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1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | ---GhasterBlasters by xXVipergamerXx1----- | |
143 | ---MUST BE R15 TO USE!!!---- | |
144 | local num = 0 | |
145 | local p = game:GetService("Players").LocalPlayer | |
146 | local char = p.Character | |
147 | local rad = math.rad | |
148 | local hum = char.Humanoid | |
149 | --------------------------------------------------- | |
150 | local LeftUpperArm = char.LeftUpperArm | |
151 | local LeftShoulder = char.LeftUpperArm.LeftShoulder | |
152 | local LeftLowerArm = char.LeftLowerArm | |
153 | local LeftElbow = char.LeftLowerArm.LeftElbow | |
154 | -------------------------------------------------------- | |
155 | local LeftUpperLeg = char.LeftUpperLeg | |
156 | local LeftHip = char.LeftUpperLeg.LeftHip | |
157 | local LeftLowerLeg = char.LeftLowerLeg | |
158 | local LeftKnee = char.LeftLowerLeg.LeftKnee | |
159 | ---------------------------------------------------------- | |
160 | local RightUpperArm = char.RightUpperArm | |
161 | local RightShoulder = char.RightUpperArm.RightShoulder | |
162 | local RightLowerArm = char.RightLowerArm | |
163 | local RightElbow = char.RightLowerArm.RightElbow | |
164 | ---------------------------------------------------------- | |
165 | local RightUpperLeg = char.RightUpperLeg | |
166 | local RightHip = char.RightUpperLeg.RightHip | |
167 | local RightLowerLeg = char.RightLowerLeg | |
168 | local RightKnee = char.RightLowerLeg.RightKnee | |
169 | ---------------------------------------------------------- | |
170 | ||
171 | local UpperTorso = char.UpperTorso | |
172 | local LowerTorso = char.LowerTorso | |
173 | local Root = char.LowerTorso.Root | |
174 | -------------------------------------------- | |
175 | local Head = char.Head | |
176 | local Neck = char.Head.Neck | |
177 | local RootPart = char.HumanoidRootPart | |
178 | local LeftHand = char.LeftHand | |
179 | local RightHand = char.RightHand | |
180 | local LeftFoot = char.LeftFoot | |
181 | local RightFoot = char.RightFoot | |
182 | --------------------------------------------- | |
183 | ||
184 | hum:SetStateEnabled("Dead",true) | |
185 | hum:SetStateEnabled(Enum.HumanoidStateType.Dead, true) | |
186 | local v3 = Vector3.new | |
187 | local idle = true | |
188 | local walk = true | |
189 | local walk1 = true | |
190 | local walkon = true | |
191 | local ns = NumberSequence.new | |
192 | local new = Instance.new | |
193 | local nr = NumberRange.new | |
194 | local bc =BrickColor.new | |
195 | local UpperTorso = char.UpperTorso | |
196 | local Waist = char.UpperTorso.Waist | |
197 | local mouse = p:GetMouse() | |
198 | local Blasters = true | |
199 | local debounce = true | |
200 | hum.MaxHealth = 100000 | |
201 | hum.Health = hum.MaxHealth | |
202 | local equiped = false | |
203 | new("ForceField",char).Visible = false | |
204 | local Create = LoadLibrary("RbxUtility").Create | |
205 | function RemoveOutlines(part) | |
206 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
207 | end | |
208 | CFuncs = { | |
209 | ["Part"] = { | |
210 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
211 | local Part = Create("Part"){ | |
212 | Parent = Parent, | |
213 | Reflectance = Reflectance, | |
214 | Transparency = Transparency, | |
215 | CanCollide = false, | |
216 | Locked = true, | |
217 | BrickColor = BrickColor.new(tostring(BColor)), | |
218 | Name = Name, | |
219 | Size = Size, | |
220 | Material = Material, | |
221 | } | |
222 | RemoveOutlines(Part) | |
223 | return Part | |
224 | end; | |
225 | }; | |
226 | ||
227 | ["Mesh"] = { | |
228 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
229 | local Msh = Create(Mesh){ | |
230 | Parent = Part, | |
231 | Offset = OffSet, | |
232 | Scale = Scale, | |
233 | } | |
234 | if Mesh == "SpecialMesh" then | |
235 | Msh.MeshType = MeshType | |
236 | Msh.MeshId = MeshId | |
237 | end | |
238 | return Msh | |
239 | end; | |
240 | }; | |
241 | ||
242 | ["Mesh"] = { | |
243 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
244 | local Msh = Create(Mesh){ | |
245 | Parent = Part, | |
246 | Offset = OffSet, | |
247 | Scale = Scale, | |
248 | } | |
249 | if Mesh == "SpecialMesh" then | |
250 | Msh.MeshType = MeshType | |
251 | Msh.MeshId = MeshId | |
252 | end | |
253 | return Msh | |
254 | end; | |
255 | }; | |
256 | ||
257 | ["Weld"] = { | |
258 | Create = function(Parent, Part0, Part1, C0, C1) | |
259 | local Weld = Create("Weld"){ | |
260 | Parent = Parent, | |
261 | Part0 = Part0, | |
262 | Part1 = Part1, | |
263 | C0 = C0, | |
264 | C1 = C1, | |
265 | } | |
266 | return Weld | |
267 | end; | |
268 | }; | |
269 | ||
270 | ["Sound"] = { | |
271 | Create = function(id, par, vol, pit) | |
272 | coroutine.resume(coroutine.create(function() | |
273 | local S = Create("Sound"){ | |
274 | Volume = vol, | |
275 | Pitch = pit or 1, | |
276 | SoundId = id, | |
277 | Parent = par or workspace, | |
278 | } | |
279 | wait() | |
280 | S:play() | |
281 | game:GetService("Debris"):AddItem(S, 6) | |
282 | end)) | |
283 | end; | |
284 | }; | |
285 | ||
286 | ["ParticleEmitter"] = { | |
287 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
288 | local fp = Create("ParticleEmitter"){ | |
289 | Parent = Parent, | |
290 | Color = ColorSequence.new(Color1, Color2), | |
291 | LightEmission = LightEmission, | |
292 | Size = Size, | |
293 | Texture = Texture, | |
294 | Transparency = Transparency, | |
295 | ZOffset = ZOffset, | |
296 | Acceleration = Accel, | |
297 | Drag = Drag, | |
298 | LockedToPart = LockedToPart, | |
299 | VelocityInheritance = VelocityInheritance, | |
300 | EmissionDirection = EmissionDirection, | |
301 | Enabled = Enabled, | |
302 | Lifetime = LifeTime, | |
303 | Rate = Rate, | |
304 | Rotation = Rotation, | |
305 | RotSpeed = RotSpeed, | |
306 | Speed = Speed, | |
307 | VelocitySpread = VelocitySpread, | |
308 | } | |
309 | return fp | |
310 | end; | |
311 | }; | |
312 | ||
313 | CreateTemplate = { | |
314 | ||
315 | }; | |
316 | } | |
317 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
318 | if hit.Parent == nil then | |
319 | return | |
320 | end | |
321 | local h = hit.Parent:FindFirstChild("Humanoid") | |
322 | for _, v in pairs(hit.Parent:children()) do | |
323 | if v:IsA("Humanoid") then | |
324 | h = v | |
325 | end | |
326 | end | |
327 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
328 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
329 | if hit.Parent.DebounceHit.Value == true then | |
330 | return | |
331 | end | |
332 | end | |
333 | local c = Create("ObjectValue"){ | |
334 | Name = "creator", | |
335 | Value = game:service("Players").LocalPlayer, | |
336 | Parent = h, | |
337 | } | |
338 | game:GetService("Debris"):AddItem(c, .5) | |
339 | if HitSound ~= nil and HitPitch ~= nil then | |
340 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
341 | end | |
342 | local Damage = math.random(minim, maxim) | |
343 | local blocked = false | |
344 | local block = hit.Parent:findFirstChild("Block") | |
345 | if block ~= nil then | |
346 | if block.className == "IntValue" then | |
347 | if block.Value > 0 then | |
348 | blocked = true | |
349 | block.Value = block.Value - 1 | |
350 | print(block.Value) | |
351 | end | |
352 | end | |
353 | end | |
354 | if blocked == false then | |
355 | h.Health = h.Health - Damage | |
356 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) | |
357 | else | |
358 | h.Health = h.Health - (Damage / 2) | |
359 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) | |
360 | end | |
361 | if Type == "Knockdown" then | |
362 | local hum = hit.Parent.Humanoid | |
363 | hum.PlatformStand = true | |
364 | coroutine.resume(coroutine.create(function(HHumanoid) | |
365 | swait(1) | |
366 | HHumanoid.PlatformStand = false | |
367 | end), hum) | |
368 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
369 | local bodvol = Create("BodyVelocity"){ | |
370 | velocity = angle * knockback, | |
371 | P = 5000, | |
372 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
373 | Parent = hit, | |
374 | } | |
375 | local rl = Create("BodyAngularVelocity"){ | |
376 | P = 3000, | |
377 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
378 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
379 | Parent = hit, | |
380 | } | |
381 | game:GetService("Debris"):AddItem(bodvol, .5) | |
382 | game:GetService("Debris"):AddItem(rl, .5) | |
383 | elseif Type == "Normal" then | |
384 | local vp = Create("BodyVelocity"){ | |
385 | P = 500, | |
386 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
387 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
388 | } | |
389 | if knockback > 0 then | |
390 | vp.Parent = hit.Parent.Torso | |
391 | end | |
392 | game:GetService("Debris"):AddItem(vp, .5) | |
393 | elseif Type == "Up" then | |
394 | local bodyVelocity = Create("BodyVelocity"){ | |
395 | velocity = Vector3.new(0, 20, 0), | |
396 | P = 5000, | |
397 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
398 | Parent = hit, | |
399 | } | |
400 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
401 | elseif Type == "DarkUp" then | |
402 | coroutine.resume(coroutine.create(function() | |
403 | for i = 0, 1, 0.1 do | |
404 | swait() | |
405 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
406 | end | |
407 | end)) | |
408 | local bodyVelocity = Create("BodyVelocity"){ | |
409 | velocity = Vector3.new(0, 20, 0), | |
410 | P = 5000, | |
411 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
412 | Parent = hit, | |
413 | } | |
414 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
415 | elseif Type == "Snare" then | |
416 | local bp = Create("BodyPosition"){ | |
417 | P = 2000, | |
418 | D = 100, | |
419 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
420 | position = hit.Parent.Torso.Position, | |
421 | Parent = hit.Parent.Torso, | |
422 | } | |
423 | game:GetService("Debris"):AddItem(bp, 1) | |
424 | elseif Type == "Freeze" then | |
425 | local BodPos = Create("BodyPosition"){ | |
426 | P = 50000, | |
427 | D = 1000, | |
428 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
429 | position = hit.Parent.Torso.Position, | |
430 | Parent = hit.Parent.Torso, | |
431 | } | |
432 | local BodGy = Create("BodyGyro") { | |
433 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
434 | P = 20e+003, | |
435 | Parent = hit.Parent.Torso, | |
436 | cframe = hit.Parent.Torso.CFrame, | |
437 | } | |
438 | hit.Parent.Torso.Anchored = true | |
439 | coroutine.resume(coroutine.create(function(Part) | |
440 | swait(1.5) | |
441 | Part.Anchored = false | |
442 | end), hit.Parent.Torso) | |
443 | game:GetService("Debris"):AddItem(BodPos, 3) | |
444 | game:GetService("Debris"):AddItem(BodGy, 3) | |
445 | end | |
446 | local debounce = Create("BoolValue"){ | |
447 | Name = "DebounceHit", | |
448 | Parent = hit.Parent, | |
449 | Value = true, | |
450 | } | |
451 | game:GetService("Debris"):AddItem(debounce, Delay) | |
452 | c = Create("ObjectValue"){ | |
453 | Name = "creator", | |
454 | Value = Player, | |
455 | Parent = h, | |
456 | } | |
457 | game:GetService("Debris"):AddItem(c, .5) | |
458 | end | |
459 | end | |
460 | ||
461 | function ShowDamage(Pos, Text, Time, Color) | |
462 | local Rate = (1 / 30) | |
463 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
464 | local Text = (Text or "") | |
465 | local Time = (Time or 2) | |
466 | local Color = (Color or Color3.new(1, 0, 1)) | |
467 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
468 | EffectPart.Anchored = true | |
469 | local BillboardGui = Create("BillboardGui"){ | |
470 | Size = UDim2.new(3, 0, 3, 0), | |
471 | Adornee = EffectPart, | |
472 | Parent = EffectPart, | |
473 | } | |
474 | local TextLabel = Create("TextLabel"){ | |
475 | BackgroundTransparency = 1, | |
476 | Size = UDim2.new(1, 0, 1, 0), | |
477 | Text = Text, | |
478 | Font = "SciFi", | |
479 | TextColor3 = Color, | |
480 | TextScaled = true, | |
481 | Parent = BillboardGui, | |
482 | } | |
483 | game.Debris:AddItem(EffectPart, (Time)) | |
484 | EffectPart.Parent = game:GetService("Workspace") | |
485 | delay(0, function() | |
486 | local Frames = (Time / Rate) | |
