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1 | - | --One Punch Man Script |
1 | + | if game:GetService("RunService"):IsClient()then error("Script must be server-side in order to work; use h/ and not hl/") end |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by retram") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
51 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
52 | end | |
53 | for _,t in pairs(CAS.Actions) do | |
54 | for _,k in pairs(t.Keys) do | |
55 | if k==io.KeyCode then | |
56 | t.Function(t.Name,io.UserInputState,io) | |
57 | end | |
58 | end | |
59 | end | |
60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
62 | end | |
63 | end) | |
64 | Event.Parent = NLS([==[ | |
65 | local Player = game:GetService("Players").LocalPlayer | |
66 | local Event = script:WaitForChild("UserInput_Event") | |
67 | local Mouse = Player:GetMouse() | |
68 | local UIS = game:GetService("UserInputService") | |
69 | local input = function(io,a) | |
70 | if a then return end | |
71 | --Since InputObject is a client-side instance, we create and pass table instead | |
72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
73 | end | |
74 | UIS.InputBegan:Connect(input) | |
75 | UIS.InputEnded:Connect(input) | |
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | ||
86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
87 | --Real game object | |
88 | local _rg = game | |
89 | ||
90 | --Metatable for fake service | |
91 | local fsmt = { | |
92 | __index = function(self,k) | |
93 | local s = rawget(self,"_RealService") | |
94 | if s then | |
95 | return typeof(s[k])=="function" | |
96 | and function(_,...)return s[k](s,...)end or s[k] | |
97 | end | |
98 | end, | |
99 | __newindex = function(self,k,v) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then s[k]=v end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return rawget(self,s) or _rg:GetService(s) | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | RunService = FakeService({ | |
120 | _btrs = {}, | |
121 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
122 | BindToRenderStep = function(self,name,_,fun) | |
123 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
124 | end, | |
125 | UnbindFromRenderStep = function(self,name) | |
126 | self._btrs[name]:Disconnect() | |
127 | end, | |
128 | },"RunService") | |
129 | } | |
130 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
131 | g.service = g.GetService | |
132 | FakeService(g,game) | |
133 | --Changing owner to fake player object to support owner:GetMouse() | |
134 | game,owner = g,g.Players.LocalPlayer | |
135 | end --One Punch Man Script | |
136 | p = game.Players.LocalPlayer | |
137 | char = p.Character | |
138 | des = false | |
139 | fling = true | |
140 | dot = false | |
141 | falling = false | |
142 | jump = true | |
143 | --char.Shirt:Remove() | |
144 | --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end | |
145 | for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end | |
146 | wait()--shirt = Instance.new("Shirt", char) | |
147 | --shirt.Name = "Shirt" | |
148 | --pants = Instance.new("Pants", char) | |
149 | --pants.Name = "Pants" | |
150 | ||
151 | --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=451927425" | |
152 | --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261" | |
153 | tp = true | |
154 | shoot = true | |
155 | hum = char.Humanoid | |
156 | punch = true | |
157 | neckp = char.Torso.Neck.C0 | |
158 | neck = char.Torso.Neck | |
159 | hum.MaxHealth = 9999999999999999999999999999999999999999 | |
160 | wait() | |
161 | hum.Health =hum.MaxHealth | |
162 | des = false | |
163 | root=char.HumanoidRootPart | |
164 | torso = char.Torso | |
165 | char.Head.face.Texture = "rbxassetid://332768867" | |
166 | local ChatService = game:GetService("Chat") | |
167 | local player = game.Players.LocalPlayer | |
