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1 | - | Player = game:GetService("Players").DustyThomas |
1 | + | Player = game:GetService("Players").timetodie23232223 |
2 | Character = Player.Character | |
3 | PlayerGui = Player.PlayerGui | |
4 | Backpack = Player.Backpack | |
5 | Torso = Character.Torso | |
6 | Head = Character.Head | |
7 | LeftArm = Character["Left Arm"] | |
8 | LeftLeg = Character["Left Leg"] | |
9 | RightArm = Character["Right Arm"] | |
10 | RightLeg = Character["Right Leg"] | |
11 | LS = Torso["Left Shoulder"] | |
12 | LH = Torso["Left Hip"] | |
13 | RS = Torso["Right Shoulder"] | |
14 | RH = Torso["Right Hip"] | |
15 | attack = false | |
16 | attackdebounce = false | |
17 | combo = 0 | |
18 | mana = 800 | |
19 | necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
20 | comboing = false | |
21 | --player | |
22 | player = nil | |
23 | --save shoulders | |
24 | RSH, LSH = nil, nil | |
25 | --welds | |
26 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
27 | --what anim | |
28 | anim = "none" | |
29 | if Character:findFirstChild("Harute",true) ~= nil then | |
30 | Character:findFirstChild("Harute",true).Parent = nil | |
31 | end | |
32 | if Player.PlayerGui:findFirstChild("manaGUI",true) ~= nil then | |
33 | Player.PlayerGui:findFirstChild("manaGUI",true).Parent = nil | |
34 | end | |
35 | local modelzorz = Instance.new("Model") | |
36 | modelzorz.Name = "Harute" | |
37 | modelzorz.Parent = Character | |
38 | local prt1 = Instance.new("Part") | |
39 | prt1.formFactor = 1 | |
40 | prt1.Parent = modelzorz | |
41 | prt1.CanCollide = false | |
42 | prt1.BrickColor = BrickColor.new("Really black") | |
43 | prt1.Name = "Part1" | |
44 | prt1.Transparency = 0.4 | |
45 | prt1.Size = Vector3.new(1,1,1) | |
46 | prt1.Position = Torso.Position | |
47 | local prt2 = Instance.new("Part") | |
48 | prt2.formFactor = 1 | |
49 | prt2.Parent = modelzorz | |
50 | prt2.CanCollide = false | |
51 | prt2.BrickColor = BrickColor.new("Bright red") | |
52 | prt2.Name = "Part2" | |
53 | prt2.Transparency = 0.4 | |
54 | prt2.Size = Vector3.new(1,1,1) | |
55 | prt2.Position = Torso.Position | |
56 | local prt3 = Instance.new("Part") | |
57 | prt3.formFactor = 1 | |
58 | prt3.Parent = modelzorz | |
59 | prt3.CanCollide = false | |
60 | prt3.BrickColor = BrickColor.new("Really black") | |
61 | prt3.Name = "Part3" | |
62 | prt3.Transparency = 0.4 | |
63 | prt3.Size = Vector3.new(1,1,1) | |
64 | prt3.Position = Torso.Position | |
65 | local prt4 = Instance.new("Part") | |
66 | prt4.formFactor = 1 | |
67 | prt4.Parent = modelzorz | |
68 | prt4.CanCollide = false | |
69 | prt4.BrickColor = BrickColor.new("Bright red") | |
70 | prt4.Name = "Part4" | |
71 | prt4.Transparency = 0.4 | |
72 | prt4.Size = Vector3.new(1,1,1) | |
73 | prt4.Position = Torso.Position | |
74 | local prt5 = Instance.new("Part") | |
75 | prt5.formFactor = 1 | |
76 | prt5.Parent = modelzorz | |
77 | prt5.CanCollide = false | |
78 | prt5.BrickColor = BrickColor.new("Really black") | |
79 | prt5.Name = "Part5" | |
80 | prt5.Transparency = 0.4 | |
81 | prt5.Size = Vector3.new(1,1,1) | |
82 | prt5.Position = Torso.Position | |
83 | local prt6 = Instance.new("Part") | |
84 | prt6.formFactor = 1 | |
85 | prt6.Parent = modelzorz | |
86 | prt6.CanCollide = false | |
87 | prt6.BrickColor = BrickColor.new("Bright red") | |
88 | prt6.Name = "Part6" | |
89 | prt6.Transparency = 0.4 | |
90 | prt6.Size = Vector3.new(1,1,1) | |
91 | prt6.Position = Torso.Position | |
92 | local prt7 = Instance.new("Part") | |
93 | prt7.formFactor = 1 | |
94 | prt7.Parent = modelzorz | |
95 | prt7.CanCollide = false | |
96 | prt7.BrickColor = BrickColor.new("Really black") | |
97 | prt7.Name = "Part7" | |
98 | prt7.Transparency = 0.4 | |
99 | prt7.Size = Vector3.new(1,1,1) | |
100 | prt7.Position = Torso.Position | |
101 | local prt8 = Instance.new("Part") | |
102 | prt8.formFactor = 1 | |
103 | prt8.Parent = modelzorz | |
104 | prt8.CanCollide = false | |
105 | prt8.BrickColor = BrickColor.new("Bright red") | |
106 | prt8.Name = "Part8" | |
107 | prt8.Transparency = 0.4 | |
108 | prt8.Size = Vector3.new(1,1,1) | |
109 | prt8.Position = Torso.Position | |
110 | local msh1 = Instance.new("BlockMesh") | |
111 | msh1.Parent = prt1 | |
112 | msh1.Scale = Vector3.new(0.5,1,0.5) | |
113 | local msh2 = Instance.new("BlockMesh") | |
114 | msh2.Parent = prt2 | |
115 | msh2.Scale = Vector3.new(0.5,1,0.5) | |
116 | local msh3 = Instance.new("BlockMesh") | |
117 | msh3.Parent = prt3 | |
118 | msh3.Scale = Vector3.new(0.5,1,0.5) | |
119 | local msh4 = Instance.new("BlockMesh") | |
120 | msh4.Parent = prt4 | |
121 | msh4.Scale = Vector3.new(0.5,1,0.5) | |
122 | local msh5 = Instance.new("BlockMesh") | |
123 | msh5.Parent = prt5 | |
124 | msh5.Scale = Vector3.new(0.5,1,0.5) | |
125 | local msh6 = Instance.new("BlockMesh") | |
126 | msh6.Parent = prt6 | |
127 | msh6.Scale = Vector3.new(0.5,1,0.5) | |
128 | local msh7 = Instance.new("BlockMesh") | |
129 | msh7.Parent = prt7 | |
130 | msh7.Scale = Vector3.new(0.5,1,0.5) | |
131 | local msh8 = Instance.new("BlockMesh") | |
132 | msh8.Parent = prt8 | |
133 | msh8.Scale = Vector3.new(0.5,1,0.5) | |
134 | local wld1 = Instance.new("Weld") | |
135 | wld1.Parent = prt1 | |
136 | wld1.Part0 = prt1 | |
137 | wld1.Part1 = Torso | |
138 | wld1.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
139 | local wld2 = Instance.new("Weld") | |
140 | wld2.Parent = prt2 | |
141 | wld2.Part0 = prt2 | |
142 | wld2.Part1 = Torso | |
143 | wld2.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
144 | local wld3 = Instance.new("Weld") | |
145 | wld3.Parent = prt3 | |
146 | wld3.Part0 = prt3 | |
147 | wld3.Part1 = Torso | |
148 | wld3.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
149 | local wld4 = Instance.new("Weld") | |
150 | wld4.Parent = prt4 | |
151 | wld4.Part0 = prt4 | |
152 | wld4.Part1 = Torso | |
153 | wld4.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
154 | local wld5 = Instance.new("Weld") | |
155 | wld5.Parent = prt5 | |
156 | wld5.Part0 = prt5 | |
157 | wld5.Part1 = Torso | |
158 | wld5.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
159 | local wld6 = Instance.new("Weld") | |
160 | wld6.Parent = prt6 | |
161 | wld6.Part0 = prt6 | |
162 | wld6.Part1 = Torso | |
163 | wld6.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
164 | local wld7 = Instance.new("Weld") | |
165 | wld7.Parent = prt7 | |
166 | wld7.Part0 = prt7 | |
167 | wld7.Part1 = Torso | |
168 | wld7.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
169 | local wld8 = Instance.new("Weld") | |
170 | wld8.Parent = prt8 | |
171 | wld8.Part0 = prt8 | |
172 | wld8.Part1 = Torso | |
173 | wld8.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
174 | local SlashSound = Instance.new("Sound") -- PRELOADING SOUNDS TROLOLOL | |
175 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
176 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
177 | SlashSound.Parent = modelzorz | |
178 | SlashSound.Volume = .7 | |
179 | SlashSound.Pitch = 1 | |
180 | local SlashSound = Instance.new("Sound") | |
181 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
182 | SlashSound.Parent = workspace | |
183 | SlashSound.Volume = .5 | |
184 | SlashSound.Pitch = 1 | |
185 | local SlashSound = Instance.new("Sound") | |
186 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
187 | SlashSound.Parent = workspace | |
188 | SlashSound.Volume = .7 | |
189 | SlashSound.Pitch = 1 | |
190 | local SlashSound = Instance.new("Sound") | |
191 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
192 | SlashSound.Parent = workspace | |
193 | SlashSound.Volume = .7 | |
194 | SlashSound.Pitch = 1 | |
195 | local fengui = Instance.new("GuiMain") | |
196 | fengui.Parent = Player.PlayerGui | |
197 | fengui.Name = "manaGUI" | |
198 | local fenframe = Instance.new("Frame") | |
199 | fenframe.Parent = fengui | |
200 | fenframe.BackgroundColor3 = Color3.new(255,255,255) | |
201 | fenframe.BackgroundTransparency = 1 | |
202 | fenframe.BorderColor3 = Color3.new(17,17,17) | |
203 | fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
204 | local fentext = Instance.new("TextLabel") | |
205 | fentext.Parent = fenframe | |
206 | fentext.Text = "Energy("..mana..")" | |
207 | fentext.BackgroundTransparency = 1 | |
208 | fentext.SizeConstraint = "RelativeXY" | |
209 | fentext.TextXAlignment = "Center" | |
210 | fentext.TextYAlignment = "Center" | |
211 | fentext.Position = UDim2.new(0,80,1,200) | |
212 | local fentext2 = Instance.new("TextLabel") | |
213 | fentext2.Parent = fenframe | |
214 | fentext2.Text = " " | |
215 | fentext2.BackgroundTransparency = 0 | |
216 | fentext2.BackgroundColor3 = Color3.new(0,0,0) | |
217 | fentext2.SizeConstraint = "RelativeXY" | |
218 | fentext2.TextXAlignment = "Center" | |
219 | fentext2.TextYAlignment = "Center" | |
220 | fentext2.Position = UDim2.new(0,10,1,170) | |
221 | fentext2.Size = UDim2.new(2.79999995,0,0.210000306,0) | |
222 | local fentext3 = Instance.new("TextLabel") | |
223 | fentext3.Parent = fenframe | |
224 | fentext3.Text = " " | |
225 | fentext3.BackgroundTransparency = 0 | |
226 | fentext3.BackgroundColor3 = Color3.new(1,1,0) | |
227 | fentext3.SizeConstraint = "RelativeXY" | |
228 | fentext3.TextXAlignment = "Center" | |
229 | fentext3.TextYAlignment = "Center" | |
230 | fentext3.Position = UDim2.new(0,10,1,170) | |
231 | fentext3.Size = UDim2.new(mana*0.007,0,0.400000006,0) | |
232 | --2.9000001, 0}, {0.450000018, 0} | |
233 | local gairo = Instance.new("BodyGyro") | |
234 | gairo.Parent = nil | |
235 | gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
236 | gairo.P = 20e+003 | |
237 | if (script.Parent.className ~= "HopperBin") then | |
238 | Tool = Instance.new("HopperBin") | |
239 | Tool.Parent = Backpack | |
