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1
Player=game:GetService("Players").LocalPlayer
2
Character=Player.Character 
3
PlayerGui=Player.PlayerGui
4
Backpack=Player.Backpack 
5
Torso=Character.Torso 
6
Head=Character.Head 
7
Humanoid=Character.Humanoid
8
m=Instance.new('Model',Character)
9
LeftArm=Character["Left Arm"] 
10
LeftLeg=Character["Left Leg"] 
11
RightArm=Character["Right Arm"] 
12
RightLeg=Character["Right Leg"] 
13
LS=Torso["Left Shoulder"] 
14
LH=Torso["Left Hip"] 
15
RS=Torso["Right Shoulder"] 
16
RH=Torso["Right Hip"] 
17
Face = Head.face
18
Neck=Torso.Neck
19
it=Instance.new
20
attacktype=1
21
vt=Vector3.new
22
cf=CFrame.new
23
euler=CFrame.fromEulerAnglesXYZ
24
angles=CFrame.Angles
25
cloaked=false
26
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
27
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
28
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
29
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
30
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
31
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
32
RootPart=Character.HumanoidRootPart
33
RootJoint=RootPart.RootJoint
34
RootCF=euler(-1.57,0,3.14)
35
attack = false 
36
attackdebounce = false 
37
deb=false
38
equipped=true
39
hand=false
40
MMouse=nil
41
combo=0
42
mana=0
43
trispeed=.2
44
attackmode='none'
45
local idle=0
46
local Anim="Idle"
47
local Effects={}
48
local gun=false
49
local shoot=false
50
player=nil 
51
mana=0
52
53
mouse=Player:GetMouse()
54
--save shoulders 
55
RSH, LSH=nil, nil 
56
--welds 
57
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
58
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
59
LH=Torso["Left Hip"]
60
RH=Torso["Right Hip"]
61
TorsoColor=Torso.BrickColor
62
function NoOutline(Part)
63
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
64
end
65
player=Player 
66
ch=Character
67
RSH=ch.Torso["Right Shoulder"] 
68
LSH=ch.Torso["Left Shoulder"] 
69
-- 
70
RSH.Parent=nil 
71
LSH.Parent=nil 
72
-- 
73
RW.Name="Right Shoulder"
74
RW.Part0=ch.Torso 
75
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
76
RW.C1=cf(0, 0.5, 0) 
77
RW.Part1=ch["Right Arm"] 
78
RW.Parent=ch.Torso 
79
-- 
80
LW.Name="Left Shoulder"
81
LW.Part0=ch.Torso 
82
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
83
LW.C1=cf(0, 0.5, 0) 
84
LW.Part1=ch["Left Arm"] 
85
LW.Parent=ch.Torso 
86
87
        Player=game:GetService('Players').LocalPlayer
88
        Character=Player.Character
89
        Mouse=Player:GetMouse()
90
        m=Instance.new('Model',Character)
91
92
93
        local function weldBetween(a, b)
94
            local weldd = Instance.new("ManualWeld")
95
            weldd.Part0 = a
96
            weldd.Part1 = b
97
            weldd.C0 = CFrame.new()
98
            weldd.C1 = b.CFrame:inverse() * a.CFrame
99
            weldd.Parent = a
100
            return weldd
101
        end
102
        
103
        it=Instance.new
104
        
105
        function nooutline(part)
106
                part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
107
        end
108
        
109
        function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
110
                local fp=it("Part")
111
                fp.formFactor=formfactor
112
                fp.Parent=parent
113
                fp.Reflectance=reflectance
114
                fp.Transparency=transparency
115
                fp.CanCollide=false
116
                fp.Locked=true
117
                fp.BrickColor=BrickColor.new(tostring(brickcolor))
118
                fp.Name=name
119
                fp.Size=size
120
                fp.Position=Character.Torso.Position
121
                nooutline(fp)
122
                fp.Material=material
123
                fp:BreakJoints()
124
                return fp
125
        end
126
        
127
        function mesh(Mesh,part,meshtype,meshid,offset,scale)
128
                local mesh=it(Mesh)
129
                mesh.Parent=part
130
                if Mesh=="SpecialMesh" then
131
                        mesh.MeshType=meshtype
132
                        mesh.MeshId=meshid
133
                end
134
                mesh.Offset=offset
135
                mesh.Scale=scale
136
                return mesh
137
        end
138
        
139
        function weld(parent,part0,part1,c0,c1)
140
                local weld=it("Weld")
141
                weld.Parent=parent
142
                weld.Part0=part0
143
                weld.Part1=part1
144
                weld.C0=c0
145
                weld.C1=c1
146
                return weld
147
        end    
148
149
150
    Player=game:GetService('Players').LocalPlayer
151
        Character=Player.Character
152
        Mouse=Player:GetMouse()
153
        m=Instance.new('Model',Character)
154
155
156
        local function weldBetween(a, b)
157
            local weldd = Instance.new("ManualWeld")
158
            weldd.Part0 = a
159
            weldd.Part1 = b
160
            weldd.C0 = CFrame.new()
161
            weldd.C1 = b.CFrame:inverse() * a.CFrame
162
            weldd.Parent = a
163
            return weldd
164
        end
165
        
166
        it=Instance.new
167
        
168
        function nooutline(part)
169
                part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
170
        end
171
        
172
        function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
173
                local fp=it("Part")
174
                fp.formFactor=formfactor
175
                fp.Parent=parent
176
                fp.Reflectance=reflectance
177
                fp.Transparency=transparency
178
                fp.CanCollide=false
179
                fp.Locked=true
180
                fp.BrickColor=BrickColor.new(tostring(brickcolor))
181
                fp.Name=name
182
                fp.Size=size
183
                fp.Position=Character.Torso.Position
184
                nooutline(fp)
185
                fp.Material=material
186
                fp:BreakJoints()
187
                return fp
188
        end
189
        
190
        function swait(num)
191
    if num==0 or num==nil then
192
    game:service'RunService'.Heartbeat:wait(0)
193
    else
194
    for i=0,num do
195
    game:service'RunService'.Heartbeat:wait(0)
196
    end
197
    end
198
    end
199
        
200
        function mesh(Mesh,part,meshtype,meshid,offset,scale)
201
                local mesh=it(Mesh)
202
                mesh.Parent=part
203
                if Mesh=="SpecialMesh" then
204
                        mesh.MeshType=meshtype
205
                        mesh.MeshId=meshid
206
                end
207
                mesh.Offset=offset
208
                mesh.Scale=scale
209
                return mesh
210
        end
211
        
212
        function weld(parent,part0,part1,c0,c1)
213
                local weld=it("Weld")
214
                weld.Parent=parent
215
                weld.Part0=part0
216
                weld.Part1=part1
217
                weld.C0=c0
218
                weld.C1=c1
219
                return weld
220
        end
221
        
222
        
223
local function CFrameFromTopBack(at, top, back)
224
local right = top:Cross(back)
225
return CFrame.new(at.x, at.y, at.z,
226
right.x, top.x, back.x,
227
right.y, top.y, back.y,
228
right.z, top.z, back.z)
229
end
230
231
function Triangle(a, b, c)
232
local edg1 = (c-a):Dot((b-a).unit)
233
local edg2 = (a-b):Dot((c-b).unit)
234
local edg3 = (b-c):Dot((a-c).unit)
235
if edg1 <= (b-a).magnitude and edg1 >= 0 then
236
a, b, c = a, b, c
237
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
238
a, b, c = b, c, a
239
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
240
a, b, c = c, a, b
241
else
242
assert(false, "unreachable")
243
end
244
 
245
local len1 = (c-a):Dot((b-a).unit)
246
local len2 = (b-a).magnitude - len1
247
local width = (a + (b-a).unit*len1 - c).magnitude
248
 
249
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
250
 
251
local list = {}
252
253
local Color = BrickColor.new("Dark grey")
254
 
255
if len1 > 0.01 then
256
local w1 = Instance.new('WedgePart', m)
257
game:GetService("Debris"):AddItem(w1,5)
258
w1.Material = "SmoothPlastic"
259
w1.FormFactor = 'Custom'
260
w1.BrickColor = BrickColor.new(Color)
261
w1.Transparency = 0
262
w1.Reflectance = 0
263
w1.Material = "SmoothPlastic"
264
w1.CanCollide = false
265
NoOutline(w1)
266
local sz = Vector3.new(0.2, width, len1)
267
w1.Size = sz
268
local sp = Instance.new("SpecialMesh",w1)
269
sp.MeshType = "Wedge"
270
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
271
w1:BreakJoints()
272
w1.Anchored = true
273
w1.Parent = workspace
274
w1.Transparency = 0.7
275
table.insert(Effects,{w1,"Disappear",.01})
276
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
277
table.insert(list,w1)
278
end
279
 
