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1-
--- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
1+
-- This script has convert to FE by who i don't know?
2-
--- Was supposed to be for the770zone, or VengefulProgram.
2+
3
-----------------------------------------------------
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,game,owner = owner,game
6
local RealPlayer = Player
7
do
8
    print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
9
    local rp = RealPlayer
10
    script.Parent = rp.Character
11
   
12
    --RemoteEvent for communicating
13
    local Event = Instance.new("RemoteEvent")
14
    Event.Name = "UserInput_Event"
15
 
16
    --Fake event to make stuff like Mouse.KeyDown work
17
    local function fakeEvent()
18-
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
18+
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
19
        t.connect = t.Connect
20
        return t
21
    end
22
 
23
    --Creating fake input objects with fake variables
24
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
25
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
26
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
27
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
28
    end}
29
    --Merged 2 functions into one by checking amount of arguments
30
    CAS.UnbindAction = CAS.BindAction
31
 
32
    --This function will trigger the events that have been :Connect()'ed
33
    local function te(self,ev,...)
34
        local t = m[ev]
35
        if t and t._fakeEvent then
36
            for _,f in pairs(t.Functions) do
37
                f(...)
38
            end
39
        end
40
    end
41
    m.TrigEvent = te
42
    UIS.TrigEvent = te
43
 
44
    Event.OnServerEvent:Connect(function(plr,io)
45
        if plr~=rp then return end
46
        m.Target = io.Target
47
        m.Hit = io.Hit
48
        if not io.isMouse then
49
            local b = io.UserInputState == Enum.UserInputState.Begin
50
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
51
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
52
            end
53
            for _,t in pairs(CAS.Actions) do
54
                for _,k in pairs(t.Keys) do
55
                    if k==io.KeyCode then
56
                        t.Function(t.Name,io.UserInputState,io)
57
                    end
58
                end
59
            end
60
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
61
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
62
        end
63
    end)
64
    Event.Parent = NLS([==[
65
    local Player = game:GetService("Players").LocalPlayer
66
    local Event = script:WaitForChild("UserInput_Event")
67
 
68
    local Mouse = Player:GetMouse()
69
    local UIS = game:GetService("UserInputService")
70
    local input = function(io,a)
71
        if a then return end
72
        --Since InputObject is a client-side instance, we create and pass table instead
73
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
74
    end
75
    UIS.InputBegan:Connect(input)
76
    UIS.InputEnded:Connect(input)
77
 
78
    local h,t
79
    --Give the server mouse data 30 times every second, but only if the values changed
80
    --If player is not moving their mouse, client won't fire events
81
    while wait(1/30) do
82
        if h~=Mouse.Hit or t~=Mouse.Target then
83
            h,t=Mouse.Hit,Mouse.Target
84
            Event:FireServer({isMouse=true,Target=t,Hit=h})
85
        end
86
    end]==],Player.Character)
87
 
88
    ----Sandboxed game object that allows the usage of client-side methods and services
89
    --Real game object
90
    local _rg = game
91
 
92
    --Metatable for fake service
93
    local fsmt = {
94
        __index = function(self,k)
95
            local s = rawget(self,"_RealService")
96
            if s then return s[k] end
97
        end,
98
        __newindex = function(self,k,v)
99
            local s = rawget(self,"_RealService")
100
            if s then s[k]=v end
101
        end,
102
        __call = function(self,...)
103
            local s = rawget(self,"_RealService")
104
            if s then return s(...) end
105
        end
106
    }
107
    local function FakeService(t,RealService)
108
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
109
        return setmetatable(t,fsmt)
110
    end
111
 
112
    --Fake game object
113
    local g = {
114
        GetService = function(self,s)
115
            return self[s]
116
        end,
117
        Players = FakeService({
118
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
119
        },"Players"),
120
        UserInputService = FakeService(UIS,"UserInputService"),
121
        ContextActionService = FakeService(CAS,"ContextActionService"),
122
    }
123
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
124
    g.service = g.GetService
125
   
126
    g.RunService = FakeService({
127
        RenderStepped = _rg:GetService("RunService").Heartbeat,
128
        BindToRenderStep = function(self,name,_,fun)
129
 
130
        end,
131
        UnbindFromRenderStep = function(self,name)
132
            self._btrs[name]:Disconnect()
133
        end,
134
    },"RunService")
135
 