168 | lig = Instance.new("PointLight",player.Character.Torso) | |
169 | lig.Color=Color3.new(255,0,0) | |
170 | m=player:GetMouse() | |
171 | bb = Instance.new("BillboardGui",player.Character.Head) | |
172 | bb.Enabled = true | |
173 | function newRay(start,face,range,wat) | |
174 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
175 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
176 | return rey,hit,pos | |
177 | end | |
178 | aa1={} | |
179 | torso=game.Players.LocalPlayer.Character.Torso | |
180 | ||
181 | local WorldUp = Vector3.new(0,1,0) | |
182 | function look2(Vec1,Vec2) | |
183 | local Orig = Vec1 | |
184 | Vec1 = Vec1+Vector3.new(0,1,0) | |
185 | Vec2 = Vec2+Vector3.new(0,1,0) | |
186 | local Forward = (Vec2-Vec1).unit | |
187 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
188 | local Right = Up:Cross(Forward).unit | |
189 | Forward = -Forward | |
190 | Right = -Right | |
191 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
192 | end | |
193 | ||
194 | function look(CFr,Vec2) | |
195 | local A = Vector3.new(0,0,0) | |
196 | local B = CFr:inverse()*Vec2 | |
197 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
198 | if B.Z > 0 then | |
199 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
200 | elseif B.Z == 0 then | |
201 | if B.Y > 0 then | |
202 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
203 | elseif B.Y < 0 then | |
204 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
205 | else | |
206 | CF = CFr | |
207 | end | |
208 | end | |
209 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
210 | local Up = Vector3.new(X,Y,Z) | |
211 | local Forward = (Vec2-CFr.p).unit | |
212 | local Right = Up:Cross(Forward) | |
213 | Forward = -Forward | |
214 | Right = -Right | |
215 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
216 | end | |
217 | ||
218 | function simulate(j,d,m,r,t) | |
219 | local joint = j | |
220 | for i,v in ipairs(t) do | |
221 | if v[1]:FindFirstChild("Weld") then | |
222 | local stiff = m.CFrame.lookVector*0.03 | |
223 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
224 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
225 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
226 | local pos = joint.p+(dir*(d*0.5)) | |
227 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
228 | local inv = v[1].Weld.Part0.CFrame | |
229 | local rel1 = inv:inverse()*pos | |
230 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
231 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
232 | v[1].Weld.C0 = cf | |
233 | v[2] = inv*cf | |
234 | --v[1].CFrame = cf | |
235 | end | |
236 | end | |
237 | end | |
238 | for i=1,8 do | |
239 | local p = Instance.new("Part",char) | |
240 | p.Anchored = false | |
241 | p.BrickColor = BrickColor.new("Institutional white") | |
242 | p.CanCollide = false | |
243 | p.FormFactor="Custom" | |
244 | p.Material = "SmoothPlastic" | |
245 | p.TopSurface = "SmoothNoOutlines" | |
246 | p.BottomSurface = "SmoothNoOutlines" | |
247 | p.RightSurface = "SmoothNoOutlines" | |
248 | p.LeftSurface = "SmoothNoOutlines" | |
249 | p.FrontSurface = "SmoothNoOutlines" | |
250 | p.BackSurface = "SmoothNoOutlines" | |
251 | ||
252 | p.Size=Vector3.new(2,.2,0.2) | |
253 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
254 | mesh = Instance.new("BlockMesh",p) | |
255 | mesh.Scale = Vector3.new(1,1,4) | |
256 | local w = Instance.new("Motor6D",p) | |
257 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
258 | w.Part1 = p | |
259 | w.Name = "Weld" | |
260 | --table.insert(aa1,p) | |
261 | aa1[i] = {p,p.CFrame} | |
262 | ||
263 | end | |
264 | game:service"RunService".Stepped:connect(function() | |
265 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
266 | end) | |
267 | bb.AlwaysOnTop = true | |
268 | bb.Size = UDim2.new(0,200,0,50) | |
269 | bb.StudsOffset = Vector3.new(0,1,0) | |