280
if len2 > 0.01 then
281
local w2 = Instance.new('WedgePart', m)
282
game:GetService("Debris"):AddItem(w2,5)
283
w2.Material = "SmoothPlastic"
284
w2.FormFactor = 'Custom'
285
w2.BrickColor = BrickColor.new(Color)
286
w2.Transparency = 0
287
w2.Reflectance = 0
288
w2.Material = "SmoothPlastic"
289
w2.CanCollide = false
290
NoOutline(w2)
291
local sz = Vector3.new(0.2, width, len2)
292
w2.Size = sz
293
local sp = Instance.new("SpecialMesh",w2)
294
sp.MeshType = "Wedge"
295
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
296
w2:BreakJoints()
297
w2.Anchored = true
298
w2.Parent = workspace
299
w2.Transparency = 0.7
300
table.insert(Effects,{w2,"Disappear",.01})
301
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
302
table.insert(list,w2)
303
end
304
return unpack(list)
305
end
306
        
307
        
308
so = function(id,par,vol,pit) 
309
coroutine.resume(coroutine.create(function()
310
local sou = Instance.new("Sound",par or workspace)
311
sou.Volume=vol
312
sou.Pitch=pit or 1
313
sou.SoundId=id
314
swait() 
315
sou:play() 
316
game:GetService("Debris"):AddItem(sou,6)
317
end))
318
end
319
 
320
function clerp(a,b,t) 
321
local qa = {QuaternionFromCFrame(a)}
322
local qb = {QuaternionFromCFrame(b)} 
323
local ax, ay, az = a.x, a.y, a.z 
324
local bx, by, bz = b.x, b.y, b.z
325
local _t = 1-t
326
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
327
end 
328
 
329
function QuaternionFromCFrame(cf) 
330
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
331
local trace = m00 + m11 + m22 
332
if trace > 0 then 
333
local s = math.sqrt(1 + trace) 
334
local recip = 0.5/s 
335
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
336
else 
337
local i = 0 
338
if m11 > m00 then
339
i = 1
340
end
341
if m22 > (i == 0 and m00 or m11) then 
342
i = 2 
343
end 
344
if i == 0 then 
345
local s = math.sqrt(m00-m11-m22+1) 
346
local recip = 0.5/s 
347
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
348
elseif i == 1 then 
349
local s = math.sqrt(m11-m22-m00+1) 
350
local recip = 0.5/s 
351
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
352
elseif i == 2 then 
353
local s = math.sqrt(m22-m00-m11+1) 
354
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
355
end 
356
end 
357
end
358
 
359
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
360
local xs, ys, zs = x + x, y + y, z + z 
361
local wx, wy, wz = w*xs, w*ys, w*zs 
362
local xx = x*xs 
363
local xy = x*ys 
364
local xz = x*zs 
365
local yy = y*ys 
366
local yz = y*zs 
367
local zz = z*zs 
368
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
369
end
370
 
371
function QuaternionSlerp(a, b, t) 
372
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
373
local startInterp, finishInterp; 
374
if cosTheta >= 0.0001 then 
375
if (1 - cosTheta) > 0.0001 then 
376
local theta = math.acos(cosTheta) 
377
local invSinTheta = 1/math.sin(theta) 
378
startInterp = math.sin((1-t)*theta)*invSinTheta 
379
finishInterp = math.sin(t*theta)*invSinTheta  
380
else 
381
startInterp = 1-t 
382
finishInterp = t 
383
end 
384
else 
385
if (1+cosTheta) > 0.0001 then 
386
local theta = math.acos(-cosTheta) 
387
local invSinTheta = 1/math.sin(theta) 
388
startInterp = math.sin((t-1)*theta)*invSinTheta 
389
finishInterp = math.sin(t*theta)*invSinTheta 
390
else 
391
startInterp = t-1 
392
finishInterp = t 
393
end 
394
end 
395
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
396
end
397
398
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
399
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
400
end 
401
402
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
403
        if hit.Parent==nil then
404
                return
405
        end
406
        h=hit.Parent:FindFirstChild("Humanoid")
407
        for _,v in pairs(hit.Parent:children()) do
408
        if v:IsA("Humanoid") then
409
        h=v
410
        end
411
        end
412
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
413
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
414
        end
415
        if hit.Parent.className=="Hat" then
416
        hit=hit.Parent.Parent:findFirstChild("Head")
417
        end
418
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
419
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
420
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
421
                        return
422
                end]]
423
--                        hs(hit,1.2) 
424
                        c=Instance.new("ObjectValue")
425
                        c.Name="creator"
426
                        c.Value=game:service("Players").LocalPlayer
427
                        c.Parent=h
428
                        game:GetService("Debris"):AddItem(c,.5)
429
                Damage=math.random(minim,maxim)
430
--                h:TakeDamage(Damage)
431
                blocked=false
432
                block=hit.Parent:findFirstChild("Block")
433
                if block~=nil then
434
                print(block.className)
435
                if block.className=="NumberValue" then
436
                if block.Value>0 then
437
                blocked=true
438
                if decreaseblock==nil then
439
                block.Value=block.Value-1
440
                end
441
                end
442
                end
443
                if block.className=="IntValue" then
444
                if block.Value>0 then
445
                blocked=true
446
                if decreaseblock~=nil then
447
                block.Value=block.Value-1
448
                end
449
                end
450
                end
451
                end
452
                if blocked==false then
453
--                h:TakeDamage(Damage)
454
                h.Health=h.Health-Damage
455
                showDamage(hit.Parent,Damage,.5,BrickColor.new("Dark stone grey"))
456
                else
457
                h.Health=h.Health-(Damage/2)
458
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
459
                end
460
                if Type=="Knockdown" then
461
                hum=hit.Parent.Humanoid
462
hum.PlatformStand=true
463
coroutine.resume(coroutine.create(function(HHumanoid)
464
swait(1)
465
HHumanoid.PlatformStand=false
466
end),hum)
467
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
468
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
469
local bodvol=Instance.new("BodyVelocity")
470
bodvol.velocity=angle*knockback
471
bodvol.P=5000
472
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
473
bodvol.Parent=hit
474
rl=Instance.new("BodyAngularVelocity")
475
rl.P=3000
476
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
477
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
478
rl.Parent=hit
479
game:GetService("Debris"):AddItem(bodvol,.5)
480
game:GetService("Debris"):AddItem(rl,.5)
481
                elseif Type=="Normal" then
482
                vp=Instance.new("BodyVelocity")
483
                vp.P=500
484
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
485
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
486
                if KnockbackType==1 then
487
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
488
                elseif KnockbackType==2 then
489
                vp.velocity=Property.CFrame.lookVector*knockback
490
                end
491
                if knockback>0 then
492
                        vp.Parent=hit.Parent.Torso
493
                end
494
                game:GetService("Debris"):AddItem(vp,.5)
495
                elseif Type=="Up" then
496
                local bodyVelocity=Instance.new("BodyVelocity")
497
                bodyVelocity.velocity=vt(0,60,0)
498
                bodyVelocity.P=5000
499
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
500
                bodyVelocity.Parent=hit
501
                game:GetService("Debris"):AddItem(bodyVelocity,1)
502
                rl=Instance.new("BodyAngularVelocity")
503
                rl.P=3000
504
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
505
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
506
                rl.Parent=hit
507
                game:GetService("Debris"):AddItem(rl,.5)
508
                elseif Type=="Snare" then
509
                bp=Instance.new("BodyPosition")
510
                bp.P=2000
511
                bp.D=100
512
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
513
                bp.position=hit.Parent.Torso.Position
514
                bp.Parent=hit.Parent.Torso
515
                game:GetService("Debris"):AddItem(bp,1)
516
                elseif Type=="Target" then
517
                if Targetting==false then
518
                ZTarget=hit.Parent.Torso
519
                coroutine.resume(coroutine.create(function(Part) 
520
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
521
                swait(5)
522
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
523
                end),ZTarget)
524
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
525
                targetgui=Instance.new("BillboardGui")
526
                targetgui.Parent=ZTarget
527
                targetgui.Size=UDim2.new(10,100,10,100)
528
                targ=Instance.new("ImageLabel")
529
                targ.Parent=targetgui
530
                targ.BackgroundTransparency=1
531
                targ.Image="rbxassetid://4834067"
532
                targ.Size=UDim2.new(1,0,1,0)
533
                cam.CameraType="Scriptable"
534
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
535
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
536
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
537
                Targetting=true
538
                RocketTarget=ZTarget
539
                for i=1,Property do
540
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
541
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
542
                swait()
543
                end
544
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
545
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
546
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
547
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
548
                end
549
                Targetting=false
550
                RocketTarget=nil
551
                targetgui.Parent=nil
552
                cam.CameraType="Custom"
553
                end
554
                end
555
                        debounce=Instance.new("BoolValue")
556
                        debounce.Name="DebounceHit"
557
                        debounce.Parent=hit.Parent
558
                        debounce.Value=true
559
                        game:GetService("Debris"):AddItem(debounce,Delay)
560
                        c=Instance.new("ObjectValue")
561
                        c.Name="creator"
562
                        c.Value=Player
563
                        c.Parent=h
564
                        game:GetService("Debris"):AddItem(c,.5)
565
                CRIT=false
566
                hitDeb=true
567
                AttackPos=6
568
        end
569
end
570
 
