0402879454, 0.0367714167, 0.0506920666, 0.934284866, -0.35288769, -0.0201378576, 0.354226351, 0.934936166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1974
         CFrame.new(1.68912137, 0.196010083, 0.102462336, 0.924492478, -0.349139601, -0.153020516, 0.353632063, 0.935375035, 0.00231105089, 0.142324686, -0.0562494993, 0.988214195) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1975
         CFrame.new(-1.56000602, 0.0381356478, -0.46972397, 0.992696524, 0.12063881, 1.04991102e-07, -0.0919796303, 0.756870151, -0.647050858, -0.0780595317, 0.642325222, 0.762438655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1976
         CFrame.new(0.612647414, -1.47144675, -0.556731939, 0.992708802, -0.100837603, -0.06603802, 0.111820064, 0.974958718, 0.192196012, 0.045003742, -0.198179156, 0.979125738) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1977
         CFrame.new(-0.537494659, -1.65600026, 0.729900599, 0.991710365, 0.0555263385, 0.115877263, -0.119201362, 0.734256029, 0.668316305, -0.0479744226, -0.676588774, 0.734788299) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1978
		}, .3, false)
1979
	end
1980
--             v changed time (Salvo)
1981
	for i = 0, 2, 0.1 do
1982
		MagnitudeDamage(LeftLeg, 5, 3, 20, 1, 'Normal', '199149186', 1)
1983
		swait()
1984
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*30
1985
		PlayAnimationFromTable({
1986
         CFrame.new(0, -0, 0, 0.642781496, -0.766049683, -3.12808822e-07, 0.766049683, 0.642781556, 7.50513607e-08, 1.42001966e-07, -3.27823869e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0+i*1000), 0), 
1987
         CFrame.new(0.0589628965, 1.48549497, -0.200005725, 0.342010021, -1.26040527e-06, 0.939696372, 1.36627648e-07, 1.00000024, 1.32718878e-06, -0.939696372, -4.17231831e-07, 0.342010081) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1988
         CFrame.new(0.456179023, 0.56618154, -1.02581036, 0.342003882, 0.907679439, 0.243210539, 0.939698756, -0.330352515, -0.0885091797, 7.1999084e-06, 0.25881505, -0.965927064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1989
         CFrame.new(-0.608400941, 0.703632832, 0.900031447, 0.499993861, -0.778390169, -0.379624903, 0.866029024, 0.449390858, 0.219184101, -1.06939497e-05, -0.438356787, 0.898801267) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1990
         CFrame.new(1.57971871, -1.415923, -9.86601094e-08, 4.40059966e-06, -0.86602062, -0.500008225, -4.23191659e-06, 0.500008285, -0.866020679, 1.00000012, 5.94103585e-06, -1.46540526e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1991
         CFrame.new(-1.7249614, -1.05580914, -0.600024045, 0.556665421, 0.82977283, 0.0400093794, -0.663418889, 0.473019123, -0.579765916, -0.499999136, 0.296192586, 0.813800275) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1992
		}, .3, false)
1993
		CFuncs.Sound.Create("199145095", HumanoidRootPart, 1, 1.2)
1994
	end
1995
	for i = 0, 1, 0.1 do
1996
		MagnitudeDamage(RightLeg, 5, 3, 15, 1, 'Normal', '199149186', 1)
1997
		swait()
1998
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
1999
		PlayAnimationFromTable({
2000
         CFrame.new(0, 0, 0, 0.642766833, -0.766061604, -1.87754631e-06, 0.766062379, 0.642767549, -1.28149986e-06, -2.5331974e-06, -3.22313099e-07, 0.999996662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2001
         CFrame.new(0.0589868128, 1.48555756, -0.200002283, 0.341969252, 2.25474796e-05, 0.939711154, -1.10798337e-05, 1.00000012, -1.89002603e-05, -0.939709663, -3.65659389e-06, 0.341963291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2002
         CFrame.new(0.45614472, 0.566188216, -1.02580297, 0.342018545, 0.907675982, 0.243202209, 0.93969363, -0.33036688, -0.0885095075, 6.33299351e-06, 0.258801788, -0.965926886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2003
         CFrame.new(-0.608350575, 0.703668118, 0.900029778, 0.500003874, -0.778391302, -0.379609793, 0.866023958, 0.449403495, 0.219179437, -1.16229057e-05, -0.438336134, 0.898807406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2004
         CFrame.new(1.57973671, -1.41598916, -7.29920794e-06, 6.51776791e-05, -0.866014957, -0.500018179, 7.81257859e-06, 0.500017345, -0.866015792, 0.999996543, 5.70416451e-05, 4.15742397e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2005
         CFrame.new(-1.72507429, -1.05586803, -0.600011408, 0.556633115, 0.829794526, 0.0400061607, -0.663449109, 0.472999275, -0.579748034, -0.499995589, 0.296159923, 0.81381011) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2006
		}, .3, false)
2007
	end
2008
		CFuncs.Sound.Create("199145095", HumanoidRootPart, 1, 1)
2009
		MagnitudeDamage(Torso, 5, 3, 8, 1, 'Normal', '199149186', 1)
2010