240 | Tool.Name = "Harute" | |
241 | script.Parent = Tool | |
242 | end | |
243 | Bin = script.Parent | |
244 | function hideanim() | |
245 | end | |
246 | function equipanim() | |
247 | end | |
248 | function onehit() | |
249 | if mana >= 0 then | |
250 | attack = true | |
251 | comboing = true | |
252 | for i = 0,1,0.1 do | |
253 | wait() | |
254 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
255 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
256 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
257 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
258 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
259 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
260 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
261 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
262 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
263 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
264 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
265 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
266 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
267 | end | |
268 | wait(0.1) | |
269 | gairo.Parent = Head | |
270 | gairo.cframe = Head.CFrame | |
271 | for i = 0,1,0.1 do | |
272 | wait() | |
273 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1*i) | |
274 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+0.5*i) | |
275 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
276 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
277 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
278 | --[[wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
279 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
280 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) ]] | |
281 | wld4.C0 = CFrame.new(1.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,2.355-0.785*i) | |
282 | wld5.C0 = CFrame.new(-0.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,3.14-1.57*i) | |
283 | --[[wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
284 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
285 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) ]] | |
286 | end | |
287 | wait(0.1) | |
288 | if mana >= 0 then | |
289 | mana = mana - 10 | |
290 | else | |
291 | mana = 0 | |
292 | end | |
293 | lasersound(4) | |
294 | lasersound(4) | |
295 | Laser(prt4,math.random(20,40)) | |
296 | Laser(prt5,math.random(20,40)) | |
297 | attack = false | |
298 | end | |
299 | end | |
300 | function twohit() | |
301 | if mana >= 0 then | |
302 | attack = true | |
303 | for i = 0,1,0.1 do | |
304 | wait() | |
305 | wld4.C0 = CFrame.new(1.3-1.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,2.355-0.785+0.785*i) | |
306 | wld5.C0 = CFrame.new(-0.3+0.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,3.14-1.57+1.57*i) | |
307 | wld6.C0 = CFrame.new(0.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,3.925+0.785*i) | |
308 | wld7.C0 = CFrame.new(-1.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,4.71) | |
309 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1-2*i) | |
310 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+0.5-0.5*i) | |
311 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
312 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-0.5*i) | |
313 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
314 | end | |
315 | wait(0.1) | |
316 | if mana >= 0 then | |
317 | mana = mana - 5 | |
318 | else | |
319 | mana = 0 | |
320 | end | |
321 | lasersound(4) | |
322 | lasersound(4) | |
323 | Laser(prt6,math.random(20,40)) | |
324 | Laser(prt7,math.random(20,40)) | |
325 | wait(0.1) | |
326 | attack = false | |
327 | end | |
328 | end | |
329 | function threehit() | |
330 | if mana >= 0 then | |
331 | attack = true | |
332 | for i = 0,1,0.1 do | |
333 | wait() | |
334 | wld6.C0 = CFrame.new(0.3-0.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,3.925+0.785-0.785*i) | |
335 | wld7.C0 = CFrame.new(-1.3+1.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,4.71) | |
336 | wld8.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.5*i,5.495-5.495*i) | |
337 | wld1.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
338 | wld2.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.5*i,0.785-0.785*i) | |
339 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1-2+1*i) | |
340 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
341 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
342 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-0.5-1.27*i) | |
343 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
344 | end | |
345 | wait(0.1) | |
346 | if mana >= 0 then | |
347 | mana = mana - 8 | |
348 | else | |
349 | mana = 0 | |
350 | end | |
351 | lasersound(4) | |
352 | lasersound(4) | |
353 | lasersound(4) | |
354 | Laser(prt8,math.random(20,40)) | |
355 | Laser(prt1,math.random(20,40)) | |
356 | Laser(prt2,math.random(20,40)) | |
357 | wait(0.1) | |
358 | attack = false | |
359 | end | |
360 | end | |
361 | function fourhit() | |
362 | if mana >= 0 then | |
363 | attack = true | |
364 | for i = 0,1,0.1 do | |
365 | wait() | |
366 | wld8.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0.5*i,5.495-5.495+5.495*i) | |
367 | wld1.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
368 | wld2.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,-0.5*i,0.785-0.785+0.785*i) | |
369 | wld3.C0 = CFrame.new(0,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57+0.5*i) | |
370 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57*i) | |
371 | LW.C0 = CFrame.new(-1.5+0.5-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,0.2-1.77*i) | |
372 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
373 | RW.C0 = CFrame.new(1.5-0.5+0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.57-1.57*i,0,1.57-0.5-1.27+1*i) | |
374 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
375 | end | |
376 | wait(0.1) | |
377 | for i = 0,1,0.1 do | |
378 | wait() | |
379 | wld3.C0 = CFrame.new(0,1.6+3,-1+1) * CFrame.fromEulerAnglesXYZ(0,0,1.57+0.5-0.8*i) | |
380 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
381 | LW.C0 = CFrame.new(-1.5+0.5-0.5,0.5,-0.5+0.5) * CFrame.fromEulerAnglesXYZ(1.57,0,0.2-1.77) | |
382 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5+1*i,0,0) | |
383 | RW.C0 = CFrame.new(1.5-0.5+0.5,0.5,-0.5+0.5) * CFrame.fromEulerAnglesXYZ(1.57-1.57,0,1.57-0.5-1.27+1) | |
384 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
385 | if mana >= 0 then | |
386 | mana = mana - 1 | |
387 | else | |
388 | mana = 0 | |
389 | end | |
390 | lasersound(4) | |
391 | Laser(prt3,math.random(5,15)) | |
392 | end | |
393 | wait(0.1) | |
394 | attack = false | |
395 | end | |
396 | end | |
397 | function LaserWave() | |
398 | if mana >= 0 then | |
399 | attack = true | |
400 | for i = 0,1,0.1 do | |
401 | wait() | |
402 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
403 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
404 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
405 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
406 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
407 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
408 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
409 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
410 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
411 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
412 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
413 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
414 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
415 | end | |
416 | wait(0.1) | |
417 | for i = 0,1,0.1 do | |
418 | wait() | |
419 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
420 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
421 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
422 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
423 | wld1.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
424 | wld3.C0 = CFrame.new(0,1.6+3,-1+4*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,1.57) | |
425 | wld5.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.14) | |
426 | wld7.C0 = CFrame.new(0,1.6+3,-1+4*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,4.71) | |
427 | end | |
428 | if mana >= 0 then | |
429 | mana = mana - 20 | |
430 | else | |
431 | mana = 0 | |
432 | end | |
433 | lasersound(4) | |
434 | lasersound(4) | |
435 | lasersound(4) | |
436 | lasersound(4) | |
437 | Laser(prt1,math.random(10,20)) | |
438 | Laser(prt3,math.random(10,20)) | |
439 | Laser(prt5,math.random(10,20)) | |
440 | Laser(prt7,math.random(10,20)) | |
441 | wait(0.1) | |
442 | for i = 0,1,0.1 do | |
443 | wait() | |
444 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77-1.77*i) | |
445 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
446 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77+1.77*i) | |
447 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
448 | wld1.C0 = CFrame.new(0.5-0.5*i,1.6+3,-1+1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
449 | wld3.C0 = CFrame.new(0,1.6+3,-1+4-4*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,1.57) | |
450 | wld5.C0 = CFrame.new(0.5-0.5*i,1.6+3,-1+1-1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.14) | |
451 | wld7.C0 = CFrame.new(0,1.6+3,-1+4-4*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,4.71) | |
452 | end | |
453 | for i = 0,1,0.1 do | |
454 | wait() | |
455 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
456 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
457 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
458 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
459 | wld2.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.97*i,0,0.785-0.785*i) | |
