View difference between Paste ID: u4LYxwM6 and g8vRx0wa
SHOW: | | - or go back to the newest paste.
1-
-- Created by Nebula_Zorua --
1+
-- Edit by Robert666121 --
2
-- Your DeTERMINATION --
3
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
7
8
--// Initializing \\--
9
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
10
local Plrs = S.Players
11
local Plr = Plrs.LocalPlayer
12
local Char = Plr.Character
13
local Hum = Char:FindFirstChildOfClass'Humanoid'
14
local RArm = Char["Right Arm"]
15
local LArm = Char["Left Arm"]
16
local RLeg = Char["Right Leg"]
17
local LLeg = Char["Left Leg"]	
18
local Root = Char:FindFirstChild'HumanoidRootPart'
19
local Torso = Char.Torso
20
local Head = Char.Head
21
local NeutralAnims = true
22
local Attack = false
23
local BloodPuddles = {}
24
local Effects = {}
25
local Debounces = {Debounces={}}
26
local Mouse = Plr:GetMouse()
27
local Hit = {}
28
local Sine = 0
29
local Change = 1
30
local Souls = 0
31
--// Debounce System \\--
32
33
34
function Debounces:New(name,cooldown)
35
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
36
	setmetatable(aaaaa,{__index = Debounces})
37
	Debounces.Debounces[name] = aaaaa
38
	return aaaaa
39
end
40
41
function Debounces:Use(overrideUsable)
42
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
43
	if(self.Usable or overrideUsable)then
44
		self.Usable = false
45
		self.CoolingDown = true
46
		local LastUse = time()
47
		self.LastUse = LastUse
48
		delay(self.Cooldown or 2,function()
49
			if(self.LastUse == LastUse)then
50
				self.CoolingDown = false
51
				self.Usable = true
52
			end
53
		end)
54
	end
55
end
56
57
function Debounces:Get(name)
58
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
59
	for i,v in next, Debounces.Debounces do
60
		if(i == name)then
61
			return v;
62
		end
63
	end
64
end
65
66
function Debounces:GetProgressPercentage()
67
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
68
	if(self.CoolingDown and not self.Usable)then
69
		return math.max(
70
			math.floor(
71
				(
72
					(time()-self.LastUse)/self.Cooldown or 2
73
				)*100
74
			)
75
		)
76
	else
77
		return 100
78
	end
79
end
80
81
--// Shortcut Variables \\--
82
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
83
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
84
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
85
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
86
local R3 = {N=Region3.new}
87
local De = S.Debris
88
local WS = workspace
89
local Lght = S.Lighting
90
local RepS = S.ReplicatedStorage
91
local IN = Instance.new
92
local CSK = ColorSequenceKeypoint.new
93
local CS = ColorSequence.new
94
--// Instance Creation Functions \\--
95
96
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
97
	local Sound = IN("Sound")
98
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
99
	Sound.Pitch = pitch or 1
100
	Sound.Volume = volume or 1
101
	Sound.Looped = looped or false
102
	if(autoPlay)then
103
		coroutine.wrap(function()
104
			repeat wait() until Sound.IsLoaded
105
			Sound.Playing = autoPlay or false
106
		end)()
107
	end
108
	if(not looped and effect)then
109
		Sound.Stopped:connect(function()
110
			Sound.Volume = 0
111
			Sound:destroy()
112
		end)
113
	elseif(effect)then
114
		warn("Sound can't be looped and a sound effect!")
115
	end
116
	Sound.Parent =parent or Torso
117
	return Sound
118
end
119
function Part(parent,color,material,size,cframe,anchored,cancollide)
120
	local part = IN("Part")
121
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
122
	part.Material = (material or Enum.Material.SmoothPlastic)
123
	part.TopSurface,part.BottomSurface=10,10
124
	part.Size = (size or V3.N(1,1,1))
125
	part.CFrame = (cframe or CF.N(0,0,0))
126
	part.Anchored = (anchored or false)
127
	part.CanCollide = (cancollide or false)
128
	part.Parent = (parent or Char)
129
	return part
130
end
131
function Mesh(parent,meshtype,meshid,textid,scale,offset)
132
	local part = IN("SpecialMesh")
133
	part.MeshId = meshid or ""
134
	part.TextureId = textid or ""
135
	part.Scale = scale or V3.N(1,1,1)
136
	part.Offset = offset or V3.N(0,0,0)
137
	part.MeshType = meshtype or Enum.MeshType.Sphere
138
	part.Parent = parent
139
	return part
140
end
141
142
NewInstance = function(instance,parent,properties)
143
	local inst = Instance.new(instance,parent)
144
	if(properties)then
145
		for i,v in next, properties do
146
			pcall(function() inst[i] = v end)
147
		end
148
	end
149
	return inst;
150
end
151
152
153
154
--// Extended ROBLOX tables \\--
155
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
156
--// Customization \\--
157
158
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
159
local Remove_Hats = false
160
local Remove_Clothing = true
161
local PlayerSize = 1
162-
local DamageColor = BrickColor.new'Really red'
162+
local DamageColor = BrickColor.new'Really green'
163-
local MusicID = 935501955
163+
local MusicID = 1797100547
164
local WalkSpeed = 8
165
local MaxSouls = 100
166
local MaxHealth = 500 
167
168
169
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
170
171
--// Weapon and GUI creation, and Character Customization \\--
172
173
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
174
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
175
local Effects = IN("Folder",Char)
176
Effects.Name = "Effects"
177
178
Hum.MaxHealth = MaxHealth
179
Hum.Health = MaxHealth
180
181
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
182-
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
182+
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://121944805",V3.N(1,1,1),V3.N())
183-
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