		local Blade=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade",Vector3.new(0.0500000007, 1.53244674, 0.0945124701))
2011
BladeWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.621009827, -1.22111011, 0.0493774414, -2.63735069e-06, 4.37113883e-08, 1, -8.74228903e-08, -1, 4.37111574e-08, 1, -8.74227766e-08, 2.63735069e-06))
2012
CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126534, 1, 1))
2013
Blade2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade2",Vector3.new(0.0500000007, 0.0945123211, 1.53244293))
2014
Blade2Weld=CFuncs.Weld.Create(m,Blade,Blade2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0944976807, -1.1920929e-07, 1, -4.37118466e-08, -1.31145043e-07, 1.31145043e-07, 1.680487e-07, 1, -4.37118217e-08, -1, 1.68048714e-07))
2015
CFuncs.Mesh.Create("SpecialMesh",Blade2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126116, 1, 1))
2016
CFuncs.Sound.Create('210933582', Blade, 1, 1)
2017
	for i = 0, 1, 0.1 do
2018
		swait()
2019
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*35
2020
		PlayAnimationFromTable({
2021
         CFrame.new(0, -0, 0, 0.642774582, -0.766055584, -8.94069672e-08, 0.766055226, 0.642774642, 5.06639481e-07, -3.57627869e-07, -3.79806806e-07, 0.999999821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2022
         CFrame.new(0.0589947999, 1.48555517, -0.199999601, 0.694235921, 0.323769867, 0.642812788, -0.422654301, 0.906291962, -1.86566649e-05, -0.582583547, -0.27167055, 0.766023099) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2023
         CFrame.new(1.55620587, 0.566173196, 0.879425406, 0.342042625, -0.907675028, -0.243172556, 0.93968457, 0.330392301, 0.0885108635, 3.29315662e-06, -0.258779824, 0.965936303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2024
         CFrame.new(-1.98674369, 1.08673441, -0.844527662, 0.500017405, 0.545052052, 0.672982395, 0.866015494, -0.314693868, -0.388570398, -7.76350498e-06, 0.777110636, -0.629370749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2025
         CFrame.new(0.472010255, -1.63873601, 1.10147309, 0.577492774, -0.339663088, 0.74238205, -0.6277771, 0.396581441, 0.669790685, -0.521917999, -0.852849901, 0.0157904029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2026
         CFrame.new(-1.12803674, -0.477380514, -0.944762468, 0.5566414, 0.314433694, 0.768948436, -0.663449824, 0.7253263, 0.183675006, -0.49998486, -0.612399697, 0.612357438) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2027
		}, .3, false)
2028
	end
2029
	MagnitudeDamage(LeftLeg, 5, 3, 10, 1, 'Normal', '199149186', 1)
2030
2031
	for i = 0, 1, 0.1 do
2032
		swait()
2033
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*0
2034
	PlayAnimationFromTable({
2035
         CFrame.new(-0, -0, 0, 1, 0, 0, 0, 0.866026103, 0.499998897, 0, -0.499998897, 0.866026103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2036
         CFrame.new(0, 1.6461097, -0.0311346352, 1, 0, 0, 0, 0.956312776, -0.292375326, 0, 0.292375326, 0.956312776) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2037
         CFrame.new(1.6299994, -1.10268593e-06, 1.37090683e-06, 0.729592562, -0.324828357, -0.601815224, 0.0773431957, 0.913544297, -0.399318516, 0.679494858, 0.244793519, 0.691638052) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2038
         CFrame.new(-1.83000851, -1.63912773e-06, 4.05311584e-06, 0.725096703, 0.401919127, 0.559192479, -0.175310329, 0.892996013, -0.414517671, -0.665959179, 0.202533126, 0.717968881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2039
         CFrame.new(0.499997586, -1.73204744, -0.999996066, 0.951055408, 0, -0.309021354, -0.154510245, 0.866026103, -0.475526929, 0.267620414, 0.499998897, 0.823639274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2040
         CFrame.new(-0.829980016, -2.23204684, -0.133965611, 0.963289499, 0.173642531, -0.204749718, -0.183938086, 0.982409537, -0.0322215855, 0.195553094, 0.0686998963, 0.978284121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2041
	}, .3, false)
2042
	end
2043
2044
	attack = false
2045
	Blade.Transparency = 1
2046
		Blade2.Transparency = 1
2047
		CFuncs.Sound.Create('210943487', Blade, 1, 1)
2048
end
2049
function Taunt()
2050
        attack = true
2051
2052
  local RandomTaunt = math.random(1, 6)
2053
  for i = 0, 1, 0.1 do
2054
    swait()
2055
2056
   
2057
  end
2058
  if RandomTaunt == 1 then
2059
    CFuncs.Sound.Create('159882567', Head, 1, 1)
2060
  elseif RandomTaunt == 2 then
2061
  CFuncs.Sound.Create('159882504', Head, 1, 1)
2062
  elseif RandomTaunt == 3 then
2063
 CFuncs.Sound.Create('159972582', Head, 1, 1)
2064
  elseif RandomTaunt == 4 then
2065
   CFuncs.Sound.Create('160212585', Head, 1, 1)
2066
  elseif RandomTaunt == 5 then
