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1 | - | Evil={'your name here'} --Put name here and on line 4 press R for wings |
1 | + | Evil={'DevR0BLOX'} --Put name here and on line 4 press R for wings |
2 | if not (script.Parent:IsA('HopperBin')) then | |
3 | bin=Instance.new('HopperBin',game.Players.djface203.Backpack) | |
4 | bin.TextureId='http://www.roblox.com/asset/?id=54353092' | |
5 | - | bin.Name='AlaFly' |
5 | + | bin.Name='DevR0BLOX' |
6 | script.Parent=bin | |
7 | else | |
8 | bin=script.Parent | |
9 | end | |
10 | player=bin.Parent.Parent | |
11 | debris=game:service('Debris') | |
12 | new=Instance.new | |
13 | fnew=CFrame.new | |
14 | brick=BrickColor.new | |
15 | vnew=Vector3.new | |
16 | rot=CFrame.fromEulerAnglesXYZ | |
17 | if script.className~='LocalScript'then | |
18 | bin:remove() | |
19 | end | |
20 | T=new('Sound') | |
21 | T.SoundId='rbxassetid://2101157' | |
22 | T.Pitch=.4 | |
23 | motors={ | |
24 | ||
25 | right={}, | |
26 | ||
27 | left={}, | |
28 | ||
29 | mains={} | |
30 | ||
31 | } | |
32 | X=function(f)coroutine.resume(coroutine.create(f))end | |
33 | ||
34 | life=function(obj,time)debris:AddItem(obj,time)end | |
35 | ||
36 | local bv,bg,torso,Lmotor,Rmotor,head | |
37 | ||
38 | fly=150 | |
39 | findt=function() | |
40 | for i,v in pairs(player.Character:children())do | |
41 | if v.Name=='Torso'then | |
42 | return v | |
43 | end | |
44 | end | |
45 | end | |
46 | wing=function() | |
47 | torso=player.Character.Torso | |
48 | for i,v in pairs(torso.Parent:children())do | |
49 | if v.Name=='WingMain'then | |
50 | v:remove() | |
51 | end | |
52 | end | |
53 | mainwingpart=new('WedgePart') | |
54 | mainwingpart.Name='WingMain' | |
55 | mainwingpart.CanCollide=false | |
56 | mainwingpart.Size=vnew(1,1,1) | |
57 | mainwingpart.Transparency=1 | |
58 | mainwingpart.BrickColor=BrickColor.Black() | |
59 | mainwingpart.Parent=player.Character | |
60 | weld=new('Weld',torso) | |
61 | weld.Part0=weld.Parent | |
62 | weld.Part1=mainwingpart | |
63 | weld.C0=fnew(0,.4,0) | |
64 | WingRight=new('WedgePart') | |
65 | WingRight.formFactor=3 | |
66 | WingRight.Size=vnew(.04,.3,.5) | |
67 | WingRight.CanCollide=false | |
68 | WingRight.BrickColor=BrickColor.Black() | |
69 | WingRight.Parent=mainwingpart | |
70 | Rmotor=new('Motor',mainwingpart) | |
71 | Rmotor.Part0=Rmotor.Parent | |
72 | Rmotor.Part1=WingRight | |
73 | Rmotor.C1=rot(0,math.pi/1.5,0)+vnew(-.18,-.10,.8) | |
74 | nextpp=nil | |
75 | dan=-2 | |
76 | for w=1,15 do | |
77 | wait() | |
78 | dan=dan+1 | |
79 | pp=new('WedgePart') | |
80 | pp.Locked=true | |
81 | pp.BrickColor=BrickColor.Black() | |
82 | pp.formFactor=3 | |
83 | if w==1 then | |
84 | pp.Size=vnew(.3,2.5,.8) | |
85 | else | |
86 | pp.Size=vnew(.3,1/(w/5),2/w) | |
87 | end | |
88 | pp.CanCollide=false | |
89 | pp.BrickColor=BrickColor.Black() | |
90 | pp.CFrame=WingRight.CFrame | |
91 | pp.Material='Slate' | |
92 | pp.Parent=WingRight | |
93 | if dan==1 then | |
94 | dan=0 | |
95 | asdlal=new('WedgePart') | |