571
showDamage=function(Char,Dealt,du,Color)
572
        m=Instance.new("Model")
573
        m.Name=tostring(Dealt)
574
        h=Instance.new("Humanoid")
575
        h.Health=0
576
        h.MaxHealth=0
577
        h.Parent=m
578
        c=Instance.new("Part")
579
        c.Transparency=0
580
        c.BrickColor=Color
581
        c.Name="Head"
582
        c.TopSurface=0
583
        c.BottomSurface=0
584
        c.formFactor="Plate"
585
        c.Size=Vector3.new(1,.4,1)
586
        ms=Instance.new("CylinderMesh")
587
        ms.Scale=Vector3.new(.8,.8,.8)
588
        if CRIT==true then
589
                ms.Scale=Vector3.new(1,1.25,1)
590
        end
591
        ms.Parent=c
592
        c.Reflectance=0
593
        Instance.new("BodyGyro").Parent=c
594
        c.Parent=m
595
        if Char:findFirstChild("Head")~=nil then
596
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
597
        elseif Char.Parent:findFirstChild("Head")~=nil then
598
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
599
        end
600
        f=Instance.new("BodyPosition")
601
        f.P=2000
602
        f.D=100
603
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
604
        f.position=c.Position+Vector3.new(0,3,0)
605
        f.Parent=c
606
        game:GetService("Debris"):AddItem(m,.5+du)
607
        c.CanCollide=false
608
        m.Parent=workspace
609
        c.CanCollide=false
610
end
611
612
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Handle",Vector3.new(0.232000008, 0.812000036, 0.34799999))
613
handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146102905, -0.318485737, 0.839184284, 1.00000632, -4.93172472e-008, -0.000935511896, -0.000935515272, -6.51810888e-006, -1.00000536, 4.32263612e-008, 0.999999762, -6.51843266e-006))
614
Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(5.11999989, 1.03200006, 0.800000012))
615
Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.26914215, -2.28439808, -0.0138931274, 5.5279628e-008, 0.000357966754, -0.999999583, -0.000903482374, 1.00000536, 0.000357964687, 1.00000632, 0.000903477019, 3.78699411e-007))
616
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.232000008))
617
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0174179077, -4.69187212, -0.754995346, -1.0000025, 0.000546428899, -0.00286973943, -0.00286977179, -2.13581079e-005, 0.999995589, 0.000546361669, 1.00000572, 2.29263151e-005))
618
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
619
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.579999983, 0.927999973))
620
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00373840332, -2.08894491, 2.90544128, 1.00000536, 0.00170327828, -1.6089453e-007, -0.00170328422, 1.00000441, 1.36183207e-005, 1.84098781e-007, -1.36177896e-005, 0.999999642))
621
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
622
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
623
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79949474, -0.180219173, -0.227863312, -0.00172967673, 1.00001013, 2.24112646e-005, 6.46309104e-007, 2.24120486e-005, -0.999999523, -1.00001204, -0.00172966474, -6.85080067e-007))
624
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
625
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
626
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.74123478, -0.409946442, 4.40184164, -0.00107316044, 1.00000525, 1.4551938e-005, 1.0000062, 0.00107315509, 7.93131278e-007, 7.77512412e-007, 1.45525482e-005, -0.999999642))
627
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
628
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.579999983, 0.927999914))
629
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000267028809, -0.582561016, -1.50176382, 1.00001347, -3.86033207e-007, -3.92623845e-009, 3.77418473e-007, 1.00001156, 2.45045476e-006, 3.94029254e-009, -2.44983767e-006, 0.999999285))
630
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
631
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00412750244, 1.45268583, -1.05011797, 1.00001216, 0.00172310648, 2.03311345e-007, 0.00172311824, -1.00001025, 6.49886579e-006, 2.14497248e-007, -6.49923504e-006, -0.999999285))
632
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
633
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
634
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80415058, -0.524322987, -0.00103759766, 9.72363068e-007, 2.15515029e-005, -0.999999285, -0.00172366935, 1.00001025, 2.15501732e-005, 1.00001216, 0.00172365736, 1.0095107e-006))
635
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.231999993, 0.232000008))
636
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00213241577, 0.754931927, -3.58990145, -1.00000894, 0.00341619202, 7.19290369e-007, -0.00341618108, -1.00000799, -2.25470994e-005, 6.42287603e-007, -2.25490967e-005, 0.999999642))
637
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
638
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
639
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79969883, -0.180217266, 0.23601532, -0.00172980642, 1.00001013, 2.24137202e-005, 6.46412275e-007, 2.24145024e-005, -0.999999285, -1.00001204, -0.00172979443, -6.85189946e-007))
640
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
641
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
642
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00409317017, 1.45303392, 2.21011066, -1.00001216, -0.00168438489, -1.55491065e-007, 0.00168439688, -1.00001025, 6.03345643e-006, -1.6564087e-007, 6.03390299e-006, 0.999999285))
643
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
644
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.928000152, 0.34799999))
645
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164337158, 0.00995254517, 0.378734589, 1.00000417, -0.000275396451, 0.000659934303, -0.000271914061, 0.707111299, 0.70709461, -0.000661380531, -0.707101762, 0.707109511))
646
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
647
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0109825134, -0.0555400848, 0.707753658, 1.00001204, 0.00170851196, -1.88033137e-005, -0.0017085236, 1.00001013, 1.71195006e-005, 1.88328195e-005, -1.70869171e-005, 0.999999285))
648
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
649
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466255, -0.414768219, 0.721370459, -0.00134572294, 0.500003576, 0.866025984, 1.00001371, 0.000263436057, 0.00140178087, 0.000472741085, 0.866039276, -0.499996334))
650
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
651
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Pastel Blue","Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
652
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2697916, -1.39367867, 0.285621643, 9.60484385e-007, 2.34255967e-005, -0.999999404, -0.00169333746, 1.00001848, 2.34244617e-005, 1.00002027, 0.00169331662, 1.00015268e-006))
653
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
654
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
655
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02214336, -0.756259918, -0.00161361694, 9.72405815e-007, 2.15511936e-005, -0.999999046, -0.00172374037, 1.00001574, 2.15500022e-005, 1.00001884, 0.00172372279, 1.00955594e-006))
656
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
657
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.299938202, -0.537542105, 1.00001764, -0.000275420141, 0.000659916259, -0.000271896773, 0.707119524, 0.707094133, -0.000661385478, -0.707109988, 0.707109034))
658
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
659
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39053106, -0.458235741, -0.011390686, -0.000440491422, 1.00001991, 1.48311792e-005, -5.82179155e-007, -1.48307363e-005, 0.999999404, 1.00002158, 0.000440472504, 5.88722855e-007))
660
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
661
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
662
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0137062073, 0.00253915787, -1.46745825, -1.00000048, 0.00355784409, 1.83245029e-005, 0.00355784269, 0.999999583, 2.01142084e-005, -1.82529657e-005, 2.0179079e-005, -0.999999642))
663
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
664
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
665
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0136070251, 0.113649845, 0.986213684, -1.00001204, -0.00167019933, -1.89533148e-005, 0.0016702119, -1.00001013, -2.11289407e-005, -1.89182501e-005, -2.11601837e-005, 0.999999285))
666
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
667
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
668
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466923, 0.397167206, 0.721361637, -0.0013458092, 0.50001061, 0.86602205, 1.00001383, 0.00026367465, 0.00140174653, 0.000472528627, 0.866035402, -0.500003278))
669
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
670
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
671
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56735134, -0.408821106, 3.24180651, -0.000670250331, 1.00001955, 1.51960503e-005, 1.00002134, 0.000670230889, 6.58439376e-007, 6.48245248e-007, 1.51957993e-005, -0.999999404))
672
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
673
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Pastel Blue","Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
674
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26982021, -1.39350224, -0.295120239, 1.08945255e-006, 2.34336403e-005, -0.999999404, -0.00210836693, 1.00001788, 2.34318177e-005, 1.00001955, 0.00210834551, 1.13885642e-006))
675
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
676
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
677
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02117348, 1.4526372, 0.0043182373, -8.55062524e-007, -7.5024268e-006, -0.999999642, 0.00172491686, -1.00000417, 7.50057416e-006, -1.00000513, -0.00172491092, 8.67988547e-007))
678
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
679
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.170059204, -2.2058959, 4.45978069, -1.00001419, -0.00135475828, -4.16571709e-007, -0.00135477353, 1.00001323, 4.34294707e-005, 3.57724417e-007, 4.34299582e-005, -0.999999642))
680
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
681
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 0.34800005))
682
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218582153, -0.812090874, 2.42410946, 1.0000062, -0.000122337253, -0.000491121027, -0.000139618875, 0.866030037, -0.499999434, 0.000486493052, 0.500002682, 0.866024911))
683
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
684
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
685
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00135040283, 0.462905884, 3.42825031, -1.00001216, -0.00170107209, -3.2242329e-007, 0.00170108408, -1.00001025, -4.80908056e-007, -3.21594428e-007, -4.80819381e-007, 0.999999285))
686
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
687
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 1.27600002, 0.69599998))
688
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00625753403, -1.16150713, -0.00413131714, 9.68375389e-007, 2.27232595e-005, -0.999999404, -0.00171916001, 1.00001824, 2.27220989e-005, 1.00002003, 0.00171913893, 1.0074408e-006))
689
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