183+
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(0,0.7,0)),CSK(0.5,C3.N(0,0.7,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
184-
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
184+
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(0,0.7,0),C3.N(0,0.7,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(1,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
185
186
local KTrail = NewInstance("Trail",Knife,{
187
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
188
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
189-
	Color=CS(C3.N(1,0,0)),
189+
	Color=CS(C3.N(0,0.7,0)),
190
	Enabled=false,
191
	Transparency=NumberSequence.new(0,1),
192
	Lifetime=1.25,
193
})
194
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
195-
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
195+
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://15730710","rbxassetid://20642711",V3.N(1.05,1.05,1.05),V3.N())
196
197
local Hat = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
198
local HatMesh = Mesh(Hat,Enum.MeshType.FileMesh,"rbxassetid://74969506","rbxassetid://0",V3.N(1.05,1.05,1.05),V3.N())
199
200
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
201
202
203
Hum.DisplayDistanceType = 'None'
204
205
local naeeym2 = IN("BillboardGui",Char)
206
naeeym2.AlwaysOnTop = true
207
naeeym2.Size = UDim2.new(5,35,2,15)
208
naeeym2.StudsOffset = V3.N(0,2.5,0)
209
naeeym2.Adornee = Char.Head
210
naeeym2.Name = "Name"
211
naeeym2.PlayerToHideFrom = Plr
212
local tecks2 = IN("TextLabel",naeeym2)
213-
tecks2.Text = "Chara"
213+
214
tecks2.TextScaled = true
215
tecks2.BorderSizePixel = 0
216
tecks2.Text = "Evil Morty"
217
tecks2.Font = Enum.Font.Bodoni
218-
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
218+
219
tecks2.TextStrokeTransparency = 0
220
tecks2.TextColor3 = C3.N(0,0,0)
221
tecks2.TextStrokeColor3 = C3.N(0,0.7,0)
222
tecks2.Size = UDim2.new(1,0,0.5,0)
223
tecks2.Parent = naeeym2
224
225
226
IN("Shirt",Char)
227
IN("Pants",Char)
228
229
Hum.WalkSpeed = WalkSpeed
230
if(PlayerSize ~= 1)then
231
	for _,v in next, Char:GetDescendats() do
232
		if(v:IsA'BasePart')then
233
			v.Size = v.Size * PlayerSize
234
		end
235
	end
236
end
237
238
239
for i = 1, 35 do
240
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
241
	FACE.Transparency = 0+(i-1)/35.2
242
	FACE.Name = 'ShadowFace'
243
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
244
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
245-
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
245+
246-
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
246+
247-
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
247+
248
249-
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
249+
local REye = Part(Char,C3.N(0,0.7,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
250
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
251
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
252
253
254
pcall(function()
255
	Char.LeftWing:destroy()
256
	Char.ReaperShadowHead:destroy()
257
end)
258
259
260
local Music = Sound(Torso,MusicID,1,3,true,false,true)
261
Music.Name = 'Music'
262
263
--// Stop animations \\--
264
for _,v in next, Hum:GetPlayingAnimationTracks() do
265
	v:Stop();
266
end
267
268
pcall(game.Destroy,Char:FindFirstChild'Animate')
269
pcall(game.Destroy,Hum:FindFirstChild'Animator')
270
271
--// Joints \\--
272
273
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
274
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
275
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
276
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
277
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
278
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
279
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
280-
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
280+
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,0.45,0)})
281
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hat,C0=CF.N(0,0.25,-0.08)})
282
283
local LSC0 = LS.C0
284
local RSC0 = RS.C0
285
local NKC0 = NK.C0
286
local LHC0 = LH.C0
287
local RHC0 = RH.C0
288
local RJC0 = RJ.C0
289
290
--// Artificial HB \\--
291
292
local ArtificialHB = IN("BindableEvent", script)
293
ArtificialHB.Name = "Heartbeat"
294
295
script:WaitForChild("Heartbeat")
296
297
local tf = 0
298
local allowframeloss = false
299
local tossremainder = false
300
local lastframe = tick()
301
local frame = 1/Frame_Speed
302
ArtificialHB:Fire()
303
304
game:GetService("RunService").Heartbeat:connect(function(s, p)
305
	tf = tf + s
306
	if tf >= frame then
307
		if allowframeloss then
308
			script.Heartbeat:Fire()
309
			lastframe = tick()
310
		else
311
			for i = 1, math.floor(tf / frame) do
312
				ArtificialHB:Fire()
313
			end
314
			lastframe = tick()
315
		end
316
		if tossremainder then
317
			tf = 0
318
		else
319
			tf = tf - frame * math.floor(tf / frame)
320
		end
321
	end
322
end)
323
324
function swait(num)
325
	if num == 0 or num == nil then
326
		ArtificialHB.Event:wait()
327
	else
328
		for i = 0, num do
329
			ArtificialHB.Event:wait()
330
		end
331
	end
332
end
333
334
335
--// Effect Function(s) \\--
336
337
function Bezier(startpos, pos2, pos3, endpos, t)
338
	local A = startpos:lerp(pos2, t)
339
	local B  = pos2:lerp(pos3, t)
340
	local C = pos3:lerp(endpos, t)
341
	local lerp1 = A:lerp(B, t)
342
	local lerp2 = B:lerp(C, t)
343
	local cubic = lerp1:lerp(lerp2, t)
344
	return cubic
345
end
346
347
function Tween(obj,props,time,easing,direction,repeats,backwards)
348
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
349
	local tween = S.TweenService:Create(obj, info, props)
350
	