460 | wld4.C0 = CFrame.new(0,1.6+3,-1+1.5*i) * CFrame.fromEulerAnglesXYZ(-1.77*i,0,2.355-2.355*i) | |
461 | wld6.C0 = CFrame.new(0,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925-3.925*i) | |
462 | wld8.C0 = CFrame.new(0,1.6+3,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(-1.37*i,0,5.495-5.495*i) | |
463 | end | |
464 | if mana >= 0 then | |
465 | mana = mana - 20 | |
466 | else | |
467 | mana = 0 | |
468 | end | |
469 | lasersound(4) | |
470 | lasersound(4) | |
471 | lasersound(4) | |
472 | lasersound(4) | |
473 | Laser(prt2,math.random(10,20)) | |
474 | Laser(prt4,math.random(10,20)) | |
475 | Laser(prt6,math.random(10,20)) | |
476 | Laser(prt8,math.random(10,20)) | |
477 | wait(0.1) | |
478 | for i = 0,1,0.1 do | |
479 | wait() | |
480 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77-1.77*i) | |
481 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
482 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77+1.77*i) | |
483 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
484 | wld2.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.97+1.97*i,0,-0.785*i) | |
485 | wld4.C0 = CFrame.new(0,1.6+3,-1+1.5-1.5*i) * CFrame.fromEulerAnglesXYZ(-1.77+1.77*i,0,-2.355*i) | |
486 | wld6.C0 = CFrame.new(0,1.6+3,-1+1-1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,-3.925*i) | |
487 | wld8.C0 = CFrame.new(0,1.6+3,-1+0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(-1.37+1.37*i,0,-5.495*i) | |
488 | end | |
489 | wait(0.1) | |
490 | attack = false | |
491 | end | |
492 | end | |
493 | function OverBlast() | |
494 | if mana >= 0 then | |
495 | attack = true | |
496 | for i = 0,1,0.1 do | |
497 | wait() | |
498 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
499 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
500 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
501 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
502 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
503 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
504 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
505 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
506 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
507 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
508 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
509 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
510 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
511 | end | |
512 | for i = 0,1.05,0.05 do | |
513 | wait() | |
514 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
515 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
516 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
517 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
518 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
519 | wld1.C0 = CFrame.new(-1.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.5*i,6.28) | |
520 | wld2.C0 = CFrame.new(-1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.3*i,0.785+5.495*i) | |
521 | wld3.C0 = CFrame.new(1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.3*i,1.57+4.71*i) | |
522 | wld4.C0 = CFrame.new(1.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.5*i,2.355+3.925*i) | |
523 | wld5.C0 = CFrame.new(-1.1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.1*i,3.14-3.14*i) | |
524 | wld6.C0 = CFrame.new(-0.6*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925-3.925*i) | |
525 | wld7.C0 = CFrame.new(0.6*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0,4.71-4.71*i) | |
526 | wld8.C0 = CFrame.new(1.1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.1*i,5.495-5.495*i) | |
527 | end | |
528 | if mana >= 0 then | |
529 | mana = mana - 50 | |
530 | else | |
531 | mana = 0 | |
532 | end | |
533 | lasersound(4) | |
534 | lasersound(4) | |
535 | lasersound(4) | |
536 | lasersound(4) | |
537 | lasersound(4) | |
538 | lasersound(4) | |
539 | lasersound(4) | |
540 | lasersound(4) | |
541 | Laser(prt1,math.random(5,15)) | |
542 | Laser(prt2,math.random(5,15)) | |
543 | Laser(prt3,math.random(5,15)) | |
544 | Laser(prt4,math.random(5,15)) | |
545 | Laser(prt5,math.random(5,15)) | |
546 | Laser(prt6,math.random(5,15)) | |
547 | Laser(prt7,math.random(5,15)) | |
548 | Laser(prt8,math.random(5,15)) | |
549 | wait(0.2) | |
550 | for i = 0,1.05,0.05 do | |
551 | wait() | |
552 | wld1.C0 = CFrame.new(-1.5,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.5-0.5*i,6.28) | |
553 | wld2.C0 = CFrame.new(-1+0.5*i,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.3-0.3*i,0.785+5.495) | |
554 | wld3.C0 = CFrame.new(1-0.5*i,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.3+0.3*i,1.57+4.71) | |
555 | wld4.C0 = CFrame.new(1.5,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.5+0.5*i,2.355+3.925) | |
556 | wld5.C0 = CFrame.new(-1.1-0.4*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.1-0.1*i,3.14-3.14) | |
557 | wld6.C0 = CFrame.new(-0.6+0.1*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0,3.925-3.925) | |
558 | wld7.C0 = CFrame.new(0.6-0.1*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0,4.71-4.71) | |
559 | wld8.C0 = CFrame.new(1.1+0.4*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.1+0.1*i,5.495-5.495) | |
560 | end | |
561 | if mana >= 0 then | |
562 | mana = mana - 50 | |
563 | else | |
564 | mana = 0 | |
565 | end | |
566 | lasersound(4) | |
567 | lasersound(4) | |
568 | lasersound(4) | |
569 | lasersound(4) | |
570 | lasersound(4) | |
571 | lasersound(4) | |
572 | lasersound(4) | |
573 | lasersound(4) | |
574 | Laser(prt1,math.random(5,15)) | |
575 | Laser(prt2,math.random(5,15)) | |
576 | Laser(prt3,math.random(5,15)) | |
577 | Laser(prt4,math.random(5,15)) | |
578 | Laser(prt5,math.random(5,15)) | |
579 | Laser(prt6,math.random(5,15)) | |
580 | Laser(prt7,math.random(5,15)) | |
581 | Laser(prt8,math.random(5,15)) | |
582 | wait(0.5) | |
583 | attack = false | |
584 | end | |
585 | end | |
586 | function SpinBeam() | |
587 | if mana >= 0 then | |
588 | attack = true | |
589 | for i = 0,1,0.1 do | |
590 | wait() | |
591 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
592 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
593 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
594 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
595 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
596 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
597 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
598 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
599 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
600 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
601 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
602 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
603 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
604 | end | |
605 | for i = 0,1,0.1 do | |
606 | wait() | |
607 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
608 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
609 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
610 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
611 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
612 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
613 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
614 | wld3.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
615 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
616 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
617 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
618 | wld7.C0 = CFrame.new(-0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
619 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
620 | end | |
621 | gairo.Parent = Head | |
622 | gairo.cframe = Head.CFrame | |
623 | CF = Torso.CFrame | |
624 | for i = 0,1,0.1 do | |
625 | wait(0.1) | |
626 | gairo.cframe = CF * CFrame.fromEulerAnglesXYZ(0,math.rad(360)*i,0) | |
627 | if mana >= 0 then | |
628 | mana = mana - 5 | |
629 | else | |
630 | mana = 0 | |
631 | end | |
632 | lasersound(4) | |
633 | lasersound(4) | |
634 | Laser(prt3,math.random(10,20)) | |
635 | Laser(prt7,math.random(10,20)) | |
636 | end | |
637 | wait(0.2) | |
638 | gairo.Parent = nil | |
639 | attack = false | |
640 | end | |
641 | end | |
642 | function DodgeTheLaser() | |
643 | if mana >= 0 then | |
644 | attack = true | |
645 | for i = 0,1,0.1 do | |
646 | wait() | |
647 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
648 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
649 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
650 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
651 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
652 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
653 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
654 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
655 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
656 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
657 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
658 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
659 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
660 | end | |
661 | for i = 0,1,0.1 do | |
662 | wait() | |
663 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
664 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
665 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
666 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
667 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
668 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
669 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
670 | wld3.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
671 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
672 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