2067
   CFuncs.Sound.Create('159882417', Head, 1, 1)
2068
  elseif RandomTaunt == 6 then
2069
    CFuncs.Sound.Create('159882417', Head, 1, 1)
2070
  end
2071
        for i = 0, 1, 0.1 do
2072
                swait()
2073
                PlayAnimationFromTable({
2074
         CFrame.new(-0.103028066, -0.0410266891, 0.148278922, 0.996193588, 1.34322499e-06, -0.0871474445, -6.86902411e-07, 1.00000441, -1.38429004e-06, 0.0871538818, 2.58434989e-06, 0.996198058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2075
         CFrame.new(7.49548462e-06, 1.4999944, 1.43111583e-06, 0.965919673, 1.68329007e-05, 0.258841187, -1.54472546e-05, 1.00000489, -3.92646734e-06, -0.258835793, 9.09004484e-07, 0.965923905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2076
         CFrame.new(1.61711669, 0.0308480058, -0.314450145, 0.907677054, -0.330356777, 0.258813411, 0.34201327, 0.939699829, -1.72969385e-06, -0.243199676, 0.0885178894, 0.965931535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2077
         CFrame.new(-1.12732565, 0.591384053, -1.25429332, -3.17577474e-07, 0.0871538222, 0.996193528, 1.00000441, -1.6532922e-06, 1.34322499e-06, 2.83722102e-06, 0.996197999, -0.0871473849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2078
         CFrame.new(0.756498814, -1.9515996, -0.153336674, 0.981057525, -0.172985658, 0.0871613324, 0.173650086, 0.984816372, 1.07272172e-06, -0.0858243704, 0.0151343122, 0.996200681) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2079
         CFrame.new(-0.482957542, -2.00001907, 0.129397511, 0.852865577, 0.150385663, 0.499998987, -0.173651099, 0.984816253, 1.17081265e-06, -0.492395192, -0.0868221372, 0.866036713) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2080
                }, .3, false)
2081
        end
2082
        for i = 0, 1, 0.1 do
2083
                swait()
2084
                PlayAnimationFromTable({
2085
         CFrame.new(-0.103028066, -0.0410266891, 0.148278922, 0.996193588, 1.34322499e-06, -0.0871474445, -6.86902411e-07, 1.00000441, -1.38429004e-06, 0.0871538818, 2.58434989e-06, 0.996198058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2086
         CFrame.new(8.12113285e-06, 1.50000513, 4.05311584e-06, 0.965928078, 0.0449642092, 0.254906088, -1.5494672e-05, 0.984815538, -0.173653126, -0.258837461, 0.167732835, 0.951247513) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2087
         CFrame.new(1.61711669, 0.0308480058, -0.314450145, 0.907677054, -0.330356777, 0.258813411, 0.34201327, 0.939699829, -1.72969385e-06, -0.243199676, 0.0885178894, 0.965931535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2088
         CFrame.new(-1.12731683, 0.591380537, -1.25428081, 0.0298081003, 0.0818976909, 0.996189415, 0.93969512, -0.342022747, 1.29681735e-06, 0.340722531, 0.936113715, -0.0871467888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2089
         CFrame.new(0.756498814, -1.9515996, -0.153336674, 0.981057525, -0.172985658, 0.0871613324, 0.173650086, 0.984816372, 1.07272172e-06, -0.0858243704, 0.0151343122, 0.996200681) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2090
         CFrame.new(-0.482957542, -2.00001907, 0.129397511, 0.852865577, 0.150385663, 0.499998987, -0.173651099, 0.984816253, 1.17081265e-06, -0.492395192, -0.0868221372, 0.866036713) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2091
                }, .3, false)
2092
        end
2093
attack = false
2094
end
2095
2096
function flyingkick()
2097
        attack = true
2098
                for i = 0, 1, 0.1 do
2099
                swait()
2100
                PlayAnimationFromTable({
2101
         CFrame.new(-0.0429926626, 0.0894732475, 0.122994438, -0.727564096, 0.216495171, -0.650984228, 0.573419571, 0.712829351, -0.4038122, 0.376617283, -0.667086363, -0.642771661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2102
         CFrame.new(0.274499357, 1.93965256, -0.290742159, 0.812678874, 0.363525271, -0.455414772, -0.286139101, 0.929784596, 0.231571287, 0.50761956, -0.0578810275, 0.859634995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2103
         CFrame.new(1.5499568, 0.227483302, 0.0348644555, 0.532571554, -0.817559302, -0.219007775, 0.327320457, 0.437569499, -0.837492883, 0.780531168, 0.374339074, 0.500640929) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2104
         CFrame.new(-1.59097123, 0.116363764, -0.24041757, 0.933583856, 0.270491242, 0.235065222, -0.0104056299, 0.676133752, -0.736705422, -0.358207911, 0.685330331, 0.634042203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2105
         CFrame.new(0.859973013, -1.63333058, -0.339466155, 0.664916039, -0.527359009, -0.528941691, 0.184340924, 0.802123129, -0.56799382, 0.723813057, 0.280162573, 0.630558252) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2106