487 | for Frame = 1, Frames do | |
488 | wait(Rate) | |
489 | local Percent = (Frame / Frames) | |
490 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
491 | TextLabel.TextTransparency = Percent | |
492 | end | |
493 | if EffectPart and EffectPart.Parent then | |
494 | EffectPart:Destroy() | |
495 | end | |
496 | end) | |
497 | end | |
498 | ||
499 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
500 | for _, c in pairs(workspace:children()) do | |
501 | local hum = c:findFirstChild("Humanoid") | |
502 | if hum ~= nil then | |
503 | local head = c:findFirstChild("Torso") | |
504 | if head ~= nil then | |
505 | local targ = head.Position - Part.Position | |
506 | local mag = targ.magnitude | |
507 | if mag <= Magnitude and c.Name ~= Player.Name then | |
508 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
509 | end | |
510 | end | |
511 | end | |
512 | end | |
513 | end | |
514 | ||
515 | EffectModel = Create("Model"){ | |
516 | Parent = Character, | |
517 | Name = "Effects", | |
518 | } | |
519 | ||
520 | local Megalo = new("Sound",game.workspace.Camera) | |
521 | local effectaa = new("ChorusSoundEffect",Megalo) | |
522 | effectaa.Depth = 0.1 | |
523 | effectaa.Mix = 0.2 | |
524 | Megalo.SoundId = "rbxassetid://1101519222" | |
525 | Megalo.Volume = 4 | |
526 | Megalo.Pitch = 1.2 | |
527 | Megalo.Looped = true | |
528 | Megalo.TimePosition = 0 | |
529 | Megalo:Play() | |
530 | ||
531 | local shootsnd = new("Sound",char) | |
532 | shootsnd.SoundId = "rbxassetid://340722848" | |
533 | shootsnd.Volume = 10 | |
534 | shootsnd.Pitch = 1 | |
535 | ||
536 | ||
537 | local hdebounce = true | |
538 | ||
539 | ||
540 | local RGhasterBlaster = new("Part",char) | |
541 | RGhasterBlaster.Size = v3(1,1,1) | |
542 | RGhasterBlaster.Name = "RGhasterBlaster" | |
543 | RGhasterBlaster.CanCollide = false | |
544 | RGhasterBlaster.Material = "Neon" | |
545 | RGhasterBlaster.Shape = "Ball" | |
546 | RGhasterBlaster.CFrame = char.HumanoidRootPart.CFrame | |
547 | RGhasterBlaster.Anchored = false | |
548 | RGhasterBlaster.BrickColor = bc("White") | |
549 | RGhasterBlaster.Transparency = 1 | |
550 | ||
551 | local LGhasterBlaster = new("Part",char) | |
552 | LGhasterBlaster.Size = v3(1,1,1) | |
553 | LGhasterBlaster.CanCollide = false | |
554 | LGhasterBlaster.Name = "LGhasterBlaster" | |
555 | LGhasterBlaster.Material = "Neon" | |
556 | LGhasterBlaster.BrickColor = bc("White") | |
557 | LGhasterBlaster.Shape = "Ball" | |
558 | LGhasterBlaster.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(0,rad(180),0) | |
559 | LGhasterBlaster.Anchored = false | |
560 | LGhasterBlaster.Transparency = 1 | |
561 | ||
562 | ||
563 | local zxc = Instance.new("SpecialMesh",LGhasterBlaster) | |
564 | zxc.MeshType = "FileMesh" | |
565 | zxc.Scale = Vector3.new(2,2,2) | |
566 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
567 | local zxc = Instance.new("SpecialMesh",RGhasterBlaster) | |
568 | zxc.MeshType = "FileMesh" | |
569 | zxc.Scale = Vector3.new(2,2,2) | |
570 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
571 | local lgbbg=Instance.new("BodyGyro",LGhasterBlaster) | |
572 | lgbbg.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
573 | lgbbg.D=400 | |
574 | ||
575 | lgbbp = Instance.new("BodyPosition", LGhasterBlaster) | |
576 | ||
577 | local rgbbg=Instance.new("BodyGyro",RGhasterBlaster) | |
578 | rgbbg.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
579 | rgbbg.D=400 | |
580 | ||
581 | rgbbp = Instance.new("BodyPosition", RGhasterBlaster) | |
582 | ||
583 | spawn(function() | |
584 | while Blasters == true do | |
585 | rgbbp.Position=(char.HumanoidRootPart.CFrame*CFrame.new(10,5,0)).p | |
586 | lgbbp.Position=(char.HumanoidRootPart.CFrame*CFrame.new(-10,5,0)).p | |
587 | rgbbg.CFrame=CFrame.new(RGhasterBlaster.Position,mouse.Hit.p) | |
588 | lgbbg.CFrame=CFrame.new(LGhasterBlaster.Position,mouse.Hit.p) | |
589 | ||
590 | wait() | |
591 | end | |
592 | end) | |
593 | ||
594 | function equip() | |
595 | if equiped == false then | |
596 | equiped = true | |
597 | hum.WalkSpeed = 0 | |
598 | hum.JumpPower = 0 | |
599 | for i = 1,20 do | |
600 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(26.299), math.rad(-0.229), math.rad(-90.413)),.3) --LeftUpperArm | |
601 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(5.386), 0, math.rad(88.293)),.3)--RightUpperArm | |
602 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(19.137),rad(0),rad(0)),.3)--LeftLowerArm | |
603 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(31.971),rad(0),rad(0)),.3)--RightLowerArm | |
604 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(6.704), math.rad(-2.12), math.rad(-17.418)),.3)--LeftUpperLeg | |
605 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(12.605), math.rad(3.953), math.rad(17.074)),.3)--RightUpperLeg | |
606 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10.886),rad(0),rad(0)),.3)--LeftLowerLeg | |
607 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-12.49),rad(0),rad(0)),.3)--RightUpperLeg | |
608 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso | |
609 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head | |
610 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head | |
611 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head | |
612 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head | |
613 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head | |
614 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(21.658),rad(0),rad(0)),.3)--Head | |
615 | wait() | |
616 | end | |
617 | for i = 1,20 do | |
618 | LGhasterBlaster.Transparency = LGhasterBlaster.Transparency-0.1 | |
619 | RGhasterBlaster.Transparency = RGhasterBlaster.Transparency-0.1 | |
620 | wait() | |
621 | end | |
622 | hum.WalkSpeed = 15 | |
623 | hum.JumpPower = 50 | |
624 | ParticleEmitter0 = Instance.new("ParticleEmitter") | |
625 | ParticleEmitter0 = Instance.new("ParticleEmitter") | |
626 | ParticleEmitter0.Name = "Fire" | |
627 | ParticleEmitter0.Parent = char.RightHand | |
628 | ParticleEmitter0.Transparency = NumberSequence.new(0,0,0,0,1,0) | |
629 | ParticleEmitter0.Rotation = NumberRange.new(-90, 90) | |
630 | ParticleEmitter0.Archivable = false | |
631 | ParticleEmitter0.Size = NumberSequence.new(0.75,0) | |
632 | ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.0980392, 0.956863, 1),Color3.new(0.0980392, 0.956863, 1)) | |
633 | ParticleEmitter0.LightEmission = 1 | |
634 | ParticleEmitter0.Texture = "http://www.roblox.com/asset/?id=258126401" | |
635 | ParticleEmitter0.ZOffset = 1 | |
636 | ParticleEmitter0.Lifetime = NumberRange.new(0.5, 0.5) | |
637 | ParticleEmitter0.Rate = 100 | |
638 | ParticleEmitter0.RotSpeed = NumberRange.new(-90, 90) | |
639 | ParticleEmitter0.Speed = NumberRange.new(0.10000000149012, 0.10000000149012) | |
640 | ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.0980392, 0.956863, 1),Color3.new(0.0980392, 0.956863, 1)) | |
641 | for i = 1,20 do | |
642 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1) --LeftUpperArm | |
643 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperArm | |
644 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm | |
645 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm | |
646 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg | |
647 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg | |
648 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg | |
649 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg | |
650 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso | |
651 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
652 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
653 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
654 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
655 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
656 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
657 | wait() | |
658 | end | |
659 | else | |
660 | equiped = false | |
661 | hum.WalkSpeed = 0 | |
662 | hum.JumpPower = 0 | |
663 | for i = 1,20 do | |
664 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-137.052), math.rad(-87.376), math.rad(-180.023)),.1) --LeftUpperArm | |
665 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(44.576), math.rad(80.787), 0),.1)--RightUpperArm | |
666 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(92.934),rad(0),rad(0)),.1)--LeftLowerArm | |
667 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(92.132), math.rad(0.057), math.rad(0.229)),.1)--RightLowerArm | |
668 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(59.588),rad(0),rad(0)),.1)--LeftUpperLeg | |
669 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(1.089),rad(0),rad(0)),.1)--RightUpperLeg | |
670 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-38.044),rad(0),rad(0)),.1)--LeftLowerLeg | |
671 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-17.704),rad(0),rad(0)),.1)--RightUpperLeg | |
672 | Root.C0 = Root.C0:lerp(CFrame.new(0, -0.206, 0.078)*CFrame.Angles(rad(-20.856),rad(0),rad(0)),.1)--Torso | |
673 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(18.564),rad(0),rad(0)),.1)--Head | |
674 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
675 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
676 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
677 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
678 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
679 | wait() | |
680 | end | |
681 | ||
682 | ParticleEmitter0:Destroy() | |
683 | for i = 1,20 do | |
684 | LGhasterBlaster.Transparency = LGhasterBlaster.Transparency+0.1 | |
685 | RGhasterBlaster.Transparency = RGhasterBlaster.Transparency+0.1 | |
686 | wait() | |
687 | end | |
688 | for i = 1,20 do | |
689 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1) --LeftUpperArm | |
690 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperArm | |
691 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm | |
692 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm | |
693 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg | |
694 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg | |
695 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg | |
696 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg | |
697 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso | |
698 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
699 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
700 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
701 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
702 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
703 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
704 | wait() | |
705 | end | |
706 | hum.WalkSpeed = 15 | |
707 | hum.JumpPower = 50 | |
708 | end | |
709 | end | |
710 | function beam() | |
711 | if debounce == true then | |
712 | if equiped == true then | |
713 | debounce = false | |
714 | local finalflash = false | |
715 | local finalgo = 0 | |
716 | local finalgo1 = 6 | |
717 | game:GetService("RunService").RenderStepped:connect(function() | |
718 | if finalflash == true then | |
719 | finalgo = finalgo + 1 | |
720 | finalgo1 = finalgo1 + 2 | |
721 | char.FinalFlash.Size = Vector3.new(finalgo1,2,2) | |
722 | char.inFinalFlash.Size = Vector3.new(finalgo1,2,2) | |
723 | char.FinalFlash.CFrame = RGhasterBlaster.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(90),0) + RGhasterBlaster.CFrame.lookVector * finalgo | |
724 | ||
725 | char.inFinalFlash.CFrame = RGhasterBlaster.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(90),0) + RGhasterBlaster.CFrame.lookVector * finalgo | |
726 | ||
727 | end | |
728 | end) | |
729 | ||
730 | shootsnd:Play() | |
731 | ||
732 | local RayThing = Instance.new("Part",char) | |
733 | RayThing.Size = Vector3.new(5,1,1) | |
734 | RayThing.Shape = "Cylinder" | |
735 | RayThing.Name = "FinalFlash" | |
736 | RayThing.CanCollide = false | |
737 | RayThing.Transparency = 0 | |
738 | RayThing.Anchored = true | |
739 | RayThing.Material = "Neon" | |
740 | RayThing.BrickColor = BrickColor.new("White") | |
741 | ||
742 | local inRayThing = Instance.new("Part",char) | |