673 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
674 | wld7.C0 = CFrame.new(-0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
675 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
676 | end | |
677 | gairo.Parent = Head | |
678 | gairo.cframe = Head.CFrame | |
679 | CF = Torso.CFrame | |
680 | for i = 0,1,0.01 do | |
681 | wait(0.1) | |
682 | gairo.cframe = CF * CFrame.fromEulerAnglesXYZ(0,math.rad(360)*i,0) | |
683 | if mana >= 0 then | |
684 | mana = mana - 5 | |
685 | else | |
686 | mana = 0 | |
687 | end | |
688 | lasersound(4) | |
689 | lasersound(4) | |
690 | Laser(prt3,math.random(10,20)) | |
691 | Laser(prt7,math.random(10,20)) | |
692 | end | |
693 | wait() | |
694 | gairo.Parent = nil | |
695 | attack = false | |
696 | end | |
697 | end | |
698 | function LaserBarrage() | |
699 | if mana >= 0 then | |
700 | attack = true | |
701 | for i = 0,1,0.1 do | |
702 | wait() | |
703 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
704 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
705 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
706 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
707 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
708 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
709 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
710 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
711 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
712 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
713 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
714 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
715 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
716 | end | |
717 | for i = 0,1,0.2 do | |
718 | wait() | |
719 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
720 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,-1.57+1.77*i) | |
721 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
722 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,1.57-1.77*i) | |
723 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
724 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
725 | end | |
726 | if mana >= 0 then | |
727 | mana = mana - 1 | |
728 | else | |
729 | mana = 0 | |
730 | end | |
731 | lasersound(4) | |
732 | Laser(prt1,math.random(10,20)) | |
733 | for i = 0,1,0.2 do | |
734 | wait() | |
735 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
736 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,-1.57+1.77-1.77*i) | |
737 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
738 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,1.57-1.77-1.77*i) | |
739 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
740 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
741 | end | |
742 | for i = 0,1,0.2 do | |
743 | wait() | |
744 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
745 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,-1.57+1.77*i) | |
746 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
747 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
748 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
749 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,0.785) | |
750 | end | |
751 | if mana >= 0 then | |
752 | mana = mana - 1 | |
753 | else | |
754 | mana = 0 | |
755 | end | |
756 | lasersound(4) | |
757 | Laser(prt2,math.random(10,20)) | |
758 | for i = 0,1,0.2 do | |
759 | wait() | |
760 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
761 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,-1.57+1.77-1.77*i) | |
762 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
763 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
764 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
765 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,0.785) | |
766 | end | |
767 | for i = 0,1,0.2 do | |
768 | wait() | |
769 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
770 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.3*i,0,-1.57+1.77*i) | |
771 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
772 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
773 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
774 | wld3.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,1.57) | |
775 | end | |
776 | if mana >= 0 then | |
777 | mana = mana - 1 | |
778 | else | |
779 | mana = 0 | |
780 | end | |
781 | lasersound(4) | |
782 | Laser(prt3,math.random(10,20)) | |
783 | for i = 0,1,0.2 do | |
784 | wait() | |
785 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
786 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.3+0.3*i,0,-1.57+1.77-1.77*i) | |
787 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
788 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
789 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
790 | wld3.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,1.57) | |
791 | end | |
792 | for i = 0,1,0.2 do | |
793 | wait() | |
794 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
795 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,-1.57+1.77*i) | |
796 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
797 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
798 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
799 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,2.355) | |
800 | end | |
801 | if mana >= 0 then | |
802 | mana = mana - 1 | |
803 | else | |
804 | mana = 0 | |
805 | end | |
806 | lasersound(4) | |
807 | Laser(prt4,math.random(10,20)) | |
808 | for i = 0,1,0.2 do | |
809 | wait() | |
810 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
811 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,-1.57+1.77-1.77*i) | |
812 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
813 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
814 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
815 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,2.355) | |
816 | end | |
817 | for i = 0,1,0.2 do | |
818 | wait() | |
819 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
820 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,-1.57+1.77*i) | |
821 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
822 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,1.57-1.77*i) | |
823 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
824 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.14) | |
825 | end | |
826 | if mana >= 0 then | |
827 | mana = mana - 1 | |
828 | else | |
829 | mana = 0 | |
830 | end | |
831 | lasersound(4) | |
832 | Laser(prt5,math.random(10,20)) | |
833 | for i = 0,1,0.2 do | |
834 | wait() | |
835 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
836 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,-1.57+1.77-1.77*i) | |
837 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
838 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,1.57-1.77+1.77*i) | |
839 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
840 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.14) | |
841 | end | |
842 | for i = 0,1,0.2 do | |
843 | wait() | |
844 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
845 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
846 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
847 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,1.57-1.77*i) | |
848 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
849 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925) | |
850 | end | |
851 | if mana >= 0 then | |
852 | mana = mana - 1 | |
853 | else | |
854 | mana = 0 | |
855 | end | |
856 | lasersound(4) | |
857 | Laser(prt6,math.random(10,20)) | |
858 | for i = 0,1,0.2 do | |
859 | wait() | |
860 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
861 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
862 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
863 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,1.57-1.77+1.77*i) | |
864 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
865 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.925) | |
866 | end | |
867 | for i = 0,1,0.2 do | |
868 | wait() | |
869 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
870 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
871 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
872 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,1.57-1.77*i) | |
873 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
874 | wld7.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,4.71) | |
875 | end | |
876 | if mana >= 0 then | |
877 | mana = mana - 1 | |
878 | else | |
879 | mana = 0 | |
880 | end | |
881 | lasersound(4) | |
882 | Laser(prt7,math.random(10,20)) | |
883 | for i = 0,1,0.2 do | |
884 | wait() | |
885 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
886 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
887 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
888 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,1.57-1.77+1.77*i) | |
889 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
890 | wld7.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,4.71) | |
891 | end | |
892 | for i = 0,1,0.2 do | |
893 | wait() | |
894 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
895 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
896 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
897 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,1.57-1.77*i) | |
898 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
899 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,5.495) | |
900 | end | |
901 | if mana >= 0 then | |
902 | mana = mana - 1 | |
903 | else | |
904 | mana = 0 | |
905 | end | |
906 | lasersound(4) | |
907 | Laser(prt8,math.random(10,20)) | |
908 | for i = 0,1,0.2 do | |
909 | wait() | |
910 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