96 | asdlal.BrickColor=BrickColor.White() | |
97 | asdlal.formFactor=3 | |
98 | asdlal.Size=vnew(.25,pp.Size.y,15/w) | |
99 | for lawlz,Evil in pairs(Evil)do | |
100 | if player.Name==Evil then | |
101 | asdlal:remove() | |
102 | asdlal=new('WedgePart') | |
103 | asdlal.formFactor=3 | |
104 | asdlal.BrickColor=BrickColor.Green() | |
105 | asdlal.Size=vnew(.25,.8,15/w) | |
106 | end | |
107 | end | |
108 | asdlal.Locked=true | |
109 | asdlal.CanCollide=false | |
110 | asdlal.Material='Slate' | |
111 | asdlal.Parent=pp | |
112 | mmm=new('Motor',pp) | |
113 | mmm.Part0=pp | |
114 | mmm.Part1=asdlal | |
115 | mmm.C0=fnew(0,0,-asdlal.Size.z/2) | |
116 | end | |
117 | if w==1 then | |
118 | ppmotor=new('Motor',WingRight) | |
119 | else | |
120 | ppmotor=new('Motor',nextpp) | |
121 | end | |
122 | table.insert(motors.right,ppmotor) | |
123 | ppmotor.Part0=ppmotor.Parent | |
124 | ppmotor.Part1=pp | |
125 | if w==1 then | |
126 | ppmotor.C0=rot(-.04,-math.pi/6,0)+vnew(.3,0,-.1) | |
127 | else | |
128 | ppmotor.C0=rot(-.1/(w/7),-.07,0)+vnew(0,pp.Size.y,0) | |
129 | end | |
130 | nextpp=pp | |
131 | end | |
132 | ||
133 | ||
134 | WingLeft=new('WedgePart') | |
135 | WingLeft.formFactor=3 | |
136 | WingLeft.Size=vnew(.04,.3,.5) | |
137 | WingLeft.CanCollide=false | |
138 | WingLeft.BrickColor=BrickColor.Black() | |
139 | WingLeft.Parent=mainwingpart | |
140 | Lmotor=new('Motor',mainwingpart) | |
141 | Lmotor.Part0=Lmotor.Parent | |
142 | Lmotor.Part1=WingLeft | |
143 | Lmotor.C1=rot(0,-math.pi/1.5,0)+vnew(0.18,-.10,.8) | |
144 | nextpp=nil | |
145 | dan=-2 | |
146 | for w=1,15 do | |
147 | wait() | |
148 | dan=dan+1 | |
149 | pp=new('WedgePart') | |
150 | pp.Locked=true | |
151 | pp.BrickColor=BrickColor.Black() | |
152 | pp.formFactor=3 | |
153 | if w==1 then | |
154 | pp.Size=vnew(.3,2.5,.8) | |
155 | else | |
156 | pp.Size=vnew(.3,1/(w/5),2/w) | |
157 | end | |
158 | pp.CanCollide=false | |
159 | pp.BrickColor=BrickColor.Black() | |
160 | pp.CFrame=WingLeft.CFrame | |
161 | pp.Material='Slate' | |
162 | pp.Parent=WingLeft | |
163 | if dan==1 then | |
164 | dan=0 | |
165 | asdlal=new('WedgePart') | |
166 | asdlal.BrickColor=BrickColor.White() | |
167 | asdlal.formFactor=3 | |
168 | asdlal.Size=vnew(.25,pp.Size.y,15/w) | |
169 | for lawlz,Evil in pairs(Evil)do | |
170 | if player.Name==Evil then | |
171 | asdlal:remove() | |
172 | asdlal=new('WedgePart') | |
173 | asdlal.formFactor=3 | |
174 | asdlal.BrickColor=BrickColor.Green() | |
175 | asdlal.Size=vnew(.25,.8,15/w) | |
176 | end | |
177 | end | |
178 | asdlal.Locked=true | |
179 | asdlal.CanCollide=false | |
180 | asdlal.Material='Slate' | |
181 | asdlal.Parent=pp | |
182 | mmm=new('Motor',pp) | |
183 | mmm.Part0=pp | |
184 | mmm.Part1=asdlal | |
185 | mmm.C0=fnew(0,0,-asdlal.Size.z/2) | |
186 | end | |
187 | if w==1 then | |
188 | ppmotor=new('Motor',WingLeft) | |
189 | else | |
190 | ppmotor=new('Motor',nextpp) | |
191 | end | |
192 | ppmotor.Part0=ppmotor.Parent | |
