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1-
--leaked by LeakingProScripts
1+
2-
--Modfied by xFxllen
2+
3
local mouse = p:GetMouse()
4
local larm = char["Left Arm"]
5
local rarm = char["Right Arm"]
6
local lleg = char["Left Leg"]
7
local rleg = char["Right Leg"]
8
local hed = char.Head
9
local torso = char.Torso
10
local hum = char.Humanoid
11
local cam = game.Workspace.CurrentCamera
12
local root = char.HumanoidRootPart
13
local deb = false
14
local shot = 0
15
local l = game:GetService("Lighting")
16
local rs = game:GetService("RunService").RenderStepped
17
local stanceToggle = "Normal"
18
math.randomseed(os.time())
19
hum.WalkSpeed = 7
20
char.Health:Destroy()
21
hum.MaxHealth = math.huge
22
wait(0.1)
23-
hum.MaxHealth = 5000000
23+
hum.Health = math.huge
24
----------------------------------------------------
25-
hum.Health = 5000000
25+
p.CanLoadCharacterAppearance = false
26
shirt = Instance.new("Shirt", char)
27-
char.Shirt:Destroy()
27+
28-
char.Pants:Destroy()
28+
29
pants.Name = "Pants"
30
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
31
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
32
----------------------------------------------------
33
Debounces = {
34
on = false;
35
ks = false;
36
CanAttack = true;
37
CanJoke = true;
38
NoIdl = false;
39
Slashing = false;
40
Slashed = false;
41
Grabbing = false;
42
Grabbed = false;
43
}
44
local Touche = {char.Name, }
45
----------------------------------------------------
46
function lerp(a, b, t) -- Linear interpolation
47
    return a + (b - a)*t
48
end
49
 
50
function slerp(a, b, t) --Spherical interpolation
51
    dot = a:Dot(b)
52
    if dot > 0.99999 or dot < -0.99999 then
53
        return t <= 0.5 and a or b
54
    else
55
        r = math.acos(dot)
56
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
57
    end
58
end
59
 
60
function matrixInterpolate(a, b, t)
61
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
62
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
63
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
64
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
65
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
66
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
67
    local t = v1:Dot(v2)
68
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
69
        return CFrame.new()
70
    end
71
    return CFrame.new(
72
    v0.x, v0.y, v0.z,
73
    v1.x, v1.y, v1.z,
74
    v2.x, v2.y, v2.z,
75
    v3.x, v3.y, v3.z)
76
end
77
----------------------------------------------------
78
function genWeld(a,b)
79
    local w = Instance.new("Weld",a)
80
    w.Part0 = a
81
    w.Part1 = b
82
    return w
83
end
84
function weld(a, b)
85
    local weld = Instance.new("Weld")
86
    weld.Name = "W"
87
    weld.Part0 = a
88
    weld.Part1 = b
89
    weld.C0 = a.CFrame:inverse() * b.CFrame
90
    weld.Parent = a
91
    return weld;
92
end
93
----------------------------------------------------
94
function Lerp(c1,c2,al)
95
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
96
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
97
for i,v in pairs(com1) do 
98
com1[i] = v+(com2[i]-v)*al
99
end
100
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
101
end
102
----------------------------------------------------
103
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
104
local wld = Instance.new("Weld", wp1)
105
wld.Part0 = wp0
106
wld.Part1 = wp1
107
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
108
end
109
----------------------------------------------------
110
for i,v in pairs(char:children()) do
111
    if v:IsA("Hat") then
112
        v:Destroy()
113
    end
114
end
115
for i,v in pairs(hed:children()) do
116
    if v:IsA("Sound") then
117
        v:Destroy()
118
    end
119
end
120
----------------------------------------------------
121
function HasntTouched(plrname)
122
local ret = true
123
for _, v in pairs(Touche) do
124
if v == plrname then
125
ret = false
126
end
127
end
128
return ret
129
end
130
----------------------------------------------------
131
larm.Size = larm.Size * 2
132
rarm.Size = rarm.Size * 2
133
lleg.Size = lleg.Size * 2
134
rleg.Size = rleg.Size * 2
135
torso.Size = torso.Size * 2
136
hed.Size = hed.Size * 2
137
root.Size = root.Size * 2
138
----------------------------------------------------
139
newWeld(torso, larm, -1.5, 0.5, 0)
140
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
141
newWeld(torso, rarm, 1.5, 0.5, 0)
142
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
143
newWeld(torso, hed, 0, 1.5, 0)
144
newWeld(torso, lleg, -0.5, -1, 0)
145
lleg.Weld.C1 = CFrame.new(0, 1, 0)
146
newWeld(torso, rleg, 0.5, -1, 0)
147
rleg.Weld.C1 = CFrame.new(0, 1, 0)
148
newWeld(root, torso, 0, -1, 0)
149
torso.Weld.C1 = CFrame.new(0, -1, 0)
150
----------------------------------------------------
151
local p = game.Players.LocalPlayer
152
local char = p.Character
153
154-
game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
154+
hat = Instance.new("Part", char)
155-
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
155+
hat.Name = "Hate"
156-
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
156+
hat.Size = Vector3.new(0.5,0.5,0.5)
157
hmesh = Instance.new("SpecialMesh", char.Hate)
158
hmesh.MeshId = "rbxassetid://71484125"
159
hmesh.TextureId = "rbxassetid://85855750"
160
hmesh.Scale = hmesh.Scale * 1.8
161
hmesh.VertexColor = Vector3.new(0.1,0.1,0.1)
162
163
mw1 = Instance.new("Weld", char.Head)
164
mw1.Part0 = hat
165
mw1.Part1 = char.Head
166
167
hed.face.Texture = "rbxassetid://46282671"
168
z=Instance.new('Decal',hed)
169
z.Face = 'Front'
170
z.Texture='rbxassetid://99174105'
171
hed.BrickColor = BrickColor.new("Really black")
172
lite = Instance.new("PointLight", torso)
173
lite.Brightness = 14
174
lite.Range = 10
175
lite.Color = Color3.new(1, 0, 0)
176
--[[local hed2 = hed:Clone()
177
hed2.CanCollide = false
178
hed2.Parent = char
179
hed2:ClearAllChildren()
180
hed2.Transparency = 1
181
hed2.Name = "DARP"
182
local w = Instance.new("Weld",hed2)
183
w.Part0 = hed
184
w.Part1 = hed2
185
w.C0 = CFrame.new(0,0,-0.175)
186
z=Instance.new("SurfaceGui",hed2)
187
z.Enabled = true
188
z.Face = "Front"
189
z.Adornee = hed2
190
z.CanvasSize = Vector2.new(100,100)
191
local face = Instance.new("ImageLabel",z)
192
face.Size = UDim2.new(1,-30,1,0)
193
face.Position = UDim2.new(0,15,0,0)
194
face.BackgroundTransparency = 1
195
face.Image='rbxassetid://46282671']]--
196
----------------------------------------------------
197
z = Instance.new("Sound", char)
198
z.SoundId = "rbxassetid://143536946"--242463565
199
z.Looped = true
200
z.Pitch = 1
201
z.Volume = 1
202
wait(.01)
203
z:Play()
204
----------------------------------------------------
205
local m = Instance.new("Model")
206
m.Name = "Absolution"
207
p1 = Instance.new("Part", m)
208
p1.BrickColor = BrickColor.new("Bright blue")
209
p1.FormFactor = Enum.FormFactor.Custom
210
p1.Size = Vector3.new(1, 0.600000024, 1.5)
211
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
212
p1.CanCollide = false
213
p1.Locked = true
214
p1.Elasticity = 0
215
p1.BottomSurface = Enum.SurfaceType.Smooth
216
p1.TopSurface = Enum.SurfaceType.Smooth
217
b1 = Instance.new("SpecialMesh", p1)
218
b1.MeshType = Enum.MeshType.Wedge
219
b1.Name = "Mesh"
220
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
221
p2 = Instance.new("Part", m)
222
p2.BrickColor = BrickColor.new("Really black")
223
p2.FormFactor = Enum.FormFactor.Custom
224
p2.Size = Vector3.new(1, 2.9000001, 1)
225
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
226
p2.CanCollide = false
227
p2.Locked = true
228
p2.Elasticity = 0
229
p2.BottomSurface = Enum.SurfaceType.Smooth
230
p2.TopSurface = Enum.SurfaceType.Smooth
231
b2 = Instance.new("BlockMesh", p2)
232
b2.Name = "Mesh"
233
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
234
p3 = Instance.new("Part", m)
235
p3.BrickColor = BrickColor.new("Bright blue")
236
p3.FormFactor = Enum.FormFactor.Custom
237
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
238
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
239
p3.CanCollide = false
240
p3.Locked = true
241
p3.Elasticity = 0
242
p3.BottomSurface = Enum.SurfaceType.Smooth
243
p3.TopSurface = Enum.SurfaceType.Smooth
244
b3 = Instance.new("SpecialMesh", p3)
245
b3.MeshType = Enum.MeshType.Wedge
246
b3.Name = "Mesh"
247
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
248
p4 = Instance.new("Part", m)
249
p4.BrickColor = BrickColor.new("Bright blue")
250
p4.FormFactor = Enum.FormFactor.Custom
251
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
252
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
253
p4.CanCollide = false
254
p4.Locked = true
255
p4.Elasticity = 0
256
p4.BottomSurface = Enum.SurfaceType.Smooth
257
p4.TopSurface = Enum.SurfaceType.Smooth
258
b4 = Instance.new("SpecialMesh", p4)
259
b4.MeshType = Enum.MeshType.Wedge
260
b4.Name = "Mesh"
261
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
262
p5 = Instance.new("Part", m)
263
p5.BrickColor = BrickColor.new("Bright blue")
264
p5.FormFactor = Enum.FormFactor.Custom
265
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
266
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
267
p5.CanCollide = false
268
p5.Locked = true
269
p5.Elasticity = 0
270
p5.BottomSurface = Enum.SurfaceType.Smooth
271
p5.TopSurface = Enum.SurfaceType.Smooth
272
b5 = Instance.new("SpecialMesh", p5)
273
b5.MeshType = Enum.MeshType.Wedge
274
b5.Name = "Mesh"
275
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
276
p6 = Instance.new("Part", m)
277
p6.Name = "Handle"
278
p6.BrickColor = BrickColor.new("Really black")
279
p6.FormFactor = Enum.FormFactor.Custom
280
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
281
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
282
p6.CanCollide = false
283
p6.Locked = true
284
p6.Elasticity = 0
285
p6.BottomSurface = Enum.SurfaceType.Smooth
286
p6.TopSurface = Enum.SurfaceType.Smooth
287
b6 = Instance.new("BlockMesh", p6)
288
b6.Name = "Mesh"
289
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
290
p7 = Instance.new("Part", m)
291
p7.BrickColor = BrickColor.new("Bright blue")
292
p7.FormFactor = Enum.FormFactor.Custom
293
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
294
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
295
p7.CanCollide = false
296
p7.Locked = true
297
p7.Elasticity = 0
298
p7.BottomSurface = Enum.SurfaceType.Smooth
299
p7.TopSurface = Enum.SurfaceType.Smooth
300
b7 = Instance.new("SpecialMesh", p7)
301
b7.MeshType = Enum.MeshType.Wedge
302
b7.Name = "Mesh"
303
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
304
p8 = Instance.new("Part", m)
305
p8.BrickColor = BrickColor.new("Bright blue")
306
p8.FormFactor = Enum.FormFactor.Custom
307
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
308
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
309
p8.CanCollide = false
310
p8.Locked = true
311
p8.Elasticity = 0
312
p8.BottomSurface = Enum.SurfaceType.Smooth
313
p8.TopSurface = Enum.SurfaceType.Smooth
314
b8 = Instance.new("SpecialMesh", p8)
315
b8.MeshType = Enum.MeshType.Wedge
316
b8.Name = "Mesh"
317
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
318
p9 = Instance.new("Part", m)
319
p9.BrickColor = BrickColor.new("Really black")
320
p9.FormFactor = Enum.FormFactor.Custom
321
p9.Size = Vector3.new(1, 1.07999957, 1)
322
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
323
p9.CanCollide = false
324
p9.Locked = true
325
p9.Elasticity = 0
326
p9.BottomSurface = Enum.SurfaceType.Smooth
327
p9.TopSurface = Enum.SurfaceType.Smooth
328
b9 = Instance.new("BlockMesh", p9)
329
b9.Name = "Mesh"
330
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
331
p10 = Instance.new("Part", m)
332
p10.BrickColor = BrickColor.new("Really black")
333
p10.FormFactor = Enum.FormFactor.Custom
334
p10.Size = Vector3.new(1, 1.41999948, 1)
335
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
336
p10.CanCollide = false
337
p10.Locked = true
338
p10.Elasticity = 0
339
p10.BottomSurface = Enum.SurfaceType.Smooth
340
p10.TopSurface = Enum.SurfaceType.Smooth
341
b10 = Instance.new("BlockMesh", p10)
342
b10.Name = "Mesh"
343
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
344
p11 = Instance.new("Part", m)
345
p11.BrickColor = BrickColor.new("Really black")
346
p11.FormFactor = Enum.FormFactor.Custom
347
p11.Size = Vector3.new(1, 1.50999951, 1)
348
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
349
p11.CanCollide = false
350
p11.Locked = true
351
p11.Elasticity = 0
352
p11.BottomSurface = Enum.SurfaceType.Smooth
353
p11.TopSurface = Enum.SurfaceType.Smooth
354
b11 = Instance.new("BlockMesh", p11)
355
b11.Name = "Mesh"
356
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
357
p12 = Instance.new("Part", m)
358
p12.Name = "BladeCenter"
359
p12.BrickColor = BrickColor.new("Dark stone grey")
360
p12.Material = Enum.Material.Concrete
361
p12.FormFactor = Enum.FormFactor.Symmetric
362
p12.Size = Vector3.new(1, 2, 2)
363
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
364
p12.CanCollide = false
365
p12.Locked = true
366
p12.BottomSurface = Enum.SurfaceType.Smooth
367
p12.TopSurface = Enum.SurfaceType.Smooth
368
b12 = Instance.new("SpecialMesh", p12)
369
b12.MeshType = Enum.MeshType.Brick
370
b12.Name = "Mesh"
371
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
372
p13 = Instance.new("Part", m)
373
p13.BrickColor = BrickColor.new("Really black")
374
p13.FormFactor = Enum.FormFactor.Custom
375
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
376
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
377
p13.CanCollide = false
378
p13.Locked = true
379
p13.Elasticity = 0
380
p13.BottomSurface = Enum.SurfaceType.Smooth
381
p13.TopSurface = Enum.SurfaceType.Smooth
382
b13 = Instance.new("BlockMesh", p13)
383
b13.Name = "Mesh"
384
b13.Scale = Vector3.new(1, 1, 0.400000006)
385
p14 = Instance.new("Part", m)
386
p14.BrickColor = BrickColor.new("Really black")
387
p14.FormFactor = Enum.FormFactor.Custom
388
p14.Size = Vector3.new(2.5, 2.17999935, 1)
389
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
390
p14.CanCollide = false
391
p14.Locked = true
392
p14.Elasticity = 0
393
p14.BottomSurface = Enum.SurfaceType.Smooth
394
p14.TopSurface = Enum.SurfaceType.Smooth
395
b14 = Instance.new("BlockMesh", p14)
396
b14.Name = "Mesh"
397
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
398
p15 = Instance.new("Part", m)
399
p15.BrickColor = BrickColor.new("Really black")
400
p15.FormFactor = Enum.FormFactor.Custom
401
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
402
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
403
p15.CanCollide = false
404
p15.Locked = true
405
p15.Elasticity = 0
406
p15.BottomSurface = Enum.SurfaceType.Smooth
407
p15.TopSurface = Enum.SurfaceType.Smooth
408
b15 = Instance.new("BlockMesh", p15)
409
b15.Name = "Mesh"
410
b15.Scale = Vector3.new(1, 1, 0.400000006)
411
p16 = Instance.new("Part", m)
412
p16.BrickColor = BrickColor.new("Really black")
413
p16.FormFactor = Enum.FormFactor.Custom
414
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
415
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
416
p16.CanCollide = false
417
p16.Locked = true
418
p16.Elasticity = 0
419
p16.BottomSurface = Enum.SurfaceType.Smooth
420
p16.TopSurface = Enum.SurfaceType.Smooth
421
b16 = Instance.new("BlockMesh", p16)
422
b16.Name = "Mesh"
423
b16.Scale = Vector3.new(1, 1, 0.400000006)
424
p17 = Instance.new("Part", m)
425
p17.BrickColor = BrickColor.new("Really black")
426
p17.FormFactor = Enum.FormFactor.Custom
427
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
428
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
429
p17.CanCollide = false
430
