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1-
wait(1/60)
1+
wait(1/2)
2
3
local plr = game.Players.LocalPlayer
4
local char = plr.Character
5
6
function sandbox(var,func)
7
	local env = getfenv(func)
8
	local newenv = setmetatable({},{
9
		__index = function(self,k)
10
			if k=="script" then
11
				return var
12
			else
13
				return env[k]
14
			end
15
		end,
16
	})
17
	setfenv(func,newenv)
18
	return func
19
end
20
cors = {}
21
mas = Instance.new("Model",game:GetService("Lighting"))
22
Tool0 = Instance.new("Tool")
23
Part1 = Instance.new("Part")
24
Part2 = Instance.new("Part")
25
Part3 = Instance.new("Part")
26
Part4 = Instance.new("Part")
27
Part5 = Instance.new("Part")
28
Part6 = Instance.new("Part")
29
Part7 = Instance.new("Part")
30
Part8 = Instance.new("Part")
31
Part9 = Instance.new("Part")
32
Part10 = Instance.new("Part")
33
Part11 = Instance.new("Part")
34
Part12 = Instance.new("Part")
35
Part13 = Instance.new("Part")
36
Part14 = Instance.new("Part")
37
Part15 = Instance.new("Part")
38
Part16 = Instance.new("Part")
39
Part17 = Instance.new("Part")
40
Part18 = Instance.new("Part")
41
Part19 = Instance.new("Part")
42
Part20 = Instance.new("Part")
43
Script21 = Instance.new("Script")
44-
Tool0.Name = "Explosion Staff"
44+
Tool0.Name = "air strike"
45
Tool0.Parent = mas
46-
Tool0.ToolTip = "EXPLOSIONNN!!!!"
46+
Tool0.ToolTip = "it air strike"
47
Part1.Parent = Tool0
48
Part1.Material = Enum.Material.Wood
49-
Part1.BrickColor = BrickColor.new("Burnt Sienna")
49+
Part1.BrickColor = BrickColor.new("Gold")
50
Part1.Rotation = Vector3.new(77.9599991, 0, -180)
51
Part1.Anchored = true
52
Part1.Size = Vector3.new(0.199999809, 0.199998945, 0.310000032)
53
Part1.CFrame = CFrame.new(72.6000061, 5.65559053, -50.4499931, -1, 0, 0, 0, -0.208563015, -0.978008986, 0, -0.978008986, 0.208563015)
54
Part1.BottomSurface = Enum.SurfaceType.Smooth
55
Part1.TopSurface = Enum.SurfaceType.Smooth
56
Part1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
57
Part1.Position = Vector3.new(72.6000061, 5.65559053, -50.4499931)
58
Part1.Orientation = Vector3.new(77.9599991, 0, 180)
59
Part1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
60
Part2.Parent = Tool0
61
Part2.Material = Enum.Material.Wood
62-
Part2.BrickColor = BrickColor.new("Burnt Sienna")
62+
Part2.BrickColor = BrickColor.new("Gold")
63
Part2.Rotation = Vector3.new(106.119995, 0, -180)
64
Part2.Anchored = true
65
Part2.Size = Vector3.new(0.199999809, 0.199998945, 0.310000002)
66
Part2.CFrame = CFrame.new(72.6000061, 5.42558908, -50.4499855, -1, 0, 0, 0, 0.277650088, -0.960682333, 0, -0.960682333, -0.277650088)
67
Part2.BottomSurface = Enum.SurfaceType.Smooth
68
Part2.TopSurface = Enum.SurfaceType.Smooth
69
Part2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
70
Part2.Position = Vector3.new(72.6000061, 5.42558908, -50.4499855)
71
Part2.Orientation = Vector3.new(73.8799973, 180, 0)
72
Part2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
73
Part3.Parent = Tool0
74
Part3.Material = Enum.Material.Wood
75-
Part3.BrickColor = BrickColor.new("Burnt Sienna")
75+
Part3.BrickColor = BrickColor.new("Gold")
76
Part3.Rotation = Vector3.new(10.1599998, 0, -180)
77
Part3.Anchored = true
78
Part3.Size = Vector3.new(0.179999813, 0.0700000003, 0.160000041)
79
Part3.CFrame = CFrame.new(72.5900116, 6.1364584, -50.8448219, -1, 0, 0, 0, -0.984318376, -0.176401064, 0, -0.176401064, 0.984318376)
80
Part3.BottomSurface = Enum.SurfaceType.Smooth
81
Part3.TopSurface = Enum.SurfaceType.Smooth
82
Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