         CFrame.new(-0.689801693, -1.69944763, 0.234763622, 1.00000012, 2.02804804e-05, 8.85128975e-06, -1.37388706e-05, 0.251131684, 0.967952967, 1.74343586e-05, -0.967952967, 0.251131743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2107
                }, .3, false)
2108
                end
2109
                        for i = 0, 1, 0.1 do
2110
                swait()
2111
                PlayAnimationFromTable({
2112
         CFrame.new(-0.351287425, 0.0290605277, -0.0769110247, -0.973907232, 0.0511301868, -0.221112013, -0.114961348, 0.728892446, 0.674907267, 0.195675001, 0.68271637, -0.703995585) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2113
         CFrame.new(-0.0958961993, 1.46855259, -0.102531463, 0.986673295, 0.109493993, 0.120361403, -0.0941934884, 0.98752284, -0.126199752, -0.132677689, 0.113180697, 0.984676003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2114
         CFrame.new(1.45423353, 0.469249904, -0.153430343, 0.989281118, -0.0773509219, 0.12385425, 0.145651549, 0.462145418, -0.874761343, 0.0104248822, 0.883424401, 0.468457967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2115
         CFrame.new(-0.691947639, 0.337811351, -1.31342399, 0.63977766, -0.5364995, -0.550320745, -0.593830824, 0.10949415, -0.797104836, 0.487903237, 0.836767316, -0.248538017) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2116
         CFrame.new(0.836311221, -1.86768115, -0.382668525, 0.942966878, -0.311612219, -0.117096215, 0.301472366, 0.948571861, -0.0965712965, 0.141166985, 0.0557623506, 0.988414168) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2117
         CFrame.new(-1.04644108, -1.07495451, -0.755041718, 0.984032154, 0.170041472, 0.0525995046, -0.123230606, 0.864095151, -0.488010168, -0.128432944, 0.473735869, 0.871251643) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2118
                }, .3, false)
2119
                        end
2120
                        attack = false
2121
end  
2122
2123
2124
Mouse.Button1Down:connect(function()
2125
    if attack == false and attacktype == 1 then
2126
        attackone()
2127
        attacktype = 2
2128
    elseif attack == false and attacktype == 2 then
2129
        attacktwo()
2130
        attacktype = 3
2131
    elseif attack == false and attacktype == 3 then
2132
	    attackthree()
2133
	    attacktype = 1
2134
2135
2136
    end
2137
end)
2138
2139
Mouse.KeyDown:connect(function(k)
2140
  k = k:lower()
2141
  if attack == false and k == "z" then
2142
    attacko()
2143
2144
   elseif attack == false and k == "q" then
2145
    throwkniveskek()
2146
2147
2148
2149
   elseif attack == false and k == "x" then
2150
    kickoverandover()
2151
2152
   elseif attack == false and k == "g" then
2153
    Taunt()
2154
2155
2156
elseif attack == false and k == "v" then
2157
2158
    Spinkick()
2159
elseif attack == false and k == "c" then
2160
	knivesandshit()
2161
	
2162
elseif attack == false and k == "f" then
2163
leapandstab()
2164
2165
2166
2167
  end
2168
end)
2169
2170
2171
2172
2173
while true do
2174
        swait()
2175
        for i, v in pairs(Character:GetChildren()) do
2176
                if v:IsA("Part") then
2177
                        v.Material = "SmoothPlastic"
2178
                elseif v:IsA("Accessory") then
2179
                        v:WaitForChild("Handle").Material = "SmoothPlastic"
2180
                end
2181
        end
2182
        Torsovelocity = (HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
2183
        velocity = HumanoidRootPart.Velocity.y
2184
        sine = sine + change
2185
        local hit, pos = rayCast(HumanoidRootPart.Position, (CFrame.new(HumanoidRootPart.Position, HumanoidRootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
2186
                if HumanoidRootPart.Velocity.y > 1 and hit == nil then 
2187
                        Anim = "Jump"
2188
                        if attack == false then
2189
                                PlayAnimationFromTable({
2190
        CFrame.new(0, 0.0436773151, -0.0958894566, 1, 0, 0, 0, 0.979366124, 0.202094048, 0, -0.202094033, 0.979366124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2191
        CFrame.new(0, 1.50078464, -0.0434546769, 1, 0, 0, 0, 0.990667343, 0.136302382, 0, -0.136302412, 0.990667343) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2192
        CFrame.new(1.64024234, 0.193567753, 0.00427898765, 0.892431021, -0.354886115, 0.278608471, 0.407243699, 0.899403036, -0.158829555, -0.19421488, 0.255205929, 0.94718039) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2193