p17.Locked = true
431
p17.Elasticity = 0
432
p17.BottomSurface = Enum.SurfaceType.Smooth
433
p17.TopSurface = Enum.SurfaceType.Smooth
434
b17 = Instance.new("BlockMesh", p17)
435
b17.Name = "Mesh"
436
b17.Scale = Vector3.new(1, 1, 0.400000006)
437
p18 = Instance.new("WedgePart", m)
438
p18.BrickColor = BrickColor.new("Dark stone grey")
439
p18.Name = "BladePart1"
440
p18.Material = Enum.Material.Concrete
441
p18.Name = "Wedge"
442
p18.FormFactor = Enum.FormFactor.Symmetric
443
p18.Size = Vector3.new(1, 4, 2)
444
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
445
p18.CanCollide = false
446
p18.Locked = true
447
p18.BottomSurface = Enum.SurfaceType.Smooth
448
p18.TopSurface = Enum.SurfaceType.Smooth
449
b18 = Instance.new("SpecialMesh", p18)
450
b18.MeshType = Enum.MeshType.Wedge
451
b18.Name = "Mesh"
452
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
453
p19 = Instance.new("WedgePart", m)
454
p19.BrickColor = BrickColor.new("Dark stone grey")
455
p19.Name = "BladePart2"
456
p19.Material = Enum.Material.Concrete
457
p19.Name = "Wedge"
458
p19.FormFactor = Enum.FormFactor.Symmetric
459
p19.Size = Vector3.new(1, 4, 2)
460
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
461
p19.CanCollide = false
462
p19.Locked = true
463
p19.BottomSurface = Enum.SurfaceType.Smooth
464
p19.TopSurface = Enum.SurfaceType.Smooth
465
b19 = Instance.new("SpecialMesh", p19)
466
b19.MeshType = Enum.MeshType.Wedge
467
b19.Name = "Mesh"
468
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
469
p20 = Instance.new("Part", m)
470
p20.BrickColor = BrickColor.new("Really black")
471
p20.FormFactor = Enum.FormFactor.Custom
472
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
473
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
474
p20.CanCollide = false
475
p20.Locked = true
476
p20.Elasticity = 0
477
p20.BottomSurface = Enum.SurfaceType.Smooth
478
p20.TopSurface = Enum.SurfaceType.Smooth
479
b20 = Instance.new("BlockMesh", p20)
480
b20.Name = "Mesh"
481
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
482
p21 = Instance.new("Part", m)
483
p21.BrickColor = BrickColor.new("Bright blue")
484
p21.FormFactor = Enum.FormFactor.Custom
485
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
486
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
487
p21.CanCollide = false
488
p21.Locked = true
489
p21.Elasticity = 0
490
p21.BottomSurface = Enum.SurfaceType.Smooth
491
p21.TopSurface = Enum.SurfaceType.Smooth
492
b21 = Instance.new("SpecialMesh", p21)
493
b21.MeshType = Enum.MeshType.Wedge
494
b21.Name = "Mesh"
495
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
496
w1 = Instance.new("Weld", p1)
497
w1.Name = "Part_Weld"
498
w1.Part0 = p1
499
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
500
w1.Part1 = p2
501
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
502
w2 = Instance.new("Weld", p2)
503
w2.Name = "Part_Weld"
504
w2.Part0 = p2
505
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
506
w2.Part1 = p3
507
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
508
w3 = Instance.new("Weld", p3)
509
w3.Name = "Part_Weld"
510
w3.Part0 = p3
511
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
512
w3.Part1 = p4
513
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
514
w4 = Instance.new("Weld", p4)
515
w4.Name = "Part_Weld"
516
w4.Part0 = p4
517
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
518
w4.Part1 = p5
519
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
520
w5 = Instance.new("Weld", p5)
521
w5.Name = "Part_Weld"
522
w5.Part0 = p5
523
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
524
w5.Part1 = p6
525
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
526
w6 = Instance.new("Weld", p6)
527
w6.Name = "Part_Weld"
528
w6.Part0 = p6
529
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
530
w6.Part1 = p7
531
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
532
w7 = Instance.new("Weld", p7)
533
w7.Name = "Part_Weld"
534
w7.Part0 = p7
535
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
536
w7.Part1 = p8
537
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
538
w8 = Instance.new("Weld", p8)
539
w8.Name = "Part_Weld"
540
w8.Part0 = p8
541
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
542
w8.Part1 = p9
543
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
544
w9 = Instance.new("Weld", p9)
545
w9.Name = "Part_Weld"
546
w9.Part0 = p9
547
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
548
w9.Part1 = p10
549
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
550
w10 = Instance.new("Weld", p10)
551
w10.Name = "Part_Weld"
552
w10.Part0 = p10
553
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
554
w10.Part1 = p11
555
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
556
w11 = Instance.new("Weld", p11)
557
w11.Name = "Part_Weld"
558
w11.Part0 = p11
559
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
560
w11.Part1 = p12
561
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
562
w12 = Instance.new("Weld", p12)
563
w12.Name = "Part_Weld"
564
w12.Part0 = p12
565
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
566
w12.Part1 = p13
567
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
568
w13 = Instance.new("Weld", p13)
569
w13.Name = "Part_Weld"
570
w13.Part0 = p13
571
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
572
w13.Part1 = p14
573
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
574
w14 = Instance.new("Weld", p14)
575
w14.Name = "Part_Weld"
576
w14.Part0 = p14
577
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
578
w14.Part1 = p15
579
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
580
w15 = Instance.new("Weld", p15)
581
w15.Name = "Part_Weld"
582
w15.Part0 = p15
583
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
584
w15.Part1 = p16
585
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
586
w16 = Instance.new("Weld", p16)
587
w16.Name = "Part_Weld"
588
w16.Part0 = p16
589
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
590
w16.Part1 = p17
591
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
592
w17 = Instance.new("Weld", p17)
593
w17.Name = "Wedge_Weld"
594
w17.Part0 = p17
595
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
596
w17.Part1 = p18
597
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
598
w18 = Instance.new("Weld", p18)
599
w18.Name = "Wedge_Weld"
600
w18.Part0 = p18
601
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
602
w18.Part1 = p19
603
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
604
w19 = Instance.new("Weld", p19)
605
w19.Name = "Part_Weld"
606
w19.Part0 = p19
607
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
608
w19.Part1 = p20
609
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
610
w20 = Instance.new("Weld", p20)
611
w20.Name = "Part_Weld"
612
w20.Part0 = p20
613
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
614
w20.Part1 = p21
615
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
616
m.Parent = char
617
m:MakeJoints()
618
----------------------------------------------------
619
local cor = Instance.new("Part", char.Absolution)
620
cor.Name = "Thingy"
621
cor.Locked = true
622
cor.BottomSurface = 0
623
cor.CanCollide = false
624
cor.Size = Vector3.new(1, 13, 1)
625
cor.Transparency = 1
626
cor.TopSurface = 0
627
corw = Instance.new("Weld", cor)
628
corw.Part0 = rarm
629
corw.Part1 = cor
630
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
631
corw.C1 = CFrame.new(0, 0, 0)
632
weld1 = Instance.new("Weld", char.Absolution)
633
weld1.Part0 = cor
634
weld1.Part1 = p6
635
weld1.C0 = CFrame.new(0, 0, 0)
636
----------------------------------------------------
637
hitb = Instance.new("Part", char.Absolution)
638
hitb.Name = "Thingy2"
639
hitb.Locked = true
640
hitb.BottomSurface = 0
641
hitb.CanCollide = false
642
hitb.Size = Vector3.new(0, 8, 6)
643
hitb.Transparency = 1
644
hitb.TopSurface = 0
645
weld2 = Instance.new("Weld", char.Absolution)
646
weld2.Part0 = hitb
647
weld2.Part1 = p12
648
weld2.C0 = CFrame.new(0, .6, 1)
649
----------------------------------------------------
650
local m = Instance.new("Model")
651
m.Name = "Claw"
652
p1 = Instance.new("Part", m)
653
p1.BrickColor = BrickColor.new("Really black")
654
p1.FormFactor = Enum.FormFactor.Custom
655
p1.Size = Vector3.new(1.5, 0.5, 0.5)
656
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
657
p1.CanCollide = false
658
p1.Locked = true
659
p1.BottomSurface = Enum.SurfaceType.Smooth
660
p1.TopSurface = Enum.SurfaceType.Smooth
661
b1 = Instance.new("BlockMesh", p1)
662
b1.Name = "Mesh"
663
p2 = Instance.new("WedgePart", m)
664
p2.BrickColor = BrickColor.new("Really black")
665
p2.Name = "Wedge"
666
p2.FormFactor = Enum.FormFactor.Custom
667
p2.Size = Vector3.new(3, 1, 0.5)
668
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
669
p2.CanCollide = false
670
p2.Locked = true
671
p2.BottomSurface = Enum.SurfaceType.Smooth
672
p2.TopSurface = Enum.SurfaceType.Smooth
673
p3 = Instance.new("Part", m)
674
p3.BrickColor = BrickColor.new("Really black")
675
p3.FormFactor = Enum.FormFactor.Custom
676
p3.Size = Vector3.new(1.5, 0.5, 0.5)
677
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
678
p3.CanCollide = false
679
p3.Locked = true
680
p3.BottomSurface = Enum.SurfaceType.Smooth
681
p3.TopSurface = Enum.SurfaceType.Smooth
682
b2 = Instance.new("BlockMesh", p3)
683
b2.Name = "Mesh"
684
p4 = Instance.new("WedgePart", m)
685
p4.BrickColor = BrickColor.new("Really black")
686
p4.Name = "Wedge"
687
p4.FormFactor = Enum.FormFactor.Custom
688
p4.Size = Vector3.new(3, 1, 0.5)
689
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
690
p4.CanCollide = false
691
p4.Locked = true
692
p4.BottomSurface = Enum.SurfaceType.Smooth
693
p4.TopSurface = Enum.SurfaceType.Smooth
694
p5 = Instance.new("Part", m)
695
p5.BrickColor = BrickColor.new("Really black")
696
p5.FormFactor = Enum.FormFactor.Custom
697
p5.Size = Vector3.new(1.5, 0.5, 0.5)
698
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
699
p5.CanCollide = false
700
p5.Locked = true
701
p5.BottomSurface = Enum.SurfaceType.Smooth
702
p5.TopSurface = Enum.SurfaceType.Smooth
703
b3 = Instance.new("BlockMesh", p5)
704
b3.Name = "Mesh"
705
p6 = Instance.new("Part", m)
706
p6.BrickColor = BrickColor.new("Really black")
707
p6.FormFactor = Enum.FormFactor.Custom
708
p6.Size = Vector3.new(1.5, 0.5, 0.5)
709
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
710
p6.CanCollide = false
711
p6.Locked = true
712
p6.BottomSurface = Enum.SurfaceType.Smooth
713
p6.TopSurface = Enum.SurfaceType.Smooth
714
b4 = Instance.new("BlockMesh", p6)
715
b4.Name = "Mesh"
716
p7 = Instance.new("Part", m)
717
p7.BrickColor = BrickColor.new("Really black")
718
p7.FormFactor = Enum.FormFactor.Custom
719
p7.Size = Vector3.new(3, 1, 1.20000005)
720
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
721
p7.CanCollide = false
722
p7.Locked = true
723
p7.BottomSurface = Enum.SurfaceType.Smooth
724
p7.TopSurface = Enum.SurfaceType.Smooth
725
b5 = Instance.new("BlockMesh", p7)
726
b5.Name = "Mesh"
727
p8 = Instance.new("Part", m)
728
p8.BrickColor = BrickColor.new("Bright blue")
729
p8.FormFactor = Enum.FormFactor.Symmetric
730
p8.Size = Vector3.new(1, 1, 1)
731
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
732
p8.CanCollide = false
733
p8.Locked = true
734
b6 = Instance.new("SpecialMesh", p8)
735
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
736
b6.TextureId = ""
737
b6.MeshType = Enum.MeshType.FileMesh
738
b6.Name = "Mesh"
739
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
740
p9 = Instance.new("Part", m)
741
p9.BrickColor = BrickColor.new("Really black")
742
p9.FormFactor = Enum.FormFactor.Custom
743
p9.Size = Vector3.new(1.5, 0.5, 0.5)
744
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
745
p9.CanCollide = false
746
p9.Locked = true
747
p9.BottomSurface = Enum.SurfaceType.Smooth
748
p9.TopSurface = Enum.SurfaceType.Smooth
749
b7 = Instance.new("BlockMesh", p9)
750
b7.Name = "Mesh"
751
p10 = Instance.new("Part", m)
752
p10.BrickColor = BrickColor.new("Bright blue")
753
p10.FormFactor = Enum.FormFactor.Symmetric
754
p10.Size = Vector3.new(1, 1, 1)
755
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
756
p10.CanCollide = false
757
p10.Locked = true
758
b8 = Instance.new("SpecialMesh", p10)
759
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
760
b8.TextureId = ""
761
b8.MeshType = Enum.MeshType.FileMesh
762
b8.Name = "Mesh"
763
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
764
p11 = Instance.new("Part", m)
765
p11.BrickColor = BrickColor.new("Really black")
766
p11.FormFactor = Enum.FormFactor.Custom
767
p11.Size = Vector3.new(1.5, 0.5, 0.5)
768
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
769
p11.CanCollide = false
770
p11.Locked = true
771
p11.BottomSurface = Enum.SurfaceType.Smooth
772
p11.TopSurface = Enum.SurfaceType.Smooth
773
b9 = Instance.new("BlockMesh", p11)
774
b9.Name = "Mesh"
775
p12 = Instance.new("Part", m)
776
p12.BrickColor = BrickColor.new("Really black")
777
p12.FormFactor = Enum.FormFactor.Custom
778
p12.Size = Vector3.new(1.5, 0.5, 0.5)
779
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
780
p12.CanCollide = false
781
p12.Locked = true
782
p12.BottomSurface = Enum.SurfaceType.Smooth
783
p12.TopSurface = Enum.SurfaceType.Smooth
784
b10 = Instance.new("BlockMesh", p12)
785
b10.Name = "Mesh"
786
p13 = Instance.new("Part", m)
787
p13.BrickColor = BrickColor.new("Really black")
788
p13.FormFactor = Enum.FormFactor.Custom
789
p13.Size = Vector3.new(1.5, 0.5, 0.5)
790
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
791
p13.CanCollide = false
792
p13.Locked = true
793
p13.BottomSurface = Enum.SurfaceType.Smooth
794
p13.TopSurface = Enum.SurfaceType.Smooth
795
b11 = Instance.new("BlockMesh", p13)
796
b11.Name = "Mesh"
797
p14 = Instance.new("Part", m)
798
p14.BrickColor = BrickColor.new("Bright blue")
799
p14.FormFactor = Enum.FormFactor.Symmetric
800
p14.Size = Vector3.new(1, 1, 1)
801
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
802
p14.CanCollide = false
803
p14.Locked = true
804
b12 = Instance.new("SpecialMesh", p14)
805
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
806
b12.TextureId = ""
807
b12.MeshType = Enum.MeshType.FileMesh
808
b12.Name = "Mesh"
809
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
810
p15 = Instance.new("Part", m)
811
p15.BrickColor = BrickColor.new("Medium stone grey")
812
p15.Transparency = 1
813
p15.Name = "ArmPart"
814
p15.FormFactor = Enum.FormFactor.Custom
815
p15.Size = Vector3.new(2, 1, 1)
816
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
817
p15.CanCollide = false
818
p15.Locked = true
819
p15.BottomSurface = Enum.SurfaceType.Smooth
820
p15.TopSurface = Enum.SurfaceType.Smooth
821
b13 = Instance.new("BlockMesh", p15)
822
b13.Name = "Mesh"
823
p16 = Instance.new("Part", m)
824
p16.BrickColor = BrickColor.new("Really black")
825
p16.FormFactor = Enum.FormFactor.Custom
826
p16.Size = Vector3.new(3, 1, 2.4000001)
827
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
828
p16.CanCollide = false
829
p16.Locked = true
830
p16.BottomSurface = Enum.SurfaceType.Smooth
831
p16.TopSurface = Enum.SurfaceType.Smooth
832
b14 = Instance.new("BlockMesh", p16)
833
b14.Name = "Mesh"
834
p17 = Instance.new("Part", m)
835
p17.BrickColor = BrickColor.new("Really black")
836
p17.FormFactor = Enum.FormFactor.Custom
837
p17.Size = Vector3.new(1.5, 0.5, 0.5)
838
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
839
p17.CanCollide = false
840
p17.Locked = true
841
p17.BottomSurface = Enum.SurfaceType.Smooth
842
p17.TopSurface = Enum.SurfaceType.Smooth
843
b15 = Instance.new("BlockMesh", p17)
844
b15.Name = "Mesh"
845
p18 = Instance.new("Part", m)
846
p18.BrickColor = BrickColor.new("Bright blue")