83
Part3.Position = Vector3.new(72.5900116, 6.1364584, -50.8448219)
84
Part3.Orientation = Vector3.new(10.1599998, 0, 180)
85
Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
86
Part4.Parent = Tool0
87
Part4.Material = Enum.Material.Wood
88-
Part4.BrickColor = BrickColor.new("Burnt Sienna")
88+
Part4.BrickColor = BrickColor.new("Gold")
89
Part4.Rotation = Vector3.new(116.209999, 0, -180)
90
Part4.Anchored = true
91
Part4.Size = Vector3.new(0.199999809, 0.259998947, 0.19999969)
92
Part4.CFrame = CFrame.new(72.6000061, 5.05251026, -50.9067726, -1, 0, 0, 0, 0.441644162, -0.897190273, 0, -0.897190273, -0.441644162)
93
Part4.BottomSurface = Enum.SurfaceType.Smooth
94
Part4.TopSurface = Enum.SurfaceType.Smooth
95
Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
96
Part4.Position = Vector3.new(72.6000061, 5.05251026, -50.9067726)
97
Part4.Orientation = Vector3.new(63.7899971, 180, 0)
98
Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
99
Part5.Parent = Tool0
100
Part5.Material = Enum.Material.Wood
101-
Part5.BrickColor = BrickColor.new("Burnt Sienna")
101+
Part5.BrickColor = BrickColor.new("Gold")
102
Part5.Rotation = Vector3.new(125.860001, 0, -180)
103
Part5.Anchored = true
104
Part5.Size = Vector3.new(0.189999804, 0.269998908, 0.129999653)
105
Part5.CFrame = CFrame.new(72.5950089, 5.13980055, -51.0601616, -1, 0, 0, 0, 0.585875213, -0.81040132, 0, -0.81040132, -0.585875213)
106
Part5.BottomSurface = Enum.SurfaceType.Smooth
107
Part5.TopSurface = Enum.SurfaceType.Smooth
108
Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
109
Part5.Position = Vector3.new(72.5950089, 5.13980055, -51.0601616)
110
Part5.Orientation = Vector3.new(54.1399994, 180, 0)
111
Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
112
Part6.Parent = Tool0
113
Part6.Material = Enum.Material.Wood
114-
Part6.BrickColor = BrickColor.new("Burnt Sienna")
114+
Part6.BrickColor = BrickColor.new("Gold")
115
Part6.Rotation = Vector3.new(45.7000008, 0, -180)
116
Part6.Anchored = true
117
Part6.Size = Vector3.new(0.199999809, 0.139998943, 0.499999881)
118
Part6.CFrame = CFrame.new(72.6000061, 5.95947552, -50.6225662, -1, 0, 0, 0, -0.698380172, -0.715727091, 0, -0.715727091, 0.698380172)
119
Part6.BottomSurface = Enum.SurfaceType.Smooth
120
Part6.TopSurface = Enum.SurfaceType.Smooth
121
Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
122
Part6.Position = Vector3.new(72.6000061, 5.95947552, -50.6225662)
123
Part6.Orientation = Vector3.new(45.7000008, 0, 180)
124
Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
125
Part7.Parent = Tool0
126
Part7.Material = Enum.Material.Wood
127-
Part7.BrickColor = BrickColor.new("Burnt Sienna")
127+
Part7.BrickColor = BrickColor.new("Gold")
128
Part7.Rotation = Vector3.new(125.360001, 0, -180)
129
Part7.Anchored = true
130
Part7.Size = Vector3.new(0.199999809, 0.139999986, 0.669999599)
131
Part7.CFrame = CFrame.new(72.6000061, 5.22756338, -50.6340942, -1, 0, 0, 0, 0.578651071, -0.815575242, 0, -0.815575242, -0.578651071)
132
Part7.BottomSurface = Enum.SurfaceType.Smooth
133
Part7.TopSurface = Enum.SurfaceType.Smooth
134
Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
135
Part7.Position = Vector3.new(72.6000061, 5.22756338, -50.6340942)
136
Part7.Orientation = Vector3.new(54.6399994, 180, 0)
137
Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
138
Part8.Parent = Tool0
139
Part8.Material = Enum.Material.Wood
140-
Part8.BrickColor = BrickColor.new("Burnt Sienna")
140+
Part8.BrickColor = BrickColor.new("Gold")
141
Part8.Rotation = Vector3.new(89.5599976, 0, -180)