136
    setmetatable(g,{
137
        __index=function(self,s)
138
            return _rg:GetService(s) or typeof(_rg[s])=="function"
139
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
140
        end,
141
        __newindex = fsmt.__newindex,
142
        __call = fsmt.__call
143
    })
144
    --Changing owner to fake player object to support owner:GetMouse()
145
    game,owner = g,g.Players.LocalPlayer
146
end
147
148
warn'Neptune/Neptunian V'
149
warn[[Absolutely.
150
151
Created by NoobyGames12
152
----------------------------]]
153
154
print[[Set your theme by: 
155
id/
156
vol/
157
pitch/
158
You can skip through the position of theme by:
159
skipto/]]
160
161
warn("Have fun using this!")
162
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR
163
print([[
164
165
//====================================================
166
|     MADE BY RAMIN999232
167
|     LOCAL WAS CREATED NOOBYGAMES12   
168
|     HAVE FUN! 
169
|     ALSO IF YOUR ABUSING IT, I'M NOT GONNA GIVE THE LINK IN YT.
170
//==================================================== 
171
172
]])
173
174
175
176
--Converted with ttyyuu12345's model to script plugin v4
177
function sandbox(var,func)
178
	local env = getfenv(func)
179
	local newenv = setmetatable({},{
180
		__index = function(self,k)
181
			if k=="script" then
182
				return var
183
			else
184
				return env[k]
185
			end
186
		end,
187
	})
188
	setfenv(func,newenv)
189
	return func
190
end
191
cors = {}
192
mas = Instance.new("Model",game:GetService("Lighting"))
193
Model0 = Instance.new("Model")
194
Part1 = Instance.new("Part")
195
SpecialMesh2 = Instance.new("SpecialMesh")
196
Part3 = Instance.new("Part")
197
SpecialMesh4 = Instance.new("SpecialMesh")
198
Weld5 = Instance.new("Weld")
199
Weld6 = Instance.new("Weld")
200
Weld7 = Instance.new("Weld")
201
Weld8 = Instance.new("Weld")
202
Weld9 = Instance.new("Weld")
203
Weld10 = Instance.new("Weld")
204
Weld11 = Instance.new("Weld")
205
Weld12 = Instance.new("Weld")
206
Weld13 = Instance.new("Weld")
207
Weld14 = Instance.new("Weld")
208
Weld15 = Instance.new("Weld")
209
Weld16 = Instance.new("Weld")
210
Weld17 = Instance.new("Weld")
211
Weld18 = Instance.new("Weld")
212
Weld19 = Instance.new("Weld")
213
Weld20 = Instance.new("Weld")
214
Weld21 = Instance.new("Weld")
215
Weld22 = Instance.new("Weld")
216
Weld23 = Instance.new("Weld")
217
Weld24 = Instance.new("Weld")
218
Weld25 = Instance.new("Weld")
219
Weld26 = Instance.new("Weld")
220
Weld27 = Instance.new("Weld")
221
Weld28 = Instance.new("Weld")
222
Weld29 = Instance.new("Weld")
223
Weld30 = Instance.new("Weld")
224
Weld31 = Instance.new("Weld")
225
Weld32 = Instance.new("Weld")
226
Weld33 = Instance.new("Weld")
227
Weld34 = Instance.new("Weld")
228
Weld35 = Instance.new("Weld")
229
Weld36 = Instance.new("Weld")
230
Weld37 = Instance.new("Weld")
231
Weld38 = Instance.new("Weld")
232
Weld39 = Instance.new("Weld")
233
Weld40 = Instance.new("Weld")
234
Weld41 = Instance.new("Weld")
235
Weld42 = Instance.new("Weld")
236
Weld43 = Instance.new("Weld")
237
Weld44 = Instance.new("Weld")
238
Weld45 = Instance.new("Weld")
239
Weld46 = Instance.new("Weld")
240
Weld47 = Instance.new("Weld")
241
Weld48 = Instance.new("Weld")
242
Weld49 = Instance.new("Weld")
243
Weld50 = Instance.new("Weld")
244
Weld51 = Instance.new("Weld")
245
Weld52 = Instance.new("Weld")
246
Weld53 = Instance.new("Weld")
247
Weld54 = Instance.new("Weld")
248
Weld55 = Instance.new("Weld")
249
Weld56 = Instance.new("Weld")
250
Weld57 = Instance.new("Weld")
251
Weld58 = Instance.new("Weld")
252
Weld59 = Instance.new("Weld")
253
Weld60 = Instance.new("Weld")
254
Weld61 = Instance.new("Weld")
255
Weld62 = Instance.new("Weld")
256
Weld63 = Instance.new("Weld")
257
Weld64 = Instance.new("Weld")
258
Weld65 = Instance.new("Weld")
259
Weld66 = Instance.new("Weld")
260
Weld67 = Instance.new("Weld")
261
Weld68 = Instance.new("Weld")
262
Weld69 = Instance.new("Weld")
263
Weld70 = Instance.new("Weld")
264
Weld71 = Instance.new("Weld")
265
Weld72 = Instance.new("Weld")
266
Weld73 = Instance.new("Weld")
267
Weld74 = Instance.new("Weld")
268
Weld75 = Instance.new("Weld")
269
Weld76 = Instance.new("Weld")
270
Weld77 = Instance.new("Weld")
271
Weld78 = Instance.new("Weld")
272
Weld79 = Instance.new("Weld")
273
Weld80 = Instance.new("Weld")
274
Weld81 = Instance.new("Weld")
275
Weld82 = Instance.new("Weld")
276
Weld83 = Instance.new("Weld")
277
Weld84 = Instance.new("Weld")
278
Weld85 = Instance.new("Weld")
279
Weld86 = Instance.new("Weld")
280
Weld87 = Instance.new("Weld")
281
Weld88 = Instance.new("Weld")
282
Weld89 = Instance.new("Weld")
283
Weld90 = Instance.new("Weld")
284
Weld91 = Instance.new("Weld")
285
Weld92 = Instance.new("Weld")
286
Weld93 = Instance.new("Weld")
287
Weld94 = Instance.new("Weld")
288
Weld95 = Instance.new("Weld")
289
Weld96 = Instance.new("Weld")
290
Weld97 = Instance.new("Weld")
291
Weld98 = Instance.new("Weld")
292
Weld99 = Instance.new("Weld")
293
Weld100 = Instance.new("Weld")
294
Weld101 = Instance.new("Weld")
295
Weld102 = Instance.new("Weld")
296
Weld103 = Instance.new("Weld")
297
Weld104 = Instance.new("Weld")
298
Weld105 = Instance.new("Weld")
299
Weld106 = Instance.new("Weld")
300
Weld107 = Instance.new("Weld")
301
Weld108 = Instance.new("Weld")
302
Weld109 = Instance.new("Weld")
303
Weld110 = Instance.new("Weld")
304
Weld111 = Instance.new("Weld")
305
Weld112 = Instance.new("Weld")
306
Weld113 = Instance.new("Weld")
307
Weld114 = Instance.new("Weld")
308
Weld115 = Instance.new("Weld")
309
Weld116 = Instance.new("Weld")
310
Weld117 = Instance.new("Weld")
311
Weld118 = Instance.new("Weld")
312
Weld119 = Instance.new("Weld")
313
Weld120 = Instance.new("Weld")
314
Weld121 = Instance.new("Weld")
315
Weld122 = Instance.new("Weld")
316
Weld123 = Instance.new("Weld")
317
Weld124 = Instance.new("Weld")
318
Weld125 = Instance.new("Weld")
319
Weld126 = Instance.new("Weld")
320
Weld127 = Instance.new("Weld")
321
Weld128 = Instance.new("Weld")
322
Weld129 = Instance.new("Weld")
323
Weld130 = Instance.new("Weld")
324
Weld131 = Instance.new("Weld")
325
Weld132 = Instance.new("Weld")
326
Weld133 = Instance.new("Weld")
327
Weld134 = Instance.new("Weld")
328
Weld135 = Instance.new("Weld")
329
Weld136 = Instance.new("Weld")
330
Weld137 = Instance.new("Weld")
331
Weld138 = Instance.new("Weld")
332
Weld139 = Instance.new("Weld")
333
Weld140 = Instance.new("Weld")
334
Weld141 = Instance.new("Weld")
335
Weld142 = Instance.new("Weld")
336
Weld143 = Instance.new("Weld")
337
Weld144 = Instance.new("Weld")
338
Weld145 = Instance.new("Weld")
339
Weld146 = Instance.new("Weld")
340
Weld147 = Instance.new("Weld")
341
Weld148 = Instance.new("Weld")
342
Weld149 = Instance.new("Weld")
343
Weld150 = Instance.new("Weld")
344
Weld151 = Instance.new("Weld")
345
Weld152 = Instance.new("Weld")
346
Weld153 = Instance.new("Weld")
347
Weld154 = Instance.new("Weld")
348
Weld155 = Instance.new("Weld")
349
Weld156 = Instance.new("Weld")
350
Weld157 = Instance.new("Weld")
351
Weld158 = Instance.new("Weld")
352
Weld159 = Instance.new("Weld")
353
Weld160 = Instance.new("Weld")
354
Weld161 = Instance.new("Weld")
355
Weld162 = Instance.new("Weld")
356
Part163 = Instance.new("Part")
357
SpecialMesh164 = Instance.new("SpecialMesh")
358
Part165 = Instance.new("Part")
359
SpecialMesh166 = Instance.new("SpecialMesh")
360
Part167 = Instance.new("Part")
361
SpecialMesh168 = Instance.new("SpecialMesh")
362
Part169 = Instance.new("Part")
363
SpecialMesh170 = Instance.new("SpecialMesh")
364
Part171 = Instance.new("Part")
365
SpecialMesh172 = Instance.new("SpecialMesh")
366
Part173 = Instance.new("Part")
367
SpecialMesh174 = Instance.new("SpecialMesh")
368
Part175 = Instance.new("Part")
369
SpecialMesh176 = Instance.new("SpecialMesh")
370
Part177 = Instance.new("Part")
371
SpecialMesh178 = Instance.new("SpecialMesh")
372
Part179 = Instance.new("Part")
373
SpecialMesh180 = Instance.new("SpecialMesh")
374
Part181 = Instance.new("Part")
375
SpecialMesh182 = Instance.new("SpecialMesh")
376
Part183 = Instance.new("Part")
377
SpecialMesh184 = Instance.new("SpecialMesh")
378
Part185 = Instance.new("Part")
379
SpecialMesh186 = Instance.new("SpecialMesh")
380
Part187 = Instance.new("Part")
381
SpecialMesh188 = Instance.new("SpecialMesh")
382
Part189 = Instance.new("Part")
383
SpecialMesh190 = Instance.new("SpecialMesh")
384
Part191 = Instance.new("Part")
385
SpecialMesh192 = Instance.new("SpecialMesh")
386
Part193 = Instance.new("Part")
387
SpecialMesh194 = Instance.new("SpecialMesh")
388
Part195 = Instance.new("Part")
389
SpecialMesh196 = Instance.new("SpecialMesh")
390
Part197 = Instance.new("Part")
391
SpecialMesh198 = Instance.new("SpecialMesh")
392
Part199 = Instance.new("Part")
393
SpecialMesh200 = Instance.new("SpecialMesh")
394
Part201 = Instance.new("Part")
395
SpecialMesh202 = Instance.new("SpecialMesh")
396
Part203 = Instance.new("Part")
397
SpecialMesh204 = Instance.new("SpecialMesh")
398
Part205 = Instance.new("Part")
399
SpecialMesh206 = Instance.new("SpecialMesh")
400
Part207 = Instance.new("Part")
401
SpecialMesh208 = Instance.new("SpecialMesh")
402
Part209 = Instance.new("Part")
403
SpecialMesh210 = Instance.new("SpecialMesh")
404
Part211 = Instance.new("Part")
405
SpecialMesh212 = Instance.new("SpecialMesh")
406
Part213 = Instance.new("Part")
407
SpecialMesh214 = Instance.new("SpecialMesh")
408
Part215 = Instance.new("Part")
409
SpecialMesh216 = Instance.new("SpecialMesh")
410
Part217 = Instance.new("Part")
411
SpecialMesh218 = Instance.new("SpecialMesh")
412
Part219 = Instance.new("Part")
413
SpecialMesh220 = Instance.new("SpecialMesh")
414
Part221 = Instance.new("Part")
415
SpecialMesh222 = Instance.new("SpecialMesh")
416
Part223 = Instance.new("Part")
417
SpecialMesh224 = Instance.new("SpecialMesh")
418
Part225 = Instance.new("Part")
419
SpecialMesh226 = Instance.new("SpecialMesh")
420
Part227 = Instance.new("Part")
421
SpecialMesh228 = Instance.new("SpecialMesh")
422
Part229 = Instance.new("Part")
423
SpecialMesh230 = Instance.new("SpecialMesh")
424
Part231 = Instance.new("Part")
425
SpecialMesh232 = Instance.new("SpecialMesh")
426
Part233 = Instance.new("Part")
427
SpecialMesh234 = Instance.new("SpecialMesh")
428
Part235 = Instance.new("Part")
429
SpecialMesh236 = Instance.new("SpecialMesh")
430
Part237 = Instance.new("Part")
431
SpecialMesh238 = Instance.new("SpecialMesh")
432
Part239 = Instance.new("Part")
433
SpecialMesh240 = Instance.new("SpecialMesh")
434
Part241 = Instance.new("Part")
435
SpecialMesh242 = Instance.new("SpecialMesh")
436
Part243 = Instance.new("Part")
437
SpecialMesh244 = Instance.new("SpecialMesh")
438
Part245 = Instance.new("Part")
439
SpecialMesh246 = Instance.new("SpecialMesh")
440
Part247 = Instance.new("Part")
441
SpecialMesh248 = Instance.new("SpecialMesh")
442
Part249 = Instance.new("Part")
443
SpecialMesh250 = Instance.new("SpecialMesh")
444
Part251 = Instance.new("Part")
445
SpecialMesh252 = Instance.new("SpecialMesh")
446
Part253 = Instance.new("Part")
447
SpecialMesh254 = Instance.new("SpecialMesh")
448
Part255 = Instance.new("Part")
449
SpecialMesh256 = Instance.new("SpecialMesh")
450
Part257 = Instance.new("Part")
451
SpecialMesh258 = Instance.new("SpecialMesh")
452
Part259 = Instance.new("Part")
453
SpecialMesh260 = Instance.new("SpecialMesh")
454
Part261 = Instance.new("Part")
455
SpecialMesh262 = Instance.new("SpecialMesh")
456
Part263 = Instance.new("Part")
457
SpecialMesh264 = Instance.new("SpecialMesh")
458
Part265 = Instance.new("Part")
459
SpecialMesh266 = Instance.new("SpecialMesh")
460
Part267 = Instance.new("Part")
461
SpecialMesh268 = Instance.new("SpecialMesh")
462
Part269 = Instance.new("Part")
463
SpecialMesh270 = Instance.new("SpecialMesh")
464
Part271 = Instance.new("Part")
465
SpecialMesh272 = Instance.new("SpecialMesh")
466
Part273 = Instance.new("Part")
467
SpecialMesh274 = Instance.new("SpecialMesh")
468
Part275 = Instance.new("Part")
469
SpecialMesh276 = Instance.new("SpecialMesh")
470
Part277 = Instance.new("Part")
471
SpecialMesh278 = Instance.new("SpecialMesh")
472
Part279 = Instance.new("Part")
473
SpecialMesh280 = Instance.new("SpecialMesh")
474
Part281 = Instance.new("Part")
475
SpecialMesh282 = Instance.new("SpecialMesh")
476
Part283 = Instance.new("Part")
477
SpecialMesh284 = Instance.new("SpecialMesh")
478
Part285 = Instance.new("Part")
479
SpecialMesh286 = Instance.new("SpecialMesh")
480
Part287 = Instance.new("Part")
481
SpecialMesh288 = Instance.new("SpecialMesh")
482
Part289 = Instance.new("Part")
483
SpecialMesh290 = Instance.new("SpecialMesh")
484
Part291 = Instance.new("Part")
485
SpecialMesh292 = Instance.new("SpecialMesh")
486
Part293 = Instance.new("Part")
487
SpecialMesh294 = Instance.new("SpecialMesh")
488
Part295 = Instance.new("Part")
489
SpecialMesh296 = Instance.new("SpecialMesh")
490
Part297 = Instance.new("Part")
491
SpecialMesh298 = Instance.new("SpecialMesh")
492
Part299 = Instance.new("Part")
493
SpecialMesh300 = Instance.new("SpecialMesh")
494
Part301 = Instance.new("Part")
495
SpecialMesh302 = Instance.new("SpecialMesh")
496
Part303 = Instance.new("Part")
497
SpecialMesh304 = Instance.new("SpecialMesh")
498
Part305 = Instance.new("Part")
499
SpecialMesh306 = Instance.new("SpecialMesh")
500
Part307 = Instance.new("Part")
501
SpecialMesh308 = Instance.new("SpecialMesh")
502
Part309 = Instance.new("Part")
503
SpecialMesh310 = Instance.new("SpecialMesh")
504
Part311 = Instance.new("Part")
505
SpecialMesh312 = Instance.new("SpecialMesh")
506
Part313 = Instance.new("Part")
507
SpecialMesh314 = Instance.new("SpecialMesh")
508
Part315 = Instance.new("Part")
509
SpecialMesh316 = Instance.new("SpecialMesh")
510
Part317 = Instance.new("Part")
511
SpecialMesh318 = Instance.new("SpecialMesh")
512
Part319 = Instance.new("Part")
513
SpecialMesh320 = Instance.new("SpecialMesh")
514
Part321 = Instance.new("Part")
515
SpecialMesh322 = Instance.new("SpecialMesh")
516
Part323 = Instance.new("Part")
517
SpecialMesh324 = Instance.new("SpecialMesh")
518
Part325 = Instance.new("Part")
519
SpecialMesh326 = Instance.new("SpecialMesh")
520
Part327 = Instance.new("Part")
521
SpecialMesh328 = Instance.new("SpecialMesh")
522
Part329 = Instance.new("Part")
523
SpecialMesh330 = Instance.new("SpecialMesh")
524
Part331 = Instance.new("Part")
525
SpecialMesh332 = Instance.new("SpecialMesh")
526
Part333 = Instance.new("Part")
527
SpecialMesh334 = Instance.new("SpecialMesh")
528
Part335 = Instance.new("Part")
529
SpecialMesh336 = Instance.new("SpecialMesh")
530
Part337 = Instance.new("Part")
531
SpecialMesh338 = Instance.new("SpecialMesh")
532
Part339 = Instance.new("Part")
533
SpecialMesh340 = Instance.new("SpecialMesh")
534
Part341 = Instance.new("Part")
535
SpecialMesh342 = Instance.new("SpecialMesh")
536
Part343 = Instance.new("Part")
537
SpecialMesh344 = Instance.new("SpecialMesh")
538
Part345 = Instance.new("Part")
539
SpecialMesh346 = Instance.new("SpecialMesh")
540
Part347 = Instance.new("Part")
541
SpecialMesh348 = Instance.new("SpecialMesh")
542
Part349 = Instance.new("Part")
543
SpecialMesh350 = Instance.new("SpecialMesh")
544
Part351 = Instance.new("Part")
545
SpecialMesh352 = Instance.new("SpecialMesh")
546
Part353 = Instance.new("Part")
547
SpecialMesh354 = Instance.new("SpecialMesh")
548
Part355 = Instance.new("Part")
549
SpecialMesh356 = Instance.new("SpecialMesh")
550
Part357 = Instance.new("Part")
551
SpecialMesh358 = Instance.new("SpecialMesh")
552
Part359 = Instance.new("Part")
553
SpecialMesh360 = Instance.new("SpecialMesh")
554
Part361 = Instance.new("Part")
555
SpecialMesh362 = Instance.new("SpecialMesh")
556
Part363 = Instance.new("Part")
557
SpecialMesh364 = Instance.new("SpecialMesh")
558
Part365 = Instance.new("Part")
559
SpecialMesh366 = Instance.new("SpecialMesh")
560
Part367 = Instance.new("Part")
561
SpecialMesh368 = Instance.new("SpecialMesh")
562
Part369 = Instance.new("Part")
563
SpecialMesh370 = Instance.new("SpecialMesh")
564
Part371 = Instance.new("Part")
565
SpecialMesh372 = Instance.new("SpecialMesh")
566
Part373 = Instance.new("Part")
567
SpecialMesh374 = Instance.new("SpecialMesh")
568
Part375 = Instance.new("Part")
569
SpecialMesh376 = Instance.new("SpecialMesh")
570
Part377 = Instance.new("Part")
571
SpecialMesh378 = Instance.new("SpecialMesh")
572
Part379 = Instance.new("Part")
573
SpecialMesh380 = Instance.new("SpecialMesh")
574
Part381 = Instance.new("Part")
575
SpecialMesh382 = Instance.new("SpecialMesh")
576
Part383 = Instance.new("Part")
577
SpecialMesh384 = Instance.new("SpecialMesh")
578
Part385 = Instance.new("Part")
579
SpecialMesh386 = Instance.new("SpecialMesh")
580
Part387 = Instance.new("Part")
581
SpecialMesh388 = Instance.new("SpecialMesh")
582
Part389 = Instance.new("Part")
583
SpecialMesh390 = Instance.new("SpecialMesh")
584
Part391 = Instance.new("Part")
585
SpecialMesh392 = Instance.new("SpecialMesh")
586
Part393 = Instance.new("Part")
587
SpecialMesh394 = Instance.new("SpecialMesh")
588
Part395 = Instance.new("Part")
589
SpecialMesh396 = Instance.new("SpecialMesh")
590
Part397 = Instance.new("Part")
591
SpecialMesh398 = Instance.new("SpecialMesh")
592
Part399 = Instance.new("Part")
593
SpecialMesh400 = Instance.new("SpecialMesh")
594
Part401 = Instance.new("Part")
595
SpecialMesh402 = Instance.new("SpecialMesh")
596
Part403 = Instance.new("Part")
597
SpecialMesh404 = Instance.new("SpecialMesh")
598
Part405 = Instance.new("Part")
599
SpecialMesh406 = Instance.new("SpecialMesh")
600
Part407 = Instance.new("Part")
601
SpecialMesh408 = Instance.new("SpecialMesh")
602
Part409 = Instance.new("Part")
603
SpecialMesh410 = Instance.new("SpecialMesh")
604
Part411 = Instance.new("Part")
605
SpecialMesh412 = Instance.new("SpecialMesh")
606
Part413 = Instance.new("Part")
607
SpecialMesh414 = Instance.new("SpecialMesh")
608
Part415 = Instance.new("Part")
609
SpecialMesh416 = Instance.new("SpecialMesh")
610
Part417 = Instance.new("Part")
611
SpecialMesh418 = Instance.new("SpecialMesh")
612
Part419 = Instance.new("Part")
613
SpecialMesh420 = Instance.new("SpecialMesh")
614
Part421 = Instance.new("Part")
615
SpecialMesh422 = Instance.new("SpecialMesh")
616
Part423 = Instance.new("Part")
617
SpecialMesh424 = Instance.new("SpecialMesh")
618
Part425 = Instance.new("Part")
619
SpecialMesh426 = Instance.new("SpecialMesh")
620
Part427 = Instance.new("Part")
621
SpecialMesh428 = Instance.new("SpecialMesh")
622
Part429 = Instance.new("Part")
623
SpecialMesh430 = Instance.new("SpecialMesh")
624
Part431 = Instance.new("Part")
625
SpecialMesh432 = Instance.new("SpecialMesh")
626
Part433 = Instance.new("Part")
627
SpecialMesh434 = Instance.new("SpecialMesh")
628
Part435 = Instance.new("Part")
629
SpecialMesh436 = Instance.new("SpecialMesh")
630
Part437 = Instance.new("Part")
631
SpecialMesh438 = Instance.new("SpecialMesh")
632
Part439 = Instance.new("Part")
633
SpecialMesh440 = Instance.new("SpecialMesh")
634
Part441 = Instance.new("Part")
635
SpecialMesh442 = Instance.new("SpecialMesh")
636
Part443 = Instance.new("Part")
637
SpecialMesh444 = Instance.new("SpecialMesh")
638
Part445 = Instance.new("Part")
639
SpecialMesh446 = Instance.new("SpecialMesh")
640
Part447 = Instance.new("Part")
641
SpecialMesh448 = Instance.new("SpecialMesh")
642
Part449 = Instance.new("Part")
643
SpecialMesh450 = Instance.new("SpecialMesh")
644
Part451 = Instance.new("Part")
645
SpecialMesh452 = Instance.new("SpecialMesh")
646
Part453 = Instance.new("Part")
647
SpecialMesh454 = Instance.new("SpecialMesh")
648
Part455 = Instance.new("Part")
649
SpecialMesh456 = Instance.new("SpecialMesh")
650
Part457 = Instance.new("Part")
651
SpecialMesh458 = Instance.new("SpecialMesh")
652
Part459 = Instance.new("Part")
653
SpecialMesh460 = Instance.new("SpecialMesh")
654
Part461 = Instance.new("Part")
655
SpecialMesh462 = Instance.new("SpecialMesh")
656
Part463 = Instance.new("Part")
657
SpecialMesh464 = Instance.new("SpecialMesh")
658
Part465 = Instance.new("Part")
659
SpecialMesh466 = Instance.new("SpecialMesh")
660
Part467 = Instance.new("Part")
661
SpecialMesh468 = Instance.new("SpecialMesh")
662
Part469 = Instance.new("Part")
663
SpecialMesh470 = Instance.new("SpecialMesh")
664
Part471 = Instance.new("Part")
665
SpecialMesh472 = Instance.new("SpecialMesh")
666
Part473 = Instance.new("Part")
667
SpecialMesh474 = Instance.new("SpecialMesh")
668
Part475 = Instance.new("Part")
669
SpecialMesh476 = Instance.new("SpecialMesh")
670
Model0.Parent = mas
671
Part1.Parent = Model0
672
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
673
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
674
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
675
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
676
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
677
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
678
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
679
Part1.Anchored = true
680
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
681
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
682
Part1.BrickColor = BrickColor.new("Really black")
683
Part1.CanCollide = false
684
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
685
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
686
Part1.Material = Enum.Material.Metal
687
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
688
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
689
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
690
Part1.brickColor = BrickColor.new("Really black")
691
SpecialMesh2.Parent = Part1
692
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
693
SpecialMesh2.MeshType = Enum.MeshType.Brick
694
Part3.Parent = Model0
695
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
696
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
697
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
698
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
699
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
700
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
701
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
702
Part3.Anchored = true
703
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
704
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
705
Part3.BrickColor = BrickColor.new("Really black")
706
Part3.CanCollide = false
707
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
708
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
709
Part3.Material = Enum.Material.Glass
710
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
711
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
712
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
713
Part3.brickColor = BrickColor.new("Really black")
714
SpecialMesh4.Parent = Part3
715
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
716
SpecialMesh4.MeshType = Enum.MeshType.Wedge
717
Weld5.Name = "BTWeld"
718
Weld5.Parent = Part3
719
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
720
Weld5.Part0 = Part3
721
Weld5.Part1 = Part441
722
Weld5.part1 = Part441
723
Weld6.Name = "BTWeld"
724
Weld6.Parent = Part3
725
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
726
Weld6.Part0 = Part3
727
Weld6.Part1 = Part323
728
Weld6.part1 = Part323
729
Weld7.Name = "BTWeld"
730
Weld7.Parent = Part3
731
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
732
Weld7.Part0 = Part3
733
Weld7.Part1 = Part371
734
Weld7.part1 = Part371
735
Weld8.Name = "BTWeld"
736
Weld8.Parent = Part3
737
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
738
Weld8.Part0 = Part3
739
Weld8.Part1 = Part167
740
Weld8.part1 = Part167
741
Weld9.Name = "BTWeld"
742
Weld9.Parent = Part3
743
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
744
Weld9.Part0 = Part3
745
Weld9.Part1 = Part177
746
Weld9.part1 = Part177
747
Weld10.Name = "BTWeld"
748
Weld10.Parent = Part3
749
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
750
Weld10.Part0 = Part3
751
Weld10.Part1 = Part277
752
Weld10.part1 = Part277
753
Weld11.Name = "BTWeld"
754
Weld11.Parent = Part3
755
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
756
Weld11.Part0 = Part3
757
Weld11.Part1 = Part427
758
Weld11.part1 = Part427
759
Weld12.Name = "BTWeld"
760
Weld12.Parent = Part3
761
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
762
Weld12.Part0 = Part3
763
Weld12.Part1 = Part209
764
Weld12.part1 = Part209
765
Weld13.Name = "BTWeld"
766
Weld13.Parent = Part3
767
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
768
Weld13.Part0 = Part3
769
Weld13.Part1 = Part265
770
Weld13.part1 = Part265
771
Weld14.Name = "BTWeld"
772
Weld14.Parent = Part3
773
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
774
Weld14.Part0 = Part3
775
Weld14.Part1 = Part445
776
Weld14.part1 = Part445
777
Weld15.Name = "BTWeld"
778
Weld15.Parent = Part3
779
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
780
Weld15.Part0 = Part3
781
Weld15.Part1 = Part175
782
Weld15.part1 = Part175
783
Weld16.Name = "BTWeld"
784
Weld16.Parent = Part3
785
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
786
Weld16.Part0 = Part3
787
Weld16.Part1 = Part433
788
Weld16.part1 = Part433
789
Weld17.Name = "BTWeld"
790
Weld17.Parent = Part3
791
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
792
Weld17.Part0 = Part3
793
Weld17.Part1 = Part417
794
Weld17.part1 = Part417
795
Weld18.Name = "BTWeld"
796
Weld18.Parent = Part3
797
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
798
Weld18.Part0 = Part3
799
Weld18.Part1 = Part295
800
Weld18.part1 = Part295
801
Weld19.Name = "BTWeld"
802
Weld19.Parent = Part3
803
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
804
Weld19.Part0 = Part3
805
Weld19.Part1 = Part165
806
Weld19.part1 = Part165
807
Weld20.Name = "BTWeld"
808
Weld20.Parent = Part3
809
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
810
Weld20.Part0 = Part3
811
Weld20.Part1 = Part315
812
Weld20.part1 = Part315
813
Weld21.Name = "BTWeld"
814
Weld21.Parent = Part3
815
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
816
Weld21.Part0 = Part3
817
Weld21.Part1 = Part457
818
Weld21.part1 = Part457
819
Weld22.Name = "BTWeld"
820
Weld22.Parent = Part3
821
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
822
Weld22.Part0 = Part3
823
Weld22.Part1 = Part363
824
Weld22.part1 = Part363
825
Weld23.Name = "BTWeld"
826
Weld23.Parent = Part3
827
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
828
Weld23.Part0 = Part3
829
Weld23.Part1 = Part429
830
Weld23.part1 = Part429
831
Weld24.Name = "BTWeld"
832
Weld24.Parent = Part3
833
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
834
Weld24.Part0 = Part3
835
Weld24.Part1 = Part253
836
Weld24.part1 = Part253
837
Weld25.Name = "BTWeld"
838
Weld25.Parent = Part3
839
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
840
Weld25.Part0 = Part3
841
Weld25.Part1 = Part383
842
Weld25.part1 = Part383
843
Weld26.Name = "BTWeld"
844
Weld26.Parent = Part3
845
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
846
Weld26.Part0 = Part3
847
Weld26.Part1 = Part289
848
Weld26.part1 = Part289
849
Weld27.Name = "BTWeld"
850
Weld27.Parent = Part3
851
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
852
Weld27.Part0 = Part3
853
Weld27.Part1 = Part465
854
Weld27.part1 = Part465
855
Weld28.Name = "BTWeld"
856
Weld28.Parent = Part3
857
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
858
Weld28.Part0 = Part3
859
Weld28.Part1 = Part325
860
Weld28.part1 = Part325
861
Weld29.Name = "BTWeld"
862
Weld29.Parent = Part3
863
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
864
Weld29.Part0 = Part3
865
Weld29.Part1 = Part435
866
Weld29.part1 = Part435
867
Weld30.Name = "BTWeld"
868
Weld30.Parent = Part3
869
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
870
Weld30.Part0 = Part3
871
Weld30.Part1 = Part297
872
Weld30.part1 = Part297
873
Weld31.Name = "BTWeld"
874
Weld31.Parent = Part3
875
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
876
Weld31.Part0 = Part3
877
Weld31.Part1 = Part403
878
Weld31.part1 = Part403
879
Weld32.Name = "BTWeld"
880
Weld32.Parent = Part3
881
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
882
Weld32.Part0 = Part3
883
Weld32.Part1 = Part317
884
Weld32.part1 = Part317
885
Weld33.Name = "BTWeld"
886
Weld33.Parent = Part3
887
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
888
Weld33.Part0 = Part3
889
Weld33.Part1 = Part171
890
Weld33.part1 = Part171
891
Weld34.Name = "BTWeld"
892
Weld34.Parent = Part3
893
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
894
Weld34.Part0 = Part3
895
Weld34.Part1 = Part251
896
Weld34.part1 = Part251
897
Weld35.Name = "BTWeld"
898
Weld35.Parent = Part3
899
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
900
Weld35.Part0 = Part3
901
Weld35.Part1 = Part443
902
Weld35.part1 = Part443
903
Weld36.Name = "BTWeld"
904
Weld36.Parent = Part3
905
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
906
Weld36.Part0 = Part3
907
Weld36.Part1 = Part243
908
Weld36.part1 = Part243
909
Weld37.Name = "BTWeld"
910
Weld37.Parent = Part3
911
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
912
Weld37.Part0 = Part3
913
Weld37.Part1 = Part191
914
Weld37.part1 = Part191
915
Weld38.Name = "BTWeld"
916
Weld38.Parent = Part3
917
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
918
Weld38.Part0 = Part3
919
Weld38.Part1 = Part459
920
Weld38.part1 = Part459
921
Weld39.Name = "BTWeld"
922
Weld39.Parent = Part3
923
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
924
Weld39.Part0 = Part3
925
Weld39.Part1 = Part327
926
Weld39.part1 = Part327
927
Weld40.Name = "BTWeld"
928
Weld40.Parent = Part3
929
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
930
Weld40.Part0 = Part3
931
Weld40.Part1 = Part229
932
Weld40.part1 = Part229
933
Weld41.Name = "BTWeld"
934
Weld41.Parent = Part3
935
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
936
Weld41.Part0 = Part3
937
Weld41.Part1 = Part469
938
Weld41.part1 = Part469
939
Weld42.Name = "BTWeld"
940
Weld42.Parent = Part3
941
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
942
Weld42.Part0 = Part3
943
Weld42.Part1 = Part169
944
Weld42.part1 = Part169
945
Weld43.Name = "BTWeld"
946
Weld43.Parent = Part3
947
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
948
Weld43.Part0 = Part3
949
Weld43.Part1 = Part463
950
Weld43.part1 = Part463
951
Weld44.Name = "BTWeld"
952
Weld44.Parent = Part3
953
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
954
Weld44.Part0 = Part3
955
Weld44.Part1 = Part411
956
Weld44.part1 = Part411
957
Weld45.Name = "BTWeld"
958
Weld45.Parent = Part3
959
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
960
Weld45.Part0 = Part3
961
Weld45.Part1 = Part475
962
Weld45.part1 = Part475
963
Weld46.Name = "BTWeld"
964
Weld46.Parent = Part3
965
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
966
Weld46.Part0 = Part3
967
Weld46.Part1 = Part473
968
Weld46.part1 = Part473
969
Weld47.Name = "BTWeld"
970
Weld47.Parent = Part3
971
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
972
Weld47.Part0 = Part3
973
Weld47.Part1 = Part355
974
Weld47.part1 = Part355
975
Weld48.Name = "BTWeld"
976
Weld48.Parent = Part3
977
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
978
Weld48.Part0 = Part3
979
Weld48.Part1 = Part341
980
Weld48.part1 = Part341
981
Weld49.Name = "BTWeld"
982
Weld49.Parent = Part3
983
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
984
Weld49.Part0 = Part3
985
Weld49.Part1 = Part269
986
Weld49.part1 = Part269
987
Weld50.Name = "BTWeld"
988
Weld50.Parent = Part3
989
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
990
Weld50.Part0 = Part3
991
Weld50.Part1 = Part379
992
Weld50.part1 = Part379
993
Weld51.Name = "BTWeld"
994
Weld51.Parent = Part3
995
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
996
Weld51.Part0 = Part3
997
Weld51.Part1 = Part455
998
Weld51.part1 = Part455
999
Weld52.Name = "BTWeld"
1000
Weld52.Parent = Part3
1001
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
1002
Weld52.Part0 = Part3
1003
Weld52.Part1 = Part453
1004
Weld52.part1 = Part453
1005
Weld53.Name = "BTWeld"
1006
Weld53.Parent = Part3
1007
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1008
Weld53.Part0 = Part3
1009
Weld53.Part1 = Part425
1010
Weld53.part1 = Part425
1011
Weld54.Name = "BTWeld"
1012
Weld54.Parent = Part3
1013
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1014
Weld54.Part0 = Part3
1015
Weld54.Part1 = Part241
1016
Weld54.part1 = Part241
1017
Weld55.Name = "BTWeld"
1018
Weld55.Parent = Part3
1019
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1020
Weld55.Part0 = Part3
1021
Weld55.Part1 = Part321
1022
Weld55.part1 = Part321
1023
Weld56.Name = "BTWeld"
1024
Weld56.Parent = Part3
1025
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1026
Weld56.Part0 = Part3
1027
Weld56.Part1 = Part449
1028
Weld56.part1 = Part449
1029
Weld57.Name = "BTWeld"
1030
Weld57.Parent = Part3
1031
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
1032
Weld57.Part0 = Part3
1033
Weld57.Part1 = Part261
1034
Weld57.part1 = Part261
1035
Weld58.Name = "BTWeld"
1036
Weld58.Parent = Part3
1037
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1038
Weld58.Part0 = Part3
1039
Weld58.Part1 = Part367
1040
Weld58.part1 = Part367
1041
Weld59.Name = "BTWeld"
1042
Weld59.Parent = Part3
1043
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
1044
Weld59.Part0 = Part3
1045
Weld59.Part1 = Part179
1046
Weld59.part1 = Part179
1047
Weld60.Name = "BTWeld"
1048
Weld60.Parent = Part3
1049
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1050
Weld60.Part0 = Part3
1051
Weld60.Part1 = Part437
1052
Weld60.part1 = Part437
1053
Weld61.Name = "BTWeld"
1054
Weld61.Parent = Part3
1055
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1056
Weld61.Part0 = Part3
1057
Weld61.Part1 = Part365
1058
Weld61.part1 = Part365
1059
Weld62.Name = "BTWeld"
1060
Weld62.Parent = Part3
1061
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
1062
Weld62.Part0 = Part3
1063
Weld62.Part1 = Part423
1064
Weld62.part1 = Part423
1065
Weld63.Name = "BTWeld"
1066
Weld63.Parent = Part3
1067
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1068
Weld63.Part0 = Part3
1069
Weld63.Part1 = Part421
1070
Weld63.part1 = Part421
1071
Weld64.Name = "BTWeld"
1072
Weld64.Parent = Part3
1073
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1074
Weld64.Part0 = Part3
1075
Weld64.Part1 = Part391
1076
Weld64.part1 = Part391
1077
Weld65.Name = "BTWeld"
1078
Weld65.Parent = Part3
1079
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1080
Weld65.Part0 = Part3
1081
Weld65.Part1 = Part419
1082
Weld65.part1 = Part419
1083
Weld66.Name = "BTWeld"
1084
Weld66.Parent = Part3
1085
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1086
Weld66.Part0 = Part3
1087
Weld66.Part1 = Part415
1088
Weld66.part1 = Part415
1089
Weld67.Name = "BTWeld"
1090
Weld67.Parent = Part3
1091
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
1092
Weld67.Part0 = Part3
1093
Weld67.Part1 = Part193
1094
Weld67.part1 = Part193
1095
Weld68.Name = "BTWeld"
1096
Weld68.Parent = Part3
1097
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1098
Weld68.Part0 = Part3
1099
Weld68.Part1 = Part447
1100
Weld68.part1 = Part447
1101
Weld69.Name = "BTWeld"
1102
Weld69.Parent = Part3
1103
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1104
Weld69.Part0 = Part3
1105
Weld69.Part1 = Part329
1106
Weld69.part1 = Part329
1107
Weld70.Name = "BTWeld"
1108
Weld70.Parent = Part3
1109
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
1110
Weld70.Part0 = Part3
1111
Weld70.Part1 = Part213
1112
Weld70.part1 = Part213
1113
Weld71.Name = "BTWeld"
1114
Weld71.Parent = Part3
1115
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
1116
Weld71.Part0 = Part3
1117
Weld71.Part1 = Part257
1118
Weld71.part1 = Part257
1119
Weld72.Name = "BTWeld"
1120
Weld72.Parent = Part3
1121
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1122
Weld72.Part0 = Part3
1123
Weld72.Part1 = Part173
1124
Weld72.part1 = Part173
1125
Weld73.Name = "BTWeld"
1126
Weld73.Parent = Part3
1127
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
1128
Weld73.Part0 = Part3
1129
Weld73.Part1 = Part361
1130
Weld73.part1 = Part361
1131
Weld74.Name = "BTWeld"
1132
Weld74.Parent = Part3
1133
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
1134
Weld74.Part0 = Part3
1135
Weld74.Part1 = Part377
1136
Weld74.part1 = Part377
1137
Weld75.Name = "BTWeld"
1138
Weld75.Parent = Part3
1139
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1140
Weld75.Part0 = Part3
1141
Weld75.Part1 = Part283
1142
Weld75.part1 = Part283
1143
Weld76.Name = "BTWeld"
1144
Weld76.Parent = Part3
1145
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
1146
Weld76.Part0 = Part3
1147
Weld76.Part1 = Part291
1148
Weld76.part1 = Part291
1149
Weld77.Name = "BTWeld"
1150
Weld77.Parent = Part3
1151
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
1152
Weld77.Part0 = Part3
1153
Weld77.Part1 = Part395
1154
Weld77.part1 = Part395
1155
Weld78.Name = "BTWeld"
1156
Weld78.Parent = Part3
1157
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1158
Weld78.Part0 = Part3
1159
Weld78.Part1 = Part451
1160
Weld78.part1 = Part451
1161
Weld79.Name = "BTWeld"
1162
Weld79.Parent = Part3
1163
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1164
Weld79.Part0 = Part3
1165
Weld79.Part1 = Part203
1166
Weld79.part1 = Part203
1167
Weld80.Name = "BTWeld"
1168
Weld80.Parent = Part3
1169
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1170
Weld80.Part0 = Part3
1171
Weld80.Part1 = Part397
1172
Weld80.part1 = Part397
1173
Weld81.Name = "BTWeld"
1174
Weld81.Parent = Part3
1175
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1176
Weld81.Part0 = Part3
1177
Weld81.Part1 = Part237
1178
Weld81.part1 = Part237
1179
Weld82.Name = "BTWeld"
1180
Weld82.Parent = Part3
1181
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1182
Weld82.Part0 = Part3
1183
Weld82.Part1 = Part373
1184
Weld82.part1 = Part373
1185
Weld83.Name = "BTWeld"
1186
Weld83.Parent = Part3
1187
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1188
Weld83.Part0 = Part3
1189
Weld83.Part1 = Part163
1190
Weld83.part1 = Part163
1191
Weld84.Name = "BTWeld"
1192
Weld84.Parent = Part3
1193
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1194
Weld84.Part0 = Part3
1195
Weld84.Part1 = Part281
1196
Weld84.part1 = Part281
1197
Weld85.Name = "BTWeld"
1198
Weld85.Parent = Part3
1199
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1200
Weld85.Part0 = Part3
1201
Weld85.Part1 = Part345
1202
Weld85.part1 = Part345
1203
Weld86.Name = "BTWeld"
1204
Weld86.Parent = Part3
1205
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1206
Weld86.Part0 = Part3
1207
Weld86.Part1 = Part399
1208
Weld86.part1 = Part399
1209
Weld87.Name = "BTWeld"
1210
Weld87.Parent = Part3
1211
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1212
Weld87.Part0 = Part3
1213
Weld87.Part1 = Part199
1214
Weld87.part1 = Part199
1215
Weld88.Name = "BTWeld"
1216
Weld88.Parent = Part3
1217
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1218
Weld88.Part0 = Part3
1219
Weld88.Part1 = Part219
1220
Weld88.part1 = Part219
1221
Weld89.Name = "BTWeld"
1222
Weld89.Parent = Part3
1223
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1224
Weld89.Part0 = Part3
1225
Weld89.Part1 = Part1
1226
Weld89.part1 = Part1
1227
Weld90.Name = "BTWeld"
1228
Weld90.Parent = Part3
1229
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1230
Weld90.Part0 = Part3
1231
Weld90.Part1 = Part275
1232
Weld90.part1 = Part275
1233
Weld91.Name = "BTWeld"
1234
Weld91.Parent = Part3
1235
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1236
Weld91.Part0 = Part3
1237
Weld91.Part1 = Part233
1238
Weld91.part1 = Part233
1239
Weld92.Name = "BTWeld"
1240
Weld92.Parent = Part3
1241
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1242
Weld92.Part0 = Part3
1243
Weld92.Part1 = Part221
1244
Weld92.part1 = Part221
1245
Weld93.Name = "BTWeld"
1246
Weld93.Parent = Part3
1247
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1248
Weld93.Part0 = Part3
1249
Weld93.Part1 = Part467
1250
Weld93.part1 = Part467
1251
Weld94.Name = "BTWeld"
1252
Weld94.Parent = Part3
1253
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1254
Weld94.Part0 = Part3
1255
Weld94.Part1 = Part339
1256
Weld94.part1 = Part339
1257
Weld95.Name = "BTWeld"
1258
Weld95.Parent = Part3
1259
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1260
Weld95.Part0 = Part3
1261
Weld95.Part1 = Part401
1262
Weld95.part1 = Part401
1263
Weld96.Name = "BTWeld"
1264
Weld96.Parent = Part3
1265
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1266
Weld96.Part0 = Part3
1267
Weld96.Part1 = Part409
1268
Weld96.part1 = Part409
1269
Weld97.Name = "BTWeld"
1270
Weld97.Parent = Part3
1271
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1272
Weld97.Part0 = Part3
1273
Weld97.Part1 = Part381
1274
Weld97.part1 = Part381
1275
Weld98.Name = "BTWeld"
1276
Weld98.Parent = Part3
1277
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1278
Weld98.Part0 = Part3
1279
Weld98.Part1 = Part431
1280
Weld98.part1 = Part431
1281
Weld99.Name = "BTWeld"
1282
Weld99.Parent = Part3
1283
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1284
Weld99.Part0 = Part3
1285
Weld99.Part1 = Part215
1286
Weld99.part1 = Part215
1287
Weld100.Name = "BTWeld"
1288
Weld100.Parent = Part3
1289
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1290
Weld100.Part0 = Part3
1291
Weld100.Part1 = Part231
1292
Weld100.part1 = Part231
1293
Weld101.Name = "BTWeld"
1294
Weld101.Parent = Part3
1295
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1296
Weld101.Part0 = Part3
1297
Weld101.Part1 = Part195
1298
Weld101.part1 = Part195
1299
Weld102.Name = "BTWeld"
1300
Weld102.Parent = Part3
1301
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1302
Weld102.Part0 = Part3
1303
Weld102.Part1 = Part247
1304
Weld102.part1 = Part247
1305
Weld103.Name = "BTWeld"
1306
Weld103.Parent = Part3
1307
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1308
Weld103.Part0 = Part3
1309
Weld103.Part1 = Part307
1310
Weld103.part1 = Part307
1311
Weld104.Name = "BTWeld"
1312
Weld104.Parent = Part3
1313
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1314
Weld104.Part0 = Part3
1315
Weld104.Part1 = Part259
1316
Weld104.part1 = Part259
1317
Weld105.Name = "BTWeld"
1318
Weld105.Parent = Part3
1319
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1320
Weld105.Part0 = Part3
1321
Weld105.Part1 = Part407
1322
Weld105.part1 = Part407
1323
Weld106.Name = "BTWeld"
1324
Weld106.Parent = Part3
1325
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1326
Weld106.Part0 = Part3
1327
Weld106.Part1 = Part263
1328
Weld106.part1 = Part263
1329
Weld107.Name = "BTWeld"
1330
Weld107.Parent = Part3
1331
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1332
Weld107.Part0 = Part3
1333
Weld107.Part1 = Part351
1334
Weld107.part1 = Part351
1335
Weld108.Name = "BTWeld"
1336
Weld108.Parent = Part3
1337
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1338
Weld108.Part0 = Part3
1339
Weld108.Part1 = Part331
1340
Weld108.part1 = Part331
1341
Weld109.Name = "BTWeld"
1342
Weld109.Parent = Part3
1343
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1344
Weld109.Part0 = Part3
1345
Weld109.Part1 = Part187
1346
Weld109.part1 = Part187
1347
Weld110.Name = "BTWeld"
1348
Weld110.Parent = Part3
1349
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1350
Weld110.Part0 = Part3
1351
Weld110.Part1 = Part239
1352
Weld110.part1 = Part239
1353
Weld111.Name = "BTWeld"
1354
Weld111.Parent = Part3
1355
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1356
Weld111.Part0 = Part3
1357
Weld111.Part1 = Part293
1358
Weld111.part1 = Part293
1359
Weld112.Name = "BTWeld"
1360
Weld112.Parent = Part3
1361
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1362
Weld112.Part0 = Part3
1363
Weld112.Part1 = Part387
1364
Weld112.part1 = Part387
1365
Weld113.Name = "BTWeld"
1366
Weld113.Parent = Part3
1367
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1368
Weld113.Part0 = Part3
1369
Weld113.Part1 = Part471
1370
Weld113.part1 = Part471
1371
Weld114.Name = "BTWeld"
1372
Weld114.Parent = Part3
1373
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1374
Weld114.Part0 = Part3
1375
Weld114.Part1 = Part301
1376
Weld114.part1 = Part301
1377
Weld115.Name = "BTWeld"
1378
Weld115.Parent = Part3
1379
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1380
Weld115.Part0 = Part3
1381
Weld115.Part1 = Part389
1382
Weld115.part1 = Part389
1383
Weld116.Name = "BTWeld"
1384
Weld116.Parent = Part3
1385
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1386
Weld116.Part0 = Part3
1387
Weld116.Part1 = Part255
1388
Weld116.part1 = Part255
1389
Weld117.Name = "BTWeld"
1390
Weld117.Parent = Part3
1391
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1392
Weld117.Part0 = Part3
1393
Weld117.Part1 = Part299
1394
Weld117.part1 = Part299
1395
Weld118.Name = "BTWeld"
1396
Weld118.Parent = Part3
1397
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1398
Weld118.Part0 = Part3
1399
Weld118.Part1 = Part461
1400
Weld118.part1 = Part461
1401
Weld119.Name = "BTWeld"
1402
Weld119.Parent = Part3
1403
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1404
Weld119.Part0 = Part3
1405
Weld119.Part1 = Part349
1406
Weld119.part1 = Part349
1407
Weld120.Name = "BTWeld"
1408
Weld120.Parent = Part3
1409
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1410
Weld120.Part0 = Part3
1411
Weld120.Part1 = Part217
1412
Weld120.part1 = Part217
1413
Weld121.Name = "BTWeld"
1414
Weld121.Parent = Part3
1415
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1416
Weld121.Part0 = Part3
1417
Weld121.Part1 = Part393
1418
Weld121.part1 = Part393
1419
Weld122.Name = "BTWeld"
1420
Weld122.Parent = Part3
1421
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1422
Weld122.Part0 = Part3
1423
Weld122.Part1 = Part287
1424
Weld122.part1 = Part287
1425
Weld123.Name = "BTWeld"
1426
Weld123.Parent = Part3
1427
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1428
Weld123.Part0 = Part3
1429
Weld123.Part1 = Part235
1430
Weld123.part1 = Part235
1431
Weld124.Name = "BTWeld"
1432
Weld124.Parent = Part3
1433
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1434
Weld124.Part0 = Part3
1435
Weld124.Part1 = Part227
1436
Weld124.part1 = Part227
1437
Weld125.Name = "BTWeld"
1438
Weld125.Parent = Part3
1439
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1440
Weld125.Part0 = Part3
1441
Weld125.Part1 = Part375
1442
Weld125.part1 = Part375
1443
Weld126.Name = "BTWeld"
1444
Weld126.Parent = Part3
1445
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1446
Weld126.Part0 = Part3
1447
Weld126.Part1 = Part223
1448
Weld126.part1 = Part223
1449
Weld127.Name = "BTWeld"
1450
Weld127.Parent = Part3
1451
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1452
Weld127.Part0 = Part3
1453
Weld127.Part1 = Part347
1454
Weld127.part1 = Part347
1455
Weld128.Name = "BTWeld"
1456
Weld128.Parent = Part3
1457
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1458
Weld128.Part0 = Part3
1459
Weld128.Part1 = Part207
1460
Weld128.part1 = Part207
1461
Weld129.Name = "BTWeld"
1462
Weld129.Parent = Part3
1463
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1464
Weld129.Part0 = Part3
1465
Weld129.Part1 = Part273
1466
Weld129.part1 = Part273
1467
Weld130.Name = "BTWeld"
1468
Weld130.Parent = Part3
1469
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1470
Weld130.Part0 = Part3
1471
Weld130.Part1 = Part369
1472
Weld130.part1 = Part369
1473
Weld131.Name = "BTWeld"
1474
Weld131.Parent = Part3
1475
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1476
Weld131.Part0 = Part3
1477
Weld131.Part1 = Part285
1478
Weld131.part1 = Part285
1479
Weld132.Name = "BTWeld"
1480
Weld132.Parent = Part3
1481
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1482
Weld132.Part0 = Part3
1483
Weld132.Part1 = Part405
1484
Weld132.part1 = Part405
1485
Weld133.Name = "BTWeld"
1486
Weld133.Parent = Part3
1487
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1488
Weld133.Part0 = Part3
1489
Weld133.Part1 = Part359
1490
Weld133.part1 = Part359
1491
Weld134.Name = "BTWeld"
1492
Weld134.Parent = Part3
1493
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1494
Weld134.Part0 = Part3
1495
Weld134.Part1 = Part183
1496
Weld134.part1 = Part183
1497
Weld135.Name = "BTWeld"
1498
Weld135.Parent = Part3
1499
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1500
Weld135.Part0 = Part3
1501
Weld135.Part1 = Part225
1502
Weld135.part1 = Part225
1503
Weld136.Name = "BTWeld"
1504
Weld136.Parent = Part3
1505
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1506
Weld136.Part0 = Part3
1507
Weld136.Part1 = Part337
1508
Weld136.part1 = Part337
1509
Weld137.Name = "BTWeld"
1510
Weld137.Parent = Part3
1511
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1512
Weld137.Part0 = Part3
1513
Weld137.Part1 = Part245
1514
Weld137.part1 = Part245
1515
Weld138.Name = "BTWeld"
1516
Weld138.Parent = Part3
1517
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1518
Weld138.Part0 = Part3
1519
Weld138.Part1 = Part309
1520
Weld138.part1 = Part309
1521
Weld139.Name = "BTWeld"
1522
Weld139.Parent = Part3
1523
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1524
Weld139.Part0 = Part3
1525
Weld139.Part1 = Part181
1526
Weld139.part1 = Part181
1527
Weld140.Name = "BTWeld"
1528
Weld140.Parent = Part3
1529
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1530
Weld140.Part0 = Part3
1531
Weld140.Part1 = Part333
1532
Weld140.part1 = Part333
1533
Weld141.Name = "BTWeld"
1534
Weld141.Parent = Part3
1535
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1536
Weld141.Part0 = Part3
1537
Weld141.Part1 = Part249
1538
Weld141.part1 = Part249
1539
Weld142.Name = "BTWeld"
1540
Weld142.Parent = Part3
1541
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1542
Weld142.Part0 = Part3
1543
Weld142.Part1 = Part205
1544
Weld142.part1 = Part205
1545
Weld143.Name = "BTWeld"
1546
Weld143.Parent = Part3
1547
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1548
Weld143.Part0 = Part3
1549
Weld143.Part1 = Part385
1550
Weld143.part1 = Part385
1551
Weld144.Name = "BTWeld"
1552
Weld144.Parent = Part3
1553
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1554
Weld144.Part0 = Part3
1555
Weld144.Part1 = Part197
1556
Weld144.part1 = Part197
1557
Weld145.Name = "BTWeld"
1558
Weld145.Parent = Part3
1559
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1560
Weld145.Part0 = Part3
1561
Weld145.Part1 = Part357
1562
Weld145.part1 = Part357
1563
Weld146.Name = "BTWeld"
1564
Weld146.Parent = Part3
1565
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1566
Weld146.Part0 = Part3
1567
Weld146.Part1 = Part343
1568
Weld146.part1 = Part343
1569
Weld147.Name = "BTWeld"
1570
Weld147.Parent = Part3
1571
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1572
Weld147.Part0 = Part3
1573
Weld147.Part1 = Part353
1574
Weld147.part1 = Part353
1575
Weld148.Name = "BTWeld"
1576
Weld148.Parent = Part3
1577
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1578
Weld148.Part0 = Part3
1579
Weld148.Part1 = Part313
1580
Weld148.part1 = Part313
1581
Weld149.Name = "BTWeld"
1582
Weld149.Parent = Part3
1583
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1584
Weld149.Part0 = Part3
1585
Weld149.Part1 = Part211
1586
Weld149.part1 = Part211
1587
Weld150.Name = "BTWeld"
1588
Weld150.Parent = Part3
1589
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1590
Weld150.Part0 = Part3
1591
Weld150.Part1 = Part311
1592
Weld150.part1 = Part311
1593
Weld151.Name = "BTWeld"
1594
Weld151.Parent = Part3
1595
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1596
Weld151.Part0 = Part3
1597
Weld151.Part1 = Part319
1598
Weld151.part1 = Part319
1599
Weld152.Name = "BTWeld"
1600
Weld152.Parent = Part3
1601
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1602
Weld152.Part0 = Part3
1603
Weld152.Part1 = Part189
1604
Weld152.part1 = Part189
1605
Weld153.Name = "BTWeld"
1606
Weld153.Parent = Part3
1607
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1608
Weld153.Part0 = Part3
1609
Weld153.Part1 = Part271
1610
Weld153.part1 = Part271
1611
Weld154.Name = "BTWeld"
1612
Weld154.Parent = Part3
1613
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1614
Weld154.Part0 = Part3
1615
Weld154.Part1 = Part303
1616
Weld154.part1 = Part303
1617
Weld155.Name = "BTWeld"
1618
Weld155.Parent = Part3
1619
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1620
Weld155.Part0 = Part3
1621
Weld155.Part1 = Part305
1622
Weld155.part1 = Part305
1623
Weld156.Name = "BTWeld"
1624
Weld156.Parent = Part3
1625
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1626
Weld156.Part0 = Part3
1627
Weld156.Part1 = Part413
1628
Weld156.part1 = Part413
1629
Weld157.Name = "BTWeld"
1630
Weld157.Parent = Part3
1631
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1632
Weld157.Part0 = Part3
1633
Weld157.Part1 = Part267
1634
Weld157.part1 = Part267
1635
Weld158.Name = "BTWeld"
1636
Weld158.Parent = Part3
1637
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1638
Weld158.Part0 = Part3
1639
Weld158.Part1 = Part439
1640
Weld158.part1 = Part439
1641
Weld159.Name = "BTWeld"
1642
Weld159.Parent = Part3
1643
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1644
Weld159.Part0 = Part3
1645
Weld159.Part1 = Part201
1646
Weld159.part1 = Part201
1647
Weld160.Name = "BTWeld"
1648
Weld160.Parent = Part3
1649
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1650
Weld160.Part0 = Part3
1651
Weld160.Part1 = Part279
1652
Weld160.part1 = Part279
1653
Weld161.Name = "BTWeld"
1654
Weld161.Parent = Part3
1655
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1656
Weld161.Part0 = Part3
1657
Weld161.Part1 = Part335
1658
Weld161.part1 = Part335
1659
Weld162.Name = "BTWeld"
1660
Weld162.Parent = Part3
1661
Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
1662
Weld162.Part0 = Part3
1663
Weld162.Part1 = Part185
1664
Weld162.part1 = Part185
1665
Part163.Parent = Model0
1666
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1667
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1668
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1669
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1670
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1671
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1672
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1673
Part163.Anchored = true
1674
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1675
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1676
Part163.BrickColor = BrickColor.new("Really black")
1677
Part163.CanCollide = false
1678
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1679
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1680
Part163.Material = Enum.Material.Metal
1681
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1682
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1683
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1684
Part163.brickColor = BrickColor.new("Really black")
1685
SpecialMesh164.Parent = Part163
1686
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1687
SpecialMesh164.MeshType = Enum.MeshType.Brick
1688
Part165.Parent = Model0
1689
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1690
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1691
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1692
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1693
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1694
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1695
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1696
Part165.Anchored = true
1697
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1698
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1699
Part165.BrickColor = BrickColor.new("Really black")
1700
Part165.CanCollide = false
1701
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1702
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1703
Part165.Material = Enum.Material.Metal
1704
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1705
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1706
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1707
Part165.brickColor = BrickColor.new("Really black")
1708
SpecialMesh166.Parent = Part165
1709
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1710
SpecialMesh166.MeshType = Enum.MeshType.Brick
1711
Part167.Parent = Model0
1712
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1713
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1714
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1715
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1716
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1717
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1718
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1719
Part167.Anchored = true
1720
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1721
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1722
Part167.BrickColor = BrickColor.new("Really black")
1723
Part167.CanCollide = false
1724
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1725
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1726
Part167.Material = Enum.Material.Glass
1727
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1728
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1729
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1730
Part167.brickColor = BrickColor.new("Really black")
1731
SpecialMesh168.Parent = Part167
1732
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1733
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1734
Part169.Parent = Model0
1735
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1736
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1737
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1738
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1739
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1740
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1741
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1742
Part169.Anchored = true
1743
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1744
Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1745
Part169.BrickColor = BrickColor.new("Bright blue")
1746
Part169.CanCollide = false
1747
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1748
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1749
Part169.Material = Enum.Material.Neon
1750
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1751
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1752
Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1753
Part169.brickColor = BrickColor.new("Bright blue")
1754
SpecialMesh170.Parent = Part169
1755
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1756
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1757
Part171.Parent = Model0
1758
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1759
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1760
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1761
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1762
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1763
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1764
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1765
Part171.Anchored = true
1766
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1767
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1768
Part171.BrickColor = BrickColor.new("Really black")
1769
Part171.CanCollide = false
1770
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1771
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1772
Part171.Material = Enum.Material.Metal
1773
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1774
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1775
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1776
Part171.brickColor = BrickColor.new("Really black")
1777
SpecialMesh172.Parent = Part171
1778
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1779
SpecialMesh172.MeshType = Enum.MeshType.Brick
1780
Part173.Parent = Model0
1781
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1782
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1783
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1784
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1785
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1786
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1787
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1788
Part173.Anchored = true
1789
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1790
Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1791
Part173.BrickColor = BrickColor.new("Bright blue")
1792
Part173.CanCollide = false
1793
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1794
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1795
Part173.Material = Enum.Material.Neon
1796
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1797
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1798
Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1799
Part173.brickColor = BrickColor.new("Bright blue")
1800
SpecialMesh174.Parent = Part173
1801
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1802
SpecialMesh174.MeshType = Enum.MeshType.Brick
1803
Part175.Parent = Model0
1804
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1805
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1806
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1807
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1808
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1809
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1810
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1811
Part175.Anchored = true
1812
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1813
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1814
Part175.BrickColor = BrickColor.new("Really black")
1815
Part175.CanCollide = false
1816
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1817
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1818
Part175.Material = Enum.Material.Metal
1819
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1820
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1821
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1822
Part175.brickColor = BrickColor.new("Really black")
1823
SpecialMesh176.Parent = Part175
1824
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1825
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1826
Part177.Parent = Model0
1827
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1828
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1829
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1830
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1831
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1832
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1833
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1834
Part177.Anchored = true
1835
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1836
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1837
Part177.BrickColor = BrickColor.new("Really black")
1838
Part177.CanCollide = false
1839
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1840
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1841
Part177.Material = Enum.Material.Metal
1842
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1843
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1844
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1845
Part177.brickColor = BrickColor.new("Really black")
1846
SpecialMesh178.Parent = Part177
1847
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1848
SpecialMesh178.MeshType = Enum.MeshType.Brick
1849
Part179.Parent = Model0
1850
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
1851
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
1852
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
1853
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
1854
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1855
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
1856
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
1857
Part179.Anchored = true
1858
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1859
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1860
Part179.BrickColor = BrickColor.new("Really black")
1861
Part179.CanCollide = false
1862
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1863
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1864
Part179.Material = Enum.Material.Metal
1865
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1866
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1867
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1868
Part179.brickColor = BrickColor.new("Really black")
1869
SpecialMesh180.Parent = Part179
1870
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
1871
SpecialMesh180.MeshType = Enum.MeshType.Brick
1872
Part181.Parent = Model0
1873
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
1874
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
1875
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
1876
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
1877
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1878
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
1879
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
1880
Part181.Anchored = true
1881
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1882
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1883
Part181.BrickColor = BrickColor.new("Really black")
1884
Part181.CanCollide = false
1885
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1886
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1887
Part181.Material = Enum.Material.Metal
1888
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1889
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1890
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1891
Part181.brickColor = BrickColor.new("Really black")
1892
SpecialMesh182.Parent = Part181
1893
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1894
SpecialMesh182.MeshType = Enum.MeshType.Brick
1895
Part183.Parent = Model0
1896
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
1897
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1898
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
1899
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1900
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1901
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
1902
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
1903
Part183.Anchored = true
1904
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1905
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1906
Part183.BrickColor = BrickColor.new("Really black")
1907
Part183.CanCollide = false
1908
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1909
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1910
Part183.Material = Enum.Material.Metal
1911
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1912
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1913
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1914
Part183.brickColor = BrickColor.new("Really black")
1915
SpecialMesh184.Parent = Part183
1916
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
1917
SpecialMesh184.MeshType = Enum.MeshType.Wedge
1918
Part185.Parent = Model0
1919
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
1920
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1921
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
1922
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1923
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1924
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
1925
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
1926
Part185.Anchored = true
1927
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1928
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1929
Part185.BrickColor = BrickColor.new("Really black")
1930
Part185.CanCollide = false
1931
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1932
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1933
Part185.Material = Enum.Material.Metal
1934
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1935
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1936
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1937
Part185.brickColor = BrickColor.new("Really black")
1938
SpecialMesh186.Parent = Part185
1939
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
1940
SpecialMesh186.MeshType = Enum.MeshType.Wedge
1941
Part187.Parent = Model0
1942
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
1943
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
1944
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
1945
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
1946
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1947
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
1948
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
1949
Part187.Anchored = true
1950
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1951
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1952
Part187.BrickColor = BrickColor.new("Really black")
1953
Part187.CanCollide = false
1954
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1955
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1956
Part187.Material = Enum.Material.Metal
1957
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1958
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1959
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1960
Part187.brickColor = BrickColor.new("Really black")
1961
SpecialMesh188.Parent = Part187
1962
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
1963
SpecialMesh188.MeshType = Enum.MeshType.Brick
1964
Part189.Parent = Model0
1965
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
1966
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1967
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
1968
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1969
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1970
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
1971
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
1972
Part189.Anchored = true
1973
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1974
Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1975
Part189.BrickColor = BrickColor.new("Bright blue")
1976
Part189.CanCollide = false
1977
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1978
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1979
Part189.Material = Enum.Material.Neon
1980
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1981
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1982
Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1983
Part189.brickColor = BrickColor.new("Bright blue")
1984
SpecialMesh190.Parent = Part189
1985
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
1986
SpecialMesh190.MeshType = Enum.MeshType.Brick
1987
Part191.Parent = Model0
1988
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
1989
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1990
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
1991
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1992
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
1993
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
1994
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
1995
Part191.Anchored = true
1996
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1997
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1998
Part191.BrickColor = BrickColor.new("Royal purple")
1999
Part191.CanCollide = false
2000
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2001
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2002
Part191.Material = Enum.Material.Neon
2003
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2004
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2005
Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2006
Part191.brickColor = BrickColor.new("Royal purple")
2007
SpecialMesh192.Parent = Part191
2008
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
2009
SpecialMesh192.MeshType = Enum.MeshType.Wedge
2010
Part193.Parent = Model0
2011
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
2012
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
2013
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
2014
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
2015
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2016
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
2017
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
2018
Part193.Anchored = true
2019
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2020
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2021
Part193.BrickColor = BrickColor.new("Really black")
2022
Part193.CanCollide = false
2023
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2024
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2025
Part193.Material = Enum.Material.Metal
2026
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2027
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2028
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2029
Part193.brickColor = BrickColor.new("Really black")
2030
SpecialMesh194.Parent = Part193
2031
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
2032
SpecialMesh194.MeshType = Enum.MeshType.Brick
2033
Part195.Parent = Model0
2034
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
2035
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
2036
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
2037
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
2038
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
2039
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
2040
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
2041
Part195.Anchored = true
2042
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2043
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2044
Part195.BrickColor = BrickColor.new("Royal purple")
2045
Part195.CanCollide = false
2046
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2047
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2048
Part195.Material = Enum.Material.Neon
2049
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2050
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2051
Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2052
Part195.brickColor = BrickColor.new("Royal purple")
2053
SpecialMesh196.Parent = Part195
2054
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
2055
SpecialMesh196.MeshType = Enum.MeshType.Wedge
2056
Part197.Parent = Model0
2057
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
2058
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
2059
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
2060
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
2061
Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
2062
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
2063
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
2064
Part197.Anchored = true
2065
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2066
Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2067
Part197.BrickColor = BrickColor.new("Royal purple")
2068
Part197.CanCollide = false
2069
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2070
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2071
Part197.Material = Enum.Material.Neon
2072
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2073
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2074
Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2075
Part197.brickColor = BrickColor.new("Royal purple")
2076
SpecialMesh198.Parent = Part197
2077
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
2078
SpecialMesh198.MeshType = Enum.MeshType.Wedge
2079
Part199.Parent = Model0
2080
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2081
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2082
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
2083
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2084
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2085
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
2086
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
2087
Part199.Anchored = true
2088
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2089
Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2090
Part199.BrickColor = BrickColor.new("Bright blue")
2091
Part199.CanCollide = false
2092
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2093
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2094
Part199.Material = Enum.Material.Neon
2095
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2096
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2097
Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2098
Part199.brickColor = BrickColor.new("Bright blue")
2099
SpecialMesh200.Parent = Part199
2100
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
2101
SpecialMesh200.MeshType = Enum.MeshType.Brick
2102
Part201.Parent = Model0
2103
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2104
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2105
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
2106
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2107
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2108
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
2109
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
2110
Part201.Anchored = true
2111
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2112
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2113
Part201.BrickColor = BrickColor.new("Really black")
2114
Part201.CanCollide = false
2115
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2116
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2117
Part201.Material = Enum.Material.Metal
2118
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2119
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2120
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2121
Part201.brickColor = BrickColor.new("Really black")
2122
SpecialMesh202.Parent = Part201
2123
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
2124
SpecialMesh202.MeshType = Enum.MeshType.Wedge
2125
Part203.Parent = Model0
2126
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2127
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2128
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
2129
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2130
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2131
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
2132
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
2133
Part203.Anchored = true
2134
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2135
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2136
Part203.BrickColor = BrickColor.new("Really black")
2137
Part203.CanCollide = false
2138
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2139
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2140
Part203.Material = Enum.Material.Metal
2141
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2142
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2143
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2144
Part203.brickColor = BrickColor.new("Really black")
2145
SpecialMesh204.Parent = Part203
2146
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
2147
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2148
Part205.Parent = Model0
2149
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
2150
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2151
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
2152
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2153
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2154
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2155
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2156
Part205.Anchored = true
2157
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2158
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2159
Part205.BrickColor = BrickColor.new("Really black")
2160
Part205.CanCollide = false
2161
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2162
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2163
Part205.Material = Enum.Material.Metal
2164
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2165
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2166
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2167
Part205.brickColor = BrickColor.new("Really black")
2168
SpecialMesh206.Parent = Part205
2169
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2170
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2171
Part207.Parent = Model0
2172
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2173
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2174
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2175
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2176
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2177
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2178
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2179
Part207.Anchored = true
2180
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2181
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2182
Part207.BrickColor = BrickColor.new("Really black")
2183
Part207.CanCollide = false
2184
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2185
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2186
Part207.Material = Enum.Material.Metal
2187
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2188
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2189
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2190
Part207.brickColor = BrickColor.new("Really black")
2191
SpecialMesh208.Parent = Part207
2192
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2193
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2194
Part209.Parent = Model0
2195
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2196
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2197
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2198
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2199
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2200
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2201
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2202
Part209.Anchored = true
2203
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2204
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2205
Part209.BrickColor = BrickColor.new("Really black")
2206
Part209.CanCollide = false
2207
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2208
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2209
Part209.Material = Enum.Material.Metal
2210
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2211
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2212
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2213
Part209.brickColor = BrickColor.new("Really black")
2214
SpecialMesh210.Parent = Part209
2215
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2216
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2217
Part211.Parent = Model0
2218
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2219
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2220
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2221
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2222
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2223
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2224
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2225
Part211.Anchored = true
2226
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2227
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2228
Part211.BrickColor = BrickColor.new("Royal purple")
2229
Part211.CanCollide = false
2230
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2231
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2232
Part211.Material = Enum.Material.Neon
2233
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2234
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2235
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2236
Part211.brickColor = BrickColor.new("Royal purple")
2237
SpecialMesh212.Parent = Part211
2238
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2239
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2240
Part213.Parent = Model0