270 | gui=Instance.new("TextBox",bb) | |
271 | gui.Text = "* " | |
272 | gui.Size = UDim2.new(0,133,0,45) | |
273 | gui.Position=UDim2.new(0,57,0,-40) | |
274 | gui.TextColor3 = Color3.new(255,255,255) | |
275 | gui.BackgroundColor3=Color3.new(0,0,0) | |
276 | gui.TextWrapped = true | |
277 | gui.TextScaled = true | |
278 | gui.TextXAlignment = "Left" | |
279 | gui.TextYAlignment = "Top" | |
280 | gui.Visible = false | |
281 | gui.BorderColor3 = Color3.new(0,0,0) | |
282 | punch2 = true | |
283 | gui1=Instance.new("TextButton",bb) | |
284 | gui1.Position=UDim2.new(0,5,0,-43) | |
285 | gui1.Size = UDim2.new(0,190,0,51) | |
286 | ||
287 | gui1.TextColor3 = Color3.new(255,255,255) | |
288 | gui1.BackgroundColor3=Color3.new(255,255,255) | |
289 | jump2 = true | |
290 | gui1.Visible = false | |
291 | img = Instance.new("ImageLabel",bb) | |
292 | img.Size = UDim2.new(0,46,0,47) | |
293 | img.Position = UDim2.new(0,10,0,-41) | |
294 | img.Image = "rbxassetid://447301252" | |
295 | img.BorderColor3 = Color3.new(0,0,0) | |
296 | img.Visible = false | |
297 | soka = Instance.new("Sound",char) | |
298 | soka.SoundId = "http://www.roblox.com/asset/?id = 447199232" | |
299 | soka.Volume = 1 | |
300 | boom = Instance.new("Sound",char) | |
301 | boom.SoundId = "http://www.roblox.com/asset/?id = 447041606" | |
302 | boom.Volume = 1 | |
303 | boom2 = Instance.new("Sound",char) | |
304 | boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737" | |
305 | boom2.Volume = 1 | |
306 | boom3 = Instance.new("Sound",char) | |
307 | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" | |
308 | boom3.Volume = 1 | |
309 | tps = Instance.new("Sound",char) | |
310 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
311 | tps.Volume = 1 | |
312 | asd = Instance.new("Sound",char) | |
313 | asd.SoundId = "http://www.roblox.com/asset/?id = 447310433" | |
314 | asd.Volume =1 | |
315 | asd1 = Instance.new("Sound",char) | |
316 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
317 | ||
318 | asd2 = Instance.new("Sound",char) | |
319 | asd2.SoundId = "http://www.roblox.com/asset/?id = 386713054" | |
320 | asd2.Looped = true | |
321 | asd2.Volume = 5 | |
322 | asd3 = Instance.new("Sound",char) | |
323 | asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996" | |
324 | asd3.Looped = true | |
325 | asd4 = Instance.new("Sound",char) | |
326 | asd4.SoundId = "http://www.roblox.com/asset/?id = 401258325" | |
327 | asd4.Looped = true | |
328 | asd5 = Instance.new("Sound",char) | |
329 | asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261" | |
330 | asd5.Looped = true | |
331 | gas = Instance.new("Sound",char) | |
332 | gas.SoundId = "http://www.roblox.com/asset/?id = 345052019" | |
333 | asd6 = Instance.new("Sound",char) | |
334 | asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325" | |
335 | asd6.Looped = true | |
336 | function play(play) | |
337 | asd:Play() | |
338 | wait(0.05) | |
339 | --asd1:Play() | |
340 | end | |
341 | ||
342 | ||
343 | ||
344 | ------------ | |
345 | ------------------------- | |
346 | ||
347 | function stream(origin,dir,length,size) | |
348 | local parts = {} | |
349 | for i = 1,length do | |
350 | local p = Instance.new("Part",char) | |
351 | p.Anchored = true | |
352 | p.Transparency = 0.5 | |
353 | p.TopSurface = 0 | |
354 | p.BottomSurface = 0 | |
355 | p.CanCollide = false | |
356 | p.BrickColor = BrickColor.new("Institutional white") | |
357 | p.Size = Vector3.new(10,30,10) -- for now | |
358 | p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
359 | parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)} | |
360 | game:GetService("Debris"):AddItem(p,3) | |
361 | end | |
362 | Spawn(function() | |
363 | while parts do | |
364 | for i,v in pairs(parts) do | |
365 | if v[1].Parent == char then | |
366 | v[1].CFrame = v[1].CFrame*v[2] | |
367 | else | |
368 | parts = nil | |