142
Part8.Anchored = true
143
Part8.Size = Vector3.new(0.199999809, 0.149998948, 0.439999938)
144
Part8.CFrame = CFrame.new(72.6000061, 5.61545324, -50.4791603, -1, 0, 0, 0, -0.00771899521, -0.999970257, 0, -0.999970257, 0.00771899521)
145
Part8.BottomSurface = Enum.SurfaceType.Smooth
146
Part8.TopSurface = Enum.SurfaceType.Smooth
147
Part8.Color = Color3.new(0.415686, 0.223529, 0.0352941)
148
Part8.Position = Vector3.new(72.6000061, 5.61545324, -50.4791603)
149
Part8.Orientation = Vector3.new(89.5599976, 0, 180)
150
Part8.Color = Color3.new(0.415686, 0.223529, 0.0352941)
151
Part9.Parent = Tool0
152
Part9.Material = Enum.Material.Wood
153-
Part9.BrickColor = BrickColor.new("Burnt Sienna")
153+
Part9.BrickColor = BrickColor.new("Gold")
154
Part9.Rotation = Vector3.new(133.660004, 0, -180)
155
Part9.Anchored = true
156
Part9.Size = Vector3.new(0.199999809, 0.199998945, 0.549999654)
157
Part9.CFrame = CFrame.new(72.6000061, 5.12030411, -50.6632805, -1, 0, 0, 0, 0.690404534, -0.723423481, 0, -0.723423481, -0.690404534)
158
Part9.BottomSurface = Enum.SurfaceType.Smooth
159
Part9.TopSurface = Enum.SurfaceType.Smooth
160
Part9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
161
Part9.Position = Vector3.new(72.6000061, 5.12030411, -50.6632805)
162
Part9.Orientation = Vector3.new(46.3400002, 180, 0)
163
Part9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
164
Part10.Parent = Tool0
165
Part10.Material = Enum.Material.Wood
166-
Part10.BrickColor = BrickColor.new("Burnt Sienna")
166+
Part10.BrickColor = BrickColor.new("Gold")
167
Part10.Rotation = Vector3.new(160.440002, 0, -180)
168
Part10.Anchored = true
169
Part10.Size = Vector3.new(0.189999804, 0.289999992, 0.190000027)
170
Part10.CFrame = CFrame.new(72.5949936, 0.168441296, -50.7875595, -1, 0, 0, 0, 0.942295253, -0.334783107, 0, -0.334783077, -0.942295253)
171
Part10.BottomSurface = Enum.SurfaceType.Smooth
172
Part10.TopSurface = Enum.SurfaceType.Smooth
173
Part10.Color = Color3.new(0.415686, 0.223529, 0.0352941)
174
Part10.Position = Vector3.new(72.5949936, 0.168441296, -50.7875595)
175
Part10.Orientation = Vector3.new(19.5599995, 180, 0)
176
Part10.Color = Color3.new(0.415686, 0.223529, 0.0352941)
177
Part11.Parent = Tool0
178
Part11.BrickColor = BrickColor.new("Ghost grey")
179
Part11.Rotation = Vector3.new(-180, 0, -180)
180
Part11.Anchored = true
181
Part11.Size = Vector3.new(0.200571179, 0.569999278, 0.200571075)
182
Part11.CFrame = CFrame.new(72.6000061, 2.43656635, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
183
Part11.BottomSurface = Enum.SurfaceType.Smooth
184
Part11.TopSurface = Enum.SurfaceType.Smooth
185
Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
186
Part11.Position = Vector3.new(72.6000061, 2.43656635, -50.8356361)
187
Part11.Orientation = Vector3.new(0, 180, 0)
188
Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
189
Part12.Parent = Tool0
190
Part12.BrickColor = BrickColor.new("Ghost grey")
191
Part12.Rotation = Vector3.new(-180, 0, -180)
192
Part12.Anchored = true
193
Part12.Size = Vector3.new(0.200571179, 0.319999456, 0.200571075)
194
Part12.CFrame = CFrame.new(72.6000061, 4.21157122, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
195
Part12.BottomSurface = Enum.SurfaceType.Smooth
196
Part12.TopSurface = Enum.SurfaceType.Smooth
197
Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
198
Part12.Position = Vector3.new(72.6000061, 4.21157122, -50.8356361)
199
Part12.Orientation = Vector3.new(0, 180, 0)
200
Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
201
Part13.Parent = Tool0