351
	tween:Play()
352
end
353
354
local FXTable = {}
355
356
coroutine.resume(coroutine.create(function()
357
	while true do
358
		for i = 1, #FXTable do
359
			local data = FXTable[i]
360
			if(data)then
361
				local Frame = data.Frame
362
				local FX = data.Effect or 'ResizeAndFade'
363
				local Parent = data.Parent or Effects
364
				local Color = data.Color or C3.N(0,0,0)
365
				local Size = data.Size or V3.N(1,1,1)
366
				local MoveDir = data.MoveDirection or nil
367
				local MeshData = data.Mesh or nil
368
				local SndData = data.Sound or nil
369
				local Frames = data.Frames or 45
370
				local CFra = data.CFrame or Torso.CFrame
371
				local Settings = data.FXSettings or {}
372
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
373
				local grow = data.Grow
374
				
375
				local MoveSpeed = nil;
376
				if(MoveDir)then
377
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
378
				end
379
				if(FX ~= 'Arc')then
380
					Frame = Frame + 1
381
					if(FX == "Fade")then
382
						Prt.Transparency  = (Frame/Frames)
383
					elseif(FX == "Resize")then
384
						if(not Settings.EndSize)then
385
							Settings.EndSize = V3.N(0,0,0)
386
						end
387
						if(Settings.EndIsIncrement)then
388
							if(Msh)then
389
								Msh.Scale = Msh.Scale + Settings.EndSize
390
							else
391
								Prt.Size = Prt.Size + Settings.EndSize
392
							end					
393
						else
394
							if(Msh)then
395
								Msh.Scale = Msh.Scale - grow/Frames
396
							else
397
								Prt.Size = Prt.Size - grow/Frames
398
							end
399
						end 
400
					elseif(FX == "ResizeAndFade")then
401
						if(not Settings.EndSize)then
402
							Settings.EndSize = V3.N(0,0,0)
403
						end
404
						if(Settings.EndIsIncrement)then
405
							if(Msh)then
406
								Msh.Scale = Msh.Scale + Settings.EndSize
407
							else
408
								Prt.Size = Prt.Size + Settings.EndSize
409
							end					
410
						else
411
							if(Msh)then
412
								Msh.Scale = Msh.Scale - grow/Frames
413
							else
414
								Prt.Size = Prt.Size - grow/Frames
415
							end
416
						end 
417
						Prt.Transparency = (Frame/Frames)
418
					end
419
					if(Settings.RandomizeCFrame)then
420
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
421
					end
422
					if(MoveDir and MoveSpeed)then
423
						local Orientation = Prt.Orientation
424
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
425
						Prt.Orientation = Orientation
426
					end
427
					if(Prt.Transparency >= 1 or Frame >= Frames)then
428
						Prt:destroy()
429
						table.remove(FXTable,i)
430
					else
431
						data.Frame = Frame
432
					end
433
				else
434
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
435
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
436
					if(start and endP)then
437
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
438
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
439
						Frame = Frame + (Settings.Speed or 0.01)
440
						if(Settings.Home)then
441
							endP = Settings.Home.CFrame
442
						end
443
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
444
						if(Prt.Transparency >= 1 or Frame >= Frames)then
445
							if(Settings.RemoveOnGoal)then
446
								Prt:destroy()
447
							end
448
						end
449
					else
450
						Prt:destroy()
451
					end
452
				end
453
			end
454
		end
455
		swait()
456
	end
457
end))
458
459
function Effect(data)
460
	local FX = data.Effect or 'ResizeAndFade'
461
	local Parent = data.Parent or Effects
462
	local Color = data.Color or C3.N(0,0,0)
463
	local Size = data.Size or V3.N(1,1,1)
464
	local MoveDir = data.MoveDirection or nil
465
	local MeshData = data.Mesh or nil
466
	local SndData = data.Sound or nil
467
	local Frames = data.Frames or 45
468
	local Manual = data.Manual or nil
469
	local Material = data.Material or nil
470
	local CFra = data.CFrame or Torso.CFrame
471
	local Settings = data.FXSettings or {}
472
	local Shape = data.Shape or Enum.PartType.Block
473
	local Snd,Prt,Msh;
474
	coroutine.wrap(function()
475
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
476
			Prt = Manual
477
		else
478
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
479
			Prt.Shape = Shape
480
		end
481
		if(typeof(MeshData) == 'table')then
482
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
483
		elseif(typeof(MeshData) == 'Instance')then
484
			Msh = MeshData:Clone()
485
			Msh.Parent = Prt
486
		elseif(Shape == Enum.PartType.Block)then
487
			Msh = Mesh(Prt,Enum.MeshType.Brick)
488
		end
489
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
490
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
491
		end
492
		if(Snd)then
493
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
494
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
495
		end
496
		Size = (Msh and Msh.Scale or Size)
497
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
498
		