369 | break | |
370 | end | |
371 | end | |
372 | wait(0.02) | |
373 | end | |
374 | end) | |
375 | end | |
376 | ||
377 | --[[-- listen for their chatting | |
378 | player.Chatted:connect(function(message) | |
379 | a = string.len(message) | |
380 | gui.Text = "" | |
381 | gui.Visible = true | |
382 | gui1.Visible = true | |
383 | des = false | |
384 | img.Visible = true | |
385 | print(a) | |
386 | if dot == false then | |
387 | gui.Text = "" | |
388 | for i = 1,string.len(message) do | |
389 | gui.Text =gui.Text..message:sub(i,i) | |
390 | play() | |
391 | ||
392 | end | |
393 | end | |
394 | ||
395 | ||
396 | des = true | |
397 | end)]]-- | |
398 | m.KeyDown:connect(function(k) | |
399 | if k == "g" then | |
400 | asd2:Play() | |
401 | ||
402 | ||
403 | end | |
404 | end) | |
405 | ||
406 | m.KeyDown:connect(function(k) | |
407 | if k == "r" then | |
408 | ||
409 | asd4:Play() | |
410 | end | |
411 | end) | |
412 | m.KeyDown:connect(function(k) | |
413 | if k == "q" then | |
414 | ||
415 | asd3:Play() | |
416 | end | |
417 | end) | |
418 | m.KeyDown:connect(function(k) | |
419 | if k == "z" then | |
420 | img.Image = "rbxassetid://332766052" | |
421 | ||
422 | end | |
423 | end) | |
424 | m.KeyDown:connect(function(k) | |
425 | if k == "c" then | |
426 | img.Image = "rbxassetid://447301252" | |
427 | ||
428 | end | |
429 | end) | |
430 | m.KeyDown:connect(function(k) | |
431 | if k == "b" then | |
432 | ||
433 | asd6:Play() | |
434 | end | |
435 | end) | |
436 | mouse = p:GetMouse() | |
437 | m.KeyDown:connect(function(k) | |
438 | if k:byte() == 48 then | |
439 | ||
440 | hum.WalkSpeed = 100 | |
441 | end | |
442 | end) | |
443 | m.KeyDown:connect(function(k) | |
444 | if k:byte() == 50 then | |
445 | ||
446 | soka:Play() | |
447 | end | |
448 | end) | |
449 | m.KeyDown:connect(function(k) | |
450 | if k:byte() == 52 then | |
451 | ||
452 | char.Head.face.Texture = "rbxassetid://444037452" | |
453 | end | |
454 | end) | |
455 | m.KeyDown:connect(function(k) | |
456 | if k:byte() == 51 then | |
457 | ||
458 | char.Head.face.Texture = "rbxassetid://332768867" | |
459 | end | |
460 | end) | |
461 | m.KeyUp:connect(function(k) | |
462 | if k:byte() == 48 then | |
463 | ||
464 | hum.WalkSpeed = 16 | |
465 | end | |
466 | end) | |
467 | p.Chatted:connect(function(m) | |
468 | if m == "Okay." then | |
469 | soka:Play() | |
470 | end | |
471 | end) | |
472 | m.KeyDown:connect(function(k) | |
473 | if k == "x" then | |
474 | if des == true then | |
475 | gui.Visible = false | |
476 | gui.Text = "* " | |
477 | gui1.Visible = false | |
478 | img.Visible = false | |
479 | end | |
480 | end | |
481 | end) | |
482 | m.KeyDown:connect(function(key) | |
483 | if key == "j" then | |
484 | if tp == true then | |
485 | tp = false | |
486 | tps:Play() | |
487 | char.Head.face.Parent = game.Lighting | |
488 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 | |
489 | end | |
490 | ||
491 | end | |
492 | wait(0.5) | |
493 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 | |
494 | end | |
495 | ||
496 | end | |
497 | char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
498 | char.HumanoidRootPart.Transparency = 1 | |
499 | game.Lighting.face.Parent = char.Head | |
500 | wait(0.2) | |
501 | ||
502 | tp = true | |
503 | ||
504 | ||
505 | end | |
506 | end | |
507 | end) | |
508 | ||
509 | ||
510 | m.KeyDown:connect(function(key) | |
511 | if key == "t" then | |
512 | if punch2 == true then | |
513 | punch2 = false | |
514 | punch = false | |
515 | ||
516 | local ChatService = game:GetService("Chat") | |
517 | ||
518 | neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) | |
519 | ChatService:Chat(char.Head, "Mind if I get Serious?") | |
520 | wait(1) | |
521 | local ChatService = game:GetService("Chat") | |
522 | ||
523 | ||
524 | ChatService:Chat(char.Head ,"Killer Move: Serious Series...") | |
