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1 | --[[ | |
2 | Jump in the CAAC | |
3 | by EthanHong0407 | |
4 | ||
5 | why the hell did i make this | |
6 | i dont even know anymore | |
7 | ]] | |
8 | ||
9 | local plr = game.Players.LocalPlayer | |
10 | local char = plr.Character | |
11 | local hum = char:FindFirstChildOfClass("Humanoid") | |
12 | local t = tick() | |
13 | local action = "" | |
14 | local torsorot = 0 | |
15 | if hum:FindFirstChild("Animator") then | |
16 | hum.Animator:Destroy() | |
17 | end | |
18 | ||
19 | hum.WalkSpeed = 0 | |
20 | ||
21 | ||
22 | local song = Instance.new("Sound", char) | |
23 | song.SoundId = "rbxassetid://1883633498" | |
24 | song.Volume = 1 | |
25 | song.TimePosition = 3 | |
26 | song:Play() | |
27 | function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name) | |
28 | local joint = Instance.new("Motor6D", wp0) | |
29 | joint.Part0 = wp0 | |
30 | joint.Part1 = wp1 | |
31 | joint.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
32 | joint.C1 = CFrame.new(wc1x, wc1y, wc1z) | |
33 | joint.Name = name | |
34 | return joint | |
35 | end | |
36 | ||
37 | local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder") | |
38 | local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint") | |
39 | local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder") | |
40 | local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip") | |
41 | local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip") | |
42 | local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck") | |
43 | ||
44 | local rsc0 = RS.C0 | |
45 | local lsc0 = LS.C0 | |
46 | local tsc0 = TS.C0 | |
47 | local rhc0 = RH.C0 | |
48 | local lhc0 = LH.C0 | |
49 | local nkc0 = NK.C0 | |
50 | ||
51 | local gun = Instance.new("Part", char) | |
52 | gun.Size = Vector3.new(1, 1, 1) | |
53 | gun.Anchored = false | |
54 | gun.CFrame = CFrame.new(0, 10, 0) | |
55 | gun.BrickColor = BrickColor.new("Black") | |
56 | gun:BreakJoints() | |
57 | local gunMesh = Instance.new("SpecialMesh", gun) | |
58 | gunMesh.MeshId = "rbxassetid://430697201" | |
59 | gunMesh.Scale = Vector3.new(1, 1, 1) | |
60 | ||
61 | local gunWeld = Instance.new("Weld", gun) | |
62 | gunWeld.Part0 = char["Right Arm"] | |
63 | gunWeld.Part1 = gun | |
64 | gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90)) | |
65 | * CFrame.Angles(math.rad(-90), 0, 0) | |
66 | * CFrame.Angles(0, math.rad(180), 0) | |
67 | ||
68 | ||
69 | TS.C0 = CFrame.new(0, 10000, 0) | |
70 | game:GetService("RunService").RenderStepped:connect(function() | |
71 | t = t + 0.5 | |
72 | if action == "IGotAGun" then | |
73 | local speed = 0.3 | |
74 | torsorot = torsorot + 45 | |
75 | NK.C0 = NK.C0:lerp(nkc0, speed) | |
76 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0) | |
77 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
78 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
79 | * CFrame.Angles(math.rad(90), 0, 0), speed) | |
80 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
81 | * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed) | |
82 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
83 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
84 | elseif action == "IGotAGun2" then | |
85 | local speed = 0.3 | |
86 | ||
87 | NK.C0 = NK.C0:lerp(nkc0, speed) | |
88 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0) | |
89 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
90 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
91 | * CFrame.Angles(math.rad(90), 0, 0), speed) | |
92 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
93 | * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed) | |
94 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
95 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
96 | elseif action == "CoufCouf" then | |
97 | local speed = 1 | |
98 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
99 | math.rad(math.random(-360, 360)), | |
100 | math.rad(math.random(-360, 360))), speed) | |
101 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
102 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
103 | math.rad(math.random(-360, 360)), | |
104 | math.rad(math.random(-360, 360))), speed) | |
105 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
106 | math.rad(math.random(-360, 360)), | |
107 | math.rad(math.random(-360, 360))), speed) | |
108 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
109 | math.rad(math.random(-360, 360)), | |
110 | math.rad(math.random(-360, 360))), speed) | |
111 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
112 | math.rad(math.random(-360, 360)), | |
113 | math.rad(math.random(-360, 360))), speed) | |
114 | elseif action == "Sleep" then | |
115 | local speed = 1 | |
116 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed) | |
117 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1) | |
118 | * CFrame.Angles(math.rad(90), 0, 0), speed) | |
119 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed) | |
120 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed) | |
121 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed) | |
122 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed) | |
123 | elseif action == "WakeUp" then | |
124 | local speed = 0.3 | |
125 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed) | |
126 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed) | |
127 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed) | |