743 | inRayThing.Size = Vector3.new(5,1,1) | |
744 | inRayThing.Transparency = 1 | |
745 | inRayThing.Shape = "Cylinder" | |
746 | inRayThing.Name = "inFinalFlash" | |
747 | inRayThing.CanCollide = false | |
748 | inRayThing.Anchored = true | |
749 | inRayThing.Material = "Neon" | |
750 | inRayThing.BrickColor = BrickColor.new("White") | |
751 | inRayThing.Touched:connect(function(hit) | |
752 | ||
753 | ||
754 | if hit.Parent == char then return end | |
755 | if hit.Parent == workspace.Base then return end | |
756 | for i,v in pairs(hit.Parent:GetChildren()) do | |
757 | if v:IsA("Humanoid") then | |
758 | if hdebounce == true then | |
759 | hdebounce = false | |
760 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -30, 1.5, BrickColor.new("Toothpaste").Color) | |
761 | v.Health = v.Health - 30 | |
762 | wait(1) | |
763 | hdebounce = true | |
764 | end | |
765 | ||
766 | ||
767 | end | |
768 | end | |
769 | ||
770 | end) | |
771 | finalflash = true | |
772 | ||
773 | wait(0.5) | |
774 | ||
775 | finalflash = false | |
776 | for i = 1,10 do | |
777 | char.FinalFlash.Size = char.FinalFlash.Size+Vector3.new(0,-1,0) | |
778 | char.FinalFlash.Transparency = char.FinalFlash.Transparency+0.05 | |
779 | char.FinalFlash.CFrame = RGhasterBlaster.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(90),0) + RGhasterBlaster.CFrame.lookVector * finalgo | |
780 | ||
781 | char.inFinalFlash.CFrame = RGhasterBlaster.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(90),0) + RGhasterBlaster.CFrame.lookVector * finalgo | |
782 | wait() | |
783 | end | |
784 | inRayThing:Destroy() | |
785 | RayThing:Destroy() | |
786 | finalgo = 0 | |
787 | finalgo1 = 6 | |
788 | debounce = true | |
789 | end | |
790 | end | |
791 | end | |
792 | function beam2() | |
793 | if equiped == true then | |
794 | if debounce == true then | |
795 | debounce = false | |
796 | local finalflash = false | |
797 | local finalgo = 0 | |
798 | local finalgo1 = 6 | |
799 | game:GetService("RunService").RenderStepped:connect(function() | |
800 | if finalflash == true then | |
801 | finalgo = finalgo + 1 | |
802 | finalgo1 = finalgo1 + 2 | |
803 | ||
804 | char.FinalFlash.Size = Vector3.new(finalgo1,2,2) | |
805 | char.inFinalFlash.Size = Vector3.new(finalgo1,2,2) | |
806 | char.inFinalFlash.CFrame = LGhasterBlaster.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(90),0) + LGhasterBlaster.CFrame.lookVector * finalgo | |
807 | char.FinalFlash.CFrame = LGhasterBlaster.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(90),0) + LGhasterBlaster.CFrame.lookVector * finalgo | |
808 | ||
809 | ||
810 | end | |
811 | end) | |
812 | ||
813 | shootsnd:Play() | |
814 | local RayThing = Instance.new("Part",char) | |
815 | RayThing.Size = Vector3.new(5,1,1) | |
816 | RayThing.Shape = "Cylinder" | |
817 | RayThing.Name = "FinalFlash" | |
818 | RayThing.CanCollide = false | |
819 | RayThing.Transparency = 0 | |
820 | RayThing.Anchored = true | |
821 | RayThing.Material = "Neon" | |
822 | RayThing.BrickColor = BrickColor.new("White") | |
823 | ||
824 | local inRayThing = Instance.new("Part",char) | |
825 | inRayThing.Size = Vector3.new(10,1,1) | |
826 | inRayThing.Transparency = 1 | |
827 | inRayThing.Shape = "Cylinder" | |
828 | inRayThing.Name = "inFinalFlash" | |
829 | inRayThing.CanCollide = false | |
830 | inRayThing.Anchored = true | |
831 | inRayThing.Material = "Neon" | |
832 | inRayThing.BrickColor = BrickColor.new("White") | |
833 | ||
834 | RayThing.Touched:connect(function(hit) | |
835 | ||
836 | ||
837 | if hit.Parent == char then return end | |
838 | if hit.Parent == workspace.Base then return end | |
839 | for i,v in pairs(hit.Parent:GetChildren()) do | |
840 | if v:IsA("Humanoid") then | |
841 | if hdebounce == true then | |
842 | hdebounce = false | |
843 | local hitnumb = math.random(1,2) | |
844 | v.Health = v.Health - math.random(10,20) | |
845 | if hitnumb == 1 then | |
846 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
847 | end | |
848 | if hitnumb == 2 then | |
849 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
850 | end | |
851 | wait(1) | |
852 | hdebounce = true | |
853 | end | |
854 | ||
855 | ||
856 | end | |
857 | end | |
858 | ||
859 | end) | |
860 | finalflash = true | |
861 | ||
862 | wait(0.5) | |
863 | ||
864 | finalflash = false | |
865 | for i = 1,10 do | |
866 | char.FinalFlash.Size = char.FinalFlash.Size+Vector3.new(0,-1,0) | |
867 | char.FinalFlash.Transparency = char.FinalFlash.Transparency+0.05 | |
868 | char.inFinalFlash.CFrame = LGhasterBlaster.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(90),0) + LGhasterBlaster.CFrame.lookVector * finalgo | |
869 | char.FinalFlash.CFrame = LGhasterBlaster.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(90),0) + LGhasterBlaster.CFrame.lookVector * finalgo | |
870 | wait() | |
871 | end | |
872 | ||
873 | inRayThing:Destroy() | |
874 | RayThing:Destroy() | |
875 | finalgo = 0 | |
876 | finalgo1 = 6 | |
877 | debounce = true | |
878 | end | |
879 | end | |
880 | end | |
881 | mounted = false | |
882 | function mount() | |
883 | if equiped == true then | |
884 | if mounted == false then | |
885 | mounted = true | |
886 | char.Humanoid.PlatformStand = true | |
887 | local mountw = new("Weld",RGhasterBlaster) | |
888 | mountw.Part0 = char.HumanoidRootPart | |
889 | mountw.Part1 = RGhasterBlaster | |
890 | mountw.Name = "mountw" | |
891 | mountw.C1 = CFrame.new(0,3,0) | |
892 | for i = 1,5 do | |
893 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(90),rad(0),rad(0)),.5) --LeftUpperArm | |
894 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(0)),.5)--RightUpperArm | |
895 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.5)--Head | |
896 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(90),rad(0),rad(0)),.5)--LeftUpperLeg | |
897 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(90),rad(0),rad(0)),.5)--RightUpperLeg | |
898 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-90),rad(0),rad(0)),.5)--LeftLowerLeg | |
899 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-90),rad(0),rad(0)),.5)--RightUpperLeg | |
900 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-170),rad(0),rad(0)),.1)--Torso | |
901 | wait() | |
902 | end | |
903 | ||
904 | elseif mounted == true then | |
905 | mounted = false | |
906 | for i = 1,5 do | |
907 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5) --LeftUpperArm | |
908 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperArm | |
909 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head | |
910 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftUpperLeg | |
911 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg | |
912 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerLeg | |
913 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg | |
914 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Torso | |
915 | wait() | |
916 | end | |
917 | char.Humanoid.PlatformStand = false | |
918 | RGhasterBlaster.mountw:destroy() | |
919 | RGhasterBlaster.CFrame = char.LeftHand.CFrame | |
920 | end | |
921 | end | |
922 | end | |
923 | local srot = 0 | |
924 | mouse.Button1Down:connect(function() | |
925 | ral = math.random(1,2) | |
926 | if ral == 1 then | |
927 | beam() | |
928 | end | |
929 | if ral == 2 then | |
930 | beam2() | |
931 | end | |
932 | ||
933 | ||
934 | end) | |
935 | function cross() | |
936 | if equiped == true then | |
937 | if debounce == true then | |
938 | debounce = false | |
939 | local targeta = new("Part",char) | |
940 | targeta.Position = mouse.Hit.p | |
941 | targeta.Anchored = true | |
942 | targeta.CanCollide = false | |
943 | targeta.Transparency = 1 | |
944 | ||
945 | local CrossGhast1 = new("Part",char) | |
946 | CrossGhast1.CanCollide = false | |
947 | CrossGhast1.Anchored = false | |
948 | CrossGhast1.Size = v3(1,1,1) | |
949 | CrossGhast1.Material = "Neon" | |
950 | CrossGhast1.BrickColor = bc("White") | |
951 | CrossGhast1.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
952 | ||
953 | ||
954 | local zxc = Instance.new("SpecialMesh",CrossGhast1) | |
955 | zxc.MeshType = "FileMesh" | |
956 | zxc.Scale = Vector3.new(2,2,2) | |
957 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
958 | PointBP = Instance.new("BodyPosition",CrossGhast1) | |
959 | PointBP.Position = (targeta.CFrame*CFrame.new(20,1,0)).p | |
960 | PointBP.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
961 | local PointBG=Instance.new("BodyGyro",CrossGhast1) | |
962 | PointBG.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
963 | PointBG.D=400 | |
964 | local CrossGhast2 = new("Part",char) | |
965 | CrossGhast2.CanCollide = false | |
966 | CrossGhast2.Anchored = false | |
967 | CrossGhast2.Size = v3(1,1,1) | |
968 | CrossGhast2.Material = "Neon" | |
969 | CrossGhast2.BrickColor = bc("White") | |
970 | CrossGhast2.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
971 | ||
972 | local zxc = Instance.new("SpecialMesh",CrossGhast2) | |
973 | zxc.MeshType = "FileMesh" | |
974 | zxc.Scale = Vector3.new(2,2,2) | |
975 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
976 | PointBP2 = Instance.new("BodyPosition",CrossGhast2) | |
977 | PointBP2.Position = (targeta.CFrame*CFrame.new(-20,1,0)).p | |
978 | PointBP2.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
979 | local PointBG2=Instance.new("BodyGyro",CrossGhast2) | |
980 | PointBG2.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
981 | PointBG2.D=400 | |
982 | local CrossGhast3 = new("Part",char) | |
983 | CrossGhast3.CanCollide = false | |
984 | CrossGhast3.Anchored = false | |
985 | CrossGhast3.Size = v3(1,1,1) | |
986 | CrossGhast3.Material = "Neon" | |
987 | CrossGhast3.BrickColor = bc("White") | |
988 | CrossGhast3.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
989 | ||
990 | local zxc = Instance.new("SpecialMesh",CrossGhast3) | |
991 | zxc.MeshType = "FileMesh" | |
992 | zxc.Scale = Vector3.new(2,2,2) | |
993 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
994 | PointBP3 = Instance.new("BodyPosition",CrossGhast3) | |
995 | PointBP3.Position = (targeta.CFrame*CFrame.new(0,1,-20)).p | |
996 | PointBP3.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
997 | local PointBG3=Instance.new("BodyGyro",CrossGhast3) | |
998 | PointBG3.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
999 | PointBG3.D=400 | |
1000 | local CrossGhasta = new("Part",char) | |
1001 | CrossGhasta.CanCollide = false | |
1002 | CrossGhasta.Anchored = false | |
1003 | CrossGhasta.Size = v3(1,1,1) | |
1004 | CrossGhasta.Material = "Neon" | |
1005 | CrossGhasta.BrickColor = bc("White") | |
1006 | CrossGhasta.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
1007 | ||
1008 | local zxc = Instance.new("SpecialMesh",CrossGhasta) | |
1009 | zxc.MeshType = "FileMesh" | |
1010 | zxc.Scale = Vector3.new(2,2,2) | |
1011 | zxc.MeshId = "http://www.roblox.csdom/asset/?id=920580395" | |
1012 | PointBPa = Instance.new("BodyPosition",CrossGhasta) | |
1013 | PointBPa.Position = (targeta.CFrame*CFrame.new(0,1,20)).p | |
1014 | PointBPa.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1015 | local PointBGa=Instance.new("BodyGyro",CrossGhasta) | |
1016 | PointBGa.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1017 | PointBGa.D=400 | |
1018 | for i = 1,50 do | |
1019 | PointBG.CFrame=CFrame.new(CrossGhast1.Position,targeta.Position)*CFrame.Angles(0.1,0,0) | |
1020 | PointBG2.CFrame=CFrame.new(CrossGhast2.Position,targeta.Position)*CFrame.Angles(0.1,0,0) | |
1021 | PointBG3.CFrame=CFrame.new(CrossGhast3.Position,targeta.Position)*CFrame.Angles(0.1,0,0) | |
1022 | PointBGa.CFrame=CFrame.new(CrossGhasta.Position,targeta.Position)*CFrame.Angles(0.1,0,0) | |
1023 | ||
1024 | wait() | |
1025 | end | |
1026 | shootsnd:Play() | |
1027 | local GhastShot1 = new("Part",CrossGhast1) | |
1028 | GhastShot1.Shape = "Cylinder" | |
1029 | GhastShot1.Size = v3(100,5,5) | |
1030 | GhastShot1.BrickColor = bc("White") | |
1031 | GhastShot1.Material = "Neon" | |
1032 | GhastShot1.CanCollide = false | |
1033 | GhastShot1.Anchored = true | |
1034 | GhastShot1.CFrame = CrossGhast1.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1035 | local GhastShot2 = new("Part",CrossGhast1) | |
