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1 | ---------------------------------------- | |
2 | -- Originally made by Alfederate :D -- | |
3 | ---------------------------------------- | |
4 | ||
5 | -- there's no time to explain! -- | |
6 | ||
7 | local new=Instance.new | |
8 | local rad=math.rad | |
9 | local cf=CFrame.new | |
10 | local v3=Vector3.new | |
11 | local ang=function(x,y,z) | |
12 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
13 | end | |
14 | local player=game:service'Players'.LocalPlayer | |
15 | local char=player.Character | |
16 | local cam=workspace.Camera | |
17 | local mouse=player:GetMouse() | |
18 | local weld=function(a,b,c0,c1) | |
19 | m=Instance.new('Motor',a) | |
20 | m.Part0=a | |
21 | m.Part1=b | |
22 | m.C0=c0 | |
23 | m.C1=c1 | |
24 | return m | |
25 | end | |
26 | ||
27 | - | snd='rbxassetid://359623286' |
27 | + | snd='rbxassetid://322714392' |
28 | beamm=Instance.new('Model',workspace) | |
29 | beamm.Name='beam' | |
30 | ||
31 | laser=false | |
32 | ||
33 | rs=Instance.new('Part',char) | |
34 | rs.Transparency=1 | |
35 | rs.CanCollide=false | |
36 | rs.TopSurface,rs.BottomSurface=0,0 | |
37 | rs.FormFactor=3 | |
38 | rs.Size=Vector3.new(.5,.5,.5) | |
39 | ||
40 | ls=rs:Clone() | |
41 | ls.Parent=char | |
42 | ||
43 | rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf()) | |
44 | lsw=weld(ls,char.Torso,cf(1,-.5,0),cf()) | |
45 | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8)) | |
46 | law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43)) | |
47 | ||
48 | s1=Instance.new('Sound',char) | |
49 | s1.Volume=1 | |
50 | s1.Pitch=1 | |
51 | s1.Looped=true | |
52 | s1.SoundId=snd | |
53 | ||
54 | particles={} | |
55 | ||
56 | local wep=new('Part',char) | |
57 | wep.FormFactor=3 | |
58 | wep.CanCollide=false | |
59 | wep.Size=v3(1,3,1) | |
60 | wep.TopSurface,wep.BottomSurface=0,0 | |
61 | local wepw=weld(wep,char['Right Arm'],cf(.26,.4,.7),ang(0,0,8)) | |
62 | ||
63 | local beam=wep:Clone() | |
64 | beam:ClearAllChildren() | |
65 | beam.Material='Neon' | |
66 | beam.BrickColor=BrickColor.new('Hot white') | |
67 | beam.Size=Vector3.new(3,3,1) | |
68 | beam.Transparency=.5 | |
69 | beam.Anchored=true | |
70 | local ms=Instance.new('BlockMesh',beam) | |
71 | local inner=beam:Clone() | |
72 | inner.Transparency=0 | |
73 | inner.Material='SmoothPlastic' | |
74 | inner.BrickColor=BrickColor.new('New Yeller') | |
75 | local ms2=inner.Mesh | |
76 | ||
77 | local expl=inner:Clone() | |
78 | expl.Mesh:Destroy() | |
79 | expl.Material='Neon' | |
80 | expl.BrickColor=BrickColor.new('Bright blue') | |
81 | expl.Size=Vector3.new(11,11,11) | |
82 | expl.Transparency=.55 | |
83 | pl=Instance.new('PointLight',expl) | |
84 | pl.Color=expl.BrickColor.Color | |
85 | pl.Range=pl.Range*2 | |
86 | pl.Name='light' | |
87 | local br=pl.Range | |
88 | ||
89 | local exa=expl:Clone() | |
90 | exa.Size=Vector3.new(4,4,4) | |
91 | pl2=exa.light | |
92 | ||
93 | local part=exa:Clone() | |
94 | part.Size=Vector3.new(1.5,1.5,1.5) | |
95 | pl3=part.light | |
96 | pms=Instance.new('BlockMesh',part) | |
97 | ||
98 | char.Humanoid.Died:connect(function() | |
99 | laser=false | |
100 | beam.Parent=nil | |
101 | inner.Parent=nil | |
102 | expl.Parent=nil | |
103 | exa.Parent=nil | |
104 | s1:stop() | |
105 | end) | |
106 | ||
107 | mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then | |
108 | laser=true | |
109 | s1.Volume=1 | |
110 | s1:play() | |
111 | end end) | |
112 | mouse.Button1Up:connect(function() | |
113 | laser=false | |
114 | beam.Parent=nil | |
115 | inner.Parent=nil | |
116 | expl.Parent=nil | |
117 | exa.Parent=nil | |
118 | s1:stop() | |
119 | end) | |
120 | ||
121 | parti=0 | |
122 | game:service'RunService'.Stepped:connect(function() | |
123 | parti=parti+1 | |
124 | for i,v in pairs(particles) do | |
125 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
126 | v.Transparency=v.Transparency+.08 | |
127 | if v.Transparency >= 1 then | |
128 | v:Destroy() | |
129 | table.remove(particles,i) | |
130 | else | |
131 | v.Parent=beamm | |
132 | end | |
133 | end | |
134 | a=cam.CoordinateFrame.p | |
135 | b=mouse.Hit.p | |
136 | mhitr=Ray.new(a,(b-a).unit*999) | |
137 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm}) | |
138 | raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) | |
139 | law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43) | |
140 | if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then | |
141 | char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z)) | |
142 | end | |
143 | if laser then | |
144 | beamm.Parent=workspace | |
145 | beam.Parent=beamm | |
146 | inner.Parent=beamm | |
147 | expl.Parent=beamm | |
148 | exa.Parent=beamm | |
149 | s1.Volume=s1.Volume-.0 | |
150 | ||
151 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
152 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm}) | |
153 | ||
154 | if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then | |
155 | Instance.new('Explosion',workspace).Position=pos | |
156 | end | |
157 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
158 | e=Instance.new('Explosion',workspace) | |
159 | e.Position=pos | |
160 | e.BlastRadius=14 | |
161 | e.BlastPressure=1e4 | |
162 | end | |
163 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
164 | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
165 | end | |
166 | ||
167 | if parti==math.floor(parti) then | |
168 | par=part:Clone() | |
169 | table.insert(particles,par) | |
170 | par.Parent=beamm | |
171 | par.Transparency=1-s1.Volume | |
172 | par.light.Range=br*s1.Volume | |
173 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10) | |
174 | end | |
175 | ||
176 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
177 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
178 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
179 | beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
180 | inner.CFrame=beam.CFrame | |
181 | pl.Range=br*s1.Volume | |
182 | pl2.Range=br*s1.Volume | |
183 | expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume | |
184 | expl.Transparency=math.random(40,60)/100 | |
185 | expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
186 | exa.Size=v3(4,4,4)*s1.Volume | |
187 | exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
188 | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume) | |
189 | end | |
190 | end) |