499
		local MoveSpeed = nil;
500
		if(MoveDir)then
501
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
502
		end
503
		if(FX ~= 'Arc')then
504
			for Frame = 1, Frames do
505
				if(FX == "Fade")then
506
					Prt.Transparency  = (Frame/Frames)
507
				elseif(FX == "Resize")then
508
					if(not Settings.EndSize)then
509
						Settings.EndSize = V3.N(0,0,0)
510
					end
511
					if(Settings.EndIsIncrement)then
512
						if(Msh)then
513
							Msh.Scale = Msh.Scale + Settings.EndSize
514
						else
515
							Prt.Size = Prt.Size + Settings.EndSize
516
						end					
517
					else
518
						if(Msh)then
519
							Msh.Scale = Msh.Scale - grow/Frames
520
						else
521
							Prt.Size = Prt.Size - grow/Frames
522
						end
523
					end 
524
				elseif(FX == "ResizeAndFade")then
525
					if(not Settings.EndSize)then
526
						Settings.EndSize = V3.N(0,0,0)
527
					end
528
					if(Settings.EndIsIncrement)then
529
						if(Msh)then
530
							Msh.Scale = Msh.Scale + Settings.EndSize
531
						else
532
							Prt.Size = Prt.Size + Settings.EndSize
533
						end					
534
					else
535
						if(Msh)then
536
							Msh.Scale = Msh.Scale - grow/Frames
537
						else
538
							Prt.Size = Prt.Size - grow/Frames
539
						end
540
					end 
541
					Prt.Transparency = (Frame/Frames)
542
				end
543
				if(Settings.RandomizeCFrame)then
544
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
545
				end
546
				if(MoveDir and MoveSpeed)then
547
					local Orientation = Prt.Orientation
548
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
549
					Prt.Orientation = Orientation
550
				end
551
				swait()
552
			end
553
			Prt:destroy()
554
		else
555
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
556
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
557
			if(start and endP)then
558
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
559
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
560
				for Frame = 0, 1, (Settings.Speed or 0.01) do
561
					if(Settings.Home)then
562
						endP = Settings.Home.CFrame
563
					end
564
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
565
				end
566
				if(Settings.RemoveOnGoal)then
567
					Prt:destroy()
568
				end
569
			else
570
				Prt:destroy()
571
				assert(start,"You need a start position!")
572
				assert(endP,"You need a start position!")
573
			end
574
		end
575
	end)()
576
	return Prt,Msh,Snd
577
end
578
579
580
581
function SoulSteal(whom,human)
582
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
583
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
584
	if(torso and torso:IsA'BasePart' and alive == true)then
585
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
586
		whom:BreakJoints()
587-
		warn('Soul stolen from '..whom.Name)
587+
588-
		Model.Name = whom.Name.."'s Soul"
588+
		warn('Body Fallen from '..whom.Name)
589
		Model.Name = whom.Name.."'s Body"
590
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
591
		Soul.CanCollide=false
592
		Mesh(Soul,Enum.MeshType.Sphere)
593
		Soul.Name = 'Head'
594
		if(whom.Name == 'CKbackup')then
595-
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
595+
596
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
597
		end
598
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
599
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
600-
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
600+
601
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
602
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
603
		