847
p18.FormFactor = Enum.FormFactor.Symmetric
848
p18.Size = Vector3.new(1, 1, 1)
849
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
850
p18.CanCollide = false
851
p18.Locked = true
852
b16 = Instance.new("SpecialMesh", p18)
853
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
854
b16.TextureId = ""
855
b16.MeshType = Enum.MeshType.FileMesh
856
b16.Name = "Mesh"
857
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
858
p19 = Instance.new("Part", m)
859
p19.BrickColor = BrickColor.new("Bright blue")
860
p19.FormFactor = Enum.FormFactor.Symmetric
861
p19.Size = Vector3.new(1, 1, 1)
862
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
863
p19.CanCollide = false
864
p19.Locked = true
865
b17 = Instance.new("SpecialMesh", p19)
866
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
867
b17.TextureId = ""
868
b17.MeshType = Enum.MeshType.FileMesh
869
b17.Name = "Mesh"
870
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
871
p20 = Instance.new("Part", m)
872
p20.BrickColor = BrickColor.new("Really black")
873
p20.FormFactor = Enum.FormFactor.Custom
874
p20.Size = Vector3.new(3, 1, 2.4000001)
875
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
876
p20.CanCollide = false
877
p20.Locked = true
878
p20.BottomSurface = Enum.SurfaceType.Smooth
879
p20.TopSurface = Enum.SurfaceType.Smooth
880
b18 = Instance.new("BlockMesh", p20)
881
b18.Name = "Mesh"
882
p21 = Instance.new("Part", m)
883
p21.BrickColor = BrickColor.new("Really black")
884
p21.FormFactor = Enum.FormFactor.Custom
885
p21.Size = Vector3.new(3, 1, 1.19999993)
886
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
887
p21.CanCollide = false
888
p21.Locked = true
889
p21.BottomSurface = Enum.SurfaceType.Smooth
890
p21.TopSurface = Enum.SurfaceType.Smooth
891
b19 = Instance.new("BlockMesh", p21)
892
b19.Name = "Mesh"
893
p22 = Instance.new("WedgePart", m)
894
p22.BrickColor = BrickColor.new("Really black")
895
p22.Name = "Wedge"
896
p22.FormFactor = Enum.FormFactor.Custom
897
p22.Size = Vector3.new(3, 1, 0.5)
898
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
899
p22.CanCollide = false
900
p22.Locked = true
901
p22.BottomSurface = Enum.SurfaceType.Smooth
902
p22.TopSurface = Enum.SurfaceType.Smooth
903
p23 = Instance.new("Part", m)
904
p23.BrickColor = BrickColor.new("Really black")
905
p23.FormFactor = Enum.FormFactor.Custom
906
p23.Size = Vector3.new(1.5, 0.5, 0.5)
907
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
908
p23.CanCollide = false
909
p23.Locked = true
910
p23.BottomSurface = Enum.SurfaceType.Smooth
911
p23.TopSurface = Enum.SurfaceType.Smooth
912
b20 = Instance.new("BlockMesh", p23)
913
b20.Name = "Mesh"
914
p24 = Instance.new("WedgePart", m)
915
p24.BrickColor = BrickColor.new("Really black")
916
p24.Name = "Wedge"
917
p24.FormFactor = Enum.FormFactor.Custom
918
p24.Size = Vector3.new(3, 1, 0.5)
919
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
920
p24.CanCollide = false
921
p24.Locked = true
922
p24.BottomSurface = Enum.SurfaceType.Smooth
923
p24.TopSurface = Enum.SurfaceType.Smooth
924
p25 = Instance.new("Part", m)
925
p25.BrickColor = BrickColor.new("Bright blue")
926
p25.FormFactor = Enum.FormFactor.Symmetric
927
p25.Size = Vector3.new(1, 1, 1)
928
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
929
p25.CanCollide = false
930
p25.Locked = true
931
p25.BottomSurface = Enum.SurfaceType.Smooth
932
p25.TopSurface = Enum.SurfaceType.Smooth
933
b21 = Instance.new("SpecialMesh", p25)
934
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
935
b21.TextureId = ""
936
b21.MeshType = Enum.MeshType.FileMesh
937
b21.Name = "Mesh"
938
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
939
p26 = Instance.new("Part", m)
940
p26.BrickColor = BrickColor.new("Really black")
941
p26.FormFactor = Enum.FormFactor.Symmetric
942
p26.Size = Vector3.new(1, 1, 1)
943
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
944
p26.CanCollide = false
945
p26.Locked = true
946
p26.BottomSurface = Enum.SurfaceType.Smooth
947
p26.TopSurface = Enum.SurfaceType.Smooth
948
b22 = Instance.new("SpecialMesh", p26)
949
b22.MeshType = Enum.MeshType.Brick
950
b22.Name = "Mesh"
951
w1 = Instance.new("Weld", p1)
952
w1.Name = "Wedge_Weld"
953
w1.Part0 = p1
954
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
955
w1.Part1 = p2
956
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
957
w2 = Instance.new("Weld", p2)
958
w2.Name = "Part_Weld"
959
w2.Part0 = p2
960
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
961
w2.Part1 = p3
962
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
963
w3 = Instance.new("Weld", p3)
964
w3.Name = "Wedge_Weld"
965
w3.Part0 = p3
966
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
967
w3.Part1 = p4
968
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
969
w4 = Instance.new("Weld", p4)
970
w4.Name = "Part_Weld"
971
w4.Part0 = p4
972
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
973
w4.Part1 = p5
974
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
975
w5 = Instance.new("Weld", p5)
976
w5.Name = "Part_Weld"
977
w5.Part0 = p5
978
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
979
w5.Part1 = p6
980
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
981
w6 = Instance.new("Weld", p6)
982
w6.Name = "Part_Weld"
983
w6.Part0 = p6
984
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
985
w6.Part1 = p7
986
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
987
w7 = Instance.new("Weld", p7)
988
w7.Name = "Part_Weld"
989
w7.Part0 = p7
990
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
991
w7.Part1 = p8
992
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
993
w8 = Instance.new("Weld", p8)
994
w8.Name = "Part_Weld"
995
w8.Part0 = p8
996
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
997
w8.Part1 = p9
998
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
999
w9 = Instance.new("Weld", p9)
1000
w9.Name = "Part_Weld"
1001
w9.Part0 = p9
1002
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1003
w9.Part1 = p10
1004
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1005
w10 = Instance.new("Weld", p10)
1006
w10.Name = "Part_Weld"
1007
w10.Part0 = p10
1008
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1009
w10.Part1 = p11
1010
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1011
w11 = Instance.new("Weld", p11)
1012
w11.Name = "Part_Weld"
1013
w11.Part0 = p11
1014
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1015
w11.Part1 = p12
1016
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1017
w12 = Instance.new("Weld", p12)
1018
w12.Name = "Part_Weld"
1019
w12.Part0 = p12
1020
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1021
w12.Part1 = p13
1022
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1023
w13 = Instance.new("Weld", p13)
1024
w13.Name = "Part_Weld"
1025
w13.Part0 = p13
1026
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1027
w13.Part1 = p14
1028
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1029
w14 = Instance.new("Weld", p14)
1030
w14.Name = "ArmPart_Weld"
1031
w14.Part0 = p14
1032
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1033
w14.Part1 = p15
1034
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1035
w15 = Instance.new("Weld", p15)
1036
w15.Name = "Part_Weld"
1037
w15.Part0 = p15
1038
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1039
w15.Part1 = p16
1040
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1041
w16 = Instance.new("Weld", p16)
1042
w16.Name = "Part_Weld"
1043
w16.Part0 = p16
1044
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1045
w16.Part1 = p17
1046
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1047
w17 = Instance.new("Weld", p17)
1048
w17.Name = "Part_Weld"
1049
w17.Part0 = p17
1050
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1051
w17.Part1 = p18
1052
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1053
w18 = Instance.new("Weld", p18)
1054
w18.Name = "Part_Weld"
1055
w18.Part0 = p18
1056
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1057
w18.Part1 = p19
1058
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1059
w19 = Instance.new("Weld", p19)
1060
w19.Name = "Part_Weld"
1061
w19.Part0 = p19
1062
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1063
w19.Part1 = p20
1064
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1065
w20 = Instance.new("Weld", p20)
1066
w20.Name = "Part_Weld"
1067
w20.Part0 = p20
1068
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1069
w20.Part1 = p21
1070
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1071
w21 = Instance.new("Weld", p21)
1072
w21.Name = "Wedge_Weld"
1073
w21.Part0 = p21
1074
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1075
w21.Part1 = p22
1076
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1077
w22 = Instance.new("Weld", p22)
1078
w22.Name = "Part_Weld"
1079
w22.Part0 = p22
1080
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1081
w22.Part1 = p23
1082
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1083
w23 = Instance.new("Weld", p23)
1084
w23.Name = "Wedge_Weld"
1085
w23.Part0 = p23
1086
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1087
w23.Part1 = p24
1088
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1089
w24 = Instance.new("Weld", p24)
1090
w24.Name = "Part_Weld"
1091
w24.Part0 = p24
1092
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1093
w24.Part1 = p25
1094
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1095
w25 = Instance.new("Weld", p25)
1096
w25.Name = "Part_Weld"
1097
w25.Part0 = p25
1098
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1099
w25.Part1 = p26
1100
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1101
m.Parent = char
1102
m:MakeJoints()
1103
----------------------------------------------------
1104
local cor2 = Instance.new("Part", char.Claw)
1105
cor2.Name = "Thingy"
1106
cor2.Locked = true
1107
cor2.BottomSurface = 0
1108
cor2.CanCollide = false
1109
cor2.Size = Vector3.new(2, 1, 1)
1110
cor2.Transparency = 1
1111
cor2.TopSurface = 0
1112
corw2 = Instance.new("Weld", cor2)
1113
corw2.Part0 = larm
1114
corw2.Part1 = cor2
1115
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1116
corw2.C1 = CFrame.new(0, 0, 0)
1117
weld2 = Instance.new("Weld", char.Claw)
1118
weld2.Part0 = cor2
1119
weld2.Part1 = char.Claw.ArmPart
1120
weld2.C0 = CFrame.new(0, 0, 0)
1121
----------------------------------------------------
1122
function weld5(part0, part1, c0, c1)
1123
    weeld=Instance.new("Weld", part0)
1124
    weeld.Part0=part0
1125
    weeld.Part1=part1
1126
    weeld.C0=c0
1127
    weeld.C1=c1
1128
    return weeld
1129
end
1130
----------------------------------------------------
1131
function newRay(start,face,range,wat)
1132
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1133
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1134
	return rey,hit,pos
1135
end
1136
----------------------------------------------------
1137
mod5 = Instance.new("Model",char)
1138
1139
function FindNearestTorso(Position,Distance,SinglePlayer)
1140
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1141
        local List = {}
1142
        for i,v in pairs(workspace:GetChildren())do
1143
            if v:IsA("Model")then
1144
                if v:findFirstChild("Torso")then
1145
                    if v ~= char then
1146
                        if(v.Torso.Position -Position).magnitude <= Distance then
1147
                            table.insert(List,v)
1148
                        end 
1149
                    end 
1150
                end 
1151
            end 
1152
        end
1153
    return List
1154
end
1155
1156
function Landing()
1157
    part=Instance.new('Part',mod5)
1158
    part.Anchored=true
1159
    part.CanCollide=false
1160
    part.FormFactor='Custom'
1161
    part.Size=Vector3.new(.2,.2,.2)
1162
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1163
    part.Transparency=.7
1164
    part.BrickColor=BrickColor.new('Really black')
1165
    mesh=Instance.new('SpecialMesh',part)
1166
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1167
    mesh.Scale=Vector3.new(10,5,10)
1168
1169
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1170
        if v:FindFirstChild('Humanoid') then
1171
            v.Humanoid:TakeDamage(math.random(20,30))
1172
            v.Humanoid.PlatformStand = true
1173
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1174
        end
1175
    end
1176
1177
    coroutine.resume(coroutine.create(function() 
1178
        for i=0,3.8,0.05 do
1179
            wait()
1180
            part.CFrame=part.CFrame
1181
            part.Transparency=i
1182
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1183
            end
1184
        part.Parent = nil
1185
    end))
1186
end
1187
----------------------------------------------------
1188
mod4 = Instance.new("Model",char)
1189
1190
ptez = {0.7, 0.8, 0.9, 1}
1191
1192
function FindNearestTorso(Position,Distance,SinglePlayer)
1193
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1194
        local List = {}
1195
        for i,v in pairs(workspace:GetChildren())do
1196
            if v:IsA("Model")then
1197
                if v:findFirstChild("Torso")then
1198
                    if v ~= char then
1199
                        if(v.Torso.Position -Position).magnitude <= Distance then
1200
                            table.insert(List,v)
1201
                        end 
1202
                    end 
1203
                end 
1204
            end 
1205
        end
1206
    return List
1207
end
1208
1209
function GroundPound()
1210
    part=Instance.new('Part',mod4)
1211
    part.Anchored=true
1212
    part.CanCollide=false
1213
    part.FormFactor='Custom'
1214
    part.Size=Vector3.new(.2,.2,.2)
1215
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1216
    part.Transparency=.7
1217
    part.BrickColor=BrickColor.new('Really black')
1218
    mesh=Instance.new('SpecialMesh',part)
1219
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1220
    mesh.Scale=Vector3.new(3,3,3)
1221
    part2=Instance.new('Part',mod4)
1222
    part2.Anchored=true
1223
    part2.CanCollide=false
1224
    part2.FormFactor='Custom'
1225
    part2.Size=Vector3.new(.2,.2,.2)
1226
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1227
    part2.Transparency=.7
1228
    part2.BrickColor=BrickColor.new('Really red')
1229
    mesh2=Instance.new('SpecialMesh',part2)
1230
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1231
    mesh2.Scale=Vector3.new(3,1.5,3)
1232
    x = Instance.new("Sound",char)
1233
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1234
    x.Pitch = ptez[math.random(1,#ptez)]
1235
    x.Volume = 1
1236
    wait(.1)
1237
    x:Play()
1238
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1239
        if v:FindFirstChild('Humanoid') then
1240
            v.Humanoid:TakeDamage(math.random(8,15))
1241
        end
1242
    end
1243
    coroutine.resume(coroutine.create(function() 
1244
        for i=0,0.62,0.13 do
1245
            wait()
1246
            part.CFrame=part.CFrame
1247
            part.Transparency=i
1248
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1249
            part2.CFrame=part2.CFrame
1250
            part2.Transparency=i
1251
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1252
            end
1253
        part.Parent=nil
1254
        part2.Parent=nil
1255
        x:Destroy()
1256
    end))
1257
end
1258
----------------------------------------------------
1259
mod=Instance.new('Model',char)
1260
1261
function charge()
1262
    hed.Velocity=hed.CFrame.lookVector*200
1263
    part=Instance.new('Part',mod)
1264
    part.Anchored=true
1265
    part.CanCollide=false
1266
    part.FormFactor='Custom'
1267
    part.Size=Vector3.new(.2,.2,.2)