690
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.174598694, -2.20604086, 4.45978403, -1.0000217, 3.07324808e-006, 3.6950091e-008, 3.05491267e-006, 1.00001991, 4.44986144e-005, -3.68387809e-008, 4.44985162e-005, -0.999999404))
691
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
692
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.34800005))
693
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.7220459e-005, -0.171551704, 2.84820986, 1.00001347, 1.32246059e-005, -1.8708166e-005, -1.32331043e-005, 1.00001156, 9.19823833e-007, 1.87084588e-005, -9.18944352e-007, 0.999999285))
694
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.812000155, 0.200000003, 0.231999993))
695
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90776682, -1.85868549, -0.00782012939, 1.8466252e-006, 2.3490722e-005, -0.999999404, -0.00454348512, 1.0000093, 2.34826093e-005, 1.00001109, 0.00454345904, 1.95331836e-006))
696
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
697
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.232000038, 0.463999987))
698
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.69186592, -0.987005711, -0.00565719604, 1.16656577e-006, 2.24069317e-005, -0.999999642, -0.0023512831, 1.00000334, 2.24043106e-005, 1.00000429, 0.00235127681, 1.21924631e-006))
699
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
700
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.463999987, 0.34799999))
701
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.008228302, -2.14741659, -0.0642538071, -1.00000715, 0.00357599347, 3.75979994e-007, 0.00357599184, 1.00000525, 2.70939381e-007, -3.75028975e-007, 2.71639692e-007, -0.999999285))
702
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
703
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
704
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000347137451, -1.8586607, -0.167779922, 1.00002146, -7.44219869e-006, -3.64530095e-008, 7.4239797e-006, 1.00001967, 2.38242046e-006, 3.6459241e-008, -2.38146504e-006, 0.999999404))
705
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
706
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
707
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0133476257, 0.114125729, -1.46745729, 1.00000048, -0.00355736027, 1.89384191e-005, -0.00355735887, -0.999999583, 2.02438559e-006, 1.8931225e-005, -2.09207792e-006, -0.999999642))
708
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
709
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.74000013, 0.232000083, 0.69599998))
710
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.64782763, -2.03162193, -0.00580215454, 1.18259686e-006, 2.35495809e-005, -0.999999404, -0.00240779901, 1.00001693, 2.35471889e-005, 1.00001872, 0.00240777642, 1.23929362e-006))
711
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.232000008, 0.463999987))
712
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26977873, -1.68380308, -0.00464248657, 1.04666037e-006, 2.36031628e-005, -0.999999285, -0.00197039847, 1.00000978, 2.36014093e-005, 1.00001168, 0.00197038613, 1.09316613e-006))
713
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.579999983, 1.15999985))
714
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000141143799, -0.00238656998, -1.38578653, 1.00001347, -2.6228372e-007, -3.18987103e-009, 2.53668986e-007, 1.00001156, 2.2798049e-006, 3.2041374e-009, -2.27918736e-006, 0.999999285))
715
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
716
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12457228, 0.377754211, -2.04072428, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
717
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
718
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.69599998, 0.34800005))
719
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218963623, -1.21802139, 2.42397022, 1.00000656, -0.000122337195, -0.000491121318, -0.000139618875, 0.866030455, -0.499999672, 0.000486493111, 0.500002742, 0.866025031))
720
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
721
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012588501, -0.230174541, 1.22678614, 1.00001204, 0.00170156895, -1.85436711e-005, -0.00170158059, 1.00001013, 1.60903783e-005, 1.85713052e-005, -1.60583568e-005, 0.999999285))
722
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
723
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
724
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582335, -2.20614576, 0.16740036, 1.29392276e-006, 2.35486077e-005, -0.999999285, -0.00276590372, 1.00000787, 2.35452953e-005, 1.00000978, 0.00276589021, 1.3590477e-006))
725
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
726
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.579999983, 0.927999735, 0.463999987))
727
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39041233, -1.27023077, -0.011089325, -0.000441556913, 1.00001168, 1.47172686e-005, -5.82458881e-007, -1.47170649e-005, 0.999999285, 1.00001359, 0.0004415476, 5.88964099e-007))
728
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
729
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
730
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56732988, 0.403812408, 3.24179888, -0.000671263493, 1.00000596, 1.39352715e-005, 1.00000691, 0.000671258371, 6.59181296e-007, 6.49824415e-007, 1.39354743e-005, -0.999999642))
731
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
732
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.27600002, 0.69599998))
733
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180254936, -1.16150093, -0.0041885376, 9.68362087e-007, 2.2722732e-005, -0.999999285, -0.00171916536, 1.00001013, 2.27213986e-005, 1.00001204, 0.00171915337, 1.00742602e-006))
734
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
735
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.916400015))
736
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.589895248, 0.094648838, 1.00001764, -0.000275413156, 0.000659923593, -0.000271906902, 0.707119524, 0.707094133, -0.000661385711, -0.707109988, 0.707109034))
737
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
738
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00074005127, -0.113721371, 2.02377272, 1.00001466, -2.03231466e-005, 3.07392952e-007, -2.03155214e-005, -1.00001335, -1.85632734e-006, 3.07421914e-007, 1.85568797e-006, -0.999999404))
739
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
740
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.200000003))
741
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000648498535, 0.523108482, 3.42824936, -1.00001204, -0.00170232763, -3.22026239e-007, 0.00170233962, -1.00001013, -4.4727858e-007, -3.21253964e-007, -4.47188995e-007, 0.999999285))
742
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
743
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.231999993))
744
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00292205811, -2.03163147, 4.63377762, -1.00001311, -0.000978587777, -2.91069369e-007, -0.000978597905, 1.00001121, 4.45006881e-005, 2.4750986e-007, 4.45008554e-005, -0.999999285))
745
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
746
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
747
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1038084, 0.702246666, -0.00408935547, -0.00171928364, 1.00001013, 1.46179427e-005, -5.92813478e-007, -1.46185203e-005, 0.999999285, 1.00001204, 0.00171927165, 6.17952878e-007))
748
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
749
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.463999987))
750
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180233479, -1.85741377, -0.00400161743, 9.68401537e-007, 2.21498412e-005, -0.999999285, -0.00171989296, 1.00001013, 2.2148517e-005, 1.00001204, 0.00171988097, 1.00649675e-006))
751
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.580000103, 1))
752
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.34799999, 0.200000003))
753
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00061416626, 0.113962173, -0.515907764, 1.00000679, 8.48609488e-007, -1.58665658e-009, -8.52916855e-007, 1.00000584, 8.92841399e-007, 1.59491531e-009, -8.9252535e-007, 0.999999642))
754
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
755
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.200000003))
756
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000152587891, 0.350605965, -0.979739666, -1.00001347, 3.24973371e-007, -3.23643548e-007, -3.16358637e-007, -1.00001156, -4.67361169e-005, -3.23648152e-007, -4.67360405e-005, 0.999999285))
757
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
758
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.231999978))
759
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0134773254, -2.03588963, 0.0627288818, 1.0000118, 0.00168008753, -0.000919409504, -0.000919448154, 1.43879734e-005, -0.999998927, -0.00168008532, 1.00001025, 1.59331266e-005))
760
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
761
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.34799999))
762
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00144577026, 0.465278625, 2.25577259, 1.00000525, -0.00357661862, 2.83521615e-007, -0.00357662095, -1.00000381, -2.32054535e-005, 3.66508516e-007, 2.32040093e-005, -0.999999404))
763
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
764
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.231999993, 0.69599998))
765
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.4577775, -0.755722523, -0.00420379639, 9.68686891e-007, 2.31499107e-005, -0.999999285, -0.00171863148, 1.00001037, 2.31485628e-005, 1.00001228, 0.00171861949, 1.00847365e-006))
766
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
767
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.63014698, -0.756272316, -0.00161361694, 9.72395696e-007, 2.15512227e-005, -0.999999285, -0.00172371534, 1.00001013, 2.15498931e-005, 1.00001204, 0.00172370335, 1.00954367e-006))
768
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
769
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000984191895, -0.756361485, 0.354147911, 1.00001216, 0.00168376672, -1.40138248e-008, -0.00168377871, 1.00001025, 2.1083024e-005, 4.95281753e-008, -2.10825874e-005, 0.999999285))
770
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
771
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.231999844))
772
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.19616699e-005, -0.350408554, -0.921793938, 1.00001347, 8.28295015e-008, -2.89782998e-009, -9.14442353e-008, 1.00001156, 2.05126844e-006, 2.91285485e-009, -2.05064771e-006, 0.999999285))
773
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
774
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.463999987))
775
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00622749329, -1.85754061, -0.00392532349, 9.6856877e-007, 2.22277413e-005, -0.999999285, -0.00171961775, 1.00001037, 2.2226408e-005, 1.00001228, 0.00171960576, 1.00679244e-006))
776
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.580000103, 1))
777
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
778
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.804111, 1.68473339, 0.00412750244, -8.36535833e-007, -6.4935798e-006, -0.999999285, 0.00172392465, -1.00001013, 6.49140156e-006, -1.00001204, -0.00172391266, 8.47700733e-007))