604
		local turdso = Soul:Clone()
605
		turdso.Name = "Torso"
606
		turdso.CanCollide = false
607
		turdso.Anchored = true
608
		turdso.CFrame = Soul.CFrame
609
		turdso.Parent = Model
610
		turdso.Size = V3.N()
611
		turdso.Transparency=1
612
		local Distance = math.huge
613
		repeat
614
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
615
			turdso.CFrame = Soul.CFrame
616
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
617
			swait()
618
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
619
		if(Soul.Parent and Hoom.Health > 0)then
620
			Model:destroy()
621
			Effect{
622
				Effect="ResizeAndFade",
623
				Mesh={Enum.MeshType.Sphere},
624
				Color = Soul.Color,
625
				CFrame=Torso.CFrame,
626
				Size=V3.N(3,3,3),
627-
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
627+
628
				Sound={SoundId=1180007029,Pitch=1,Volume=2.5},
629
				FXSettings={
630
					EndSize=V3.N(6,6,6),
631
				}
632
			}
633-
			warn("Souls: "..Souls)
633+
634
			warn("Kills: "..Souls)
635
			MaxHealth = MaxHealth + Hoom.Health
636
			Hum.Health = Hum.Health + Hoom.Health
637
			for i = 1, 5 do
638
				Effect{
639
					Effect="Fade",
640
					Color = Soul.Color,
641
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
642
				}	
643
			end
644
		else
645
			
646
			warn("Soul destroyed!")
647
			for i = 1, 5 do
648
				Effect{
649
					Effect="Fade",
650
					Color = Soul.Color,
651
					CFrame=Soul.CFrame,
652
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
653
				}	
654
			end
655
			Effect{
656
				Effect="ResizeAndFade",
657-
				Sound={SoundId=444667859,Pitch=1,Volume=5},
657+
658
				Sound={SoundId=1180007029,Pitch=1,Volume=5},
659
				Color = Soul.Color,
660
				CFrame=Soul.CFrame,
661
				Size=V3.N(3,3,3),
662
				Material=Enum.Material.Neon,
663
				FXSettings={
664
					EndSize=V3.N(6,6,6),
665
				}
666
			}
667
			Model:destroy()
668
		end
669
	end
670
end
671
672
--// Other Functions \\ --
673
674
function getRegion(point,range,ignore)
675
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
676
end
677
678
function clerp(startCF,endCF,alpha)
679
	return startCF:lerp(endCF, alpha)
680
end
681
682
function GetTorso(char)
683
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
684
end
685
686
function ShowDamage(Pos, Text, Time, Color)
687
	coroutine.wrap(function()
688
	local Rate = (1 / Frame_Speed)
689
	local Pos = (Pos or Vector3.new(0, 0, 0))
690
	local Text = (Text or "")
691
	local Time = (Time or 2)
692
	local Color = (Color or Color3.new(1, 0, 1))
693
	local EffectPart = NewInstance("Part",Effects,{
694
		Material=Enum.Material.SmoothPlastic,
695
		Reflectance = 0,
696
		Transparency = 1,
697
		BrickColor = BrickColor.new(Color),
698
		Name = "Effect",
699
		Size = Vector3.new(0,0,0),
700
		Anchored = true,
701
		CFrame = CF.N(Pos)
702
	})
703
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
704
		Size = UDim2.new(1.25, 0, 1.25, 0),
705
		Adornee = EffectPart,
706
	})
707
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
708
		BackgroundTransparency = 1,
709
		Size = UDim2.new(1, 0, 1, 0),
710
		Text = Text,
711
		Font = "Arcade",