128 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed) | |
129 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed) | |
130 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed) | |
131 | elseif action == "Whehw" then | |
132 | local speed = 1 | |
133 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
134 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed) | |
135 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
136 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
137 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed) | |
138 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed) | |
139 | elseif action == "Julioliolio" then | |
140 | local speed = 1 | |
141 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
142 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
143 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
144 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
145 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
146 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
147 | elseif action == "ICan" then | |
148 | local speed = 1 | |
149 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed) | |
150 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0) | |
151 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
152 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
153 | * CFrame.Angles(math.rad(-5), 0, 0), speed) | |
154 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
155 | * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed) | |
156 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
157 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
158 | elseif action == "ICan2" then | |
159 | local speed = 0.4 | |
160 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed) | |
161 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0) | |
162 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
163 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
164 | * CFrame.Angles(math.rad(-5), 0, 0), speed) | |
165 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
166 | * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed) | |
167 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
168 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
169 | elseif action == "ICant" then | |
170 | local speed = 0.4 | |
171 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed) | |
172 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0) | |
173 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
174 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
175 | * CFrame.Angles(math.rad(-5), 0, 0), speed) | |
176 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
177 | * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed) | |
178 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
179 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
180 | elseif action == "BabyJeans" then | |
181 | NK.C0 = nkc0 | |
182 | TS.C0 = tsc0 * CFrame.new(0, 8, 0) | |
183 | LS.C0 = lsc0 | |
184 | RS.C0 = rsc0 | |
185 | LH.C0 = lhc0 | |
186 | RH.C0 = rhc0 | |
187 | elseif action == "YouAndYour" then | |
188 | local speed = 1 | |
189 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed) | |
190 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0) | |
191 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
192 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
193 | * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed) | |
194 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0), speed) | |
195 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
196 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
197 | elseif action == "Painis" then | |
198 | local speed = 0.4 | |
199 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed) | |
200 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0) | |
201 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
202 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0) | |
203 | * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed) | |
204 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0) | |
205 | * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed) | |
206 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
207 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
208 | elseif action == "Impoopments" then | |
209 | local speed = 1 | |
210 | NK.C0 = NK.C0:lerp(nkc0, speed) | |
211 | TS.C0 = TS.C0:lerp(tsc0, speed) | |
212 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
213 | math.rad(math.random(-360, 360)), | |
214 | math.rad(math.random(-360, 360))), speed) | |
215 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
216 | math.rad(math.random(-360, 360)), | |
217 | math.rad(math.random(-360, 360))), speed) | |
218 | RH.C0 = RH.C0:lerp(rhc0, speed) | |
219 | LH.C0 = LH.C0:lerp(lhc0, speed) | |
220 | elseif action == "Normal" then | |
221 | local speed = 1 | |
222 | NK.C0 = nkc0 | |
223 | TS.C0 = tsc0 | |
224 | LS.C0 = lsc0 | |
225 | RS.C0 = rsc0 | |
226 | LH.C0 = lhc0 | |
227 | RH.C0 = rhc0 | |
228 | elseif action == "Jooj" then | |
229 | NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
230 | TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
231 | LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
232 | LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
233 | RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
