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1 | --[[ | |
2 | Keys: | |
3 | M = explosion | |
4 | P = punch | |
5 | T = talk | |
6 | L = ground pound | |
7 | K = clap (instakill) | |
8 | O = explode | |
9 | J = beam up | |
10 | R = throw ball | |
11 | H = beam | |
12 | Q = cube | |
13 | X = launch | |
14 | C = small explode | |
15 | V = transform | |
16 | B = spin | |
17 | N = punch | |
18 | E = teleport | |
19 | ||
20 | --]] | |
21 | --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed-- | |
22 | Player=game:GetService("Players").LocalPlayer | |
23 | Character=Player.Character | |
24 | Character.Humanoid.Name = "noneofurbusiness" | |
25 | hum = Character.noneofurbusiness | |
26 | LeftArm=Character["Left Arm"] | |
27 | LeftLeg=Character["Left Leg"] | |
28 | RightArm=Character["Right Arm"] | |
29 | RightLeg=Character["Right Leg"] | |
30 | Root=Character["HumanoidRootPart"] | |
31 | Head=Character["Head"] | |
32 | Torso=Character["Torso"] | |
33 | attacking = false | |
34 | walking = false | |
35 | position = "Idle" | |
36 | local sine = 0 | |
37 | removeuseless = game:GetService("Debris") | |
38 | local change = 2 | |
39 | debounce = false | |
40 | tauntdebounce = false | |
41 | mouse = Player:GetMouse() | |
42 | sID = rbxassetid | |
43 | create = Instance.new | |
44 | local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294} | |
45 | local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"} | |
46 | local soundtable3 = {834001797,834001752,834001699,834001828} | |
47 | rdnm3 = #soundtable3 | |
48 | rdnm = #soundtable | |
49 | rototota = false | |
50 | rdnm2 = #soundtable | |
51 | rototota = false | |
52 | i = 1 | |
53 | running = false | |
54 | damagedebounce = false | |
55 | comingouttoplay = true | |
56 | transf1 = false | |
57 | balldebounce = false | |
58 | donttransform = false | |
59 | damageall={} | |
60 | Repeater={} | |
61 | Repeater2={} | |
62 | nonmeshRepeater={} | |
63 | nonmeshRepeater2={} | |
64 | dmgii={} | |
65 | DamageAll2={} | |
66 | SlowlyFade={} | |
67 | TheEnd={} | |
68 | TheEnd2={} | |
69 | TheEnd3={} | |
70 | Extreme={} | |
71 | ExtremeM={} | |
72 | TheEnd4={} | |
73 | UpMover={} | |
74 | openshocktable={} | |
75 | LessSize={} | |
76 | ForwardMover={} | |
77 | ||
78 | punchexplosion = Instance.new("Sound", LeftArm) | |
79 | punchexplosion.SoundId = "rbxassetid://909258891" | |
80 | punchexplosion.Looped = false | |
81 | punchexplosion.Volume = 2 | |
82 | ||
83 | punchexplosion2 = Instance.new("Sound", LeftArm) | |
84 | punchexplosion2.SoundId = "rbxassetid://907528019" | |
85 | punchexplosion2.Looped = false | |
86 | punchexplosion2.Volume = 2 | |
87 | ||
88 | punchexplosion3 = Instance.new("Sound", LeftArm) | |
89 | punchexplosion3.SoundId = "rbxassetid://564533374" | |
90 | punchexplosion3.Looped = false | |
91 | punchexplosion3.Volume = 2 | |
92 | ||
93 | punchcharge = Instance.new("Sound", LeftArm) | |
94 | punchcharge.SoundId = "rbxassetid://909253995" | |
95 | punchcharge.Looped = false | |
96 | punchcharge.Volume = 2 | |
97 | ||
98 | punchcharge2 = Instance.new("Sound", LeftArm) | |
99 | punchcharge2.SoundId = "rbxassetid://907532684" | |
100 | punchcharge2.Looped = false | |
101 | punchcharge2.Volume = 2 | |
102 | ||
103 | LSSJ = Instance.new("Sound", Torso) | |
104 | LSSJ.SoundId = "rbxassetid://1412058990" | |
105 | LSSJ.Volume = 8 | |
106 | ||
107 | punchcharge3 = Instance.new("Sound", LeftArm) | |
108 | punchcharge3.SoundId = "rbxassetid://1177784554" | |
109 | punchcharge3.Looped = false | |
110 | punchcharge3.Volume = 2 | |
111 | ||
112 | boomswoosh = Instance.new("Sound", Torso) | |
113 | boomswoosh.SoundId = "rbxassetid://633627961" | |
114 | boomswoosh.Looped = false | |
115 | boomswoosh.Volume = 1.5 | |
116 | ||
117 | TheEndSound = Instance.new("Sound", Torso) | |
118 | TheEndSound.SoundId = "rbxassetid://264358562" | |
119 | TheEndSound.Looped = false | |
120 | TheEndSound.Volume = 3 | |
121 | ||
122 | TheEndSound2 = Instance.new("Sound", Torso) | |
123 | TheEndSound2.SoundId = "rbxassetid://907530407" | |
124 | TheEndSound2.Looped = true | |
125 | TheEndSound2.Volume = 3 | |
126 | ||
127 | ROOOAAAAH = Instance.new("Sound", Torso) | |
128 | ROOOAAAAH.SoundId = "rbxassetid://774733972" | |
129 | ROOOAAAAH.Looped = false | |
130 | ROOOAAAAH.Volume = 2 | |
131 | ||
132 | x0412 = Instance.new("Sound", Torso) | |
133 | x0412.SoundId = "rbxassetid://962379106" | |
134 | x0412.Looped = false | |
135 | x0412.Volume = 8 | |
136 | ||
137 | local HEADLERP = Instance.new("ManualWeld") | |
138 | HEADLERP.Parent = Head | |
139 | HEADLERP.Part0 = Head | |
140 | HEADLERP.Part1 = Torso | |
141 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
142 | ||
143 | local TORSOLERP = Instance.new("ManualWeld") | |
144 | TORSOLERP.Parent = Torso | |
145 | TORSOLERP.Part0 = Torso | |
146 | TORSOLERP.Part1 = Torso | |
147 | TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
148 | ||
149 | local ROOTLERP = Instance.new("ManualWeld") | |
150 | ROOTLERP.Parent = Root | |
151 | ROOTLERP.Part0 = Root | |
152 | ROOTLERP.Part1 = Torso | |
153 | ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
154 | ||
155 | local RIGHTARMLERP = Instance.new("ManualWeld") | |
156 | RIGHTARMLERP.Parent = RightArm | |
157 | RIGHTARMLERP.Part0 = RightArm | |
158 | RIGHTARMLERP.Part1 = Torso | |
159 | RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
160 | ||
161 | local LEFTARMLERP = Instance.new("ManualWeld") | |
162 | LEFTARMLERP.Parent = LeftArm | |
163 | LEFTARMLERP.Part0 = LeftArm | |
164 | LEFTARMLERP.Part1 = Torso | |
165 | LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
166 | ||
167 | local RIGHTLEGLERP = Instance.new("ManualWeld") | |
168 | RIGHTLEGLERP.Parent = RightLeg | |
169 | RIGHTLEGLERP.Part0 = RightLeg | |
170 | RIGHTLEGLERP.Part1 = Torso | |
171 | RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
172 | ||
173 | local LEFTLEGLERP = Instance.new("ManualWeld") | |
174 | LEFTLEGLERP.Parent = LeftLeg | |
175 | LEFTLEGLERP.Part0 = LeftLeg | |
176 | LEFTLEGLERP.Part1 = Torso | |
177 | LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
178 | ||
179 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3) | |
180 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5) | |
181 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5) | |
182 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5) | |
183 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
184 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5) | |
185 | ||
186 | local function weldBetween(a, b) | |
187 | local weld = Instance.new("ManualWeld", a) | |
188 | weld.Part0 = a | |
189 | weld.Part1 = b | |
190 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
191 | return weld | |
192 | end | |
193 | ||
194 | godmode = coroutine.wrap(function() | |
195 | while true do | |
196 | hum.MaxHealth = math.huge | |
197 | wait(0.0000001) | |
198 | hum.Health = math.huge | |
199 | wait() | |
200 | end | |
201 | end) | |
202 | godmode() | |
203 | ff = Instance.new("ForceField", Character) | |
204 | ff.Visible = false | |
205 | ||
206 | while comingouttoplay do | |
207 | hum.WalkSpeed = 0 | |
208 | for i = 1, 15 do | |
209 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8) | |
210 | wait() | |
211 | end | |
212 | Root.Anchored = true | |
213 | smallrift = Instance.new("Part", Torso) | |
214 | smallrift.Size = Vector3.new(0.1, 0.1, 0.1) | |
215 | smallrift.Material = "Neon" | |
216 | smallrift.Transparency = 1 | |
217 | smallrift.Anchored = true | |
218 | smallrift.CanCollide = false | |
219 | smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0) | |
220 | smallriftdecal = Instance.new("Decal", smallrift) | |
221 | smallriftdecal.Face = "Top" | |
222 | smallriftdecal.Texture = "rbxassetid://702583926" | |
223 | local sm = weldBetween(smallrift, Root) | |
224 | sm.C0 = CFrame.new(0, 0, 0) | |
225 | sound = Instance.new("Sound", smallrift) | |
226 | sound.Volume = 1 | |
227 | sound.Pitch = 1.2 | |
228 | sound.SoundId = "rbxassetid://344894344" | |
229 | sound:Play() | |
230 | local rotete = coroutine.wrap(function() | |
231 | while comingouttoplay do | |
232 | smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
233 | wait() | |
234 | end | |
235 | end) | |
236 | rotete() | |
237 | for i = 1, 50 do | |
238 | smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4) | |
239 | wait() | |
240 | end | |
241 | wait(1) | |
242 | for _,n in pairs(Character:GetChildren()) do | |
243 | if n:IsA("Accessory") then n:Remove() end | |
244 | end | |
245 | for _,x in pairs(Character:GetChildren()) do | |
246 | if x:IsA("Decal") then x:Remove() end | |
247 | end | |
248 | Torso.BrickColor = BrickColor.new("Really black") | |
249 | Head.BrickColor = BrickColor.new("Really black") | |
250 | Character.Shirt:Destroy() | |
251 | Character.Pants:Destroy() | |
252 | shirt = Instance.new("Shirt", Character) | |
253 | shirt.Name = "Shirt" | |
254 | pants = Instance.new("Pants", Character) | |
255 | pants.Name = "Pants" | |
256 | Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382" | |
257 | Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569" | |
258 | ||
259 | local DarkReaper = Instance.new("Part",Character) | |
260 | DarkReaper.Size = Vector3.new(2,2,2) | |
261 | DarkReaper.CFrame = Head.CFrame | |
262 | DarkReaper.CanCollide = false | |
263 | local DarkReaperWeld = Instance.new("Weld",DarkReaper) | |
264 | DarkReaperWeld.Part0 = DarkReaper | |
265 | DarkReaperWeld.Part1 = Head | |
266 | DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame | |
267 | mdark = Instance.new("SpecialMesh", DarkReaper) | |
268 | mdark.MeshType = "FileMesh" | |
269 | mdark.Scale = Vector3.new(1.08, 1.08, 1.08) | |
270 | mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799' | |
271 | mdark.VertexColor = Vector3.new(1,1,1) | |
272 | ||
273 | local DarkReaperANTLERS = Instance.new("Part",Character) | |
274 | DarkReaperANTLERS.Size = Vector3.new(2,2,2) | |
275 | DarkReaperANTLERS.CFrame = Head.CFrame | |
276 | DarkReaperANTLERS.CanCollide = false | |
277 | local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS) | |
278 | DarkReaperWeld2.Part0 = DarkReaperANTLERS | |
279 | DarkReaperWeld2.Part1 = Head | |
280 | DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0) | |
281 | local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS) | |
282 | mdark2.MeshType = "FileMesh" | |
283 | mdark2.Scale = Vector3.new(1.08, 1.08, 1.08) | |
284 | mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850' | |
285 | mdark2.VertexColor = Vector3.new(255,0,0) | |
286 | ||
287 | HandCannonTop1 = Instance.new("Part", LeftArm) | |
288 | HandCannonTop1.CanCollide = false | |
289 | HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1) | |
290 | HandCannonTop1.BottomSurface = "SmoothNoOutlines" | |
291 | HandCannonTop1.TopSurface = "SmoothNoOutlines" | |
292 | HandCannonTop1.LeftSurface = "SmoothNoOutlines" | |
293 | HandCannonTop1.RightSurface = "SmoothNoOutlines" | |
294 | HandCannonTop1.FrontSurface = "SmoothNoOutlines" | |
295 | HandCannonTop1.BackSurface = "SmoothNoOutlines" | |
296 | HandCannonTop1.Material = "Metal" | |
297 | local weld2 = weldBetween(HandCannonTop1, LeftArm) | |
298 | weld2.C0 = CFrame.new(0, .9, 0) | |
299 | ||
300 | FixedER = Instance.new("Part", LeftArm) | |
301 | FixedER.CanCollide = false | |
302 | FixedER.Size = Vector3.new(1.1, 0.1, 1.1) | |
303 | FixedER.BottomSurface = "SmoothNoOutlines" | |
304 | FixedER.TopSurface = "SmoothNoOutlines" | |
305 | FixedER.LeftSurface = "SmoothNoOutlines" | |
306 | FixedER.RightSurface = "SmoothNoOutlines" | |
307 | FixedER.FrontSurface = "SmoothNoOutlines" | |
308 | FixedER.BackSurface = "SmoothNoOutlines" | |
309 | FixedER.Material = "Metal" | |
310 | local weldFixedER = weldBetween(FixedER, LeftArm) | |
311 | weldFixedER.C0 = CFrame.new(0, .7, 0) | |
312 | ||
313 | ||
314 | FixedER4 = Instance.new("Part", LeftArm) | |
315 | FixedER4.CanCollide = false | |
316 | FixedER4.Size = Vector3.new(1.1, 0.1, 1.1) | |
317 | FixedER4.BottomSurface = "SmoothNoOutlines" | |
318 | FixedER4.TopSurface = "SmoothNoOutlines" | |
319 | FixedER4.LeftSurface = "SmoothNoOutlines" | |
320 | FixedER4.RightSurface = "SmoothNoOutlines" | |
321 | FixedER4.FrontSurface = "SmoothNoOutlines" | |
322 | FixedER4.BackSurface = "SmoothNoOutlines" | |
323 | FixedER4.Material = "Metal" | |
324 | local weldFixedER4 = weldBetween(FixedER4, LeftArm) | |
325 | weldFixedER4.C0 = CFrame.new(0, .5, 0) | |
326 | ||
327 | FixedER5 = Instance.new("Part", LeftArm) | |
328 | FixedER5.CanCollide = false | |
329 | FixedER5.Size = Vector3.new(1.1, 0.1, 1.1) | |
330 | FixedER5.BottomSurface = "SmoothNoOutlines" | |
331 | FixedER5.TopSurface = "SmoothNoOutlines" | |
332 | FixedER5.LeftSurface = "SmoothNoOutlines" | |
333 | FixedER5.RightSurface = "SmoothNoOutlines" | |
334 | FixedER5.FrontSurface = "SmoothNoOutlines" | |
335 | FixedER5.BackSurface = "SmoothNoOutlines" | |
336 | FixedER5.Material = "Metal" | |
337 | local weldFixedER5 = weldBetween(FixedER5, LeftArm) | |
338 | weldFixedER5.C0 = CFrame.new(0, -.5, 0) | |
339 | ||
340 | FixedER2 = Instance.new("Part", LeftArm) | |
341 | FixedER2.CanCollide = false | |
342 | FixedER2.Size = Vector3.new(1.1, 0.1, 1.1) | |
343 | FixedER2.BottomSurface = "SmoothNoOutlines" | |
344 | FixedER2.TopSurface = "SmoothNoOutlines" | |
345 | FixedER2.LeftSurface = "SmoothNoOutlines" | |
346 | FixedER2.RightSurface = "SmoothNoOutlines" | |
347 | FixedER2.FrontSurface = "SmoothNoOutlines" | |
348 | FixedER2.BackSurface = "SmoothNoOutlines" | |
349 | FixedER2.Material = "Metal" | |
350 | local weldFixedER2 = weldBetween(FixedER2, LeftArm) | |
351 | weldFixedER2.C0 = CFrame.new(0, -.7, 0) | |
352 | ||
353 | ||
354 | FixedER3 = Instance.new("Part", LeftArm) | |
355 | FixedER3.CanCollide = false | |
356 | FixedER3.Size = Vector3.new(1.1, 0.1, 1.1) | |
357 | FixedER3.BottomSurface = "SmoothNoOutlines" | |
358 | FixedER3.TopSurface = "SmoothNoOutlines" | |
359 | FixedER3.LeftSurface = "SmoothNoOutlines" | |
360 | FixedER3.RightSurface = "SmoothNoOutlines" | |
361 | FixedER3.FrontSurface = "SmoothNoOutlines" | |
362 | FixedER3.BackSurface = "SmoothNoOutlines" | |
363 | FixedER3.Material = "Metal" | |
364 | local weldFixedER3 = weldBetween(FixedER3, LeftArm) | |
365 | weldFixedER3.C0 = CFrame.new(0, -.9, 0) | |
366 | ||
367 | HandCannonTop2 = Instance.new("Part", LeftArm) | |
368 | HandCannonTop2.CanCollide = false | |
369 | HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1) | |
370 | HandCannonTop2.BottomSurface = "SmoothNoOutlines" | |
371 | HandCannonTop2.TopSurface = "SmoothNoOutlines" | |
372 | HandCannonTop2.LeftSurface = "SmoothNoOutlines" | |
373 | HandCannonTop2.RightSurface = "SmoothNoOutlines" | |
374 | HandCannonTop2.FrontSurface = "SmoothNoOutlines" | |
375 | HandCannonTop2.BackSurface = "SmoothNoOutlines" | |
376 | HandCannonTop2.Material = "Metal" | |
377 | HandCannonTop2.Transparency = 1 | |
378 | local weld3 = weldBetween(HandCannonTop2, LeftArm) | |
379 | weld3.C0 = CFrame.new(0, -.8, 0) | |
380 | ||
381 | HandCannonTop3 = Instance.new("Part", LeftArm) | |
382 | HandCannonTop3.CanCollide = false | |
383 | HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1) | |
384 | HandCannonTop3.BottomSurface = "SmoothNoOutlines" | |
385 | HandCannonTop3.TopSurface = "SmoothNoOutlines" | |
386 | HandCannonTop3.Material = "Metal" | |
387 | HandCannonTop3.LeftSurface = "SmoothNoOutlines" | |
388 | HandCannonTop3.RightSurface = "SmoothNoOutlines" | |
389 | HandCannonTop3.FrontSurface = "SmoothNoOutlines" | |
390 | HandCannonTop3.BackSurface = "SmoothNoOutlines" | |
391 | local weld4 = weldBetween(HandCannonTop3, LeftArm) | |
392 | weld4.C0 = CFrame.new(0, 0, 0) | |
393 | ||
394 | secretpart = Instance.new("Part", LeftArm) | |
395 | secretpart.CanCollide = false | |
396 | secretpart.Size = Vector3.new(1.15, 0.25, 1.15) | |
397 | secretpart.BottomSurface = "SmoothNoOutlines" | |
398 | secretpart.TopSurface = "SmoothNoOutlines" | |
399 | secretpart.Material = "Metal" | |
400 | secretpart.BrickColor = BrickColor.new("Really black") | |
401 | secretpart.LeftSurface = "SmoothNoOutlines" | |
402 | secretpart.RightSurface = "SmoothNoOutlines" | |
403 | secretpart.FrontSurface = "SmoothNoOutlines" | |
404 | secretpart.BackSurface = "SmoothNoOutlines" | |
405 | local secret = weldBetween(secretpart, LeftArm) | |
406 | secret.C0 = CFrame.new(0, 0, 0) | |
407 | ||
408 | HandCannonTop4 = Instance.new("Part", LeftArm) | |
409 | HandCannonTop4.CanCollide = false | |
410 | HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03) | |
411 | HandCannonTop4.BottomSurface = "SmoothNoOutlines" | |
412 | HandCannonTop4.TopSurface = "SmoothNoOutlines" | |
413 | HandCannonTop4.Material = "Granite" | |
414 | HandCannonTop4.BrickColor = BrickColor.new("Crimson") | |
415 | local weld5 = weldBetween(HandCannonTop4, LeftArm) | |
416 | weld5.C0 = CFrame.new(0, 0, 0) | |
417 | ||
418 | HandCannonTop5 = Instance.new("Part", LeftArm) | |
419 | HandCannonTop5.CanCollide = false | |
420 | HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03) | |
421 | HandCannonTop5.BottomSurface = "SmoothNoOutlines" | |
422 | HandCannonTop5.TopSurface = "SmoothNoOutlines" | |
423 | HandCannonTop5.Material = "Granite" | |
424 | HandCannonTop5.BrickColor = BrickColor.new("Crimson") | |
425 | local weld6 = weldBetween(HandCannonTop5, LeftArm) | |
426 | weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
427 | ||
428 | HandCannonTop6 = Instance.new("Part", LeftArm) | |
429 | HandCannonTop6.CanCollide = false | |
430 | HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03) | |
431 | HandCannonTop6.BottomSurface = "SmoothNoOutlines" | |
432 | HandCannonTop6.TopSurface = "SmoothNoOutlines" | |
433 | HandCannonTop6.Material = "Granite" | |
434 | HandCannonTop6.BrickColor = BrickColor.new("Crimson") | |
435 | local weld7 = weldBetween(HandCannonTop6, LeftArm) | |
436 | weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
437 | ||
438 | HandCannonTop7 = Instance.new("Part", LeftArm) | |
439 | HandCannonTop7.CanCollide = false | |
440 | HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03) | |
441 | HandCannonTop7.BottomSurface = "SmoothNoOutlines" | |
442 | HandCannonTop7.TopSurface = "SmoothNoOutlines" | |
443 | HandCannonTop7.Material = "Granite" | |
444 | HandCannonTop7.BrickColor = BrickColor.new("Crimson") | |
445 | local weld8 = weldBetween(HandCannonTop7, LeftArm) | |
446 | weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
447 | ||
448 | HandCannonTop8 = Instance.new("Part", LeftArm) | |
449 | HandCannonTop8.CanCollide = false | |
450 | HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03) | |
451 | HandCannonTop8.BottomSurface = "SmoothNoOutlines" | |