202
Part13.BrickColor = BrickColor.new("Ghost grey")
203
Part13.Rotation = Vector3.new(-180, 0, -180)
204
Part13.Anchored = true
205
Part13.Size = Vector3.new(0.200571179, 0.499999523, 0.200571075)
206
Part13.CFrame = CFrame.new(72.6000061, 2.99156809, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
207
Part13.BottomSurface = Enum.SurfaceType.Smooth
208
Part13.TopSurface = Enum.SurfaceType.Smooth
209
Part13.Color = Color3.new(0.792157, 0.796079, 0.819608)
210
Part13.Position = Vector3.new(72.6000061, 2.99156809, -50.8356361)
211
Part13.Orientation = Vector3.new(0, 180, 0)
212
Part13.Color = Color3.new(0.792157, 0.796079, 0.819608)
213
Part14.Parent = Tool0
214
Part14.Material = Enum.Material.Wood
215-
Part14.BrickColor = BrickColor.new("Burnt Sienna")
215+
Part14.BrickColor = BrickColor.new("Gold")
216
Part14.Rotation = Vector3.new(-180, 0, -180)
217
Part14.Anchored = true
218
Part14.Size = Vector3.new(0.199999809, 2.90999842, 0.19999969)
219
Part14.CFrame = CFrame.new(72.6000061, 3.5665679, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
220
Part14.BottomSurface = Enum.SurfaceType.Smooth
221
Part14.TopSurface = Enum.SurfaceType.Smooth
222
Part14.Color = Color3.new(0.415686, 0.223529, 0.0352941)
223
Part14.Position = Vector3.new(72.6000061, 3.5665679, -50.8356361)
224
Part14.Orientation = Vector3.new(0, 180, 0)
225
Part14.Color = Color3.new(0.415686, 0.223529, 0.0352941)
226
Part15.Parent = Tool0
227-
Part15.BrickColor = BrickColor.new("Ghost grey")
227+
Part15.BrickColor = BrickColor.new("black")
228
Part15.Rotation = Vector3.new(-180, 0, -180)
229
Part15.Anchored = true
230
Part15.Size = Vector3.new(0.200571179, 0.409999192, 0.200571075)
231
Part15.CFrame = CFrame.new(72.6000061, 3.45656633, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
232
Part15.BottomSurface = Enum.SurfaceType.Smooth
233
Part15.TopSurface = Enum.SurfaceType.Smooth
234
Part15.Color = Color3.new(0.792157, 0.796079, 0.819608)
235
Part15.Position = Vector3.new(72.6000061, 3.45656633, -50.8356361)
236
Part15.Orientation = Vector3.new(0, 180, 0)
237
Part15.Color = Color3.new(0.792157, 0.796079, 0.819608)
238
Part16.Parent = Tool0
239
Part16.Material = Enum.Material.Wood
240-
Part16.BrickColor = BrickColor.new("Burnt Sienna")
240+
Part16.BrickColor = BrickColor.new("Gold")
241
Part16.Rotation = Vector3.new(177.619995, 0, -180)
242
Part16.Anchored = true
243
Part16.Size = Vector3.new(0.199999809, 1.15999949, 0.19999969)
244
Part16.CFrame = CFrame.new(72.5999985, 0.803365231, -50.8432655, -1, 0, 0, 0, 0.999136627, -0.0415469855, 0, -0.0415469855, -0.999136627)
245
Part16.BottomSurface = Enum.SurfaceType.Smooth
246
Part16.TopSurface = Enum.SurfaceType.Smooth
247
Part16.Color = Color3.new(0.415686, 0.223529, 0.0352941)
248
Part16.Position = Vector3.new(72.5999985, 0.803365231, -50.8432655)
249
Part16.Orientation = Vector3.new(2.37999988, 180, 0)
250
Part16.Color = Color3.new(0.415686, 0.223529, 0.0352941)
251
Part17.Parent = Tool0
252
Part17.Material = Enum.Material.Wood
253-
Part17.BrickColor = BrickColor.new("Burnt Sienna")
253+
Part17.BrickColor = BrickColor.new("Gold")
254
Part17.Rotation = Vector3.new(-177.099991, 0, -180)
255
Part17.Anchored = true
256
Part17.Size = Vector3.new(0.199999809, 0.919999719, 0.19999969)
257
Part17.CFrame = CFrame.new(72.5999985, 1.80297112, -50.8531914, -1, 0, 0, 0, 0.998716116, 0.0506570078, 0, 0.0506570078, -0.998716116)
258
Part17.BottomSurface = Enum.SurfaceType.Smooth
259
Part17.TopSurface = Enum.SurfaceType.Smooth
260
Part17.Color = Color3.new(0.415686, 0.223529, 0.0352941)