525 | wait(1) | |
526 | local ChatService = game:GetService("Chat") | |
527 | ||
528 | ||
529 | ChatService:Chat(char.Head, "SERIOUS PUNCH.") | |
530 | neck.C0 = neckp | |
531 | wait(0.6) | |
532 | org = char.Torso["Left Shoulder"].C0 | |
533 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
534 | wait() | |
535 | killbrick2 = Instance.new("Part",char) | |
536 | killbrick2.Size = Vector3.new(80,80,9000) | |
537 | killbrick2.Transparency = 1 | |
538 | ||
539 | killbrick2.CanCollide = true | |
540 | wait(0.1) | |
541 | killbrick2.CanCollide = false | |
542 | ||
543 | killbrick2.Anchored = true | |
544 | ||
545 | killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) | |
546 | ||
547 | killbrick2.Touched:connect(function(h) | |
548 | local x = h.Parent:FindFirstChild("Humanoid") | |
549 | if x then | |
550 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
551 | safe = true | |
552 | else safe = false | |
553 | end | |
554 | if x then | |
555 | if safe == false then | |
556 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
557 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
558 | boom:Play() | |
559 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
560 | ||
561 | ||
562 | wait(0.2) | |
563 | x.Parent:BreakJoints() | |
564 | wait() | |
565 | safe = true | |
566 | end | |
567 | end | |
568 | end | |
569 | end) | |
570 | ||
571 | ||
572 | ||
573 | ||
574 | ||
575 | ||
576 | ||
577 | ||
578 | local rng = Instance.new("Part", char) | |
579 | rng.Anchored = true | |
580 | rng.BrickColor = BrickColor.new("Institutional white") | |
581 | rng.CanCollide = false | |
582 | rng.FormFactor = 3 | |
583 | rng.Name = "Ring" | |
584 | rng.Size = Vector3.new(1, 1, 1) | |
585 | rng.Transparency = 0.8 | |
586 | rng.TopSurface = 0 | |
587 | rng.BottomSurface = 0 | |
588 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
589 | --rng.Rotation = Vector3.new(math.pi/2,0,0) | |
590 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
591 | local rngm = Instance.new("SpecialMesh", rng) | |
592 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
593 | rngm.Scale = Vector3.new(1, 1.3, 2) | |
594 | local rng1 = Instance.new("Part", char) | |
595 | rng1.Anchored = true | |
596 | rng1.BrickColor = BrickColor.new("Institutional white") | |
597 | rng1.CanCollide = false | |
598 | rng1.FormFactor = 3 | |
599 | rng1.Name = "Ring" | |
600 | rng1.Size = Vector3.new(1, 1, 1) | |
601 | rng1.Transparency = 0.8 | |
602 | rng1.TopSurface = 0 | |
603 | rng1.BottomSurface = 0 | |
604 | rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
605 | --rng1.Rotation = Vector3.new(math.pi/2,0,0) | |
606 | rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
607 | local rngm1 = Instance.new("SpecialMesh", rng1) | |
608 | rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
609 | rngm1.Scale = Vector3.new(1, 1.3, 2) | |
610 | ||
611 | local p = (torso.CFrame*CFrame.new(-20,0,3)) | |
612 | stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) -- 20 is number of parts, 6 is distance between each one | |
613 | local p = (torso.CFrame*CFrame.new(20,0,3)) | |
614 | stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) -- same here | |
615 | ||
616 | local rng2 = Instance.new("Part", char) | |
617 | rng2.Anchored = true | |
618 | rng2.BrickColor = BrickColor.new("Institutional white") | |
619 | rng2.CanCollide = false | |
620 | rng2.FormFactor = 3 | |
621 | rng2.Name = "Ring" | |
622 | rng2.Size = Vector3.new(1, 1, 1) | |
623 | rng2.Transparency = 0.8 | |
624 | rng2.TopSurface = 0 | |
625 | rng2.BottomSurface = 0 | |
626 | rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
627 | --rng1.Rotation = Vector3.new(math.pi/2,0,0) | |
628 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
629 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
630 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