        CFrame.new(-1.6411283, 0.235373467, 0.0476976931, 0.854992151, 0.446793675, -0.263370335, -0.496187717, 0.852461219, -0.164643824, 0.150951192, 0.271450311, 0.950541198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2194
        CFrame.new(0.55792439, -1.57147515, -0.158797979, 0.997079909, 0.0636449754, -0.0421660356, -0.0447768904, 0.934851587, 0.352215409, 0.061834842, -0.349303246, 0.934978843) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2195
        CFrame.new(-0.738243103, -1.88598239, 0.260951996, 0.962180376, 0.154025614, 0.224692196, -0.20719263, 0.94928062, 0.236513555, -0.176866814, -0.274123043, 0.945291162) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
2196
                           }, 0.3, false)
2197
                   end
2198
                elseif HumanoidRootPart.Velocity.y < -1 and hit == nil then 
2199
                        Anim = "Fall"
2200
                        if attack == false then
2201
                                 PlayAnimationFromTable({
2202
        CFrame.new(0.0226157792, -0.0212399997, 0.130760044, 0.987825871, 0.0410310999, 0.150055334, 0, 0.964589238, -0.26375708, -0.15556398, 0.260546058, 0.952846169) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2203
        CFrame.new(0.0388777852, 1.55246329, -0.167190313, 0.96372503, 0.00389923947, -0.266869605, 0.0835845172, 0.945186496, 0.3156524, 0.253472269, -0.326508105, 0.910574019) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2204
        CFrame.new(1.72698784, 0.344668627, -0.2057845, 0.711411119, -0.460974425, 0.530468345, 0.667616367, 0.679052651, -0.30524689, -0.219505072, 0.571305454, 0.79084003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2205
        CFrame.new(-1.69352794, 0.405396253, 0.0323119164, 0.614052653, 0.685430944, -0.391310841, -0.764818966, 0.639190793, -0.0805452466, 0.194914013, 0.348741174, 0.916727304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2206
        CFrame.new(0.708790183, -1.69872558, -0.272453845, 0.962645173, -0.220248789, -0.157495782, 0.226377994, 0.973794341, 0.021872133, 0.148551151, -0.0567086488, 0.987277567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2207
        CFrame.new(-0.383032143, -1.80201328, -0.0648381114, 0.971793711, -0.202388048, 0.121063158, 0.131539553, 0.891238749, 0.434042007, -0.195740849, -0.405874491, 0.892722249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
2208
                   }, 0.3, false)
2209
                    end
2210
                elseif Torsovelocity < 1 and hit ~= nil then
2211
                        Anim = "Idle"
2212
                        if attack == false then
2213
                                change = 1
2214
                PlayAnimationFromTable({
2215
         CFrame.new(0, -0, -0, 0.965925455, 0, -0.25881964, 0, 1, 0, 0.25881964, 0, 0.965925455) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0, 0, 0), 
2216
         CFrame.new(5.36441803e-07, 1.49998856, -2.08616257e-07, 0.965924859, -0.044943627, 0.254889816, -3.80585334e-07, 0.984807909, 0.173648342, -0.258821845, -0.167731375, 0.951250255) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2217
         CFrame.new(0.151348129, 0.0352778658, -0.72325331, 0.330360681, 0.907674789, 0.25881964, -0.939694464, 0.34201467, 0, -0.0885201171, -0.243211389, 0.965925455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2218
         CFrame.new(-0.417193592, 0.169204265, -0.583143771, -2.61240416e-06, -0.965925455, 0.25881964, 1, -2.70456076e-06, 0, 6.9999345e-07, 0.25881964, 0.965925455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2219
         CFrame.new(0.756500721, -1.95157945, -0.15334031, 0.981053531, -0.172987491, 0.0871554017, 0.173647732, 0.984807551, -1.56565105e-09, -0.0858313292, 0.0151344873, 0.996189058) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0, 0, 0), 
2220
         CFrame.new(-0.482961625, -1.9999969, 0.129410028, 0.852866173, 0.15038389, 0.500000238, -0.173648432, 0.984807611, -5.17513143e-09, -0.492403984, -0.0868244395, 0.866023064) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0, 0, 0), 
2221
                }, .3, false)
2222
        end
2223
2224
                elseif Torsovelocity > 6 and hit ~= nil then
2225
                        Anim = "Walk"
2226
2227
                                if attack == false then
2228
                                 PlayAnimationFromTable({
2229
        CFrame.new(0, -0.174938306, -0.101783589, 1, 0, 0, 0, 0.979186654, 0.202961922, 0, -0.202961922, 0.979186654) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 4), 0) * CFrame.Angles(0, 0 + 0.1 * math.sin(sine / 8), 0),
2230
        CFrame.new(0, 1.49999189, 1.58548355E-5, 1, 0, 0, 0, 0.995475352, -0.0950205326, 0, 0.0950205326, 0.995475352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.1 * math.sin(sine / 8), 0),