1268
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1269
    part.Transparency=.7
1270
    part.BrickColor=BrickColor.new('Black')
1271
    mesh=Instance.new('SpecialMesh',part)
1272
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1273
    mesh.Scale=Vector3.new(10,5,10)
1274
    part2=part:clone()
1275
    part2.Parent=mod
1276
    part2.BrickColor=BrickColor.new('Bright red')
1277
    mesh2=mesh:clone()
1278
    mesh2.Parent=part2
1279
    mesh2.Scale=Vector3.new(20,10,20)
1280
    part3=part2:clone()
1281
    part3.Parent = mod
1282
    part3.BrickColor=BrickColor.new('Really black')
1283
    mesh3=mesh2:clone()
1284
    mesh2.Parent=part3
1285
    mesh3.Scale=Vector3.new(30,15,30)
1286
    coroutine.resume(coroutine.create(function() 
1287
        for i=0,1,0.1 do
1288
            wait()
1289
            part.CFrame=part.CFrame
1290
            part.Transparency=i
1291
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1292
            part2.CFrame=part2.CFrame
1293
            part2.Transparency=i
1294
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1295
            part3.CFrame=part3.CFrame
1296
            part3.Transparency=i
1297
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1298
            end
1299
        part.Parent=nil
1300
        part2.Parent=nil
1301
        part3.Parent = nil
1302
    end))
1303
end
1304
----------------------------------------------------
1305
function FindNearestTorso(Position,Distance,SinglePlayer)
1306
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1307
        local List = {}
1308
        for i,v in pairs(workspace:GetChildren())do
1309
            if v:IsA("Model")then
1310
                if v:findFirstChild("Torso")then
1311
                    if v ~= char then
1312
                        if(v.Torso.Position -Position).magnitude <= Distance then
1313
                            table.insert(List,v)
1314
                        end 
1315
                    end 
1316
                end 
1317
            end 
1318
        end
1319
    return List
1320
end
1321
1322
mod3 = Instance.new("Model",rleg)
1323
1324
function Stomp()
1325
    part=Instance.new('Part',mod3)
1326
    part.Anchored=true
1327
    part.CanCollide=false
1328
    part.FormFactor='Custom'
1329
    part.Size=Vector3.new(.2,.2,.2)
1330
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1331
    part.Transparency=.7
1332
    part.BrickColor=BrickColor.new('Bright green')
1333
    mesh=Instance.new('SpecialMesh',part)
1334
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1335
    mesh.Scale=Vector3.new(25,25,25)
1336
    part2=part:clone()
1337
    part2.Parent=mod3
1338
    part2.BrickColor=BrickColor.new('Bright green')
1339
    mesh2=mesh:clone()
1340
    mesh2.Parent=part2
1341
    mesh2.Scale=Vector3.new(15,15,15)
1342
    part3=part:clone()
1343
    part3.Parent=mod3
1344
    part3.TopSurface=0
1345
    part3.BottomSurface=0
1346
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1347
    mesh3=Instance.new('SpecialMesh',part3)
1348
    mesh3.MeshType = 3
1349
    mesh3.Scale=Vector3.new(12,12,12)
1350
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1351
        if v:FindFirstChild('Humanoid') then
1352
            v.Humanoid:TakeDamage(math.random(20,60))
1353
            v.Humanoid.PlatformStand = true
1354
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1355
        end
1356
    end 
1357
    coroutine.resume(coroutine.create(function() 
1358
        for i=0,3.8,0.05 do
1359
            wait()
1360
            part.CFrame=part.CFrame
1361
            part.Transparency=i
1362
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1363
            part2.CFrame=part2.CFrame
1364
            part2.Transparency=i
1365
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1366
            part3.CFrame=part3.CFrame
1367
            part3.Transparency=i
1368
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1369
        end
1370
    end))
1371
end
1372
----------------------------------------------------
1373
1374
local acos = math.acos
1375
local sqrt = math.sqrt
1376
local Vec3 = Vector3.new
1377
local fromAxisAngle = CFrame.fromAxisAngle
1378
1379
local function toAxisAngle(CFr)
1380
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1381
        local Angle = math.acos((R00+R11+R22-1)/2)
1382
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1383
        A = A == 0 and 0.00001 or A
1384
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1385
        B = B == 0 and 0.00001 or B
1386
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1387
        C = C == 0 and 0.00001 or C
1388
        local x = (R21-R12)/sqrt(A)
1389
        local y = (R02-R20)/sqrt(B)
1390
        local z = (R10-R01)/sqrt(C)
1391
        return Vec3(x,y,z),Angle
1392
end
1393
1394
function ApplyTrig(Num,Func)
1395
        local Min,Max = Func(0),Func(1)
1396
        local i = Func(Num)
1397
        return (i-Min)/(Max-Min)
1398
        --[[if Func == "sin" then
1399
                return (math.sin((1-Num)*math.pi)+1)/2
1400
        elseif Func == "cos" then
1401
                return (math.cos((1-Num)*math.pi)+1)/2
1402
        end]]
1403
end
1404
1405
function LerpCFrame(CFrame1,CFrame2,Num)
1406
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1407
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1408
end
1409
1410
function Crater(Torso,Radius)
1411
        Spawn(function()
1412
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1413
        local Ignore = {}
1414
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1415
                if v.Character ~= nil then
1416
                        Ignore[#Ignore+1] = v.Character
1417
                end
1418
        end
1419
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1420
        if Hit == nil then return end
1421
        local Parts = {}
1422
        for i = 1,360,10 do
1423
                local P = Instance.new("Part",Torso.Parent)
1424
                P.Anchored = true
1425
                P.FormFactor = "Custom"
1426
                P.BrickColor = Hit.BrickColor
1427
                P.Material = Hit.Material
1428
                P.TopSurface = "Smooth"
1429
                P.BottomSurface = "Smooth"
1430
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1431
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1432
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1433
                if math.random(0,5) == 0 then -- rubble
1434
                        local P = Instance.new("Part",Torso.Parent)
1435
                        P.Anchored = true
1436
                        P.FormFactor = "Custom"
1437
                        P.BrickColor = Hit.BrickColor
1438
                        P.Material = Hit.Material
1439
                        P.TopSurface = "Smooth"
1440
                        P.BottomSurface = "Smooth"
1441
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1442
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1443
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1444
                end
1445
        end
1446
        for i = 0,1,0.05 do
1447
                for i2,v in pairs(Parts) do
1448
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1449
                end
1450
                wait(0.02)
1451
        end
1452
        for i,v in pairs(Parts) do
1453
                if v[1].Size.X > 2.1 then
1454
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1455
                end
1456
                v[1].Anchored = false
1457
        end
1458
        for i = 0,1,0.05 do
1459
                for i2,v in pairs(Parts) do
1460
                        v[1].Transparency = i
1461
                        if i == 1 then
1462
                                v[1]:Destroy()
1463
                        elseif i >= 0.25 then
1464
                                v[1].CanCollide = false
1465
                        end
1466
                end
1467
                wait(0.02)
1468
        end
1469
        Parts = nil
1470
        end)
1471
end
1472
1473
----------------------------------------------------
1474
mouse.KeyDown:connect(function(key)
1475
    if key == "r" then
1476
        larm.BrickColor = BrickColor.new("Bright red")
1477
        rarm.BrickColor = BrickColor.new("Bright red")
1478
        if Debounces.CanAttack == true then
1479
        Debounces.CanAttack = false
1480
        Debounces.on = true
1481
        Debounces.NoIdl = true
1482
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1483
        hit = ht.Parent
1484
        if ht and hit:IsA("Model") then
1485
                if hit:FindFirstChild("Humanoid") then
1486
                    if hit.Name ~= p.Name then
1487
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1488
                                Debounces.Slashed = true]]--
1489
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1490
                                wait(1)
1491
                                --Debounces.Slashed = false
1492
                        --end
1493
                    end
1494
                end
1495
        elseif ht and hit:IsA("Hat") then
1496
            if hit.Parent.Name ~= p.Name then
1497
                if hit.Parent:FindFirstChild("Humanoid") then
1498
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1499
                                Debounces.Slashed = true]]--
1500
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1501
                                wait(1)
1502
                    --Debounces.Slashed = false
1503
                end
1504
            end
1505
        end    
1506
    end)
1507
q = Instance.new("Sound",hed)
1508
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1509
q.Pitch = 0.85
1510
q.Looped = false
1511
q1 = Instance.new("Sound",hed)
1512
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1513
q1.Pitch = 0.85
1514
q1.Looped = false
1515
q:Play()
1516
q1:Play()
1517
    for i = 1,20 do
1518
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1519
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1520
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1521
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1522
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1523
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1524
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1525
        if Debounces.on == false then break end
1526
    wait()
1527
end
1528
n = Instance.new("Sound",hed)
1529
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1530
n.Pitch = 0.94
1531
n.Looped = false
1532
n1 = Instance.new("Sound",hed)
1533
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1534
n1.Pitch = 0.94
1535
n1.Looped = false
1536
n:Play()
1537
n1:Play()
1538
b = Instance.new("Sound",hed)
1539
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1540
b.Pitch = 0.94
1541
b.Looped = false
1542
b1 = Instance.new("Sound",hed)
1543
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1544
b1.Pitch = 0.94
1545
b1.Looped = false
1546
b:Play()
1547
b1:Play()
1548
    for i = 1,26 do
1549
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1550
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1551
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1552
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1553
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1554
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1555
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1556
        if Debounces.on == false then break end
1557
    wait()
1558
end
1559
wait(.5)
1560
to:disconnect()
1561
q:Destroy()
1562
q1:Destroy()
1563
n:Destroy()
1564
n1:Destroy()
1565
larm.BrickColor = BrickColor.new("Really black")
1566
rarm.BrickColor = BrickColor.new("Really black")
1567
    if Debounces.CanAttack == false then
1568
        Debounces.CanAttack = true
1569
        Debounces.on = false
1570
        Debounces.NoIdl = false
1571
            end
1572
        end
1573
    end
1574
end)
1575
----------------------------------------------------
1576
mouse.KeyDown:connect(function(key)
1577
    if key == "q" then
1578
        larm.BrickColor = BrickColor.new("Bright red")
1579
        rarm.BrickColor = BrickColor.new("Bright red")
1580
        if Debounces.CanAttack == true then
1581
        Debounces.CanAttack = false
1582
        Debounces.on = true
1583
        Debounces.NoIdl = true
1584
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1585
        hit = ht.Parent
1586
        if ht and hit:IsA("Model") then
1587
                if hit:FindFirstChild("Humanoid") then
1588
                    if hit.Name ~= p.Name then
1589
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1590
                                Debounces.Slashed = true]]--
1591
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1592
                                wait(1)
1593
                                --Debounces.Slashed = false
1594
                        --end
1595
                    end
1596
                end
1597
        elseif ht and hit:IsA("Hat") then
1598
            if hit.Parent.Name ~= p.Name then
1599
                if hit.Parent:FindFirstChild("Humanoid") then
1600
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1601
                                Debounces.Slashed = true]]--
1602
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1603
                                wait(1)
1604
                    --Debounces.Slashed = false
1605
                end
1606
            end
1607
        end    
1608
    end)
1609
        for i = 1, 20 do
1610
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1611
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1612
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1613
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1614
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1615
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1616
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1617
        if Debounces.on == false then break end
1618
        wait()
1619
    end
1620
    z = Instance.new("Sound",hed)
1621
    z.SoundId = "rbxassetid://160069154"
1622
    z.Looped = false
1623
    z.Pitch = .9
1624
    z1 = Instance.new("Sound",hed)
1625
    z1.SoundId = "rbxassetid://160069154"
1626
    z1.Looped = false
1627
    z1.Pitch = .9
1628
    wait(0.01)
1629
    z:Play()
1630
    z1:Play()
1631
        for i = 1, 12 do
1632
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1633
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1634
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1635
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1636
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1637
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1638
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1639
        if Debounces.on == false then break end
1640
        wait()
1641
    end
1642
        for i = 1, 12 do
1643
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1644
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1645
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1646
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1647
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1648
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1649
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1650
        if Debounces.on == false then break end
1651
        wait()
1652
    end
1653
    z = Instance.new("Sound",hed)
1654
    z.SoundId = "rbxassetid://168586621"
1655
    z.Looped = false
1656
    z.Pitch = 1
1657
    z1 = Instance.new("Sound",hed)
1658
    z1.SoundId = "rbxassetid://168586621"
1659
    z1.Looped = false
1660
    z1.Pitch = 1
1661
    wait(0.01)
1662
    z:Play()
1663