261
Part17.Position = Vector3.new(72.5999985, 1.80297112, -50.8531914)
262
Part17.Orientation = Vector3.new(-2.89999986, 180, 0)
263
Part17.Color = Color3.new(0.415686, 0.223529, 0.0352941)
264
Part18.Parent = Tool0
265-
Part18.BrickColor = BrickColor.new("Ghost grey")
265+
Part18.BrickColor = BrickColor.new("black")
266
Part18.Rotation = Vector3.new(-180, 0, -180)
267
Part18.Anchored = true
268
Part18.Size = Vector3.new(0.200571179, 0.349999249, 0.200571075)
269
Part18.CFrame = CFrame.new(72.6000061, 3.85656738, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
270
Part18.BottomSurface = Enum.SurfaceType.Smooth
271
Part18.TopSurface = Enum.SurfaceType.Smooth
272
Part18.Color = Color3.new(0.792157, 0.796079, 0.819608)
273
Part18.Position = Vector3.new(72.6000061, 3.85656738, -50.8356361)
274
Part18.Orientation = Vector3.new(0, 180, 0)
275
Part18.Color = Color3.new(0.792157, 0.796079, 0.819608)
276
Part19.Parent = Tool0
277
Part19.Material = Enum.Material.Neon
278
Part19.BrickColor = BrickColor.new("Maroon")
279
Part19.Anchored = true
280
Part19.Shape = Enum.PartType.Ball
281
Part19.Size = Vector3.new(0.649999797, 0.649999797, 0.649999797)
282
Part19.CFrame = CFrame.new(72.5800018, 5.6065712, -50.8699837, 1, 0, -0, 0, 1, -8.94069672e-08, 0, 8.94069672e-08, 1)
283
Part19.BottomSurface = Enum.SurfaceType.Smooth
284
Part19.TopSurface = Enum.SurfaceType.Smooth
285
Part19.Color = Color3.new(0.458824, 0, 0)
286
Part19.Position = Vector3.new(72.5800018, 5.6065712, -50.8699837)
287
Part19.Color = Color3.new(0.458824, 0, 0)
288
Part20.Name = "Handle"
289
Part20.Parent = Tool0
290
Part20.Material = Enum.Material.Wood
291-
Part20.BrickColor = BrickColor.new("Burnt Sienna")
291+
Part20.BrickColor = BrickColor.new("Gold")
292
Part20.Transparency = 1
293
Part20.Anchored = true
294
Part20.Size = Vector3.new(0.199999809, 0.749999762, 0.19999969)
295
Part20.CFrame = CFrame.new(72.6000061, 2.8165679, -50.8356361, 1, 0, 0, 0, 1, 0, 0, 0, 1)
296
Part20.BottomSurface = Enum.SurfaceType.Smooth
297
Part20.TopSurface = Enum.SurfaceType.Smooth
298
Part20.Color = Color3.new(0.415686, 0.223529, 0.0352941)
299
Part20.Position = Vector3.new(72.6000061, 2.8165679, -50.8356361)
300
Part20.Color = Color3.new(0.415686, 0.223529, 0.0352941)
301
Script21.Name = "weld"
302
Script21.Parent = Tool0
303
table.insert(cors,sandbox(Script21,function()
304
function weld()
305
	local parts,last = {}
306
	local function scan(parent)
307
		for _,v in pairs(parent:GetChildren()) do
308
			if (v:IsA("BasePart")) or (v:IsA("UnionOperation")) or (v:IsA("MeshPart")) then
309
				if (last) then
310
					local w = Instance.new("Weld")
311
					w.Name = ("%s_Weld"):format(v.Name)
312
					w.Part0,w.Part1 = last,v
313
					w.C0 = last.CFrame:inverse()
314
					w.C1 = v.CFrame:inverse()
315
					w.Parent = last
316
				end
317
				last = v
318
				table.insert(parts,v)
319
			end
320
			scan(v)
321
		end
322
	end
323
	scan(script.Parent)
324
	for _,v in pairs(parts) do
325
		v.Anchored = false
326
                v.CanCollide = false
327
	end
328
end
329
330
weld()
331
script:Remove()
332
end))
333
for i,v in pairs(mas:GetChildren()) do
334-
	v.Parent = game:GetService("Players").LocalPlayer.Backpack
334+
    v.Parent = game:GetService("Players").LocalPlayer.Backpack
335-
	pcall(function() v:MakeJoints() end)
335+
    pcall(function() v:MakeJoints() end)
336
end
337
mas:Destroy()
338
for i,v in pairs(cors) do
339-
	spawn(function()
339+
    spawn(function()
340-
		pcall(v)
340+
        pcall(v)
341-
	end)
341+
    end)
342
end
343
 