2231
        CFrame.new(1.57730746, 0.0719611943, 0.00628598034, 0.976458192, -0.188104928, 0.105574317, 0.200467497, 0.972049892, -0.122196086, -0.0796378255, 0.140483588, 0.986874938) * CFrame.new(-0.05, 0, -0.1 - 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(30 * math.sin(sine / 8)), math.rad(0), math.rad(0)),
2232
        CFrame.new(-1.55804253, 0.0689925253, 0.0429513156, 0.964821577, 0.249019504, -0.0843129531, -0.261087656, 0.945191264, -0.196078911, 0.0308643766, 0.211194247, 0.976956785) * CFrame.new(0.05, 0, -0.2 + 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(-30 * math.sin(sine / 8)), math.rad(0), math.rad(0)),
2233
        CFrame.new(0.5, -1.64 - 0.5 * math.cos(sine / 8) / 2, 0 + 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(-50 * math.sin(sine / 8)), math.rad(-5), math.rad(0)),
2234
        CFrame.new(-0.5, -1.64 + 0.5 * math.cos(sine / 8) / 2, 0 - 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(50 * math.sin(sine / 8)), math.rad(5), math.rad(0))
2235
      }, 0.3, false)
2236
                        end
2237
                end
2238
        if 0 < #Effects then
2239
                for e = 1, #Effects do
2240
                        if Effects[e] ~= nil then
2241
                                local Thing = Effects[e]
2242
                                if Thing ~= nil then
2243
                                        local Part = Thing[1]
2244
                                        local Mode = Thing[2]
2245
                                        local Delay = Thing[3]
2246
                                        local IncX = Thing[4]
2247
                                        local IncY = Thing[5]
2248
                                        local IncZ = Thing[6]
2249
                                        if Thing[2] == "Shoot" then
2250
                                                local Look = Thing[1]
2251
                                                local move = 30
2252
                                                if Thing[8] == 3 then
2253
                                                        move = 10
2254
                                                end
2255
                                                local hit, pos = rayCast(Thing[4], Thing[1], move, m)
2256
                                                if Thing[10] ~= nil then
2257
                                                        da = pos
2258
                                                        cf2 = CFrame.new(Thing[4], Thing[10].Position)
2259
                                                        cfa = CFrame.new(Thing[4], pos)
2260
                                                        tehCF = cfa:lerp(cf2, 0.2)
2261
                                                        Thing[1] = tehCF.lookVector
2262
                                                end
2263
                                                local mag = (Thing[4] - pos).magnitude
2264
                                                Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
2265
                                                if Thing[8] == 2 then
2266
                                                        Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
2267
                                                end
2268
                                                Thing[4] = Thing[4] + Look * move
2269
                                                Thing[3] = Thing[3] - 1
2270
                                                if 2 < Thing[5] then
2271
                                                        Thing[5] = Thing[5] - 0.3
2272
                                                        Thing[6] = Thing[6] - 0.3
2273
                                                end
2274
                                                if hit ~= nil then
2275
                                                        Thing[3] = 0
2276
                                                        if Thing[8] == 1 or Thing[8] == 3 then
2277
                                                                Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", HumanoidRootPart, 0, "", 1)
2278
                                                        else
2279
                                                                if Thing[8] == 2 then
2280
                                                                        Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", HumanoidRootPart, 0, "", 1)
2281
                                                                        if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
2282