631 | rngm2.Scale = Vector3.new(1, 1.3, 2) | |
632 | wait(0.1) | |
633 | ||
634 | boom3:Play() | |
635 | coroutine.wrap(function() | |
636 | for i = 1, 35, 0.5 do | |
637 | ||
638 | ||
639 | ||
640 | ||
641 | ||
642 | rngm.Scale = Vector3.new(50 + i*2, 10 + i*2, 2.5+ i*4) | |
643 | rngm1.Scale = Vector3.new(50 + i*2, 1.4 + i*2, 1.4+ i*4) | |
644 | rngm2.Scale = Vector3.new(50 + i*2, 10 + i*2, 1.2+ i*4) | |
645 | ||
646 | wait() | |
647 | end | |
648 | wait() | |
649 | rng:Destroy() | |
650 | rng1:Destroy() | |
651 | rng2:Destroy() | |
652 | killbrick2:Remove() | |
653 | wait(0.5) | |
654 | char.Torso["Left Shoulder"].C0 = org | |
655 | wait(1) | |
656 | punch2 = true | |
657 | punch = true | |
658 | wait() | |
659 | ||
660 | ||
661 | end)() | |
662 | ||
663 | ||
664 | ||
665 | end | |
666 | ||
667 | ||
668 | wait(.1) | |
669 | ||
670 | ||
671 | end | |
672 | end) | |
673 | ||
674 | ||
675 | ||
676 | ||
677 | ||
678 | m.KeyDown:connect(function(key) | |
679 | if key == "k" then | |
680 | if punch == true then | |
681 | punch = false | |
682 | org = char.Torso["Left Shoulder"].C0 | |
683 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
684 | killbrick = Instance.new("Part",char) | |
685 | killbrick.Size = Vector3.new(5,1,5) | |
686 | killbrick.Transparency = 1 | |
687 | killbrick:BreakJoints() | |
688 | killbrick.CanCollide = false | |
689 | local wel = Instance.new("Weld",killbrick) | |
690 | wel.Part0 = killbrick | |
691 | wel.Part1 = char["Left Arm"] | |
692 | wel.C0 = CFrame.new(0,1,0) | |
693 | force = 90 | |
694 | ||
695 | killbrick.Touched:connect(function(h) | |
696 | local x = h.Parent.Humanoid | |
697 | if x.Health >= 6000 then | |
698 | fling = false | |
699 | end | |
700 | if x.Health < 6000 then | |
701 | fling = true | |
702 | end | |
703 | local stop = h.Parent.Torso.Velocity | |
704 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
705 | safe = true | |
706 | else safe = false | |
707 | end | |
708 | if x then | |
709 | if safe == false then | |
710 | if fling == true then | |
711 | force = 900 | |
712 | ||
713 | end | |
714 | if fling == false then | |
715 | force = 200 | |
716 | end | |
717 | ||
718 | ||
719 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * force | |
720 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
721 | boom:Play() | |
722 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
723 | ||
724 | ||
725 | wait(0.2) | |
726 | x:TakeDamage(5000) | |
727 | wait() | |
728 | safe = true | |
729 | bodyforc:Remove() | |
730 | h.Parent.Torso.Velocity = stop | |
731 | ||
732 | end | |
733 | end | |
734 | end) | |
735 | ||
736 | ||
737 | ||
738 | ||
739 | ||
740 | ||
741 | ||
742 | ||
743 | ||
744 | ||
745 | local rng = Instance.new("Part", char) | |
746 | rng.Anchored = true | |
747 | rng.BrickColor = BrickColor.new("Institutional white") | |
748 | rng.CanCollide = false | |
749 | rng.FormFactor = 3 | |
750 | rng.Name = "Ring" | |
751 | rng.Size = Vector3.new(1, 1, 1) | |
752 | rng.Transparency = 0.8 | |
753 | rng.TopSurface = 0 | |
754 | rng.BottomSurface = 0 | |
755 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
756 | --rng.Rotation = Vector3.new(math.pi/2,0,0) | |
757 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
758 | local rngm = Instance.new("SpecialMesh", rng) | |
759 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
760 | rngm.Scale = Vector3.new(1, 1.3, 2) | |
761 | wait(0.1) | |
762 | ||
763 | boom2:Play() | |
764 | coroutine.wrap(function() | |
765 | for i = 1, 10, .4 do | |
766 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) | |
767 | ||
768 | wait() | |
769 | end | |
770 | wait() | |
771 | rng:Destroy() | |
772 | killbrick:Remove() | |
773 | wait(0.5) | |
774 | char.Torso["Left Shoulder"].C0 = org | |
775 | wait(1) | |
776 | ||
777 | punch = true | |
778 | wait() | |
779 | end)() | |
780 | ||
781 | ||