452 | HandCannonTop8.TopSurface = "SmoothNoOutlines" | |
453 | HandCannonTop8.Material = "Granite" | |
454 | HandCannonTop8.BrickColor = BrickColor.new("Crimson") | |
455 | local weld9 = weldBetween(HandCannonTop8, LeftArm) | |
456 | weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
457 | ||
458 | ||
459 | HandCannonTop9 = Instance.new("Part", LeftArm) | |
460 | HandCannonTop9.CanCollide = false | |
461 | HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03) | |
462 | HandCannonTop9.BottomSurface = "SmoothNoOutlines" | |
463 | HandCannonTop9.TopSurface = "SmoothNoOutlines" | |
464 | HandCannonTop9.Material = "Granite" | |
465 | HandCannonTop9.BrickColor = BrickColor.new("Crimson") | |
466 | local weld10 = weldBetween(HandCannonTop9, LeftArm) | |
467 | weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
468 | ||
469 | HandCannonTop10 = Instance.new("Part", LeftArm) | |
470 | HandCannonTop10.CanCollide = false | |
471 | HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03) | |
472 | HandCannonTop10.BottomSurface = "SmoothNoOutlines" | |
473 | HandCannonTop10.TopSurface = "SmoothNoOutlines" | |
474 | HandCannonTop10.Material = "Granite" | |
475 | HandCannonTop10.BrickColor = BrickColor.new("Crimson") | |
476 | local weld11 = weldBetween(HandCannonTop10, LeftArm) | |
477 | weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
478 | ||
479 | HandCannonTop11 = Instance.new("Part", LeftArm) | |
480 | HandCannonTop11.CanCollide = false | |
481 | HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03) | |
482 | HandCannonTop11.BottomSurface = "SmoothNoOutlines" | |
483 | HandCannonTop11.TopSurface = "SmoothNoOutlines" | |
484 | HandCannonTop11.Material = "Granite" | |
485 | HandCannonTop11.BrickColor = BrickColor.new("Crimson") | |
486 | local weld12 = weldBetween(HandCannonTop10, LeftArm) | |
487 | weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
488 | ||
489 | HandCannonTop12 = Instance.new("Part", LeftArm) | |
490 | HandCannonTop12.CanCollide = false | |
491 | HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03) | |
492 | HandCannonTop12.BottomSurface = "SmoothNoOutlines" | |
493 | HandCannonTop12.TopSurface = "SmoothNoOutlines" | |
494 | HandCannonTop12.Material = "Granite" | |
495 | HandCannonTop12.BrickColor = BrickColor.new("Crimson") | |
496 | local weld13 = weldBetween(HandCannonTop12, LeftArm) | |
497 | weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
498 | ||
499 | HandCannonTop13 = Instance.new("Part", LeftArm) | |
500 | HandCannonTop13.CanCollide = false | |
501 | HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03) | |
502 | HandCannonTop13.BottomSurface = "SmoothNoOutlines" | |
503 | HandCannonTop13.TopSurface = "SmoothNoOutlines" | |
504 | HandCannonTop13.Material = "Granite" | |
505 | HandCannonTop13.BrickColor = BrickColor.new("Crimson") | |
506 | local weld14 = weldBetween(HandCannonTop13, LeftArm) | |
507 | weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
508 | ||
509 | ||
510 | HandCannonTop14 = Instance.new("Part", LeftArm) | |
511 | HandCannonTop14.CanCollide = false | |
512 | HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03) | |
513 | HandCannonTop14.BottomSurface = "SmoothNoOutlines" | |
514 | HandCannonTop14.TopSurface = "SmoothNoOutlines" | |
515 | HandCannonTop14.Material = "Granite" | |
516 | HandCannonTop14.BrickColor = BrickColor.new("Crimson") | |
517 | local weld15 = weldBetween(HandCannonTop14, LeftArm) | |
518 | weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
519 | ||
520 | corecircle = Instance.new("Part", LeftArm) | |
521 | corecircle.CanCollide = false | |
522 | corecircle.Size = Vector3.new(0,0,0) | |
523 | corecircle.Material = "Slate" | |
524 | corecircleMESH = Instance.new("SpecialMesh", corecircle) | |
525 | corecircleMESH.Scale = Vector3.new(8,17,17) | |
526 | corecircleMESH.MeshType = "Cylinder" | |
527 | local weldcore = weldBetween(corecircle, HandCannonTop3) | |
528 | weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
529 | ||
530 | corecircle2 = Instance.new("Part", LeftArm) | |
531 | corecircle2.CanCollide = false | |
532 | corecircle2.Size = Vector3.new(0,0,0) | |
533 | corecircle2.Material = "Fabric" | |
534 | corecircle2.BrickColor = BrickColor.new("Really black") | |
535 | corecircleMESH2 = Instance.new("SpecialMesh", corecircle2) | |
536 | corecircleMESH2.Scale = Vector3.new(7,18,18) | |
537 | corecircleMESH2.MeshType = "Cylinder" | |
538 | local weldcore2 = weldBetween(corecircle2, HandCannonTop3) | |
539 | weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
540 | ||
541 | TheCore = Instance.new("Part", LeftArm) | |
542 | TheCore.CanCollide = false | |
543 | TheCore.Size = Vector3.new(0,0,0) | |
544 | TheCore.Material = "Fabric" | |
545 | TheCore.BrickColor = BrickColor.new("Crimson") | |
546 | TheCoreMESH = Instance.new("SpecialMesh", TheCore) | |
547 | TheCoreMESH.Scale = Vector3.new(.3,.3,.3) | |
548 | TheCoreMESH.MeshId = "rbxassetid://19251107" | |
549 | local TheCoreweld = weldBetween(TheCore, HandCannonTop3) | |
550 | TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0)) | |
551 | ||
552 | local fidgetspinner = coroutine.wrap(function() | |
553 | while true do | |
554 | TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0)) | |
555 | wait() | |
556 | end | |
557 | end) | |
558 | fidgetspinner() | |
559 | ||
560 | Gear1 = Instance.new("Part", LeftArm) | |
561 | Gear1.CanCollide = false | |
562 | Gear1.Size = Vector3.new(1, 1, 1) | |
563 | Gear1.CFrame = CFrame.new(0, 1, 0) | |
564 | Gear1.BrickColor = BrickColor.new("Really black") | |
565 | GearMesh1 = Instance.new("FileMesh", Gear1) | |
566 | GearMesh1.MeshId = "rbxassetid://156292343" | |
567 | local weld6 = weldBetween(Gear1, HandCannonTop2) | |
568 | weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0) | |
569 | ||
570 | Gear2 = Instance.new("Part", LeftArm) | |
571 | Gear2.CanCollide = false | |
572 | Gear2.Size = Vector3.new(1, 1, 1) | |
573 | Gear2.CFrame = CFrame.new(0, -1, 0) | |
574 | Gear2.BrickColor = BrickColor.new("Really black") | |
575 | GearMesh2 = Instance.new("FileMesh", Gear2) | |
576 | GearMesh2.MeshId = "rbxassetid://156292343" | |
577 | local weld7 = weldBetween(Gear2, HandCannonTop1) | |
578 | weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0) | |
579 | ||
580 | EnergyCorePART = Instance.new("Part", LeftArm) | |
581 | EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5) | |
582 | EnergyCorePART.Material = "Neon" | |
583 | EnergyCorePART.BrickColor = BrickColor.new("Crimson") | |
584 | EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART) | |
585 | EnergyCore1.MeshType = "Sphere" | |
586 | EnergyCore1.Scale = Vector3.new(1,1,1) | |
587 | local weldENERGY = weldBetween(EnergyCorePART, Gear1) | |
588 | weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0) | |
589 | ||
590 | CorruptedArm = Instance.new("Part", LeftArm) | |
591 | CorruptedArm.CanCollide = false | |
592 | CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001) | |
593 | CorruptedArm.BottomSurface = "SmoothNoOutlines" | |
594 | CorruptedArm.TopSurface = "SmoothNoOutlines" | |
595 | CorruptedArm.Material = "Neon" | |
596 | CorruptedArm.Transparency = 0 | |
597 | - | CorruptedArm.BrickColor = BrickColor.new("Really red") |
597 | + | CorruptedArm.BrickColor = BrickColor.new("Maroon") |
598 | local weldcor = weldBetween(CorruptedArm, LeftArm) | |
599 | weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
600 | ||
601 | CorruptedArm2 = Instance.new("Part", LeftArm) | |
602 | CorruptedArm2.CanCollide = false | |
603 | CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028) | |
604 | CorruptedArm2.BottomSurface = "SmoothNoOutlines" | |
605 | CorruptedArm2.TopSurface = "SmoothNoOutlines" | |
606 | CorruptedArm2.Material = "Neon" | |
607 | CorruptedArm2.Transparency = 1 | |
608 | CorruptedArm2.BrickColor = BrickColor.new("Crimson") | |
609 | local weldcor2 = weldBetween(CorruptedArm2, LeftArm) | |
610 | weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
611 | ||
612 | ArmorPlating = Instance.new("Part", LeftArm) | |
613 | ArmorPlating.CanCollide = false | |
614 | ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1) | |
615 | ArmorPlating.BottomSurface = "SmoothNoOutlines" | |
616 | ArmorPlating.TopSurface = "SmoothNoOutlines" | |
617 | ArmorPlating.Material = "Neon" | |
618 | ArmorPlating.BrickColor = BrickColor.new("Crimson") | |
619 | ArmorPlating.LeftSurface = "SmoothNoOutlines" | |
620 | ArmorPlating.RightSurface = "SmoothNoOutlines" | |
621 | ArmorPlating.FrontSurface = "SmoothNoOutlines" | |
622 | ArmorPlating.BackSurface = "SmoothNoOutlines" | |
623 | local Armoring = weldBetween(ArmorPlating, HandCannonTop3) | |
624 | Armoring.C0 = CFrame.new(.4, 0, .53) | |
625 | ||
626 | ArmorPlating2 = Instance.new("Part", LeftArm) | |
627 | ArmorPlating2.CanCollide = false | |
628 | ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1) | |
629 | ArmorPlating2.BottomSurface = "SmoothNoOutlines" | |
630 | ArmorPlating2.TopSurface = "SmoothNoOutlines" | |
631 | ArmorPlating2.Material = "Neon" | |
632 | ArmorPlating2.BrickColor = BrickColor.new("Crimson") | |
633 | ArmorPlating2.LeftSurface = "SmoothNoOutlines" | |
634 | ArmorPlating2.RightSurface = "SmoothNoOutlines" | |
635 | ArmorPlating2.FrontSurface = "SmoothNoOutlines" | |
636 | ArmorPlating2.BackSurface = "SmoothNoOutlines" | |
637 | local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3) | |
638 | Armoring2.C0 = CFrame.new(.2, 0, .53) | |
639 | ||
640 | ArmorPlating3 = Instance.new("Part", LeftArm) | |
641 | ArmorPlating3.CanCollide = false | |
642 | ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1) | |
643 | ArmorPlating3.BottomSurface = "SmoothNoOutlines" | |
644 | ArmorPlating3.TopSurface = "SmoothNoOutlines" | |
645 | ArmorPlating3.Material = "Neon" | |
646 | ArmorPlating3.BrickColor = BrickColor.new("Crimson") | |
647 | ArmorPlating3.LeftSurface = "SmoothNoOutlines" | |
648 | ArmorPlating3.RightSurface = "SmoothNoOutlines" | |
649 | ArmorPlating3.FrontSurface = "SmoothNoOutlines" | |
650 | ArmorPlating3.BackSurface = "SmoothNoOutlines" | |
651 | local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3) | |
652 | Armoring3.C0 = CFrame.new(0, 0, .53) | |
653 | ||
654 | ArmorPlating4 = Instance.new("Part", LeftArm) | |
655 | ArmorPlating4.CanCollide = false | |
656 | ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1) | |
657 | ArmorPlating4.BottomSurface = "SmoothNoOutlines" | |
658 | ArmorPlating4.TopSurface = "SmoothNoOutlines" | |
659 | ArmorPlating4.Material = "Neon" | |
660 | ArmorPlating4.BrickColor = BrickColor.new("Crimson") | |
661 | ArmorPlating4.LeftSurface = "SmoothNoOutlines" | |
662 | ArmorPlating4.RightSurface = "SmoothNoOutlines" | |
663 | ArmorPlating4.FrontSurface = "SmoothNoOutlines" | |
664 | ArmorPlating4.BackSurface = "SmoothNoOutlines" | |
665 | local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3) | |
666 | Armoring4.C0 = CFrame.new(-.2, 0, .53) | |
667 | ||
668 | ArmorPlating5 = Instance.new("Part", LeftArm) | |
669 | ArmorPlating5.CanCollide = false | |
670 | ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1) | |
671 | ArmorPlating5.BottomSurface = "SmoothNoOutlines" | |
672 | ArmorPlating5.TopSurface = "SmoothNoOutlines" | |
673 | ArmorPlating5.Material = "Neon" | |
674 | ArmorPlating5.BrickColor = BrickColor.new("Crimson") | |
675 | ArmorPlating5.LeftSurface = "SmoothNoOutlines" | |
676 | ArmorPlating5.RightSurface = "SmoothNoOutlines" | |
677 | ArmorPlating5.FrontSurface = "SmoothNoOutlines" | |
678 | ArmorPlating5.BackSurface = "SmoothNoOutlines" | |
679 | local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3) | |
680 | Armoring5.C0 = CFrame.new(-.4, 0, .53) | |
681 | ||
682 | ArmorPlating6 = Instance.new("Part", LeftArm) | |
683 | ArmorPlating6.CanCollide = false | |
684 | ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1) | |
685 | ArmorPlating6.BottomSurface = "SmoothNoOutlines" | |
686 | ArmorPlating6.TopSurface = "SmoothNoOutlines" | |
687 | ArmorPlating6.Material = "Neon" | |
688 | ArmorPlating6.BrickColor = BrickColor.new("Crimson") | |
689 | ArmorPlating6.LeftSurface = "SmoothNoOutlines" | |
690 | ArmorPlating6.RightSurface = "SmoothNoOutlines" | |
691 | ArmorPlating6.FrontSurface = "SmoothNoOutlines" | |
692 | ArmorPlating6.BackSurface = "SmoothNoOutlines" | |
693 | local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3) | |
694 | Armoring6.C0 = CFrame.new(.4, 0, -.53) | |
695 | ||
696 | ArmorPlating7 = Instance.new("Part", LeftArm) | |
697 | ArmorPlating7.CanCollide = false | |
698 | ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1) | |
699 | ArmorPlating7.BottomSurface = "SmoothNoOutlines" | |
700 | ArmorPlating7.TopSurface = "SmoothNoOutlines" | |
701 | ArmorPlating7.Material = "Neon" | |
702 | ArmorPlating7.BrickColor = BrickColor.new("Crimson") | |
703 | ArmorPlating7.LeftSurface = "SmoothNoOutlines" | |
704 | ArmorPlating7.RightSurface = "SmoothNoOutlines" | |
705 | ArmorPlating7.FrontSurface = "SmoothNoOutlines" | |
706 | ArmorPlating7.BackSurface = "SmoothNoOutlines" | |
707 | local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3) | |
708 | Armoring7.C0 = CFrame.new(.2, 0, -.53) | |
709 | ||
710 | ArmorPlating8 = Instance.new("Part", LeftArm) | |
711 | ArmorPlating8.CanCollide = false | |
712 | ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1) | |
713 | ArmorPlating8.BottomSurface = "SmoothNoOutlines" | |
714 | ArmorPlating8.TopSurface = "SmoothNoOutlines" | |
715 | ArmorPlating8.Material = "Neon" | |
716 | ArmorPlating8.BrickColor = BrickColor.new("Crimson") | |
717 | ArmorPlating8.LeftSurface = "SmoothNoOutlines" | |
718 | ArmorPlating8.RightSurface = "SmoothNoOutlines" | |
719 | ArmorPlating8.FrontSurface = "SmoothNoOutlines" | |
720 | ArmorPlating8.BackSurface = "SmoothNoOutlines" | |
721 | local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3) | |
722 | Armoring8.C0 = CFrame.new(0, 0, -.53) | |
723 | ||
724 | ArmorPlating9 = Instance.new("Part", LeftArm) | |
725 | ArmorPlating9.CanCollide = false | |
726 | ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1) | |
727 | ArmorPlating9.BottomSurface = "SmoothNoOutlines" | |
728 | ArmorPlating9.TopSurface = "SmoothNoOutlines" | |
729 | ArmorPlating9.Material = "Neon" | |
730 | ArmorPlating9.BrickColor = BrickColor.new("Crimson") | |
731 | ArmorPlating9.LeftSurface = "SmoothNoOutlines" | |
732 | ArmorPlating9.RightSurface = "SmoothNoOutlines" | |
733 | ArmorPlating9.FrontSurface = "SmoothNoOutlines" | |
734 | ArmorPlating9.BackSurface = "SmoothNoOutlines" | |
735 | local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3) | |
736 | Armoring9.C0 = CFrame.new(-.2, 0, -.53) | |
737 | ||
738 | ArmorPlating10 = Instance.new("Part", LeftArm) | |
739 | ArmorPlating10.CanCollide = false | |
740 | ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1) | |
741 | ArmorPlating10.BottomSurface = "SmoothNoOutlines" | |
742 | ArmorPlating10.TopSurface = "SmoothNoOutlines" | |
743 | ArmorPlating10.Material = "Neon" | |
744 | ArmorPlating10.BrickColor = BrickColor.new("Crimson") | |
745 | ArmorPlating10.LeftSurface = "SmoothNoOutlines" | |
746 | ArmorPlating10.RightSurface = "SmoothNoOutlines" | |
747 | ArmorPlating10.FrontSurface = "SmoothNoOutlines" | |
748 | ArmorPlating10.BackSurface = "SmoothNoOutlines" | |
749 | local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3) | |
750 | Armoring10.C0 = CFrame.new(-.4, 0, -.53) | |
751 | ||
752 | light = Instance.new("PointLight", Torso) | |
753 | light.Color = Color3.new(255,0,0) | |
754 | light.Range = 5 | |
755 | light.Brightness = 50 | |
756 | ||
757 | local Switcher = coroutine.wrap(function() | |
758 | while true do | |
759 | for i = 1, 50 do | |
760 | CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005 | |
761 | CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02 | |
762 | wait() | |
763 | end | |
764 | for i = 1, 50 do | |
765 | CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005 | |
766 | CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02 | |
767 | wait() | |
768 | end | |
769 | wait() | |
770 | end | |
771 | end) | |
772 | Switcher() | |
773 | Root.Anchored = false | |
774 | Root.CanCollide = false | |
775 | local removesize = coroutine.wrap(function() | |
776 | while comingouttoplay do | |
777 | smallrift.Size = smallrift.Size - Vector3.new(1,1,1) | |
778 | wait() | |
779 | end | |
780 | end) | |
781 | removesize() | |
782 | sound2 = Instance.new("Sound", Torso) | |
783 | sound2.SoundId = "rbxassetid://1292034965" | |
784 | sound2.Volume = 4 | |
785 | sound2:Play() | |
786 | for i = 1, 10 do | |
787 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4) | |
788 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5) | |
789 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8) | |
790 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8) | |
791 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5) | |
792 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
793 | wait() | |
794 | end | |
795 | local shockwefe = coroutine.wrap(function() | |
796 | shockwave = Instance.new("Part", Torso) | |
797 | shockwave.Size = Vector3.new(5, 5, 5) | |
798 | shockwave.Transparency = 0 | |
799 | shockwave.BrickColor = BrickColor.new("Artichoke") | |
800 | shockwave.Anchored = true | |
801 | shockwave.CanCollide = false | |
802 | shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
803 | sh1 = Instance.new("SpecialMesh", shockwave) | |
804 | sh1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
805 | sh1.Scale = Vector3.new(0, 0, 0) | |
806 | removeuseless:AddItem(shockwave,5) | |
807 | for i = 1, 100 do | |
808 | sh1.Scale = sh1.Scale + Vector3.new(3,3,0) | |
809 | shockwave.Transparency = shockwave.Transparency + 0.05 | |
810 | wait() | |
811 | end | |
812 | end) | |
813 | shockwefe() | |
814 | for i = 1, 15 do | |
815 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
816 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
817 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
818 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
819 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
820 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
821 | wait() | |
822 | end | |
823 | removeuseless:AddItem(smallrift,4) | |
824 | comingouttoplay = false | |
825 | wait() | |
826 | end | |
827 | ||
828 | mouse.KeyDown:connect(function(Press) | |
829 | Press=Press:lower() | |
830 | if Press=='m' then | |
831 | if debounce then return end | |
832 | debounce = true | |
833 | attacking = true | |
834 | hum.WalkSpeed = 0 | |
835 | maketransparencysetto = coroutine.wrap(function() | |