1036 | GhastShot2.Shape = "Cylinder" | |
1037 | GhastShot2.Size = v3(100,5,5) | |
1038 | GhastShot2.BrickColor = bc("White") | |
1039 | GhastShot2.Material = "Neon" | |
1040 | GhastShot2.CanCollide = false | |
1041 | GhastShot2.Anchored = true | |
1042 | GhastShot2.CFrame = CrossGhast2.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1043 | local GhastShot3 = new("Part",CrossGhast1) | |
1044 | GhastShot3.Shape = "Cylinder" | |
1045 | GhastShot3.Size = v3(100,5,5) | |
1046 | GhastShot3.BrickColor = bc("White") | |
1047 | GhastShot3.Material = "Neon" | |
1048 | GhastShot3.CanCollide = false | |
1049 | GhastShot3.Anchored = true | |
1050 | GhastShot3.CFrame = CrossGhast3.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1051 | local GhastShota = new("Part",CrossGhast1) | |
1052 | GhastShota.Shape = "Cylinder" | |
1053 | GhastShota.Size = v3(100,5,5) | |
1054 | GhastShota.BrickColor = bc("White") | |
1055 | GhastShota.Material = "Neon" | |
1056 | GhastShota.CanCollide = false | |
1057 | GhastShota.Anchored = true | |
1058 | GhastShota.CFrame = CrossGhasta.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1059 | GhastShota.Touched:connect(function(hit) | |
1060 | ||
1061 | ||
1062 | if hit.Parent == char then return end | |
1063 | if hit.Parent == workspace.Base then return end | |
1064 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1065 | if v:IsA("Humanoid") then | |
1066 | if hdebounce == true then | |
1067 | hdebounce = false | |
1068 | local hitnumb2 = math.random(1,2) | |
1069 | for i = 1,20 do | |
1070 | v.Health = v.Health-2 | |
1071 | wait(0.01) | |
1072 | end | |
1073 | if hitnumb == 1 then | |
1074 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1075 | end | |
1076 | if hitnumb == 2 then | |
1077 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1078 | end | |
1079 | wait(0.9) | |
1080 | hdebounce = true | |
1081 | end | |
1082 | ||
1083 | ||
1084 | end | |
1085 | end | |
1086 | ||
1087 | end) | |
1088 | GhastShot1.Touched:connect(function(hit) | |
1089 | ||
1090 | if hit.Parent == char then return end | |
1091 | if hit.Parent == workspace.Base then return end | |
1092 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1093 | if v:IsA("Humanoid") then | |
1094 | if hdebounce == true then | |
1095 | hdebounce = false | |
1096 | local hitnumb2 = math.random(1,2) | |
1097 | for i = 1,20 do | |
1098 | v.Health = v.Health-2 | |
1099 | wait(0.01) | |
1100 | end | |
1101 | if hitnumb == 1 then | |
1102 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1103 | end | |
1104 | if hitnumb == 2 then | |
1105 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1106 | end | |
1107 | wait(0.9) | |
1108 | hdebounce = true | |
1109 | end | |
1110 | ||
1111 | ||
1112 | end | |
1113 | end | |
1114 | ||
1115 | end) | |
1116 | GhastShot2.Touched:connect(function(hit) | |
1117 | if hit.Parent == workspace.Base then return end | |
1118 | ||
1119 | if hit.Parent == char then return end | |
1120 | ||
1121 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1122 | if v:IsA("Humanoid") then | |
1123 | if hdebounce == true then | |
1124 | hdebounce = false | |
1125 | local hitnumb2 = math.random(1,2) | |
1126 | for i = 1,20 do | |
1127 | v.Health = v.Health-2 | |
1128 | wait(0.01) | |
1129 | end | |
1130 | if hitnumb == 1 then | |
1131 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1132 | end | |
1133 | if hitnumb == 2 then | |
1134 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1135 | end | |
1136 | wait(0.9) | |
1137 | hdebounce = true | |
1138 | end | |
1139 | ||
1140 | ||
1141 | end | |
1142 | end | |
1143 | ||
1144 | end) | |
1145 | GhastShot3.Touched:connect(function(hit) | |
1146 | if hit.Parent == workspace.Base then return end | |
1147 | if hit.Parent == char then return end | |
1148 | ||
1149 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1150 | if v:IsA("Humanoid") then | |
1151 | if hdebounce == true then | |
1152 | hdebounce = false | |
1153 | local hitnumb2 = math.random(1,2) | |
1154 | for i = 1,20 do | |
1155 | v.Health = v.Health-2 | |
1156 | wait(0.01) | |
1157 | end | |
1158 | if hitnumb == 1 then | |
1159 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1160 | end | |
1161 | if hitnumb == 2 then | |
1162 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1163 | end | |
1164 | wait(0.9) | |
1165 | hdebounce = true | |
1166 | end | |
1167 | ||
1168 | ||
1169 | end | |
1170 | end | |
1171 | ||
1172 | end) | |
1173 | wait(0.2) | |
1174 | for i = 1,10 do | |
1175 | GhastShot1.Size = GhastShot1.Size+v3(0,-1,-1) | |
1176 | GhastShot2.Size = GhastShot2.Size+v3(0,-1,-1) | |
1177 | GhastShot3.Size = GhastShot3.Size+v3(0,-1,-1) | |
1178 | GhastShota.Size = GhastShota.Size+v3(0,-1,-1) | |
1179 | GhastShot1.CFrame = CrossGhast1.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1180 | GhastShot2.CFrame = CrossGhast2.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1181 | GhastShot3.CFrame = CrossGhast3.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1182 | GhastShota.CFrame = CrossGhasta.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1183 | GhastShot1.Transparency = GhastShot1.Transparency+0.1 | |
1184 | GhastShot2.Transparency = GhastShot2.Transparency+0.1 | |
1185 | GhastShot3.Transparency = GhastShot3.Transparency+0.1 | |
1186 | GhastShota.Transparency = GhastShota.Transparency+0.1 | |
1187 | ||
1188 | wait() | |
1189 | end | |
1190 | wait(1) | |
1191 | for i = 1,10 do | |
1192 | CrossGhast2.Transparency = CrossGhast2.Transparency+0.1 | |
1193 | CrossGhast1.Transparency = CrossGhast1.Transparency+0.1 | |
1194 | CrossGhasta.Transparency = CrossGhasta.Transparency+0.1 | |
1195 | CrossGhast3.Transparency = CrossGhast3.Transparency+0.1 | |
1196 | wait() | |
1197 | end | |
1198 | CrossGhast1:destroy() | |
1199 | CrossGhast2:destroy() | |
1200 | CrossGhast3:destroy() | |
1201 | CrossGhasta:destroy() | |
1202 | wait(1) | |
1203 | debounce = true | |
1204 | end | |
1205 | end | |
1206 | end | |
1207 | local dodgedebounce = true | |
1208 | function DodgeLeft() | |
1209 | if dodgedebounce == true then | |
1210 | dodgedebounce = false | |
1211 | local currentpos=Vector3.new(char.HumanoidRootPart.Position.X,char.HumanoidRootPart.Position.Y,char.HumanoidRootPart.Position.Z) | |
1212 | local bodyp=Instance.new("BodyPosition",char.HumanoidRootPart) | |
1213 | bodyp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1214 | bodyp.Position=(char.HumanoidRootPart.CFrame*CFrame.new(-15,0,0)).p | |
1215 | wait(0.8) | |
1216 | bodyp.Position=currentpos | |
1217 | wait(0.5) | |
1218 | bodyp:Destroy() | |
1219 | wait(1) | |
1220 | dodgedebounce = true | |
1221 | end | |
1222 | end | |
1223 | function RightDodge() | |
1224 | if dodgedebounce == true then | |
1225 | dodgedebounce = false | |
1226 | local currentpos=Vector3.new(char.HumanoidRootPart.Position.X,char.HumanoidRootPart.Position.Y,char.HumanoidRootPart.Position.Z) | |
1227 | local bodyp=Instance.new("BodyPosition",char.HumanoidRootPart) | |
1228 | bodyp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1229 | bodyp.Position=(char.HumanoidRootPart.CFrame*CFrame.new(15,0,0)).p | |
1230 | wait(0.8) | |
1231 | bodyp.Position=currentpos | |
1232 | wait(0.5) | |
1233 | bodyp:Destroy() | |
1234 | wait(1) | |
1235 | dodgedebounce = true | |
1236 | end | |
1237 | end | |
1238 | function octo() | |
1239 | if equiped == true then | |
1240 | if debounce == true then | |
1241 | debounce = false | |
1242 | local target2 = new("Part",char) | |
1243 | target2.Position = mouse.Hit.p | |
1244 | target2.Anchored = true | |
1245 | target2.CanCollide = false | |
1246 | target2.Transparency = 1 | |
1247 | local OctoGhast1 = new("Part",char) | |
1248 | OctoGhast1.CanCollide = false | |
1249 | OctoGhast1.Anchored = false | |
1250 | OctoGhast1.Size = v3(1,1,1) | |
1251 | OctoGhast1.Material = "Neon" | |
1252 | OctoGhast1.BrickColor = bc("White") | |
1253 | OctoGhast1.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
1254 | ||
1255 | ||
1256 | local zxc = Instance.new("SpecialMesh",OctoGhast1) | |
1257 | zxc.MeshType = "FileMesh" | |
1258 | zxc.Scale = Vector3.new(2,2,2) | |
1259 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1260 | PointBPOcto1 = Instance.new("BodyPosition",OctoGhast1) | |
1261 | PointBPOcto1.Position = (target2.CFrame*CFrame.new(20,1,0)).p | |
1262 | PointBPOcto1.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1263 | local PointBGOcto1=Instance.new("BodyGyro",OctoGhast1) | |
1264 | PointBGOcto1.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1265 | PointBGOcto1.D=400 | |
1266 | local OctoGhast2 = new("Part",char) | |
1267 | OctoGhast2.CanCollide = false | |
1268 | OctoGhast2.Anchored = false | |
1269 | OctoGhast2.Size = v3(1,1,1) | |
1270 | OctoGhast2.Material = "Neon" | |
1271 | OctoGhast2.BrickColor = bc("White") | |
1272 | OctoGhast2.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
1273 | ||
1274 | local zxc = Instance.new("SpecialMesh",OctoGhast2) | |
1275 | zxc.MeshType = "FileMesh" | |
1276 | zxc.Scale = Vector3.new(2,2,2) | |
1277 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1278 | PointBPOcto2 = Instance.new("BodyPosition",OctoGhast2) | |
1279 | PointBPOcto2.Position = (target2.CFrame*CFrame.new(-20,1,0)).p | |
1280 | PointBPOcto2.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1281 | local PointBGOcto2=Instance.new("BodyGyro",OctoGhast2) | |
1282 | PointBGOcto2.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1283 | PointBGOcto2.D=400 | |
1284 | local OctoGhast3 = new("Part",char) | |
1285 | OctoGhast3.CanCollide = false | |
1286 | OctoGhast3.Anchored = false | |
1287 | OctoGhast3.Size = v3(1,1,1) | |
1288 | OctoGhast3.Material = "Neon" | |
1289 | OctoGhast3.BrickColor = bc("White") | |
1290 | OctoGhast3.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
1291 | ||
1292 | ||
1293 | local zxc = Instance.new("SpecialMesh",OctoGhast3) | |
1294 | zxc.MeshType = "FileMesh" | |
1295 | zxc.Scale = Vector3.new(2,2,2) | |
1296 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1297 | PointBPOcto3 = Instance.new("BodyPosition",OctoGhast3) | |
1298 | PointBPOcto3.Position = (target2.CFrame*CFrame.new(0,1,-20)).p | |
1299 | PointBPOcto3.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1300 | local PointBGOcto3=Instance.new("BodyGyro",OctoGhast3) | |
1301 | PointBGOcto3.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1302 | PointBGOcto3.D=400 | |
1303 | local OctoGhast4 = new("Part",char) | |
1304 | OctoGhast4.CanCollide = false | |
1305 | OctoGhast4.Anchored = false | |
1306 | OctoGhast4.Size = v3(1,1,1) | |
1307 | OctoGhast4.Material = "Neon" | |
1308 | OctoGhast4.BrickColor = bc("White") | |
1309 | OctoGhast4.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
1310 | ||
1311 | ||
1312 | local zxc = Instance.new("SpecialMesh",OctoGhast4) | |
1313 | zxc.MeshType = "FileMesh" | |
1314 | zxc.Scale = Vector3.new(2,2,2) | |
1315 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1316 | PointBPOcto4 = Instance.new("BodyPosition",OctoGhast4) | |
1317 | PointBPOcto4.Position = (target2.CFrame*CFrame.new(0,1,20)).p | |
1318 | PointBPOcto4.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1319 | local PointBGOcto4=Instance.new("BodyGyro",OctoGhast4) | |
1320 | PointBGOcto4.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1321 | PointBGOcto4.D=400 | |
1322 | local OctoGhast5 = new("Part",char) | |
1323 | OctoGhast5.CanCollide = false | |
1324 | OctoGhast5.Anchored = false | |
1325 | OctoGhast5.Size = v3(1,1,1) | |
1326 | OctoGhast5.Material = "Neon" | |
1327 | OctoGhast5.BrickColor = bc("White") | |
1328 | OctoGhast5.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
1329 | ||
1330 | ||
1331 | local zxc = Instance.new("SpecialMesh",OctoGhast5) | |
1332 | zxc.MeshType = "FileMesh" | |
1333 | zxc.Scale = Vector3.new(2,2,2) | |
1334 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1335 | PointBPOcto5 = Instance.new("BodyPosition",OctoGhast5) | |
1336 | PointBPOcto5.Position = (target2.CFrame*CFrame.new(15,1,-20)).p | |