234 | RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
235 | elseif action == "Upsidedown" then | |
236 | local speed = 1 | |
237 | NK.C0 = nkc0 | |
238 | TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180)) | |
239 | LS.C0 = lsc0 | |
240 | RS.C0 = rsc0 | |
241 | LH.C0 = lhc0 | |
242 | RH.C0 = rhc0 | |
243 | elseif action == "CAAC" then | |
244 | local speed = 0.1 | |
245 | NK.C0 = nkc0 | |
246 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed) | |
247 | LS.C0 = lsc0 | |
248 | RS.C0 = rsc0 | |
249 | LH.C0 = lhc0 | |
250 | RH.C0 = rhc0 | |
251 | end | |
252 | end) | |
253 | ||
254 | ||
255 | action = "IGotAGun" | |
256 | wait(0.5) | |
257 | action = "IGotAGun2" | |
258 | wait(2.9) | |
259 | action = "CoufCouf" | |
260 | local part = Instance.new("Part", char) | |
261 | part.Anchored = true | |
262 | part.Material = "Neon" | |
263 | part.BrickColor = BrickColor.new("New Yeller") | |
264 | part.CanCollide = false | |
265 | part.Size = Vector3.new(0.1, 0.1, 10000) | |
266 | for i = 1, 16 do | |
267 | ||
268 | ||
269 | part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100))) | |
270 | wait(0.5/16) | |
271 | ||
272 | end | |
273 | part:Destroy() | |
274 | gun:Destroy() | |
275 | local bed = Instance.new("Part", char) | |
276 | bed.Anchored = false | |
277 | bed.CanCollide = false | |
278 | bed.Size = Vector3.new(4, 8, 2) | |
279 | bed:BreakJoints() | |
280 | local bedmesh = Instance.new("SpecialMesh", bed) | |
281 | bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4) | |
282 | bedmesh.MeshId = "rbxassetid://473508427" | |
283 | bedmesh.TextureId = "rbxassetid://473508936" | |
284 | local bedweld = Instance.new("Weld", bed) | |
285 | bedweld.Part0 = char.HumanoidRootPart | |
286 | bedweld.Part1 = bed | |
287 | bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0) | |
288 | * CFrame.Angles(math.rad(-90), 0, 0) | |
289 | action = "Sleep" | |
290 | wait(0.25) | |
291 | action = "WakeUp" | |
292 | wait(0.5) | |
293 | action = "Whehw" | |
294 | wait(0.7) | |
295 | action = "Julioliolio" | |
296 | for i = 1, 16 do | |
297 | bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0) | |
298 | * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)) | |
299 | wait(1/16) | |
300 | end | |
301 | bed:Destroy() | |
302 | action = "ICan" | |
303 | wait(0.2) | |
304 | action = "ICant" | |
305 | wait(0.25) | |
306 | action = "ICan2" | |
307 | wait(0.2) | |
308 | action = "ICant" | |
309 | wait(0.35) | |
310 | action = "BabyJeans" | |
311 | local baby = Instance.new("Part", char) | |
312 | baby.Size = Vector3.new(2, 2, 1) | |
313 | baby.Anchored = false | |
314 | baby.CanCollide = false | |
315 | baby:BreakJoints() | |
316 | ||
317 | local baby2 = Instance.new("SpecialMesh", baby) | |
318 | baby2.MeshId = "rbxassetid://430300723" | |
319 | baby2.Scale = Vector3.new(5, 5, 5) | |
320 | baby2.TextureId = "rbxassetid://430300725" | |
321 | ||
322 | local babyweld = Instance.new("Weld", baby) | |
323 | babyweld.Part0 = char.Torso | |
324 | babyweld.Part1 = baby | |
325 | babyweld.C0 = CFrame.new(0, -1, 0) | |
326 | * CFrame.Angles(0, math.rad(180), 0) | |
327 | wait(0.5) | |
328 | baby2.TextureId = "rbxassetid://140688857" | |
329 | wait(1.1) | |
330 | baby:Destroy() | |
331 | action = "YouAndYour" | |
332 | wait(0.5) | |
333 | action = "Painis" | |
334 | wait(0.4) | |
335 | action = "Impoopments" | |
336 | wait(1) | |
337 | ||
338 | local pp = Instance.new("Part", char) | |
339 | pp.Size = Vector3.new(1, 1, 1) | |
340 | pp.Anchored = true | |
341 | pp.CanCollide = false | |
342 | pp.BrickColor = char.Torso.BrickColor | |
343 | pp:BreakJoints() | |
344 | pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0) | |
345 | ||
346 | for i = 1, 20 do | |
347 | pp.Size = pp.Size + Vector3.new(0, 0, 2) | |
348 | pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i) | |
349 | wait(0.5/20) | |
350 | end | |
351 | pp:Destroy() | |
352 | action = "Jooj" | |
353 | wait(1.7) | |
354 | action = "Normal" | |
355 | wait(0.5) | |
356 | action = "Upsidedown" | |
357 | wait(0.5) | |
358 | action = "Normal" | |
359 | TS.C0 = tsc0 * CFrame.new(0, 10, 0) | |
360 | local caac = Instance.new("Part", char) | |
361 | caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0) | |
362 | caac.Anchored = true | |
363 | caac.CanCollide = true | |
364 | caac.Size = Vector3.new(8, 4, 1) | |
365 | caac:BreakJoints() | |
366 | local caactext = Instance.new("SurfaceGui", caac) | |
367 | caactext.Adornee = caac | |
368 | local caactext2 = Instance.new("TextLabel", caactext) | |
369 | caactext2.Size = UDim2.new(1, 0, 1, 0) | |
370 | caactext2.TextScaled = true | |
371 | caactext2.Text = "CAAC" | |
372 | caactext2.Font = "Legacy" | |
373 | action = "CAAC" | |
374 | wait(1.7) | |
375 | coroutine.resume(coroutine.create(function() | |
376 | for i = 1, 100 do | |
377 | if char.Head ~= nil then | |
378 | char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1) | |
379 | end | |
380 | wait(0.5/100) | |
381 | end | |
382 | end)) | |
383 | wait(1) | |
384 | caac.Anchored = false | |
385 | char.Head:Destroy() | |
386 | local sound = Instance.new("Sound", char.Torso) | |
387 | sound.SoundId = "rbxassetid://440431180" | |
388 | sound.Volume = 1 | |
389 | sound:Play() | |
390 | ||
391 | local explosion = Instance.new("Explosion", char) | |
392 | explosion.BlastRadius = 1 | |
393 | explosion.BlastPressure = 9000 | |
394 | explosion.Position = char.Torso.Position |