911 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
912 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
913 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,1.57-1.77+1.77*i) | |
914 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
915 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,5.495) | |
916 | end | |
917 | wait(0.5) | |
918 | attack = false | |
919 | end | |
920 | end | |
921 | function CloseRangedFire() | |
922 | if mana >= 0 then | |
923 | attack = true | |
924 | for i = 0,1,0.1 do | |
925 | wait() | |
926 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
927 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
928 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
929 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
930 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
931 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
932 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
933 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
934 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
935 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
936 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
937 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
938 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
939 | end | |
940 | for i = 0,1,0.1 do | |
941 | wait() | |
942 | wld1.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,6.28) | |
943 | wld2.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,0.785) | |
944 | wld3.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,1.57) | |
945 | wld4.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,2.355) | |
946 | wld5.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,3.14) | |
947 | wld6.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,3.925) | |
948 | wld7.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,4.71) | |
949 | wld8.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,5.495) | |
950 | end | |
951 | if mana >= 0 then | |
952 | mana = mana - 50 | |
953 | else | |
954 | mana = 0 | |
955 | end | |
956 | lasersound(4) | |
957 | lasersound(4) | |
958 | lasersound(4) | |
959 | lasersound(4) | |
960 | lasersound(4) | |
961 | lasersound(4) | |
962 | lasersound(4) | |
963 | lasersound(4) | |
964 | Laser(prt1,math.random(5,10)) | |
965 | Laser(prt2,math.random(5,10)) | |
966 | Laser(prt3,math.random(5,10)) | |
967 | Laser(prt4,math.random(5,10)) | |
968 | Laser(prt5,math.random(5,10)) | |
969 | Laser(prt6,math.random(5,10)) | |
970 | Laser(prt7,math.random(5,10)) | |
971 | Laser(prt8,math.random(5,10)) | |
972 | wait(1) | |
973 | attack = false | |
974 | end | |
975 | end | |
976 | function Implosion() | |
977 | if mana >= 0 then | |
978 | attack = true | |
979 | for i = 0,1,0.1 do | |
980 | wait() | |
981 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
982 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
983 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
984 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
985 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
986 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
987 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
988 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
989 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
990 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
991 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
992 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
993 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
994 | end | |
995 | for i = 0,1,0.1 do | |
996 | wait() | |
997 | wld1.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0,6.28-6.28*i) | |
998 | wld2.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0.785*i,0.785-0.785*i) | |
999 | wld3.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,1.57*i,1.57-1.57*i) | |
1000 | wld4.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,2.355*i,2.355-2.355*i) | |
1001 | wld5.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.14*i,3.14-3.14*i) | |
1002 | wld6.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.925*i,3.925-3.925*i) | |
1003 | wld7.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,4.71*i,4.71-4.71*i) | |
1004 | wld8.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,5.495*i,5.495-5.495*i) | |
1005 | end | |
1006 | if mana >= 0 then | |
1007 | mana = mana - 50 | |
1008 | else | |
1009 | mana = 0 | |
1010 | end | |
1011 | lasersound(4) | |
1012 | lasersound(4) | |
1013 | lasersound(4) | |
1014 | lasersound(4) | |
1015 | lasersound(4) | |
1016 | lasersound(4) | |
1017 | lasersound(4) | |
1018 | lasersound(4) | |
1019 | Laser(prt1,math.random(5,10)) | |
1020 | Laser(prt2,math.random(5,10)) | |
1021 | Laser(prt3,math.random(5,10)) | |
1022 | Laser(prt4,math.random(5,10)) | |
1023 | Laser(prt5,math.random(5,10)) | |
1024 | Laser(prt6,math.random(5,10)) | |
1025 | Laser(prt7,math.random(5,10)) | |
1026 | Laser(prt8,math.random(5,10)) | |
1027 | for i = 0,1,0.1 do | |
1028 | wait() | |
1029 | wld1.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5*i,6.28-6.28) | |
1030 | wld2.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5*i,0.785-0.785) | |
1031 | wld3.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5*i,1.57-1.57) | |
1032 | wld4.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5*i,2.355-2.355) | |
1033 | wld5.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5*i,3.14-3.14) | |
1034 | wld6.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5*i,3.925-3.925) | |
1035 | wld7.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5*i,4.71-4.71) | |
1036 | wld8.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5*i,5.495-5.495) | |
1037 | end | |
1038 | if mana >= 0 then | |
1039 | mana = mana - 50 | |
1040 | else | |
1041 | mana = 0 | |
1042 | end | |
1043 | lasersound(4) | |
1044 | lasersound(4) | |
1045 | lasersound(4) | |
1046 | lasersound(4) | |
1047 | lasersound(4) | |
1048 | lasersound(4) | |
1049 | lasersound(4) | |
1050 | lasersound(4) | |
1051 | Laser(prt1,math.random(5,10)) | |
1052 | Laser(prt2,math.random(5,10)) | |
1053 | Laser(prt3,math.random(5,10)) | |
1054 | Laser(prt4,math.random(5,10)) | |
1055 | Laser(prt5,math.random(5,10)) | |
1056 | Laser(prt6,math.random(5,10)) | |
1057 | Laser(prt7,math.random(5,10)) | |
1058 | Laser(prt8,math.random(5,10)) | |
1059 | for i = 0,1,0.1 do | |
1060 | wait() | |
1061 | wld1.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,0+0.5,6.28-6.28) | |
1062 | wld2.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,0.785+0.5,0.785-0.785) | |
1063 | wld3.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,1.57+0.5,1.57-1.57) | |
1064 | wld4.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,2.355+0.5,2.355-2.355) | |
1065 | wld5.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,3.14+0.5,3.14-3.14) | |
1066 | wld6.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,3.925+0.5,3.925-3.925) | |
1067 | wld7.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,4.71+0.5,4.71-4.71) | |
1068 | wld8.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,5.495+0.5,5.495-5.495) | |
1069 | end | |
1070 | if mana >= 0 then | |
1071 | mana = mana - 50 | |
1072 | else | |
1073 | mana = 0 | |
1074 | end | |
1075 | lasersound(4) | |
1076 | lasersound(4) | |
1077 | lasersound(4) | |
1078 | lasersound(4) | |
1079 | lasersound(4) | |
1080 | lasersound(4) | |
1081 | lasersound(4) | |
1082 | lasersound(4) | |
1083 | Laser(prt1,math.random(5,10)) | |
1084 | Laser(prt2,math.random(5,10)) | |
1085 | Laser(prt3,math.random(5,10)) | |
1086 | Laser(prt4,math.random(5,10)) | |
1087 | Laser(prt5,math.random(5,10)) | |
1088 | Laser(prt6,math.random(5,10)) | |
1089 | Laser(prt7,math.random(5,10)) | |
1090 | Laser(prt8,math.random(5,10)) | |
1091 | wait(1) | |
1092 | attack = false | |
1093 | end | |
1094 | end | |
1095 | function SpinLaser() | |
1096 | if mana >= 0 then | |
1097 | attack = true | |
1098 | for i = 0,1,0.1 do | |
1099 | wait() | |
1100 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1101 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
1102 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1103 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
1104 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1105 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
1106 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
1107 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
1108 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
1109 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
1110 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
1111 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
1112 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
1113 | end | |
1114 | for i = 0,1,0.1 do | |
1115 | wait() | |
1116 | wld1.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0,6.28-6.28*i) | |
1117 | wld2.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0.785*i,0.785-0.785*i) | |
1118 | wld3.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,1.57*i,1.57-1.57*i) | |
1119 | wld4.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,2.355*i,2.355-2.355*i) | |
1120 | wld5.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.14*i,3.14-3.14*i) | |
1121 | wld6.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.925*i,3.925-3.925*i) | |
1122 | wld7.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,4.71*i,4.71-4.71*i) | |
1123 | wld8.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,5.495*i,5.495-5.495*i) | |
1124 | end | |
1125 | lasersound(4) | |
1126 | lasersound(4) | |
1127 | lasersound(4) | |
1128 | lasersound(4) | |
1129 | lasersound(4) | |
1130 | lasersound(4) | |
1131 | lasersound(4) | |