                                                                                ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
2283
                                                                                ref.Anchored = true
2284
                                                                                ref.CFrame = CFrame.new(pos)
2285
                                                                                CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
2286
                                                                                game:GetService("Debris"):AddItem(ref, 0.2)
2287
                                                                                Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
2288
                                                                                Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
2289
                                                                                MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
2290
                                                                        end
2291
                                                                end
2292
                                                        end
2293
                                                        ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
2294
                                                        ref.Anchored = true
2295
                                                        ref.CFrame = CFrame.new(pos)
2296
                                                        Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
2297
                                                        game:GetService("Debris"):AddItem(ref, 1)
2298
                                                end
2299
                                                if Thing[3] <= 0 then
2300
                                                        table.remove(Effects, e)
2301
                                                end
2302
                                        end
2303
					
2304
                                      do
2305
                                                do
2306
                                                        if Thing[2] == "FireWave" then
2307
                                                                if Thing[3] <= Thing[4] then
2308
                                                                        Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
2309
                                                                        Thing[3] = Thing[3] + 1
2310
                                                                        Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
2311
                                                                else
2312
                                                                        Part.Parent = nil
2313
                                                                        table.remove(Effects, e)
2314
                                                                end
2315
                                                        end
2316
                                                        if Thing[2] ~= "Shoot" and Thing[2] ~= "Shoot2" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
2317
                                                                if Thing[1].Transparency <= 1 then
2318
                                                                        if Thing[2] == "Block1" then
2319
                                                                                Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2320
                                                                                Mesh = Thing[7]
2321
                                                                                Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2322
                                                                                Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2323
                                                                        else
2324
                                                                                if Thing[2] == "Block2" then
2325
                                                                                        Thing[1].CFrame = Thing[1].CFrame
2326
                                                                                        Mesh = Thing[7]
2327
                                                                                        Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2328
                                                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2329