836 | brolycharge = Instance.new("Sound", Torso) | |
837 | brolycharge.SoundId = "rbxassetid://722133423" | |
838 | brolycharge.Volume = 4 | |
839 | brolycharge:Play() | |
840 | Shield = Instance.new("Part", Torso) | |
841 | Shield.Material = "Neon" | |
842 | Shield.Anchored = true | |
843 | Shield.Transparency = 1 | |
844 | Shield.CanCollide = false | |
845 | Shield.BrickColor = BrickColor.new("Crimson") | |
846 | Shield.Size = Vector3.new(10,10,10) | |
847 | ShieldShape = Instance.new("SpecialMesh", Shield) | |
848 | ShieldShape.MeshType = "Sphere" | |
849 | ShieldShape.Scale = Vector3.new(50,50,50) | |
850 | Shield.CFrame = Root.CFrame | |
851 | while Shield.Transparency > .5 do | |
852 | Shield.Transparency = Shield.Transparency - 0.03 | |
853 | wait() | |
854 | end | |
855 | end) | |
856 | maketransparencysetto() | |
857 | quicklerp = coroutine.wrap(function() | |
858 | for i = 1, 15 do | |
859 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3) | |
860 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8) | |
861 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8) | |
862 | wait() | |
863 | end | |
864 | end) | |
865 | quicklerp() | |
866 | for i = 1, 100 do | |
867 | ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5) | |
868 | wait() | |
869 | end | |
870 | wait(.5) | |
871 | ShieldShape.Scale = Vector3.new(1,1,1) | |
872 | Shield.Transparency = .5 | |
873 | wait(.01) | |
874 | Shield.Transparency = 1 | |
875 | wait(.01) | |
876 | Shield.Transparency = .5 | |
877 | wait(.01) | |
878 | Shield.Transparency = 1 | |
879 | wait(.01) | |
880 | Shield.Transparency = .5 | |
881 | wait(.01) | |
882 | Shield.Transparency = 1 | |
883 | wait(.01) | |
884 | Shield.Transparency = .5 | |
885 | wait(.01) | |
886 | Shield.Transparency = 1 | |
887 | wait(.01) | |
888 | Shield.Transparency = .5 | |
889 | wait(.01) | |
890 | Shield.Transparency = 1 | |
891 | wait(.01) | |
892 | Shield.Transparency = .5 | |
893 | wait(.01) | |
894 | Shield.Transparency = 1 | |
895 | wait(.01) | |
896 | Shield.Transparency = .5 | |
897 | huah = Instance.new("Sound", Torso) | |
898 | huah.Volume = 8 | |
899 | huah.SoundId = "rbxassetid://1502082459" | |
900 | huah:Play() | |
901 | explosionsound = Instance.new("Sound", Torso) | |
902 | explosionsound.SoundId = "rbxassetid://919941001" | |
903 | explosionsound.Volume = 3 | |
904 | explosionsound:Play() | |
905 | quicklerp2 = coroutine.wrap(function() | |
906 | for i = 1, 15 do | |
907 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
908 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8) | |
909 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8) | |
910 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
911 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
912 | wait() | |
913 | end | |
914 | end) | |
915 | quicklerp2() | |
916 | Shield:Remove() | |
917 | blastwave = Instance.new("Part", Torso) | |
918 | blastwave.Size = Vector3.new(1, 1, 1) | |
919 | blastwave.Transparency = 0 | |
920 | blastwave.BrickColor = BrickColor.new("Crimson") | |
921 | blastwave.Material = "Neon" | |
922 | blastwave.Anchored = true | |
923 | blastwave.CanCollide = false | |
924 | blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
925 | removeuseless:AddItem(blastwave,5) | |
926 | DDTblastwave = Instance.new("SpecialMesh", blastwave) | |
927 | DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
928 | DDTblastwave.Scale = Vector3.new(1, 1, 1) | |
929 | blastwave2 = Instance.new("Part", Torso) | |
930 | blastwave2.Size = Vector3.new(1, 1, 1) | |
931 | blastwave2.Transparency = 0 | |
932 | blastwave2.BrickColor = BrickColor.new("Crimson") | |
933 | blastwave2.Material = "Neon" | |
934 | blastwave2.Anchored = true | |
935 | blastwave2.CanCollide = false | |
936 | blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
937 | removeuseless:AddItem(blastwave2,5) | |
938 | DDTblastwave2 = Instance.new("SpecialMesh", blastwave2) | |
939 | DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
940 | DDTblastwave2.Scale = Vector3.new(1, 1, 1) | |
941 | blastwave3 = Instance.new("Part", Torso) | |
942 | blastwave3.Size = Vector3.new(1, 1, 1) | |
943 | blastwave3.Transparency = 0 | |
944 | blastwave3.BrickColor = BrickColor.new("Crimson") | |
945 | blastwave3.Material = "Neon" | |
946 | blastwave3.Anchored = true | |
947 | blastwave3.CanCollide = false | |
948 | blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
949 | removeuseless:AddItem(blastwave3,5) | |
950 | DDTblastwave3 = Instance.new("SpecialMesh", blastwave3) | |
951 | DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
952 | DDTblastwave3.Scale = Vector3.new(1, 1, 1) | |
953 | blastwave4 = Instance.new("Part", Torso) | |
954 | blastwave4.Size = Vector3.new(1, 1, 1) | |
955 | blastwave4.Transparency = 0 | |
956 | blastwave4.BrickColor = BrickColor.new("Crimson") | |
957 | blastwave4.Material = "Neon" | |
958 | blastwave4.Anchored = true | |
959 | blastwave4.CanCollide = false | |
960 | blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
961 | removeuseless:AddItem(blastwave4,5) | |
962 | DDTblastwave4 = Instance.new("SpecialMesh", blastwave4) | |
963 | DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
964 | DDTblastwave4.Scale = Vector3.new(1, 1, 1) | |
965 | blastwave5 = Instance.new("Part", Torso) | |
966 | blastwave5.Size = Vector3.new(1, 1, 1) | |
967 | blastwave5.Transparency = 0 | |
968 | blastwave5.BrickColor = BrickColor.new("Crimson") | |
969 | blastwave5.Material = "Neon" | |
970 | blastwave5.Anchored = true | |
971 | blastwave5.CanCollide = false | |
972 | blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
973 | removeuseless:AddItem(blastwave5,5) | |
974 | DDTblastwave5 = Instance.new("SpecialMesh", blastwave5) | |
975 | DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
976 | DDTblastwave5.Scale = Vector3.new(1, 1, 1) | |
977 | Blastcircle = Instance.new("Part", Torso) | |
978 | Blastcircle.Material = "Neon" | |
979 | Blastcircle.Anchored = true | |
980 | Blastcircle.Transparency = 0 | |
981 | Blastcircle.CanCollide = false | |
982 | - | Blastcircle.BrickColor = BrickColor.new("Really red") |
982 | + | Blastcircle.BrickColor = BrickColor.new("Maroon") |
983 | Blastcircle.Size = Vector3.new(10,10,10) | |
984 | removeuseless:AddItem(Blastcircle,5) | |
985 | BlastShape = Instance.new("SpecialMesh", Blastcircle) | |
986 | BlastShape.MeshType = "Sphere" | |
987 | BlastShape.Scale = Vector3.new(0.1,0.1,0.1) | |
988 | Blastcircle.CFrame = Root.CFrame | |
989 | Blastcircle2 = Instance.new("Part", Torso) | |
990 | Blastcircle2.Material = "Neon" | |
991 | Blastcircle2.Anchored = true | |
992 | Blastcircle2.Transparency = 0 | |
993 | Blastcircle2.CanCollide = false | |
994 | Blastcircle2.BrickColor = BrickColor.new("Crimson") | |
995 | Blastcircle2.Size = Vector3.new(10,10,10) | |
996 | removeuseless:AddItem(Blastcircle2,5) | |
997 | BlastShape2 = Instance.new("SpecialMesh", Blastcircle2) | |
998 | BlastShape2.MeshType = "Sphere" | |
999 | BlastShape2.Scale = Vector3.new(0.1,0.1,0.1) | |
1000 | Blastcircle2.CFrame = Root.CFrame | |
1001 | Blastcircle3 = Instance.new("Part", Torso) | |
1002 | Blastcircle3.Material = "Neon" | |
1003 | Blastcircle3.Anchored = true | |
1004 | Blastcircle3.Transparency = 0 | |
1005 | Blastcircle3.CanCollide = false | |
1006 | Blastcircle3.BrickColor = BrickColor.new("Crimson") | |
1007 | Blastcircle3.Size = Vector3.new(10,10,10) | |
1008 | removeuseless:AddItem(Blastcircle3,5) | |
1009 | BlastShape3 = Instance.new("SpecialMesh", Blastcircle3) | |
1010 | BlastShape3.MeshType = "Sphere" | |
1011 | BlastShape3.Scale = Vector3.new(0.1,0.1,0.1) | |
1012 | Blastcircle3.CFrame = Root.CFrame | |
1013 | Blastcircle4 = Instance.new("Part", Torso) | |
1014 | Blastcircle4.Material = "Neon" | |
1015 | Blastcircle4.Anchored = true | |
1016 | Blastcircle4.Transparency = 0 | |
1017 | Blastcircle4.CanCollide = false | |
1018 | - | Blastcircle4.BrickColor = BrickColor.new("Really red") |
1018 | + | Blastcircle4.BrickColor = BrickColor.new("Maroon") |
1019 | Blastcircle4.Size = Vector3.new(10,10,10) | |
1020 | removeuseless:AddItem(Blastcircle4,5) | |
1021 | BlastShape4 = Instance.new("SpecialMesh", Blastcircle4) | |
1022 | BlastShape4.MeshType = "Sphere" | |
1023 | BlastShape4.Scale = Vector3.new(0.1,0.1,0.1) | |
1024 | Blastcircle4.CFrame = Root.CFrame | |
1025 | Blastcircle5 = Instance.new("Part", Torso) | |
1026 | Blastcircle5.Material = "Neon" | |
1027 | Blastcircle5.Anchored = true | |
1028 | Blastcircle5.Transparency = 0 | |
1029 | Blastcircle5.CanCollide = false | |
1030 | - | Blastcircle5.BrickColor = BrickColor.new("Really red") |
1030 | + | Blastcircle5.BrickColor = BrickColor.new("Maroon") |
1031 | Blastcircle5.Size = Vector3.new(10,10,10) | |
1032 | removeuseless:AddItem(Blastcircle5,5) | |
1033 | BlastShape5 = Instance.new("SpecialMesh", Blastcircle5) | |
1034 | BlastShape5.MeshType = "Sphere" | |
1035 | BlastShape5.Scale = Vector3.new(0.1,0.1,0.1) | |
1036 | Blastcircle5.CFrame = Root.CFrame | |
1037 | ||
1038 | shockwav = Instance.new("Part", Torso) | |
1039 | shockwav.Size = Vector3.new(1, 1, 1) | |
1040 | shockwav.Transparency = 0 | |
1041 | shockwav.BrickColor = BrickColor.new("Crimson") | |
1042 | shockwav.Material = "Neon" | |
1043 | shockwav.Anchored = true | |
1044 | shockwav.CanCollide = false | |
1045 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1046 | removeuseless:AddItem(shockwav,5) | |
1047 | dea = Instance.new("SpecialMesh", shockwav) | |
1048 | dea.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1049 | dea.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1050 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
1051 | shockwav2 = Instance.new("Part", Torso) | |
1052 | shockwav2.Size = Vector3.new(1, 1, 1) | |
1053 | shockwav2.Transparency = 0 | |
1054 | - | shockwav2.BrickColor = BrickColor.new("Really red") |
1054 | + | shockwav2.BrickColor = BrickColor.new("Maroon") |
1055 | shockwav2.Material = "Neon" | |
1056 | shockwav2.Anchored = true | |
1057 | shockwav2.CanCollide = false | |
1058 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
1059 | removeuseless:AddItem(shockwav2,5) | |
1060 | dea2 = Instance.new("SpecialMesh", shockwav2) | |
1061 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1062 | dea2.Scale = Vector3.new(0.1, 0.4, 0.1) | |
1063 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
1064 | local Hit = damagealll(50,Torso.Position) | |
1065 | for _,v in pairs(Hit) do | |
1066 | local velo2 = Instance.new("BodyVelocity", v) | |
1067 | velo2.MaxForce = Vector3.new(999999, 999999, 999999) | |
1068 | velo2.Velocity = v.Torso.CFrame.lookVector * 200 | |
1069 | removeuseless:AddItem(velo2,2) | |
1070 | v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown) | |
1071 | v.Humanoid:TakeDamage(math.random(48,89)) | |
1072 | end | |
1073 | ||
1074 | opopo = coroutine.wrap(function() | |
1075 | for i = 1, 100 do | |
1076 | dea.Scale = dea.Scale + Vector3.new(5,5,5) | |
1077 | shockwav.Transparency = shockwav.Transparency + 0.02 | |
1078 | dea2.Scale = dea2.Scale + Vector3.new(1,1,1) | |
1079 | shockwav2.Transparency = shockwav2.Transparency + 0.010 | |
1080 | DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1) | |
1081 | DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6) | |
1082 | DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2) | |
1083 | DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3) | |
1084 | DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5) | |
1085 | blastwave.Transparency = blastwave.Transparency + .01 | |
1086 | blastwave2.Transparency = blastwave2.Transparency + .03 | |
1087 | blastwave3.Transparency = blastwave3.Transparency + .02 | |
1088 | blastwave4.Transparency = blastwave4.Transparency + .015 | |
1089 | blastwave5.Transparency = blastwave5.Transparency + .01 | |
1090 | BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2) | |
1091 | BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4) | |
1092 | BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1) | |
1093 | BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05) | |
1094 | Blastcircle.Transparency = Blastcircle.Transparency + .01 | |
1095 | Blastcircle2.Transparency = Blastcircle2.Transparency + .02 | |
1096 | Blastcircle3.Transparency = Blastcircle3.Transparency + .012 | |
1097 | Blastcircle4.Transparency = Blastcircle4.Transparency + .015 | |
1098 | Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01 | |
1099 | BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5) | |
1100 | wait() | |
1101 | end | |
1102 | end) | |
1103 | opopo() | |
1104 | wait(2) | |
1105 | hum.WalkSpeed = 13 | |
1106 | debounce = false | |
1107 | attacking = false | |
1108 | end | |
1109 | end) | |
1110 | ||
1111 | EnergyIdle = Instance.new("Sound", Torso) | |
1112 | EnergyIdle.SoundId = "rbxassetid://865160364" | |
1113 | EnergyIdle.Looped = true | |
1114 | EnergyIdle.Volume = .2 | |
1115 | EnergyIdle:Play() | |
1116 | doommusucus = Instance.new("Sound", Torso) | |
1117 | doommusucus.SoundId = "rbxassetid://261681311" | |
1118 | doommusucus.Looped = true | |
1119 | doommusucus.Volume = 1.5 | |
1120 | doommusucus:Play() | |
1121 | hum.WalkSpeed = 13 | |
1122 | ||
1123 | function damagealll(Radius,Position) | |
1124 | local Returning = {} | |
1125 | for _,v in pairs(workspace:GetChildren()) do | |
1126 | if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then | |
1127 | local Mag = (v.Torso.Position - Position).magnitude | |
1128 | if Mag < Radius then | |
1129 | table.insert(Returning,v) | |
1130 | end | |
1131 | end | |
1132 | end | |
1133 | return Returning | |
1134 | end | |
1135 | ||
1136 | function damagealll2(Radius,Position) | |
1137 | local Returning = {} | |
1138 | while wait() do | |
1139 | for _,v in pairs(workspace:GetChildren()) do | |
1140 | if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then | |
1141 | local Mag = (v.Torso.Position - Position).magnitude | |
1142 | if Mag < Radius then | |
1143 | table.insert(Returning,v) | |
1144 | end | |
1145 | end | |
1146 | end | |
1147 | end | |
1148 | return Returning | |
1149 | end | |
1150 | ||
1151 | footsteps = Instance.new("Sound", Torso) | |
1152 | footsteps.SoundId = "sID://320886417" | |
1153 | footsteps.Looped = true | |
1154 | footsteps.Volume = 5 | |
1155 | ||
1156 | checks1 = coroutine.wrap(function() -------Checks | |
1157 | while true do | |
1158 | if Root.Velocity.Magnitude > 0.5 and running == false then | |
1159 | position = "Walking" | |
1160 | elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then | |
1161 | position = "Idle2" | |
1162 | elseif Root.Velocity.Magnitude < 0.5 and running == false then | |
1163 | position = "Idle" | |
1164 | elseif Root.Velocity.Magnitude > 15 then | |
1165 | position = "Running" | |
1166 | else | |
1167 | end | |
1168 | wait() | |
1169 | end | |
1170 | end) | |
1171 | checks1() | |
1172 | ||
1173 | mouse.KeyDown:connect(function(Press) | |
1174 | Press=Press:lower() | |
1175 | if Press=='p' then | |
1176 | if debounce == true then return end | |
1177 | debounce = true | |
1178 | walking = false | |
1179 | attacking = true | |
1180 | punchcharge:Play() | |
1181 | for i = 1, 10 do | |
1182 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5) | |
1183 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5) | |
1184 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5) | |
1185 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5) | |
1186 | wait() | |
1187 | end | |
1188 | punchexplosion:Play() | |
1189 | hitboxpert = Instance.new("Part", LeftArm) | |
1190 | hitboxpert.Size = Vector3.new(2, 2, 2) | |
1191 | hitboxpert.CanCollide = false | |
1192 | hitboxpert.Transparency = 1 | |
1193 | local hitboxweld = weldBetween(hitboxpert, LeftArm) | |
1194 | hitboxweld.C0 = CFrame.new(0,2.2,0) | |
1195 | hitboxpert.Touched:connect(function(hit) | |
1196 | if hit.Parent:IsA("Part") then | |
1197 | elseif hit.Parent:IsA("SpecialMesh") then | |
1198 | elseif hit.Parent.Name == game.Players.LocalPlayer.Name then | |
1199 | elseif hit.Parent:findFirstChild("Humanoid") then | |
1200 | if damagedebounce == true then return end | |
1201 | damagedebounce = true | |
1202 | Slachtoffer = hit.Parent:findFirstChild("Humanoid") | |
1203 | Slachtoffer:TakeDamage(32) | |
1204 | end | |
1205 | end) | |
1206 | local punchplosion = coroutine.wrap(function() | |
1207 | plosion = Instance.new("Part", LeftArm) | |
1208 | plosion.Size = Vector3.new(1, 1, 1) | |
1209 | plosion.Transparency = 0.2 | |
1210 | plosion.BrickColor = BrickColor.new("Crimson") | |
1211 | plosion.Anchored = true | |
1212 | plosion.CanCollide = false | |
1213 | plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3) | |
1214 | dea1 = Instance.new("SpecialMesh", plosion) | |
1215 | dea1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1216 | dea1.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1217 | for i = 1, 25 do | |
1218 | dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8) | |
1219 | plosion.Transparency = plosion.Transparency + 0.07 | |
1220 | wait() | |
1221 | end | |
1222 | end) | |
1223 | punchplosion() | |
1224 | for i = 1, 10 do | |
1225 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5) | |
1226 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5) | |
1227 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5) | |
1228 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5) | |
1229 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5) | |
1230 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5) | |
1231 | wait() | |
1232 | end | |
1233 | hitboxpert:Destroy() | |
1234 | hitboxweld:Destroy() | |
1235 | plosion:Destroy() | |
1236 | attacking = false | |
1237 | damagedebounce = false | |
1238 | debounce = false | |
1239 | end | |
1240 | end) | |
1241 | ||
1242 | mouse.KeyDown:connect(function(Press) | |
1243 | Press=Press:lower() | |
1244 | if Press=='t' then | |
1245 | if tauntdebounce == true then return end | |
1246 | tauntdebounce = true | |
1247 | rdnm = soundtable[math.random(1,#soundtable)] | |
1248 | tauntsound = Instance.new("Sound", Head) | |
1249 | tauntsound.Volume = 3 | |
1250 | tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm | |
1251 | tauntsound.Looped = false | |
1252 | tauntsound:Play() | |
1253 | wait(tauntsound.TimeLength) | |
1254 | wait(3) | |
1255 | tauntsound:Remove() | |
1256 | wait(1) | |
1257 | tauntdebounce = false | |
1258 | debounce = false | |
1259 | end | |
1260 | end) | |
1261 | ||
1262 | ||
1263 | mouse.KeyDown:connect(function(Press) | |
1264 | Press=Press:lower() | |
1265 | if Press=='l' then | |
1266 | if debounce then return end | |
1267 | debounce = true | |
1268 | attacking = true | |
1269 | punchcharge2:Play() | |