2241
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2242
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2243
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2244
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2245
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2246
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2247
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2248
Part213.Anchored = true
2249
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2250
Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2251
Part213.BrickColor = BrickColor.new("Bright blue")
2252
Part213.CanCollide = false
2253
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2254
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2255
Part213.Material = Enum.Material.Neon
2256
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2257
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2258
Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2259
Part213.brickColor = BrickColor.new("Bright blue")
2260
SpecialMesh214.Parent = Part213
2261
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2262
SpecialMesh214.MeshType = Enum.MeshType.Brick
2263
Part215.Parent = Model0
2264
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2265
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2266
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2267
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2268
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2269
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2270
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2271
Part215.Anchored = true
2272
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2273
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2274
Part215.BrickColor = BrickColor.new("Really black")
2275
Part215.CanCollide = false
2276
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2277
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2278
Part215.Material = Enum.Material.Metal
2279
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2280
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2281
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2282
Part215.brickColor = BrickColor.new("Really black")
2283
SpecialMesh216.Parent = Part215
2284
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2285
SpecialMesh216.MeshType = Enum.MeshType.Brick
2286
Part217.Parent = Model0
2287
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2288
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2289
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2290
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2291
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2292
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2293
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2294
Part217.Anchored = true
2295
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2296
Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2297
Part217.BrickColor = BrickColor.new("Royal purple")
2298
Part217.CanCollide = false
2299
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2300
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2301
Part217.Material = Enum.Material.Neon
2302
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2303
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2304
Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2305
Part217.brickColor = BrickColor.new("Royal purple")
2306
SpecialMesh218.Parent = Part217
2307
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2308
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2309
Part219.Parent = Model0
2310
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2311
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2312
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2313
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2314
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2315
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2316
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2317
Part219.Anchored = true
2318
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2319
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2320
Part219.BrickColor = BrickColor.new("Really black")
2321
Part219.CanCollide = false
2322
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2323
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2324
Part219.Material = Enum.Material.Metal
2325
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2326
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2327
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2328
Part219.brickColor = BrickColor.new("Really black")
2329
SpecialMesh220.Parent = Part219
2330
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2331
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2332
Part221.Parent = Model0
2333
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2334
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2335
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2336
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2337
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2338
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2339
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2340
Part221.Anchored = true
2341
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2342
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2343
Part221.BrickColor = BrickColor.new("Really black")
2344
Part221.CanCollide = false
2345
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2346
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2347
Part221.Material = Enum.Material.Glass
2348
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2349
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2350
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2351
Part221.brickColor = BrickColor.new("Really black")
2352
SpecialMesh222.Parent = Part221
2353
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2354
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2355
Part223.Parent = Model0
2356
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2357
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2358
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2359
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2360
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2361
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2362
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2363
Part223.Anchored = true
2364
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2365
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2366
Part223.BrickColor = BrickColor.new("Really black")
2367
Part223.CanCollide = false
2368
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2369
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2370
Part223.Material = Enum.Material.Glass
2371
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2372
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2373
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2374
Part223.brickColor = BrickColor.new("Really black")
2375
SpecialMesh224.Parent = Part223
2376
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2377
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2378
Part225.Parent = Model0
2379
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2380
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2381
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2382
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2383
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2384
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2385
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2386
Part225.Anchored = true
2387
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2388
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2389
Part225.BrickColor = BrickColor.new("Really black")
2390
Part225.CanCollide = false
2391
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2392
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2393
Part225.Material = Enum.Material.Metal
2394
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2395
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2396
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2397
Part225.brickColor = BrickColor.new("Really black")
2398
SpecialMesh226.Parent = Part225
2399
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2400
SpecialMesh226.MeshType = Enum.MeshType.Brick
2401
Part227.Parent = Model0
2402
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2403
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2404
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2405
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2406
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2407
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2408
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2409
Part227.Anchored = true
2410
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2411
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2412
Part227.BrickColor = BrickColor.new("Really black")
2413
Part227.CanCollide = false
2414
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2415
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2416
Part227.Material = Enum.Material.Metal
2417
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2418
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2419
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2420
Part227.brickColor = BrickColor.new("Really black")
2421
SpecialMesh228.Parent = Part227
2422
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2423
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2424
Part229.Parent = Model0
2425
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2426
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2427
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2428
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2429
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2430
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2431
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2432
Part229.Anchored = true
2433
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2434
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2435
Part229.BrickColor = BrickColor.new("Really black")
2436
Part229.CanCollide = false
2437
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2438
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2439
Part229.Material = Enum.Material.Metal
2440
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2441
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2442
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2443
Part229.brickColor = BrickColor.new("Really black")
2444
SpecialMesh230.Parent = Part229
2445
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2446
SpecialMesh230.MeshType = Enum.MeshType.Brick
2447
Part231.Parent = Model0
2448
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2449
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2450
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2451
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2452
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2453
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2454
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2455
Part231.Anchored = true
2456
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2457
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2458
Part231.BrickColor = BrickColor.new("Really black")
2459
Part231.CanCollide = false
2460
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2461
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2462
Part231.Material = Enum.Material.Glass
2463
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2464
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2465
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2466
Part231.brickColor = BrickColor.new("Really black")
2467
SpecialMesh232.Parent = Part231
2468
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2469
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2470
Part233.Parent = Model0
2471
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2472
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2473
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2474
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2475
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2476
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2477
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2478
Part233.Anchored = true
2479
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2480
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2481
Part233.BrickColor = BrickColor.new("Really black")
2482
Part233.CanCollide = false
2483
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2484
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2485
Part233.Material = Enum.Material.Metal
2486
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2487
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2488
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2489
Part233.brickColor = BrickColor.new("Really black")
2490
SpecialMesh234.Parent = Part233
2491
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2492
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2493
Part235.Parent = Model0
2494
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2495
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2496
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2497
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2498
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2499
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2500
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2501
Part235.Anchored = true
2502
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2503
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2504
Part235.BrickColor = BrickColor.new("Really black")
2505
Part235.CanCollide = false
2506
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2507
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2508
Part235.Material = Enum.Material.Metal
2509
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2510
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2511
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2512
Part235.brickColor = BrickColor.new("Really black")
2513
SpecialMesh236.Parent = Part235
2514
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2515
SpecialMesh236.MeshType = Enum.MeshType.Brick
2516
Part237.Parent = Model0
2517
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2518
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2519
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2520
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2521
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2522
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2523
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2524
Part237.Anchored = true
2525
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2526
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2527
Part237.BrickColor = BrickColor.new("Really black")
2528
Part237.CanCollide = false
2529
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2530
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2531
Part237.Material = Enum.Material.Metal
2532
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2533
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2534
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2535
Part237.brickColor = BrickColor.new("Really black")
2536
SpecialMesh238.Parent = Part237
2537
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2538
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2539
Part239.Parent = Model0
2540
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2541
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2542
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2543
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2544
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2545
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2546
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2547
Part239.Anchored = true
2548
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2549
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2550
Part239.BrickColor = BrickColor.new("Really black")
2551
Part239.CanCollide = false
2552
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2553
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2554
Part239.Material = Enum.Material.Metal
2555
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2556
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2557
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2558
Part239.brickColor = BrickColor.new("Really black")
2559
SpecialMesh240.Parent = Part239
2560
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2561
SpecialMesh240.MeshType = Enum.MeshType.Brick
2562
Part241.Parent = Model0
2563
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2564
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2565
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2566
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2567
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2568
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2569
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2570
Part241.Anchored = true
2571
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2572
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2573
Part241.BrickColor = BrickColor.new("Really black")
2574
Part241.CanCollide = false
2575
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2576
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2577
Part241.Material = Enum.Material.Metal
2578
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2579
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2580
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2581
Part241.brickColor = BrickColor.new("Really black")
2582
SpecialMesh242.Parent = Part241
2583
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2584
SpecialMesh242.MeshType = Enum.MeshType.Brick
2585
Part243.Parent = Model0
2586
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2587
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2588
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2589
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2590
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2591
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2592
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2593
Part243.Anchored = true
2594
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2595
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2596
Part243.BrickColor = BrickColor.new("Really black")
2597
Part243.CanCollide = false
2598
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2599
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2600
Part243.Material = Enum.Material.Metal
2601
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2602
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2603
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2604
Part243.brickColor = BrickColor.new("Really black")
2605
SpecialMesh244.Parent = Part243
2606
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2607
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2608
Part245.Parent = Model0
2609
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2610
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2611
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2612
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2613
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2614
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2615
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2616
Part245.Anchored = true
2617
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2618
Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2619
Part245.BrickColor = BrickColor.new("Royal purple")
2620
Part245.CanCollide = false
2621
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2622
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2623
Part245.Material = Enum.Material.Neon
2624
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2625
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2626
Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2627
Part245.brickColor = BrickColor.new("Royal purple")
2628
SpecialMesh246.Parent = Part245
2629
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2630
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2631
Part247.Parent = Model0
2632
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2633
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2634
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2635
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2636
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2637
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2638
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2639
Part247.Anchored = true
2640
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2641
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2642
Part247.BrickColor = BrickColor.new("Really black")
2643
Part247.CanCollide = false
2644
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2645
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2646
Part247.Material = Enum.Material.Metal
2647
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2648
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2649
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2650
Part247.brickColor = BrickColor.new("Really black")
2651
SpecialMesh248.Parent = Part247
2652
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2653
SpecialMesh248.MeshType = Enum.MeshType.Brick
2654
Part249.Parent = Model0
2655
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2656
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2657
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2658
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2659
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2660
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2661
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2662
Part249.Anchored = true
2663
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2664
Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2665
Part249.BrickColor = BrickColor.new("Royal purple")
2666
Part249.CanCollide = false
2667
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2668
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2669
Part249.Material = Enum.Material.Neon
2670
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2671
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2672
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2673
Part249.brickColor = BrickColor.new("Royal purple")
2674
SpecialMesh250.Parent = Part249
2675
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2676
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2677
Part251.Parent = Model0
2678
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2679
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2680
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2681
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2682
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2683
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2684
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2685
Part251.Anchored = true
2686
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2687
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2688
Part251.BrickColor = BrickColor.new("Really black")
2689
Part251.CanCollide = false
2690
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2691
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2692
Part251.Material = Enum.Material.Metal
2693
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2694
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2695
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2696
Part251.brickColor = BrickColor.new("Really black")
2697
SpecialMesh252.Parent = Part251
2698
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2699
SpecialMesh252.MeshType = Enum.MeshType.Brick
2700
Part253.Parent = Model0
2701
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2702
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2703
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2704
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2705
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2706
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2707
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2708
Part253.Anchored = true
2709
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2710
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2711
Part253.BrickColor = BrickColor.new("Really black")
2712
Part253.CanCollide = false
2713
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2714
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2715
Part253.Material = Enum.Material.Metal
2716
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2717
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2718
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2719
Part253.brickColor = BrickColor.new("Really black")
2720
SpecialMesh254.Parent = Part253
2721
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2722
SpecialMesh254.MeshType = Enum.MeshType.Brick
2723
Part255.Parent = Model0
2724
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2725
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2726
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2727
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2728
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2729
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2730
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2731
Part255.Anchored = true
2732
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2733
Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2734
Part255.BrickColor = BrickColor.new("Bright blue")
2735
Part255.CanCollide = false
2736
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2737
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2738
Part255.Material = Enum.Material.Neon
2739
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2740
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2741
Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2742
Part255.brickColor = BrickColor.new("Bright blue")
2743
SpecialMesh256.Parent = Part255
2744
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2745
SpecialMesh256.MeshType = Enum.MeshType.Brick
2746
Part257.Parent = Model0
2747
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2748
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2749
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2750
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2751
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2752
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2753
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2754
Part257.Anchored = true
2755
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2756
Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2757
Part257.BrickColor = BrickColor.new("Royal purple")
2758
Part257.CanCollide = false
2759
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2760
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2761
Part257.Material = Enum.Material.Neon
2762
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2763
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2764
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2765
Part257.brickColor = BrickColor.new("Royal purple")
2766
SpecialMesh258.Parent = Part257
2767
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2768
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2769
Part259.Parent = Model0
2770
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2771
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2772
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2773
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2774
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2775
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2776
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2777
Part259.Anchored = true
2778
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2779
Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2780
Part259.BrickColor = BrickColor.new("Royal purple")
2781
Part259.CanCollide = false
2782
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2783
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2784
Part259.Material = Enum.Material.Neon
2785
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2786
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2787
Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2788
Part259.brickColor = BrickColor.new("Royal purple")
2789
SpecialMesh260.Parent = Part259
2790
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2791
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2792
Part261.Parent = Model0
2793
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2794
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2795
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2796
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2797
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2798
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2799
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2800
Part261.Anchored = true
2801
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2802
Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2803
Part261.BrickColor = BrickColor.new("Royal purple")
2804
Part261.CanCollide = false
2805
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2806
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2807
Part261.Material = Enum.Material.Neon
2808
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2809
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2810
Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2811
Part261.brickColor = BrickColor.new("Royal purple")
2812
SpecialMesh262.Parent = Part261
2813
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2814
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2815
Part263.Parent = Model0
2816
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2817
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2818
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2819
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2820
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2821
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2822
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2823
Part263.Anchored = true
2824
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2825
Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2826
Part263.BrickColor = BrickColor.new("Royal purple")
2827
Part263.CanCollide = false
2828
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2829
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2830
Part263.Material = Enum.Material.Neon
2831
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2832
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2833
Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2834
Part263.brickColor = BrickColor.new("Royal purple")
2835
SpecialMesh264.Parent = Part263
2836
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2837
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2838
Part265.Parent = Model0
2839
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2840
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2841
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2842
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2843
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2844
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2845
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2846
Part265.Anchored = true
2847
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2848
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2849
Part265.BrickColor = BrickColor.new("Really black")
2850
Part265.CanCollide = false
2851
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2852
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2853
Part265.Material = Enum.Material.Glass
2854
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2855
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2856
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2857
Part265.brickColor = BrickColor.new("Really black")
2858
SpecialMesh266.Parent = Part265
2859
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2860
SpecialMesh266.MeshType = Enum.MeshType.Wedge
2861
Part267.Parent = Model0
2862
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
2863
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2864
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
2865
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2866
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2867
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
2868
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
2869
Part267.Anchored = true
2870
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2871
Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2872
Part267.BrickColor = BrickColor.new("Bright blue")
2873
Part267.CanCollide = false
2874
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2875
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2876
Part267.Material = Enum.Material.Neon
2877
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2878
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2879
Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2880
Part267.brickColor = BrickColor.new("Bright blue")
2881
SpecialMesh268.Parent = Part267
2882
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2883
SpecialMesh268.MeshType = Enum.MeshType.Brick
2884
Part269.Parent = Model0
2885
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
2886
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
2887
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
2888
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
2889
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2890
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
2891
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
2892
Part269.Anchored = true
2893
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2894
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2895
Part269.BrickColor = BrickColor.new("Really black")
2896
Part269.CanCollide = false
2897
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2898
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2899
Part269.Material = Enum.Material.Metal
2900
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2901
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2902
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2903
Part269.brickColor = BrickColor.new("Really black")
2904
SpecialMesh270.Parent = Part269
2905
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
2906
SpecialMesh270.MeshType = Enum.MeshType.Brick
2907
Part271.Parent = Model0
2908
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
2909
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
2910
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
2911
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
2912
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
2913
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
2914
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2915
Part271.Anchored = true
2916
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2917
Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2918
Part271.BrickColor = BrickColor.new("Royal purple")
2919
Part271.CanCollide = false
2920
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2921
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2922
Part271.Material = Enum.Material.Neon
2923
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2924
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2925
Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2926
Part271.brickColor = BrickColor.new("Royal purple")
2927
SpecialMesh272.Parent = Part271
2928
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
2929
SpecialMesh272.MeshType = Enum.MeshType.Wedge
2930
Part273.Parent = Model0
2931
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
2932
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
2933
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
2934
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
2935
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
2936
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
2937
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
2938
Part273.Anchored = true
2939
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2940
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2941
Part273.BrickColor = BrickColor.new("Royal purple")
2942
Part273.CanCollide = false
2943
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2944
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2945
Part273.Material = Enum.Material.Neon
2946
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2947
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2948
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2949
Part273.brickColor = BrickColor.new("Royal purple")
2950
SpecialMesh274.Parent = Part273
2951
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
2952
SpecialMesh274.MeshType = Enum.MeshType.Wedge
2953
Part275.Parent = Model0
2954
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2955
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2956
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
2957
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2958
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2959
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
2960
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
2961
Part275.Anchored = true
2962
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2963
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2964
Part275.BrickColor = BrickColor.new("Really black")
2965
Part275.CanCollide = false
2966
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2967
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2968
Part275.Material = Enum.Material.Metal
2969
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2970
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2971
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2972
Part275.brickColor = BrickColor.new("Really black")
2973
SpecialMesh276.Parent = Part275
2974
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
2975
SpecialMesh276.MeshType = Enum.MeshType.Wedge
2976
Part277.Parent = Model0
2977
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2978
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2979
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
2980
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2981
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2982
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
2983
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
2984
Part277.Anchored = true
2985
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2986
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2987
Part277.BrickColor = BrickColor.new("Really black")
2988
Part277.CanCollide = false
2989
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2990
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2991
Part277.Material = Enum.Material.Glass
2992
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2993
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2994
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2995
Part277.brickColor = BrickColor.new("Really black")
2996
SpecialMesh278.Parent = Part277
2997
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
2998
SpecialMesh278.MeshType = Enum.MeshType.Brick
2999
Part279.Parent = Model0
3000
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
3001
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
3002
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
3003
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
3004
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
3005
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
3006
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
3007
Part279.Anchored = true
3008
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3009
Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3010
Part279.BrickColor = BrickColor.new("Royal purple")
3011
Part279.CanCollide = false
3012
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3013
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3014
Part279.Material = Enum.Material.Neon
3015
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3016
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3017
Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3018
Part279.brickColor = BrickColor.new("Royal purple")
3019
SpecialMesh280.Parent = Part279
3020
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
3021
SpecialMesh280.MeshType = Enum.MeshType.Wedge
3022
Part281.Parent = Model0
3023
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
3024
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3025
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
3026
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3027
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3028
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
3029
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
3030
Part281.Anchored = true
3031
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3032
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3033
Part281.BrickColor = BrickColor.new("Really black")
3034
Part281.CanCollide = false
3035
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3036
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3037
Part281.Material = Enum.Material.Metal
3038
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3039
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3040
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3041
Part281.brickColor = BrickColor.new("Really black")
3042
SpecialMesh282.Parent = Part281
3043
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
3044
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
3045
Part283.Parent = Model0
3046
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3047
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3048
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
3049
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3050
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3051
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
3052
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
3053
Part283.Anchored = true
3054
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3055
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3056
Part283.BrickColor = BrickColor.new("Really black")
3057
Part283.CanCollide = false
3058
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3059
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3060
Part283.Material = Enum.Material.Metal
3061
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3062
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3063
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3064
Part283.brickColor = BrickColor.new("Really black")
3065
SpecialMesh284.Parent = Part283
3066
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3067
SpecialMesh284.MeshType = Enum.MeshType.Brick
3068
Part285.Parent = Model0
3069
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
3070
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3071
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
3072
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3073
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3074
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
3075
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
3076
Part285.Anchored = true
3077
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3078
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3079
Part285.BrickColor = BrickColor.new("Really black")
3080
Part285.CanCollide = false
3081
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3082
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3083
Part285.Material = Enum.Material.Metal
3084
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3085
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3086
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3087
Part285.brickColor = BrickColor.new("Really black")
3088
SpecialMesh286.Parent = Part285
3089
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
3090
SpecialMesh286.MeshType = Enum.MeshType.Wedge
3091
Part287.Parent = Model0
3092
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3093
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3094
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
3095
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3096
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3097
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
3098
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
3099
Part287.Anchored = true
3100
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3101
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3102
Part287.BrickColor = BrickColor.new("Really black")
3103
Part287.CanCollide = false
3104
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3105
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3106
Part287.Material = Enum.Material.Metal
3107
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3108
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3109
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3110
Part287.brickColor = BrickColor.new("Really black")
3111
SpecialMesh288.Parent = Part287
3112
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3113
SpecialMesh288.MeshType = Enum.MeshType.Brick
3114
Part289.Parent = Model0
3115
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
3116
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
3117
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
3118
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
3119
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
3120
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
3121
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
3122
Part289.Anchored = true
3123
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3124
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3125
Part289.BrickColor = BrickColor.new("Royal purple")
3126
Part289.CanCollide = false
3127
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3128
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3129
Part289.Material = Enum.Material.Neon
3130
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3131
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3132
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3133
Part289.brickColor = BrickColor.new("Royal purple")
3134
SpecialMesh290.Parent = Part289
3135
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
3136
SpecialMesh290.MeshType = Enum.MeshType.Wedge
3137
Part291.Parent = Model0
3138
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
3139
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3140
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
3141
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3142
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
3143
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
3144
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
3145
Part291.Anchored = true
3146
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3147
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3148
Part291.BrickColor = BrickColor.new("Institutional white")
3149
Part291.CanCollide = false
3150
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3151
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3152
Part291.Material = Enum.Material.Metal
3153
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3154
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3155
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3156
Part291.brickColor = BrickColor.new("Institutional white")
3157
SpecialMesh292.Parent = Part291
3158
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3159
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3160
Part293.Parent = Model0
3161
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3162
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3163
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3164
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3165
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3166
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3167
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3168
Part293.Anchored = true
3169
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3170
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3171
Part293.BrickColor = BrickColor.new("Royal purple")
3172
Part293.CanCollide = false
3173
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3174
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3175
Part293.Material = Enum.Material.Neon
3176
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3177
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3178
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3179
Part293.brickColor = BrickColor.new("Royal purple")
3180
SpecialMesh294.Parent = Part293
3181
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3182
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3183
Part295.Parent = Model0
3184
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3185
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3186
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3187
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3188
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3189
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3190
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3191
Part295.Anchored = true
3192
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3193
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3194
Part295.BrickColor = BrickColor.new("Really black")
3195
Part295.CanCollide = false
3196
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3197
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3198
Part295.Material = Enum.Material.Glass
3199
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3200
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3201
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3202
Part295.brickColor = BrickColor.new("Really black")
3203
SpecialMesh296.Parent = Part295
3204
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3205
SpecialMesh296.MeshType = Enum.MeshType.Brick
3206
Part297.Parent = Model0
3207
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3208
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3209
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3210
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3211
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3212
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3213
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3214
Part297.Anchored = true
3215
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3216
Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3217
Part297.BrickColor = BrickColor.new("Bright blue")
3218
Part297.CanCollide = false
3219
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3220
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3221
Part297.Material = Enum.Material.Neon
3222
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3223
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3224
Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3225
Part297.brickColor = BrickColor.new("Bright blue")
3226
SpecialMesh298.Parent = Part297
3227
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3228
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3229
Part299.Parent = Model0
3230
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3231
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3232
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3233
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3234
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3235
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3236
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3237
Part299.Anchored = true
3238
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3239
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3240
Part299.BrickColor = BrickColor.new("Really black")
3241
Part299.CanCollide = false
3242
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3243
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3244
Part299.Material = Enum.Material.Metal
3245
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3246
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3247
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3248
Part299.brickColor = BrickColor.new("Really black")
3249
SpecialMesh300.Parent = Part299
3250
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3251
SpecialMesh300.MeshType = Enum.MeshType.Brick
3252
Part301.Parent = Model0
3253
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3254
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3255
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3256
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3257
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3258
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3259
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3260
Part301.Anchored = true
3261
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3262
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3263
Part301.BrickColor = BrickColor.new("Really black")
3264
Part301.CanCollide = false
3265
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3266
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3267
Part301.Material = Enum.Material.Metal
3268
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3269
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3270
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3271
Part301.brickColor = BrickColor.new("Really black")
3272
SpecialMesh302.Parent = Part301
3273
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3274
SpecialMesh302.MeshType = Enum.MeshType.Brick
3275
Part303.Parent = Model0
3276
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3277
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3278
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3279
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3280
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3281
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3282
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3283
Part303.Anchored = true
3284
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3285
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3286
Part303.BrickColor = BrickColor.new("Really black")
3287
Part303.CanCollide = false
3288
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3289
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3290
Part303.Material = Enum.Material.Glass
3291
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3292
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3293
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3294
Part303.brickColor = BrickColor.new("Really black")
3295
SpecialMesh304.Parent = Part303
3296
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3297
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3298
Part305.Parent = Model0
3299
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3300
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3301
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3302
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3303
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3304
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3305
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3306
Part305.Anchored = true
3307
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3308
Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3309
Part305.BrickColor = BrickColor.new("Bright blue")
3310
Part305.CanCollide = false
3311
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3312
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3313
Part305.Material = Enum.Material.Neon
3314
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3315
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3316
Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3317
Part305.brickColor = BrickColor.new("Bright blue")
3318
SpecialMesh306.Parent = Part305
3319
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3320
SpecialMesh306.MeshType = Enum.MeshType.Brick
3321
Part307.Parent = Model0
3322
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3323
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3324
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3325
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3326
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3327
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3328
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3329
Part307.Anchored = true
3330
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3331
Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3332
Part307.BrickColor = BrickColor.new("Royal purple")
3333
Part307.CanCollide = false
3334
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3335
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3336
Part307.Material = Enum.Material.Neon
3337
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3338
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3339
Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3340
Part307.brickColor = BrickColor.new("Royal purple")
3341
SpecialMesh308.Parent = Part307
3342
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3343
SpecialMesh308.MeshType = Enum.MeshType.Brick
3344
Part309.Parent = Model0
3345
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3346
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3347
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3348
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3349
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3350
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3351
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3352
Part309.Anchored = true
3353
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3354
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3355
Part309.BrickColor = BrickColor.new("Really black")
3356
Part309.CanCollide = false
3357
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3358
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3359
Part309.Material = Enum.Material.Glass
3360
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3361
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3362
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3363
Part309.brickColor = BrickColor.new("Really black")
3364
SpecialMesh310.Parent = Part309
3365
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3366
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3367
Part311.Parent = Model0
3368
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3369
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3370
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3371
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3372
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3373
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3374
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3375
Part311.Anchored = true
3376
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3377
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3378
Part311.BrickColor = BrickColor.new("Really black")
3379
Part311.CanCollide = false
3380
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3381
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3382
Part311.Material = Enum.Material.Metal
3383
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3384
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3385
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3386
Part311.brickColor = BrickColor.new("Really black")
3387
SpecialMesh312.Parent = Part311
3388
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3389
SpecialMesh312.MeshType = Enum.MeshType.Brick
3390
Part313.Parent = Model0
3391
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3392
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3393
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3394
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3395
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3396
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3397
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3398
Part313.Anchored = true
3399
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3400
Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3401
Part313.BrickColor = BrickColor.new("Royal purple")
3402
Part313.CanCollide = false
3403
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3404
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3405
Part313.Material = Enum.Material.Neon
3406
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3407
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3408
Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3409
Part313.brickColor = BrickColor.new("Royal purple")
3410
SpecialMesh314.Parent = Part313
3411
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3412
SpecialMesh314.MeshType = Enum.MeshType.Brick
3413
Part315.Parent = Model0
3414
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3415
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3416
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3417
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3418
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3419
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3420
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3421
Part315.Anchored = true
3422
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3423
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3424
Part315.BrickColor = BrickColor.new("Really black")
3425
Part315.CanCollide = false
3426
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3427
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3428
Part315.Material = Enum.Material.Metal
3429
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3430
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3431
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3432
Part315.brickColor = BrickColor.new("Really black")
3433
SpecialMesh316.Parent = Part315
3434
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3435
SpecialMesh316.MeshType = Enum.MeshType.Brick
3436
Part317.Parent = Model0
3437
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3438
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3439
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3440
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3441
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3442
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3443
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3444
Part317.Anchored = true
3445
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3446
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3447
Part317.BrickColor = BrickColor.new("Really black")
3448
Part317.CanCollide = false
3449
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3450
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3451
Part317.Material = Enum.Material.Metal
3452
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3453
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3454
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3455
Part317.brickColor = BrickColor.new("Really black")
3456
SpecialMesh318.Parent = Part317
3457
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3458
SpecialMesh318.MeshType = Enum.MeshType.Brick
3459
Part319.Parent = Model0
3460
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3461
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3462
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3463
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3464
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3465
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3466
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3467
Part319.Anchored = true
3468
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3469
Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3470
Part319.BrickColor = BrickColor.new("Royal purple")
3471
Part319.CanCollide = false
3472
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3473
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3474
Part319.Material = Enum.Material.Neon
3475
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3476
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3477
Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3478
Part319.brickColor = BrickColor.new("Royal purple")
3479
SpecialMesh320.Parent = Part319
3480
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3481
SpecialMesh320.MeshType = Enum.MeshType.Brick
3482
Part321.Parent = Model0
3483
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3484
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3485
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3486
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3487
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3488
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3489
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3490
Part321.Anchored = true
3491
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3492
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3493
Part321.BrickColor = BrickColor.new("Really black")
3494
Part321.CanCollide = false
3495
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3496
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3497
Part321.Material = Enum.Material.Metal
3498
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3499
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3500
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3501
Part321.brickColor = BrickColor.new("Really black")
3502
SpecialMesh322.Parent = Part321
3503
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3504
SpecialMesh322.MeshType = Enum.MeshType.Brick
3505
Part323.Parent = Model0
3506
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3507
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3508
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3509
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3510
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3511
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3512
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3513
Part323.Anchored = true
3514
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3515
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3516
Part323.BrickColor = BrickColor.new("Really black")
3517
Part323.CanCollide = false
3518
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3519
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3520
Part323.Material = Enum.Material.Metal
3521
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3522
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3523
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3524
Part323.brickColor = BrickColor.new("Really black")
3525
SpecialMesh324.Parent = Part323
3526
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3527
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3528
Part325.Parent = Model0
3529
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3530
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3531
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3532
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3533
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3534
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3535
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3536
Part325.Anchored = true
3537
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3538
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3539
Part325.BrickColor = BrickColor.new("Really black")
3540
Part325.CanCollide = false
3541
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3542
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3543
Part325.Material = Enum.Material.Metal
3544
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3545
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3546
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3547
Part325.brickColor = BrickColor.new("Really black")
3548
SpecialMesh326.Parent = Part325
3549
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3550
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3551
Part327.Parent = Model0
3552
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3553
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3554
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3555
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3556
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3557
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3558
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3559
Part327.Anchored = true
3560
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3561
Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3562
Part327.BrickColor = BrickColor.new("Bright blue")
3563
Part327.CanCollide = false
3564
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3565
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3566
Part327.Material = Enum.Material.Neon
3567
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3568
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3569
Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3570
Part327.brickColor = BrickColor.new("Bright blue")
3571
SpecialMesh328.Parent = Part327
3572
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3573
SpecialMesh328.MeshType = Enum.MeshType.Brick
3574
Part329.Parent = Model0
3575
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3576
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3577
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3578
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3579
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3580
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3581
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3582
Part329.Anchored = true
3583
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3584
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3585
Part329.BrickColor = BrickColor.new("Really black")
3586
Part329.CanCollide = false
3587
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3588
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3589
Part329.Material = Enum.Material.Metal
3590
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3591
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3592
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3593
Part329.brickColor = BrickColor.new("Really black")
3594
SpecialMesh330.Parent = Part329
3595
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3596
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3597
Part331.Parent = Model0
3598
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3599
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3600
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3601
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3602
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3603
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3604
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3605
Part331.Anchored = true
3606
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3607
Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3608
Part331.BrickColor = BrickColor.new("Mid gray")
3609
Part331.CanCollide = false
3610
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3611
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3612
Part331.Material = Enum.Material.Metal
3613
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3614
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3615
Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3616
Part331.brickColor = BrickColor.new("Mid gray")
3617
SpecialMesh332.Parent = Part331
3618
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3619
SpecialMesh332.MeshType = Enum.MeshType.Brick
3620
Part333.Parent = Model0
3621
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3622
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3623
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3624
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3625
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3626
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3627
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3628
Part333.Anchored = true
3629
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3630
Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3631
Part333.BrickColor = BrickColor.new("Royal purple")
3632
Part333.CanCollide = false
3633
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3634
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3635
Part333.Material = Enum.Material.Neon
3636
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3637
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3638
Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3639
Part333.brickColor = BrickColor.new("Royal purple")
3640
SpecialMesh334.Parent = Part333
3641
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3642
SpecialMesh334.MeshType = Enum.MeshType.Brick
3643
Part335.Parent = Model0
3644
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3645
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3646
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3647
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3648
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3649
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3650
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3651
Part335.Anchored = true
3652
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3653
Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3654
Part335.BrickColor = BrickColor.new("Bright blue")
3655
Part335.CanCollide = false
3656
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3657
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3658
Part335.Material = Enum.Material.Neon
3659
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3660
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3661
Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3662
Part335.brickColor = BrickColor.new("Bright blue")
3663
SpecialMesh336.Parent = Part335
3664
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3665
SpecialMesh336.MeshType = Enum.MeshType.Brick
3666
Part337.Parent = Model0
3667
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3668
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3669
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3670
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3671
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3672
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3673
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3674
Part337.Anchored = true
3675
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3676
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3677
Part337.BrickColor = BrickColor.new("Really black")
3678
Part337.CanCollide = false
3679
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3680
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3681
Part337.Material = Enum.Material.Glass
3682
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3683
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3684
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3685
Part337.brickColor = BrickColor.new("Really black")
3686
SpecialMesh338.Parent = Part337
3687
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3688
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3689
Part339.Parent = Model0
3690
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3691
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3692
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3693
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3694
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3695
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3696
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3697
Part339.Anchored = true
3698
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3699
Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3700
Part339.BrickColor = BrickColor.new("Bright blue")
3701
Part339.CanCollide = false
3702
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3703
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3704
Part339.Material = Enum.Material.Neon
3705
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3706
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3707
Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3708
Part339.brickColor = BrickColor.new("Bright blue")
3709
SpecialMesh340.Parent = Part339
3710
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3711
SpecialMesh340.MeshType = Enum.MeshType.Brick
3712
Part341.Parent = Model0
3713
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3714
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3715
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3716
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3717
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3718
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3719
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3720
Part341.Anchored = true
3721
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3722
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3723
Part341.BrickColor = BrickColor.new("Really black")
3724
Part341.CanCollide = false
3725
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3726
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3727
Part341.Material = Enum.Material.Metal
3728
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3729
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3730
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3731
Part341.brickColor = BrickColor.new("Really black")
3732
SpecialMesh342.Parent = Part341
3733
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3734
SpecialMesh342.MeshType = Enum.MeshType.Brick
3735
Part343.Parent = Model0
3736
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3737
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3738
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3739
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3740
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3741
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3742
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3743
Part343.Anchored = true
3744
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3745
Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3746
Part343.BrickColor = BrickColor.new("Royal purple")
3747
Part343.CanCollide = false
3748
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3749
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3750
Part343.Material = Enum.Material.Neon
3751
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3752
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3753
Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3754
Part343.brickColor = BrickColor.new("Royal purple")
3755
SpecialMesh344.Parent = Part343
3756
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3757
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3758
Part345.Parent = Model0
3759
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3760
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3761
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3762
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3763
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3764
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3765
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3766
Part345.Anchored = true
3767
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3768
Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3769
Part345.BrickColor = BrickColor.new("Bright blue")
3770
Part345.CanCollide = false
3771
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3772
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3773
Part345.Material = Enum.Material.Neon
3774
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3775
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3776
Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3777
Part345.brickColor = BrickColor.new("Bright blue")
3778
SpecialMesh346.Parent = Part345
3779
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3780
SpecialMesh346.MeshType = Enum.MeshType.Brick
3781
Part347.Parent = Model0
3782
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3783
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3784
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3785
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3786
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3787
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3788
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3789
Part347.Anchored = true
3790
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3791
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3792
Part347.BrickColor = BrickColor.new("Really black")
3793
Part347.CanCollide = false
3794
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3795
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3796
Part347.Material = Enum.Material.Metal
3797
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3798
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3799
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3800
Part347.brickColor = BrickColor.new("Really black")
3801
SpecialMesh348.Parent = Part347
3802
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3803
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3804
Part349.Parent = Model0
3805
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3806
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3807
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3808
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3809
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3810
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3811
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3812
Part349.Anchored = true
3813
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3814
Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3815
Part349.BrickColor = BrickColor.new("Bright blue")
3816
Part349.CanCollide = false
3817
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3818
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3819
Part349.Material = Enum.Material.Neon
3820
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3821
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3822
Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3823
Part349.brickColor = BrickColor.new("Bright blue")
3824
SpecialMesh350.Parent = Part349
3825
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3826
SpecialMesh350.MeshType = Enum.MeshType.Brick
3827
Part351.Parent = Model0
3828
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3829
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3830
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3831
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3832
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3833
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3834
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3835
Part351.Anchored = true
3836