344
local tool = Tool0
345
 
346
local GF = Vector3.new(0, 0.447, -0.894)
347
local GR = Vector3.new(0.707, -0.707, 0)
348
local oringalGF = tool.GripForward
349
local oringalGR = tool.GripRight
350
 
351
local enabled = false
352
 
353
function boom(part)
354-
	
354+
   
355-
	local mesh = Instance.new('SpecialMesh')
355+
    local mesh = Instance.new('SpecialMesh')
356-
	mesh.MeshType = "FileMesh"
356+
    mesh.MeshType = "FileMesh"
357-
	mesh.MeshId = "rbxassetid://3270017"
357+
    mesh.MeshId = "rbxassetid://3270017"
358-
	mesh.Scale = Vector3.new(10,10,15)
358+
    mesh.Scale = Vector3.new(1,1,5)
359-
	
359+
   
360-
	local eff1 = Instance.new('Part',workspace)
360+
    local eff1 = Instance.new('Part',workspace)
361-
	eff1.Position= part.Position
361+
    eff1.Position= part.Position
362-
	eff1.Shape = "Ball"
362+
    eff1.Shape = "Ball"
363-
	eff1.Anchored = true
363+
    eff1.Anchored = true
364-
	eff1.CanCollide = false
364+
    eff1.CanCollide = false
365-
	eff1.Material = Enum.Material.Neon
365+
    eff1.Material = Enum.Material.Neon
366-
	eff1.BrickColor = BrickColor.new('Gold')
366+
    eff1.BrickColor = BrickColor.new('Gold')
367-
	eff1.Transparency = 0
367+
    eff1.Transparency = 0
368-
	eff1.Size = Vector3.new(5,5,5)
368+
    eff1.Size = Vector3.new(0.5,0.5,0.5)
369-
	eff1.Name = "eff1"
369+
    eff1.Name = "eff1"
370-
	