1337 | PointBPOcto5.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1338 | local PointBGOcto5=Instance.new("BodyGyro",OctoGhast5) | |
1339 | PointBGOcto5.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1340 | PointBGOcto5.D=400 | |
1341 | local OctoGhast6 = new("Part",char) | |
1342 | OctoGhast6.CanCollide = false | |
1343 | OctoGhast6.Anchored = false | |
1344 | OctoGhast6.Size = v3(1,1,1) | |
1345 | OctoGhast6.Material = "Neon" | |
1346 | OctoGhast6.BrickColor = bc("White") | |
1347 | OctoGhast6.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
1348 | ||
1349 | ||
1350 | local zxc = Instance.new("SpecialMesh",OctoGhast6) | |
1351 | zxc.MeshType = "FileMesh" | |
1352 | zxc.Scale = Vector3.new(2,2,2) | |
1353 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1354 | PointBPOcto6 = Instance.new("BodyPosition",OctoGhast6) | |
1355 | PointBPOcto6.Position = (target2.CFrame*CFrame.new(-15,1,20)).p | |
1356 | PointBPOcto6.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1357 | local PointBGOcto6=Instance.new("BodyGyro",OctoGhast6) | |
1358 | PointBGOcto6.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1359 | PointBGOcto6.D=400 | |
1360 | local OctoGhast7 = new("Part",char) | |
1361 | OctoGhast7.CanCollide = false | |
1362 | OctoGhast7.Anchored = false | |
1363 | OctoGhast7.Size = v3(1,1,1) | |
1364 | OctoGhast7.Material = "Neon" | |
1365 | OctoGhast7.BrickColor = bc("White") | |
1366 | OctoGhast7.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
1367 | ||
1368 | ||
1369 | local zxc = Instance.new("SpecialMesh",OctoGhast7) | |
1370 | zxc.MeshType = "FileMesh" | |
1371 | zxc.Scale = Vector3.new(2,2,2) | |
1372 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1373 | PointBPOcto7 = Instance.new("BodyPosition",OctoGhast7) | |
1374 | PointBPOcto7.Position = (target2.CFrame*CFrame.new(15,1,15)).p | |
1375 | PointBPOcto7.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1376 | local PointBGOcto7=Instance.new("BodyGyro",OctoGhast7) | |
1377 | PointBGOcto7.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1378 | PointBGOcto7.D=400 | |
1379 | local OctoGhast8 = new("Part",char) | |
1380 | OctoGhast8.CanCollide = false | |
1381 | OctoGhast8.Anchored = false | |
1382 | OctoGhast8.Size = v3(1,1,1) | |
1383 | OctoGhast8.Material = "Neon" | |
1384 | OctoGhast8.BrickColor = bc("White") | |
1385 | OctoGhast8.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,10,0) | |
1386 | ||
1387 | ||
1388 | local zxc = Instance.new("SpecialMesh",OctoGhast8) | |
1389 | zxc.MeshType = "FileMesh" | |
1390 | zxc.Scale = Vector3.new(2,2,2) | |
1391 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1392 | PointBPOcto8 = Instance.new("BodyPosition",OctoGhast8) | |
1393 | PointBPOcto8.Position = (target2.CFrame*CFrame.new(-15,1,-15)).p | |
1394 | PointBPOcto8.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1395 | local PointBGOcto8=Instance.new("BodyGyro",OctoGhast8) | |
1396 | PointBGOcto8.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1397 | PointBGOcto8.D=400 | |
1398 | for i = 1,50 do | |
1399 | PointBGOcto5.CFrame=CFrame.new(OctoGhast5.Position,target2.Position)*CFrame.Angles(0.1,0,0) | |
1400 | PointBGOcto4.CFrame=CFrame.new(OctoGhast4.Position,target2.Position)*CFrame.Angles(0.1,0,0) | |
1401 | PointBGOcto1.CFrame=CFrame.new(OctoGhast1.Position,target2.Position)*CFrame.Angles(0.1,0,0) | |
1402 | PointBGOcto2.CFrame=CFrame.new(OctoGhast2.Position,target2.Position)*CFrame.Angles(0.1,0,0) | |
1403 | PointBGOcto3.CFrame=CFrame.new(OctoGhast3.Position,target2.Position)*CFrame.Angles(0.1,0,0) | |
1404 | PointBGOcto6.CFrame=CFrame.new(OctoGhast6.Position,target2.Position)*CFrame.Angles(0.1,0,0) | |
1405 | PointBGOcto7.CFrame=CFrame.new(OctoGhast7.Position,target2.Position)*CFrame.Angles(0.1,0,0) | |
1406 | PointBGOcto8.CFrame=CFrame.new(OctoGhast8.Position,target2.Position)*CFrame.Angles(0.1,0,0) | |
1407 | wait() | |
1408 | end | |
1409 | shootsnd:Play() | |
1410 | local GhastShotaA = new("Part",OctoGhast1) | |
1411 | GhastShotaA.Shape = "Cylinder" | |
1412 | GhastShotaA.Size = v3(100,5,5) | |
1413 | GhastShotaA.BrickColor = bc("White") | |
1414 | GhastShotaA.Material = "Neon" | |
1415 | GhastShotaA.CanCollide = false | |
1416 | GhastShotaA.Anchored = true | |
1417 | GhastShotaA.CFrame = OctoGhast1.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1418 | local GhastShotaB = new("Part",OctoGhast2) | |
1419 | GhastShotaB.Shape = "Cylinder" | |
1420 | GhastShotaB.Size = v3(100,5,5) | |
1421 | GhastShotaB.BrickColor = bc("White") | |
1422 | GhastShotaB.Material = "Neon" | |
1423 | GhastShotaB.CanCollide = false | |
1424 | GhastShotaB.Anchored = true | |
1425 | GhastShotaB.CFrame = OctoGhast2.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1426 | local GhastShotaC = new("Part",OctoGhast3) | |
1427 | GhastShotaC.Shape = "Cylinder" | |
1428 | GhastShotaC.Size = v3(100,5,5) | |
1429 | GhastShotaC.BrickColor = bc("White") | |
1430 | GhastShotaC.Material = "Neon" | |
1431 | GhastShotaC.CanCollide = false | |
1432 | GhastShotaC.Anchored = true | |
1433 | GhastShotaC.CFrame = OctoGhast3.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1434 | local GhastShotaD = new("Part",OctoGhast4) | |
1435 | GhastShotaD.Shape = "Cylinder" | |
1436 | GhastShotaD.Size = v3(100,5,5) | |
1437 | GhastShotaD.BrickColor = bc("White") | |
1438 | GhastShotaD.Material = "Neon" | |
1439 | GhastShotaD.CanCollide = false | |
1440 | GhastShotaD.Anchored = true | |
1441 | GhastShotaD.CFrame = OctoGhast4.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1442 | local GhastShotaE = new("Part",OctoGhast5) | |
1443 | GhastShotaE.Shape = "Cylinder" | |
1444 | GhastShotaE.Size = v3(100,5,5) | |
1445 | GhastShotaE.BrickColor = bc("White") | |
1446 | GhastShotaE.Material = "Neon" | |
1447 | GhastShotaE.CanCollide = false | |
1448 | GhastShotaE.Anchored = true | |
1449 | GhastShotaE.CFrame = OctoGhast5.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1450 | local GhastShotaF = new("Part",OctoGhast6) | |
1451 | GhastShotaF.Shape = "Cylinder" | |
1452 | GhastShotaF.Size = v3(100,5,5) | |
1453 | GhastShotaF.BrickColor = bc("White") | |
1454 | GhastShotaF.Material = "Neon" | |
1455 | GhastShotaF.CanCollide = false | |
1456 | GhastShotaF.Anchored = true | |
1457 | GhastShotaF.CFrame = OctoGhast6.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1458 | local GhastShotaG = new("Part",OctoGhast7) | |
1459 | GhastShotaG.Shape = "Cylinder" | |
1460 | GhastShotaG.Size = v3(100,5,5) | |
1461 | GhastShotaG.BrickColor = bc("White") | |
1462 | GhastShotaG.Material = "Neon" | |
1463 | GhastShotaG.CanCollide = false | |
1464 | GhastShotaG.Anchored = true | |
1465 | GhastShotaG.CFrame = OctoGhast7.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1466 | local GhastShotaH = new("Part",OctoGhast8) | |
1467 | GhastShotaH.Shape = "Cylinder" | |
1468 | GhastShotaH.Size = v3(100,5,5) | |
1469 | GhastShotaH.BrickColor = bc("White") | |
1470 | GhastShotaH.Material = "Neon" | |
1471 | GhastShotaH.CanCollide = false | |
1472 | GhastShotaH.Anchored = true | |
1473 | GhastShotaH.CFrame = OctoGhast8.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1474 | GhastShotaA.Touched:connect(function(hit) | |
1475 | ||
1476 | ||
1477 | if hit.Parent == char then return end | |
1478 | if hit.Parent == workspace.Base then return end | |
1479 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1480 | if v:IsA("Humanoid") then | |
1481 | if hdebounce == true then | |
1482 | hdebounce = false | |
1483 | ||
1484 | for i = 1,20 do | |
1485 | v.Health = v.Health-2 | |
1486 | wait(0.01) | |
1487 | end | |
1488 | local hitnumb = math.random(1,2) | |
1489 | ||
1490 | if hitnumb == 1 then | |
1491 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1492 | end | |
1493 | if hitnumb == 2 then | |
1494 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1495 | end | |
1496 | wait(0.9) | |
1497 | hdebounce = true | |
1498 | end | |
1499 | ||
1500 | ||
1501 | end | |
1502 | end | |
1503 | ||
1504 | end) | |
1505 | GhastShotaB.Touched:connect(function(hit) | |
1506 | if hit.Parent == workspace.Base then return end | |
1507 | ||
1508 | if hit.Parent == char then return end | |
1509 | ||
1510 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1511 | if v:IsA("Humanoid") then | |
1512 | if hdebounce == true then | |
1513 | hdebounce = false | |
1514 | ||
1515 | for i = 1,20 do | |
1516 | v.Health = v.Health-2 | |
1517 | wait(0.01) | |
1518 | end | |
1519 | local hitnumb = math.random(1,2) | |
1520 | ||
1521 | if hitnumb == 1 then | |
1522 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1523 | end | |
1524 | if hitnumb == 2 then | |
1525 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1526 | end | |
1527 | wait(0.9) | |
1528 | hdebounce = true | |
1529 | end | |
1530 | ||
1531 | ||
1532 | end | |
1533 | end | |
1534 | ||
1535 | end) | |
1536 | GhastShotaC.Touched:connect(function(hit) | |
1537 | ||
1538 | if hit.Parent == workspace.Base then return end | |
1539 | if hit.Parent == char then return end | |
1540 | ||
1541 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1542 | if v:IsA("Humanoid") then | |
1543 | if hdebounce == true then | |
1544 | hdebounce = false | |
1545 | ||
1546 | for i = 1,20 do | |
1547 | v.Health = v.Health-2 | |
1548 | wait(0.01) | |
1549 | end | |
1550 | local hitnumb = math.random(1,2) | |
1551 | ||
1552 | if hitnumb == 1 then | |
1553 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1554 | end | |
1555 | if hitnumb == 2 then | |
1556 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1557 | end | |
1558 | wait(0.9) | |
1559 | hdebounce = true | |
1560 | end | |
1561 | ||
1562 | ||
1563 | end | |
1564 | end | |
1565 | ||
1566 | end) | |
1567 | GhastShotaD.Touched:connect(function(hit) | |
1568 | if hit.Parent == workspace.Base then return end | |
1569 | ||
1570 | if hit.Parent == char then return end | |
1571 | ||
1572 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1573 | if v:IsA("Humanoid") then | |
1574 | if hdebounce == true then | |
1575 | hdebounce = false | |
1576 | ||
1577 | for i = 1,20 do | |
1578 | v.Health = v.Health-2 | |
1579 | wait(0.01) | |
1580 | end | |
1581 | local hitnumb = math.random(1,2) | |
1582 | ||
1583 | if hitnumb == 1 then | |
1584 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1585 | end | |
1586 | if hitnumb == 2 then | |
1587 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1588 | end | |
1589 | wait(0.9) | |
1590 | hdebounce = true | |
1591 | end | |
1592 | ||
1593 | ||
1594 | end | |
1595 | end | |
1596 | ||
1597 | end) | |
1598 | GhastShotaE.Touched:connect(function(hit) | |
1599 | if hit.Parent == workspace.Base then return end | |
1600 | ||
1601 | if hit.Parent == char then return end | |
1602 | ||
1603 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1604 | if v:IsA("Humanoid") then | |
1605 | if hdebounce == true then | |
1606 | hdebounce = false | |
1607 | ||
1608 | for i = 1,20 do | |
1609 | v.Health = v.Health-2 | |
1610 | wait(0.01) | |
1611 | end | |
1612 | local hitnumb = math.random(1,2) | |
1613 | ||
1614 | if hitnumb == 1 then | |
1615 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1616 | end | |
1617 | if hitnumb == 2 then | |
1618 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1619 | end | |
1620 | wait(0.9) | |
1621 | hdebounce = true | |
1622 | end | |
1623 | ||
1624 | ||
1625 | end | |
1626 | end | |
1627 | ||
1628 | end) | |
1629 | GhastShotaF.Touched:connect(function(hit) | |
1630 | ||
1631 | if hit.Parent == workspace.Base then return end | |
1632 | if hit.Parent == char then return end | |
1633 | ||
1634 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1635 | if v:IsA("Humanoid") then | |
1636 | if hdebounce == true then | |
1637 | hdebounce = false | |
1638 | ||
1639 | for i = 1,20 do | |
1640 | v.Health = v.Health-2 | |
1641 | wait(0.01) | |
1642 | end | |
1643 | local hitnumb = math.random(1,2) | |
1644 | ||
1645 | if hitnumb == 1 then | |
1646 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1647 | end | |
1648 | if hitnumb == 2 then | |
1649 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1650 | end | |
1651 | wait(0.9) | |
1652 | ||
1653 | hdebounce = true | |