    z1:Play()
1664
        for i = 1, 12 do
1665
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1666
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1667
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1668
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1669
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1670
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1671
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1672
        if Debounces.on == false then break end
1673
        wait()
1674
    end
1675
to:disconnect()
1676
larm.BrickColor = BrickColor.new("Really black")
1677
rarm.BrickColor = BrickColor.new("Really black")
1678
    if Debounces.CanAttack == false then
1679
        Debounces.CanAttack = true
1680
        Debounces.on = false
1681
        Debounces.NoIdl = false
1682
            end
1683
        end
1684
    end
1685
end)
1686
----------------------------------------------------
1687
Sit = false
1688
mouse.KeyDown:connect(function(key)
1689
    if key == "v" then
1690
        if Sit == false then
1691
            Sit = true
1692
            hum.WalkSpeed = 0.001
1693
        stanceToggle = "Sitting"
1694
    elseif Sit == true then
1695
        Sit = false
1696
            hum.WalkSpeed = 7
1697
        stanceToggle = "Normal"
1698
        end
1699
    end
1700
end)
1701
----------------------------------------------------
1702
mouse.KeyDown:connect(function(key)
1703
    if key == "t" then
1704
        if Debounces.CanAttack == true then
1705
        Debounces.CanAttack = false
1706
        Debounces.on = true
1707
        Debounces.NoIdl = true
1708
        for i = 1, 20 do
1709
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1710
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1711
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1712
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1713
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1714
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1715
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1716
            if Debounces.on == false then break end
1717
            wait()
1718
        end
1719
        Spawn(function()
1720
            local Parts = {}
1721
            for Y = -5,5 do
1722
                local P = Instance.new("Part",char)
1723
                P.Anchored = true
1724
                P.FormFactor = "Custom"
1725
                P.CanCollide = false
1726
                P.Size = Vector3.new(1,2,1)
1727
                P.TopSurface = "SmoothNoOutlines"
1728
                P.BottomSurface = "SmoothNoOutlines"
1729
                P.BrickColor = BrickColor.new("Really black")
1730
                P.Name = tostring(Y)
1731
                local i = (Y+5)/(10)
1732
                i = 1-math.cos(math.pi*i-(math.pi/2))
1733
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1734
                --[[P.Touched:connect(function(ht)
1735
                    local hit = ht.Parent
1736
                    if hit:FindFirstChild("Humanoid") then
1737
                        hit.Humanoid:TakeDamage(math.random(20,50))
1738
                    end
1739
                end)]]--
1740
        s = Instance.new("Sound",P)
1741
        s.SoundId = "rbxassetid://228343271"
1742
        s.Volume = .7
1743
        s.Pitch = 0.9
1744
        s:Play()
1745
P.Touched:connect(function(ht)
1746
        hit = ht.Parent
1747
        if ht and hit:IsA("Model") then
1748
                if hit:FindFirstChild("Humanoid") then
1749
                    if hit.Name ~= p.Name then
1750
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1751
                                Debounces.Slashed = true]]--
1752
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1753
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1754
                                wait(1)
1755
                                --Debounces.Slashed = false
1756
                        --end
1757
                end
1758
                end
1759
        elseif ht and hit:IsA("Hat") then
1760
            if hit.Parent.Name ~= p.Name then
1761
                if hit.Parent:FindFirstChild("Humanoid") then
1762
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1763
                                Debounces.Slashed = true]]--
1764
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1765
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1766
                                wait(1)
1767
                    --Debounces.Slashed = false
1768
                --end
1769
            end
1770
        end
1771
    end
1772
end)
1773
                Parts[#Parts+1] = P
1774
            end
1775
            local BREAKIT = false
1776
            local CParts = {}
1777
            local Rocks = {}
1778
            local LastPos = nil
1779
            for i = 1,70 do
1780
                for i2,v in pairs(Parts) do
1781
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1782
                    local cf = v.CFrame
1783
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1784
                    v.CFrame = cf
1785
                    v.Transparency = v.Transparency+0.02
1786
                    if v.Transparency >= 0.975 then BREAKIT = true end
1787
                    if v.Name == "0" then
1788
                        local Ignore = {}
1789
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1790
                            if v.Character ~= nil then
1791
                                Ignore[#Ignore+1] = v.Character
1792
                            end
1793
                        end
1794
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1795
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1796
                        if Hit ~= nil then
1797
                            if #Rocks == 0 then
1798
                                for i = 1,5 do
1799
                                    local P = Instance.new("Part",char)
1800
                                    Rocks[#Rocks+1] = P
1801
                                    P.Anchored = true
1802
                                    P.FormFactor = "Custom"
1803
                                    P.BrickColor = Hit.BrickColor
1804
                                    P.Material = Hit.Material
1805
                                    P.TopSurface = "Smooth"
1806
                                    P.BottomSurface = "Smooth"
1807
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1808
                                end
1809
                            end
1810
                            for i,P in pairs(Rocks) do
1811
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1812
                            end
1813
                            local P = Instance.new("Part",char)
1814
                            CParts[#CParts+1] = {P,tick()}
1815
                            P.Anchored = true
1816
                            P.FormFactor = "Custom"
1817
                            P.BrickColor = Hit.BrickColor
1818
                            P.Material = Hit.Material
1819
                            P.TopSurface = "Smooth"
1820
                            P.BottomSurface = "Smooth"
1821
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1822
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1823
                            Pos = Pos.p
1824
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1825
                            local P = P:Clone()
1826
                            CParts[#CParts+1] = {P,tick()}
1827
                            P.Parent = char
1828
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1829
                            Pos = Pos.p
1830
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1831
                            if LastPos ~= nil then
1832
                                local P = P:Clone()
1833
                                CParts[#CParts+1] = {P,tick()}
1834
                                P.Parent = char
1835
                                P.BrickColor = BrickColor.new("Really black")
1836
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1837
                                Pos = Pos.p
1838
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1839
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1840
                                --P.Velocity = Vector3.new(0,-1000,0)
1841
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1842
                            end
1843
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1844
                        end
1845
                    end
1846
                end
1847
                if BREAKIT then break end
1848
                wait(0.002)
1849
            end
1850
            for i,v in pairs(Rocks) do
1851
                CParts[#CParts+1] = {v,tick()}
1852
            end
1853
            for i,v in pairs(Parts) do
1854
                v:Destroy()
1855
            end
1856
            Parts = nil
1857
            while true do
1858
                local t = tick()
1859
                local p = nil
1860
                for i,v in pairs(CParts) do
1861
                    if t-v[2] > 4 then
1862
                        v[1].Transparency = v[1].Transparency+0.05
1863
                        if v[1].Transparency >= 1 then
1864
                            v[1]:Destroy()
1865
                            CParts[i] = nil
1866
                        end
1867
                    end
1868
                    p = v
1869
                end
1870
                if p == nil then break end
1871
                wait(0.002)
1872
            end
1873
            for i,v in pairs(CParts) do
1874
                v:Destroy()
1875
            end
1876
            CParts = {}
1877
        end)
1878
        for i = 1, 20 do
1879
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1880
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1881
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1882
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1883
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1884
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1885
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1886
            if Debounces.on == false then break end
1887
            wait()
1888
        end
1889
    if Debounces.CanAttack == false then
1890
        Debounces.CanAttack = true
1891
        Debounces.on = false
1892
        Debounces.NoIdl = false
1893
            end
1894
        end
1895
    end
1896
end)
1897
----------------------------------------------------
1898
mouse.KeyDown:connect(function(key)
1899
    if key == "e" then
1900
    larm.BrickColor = BrickColor.new("Bright red")
1901
    rarm.BrickColor = BrickColor.new("Bright red")
1902
        if Debounces.CanAttack == true then
1903
        Debounces.CanAttack = false
1904
        Debounces.on = true
1905
        Debounces.NoIdl = true
1906
        for i = 1, 18 do
1907
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1908
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1909
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1910
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1911
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1912
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1913
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1914
        if Debounces.on == false then break end
1915
            wait()
1916
        end
1917
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1918
        local rng = Instance.new("Part", char.Absolution.Handle)
1919
        rng.Anchored = true
1920
        rng.BrickColor = BrickColor.new("Really black")
1921
        rng.CanCollide = true
1922
        rng.FormFactor = 3
1923
        rng.Name = "Ring"
1924
        rng.Size = Vector3.new(1, 1, 1)
1925
        rng.CanCollide = false
1926
        rng.Transparency = 0.35
1927
        rng.TopSurface = 0
1928
        rng.BottomSurface = 0
1929
        rng.CFrame = HandCF
1930
        local rngm = Instance.new("SpecialMesh", rng)
1931
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1932
        rngm.Scale = Vector3.new(1, 1, 2)
1933
            x = Instance.new("Sound", hed)
1934
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1935
            x.Looped = false
1936
            x.Pitch = .7
1937
            x.Volume = 1
1938
            x1 = Instance.new("Sound", hed)
1939
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1940
            x1.Looped = false
1941
            x1.Pitch = .7
1942
            x1.Volume = 1
1943
            x:Play()
1944
            x1:Play()
1945
            rngto = rng.Touched:connect(function(ht)
1946
            hit = ht.Parent
1947
            if ht and hit:IsA("Model") then
1948
                    if hit:FindFirstChild("Humanoid") then
1949
                        if hit.Name ~= p.Name then
1950
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1951
                                    Debounces.Slashed = true]]--
1952
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1953
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1954
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1955
                                    --Debounces.Slashed = false
1956
                            --end
1957
                        end
1958
                    end
1959
            elseif ht and hit:IsA("Hat") then
1960
                if hit.Parent.Name ~= p.Name then
1961
                    if hit.Parent:FindFirstChild("Humanoid") then
1962
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1963
                                    Debounces.Slashed = true]]--
1964
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1965
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1966
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1967
                        --Debounces.Slashed = false
1968
                    end
1969
                end
1970
            end    
1971
        end)
1972
                coroutine.wrap(function()
1973
                for i = 1, 60, 2 do
1974
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1975
                rng.Size = rngm.Scale
1976
                rng.CFrame = HandCF
1977
                rng.Transparency = i/60
1978
                wait()
1979
                end
1980
                wait()
1981
                rng:Destroy()
1982
                end)()
1983
        for i = 1, 18 do
1984
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1985
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1986
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1987
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1988
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1989
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1990
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1991
        if Debounces.on == false then break end
1992
            wait()
1993
        end
1994
        larm.BrickColor = BrickColor.new("Really black")
1995
        rarm.BrickColor = BrickColor.new("Really black")
1996
        x:Destroy()
1997
        x1:Destroy()
1998
    if Debounces.CanAttack == false then
1999
        Debounces.CanAttack = true
2000
        Debounces.on = false
2001
        Debounces.NoIdl = false
2002
            end
2003
        end
2004
    end
2005
end)
2006
----------------------------------------------------
2007
mouse.KeyDown:connect(function(key)
2008
	if key == "y" then
2009
		if Debounces.CanAttack == true then
2010
            Debounces.CanAttack = false
2011
            Debounces.on = true
2012
            Debounces.NoIdl = true
2013
				for i = 1, 15 do
2014
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2015
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2016
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2017