370+
   
371-
	local eff2 = Instance.new('Part',workspace)
371+
    local eff2 = Instance.new('Part',workspace)
372-
	eff2.Position= part.Position
372+
    eff2.Position= part.Position
373-
	eff2.Shape = "Ball"
373+
    eff2.Shape = "Ball"
374-
	eff2.Anchored = true
374+
    eff2.Anchored = true
375-
	eff2.CanCollide = false
375+
    eff2.CanCollide = false
376-
	eff2.Material = Enum.Material.Neon
376+
    eff2.Material = Enum.Material.Neon
377-
	eff2.BrickColor = BrickColor.new('Really red')
377+
    eff2.BrickColor = BrickColor.new('Gold')
378-
	eff2.Transparency = 0
378+
    eff2.Transparency = 0
379-
	eff2.Size = Vector3.new(10,10,10)
379+
    eff2.Size = Vector3.new(1,1,1)
380-
	eff2.Name = "eff2"
380+
    eff2.Name = "eff2"
381-
	
381+
   
382-
	local eff3 = Instance.new('Part',workspace)
382+
    local eff3 = Instance.new('Part',workspace)
383-
	eff3.Position = part.Position
383+
    eff3.Position = part.Position
384-
	eff3.Anchored = true
384+
    eff3.Anchored = true
385-
	eff3.CanCollide = false
385+
    eff3.CanCollide = false
386-
	eff3.Orientation = Vector3.new(90,0,0)
386+
    eff3.Orientation = Vector3.new(1,0,0)
387-
	eff3.Name = "eff3"
387+
    eff3.Name = "eff3"
388-
	mesh.Parent = eff3
388+
    mesh.Parent = eff3
389-
	
389+
   
390-
	for i=1,75 do
390+
    for i=1,75 do
391-
		workspace.beam.Size = workspace.beam.Size + Vector3.new(6,0,6)
391+
        workspace.beam.Size = workspace.beam.Size + Vector3.new(0.01,0,0.01)
392-
		workspace.beam.Transparency = workspace.beam.Transparency + 0.025
392+
        workspace.beam.Transparency = workspace.beam.Transparency + 0.001
393-
		eff1.Size = eff1.Size + Vector3.new(6,6,6)
393+
        eff1.Size = eff1.Size + Vector3.new(0.001,0.001,0.001)
394-
		eff1.Transparency = eff1.Transparency + 0.03
394+
        eff1.Transparency = eff1.Transparency + .0
395-
		eff2.Size = eff2.Size + Vector3.new(6,6,6)
395+
        eff2.Size = eff2.Size + Vector3.new(0.00001,0.00001,0.00001)
396-
		eff2.Transparency = eff2.Transparency + 0.03
396+
        eff2.Transparency = eff2.Transparency + .0
397-
		eff3.Mesh.Scale = eff3.Mesh.Scale + Vector3.new(8.7,8.7,0)
397+
        eff3.Mesh.Scale = eff3.Mesh.Scale + Vector3.new(0.04,0.04,0)
398-
		wait()
398+
        wait(0)
399
    end
400-
	
400+
   
401-
	eff1:Destroy()
401+
    eff1:Destroy()
402-
	eff2:Destroy()
402+
    eff2:Destroy()
403-
	eff3:Destroy()
403+
    eff3:Destroy()
404
end
405
 
406
function click(mouse)
407
if enabled == false then
408-
	enabled = true
408+
    enabled = true
409-
	
409+
   
410-
	local sound = Instance.new('Sound')
410+
    local sound = Instance.new('Sound')
411-
	sound.SoundId = "rbxassetid://762570073"
411+
    sound.SoundId = "rbxassetid://0"
412-
	sound.Volume = 1.5
412+
    sound.Volume = 4
413-
	sound.Parent = char.Head
413+
    sound.Parent = char.Head
414-
	sound.Name = "talk"
414+
    sound.Name = "talk"
415-
	