712
		TextColor3 = Color,
713
		TextStrokeColor3 = Color3.new(0,0,0),
714
		TextStrokeTransparency=0,
715
		TextScaled = true,
716
	})
717
	S.Debris:AddItem(EffectPart, (Time))
718
	EffectPart.Parent = workspace
719
	delay(0, function()
720
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
721
		local Frames = (Time / Rate)
722
		for Frame = 1, Frames do
723
			swait()
724
			local Percent = (Frame / Frames)
725
			TextLabel.TextTransparency = Percent
726
			TextLabel.TextStrokeTransparency = Percent
727
		end
728
		if EffectPart and EffectPart.Parent then
729
			EffectPart:Destroy()
730
		end
731
	end) end)()
732
end
733
734
function Kill(whom)
735
	if(whom.Name ~= 'Nebula_Zorua')then
736
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
737
		coroutine.wrap(SoulSteal)(whom,isPlr)
738
		for _,v in next, whom:children() do
739
			if(v:IsA'BasePart')then
740
				v.Parent = Effects
741
				v:ClearAllChildren()
742
				v.Anchored = true
743
				v.CanCollide = false
744
				v.Transparency = 1
745
				local dust = NewInstance("ParticleEmitter",v,{
746
					Color = ColorSequence.new(C3.N(1,1,1)),
747
					LightEmission=0,
748
					LightInfluence=1,
749
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
750
					Texture="rbxassetid://284205403",
751
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
752
					Lifetime = NumberRange.new(1),
753
					Rate=150,
754
					Acceleration = V3.N(0,10,0),
755
					Speed = NumberRange.new(5),
756
					Enabled = true
757
				})
758
				delay(1, function()
759
					dust.Enabled = false
760
					S.Debris:AddItem(v,2)
761
				end)
762
			end
763
		end
764
	else
765
		warn"nope. nawt happenin'"
766
	end
767
end
768
769
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
770
	if(who)then
771
		local hum = who:FindFirstChildOfClass'Humanoid'
772
		local Damage = M.RNG(minDam,maxDam)
773
		local canHit = true
774
		if(hum)then
775
			for _, p in pairs(Hit) do
776
				if p[1] == hum then
777
					if(time() - p[2] < 0.4) then
778
						canHit = false
779
					else
780
						Hit[_] = nil
781
					end
782
				end
783
			end
784
			if(canHit)then
785
				table.insert(Hit,{hum,time()})
786-
					Sound(GetTorso(who),406913243,1,10,false,true,true)
786+
787
					Sound(GetTorso(who),92597369,1,10,false,true,true)
788
				end
789
				if(hum.Health >= math.huge)then
790
					Kill(who)
791
					if(who:FindFirstChild'Head' and hum.Health > 0)then
792
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
793
					end
794
				else
795
					local player = S.Players:GetPlayerFromCharacter(who)
796
					if(Type == "Fire")then
797
						--idk..
798
					else
799
						local  c = Instance.new("ObjectValue",hum)
800
						c.Name = "creator"
801
						c.Value = Plr
802
						game:service'Debris':AddItem(c,0.35)
803
						local Crit = false
804
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
805
							Crit = true
806
							Damage = Damage*(critMult or 2)
807
						end
808
						Damage = Damage*((Souls/5)+1)
809
						if(who:FindFirstChild'Head' and hum.Health > 0)then
810
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
811
						end
812
						