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3837
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3838
Part351.BrickColor = BrickColor.new("Really black")
3839
Part351.CanCollide = false
3840
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3841
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3842
Part351.Material = Enum.Material.Metal
3843
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3844
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3845
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3846
Part351.brickColor = BrickColor.new("Really black")
3847
SpecialMesh352.Parent = Part351
3848
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3849
SpecialMesh352.MeshType = Enum.MeshType.Brick
3850
Part353.Parent = Model0
3851
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
3852
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
3853
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
3854
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
3855
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
3856
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
3857
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3858
Part353.Anchored = true
3859
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3860
Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3861
Part353.BrickColor = BrickColor.new("Royal purple")
3862
Part353.CanCollide = false
3863
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3864
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3865
Part353.Material = Enum.Material.Neon
3866
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3867
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3868
Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3869
Part353.brickColor = BrickColor.new("Royal purple")
3870
SpecialMesh354.Parent = Part353
3871
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
3872
SpecialMesh354.MeshType = Enum.MeshType.Wedge
3873
Part355.Parent = Model0
3874
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
3875
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
3876
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
3877
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
3878
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
3879
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
3880
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
3881
Part355.Anchored = true
3882
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3883
Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3884
Part355.BrickColor = BrickColor.new("Royal purple")
3885
Part355.CanCollide = false
3886
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3887
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3888
Part355.Material = Enum.Material.Neon
3889
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3890
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3891
Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3892
Part355.brickColor = BrickColor.new("Royal purple")
3893
SpecialMesh356.Parent = Part355
3894
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
3895
SpecialMesh356.MeshType = Enum.MeshType.Wedge
3896
Part357.Parent = Model0
3897
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
3898
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
3899
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
3900
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
3901
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3902
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
3903
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
3904
Part357.Anchored = true
3905
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3906
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3907
Part357.BrickColor = BrickColor.new("Really black")
3908
Part357.CanCollide = false
3909
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3910
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3911
Part357.Material = Enum.Material.Metal
3912
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3913
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3914
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3915
Part357.brickColor = BrickColor.new("Really black")
3916
SpecialMesh358.Parent = Part357
3917
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
3918
SpecialMesh358.MeshType = Enum.MeshType.Brick
3919
Part359.Parent = Model0
3920
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3921
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3922
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
3923
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3924
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3925
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
3926
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
3927
Part359.Anchored = true
3928
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3929
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3930
Part359.BrickColor = BrickColor.new("Really black")
3931
Part359.CanCollide = false
3932
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3933
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3934
Part359.Material = Enum.Material.Metal
3935
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3936
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3937
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3938
Part359.brickColor = BrickColor.new("Really black")
3939
SpecialMesh360.Parent = Part359
3940
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3941
SpecialMesh360.MeshType = Enum.MeshType.Brick
3942
Part361.Parent = Model0
3943
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
3944
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3945
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
3946
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3947
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3948
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
3949
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
3950
Part361.Anchored = true
3951
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3952
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3953
Part361.BrickColor = BrickColor.new("Really black")
3954
Part361.CanCollide = false
3955
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3956
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3957
Part361.Material = Enum.Material.Metal
3958
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3959
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3960
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3961
Part361.brickColor = BrickColor.new("Really black")
3962
SpecialMesh362.Parent = Part361
3963
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
3964
SpecialMesh362.MeshType = Enum.MeshType.Brick
3965
Part363.Parent = Model0
3966
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3967
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3968
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
3969
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3970
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3971
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
3972
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
3973
Part363.Anchored = true
3974
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3975
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3976
Part363.BrickColor = BrickColor.new("Really black")
3977
Part363.CanCollide = false
3978
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3979
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3980
Part363.Material = Enum.Material.Metal
3981
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3982
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3983
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3984
Part363.brickColor = BrickColor.new("Really black")
3985
SpecialMesh364.Parent = Part363
3986
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
3987
SpecialMesh364.MeshType = Enum.MeshType.Brick
3988
Part365.Parent = Model0
3989
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3990
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3991
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
3992
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3993
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3994
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
3995
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
3996
Part365.Anchored = true
3997
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3998
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3999
Part365.BrickColor = BrickColor.new("Bright blue")
4000
Part365.CanCollide = false
4001
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4002
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4003
Part365.Material = Enum.Material.Neon
4004
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4005
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4006
Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4007
Part365.brickColor = BrickColor.new("Bright blue")
4008
SpecialMesh366.Parent = Part365
4009
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4010
SpecialMesh366.MeshType = Enum.MeshType.Wedge
4011
Part367.Parent = Model0
4012
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4013
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4014
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
4015
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4016
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4017
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
4018
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
4019
Part367.Anchored = true
4020
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4021
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4022
Part367.BrickColor = BrickColor.new("Bright blue")
4023
Part367.CanCollide = false
4024
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4025
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4026
Part367.Material = Enum.Material.Neon
4027
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4028
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4029
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4030
Part367.brickColor = BrickColor.new("Bright blue")
4031
SpecialMesh368.Parent = Part367
4032
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
4033
SpecialMesh368.MeshType = Enum.MeshType.Brick
4034
Part369.Parent = Model0
4035
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
4036
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4037
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
4038
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4039
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4040
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
4041
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
4042
Part369.Anchored = true
4043
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4044
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4045
Part369.BrickColor = BrickColor.new("Really black")
4046
Part369.CanCollide = false
4047
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4048
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4049
Part369.Material = Enum.Material.Metal
4050
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4051
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4052
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4053
Part369.brickColor = BrickColor.new("Really black")
4054
SpecialMesh370.Parent = Part369
4055
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
4056
SpecialMesh370.MeshType = Enum.MeshType.Wedge
4057
Part371.Parent = Model0
4058
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
4059
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4060
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
4061
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4062
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
4063
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
4064
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
4065
Part371.Anchored = true
4066
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4067
Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4068
Part371.BrickColor = BrickColor.new("Royal purple")
4069
Part371.CanCollide = false
4070
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4071
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4072
Part371.Material = Enum.Material.Neon
4073
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4074
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4075
Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4076
Part371.brickColor = BrickColor.new("Royal purple")
4077
SpecialMesh372.Parent = Part371
4078
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4079
SpecialMesh372.MeshType = Enum.MeshType.Brick
4080
Part373.Parent = Model0
4081
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
4082
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
4083
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
4084
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
4085
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4086
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
4087
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
4088
Part373.Anchored = true
4089
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4090
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4091
Part373.BrickColor = BrickColor.new("Bright blue")
4092
Part373.CanCollide = false
4093
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4094
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4095
Part373.Material = Enum.Material.Neon
4096
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4097
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4098
Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4099
Part373.brickColor = BrickColor.new("Bright blue")
4100
SpecialMesh374.Parent = Part373
4101
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
4102
SpecialMesh374.MeshType = Enum.MeshType.Brick
4103
Part375.Parent = Model0
4104
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4105
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4106
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4107
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4108
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4109
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4110
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
4111
Part375.Anchored = true
4112
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4113
Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4114
Part375.BrickColor = BrickColor.new("Bright blue")
4115
Part375.CanCollide = false
4116
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4117
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4118
Part375.Material = Enum.Material.Glass
4119
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4120
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4121
Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4122
Part375.brickColor = BrickColor.new("Bright blue")
4123
SpecialMesh376.Parent = Part375
4124
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
4125
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
4126
Part377.Parent = Model0
4127
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
4128
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4129
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
4130
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4131
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4132
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
4133
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
4134
Part377.Anchored = true
4135
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4136
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4137
Part377.BrickColor = BrickColor.new("Really black")
4138
Part377.CanCollide = false
4139
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4140
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4141
Part377.Material = Enum.Material.Metal
4142
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4143
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4144
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4145
Part377.brickColor = BrickColor.new("Really black")
4146
SpecialMesh378.Parent = Part377
4147
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
4148
SpecialMesh378.MeshType = Enum.MeshType.Wedge
4149
Part379.Parent = Model0
4150
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
4151
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4152
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
4153
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4154
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4155
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4156
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4157
Part379.Anchored = true
4158
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4159
Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4160
Part379.BrickColor = BrickColor.new("Royal purple")
4161
Part379.CanCollide = false
4162
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4163
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4164
Part379.Material = Enum.Material.Neon
4165
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4166
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4167
Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4168
Part379.brickColor = BrickColor.new("Royal purple")
4169
SpecialMesh380.Parent = Part379
4170
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4171
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4172
Part381.Parent = Model0
4173
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4174
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4175
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4176
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4177
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4178
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4179
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4180
Part381.Anchored = true
4181
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4182
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4183
Part381.BrickColor = BrickColor.new("Really black")
4184
Part381.CanCollide = false
4185
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4186
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4187
Part381.Material = Enum.Material.Metal
4188
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4189
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4190
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4191
Part381.brickColor = BrickColor.new("Really black")
4192
SpecialMesh382.Parent = Part381
4193
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4194
SpecialMesh382.MeshType = Enum.MeshType.Brick
4195
Part383.Parent = Model0
4196
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4197
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4198
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4199
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4200
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4201
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4202
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4203
Part383.Anchored = true
4204
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4205
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4206
Part383.BrickColor = BrickColor.new("Really black")
4207
Part383.CanCollide = false
4208
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4209
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4210
Part383.Material = Enum.Material.Metal
4211
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4212
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4213
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4214
Part383.brickColor = BrickColor.new("Really black")
4215
SpecialMesh384.Parent = Part383
4216
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4217
SpecialMesh384.MeshType = Enum.MeshType.Brick
4218
Part385.Parent = Model0
4219
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4220
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4221
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4222
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4223
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4224
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4225
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4226
Part385.Anchored = true
4227
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4228
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4229
Part385.BrickColor = BrickColor.new("Really black")
4230
Part385.CanCollide = false
4231
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4232
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4233
Part385.Material = Enum.Material.Metal
4234
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4235
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4236
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4237
Part385.brickColor = BrickColor.new("Really black")
4238
SpecialMesh386.Parent = Part385
4239
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4240
SpecialMesh386.MeshType = Enum.MeshType.Brick
4241
Part387.Parent = Model0
4242
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4243
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4244
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4245
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4246
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4247
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4248
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4249
Part387.Anchored = true
4250
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4251
Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4252
Part387.BrickColor = BrickColor.new("Bright blue")
4253
Part387.CanCollide = false
4254
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4255
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4256
Part387.Material = Enum.Material.Neon
4257
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4258
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4259
Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4260
Part387.brickColor = BrickColor.new("Bright blue")
4261
SpecialMesh388.Parent = Part387
4262
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4263
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4264
Part389.Parent = Model0
4265
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4266
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4267
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4268
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4269
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4270
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4271
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4272
Part389.Anchored = true
4273
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4274
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4275
Part389.BrickColor = BrickColor.new("Really black")
4276
Part389.CanCollide = false
4277
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4278
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4279
Part389.Material = Enum.Material.Metal
4280
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4281
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4282
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4283
Part389.brickColor = BrickColor.new("Really black")
4284
SpecialMesh390.Parent = Part389
4285
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4286
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4287
Part391.Parent = Model0
4288
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4289
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4290
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4291
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4292
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4293
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4294
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4295
Part391.Anchored = true
4296
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4297
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4298
Part391.BrickColor = BrickColor.new("Really black")
4299
Part391.CanCollide = false
4300
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4301
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4302
Part391.Material = Enum.Material.Metal
4303
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4304
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4305
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4306
Part391.brickColor = BrickColor.new("Really black")
4307
SpecialMesh392.Parent = Part391
4308
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4309
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4310
Part393.Parent = Model0
4311
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4312
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4313
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4314
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4315
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4316
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4317
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4318
Part393.Anchored = true
4319
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4320
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4321
Part393.BrickColor = BrickColor.new("Really black")
4322
Part393.CanCollide = false
4323
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4324
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4325
Part393.Material = Enum.Material.Metal
4326
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4327
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4328
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4329
Part393.brickColor = BrickColor.new("Really black")
4330
SpecialMesh394.Parent = Part393
4331
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4332
SpecialMesh394.MeshType = Enum.MeshType.Brick
4333
Part395.Parent = Model0
4334
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4335
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4336
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4337
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4338
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4339
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4340
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4341
Part395.Anchored = true
4342
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4343
Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4344
Part395.BrickColor = BrickColor.new("Bright blue")
4345
Part395.CanCollide = false
4346
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4347
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4348
Part395.Material = Enum.Material.Neon
4349
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4350
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4351
Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4352
Part395.brickColor = BrickColor.new("Bright blue")
4353
SpecialMesh396.Parent = Part395
4354
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4355
SpecialMesh396.MeshType = Enum.MeshType.Brick
4356
Part397.Parent = Model0
4357
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4358
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4359
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4360
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4361
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4362
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4363
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4364
Part397.Anchored = true
4365
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4366
Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4367
Part397.BrickColor = BrickColor.new("Royal purple")
4368
Part397.CanCollide = false
4369
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4370
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4371
Part397.Material = Enum.Material.Neon
4372
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4373
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4374
Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4375
Part397.brickColor = BrickColor.new("Royal purple")
4376
SpecialMesh398.Parent = Part397
4377
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4378
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4379
Part399.Parent = Model0
4380
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4381
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4382
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4383
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4384
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4385
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4386
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4387
Part399.Anchored = true
4388
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4389
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4390
Part399.BrickColor = BrickColor.new("Really black")
4391
Part399.CanCollide = false
4392
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4393
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4394
Part399.Material = Enum.Material.Metal
4395
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4396
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4397
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4398
Part399.brickColor = BrickColor.new("Really black")
4399
SpecialMesh400.Parent = Part399
4400
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4401
SpecialMesh400.MeshType = Enum.MeshType.Brick
4402
Part401.Parent = Model0
4403
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4404
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4405
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4406
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4407
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4408
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4409
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4410
Part401.Anchored = true
4411
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4412
Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4413
Part401.BrickColor = BrickColor.new("Royal purple")
4414
Part401.CanCollide = false
4415
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4416
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4417
Part401.Material = Enum.Material.Neon
4418
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4419
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4420
Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4421
Part401.brickColor = BrickColor.new("Royal purple")
4422
SpecialMesh402.Parent = Part401
4423
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4424
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4425
Part403.Parent = Model0
4426
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4427
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4428
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4429
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4430
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4431
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4432
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4433
Part403.Anchored = true
4434
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4435
Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4436
Part403.BrickColor = BrickColor.new("Bright blue")
4437
Part403.CanCollide = false
4438
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4439
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4440
Part403.Material = Enum.Material.Neon
4441
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4442
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4443
Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4444
Part403.brickColor = BrickColor.new("Bright blue")
4445
SpecialMesh404.Parent = Part403
4446
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4447
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4448
Part405.Parent = Model0
4449
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4450
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4451
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4452
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4453
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4454
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4455
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4456
Part405.Anchored = true
4457
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4458
Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4459
Part405.BrickColor = BrickColor.new("Royal purple")
4460
Part405.CanCollide = false
4461
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4462
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4463
Part405.Material = Enum.Material.Neon
4464
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4465
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4466
Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4467
Part405.brickColor = BrickColor.new("Royal purple")
4468
SpecialMesh406.Parent = Part405
4469
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4470
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4471
Part407.Parent = Model0
4472
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4473
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4474
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4475
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4476
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4477
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4478
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4479
Part407.Anchored = true
4480
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4481
Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4482
Part407.BrickColor = BrickColor.new("Bright blue")
4483
Part407.CanCollide = false
4484
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4485
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4486
Part407.Material = Enum.Material.Neon
4487
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4488
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4489
Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4490
Part407.brickColor = BrickColor.new("Bright blue")
4491
SpecialMesh408.Parent = Part407
4492
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4493
SpecialMesh408.MeshType = Enum.MeshType.Brick
4494
Part409.Parent = Model0
4495
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4496
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4497
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4498
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4499
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4500
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4501
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4502
Part409.Anchored = true
4503
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4504
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4505
Part409.BrickColor = BrickColor.new("Really black")
4506
Part409.CanCollide = false
4507
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4508
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4509
Part409.Material = Enum.Material.Metal
4510
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4511
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4512
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4513
Part409.brickColor = BrickColor.new("Really black")
4514
SpecialMesh410.Parent = Part409
4515
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4516
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4517
Part411.Parent = Model0
4518
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4519
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4520
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4521
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4522
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4523
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4524
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4525
Part411.Anchored = true
4526
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4527
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4528
Part411.BrickColor = BrickColor.new("Really black")
4529
Part411.CanCollide = false
4530
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4531
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4532
Part411.Material = Enum.Material.Metal
4533
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4534
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4535
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4536
Part411.brickColor = BrickColor.new("Really black")
4537
SpecialMesh412.Parent = Part411
4538
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4539
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4540
Part413.Parent = Model0
4541
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4542
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4543
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4544
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4545
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4546
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4547
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4548
Part413.Anchored = true
4549
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4550
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4551
Part413.BrickColor = BrickColor.new("Really black")
4552
Part413.CanCollide = false
4553
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4554
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4555
Part413.Material = Enum.Material.Metal
4556
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4557
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4558
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4559
Part413.brickColor = BrickColor.new("Really black")
4560
SpecialMesh414.Parent = Part413
4561
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4562
SpecialMesh414.MeshType = Enum.MeshType.Brick
4563
Part415.Parent = Model0
4564
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4565
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4566
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4567
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4568
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4569
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4570
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4571
Part415.Anchored = true
4572
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4573
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4574
Part415.BrickColor = BrickColor.new("Really black")
4575
Part415.CanCollide = false
4576
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4577
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4578
Part415.Material = Enum.Material.Metal
4579
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4580
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4581
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4582
Part415.brickColor = BrickColor.new("Really black")
4583
SpecialMesh416.Parent = Part415
4584
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4585
SpecialMesh416.MeshType = Enum.MeshType.Brick
4586
Part417.Parent = Model0
4587
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4588
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4589
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4590
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4591
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4592
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4593
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4594
Part417.Anchored = true
4595
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4596
Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4597
Part417.BrickColor = BrickColor.new("Royal purple")
4598
Part417.CanCollide = false
4599
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4600
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4601
Part417.Material = Enum.Material.Neon
4602
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4603
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4604
Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4605
Part417.brickColor = BrickColor.new("Royal purple")
4606
SpecialMesh418.Parent = Part417
4607
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4608
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4609
Part419.Parent = Model0
4610
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4611
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4612
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4613
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4614
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4615
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4616
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4617
Part419.Anchored = true
4618
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4619
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4620
Part419.BrickColor = BrickColor.new("Really black")
4621
Part419.CanCollide = false
4622
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4623
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4624
Part419.Material = Enum.Material.Metal
4625
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4626
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4627
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4628
Part419.brickColor = BrickColor.new("Really black")
4629
SpecialMesh420.Parent = Part419
4630
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4631
SpecialMesh420.MeshType = Enum.MeshType.Brick
4632
Part421.Parent = Model0
4633
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4634
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4635
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4636
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4637
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4638
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4639
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4640
Part421.Anchored = true
4641
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4642
Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4643
Part421.BrickColor = BrickColor.new("Institutional white")
4644
Part421.CanCollide = false
4645
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4646
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4647
Part421.Material = Enum.Material.Metal
4648
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4649
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4650
Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4651
Part421.brickColor = BrickColor.new("Institutional white")
4652
SpecialMesh422.Parent = Part421
4653
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4654
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4655
Part423.Parent = Model0
4656
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4657
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4658
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4659
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4660
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4661
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4662
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4663
Part423.Anchored = true
4664
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4665
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4666
Part423.BrickColor = BrickColor.new("Really black")
4667
Part423.CanCollide = false
4668
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4669
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4670
Part423.Material = Enum.Material.Metal
4671
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4672
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4673
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4674
Part423.brickColor = BrickColor.new("Really black")
4675
SpecialMesh424.Parent = Part423
4676
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4677
SpecialMesh424.MeshType = Enum.MeshType.Brick
4678
Part425.Parent = Model0
4679
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4680
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4681
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4682
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4683
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4684
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4685
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4686
Part425.Anchored = true
4687
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4688
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4689
Part425.BrickColor = BrickColor.new("Really black")
4690
Part425.CanCollide = false
4691
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4692
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4693
Part425.Material = Enum.Material.Metal
4694
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4695
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4696
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4697
Part425.brickColor = BrickColor.new("Really black")
4698
SpecialMesh426.Parent = Part425
4699
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4700
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4701
Part427.Parent = Model0
4702
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4703
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4704
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4705
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4706
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4707
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4708
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4709
Part427.Anchored = true
4710
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4711
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4712
Part427.BrickColor = BrickColor.new("Really black")
4713
Part427.CanCollide = false
4714
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4715
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4716
Part427.Material = Enum.Material.Metal
4717
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4718
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4719
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4720
Part427.brickColor = BrickColor.new("Really black")
4721
SpecialMesh428.Parent = Part427
4722
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4723
SpecialMesh428.MeshType = Enum.MeshType.Brick
4724
Part429.Parent = Model0
4725
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4726
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4727
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4728
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4729
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4730
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4731
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4732
Part429.Anchored = true
4733
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4734
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4735
Part429.BrickColor = BrickColor.new("Really black")
4736
Part429.CanCollide = false
4737
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4738
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4739
Part429.Material = Enum.Material.Metal
4740
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4741
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4742
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4743
Part429.brickColor = BrickColor.new("Really black")
4744
SpecialMesh430.Parent = Part429
4745
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4746
SpecialMesh430.MeshType = Enum.MeshType.Brick
4747
Part431.Parent = Model0
4748
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4749
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4750
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4751
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4752
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4753
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4754
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4755
Part431.Anchored = true
4756
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4757
Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4758
Part431.BrickColor = BrickColor.new("Royal purple")
4759
Part431.CanCollide = false
4760
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4761
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4762
Part431.Material = Enum.Material.Neon
4763
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4764
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4765
Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4766
Part431.brickColor = BrickColor.new("Royal purple")
4767
SpecialMesh432.Parent = Part431
4768
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4769
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4770
Part433.Parent = Model0
4771
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4772
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4773
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4774
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4775
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4776
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4777
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4778
Part433.Anchored = true
4779
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4780
Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4781
Part433.BrickColor = BrickColor.new("Royal purple")
4782
Part433.CanCollide = false
4783
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4784
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4785
Part433.Material = Enum.Material.Neon
4786
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4787
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4788
Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4789
Part433.brickColor = BrickColor.new("Royal purple")
4790
SpecialMesh434.Parent = Part433
4791
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4792
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4793
Part435.Parent = Model0
4794
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4795
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4796
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4797
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4798
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4799
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4800
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4801
Part435.Anchored = true
4802
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4803
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4804
Part435.BrickColor = BrickColor.new("Royal purple")
4805
Part435.CanCollide = false
4806
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4807
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4808
Part435.Material = Enum.Material.Neon
4809
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4810
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4811
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4812
Part435.brickColor = BrickColor.new("Royal purple")
4813
SpecialMesh436.Parent = Part435
4814
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4815
SpecialMesh436.MeshType = Enum.MeshType.Brick
4816
Part437.Parent = Model0
4817
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4818
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4819
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4820
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4821
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4822
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4823
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4824
Part437.Anchored = true
4825
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4826
Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4827
Part437.BrickColor = BrickColor.new("Royal purple")
4828
Part437.CanCollide = false
4829
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4830
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4831
Part437.Material = Enum.Material.Neon
4832
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4833
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4834
Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4835
Part437.brickColor = BrickColor.new("Royal purple")
4836
SpecialMesh438.Parent = Part437
4837
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4838
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4839
Part439.Parent = Model0
4840
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4841
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4842
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4843
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4844
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4845
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4846
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4847
Part439.Anchored = true
4848
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4849
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4850
Part439.BrickColor = BrickColor.new("Really black")
4851
Part439.CanCollide = false
4852
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4853
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4854
Part439.Material = Enum.Material.Metal
4855
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4856
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4857
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4858
Part439.brickColor = BrickColor.new("Really black")
4859
SpecialMesh440.Parent = Part439
4860
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
4861
SpecialMesh440.MeshType = Enum.MeshType.Brick
4862
Part441.Parent = Model0
4863
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4864
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4865
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
4866
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4867
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4868
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
4869
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
4870
Part441.Anchored = true
4871
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4872
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4873
Part441.BrickColor = BrickColor.new("Really black")
4874
Part441.CanCollide = false
4875
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4876
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4877
Part441.Material = Enum.Material.Metal
4878
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4879
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4880
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4881
Part441.brickColor = BrickColor.new("Really black")
4882
SpecialMesh442.Parent = Part441
4883
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
4884
SpecialMesh442.MeshType = Enum.MeshType.Wedge
4885
Part443.Parent = Model0
4886
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
4887
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
4888
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
4889
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
4890
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
4891
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
4892
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4893
Part443.Anchored = true
4894
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4895
Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4896
Part443.BrickColor = BrickColor.new("Royal purple")
4897
Part443.CanCollide = false
4898
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4899
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4900
Part443.Material = Enum.Material.Neon
4901
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4902
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4903
Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4904
Part443.brickColor = BrickColor.new("Royal purple")
4905
SpecialMesh444.Parent = Part443
4906
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
4907
SpecialMesh444.MeshType = Enum.MeshType.Wedge
4908
Part445.Parent = Model0
4909
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
4910
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
4911
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
4912
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
4913
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4914
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
4915
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
4916
Part445.Anchored = true
4917
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4918
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4919
Part445.BrickColor = BrickColor.new("Really black")
4920
Part445.CanCollide = false
4921
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4922
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4923
Part445.Material = Enum.Material.Metal
4924
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4925
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4926
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4927
Part445.brickColor = BrickColor.new("Really black")
4928
SpecialMesh446.Parent = Part445
4929
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
4930
SpecialMesh446.MeshType = Enum.MeshType.Brick
4931
Part447.Parent = Model0
4932
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4933
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4934
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
4935
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4936
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4937
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
4938
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
4939
Part447.Anchored = true
4940
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4941
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4942
Part447.BrickColor = BrickColor.new("Really black")
4943
Part447.CanCollide = false
4944
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4945
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4946
Part447.Material = Enum.Material.Metal
4947
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4948
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4949
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4950
Part447.brickColor = BrickColor.new("Really black")
4951
SpecialMesh448.Parent = Part447
4952
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
4953
SpecialMesh448.MeshType = Enum.MeshType.Brick
4954
Part449.Parent = Model0
4955
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
4956
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
4957
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
4958
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
4959
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
4960
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
4961
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4962
Part449.Anchored = true
4963
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4964
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4965
Part449.BrickColor = BrickColor.new("Royal purple")
4966
Part449.CanCollide = false
4967
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4968
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4969
Part449.Material = Enum.Material.Neon
4970
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4971
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4972
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4973
Part449.brickColor = BrickColor.new("Royal purple")
4974
SpecialMesh450.Parent = Part449
4975
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
4976
SpecialMesh450.MeshType = Enum.MeshType.Wedge
4977
Part451.Parent = Model0
4978
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
4979
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
4980
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
4981
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
4982
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4983
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
4984
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4985
Part451.Anchored = true
4986
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4987
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4988
Part451.BrickColor = BrickColor.new("Really black")
4989
Part451.CanCollide = false
4990
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4991
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4992
Part451.Material = Enum.Material.Metal
4993
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4994
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4995
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4996
Part451.brickColor = BrickColor.new("Really black")
4997
SpecialMesh452.Parent = Part451
4998
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4999
SpecialMesh452.MeshType = Enum.MeshType.Brick
5000
Part453.Parent = Model0
5001
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
5002
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
5003
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
5004
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
5005
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5006
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
5007
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
5008
Part453.Anchored = true
5009
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5010
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5011
Part453.BrickColor = BrickColor.new("Really black")
5012
Part453.CanCollide = false
5013
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5014
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5015
Part453.Material = Enum.Material.Metal
5016
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5017
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5018
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5019
Part453.brickColor = BrickColor.new("Really black")
5020
SpecialMesh454.Parent = Part453
5021
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
5022
SpecialMesh454.MeshType = Enum.MeshType.Brick
5023
Part455.Parent = Model0
5024
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
5025
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5026
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
5027
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5028
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5029
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
5030
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
5031
Part455.Anchored = true
5032
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5033
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5034
Part455.BrickColor = BrickColor.new("Really black")
5035
Part455.CanCollide = false
5036
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5037
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5038
Part455.Material = Enum.Material.Glass
5039
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5040
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5041
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5042
Part455.brickColor = BrickColor.new("Really black")
5043
SpecialMesh456.Parent = Part455
5044
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
5045
SpecialMesh456.MeshType = Enum.MeshType.Brick
5046
Part457.Parent = Model0
5047
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
5048
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
5049
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
5050
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
5051
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
5052
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
5053
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5054
Part457.Anchored = true
5055
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5056
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5057
Part457.BrickColor = BrickColor.new("Royal purple")
5058
Part457.CanCollide = false
5059
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5060
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5061
Part457.Material = Enum.Material.Neon
5062
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5063
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5064
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5065
Part457.brickColor = BrickColor.new("Royal purple")
5066
SpecialMesh458.Parent = Part457
5067
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
5068
SpecialMesh458.MeshType = Enum.MeshType.Wedge
5069
Part459.Parent = Model0
5070
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
5071
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
5072
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
5073
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
5074
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
5075
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
5076
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
5077
Part459.Anchored = true
5078
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5079
Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5080
Part459.BrickColor = BrickColor.new("Royal purple")
5081
Part459.CanCollide = false
5082
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5083
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5084
Part459.Material = Enum.Material.Neon
5085
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5086
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5087
Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5088
Part459.brickColor = BrickColor.new("Royal purple")
5089
SpecialMesh460.Parent = Part459
5090
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
5091
SpecialMesh460.MeshType = Enum.MeshType.Brick
5092
Part461.Parent = Model0
5093
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
5094
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
5095
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
5096
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
5097
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5098
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
5099
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
5100
Part461.Anchored = true
5101
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5102
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5103
Part461.BrickColor = BrickColor.new("Really black")
5104
Part461.CanCollide = false
5105
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5106
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5107
Part461.Material = Enum.Material.Metal
5108
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5109
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5110
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5111
Part461.brickColor = BrickColor.new("Really black")
5112
SpecialMesh462.Parent = Part461
5113
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
5114
SpecialMesh462.MeshType = Enum.MeshType.Brick
5115
Part463.Parent = Model0
5116
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
5117
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5118
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
5119
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5120
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5121
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
5122
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
5123
Part463.Anchored = true
5124
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5125
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5126
Part463.BrickColor = BrickColor.new("Really black")
5127
Part463.CanCollide = false
5128
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5129
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5130
Part463.Material = Enum.Material.Glass
5131
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5132
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5133
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5134
Part463.brickColor = BrickColor.new("Really black")
5135
SpecialMesh464.Parent = Part463
5136
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
5137
SpecialMesh464.MeshType = Enum.MeshType.Brick
5138
Part465.Parent = Model0
5139
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
5140
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
5141-
plr = game:GetService("Players").LocalPlayer
5141+
5142
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
5143
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
5144
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
5145
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5146
Part465.Anchored = true
5147
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5148
Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5149
Part465.BrickColor = BrickColor.new("Royal purple")
5150
Part465.CanCollide = false
5151
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5152
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5153
Part465.Material = Enum.Material.Neon
5154
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5155
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5156
Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5157
Part465.brickColor = BrickColor.new("Royal purple")
5158
SpecialMesh466.Parent = Part465
5159
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5160
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5161
Part467.Parent = Model0
5162
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5163
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5164
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5165
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5166
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5167
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5168
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5169
Part467.Anchored = true
5170
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5171
Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5172
Part467.BrickColor = BrickColor.new("Royal purple")
5173
Part467.CanCollide = false
5174
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5175
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5176
Part467.Material = Enum.Material.Neon
5177
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5178
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5179
Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5180
Part467.brickColor = BrickColor.new("Royal purple")
5181
SpecialMesh468.Parent = Part467
5182
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5183
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5184
Part469.Parent = Model0
5185
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5186
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5187
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5188
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5189
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5190
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5191
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5192
Part469.Anchored = true
5193
Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5194
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5195
Part469.BrickColor = BrickColor.new("Really black")
5196
Part469.CanCollide = false
5197
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5198
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5199
Part469.Material = Enum.Material.Glass
5200
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5201
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5202
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5203
Part469.brickColor = BrickColor.new("Really black")
5204
SpecialMesh470.Parent = Part469
5205
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5206
SpecialMesh470.MeshType = Enum.MeshType.Brick
5207
Part471.Parent = Model0
5208
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5209
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5210
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5211
Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5212
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5213
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5214
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5215
Part471.Anchored = true
5216
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5217
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5218
Part471.BrickColor = BrickColor.new("Really black")
5219
Part471.CanCollide = false
5220
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5221
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5222
Part471.Material = Enum.Material.Glass
5223
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5224
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5225
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5226
Part471.brickColor = BrickColor.new("Really black")
5227
SpecialMesh472.Parent = Part471
5228
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5229
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5230
Part473.Parent = Model0
5231
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5232
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5233
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5234
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5235
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5236
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5237
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5238
Part473.Anchored = true
5239
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5240
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5241
Part473.BrickColor = BrickColor.new("Really black")
5242
Part473.CanCollide = false
5243
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5244
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5245
Part473.Material = Enum.Material.Metal
5246
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5247
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5248
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5249
Part473.brickColor = BrickColor.new("Really black")
5250
SpecialMesh474.Parent = Part473
5251
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5252
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5253
Part475.Name = "TrueHandle"
5254
Part475.Parent = Model0
5255
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5256
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5257
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5258
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5259
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5260
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5261
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5262
Part475.Anchored = true
5263
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5264
Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5265
Part475.BrickColor = BrickColor.new("Mid gray")
5266
Part475.CanCollide = false
5267
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5268
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5269
Part475.Material = Enum.Material.Metal
5270
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5271
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5272
Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5273
Part475.brickColor = BrickColor.new("Mid gray")
5274
SpecialMesh476.Parent = Part475
5275
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5276
SpecialMesh476.MeshType = Enum.MeshType.Brick
5277
for i,v in pairs(mas:GetChildren()) do
5278
	v.Parent = game:GetService("Players").LocalPlayer.Character
5279
	pcall(function() v:MakeJoints() end)
5280
end
5281
mas:Destroy()
5282
for i,v in pairs(cors) do
5283
	spawn(function()
5284
		pcall(v)
5285
	end)
5286
end
5287
for i,v in pairs(Model0:GetChildren()) do
5288
	if v:IsA("Part") then
5289
                v.Locked = true
5290
		v.Anchored = false
5291
                v.CanCollide = false
5292
	end
5293
end
5294
5295
5296
plr = owner
5297
char = plr.Character
5298
hum = char.Humanoid
5299
local cam = game.Workspace.CurrentCamera
5300
t = char.Torso
5301
h = char.Head
5302
ra = char["Right Arm"]
5303
la = char["Left Arm"]
5304
rl = char["Right Leg"]
5305
ll = char["Left Leg"]
5306
tors = char.Torso
5307
lleg = char["Left Leg"]
5308
root = char.HumanoidRootPart
5309
hed = char.Head
5310
rleg = char["Right Leg"]
5311
rarm = char["Right Arm"]
5312
larm = char["Left Arm"]
5313
it = Instance.new
5314
vt = Vector3.new
5315
bc = BrickColor.new
5316
br = BrickColor.random
5317
it = Instance.new
5318
cf = CFrame.new
5319
ceuler = CFrame.fromEulerAnglesXYZ
5320
5321
local muter = false
5322
local ORGID = 1873219898
5323
local ORVOL = 1.15
5324
local ORPIT = 1.01
5325
local kan = Instance.new("Sound",plr.PlayerGui)
5326
kan.Volume = 1.15
5327
kan.TimePosition = 0
5328
kan.PlaybackSpeed = 1.01
5329
kan.Pitch = 1.01
5330
kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
5331
kan.Name = "nepnepnep"
5332
kan.Looped = true
5333
kan:Play()
5334
5335
--------------------------- GUI STUFF
5336
local basgui = it("GuiMain")
5337
basgui.Parent = plr.PlayerGui
5338
basgui.Name = "VISgui"
5339
local fullscreenz = it("Frame")
5340
fullscreenz.Parent = basgui
5341
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5342
fullscreenz.BackgroundTransparency = 1
5343
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5344
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5345
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5346
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5347
imgl2.BackgroundTransparency = 1
5348
imgl2.BorderSizePixel = 0
5349
imgl2.ImageTransparency = 0.5
5350
imgl2.ImageColor3 = Color3.new(1,0,0)
5351
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5352
imgl2.Size = UDim2.new(0,600,0,600)
5353
imgl2.Image = "rbxassetid://320731120"
5354
local techc = imgl2:Clone()
5355
techc.Parent = fullscreenz
5356
techc.ImageTransparency = 0.5
5357
techc.Size = UDim2.new(0,700,0,700)
5358
techc.Position = UDim2.new(0.75,-50,0.55,-50)
5359
techc.ImageColor3 = Color3.new(0.5,0,1)
5360
techc.Image = "rbxassetid://521073910"
5361
local circl = imgl2:Clone()
5362
circl.Parent = fullscreenz
5363
circl.ImageTransparency = 0
5364
circl.Size = UDim2.new(0,500,0,500)
5365
circl.Position = UDim2.new(0.75,50,0.55,50)
5366
circl.ImageColor3 = Color3.new(0,0.5,1)
5367
circl.Image = "rbxassetid://997291547"
5368
local circl2 = imgl2:Clone()
5369
circl2.Parent = fullscreenz
5370
circl2.ImageTransparency = 0
5371
circl2.ImageColor3 = Color3.new(0.5,0,1)
5372
circl2.Image = "rbxassetid://997291547"
5373
local imgl2b = imgl2:Clone()
5374
imgl2b.Parent = fullscreenz
5375
imgl2b.ImageTransparency = 0
5376
imgl2b.Size = UDim2.new(0,500,0,500)
5377
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5378
local ned = Instance.new("TextLabel",fullscreenz)
5379
ned.ZIndex = 2
5380
ned.Font = "SciFi"
5381
ned.BackgroundTransparency = 1
5382
ned.BorderSizePixel = 0.65
5383
ned.Size = UDim2.new(0.4,0,0.2,0)
5384
ned.Position = UDim2.new(0.6,0,0.8,0)
5385
ned.TextColor3 = BrickColor.new("Royal purple").Color
5386
ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
5387
ned.TextScaled = true
5388
ned.TextStrokeTransparency = 0
5389
ned.Text = "NEPTUNIAN V"
5390
ned.TextSize = 24
5391
ned.Rotation = 1
5392
--ned.TextXAlignment = "Right"
5393
ned.TextYAlignment = "Bottom"
5394
5395
function CameraShake(Times, Power)
5396
coroutine.resume(coroutine.create(function()
5397
FV = Instance.new("BoolValue", Character)
5398
FV.Name = "CameraShake"
5399
for ShakeNum=1,Times do
5400
swait()
5401
local ef=Power
5402
  if ef>=1 then
5403
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
5404
  else
5405
   ef=Power*10
5406
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
5407
  end	
5408
end
5409
Humanoid.CameraOffset = Vector3.new(0,0,0)
5410
FV:Destroy()
5411
end))
5412
end
5413
5414
CamShake=function(Part,Distan,Power,Times) 
5415
local de=Part.Position
5416
for i,v in pairs(workspace:children()) do
5417
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
5418
for _,c in pairs(v:children()) do
5419
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
5420
local Noob=v.Humanoid
5421
if Noob~=nil then
5422
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
5423
--[[local ss=script.CamShake:clone()
5424
ss.Parent=Noob
5425
ss.Power.Value=Power
5426
ss.Times.Value=Times
5427
ss.Disabled=false]]
5428
CameraShake(Times, Power)
5429
end
5430
end
5431
end
5432
end
5433
end
5434
end
5435
end
5436
5437
function chatfunc(text,color,typet,font,timeex)
5438
local chat = coroutine.wrap(function()
5439
if Character:FindFirstChild("TalkingBillBoard")~= nil then
5440
Character:FindFirstChild("TalkingBillBoard"):destroy()
5441
end
5442
local naeeym2 = Instance.new("BillboardGui",Character)
5443
naeeym2.Size = UDim2.new(0,100,0,40)
5444
naeeym2.StudsOffset = Vector3.new(0,3,0)
5445
naeeym2.Adornee = Character.Head
5446
naeeym2.Name = "TalkingBillBoard"
5447
local tecks2 = Instance.new("TextLabel",naeeym2)
5448
tecks2.BackgroundTransparency = 1
5449
tecks2.BorderSizePixel = 0
5450
tecks2.Text = ""
5451
tecks2.Font = font
5452
tecks2.TextSize = 30
5453
tecks2.TextStrokeTransparency = 0
5454
tecks2.TextColor3 = color
5455
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5456
tecks2.Size = UDim2.new(1,0,0.5,0)
5457
local tecks3 = Instance.new("TextLabel",naeeym2)
5458
tecks3.BackgroundTransparency = 1
5459
tecks3.BorderSizePixel = 0
5460
tecks3.Text = ""
5461
tecks3.Font = font
5462
tecks3.TextSize = 30
5463
tecks3.TextStrokeTransparency = 0
5464
if typet == "Inverted" then
5465
tecks3.TextColor3 = Color3.new(0,0,0)
5466
tecks3.TextStrokeColor3 = color
5467
elseif typet == "Normal" then
5468
tecks3.TextColor3 = color
5469
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5470
end
5471
tecks3.Size = UDim2.new(1,0,0.5,0)
5472
coroutine.resume(coroutine.create(function()
5473
while true do
5474
swait(1)
5475
if chaosmode == true then
5476
tecks2.TextColor3 = BrickColor.random().Color
5477
tecks3.TextStrokeColor3 = BrickColor.random().Color
5478
end
5479
end
5480
end))
5481
for i = 0, 74*timeex do
5482
swait()
5483
tecks2.Text = text
5484
tecks3.Text = text
5485
end
5486
local randomrot = math.random(1,2)
5487
if randomrot == 1 then
5488
for i = 1, 50 do
5489
swait()
5490
tecks2.Text = text
5491
tecks3.Text = text
5492
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5493
tecks2.TextTransparency = tecks2.TextTransparency + .04
5494
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5495
tecks3.TextTransparency = tecks2.TextTransparency + .04
5496
end
5497
elseif randomrot == 2 then
5498
	for i = 1, 50 do
5499
swait()
5500
tecks2.Text = text
5501
tecks3.Text = text
5502
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5503
tecks2.TextTransparency = tecks2.TextTransparency + .04
5504
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5505
tecks3.TextTransparency = tecks2.TextTransparency + .04
5506
end
5507
end
5508
naeeym2:Destroy()
5509
end)
5510
chat()
5511
end
5512
5513
5514
local Create = LoadLibrary("RbxUtility").Create
5515
5516
CFuncs = {	
5517
	["Part"] = {
5518
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5519
			local Part = Create("Part"){
5520
				Parent = Parent,
5521
				Reflectance = Reflectance,
5522
				Transparency = Transparency,
5523
				CanCollide = false,
5524
				Locked = true,
5525
				BrickColor = BrickColor.new(tostring(BColor)),
5526
				Name = Name,
5527
				Size = Size,
5528
				Material = Material,
5529
			}
5530
			RemoveOutlines(Part)
5531
			return Part
5532
		end;
5533
	};
5534
	