779
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
780
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00101089478, -0.756358147, 3.25414419, 1.00001884, 0.00168378535, -1.40127501e-008, -0.00168380293, 1.00001574, 2.10829876e-005, 4.953597e-008, -2.1082411e-005, 0.999999046))
781
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
782
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
783
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00154876709, -0.345762253, -0.747890472, -1.00000513, 0.00184790534, -9.90573952e-008, -0.00184790278, -1.00000417, -3.50944756e-005, -1.63901603e-007, -3.50941227e-005, 0.999999642))
784
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
785
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
786
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00116729736, 0.582655907, 0.921771049, 1.0000118, -0.0018872465, 3.00768534e-007, -0.00188724138, -1.00000989, -2.33032779e-006, 3.05155339e-007, 2.32914181e-006, -0.999999285))
787
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
788
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.34799999, 0.69599998))
789
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26979065, -1.04566193, -0.00424575806, 9.68193035e-007, 2.35501375e-005, -0.999999285, -0.00171805895, 1.00001037, 2.35487987e-005, 1.00001228, 0.00171804742, 1.00865361e-006))
790
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
791
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582954, -2.20552588, -0.181804657, 1.45761271e-006, 2.37911408e-005, -0.999999285, -0.00329261925, 1.00000644, 2.37865734e-005, 1.00000834, 0.00329260482, 1.53593442e-006))
792
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
793
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
794
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56748581, 0.403205872, 3.24181366, -0.000669696892, 1.00001156, 1.54301233e-005, 1.00001347, 0.000669687288, 6.58446311e-007, 6.48107061e-007, 1.54301015e-005, -0.999999285))
795
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
796
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.34799999))
797
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00191497803, -2.03143692, -2.60386896, 1.00001359, 0.000368760899, 2.53006078e-007, -0.000368769979, 1.00001168, 2.77856907e-006, -2.51969908e-007, -2.77804475e-006, 0.999999285))
798
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
799
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
800
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963732, -0.0062046051, -0.227901459, -0.00172873132, 1.00001025, 2.30093628e-005, 6.45988621e-007, 2.30101468e-005, -0.999999285, -1.00001216, -0.00172871957, -6.85771909e-007))
801
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
802
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
803
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000247955322, -1.85837555, 0.515717983, -1.00001347, 0.00037799112, 1.62256811e-007, 0.000377983262, 1.00001156, 4.46234044e-005, -1.45407441e-007, 4.4623368e-005, -0.999999285))
804
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
805
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.231999993, 0.200000003))
806
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00257110596, -1.6831336, 3.42826033, 1.00001204, 0.00170258048, -1.60158933e-007, -0.00170259248, 1.00001013, 1.46196398e-005, 1.8506725e-007, -1.46188831e-005, 0.999999285))
807
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
808
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
809
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000370025635, -1.8587203, -1.44380522, 1.00001359, -8.11205246e-006, -3.67194701e-008, 8.10361234e-006, 1.00001168, 2.74641434e-006, 3.67127662e-008, -2.74579975e-006, 0.999999285))
810
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
811
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
812
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.27035666, -1.68360662, 0.293216705, -6.99449004e-007, 0.000311892974, 0.999999285, -0.00104407989, 1.00001121, -0.000311888987, -1.00001323, -0.00104407, -3.73821621e-007))
813
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
814
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.928000152, 0.464000016, 0.463999987))
815
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.16985369, -0.871246338, -0.0051651001, 1.16509625e-006, 2.38373486e-005, -0.999998808, -0.00235050265, 1.00001895, 2.38351458e-005, 1.00002158, 0.00235049031, 1.22111521e-006))
816
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 1.04399979))
817
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000732421875, 0.345625401, -1.32782841, 1.00001347, 1.57987233e-006, -3.28700223e-009, -1.58848707e-006, 1.00001156, 1.30031594e-006, 3.30395888e-009, -1.29968794e-006, 0.999999285))
818
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
819
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000172, 0.200000003, 0.231999993))
820
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.341750622, -1.85878611, -0.00778961182, 1.84655323e-006, 2.3751556e-005, -0.999999285, -0.00454270514, 1.00000131, 2.3743276e-005, 1.00000322, 0.00454268791, 1.9544193e-006))
821
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
822
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 1.2759999))
823
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -0.466629028, -0.399776936, 1.00001347, -3.22703272e-007, -3.16622373e-009, 3.14088538e-007, 1.00001156, 2.64065238e-006, 3.18028226e-009, -2.6400412e-006, 0.999999285))
824
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
825
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
826
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0040397644, 1.45275879, 0.354114056, -1.00001884, -0.00168373343, -1.7531282e-007, 0.00168375147, -1.00001597, 6.02276077e-006, -1.85434587e-007, 6.02347882e-006, 0.999999166))
827
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
828
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
829
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963207, -0.00620794296, 0.236164093, -0.00172861468, 1.00001025, 2.30448168e-005, 6.46028013e-007, 2.30456026e-005, -0.999999285, -1.00001216, -0.00172860292, -6.85869907e-007))
830
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
831
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 1.27599967, 0.928000033))
832
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10384512, 2.7322464, -0.00403213501, -0.00171939307, 1.00001013, 1.46226739e-005, -5.92917615e-007, -1.46232505e-005, 0.999999285, 1.00001204, 0.00171938131, 6.18066792e-007))
833
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
834
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
835
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000701904297, -0.345462322, 1.90779448, 1.00001347, -2.00413051e-005, 3.0602007e-007, -2.00327486e-005, -1.00001156, -2.15015098e-006, 3.06052669e-007, 2.14952706e-006, -0.999999285))
836
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
837
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04400015, 0.811999977, 0.69599998))
838
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.2278223, -1.50939083, -0.00476455688, 1.06762559e-006, 2.37910026e-005, -0.999999285, -0.00203778502, 1.00000966, 2.37891327e-005, 1.00001156, 0.00203777291, 1.11610427e-006))
839
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
840
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56723642, -0.411323547, 3.2417984, -0.000671109243, 1.0000056, 1.40209831e-005, 1.00000656, 0.000671104353, 6.59014859e-007, 6.49602271e-007, 1.40211887e-005, -0.999999642))
841
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
842
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
843
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00456619263, 1.45251989, 3.25319099, -1.00000548, -0.00168398093, -1.74997453e-007, 0.0016839871, -1.00000453, 7.01806357e-006, -1.86809473e-007, 7.01812223e-006, 0.999999642))
844
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
845
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
846
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0012512207, 0.756712437, 0.921786785, 1.00001192, -0.00188787864, 2.99965563e-007, -0.00188787398, -1.00001001, -2.71932527e-006, 3.05087923e-007, 2.71814042e-006, -0.999999285))
847
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
848
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
849
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00101852417, -0.756660938, -1.05014706, -1.00001204, -0.00172244979, 6.12758271e-008, -0.00172246178, 1.00001013, 2.15474902e-005, -9.84062183e-008, 2.15469754e-005, -0.999999285))
850
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
851
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.580000103, 2.204))
852
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00379943848, -2.08976412, 1.34025192, 1.00001204, 0.00171907921, 2.17523793e-005, -0.00171909155, 1.00001013, 1.06986054e-005, -2.17342458e-005, -1.07354717e-005, 0.999999285))
853
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.27600014, 1.04400003, 0.69599998))
854
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.06781864, -1.39336252, -0.00276947021, 6.42567954e-007, 2.37156328e-005, -0.999999285, -0.000670476642, 1.00001156, 2.37155527e-005, 1.00001347, 0.000670467038, 6.58474448e-007))
855
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.696000159, 0.200000003, 0.232000008))
856
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.457955837, -0.580825329, -0.0055770874, 1.16664842e-006, 2.21116316e-005, -0.999999642, -0.00235209521, 1.00000632, 2.21090704e-005, 1.00000727, 0.0023520845, 1.21865253e-006))
857
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
858
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
859
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00102996826, -0.756342888, -2.7901454, -1.00001884, -0.00172247365, 6.13245135e-008, -0.001722491, 1.00001574, 2.15474611e-005, -9.84643691e-008, 2.15468062e-005, -0.999999046))
860
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
861
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.927999973, 0.200000003))
862
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.35656452, -0.0282249451, -2.04077148, -0.00161817856, 2.2865348e-005, 0.999997616, 1.00001848, -0.000935790653, 0.00161816448, 0.000935816381, 1.00001693, -2.13497078e-005))
863
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 0.579999983))
864
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
865
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7414937, 0.402587891, 4.40184164, -0.00107212085, 1.00001121, 1.57967261e-005, 1.00001311, 0.00107211061, 7.93275149e-007, 7.76334844e-007, 1.57971135e-005, -0.999999285))
866
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
867
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
868
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0135307312, 0.00276422501, 0.986213207, 1.00001204, 0.00167110038, -1.825656e-005, -0.00167111226, 1.00001013, -1.0784629e-006, 1.82550084e-005, 1.10962583e-006, 0.999999285))
869
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
870
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999964, 0.200000003))