                                                                                else
2330
                                                                                        if Thing[2] == "Fire" then
2331
                                                                                                Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
2332
                                                                                                Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2333
                                                                                                Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2334
                                                                                        else
2335
                                                                                                if Thing[2] == "Cylinder" then
2336
                                                                                                        Mesh = Thing[7]
2337
                                                                                                        Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2338
                                                                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2339
                                                                                                else
2340
                                                                                                        if Thing[2] == "Blood" then
2341
                                                                                                                Mesh = Thing[7]
2342
                                                                                                                Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
2343
                                                                                                                Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2344
                                                                                                                Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2345
                                                                                                        else
2346
                                                                                                                if Thing[2] == "Elec" then
2347
                                                                                                                        Mesh = Thing[10]
2348
                                                                                                                        Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2349
                                                                                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2350
                                                                                                                else
2351
                                                                                                                        if Thing[2] == "Disappear" then
2352
                                                                                                                                Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2353
                                                                                                                        end
2354
                                                                                                                end
2355
                                                                                                        end
2356
                                                                                                end
2357
                                                                                        end
2358
                                                                                end
2359
                                                                        end
2360
                                                                else
2361
                                                                        Part.Parent = nil
2362
                                                                        table.remove(Effects, e)
2363
                                                                end
2364
                                                        end
2365
                                                end
2366
                                        end
2367
                                end
2368
                        end
2369
                end
2370
        end
2371
end