5535
	["Mesh"] = {
5536
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5537
			local Msh = Create(Mesh){
5538
				Parent = Part,
5539
				Offset = OffSet,
5540
				Scale = Scale,
5541
			}
5542
			if Mesh == "SpecialMesh" then
5543
				Msh.MeshType = MeshType
5544
				Msh.MeshId = MeshId
5545
			end
5546
			return Msh
5547
		end;
5548
	};
5549
	
5550
	["Mesh"] = {
5551
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5552
			local Msh = Create(Mesh){
5553
				Parent = Part,
5554
				Offset = OffSet,
5555
				Scale = Scale,
5556
			}
5557
			if Mesh == "SpecialMesh" then
5558
				Msh.MeshType = MeshType
5559
				Msh.MeshId = MeshId
5560
			end
5561
			return Msh
5562
		end;
5563
	};
5564
	
5565
	["Weld"] = {
5566
		Create = function(Parent, Part0, Part1, C0, C1)
5567
			local Weld = Create("Weld"){
5568
				Parent = Parent,
5569
				Part0 = Part0,
5570
				Part1 = Part1,
5571
				C0 = C0,
5572
				C1 = C1,
5573
			}
5574
			return Weld
5575
		end;
5576
	};
5577
5578
	["Sound"] = {
5579
		Create = function(id, par, vol, pit) 
5580
			coroutine.resume(coroutine.create(function()
5581
				local S = Create("Sound"){
5582
					Volume = vol,
5583
					Pitch = pit or 1,
5584
					SoundId = id,
5585
					Parent = par or workspace,
5586
				}
5587
				wait() 
5588
				S:play() 
5589
				game:GetService("Debris"):AddItem(S, 10)
5590
			end))
5591
		end;
5592
	};
5593
5594
["LongSound"] = {
5595
		Create = function(id, par, vol, pit) 
5596
			coroutine.resume(coroutine.create(function()
5597
				local S = Create("Sound"){
5598
					Volume = vol,
5599
					Pitch = pit or 1,
5600
					SoundId = id,
5601
					Parent = par or workspace,
5602
				}
5603
				wait() 
5604
				S:play() 
5605
				game:GetService("Debris"):AddItem(S, 30)
5606
			end))
5607
		end;
5608
	};
5609
	