1654 | end | |
1655 | ||
1656 | ||
1657 | end | |
1658 | end | |
1659 | ||
1660 | end) | |
1661 | GhastShotaG.Touched:connect(function(hit) | |
1662 | ||
1663 | if hit.Parent == workspace.Base then return end | |
1664 | if hit.Parent == char then return end | |
1665 | ||
1666 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1667 | if v:IsA("Humanoid") then | |
1668 | if hdebounce == true then | |
1669 | hdebounce = false | |
1670 | ||
1671 | for i = 1,20 do | |
1672 | v.Health = v.Health-2 | |
1673 | wait(0.01) | |
1674 | end | |
1675 | local hitnumb = math.random(1,2) | |
1676 | ||
1677 | if hitnumb == 1 then | |
1678 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1679 | end | |
1680 | if hitnumb == 2 then | |
1681 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1682 | end | |
1683 | wait(0.9) | |
1684 | hdebounce = true | |
1685 | end | |
1686 | ||
1687 | ||
1688 | end | |
1689 | end | |
1690 | ||
1691 | end) | |
1692 | GhastShotaH.Touched:connect(function(hit) | |
1693 | if hit.Parent == workspace.Base then return end | |
1694 | ||
1695 | if hit.Parent == char then return end | |
1696 | ||
1697 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1698 | if v:IsA("Humanoid") then | |
1699 | if hdebounce == true then | |
1700 | hdebounce = false | |
1701 | for i = 1,20 do | |
1702 | v.Health = v.Health-2 | |
1703 | wait(0.01) | |
1704 | end | |
1705 | local hitnumb = math.random(1,2) | |
1706 | ||
1707 | if hitnumb == 1 then | |
1708 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
1709 | end | |
1710 | if hitnumb == 2 then | |
1711 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
1712 | end | |
1713 | wait(0.9) | |
1714 | hdebounce = true | |
1715 | end | |
1716 | ||
1717 | ||
1718 | end | |
1719 | end | |
1720 | ||
1721 | end) | |
1722 | wait(0.2) | |
1723 | for i = 1,20 do | |
1724 | GhastShotaA.Size = GhastShotaA.Size+v3(0,-1,-1) | |
1725 | GhastShotaB.Size = GhastShotaB.Size+v3(0,-1,-1) | |
1726 | GhastShotaC.Size = GhastShotaC.Size+v3(0,-1,-1) | |
1727 | GhastShotaD.Size = GhastShotaD.Size+v3(0,-1,-1) | |
1728 | GhastShotaE.Size = GhastShotaE.Size+v3(0,-1,-1) | |
1729 | GhastShotaF.Size = GhastShotaF.Size+v3(0,-1,-1) | |
1730 | GhastShotaG.Size = GhastShotaG.Size+v3(0,-1,-1) | |
1731 | GhastShotaH.Size = GhastShotaH.Size+v3(0,-1,-1) | |
1732 | GhastShotaA.CFrame = OctoGhast1.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1733 | GhastShotaB.CFrame = OctoGhast2.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1734 | GhastShotaC.CFrame = OctoGhast3.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1735 | GhastShotaD.CFrame = OctoGhast4.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1736 | GhastShotaE.CFrame = OctoGhast5.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1737 | GhastShotaF.CFrame = OctoGhast6.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1738 | GhastShotaG.CFrame = OctoGhast7.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1739 | GhastShotaH.CFrame = OctoGhast8.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
1740 | GhastShotaA.Transparency = GhastShotaA.Transparency+0.1 | |
1741 | GhastShotaB.Transparency = GhastShotaB.Transparency+0.1 | |
1742 | GhastShotaC.Transparency = GhastShotaC.Transparency+0.1 | |
1743 | GhastShotaD.Transparency = GhastShotaD.Transparency+0.1 | |
1744 | GhastShotaE.Transparency = GhastShotaE.Transparency+0.1 | |
1745 | GhastShotaF.Transparency = GhastShotaF.Transparency+0.1 | |
1746 | GhastShotaG.Transparency = GhastShotaG.Transparency+0.1 | |
1747 | GhastShotaH.Transparency = GhastShotaH.Transparency+0.1 | |
1748 | wait() | |
1749 | end | |
1750 | wait(0.1) | |
1751 | debounce = true | |
1752 | for i = 1,20 do | |
1753 | OctoGhast1.Transparency = OctoGhast1.Transparency+0.1 | |
1754 | OctoGhast2.Transparency = OctoGhast2.Transparency+0.1 | |
1755 | OctoGhast3.Transparency = OctoGhast3.Transparency+0.1 | |
1756 | OctoGhast4.Transparency = OctoGhast4.Transparency+0.1 | |
1757 | OctoGhast5.Transparency = OctoGhast5.Transparency+0.1 | |
1758 | OctoGhast6.Transparency = OctoGhast6.Transparency+0.1 | |
1759 | OctoGhast7.Transparency = OctoGhast7.Transparency+0.1 | |
1760 | OctoGhast8.Transparency = OctoGhast8.Transparency+0.1 | |
1761 | wait() | |
1762 | end | |
1763 | OctoGhast1:destroy() | |
1764 | OctoGhast2:destroy() | |
1765 | OctoGhast3:destroy() | |
1766 | OctoGhast4:destroy() | |
1767 | OctoGhast5:destroy() | |
1768 | OctoGhast6:destroy() | |
1769 | OctoGhast7:destroy() | |
1770 | OctoGhast8:destroy() | |
1771 | end | |
1772 | end | |
1773 | end | |
1774 | local bonehit2nd = new("Sound",char) | |
1775 | bonehit2nd.SoundId = "rbxassetid://401680588" | |
1776 | bonehit2nd.Volume = 5 | |
1777 | ||
1778 | local bonehit3nd = new("Sound",char) | |
1779 | bonehit3nd.SoundId = "rbxassetid://306247749" | |
1780 | bonehit3nd.Volume = 5 | |
1781 | ||
1782 | function Bones() | |
1783 | if RootPart.Velocity.y < 1 and hitfloor==nil then | |
1784 | if debounce == true then | |
1785 | debounce = false | |
1786 | ||
1787 | bonehit2nd:Play() | |
1788 | for i = 1,30 do | |
1789 | local bone = new("Part",char) | |
1790 | bone.Touched:connect(function(hit) | |
1791 | ||
1792 | ||
1793 | if hit.Parent == char then return end | |
1794 | ||
1795 | for i,v in pairs(hit.Parent:GetChildren()) do | |
1796 | if v:IsA("Humanoid") then | |
1797 | padebounce = true | |
1798 | if padebounce == true then | |
1799 | padebounce = false | |
1800 | ||
1801 | for i = 1,20 do | |
1802 | v.Health = v.Health-2 | |
1803 | wait(1) | |
1804 | end | |
1805 | wait(0.9) | |
1806 | padebounce = true | |
1807 | end | |
1808 | ||
1809 | ||
1810 | end | |
1811 | end | |
1812 | ||
1813 | end) | |
1814 | bone.CFrame = char.HumanoidRootPart.CFrame | |
1815 | bone.CanCollide = false | |
1816 | bone.Material = "SmoothPlastic" | |
1817 | bone.BrickColor = bc("White") | |
1818 | bone.Anchored = true | |
1819 | bone.CFrame = (char.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-7,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(0)),math.random(0,math.rad(0)),math.random(0,math.rad(0))) | |
1820 | local zxc = Instance.new("SpecialMesh",bone) | |
1821 | zxc.MeshType = "FileMesh" | |
1822 | zxc.Scale = Vector3.new(0.03, 0.03, 0.03) | |
1823 | zxc.MeshId = "http://www.roblox.com/asset/?id=921085633" | |
1824 | wait() | |
1825 | ||
1826 | ||
1827 | ||
1828 | ||
1829 | ||
1830 | local gdisp = coroutine.wrap(function() | |
1831 | bonehit3nd:Play() | |
1832 | for i = 1,5 do | |
1833 | bone.CFrame = bone.CFrame*CFrame.new(0,1,0) | |
1834 | wait() | |
1835 | end | |
1836 | wait(1) | |
1837 | for i = 1, 9 do | |
1838 | wait(.1) | |
1839 | bone.Transparency = bone.Transparency + .3 | |
1840 | end | |
1841 | bone:Destroy() | |
1842 | end) | |
1843 | gdisp() | |
1844 | end | |
1845 | end | |
1846 | wait(1) | |
1847 | debounce = true | |
1848 | end | |
1849 | end | |
1850 | AheadShotsdebounce = true | |
1851 | function AheadShots() | |
1852 | if equiped == true then | |
1853 | if AheadShotsdebounce == true then | |
1854 | AheadShotsdebounce = false | |
1855 | local targetahead = new("Part",char) | |
1856 | targetahead.Shape = "Ball" | |
1857 | targetahead.Anchored = true | |
1858 | targetahead.CanCollide = false | |
1859 | targetahead.BrickColor = bc("Toothpaste") | |
1860 | targetahead.Material = "Neon" | |
1861 | targetahead.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,0,-10) | |
1862 | targetahead.Transparency = 1 | |
1863 | ||
1864 | local targetahead2 = new("Part",char) | |
1865 | targetahead2.Shape = "Ball" | |
1866 | targetahead2.CanCollide = false | |
1867 | targetahead2.Anchored = true | |
1868 | targetahead2.BrickColor = bc("Toothpaste") | |
1869 | targetahead2.Material = "Neon" | |
1870 | targetahead2.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,0,-30) | |
1871 | targetahead2.Transparency = 1 | |
1872 | ||
1873 | local targetahead3 = new("Part",char) | |
1874 | targetahead3.Shape = "Ball" | |
1875 | targetahead3.Anchored = true | |
1876 | targetahead3.CanCollide = false | |
1877 | targetahead3.BrickColor = bc("Toothpaste") | |
1878 | targetahead3.Material = "Neon" | |
1879 | targetahead3.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,0,-50) | |
1880 | targetahead3.Transparency = 1 | |
1881 | ||
1882 | local Blasta1 = new("Part",char) | |
1883 | Blasta1.Size = v3(1,1,1) | |
1884 | Blasta1.CanCollide = false | |
1885 | Blasta1.Name = "Blasta1" | |
1886 | Blasta1.Material = "Neon" | |
1887 | Blasta1.BrickColor = bc("White") | |
1888 | Blasta1.Shape = "Ball" | |
1889 | Blasta1.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(0,rad(180),0) | |
1890 | Blasta1.Anchored = false | |
1891 | ||
1892 | ||
1893 | ||
1894 | local zxc = Instance.new("SpecialMesh",Blasta1) | |
1895 | zxc.MeshType = "FileMesh" | |
1896 | zxc.Scale = Vector3.new(2,2,2) | |
1897 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1898 | ||
1899 | local blasta1bg=Instance.new("BodyGyro",Blasta1) | |
1900 | blasta1bg.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1901 | blasta1bg.D=400 | |
1902 | ||
1903 | blasta1bp = Instance.new("BodyPosition", Blasta1) | |
1904 | local Blasta2 = new("Part",char) | |
1905 | Blasta2.Size = v3(1,1,1) | |
1906 | Blasta2.CanCollide = false | |
1907 | Blasta2.Name = "Blasta2" | |
1908 | Blasta2.Material = "Neon" | |
1909 | Blasta2.BrickColor = bc("White") | |
1910 | Blasta2.Shape = "Ball" | |
1911 | Blasta2.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(0,rad(180),0) | |
1912 | Blasta2.Anchored = false | |
1913 | ||
1914 | ||
1915 | ||
1916 | local zxc = Instance.new("SpecialMesh",Blasta2) | |
1917 | zxc.MeshType = "FileMesh" | |
1918 | zxc.Scale = Vector3.new(2,2,2) | |
1919 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1920 | ||
1921 | local Blasta2bg=Instance.new("BodyGyro",Blasta2) | |
1922 | Blasta2bg.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1923 | Blasta2bg.D=400 | |
1924 | ||
1925 | Blasta2bp = Instance.new("BodyPosition", Blasta2) | |
1926 | local Blasta3 = new("Part",char) | |
1927 | Blasta3.Size = v3(1,1,1) | |
1928 | Blasta3.CanCollide = false | |
1929 | Blasta3.Name = "Blasta3" | |
1930 | Blasta3.Material = "Neon" | |
1931 | Blasta3.BrickColor = bc("White") | |
1932 | Blasta3.Shape = "Ball" | |
1933 | Blasta3.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(0,rad(180),0) | |
1934 | Blasta3.Anchored = false | |
1935 | ||
1936 | ||
1937 | ||
1938 | local zxc = Instance.new("SpecialMesh",Blasta3) | |
1939 | zxc.MeshType = "FileMesh" | |
1940 | zxc.Scale = Vector3.new(2,2,2) | |
1941 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1942 | ||
1943 | local Blasta3bg=Instance.new("BodyGyro",Blasta3) | |
1944 | Blasta3bg.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1945 | Blasta3bg.D=400 | |
1946 | ||
1947 | Blasta3bp = Instance.new("BodyPosition", Blasta3) | |
1948 | local Blasta4 = new("Part",char) | |
1949 | Blasta4.Size = v3(1,1,1) | |
1950 | Blasta4.CanCollide = false | |
1951 | Blasta4.Name = "Blasta4" | |
1952 | Blasta4.Material = "Neon" | |
1953 | Blasta4.BrickColor = bc("White") | |
1954 | Blasta4.Shape = "Ball" | |
1955 | Blasta4.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(0,rad(180),0) | |
1956 | Blasta4.Anchored = false | |
1957 | ||
1958 | ||
1959 | ||
1960 | local zxc = Instance.new("SpecialMesh",Blasta4) | |
1961 | zxc.MeshType = "FileMesh" | |
1962 | zxc.Scale = Vector3.new(2,2,2) | |
1963 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1964 | ||
1965 | local Blasta4bg=Instance.new("BodyGyro",Blasta4) | |
1966 | Blasta4bg.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1967 | Blasta4bg.D=400 | |
1968 | ||
1969 | Blasta4bp = Instance.new("BodyPosition", Blasta4) | |
1970 | local Blasta5 = new("Part",char) | |
1971 | Blasta5.Size = v3(1,1,1) | |
1972 | Blasta5.CanCollide = false | |
1973 | Blasta5.Name = "Blasta5" | |
1974 | Blasta5.Material = "Neon" | |
1975 | Blasta5.BrickColor = bc("White") | |
1976 | Blasta5.Shape = "Ball" | |
1977 | Blasta5.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(0,rad(180),0) | |
1978 | Blasta5.Anchored = false | |
1979 | ||
1980 | ||
1981 | ||
1982 | local zxc = Instance.new("SpecialMesh",Blasta5) | |