871
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116043091, -0.169836521, 2.03595734, 1.00001204, 0.00170413801, -1.86736106e-005, -0.00170414965, 1.00001013, 1.63084733e-005, 1.87016558e-005, -1.62761844e-005, 0.999999285))
872
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
873
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
874
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.62992048, 1.45317078, 0.00423812866, -8.35475475e-007, -7.49478841e-006, -0.999999642, 0.00172465458, -1.00001037, 7.49267065e-006, -1.00001204, -0.00172464119, 8.48372508e-007))
875
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
876
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0048866272, 1.45256662, -2.78931189, 1.00000513, 0.00172351021, 2.02878823e-007, 0.00172351615, -1.00000417, 7.49809578e-006, 2.15795779e-007, -7.49809897e-006, -0.999999642))
877
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
878
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
879
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175273895, -2.2061739, -4.11187935, 1.00001371, 0.00036665576, 8.8621448e-008, -0.000366665074, 1.0000118, 2.83818667e-006, -8.7566761e-008, -2.8376005e-006, 0.999999285))
880
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
881
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.579999983, 0.200000003))
882
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000499725342, -0.350563049, -2.02378225, 1.00001347, -5.64614311e-007, -3.58900643e-009, 5.56057785e-007, 1.00001156, 2.58954788e-006, 3.60246588e-009, -2.58893624e-006, 0.999999285))
883
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
884
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
885
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107460022, -0.0555205345, 1.75172997, 1.00001204, 0.00170685095, -1.87402256e-005, -0.00170686259, 1.00001013, 1.71129595e-005, 1.87696915e-005, -1.7080516e-005, 0.999999285))
886
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.200000003))
887
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000179290771, -0.11830616, -0.515934467, 1.00000679, 1.18016033e-006, -1.49793378e-009, -1.18446769e-006, 1.00000584, 4.800022e-007, 1.50599488e-009, -4.79683422e-007, 0.999999642))
888
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
889
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
890
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39072371, -2.08222008, -0.0108184814, -0.000440219301, 1.00001168, 1.49555108e-005, -5.82121402e-007, -1.49553034e-005, 0.999999285, 1.00001359, 0.000440209988, 5.88711941e-007))
891
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
892
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000038, 0.200000003, 3.59599972))
893
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000350952148, -0.34586668, 1.57220888, 1.00001347, -8.66054324e-006, -1.0555099e-009, 8.65192851e-006, 1.00001156, 6.67146651e-007, 1.06459686e-009, -6.66510914e-007, 0.999999285))
894
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
895
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
896
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000980377197, -0.756362438, 2.21014261, 1.00001216, 0.00168377184, -1.39758196e-008, -0.00168378383, 1.00001025, 2.10831458e-005, 4.94904349e-008, -2.10827075e-005, 0.999999285))
897
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
898
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
899
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000228881836, -1.85836792, 2.37173796, -1.00001347, 0.000378501718, 1.62424982e-007, 0.000378494151, 1.00001156, 4.46612976e-005, -1.45538479e-007, 4.46612685e-005, -0.999999285))
900
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
901
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
902
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1039381, 1.63024521, -0.0039024353, -0.00172031764, 1.00001013, 1.46122475e-005, -5.72987631e-007, -1.46127904e-005, 0.999999285, 1.00001204, 0.00172030565, 5.98132715e-007))
903
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
904
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.9000001, 0.232000038, 0.232000008))
905
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2558732, -0.755105019, -0.005027771, 1.16550927e-006, 2.32517414e-005, -0.999999046, -0.00235130615, 1.00001335, 2.32494094e-005, 1.00001562, 0.00235129381, 1.22017377e-006))
906
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
907
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000499725342, -0.000572681427, -0.399878502, 1.00001347, -3.89991328e-009, -1.60411329e-009, -4.71482053e-009, 1.00001156, 9.86925897e-007, 1.61898139e-009, -9.86294253e-007, 0.999999285))
908
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.69599998, 0.231999993))
909
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000854492188, -0.060251236, -0.689863205, 1.00000679, 9.31904651e-008, -2.52386245e-009, -9.7497832e-008, 1.00000584, 1.58413877e-006, 2.53151944e-009, -1.58382682e-006, 0.999999642))
910
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.34799999, 0.34799996))
911
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000202178955, -0.698717594, -0.863790989, 1.00001359, -9.37085133e-007, -4.30265912e-009, 9.28586815e-007, 1.00001168, 2.73720707e-006, 4.31539515e-009, -2.73659361e-006, 0.999999285))
912
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
913
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
914
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0118713379, 0.117973328, 1.22682953, 1.00001204, 0.00170348049, -1.86220968e-005, -0.00170349213, 1.00001013, 1.60979762e-005, 1.86497764e-005, -1.60657855e-005, 0.999999285))
915
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
916
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
917
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.170646667, -2.20620346, -4.11187887, 1.00001299, 0.00135321938, 4.18644504e-007, -0.00135323033, 1.00001109, 2.83407667e-006, -4.147997e-007, -2.83402255e-006, 0.999999285))
918
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
919
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
920
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12456751, -0.434249878, -2.04071569, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
921
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
922
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
923
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.27036333, -1.68534136, 0.286766052, 4.37200288e-006, -0.00031248352, -0.999999225, -0.00104415184, 1.00001121, -0.000312483375, 1.00001323, 0.00104414311, 4.04568164e-006))
924
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
925
Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Barrel",Vector3.new(0.695999742, 0.200000003, 0.928000033))
926
Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09376717, 3.31707621, -0.00493240356, -0.00171980122, 1.00000441, 1.36221133e-005, -5.93967741e-007, -1.36229164e-005, 0.999999642, 1.00000536, 0.00171979528, 6.1739911e-007))
927
mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
928
929
LASER_WIDTH = 5
930
LASER_MAGIC_CIRCLE_DISTANCE = 6.25
931
laser_data = {}
932
933
player=game.Players.localPlayer
934
char=player.Character
935
active=false
936
937
math = {
938
abs = math.abs,
939
acos = math.acos,
940
asin = math.asin,
941
atan = math.atan,
942
atan2 = math.atan2,
943
ceil = math.ceil,
944
cos = math.cos,
945
cosh = math.cosh,
946
deg = math.deg,
947
exp = math.exp,
948
floor = math.floor,
949
fmod = math.fmod,
950
frexp = math.frexp,
951
huge = math.huge,
952
ldexp = math.ldexp,
953
log = math.log,
954
log10 = math.log10,
955
max = math.max,
956
min = math.min,
957
modf = math.modf,
958
phi = 1.618033988749895,
959
pi = math.pi,
960
pow = math.pow,
961
rad = math.rad,
962
random = math.random,
963
randomseed = math.randomseed,
964
sin = math.sin,
965
sinh = math.sinh,
966
sqrt = math.sqrt,
967
tan = math.tan,
968
tanh = math.tanh,
969
tau = 2 * math.pi
970
}
971
magicCircleData = {}
972
MAGIC_CIRCLE_DEFAULT_OFFSET = 6.25
973
function AnimateMagicCircle(data)
974
    local frame, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, duration, 
975
976
stay, magic_circle_adornee_func, magic_circle_offset = unpack(data)
977
    frame = frame + 1
978
    data[1] = frame
979
    local transparency = (frame / duration) ^ stay
980
    local opacity = 1 - transparency
981
    if frame == duration then
982
        pcall(game.Destroy, magic_circle_model)
983
        magicCircleData[data] = nil
984
    else
985
        if magic_circle_model.Parent ~= workspace then
986
            magic_circle_model.Parent=workspace
987
        end
988
        local magic_circle_adornee = magic_circle_adornee_func()
989
        magic_circle_position = magic_circle_adornee.Position + direction * magic_circle_offset
990
        local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame / 
991
992
25)
993
        magic_circle_part.CFrame = magic_circle_cframe
994
        magic_circle_light.Brightness = opacity
995
        magic_circle_decal_back.Transparency = transparency
996
        magic_circle_decal_front.Transparency = transparency
997
    end
998
end
999
function CreateMagicCircle(target, magic_circle_scale, magic_circle_image, light_color, duration, stay, magic_circle_adornee_func, 
1000
1001
magic_circle_offset)
1002
    local magic_circle_adornee = magic_circle_adornee_func()
1003
    if magic_circle_adornee then
1004
        local origin = magic_circle_adornee.Position
1005
        local direction = (target - origin).unit
1006
        local magic_circle_position = origin + direction * magic_circle_offset
1007
        local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
1008
        local magic_circle_model = Instance.new("Model")
1009
        local magic_circle_part = Instance.new("Part", magic_circle_model)
1010
        local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
1011
        local magic_circle_light = Instance.new("PointLight", magic_circle_part)
1012
        local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
1013
        local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
1014
        magic_circle_model.Archivable = false
1015
        magic_circle_part.Anchored = true
1016
        magic_circle_part.BottomSurface = "Smooth"
1017
        magic_circle_part.CanCollide = false
1018
        magic_circle_part.CFrame = magic_circle_cframe
1019
        magic_circle_part.FormFactor = "Custom"
1020
        magic_circle_part.Locked = true
1021
        magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
1022
        magic_circle_part.TopSurface = "Smooth"
1023
        magic_circle_part.Transparency = 1
1024
        magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
1025
        magic_circle_light.Color = light_color
1026
        magic_circle_light.Range = 16 * magic_circle_scale
1027
        magic_circle_light.Shadows = true
1028
        magic_circle_decal_back.Face = "Back"
1029
        magic_circle_decal_back.Texture = magic_circle_image
1030
        magic_circle_decal_front.Face = "Front"
1031
        magic_circle_decal_front.Texture = magic_circle_image
1032
        magic_circle_model.Parent = workspace
1033