5610
	["ParticleEmitter"] = {
5611
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5612
			local fp = Create("ParticleEmitter"){
5613
				Parent = Parent,
5614
				Color = ColorSequence.new(Color1, Color2),
5615
				LightEmission = LightEmission,
5616
				Size = Size,
5617
				Texture = Texture,
5618
				Transparency = Transparency,
5619
				ZOffset = ZOffset,
5620
				Acceleration = Accel,
5621
				Drag = Drag,
5622
				LockedToPart = LockedToPart,
5623
				VelocityInheritance = VelocityInheritance,
5624
				EmissionDirection = EmissionDirection,
5625
				Enabled = Enabled,
5626
				Lifetime = LifeTime,
5627
				Rate = Rate,
5628
				Rotation = Rotation,
5629
				RotSpeed = RotSpeed,
5630
				Speed = Speed,
5631
				VelocitySpread = VelocitySpread,
5632
			}
5633
			return fp
5634
		end;
5635
	};
5636
5637
	CreateTemplate = {
5638
	
5639
	};
5640
}
5641
5642
5643
5644
New = function(Object, Parent, Name, Data)
5645
	local Object = Instance.new(Object)
5646
	for Index, Value in pairs(Data or {}) do
5647
		Object[Index] = Value
5648
	end
5649
	Object.Parent = Parent
5650
	Object.Name = Name
5651
	return Object
5652
end
5653
local m = Instance.new("Model",char)
5654
5655
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5656
local p = Instance.new("Part")
5657
p.TopSurface = 0
5658
p.BottomSurface = 0
5659
p.Parent = parent
5660
p.Size = Vector3.new(0.05,0.05,0.05)
5661
p.Transparency = transparency
5662
p.Reflectance = reflectance
5663
p.CanCollide = false
5664
p.Locked = true
5665
p.BrickColor = brickcolor
5666
p.Material = material
5667
return p
5668
end
5669
5670
function CreateMesh(parent,meshtype,x1,y1,z1)
5671
local mesh = Instance.new("SpecialMesh",parent)
5672
mesh.MeshType = meshtype
5673
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5674
return mesh
5675
end
5676
5677
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5678
local mesh = Instance.new("SpecialMesh",parent)
5679
mesh.MeshType = "FileMesh"
5680
mesh.MeshId = meshid
5681
mesh.Scale = Vector3.new(x1,y1,z1)
5682
return mesh
5683
end
5684
5685
5686
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5687
local mesh = Instance.new("SpecialMesh",parent)
5688
mesh.MeshType = "FileMesh"
5689
mesh.MeshId = meshid
5690
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5691
mesh.Scale = Vector3.new(x1,y1,z1)
5692
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5693
return mesh
5694
end
5695
5696
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5697
local weld = Instance.new("Weld")
5698
weld.Parent = parent
5699
weld.Part0 = part0
5700
weld.Part1 = part1
5701
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5702
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5703
return weld
5704
end
5705
5706
5707
5708
5709
---- WEAPON OR STUFF
5710
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5711
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5712
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5713
local A0 = Instance.new("Attachment",rarmor)
5714
A0.Position = Vector3.new(-2.5,0.25,0)
5715
local A1 = Instance.new("Attachment",rarmor)
5716
A1.Position = Vector3.new(-7.5,0.4,0)
5717
tl1 = Instance.new('Trail',rarmor)
5718
tl1.Attachment0 = A0
5719
tl1.Attachment1 = A1
5720
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5721
tl1.LightEmission = 1
5722
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5723
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
5724
tl1.Lifetime = 0.6
5725
tl1.Enabled = false
5726
5727
5728
5729
5730
--------------- WINGS
5731
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5732
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5733
5734
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5735
CreateMesh(wng1a,"Wedge",0.1,4,4)
5736
CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5737
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5738
CreateMesh(wng2a,"Wedge",0.1,4,4)
5739
CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5740
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5741
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5742
CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5743
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5744
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5745
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5746
------
5747
5748
5749
function lerp(object, newCFrame, alpha)
5750
  return object:lerp(newCFrame, alpha)
5751
end
5752
5753
function RemoveOutlines(part)
5754
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5755
end
5756
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5757
  local Part = Create("Part")({
5758
    Parent = Parent,
5759
    Reflectance = Reflectance,
5760
    Transparency = Transparency,
5761
    CanCollide = false,
5762
    Locked = true,
5763
    BrickColor = BrickColor.new(tostring(BColor)),
5764
    Name = Name,
5765
    Size = Size,
5766
    Material = Material
5767
  })
5768
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5769
  RemoveOutlines(Part)
5770
  return Part
5771
end
5772
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5773
  local Msh = Create(Mesh)({
5774
    Parent = Part,
5775
    Offset = OffSet,
5776
    Scale = Scale
5777
  })
5778
  if Mesh == "SpecialMesh" then
5779
    Msh.MeshType = MeshType
5780
    Msh.MeshId = MeshId
5781
  end
5782
  return Msh
5783
end
5784
function CreateWeld(Parent, Part0, Part1, C0, C1)
5785
  local Weld = Create("Weld")({
5786
    Parent = Parent,
5787
    Part0 = Part0,
5788
    Part1 = Part1,
5789
    C0 = C0,
5790
    C1 = C1
5791
  })
5792
  return Weld
5793
end
5794
5795
Player=game:GetService("Players").LocalPlayer
5796
Character=Player.Character 
5797
PlayerGui=Player.PlayerGui 
5798
Backpack=Player.Backpack 
5799
Torso=Character.Torso 
5800
Head=Character.Head 
5801
Humanoid=Character.Humanoid
5802
m=Instance.new('Model',Character)
5803
LeftArm=Character["Left Arm"] 
5804
LeftLeg=Character["Left Leg"] 
5805
RightArm=Character["Right Arm"] 
5806
RightLeg=Character["Right Leg"] 
5807
LS=Torso["Left Shoulder"] 
5808
LH=Torso["Left Hip"] 
5809
RS=Torso["Right Shoulder"] 
5810
RH=Torso["Right Hip"] 
5811
Face = Head.face
5812
Neck=Torso.Neck
5813
it=Instance.new
5814
attacktype=1
5815
vt=Vector3.new
5816
cf=CFrame.new
5817
euler=CFrame.fromEulerAnglesXYZ
5818
angles=CFrame.Angles
5819
cloaked=false
5820
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5821
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5822
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5823
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5824
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5825
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5826
RootPart=Character.HumanoidRootPart
5827
RootJoint=RootPart.RootJoint
5828
RootCF=euler(-1.57,0,3.14)
5829
attack = false 
5830
attackdebounce = false 
5831
deb=false
5832
equipped=true
5833
hand=false
5834
MMouse=nil
5835
combo=0
5836
mana=0
5837
trispeed=.2
5838
attackmode='none'
5839
local idle=0
5840
local Anim="Idle"
5841
local Effects={}
5842
local gun=false
5843
local shoot=false
5844
local sine = 0
5845
local change = 1
5846
player=nil 
5847
5848
mouse=Player:GetMouse()
5849
--save shoulders 
5850
RSH, LSH=nil, nil 
5851
--welds 
5852
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
5853
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
5854
LH=Torso["Left Hip"]
5855
RH=Torso["Right Hip"]
5856
TorsoColor=Torso.BrickColor
5857
function NoOutline(Part)
5858
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
5859
end
5860
player=Player 
5861
ch=Character
5862
RSH=ch.Torso["Right Shoulder"] 
5863
LSH=ch.Torso["Left Shoulder"] 
5864
-- 
5865
RSH.Parent=nil 
5866
LSH.Parent=nil 
5867
-- 
5868
RW.Name="Right Shoulder"
5869
RW.Part0=ch.Torso 
5870
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
5871
RW.C1=cf(0, 0.5, 0) 
5872
RW.Part1=ch["Right Arm"] 
5873
RW.Parent=ch.Torso 
5874
-- 
5875
LW.Name="Left Shoulder"
5876
LW.Part0=ch.Torso 
5877
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
5878
LW.C1=cf(0, 0.5, 0) 
5879
LW.Part1=ch["Left Arm"] 
5880
LW.Parent=ch.Torso 
5881
5882
local Stats=Instance.new("BoolValue")
5883
Stats.Name="Stats"
5884
Stats.Parent=Character
5885
local Atk=Instance.new("NumberValue")
5886
Atk.Name="Damage"
5887
Atk.Parent=Stats
5888
Atk.Value=1
5889
local Def=Instance.new("NumberValue")
5890
Def.Name="Defense"
5891
Def.Parent=Stats
5892
Def.Value=1
5893
local Speed=Instance.new("NumberValue")
5894
Speed.Name="Speed"
5895
Speed.Parent=Stats
5896
Speed.Value=1
5897
local Mvmt=Instance.new("NumberValue")
5898
Mvmt.Name="Movement"
5899
Mvmt.Parent=Stats
5900
Mvmt.Value=1
5901
5902
local donum=0
5903
 