193 | table.insert(motors.left,ppmotor) | |
194 | ppmotor.Part1=pp | |
195 | if w==1 then | |
196 | ppmotor.C0=rot(-.04,math.pi/6,0)+vnew(-.3,0,-.1) | |
197 | else | |
198 | ppmotor.C0=rot(-.1/(w/7),.07,0)+vnew(0,pp.Size.y,0) | |
199 | end | |
200 | nextpp=pp | |
201 | end | |
202 | X(function() | |
203 | for i,v in pairs(motors.right)do | |
204 | v.C1=rot(.1,0,0) | |
205 | wait() | |
206 | end | |
207 | for i,v in pairs(motors.right)do | |
208 | v.C1=rot(0,-.1,-.1) | |
209 | wait() | |
210 | end | |
211 | end) | |
212 | X(function() | |
213 | for i,v in pairs(motors.left)do | |
214 | v.C1=rot(.1,0,0) | |
215 | wait() | |
216 | end | |
217 | for i,v in pairs(motors.left)do | |
218 | v.C1=rot(0,.1,.1) | |
219 | wait() | |
220 | end | |
221 | end) | |
222 | X(function() | |
223 | for i,v in pairs(motors.right)do | |
224 | v.C1=rot(.1,0,0) | |
225 | wait() | |
226 | end | |
227 | for i,v in pairs(motors.right)do | |
228 | v.C1=rot(0,-.1,0) | |
229 | wait() | |
230 | end | |
231 | end) | |
232 | X(function() | |
233 | for i,v in pairs(motors.left)do | |
234 | v.C1=rot(.1,0,0) | |
235 | wait() | |
236 | end | |
237 | for i,v in pairs(motors.left)do | |
238 | v.C1=rot(0,.1,0) | |
239 | wait() | |
240 | end | |
241 | end) | |
242 | Rmotor.MaxVelocity=.1 | |
243 | Lmotor.MaxVelocity=.1 | |
244 | Lmotor.DesiredAngle=.8 | |
245 | Rmotor.DesiredAngle=-.8 | |
246 | end | |
247 | ||
248 | leftarm=function(bool) | |
249 | X(function() | |
250 | newlarm=new('Motor6D') | |
251 | newlarm.Name='Left Shoulder' | |
252 | newlarm.Parent=player.Character.Torso | |
253 | newlarm.Part0=player.Character.Torso | |
254 | newlarm.Part1=player.Character['Left Arm'] | |
255 | wait()--hmm | |
256 | newlarm.C0=fnew(-1,.5,0,0,0,-1,0,1,0,1,0,0) | |
257 | newlarm.C1=fnew(.5,.5,0,0,0,-1,0,1,0,1,0,0) | |
258 | if bool==false then return newlarm end | |
259 | an=player.Character.Animate | |
260 | an.Disabled=true | |
261 | an.Disabled=false | |
262 | end) | |
263 | return newlarm | |
264 | end | |
265 | ||
266 | Name=function() | |
267 | name='' | |
268 | for LA=1,3 do | |
269 | name=name..string.char(math.random(0,255)) | |
270 | end | |
271 | return name | |
272 | end | |
273 | ||
274 | Lazer=function(m)wllwlw=false | |
275 | for i,v in pairs(Evil)do | |
276 | if v==player.Name then | |
277 | wllwlw=true break | |
278 | end | |
279 | end | |
280 | if wllwlw==false then return end | |
281 | if asdTroll~=nil then return end | |
282 | asdTroll='asd' | |
283 | rarm=rightarm(false) | |
284 | rarm.MaxVelocity=.2 | |
285 | rarm.DesiredAngle=math.rad(110) | |
286 | larm=leftarm(false) | |
287 | larm.MaxVelocity=.2 | |
288 | larm.DesiredAngle=-math.rad(110) | |
289 | ||
290 | lball=new('Part') | |
291 | life(lball,10) | |
292 | lball.Shape=0 | |
293 | lball.Size=vnew(1,1,1) | |
294 | lball.CanCollide=false | |
295 | lball.BottomSurface=0 | |
296 | lball.TopSurface=0 | |
297 | lball.Transparency=.5 | |
298 | lball.BrickColor=BrickColor.White() | |
299 | for i,v in pairs(Evil)do | |
300 | if player.Name==v then | |