        local data = {0, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, 
1034
1035
duration, stay, magic_circle_adornee_func, magic_circle_offset}
1036
        magicCircleData[data] = true
1037
        return data
1038
    end
1039
end
1040
1041
--GraphicalEffects.fragmentation = {}
1042
function AnimateLaserOfDeath(data)
1043
    local frame, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part, magic_circle_light, 
1044
1045
magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay, light_effects = 
1046
1047
unpack(data)
1048
    local laser_color = laser_part.Color
1049
    frame = frame + 1
1050
    data[1] = frame
1051
    local transparency = (frame / duration) ^ stay
1052
    local opacity = 1 - transparency
1053
    if frame == 2 then
1054
        sound:Play()
1055
    end
1056
    if frame == duration then
1057
        pcall(game.Destroy, magic_circle_model)
1058
        laser_data[data] = nil
1059
    else
1060
        if magic_circle_model.Parent ~= workspace then
1061
            magic_circle_model.Parent=workspace
1062
        end
1063
        local laser_distance = 0
1064
        local origin = Barrel.CFrame
1065
        if not light_effects then
1066
            direction = (origin * directionOrientation - origin.p).unit
1067
        end
1068
        local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
1069
        local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame / 
1070
1071
25)
1072
        local loop_scale = (laser_scale - 1) / 10
1073
        for x_offset = -loop_scale, loop_scale, 2 do
1074
            for y_offset = -loop_scale, loop_scale, 2 do
1075
                local origin_position = magic_circle_cframe * Vector3.new(x_offset, y_offset, 0)
1076
                for index = 1, 8 do
1077
                    local part, position
1078
                    for ray_index = 1, 10 do
1079
                        local ray = Ray.new(origin_position + direction * (999 * (ray_index - 1)), direction * 999)
1080
                        part, position = workspace:FindPartOnRay(ray, magic_circle_model)
1081
                        if part then
1082
                            break
1083
                        end
1084
                    end
1085
                    if part then
1086
                        laser_distance = (position - origin_position).magnitude
1087
                        if frame % 8 == 1 and index == 1 then
1088
                            Instance.new("Explosion", workspace).Position = position
1089
                        end
1090
                        if not part:IsA("Terrain") then
1091
                            pcall(part.BreakJoints, part)
1092
                            local is_block = part:IsA("Part") and part.Shape == Enum.PartType.Block
1093
                            local mass = part:GetMass()
1094
                            local size = part.Size
1095
                            if (is_block and ((size.X < fragmentation_size and size.Y < fragmentation_size and size.Z < 
1096
1097
fragmentation_size) or (not part.Anchored and mass < 750))) or (not is_block and mass < 250000) then
1098
                                local part_transparency = math.max(part.Transparency + 0.007 * fragmentation_size, 0.5)
1099
                                if part_transparency >= 0.5 then -- temporarily to minimize debris
1100
                                    pcall(game.Destroy, part)
1101
                                else
1102
                                    local cframe = part.CFrame
1103
                                    part.Anchored = false
1104
                                    part.BrickColor = BrickColor.new("Medium stone grey")
1105
                                    part.CanCollide = true
1106
                                    if part:IsA("FormFactorPart") then
1107
                                        part.FormFactor = "Custom"
1108
                                    end
1109
                                    part.Size = size - Vector3.new(0.135, 0.135, 0.135) * fragmentation_size
1110
                                    part.Transparency = part_transparency
1111
                                    part.CFrame = cframe + direction * 5
1112
                                    part.Velocity = part.Velocity + direction * 40
1113
                                end
1114
                            elseif is_block then
1115
                                local parts = {part}
1116
                                local model = Instance.new("Model", part.Parent)
1117
                                model.Name = "Fragments"
1118
                                if size.X >= fragmentation_size then
1119
                                    size = Vector3.new(0.5, 1, 1) * size
1120
                                    local archivable = part.Archivable
1121
                                    local cframe = part.CFrame
1122
                                    part.FormFactor = "Custom"
1123
                                    part.Size = size
1124
                                    part.Archivable = true
1125
                                    local part_clone = part:Clone()
1126
                                    part.Archivable = archivable
1127
                                    part_clone.Archivable = archivable
1128
                                    part.CFrame = cframe * CFrame.new(-0.5 * size.X, 0, 0)
1129
                                    part_clone.CFrame = cframe * CFrame.new(0.5 * size.X, 0, 0)
1130
                                    part_clone.Parent = model
1131
                                    parts[2] = part_clone
1132
                                end
1133
                                if size.Y >= fragmentation_size then
1134
                                    size = Vector3.new(1, 0.5, 1) * size
1135
                                    for part_index = 1, #parts do
1136
                                        local part = parts[part_index]
1137
                                        local archivable = part.Archivable
1138
                                        local cframe = part.CFrame
1139
                                        part.FormFactor = "Custom"
1140
                                        part.Size = size
1141
                                        part.Archivable = true
1142
                                        local part_clone = part:Clone()
1143
                                        part.Archivable = archivable
1144
                                        part_clone.Archivable = archivable
1145
                                        part.CFrame = cframe * CFrame.new(0, -0.5 * size.Y, 0)
1146
                                        part_clone.CFrame = cframe * CFrame.new(0, 0.5 * size.Y, 0)
1147
                                        part_clone.Parent = model
1148
                                        table.insert(parts, part_clone)
1149
                                    end
1150
                                end
1151
                                if size.Z >= fragmentation_size then
1152
                                    size = Vector3.new(1, 1, 0.5) * size
1153
                                    for part_index = 1, #parts do
1154
                                        local part = parts[part_index]
1155
                                        local archivable = part.Archivable
1156
                                        local cframe = part.CFrame
1157
                                        part.FormFactor = "Custom"
1158
                                        part.Size = size
1159
                                        part.Archivable = true
1160
                                        local part_clone = part:Clone()
1161
                                        part.Archivable = archivable
1162
                                        part_clone.Archivable = archivable
1163
                                        part.CFrame = cframe * CFrame.new(0, 0, -0.5 * size.Z)
1164
                                        part_clone.CFrame = cframe * CFrame.new(0, 0, 0.5 * size.Z)
1165
                                        part_clone.Parent = model
1166
                                        table.insert(parts, part_clone)
1167
                                    end
1168
                                end
1169
                                for _, part in ipairs(parts) do
1170
                                    part:MakeJoints()
1171
                                end
1172
                            else
1173
                                break
1174
                            end
1175
                        end
1176
                    else
1177
                        laser_distance = 9990
1178
                        break
1179
                    end
1180
                end
1181
            end
1182
        end
1183
        local laser_cframe = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
1184
        local laser_width = LASER_WIDTH * opacity * laser_scale
1185
        local laser_mesh_offset = Vector3.new(0, 0.5 * laser_distance, 0)    
1186
        laser_part.CFrame = laser_cframe
1187
        if laser_effects then
1188
            local laser_effect_data_1, laser_effect_data_2 = laser_effects[1], laser_effects[2]
1189
            local laser_effect_1, laser_effect_mesh_1 = laser_effect_data_1[1], laser_effect_data_1[2]
1190
            local laser_effect_2, laser_effect_mesh_2 = laser_effect_data_2[1], laser_effect_data_2[2]
1191
            laser_effect_1.CFrame = laser_cframe
1192
            laser_effect_2.CFrame = laser_cframe
1193
            laser_effect_mesh_1.Offset = laser_mesh_offset
1194
            laser_effect_mesh_2.Offset = laser_mesh_offset
1195
            local game_time = time()
1196
            local effect_scale_1 = 0.5 + 0.5 * math.sin(16 * math.pi * game_time)
1197
            local effect_scale_2 = 0.5 + 0.5 * math.cos(16 * math.pi * game_time)
1198
            laser_effect_mesh_1.Scale = 5 * Vector3.new(laser_width * effect_scale_1, laser_distance, laser_width * effect_scale_1)
1199
            laser_effect_mesh_2.Scale = 5 * Vector3.new(laser_width * effect_scale_2, laser_distance, laser_width * effect_scale_2)
1200
            laser_width = laser_width * 0.25
1201
        end
1202
        laser_mesh.Offset = laser_mesh_offset            
1203
        laser_mesh.Scale = 5 * Vector3.new(laser_width, laser_distance, laser_width)
1204
        magic_circle_part.CFrame = magic_circle_cframe
1205
        magic_circle_light.Brightness = opacity
1206
        magic_circle_decal_back.Transparency = transparency
1207
        magic_circle_decal_front.Transparency = transparency
1208
        if light_effects then
1209
            for index, data in ipairs(laser_lights) do
1210
                local laser_spotlight_part, laser_spotlight = data[1], data[2]
1211
                local laser_spotlight_offset = 30 * (index - 1)
1212
                if laser_spotlight_offset <= laser_distance then
1213
                    laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -laser_spotlight_offset)
1214
                    laser_spotlight.Brightness = opacity
1215
                    laser_spotlight.Enabled = true
1216
                else
1217
                    laser_spotlight.Enabled = false
1218
                end
1219
            end
1220
        end
1221
    end