5904
5905
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
5906
local fp=it("Part")
5907
fp.formFactor=formfactor 
5908
fp.Parent=parent
5909
fp.Reflectance=reflectance
5910
fp.Transparency=transparency
5911
fp.CanCollide=false 
5912
fp.Locked=true
5913
fp.BrickColor=brickcolor
5914
fp.Name=name
5915
fp.Size=size
5916
fp.Position=Torso.Position 
5917
NoOutline(fp)
5918
fp.Material="SmoothPlastic"
5919
fp:BreakJoints()
5920
return fp 
5921
end 
5922
 
5923
function mesh(Mesh,part,meshtype,meshid,offset,scale)
5924
local mesh=it(Mesh) 
5925
mesh.Parent=part
5926
if Mesh=="SpecialMesh" then
5927
mesh.MeshType=meshtype
5928
if meshid~="nil" then
5929
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
5930
end
5931
end
5932
mesh.Offset=offset
5933
mesh.Scale=scale
5934
return mesh
5935
end
5936
 
5937
function weld(parent,part0,part1,c0)
5938
local weld=it("Weld") 
5939
weld.Parent=parent
5940
weld.Part0=part0 
5941
weld.Part1=part1 
5942
weld.C0=c0
5943
return weld
5944
end
5945
 
5946
local Color1=Torso.BrickColor
5947
5948
local bodvel=Instance.new("BodyVelocity")
5949
local bg=Instance.new("BodyGyro")
5950
5951
function swait(num)
5952
if num==0 or num==nil then
5953
game:service'RunService'.Stepped:wait(0)
5954
else
5955
for i=0,num do
5956
game:service'RunService'.Stepped:wait(0)
5957
end
5958
end
5959
end
5960
 
5961
 
5962
so = function(id,par,vol,pit) 
5963
coroutine.resume(coroutine.create(function()
5964
local sou = Instance.new("Sound",par or workspace)
5965
sou.Volume=vol
5966
sou.Pitch=pit or 1
5967
sou.SoundId=id
5968
swait() 
5969
sou:play() 
5970
game:GetService("Debris"):AddItem(sou,6)
5971
end))
5972
end
5973
 
5974
function clerp(a,b,t) 
5975
local qa = {QuaternionFromCFrame(a)}
5976
local qb = {QuaternionFromCFrame(b)} 
5977
local ax, ay, az = a.x, a.y, a.z 
5978
local bx, by, bz = b.x, b.y, b.z
5979
local _t = 1-t
5980
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
5981
end 
5982
 
5983
function QuaternionFromCFrame(cf) 
5984
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
5985
local trace = m00 + m11 + m22 
5986
if trace > 0 then 
5987
local s = math.sqrt(1 + trace) 
5988
local recip = 0.5/s 
5989
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
5990
else 
5991
local i = 0 
5992
if m11 > m00 then
5993
i = 1
5994
end
5995
if m22 > (i == 0 and m00 or m11) then 
5996
i = 2 
5997
end 
5998
if i == 0 then 
5999
local s = math.sqrt(m00-m11-m22+1) 
6000
local recip = 0.5/s 
6001
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
6002
elseif i == 1 then 
6003
local s = math.sqrt(m11-m22-m00+1) 
6004
local recip = 0.5/s 
6005
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
6006
elseif i == 2 then 
6007
local s = math.sqrt(m22-m00-m11+1) 
6008
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
6009
end 
6010
end 
6011
end
6012
 
6013
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
6014
local xs, ys, zs = x + x, y + y, z + z 
6015
local wx, wy, wz = w*xs, w*ys, w*zs 
6016
local xx = x*xs 
6017
local xy = x*ys 
6018
local xz = x*zs 
6019
local yy = y*ys 
6020
local yz = y*zs 
6021
local zz = z*zs 
6022
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
6023
end
6024
 
6025
function QuaternionSlerp(a, b, t) 
6026
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
6027
local startInterp, finishInterp; 
6028
if cosTheta >= 0.0001 then 
6029
if (1 - cosTheta) > 0.0001 then 
6030
local theta = math.acos(cosTheta) 
6031
local invSinTheta = 1/math.sin(theta) 
6032
startInterp = math.sin((1-t)*theta)*invSinTheta 
6033
finishInterp = math.sin(t*theta)*invSinTheta  
6034
else 
6035
startInterp = 1-t 
6036
finishInterp = t 
6037
end 
6038
else 
6039
if (1+cosTheta) > 0.0001 then 
6040
local theta = math.acos(-cosTheta) 
6041
local invSinTheta = 1/math.sin(theta) 
6042
startInterp = math.sin((t-1)*theta)*invSinTheta 
6043
finishInterp = math.sin(t*theta)*invSinTheta 
6044
else 
6045
startInterp = t-1 
6046
finishInterp = t 
6047
end 
6048
end 
6049
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
6050
end
6051
6052
local function CFrameFromTopBack(at, top, back)
6053
local right = top:Cross(back)
6054
return CFrame.new(at.x, at.y, at.z,
6055
right.x, top.x, back.x,
6056
right.y, top.y, back.y,
6057
right.z, top.z, back.z)
6058
end
6059
6060
function Triangle(a, b, c)
6061
local edg1 = (c-a):Dot((b-a).unit)
6062
local edg2 = (a-b):Dot((c-b).unit)
6063
local edg3 = (b-c):Dot((a-c).unit)
6064
if edg1 <= (b-a).magnitude and edg1 >= 0 then
6065
a, b, c = a, b, c
6066
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
6067
a, b, c = b, c, a
6068
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
6069
a, b, c = c, a, b
6070
else
6071
assert(false, "unreachable")
6072
end
6073
 
6074
local len1 = (c-a):Dot((b-a).unit)
6075
local len2 = (b-a).magnitude - len1
6076
local width = (a + (b-a).unit*len1 - c).magnitude
6077
 
6078
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
6079
 
6080
local list = {}
6081
 
6082
if len1 > 0.01 then
6083
local w1 = Instance.new('WedgePart', m)
6084
game:GetService("Debris"):AddItem(w1,5)
6085
w1.Material = "SmoothPlastic"
6086
w1.FormFactor = 'Custom'
6087
w1.BrickColor = BrickColor.new("Really red")
6088
w1.Transparency = 0
6089
w1.Reflectance = 0
6090
w1.Material = "SmoothPlastic"
6091
w1.CanCollide = false
6092
local l1 = Instance.new("PointLight",w1)
6093
l1.Color = Color3.new(170,0,0)
6094
NoOutline(w1)
6095
local sz = Vector3.new(0.2, width, len1)
6096
w1.Size = sz
6097
local sp = Instance.new("SpecialMesh",w1)
6098
sp.MeshType = "Wedge"
6099
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
6100
w1:BreakJoints()
6101
w1.Anchored = true
6102
w1.Parent = workspace
6103
w1.Transparency = 0.7
6104
table.insert(Effects,{w1,"Disappear",.01})
6105
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
6106
table.insert(list,w1)
6107
end
6108
 
6109
if len2 > 0.01 then
6110
local w2 = Instance.new('WedgePart', m)
6111
game:GetService("Debris"):AddItem(w2,5)
6112
w2.Material = "SmoothPlastic"
6113
w2.FormFactor = 'Custom'
6114
w2.BrickColor = BrickColor.new("Really red")
6115
w2.Transparency = 0
6116
w2.Reflectance = 0
6117
w2.Material = "SmoothPlastic"
6118
w2.CanCollide = false
6119
local l2 = Instance.new("PointLight",w2)
6120
l2.Color = Color3.new(170,0,0)
6121
NoOutline(w2)
6122
local sz = Vector3.new(0.2, width, len2)
6123
w2.Size = sz
6124
local sp = Instance.new("SpecialMesh",w2)
6125
sp.MeshType = "Wedge"
6126
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
6127
w2:BreakJoints()
6128
w2.Anchored = true
6129
w2.Parent = workspace
6130
w2.Transparency = 0.7
6131
table.insert(Effects,{w2,"Disappear",.01})
6132
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
6133
table.insert(list,w2)
6134
end
6135
return unpack(list)
6136
end
6137
 