1983 | zxc.MeshType = "FileMesh" | |
1984 | zxc.Scale = Vector3.new(2,2,2) | |
1985 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
1986 | ||
1987 | local Blasta5bg=Instance.new("BodyGyro",Blasta5) | |
1988 | Blasta5bg.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1989 | Blasta5bg.D=400 | |
1990 | ||
1991 | Blasta5bp = Instance.new("BodyPosition", Blasta5) | |
1992 | ||
1993 | local Blasta6 = new("Part",char) | |
1994 | Blasta6.Size = v3(1,1,1) | |
1995 | Blasta6.CanCollide = false | |
1996 | Blasta6.Name = "Blasta6" | |
1997 | Blasta6.Material = "Neon" | |
1998 | Blasta6.BrickColor = bc("White") | |
1999 | Blasta6.Shape = "Ball" | |
2000 | Blasta6.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(0,rad(180),0) | |
2001 | Blasta6.Anchored = false | |
2002 | ||
2003 | ||
2004 | ||
2005 | local zxc = Instance.new("SpecialMesh",Blasta6) | |
2006 | zxc.MeshType = "FileMesh" | |
2007 | zxc.Scale = Vector3.new(2,2,2) | |
2008 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
2009 | ||
2010 | local Blasta6bg=Instance.new("BodyGyro",Blasta6) | |
2011 | Blasta6bg.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
2012 | Blasta6bg.D=400 | |
2013 | ||
2014 | Blasta6bp = Instance.new("BodyPosition", Blasta6) | |
2015 | ||
2016 | for i = 1,50 do | |
2017 | blasta1bp.Position=(targetahead.CFrame*CFrame.new(20,2,0)).p | |
2018 | blasta1bg.CFrame=CFrame.new(Blasta2.Position,targetahead2.Position) | |
2019 | Blasta2bp.Position=(targetahead2.CFrame*CFrame.new(20,2,0)).p | |
2020 | Blasta2bg.CFrame=CFrame.new(Blasta2.Position,targetahead2.Position) | |
2021 | ||
2022 | Blasta3bp.Position=(targetahead3.CFrame*CFrame.new(20,2,0)).p | |
2023 | Blasta3bg.CFrame=CFrame.new(Blasta3.Position,targetahead3.Position) | |
2024 | ||
2025 | Blasta4bp.Position=(targetahead.CFrame*CFrame.new(-20,2,0)).p | |
2026 | Blasta4bg.CFrame=CFrame.new(Blasta4.Position,targetahead.Position) | |
2027 | ||
2028 | Blasta5bp.Position=(targetahead2.CFrame*CFrame.new(-20,2,0)).p | |
2029 | Blasta5bg.CFrame=CFrame.new(Blasta5.Position,targetahead2.Position) | |
2030 | ||
2031 | Blasta6bp.Position=(targetahead3.CFrame*CFrame.new(-20,2,0)).p | |
2032 | Blasta6bg.CFrame=CFrame.new(Blasta6.Position,targetahead3.Position) | |
2033 | ||
2034 | wait() | |
2035 | end | |
2036 | shootsnd:Play() | |
2037 | local GhastAcrossShot1 = new("Part",Blasta1) | |
2038 | GhastAcrossShot1.Shape = "Cylinder" | |
2039 | GhastAcrossShot1.Size = v3(100,5,5) | |
2040 | GhastAcrossShot1.BrickColor = bc("White") | |
2041 | GhastAcrossShot1.Material = "Neon" | |
2042 | GhastAcrossShot1.CanCollide = false | |
2043 | GhastAcrossShot1.Anchored = true | |
2044 | GhastAcrossShot1.CFrame = Blasta1.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2045 | local GhastAcrossShot2 = new("Part",Blasta2) | |
2046 | GhastAcrossShot2.Shape = "Cylinder" | |
2047 | GhastAcrossShot2.Size = v3(100,5,5) | |
2048 | GhastAcrossShot2.BrickColor = bc("White") | |
2049 | GhastAcrossShot2.Material = "Neon" | |
2050 | GhastAcrossShot2.CanCollide = false | |
2051 | GhastAcrossShot2.Anchored = true | |
2052 | GhastAcrossShot2.CFrame = Blasta2.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2053 | local GhastAcrossShot3 = new("Part",Blasta2) | |
2054 | GhastAcrossShot3.Shape = "Cylinder" | |
2055 | GhastAcrossShot3.Size = v3(100,5,5) | |
2056 | GhastAcrossShot3.BrickColor = bc("White") | |
2057 | GhastAcrossShot3.Material = "Neon" | |
2058 | GhastAcrossShot3.CanCollide = false | |
2059 | GhastAcrossShot3.Anchored = true | |
2060 | GhastAcrossShot3.CFrame = Blasta3.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2061 | local GhastAcrossShot4 = new("Part",Blasta4) | |
2062 | GhastAcrossShot4.Shape = "Cylinder" | |
2063 | GhastAcrossShot4.Size = v3(100,5,5) | |
2064 | GhastAcrossShot4.BrickColor = bc("White") | |
2065 | GhastAcrossShot4.Material = "Neon" | |
2066 | GhastAcrossShot4.CanCollide = false | |
2067 | GhastAcrossShot4.Anchored = true | |
2068 | GhastAcrossShot4.CFrame = Blasta4.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2069 | local GhastAcrossShot5 = new("Part",Blasta5) | |
2070 | GhastAcrossShot5.Shape = "Cylinder" | |
2071 | GhastAcrossShot5.Size = v3(100,5,5) | |
2072 | GhastAcrossShot5.BrickColor = bc("White") | |
2073 | GhastAcrossShot5.Material = "Neon" | |
2074 | GhastAcrossShot5.CanCollide = false | |
2075 | GhastAcrossShot5.Anchored = true | |
2076 | GhastAcrossShot5.CFrame = Blasta5.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2077 | local GhastAcrossShot6 = new("Part",Blasta5) | |
2078 | GhastAcrossShot6.Shape = "Cylinder" | |
2079 | GhastAcrossShot6.Size = v3(100,5,5) | |
2080 | GhastAcrossShot6.BrickColor = bc("White") | |
2081 | GhastAcrossShot6.Material = "Neon" | |
2082 | GhastAcrossShot6.CanCollide = false | |
2083 | GhastAcrossShot6.Anchored = true | |
2084 | GhastAcrossShot6.CFrame = Blasta6.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2085 | GhastAcrossShot1.Touched:connect(function(hit) | |
2086 | if hit.Parent == workspace.Base then return end | |
2087 | ||
2088 | if hit.Parent == char then return end | |
2089 | ||
2090 | for i,v in pairs(hit.Parent:GetChildren()) do | |
2091 | if v:IsA("Humanoid") then | |
2092 | if hdebounce == true then | |
2093 | hdebounce = false | |
2094 | for i = 1,20 do | |
2095 | v.Health = v.Health-2 | |
2096 | wait(0.01) | |
2097 | end | |
2098 | local hitnumb = math.random(1,2) | |
2099 | ||
2100 | if hitnumb == 1 then | |
2101 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
2102 | end | |
2103 | if hitnumb == 2 then | |
2104 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
2105 | end | |
2106 | wait(0.9) | |
2107 | hdebounce = true | |
2108 | end | |
2109 | ||
2110 | ||
2111 | end | |
2112 | end | |
2113 | ||
2114 | end) | |
2115 | GhastAcrossShot2.Touched:connect(function(hit) | |
2116 | if hit.Parent == workspace.Base then return end | |
2117 | ||
2118 | if hit.Parent == char then return end | |
2119 | ||
2120 | for i,v in pairs(hit.Parent:GetChildren()) do | |
2121 | if v:IsA("Humanoid") then | |
2122 | if hdebounce == true then | |
2123 | hdebounce = false | |
2124 | for i = 1,20 do | |
2125 | v.Health = v.Health-2 | |
2126 | wait(0.01) | |
2127 | end | |
2128 | local hitnumb = math.random(1,2) | |
2129 | ||
2130 | if hitnumb == 1 then | |
2131 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
2132 | end | |
2133 | if hitnumb == 2 then | |
2134 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
2135 | end | |
2136 | wait(0.9) | |
2137 | hdebounce = true | |
2138 | end | |
2139 | ||
2140 | ||
2141 | end | |
2142 | end | |
2143 | ||
2144 | end) | |
2145 | ||
2146 | GhastAcrossShot3.Touched:connect(function(hit) | |
2147 | if hit.Parent == workspace.Base then return end | |
2148 | ||
2149 | if hit.Parent == char then return end | |
2150 | ||
2151 | for i,v in pairs(hit.Parent:GetChildren()) do | |
2152 | if v:IsA("Humanoid") then | |
2153 | if hdebounce == true then | |
2154 | hdebounce = false | |
2155 | for i = 1,20 do | |
2156 | v.Health = v.Health-2 | |
2157 | wait(0.01) | |
2158 | end | |
2159 | local hitnumb = math.random(1,2) | |
2160 | ||
2161 | if hitnumb == 1 then | |
2162 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
2163 | end | |
2164 | if hitnumb == 2 then | |
2165 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
2166 | end | |
2167 | wait(0.9) | |
2168 | hdebounce = true | |
2169 | end | |
2170 | ||
2171 | ||
2172 | end | |
2173 | end | |
2174 | ||
2175 | end) | |
2176 | GhastAcrossShot4.Touched:connect(function(hit) | |
2177 | if hit.Parent == workspace.Base then return end | |
2178 | ||
2179 | if hit.Parent == char then return end | |
2180 | ||
2181 | for i,v in pairs(hit.Parent:GetChildren()) do | |
2182 | if v:IsA("Humanoid") then | |
2183 | if hdebounce == true then | |
2184 | hdebounce = false | |
2185 | for i = 1,20 do | |
2186 | v.Health = v.Health-2 | |
2187 | wait(0.01) | |
2188 | end | |
2189 | local hitnumb = math.random(1,2) | |
2190 | ||
2191 | if hitnumb == 1 then | |
2192 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
2193 | end | |
2194 | if hitnumb == 2 then | |
2195 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
2196 | end | |
2197 | wait(0.9) | |
2198 | hdebounce = true | |
2199 | end | |
2200 | ||
2201 | ||
2202 | end | |
2203 | end | |
2204 | ||
2205 | end) | |
2206 | GhastAcrossShot5.Touched:connect(function(hit) | |
2207 | if hit.Parent == workspace.Base then return end | |
2208 | ||
2209 | if hit.Parent == char then return end | |
2210 | ||
2211 | for i,v in pairs(hit.Parent:GetChildren()) do | |
2212 | if v:IsA("Humanoid") then | |
2213 | if hdebounce == true then | |
2214 | hdebounce = false | |
2215 | for i = 1,20 do | |
2216 | v.Health = v.Health-2 | |
2217 | wait(0.01) | |
2218 | end | |
2219 | local hitnumb = math.random(1,2) | |
2220 | ||
2221 | if hitnumb == 1 then | |
2222 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
2223 | end | |
2224 | if hitnumb == 2 then | |
2225 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
2226 | end | |
2227 | wait(0.9) | |
2228 | hdebounce = true | |
2229 | end | |
2230 | ||
2231 | ||
2232 | end | |
2233 | end | |
2234 | ||
2235 | end) | |
2236 | GhastAcrossShot6.Touched:connect(function(hit) | |
2237 | if hit.Parent == workspace.Base then return end | |
2238 | ||
2239 | if hit.Parent == char then return end | |
2240 | ||
2241 | for i,v in pairs(hit.Parent:GetChildren()) do | |
2242 | if v:IsA("Humanoid") then | |
2243 | if hdebounce == true then | |
2244 | hdebounce = false | |
2245 | for i = 1,20 do | |
2246 | v.Health = v.Health-2 | |
2247 | wait(0.01) | |
2248 | end | |
2249 | local hitnumb = math.random(1,2) | |
2250 | ||
2251 | if hitnumb == 1 then | |
2252 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
2253 | end | |
2254 | if hitnumb == 2 then | |
2255 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
2256 | end | |
2257 | wait(0.9) | |
2258 | hdebounce = true | |
2259 | end | |
2260 | ||
2261 | ||
2262 | end | |
2263 | end | |
2264 | ||
2265 | end) | |
2266 | wait(0.5) | |
2267 | for i = 1,20 do | |
2268 | GhastAcrossShot1.Size = GhastAcrossShot1.Size+v3(0,-1,-1) | |
2269 | GhastAcrossShot1.CFrame = Blasta1.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2270 | GhastAcrossShot1.Transparency = GhastAcrossShot1.Transparency+0.1 | |
2271 | GhastAcrossShot2.Size = GhastAcrossShot2.Size+v3(0,-1,-1) | |
2272 | GhastAcrossShot2.CFrame = Blasta2.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2273 | GhastAcrossShot2.Transparency = GhastAcrossShot2.Transparency+0.1 | |
2274 | GhastAcrossShot3.Size = GhastAcrossShot3.Size+v3(0,-1,-1) | |
2275 | GhastAcrossShot3.CFrame = Blasta3.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2276 | GhastAcrossShot3.Transparency = GhastAcrossShot3.Transparency+0.1 | |
2277 | GhastAcrossShot4.Size = GhastAcrossShot4.Size+v3(0,-1,-1) | |
2278 | GhastAcrossShot4.CFrame = Blasta4.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2279 | GhastAcrossShot4.Transparency = GhastAcrossShot4.Transparency+0.1 | |
2280 | ||
2281 | GhastAcrossShot5.Size = GhastAcrossShot5.Size+v3(0,-1,-1) | |
2282 | GhastAcrossShot5.CFrame = Blasta5.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2283 | GhastAcrossShot5.Transparency = GhastAcrossShot5.Transparency+0.1 | |
2284 | GhastAcrossShot6.Size = GhastAcrossShot6.Size+v3(0,-1,-1) | |
2285 | GhastAcrossShot6.CFrame = Blasta6.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2286 | GhastAcrossShot6.Transparency = GhastAcrossShot6.Transparency+0.1 | |
2287 | wait() | |
2288 | end | |
2289 | GhastAcrossShot1:Destroy() | |
2290 | GhastAcrossShot2:Destroy() | |
2291 | GhastAcrossShot3:Destroy() | |
2292 | GhastAcrossShot4:Destroy() | |
2293 | GhastAcrossShot5:Destroy() | |
2294 | GhastAcrossShot6:Destroy() | |
2295 | for i = 1,20 do | |
2296 | Blasta1.Transparency = Blasta1.Transparency+0.1 | |
2297 | Blasta2.Transparency = Blasta2.Transparency+0.1 | |
2298 | Blasta3.Transparency = Blasta3.Transparency+0.1 | |
2299 | Blasta4.Transparency = Blasta4.Transparency+0.1 | |
2300 | Blasta5.Transparency = Blasta5.Transparency+0.1 | |