1132 | lasersound(4) | |
1133 | Laser(prt1,math.random(10,20)) | |
1134 | Laser(prt2,math.random(10,20)) | |
1135 | Laser(prt3,math.random(10,20)) | |
1136 | Laser(prt4,math.random(10,20)) | |
1137 | Laser(prt5,math.random(10,20)) | |
1138 | Laser(prt6,math.random(10,20)) | |
1139 | Laser(prt7,math.random(10,20)) | |
1140 | Laser(prt8,math.random(10,20)) | |
1141 | for i = 0,1,0.1 do | |
1142 | wait() | |
1143 | wld1.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5*i,6.28-6.28) | |
1144 | wld2.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5*i,0.785-0.785) | |
1145 | wld3.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5*i,1.57-1.57) | |
1146 | wld4.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5*i,2.355-2.355) | |
1147 | wld5.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5*i,3.14-3.14) | |
1148 | wld6.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5*i,3.925-3.925) | |
1149 | wld7.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5*i,4.71-4.71) | |
1150 | wld8.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5*i,5.495-5.495) | |
1151 | end | |
1152 | lasersound(4) | |
1153 | lasersound(4) | |
1154 | lasersound(4) | |
1155 | lasersound(4) | |
1156 | lasersound(4) | |
1157 | lasersound(4) | |
1158 | lasersound(4) | |
1159 | lasersound(4) | |
1160 | Laser(prt1,math.random(10,20)) | |
1161 | Laser(prt2,math.random(10,20)) | |
1162 | Laser(prt3,math.random(10,20)) | |
1163 | Laser(prt4,math.random(10,20)) | |
1164 | Laser(prt5,math.random(10,20)) | |
1165 | Laser(prt6,math.random(10,20)) | |
1166 | Laser(prt7,math.random(10,20)) | |
1167 | Laser(prt8,math.random(10,20)) | |
1168 | for i = 0,1,0.1 do | |
1169 | wait() | |
1170 | wld1.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5+0.5*i,6.28-6.28) | |
1171 | wld2.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5+0.5*i,0.785-0.785) | |
1172 | wld3.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5+0.5*i,1.57-1.57) | |
1173 | wld4.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5+0.5*i,2.355-2.355) | |
1174 | wld5.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5+0.5*i,3.14-3.14) | |
1175 | wld6.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5+0.5*i,3.925-3.925) | |
1176 | wld7.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5+0.5*i,4.71-4.71) | |
1177 | wld8.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5+0.5*i,5.495-5.495) | |
1178 | end | |
1179 | lasersound(4) | |
1180 | lasersound(4) | |
1181 | lasersound(4) | |
1182 | lasersound(4) | |
1183 | lasersound(4) | |
1184 | lasersound(4) | |
1185 | lasersound(4) | |
1186 | lasersound(4) | |
1187 | Laser(prt1,math.random(10,20)) | |
1188 | Laser(prt2,math.random(10,20)) | |
1189 | Laser(prt3,math.random(10,20)) | |
1190 | Laser(prt4,math.random(10,20)) | |
1191 | Laser(prt5,math.random(10,20)) | |
1192 | Laser(prt6,math.random(10,20)) | |
1193 | Laser(prt7,math.random(10,20)) | |
1194 | Laser(prt8,math.random(10,20)) | |
1195 | wait(1) | |
1196 | attack = false | |
1197 | end | |
1198 | end | |
1199 | function LaserPillars() | |
1200 | if mana >= 0 then | |
1201 | attack = true | |
1202 | for i = 0,1,0.1 do | |
1203 | wait() | |
1204 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1205 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
1206 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1207 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
1208 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1209 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
1210 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
1211 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
1212 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
1213 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
1214 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
1215 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
1216 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
1217 | end | |
1218 | for i = 0,1,0.1 do | |
1219 | wait() | |
1220 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1221 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1222 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1223 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
1224 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1225 | wld1.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,0,6.28-6.28*i) | |
1226 | wld2.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,0.785*i,0.785-0.785*i) | |
1227 | wld3.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,1.57*i,1.57-1.57*i) | |
1228 | wld4.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,2.355*i,2.355-2.355*i) | |
1229 | wld5.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,3.14*i,3.14-3.14*i) | |
1230 | wld6.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,3.925*i,3.925-3.925*i) | |
1231 | wld7.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,4.71*i,4.71-4.71*i) | |
1232 | wld8.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,5.495*i,5.495-5.495*i) | |
1233 | end | |
1234 | lasersound(4) | |
1235 | lasersound(4) | |
1236 | lasersound(4) | |
1237 | lasersound(4) | |
1238 | lasersound(4) | |
1239 | lasersound(4) | |
1240 | lasersound(4) | |
1241 | lasersound(4) | |
1242 | Laser(prt1,math.random(20,40)) | |
1243 | Laser(prt2,math.random(20,40)) | |
1244 | Laser(prt3,math.random(20,40)) | |
1245 | Laser(prt4,math.random(20,40)) | |
1246 | Laser(prt5,math.random(20,40)) | |
1247 | Laser(prt6,math.random(20,40)) | |
1248 | Laser(prt7,math.random(20,40)) | |
1249 | Laser(prt8,math.random(20,40)) | |
1250 | hur = 0 | |
1251 | for i = 0,1,0.1 do | |
1252 | wait(0.1) | |
1253 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1254 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1255 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1256 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
1257 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1258 | wld1.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,0+2.5*i,6.28-6.28) | |
1259 | wld2.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,0.785+2.5*i,0.785-0.785) | |
1260 | wld3.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,1.57+2.5*i,1.57-1.57) | |
1261 | wld4.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,2.355+2.5*i,2.355-2.355) | |
1262 | wld5.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,3.14+2.5*i,3.14-3.14) | |
1263 | wld6.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,3.925+2.5*i,3.925-3.925) | |
1264 | wld7.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,4.71+2.5*i,4.71-4.71) | |
1265 | wld8.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,5.495+2.5*i,5.495-5.495) | |
1266 | if hur == 1 then | |
1267 | lasersound(4) | |
1268 | lasersound(4) | |
1269 | lasersound(4) | |
1270 | lasersound(4) | |
1271 | lasersound(4) | |
1272 | lasersound(4) | |
1273 | lasersound(4) | |
1274 | lasersound(4) | |
1275 | Laser(prt1,math.random(20,40)) | |
1276 | Laser(prt2,math.random(20,40)) | |
1277 | Laser(prt3,math.random(20,40)) | |
1278 | Laser(prt4,math.random(20,40)) | |
1279 | Laser(prt5,math.random(20,40)) | |
1280 | Laser(prt6,math.random(20,40)) | |
1281 | Laser(prt7,math.random(20,40)) | |
1282 | Laser(prt8,math.random(20,40)) | |
1283 | hur = 0 | |
1284 | end | |
1285 | hur = hur + 1 | |
1286 | end | |
1287 | wait(1) | |
1288 | attack = false | |
1289 | end | |
1290 | end | |
1291 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1292 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1293 | end | |
1294 | function Laser(Part,Dmg) | |
1295 | sp = Part.Position | |
1296 | dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(-1.57,0,0) | |
1297 | local hit,pos = rayCast(sp,dirr.lookVector,500,Character) | |
1298 | local las=Instance.new("Part",Character) | |
1299 | las.Anchored=true | |
1300 | las.Locked=true | |
1301 | las.CanCollide=false | |
1302 | las.TopSurface=0 | |
1303 | las.BottomSurface=0 | |
1304 | las.FormFactor = "Custom" | |
1305 | las.BrickColor=BrickColor.new("Bright red") | |
1306 | las.Size=Vector3.new(1,1,1) | |
1307 | las.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
1308 | local msh=Instance.new("SpecialMesh",las) | |
1309 | mag = (Part.Position-pos).magnitude | |
1310 | msh.Scale=Vector3.new(0.1,mag,0.1) | |
1311 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1312 | for i = 0,1,0.1 do | |
1313 | wait() | |
1314 | Part.Transparency = Part.Transparency + 0.1 | |
1315 | Mesh.Scale = Mesh.Scale + Vector3.new(0.15,0.7,0.15) | |
1316 | end | |
1317 | Part.Parent = nil | |
1318 | end),las,msh) | |
1319 | local las=Instance.new("Part",Character) | |
1320 | las.Anchored=true | |
1321 | las.Locked=true | |
1322 | las.CanCollide=false | |
1323 | las.TopSurface=0 | |
1324 | las.BottomSurface=0 | |
1325 | las.FormFactor = "Custom" | |
1326 | las.BrickColor=BrickColor.new("Really black") | |
1327 | las.Size=Vector3.new(1,1,1) | |
1328 | las.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
1329 | local msh=Instance.new("SpecialMesh",las) | |
1330 | mag = (Part.Position-pos).magnitude | |
1331 | msh.Scale=Vector3.new(0.1,mag,0.1) | |
1332 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1333 | for i = 0,1,0.1 do | |
1334 | wait() | |
1335 | Part.Transparency = Part.Transparency + 0.1 | |
1336 | Mesh.Scale = Mesh.Scale + Vector3.new(-0.05,0.7,-0.05) | |
1337 | end | |
1338 | Part.Parent = nil | |
1339 | end),las,msh) | |
1340 | if pos ~= nil then | |
1341 | local las2=Instance.new("Part",Character) | |
1342 | las2.Anchored=true | |
1343 | las2.Locked=true | |
1344 | las2.CanCollide=false | |
1345 | las2.TopSurface=0 | |
1346 | las2.BottomSurface=0 | |
1347 | las2.FormFactor = "Custom" | |
1348 | las2.BrickColor=BrickColor.new("Bright red") | |
1349 | las2.Size=Vector3.new(1,1,1) | |