301 | lball.BrickColor=BrickColor.Black() | |
302 | end | |
303 | end | |
304 | lball.Parent=player.Character | |
305 | lweld=new('Weld',larm.Part1) | |
306 | lweld.Part0=lweld.Parent | |
307 | lweld.Part1=lball | |
308 | lweld.C0=fnew(0,-4,0) | |
309 | ||
310 | rball=new('Part') | |
311 | life(rball,10) | |
312 | rball.Shape=0 | |
313 | rball.Size=vnew(1,1,1) | |
314 | rball.Transparency=.5 | |
315 | rball.CanCollide=false | |
316 | rball.BottomSurface=0 | |
317 | rball.TopSurface=0 | |
318 | rball.BrickColor=BrickColor.White() | |
319 | for i,v in pairs(Evil)do | |
320 | if player.Name==v then | |
321 | rball.BrickColor=BrickColor.Black() | |
322 | end | |
323 | end | |
324 | rball.Parent=player.Character | |
325 | rweld=new('Weld',rarm.Part1) | |
326 | rweld.Part0=rweld.Parent | |
327 | rweld.Part1=rball | |
328 | rweld.C0=fnew(0,-4,0) | |
329 | X(function() | |
330 | X(function() | |
331 | for KG=1,157 do wait() | |
332 | part=new('Part') | |
333 | life(part,.2) | |
334 | part.Transparency=.3 | |
335 | asdrandom=(math.random(5,20)/10)+KG/40 | |
336 | new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom) | |
337 | part.Size=vnew(1,1,1) | |
338 | part.Anchored=true | |
339 | part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+lball.Position | |
340 | part.Name='asd' | |
341 | part.BrickColor=BrickColor.White() | |
342 | for i,v in pairs(Evil)do | |
343 | if player.Name==v then | |
344 | part.BrickColor=BrickColor.Black() | |
345 | end | |
346 | end | |
347 | part.Parent=lball | |
348 | end | |
349 | end) | |
350 | for KG2=1,157 do wait() | |
351 | part=new('Part') | |
352 | life(part,.2) | |
353 | part.Transparency=.3 | |
354 | asdrandom=(math.random(5,20)/10)+KG2/40 | |
355 | new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom) | |
356 | part.Size=vnew(1,1,1) | |
357 | part.Anchored=true | |
358 | part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+rball.Position | |
359 | part.Name='asd' | |
360 | part.BrickColor=BrickColor.White() | |
361 | for i,v in pairs(Evil)do | |
362 | if player.Name==v then | |
363 | part.BrickColor=BrickColor.Black() | |
364 | end | |
365 | end | |
366 | part.Parent=rball | |
367 | end | |
368 | rball:remove() | |
369 | lball:remove() | |
370 | rightarm(true) | |
371 | leftarm(true) | |
372 | asdTroll=nil | |
373 | for wasd=1,200 do | |
374 | if pp~=nil then pp:remove()end | |
375 | if asdTroll~=nil then return end | |
376 | pos=m.Hit.p | |
377 | pp=new('WedgePart') | |
378 | life(pp,.1) | |
379 | pp.formFactor=3 | |
380 | pp.BrickColor=BrickColor.Black() | |
381 | pp.Transparency=.2 | |
382 | pp.Size=vnew(6,1000,6) | |
383 | pp.CFrame=CFrame.new(pos.x,pos.y+(pp.Size.y/2),pos.z)+vnew(math.random(-3,3),0,math.random(-3,3)) | |
384 | exp=Instance.new('Explosion') | |
385 | exp.Position=pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
386 | exp.BlastRadius=30 | |
387 | exp.Parent=workspace | |
388 | Join=new('Part') | |
389 | Join.formFactor=0 | |
390 | Join.Size=vnew(1,1,1) | |