2301 | Blasta6.Transparency = Blasta6.Transparency+0.1 | |
2302 | wait() | |
2303 | end | |
2304 | Blasta1:Destroy() | |
2305 | Blasta2:Destroy() | |
2306 | Blasta3:Destroy() | |
2307 | Blasta4:Destroy() | |
2308 | Blasta5:Destroy() | |
2309 | Blasta6:Destroy() | |
2310 | wait(0.5) | |
2311 | AheadShotsdebounce = true | |
2312 | end | |
2313 | end | |
2314 | end | |
2315 | local BlasterRaindebounce = true | |
2316 | ||
2317 | function BlasterRain() | |
2318 | if equiped == true then | |
2319 | if BlasterRaindebounce == true then | |
2320 | BlasterRaindebounce = false | |
2321 | local RainTarget1 = new("Part",char) | |
2322 | RainTarget1.BrickColor = bc("Really red") | |
2323 | RainTarget1.Shape = "Ball" | |
2324 | RainTarget1.Material = "Neon" | |
2325 | RainTarget1.Anchored = true | |
2326 | RainTarget1.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,0,-20) | |
2327 | RainTarget1.Transparency = 1 | |
2328 | local RainTarget2 = new("Part",char) | |
2329 | RainTarget2.BrickColor = bc("Really red") | |
2330 | RainTarget2.Shape = "Ball" | |
2331 | RainTarget2.Material = "Neon" | |
2332 | RainTarget2.Anchored = true | |
2333 | RainTarget2.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,0,-40) | |
2334 | RainTarget2.Transparency = 1 | |
2335 | local RainBlaster1 = new("Part",char) | |
2336 | RainBlaster1.Size = v3(1,1,1) | |
2337 | RainBlaster1.CanCollide = false | |
2338 | RainBlaster1.Name = "RainBlaster1" | |
2339 | RainBlaster1.Material = "Neon" | |
2340 | RainBlaster1.BrickColor = bc("White") | |
2341 | RainBlaster1.Shape = "Ball" | |
2342 | RainBlaster1.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(0,rad(180),0) | |
2343 | RainBlaster1.Anchored = false | |
2344 | ||
2345 | ||
2346 | ||
2347 | local zxc = Instance.new("SpecialMesh",RainBlaster1) | |
2348 | zxc.MeshType = "FileMesh" | |
2349 | zxc.Scale = Vector3.new(2,2,2) | |
2350 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
2351 | ||
2352 | local RainBlaster1bg=Instance.new("BodyGyro",RainBlaster1) | |
2353 | RainBlaster1bg.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
2354 | RainBlaster1bg.D=400 | |
2355 | ||
2356 | RainBlaster1bp = Instance.new("BodyPosition", RainBlaster1) | |
2357 | ||
2358 | local RainBlaster2 = new("Part",char) | |
2359 | RainBlaster2.Size = v3(1,1,1) | |
2360 | RainBlaster2.CanCollide = false | |
2361 | RainBlaster2.Name = "RainBlaster1" | |
2362 | RainBlaster2.Material = "Neon" | |
2363 | RainBlaster2.BrickColor = bc("White") | |
2364 | RainBlaster2.Shape = "Ball" | |
2365 | RainBlaster2.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(0,rad(180),0) | |
2366 | RainBlaster2.Anchored = false | |
2367 | ||
2368 | ||
2369 | ||
2370 | local zxc = Instance.new("SpecialMesh",RainBlaster2) | |
2371 | zxc.MeshType = "FileMesh" | |
2372 | zxc.Scale = Vector3.new(2,2,2) | |
2373 | zxc.MeshId = "http://www.roblox.com/asset/?id=920580395" | |
2374 | ||
2375 | local RainBlaster2bg=Instance.new("BodyGyro",RainBlaster2) | |
2376 | RainBlaster2bg.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
2377 | RainBlaster2bg.D=400 | |
2378 | ||
2379 | RainBlaster2bp = Instance.new("BodyPosition", RainBlaster2) | |
2380 | ||
2381 | ||
2382 | for i = 1,50 do | |
2383 | RainBlaster1bp.Position=(RainTarget1.CFrame*CFrame.new(0,20,0)).p | |
2384 | RainBlaster1bg.CFrame=CFrame.new(RainBlaster1.Position,RainTarget1.Position) | |
2385 | ||
2386 | RainBlaster2bp.Position=(RainTarget2.CFrame*CFrame.new(0,20,0)).p | |
2387 | RainBlaster2bg.CFrame=CFrame.new(RainBlaster2.Position,RainTarget2.Position) | |
2388 | wait() | |
2389 | end | |
2390 | shootsnd:Play() | |
2391 | local RainBlasterShot1 = new("Part",RainBlaster1) | |
2392 | RainBlasterShot1.Shape = "Cylinder" | |
2393 | RainBlasterShot1.Size = v3(100,5,5) | |
2394 | RainBlasterShot1.BrickColor = bc("White") | |
2395 | RainBlasterShot1.Material = "Neon" | |
2396 | RainBlasterShot1.CanCollide = false | |
2397 | RainBlasterShot1.Anchored = true | |
2398 | RainBlasterShot1.CFrame = RainBlaster1.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2399 | ||
2400 | local RainBlasterShot2 = new("Part",RainBlaster2) | |
2401 | RainBlasterShot2.Shape = "Cylinder" | |
2402 | RainBlasterShot2.Size = v3(100,5,5) | |
2403 | RainBlasterShot2.BrickColor = bc("White") | |
2404 | RainBlasterShot2.Material = "Neon" | |
2405 | RainBlasterShot2.CanCollide = false | |
2406 | RainBlasterShot2.Anchored = true | |
2407 | RainBlasterShot2.CFrame = RainBlaster2.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2408 | RainBlasterShot1.Touched:connect(function(hit) | |
2409 | if hit.Parent == workspace.Base then return end | |
2410 | ||
2411 | if hit.Parent == char then return end | |
2412 | ||
2413 | for i,v in pairs(hit.Parent:GetChildren()) do | |
2414 | if v:IsA("Humanoid") then | |
2415 | if hdebounce == true then | |
2416 | hdebounce = false | |
2417 | for i = 1,20 do | |
2418 | v.Health = v.Health-2 | |
2419 | wait(0.01) | |
2420 | end | |
2421 | local hitnumb = math.random(1,2) | |
2422 | ||
2423 | if hitnumb == 1 then | |
2424 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
2425 | end | |
2426 | if hitnumb == 2 then | |
2427 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
2428 | end | |
2429 | wait(0.9) | |
2430 | hdebounce = true | |
2431 | end | |
2432 | ||
2433 | ||
2434 | end | |
2435 | end | |
2436 | ||
2437 | end) | |
2438 | RainBlasterShot2.Touched:connect(function(hit) | |
2439 | if hit.Parent == workspace.Base then return end | |
2440 | ||
2441 | if hit.Parent == char then return end | |
2442 | ||
2443 | for i,v in pairs(hit.Parent:GetChildren()) do | |
2444 | if v:IsA("Humanoid") then | |
2445 | if hdebounce == true then | |
2446 | hdebounce = false | |
2447 | for i = 1,20 do | |
2448 | v.Health = v.Health-2 | |
2449 | wait(0.01) | |
2450 | end | |
2451 | local hitnumb = math.random(1,2) | |
2452 | ||
2453 | if hitnumb == 1 then | |
2454 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -10, 1.5, BrickColor.new("Toothpaste").Color) | |
2455 | end | |
2456 | if hitnumb == 2 then | |
2457 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -20, 1.5, BrickColor.new("Toothpaste").Color) | |
2458 | end | |
2459 | wait(0.9) | |
2460 | hdebounce = true | |
2461 | end | |
2462 | ||
2463 | ||
2464 | end | |
2465 | end | |
2466 | ||
2467 | end) | |
2468 | ||
2469 | wait(0.5) | |
2470 | for i = 1,20 do | |
2471 | wait() | |
2472 | RainBlasterShot1.Size = RainBlasterShot1.Size+v3(0,-1,-1) | |
2473 | RainBlasterShot1.CFrame = RainBlaster1.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2474 | RainBlasterShot1.Transparency = RainBlasterShot1.Transparency+0.1 | |
2475 | ||
2476 | RainBlasterShot2.Size = RainBlasterShot2.Size+v3(0,-1,-1) | |
2477 | RainBlasterShot2.CFrame = RainBlaster2.CFrame*CFrame.new(0,0,15)*CFrame.Angles(0,rad(90),0) | |
2478 | RainBlasterShot2.Transparency = RainBlasterShot2.Transparency+0.1 | |
2479 | ||
2480 | end | |
2481 | for i = 1,20 do | |
2482 | RainBlaster1.Transparency = RainBlaster1.Transparency+0.1 | |
2483 | RainBlaster2.Transparency = RainBlaster2.Transparency+0.1 | |
2484 | wait() | |
2485 | end | |
2486 | RainBlaster1:Destroy() | |
2487 | RainBlaster2:Destroy() | |
2488 | RainBlasterShot1:Destroy() | |
2489 | RainBlasterShot2:Destroy() | |
2490 | wait(0.5) | |
2491 | BlasterRaindebounce = true | |
2492 | end | |
2493 | end | |
2494 | end | |
2495 | local grabing = false | |
2496 | ||
2497 | function grab() | |
2498 | ||
2499 | ||
2500 | local hit = mouse.Target | |
2501 | if hit.Parent == char then return end | |
2502 | for i,v in pairs(hit.Parent:GetChildren()) do | |
2503 | if v:IsA("Humanoid") then | |
2504 | v.Health = v.Health-50 | |
2505 | local bodyp=Instance.new("BodyPosition",hit.Parent.HumanoidRootPart) | |
2506 | bodyp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
2507 | bodyp.Position=(hit.Parent.HumanoidRootPart.CFrame*CFrame.new(-15,0,0)).p | |
2508 | wait(0.6) | |
2509 | bodyp:destroy() | |
2510 | end | |
2511 | end | |
2512 | ||
2513 | ||
2514 | ||
2515 | ||
2516 | end | |
2517 | mouse.KeyDown:connect(function(k) | |
2518 | if k == "e" then | |
2519 | AheadShots() | |
2520 | end | |
2521 | end) | |
2522 | mouse.KeyDown:connect(function(k) | |
2523 | if k == "y" then | |
2524 | grab() | |
2525 | end | |
2526 | end) | |
2527 | mouse.KeyDown:connect(function(k) | |
2528 | if k == "g" then | |
2529 | BlasterRain() | |
2530 | end | |
2531 | end) | |
2532 | mouse.KeyDown:connect(function(k) | |
2533 | if k == "t" then | |
2534 | Bones() | |
2535 | end | |
2536 | end) | |
2537 | mouse.KeyDown:connect(function(k) | |
2538 | if k == "z" then | |
2539 | DodgeLeft() | |
2540 | end | |
2541 | end) | |
2542 | mouse.KeyDown:connect(function(k) | |
2543 | if k == "q" then | |
2544 | octo() | |
2545 | end | |
2546 | end) | |
2547 | mouse.KeyDown:connect(function(k) | |
2548 | if k == "x" then | |
2549 | RightDodge() | |
2550 | end | |
2551 | end) | |
2552 | mouse.KeyDown:connect(function(k) | |
2553 | if k == "1" then | |
2554 | hum.Health = 100 | |
2555 | end | |
2556 | end) | |
2557 | mouse.KeyDown:connect(function(k) | |
2558 | if k == "c" then | |
2559 | equip() | |
2560 | end | |
2561 | end) | |
2562 | mouse.KeyDown:connect(function(k) | |
2563 | if k == "f" then | |
2564 | mount() | |
2565 | end | |
2566 | end) | |
2567 | mouse.KeyDown:connect(function(k) | |
2568 | if k == "r" then | |
2569 | cross() | |
2570 | end | |
2571 | end) | |
2572 | p.Character.Humanoid.Died:connect(function() | |
2573 | local jkl = Instance.new("Sound",Workspace) | |
2574 | jkl.SoundId = "rbxassetid://427025525" | |
2575 | jkl.Volume = 10 | |
2576 | jkl:Play() | |
2577 | ||
2578 | for _, V in pairs(char:getChildren()) do | |
2579 | if V:isA("BasePart") then | |
2580 | V.Transparency = 1 | |
2581 | elseif V:IsA("Accessory") and V:FindFirstChild("Handle") then | |
2582 | V.Handle.Transparency = 1 | |
2583 | end | |
2584 | end | |
2585 | char.Head.face:destroy() | |
2586 | for i = 1,50 do | |
2587 | RGhasterBlaster.Transparency = RGhasterBlaster.Transparency+0.1 | |
2588 | LGhasterBlaster.Transparency = LGhasterBlaster.Transparency+0.1 | |
2589 | ||
2590 | dust = Instance.new("Part") | |
2591 | dust.Locked = true | |
2592 | dust.Size = Vector3.new(0.1,0.1,0.1) | |
2593 | dust.BrickColor = BrickColor.new("White") | |
2594 | dust.Transparency = 0 | |
2595 | dust.TopSurface = "Smooth" | |
2596 | dust.BottomSurface = "Smooth" | |
2597 | dust.CFrame = char.HumanoidRootPart.CFrame | |
2598 | dust.CanCollide = true | |
2599 | dust.Reflectance = 0.1 | |
2600 | dust.Material = "Neon" | |
2601 | dust.Parent = char | |
2602 | dust.Anchored = false | |
2603 | end | |
2604 | end) | |
2605 | ||
2606 | ||
2607 | ||
2608 | ||
2609 | DayNightCycle = true --[1] Cycles through day and night. | |
2610 | ||
2611 | DynamicLighting = true --[2] Give your game a dynamic look? | |
2612 | SimulatedShadows = true --[3] Make the shadows stand out. (Enable [2] for this to work) | |
2613 | ||
2614 | DarkAmbient = true --[4] Gives your game darkness, great for zombie games. | |
2615 | AmbientBrightness = 55 --[5] Number Must between 0 to 255. (Enable [2] and [4] for this to work) | |
2616 | ||
2617 | Fog = true --[6] Give your game foggy look. | |
2618 | FogDistance = 1500 --[7] How far will the fog be away from you. (Enable [6] for this to work) | |
2619 | --------------------------------------------------------------------------------------------------------------- | |
2620 | ||
2621 | if Fog then | |
2622 | game:GetService("Lighting").FogEnd = FogDistance | |
2623 | end | |
2624 | ||
2625 | if DarkAmbient and DynamicLighting then | |
2626 | game:GetService("Lighting").OutdoorAmbient = Color3.new(AmbientBrightness/255, AmbientBrightness/255, AmbientBrightness/255) | |
2627 | end | |
2628 | ||
2629 | if DynamicLighting then | |
2630 | game:GetService("Lighting").GlobalShadows = true | |
2631 | if SimulatedShadows then | |
2632 | game:GetService("Lighting").Brightness = 1.5 | |
2633 | game:GetService("Lighting").Ambient = Color3.new(0/255, 0/255, 0/255) | |
2634 | game:GetService("Lighting").ShadowColor = Color3.new(61/255, 61/255, 61/255) | |
2635 | end | |
2636 | end |