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2018
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2019
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2020
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2021
                    if Debounces.on == false then break end
2022
                    wait()
2023
                end
2024
				x = Instance.new("Sound",char)
2025
				x.SoundId = "rbxassetid://228343271"
2026
				x.Pitch = 1
2027
				x.Volume = .8
2028
				wait(.1)
2029
				x:Play()
2030
				Debounces.on = false
2031
				Debounces.Here = false
2032
				shot = shot + 1
2033
local rng = Instance.new("Part", char)
2034
rng.Anchored = true
2035
rng.BrickColor = BrickColor.new("Really black")
2036
rng.CanCollide = false
2037
rng.FormFactor = 3
2038
rng.Name = "Ring"
2039
rng.Size = Vector3.new(1, 1, 1)
2040
rng.Transparency = 0.35
2041
rng.TopSurface = 0
2042
rng.BottomSurface = 0
2043
rng2 = rng:clone()
2044
rng3 = rng2:clone()
2045
rng4 = rng2:clone()
2046
local rngm = Instance.new("SpecialMesh", rng)
2047
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2048
rngm.Scale = Vector3.new(10, 10, 1)
2049
rngm2 = rngm:clone()
2050
rngm2.Scale = Vector3.new(5, 5, 1)
2051
rngm3=rngm2:clone()
2052
rngm3.Parent = rng3
2053
rngm3.Scale = Vector3.new(8, 8, 1)
2054
rngm4 = rngm2:clone()
2055
rngm4.Parent = rng4
2056
rngm4.Scale = Vector3.new(6, 6, 1)
2057
local bem = Instance.new("Part", char)
2058
bem.Anchored = true
2059
bem.BrickColor = BrickColor.new("Really black")
2060
bem.CanCollide = false
2061
bem.FormFactor = 3
2062
bem.Name = "Beam" .. shot
2063
bem.Size = Vector3.new(1, 1, 1)
2064
bem.Transparency = 0.35
2065
bem.TopSurface = 0
2066
bem.BottomSurface = 0
2067
local bemm = Instance.new("SpecialMesh", bem)
2068
bemm.MeshType = 4
2069
bemm.Scale = Vector3.new(1, 4, 4)
2070
local out = Instance.new("Part", char)
2071
out.Anchored = true
2072
out.BrickColor = BrickColor.new("Really black")
2073
out.CanCollide = false
2074
out.FormFactor = 3
2075
out.Name = "Out"
2076
out.Size = Vector3.new(4, 4, 4)
2077
out.Transparency = 0.35
2078
out.TopSurface = 0
2079
out.BottomSurface = 0
2080
local outm = Instance.new("SpecialMesh", out)
2081
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2082
outm.Scale = Vector3.new(4, 4, 4)
2083
local bnd = Instance.new("Part", char)
2084
bnd.Anchored = true
2085
bnd.BrickColor = BrickColor.new("Really black")
2086
bnd.CanCollide = false
2087
bnd.FormFactor = 3
2088
bnd.Name = "Bend"
2089
bnd.Size = Vector3.new(1, 1, 1)
2090
bnd.Transparency = 1
2091
bnd.TopSurface = 0
2092
bnd.BottomSurface = 0
2093
local bndm = Instance.new("SpecialMesh", bnd)
2094
bndm.MeshType = 3
2095
bndm.Scale = Vector3.new(8, 8, 8)
2096
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2097
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2098
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2099
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2100
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2101
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2102
Debounces.Shewt = true
2103
coroutine.wrap(function()
2104
for i = 1, 20, 0.2 do
2105
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2106
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2107
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2108
rng.Transparency = i/20
2109
rng3.Transparency = 1/16
2110
rng4.Transparency = i/12
2111
wait()
2112
end
2113
wait()
2114
rng:Destroy()
2115
end)()
2116
if Debounces.Shewt == true then
2117
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2118
hit = ht.Parent
2119
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2120
if HasntTouched(hit.Name) == true and deb == false then
2121
deb = true
2122
coroutine.wrap(function()
2123
hit:FindFirstChild("Humanoid").PlatformStand = true
2124
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2125
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2126
end)()
2127
table.insert(Touche, hit.Name)
2128
deb = false
2129
end
2130
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2131
if HasntTouched(hit.Parent.Name) == true and deb == false then
2132
deb = true
2133
coroutine.wrap(function()
2134
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2135
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2136
wait(1)
2137
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2138
end)()
2139
table.insert(Touche, hit.Parent.Name)
2140
deb = false
2141
for i, v in pairs(Touche) do
2142
print(v)
2143
end
2144
end
2145
end
2146
end)
2147
end
2148
for i = 0, 260, 8 do
2149
bem.Size = Vector3.new(i, 2, 2)
2150
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2151
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2152
bnd.Size = Vector3.new(1,1,1)
2153
bndm.Scale = Vector3.new(8,8,8)
2154
if i % 10 == 0 then
2155
local newRng = rng2:Clone()
2156
newRng.Parent = char
2157
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2158
local newRngm = rngm2:clone()
2159
newRngm.Parent=newRng
2160
coroutine.wrap(function()
2161
for i = 1, 10, 0.2 do
2162
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2163
newRng.Transparency = i/10
2164
wait()
2165
end
2166
wait()
2167
newRng:Destroy()
2168
end)()
2169
end
2170
wait()
2171
end
2172
wait()
2173
Debounces.Shewt = false
2174
bem:Destroy()
2175
out:Destroy()
2176
bnd:Destroy()
2177
Debounces.Ready = false
2178
for i, v in pairs(Touche) do
2179
table.remove(Touche, i)
2180
end
2181
wait()
2182
table.insert(Touche, char.Name)
2183
Debounces.NoIdl = false
2184
if Debounces.CanAttack == false then
2185
Debounces.CanAttack = true
2186
end
2187
end
2188
end
2189
end)
2190
----------------------------------------------------
2191
sidz = {"231917888", "231917845", "231917806"}
2192
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2193
mouse.KeyDown:connect(function(key)
2194
    if key == "f" then
2195
    larm.BrickColor = BrickColor.new("Bright red")
2196
    rarm.BrickColor = BrickColor.new("Bright red")
2197
        if Debounces.CanAttack == true then
2198
            Debounces.CanAttack = false
2199
            Debounces.on = true
2200
            Debounces.NoIdl = true
2201
                for i = 1, 10 do
2202
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2203
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2204
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2205
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2206
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2207
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2208
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2209
                    if Debounces.on == false then break end
2210
                    wait()
2211
                end
2212
                z = Instance.new("Sound",char)
2213
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2214
                z.Pitch = ptz[math.random(1,#ptz)]
2215
                z.Volume = 1
2216
                z1 = Instance.new("Sound",char)
2217
                z1.SoundId = z.SoundId
2218
                z1.Pitch = z.Pitch
2219
                z1.Volume = 1
2220
                wait(1)
2221
                z:Play()
2222
                z1:Play()
2223
                Stomp()
2224
                for i = 1, 20 do
2225
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2226
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2227
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2228
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2229
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2230
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2231
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2232
                    if Debounces.on == false then break end
2233
                    wait()
2234
                end
2235
        if Debounces.CanAttack == false then
2236
            Debounces.CanAttack = true
2237
            Debounces.on = false
2238
            Debounces.NoIdl = false
2239
            larm.BrickColor = BrickColor.new("Really black")
2240
            rarm.BrickColor = BrickColor.new("Really black")
2241
            end
2242
        end
2243
    end
2244
end)    
2245
----------------------------------------------------
2246
mouse.KeyDown:connect(function(key)
2247
    if key == "g" then
2248
    larm.BrickColor = BrickColor.new("Bright red")
2249
    rarm.BrickColor = BrickColor.new("Bright red")
2250
        if Debounces.CanAttack == true then
2251
        Debounces.CanAttack = false
2252
        Debounces.on = true
2253
        Debounces.NoIdl = true
2254
        chrg = lleg.Touched:connect(function(ht)
2255
        hit = ht.Parent
2256
            if ht and hit:IsA("Model") then
2257
                    if hit:FindFirstChild("Humanoid") then
2258
                        if hit.Name ~= p.Name then
2259
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2260
                                    Debounces.Slashed = true]]--
2261
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2262
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2263
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2264
                                    --Debounces.Slashed = false
2265
                            --end
2266
                        end
2267
                    end
2268
            elseif ht and hit:IsA("Hat") then
2269
                if hit.Parent.Name ~= p.Name then
2270
                    if hit.Parent:FindFirstChild("Humanoid") then
2271
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2272
                                    Debounces.Slashed = true]]--
2273
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2274
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2275
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2276
                        --Debounces.Slashed = false
2277
                    end
2278
                end
2279
            end    
2280
        end)
2281
        for i = 1, 14 do
2282
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2283
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2284
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2285
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2286
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2287
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2288
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2289
            if Debounces.on == false then break end
2290
            wait()
2291
        end
2292
        charge()
2293
        z = Instance.new("Sound",char)
2294
        z.SoundId = "rbxassetid://200632875"
2295
        z.Volume = 1
2296
        z.Pitch = .8
2297
        z1 = Instance.new("Sound",char)
2298
        z1.SoundId = "rbxassetid://200632875"
2299
        z1.Volume = 1
2300
        z1.Pitch = .9
2301
        z:Play()
2302
        z1:Play()
2303
        wait(1)
2304
        z:Destroy()
2305
        z1:Destroy()
2306
        chrg:disconnect()
2307
        if Debounces.CanAttack == false then
2308
            Debounces.CanAttack = true
2309
            Debounces.on = false
2310
            Debounces.NoIdl = false
2311
            larm.BrickColor = BrickColor.new("Really black")
2312
            rarm.BrickColor = BrickColor.new("Really black")
2313
            end
2314
        end
2315
    end
2316
end)
2317
----------------------------------------------------
2318
pt = {0.7, 0.8, 0.9}
2319
mouse.KeyDown:connect(function(key)
2320
    if key == "h" then
2321
        if Debounces.CanJoke == true then
2322
            Debounces.CanJoke = false
2323
            u = Instance.new("Sound")
2324
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2325
            u.Parent = char
2326
            u.Looped = false
2327
            u.Pitch = pt[math.random(1,#pt)]
2328
            u.Volume = 1
2329
            u2 = Instance.new("Sound")
2330
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2331
            u2.Parent = char
2332
            u2.Looped = false
2333
            u2.Pitch = u.Pitch
2334
            u2.Volume = 1
2335
            wait(.01)
2336
            u:Play()
2337
            u2:Play()
2338
            wait(6)
2339
            u:Destroy()
2340
            u2:Destroy()
2341
            if Debounces.CanJoke == false then
2342
                Debounces.CanJoke = true
2343
            end
2344
        end
2345
    end
2346
end)
2347
----------------------------------------------------
2348
mouse.KeyDown:connect(function(key)
2349
    if key == "j" then
2350
			if Debounces.CanJoke == true then
2351
				Debounces.CanJoke = false
2352
                z = Instance.new("Sound",char)
2353
                z.SoundId = "rbxassetid://135017755"
2354
                z.Pitch = .76
2355
                z.Volume = 1
2356
				wait()
2357
				z:Play()
2358
				wait(6)
2359
				z:Destroy()
2360
			if Debounces.CanJoke == false then
2361
				Debounces.CanJoke = true
2362
			end
2363
		end
2364
	end
2365
end)
2366
----------------------------------------------------
2367
mouse.KeyDown:connect(function(key)
2368
    if key == "k" then
2369
			if Debounces.CanJoke == true then
2370
				Debounces.CanJoke = false
2371
                z = Instance.new("Sound",char)
2372
                z.SoundId = "rbxassetid://135017578"
2373
                z.Pitch = .76
2374
                z.Volume = 1
2375
				wait()
2376
				z:Play()
2377
				wait(4)
2378
				z:Destroy()
2379
			if Debounces.CanJoke == false then
2380
				Debounces.CanJoke = true
2381
			end
2382
		end
2383
	end
2384
end)
2385
----------------------------------------------------
2386
mouse.KeyDown:connect(function(key)
2387
    if key == "x" then
2388
        if Debounces.CanAttack == true then
2389
            Debounces.CanAttack = false
2390
            Debounces.NoIdl = true
2391
            Debounces.on = true
2392
            Debounces.ks = true
2393
        for i = 1, 10 do
2394
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2395
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2396
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2397
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2398
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2399
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2400
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2401
            if Debounces.on == false then break end
2402
            wait()
2403
        end
2404
        z = Instance.new("Sound",hed)
2405
        z.SoundId = "rbxassetid://169445092"
2406
        z.Volume = 1
2407
        wait(0.1)
2408
        z:Play()
2409
        kik = rleg.Touched:connect(function(ht)
2410
        hit = ht.Parent
2411
            if ht and hit:IsA("Model") then
2412
                    if hit:FindFirstChild("Humanoid") then
2413
                        if hit.Name ~= p.Name then
2414
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2415
                                    Debounces.Slashed = true]]--
2416
                                    if Debounces.ks==true then
2417
                                    z = Instance.new("Sound",hed)
2418
                                    z.SoundId = "rbxassetid://169380525"
2419
                                    z.Volume = 1
2420
                                    z:Play()
2421
                                    Debounces.ks=false
2422
                                    end
2423
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2424
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2425
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2426
                            --Debounces.Slashed = false
2427
                        --end
2428
                    end
2429
                end
2430
            elseif ht and hit:IsA("Hat") then
2431
                if hit.Parent.Name ~= p.Name then