391 | new('SpecialMesh',Join).MeshType='Sphere' | |
392 | Join.Mesh.Scale=vnew(60,60,60) | |
393 | Join.Anchored=true | |
394 | Join.BottomSurface=0 | |
395 | Join.TopSurface=0 | |
396 | Join.BrickColor=BrickColor.Black() | |
397 | Join.Transparency=.5 | |
398 | Join.CFrame=rot(0,math.rad(3.6*wasd)*2,0)+pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
399 | Join.Parent=pp | |
400 | pJoin=new('Part') | |
401 | life(pJoin,.4) | |
402 | new('BlockMesh',pJoin).Scale=vnew(10,10,10)+vnew((wasd/30),(wasd/30),(wasd/30)) | |
403 | pJoin.formFactor=0 | |
404 | pJoin.Size=vnew(1,1,1) | |
405 | pJoin.Anchored=true | |
406 | pJoin.BrickColor=BrickColor.Black() | |
407 | pJoin.Transparency=.5 | |
408 | pJoin.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
409 | pJoin.Parent=workspace | |
410 | pp.Parent=player.Character | |
411 | wait() | |
412 | pp.BrickColor=BrickColor.White() | |
413 | end | |
414 | end) | |
415 | -- rightarm(true) | |
416 | end | |
417 | ||
418 | rightarm=function(bool) | |
419 | if pcall(function() | |
420 | newrarm=new('Motor6D') | |
421 | newrarm.Name='Right Shoulder' | |
422 | newrarm.Parent=player.Character.Torso | |
423 | newrarm.Part0=player.Character.Torso | |
424 | newrarm.Part1=player.Character['Right Arm'] | |
425 | newrarm.C0=fnew(1,.5,0,0,0,1,0,1,0,-1,0,0) | |
426 | newrarm.C1=fnew(-.5,.5,0,0,0,1,0,1,0,-1,0,0) | |
427 | if bool==false then return newlarm end | |
428 | pcall(function() | |
429 | an=player.Character.Animate | |
430 | an.Disabled=true | |
431 | an.Disabled=false | |
432 | end) | |
433 | end)then | |
434 | return newrarm | |
435 | end | |
436 | end | |
437 | ||
438 | light=function() | |
439 | if pcall(function()torso=player.Character.Torso end)then | |
440 | else | |
441 | return | |
442 | end | |
443 | larm=leftarm(false) | |
444 | tt=T:clone() | |
445 | life(tt,0) | |
446 | tt.Parent=workspace | |
447 | tt:play() | |
448 | Pl=new('WedgePart') | |
449 | life(Pl,20) | |
450 | Pl.CFrame=torso.CFrame+torso.CFrame.lookVector*6 | |
451 | Pl.Anchored=true | |
452 | Pl.CanCollide=false | |
453 | Pl.Parent=workspace | |
454 | leftarm(true) | |
455 | end | |
456 | ||
457 | bodys=function(asd) | |
458 | for i,v in pairs(torso:children())do | |
459 | if v:IsA('BodyVelocity')or v:IsA('BodyGyro')then | |
460 | v:remove() | |
461 | end | |
462 | end | |
463 | if asd==true then return end | |
464 | bv=new('BodyVelocity') | |
465 | bg=new('BodyGyro') | |
466 | bv.maxForce=vnew(math.huge,math.huge,math.huge) | |
467 | bv.velocity=vnew(0,0,0) | |
468 | bg.maxTorque=vnew(0,0,0) | |
469 | bg.Parent=torso | |
470 | bv.Parent=torso | |
471 | end | |
472 | ball=function(asd) | |
473 | for i,v in pairs(player.Character:children())do | |
474 | if v.Name=='Fly Ball'then | |
475 | v:remove() | |
476 | end | |
477 | end | |
478 | if asd==true then return end | |
479 | part=new('Part') | |
480 | part.Shape=0 | |
481 | part.BottomSurface=0 | |
482 | part.TopSurface=0 | |
483 | part.Size=torso.Size*5 | |