1270 | hum.WalkSpeed = 13 | |
1271 | for i = 1, 8 do | |
1272 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
1273 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5) | |
1274 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5) | |
1275 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
1276 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
1277 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5) | |
1278 | wait() | |
1279 | end | |
1280 | local shockwavv = coroutine.wrap(function() | |
1281 | shockwav = Instance.new("Part", LeftArm) | |
1282 | shockwav.Size = Vector3.new(1, 1, 1) | |
1283 | shockwav.Transparency = 0 | |
1284 | shockwav.BrickColor = BrickColor.new("Really black") | |
1285 | shockwav.Anchored = true | |
1286 | shockwav.CanCollide = false | |
1287 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0) | |
1288 | dea2 = Instance.new("SpecialMesh", shockwav) | |
1289 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1290 | dea2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1291 | removeuseless:AddItem(shockwav,5) ---------Just in case it messes up | |
1292 | ||
1293 | shockwav2 = Instance.new("Part", LeftArm) | |
1294 | shockwav2.Size = Vector3.new(1, 1, 1) | |
1295 | shockwav2.Transparency = 0 | |
1296 | shockwav2.BrickColor = BrickColor.new("Crimson") | |
1297 | shockwav2.Anchored = true | |
1298 | shockwav2.CanCollide = false | |
1299 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0) | |
1300 | dea3 = Instance.new("SpecialMesh", shockwav2) | |
1301 | dea3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1302 | dea3.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1303 | removeuseless:AddItem(shockwav2,5) | |
1304 | ||
1305 | shockesr = Instance.new("Part", Torso) | |
1306 | shockesr.Size = Vector3.new(0.5, 0.5, 0.5) | |
1307 | shockesr.Material = "Neon" | |
1308 | shockesr.BrickColor = BrickColor.new("Crimson") | |
1309 | shockesr.Transparency = 0 | |
1310 | shockesr.Anchored = true | |
1311 | shockesr.CanCollide = false | |
1312 | shockerMESH = Instance.new("SpecialMesh", shockesr) | |
1313 | shockerMESH.MeshType = "Sphere" | |
1314 | shockerMESH.Scale = Vector3.new(1,1,1) | |
1315 | shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0) | |
1316 | removeuseless:AddItem(shockesr,5) | |
1317 | ||
1318 | local Hit = damagealll(14,Torso.Position) | |
1319 | for _,v in pairs(Hit) do | |
1320 | local velo2 = Instance.new("BodyVelocity", v) | |
1321 | velo2.MaxForce = Vector3.new(999999, 999999, 999999) | |
1322 | velo2.Velocity = v.Torso.CFrame.lookVector * 200 | |
1323 | removeuseless:AddItem(velo2,2) | |
1324 | v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown) | |
1325 | v.Humanoid:TakeDamage(30) | |
1326 | end | |
1327 | ||
1328 | for i = 1, 25 do | |
1329 | dea2.Scale = dea2.Scale + Vector3.new(2,2,2) | |
1330 | shockwav.Transparency = shockwav.Transparency + 0.07 | |
1331 | dea3.Scale = dea3.Scale + Vector3.new(1,1,1) | |
1332 | shockwav2.Transparency = shockwav2.Transparency + 0.07 | |
1333 | shockesr.Transparency = shockesr.Transparency + 0.07 | |
1334 | shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4) | |
1335 | wait() | |
1336 | end | |
1337 | end) | |
1338 | shockwavv() | |
1339 | punchexplosion2:Play() | |
1340 | chunks = Instance.new("Part", workspace) | |
1341 | - | chunks.BrickColor = BrickColor.new("Really red") |
1341 | + | chunks.BrickColor = BrickColor.new("Maroon") |
1342 | chunks.Size = Vector3.new(2, 2, 2) | |
1343 | chunks.Anchored = true | |
1344 | chunks.Material = "Neon" | |
1345 | chunks.TopSurface = "Smooth" | |
1346 | chunks.BottomSurface = "Smooth" | |
1347 | chunks.CanCollide = false | |
1348 | chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1349 | table.insert(SlowlyFade,chunks) | |
1350 | removeuseless:AddItem(chunks,5) | |
1351 | chunks2 = Instance.new("Part", workspace) | |
1352 | chunks2.BrickColor = BrickColor.new("Crimson") | |
1353 | chunks2.Size = Vector3.new(2, 2, 2) | |
1354 | chunks2.Anchored = true | |
1355 | chunks2.Material = "Neon" | |
1356 | chunks2.TopSurface = "Smooth" | |
1357 | chunks2.BottomSurface = "Smooth" | |
1358 | chunks2.CanCollide = false | |
1359 | chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1360 | table.insert(SlowlyFade,chunks2) | |
1361 | removeuseless:AddItem(chunks2,5) | |
1362 | chunks3 = Instance.new("Part", workspace) | |
1363 | - | chunks3.BrickColor = BrickColor.new("Really red") |
1363 | + | chunks3.BrickColor = BrickColor.new("Maroon") |
1364 | chunks3.Size = Vector3.new(2, 2, 2) | |
1365 | chunks3.Anchored = true | |
1366 | chunks3.Material = "Neon" | |
1367 | chunks3.CanCollide = false | |
1368 | chunks3.TopSurface = "Smooth" | |
1369 | chunks3.BottomSurface = "Smooth" | |
1370 | chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1371 | table.insert(SlowlyFade,chunks3) | |
1372 | removeuseless:AddItem(chunks3,5) | |
1373 | chunks4 = Instance.new("Part", workspace) | |
1374 | chunks4.BrickColor = BrickColor.new("Crimson") | |
1375 | chunks4.Size = Vector3.new(2, 2, 2) | |
1376 | chunks4.Anchored = true | |
1377 | chunks4.TopSurface = "Smooth" | |
1378 | chunks4.BottomSurface = "Smooth" | |
1379 | chunks4.Material = "Neon" | |
1380 | chunks4.CanCollide = false | |
1381 | chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1382 | table.insert(SlowlyFade,chunks4) | |
1383 | removeuseless:AddItem(chunks4,5) | |
1384 | hum.WalkSpeed = 0 | |
1385 | for i = 1, 15 do | |
1386 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1387 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5) | |
1388 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5) | |
1389 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5) | |
1390 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5) | |
1391 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5) | |
1392 | wait() | |
1393 | end | |
1394 | hum.WalkSpeed = 13 | |
1395 | attacking = false | |
1396 | damagedebounce = false | |
1397 | shockwav:Remove() | |
1398 | shockwav2:Remove() | |
1399 | shockesr:Remove() | |
1400 | debounce = false | |
1401 | end | |
1402 | end) | |
1403 | ||
1404 | mouse.KeyDown:connect(function(Press) | |
1405 | Press=Press:lower() | |
1406 | if Press=='k' then | |
1407 | if debounce then return end | |
1408 | debounce = true | |
1409 | attacking = true | |
1410 | punchcharge2:Play() | |
1411 | hum.WalkSpeed = 0 | |
1412 | for i = 1, 8 do | |
1413 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5) | |
1414 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5) | |
1415 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5) | |
1416 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5) | |
1417 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1418 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1419 | wait() | |
1420 | end | |
1421 | punchexplosion3:Play() | |
1422 | local wtfboomzorz = coroutine.wrap(function() | |
1423 | shockesr = Instance.new("Part", Torso) | |
1424 | shockesr.Size = Vector3.new(0.5, 0.5, 0.5) | |
1425 | shockesr.Material = "Neon" | |
1426 | shockesr.BrickColor = BrickColor.new("Crimson") | |
1427 | shockesr.Transparency = 0 | |
1428 | shockesr.Anchored = true | |
1429 | shockesr.CanCollide = false | |
1430 | shockerMESH = Instance.new("SpecialMesh", shockesr) | |
1431 | shockerMESH.MeshType = "Sphere" | |
1432 | shockerMESH.Scale = Vector3.new(1,1,1) | |
1433 | shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
1434 | removeuseless:AddItem(shockesr,5) | |
1435 | ||
1436 | shockwav = Instance.new("Part", LeftArm) | |
1437 | shockwav.Size = Vector3.new(1, 1, 1) | |
1438 | shockwav.Transparency = 0 | |
1439 | - | shockwav.BrickColor = BrickColor.new("Really red") |
1439 | + | shockwav.BrickColor = BrickColor.new("Maroon") |
1440 | shockwav.Anchored = true | |
1441 | shockwav.CanCollide = false | |
1442 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1443 | dea2 = Instance.new("SpecialMesh", shockwav) | |
1444 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1445 | dea2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1446 | shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
1447 | removeuseless:AddItem(shockwav,5) | |
1448 | ||
1449 | shockwav2 = Instance.new("Part", LeftArm) | |
1450 | shockwav2.Size = Vector3.new(1, 1, 1) | |
1451 | shockwav2.Transparency = 0 | |
1452 | shockwav2.BrickColor = BrickColor.new("Crimson") | |
1453 | shockwav2.Anchored = true | |
1454 | shockwav2.CanCollide = false | |
1455 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1456 | dea3 = Instance.new("SpecialMesh", shockwav2) | |
1457 | dea3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1458 | dea3.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1459 | shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
1460 | removeuseless:AddItem(shockwav2,5) | |
1461 | ||
1462 | shockwav3 = Instance.new("Part", LeftArm) | |
1463 | shockwav3.Size = Vector3.new(1, 1, 1) | |
1464 | shockwav3.Transparency = 0 | |
1465 | - | shockwav3.BrickColor = BrickColor.new("Really red") |
1465 | + | shockwav3.BrickColor = BrickColor.new("Maroon") |
1466 | shockwav3.Anchored = true | |
1467 | shockwav3.CanCollide = false | |
1468 | shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1469 | dea4 = Instance.new("SpecialMesh", shockwav3) | |
1470 | dea4.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1471 | dea4.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1472 | shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
1473 | removeuseless:AddItem(shockwav3,5) | |
1474 | ||
1475 | local Hit = damagealll(35,Torso.Position) | |
1476 | for _,v in pairs(Hit) do | |
1477 | v:BreakJoints() | |
1478 | end | |
1479 | for i = 1, 25 do | |
1480 | dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5) | |
1481 | shockwav.Transparency = shockwav.Transparency + 0.07 | |
1482 | dea3.Scale = dea3.Scale + Vector3.new(3,3,3) | |
1483 | dea4.Scale = dea4.Scale + Vector3.new(2,2,2) | |
1484 | shockwav2.Transparency = shockwav2.Transparency + 0.07 | |
1485 | shockwav3.Transparency = shockwav2.Transparency + 0.07 | |
1486 | shockesr.Transparency = shockesr.Transparency + 0.08 | |
1487 | shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4) | |
1488 | wait() | |
1489 | end | |
1490 | end) | |
1491 | wtfboomzorz() | |
1492 | for i = 1, 8 do | |
1493 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1494 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5) | |
1495 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5) | |
1496 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1497 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1498 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1499 | wait() | |
1500 | end | |
1501 | for i = 1, 26 do | |
1502 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1503 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06) | |
1504 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06) | |
1505 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1506 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1507 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1508 | wait() | |
1509 | end | |
1510 | hum.WalkSpeed = 13 | |
1511 | debounce = false | |
1512 | attacking = false | |
1513 | end | |
1514 | end) | |
1515 | ||
1516 | mouse.KeyDown:connect(function(Press) | |
1517 | Press=Press:lower() | |
1518 | if Press=='o' then | |
1519 | if debounce then return end | |
1520 | debounce = true | |
1521 | attacking = true | |
1522 | hum.WalkSpeed = 0 | |
1523 | local theendbegin = coroutine.wrap(function() | |
1524 | shockwav = Instance.new("Part", Torso) | |
1525 | shockwav.Size = Vector3.new(1, 1, 1) | |
1526 | shockwav.Transparency = 0 | |
1527 | - | shockwav.BrickColor = BrickColor.new("Really red") |
1527 | + | shockwav.BrickColor = BrickColor.new("Maroon") |
1528 | shockwav.Material = "Neon" | |
1529 | shockwav.Anchored = true | |
1530 | shockwav.CanCollide = false | |
1531 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1532 | dea2 = Instance.new("SpecialMesh", shockwav) | |
1533 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1534 | dea2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1535 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
1536 | removeuseless:AddItem(shockwav,5) | |
1537 | shockwav2 = Instance.new("Part", Torso) | |
1538 | shockwav2.Size = Vector3.new(1, 1, 1) | |
1539 | shockwav2.Transparency = 0 | |
1540 | shockwav2.Material = "Neon" | |
1541 | shockwav2.BrickColor = BrickColor.new("Crimson") | |
1542 | shockwav2.Anchored = true | |
1543 | shockwav2.CanCollide = false | |
1544 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1545 | dea3 = Instance.new("SpecialMesh", shockwav2) | |
1546 | dea3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1547 | dea3.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1548 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
1549 | removeuseless:AddItem(shockwav2,5) | |
1550 | for i = 1, 125 do | |
1551 | shockwav.Transparency = shockwav.Transparency + 0.03 | |
1552 | dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1) | |
1553 | shockwav2.Transparency = shockwav2.Transparency + 0.02 | |
1554 | dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5) | |
1555 | wait() | |
1556 | end | |
1557 | end) | |
1558 | theendbegin() | |
1559 | boomswoosh:Play() | |
1560 | for i = 1, 50 do | |
1561 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
1562 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
1563 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5) | |
1564 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1565 | wait() | |
1566 | end | |
1567 | EndOfTimes = true | |
1568 | local TheEnd = coroutine.wrap(function() | |
1569 | while EndOfTimes do | |
1570 | TheEndTimeWave = Instance.new("Part", Torso) | |
1571 | TheEndTimeWave.Size = Vector3.new(1, 1, 1) | |
1572 | TheEndTimeWave.Transparency = 1 | |
1573 | - | TheEndTimeWave.BrickColor = BrickColor.new("Really red") |
1573 | + | TheEndTimeWave.BrickColor = BrickColor.new("Maroon") |
1574 | TheEndTimeWave.Material = "Neon" | |
1575 | TheEndTimeWave.Anchored = true | |
1576 | TheEndTimeWave.CanCollide = false | |
1577 | TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100)) | |
1578 | DDT = Instance.new("SpecialMesh", TheEndTimeWave) | |
1579 | DDT.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1580 | DDT.Scale = Vector3.new(50, 50, 50) | |
1581 | removeuseless:AddItem(TheEndTimeWave,2) | |
1582 | table.insert(TheEnd,TheEndTimeWave) | |
1583 | table.insert(TheEnd2,DDT) | |
1584 | wait(0.1) | |
1585 | end | |
1586 | end) | |
1587 | TheEnd() | |
1588 | local EndOrb = coroutine.wrap(function() | |
1589 | EnddOrb = Instance.new("Part", Torso) | |
1590 | EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5) | |
1591 | EnddOrb.Material = "Neon" | |
1592 | EnddOrb.BrickColor = BrickColor.new("Crimson") | |
1593 | EnddOrb.Transparency = 1 | |
1594 | EnddOrb.Anchored = true | |
1595 | EnddOrb.CanCollide = false | |
1596 | EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb) | |
1597 | EnddOrbMESH.MeshType = "Sphere" | |
1598 | EnddOrbMESH.Scale = Vector3.new(100,100,100) | |
1599 | EnddOrb.CFrame = Torso.CFrame | |
1600 | while EnddOrb.Transparency > 0 do | |
1601 | EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1) | |
1602 | EnddOrb.Transparency = EnddOrb.Transparency - 0.007 | |
1603 | wait() | |
1604 | end | |
1605 | end) | |
1606 | EndOrb() | |
1607 | TheEndSound2:Play() | |
1608 | while EnddOrb.Transparency > 0 do | |
1609 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
1610 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5) | |
1611 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5) | |
1612 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1613 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1614 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1615 | wait() | |
1616 | end | |
1617 | TheEndSound2:Stop() | |
1618 | TheEndSound:Play() | |
1619 | EndOfTimes = false | |
1620 | for i = 1, 100 do | |
1621 | EnddOrb.CFrame = Torso.CFrame | |
1622 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06) | |
1623 | wait() | |
1624 | end | |
1625 | wait(2) | |
1626 | local dissapend = coroutine.wrap(function() | |
1627 | for i = 1, 100 do | |
1628 | EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1) | |
1629 | EnddOrb.Transparency = EnddOrb.Transparency + 0.05 | |
1630 | wait() | |
1631 | end | |
1632 | end) | |
1633 | dissapend() | |
1634 | ROOOAAAAH:Play() | |
1635 | local opforr = coroutine.wrap(function() | |
1636 | while true do | |
1637 | if loowki then break end | |
1638 | TheEndTimeWave2 = Instance.new("Part", Torso) | |
1639 | TheEndTimeWave2.Size = Vector3.new(1, 1, 1) | |
1640 | TheEndTimeWave2.Transparency = 0.4 | |
1641 | TheEndTimeWave2.BrickColor = BrickColor.new("Crimson") | |
1642 | TheEndTimeWave2.Material = "Neon" | |
1643 | TheEndTimeWave2.Anchored = true | |
1644 | TheEndTimeWave2.CanCollide = false | |
1645 | TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100)) | |
1646 | DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2) | |
1647 | DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1648 | DDT2.Scale = Vector3.new(1, 1, 1) | |
1649 | removeuseless:AddItem(TheEndTimeWave2,3) | |
1650 | table.insert(TheEnd4,TheEndTimeWave2) | |
1651 | table.insert(TheEnd3,DDT2) | |
1652 | EnddOrb2 = Instance.new("Part", Torso) | |
1653 | EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5) | |
1654 | EnddOrb2.Material = "Neon" | |
1655 | - | EnddOrb2.BrickColor = BrickColor.new("Really red") |
1655 | + | EnddOrb2.BrickColor = BrickColor.new("Maroon") |
1656 | EnddOrb2.Transparency = 0 | |
1657 | EnddOrb2.Anchored = true | |
1658 | EnddOrb2.CanCollide = false | |
1659 | EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2) | |
1660 | EnddOrbMESH2.MeshType = "Sphere" | |
1661 | EnddOrbMESH2.Scale = Vector3.new(2,2,2) | |
1662 | EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0) | |
1663 | removeuseless:AddItem(EnddOrb2,2) | |
1664 | table.insert(TheEnd2,EnddOrbMESH2) | |
1665 | table.insert(SlowlyFade,EnddOrb2) | |
1666 | wait(0.1) | |
1667 | end | |
1668 | end) | |
1669 | opforr() | |
1670 | for i = 1, 20 do | |
1671 | local Hit = damagealll(60,Torso.Position) | |
1672 | for _,v in pairs(Hit) do | |
1673 | v.Humanoid:TakeDamage(3) | |
1674 | end | |
1675 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5) | |
1676 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5) | |
1677 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5) | |
1678 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
1679 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5) | |
1680 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5) | |