1350 | --las2.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
1351 | las2.CFrame=CFrame.new(pos) *CFrame.Angles(math.rad(90),0,0) | |
1352 | local msh=Instance.new("BlockMesh",las2) | |
1353 | mag = (Part.Position-pos).magnitude | |
1354 | msh.Scale=Vector3.new(0.1,0.1,0.1) | |
1355 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1356 | --wait(10) | |
1357 | for i = 0,1,0.1 do | |
1358 | wait() | |
1359 | Part.Transparency = Part.Transparency + 0.1 | |
1360 | Mesh.Scale = Mesh.Scale + Vector3.new(0.5,0,0.5) | |
1361 | end | |
1362 | Part.Parent = nil | |
1363 | end),las2,msh) | |
1364 | end | |
1365 | if hit ~= nil and pos ~= nil then | |
1366 | if hit.Parent.className == "Hat" then | |
1367 | hit:BreakJoints() | |
1368 | hit.Velocity = Vector3.new(math.random(-5,5),20,math.random(-5,5)) | |
1369 | end | |
1370 | if(hit.Parent:findFirstChild("Humanoid")~= nil)then | |
1371 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then | |
1372 | hit.Parent.Humanoid:TakeDamage(Dmg) | |
1373 | showDamage(hit.Parent,Dmg,.5) | |
1374 | end | |
1375 | end | |
1376 | --[[if hit.className == "Part" and hit.Parent:findFirstChild("Humanoid") == nil then | |
1377 | end ]] | |
1378 | end | |
1379 | end | |
1380 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
1381 | local msh1 = Instance.new("BlockMesh") | |
1382 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1383 | S=Instance.new("Part") | |
1384 | S.Name="Effect" | |
1385 | S.formFactor=0 | |
1386 | S.Size=Vector3.new(x1,y1,z1) | |
1387 | S.BrickColor=color | |
1388 | S.Reflectance = 0 | |
1389 | S.TopSurface=0 | |
1390 | S.BottomSurface=0 | |
1391 | S.Transparency=0 | |
1392 | S.Anchored=true | |
1393 | S.CanCollide=false | |
1394 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1395 | S.Parent=Character | |
1396 | msh1.Parent = S | |
1397 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1398 | end | |
1399 | function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
1400 | local msh1 = Instance.new("BlockMesh") | |
1401 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1402 | S=Instance.new("Part") | |
1403 | S.Name="Effect" | |
1404 | S.formFactor=0 | |
1405 | S.Size=Vector3.new(1,1,1) | |
1406 | S.BrickColor=color | |
1407 | S.Reflectance = 0 | |
1408 | S.TopSurface=0 | |
1409 | S.BottomSurface=0 | |
1410 | S.Transparency=0 | |
1411 | S.Anchored=true | |
1412 | S.CanCollide=false | |
1413 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1414 | S.Parent=Character | |
1415 | msh1.Parent = S | |
1416 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1417 | end | |
1418 | function MOREMAGIX(part,cframe,x,y,z,color) | |
1419 | p2=Instance.new("Part") | |
1420 | p2.Name="Blast" | |
1421 | p2.TopSurface=0 | |
1422 | p2.BottomSurface=0 | |
1423 | p2.CanCollide=false | |
1424 | p2.Anchored=true | |
1425 | p2.BrickColor=color | |
1426 | p2.Size=Vector3.new(x,y,z) | |
1427 | p2.formFactor="Symmetric" | |
1428 | p2.CFrame=part.CFrame*CFrame.new(0,cframe,0) | |
1429 | p2.Parent=workspace | |
1430 | m=Instance.new("BlockMesh") | |
1431 | m.Parent=p2 | |
1432 | m.Name="BlastMesh" | |
1433 | coroutine.resume(coroutine.create(function(part,dir) for loll=1, 15 do part.BlastMesh.Scale=part.BlastMesh.Scale-Vector3.new(.09,.09,.09) part.Transparency=loll/20 part.CFrame=part.CFrame*CFrame.new(dir)*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100, math.random(-100,100)/100, math.random(-100,100)/100) wait() end part.Parent=nil end),p2,Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) | |
1434 | end | |
1435 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1436 | local msh1 = Instance.new("SpecialMesh") | |
1437 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1438 | msh1.MeshType = "Sphere" | |
1439 | S=Instance.new("Part") | |
1440 | S.Name="Effect" | |
1441 | S.formFactor=0 | |
1442 | S.Size=Vector3.new(x1,y1,z1) | |
1443 | S.BrickColor=color | |
1444 | if Style == "WingBlade" and element == "Dark" then | |
1445 | S.BrickColor=BrickColor.new("Black") | |
1446 | end | |
1447 | S.Reflectance = 0 | |
1448 | S.TopSurface=0 | |
1449 | S.BottomSurface=0 | |
1450 | S.Transparency=0 | |
1451 | S.Anchored=true | |
1452 | S.CanCollide=false | |
1453 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1454 | S.Parent=Character | |
1455 | msh1.Parent = S | |
1456 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1457 | end | |
1458 | function WaveEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1459 | local msh1 = Instance.new("SpecialMesh") | |
1460 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1461 | msh1.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1462 | S=Instance.new("Part") | |
1463 | S.Name="Effect" | |
1464 | S.formFactor=0 | |
1465 | S.Size=Vector3.new(1,1,1) | |
1466 | S.BrickColor=color | |
1467 | S.Reflectance = 0 | |
1468 | S.TopSurface=0 | |
1469 | S.BottomSurface=0 | |
1470 | S.Transparency=0 | |
1471 | S.Anchored=true | |
1472 | S.CanCollide=false | |
1473 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1474 | S.Parent=Character | |
1475 | msh1.Parent = S | |
1476 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1477 | end | |
1478 | function BlastEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1479 | local msh1 = Instance.new("SpecialMesh") | |
1480 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1481 | msh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
1482 | S=Instance.new("Part") | |
1483 | S.Name="Effect" | |
1484 | S.formFactor=0 | |
1485 | S.Size=Vector3.new(1,1,1) | |
1486 | S.BrickColor=color | |
1487 | S.Reflectance = 0 | |
1488 | S.TopSurface=0 | |
1489 | S.BottomSurface=0 | |
1490 | S.Transparency=0 | |
1491 | S.Anchored=true | |
1492 | S.CanCollide=false | |
1493 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1494 | S.Parent=Character | |
1495 | msh1.Parent = S | |
1496 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1497 | end | |
1498 | function ss(pitch) | |
1499 | local SlashSound = Instance.new("Sound") | |
1500 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
1501 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
1502 | SlashSound.Parent = workspace | |
1503 | SlashSound.Volume = .7 | |
1504 | SlashSound.Pitch = pitch | |
1505 | SlashSound.PlayOnRemove = true | |
1506 | coroutine.resume(coroutine.create(function() | |
1507 | wait(0) | |
1508 | SlashSound.Parent = nil | |
1509 | end)) | |
1510 | end | |
1511 | function equipsound(pitch) | |
1512 | local SlashSound = Instance.new("Sound") | |
1513 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
1514 | SlashSound.Parent = workspace | |
1515 | SlashSound.Volume = .5 | |
1516 | SlashSound.Pitch = pitch | |
1517 | SlashSound.PlayOnRemove = true | |
1518 | coroutine.resume(coroutine.create(function() | |
1519 | wait(0) | |
1520 | SlashSound.Parent = nil | |
1521 | end)) | |
1522 | end | |
1523 | function magicsound(pitch) | |
1524 | local SlashSound = Instance.new("Sound") | |
1525 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
1526 | SlashSound.Parent = workspace | |
1527 | SlashSound.Volume = .5 | |
1528 | SlashSound.Pitch = pitch | |
1529 | SlashSound.PlayOnRemove = true | |
1530 | coroutine.resume(coroutine.create(function() | |
1531 | wait(0) | |
1532 | SlashSound.Parent = nil | |
1533 | end)) | |
1534 | end | |
1535 | function critsound(pitch) | |
1536 | local SlashSound = Instance.new("Sound") | |
1537 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
1538 | SlashSound.Parent = workspace | |
1539 | SlashSound.Volume = .7 | |
1540 | SlashSound.Pitch = pitch | |
1541 | SlashSound.PlayOnRemove = true | |
1542 | coroutine.resume(coroutine.create(function() | |
1543 | wait(0) | |
1544 | SlashSound.Parent = nil | |
1545 | end)) | |
1546 | end | |
1547 | function spikesound(pitch) | |
1548 | local SlashSound = Instance.new("Sound") | |
1549 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
1550 | SlashSound.Parent = workspace | |
1551 | SlashSound.Volume = .7 | |
1552 | SlashSound.Pitch = pitch | |
1553 | SlashSound.PlayOnRemove = true | |
1554 | coroutine.resume(coroutine.create(function() | |
1555 | wait(0) | |
1556 | SlashSound.Parent = nil | |
1557 | end)) | |
1558 | end | |
1559 | function lasersound(pitch) | |
1560 | local SlashSound = Instance.new("Sound") | |
1561 | SlashSound.SoundId = "rbxasset://sounds/Launching rocket.wav" | |
1562 | SlashSound.Parent = workspace | |
1563 | SlashSound.Volume = .5 | |
1564 | SlashSound.Pitch = pitch | |
1565 | SlashSound.PlayOnRemove = true | |
1566 | coroutine.resume(coroutine.create(function() | |
1567 | wait(0) | |
1568 | SlashSound.Parent = nil | |
1569 | end)) | |
1570 | end | |
1571 | --rbxasset://sounds/Launching rocket.wav | |
1572 | Damagefunc1=function(hit,Damage,Knockback) | |
1573 | if attackdebounce == false then | |
1574 | attackdebounce = true | |
1575 | coroutine.resume(coroutine.create(function() | |
1576 | wait(0.1) | |
1577 | attackdebounce = false | |
1578 | end)) | |
1579 | if hit.Parent==nil then | |
1580 | return | |
1581 | end | |
1582 | CPlayer=Bin | |
1583 | h=hit.Parent:FindFirstChild("Humanoid") | |
1584 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1585 | if mana < 800 then | |
1586 | mana = mana + math.random(10,20) | |
1587 | end | |
1588 | if mana > 800 then | |
1589 | mana = 800 | |
1590 | end | |
1591 | Damage=Damage | |
1592 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1593 | return | |
1594 | end]] | |
1595 | c=Instance.new("ObjectValue") | |
1596 | c.Name="creator" | |
1597 | c.Value=game.Players.LocalPlayer | |
1598 | c.Parent=h | |
1599 | game:GetService("Debris"):AddItem(c,.5) | |
1600 | -- print(c.Value) | |
1601 | if math.random(0,99)+math.random()<=5 then | |
1602 | CRIT=true | |
1603 | Damage=Damage*1.5 | |