813
						if(hum.Health - Damage <= 0)then
814
							Kill(who)
815
						else
816
							hum.Health = hum.Health - Damage
817
							if(Type == 'Knockback' and GetTorso(who))then
818
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
819
								local body = NewInstance('BodyVelocity',GetTorso(who),{
820
									P = 500,
821
									maxForce = V3.N(math.huge,0,math.huge),
822
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
823
								})
824
								game:service'Debris':AddItem(body,.5)
825
							elseif(Type == "Electric")then
826
								if(M.RNG(1,100) >= critChance)then
827
									if(who:FindFirstChild'Head' and hum.Health > 0)then
828
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
829
									end
830
									local asd = hum.WalkSpeed/2
831
									hum.WalkSpeed = asd
832
									local paralyzed = true
833
									coroutine.wrap(function()
834
										while paralyzed do
835
											swait(25)
836
											if(M.RNG(1,25) == 1)then
837
												if(who:FindFirstChild'Head' and hum.Health > 0)then
838
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
839
												end
840
												hum.PlatformStand = true
841
											end
842
										end
843
									end)()
844
									delay(4, function()
845
										paralyzed = false
846
										hum.WalkSpeed = hum.WalkSpeed + asd
847
									end)
848
								end
849
								
850
							elseif(Type == 'Knockdown' and GetTorso(who))then
851
								local rek = GetTorso(who)
852
								hum.PlatformStand = true
853
								delay(1,function()
854
									hum.PlatformStand = false
855
								end)
856
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
857
								local bodvol = NewInstance("BodyVelocity",rek,{
858
									velocity = angle * Knock,
859
									P = 5000,
860
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
861
								})
862
								local rl = NewInstance("BodyAngularVelocity",rek,{
863
									P = 3000,
864
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
865
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
866
								})
867
								game:GetService("Debris"):AddItem(bodvol, .5)
868
								game:GetService("Debris"):AddItem(rl, .5)
869
							end
870
						end
871
					end
872
				end
873
			end
874
		end
875
	end
876
end
877
878
879
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
880
	for _,v in next, getRegion(where,range,{Char}) do
881
		if(v.Name ~= 'Nebula_Zorua')then
882
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
883
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
884
			end
885
		end
886
	end
887
end
888
889
function AOEKill(where,range)
890
	for _,v in next, getRegion(where,range,{Char,Effects}) do
891
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
892
		if(v.Name ~= 'Nebula_Zorua')then
893
			if(v.Parent and alive == true)then
894
				coroutine.wrap(Kill)(v.Parent)
895
			end
896
		end
897
	end
898
end
899
900
function AOEHeal(where,range,amount)
901
	local healed = {}
902
	for _,v in next, getRegion(where,range,{Char}) do
903
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
904
		if(hum and not healed[hum])then
905
			hum.Health = hum.Health + amount
906
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
907
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
908
			end
909
		end
910
	end
911
end
912
913
914
--// Attack Functions \\--
915
916
917
function Slash()
918
	Attack = true
919-
	local sound = Sound(Knife,437475935,1,5,false,true,false)
919+
920
	local sound = Sound(Knife,10209640,1,5,false,true,false)
921
	for i = 0, 2, 0.1 do
922
		swait()
923
		local Alpha = .2
924
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
925
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
926
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
927
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
928
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
929
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
930
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
931
	end
932
	KTrail.Enabled = true
933
	sound:Play()
934
	for i = 0, 2.5, 0.1 do
935
		swait()
936
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
937
		local Alpha = .25
938
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
939
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
940
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
941
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
942
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
943
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
944
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
945
	end
946
	KTrail.Enabled = false
947
	Attack = false
948
	NeutralAnims = true
949
end
950
951
Mouse.Button1Down:connect(function()
952
	if(Attack)then return end
953
	Slash()	
954
end)
955
956
Mouse.KeyDown:connect(function(k)
957
	if(Attack)then return end
958
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
959
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
960
end)
961
962
963
function Refuse()
964
	Attack = true
965
	warn("B u t  i t  r e f u s e d.")
966
	local oMH = MaxHealth
967
	MaxHealth = "inf"
968
	Hum.MaxHealth = "inf"
969
	Hum.Health = "inf"
970
	Char.Parent = nil
971
	Hum:destroy()
972
	if(not _G.RefusedAnimation)then
973
		_G.RefusedAnimation = true
974
		
975
	
976
		local Soul;
977
		function Soul(where,decalId)
978
			local destroy = false	
979-
			soul.Name = "Soul"
979+
980
			soul.Name = "Kills"
981
			soul.Transparency=1
982
			soul.Size = V3.N(2,2,.05)
983
			soul.Anchored=true
984
			soul.CanCollide=false
985
			soul.CFrame = where
986
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
987
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
988
			return soul,heartF,heartB
989
		end
990-
		local s,f,b = Soul(owo,1569347904)
990+
991
		local s,f,b = Soul(owo,1471407701)
992-
		local snd = Sound(s,862552636,1,5,false,false,false)
992+
993
		local snd = Sound(s,1022426458,1,5,false,false,false)
994-
		f.Texture = "rbxassetid://1569348344"
994+
995-
		b.Texture = "rbxassetid://1569348344"
995+
		f.Texture = "rbxassetid://1471407701"
996
		b.Texture = "rbxassetid://1471407701"
997
		swait(15)
998
		snd:Stop()
999
		swait(60)
1000
		print'lol'
1001
		for i = 0, 6, .1 do
1002
			swait()
1003
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
1004-
		local snd = Sound(s,862552636,1,5,false,false,false)
1004+
1005
		local snd = Sound(s,1022426458,1,5,false,false,false)
1006
		snd:Play()
1007-
		f.Texture = "rbxassetid://1569347904"
1007+
1008-
		b.Texture = "rbxassetid://1569347904"
1008+
		f.Texture = "rbxassetid://1471407701"
1009
		b.Texture = "rbxassetid://1471407701"
1010
		swait(15)
1011
		snd:Stop()
1012
		swait(60)
1013
	
1014
		s:destroy()
1015
	end
1016
	
1017
	RJ.Parent = Char
1018
	LS.Parent = Char
1019
	RS.Parent = Char
1020
	LH.Parent = Char
1021
	RH.Parent = Char
1022
	NK.Parent = Char
1023
	
1024
	LArm.Parent = Char
1025
	RArm.Parent = Char
1026
	LLeg.Parent = Char
1027
	LArm.Parent = Char
1028
	Root.Parent = Char
1029
	Torso.Parent = Char
1030
	Head.Parent = Char
1031
	