1681 | wait() | |
1682 | end | |
1683 | local damgog = coroutine.wrap(function() | |
1684 | while true do | |
1685 | if loowki then return end | |
1686 | local Hit = damagealll(60,Torso.Position) | |
1687 | for _,v in pairs(Hit) do | |
1688 | v.Humanoid:TakeDamage(1) | |
1689 | end | |
1690 | wait() | |
1691 | end | |
1692 | end) | |
1693 | damgog() | |
1694 | wait(ROOOAAAAH.TimeLength) | |
1695 | loowki = true | |
1696 | wait(.5) | |
1697 | for i = 1, 40 do | |
1698 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
1699 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
1700 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5) | |
1701 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1702 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1703 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1704 | wait() | |
1705 | end | |
1706 | for i = 1, 100 do | |
1707 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
1708 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
1709 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5) | |
1710 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05) | |
1711 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1712 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1713 | wait() | |
1714 | end | |
1715 | attacking = false | |
1716 | debounce = false | |
1717 | loowki = false | |
1718 | EndOfTimes = false | |
1719 | hum.WalkSpeed = 13 | |
1720 | end | |
1721 | end) | |
1722 | ||
1723 | mouse.KeyDown:connect(function(Press) | |
1724 | Press=Press:lower() | |
1725 | if Press=='j' then | |
1726 | if debounce then return end | |
1727 | debounce = true | |
1728 | attacking = true | |
1729 | zorro = true | |
1730 | local timereft = coroutine.wrap(function() | |
1731 | shockesr = Instance.new("Part", Torso) | |
1732 | shockesr.Size = Vector3.new(0.5, 0.5, 0.5) | |
1733 | shockesr.Material = "Neon" | |
1734 | shockesr.BrickColor = BrickColor.new("Crimson") | |
1735 | shockesr.Transparency = 0 | |
1736 | shockesr.Anchored = true | |
1737 | shockesr.CanCollide = false | |
1738 | shockerMESH = Instance.new("SpecialMesh", shockesr) | |
1739 | shockerMESH.MeshType = "Cylinder" | |
1740 | shockerMESH.Scale = Vector3.new(.1,0.01,0.01) | |
1741 | shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) | |
1742 | riftopen = Instance.new("Sound", shockesr) | |
1743 | riftopen.SoundId = "rbxassetid://93724183" | |
1744 | riftopen.Looped = false | |
1745 | riftopen.Volume = 2 | |
1746 | riftopen:Play() | |
1747 | while zorro do | |
1748 | shockesr.Size = shockesr.Size + Vector3.new(0,16,16) | |
1749 | wait() | |
1750 | end | |
1751 | end) | |
1752 | timereft() | |
1753 | for i = 1, 50 do | |
1754 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5) | |
1755 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5) | |
1756 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
1757 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
1758 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
1759 | wait() | |
1760 | end | |
1761 | zorro = false | |
1762 | punchcharge3:Play() | |
1763 | for i = 1, 10 do | |
1764 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
1765 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5) | |
1766 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
1767 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
1768 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
1769 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
1770 | wait() | |
1771 | end | |
1772 | astral = true | |
1773 | local astralshocks = coroutine.wrap(function() | |
1774 | while astral do | |
1775 | Astralshock = Instance.new("Part", Torso) | |
1776 | Astralshock.Size = Vector3.new(1, 1, 1) | |
1777 | Astralshock.Transparency = 0 | |
1778 | - | Astralshock.BrickColor = BrickColor.new("Really red") |
1778 | + | Astralshock.BrickColor = BrickColor.new("Maroon") |
1779 | Astralshock.Material = "Neon" | |
1780 | Astralshock.Anchored = true | |
1781 | Astralshock.CanCollide = false | |
1782 | Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)) | |
1783 | DDTASTRAL = Instance.new("SpecialMesh", Astralshock) | |
1784 | DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1785 | DDTASTRAL.Scale = Vector3.new(1, 1, 1) | |
1786 | table.insert(TheEnd3,DDTASTRAL) | |
1787 | table.insert(SlowlyFade,Astralshock) | |
1788 | removeuseless:AddItem(Astralshock,2) | |
1789 | wait(0.3) | |
1790 | end | |
1791 | end) | |
1792 | local astralshocks2 = coroutine.wrap(function() | |
1793 | while astral do | |
1794 | Astralshock2 = Instance.new("Part", Torso) | |
1795 | Astralshock2.Size = Vector3.new(1, 1, 1) | |
1796 | Astralshock2.Transparency = 0 | |
1797 | Astralshock2.BrickColor = BrickColor.new("Crimson") | |
1798 | Astralshock2.Material = "Neon" | |
1799 | Astralshock2.Anchored = true | |
1800 | Astralshock2.CanCollide = false | |
1801 | Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)) | |
1802 | DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2) | |
1803 | DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1804 | DDTASTRAL2.Scale = Vector3.new(15, 15, 15) | |
1805 | table.insert(UpMover,Astralshock2) | |
1806 | table.insert(SlowlyFade,Astralshock2) | |
1807 | removeuseless:AddItem(Astralshock2,2) | |
1808 | wait(0.2) | |
1809 | end | |
1810 | end) | |
1811 | astralshocks2() | |
1812 | astralshocks() | |
1813 | riftopen2 = Instance.new("Sound", shockesr) | |
1814 | riftopen2.SoundId = "rbxassetid://907527750" | |
1815 | riftopen2.Looped = false | |
1816 | riftopen2.Volume = 2 | |
1817 | riftopen2:Play() | |
1818 | local fofp = coroutine.wrap(function() | |
1819 | riftopen3 = Instance.new("Sound", shockesr) | |
1820 | riftopen3.SoundId = "rbxassetid://1190833720" | |
1821 | riftopen3.Looped = false | |
1822 | riftopen3.Volume = 0 | |
1823 | removeuseless:AddItem(riftopen3,10) | |
1824 | removeuseless:AddItem(shockesr,6) | |
1825 | riftopen3:Play() | |
1826 | while riftopen3.Volume < 3 do | |
1827 | riftopen3.Volume = riftopen3.Volume + 0.2 | |
1828 | wait() | |
1829 | end | |
1830 | while astral do | |
1831 | wait() | |
1832 | end | |
1833 | while riftopen3.Volume > 0 do | |
1834 | riftopen3.Volume = riftopen3.Volume - 0.1 | |
1835 | wait() | |
1836 | end | |
1837 | end) | |
1838 | fofp() | |
1839 | local astraldmg = coroutine.wrap(function() | |
1840 | for i = 1, 5 do | |
1841 | local Hit = damagealll(20,shockesr.Position) | |
1842 | for _,v in pairs(Hit) do | |
1843 | v.Humanoid:TakeDamage(25) | |
1844 | end | |
1845 | wait(1) | |
1846 | end | |
1847 | end) | |
1848 | astraldmg() | |
1849 | while shockesr.Transparency < 1 do | |
1850 | shockesr.Size = shockesr.Size + Vector3.new(80,0,0) | |
1851 | shockesr.Transparency = shockesr.Transparency + 0.02 | |
1852 | wait() | |
1853 | end | |
1854 | astral = false | |
1855 | debounce = false | |
1856 | attacking = false | |
1857 | riftopen:Remove() | |
1858 | riftopen2:Remove() | |
1859 | end | |
1860 | end) | |
1861 | ||
1862 | mouse.KeyDown:connect(function(Press) | |
1863 | Press=Press:lower() | |
1864 | if Press=='r' then | |
1865 | if debounce then return end | |
1866 | debounce = true | |
1867 | attacking = true | |
1868 | borb = true | |
1869 | hum.WalkSpeed = 0 | |
1870 | punchcharge:Play() | |
1871 | for i = 1, 8 do | |
1872 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5) | |
1873 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5) | |
1874 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5) | |
1875 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
1876 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5) | |
1877 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1878 | wait() | |
1879 | end | |
1880 | BlackPowerBall = Instance.new("Part", Torso) | |
1881 | BlackPowerBall.BrickColor = BrickColor.new("Crimson") | |
1882 | BlackPowerBall.Anchored = true | |
1883 | BlackPowerBall.Shape = 0 | |
1884 | BlackPowerBall.Material = "Neon" | |
1885 | BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1) | |
1886 | BlackPowerBall.CanCollide = false | |
1887 | BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2) | |
1888 | local increasesizeball = coroutine.wrap(function() | |
1889 | for i = 1, 20 do | |
1890 | BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15) | |
1891 | wait() | |
1892 | end | |
1893 | end) | |
1894 | increasesizeball() | |
1895 | OMEGABLASTER = Instance.new("Sound", RightArm) | |
1896 | OMEGABLASTER.SoundId = "rbxassetid://876800936" | |
1897 | OMEGABLASTER.Pitch = 1.5 | |
1898 | OMEGABLASTER.Volume = 2 | |
1899 | OMEGABLASTER:Play() | |
1900 | for i = 1, 25 do | |
1901 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5) | |
1902 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5) | |
1903 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
1904 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
1905 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
1906 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
1907 | wait() | |
1908 | end | |
1909 | for i = 1, 8 do | |
1910 | BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5) | |
1911 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
1912 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5) | |
1913 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
1914 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
1915 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
1916 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
1917 | wait() | |
1918 | end | |
1919 | local shootthemballs = coroutine.wrap(function() | |
1920 | BlackPowerBall.Anchored = false | |
1921 | local PB2 = Instance.new("BodyVelocity", BlackPowerBall) | |
1922 | PB2.MaxForce = Vector3.new(999999, 999999, 999999) | |
1923 | BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p) | |
1924 | PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80 | |
1925 | wait() | |
1926 | end) | |
1927 | shootthemballs() | |
1928 | for i = 1, 12 do | |
1929 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5) | |
1930 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5) | |
1931 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5) | |
1932 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5) | |
1933 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
1934 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5) | |
1935 | wait() | |
1936 | end | |
1937 | BlackPowerBall.Touched:connect(function(OnHit) | |
1938 | if hitters == true then return end | |
1939 | hitters = true | |
1940 | BlackPowerBall.Anchored = true | |
1941 | BlackPowerBall.Transparency = 1 | |
1942 | local Hit = damagealll(32,BlackPowerBall.Position) | |
1943 | for _,v in pairs(Hit) do | |
1944 | v.Humanoid:TakeDamage(40) | |
1945 | end | |
1946 | explosivesound = Instance.new("Sound", BlackPowerBall) | |
1947 | explosivesound.SoundId = "rbxassetid://400765078" | |
1948 | explosivesound.Looped = false | |
1949 | explosivesound.Volume = 2 | |
1950 | explosivesound.Pitch = 2 | |
1951 | explosivesound:Play() | |
1952 | for i = 1, 3 do | |
1953 | ExplosionBall = Instance.new("Part", Torso) | |
1954 | ExplosionBall.BrickColor = BrickColor.new("Crimson") | |
1955 | ExplosionBall.Anchored = true | |
1956 | ExplosionBall.Shape = 0 | |
1957 | ExplosionBall.Material = "Neon" | |
1958 | ExplosionBall.CFrame = BlackPowerBall.CFrame | |
1959 | ExplosionBall.CanCollide = false | |
1960 | ExplosionBall.Size = BlackPowerBall.Size | |
1961 | ExplosionBallshock = Instance.new("Part", Torso) | |
1962 | ExplosionBallshock.Size = Vector3.new(1, 1, 1) | |
1963 | ExplosionBallshock.Transparency = 0 | |
1964 | - | ExplosionBallshock.BrickColor = BrickColor.new("Really red") |
1964 | + | ExplosionBallshock.BrickColor = BrickColor.new("Maroon") |
1965 | ExplosionBallshock.Material = "Neon" | |
1966 | ExplosionBallshock.Anchored = true | |
1967 | ExplosionBallshock.CanCollide = false | |
1968 | ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
1969 | ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock) | |
1970 | ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1971 | ExplosionBallshockDDT.Scale = Vector3.new(3,3,3) | |
1972 | table.insert(Extreme,ExplosionBall) | |
1973 | table.insert(SlowlyFade,ExplosionBall) | |
1974 | table.insert(SlowlyFade,ExplosionBallshock) | |
1975 | table.insert(ExtremeM,ExplosionBallshockDDT) | |
1976 | removeuseless:AddItem(ExplosionBall,2) | |
1977 | removeuseless:AddItem(ExplosionBallshock,2) | |
1978 | wait(0.1) | |
1979 | end | |
1980 | borb = false | |
1981 | hitters = false | |
1982 | end) | |
1983 | hum.WalkSpeed = 13 | |
1984 | local time = coroutine.wrap(function() | |
1985 | for i = 1, 100 do | |
1986 | if borb == false then break end | |
1987 | wait() | |
1988 | end | |
1989 | BlackPowerBall:Remove() | |
1990 | debounce = false | |
1991 | balldebounce = false | |
1992 | hitters = false | |
1993 | end) | |
1994 | time() | |
1995 | attacking = false | |
1996 | while wait() do | |
1997 | if borb == false then break end | |
1998 | wait() | |
1999 | end | |
2000 | balldebounce = false | |
2001 | debounce = false | |
2002 | hitters = false | |
2003 | end | |
2004 | end) | |
2005 | ||
2006 | mouse.KeyDown:connect(function(Press) | |
2007 | Press=Press:lower() | |
2008 | if Press=='h' then | |
2009 | if debounce == true then return end | |
2010 | debounce = true | |
2011 | walking = false | |
2012 | hit = false | |
2013 | attacking = true | |
2014 | punchcharge:Play() | |
2015 | bbm = Instance.new("Sound", Torso) | |
2016 | bbm.SoundId = "rbxassetid://1412100204" | |
2017 | bbm.Volume = 6 | |
2018 | bbm:Play() | |
2019 | hum.WalkSpeed = 0 | |
2020 | local createnergyblast = coroutine.wrap(function() | |
2021 | BlastWave = Instance.new("Part", Torso) | |
2022 | BlastWave.Material = "Neon" | |
2023 | BlastWave.Anchored = true | |
2024 | BlastWave.CanCollide = false | |
2025 | BlastWave.BrickColor = BrickColor.new("Crimson") | |
2026 | BlastWave.Size = Vector3.new(.1,.1,.1) | |
2027 | BlastShape = Instance.new("SpecialMesh", BlastWave) | |
2028 | BlastShape.MeshType = "Sphere" | |
2029 | BlastShape.Scale = Vector3.new(0.1,.1,.1) | |
2030 | BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2) | |
2031 | end) | |
2032 | createnergyblast() | |
2033 | local sizeincrease = coroutine.wrap(function() | |
2034 | for i = 1, 45 do | |
2035 | BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1) | |
2036 | wait() | |
2037 | end | |
2038 | end) | |
2039 | sizeincrease() | |
2040 | local RetrEnergy2 = coroutine.wrap(function() | |
2041 | for i = 1, 10 do | |
2042 | circlescircles = Instance.new("Part", Torso) | |
2043 | circlescircles.Size = Vector3.new(1, 1, 1) | |
2044 | circlescircles.Transparency = 0.2 | |
2045 | - | circlescircles.BrickColor = BrickColor.new("Really red") |
2045 | + | circlescircles.BrickColor = BrickColor.new("Maroon") |
2046 | circlescircles.Material = "Neon" | |
2047 | circlescircles.Anchored = true | |
2048 | circlescircles.CanCollide = false | |
2049 | circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2050 | circlescirclesmesh = Instance.new("SpecialMesh", circlescircles) | |
2051 | circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2052 | circlescirclesmesh.Scale = Vector3.new(15, 15, 15) | |
2053 | removeuseless:AddItem(circlescircles,1) | |
2054 | table.insert(nonmeshRepeater2,circlescircles) | |
2055 | table.insert(TheEnd2,circlescirclesmesh) | |
2056 | wait(.1) | |
2057 | end | |
2058 | end) | |
2059 | RetrEnergy2() | |
2060 | local RetrEnergy = coroutine.wrap(function() | |
2061 | for i = 1, 7 do | |
2062 | RetrEnergy1 = Instance.new("Part", Torso) | |
2063 | RetrEnergy1.Material = "Neon" | |
2064 | RetrEnergy1.Anchored = true | |
2065 | RetrEnergy1.CanCollide = false | |
2066 | - | RetrEnergy1.BrickColor = BrickColor.new("Really red") |
2066 | + | RetrEnergy1.BrickColor = BrickColor.new("Maroon") |
2067 | RetrEnergy1.Transparency = 0.5 | |
2068 | RetrEnergy1.Size = Vector3.new(10,10,10) | |
2069 | RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1) | |
2070 | RetrEnergy1Shape.MeshType = "Sphere" | |
2071 | RetrEnergy1Shape.Scale = Vector3.new(1,1,1) | |
2072 | RetrEnergy1.CFrame = BlastWave.CFrame | |
2073 | table.insert(LessSize,RetrEnergy1) | |
2074 | table.insert(Repeater2,RetrEnergy1) | |
2075 | removeuseless:AddItem(RetrEnergy1,2) | |
2076 | wait(0.2) | |
2077 | end | |
2078 | end) | |
2079 | RetrEnergy() | |
2080 | for i = 1, 10 do | |
2081 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
2082 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5) | |
2083 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
2084 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
2085 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2086 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2087 | wait() | |
2088 | end | |
2089 | wait(1) | |
2090 | local shocks = coroutine.wrap(function() | |
2091 | while BlastWave.Transparency < 1 do | |
2092 | shockoftheblast = Instance.new("Part", Torso) | |
2093 | shockoftheblast.Size = Vector3.new(1, 1, 1) | |
2094 | shockoftheblast.Transparency = 0 | |
2095 | - | shockoftheblast.BrickColor = BrickColor.new("Really red") |
2095 | + | shockoftheblast.BrickColor = BrickColor.new("Maroon") |
2096 | shockoftheblast.Material = "Neon" | |
2097 | shockoftheblast.Anchored = true | |
2098 | shockoftheblast.CanCollide = false | |
2099 | shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) | |
2100 | shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
2101 | sotbmesh = Instance.new("SpecialMesh", shockoftheblast) | |
2102 | sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2103 | sotbmesh.Scale = Vector3.new(15, 15, 15) | |
2104 | removeuseless:AddItem(shockoftheblast,.5) | |
2105 | table.insert(ForwardMover,shockoftheblast) | |
2106 | table.insert(nonmeshRepeater2,shockoftheblast) | |
2107 | wait(.1) | |
2108 | end | |
2109 | end) | |
2110 | shocks() | |
2111 | x0412:Play() | |
2112 | ReaperLaunch = Instance.new("Sound", LeftArm) | |
2113 | ReaperLaunch.Volume = 3 | |
2114 | ReaperLaunch.SoundId = "rbxassetid://138677306" | |
2115 | ReaperLaunch:Play() | |
2116 | hum.WalkSpeed = 2 | |
2117 | TheBeam = Instance.new("Part", LeftArm) | |
2118 | TheBeam.CanCollide = false | |
2119 | TheBeam.Size = Vector3.new(1,3,3) | |
2120 | TheBeam.Material = "Neon" | |
2121 | TheBeam.Anchored = true | |
2122 | TheBeam.BrickColor = BrickColor.new("Crimson") | |
2123 | TheBeamMESH = Instance.new("SpecialMesh", TheBeam) | |
2124 | TheBeamMESH.Scale = Vector3.new(1,1,1) | |
2125 | TheBeamMESH.MeshType = "Cylinder" | |
2126 | TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
2127 | TheBeam.Touched:connect(function(hit) | |
2128 | if hit.Parent:IsA("Part") then | |