782 | ||
783 | end | |
784 | ||
785 | ||
786 | wait(.1) | |
787 | ||
788 | ||
789 | end | |
790 | end) | |
791 | ||
792 | ||
793 | ||
794 | ||
795 | ||
796 | ||
797 | ||
798 | ||
799 | ||
800 | ||
801 | ||
802 | ||
803 | ||
804 | ||
805 | m.KeyDown:connect(function(key) | |
806 | if key == "m" then | |
807 | if jump == true then | |
808 | jump = false | |
809 | ||
810 | ||
811 | local rng = Instance.new("Part", char) | |
812 | rng.Anchored = true | |
813 | rng.BrickColor = BrickColor.new("Institutional white") | |
814 | rng.CanCollide = false | |
815 | rng.FormFactor = 3 | |
816 | rng.Name = "Ring" | |
817 | rng.Size = Vector3.new(1, 1, 1) | |
818 | rng.Transparency = 0.35 | |
819 | rng.TopSurface = 0 | |
820 | rng.BottomSurface = 0 | |
821 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
822 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
823 | local rngm = Instance.new("SpecialMesh", rng) | |
824 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
825 | rngm.Scale = Vector3.new(1, 1.3, 2) | |
826 | wait(0.1) | |
827 | BV = Instance.new("BodyVelocity", torso) | |
828 | BV.maxForce = Vector3.new(0,20000,0) | |
829 | BV.P = 1000 | |
830 | BV.velocity = Vector3.new(0,100,0) | |
831 | boom:Play() | |
832 | coroutine.wrap(function() | |
833 | for i = 1, 60, 2 do | |
834 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) | |
835 | rng.Transparency = i/60 | |
836 | wait() | |
837 | end | |
838 | wait() | |
839 | rng:Destroy() | |
840 | ||
841 | hum.WalkSpeed = 50 | |
842 | wait(1) | |
843 | ||
844 | for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then | |
845 | v:Destroy() jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false | |
846 | end end | |
847 | wait() | |
848 | end)() | |
849 | ||
850 | ||
851 | ||
852 | end | |
853 | ||
854 | ||
855 | wait(.1) | |
856 | ||
857 | ||
858 | end | |
859 | end) | |
860 | ||
861 | ||
862 | ||
863 | ||
864 | ||
865 | ||
866 | m.KeyDown:connect(function(key) | |
867 | if key == "n" then | |
868 | ||
869 | if falling == true then | |
870 | falling = false | |
871 | if jumping2 == true then | |
872 | jumping2 = false | |
873 | jump = false | |
874 | BV = Instance.new("BodyVelocity", torso) | |
875 | BV.maxForce = Vector3.new(0,-20000,0) | |
876 | BV.P = -1000 | |
877 | BV.velocity = Vector3.new(0,-70,0) | |
878 | wait(0.6) | |
879 | local rng = Instance.new("Part", char) | |
880 | rng.Anchored = true | |
881 | rng.BrickColor = BrickColor.new("Institutional white") | |
882 | rng.CanCollide = false | |
883 | rng.FormFactor = 3 | |
884 | rng.Name = "Ring" | |
885 | rng.Size = Vector3.new(1, 1, 1) | |
886 | rng.Transparency = 0.35 | |
887 | rng.TopSurface = 0 | |
888 | rng.BottomSurface = 0 | |
889 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
890 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
891 | local rngm = Instance.new("SpecialMesh", rng) | |
892 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
893 | rngm.Scale = Vector3.new(1, 1.3, 2) | |
894 | ||
895 | ||
896 | boom:Play() | |
897 | coroutine.wrap(function() | |
898 | for i = 1, 60, 2 do | |
899 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) | |
900 | rng.Transparency = i/60 | |
901 | wait() | |
902 | end | |
903 | wait() | |
904 | rng:Destroy() | |
905 | ||
906 | ||
907 | ||
908 | ||
909 | for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then | |
910 | v:Destroy() wait(2) jumping2 = true hum.WalkSpeed = 16 | |
911 | end end | |
912 | wait() | |
913 | end)() | |
914 | ||
915 | ||
916 | ||
917 | end | |
918 | ||
919 | ||
920 | wait(.1) | |
921 | ||
922 | end | |
923 | end | |
924 | end) | |
925 | m.KeyDown:connect(function(k) | |
926 | if k == "f" then | |
927 | asd3:Stop() | |
928 | asd2:Stop() | |
929 | asd4:Stop() | |
930 | asd6:Stop() | |
931 | asd5:Stop() | |
932 | end | |
933 | end) | |
934 | ------------ | |
935 | -- ~CLarramore 2016 |