1032
	Knife.Parent = Char
1033
	Hair.Parent = Char
1034
    Hat.Parent = Char
1035
	
1036
	HW.Parent = Char
1037
	HW2.Parent = Char
1038
	
1039
1040
	REye:destroy()
1041
	LEye:destroy()
1042
	
1043
	for _,v in next, Char:children() do
1044-
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1044+
1045-
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1045+
1046-
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1046+
1047
	REye = Part(Char,C3.N(0,0.7,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1048-
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1048+
1049
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1050
	for i = 1, 35 do
1051
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1052
		FACE.Transparency = 0+(i-1)/35.2
1053
		FACE.Name = 'ShadowFace'
1054
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1055
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1056
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1057
	end
1058
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1059
	ConnectHum()
1060
	MaxHealth = oMH
1061
	Hum.MaxHealth = MaxHealth
1062
	Hum.Health = MaxHealth
1063
	swait(5)
1064
	Char.Parent = workspace
1065
	
1066
	Attack = false
1067
end
1068
1069
function ConnectHum()
1070
	Hum.Died:connect(Refuse)
1071
end
1072
ConnectHum()
1073
1074
1075
--// Wrap it all up \\--
1076
while true do
1077
	swait()
1078
	Sine = Sine + Change
1079
	if(not Music)then
1080
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1081
		Music.Name = 'Music'
1082
	end
1083
	Music.Pitch = 1
1084
	Music.Volume = 5
1085
	Music.SoundId = "rbxassetid://"..MusicID
1086
	Music.Parent = Torso
1087
	Music:Resume()
1088
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1089
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1090
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1091
	if(not Effects or not Effects.Parent)then
1092
		Effects = IN("Model",Char)
1093
		Effects.Name = "Effects"
1094
	end
1095
	Hum.WalkSpeed = WalkSpeed
1096
	if(State == 'Walk')then
1097
		if(Hum.WalkSpeed >= 24)then
1098
			local wsVal = 22 / (Hum.WalkSpeed/16)
1099
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1100
			Change = 2
1101
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1102
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1103
		else
1104
			Change = .9
1105
			local wsVal = 8 / (Hum.WalkSpeed/8)
1106
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1107
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1108
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1109
		end
1110
	else
1111
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1112
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1113
	end	
1114
	for _,v in next, Char:children() do
1115
		if(v:IsA'Accessory')then
1116
			v:destroy()
1117
		elseif(v:IsA'Shirt')then
1118
			v.ShirtTemplate = "rbxassetid://768490081"
1119-
			v.ShirtTemplate = "rbxassetid://344089667"
1119+
1120
			v.PantsTemplate = "rbxassetid://771695895"
1121-
			v.PantsTemplate = "rbxassetid://344084364"
1121+
1122
			v:destroy()
1123
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1124
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1125
		end
1126
	end
1127
	local face = Head:FindFirstChild'face'
1128
	if(not face)then
1129
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1130
	else
1131
		face.Texture = "rbxassetid://404306534"
1132
	end
1133
	RArm.BrickColor = BrickColor.new'Pastel brown'
1134
	LArm.BrickColor = BrickColor.new'Pastel brown'
1135
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1136
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1137
	Torso.BrickColor = BrickColor.new'Pastel brown'
1138
	Head.BrickColor = BrickColor.new'Pastel brown'
1139
	Hum.Name = 'Evil Morty'
1140-
	Hum.Name = 'Chara'
1140+
1141
		Hum.MaxHealth = MaxHealth
1142
	end
1143
	Hum.DisplayDistanceType='None'
1144
	if(NeutralAnims)then	
1145
		if(State == 'Idle')then
1146
			Change = 1
1147
			local Alpha = .1
1148
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1149
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1150
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1151
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1152
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1153
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1154
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1155
			-- idle
1156
		elseif(State == 'Walk')then
1157
			if(Hum.WalkSpeed >= 24)then
1158
				local wsVal = 22 / (Hum.WalkSpeed/16)
1159
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1160
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1161
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1162
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1163
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1164
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1165
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1166
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1167
			else
1168
				local wsVal = 8 / (Hum.WalkSpeed/8)
1169
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1170
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1171
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1172
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1173
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1174
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1175
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1176
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1177
			end
1178
		elseif(State == 'Jump' or State == 'Fall')then
1179
			if(Walking)then
1180
				local Alpha = .2
1181
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1182
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1183
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1184
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1185
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1186
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1187
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1188
			else
1189
				local Alpha = .2
1190
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1191
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1192
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1193
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1194
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1195
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1196
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1197
			end
1198
		elseif(State == 'Paralyzed')then
1199
			-- paralyzed
1200
		elseif(State == 'Sit')then
1201
			-- sit
1202
		end
1203
	end
1204
end