2129 | elseif hit.Parent:IsA("SpecialMesh") then | |
2130 | elseif hit.Parent.Name == game.Players.LocalPlayer.Name then | |
2131 | elseif hit.Parent:findFirstChild("Humanoid") then | |
2132 | Slachtoffer = hit.Parent:findFirstChild("Humanoid") | |
2133 | Slachtoffer:TakeDamage(30) | |
2134 | wait(.6) | |
2135 | end | |
2136 | end) | |
2137 | for i = 1, 100 do | |
2138 | TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0) | |
2139 | TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2140 | BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
2141 | wait() | |
2142 | end | |
2143 | while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do | |
2144 | TheBeam.Transparency = TheBeam.Transparency + 0.1 | |
2145 | BlastWave.Transparency = BlastWave.Transparency + 0.1 | |
2146 | wait() | |
2147 | end | |
2148 | debounce = false | |
2149 | attacking = false | |
2150 | TheBeam:Remove() | |
2151 | BlastWave:Remove() | |
2152 | end | |
2153 | end) | |
2154 | ||
2155 | mouse.KeyDown:connect(function(Press) | |
2156 | Press=Press:lower() | |
2157 | if Press=='q' then | |
2158 | if debounce then return end | |
2159 | debounce = true | |
2160 | attacking = true | |
2161 | open = true | |
2162 | nepo = true | |
2163 | hum.WalkSpeed = 0 | |
2164 | bigrift = Instance.new("Part", Torso) | |
2165 | bigrift.Size = Vector3.new(0.1, 0.1, 0.1) | |
2166 | bigrift.Material = "Neon" | |
2167 | bigrift.Transparency = 1 | |
2168 | bigrift.Anchored = true | |
2169 | bigrift.CanCollide = false | |
2170 | bigriftdecal = Instance.new("Decal", bigrift) | |
2171 | bigriftdecal.Face = "Top" | |
2172 | bigriftdecal.Texture = "rbxassetid://702583926" | |
2173 | local bigriftopen = coroutine.wrap(function() | |
2174 | bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2175 | while open do | |
2176 | bigrift.Size = bigrift.Size + Vector3.new(2,0,2) | |
2177 | wait() | |
2178 | end | |
2179 | end) | |
2180 | bigriftopen() | |
2181 | local rotate = coroutine.wrap(function() | |
2182 | while nepo do | |
2183 | bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
2184 | wait() | |
2185 | end | |
2186 | end) | |
2187 | rotate() | |
2188 | for i = 1, 15 do | |
2189 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
2190 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5) | |
2191 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
2192 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
2193 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2194 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2195 | wait() | |
2196 | end | |
2197 | open = false | |
2198 | for i = 1, 8 do | |
2199 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
2200 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5) | |
2201 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5) | |
2202 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
2203 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2204 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2205 | wait() | |
2206 | end | |
2207 | local openshocks = coroutine.wrap(function() | |
2208 | for i = 1, 2 do | |
2209 | openshock2 = Instance.new("Part", Torso) | |
2210 | openshock2.Size = Vector3.new(1, 1, 1) | |
2211 | openshock2.Transparency = 0 | |
2212 | - | openshock2.BrickColor = BrickColor.new("Really red") |
2212 | + | openshock2.BrickColor = BrickColor.new("Maroon") |
2213 | openshock2.Material = "Neon" | |
2214 | openshock2.Anchored = true | |
2215 | openshock2.CanCollide = false | |
2216 | openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2217 | DDTopenshock2 = Instance.new("SpecialMesh", openshock2) | |
2218 | DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2219 | DDTopenshock2.Scale = Vector3.new(1, 2, 1) | |
2220 | removeuseless:AddItem(openshock2,2) | |
2221 | table.insert(TheEnd3,DDTopenshock2) | |
2222 | table.insert(SlowlyFade,openshock2) | |
2223 | openshock = Instance.new("Part", Torso) | |
2224 | openshock.Size = Vector3.new(1, 1, 1) | |
2225 | openshock.Transparency = 0 | |
2226 | - | openshock.BrickColor = BrickColor.new("Really red") |
2226 | + | openshock.BrickColor = BrickColor.new("Maroon") |
2227 | openshock.Material = "Neon" | |
2228 | openshock.Anchored = true | |
2229 | openshock.CanCollide = false | |
2230 | openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
2231 | DDTopenshock = Instance.new("SpecialMesh", openshock) | |
2232 | DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2233 | DDTopenshock.Scale = Vector3.new(1, 2, 1) | |
2234 | removeuseless:AddItem(openshock,2) | |
2235 | table.insert(TheEnd3,DDTopenshock) | |
2236 | table.insert(SlowlyFade,openshock) | |
2237 | wait(.2) | |
2238 | end | |
2239 | end) | |
2240 | openshocks() | |
2241 | wreckingbrick = Instance.new("Part", Torso) | |
2242 | wreckingbrick.Size = Vector3.new(10, 10, 10) | |
2243 | wreckingbrick.Material = "Neon" | |
2244 | wreckingbrick.Transparency = 0 | |
2245 | wreckingbrick.Anchored = true | |
2246 | wreckingbrick.BrickColor = BrickColor.new("Crimson") | |
2247 | wreckingbrick.CanCollide = false | |
2248 | wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0) | |
2249 | iffalsedontspin = true | |
2250 | local rotq = coroutine.wrap(function() | |
2251 | while iffalsedontspin do | |
2252 | wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3)) | |
2253 | wait() | |
2254 | end | |
2255 | end) | |
2256 | rotq() | |
2257 | swooshsound = Instance.new("Sound", wreckingbrick) | |
2258 | swooshsound.Volume = 1 | |
2259 | swooshsound.SoundId = "rbxassetid://148894535" | |
2260 | swooshsound.Looped = false | |
2261 | swooshsound:Play() | |
2262 | removeuseless:AddItem(swooshsound,2) | |
2263 | for i = 1, 10 do | |
2264 | wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5) | |
2265 | wait() | |
2266 | end | |
2267 | for i = 1, 8 do | |
2268 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
2269 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5) | |
2270 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
2271 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
2272 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2273 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2274 | wait() | |
2275 | end | |
2276 | local removeportal = coroutine.wrap(function() | |
2277 | for i = 1, 20 do | |
2278 | bigrift.Size = bigrift.Size - Vector3.new(2,0,2) | |
2279 | wait() | |
2280 | end | |
2281 | nepo = false | |
2282 | bigrift:Remove() | |
2283 | end) | |
2284 | removeportal() | |
2285 | wait(.5) | |
2286 | iffalsedontspin = false | |
2287 | wreckingbrick.Anchored = false | |
2288 | local velo = Instance.new("BodyVelocity", wreckingbrick) | |
2289 | velo.MaxForce = Vector3.new(999999, 999999, 999999) | |
2290 | wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p) | |
2291 | velo.Velocity = wreckingbrick.CFrame.lookVector * 200 | |
2292 | removeuseless:AddItem(wreckingbrick,5) | |
2293 | function onTouchedBrick(part) | |
2294 | local h = part.Parent:findFirstChild("Humanoid") | |
2295 | if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then | |
2296 | if hit then return end | |
2297 | hit = true | |
2298 | h:ChangeState(Enum.HumanoidStateType.Ragdoll) | |
2299 | heavyhitimpact = Instance.new("Sound", wreckingbrick) | |
2300 | heavyhitimpact.Volume = 1 | |
2301 | heavyhitimpact.SoundId = "rbxassetid://541909913" | |
2302 | heavyhitimpact.Looped = false | |
2303 | heavyhitimpact:Play() | |
2304 | removeuseless:AddItem(heavyhitimpact,2) | |
2305 | h.Health = h.Health - 35 | |
2306 | wait(1) | |
2307 | hit = false | |
2308 | end | |
2309 | end | |
2310 | wreckingbrick.Touched:connect(onTouchedBrick) | |
2311 | for i = 1, 10 do | |
2312 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
2313 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5) | |
2314 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5) | |
2315 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5) | |
2316 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2317 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2318 | wait() | |
2319 | end | |
2320 | for i = 1, 2 do | |
2321 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
2322 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5) | |
2323 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5) | |
2324 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5) | |
2325 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2326 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2327 | wait() | |
2328 | end | |
2329 | attacking = false | |
2330 | hum.WalkSpeed = 13 | |
2331 | wait(0.3) | |
2332 | debounce = false | |
2333 | end | |
2334 | end) | |
2335 | ||
2336 | mouse.KeyDown:connect(function(Press) | |
2337 | Press=Press:lower() | |
2338 | if Press=='x' then | |
2339 | if debounce then return end | |
2340 | debounce = true | |
2341 | attacking = true | |
2342 | notbreakeffect = true | |
2343 | hum.WalkSpeed = 0 | |
2344 | step = Instance.new("Sound", Torso) | |
2345 | step.SoundId = "rbxassetid://337064700" | |
2346 | step.Volume = 2 | |
2347 | step:Play() | |
2348 | for i = 1, 12 do | |
2349 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2350 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3) | |
2351 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3) | |
2352 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3) | |
2353 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
2354 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3) | |
2355 | wait() | |
2356 | end | |
2357 | knockbackhitbox = Instance.new("Part", Torso) | |
2358 | knockbackhitbox.Size = Vector3.new(5,5,3) | |
2359 | knockbackhitbox.Transparency = 1 | |
2360 | local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso) | |
2361 | local flyposition = coroutine.wrap(function() | |
2362 | for i = 1, 10 do | |
2363 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5) | |
2364 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5) | |
2365 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5) | |
2366 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5) | |
2367 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5) | |
2368 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5) | |
2369 | wait() | |
2370 | end | |
2371 | end) | |
2372 | local aftereffect = coroutine.wrap(function() | |
2373 | while notbreakeffect do | |
2374 | leftarmeffect = Instance.new("Part", Torso) | |
2375 | - | leftarmeffect.BrickColor = BrickColor.new("Really red") |
2375 | + | leftarmeffect.BrickColor = BrickColor.new("Maroon") |
2376 | leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
2377 | leftarmeffect.Material = "Neon" | |
2378 | leftarmeffect.Anchored = true | |
2379 | leftarmeffect.CanCollide = false | |
2380 | leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)) | |
2381 | table.insert(SlowlyFade,leftarmeffect) | |
2382 | removeuseless:AddItem(leftarmeffect,2) | |
2383 | rightarmeffect = Instance.new("Part", Torso) | |
2384 | - | rightarmeffect.BrickColor = BrickColor.new("Really red") |
2384 | + | rightarmeffect.BrickColor = BrickColor.new("Maroon") |
2385 | rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
2386 | rightarmeffect.Material = "Neon" | |
2387 | rightarmeffect.Anchored = true | |
2388 | rightarmeffect.CanCollide = false | |
2389 | rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)) | |
2390 | table.insert(SlowlyFade,rightarmeffect) | |
2391 | removeuseless:AddItem(rightarmeffect,2) | |
2392 | leftlegeffect = Instance.new("Part", Torso) | |
2393 | - | leftlegeffect.BrickColor = BrickColor.new("Really red") |
2393 | + | leftlegeffect.BrickColor = BrickColor.new("Maroon") |
2394 | leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
2395 | leftlegeffect.Material = "Neon" | |
2396 | leftlegeffect.Anchored = true | |
2397 | leftlegeffect.CanCollide = false | |
2398 | leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)) | |
2399 | table.insert(SlowlyFade,leftlegeffect) | |
2400 | removeuseless:AddItem(leftlegeffect,2) | |
2401 | rightlegeffect = Instance.new("Part", Torso) | |
2402 | - | rightlegeffect.BrickColor = BrickColor.new("Really red") |
2402 | + | rightlegeffect.BrickColor = BrickColor.new("Maroon") |
2403 | rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
2404 | rightlegeffect.Material = "Neon" | |
2405 | rightlegeffect.Anchored = true | |
2406 | rightlegeffect.CanCollide = false | |
2407 | rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)) | |
2408 | table.insert(SlowlyFade,rightlegeffect) | |
2409 | removeuseless:AddItem(rightlegeffect,2) | |
2410 | wait() | |
2411 | end | |
2412 | end) | |
2413 | local sawnicboomzor = coroutine.wrap(function() | |
2414 | while notbreakeffect do | |
2415 | openshock2 = Instance.new("Part", Torso) | |
2416 | openshock2.Size = Vector3.new(1, 1, 1) | |
2417 | openshock2.Transparency = 0 | |
2418 | - | openshock2.BrickColor = BrickColor.new("Really red") |
2418 | + | openshock2.BrickColor = BrickColor.new("Maroon") |
2419 | openshock2.Material = "Neon" | |
2420 | openshock2.Anchored = true | |
2421 | openshock2.CanCollide = false | |
2422 | openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)) | |
2423 | DDTopenshock2 = Instance.new("SpecialMesh", openshock2) | |
2424 | DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2425 | DDTopenshock2.Scale = Vector3.new(1, 2, 1) | |
2426 | removeuseless:AddItem(openshock2,2) | |
2427 | table.insert(TheEnd3,DDTopenshock2) | |
2428 | table.insert(SlowlyFade,openshock2) | |
2429 | wait(0.1) | |
2430 | end | |
2431 | end) | |
2432 | local knockback = coroutine.wrap(function() | |
2433 | knockbackhitbox.Touched:connect(function(hit) | |
2434 | if hit.Parent:IsA("Part") then | |
2435 | elseif hit.Parent:IsA("SpecialMesh") then | |
2436 | elseif hit.Parent.Name == game.Players.LocalPlayer.Name then | |
2437 | elseif hit.Parent:findFirstChild("Humanoid") then | |
2438 | if damagedebounce == true then return end | |
2439 | damagedebounce = true | |
2440 | knockbacktarget = hit.Parent:findFirstChild("Humanoid") | |
2441 | dmgsound = Instance.new("Sound", knockbacktarget.Torso) | |
2442 | dmgsound.SoundId = "rbxassetid://553324113" | |
2443 | dmgsound.Volume = 2 | |
2444 | dmgsound:Play() | |
2445 | removeuseless:AddItem(dmgsound,2) | |
2446 | knockbacktarget:TakeDamage(10) | |
2447 | end | |
2448 | end) | |
2449 | end) | |
2450 | knockback() | |
2451 | aftereffect() | |
2452 | flyposition() | |
2453 | sawnicboomzor() | |
2454 | energy = Instance.new("Sound", Torso) | |
2455 | energy.Volume = 2 | |
2456 | energy.SoundId = "rbxassetid://601621838" | |
2457 | energy:Play() | |
2458 | removeuseless:AddItem(energy,3) | |
2459 | energy2 = Instance.new("Sound", Torso) | |
2460 | energy2.Volume = 2 | |
2461 | energy2.SoundId = "rbxassetid://303858412" | |
2462 | energy2:Play() | |
2463 | removeuseless:AddItem(energy2,3) | |
2464 | local fly = Instance.new("BodyVelocity", Torso) | |
2465 | fly.MaxForce = Vector3.new(999999, 999999, 999999) | |
2466 | fly.Velocity = Root.CFrame.lookVector * 90 | |
2467 | Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1) | |
2468 | wait(.7) | |
2469 | hum.WalkSpeed = 13 | |
2470 | notbreakeffect = false | |
2471 | fly:Remove() | |
2472 | attacking = false | |
2473 | debounce = false | |
2474 | knockbackhitbox:Remove() | |
2475 | damagedebounce = false | |
2476 | end | |
2477 | end) | |
2478 | ||
2479 | mouse.KeyDown:connect(function(Press) | |
2480 | Press=Press:lower() | |
2481 | if Press=='c' then | |
2482 | if debounce == true then return end | |
2483 | debounce = true | |
2484 | attacking = true | |
2485 | hum.WalkSpeed = 0 | |
2486 | coercion = Instance.new("Part", Torso) | |
2487 | coercion.BrickColor = BrickColor.new("Crimson") | |
2488 | coercion.Anchored = true | |
2489 | coercion.Shape = 0 | |
2490 | coercion.Material = "Neon" | |
2491 | coercion.Size = Vector3.new(25,25,25) | |
2492 | coercion.CanCollide = false | |
2493 | coercion.Transparency = 1 | |
2494 | coercion.CFrame = Root.CFrame * CFrame.new(0,0,0) | |
2495 | local coercion1 = coroutine.wrap(function() | |
2496 | for i = 1, 5 do | |
2497 | coercion.Size = coercion.Size - Vector3.new(5,5,5) | |
2498 | coercion.Transparency = coercion.Transparency - 0.25 | |
2499 | wait() | |
2500 | end | |
2501 | end) | |
2502 | punchcharge:Play() | |
2503 | coercion1() | |
2504 | for i = 1, 8 do | |
2505 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2506 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4) | |
2507 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4) | |
2508 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4) | |
2509 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4) | |
2510 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4) | |
2511 | wait() | |
2512 | end | |
2513 | local coercion2 = coroutine.wrap(function() | |
2514 | for i = 1, 12 do | |
2515 | coercion.Size = coercion.Size + Vector3.new(5,5,5) | |
2516 | coercion.Transparency = coercion.Transparency + 0.1 | |
2517 | wait() | |
2518 | end | |
2519 | end) | |
2520 | coercion2() | |
2521 | xboom = Instance.new("Sound", Torso) | |
2522 | xboom.SoundId = "rbxassetid://400765078" | |
2523 | xboom.Volume = 2 | |
2524 | xboom:Play() | |
2525 | rdnm2 = soundtable2[math.random(1,#soundtable2)] | |
2526 | sound23 = Instance.new("Sound", Torso) | |
2527 | sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2 | |
2528 | sound23.Volume = 4 | |
2529 | sound23:Play() | |
2530 | local Hit = damagealll(20,Torso.Position) | |
2531 | for _,v in pairs(Hit) do | |
2532 | v.Humanoid:TakeDamage(15) | |
2533 | end | |
2534 | for i = 1, 12 do | |
2535 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8) | |
2536 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8) | |
2537 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8) | |
2538 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8) | |
2539 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8) | |
2540 | wait() | |
2541 | end | |
2542 | debounce = false | |
2543 | attacking = false | |
2544 | coercion:Remove() | |
2545 | hum.WalkSpeed = 13 | |
2546 | end | |
2547 | end) | |
2548 | ||
2549 | mouse.KeyDown:connect(function(Press) | |
2550 | Press=Press:lower() | |
2551 | if Press=='v' then | |
2552 | if debounce then return end | |
2553 | if transf1 == false then | |
2554 | print("You are not ready to transform!") | |
2555 | elseif transf1 and donttransform == false then | |
2556 | debounce = true | |
2557 | attacking = true | |
2558 | hum.WalkSpeed = 0 | |
2559 | local timechange = coroutine.wrap(function() | |
2560 | game.Lighting.Brightness = -1 | |
2561 | game.Lighting.Ambient = Color3.new(2.5,2.5,2.5) | |
2562 | wait(.1) | |
2563 | game.Lighting.Ambient = Color3.new(2.5,2.5,2.5) | |
