SHOW:
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- or go back to the newest paste.
1 | wait(1) | |
2 | - | local Me = game.Workspace.Guy |
2 | + | local Me = game.Workspace.dedsecbrazil |
3 | local Victims = game.Workspace.Victims | |
4 | ||
5 | Me["Right Arm"].CanCollide = false | |
6 | Me["Left Arm"].CanCollide = false | |
7 | Me.Torso.CanCollide = false | |
8 | Me["Right Leg"].CanCollide = false | |
9 | Me["Left Leg"].CanCollide = false | |
10 | Me.Head.CanCollide = false | |
11 | ||
12 | Victims["Right Arm"].CanCollide = false | |
13 | Victims["Left Arm"].CanCollide = false | |
14 | Victims.Torso.CanCollide = false | |
15 | Victims["Right Leg"].CanCollide = false | |
16 | Victims["Left Leg"].CanCollide = false | |
17 | Victims.Head.CanCollide = false | |
18 | ||
19 | wait(1) | |
20 | ||
21 | Me["Left Leg"].Position = Vector3.new(14.3, 0.5, -20.9) | |
22 | Me["Left Leg"].Size = Vector3.new(2, 1, 1) | |
23 | Me["Left Leg"].Rotation = Vector3.new(0, 0, 0) | |
24 | ||
25 | Me["Right Leg"].Position = Vector3.new(14.3, 0.5, -19.9) | |
26 | Me["Right Leg"].Size = Vector3.new(2, 1, 1) | |
27 | Me["Right Leg"].Rotation = Vector3.new(0, 0, 0) | |
28 | ||
29 | Me.Torso.Position = Vector3.new(14.8, 2, -20.4) | |
30 | Me.Torso.Size = Vector3.new(1, 2, 2) | |
31 | Me.Torso.Rotation = Vector3.new(0, 0, 0) | |
32 | ||
33 | Me["Left Arm"].Position = Vector3.new(14.1, 2.5, -21.94) | |
34 | Me["Left Arm"].Size = Vector3.new(2, 1, 1) | |
35 | Me["Left Arm"].Rotation = Vector3.new(0, 0, 0) | |
36 | ||
37 | Me["Right Arm"].Position = Vector3.new(14.1, 2.5, -18.88) | |
38 | Me["Right Arm"].Size = Vector3.new(2, 1, 1) | |
39 | Me["Right Arm"].Rotation = Vector3.new(0, 0, 0) | |
40 | ||
41 | Me.Head.Position = Vector3.new(14.1, 2.5, -18.88) | |
42 | Me.Head.Size = Vector3.new(2, 1, 1) | |
43 | Me.Head.Rotation = Vector3.new(0, 0, 0) | |
44 | ||
45 | wait(1) | |
46 | ||
47 | Victims["Left Leg"].Position = Vector3.new(10.244, 0.851, -21.3) | |
48 | Victims["Left Leg"].Size = Vector3.new(2, 1, 1) | |
49 | Victims["Left Leg"].Rotation = Vector3.new(0, 0, -29.564) | |
50 | ||
51 | Victims["Right Leg"].Position = Vector3.new(10.244, 0.851, -20.3) | |
52 | Victims["Right Leg"].Size = Vector3.new(2, 1, 1) | |
53 | Victims["Right Leg"].Rotation = Vector3.new(0, 0, -29.564) | |
54 | ||
55 | Victims.Torso.Position = Vector3.new(12.239, 0.829, -20.8) | |
56 | Victims.Torso.Size = Vector3.new(1, 2, 2) | |
57 | Victims.Torso.Rotation = Vector3.new(1.72, -0.976, -29.55) | |
58 | ||
59 | Victims["Left Arm"].Position = Vector3.new(13.052, 1.085, -22.34) | |
60 | Victims["Left Arm"].Size = Vector3.new(0, 0, -73.412) | |
61 | Victims["Left Arm"].Rotation = Vector3.new(0, 0, 0) | |
62 | ||
63 | Victims["Right Arm"].Position = Vector3.new(13.022, 1.6, -19.28) | |
64 | Victims["Right Arm"].Size = Vector3.new(2, 1, 1) | |
65 | Victims["Right Arm"].Rotation = Vector3.new(0, 0, 123.514) | |
66 | ||
67 | Victims.Head.Position = Vector3.new(12.884, 2.161, -20.785) | |
68 | Victims.Head.Size = Vector3.new(0, 0, -29.564) | |
69 | Victims.Head.Rotation = Vector3.new(1, 1, 2.01) |