1222
end
1223
function ShootLaserOfDeath(target, data)
1224
        data = data or {}
1225
        local brickcolor = data.brickcolor or BrickColor.new("Really black")
1226
        local duration = data.duration or 40
1227
        local fragmentation_size = data.fragmentation_size or 3
1228
        local laser_scale = data.laser_scale or 1
1229
        local light_color = data.light_color or Color3.new(1, 0.5, 1)
1230
        local magic_circle_image = data.magic_circle_image or "rbxassetid://122610943"
1231
        local magic_circle_scale = data.magic_circle_scale or 1
1232
        local sound_volume = data.sound_volume or 1 / 3
1233
        local special_effects = data.special_effects
1234
        local stay = data.stay or 4
1235
        local origin = Barrel.CFrame
1236
        local directionOrientation = origin:pointToObjectSpace(target)
1237
        local direction = (target - origin.p).unit
1238
        local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
1239
        local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
1240
        local magic_circle_model = Instance.new("Model")
1241
        local laser_part = Instance.new("Part", magic_circle_model)
1242
        local laser_mesh = Instance.new("CylinderMesh", laser_part)
1243
        local magic_circle_part = Instance.new("Part", magic_circle_model)
1244
        local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
1245
        local magic_circle_light = Instance.new("PointLight", magic_circle_part)
1246
        local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
1247
        local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
1248
        local sound = Instance.new("Sound", magic_circle_part)
1249
        sound.Pitch = 0.9
1250
        sound.SoundId = "rbxassetid://222371404"
1251
        sound.Volume = 1
1252
        magic_circle_model.Archivable = false
1253
        laser_part.Anchored = true
1254
        laser_part.BottomSurface = "Smooth"
1255
        laser_part.BrickColor = brickcolor
1256
        laser_part.CanCollide = false
1257
        laser_part.CFrame = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
1258
        laser_part.FormFactor = "Custom"
1259
        laser_part.Locked = true
1260
        laser_part.Size = Vector3.new(0.2, 0.2, 0.2)
1261
        laser_part.TopSurface = "Smooth"
1262
        laser_mesh.Offset = Vector3.new(0, 0, 0)
1263
        laser_mesh.Name = "Mesh"
1264
        laser_mesh.Scale = 5 * laser_scale * Vector3.new(LASER_WIDTH, 0, LASER_WIDTH)
1265
        magic_circle_part.Anchored = true
1266
        magic_circle_part.BottomSurface = "Smooth"
1267
        magic_circle_part.CanCollide = false
1268
        magic_circle_part.CFrame = magic_circle_cframe
1269
        magic_circle_part.FormFactor = "Custom"
1270
        magic_circle_part.Locked = true
1271
        magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
1272
        magic_circle_part.TopSurface = "Smooth"
1273
        magic_circle_part.Transparency = 1
1274
        magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
1275
        magic_circle_light.Color = light_color
1276
        magic_circle_light.Range = 16 * magic_circle_scale
1277
        magic_circle_light.Shadows = true
1278
        magic_circle_decal_back.Face = "Back"
1279
        magic_circle_decal_back.Texture = magic_circle_image
1280
        magic_circle_decal_front.Face = "Front"
1281
        magic_circle_decal_front.Texture = magic_circle_image
1282
        magic_circle_model.Parent = workspace
1283
        local laser_color = brickcolor.Color
1284
        local laser_lights = {}
1285
        local light_effects = laser_color.r + laser_color.g + laser_color.b > 0.25
1286
        if light_effects then
1287
            local laser_spotlight_part_template = Instance.new("Part")
1288
            local laser_spotlight_light_template = Instance.new("SpotLight", laser_spotlight_part_template)
1289
            laser_spotlight_part_template.Anchored = true
1290
            laser_spotlight_part_template.Anchored = true
1291
            laser_spotlight_part_template.BottomSurface = "Smooth"
1292
            laser_spotlight_part_template.CanCollide = false
1293
            laser_spotlight_part_template.FormFactor = "Custom"
1294
            laser_spotlight_part_template.Locked = true
1295
            laser_spotlight_part_template.Size = Vector3.new(0.2, 0.2, 0.2)
1296
            laser_spotlight_part_template.TopSurface = "Smooth"
1297
            laser_spotlight_part_template.Transparency = 1
1298
            laser_spotlight_light_template.Angle = 45
1299
            laser_spotlight_light_template.Color = laser_color
1300
            laser_spotlight_light_template.Enabled = true
1301
            laser_spotlight_light_template.Name = "Light"
1302
            laser_spotlight_light_template.Range = 60
1303
            for index = 1, 40 do
1304
                local laser_spotlight_part = laser_spotlight_part_template:Clone()
1305
                laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -30 * (index - 1))
1306
                laser_spotlight_part.Parent = magic_circle_model
1307
                laser_lights[index] = {laser_spotlight_part, laser_spotlight_part.Light}
1308
            end
1309
        end
1310
        local laser_effects
1311
        if special_effects then
1312
            laser_effects = {}
1313
            local laser_effect_1 = laser_part:Clone()
1314
            laser_effect_1.BrickColor = special_effects
1315
            laser_effect_1.Transparency = 0.5
1316
            local laser_effect_2 = laser_effect_1:Clone()
1317
            laser_effects[1], laser_effects[2] = {laser_effect_1, laser_effect_1.Mesh}, {laser_effect_2, laser_effect_2.Mesh}
1318
            laser_effect_1.Parent = magic_circle_model
1319
            laser_effect_2.Parent = magic_circle_model
1320
        end
1321
        laser_data={0, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part, 
1322
1323
magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay, 
1324
1325
light_effects}
1326
    end
1327
1328
function laser(target)
1329
ShootLaserOfDeath(target, {brickcolor = BrickColor.new("New Yeller"), duration = 20, fragmentation_size = 10, 
1330
1331
laser_scale = 3, light_color = Color3.new(1, 0.5, 0), magic_circle_image = "rbxassetid://1", magic_circle_scale = 1.5, sound_volume = 1, 
1332
1333
special_effects = BrickColor.new("Deep orange"), stay = 2})
1334
end
1335
1336
function LaserAtMouse()
1337
    laser(mouse.Hit.p)
1338
end
1339
1340
mouse.Button1Down:connect(function()
1341
        pcall(function()
1342
                shoot()
1343
        end)
1344
end)
1345
1346
ready=false
1347
1348
mouse.KeyDown:connect(function(k)
1349
        k=k:lower()
1350
        if k=='f' then
1351
                if ready==false then
1352
                        ready=true
1353
                        attack=true
1354
                elseif ready==true then
1355
                        ready=false
1356
                        attack=false
1357
                end
1358
elseif k=='q' and attack==false then
1359
		Melee()
1360
        end
1361
end)
1362
1363
function Melee()
1364
        attack = true
1365
con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,50,100,math.random(10,15),"Normal",RootPart,.2,1) end) 
1366
 for i=0,3,0.3 do
1367
                        swait()
1368
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
1369
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(0)),.3)
1370
1371
                end
1372
 so("http://www.roblox.com/asset/?id=200632136",Hitbox,1,0.8) 
1373
                for i=0,3,0.3 do
1374
                        swait()
1375
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
1376
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-150),math.rad(0),math.rad(0)),.3)
1377
                end
1378
                attack=false
1379
con1:disconnect()
1380
        end
1381
1382
function shoot()
1383
        if attack==true and ready==true then
1384
                ready=false
1385
                attack=true
1386
                LaserAtMouse()
1387
                for i=0,3,0.3 do
1388
                        swait()
1389
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1390
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
1391
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(0),math.rad(0)),.3)
1392
LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(180),math.rad(0),math.rad(40)),.3)
1393
Torso.Velocity=Head.CFrame.lookVector*-100
1394
                end
1395
                attack=false
1396
        end
1397
end
1398
1399
local sine = 0
1400
local change = 1
1401
local val = 0
1402
1403
while true do
1404
swait()
1405
sine = sine + change
1406
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
1407
local velderp=RootPart.Velocity.y
1408
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
1409
if equipped==true or equipped==false then
1410
if attack==false then
1411
idle=idle+1
1412
else
1413
idle=0
1414
end
1415
if idle>=500 then
1416
if attack==false then
1417
--Sheath()
1418
end
1419
end
1420
if RootPart.Velocity.y > 1 and hitfloor==nil then 
1421
Anim="Jump"
1422
if attack==false then
1423
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1424
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
1425
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1426
end
1427
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
1428
Anim="Fall"
1429
if attack==false then
1430
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1431
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1432
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1433
end
1434
elseif torvel<1 and hitfloor~=nil then
1435
Anim="Idle"
1436
if attack==false then
1437
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1438
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1439
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1440
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
1441
LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
1442
end
1443
elseif torvel>2 and torvel<22 and hitfloor~=nil then
1444
Anim="Walk"
1445
if attack==false then
1446
change=3
1447
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1448
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
1449
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
1450
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
1451
LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
1452
end
1453
elseif torvel>=22 and hitfloor~=nil then
1454
Anim="Run"
1455
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1456
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
1457
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
1458
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
1459
LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
1460
if attack==false then
1461
end
1462
end
1463
end
1464
if ready==true then
1465
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1466
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1467
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1468
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
1469
LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(160),math.rad(0),math.rad(40)),.3)
1470
        end
1471
        pcall(function()
1472
                AnimateLaserOfDeath(laser_data)
1473
        end)
1474
end