6138
6139
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
6140
  if hit.Parent == nil then
6141
    return
6142
  end
6143
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
6144
  for _, v in pairs(hit.Parent:children()) do
6145
    if v:IsA("Humanoid") then
6146
      h = v
6147
h.MaxHealth = 100
6148
    end
6149
  end
6150
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
6151
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
6152
      return
6153
    end
6154
    local c = Create("ObjectValue")({
6155
      Name = "creator",
6156
      Value = game:service("Players").LocalPlayer,
6157
      Parent = h
6158
    })
6159
    game:GetService("Debris"):AddItem(c, 0.5)
6160
    if HitSound ~= nil and HitPitch ~= nil then
6161
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
6162
    end
6163
    local Damage = math.random(minim, maxim)
6164
    local blocked = false
6165
    local block = hit.Parent:findFirstChild("Block")
6166
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
6167
      blocked = true
6168
      block.Value = block.Value - 1
6169
      print(block.Value)
6170
    end
6171
    if blocked == false then
6172
      HitHealth = h.Health
6173
h.MaxHealth = 100
6174
      h.Health = h.Health - Damage
6175
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
6176
        print("gained kill")
6177
dmg(h.Parent)
6178
      end
6179
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6180
    else
6181
      h.Health = h.Health - Damage / 2
6182
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6183
    end
6184
    if Type == "Knockdown" then
6185
      local hum = hit.Parent.Humanoid
6186
      hum.PlatformStand = true
6187
      coroutine.resume(coroutine.create(function(HHumanoid)
6188
        swait(1)
6189
        HHumanoid.PlatformStand = false
6190
      end), hum)
6191
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
6192
      local bodvol = Create("BodyVelocity")({
6193
        velocity = angle * knockback,
6194
        P = 5000,
6195
        maxForce = Vector3.new(8000, 8000, 8000),
6196
        Parent = hit
6197
      })
6198
      local rl = Create("BodyAngularVelocity")({
6199
        P = 3000,
6200
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
6201
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
6202
        Parent = hit
6203
      })
6204
      game:GetService("Debris"):AddItem(bodvol, 0.5)
6205
      game:GetService("Debris"):AddItem(rl, 0.5)
6206
    elseif Type == "Normal" then
6207
      local vp = Create("BodyVelocity")({
6208
        P = 500,
6209
        maxForce = Vector3.new(math.huge, 0, math.huge),
6210
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6211
      })
6212
      if knockback > 0 then
6213
        vp.Parent = hit.Parent.Torso
6214
      end
6215
      game:GetService("Debris"):AddItem(vp, 0.5)
6216
    elseif Type == "Up" then
6217
      local bodyVelocity = Create("BodyVelocity")({
6218
        velocity = Vector3.new(0, 20, 0),
6219
        P = 5000,
6220
        maxForce = Vector3.new(8000, 8000, 8000),
6221
        Parent = hit
6222
      })
6223
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6224
      local bodyVelocity = Create("BodyVelocity")({
6225
        velocity = Vector3.new(0, 20, 0),
6226
        P = 5000,
6227
        maxForce = Vector3.new(8000, 8000, 8000),
6228
        Parent = hit
6229
      })
6230
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6231
    elseif Type == "Leech" then
6232
      local hum = hit.Parent.Humanoid
6233
      if hum ~= nil then
6234
        for i = 0, 2 do
6235
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6236
        end
6237
        Humanoid.Health = Humanoid.Health + 10
6238
      end
6239
    elseif Type == "UpKnock" then
6240
      local hum = hit.Parent.Humanoid
6241
      hum.PlatformStand = true
6242
      if hum ~= nil then
6243
        hitr = true
6244
      end
6245
      coroutine.resume(coroutine.create(function(HHumanoid)
6246
        swait(5)
6247
        HHumanoid.PlatformStand = false
6248
        hitr = false
6249
      end), hum)
6250
      local bodyVelocity = Create("BodyVelocity")({
6251
        velocity = Vector3.new(0, 20, 0),
6252
        P = 5000,
6253
        maxForce = Vector3.new(8000, 8000, 8000),
6254
        Parent = hit
6255
      })
6256
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6257
      local bodyVelocity = Create("BodyVelocity")({
6258
        velocity = Vector3.new(0, 20, 0),
6259
        P = 5000,
6260
        maxForce = Vector3.new(8000, 8000, 8000),
6261
        Parent = hit
6262
      })
6263
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6264
    elseif Type == "Snare" then
6265
      local bp = Create("BodyPosition")({
6266
        P = 2000,
6267
        D = 100,
6268
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6269
        position = hit.Parent.Torso.Position,
6270
        Parent = hit.Parent.Torso
6271
      })
6272
      game:GetService("Debris"):AddItem(bp, 1)
6273
    elseif Type == "Slashnare" then
6274
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6275
      for i = 1, math.random(4, 5) do
6276
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6277
      end
6278
      local bp = Create("BodyPosition")({
6279
        P = 2000,
6280
        D = 100,
6281
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6282
        position = hit.Parent.Torso.Position,
6283
        Parent = hit.Parent.Torso
6284
      })
6285
      game:GetService("Debris"):AddItem(bp, 1)
6286
    elseif Type == "Spike" then
6287
      CreateBigIceSword(hit.Parent.Torso.CFrame)
6288
      local bp = Create("BodyPosition")({
6289
        P = 2000,
6290
        D = 100,
6291
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6292
        position = hit.Parent.Torso.Position,
6293
        Parent = hit.Parent.Torso
6294
      })
6295
      game:GetService("Debris"):AddItem(bp, 1)
6296
    elseif Type == "Freeze" then
6297
      local BodPos = Create("BodyPosition")({
6298
        P = 50000,
6299
        D = 1000,
6300
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6301
        position = hit.Parent.Torso.Position,
6302
        Parent = hit.Parent.Torso
6303
      })
6304
      local BodGy = Create("BodyGyro")({
6305
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6306
        P = 20000,
6307
        Parent = hit.Parent.Torso,
6308
        cframe = hit.Parent.Torso.CFrame
6309
      })
6310
      hit.Parent.Torso.Anchored = true
6311
      coroutine.resume(coroutine.create(function(Part)
6312
        swait(1.5)
6313
        Part.Anchored = false
6314
      end), hit.Parent.Torso)
6315
      game:GetService("Debris"):AddItem(BodPos, 3)
6316
      game:GetService("Debris"):AddItem(BodGy, 3)
6317
    end
6318
    local debounce = Create("BoolValue")({
6319
      Name = "DebounceHit",
6320
      Parent = hit.Parent,
6321
      Value = true
6322
    })
6323
    game:GetService("Debris"):AddItem(debounce, Delay)
6324
    c = Instance.new("ObjectValue")
6325
    c.Name = "creator"
6326
    c.Value = Player
6327
    c.Parent = h
6328
    game:GetService("Debris"):AddItem(c, 0.5)
6329
  end
6330
end
6331
function ShowDamage(Pos, Text, Time, Color)
6332
  local Rate = 0.1
6333
  local Pos = Pos or Vector3.new(0, 0, 0)
6334
  local Text = Text or ""
6335
  local Time = Time or 2
6336
  local Color = Color or Color3.new(1, 0, 1)
6337
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6338
  EffectPart.Anchored = true
6339
  local BillboardGui = Create("BillboardGui")({
6340
    Size = UDim2.new(3, 0, 3, 0),
6341
    Adornee = EffectPart,
6342
    Parent = EffectPart
6343
  })
6344
  local TextLabel = Create("TextLabel")({
6345
    BackgroundTransparency = 1,
6346
    Size = UDim2.new(1, 0, 1, 0),
6347
    Text = Text,
6348
    TextColor3 = Color3.new(1,1,1),
6349
    TextStrokeColor3 = Color3.new(0,0,0),
6350
    TextStrokeTransparency = 0.25,
6351
    TextScaled = true,
6352
    Font = Enum.Font.Fantasy,
6353
    TextSize = 24,
6354
    Parent = BillboardGui
6355
  })
6356
  game.Debris:AddItem(EffectPart, Time + 0.1)
6357
  EffectPart.Parent = game:GetService("Workspace")
6358
  delay(0, function()
6359
    local Frames = Time / Rate
6360
    for Frame = 1, Frames do
6361
      swait(Rate)
6362
      local Percent = Frame / Frames
6363
      TextLabel.Text = Text
6364
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
6365
    end
6366
    for Frame = 1, Frames do
6367
      swait(Rate)
6368
      local Percent = Frame / Frames
6369
      TextLabel.Text = Text
6370
    end
6371
    for Frame = 1, Frames do
6372
      swait(Rate)
6373
      local Percent = Frame / Frames
6374
      TextLabel.TextTransparency = Percent
6375
      TextLabel.Text = Text
6376
      TextLabel.TextStrokeTransparency = Percent
6377
    end
6378
    if EffectPart and EffectPart.Parent then
6379
      EffectPart:Destroy()
6380
    end
6381
  end)
6382
end
6383
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
6384
  for _, c in pairs(workspace:children()) do
6385
    local hum = c:findFirstChildOfClass("Humanoid")
6386
    if hum ~= nil then
6387
      local head = c:findFirstChild("Torso")
6388
      if head ~= nil then
6389
        local targ = head.Position - Part.Position
6390
        local mag = targ.magnitude
6391
        if magni >= mag and c.Name ~= Player.Name then
6392
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6393
        end
6394
      end
6395
      local head = c:findFirstChild("UpperTorso")
6396
      if head ~= nil then
6397
        local targ = head.Position - Part.Position
6398
        local mag = targ.magnitude
6399
        if magni >= mag and c.Name ~= Player.Name then
6400
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6401
        end
6402
      end
6403
    end
6404
  end
6405
end
6406
6407
6408
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6409
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6410
end 
6411
----
6412
6413
function dmg(dude)
6414
if dude.Name ~= Character then
6415
local bgf = Instance.new("BodyGyro",dude.Head)
6416
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6417
--[[local val = Instance.new("BoolValue",dude)
6418
val.Name = "IsHit"]]--
6419
local ds = coroutine.wrap(function()
6420
dude:WaitForChild("Head"):BreakJoints()
6421
for i, v in pairs(dude:GetChildren()) do
6422
if v:IsA("Part") or v:IsA("MeshPart") then
6423
v.Name = "DEMINISHED"
6424
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
6425
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
6426
for i = 0, 1 do
6427
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6428
end
6429
end
6430
end
6431
wait(0.5)
6432
targetted = nil
6433
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
6434
coroutine.resume(coroutine.create(function()
6435
for i, v in pairs(dude:GetChildren()) do
6436
if v:IsA("Accessory") then
6437
v:Destroy()
6438
end
6439
if v:IsA("Humanoid") then
6440
v:Destroy()
6441
end
6442
if v:IsA("CharacterMesh") then
6443
v:Destroy()
6444
end
6445
if v:IsA("Model") then
6446
v:Destroy()
6447
end
6448
if v:IsA("Part") or v:IsA("MeshPart") then
6449
for x, o in pairs(v:GetChildren()) do
6450
if o:IsA("Decal") then
6451
o:Destroy()
6452
end
6453
end
6454
coroutine.resume(coroutine.create(function()
6455
v.Material = "Neon"
6456
v.CanCollide = false
6457
v.Anchored = false
6458
local bld = Instance.new("ParticleEmitter",v)
6459
bld.LightEmission = 1
6460
bld.Texture = "rbxassetid://363275192" ---284205403
6461
bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
6462
bld.Rate = 500
6463
bld.Lifetime = NumberRange.new(1)
6464
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
6465
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
6466
bld.Speed = NumberRange.new(2,5)
6467
bld.VelocitySpread = 50000
6468
bld.Rotation = NumberRange.new(-500,500)
6469
bld.RotSpeed = NumberRange.new(-500,500)
6470
        local sbs = Instance.new("BodyPosition", v)
6471
        sbs.P = 3000
6472
        sbs.D = 1000
6473
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6474
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
6475
v.Color = BrickColor.new("Royal purple").Color
6476
coroutine.resume(coroutine.create(function()
6477
for i = 0, 49 do
6478
swait(1)
6479
v:BreakJoints()
6480
v.Transparency = v.Transparency + 0.02
6481
end
6482
v:BreakJoints()
6483
for i = 0, 4 do
6484
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
6485
end
6486
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6487
CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
6488
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
6489
bld.Speed = NumberRange.new(10,25)
6490
bld.Drag = 5
6491
bld.Acceleration = vt(0,2,0)
6492
wait(0.5)
6493
bld.Enabled = false
6494
wait(4)
6495
coroutine.resume(coroutine.create(function()
6496
for i = 0, 99 do
6497
swait()
6498
v:Destroy()
6499
dude:Destroy()
6500
end
6501
end))
6502
end))
6503
end))
6504
end
6505
end
6506
end))
6507
end)
6508
ds()
6509
end
6510
end
6511
6512
function sphere(bonuspeed,type,pos,scale,value,color)
6513
local type = type
6514
local rng = Instance.new("Part", char)
6515
        rng.Anchored = true
6516
        rng.BrickColor = color
6517
        rng.CanCollide = false
6518
        rng.FormFactor = 3
6519
        rng.Name = "Ring"
6520
        rng.Material = "Neon"
6521
        rng.Size = Vector3.new(1, 1, 1)
6522
        rng.Transparency = 0
6523
        rng.TopSurface = 0
6524
        rng.BottomSurface = 0
6525
        rng.CFrame = pos
6526
        local rngm = Instance.new("SpecialMesh", rng)
6527
        rngm.MeshType = "Sphere"
6528
rngm.Scale = scale
6529
if rainbowmode == true then
6530
rng.Color = Color3.new(r/255,g/255,b/255)
6531
end
6532
local scaler2 = 1
6533
if type == "Add" then
6534
scaler2 = 1*value
6535
elseif type == "Divide" then
6536
scaler2 = 1/value
6537
end
6538
coroutine.resume(coroutine.create(function()
6539
for i = 0,10/bonuspeed,0.1 do
6540
swait()
6541
if rainbowmode == true then
6542
rng.Color = Color3.new(r/255,g/255,b/255)
6543
end
6544
if type == "Add" then
6545
scaler2 = scaler2 - 0.01*value/bonuspeed
6546
elseif type == "Divide" then
6547
scaler2 = scaler2 - 0.01/value*bonuspeed
6548
end
6549
if chaosmode == true then
6550
rng.BrickColor = BrickColor.random()
6551
end
6552
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6553
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6554
end
6555
rng:Destroy()
6556
end))
6557
end
6558
6559
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6560
local type = type
6561
local rng = Instance.new("Part", char)
6562
        rng.Anchored = true
6563
        rng.BrickColor = color
6564
        rng.Color = color3
6565
        rng.CanCollide = false
6566
        rng.FormFactor = 3
6567
        rng.Name = "Ring"
6568
        rng.Material = "Neon"
6569
        rng.Size = Vector3.new(1, 1, 1)
6570
        rng.Transparency = 0
6571
        rng.TopSurface = 0
6572
        rng.BottomSurface = 0
6573
        rng.CFrame = pos
6574
        local rngm = Instance.new("SpecialMesh", rng)
6575
        rngm.MeshType = "Sphere"
6576
rngm.Scale = scale
6577
local scaler2 = 1
6578
local scaler2b = 1
6579
local scaler2c = 1
6580
if type == "Add" then
6581
scaler2 = 1*value
6582
scaler2b = 1*value2
6583
scaler2c = 1*value3
6584
elseif type == "Divide" then
6585
scaler2 = 1/value
6586
scaler2b = 1/value2
6587
scaler2c = 1/value3
6588
end
6589
coroutine.resume(coroutine.create(function()
6590
for i = 0,10/bonuspeed,0.1 do
6591
swait()
6592
if type == "Add" then
6593
scaler2 = scaler2 - 0.01*value/bonuspeed
6594
scaler2b = scaler2b - 0.01*value/bonuspeed
6595
scaler2c = scaler2c - 0.01*value/bonuspeed
6596
elseif type == "Divide" then
6597
scaler2 = scaler2 - 0.01/value*bonuspeed
6598
scaler2b = scaler2b - 0.01/value*bonuspeed
6599
scaler2c = scaler2c - 0.01/value*bonuspeed
6600
end
6601
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6602
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6603
end
6604
rng:Destroy()
6605
end))
6606
end
6607
6608
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6609
local type = type
6610
local rng = Instance.new("Part", char)
6611
        rng.Anchored = true
6612
        rng.BrickColor = color
6613
        rng.Color = color3
6614
        rng.CanCollide = false
6615
        rng.FormFactor = 3
6616
        rng.Name = "Ring"
6617
        rng.Material = "Neon"
6618
        rng.Size = Vector3.new(1, 1, 1)
6619
        rng.Transparency = 0
6620
        rng.TopSurface = 0
6621
        rng.BottomSurface = 0
6622
        rng.CFrame = pos
6623
        local rngm = Instance.new("SpecialMesh", rng)
6624
        rngm.MeshType = "Brick"
6625
rngm.Scale = scale
6626
local scaler2 = 1
6627
local scaler2b = 1
6628
local scaler2c = 1
6629
if type == "Add" then
6630
scaler2 = 1*value
6631
scaler2b = 1*value2
6632
scaler2c = 1*value3
6633
elseif type == "Divide" then
6634
scaler2 = 1/value
6635
scaler2b = 1/value2
6636
scaler2c = 1/value3
6637
end
6638
coroutine.resume(coroutine.create(function()
6639
for i = 0,10/bonuspeed,0.1 do
6640
swait()
6641
if type == "Add" then
6642
scaler2 = scaler2 - 0.01*value/bonuspeed
6643
scaler2b = scaler2b - 0.01*value/bonuspeed
6644
scaler2c = scaler2c - 0.01*value/bonuspeed
6645
elseif type == "Divide" then
6646
scaler2 = scaler2 - 0.01/value*bonuspeed
6647
scaler2b = scaler2b - 0.01/value*bonuspeed
6648
scaler2c = scaler2c - 0.01/value*bonuspeed
6649
end
6650
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6651
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6652
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6653
end
6654
rng:Destroy()
6655
end))
6656
end
6657
6658
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6659
local type = type
6660
local rng = Instance.new("Part", char)
6661
        rng.Anchored = true
6662
        rng.BrickColor = color
6663
        rng.Color = color3
6664
        rng.CanCollide = false
6665
        rng.FormFactor = 3
6666
        rng.Name = "Ring"
6667
        rng.Material = "Neon"
6668
        rng.Size = Vector3.new(1, 1, 1)
6669
        rng.Transparency = 0
6670
        rng.TopSurface = 0
6671
        rng.BottomSurface = 0
6672
        rng.CFrame = pos
6673
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6674
        local rngm = Instance.new("SpecialMesh", rng)
6675
        rngm.MeshType = "Sphere"
6676
rngm.Scale = vt(x1,y1,z1)
6677
if rainbowmode == true then
6678
rng.Color = Color3.new(r/255,g/255,b/255)
6679
end
6680
local scaler2 = 1
6681
local speeder = FastSpeed
6682
if type == "Add" then
6683
scaler2 = 1*value
6684
elseif type == "Divide" then
6685
scaler2 = 1/value
6686
end
6687
coroutine.resume(coroutine.create(function()
6688
for i = 0,10/bonuspeed,0.1 do
6689
swait()
6690
if rainbowmode == true then
6691
rng.Color = Color3.new(r/255,g/255,b/255)
6692
end
6693
if type == "Add" then
6694
scaler2 = scaler2 - 0.01*value/bonuspeed
6695
elseif type == "Divide" then
6696
scaler2 = scaler2 - 0.01/value*bonuspeed
6697
end
6698
if chaosmode == true then
6699
rng.BrickColor = BrickColor.random()
6700
end
6701
speeder = speeder - 0.01*FastSpeed*bonuspeed
6702
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6703
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6704
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6705
end
6706
rng:Destroy()
6707
end))
6708
end
6709
6710
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6711
local type = type
6712
local rng = Instance.new("Part", char)
6713
        rng.Anchored = true
6714
        rng.BrickColor = color
6715
        rng.CanCollide = false
6716
        rng.FormFactor = 3
6717
        rng.Name = "Ring"
6718
        rng.Material = "Neon"
6719
        rng.Size = Vector3.new(1, 1, 1)
6720
        rng.Transparency = 0
6721
if typeoftrans == "In" then
6722
rng.Transparency = 1
6723
end
6724
        rng.TopSurface = 0
6725
        rng.BottomSurface = 0
6726
        rng.CFrame = pos
6727
        local rngm = Instance.new("SpecialMesh", rng)
6728
        rngm.MeshType = "FileMesh"
6729
rngm.MeshId = "rbxassetid://20329976"
6730
rngm.Scale = scale
6731
local scaler2 = 1
6732
local scaler2b = 1
6733
if type == "Add" then
6734
scaler2 = 1*value
6735
scaler2b = 1*value2
6736
elseif type == "Divide" then
6737
scaler2 = 1/value
6738
scaler2b = 1/value2
6739
end
6740
local randomrot = math.random(1,2)
6741
coroutine.resume(coroutine.create(function()
6742
for i = 0,10/bonuspeed,0.1 do
6743
swait()
6744
if type == "Add" then
6745
scaler2 = scaler2 - 0.01*value/bonuspeed
6746
scaler2b = scaler2b - 0.01*value/bonuspeed
6747
elseif type == "Divide" then
6748
scaler2 = scaler2 - 0.01/value*bonuspeed
6749
scaler2b = scaler2b - 0.01/value*bonuspeed
6750
end
6751
if randomrot == 1 then
6752
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6753
elseif randomrot == 2 then
6754
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6755
end
6756
if typeoftrans == "Out" then
6757
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6758
elseif typeoftrans == "In" then
6759
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6760
end
6761
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6762
end
6763
rng:Destroy()
6764
end))
6765
end
6766
6767
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6768
local type = type
6769
local rotenable = rotatingop
6770
local rng = Instance.new("Part", char)
6771
        rng.Anchored = true
6772
        rng.BrickColor = color
6773
        rng.CanCollide = false
6774
        rng.FormFactor = 3
6775
        rng.Name = "Ring"
6776
        rng.Material = "Neon"
6777
        rng.Size = Vector3.new(1, 1, 1)
6778
        rng.Transparency = 0
6779
if typeoftrans == "In" then
6780
rng.Transparency = 1
6781
end
6782
        rng.TopSurface = 0
6783
        rng.BottomSurface = 0
6784
        rng.CFrame = pos
6785
        local rngm = Instance.new("SpecialMesh", rng)
6786
        rngm.MeshType = "FileMesh"
6787
if typeofshape == "Normal" then
6788
rngm.MeshId = "rbxassetid://662586858"
6789
elseif typeofshape == "Round" then
6790
rngm.MeshId = "rbxassetid://662585058"
6791
end
6792
rngm.Scale = scale
6793
local scaler2 = 1/10
6794
if type == "Add" then
6795
scaler2 = 1*value/10
6796
elseif type == "Divide" then
6797
scaler2 = 1/value/10
6798
end
6799
local randomrot = math.random(1,2)
6800
coroutine.resume(coroutine.create(function()
6801
for i = 0,10/bonuspeed,0.1 do
6802
swait()
6803
if type == "Add" then
6804
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6805
elseif type == "Divide" then
6806
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6807
end
6808
if rotenable == true then
6809
if randomrot == 1 then
6810
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6811
elseif randomrot == 2 then
6812
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6813
end
6814
end
6815
if typeoftrans == "Out" then
6816
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6817
elseif typeoftrans == "In" then
6818
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6819
end
6820
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6821
end
6822
rng:Destroy()
6823
end))
6824
end
6825
6826
function FindNearestTorso(Position, Distance, SinglePlayer)
6827
	if SinglePlayer then
6828
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6829
	end
6830
	local List = {}
6831
	for i, v in pairs(workspace:GetChildren()) do
6832
		if v:IsA("Model") then
6833
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6834
				if v ~= Character then
6835
					if (v.Head.Position - Position).magnitude <= Distance then
6836
						table.insert(List, v)
6837
					end 
6838
				end 
6839
			end 
6840
		end 
6841
	end
6842
	return List
6843
end
6844
6845
6846
local dashing = false
6847
local floatmode = false
6848
local OWS = hum.WalkSpeed
6849
local equipped = false
6850
Humanoid.Name = "NEPTUNIA"
6851
Humanoid.MaxHealth = math.huge
6852
Humanoid.Health = math.huge
6853
Instance.new("ForceField",char).Visible = false
6854
Humanoid.Animator.Parent = nil
6855
------------------
6856
function equip()
6857
	attack = true
6858
	equipped = true
6859
	hum.WalkSpeed = 0
6860
tl1.Enabled = true
6861
for i = 0, 9 do
6862
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
6863
end
6864
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
6865
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
6866
CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
6867
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6868
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6869
	for i = 0, 2, 0.1 do
6870
		swait()
6871
hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
6872
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6873
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
6874
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
6875
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6876
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
6877
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
6878
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
6879
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
6880
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
6881
end
6882
hum.CameraOffset = vt(0,0,0)
6883
weaponweld.Part0 = rarm
6884
for i = 0, 2, 0.1 do
6885
		swait()
6886
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6887
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6888
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6889
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6890
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6891
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6892
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6893
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6894
end
6895
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6896
hitb.Anchored = true
6897
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6898
MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
6899
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
6900
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6901
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6902
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6903
for i = 0, 2, 0.1 do
6904
		swait()
6905
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6906
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6907
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6908
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6909
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6910
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6911
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6912
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6913
end
6914
hitb:Destroy()
6915
hum.WalkSpeed = 24
6916
OWS = hum.WalkSpeed
6917
	attack = false
6918
end
6919
6920
function unequip()
6921
	attack = true
6922
	equipped = false
6923
	hum.WalkSpeed = 0
6924
hum.WalkSpeed = 16
6925
OWS = hum.WalkSpeed
6926
tl1.Enabled = false
6927
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
6928
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
6929
weaponweld.Part0 = tors
6930
	attack = false
6931
end
6932
6933
------------------
6934
function attackone()
6935
attack = true
6936
hum.WalkSpeed = 4
6937
for i = 0, 2, 0.1 do
6938
		swait()
6939
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6940
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6941
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6942
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6943
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6944
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6945
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6946
end
6947
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6948
hitb.Anchored = true
6949
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6950
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6951
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6952
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6953
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6954
for i = 0, 1, 0.1 do
6955
		swait()
6956
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6957
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6958
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6959
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6960
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6961
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6962
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6963
end
6964
hitb:Destroy()
6965
attack = false
6966
hum.WalkSpeed = 24
6967
end
6968
function attacktwo()
6969
attack = true
6970
hum.WalkSpeed = 4
6971
for i = 0, 1, 0.1 do
6972
		swait()
6973
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6974
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
6975
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6976
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
6977
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6978
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
6979
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
6980
end
6981
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6982
hitb.Anchored = true
6983
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6984
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6985
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6986
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6987
for i = 0, 1, 0.1 do
6988
		swait()
6989
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6990
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
6991
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
6992
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
6993
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
6994
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6995
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
6996
end
6997
attack = false
6998
hum.WalkSpeed = 24
6999
end
7000
function attackthree()
7001
attack = true
7002
hum.WalkSpeed = 4
7003
for i = 0, 1, 0.1 do
7004
		swait()
7005
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
7006
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
7007
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7008
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
7009
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
7010
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
7011
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
7012
end
7013
for x = 0, 2 do
7014
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
7015
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
7016
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7017
hitb.Anchored = true
7018
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
7019
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
7020
for i = 0, 1, 0.6 do
7021
		swait()
7022
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7023
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7024
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7025
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7026
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7027
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7028
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
7029
end
7030
for i = 0, 1, 0.6 do
7031
		swait()
7032
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7033
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7034
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7035
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7036
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7037
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7038
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
7039
end
7040
for i = 0, 1, 0.6 do
7041
		swait()
7042
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7043
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7044
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7045
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7046
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7047
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7048
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
7049
end
7050
for i = 0, 1, 0.6 do
7051
		swait()
7052
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7053
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7054
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7055
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7056
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7057
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7058
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7059
end
7060
end
7061
attack = false
7062
hum.WalkSpeed = 24
7063
end
7064
------------------
7065
function spinnyblade()
7066
attack = true
7067
hum.WalkSpeed = 1
7068
hum.JumpPower = 0
7069
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
7070
local bgui = Instance.new("BillboardGui",root)
7071
bgui.Size = UDim2.new(25, 0, 25, 0)
7072
local imgc = Instance.new("ImageLabel",bgui)
7073
imgc.BackgroundTransparency = 1
7074
imgc.ImageTransparency = 1
7075
imgc.Size = UDim2.new(1,0,1,0)
7076
imgc.Image = "rbxassetid://997291547"
7077
imgc.ImageColor3 = Color3.new(0,0.5,1)
7078
local imgc2 = imgc:Clone()
7079
imgc2.Parent = bgui
7080
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
7081
imgc2.Size = UDim2.new(2,0,2,0)
7082
imgc2.ImageColor3 = Color3.new(0.5,0,1)
7083
for i = 0, 10, 0.1 do
7084
		swait()
7085
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
7086
imgc.Rotation = imgc.Rotation + 1
7087
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
7088
imgc2.Rotation = imgc2.Rotation - 1
7089
bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
7090
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
7091
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7092
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7093
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7094
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7095
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
7096
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
7097
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
7098
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
7099
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
7100
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7101
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
7102
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7103
end
7104
imgc.ImageTransparency = 1
7105
hum.CameraOffset = vt(0,0,0)
7106
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
7107
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
7108
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
7109
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
7110
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
7111
for i = 0, 9 do
7112
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
7113
end
7114
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
7115
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
7116
for x = 0, 14 do
7117
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
7118
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
7119
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7120
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7121
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7122
for i = 0, 1, 0.6 do
7123
		swait()
7124
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7125
root.CFrame = root.CFrame + root.CFrame.lookVector*2
7126
root.Velocity = vt(0,0,0)
7127
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7128
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7129
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
7130
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7131
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7132
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7133
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7134
end
7135
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7136
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7137
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7138
for i = 0, 1, 0.6 do
7139
		swait()
7140
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7141
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7142
root.Velocity = vt(0,0,0)
7143
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7144
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7145
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7146
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7147
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7148
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7149
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7150
end
7151
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7152
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7153
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7154
for i = 0, 1, 0.6 do
7155
		swait()
7156
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7157
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7158
root.Velocity = vt(0,0,0)
7159
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7160
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7161
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
7162
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7163
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7164
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7165
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7166
end
7167
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7168
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7169
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7170
for i = 0, 1, 0.6 do
7171
		swait()
7172
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7173
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7174
root.Velocity = vt(0,0,0)
7175
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7176
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7177
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
7178
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7179
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7180
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7181
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7182
end
7183
end
7184
hum.WalkSpeed = 0
7185
for i = 0, 5, 0.1 do
7186
		swait()
7187
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7188
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
7189
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
7190
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
7191
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
7192
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
7193
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
7194
end
7195
bgui:Destroy()
7196
attack = false
7197
hum.WalkSpeed = 24
7198
hum.JumpPower = 50
7199
end
7200
7201
function eightbitmegablade()
7202
attack = true
7203
hum.WalkSpeed = 0
7204
hum.JumpPower = 0
7205
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7206
local OverCut = false
7207
cam.CameraSubject = Humanoid
7208
cam.CameraType = "Scriptable"
7209
coroutine.resume(coroutine.create(function()
7210
while true do
7211
swait()
7212
if OverCut == false then
7213
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7214
else
7215
break
7216
end
7217
end
7218
end))
7219
for i = 0, 10, 0.1 do
7220
swait()
7221
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7222
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7223
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
7224
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7225
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7226
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7227
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7228
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7229
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7230
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7231
end
7232
OverCut = true
7233
local orb = Instance.new("Part", char)
7234
orb.Anchored = true
7235
orb.BrickColor = BrickColor.new("Toothpaste")
7236
orb.CanCollide = false
7237
orb.FormFactor = 3
7238
orb.Name = "Ring"
7239
orb.Material = "Neon"
7240
orb.Size = Vector3.new(1, 1, 1)
7241
orb.Transparency = 0.5
7242
orb.TopSurface = 0
7243
orb.BottomSurface = 0
7244
local orbm = Instance.new("SpecialMesh", orb)
7245
orbm.MeshType = "FileMesh"
7246
orbm.MeshId = "rbxassetid://361629844"
7247
orbm.Scale = vt(30,60,60)
7248
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7249
for i = 0, 24 do
7250
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
7251
end
7252
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7253
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7254
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7255
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7256
local a = Instance.new("Part",workspace)
7257
a.Name = "Direction"	
7258
a.Anchored = true
7259
a.Transparency = 1
7260
a.CanCollide = false
7261
local ray = Ray.new(
7262
orb.CFrame.p,                           -- origin
7263
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7264
) 
7265
local ignore = orb
7266
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7267
a.BottomSurface = 10
7268
a.TopSurface = 10
7269
local distance = (orb.CFrame.p - position).magnitude
7270
a.Size = Vector3.new(0.1, 0.1, 0.1)
7271
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7272
orb.CFrame = a.CFrame
7273
for i = 0, 8, 0.1 do
7274
swait()
7275
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7276
ray = Ray.new(
7277
orb.CFrame.p,                           -- origin
7278
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7279
) 
7280
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7281
distance = (orb.CFrame.p - position).magnitude
7282
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7283
orb.CFrame = a.CFrame
7284
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7285
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7286
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7287
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7288
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7289
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7290
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7291
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7292
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7293
end
7294
cam.CameraType = "Custom"
7295
orb.Anchored = false
7296
a:Destroy()
7297
local bv = Instance.new("BodyVelocity")
7298
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7299
bv.velocity = orb.CFrame.lookVector*250
7300
bv.Parent = orb
7301
local hitted = false
7302
CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
7303
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
7304
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
7305
coroutine.resume(coroutine.create(function()
7306
while true do
7307
swait(2)
7308
if hitted == false and orb.Parent ~= nil then
7309
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
7310
elseif hitted == true and orb.Parent == nil then
7311
break
7312
end
7313
end
7314
end))
7315
orb.Touched:connect(function(hit) 
7316
if hitted == false and hit.Parent ~= char then
7317
hitted = true
7318
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7319
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7320
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7321
for i = 0, 24 do
7322
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
7323
end
7324
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
7325
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
7326
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7327
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7328
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7329
orb.Anchored = true
7330
orb.Transparency = 1
7331
coroutine.resume(coroutine.create(function()
7332
for i = 0, 4, 0.1 do
7333
swait()
7334
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
7335
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7336
end
7337
hum.CameraOffset = vt(0,0,0)
7338
end))
7339
wait(10)
7340
orb:Destroy()
7341
end
7342
end)
7343
game:GetService("Debris"):AddItem(orb, 10)
7344
for i = 0, 2, 0.1 do
7345
swait()
7346
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7347
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7348
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7349
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7350
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7351
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7352
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7353
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7354
end
7355
attack = false
7356
hum.WalkSpeed = 24
7357
hum.JumpPower = 50
7358
end
7359
7360
function bladespinagain()
7361
attack = true
7362
hum.WalkSpeed = 4
7363
hum.JumpPower = 0
7364
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7365
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7366
for x = 0, 9 do
7367
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7368
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7369
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7370
for i = 0, 1, 0.6 do
7371
		swait()
7372
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7373
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7374
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7375
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7376
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7377
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7378
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7379
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7380
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7381
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7382
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7383
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7384
end
7385
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7386
for i = 0, 1, 0.6 do
7387
		swait()
7388
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7389
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7390
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7391
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7392
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7393
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7394
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7395
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7396
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7397
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7398
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7399
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7400
end
7401
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7402
for i = 0, 1, 0.6 do
7403
		swait()
7404
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7405
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7406
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7407
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7408
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7409
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7410
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7411
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7412
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7413
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7414
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7415
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7416
end
7417
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7418
for i = 0, 1, 0.6 do
7419
		swait()
7420
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7421
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7422
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7423
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7424
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7425
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7426
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7427
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7428
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7429
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7430
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7431
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
7432
end
7433
end
7434
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7435
hitb.Anchored = true
7436
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7437
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7438
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7439
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7440
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7441
for i = 0, 24 do
7442
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
7443
end
7444
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7445
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7446
CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
7447
CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
7448
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7449
for i = 0, 2, 0.1 do
7450
		swait()
7451
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7452
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7453
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7454
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7455
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7456
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7457
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7458
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7459
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7460
end
7461
hum.CameraOffset = vt(0,0,0)
7462
hitb:Destroy()
7463
attack = false
7464
hum.WalkSpeed = 24
7465
hum.JumpPower = 50
7466
end
7467
7468
function superjump()
7469
attack = true
7470
hum.WalkSpeed = 0
7471
hum.JumpPower = 0
7472
wng1a.Transparency = wng1a.Transparency - 1
7473
wng1b.Transparency = wng1b.Transparency - 1
7474
wng2a.Transparency = wng2a.Transparency - 1
7475
wng2b.Transparency = wng2b.Transparency - 1
7476
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7477
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7478
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
7479
for i = 0, 2, 0.1 do
7480
		swait()
7481
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7482
root.Velocity = vt(0,0,0)
7483
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
7484
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7485
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7486
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7487
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7488
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7489
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7490
end
7491
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7492
local lat1 = Instance.new("Attachment",larm)
7493
lat1.Position = Vector3.new(1,-1,0.5)
7494
local lat2 = Instance.new("Attachment",larm)
7495
lat2.Position = Vector3.new(-1,-1,-0.5)
7496
local rat1 = Instance.new("Attachment",rarm)
7497
rat1.Position = Vector3.new(1,-1,-0.5)
7498
local rat2 = Instance.new("Attachment",rarm)
7499
rat2.Position = Vector3.new(-1,-1,0.5)
7500
local tl1 = Instance.new('Trail',larm)
7501
tl1.Attachment0 = lat1
7502
tl1.Attachment1 = lat2
7503
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7504
tl1.LightEmission = 1
7505
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
7506
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
7507
tl1.Lifetime = 5
7508
local tl2 = tl1:Clone()
7509
tl2.Attachment0 = rat1
7510
tl2.Attachment1 = rat2
7511
tl2.Parent = rarm
7512
hum.JumpPower = 50
7513
hum.Jump = true
7514
swait()
7515
hum.JumpPower = 0
7516
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
7517
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7518
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7519
for i = 0, 49 do
7520
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
7521
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
7522
end
7523
coroutine.resume(coroutine.create(function()
7524
for i = 0, 2, 0.1 do
7525
swait()
7526
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7527
end
7528
hum.CameraOffset = vt(0,0,0)
7529
wait(3)
7530
tl1.Enabled = false
7531
tl2.Enabled = false
7532
game:GetService("Debris"):AddItem(tl1, 5)
7533
game:GetService("Debris"):AddItem(tl2, 5)
7534
game:GetService("Debris"):AddItem(rat1, 5)
7535
game:GetService("Debris"):AddItem(rat2, 5)
7536
game:GetService("Debris"):AddItem(lat1, 5)
7537
game:GetService("Debris"):AddItem(lat2, 5)
7538
end))
7539
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7540
for i = 0, 3, 0.1 do
7541
		swait()
7542
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7543
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7544
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7545
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7546
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7547
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7548
end
7549
coroutine.resume(coroutine.create(function()
7550
for i = 0, 99 do
7551
swait()
7552
wng1a.Transparency = wng1a.Transparency + 0.01
7553
wng1b.Transparency = wng1b.Transparency + 0.01
7554
wng2a.Transparency = wng2a.Transparency + 0.01
7555
wng2b.Transparency = wng2b.Transparency + 0.01
7556
end
7557
end))
7558
attack = false
7559
if equipped == false then
7560
hum.WalkSpeed = 16
7561
else
7562
hum.WalkSpeed = 24
7563
end
7564
hum.JumpPower = 50
7565
end
7566
------------------
7567
7568
7569
local attacktype = 1
7570
mouse.Button1Down:connect(function()
7571
if equipped == true then
7572
  if attack == false and attacktype == 1 then
7573
    attacktype = 2
7574
    attackone()
7575
  elseif attack == false and attacktype == 2 then
7576
    attacktype = 3
7577
    attacktwo()
7578
  elseif attack == false and attacktype == 3 then
7579
    attacktype = 1
7580
    attackthree()
7581
  --[[elseif attack == false and attacktype == 4 then
7582
    attacktype = 1
7583
    --attackfour()]]--
7584
  end
7585
end
7586
end)
7587
mouse.KeyDown:connect(function(k)
7588
if k == "f" and attack == false and equipped == false then
7589
	equip()
7590
elseif k == "f" and attack == false and equipped == true then
7591
   unequip()
7592
end
7593
if k == "r" and attack == false then
7594
superjump()
7595
end
7596
if equipped == true then
7597
if k == "z" and attack == false then
7598
spinnyblade()
7599
end
7600
if k == "x" and attack == false then
7601
eightbitmegablade()
7602
end
7603
if k == "c" and attack == false then
7604
bladespinagain()
7605
end
7606
end
7607
if k == "l" and muter == false then
7608
muter = true
7609
kan.Volume = 0
7610
elseif k == "l" and muter == true then
7611
muter = false
7612
kan.Volume = 1.25
7613
end
7614
end)
7615
plr.Chatted:connect(function(message)
7616
if message:sub(1,3) == "id/" then
7617
ORGID = message:sub(4)
7618
kan.TimePosition = 0
7619
kan:Play()
7620
elseif message:sub(1,6) == "pitch/" then
7621
ORPIT = message:sub(7)
7622
elseif message:sub(1,4) == "vol/" then
7623
ORVOL = message:sub(5)
7624
elseif message:sub(1,7) == "skipto/" then
7625
kan.TimePosition = message:sub(8)
7626
end
7627
end)
7628
7629
idleanim=.4
7630
while true do
7631
swait()
7632
if muter == false then
7633
kan.Volume = ORVOL
7634
else
7635
kan.Volume = 0
7636
end
7637
kan.PlaybackSpeed = ORPIT
7638
kan.Pitch = ORPIT
7639
kan.SoundId = "rbxassetid://" ..ORGID
7640
kan.Looped = true
7641
kan.Parent = plr.PlayerGui
7642
kan:Resume()
7643
techc.Rotation = techc.Rotation + 0.1
7644
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7645
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7646
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7647
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7648
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7649
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7650
  sine = sine + change
7651
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7652
local velderp=RootPart.Velocity.y
7653
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7654
if equipped==true or equipped==false then
7655
if attack==false then
7656
idle=idle+1
7657
else
7658
idle=0
7659
end
7660
if idle>=500 then
7661
if attack==false then
7662
--Sheath()
7663
end
7664
end
7665
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7666
Anim="Jump"
7667
if attack==false then
7668
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7669
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7670
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7671
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7672
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7673
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7674
if equipped == false then
7675
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7676
else
7677
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7678
end
7679
end
7680
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7681
Anim="Fall"
7682
if attack==false then
7683
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7684
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7685
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7686
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7687
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7688
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7689
if equipped == false then
7690
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7691
else
7692
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7693
end
7694
end
7695
elseif torvel<1 and hitfloor~=nil then
7696
Anim="Idle"
7697
if attack==false then
7698
if equipped == false then
7699
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7700
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7701
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7702
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7703
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7704
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7705
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7706
else
7707
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7708
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
7709
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
7710
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
7711
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
7712
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
7713
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7714
end
7715
end
7716
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7717
Anim="Walk"
7718
if attack==false then
7719
if equipped == false then
7720
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7721
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7722
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7723
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7724
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7725
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7726
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7727
else
7728
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7729
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7730
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7731
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7732
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7733
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7734
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7735
end
7736
end
7737
elseif torvel>=42 and hitfloor~=nil then
7738
Anim="Run"
7739
if attack==false then
7740
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7741
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7742
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7743
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7744
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7745
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7746
end
7747
end
7748
end
7749
end