415+
   
416-
	tool.GripForward = GF
416+
    tool.GripForward = GF
417-
	tool.GripRight = GR
417+
    tool.GripRight = GR
418-
	
418+
   
419-
	local target = Instance.new('Part')
419+
    local target = Instance.new('Part')
420-
	target.Transparency = 1
420+
    target.Transparency = 1
421-
	target.Anchored = true
421+
    target.Anchored = true
422-
	target.CanCollide = false
422+
    target.CanCollide = false
423-
	target.Position = mouse.hit.p
423+
    target.Position = mouse.hit.p
424-
	target.Parent = workspace
424+
    target.Parent = workspace
425-
	target.Name = "target"
425+
    target.Name = "target"
426-
	
426+
   
427-
	local beam = Instance.new('Part')
427+
    local beam = Instance.new('Part')
428-
	beam.Shape = "Cylinder"
428+
    beam.Shape = "Cylinder"
429-
	beam.Position = target.Position
429+
    beam.Position = target.Position
430-
	beam.BrickColor = BrickColor.new('Really red')
430+
    beam.BrickColor = BrickColor.new('black')
431-
	beam.Material = Enum.Material.Neon
431+
    beam.Material = Enum.Material.Neon
432-
	beam.Anchored = true
432+
    beam.Anchored = true
433-
	beam.CanCollide = false
433+
    beam.CanCollide = false
434-
	beam.Orientation = Vector3.new(0,0,90)
434+
    beam.Orientation = Vector3.new(0,0,90)
435-
	beam.Size = Vector3.new(1000,1000,.2)
435+
    beam.Size = Vector3.new(1000,1000,.1)
436-
	beam.Parent = workspace
436+
    beam.Parent = workspace
437-
	beam.Name = "beam"
437+
    beam.Name = "beam"
438-
	
438+
   
439-
	game:GetService("Chat"):Chat(char.Head, "EXPLOSION!!!")
439+
    game:GetService("Chat"):Chat(char.Head, "EXPLOSION!!!")
440-
	sound:Play()
440+
    sound:Play()
441-
	
441+
   
442-
	wait(1.6)
442+
    wait(0)
443-
	
443+
   
444-
	local exps = Instance.new('Sound')
444+
    local exps = Instance.new('Sound')
445-
	exps.SoundId = "rbxassetid://165970126"
445+
    exps.SoundId = "rbxassetid://152018885"
446-
	exps.Parent = target
446+
    exps.Parent = target
447-
	exps.Volume = 2
447+
    exps.Volume = 10
448-
	exps.Name = "expSFX"
448+
    exps.Name = "expSFX"
449-
	
449+
   
450-
	local exp = Instance.new("Explosion")
450+
    local exp = Instance.new("Explosion")
451-
	exp.Position = target.Position
451+
    exp.Position = target.Position
452-
	exp.Parent = game.Workspace
452+
    exp.Parent = game.Workspace
453-
	exp.BlastRadius = 50
453+
    exp.BlastRadius = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
454-
	
454+
   
455-
	exps:play()
455+
    exps:play()
456-
	
456+
   
457-
	boom(target)
457+
    boom(target)
458-
	
458+
   
459-
	beam:Destroy()
459+
    beam:Destroy()
460-
	target:Destroy()
460+
    target:Destroy()
461-
	
461+
   
462-
	wait(1)
462+
    wait(0)
463-
	sound:Destroy()
463+
    sound:Destroy()
464-
	exps:Destroy()
464+
    exps:Destroy()
465
 
466-
	tool.GripForward = oringalGF
466+
    tool.GripForward = oringalGF
467-
	tool.GripRight = oringalGR
467+
    tool.GripRight = oringalGR
468-
	
468+
   
469-
	enabled = false
469+
    enabled = false
470
end
471
end
472
 
473
function equipped(mouse)
474-
	mouse.Button1Down:connect(function () click(mouse) end)
474+
    mouse.Button1Down:connect(function () click(mouse) end)
475
end
476-
print('explosion loaded!!!!')
476+
print('air strike loaded!!!!')
477
tool.Equipped:connect(equipped)