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me = game.Players.Balakyrie
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me = game.Players.batdead12
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name = "xSoul's Explorer"
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border = Color3.new(0.15,0.2,0.05)
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mainback = Color3.new(0.03,0.04,0.06)
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back = Color3.new(0.04,0.08,0.12)
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text = Color3.new(0.5,0.4,0.8)
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screen = nil
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frame = nil
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its = nil
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listatm = {}
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function makegui(l)
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for _,v in pairs(me.PlayerGui:children()) do if v.Name == name then v:remove() end end
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local sc = Instance.new("ScreenGui",me.PlayerGui)
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sc.Name = name
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screen = sc
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local fra = Instance.new("Frame",sc)
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fra.Size = UDim2.new(0.22,0,0.4)
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fra.Position = UDim2.new(0,0,0.4,0)
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fra.BackgroundColor3 = mainback
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fra.BorderColor3 = border
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frame = fra
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local items = Instance.new("Frame",fra)
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items.Size = UDim2.new(0.74,0,0.8)
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items.Position = UDim2.new(0,0,0.07,0)
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items.BackgroundColor3 = Color3.new(0,0,0)
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items.BorderColor3 = border
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its = items
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local down = Instance.new("TextButton",items)
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down.Size = UDim2.new(0.95,0,0.05,0)
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down.Position = UDim2.new(0,0,1,0)
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down.BackgroundColor3 = Color3.new(0,0,0)
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down.BorderColor3 = border
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down.TextColor3 = Color3.new(1,1,1)
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down.FontSize = "Size14"
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down.Text = "^"
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down.MouseButton1Down:connect(function()
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end)
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end
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function gp(o)
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	local p = {}
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	table.insert(p,"className")
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	table.insert(p,"Parent")
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	table.insert(p,"Name")
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	if o:IsA("BasePart") then
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		table.insert(p,"Size")
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		table.insert(p,"Position")
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		table.insert(p,"BrickColor")
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		table.insert(p,"Transparency")
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		table.insert(p,"Reflectance")
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	elseif o:IsA("Fire") then
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		table.insert(p,"Size")
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		table.insert(p,"Heat")
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		table.insert(p,"Color")
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		table.insert(p,"SecondaryColor")
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	elseif o:IsA("Smoke") then
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		table.insert(p,"RiseVelocity")
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		table.insert(p,"Size")
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		table.insert(p,"Color")
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		table.insert(p,"Opacity")
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	elseif o:IsA("IntValue") or o:IsA("ObjectValue") or o:IsA("NumberValue") or o:IsA("BrickColorValue") or o:IsA("Color3Value") or o:IsA("Vector3Value") then
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		table.insert(p,"Value")
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	end
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end
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function open(w)
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	local list = w:children()
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	local y = 0
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	for i,v in pairs(list) do
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		local txt = Instance.new("TextButton")
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		txt.Size = UDim2.new(1,0,0.07,0)
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		txt.Position = UDim2.new(0,0,y,0)
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		txt.BackgroundColor3 = mainback
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		txt.BorderColor3 = border
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		txt.TextColor3 = text
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		txt.TextXAlignment = "Left"
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		txt.Text = i..") "..v.Name
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		txt.MouseButton1Click:connect(function()
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			open(v)
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		end)
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		txt.Parent = its
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		y = y + txt.Size.Y.Scale
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		if y >= 1 then break end
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	end
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end
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makegui()
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wait(0.2)
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open(workspace)