2564 | wait(0.1) | |
2565 | game.Lighting.Ambient = Color3.new(2,2,2) | |
2566 | wait(0.1) | |
2567 | game.Lighting.Ambient = Color3.new(1.5,1.5,1.5) | |
2568 | wait(0.1) | |
2569 | game.Lighting.Ambient = Color3.new(1,1,1) | |
2570 | wait(0.1) | |
2571 | game.Lighting.Ambient = Color3.new(.5,.5,.5) | |
2572 | wait(0.1) | |
2573 | game.Lighting.Ambient = Color3.new(0,0,0) | |
2574 | wait(10) | |
2575 | game.Lighting.Ambient = Color3.new(-.5,-.5,-.5) | |
2576 | wait(0.1) | |
2577 | game.Lighting.Ambient = Color3.new(-.6,-.6,-.6) | |
2578 | wait(0.1) | |
2579 | game.Lighting.Ambient = Color3.new(-.7,-.7,-.7) | |
2580 | end) | |
2581 | local timechange2 = coroutine.wrap(function() | |
2582 | minutesAfterMidnight = -400 | |
2583 | for i = 1, 100 do | |
2584 | minutesAfterMidnight = minutesAfterMidnight + 5 | |
2585 | game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight) | |
2586 | wait() | |
2587 | end | |
2588 | end) | |
2589 | timechange2() | |
2590 | local lri = coroutine.wrap(function() | |
2591 | light:Remove() | |
2592 | light = Instance.new("PointLight", Torso) | |
2593 | light.Color = Color3.new(0,255,0) | |
2594 | light.Range = 5 | |
2595 | light.Brightness = 50 | |
2596 | for i = 1, 150 do | |
2597 | light.Range = light.Range + 0.02 | |
2598 | light.Brightness = light.Brightness + 0.05 | |
2599 | wait() | |
2600 | end | |
2601 | end) | |
2602 | lri() | |
2603 | CorruptedArm3 = Instance.new("Part", LeftArm) | |
2604 | CorruptedArm3.CanCollide = false | |
2605 | CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011) | |
2606 | CorruptedArm3.BottomSurface = "SmoothNoOutlines" | |
2607 | CorruptedArm3.TopSurface = "SmoothNoOutlines" | |
2608 | CorruptedArm3.Material = "Neon" | |
2609 | CorruptedArm3.Transparency = 1 | |
2610 | CorruptedArm3.BrickColor = BrickColor.new("Lime green") | |
2611 | local weldcor = weldBetween(CorruptedArm3, LeftArm) | |
2612 | weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
2613 | sao = coroutine.wrap(function() | |
2614 | for i = 1, 100 do | |
2615 | CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04 | |
2616 | wait() | |
2617 | end | |
2618 | end) | |
2619 | sao() | |
2620 | for i = 1, 100 do | |
2621 | doommusucus.Volume = doommusucus.Volume - 0.02 | |
2622 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003) | |
2623 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03) | |
2624 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03) | |
2625 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03) | |
2626 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03) | |
2627 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03) | |
2628 | wait() | |
2629 | end | |
2630 | for i = 1, 10 do | |
2631 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2632 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5) | |
2633 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5) | |
2634 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2635 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2636 | wait() | |
2637 | end | |
2638 | lssj = true | |
2639 | LSSJ:Play() | |
2640 | for i = 1, 40 do | |
2641 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
2642 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5) | |
2643 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5) | |
2644 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5) | |
2645 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5) | |
2646 | wait() | |
2647 | end | |
2648 | rjjj = coroutine.wrap(function() | |
2649 | for i = 1, 62 do | |
2650 | unleashingpower = Instance.new("Part", Torso) | |
2651 | unleashingpower.Size = Vector3.new(1, 1, 1) | |
2652 | unleashingpower.Transparency = 0.5 | |
2653 | unleashingpower.BrickColor = BrickColor.Random() | |
2654 | unleashingpower.Material = "Neon" | |
2655 | unleashingpower.Anchored = true | |
2656 | unleashingpower.CanCollide = false | |
2657 | unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2658 | unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower) | |
2659 | unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2660 | unleashingpowermesh.Scale = Vector3.new(15, 15, 15) | |
2661 | removeuseless:AddItem(unleashingpower,2) | |
2662 | table.insert(Extreme,unleashingpower) | |
2663 | table.insert(nonmeshRepeater2,unleashingpower) | |
2664 | table.insert(ExtremeM,unleashingpowermesh) | |
2665 | unleashingpower2 = Instance.new("Part", Torso) | |
2666 | unleashingpower2.Size = Vector3.new(1, 1, 1) | |
2667 | unleashingpower2.Transparency = 0.5 | |
2668 | unleashingpower2.Shape = 0 | |
2669 | unleashingpower2.BrickColor = BrickColor.Random() | |
2670 | unleashingpower2.Material = "Neon" | |
2671 | unleashingpower2.Anchored = true | |
2672 | unleashingpower2.CanCollide = false | |
2673 | unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2674 | removeuseless:AddItem(unleashingpower2,2) | |
2675 | table.insert(Extreme,unleashingpower2) | |
2676 | table.insert(nonmeshRepeater2,unleashingpower2) | |
2677 | wait() | |
2678 | end | |
2679 | end) | |
2680 | rjjj() | |
2681 | mcs = coroutine.wrap(function() | |
2682 | while lssj do | |
2683 | light.Range = light.Range + 5 | |
2684 | light.Brightness = light.Brightness + 5 | |
2685 | light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255) | |
2686 | sine = sine + change | |
2687 | change = 4 | |
2688 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5) | |
2689 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5) | |
2690 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5) | |
2691 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5) | |
2692 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5) | |
2693 | wait() | |
2694 | end | |
2695 | end) | |
2696 | mcs() | |
2697 | wait(4) | |
2698 | lssj = false | |
2699 | light.Range = 50 | |
2700 | light.Brightness = 9001 | |
2701 | light.Color = Color3.new(255,0,0) | |
2702 | unleashingpower3 = Instance.new("Part", Torso) | |
2703 | unleashingpower3.Size = Vector3.new(1, 1, 1) | |
2704 | unleashingpower3.Transparency = 0 | |
2705 | unleashingpower3.Shape = 0 | |
2706 | unleashingpower3.BrickColor = BrickColor.New("Lime green") | |
2707 | unleashingpower3.Material = "Neon" | |
2708 | unleashingpower3.Anchored = true | |
2709 | unleashingpower3.CanCollide = false | |
2710 | unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2711 | table.insert(Extreme,unleashingpower3) | |
2712 | wait(1) | |
2713 | HandCannonTop1:Remove() | |
2714 | FixedER:Remove() | |
2715 | FixedER4:Remove() | |
2716 | FixedER5:Remove() | |
2717 | FixedER2:Remove() | |
2718 | FixedER3:Remove() | |
2719 | HandCannonTop2:Remove() | |
2720 | HandCannonTop3:Remove() | |
2721 | secretpart:Remove() | |
2722 | HandCannonTop4:Remove() | |
2723 | HandCannonTop5:Remove() | |
2724 | HandCannonTop6:Remove() | |
2725 | HandCannonTop7:Remove() | |
2726 | HandCannonTop8:Remove() | |
2727 | HandCannonTop9:Remove() | |
2728 | HandCannonTop10:Remove() | |
2729 | HandCannonTop11:Remove() | |
2730 | HandCannonTop12:Remove() | |
2731 | HandCannonTop13:Remove() | |
2732 | HandCannonTop14:Remove() | |
2733 | corecircle:Remove() | |
2734 | corecircle2:Remove() | |
2735 | TheCore:Remove() | |
2736 | Gear1:Remove() | |
2737 | Gear2:Remove() | |
2738 | EnergyCorePART:Remove() | |
2739 | CorruptedArm:Remove() | |
2740 | CorruptedArm2:Remove() | |
2741 | ArmorPlating:Remove() | |
2742 | ArmorPlating2:Remove() | |
2743 | ArmorPlating3:Remove() | |
2744 | ArmorPlating4:Remove() | |
2745 | ArmorPlating5:Remove() | |
2746 | ArmorPlating6:Remove() | |
2747 | ArmorPlating7:Remove() | |
2748 | ArmorPlating8:Remove() | |
2749 | ArmorPlating9:Remove() | |
2750 | ArmorPlating10:Remove() | |
2751 | CorruptedArm3:Remove() | |
2752 | unleashingpower5 = Instance.new("Part", Torso) | |
2753 | unleashingpower5.Size = Vector3.new(20, 20, 20) | |
2754 | unleashingpower5.Transparency = 0.5 | |
2755 | - | unleashingpower5.BrickColor = BrickColor.New("Really red") |
2755 | + | unleashingpower5.BrickColor = BrickColor.New("Maroon") |
2756 | unleashingpower5.Material = "Neon" | |
2757 | unleashingpower5.Anchored = true | |
2758 | unleashingpower5.CanCollide = false | |
2759 | unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2760 | unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5) | |
2761 | unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2762 | unleashingpowermesh5.Scale = Vector3.new(15, 15, 15) | |
2763 | unleashingpower6 = Instance.new("Part", Torso) | |
2764 | unleashingpower6.Size = Vector3.new(20, 20, 20) | |
2765 | unleashingpower6.Transparency = 0.5 | |
2766 | - | unleashingpower6.BrickColor = BrickColor.New("Really red") |
2766 | + | unleashingpower6.BrickColor = BrickColor.New("Maroon") |
2767 | unleashingpower6.Material = "Neon" | |
2768 | unleashingpower6.Anchored = true | |
2769 | unleashingpower6.CanCollide = false | |
2770 | unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2771 | unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6) | |
2772 | unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2773 | unleashingpowermesh6.Scale = Vector3.new(15, 15, 15) | |
2774 | quickcour = coroutine.wrap(function() | |
2775 | while wait() do | |
2776 | unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2)) | |
2777 | unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2)) | |
2778 | end | |
2779 | end) | |
2780 | quickcour() | |
2781 | light.Range = 10 | |
2782 | light.Brightness = 25 | |
2783 | light.Color = Color3.new(255,0,0) | |
2784 | unleashingpower4 = Instance.new("Part", Torso) | |
2785 | unleashingpower4.Size = Vector3.new(15, 15, 15) | |
2786 | unleashingpower4.Transparency = 0 | |
2787 | unleashingpower4.Shape = 0 | |
2788 | - | unleashingpower4.BrickColor = BrickColor.New("Really red") |
2788 | + | unleashingpower4.BrickColor = BrickColor.New("Maroon") |
2789 | unleashingpower4.Material = "Neon" | |
2790 | unleashingpower4.Anchored = true | |
2791 | unleashingpower4.CanCollide = false | |
2792 | unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2793 | mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388' | |
2794 | wait(1) | |
2795 | table.insert(nonmeshRepeater2,unleashingpower3) | |
2796 | removeuseless:AddItem(unleashingpower3,3) | |
2797 | wait(1) | |
2798 | unleashingpower7 = Instance.new("Part", Torso) | |
2799 | unleashingpower7.Size = Vector3.new(1, 1, 1) | |
2800 | unleashingpower7.Transparency = 0 | |
2801 | unleashingpower7.Shape = 0 | |
2802 | - | unleashingpower7.BrickColor = BrickColor.New("Really red") |
2802 | + | unleashingpower7.BrickColor = BrickColor.New("Maroon") |
2803 | unleashingpower7.Material = "Neon" | |
2804 | unleashingpower7.Anchored = true | |
2805 | unleashingpower7.CanCollide = false | |
2806 | unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2807 | table.insert(Extreme,unleashingpower7) | |
2808 | table.insert(nonmeshRepeater2,unleashingpower7) | |
2809 | removeuseless:AddItem(unleashingpower7,3) | |
2810 | wait(2) | |
2811 | unleashingpower8 = Instance.new("Part", Torso) | |
2812 | unleashingpower8.Size = Vector3.new(1, 1, 1) | |
2813 | unleashingpower8.Transparency = 0 | |
2814 | unleashingpower8.Shape = 0 | |
2815 | - | unleashingpower8.BrickColor = BrickColor.New("Really red") |
2815 | + | unleashingpower8.BrickColor = BrickColor.New("Maroon") |
2816 | unleashingpower8.Material = "Neon" | |
2817 | unleashingpower8.Anchored = true | |
2818 | unleashingpower8.CanCollide = false | |
2819 | unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2820 | table.insert(Extreme,unleashingpower8) | |
2821 | table.insert(nonmeshRepeater2,unleashingpower8) | |
2822 | removeuseless:AddItem(unleashingpower8,3) | |
2823 | wait(2) | |
2824 | unleashingpower9 = Instance.new("Part", Torso) | |
2825 | unleashingpower9.Size = Vector3.new(1, 1, 1) | |
2826 | unleashingpower9.Transparency = 0 | |
2827 | unleashingpower9.Shape = 0 | |
2828 | - | unleashingpower9.BrickColor = BrickColor.New("Really red") |
2828 | + | unleashingpower9.BrickColor = BrickColor.New("Maroon") |
2829 | unleashingpower9.Material = "Neon" | |
2830 | unleashingpower9.Anchored = true | |
2831 | unleashingpower9.CanCollide = false | |
2832 | unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2833 | table.insert(Extreme,unleashingpower9) | |
2834 | table.insert(nonmeshRepeater2,unleashingpower9) | |
2835 | removeuseless:AddItem(unleashingpower9,3) | |
2836 | wait(2) | |
2837 | table.insert(Extreme,unleashingpower4) | |
2838 | table.insert(nonmeshRepeater2,unleashingpower4) | |
2839 | removeuseless:AddItem(unleashingpower4,3) | |
2840 | wait(.1) | |
2841 | arti = coroutine.wrap(function() | |
2842 | for i = 1, 10 do | |
2843 | unleashingpower10 = Instance.new("Part", Torso) | |
2844 | unleashingpower10.Size = Vector3.new(1, 1, 1) | |
2845 | unleashingpower10.Transparency = 0.5 | |
2846 | unleashingpower10.BrickColor = BrickColor.New("Crimson") | |
2847 | unleashingpower10.Material = "Neon" | |
2848 | unleashingpower10.Anchored = true | |
2849 | unleashingpower10.CanCollide = false | |
2850 | unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2851 | un = Instance.new("SpecialMesh", unleashingpower10) | |
2852 | un.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2853 | un.Scale = Vector3.new(15, 15, 15) | |
2854 | removeuseless:AddItem(unleashingpower10,2) | |
2855 | table.insert(Extreme,unleashingpower10) | |
2856 | table.insert(nonmeshRepeater2,unleashingpower10) | |
2857 | table.insert(ExtremeM,un) | |
2858 | wait() | |
2859 | end | |
2860 | end) | |
2861 | arti() | |
2862 | dso = coroutine.wrap(function() | |
2863 | for i = 1, 100 do | |
2864 | LSSJ.Volume = LSSJ.Volume - 0.4 | |
2865 | wait() | |
2866 | end | |
2867 | end) | |
2868 | dso() | |
2869 | removeuseless:AddItem(unleashingpower6,2) | |
2870 | table.insert(Extreme,unleashingpower6) | |
2871 | table.insert(nonmeshRepeater2,unleashingpower6) | |
2872 | removeuseless:AddItem(unleashingpower5,2) | |
2873 | table.insert(Extreme,unleashingpower5) | |
2874 | table.insert(nonmeshRepeater2,unleashingpower5) | |
2875 | doommusucus.SoundId = "rbxassetid://296414388" | |
2876 | laugh = Instance.new("Sound", Torso) | |
2877 | laugh.SoundId = "rbxassetid://179774173" | |
2878 | laugh.Volume = 2.5 | |
2879 | laugh:Play() | |
2880 | for i = 1, 10 do | |
2881 | doommusucus.Volume = doommusucus.Volume + 0.11 | |
2882 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2883 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5) | |
2884 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5) | |
2885 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2886 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2887 | wait() | |
2888 | end | |
2889 | for i = 1, 10 do | |
2890 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
2891 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5) | |
2892 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5) | |
2893 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5) | |
2894 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5) | |
2895 | wait() | |
2896 | end | |
2897 | for i = 1, 15 do | |
2898 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6) | |
2899 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
2900 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
2901 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
2902 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
2903 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
2904 | wait() | |
2905 | end | |
2906 | wait(1) | |
2907 | hum.WalkSpeed = 13 | |
2908 | LSSJn = true | |
2909 | donttransform = true | |
2910 | attacking = false | |
2911 | debounce = false | |
2912 | end | |
2913 | end | |
2914 | end) | |
2915 | ||
2916 | mouse.KeyDown:connect(function(Press) | |
2917 | Press=Press:lower() | |
2918 | if Press=='b' then | |
2919 | if debounce == true then return end | |
2920 | debounce = true | |
2921 | walking = false | |
2922 | attacking = true | |
2923 | fpg = false | |
2924 | gpf = true | |
2925 | for i = 1, 5 do | |
2926 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6) | |
2927 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6) | |
2928 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6) | |
2929 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6) | |
2930 | wait() | |
2931 | end | |
2932 | wind = Instance.new("Part", Torso) | |
2933 | wind.BrickColor = BrickColor.new("Crimson") | |
2934 | wind.Size = Vector3.new(5,5,5) | |
2935 | wind.CanCollide = false | |
2936 | wind.Transparency = 1 | |
2937 | wind.Material = "Neon" | |
2938 | windmesh = Instance.new("SpecialMesh", wind) | |
2939 | windmesh.Scale = Vector3.new(2,2,2) | |
2940 | windmesh.MeshId = "rbxassetid://168892432" | |
2941 | windweld = weldBetween(wind, Torso) | |
2942 | wind2 = Instance.new("Part", Torso) | |
2943 | wind2.BrickColor = BrickColor.new("Crimson") | |
2944 | wind2.Size = Vector3.new(5,5,5) | |
2945 | wind2.CanCollide = false | |
2946 | wind2.Transparency = 1 | |
2947 | wind2.Material = "Neon" | |
2948 | windmesh2 = Instance.new("SpecialMesh", wind2) | |
2949 | windmesh2.Scale = Vector3.new(4,4,4) | |
2950 | windmesh2.MeshId = "rbxassetid://168892432" | |
2951 | windweld2 = weldBetween(wind2, wind) | |
2952 | quickcourou = coroutine.wrap(function() | |
2953 | m = 1 | |
2954 | for i = 1, 5 do | |
2955 | wind.Transparency = wind.Transparency - 0.1 | |
2956 | wind2.Transparency = wind2.Transparency - 0.04 | |
2957 | wait() | |
2958 | end | |
2959 | end) | |
2960 | quickcourou() | |
2961 | eORBleft = Instance.new("Part", Torso) | |
2962 | eORBleft.Size = Vector3.new(1, 1, 1) | |
2963 | eORBleft.Transparency = 0 | |
2964 | eORBleft.Shape = 0 | |
2965 | - | eORBleft.BrickColor = BrickColor.New("Really red") |
2965 | + | eORBleft.BrickColor = BrickColor.New("Maroon") |
2966 | eORBleft.Material = "Neon" | |
2967 | eORBleft.Anchored = false | |
2968 | eORBleft.CanCollide = false | |
2969 | eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0) | |
2970 | eorbweld1 = weldBetween(eORBleft, LeftArm) | |
2971 | eorbweld1.C0 = CFrame.new(0,1.3,0) | |
2972 | eORBright = Instance.new("Part", Torso) | |
2973 | eORBright.Size = Vector3.new(1, 1, 1) | |
2974 | eORBright.Transparency = 0 | |
2975 | eORBright.Shape = 0 | |
2976 | - | eORBright.BrickColor = BrickColor.New("Really red") |
2976 | + | eORBright.BrickColor = BrickColor.New("Maroon") |
2977 | eORBright.Material = "Neon" | |
2978 | eORBright.Anchored = false | |
2979 | eORBright.CanCollide = false | |
2980 | eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0) | |
2981 | eorbweld2 = weldBetween(eORBright, RightArm) | |
2982 | eorbweld2.C0 = CFrame.new(0,1.3,0) | |
2983 | hev = Instance.new("Part", Torso) | |