2432
                    if hit.Parent:FindFirstChild("Humanoid") then
2433
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2434
                                    Debounces.Slashed = true]]--
2435
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2436
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2437
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2438
                            --Debounces.Slashed = false
2439
                        --end
2440
                    end
2441
                end
2442
            end    
2443
        end)
2444
        for i = 1, 8 do
2445
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2446
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2447
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2448
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2449
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2450
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2451
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2452
            if Debounces.on == false then break end
2453
            wait()
2454
        end
2455
        kik:disconnect()
2456
        if Debounces.CanAttack == false then
2457
            Debounces.CanAttack = true
2458
            Debounces.on = false
2459
            Debounces.NoIdl = false
2460
            end
2461
        end
2462
    end
2463
end)
2464
----------------------------------------------------
2465
mouse.KeyDown:connect(function(key)
2466
    if key == "c" then
2467
        if Debounces.CanAttack == true then
2468
            Debounces.CanAttack = false
2469
            Debounces.NoIdl = true
2470
            Debounces.on = true
2471
            SIDZ = {"231917744", "231917742"}
2472
            PTZ = {0.7, 0.8, 0.9, 1}
2473
                for i = 1, 20 do
2474
                    wait()
2475
                        for i,v in pairs(char.Absolution:children()) do
2476
                    if v:IsA("Part") or v:IsA("WedgePart") then
2477
                        v.Transparency = v.Transparency + 0.05
2478
                        end
2479
                    end
2480
                end
2481
                function FindNearestTorso(Position,Distance,SinglePlayer)
2482
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2483
                        local List = {}
2484
                        for i,v in pairs(workspace:GetChildren())do
2485
                            if v:IsA("Model")then
2486
                                if v:findFirstChild("Torso")then
2487
                                    if v ~= char then
2488
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2489
                                            table.insert(List,v)
2490
                                        end 
2491
                                    end 
2492
                                end 
2493
                            end 
2494
                        end
2495
                    return List
2496
                end
2497
                GroundPound()
2498
                for i = 1, 5 do
2499
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2500
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2501
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2502
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2503
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2504
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2505
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2506
                    if Debounces.on == false then break end
2507
                    wait()
2508
                end
2509
                GroundPound()
2510
                for i = 1, 5 do
2511
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2512
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2513
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2514
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2515
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2516
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2517
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2518
                    if Debounces.on == false then break end
2519
                    wait()
2520
                end
2521
                GroundPound()
2522
                for i = 1, 5 do
2523
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2524
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2525
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2526
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2527
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2528
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2529
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2530
                    if Debounces.on == false then break end
2531
                    wait()
2532
                end
2533
                GroundPound()
2534
                for i = 1, 5 do
2535
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2536
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2537
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2538
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2539
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2540
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2541
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2542
                    if Debounces.on == false then break end
2543
                    wait()
2544
                end
2545
                GroundPound()
2546
                for i = 1, 5 do
2547
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2548
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2549
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2550
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2551
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2552
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2553
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2554
                    if Debounces.on == false then break end
2555
                    wait()
2556
                end
2557
                GroundPound()
2558
                for i = 1, 5 do
2559
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2560
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2561
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2562
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2563
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2564
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2565
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2566
                    if Debounces.on == false then break end
2567
                    wait()
2568
                end
2569
                for i = 1, 18 do
2570
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2571
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2572
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2573
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2574
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2575
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2576
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2577
                    if Debounces.on == false then break end
2578
                    wait()
2579
                end
2580
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2581
                    if v:FindFirstChild('Humanoid') then
2582
                        v.Humanoid:TakeDamage(math.random(20,60))
2583
                        v.Humanoid.PlatformStand = true
2584
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2585
                    end
2586
                end
2587
                x = Instance.new("Sound",char)
2588
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2589
                x.Pitch = PTZ[math.random(1,#PTZ)]
2590
                x.Volume = 1
2591
                wait(0.1)
2592
                x:Play()
2593
                Crater(hed,20)
2594
                for i = 1, 14 do
2595
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2596
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2597
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2598
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2599
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2600
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2601
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2602
                    if Debounces.on == false then break end
2603
                    wait()
2604
                end
2605
            if Debounces.CanAttack == false then
2606
                Debounces.CanAttack = true
2607
                Debounces.on = false
2608
                Debounces.NoIdl = false
2609
                for i = 1, 20 do
2610
                    wait()
2611
                        for i,v in pairs(char.Absolution:children()) do
2612
                    if v:IsA("Part") or v:IsA("WedgePart") then
2613
                        v.Transparency = v.Transparency - 0.05
2614
                        end
2615
                    end
2616
                end
2617
            end
2618
        end
2619
    end
2620
end)
2621
----------------------------------------------------176349813
2622
mouse.KeyDown:connect(function(key)
2623
    if key == "b" then
2624
        hum.WalkSpeed = 0.01
2625
        if Debounces.CanAttack == true then
2626
            Debounces.CanAttack = false
2627
            Debounces.NoIdl = true
2628
            Debounces.on = true
2629
            for i = 1,20 do
2630
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2631
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2632
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2633
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2634
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2635
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2636
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2637
            if Debounces.on == false then break end
2638
            wait()
2639
            end
2640
        wait(1)
2641
        v = Instance.new("Sound")
2642
        v.SoundId = "rbxassetid://181384451"
2643
        v.Parent = char
2644
        v.Looped = false
2645
        v.Pitch = 1.04
2646
        v.Volume = 1
2647
        wait(.01)
2648
        v:Play()
2649
        
2650
        if Daytime == true then
2651
            Daytime = false
2652
            l.TimeOfDay = 24
2653
        else
2654
            Daytime = true
2655
            l.TimeOfDay = 12
2656
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2657
        end
2658
        
2659
            local Shockwave = function()
2660
                local rng1 = Instance.new("Part", char)
2661
                rng1.Anchored = true
2662
                rng1.BrickColor = BrickColor.new("Really black")
2663
                rng1.CanCollide = false
2664
                rng1.FormFactor = 3
2665
                rng1.Name = "Ring"
2666
                rng1.Size = Vector3.new(1, 1, 1)
2667
                rng1.Transparency = 0.35
2668
                rng1.TopSurface = 0
2669
                rng1.BottomSurface = 0
2670
                local rngm1 = Instance.new("SpecialMesh", rng)
2671
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2672
                rngm1.Scale = Vector3.new(10, 10, 1)
2673
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2674
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2675
                Wave.Name = "Shockwave"
2676
                Wave.BrickColor = BrickColor.new("Really black")
2677
                Wave.Size = Vector3.new(1, 1, 1)
2678
                Wave.Shape = "Ball"
2679
                Wave.CanCollide = false
2680
                Wave.Anchored = true
2681
                Wave.TopSurface = 0
2682
                Wave.BottomSurface = 0
2683
                Wave.Touched:connect(function(hit)
2684
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2685
                        local Occlude = true
2686
                        local NotOccludes = {
2687
                            char.Name;
2688
                            "Wings";
2689
                            "Scythe";
2690
                            "Thingy";
2691
                            "Thingy2"; -- put all of the names in a table pls
2692
                        }
2693
                        for i,v in pairs(NotOccludes) do
2694
                            if hit.Parent.Name == v then
2695
                                Occlude = false
2696
                            end
2697
                        end
2698
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2699
                        if Occlude then
2700
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2701
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2702
                        end
2703
                    end
2704
                end)
2705
                
2706
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2707
                
2708
                coroutine.wrap(function()
2709
                    for i = 1, 20, 0.2 do
2710
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2711
                        rng1.Transparency = i/20
2712
                    wait()
2713
                    end
2714
                    wait()
2715
                    rng1:Destroy()
2716
                end)()
2717
                
2718
                Delay(0, function()
2719
2720
                    if Daytime == false then
2721
                       for i = 1, 50, 1 do
2722
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2723
                            Wave.CFrame = char.Torso.CFrame
2724
                            local t = i / 50
2725
                            Wave.Transparency = t
2726
                            wait()
2727
                        end
2728
                    else
2729
                        for i = 1, 50, 1 do
2730
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2731
                            Wave.CFrame = char.Torso.CFrame
2732
                            local t = i / 50
2733
                            Wave.Transparency = t
2734
                            wait()
2735
                        end
2736
                    end
2737
                    Wave:Destroy()
2738
                end)
2739
                Delay(0, function()
2740
                    while wait() do
2741
                        if Wave ~= nil then
2742
                            Wave.CFrame = char.Torso.CFrame
2743
                        else
2744
                            break
2745
                        end
2746
                    end
2747
                end)
2748
            end
2749
        Shockwave() 
2750
        for i = 1, 15 do
2751
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2752
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2753
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2754
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2755
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2756
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2757
            if Debounces.on == false then break end
2758
            wait()
2759
        end
2760
        for i = 1, 15 do
2761
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2762
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2763
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2764
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2765
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2766
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2767
            if Debounces.on == false then break end
2768
            wait()
2769
        end
2770
        for i = 1, 15 do
2771
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2772
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2773
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2774
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2775