1604 | --[[ Knockback=Knockback*2 | |
1605 | r=Instance.new("BodyAngularVelocity") | |
1606 | r.P=3000 | |
1607 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1608 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1609 | r.Parent=hit.Parent.Torso]] | |
1610 | critsound(2) | |
1611 | end | |
1612 | Damage=Damage+math.random(0,10) | |
1613 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
1614 | h:TakeDamage(Damage) | |
1615 | showDamage(hit.Parent,Damage,.5) | |
1616 | vp=Instance.new("BodyVelocity") | |
1617 | vp.P=500 | |
1618 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1619 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1620 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
1621 | if Knockback>0 then | |
1622 | vp.Parent=hit.Parent.Torso | |
1623 | end | |
1624 | game:GetService("Debris"):AddItem(vp,.25) | |
1625 | --[[ r=Instance.new("BodyAngularVelocity") | |
1626 | r.P=3000 | |
1627 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1628 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1629 | r.Parent=hit.Parent.Torso]] | |
1630 | game:GetService("Debris"):AddItem(r,.5) | |
1631 | c=Instance.new("ObjectValue") | |
1632 | c.Name="creator" | |
1633 | c.Value=Player | |
1634 | c.Parent=h | |
1635 | game:GetService("Debris"):AddItem(c,.5) | |
1636 | CRIT=false | |
1637 | hitDeb=true | |
1638 | AttackPos=6 | |
1639 | end | |
1640 | end | |
1641 | end | |
1642 | showDamage=function(Char,Dealt,du) | |
1643 | m=Instance.new("Model") | |
1644 | m.Name=tostring(Dealt) | |
1645 | h=Instance.new("Humanoid") | |
1646 | h.Health=0 | |
1647 | h.MaxHealth=0 | |
1648 | h.Parent=m | |
1649 | c=Instance.new("Part") | |
1650 | c.Transparency=0 | |
1651 | c.BrickColor=BrickColor:Red() | |
1652 | if CRIT==true then | |
1653 | c.BrickColor=BrickColor.new("Really red") | |
1654 | end | |
1655 | c.Name="Head" | |
1656 | c.TopSurface=0 | |
1657 | c.BottomSurface=0 | |
1658 | c.formFactor="Plate" | |
1659 | c.Size=Vector3.new(1,.4,1) | |
1660 | ms=Instance.new("CylinderMesh") | |
1661 | ms.Bevel=.1 | |
1662 | ms.Scale=Vector3.new(.8,.8,.8) | |
1663 | if CRIT==true then | |
1664 | ms.Scale=Vector3.new(1.25,1.5,1.25) | |
1665 | ms.Bevel=.2 | |
1666 | end | |
1667 | ms.Parent=c | |
1668 | c.Reflectance=0 | |
1669 | Instance.new("BodyGyro").Parent=c | |
1670 | c.Parent=m | |
1671 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1672 | f=Instance.new("BodyPosition") | |
1673 | f.P=2000 | |
1674 | f.D=100 | |
1675 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1676 | f.position=c.Position+Vector3.new(0,3,0) | |
1677 | f.Parent=c | |
1678 | game:GetService("Debris"):AddItem(m,.5+du) | |
1679 | c.CanCollide=false | |
1680 | m.Parent=workspace | |
1681 | c.CanCollide=false | |
1682 | end | |
1683 | hold = false | |
1684 | function ob1d(mouse) | |
1685 | if attack == true then return end | |
1686 | if stancing == true then return end | |
1687 | hold = true | |
1688 | if combo == 0 then | |
1689 | combo = 1 | |
1690 | onehit() | |
1691 | coroutine.resume(coroutine.create(function() | |
1692 | wait(0.5) | |
1693 | if attack == false then | |
1694 | combo = 0 | |
1695 | comboing = false | |
1696 | gairo.Parent = nil | |
1697 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1698 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1699 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1700 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1701 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1702 | end | |
1703 | end)) | |
1704 | elseif combo == 1 then | |
1705 | combo = 2 | |
1706 | twohit() | |
1707 | coroutine.resume(coroutine.create(function() | |
1708 | wait(0.5) | |
1709 | if attack == false then | |
1710 | combo = 0 | |
1711 | comboing = false | |
1712 | gairo.Parent = nil | |
1713 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1714 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1715 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1716 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1717 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1718 | end | |
1719 | end)) | |
1720 | elseif combo == 2 then | |
1721 | combo = 3 | |
1722 | threehit() | |
1723 | coroutine.resume(coroutine.create(function() | |
1724 | wait(0.5) | |
1725 | if attack == false then | |
1726 | combo = 0 | |
1727 | comboing = false | |
1728 | gairo.Parent = nil | |
1729 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1730 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1731 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1732 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1733 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1734 | end | |
1735 | end)) | |
1736 | elseif combo == 3 then | |
1737 | combo = 4 | |
1738 | fourhit() | |
1739 | wait(0.5) | |
1740 | combo = 0 | |
1741 | comboing = false | |
1742 | gairo.Parent = nil | |
1743 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1744 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1745 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1746 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1747 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1748 | end | |
1749 | end | |
1750 | function ob1u(mouse) | |
1751 | hold = false | |
1752 | end | |
1753 | buttonhold = false | |
1754 | function key(key) | |
1755 | if attack == true then return end | |
1756 | if key == "q" then | |
1757 | LaserWave() | |
1758 | end | |
1759 | if key == "e" then | |
1760 | OverBlast() | |
1761 | end | |
1762 | if key == "r" then | |
1763 | SpinBeam() | |
1764 | end | |
1765 | if key == "t" then | |
1766 | LaserBarrage() | |
1767 | end | |
1768 | if key == "y" then | |
1769 | CloseRangedFire() | |
1770 | end | |
1771 | if key == "u" then | |
1772 | SpinLaser() | |
1773 | end | |
1774 | if key == "x" then | |
1775 | Implosion() | |
1776 | end | |
1777 | if key == "c" then | |
1778 | LaserPillars() | |
1779 | end | |
1780 | if key == "z" then | |
1781 | DodgeTheLaser() | |
1782 | end | |
1783 | end | |
1784 | function key2(key) | |
1785 | end | |
1786 | function s(mouse) | |
1787 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
1788 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
1789 | mouse.KeyDown:connect(key) | |
1790 | mouse.KeyUp:connect(key2) | |
1791 | player = Player | |
1792 | ch = Character | |
1793 | RSH = ch.Torso["Right Shoulder"] | |
1794 | LSH = ch.Torso["Left Shoulder"] | |
1795 | -- | |
1796 | RW.Part0 = ch.Torso | |
1797 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1798 | RW.C1 = CFrame.new(0, 0.5, 0) | |
1799 | RW.Part1 = ch["Right Arm"] | |
1800 | RW.Parent = ch.Torso | |
1801 | --_G.R = RW | |
1802 | -- | |
1803 | LW.Part0 = ch.Torso | |
1804 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1805 | LW.C1 = CFrame.new(0, 0.5, 0) | |
1806 | LW.Part1 = ch["Left Arm"] | |
1807 | LW.Parent = ch.Torso | |
1808 | --_G.L = LW | |
1809 | -- | |
1810 | equipanim() | |
1811 | end | |
1812 | function ds(mouse) | |
1813 | hideanim() | |
1814 | RW.Parent = nil | |
1815 | LW.Parent = nil | |
1816 | RSH.Parent = player.Character.Torso | |
1817 | LSH.Parent = player.Character.Torso | |
1818 | end | |
1819 | Bin.Selected:connect(s) | |
1820 | Bin.Deselected:connect(ds) | |
1821 | function onRunning(speed) | |
1822 | if attack == true then return end | |
1823 | if speed>0 then | |
1824 | walking = true | |
1825 | for i = 0,1,0.1 do | |
1826 | wait() | |
1827 | if attack == false and comboing == false then | |
1828 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
1829 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1830 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
1831 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1832 | end | |
1833 | end | |
1834 | else | |
1835 | walking = false | |
1836 | for i = 0,1,0.1 do | |
1837 | wait() | |
1838 | if attack == false and comboing == false then | |
1839 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
1840 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1841 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
1842 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1843 | end | |
1844 | end | |
1845 | end | |
1846 | end | |
1847 | Character.Humanoid.Running:connect(onRunning) | |
1848 | coroutine.resume(coroutine.create(function() | |
1849 | while true do | |
1850 | wait(0) | |
1851 | fentext3.Size = UDim2.new(mana*0.007,0,0.200000006,0) | |
1852 | fentext.Text = "Energy("..mana..")" | |
1853 | fentext3.BackgroundColor3 = Color3.new(1,1,1) | |
1854 | end | |
1855 | end)) | |
1856 | coroutine.resume(coroutine.create(function() | |
1857 | while true do | |
1858 | wait(0.1) | |
1859 | if mana <= 0 and attack == false then | |
1860 | attack = true | |
1861 | while mana <= 800 do | |
1862 | wait(0.1) | |
1863 | mana = mana + 5 | |
1864 | end | |
1865 | attack = false | |
1866 | end | |
1867 | if mana < 800 and attack == false then | |
1868 | mana = mana + 2 | |
1869 | end | |
1870 | end | |
1871 | end)) | |
1872 | coroutine.resume(coroutine.create(function() | |
1873 | while true do | |
1874 | wait() | |
1875 | for i = 0,1,0.01 do | |
1876 | wait(0) | |
1877 | if attack == false and comboing == false then | |
1878 | wld1.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1879 | wld2.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1880 | wld3.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1881 | wld4.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1882 | wld5.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1883 | wld6.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1884 | wld7.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1885 | wld8.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1886 | end | |
1887 | end | |
1888 | end | |
1889 | end)) |