2984 | hev.Size = Vector3.new(15, 15, 15) | |
2985 | hev.Transparency = 0 | |
2986 | hev.Shape = 0 | |
2987 | - | hev.BrickColor = BrickColor.New("Really red") |
2987 | + | hev.BrickColor = BrickColor.New("Maroon") |
2988 | hev.Material = "Neon" | |
2989 | hev.Anchored = true | |
2990 | hev.CanCollide = false | |
2991 | hev2 = Instance.new("Part", Torso) | |
2992 | hev2.Size = Vector3.new(15, 15, 15) | |
2993 | hev2.Transparency = 0 | |
2994 | hev2.Shape = 0 | |
2995 | - | hev2.BrickColor = BrickColor.New("Really red") |
2995 | + | hev2.BrickColor = BrickColor.New("Maroon") |
2996 | hev2.Material = "Neon" | |
2997 | hev2.Anchored = true | |
2998 | hev2.CanCollide = false | |
2999 | quickcour2 = coroutine.wrap(function() | |
3000 | while gpf do | |
3001 | local Hit = damagealll(8,Torso.Position) | |
3002 | for _,v in pairs(Hit) do | |
3003 | local velo2 = Instance.new("BodyVelocity", v) | |
3004 | velo2.MaxForce = Vector3.new(999999, 999999, 999999) | |
3005 | velo2.Velocity = v.Torso.CFrame.lookVector * 200 | |
3006 | removeuseless:AddItem(velo2,2) | |
3007 | v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown) | |
3008 | v.Humanoid:TakeDamage(10) | |
3009 | wait(.5) | |
3010 | end | |
3011 | wait() | |
3012 | end | |
3013 | end) | |
3014 | quickcour2() | |
3015 | quickcour = coroutine.wrap(function() | |
3016 | removeuseless:AddItem(hev,2) | |
3017 | removeuseless:AddItem(hev2,2) | |
3018 | for i = 1, 50 do | |
3019 | hev.Size = hev.Size - Vector3.new(1,1,1) | |
3020 | hev2.Size = hev2.Size - Vector3.new(1,1,1) | |
3021 | hev.CFrame = eORBleft.CFrame | |
3022 | hev2.CFrame = eORBright.CFrame | |
3023 | wait() | |
3024 | end | |
3025 | end) | |
3026 | quickcour() | |
3027 | particlemiter1 = Instance.new("ParticleEmitter", eORBleft) | |
3028 | particlemiter1.Enabled = true | |
3029 | particlemiter1.Texture = "rbxassetid://1415728949" | |
3030 | particlemiter1.Lifetime = NumberRange.new(2.5) | |
3031 | particlemiter1.Size = NumberSequence.new(1,0) | |
3032 | particlemiter1.Rate = 20 | |
3033 | particlemiter1.RotSpeed = NumberRange.new(70) | |
3034 | particlemiter1.Speed = NumberRange.new(0) | |
3035 | particlemiter2 = Instance.new("ParticleEmitter", eORBright) | |
3036 | particlemiter2.Enabled = true | |
3037 | particlemiter2.Texture = "rbxassetid://1415728949" | |
3038 | particlemiter2.Lifetime = NumberRange.new(2.5) | |
3039 | particlemiter2.Size = NumberSequence.new(1,0) | |
3040 | particlemiter2.Rate = 20 | |
3041 | particlemiter2.RotSpeed = NumberRange.new(70) | |
3042 | particlemiter2.Speed = NumberRange.new(0) | |
3043 | t = 1 | |
3044 | for i = 1, 5 do | |
3045 | t = t + 1 | |
3046 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3047 | wait() | |
3048 | end | |
3049 | sound = Instance.new("Sound", Torso) | |
3050 | sound.SoundId = "rbxassetid://730531499" | |
3051 | sound.Volume = 3 | |
3052 | sound.Pitch = math.random(.8,1) | |
3053 | sound:Play() | |
3054 | for i = 1, 5 do | |
3055 | hum.WalkSpeed = 15 | |
3056 | t = t + 2 | |
3057 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3058 | wait() | |
3059 | end | |
3060 | sound2 = Instance.new("Sound", Torso) | |
3061 | sound2.SoundId = "rbxassetid://93186995" | |
3062 | sound2.Volume = 3 | |
3063 | sound2.Pitch = math.random(.8,1) | |
3064 | sound2:Play() | |
3065 | for i = 1, 5 do | |
3066 | hum.WalkSpeed = 16 | |
3067 | t = t + 3 | |
3068 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3069 | wait() | |
3070 | end | |
3071 | sound3 = Instance.new("Sound", Torso) | |
3072 | sound3.SoundId = "rbxassetid://178090362" | |
3073 | sound3.Volume = 3 | |
3074 | sound3.Pitch = math.random(.8,1) | |
3075 | sound3:Play() | |
3076 | for i = 1, 5 do | |
3077 | hum.WalkSpeed = 18 | |
3078 | t = t + 4 | |
3079 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3080 | wait() | |
3081 | end | |
3082 | sound4 = Instance.new("Sound", Torso) | |
3083 | sound4.SoundId = "rbxassetid://152091992" | |
3084 | sound4.Volume = 3 | |
3085 | sound4.Pitch = 1 | |
3086 | sound4.Looped = true | |
3087 | sound4:Play() | |
3088 | for i = 1, 5 do | |
3089 | hum.WalkSpeed = 20 | |
3090 | t = t + 5 | |
3091 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3092 | wait() | |
3093 | end | |
3094 | for i = 1, 5 do | |
3095 | hum.WalkSpeed = 25 | |
3096 | t = t + 10 | |
3097 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3098 | wait() | |
3099 | end | |
3100 | for i = 1, 5 do | |
3101 | hum.WalkSpeed = 30 | |
3102 | t = t + 20 | |
3103 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3104 | wait() | |
3105 | end | |
3106 | for i = 1, 5 do | |
3107 | hum.WalkSpeed = 35 | |
3108 | t = t + 30 | |
3109 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3110 | wait() | |
3111 | end | |
3112 | for i = 1, 150 do | |
3113 | hum.WalkSpeed = 40 | |
3114 | t = t + 40 | |
3115 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3116 | wait() | |
3117 | end | |
3118 | fpg = true | |
3119 | gpf = false | |
3120 | removeuseless:AddItem(sound4,5) | |
3121 | removeuseless:AddItem(eORBright,1) | |
3122 | removeuseless:AddItem(eORBleft,1) | |
3123 | removeuseless:AddItem(wind,1) | |
3124 | removeuseless:AddItem(wind2,1) | |
3125 | attacking = false | |
3126 | debounce = false | |
3127 | quikcour = coroutine.wrap(function() | |
3128 | while fpg do | |
3129 | wind.Transparency = wind.Transparency + 0.06 | |
3130 | wind2.Transparency = wind2.Transparency + .06 | |
3131 | eORBright.Size = eORBright.Size + Vector3.new(1,1,1) | |
3132 | eORBright.Transparency = eORBright.Transparency + 0.07 | |
3133 | eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1) | |
3134 | eORBleft.Transparency = eORBleft.Transparency + 0.07 | |
3135 | sound4.Volume = sound4.Volume - 0.05 | |
3136 | eORBright.Anchored = true | |
3137 | eORBleft.Anchored = true | |
3138 | wait() | |
3139 | end | |
3140 | end) | |
3141 | quikcour() | |
3142 | end | |
3143 | end) | |
3144 | ||
3145 | mouse.KeyDown:connect(function(Press) | |
3146 | Press=Press:lower() | |
3147 | if Press=='n' then | |
3148 | if debounce == true then return end | |
3149 | debounce = true | |
3150 | attacking = true | |
3151 | damageallow2 = true | |
3152 | combowombo = true | |
3153 | hum.WalkSpeed = 10 | |
3154 | hitbox1 = Instance.new("Part", RightArm) | |
3155 | hitbox1.Size = Vector3.new(2,2,1) | |
3156 | hitbox1.Transparency = 1 | |
3157 | hitbox1.CanCollide = false | |
3158 | local hitbox1w = weldBetween(hitbox1, RightArm) | |
3159 | hitbox1w.C0 = CFrame.new(0,2,0) | |
3160 | hitbox2 = Instance.new("Part", LeftArm) | |
3161 | hitbox2.Size = Vector3.new(2,2,1) | |
3162 | hitbox2.Transparency = 1 | |
3163 | hitbox2.CanCollide = false | |
3164 | local hitbox2w = weldBetween(hitbox2, LeftArm) | |
3165 | hitbox2w.C0 = CFrame.new(0,2,0) | |
3166 | impactsound = Instance.new("Sound", nil) | |
3167 | impactsound.Volume = 3 | |
3168 | impactsound.SoundId = "rbxassetid://281156569" | |
3169 | impactsound2 = Instance.new("Sound", nil) | |
3170 | impactsound2.Volume = 3 | |
3171 | impactsound2.SoundId = "rbxassetid://281156569" | |
3172 | hitbox1.Touched:connect(function(hit1) | |
3173 | if hit1.Parent:IsA("Part") then | |
3174 | elseif hit1.Parent:IsA("SpecialMesh") then | |
3175 | elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then | |
3176 | elseif hit1.Parent:findFirstChild("Humanoid") then | |
3177 | if damageallow1 then return end | |
3178 | damageallow1 = true | |
3179 | Slachtoffer = hit1.Parent:findFirstChild("Humanoid") | |
3180 | impactsound.Parent = Slachtoffer.Torso | |
3181 | impactsound:Play() | |
3182 | Slachtoffer:TakeDamage(5) | |
3183 | end | |
3184 | end) | |
3185 | hitbox2.Touched:connect(function(hit2) | |
3186 | if hit2.Parent:IsA("Part") then | |
3187 | elseif hit2.Parent:IsA("SpecialMesh") then | |
3188 | elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then | |
3189 | elseif hit2.Parent:findFirstChild("Humanoid") then | |
3190 | if damageallow2 then return end | |
3191 | damageallow2 = true | |
3192 | impactsound2.Parent = Slachtoffer.Torso | |
3193 | impactsound2:Play() | |
3194 | Slachtoffer = hit2.Parent:findFirstChild("Humanoid") | |
3195 | Slachtoffer:TakeDamage(5) | |
3196 | end | |
3197 | end) | |
3198 | punchsound = Instance.new("Sound", Torso) | |
3199 | punchsound.Volume = 3 | |
3200 | punchsound.SoundId = "rbxassetid://515339961" | |
3201 | punchsound2 = Instance.new("Sound", Torso) | |
3202 | punchsound2.Volume = 3 | |
3203 | punchsound2.SoundId = "rbxassetid://515339961" | |
3204 | punchsound2.Pitch = .9 | |
3205 | while combowombo do | |
3206 | damageallow1 = false | |
3207 | punchsound:Play() | |
3208 | for i = 1, 3 do | |
3209 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4) | |
3210 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8) | |
3211 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8) | |
3212 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8) | |
3213 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8) | |
3214 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8) | |
3215 | wait() | |
3216 | end | |
3217 | damageallow2 = false | |
3218 | punchsound2:Play() | |
3219 | for i = 1, 3 do | |
3220 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4) | |
3221 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8) | |
3222 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8) | |
3223 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8) | |
3224 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8) | |
3225 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8) | |
3226 | wait() | |
3227 | end | |
3228 | wait() | |
3229 | end | |
3230 | hitbox1:Remove() | |
3231 | hitbox2:Remove() | |
3232 | attacking = false | |
3233 | debounce = false | |
3234 | end | |
3235 | end) | |
3236 | ||
3237 | mouse.KeyDown:connect(function(Press) | |
3238 | Press=Press:lower() | |
3239 | if Press=='e' then | |
3240 | if debounce == true then return end | |
3241 | debounce = true | |
3242 | walking = false | |
3243 | attacking = true | |
3244 | ll = false | |
3245 | smallrift = Instance.new("Part", Torso) | |
3246 | smallrift.Size = Vector3.new(0.1, 0.1, 0.1) | |
3247 | smallrift.Material = "Neon" | |
3248 | smallrift.Transparency = 1 | |
3249 | smallrift.Anchored = true | |
3250 | smallrift.CanCollide = false | |
3251 | smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0) | |
3252 | smallriftdecal = Instance.new("Decal", smallrift) | |
3253 | smallriftdecal.Face = "Top" | |
3254 | smallriftdecal.Texture = "rbxassetid://702583933" | |
3255 | smallrift2 = Instance.new("Part", Torso) | |
3256 | smallrift2.Size = Vector3.new(0.1, 0.1, 0.1) | |
3257 | smallrift2.Material = "Neon" | |
3258 | smallrift2.Transparency = 1 | |
3259 | smallrift2.Anchored = true | |
3260 | smallrift2.CanCollide = false | |
3261 | smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0) | |
3262 | smallriftdecal2 = Instance.new("Decal", smallrift2) | |
3263 | smallriftdecal2.Face = "Top" | |
3264 | smallriftdecal2.Texture = "rbxassetid://702583933" | |
3265 | rdnm3 = soundtable3[math.random(1,#soundtable3)] | |
3266 | luagh = Instance.new("Sound", Torso) | |
3267 | luagh.SoundId = "rbxassetid://"..rdnm3 | |
3268 | luagh.Looped = false | |
3269 | luagh.Volume = 2 | |
3270 | luagh:Play() | |
3271 | removeuseless:AddItem(luagh,10) | |
3272 | poop1 = coroutine.wrap(function() | |
3273 | for i = 1, 25 do | |
3274 | smallrift.Size = smallrift.Size + Vector3.new(1,0,1) | |
3275 | smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
3276 | wait() | |
3277 | end | |
3278 | smallrift2.CFrame = CFrame.new(mouse.Hit.p) | |
3279 | for i = 1, 25 do | |
3280 | smallrift.Size = smallrift.Size - Vector3.new(1,0,1) | |
3281 | smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0) | |
3282 | smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1) | |
3283 | smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
3284 | wait() | |
3285 | end | |
3286 | for i = 1, 25 do | |
3287 | ll = true | |
3288 | smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1) | |
3289 | smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0) | |
3290 | wait() | |
3291 | end | |
3292 | end) | |
3293 | poop1() | |
3294 | for i = 1, 15 do | |
3295 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3296 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
3297 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
3298 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
3299 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
3300 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
3301 | wait() | |
3302 | end | |
3303 | wait(1) | |
3304 | LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0) | |
3305 | for i = 1, 15 do | |
3306 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3307 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
3308 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
3309 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
3310 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
3311 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
3312 | wait() | |
3313 | end | |
3314 | debounce = false | |
3315 | attacking = false | |
3316 | ll = false | |
3317 | end | |
3318 | end) | |
3319 | ||
3320 | mouse.KeyUp:connect(function(Press) | |
3321 | Press=Press:lower() | |
3322 | if Press=='n' then | |
3323 | combowombo = false | |
3324 | end | |
3325 | end) | |
3326 | ||
3327 | mouse.KeyDown:connect(function(Press) | |
3328 | Press=Press:lower() | |
3329 | if Press=='0' then | |
3330 | if debounce then return end | |
3331 | debounce = true | |
3332 | running = true | |
3333 | hum.WalkSpeed = 28 | |
3334 | end | |
3335 | end) | |
3336 | ||
3337 | mouse.KeyUp:connect(function(Press) | |
3338 | Press=Press:lower() | |
3339 | if Press=='0' then | |
3340 | debounce = false | |
3341 | running = false | |
3342 | hum.WalkSpeed = 13 | |
3343 | end | |
3344 | end) | |
3345 | ||
3346 | doit = coroutine.wrap(function() | |
3347 | while wait() do | |
3348 | for _,v in pairs(Repeater) do | |
3349 | v.Scale = v.Scale + Vector3.new(1, 1, 1) | |
3350 | end | |
3351 | ||
3352 | for _,v in pairs(openshocktable) do | |
3353 | v.Scale = v.Scale + Vector3.new(3, 3, 3) | |
3354 | end | |
3355 | ||
3356 | for _,v in pairs(nonmeshRepeater) do | |
3357 | v.Size = v.Size + Vector3.new(2, 2, 2) | |
3358 | end | |
3359 | ||
3360 | for _,v in pairs(Extreme) do | |
3361 | v.Size = v.Size + Vector3.new(6, 6, 6) | |
3362 | end | |
3363 | ||
3364 | for _,v in pairs(LessSize) do | |
3365 | v.Size = v.Size - Vector3.new(1, 1, 1) | |
3366 | end | |
3367 | ||
3368 | for _,v in pairs(nonmeshRepeater2) do | |
3369 | v.Transparency = v.Transparency + 0.05 | |
3370 | end | |
3371 | ||
3372 | for _,v in pairs(Repeater2) do | |
3373 | v.Transparency = v.Transparency + 0.01 | |
3374 | end | |
3375 | ||
3376 | for _,v in pairs(TheEnd) do | |
3377 | v.Transparency = v.Transparency - 0.008 | |
3378 | end | |
3379 | ||
3380 | for _,v in pairs(TheEnd2) do | |
3381 | v.Scale = v.Scale - Vector3.new(1, 1, 1) | |
3382 | end | |
3383 | ||
3384 | for _,v in pairs(TheEnd3) do | |
3385 | v.Scale = v.Scale + Vector3.new(2, 2, 2) | |
3386 | end | |
3387 | ||
3388 | for _,v in pairs(ExtremeM) do | |
3389 | v.Scale = v.Scale + Vector3.new(8, 8, 8) | |
3390 | end | |
3391 | ||
3392 | for _,v in pairs(TheEnd4) do | |
3393 | v.Transparency = v.Transparency + 0.009 | |
3394 | v.Rotation = v.Rotation + Vector3.new(3,0,0) | |
3395 | end | |
3396 | ||
3397 | for _,v in pairs(SlowlyFade) do | |
3398 | v.Transparency = v.Transparency + 0.05 | |
3399 | end | |
3400 | ||
3401 | for _,v in pairs(UpMover) do | |
3402 | v.Position = v.Position + Vector3.new(0, 3, 0) | |
3403 | end | |
3404 | ||
3405 | for _,v in pairs(ForwardMover) do | |
3406 | v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0)) | |
3407 | end | |
3408 | ||
3409 | for _,v in pairs(DamageAll2) do | |
3410 | if attackdebounce then return end | |
3411 | Slachtoffer = hit.Parent:findFirstChild("Humanoid") | |
3412 | Slachtoffer:TakeDamage(20) | |
3413 | end | |
3414 | end | |
3415 | end) | |
3416 | doit() | |
3417 | ||
3418 | vcoroutine = coroutine.wrap(function() | |
3419 | wait(1) | |
3420 | transf1 = true | |
3421 | end) | |
3422 | vcoroutine() | |
3423 | ||
3424 | local anims = coroutine.wrap(function() | |
3425 | while true do | |
3426 | settime = 0.05 | |
3427 | sine = sine + change | |
3428 | if position == "Walking" and attacking == false and running == false then | |
3429 | change = 2.2 | |
3430 | walking = true | |
3431 | hum.WalkSpeed = 13 | |
3432 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6) | |
3433 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6) | |
3434 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3) | |
3435 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3) | |
3436 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5) | |
3437 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5) | |
3438 | elseif position == "Idle" and attacking == false and running == false then | |
3439 | walking = false | |
3440 | change = .9 | |
3441 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3) | |
3442 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3) | |
3443 | TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
3444 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3) | |
3445 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3) | |
3446 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3) | |
3447 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3) | |
3448 | elseif position == "Idle2" and attacking == false and running == false then | |
3449 | change = .7 | |
3450 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3) | |
3451 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3) | |
3452 | TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
3453 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3) | |
3454 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3) | |
3455 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3) | |
3456 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3) | |
3457 | elseif position == "Running" and attacking == false then | |
3458 | change = 2 | |
3459 | hum.WalkSpeed = 26 | |
3460 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3) | |
3461 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3) | |
3462 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3) | |
3463 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3) | |
3464 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3) | |
3465 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3) | |
3466 | end | |
3467 | wait() | |
3468 | end | |
3469 | end) | |
3470 | anims() | |
3471 | print("Project 44033514 loaded, made by Supr14.") |