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2776
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2777
            if Debounces.on == false then break end
2778
            wait()
2779
        end
2780
        for i = 1, 15 do
2781
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2782
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2783
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2784
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2785
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2786
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2787
            if Debounces.on == false then break end
2788
            wait()
2789
        end
2790
        for i = 1, 15 do
2791
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2792
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2793
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2794
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2795
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2796
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2797
            if Debounces.on == false then break end
2798
            wait()
2799
        end
2800
        for i = 1, 15 do
2801
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2802
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2803
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2804
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2805
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2806
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2807
            if Debounces.on == false then break end
2808
            wait()
2809
        end
2810
        wait(1.4)
2811
        Debounces.NoIdl = false
2812
        hum.WalkSpeed = 5
2813
        Debounces.on = false
2814
        wait()
2815
        if Debounces.CanAttack == false then
2816
            Debounces.CanAttack = true
2817
            v:Destroy()
2818
            end
2819
        end
2820
    end
2821
end)
2822
----------------------------------------------------
2823
mouse.KeyDown:connect(function(key)
2824
    if key == "m" then
2825
hum.WalkSpeed = 0
2826
        if Debounces.CanAttack == true then
2827
        Debounces.CanAttack = false
2828
        Debounces.on = true
2829
        Debounces.NoIdl = true
2830
            --[[x = Instance.new("Sound",char)
2831
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2832
            x.Looped = false
2833
            x.Pitch = 1.1
2834
            x.Volume = 1
2835
            x:Play()
2836
            x2 = Instance.new("Sound",char)
2837
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2838
            x2.Looped = false
2839
            x2.Pitch = .7
2840
            x2.Volume = 1
2841
            wait(.1)
2842
            x:Play()
2843
            x2:Play()
2844
        for i = 1, 20 do
2845
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2846
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2847
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2848
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2849
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2850
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2851
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2852
            if Debounces.on == false then break end
2853
                wait()
2854
            x:Destroy()
2855
            x2:Destroy()
2856
            end
2857
            wait(1)]]--
2858
        local rng = Instance.new("Part", char)
2859
        rng.Anchored = true
2860
        rng.BrickColor = BrickColor.new("Really black")
2861
        rng.CanCollide = false
2862
        rng.FormFactor = 3
2863
        rng.Name = "Ring"
2864
        rng.Size = Vector3.new(1, 1, 1)
2865
        rng.Transparency = 0.35
2866
        rng.TopSurface = 0
2867
        rng.BottomSurface = 0
2868
        rng.Position = torso.Position - Vector3.new(0,2,0)
2869
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2870
        local rngm = Instance.new("SpecialMesh", rng)
2871
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2872
        rngm.Scale = Vector3.new(1, 1, 2)
2873
            x = Instance.new("Sound",char)
2874
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2875
            x.Looped = false
2876
            x.Pitch = .7
2877
            x.Volume = 1
2878
            x:Play()
2879
                coroutine.wrap(function()
2880
                for i = 1, 60, 2 do
2881
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2882
                rng.Transparency = i/60
2883
                wait()
2884
                end
2885
                wait()
2886
                rng:Destroy()
2887
                end)()
2888
            hum.WalkSpeed = 50
2889
        BV = Instance.new("BodyVelocity", torso)
2890
        BV.maxForce = Vector3.new(0,200000,0)
2891
        BV.P = 100000
2892
        BV.velocity = Vector3.new(0,800,0)
2893
    for i = 1, 20 do
2894
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2895
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2896
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2897
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2898
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2899
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2900
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2901
        if Debounces.on == false then break end
2902
        wait()
2903
    end
2904
x:Destroy()
2905
BV:Destroy()
2906
    --[[for i = 1, 30 do
2907
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2908
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2909
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2910
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2911
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2912
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2913
        if Debounces.on == false then break end
2914
        wait()
2915
    end]]--
2916
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2917
    for i = 1, 30 do
2918
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2919
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2920
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2921
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2922
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2923
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2924
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2925
        if Debounces.on == false then break end
2926
        wait()
2927
    end
2928
end
2929
Debounces.on = false
2930
Debounces.NoIdl = false
2931
local ry,ht,ps=nil,nil,nil
2932
while ht==nil do
2933
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2934
	wait()
2935
end
2936
z = Instance.new("Sound",char)
2937
z.SoundId = "rbxassetid://142070127"
2938
z.Volume = 1
2939
wait(.1)
2940
z:Play()
2941
Landing()
2942
hum.WalkSpeed = 8
2943
if Debounces.CanAttack == false then
2944
Debounces.CanAttack = true
2945
end
2946
end
2947
end
2948
end)
2949
----------------------------------------------------
2950
Grab = false
2951
mouse.KeyDown:connect(function(key)
2952
    if key == "z" then
2953
    larm.BrickColor = BrickColor.new("Bright red")
2954
    rarm.BrickColor = BrickColor.new("Bright red")
2955
        Debounces.on = true
2956
        Debounces.NoIdl = true
2957
        if Grab == false then
2958
        gp = nil
2959
        con1=larm.Touched:connect(function(hit) -- this is grab
2960
            ht = hit.Parent
2961
            hum1=ht:FindFirstChild('Humanoid')
2962
            if hum1 ~= nil then
2963
                hum1.PlatformStand=true
2964
                gp = ht
2965
                Grab = true
2966
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2967
                asd.Parent = larm
2968
                asd.Name = "asd"
2969
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2970
            elseif hum1 == nil then
2971
                con1:disconnect()
2972
                wait() return
2973
            end
2974
        end)
2975
        for i = 1, 18 do
2976
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2977
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2978
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2979
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2980
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2981
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2982
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2983
            if Debounces.on == false then break end
2984
            wait()
2985
        end
2986
    con1:disconnect()
2987
    Debounces.on = false
2988
    Debounces.NoIdl = false
2989
    elseif Grab == true then
2990
        Grab = false
2991
    for i = 1, 20 do
2992
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2993
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2994
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2995
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2996
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2997
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2998
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2999
        if Debounces.on == false then end
3000
        wait()
3001
    end
3002
        if gp ~= nil then
3003
        for i,v in pairs(larm:GetChildren()) do
3004
            if v.Name == "asd" and v:IsA("Weld") then
3005
                v:Remove()
3006
            end
3007
        end
3008
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3009
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3010
        bv.P = 125000
3011
        bv.velocity = char.Head.CFrame.lookVector * 200
3012
        for i = 1, 12 do
3013
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3014
            if Debounces.on == false then end
3015
            wait()
3016
        end
3017
        ht=nil
3018
        Spawn(function()
3019
            wait(0.5)
3020
            bv:Destroy()
3021
        end)
3022
        Debounces.on = false
3023
        Debounces.NoIdl = false
3024
        elseif ht == nil then wait()
3025
        Grab = false
3026
        Debounces.on = false
3027
        Debounces.NoIdl = false
3028
            end
3029
        end
3030
    end
3031
end)
3032
----------------------------------------------------
3033
mouse.KeyDown:connect(function(key)
3034
    if string.byte(key) == 52 then
3035
        char.Humanoid.WalkSpeed = 21
3036
    end
3037
end)
3038
mouse.KeyUp:connect(function(key)
3039
    if string.byte(key) == 52 then
3040
        char.Humanoid.WalkSpeed = 5
3041
    end
3042
end)
3043
----------------------------------------------------
3044
local animpose = "Idle"
3045
local lastanimpose = "Idle"
3046
local sine = 0
3047
local change = 1
3048
local val = 0
3049
local ffing = false
3050
----------------------------------------------------
3051
--[[x = Instance.new("Sound", char)
3052
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3053
x.Looped = true
3054
x.Volume = 1
3055
x.Pitch = 1
3056
local footsteps = false]]--
3057
-------------------------------
3058
game:GetService("RunService").RenderStepped:connect(function()
3059
--[[if char.Humanoid.Jump == true then
3060
jump = true
3061
else
3062
jump = false
3063
end]]
3064
char.Humanoid.FreeFalling:connect(function(f)
3065
if f then
3066
ffing = true
3067
else
3068
ffing = false
3069
end
3070
end)
3071
sine = sine + change
3072
if jumpn == true then
3073
animpose = "Jumping"
3074
elseif ffing == true then
3075
animpose = "Freefalling"
3076
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3077
animpose = "Idle"
3078
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3079
animpose = "Walking"
3080
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3081
animpose = "Running"
3082
end
3083
if animpose ~= lastanimpose then
3084
sine = 0
3085
if Debounces.NoIdl == false then
3086
if animpose == "Idle" then
3087
for i = 1, 2 do
3088
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3089
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3090
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3091
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3092
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3093
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3094
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3095
end
3096
elseif animpose == "Walking" then
3097
for i = 1, 2 do
3098
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3099
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3100
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3101
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3102
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3103
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3104
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3105
end
3106
elseif animpose == "Running" then
3107
for i = 1, 2 do
3108
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3109
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3110
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3111
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3112
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3113
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3114
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3115
end
3116
wait()
3117
end
3118
else
3119
end
3120
end
3121
lastanimpose = animpose
3122
if Debounces.NoIdl == false then
3123
if animpose == "Idle" then
3124
if stanceToggle == "Normal" then
3125
change = 0.5
3126
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3127
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3128
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3129
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3130
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3131
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3132
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3133
elseif stanceToggle == "Sitting" then
3134
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3135
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3136
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3137
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3138
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3139
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3140
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3141
end
3142
elseif animpose == "Walking" then
3143
if stanceToggle == "Normal" then
3144
change = 1
3145
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3146
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3147
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3148
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3149
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3150
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3151
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3152
end
3153
elseif animpose == "Running" then
3154
change = 1
3155
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3156
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3157
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3158
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3159
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3160
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3161
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3162
end
3163
end
3164
--[[if animpose == "Walking" then
3165
    if footsteps == false then
3166
        x:Play()
3167
        footsteps = true
3168
    end
3169
    x.Pitch = 1.1
3170
elseif animpose == "Idle" then
3171
    x:Stop()
3172
    footsteps = false
3173
elseif animpose == "Running" then
3174
    x.Pitch = 1.2
3175
    if footsteps == false then
3176
        x:Play()
3177
        footsteps = true
3178
    end
3179
end]]--
3180
end)