484 | part.Transparency=.5 | |
485 | part.BrickColor=BrickColor.Black() | |
486 | part.CanCollide=false | |
487 | part.CFrame=torso.CFrame | |
488 | part.Name='Fly Ball' | |
489 | part.Parent=player.Character | |
490 | weld=new('Weld') | |
491 | weld.Parent=torso | |
492 | weld.Part0=weld.Parent | |
493 | weld.Part1=part | |
494 | part.Touched:connect(function() | |
495 | for i=1,5 do | |
496 | wait() | |
497 | part.Transparency=.5-i/10 | |
498 | end | |
499 | part.Transparency=.5 | |
500 | end) | |
501 | end | |
502 | script.Parent.Selected:connect(function(m) | |
503 | torso=player.Character.Torso | |
504 | bodys(true) | |
505 | m.KeyDown:connect(function(k) | |
506 | if k=='q'then | |
507 | fly=fly-10 | |
508 | if fly<0 then | |
509 | fly=10 | |
510 | end | |
511 | elseif k=='r'then | |
512 | wing() | |
513 | elseif k=='f'then | |
514 | Lazer(m) | |
515 | elseif k=='t'then | |
516 | X(function()player.Character.WingMain:remove()end) | |
517 | elseif k=='e'then | |
518 | fly=fly+10 | |
519 | elseif k=='y'then | |
520 | MUp=false | |
521 | bodys(false) | |
522 | elseif k=='p'then | |
523 | print'asd' | |
524 | elseif k=='b'then | |
525 | fly=150 | |
526 | elseif k=='x'then | |
527 | X(function() | |
528 | if m.Target==workspace or m.Target==nil then return end | |
529 | ko=new('ObjectValue') | |
530 | game:service('Debris'):AddItem(ko,1) | |
531 | ko.Value=player | |
532 | ko.Name='creator' | |
533 | for i,v in pairs(m.Target.Parent:children())do | |
534 | if v:IsA('Humanoid')then | |
535 | ko.Parent=v | |
536 | v.Torso:BreakJoints() | |
537 | X(function() | |
538 | for asd=1,100 do | |
539 | wait() | |
540 | part=new('WedgePart') | |
541 | game:service('Debris'):AddItem(part,.2) | |
542 | part.formFactor=0 | |
543 | part.Transparency=.3 | |
544 | part.Anchored=true | |
545 | part.CanCollide=false | |
546 | part.CFrame=rot(math.rad(math.random(1,180)),math.rad(math.random(1,180)),math.rad(math.random(1,180)))+v.Torso.Position | |
547 | part.Size=vnew(2,2,2) | |
548 | part.BrickColor=BrickColor.Black() | |
549 | random=math.random(part.Size.x,part.Size.x*2) | |
550 | new('BlockMesh',part).Scale=vnew(random,random,random) | |
551 | part.Parent=workspace | |
552 | end | |
553 | end) | |
554 | end | |
555 | end | |
556 | end) | |
557 | end | |
558 | end) | |
559 | m.Button1Down:connect(function() | |
560 | ball(true) | |
561 | bodys(false) | |
562 | MUp=false | |
563 | rightarm(false) | |
564 | leftarm(false) | |
565 | bg.maxTorque=Vector3.new(900000,900000,900000) | |
566 | bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) | |
567 | bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly | |
568 | end) | |
569 | m.Move:connect(function() | |
570 | if MUp==true then return end | |
571 | torso=player.Character.Torso | |
572 | X(function() | |
573 | bg.maxTorque=vnew(math.huge,math.huge,math.huge) | |
574 | bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) | |
575 | bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly | |
576 | end) | |
577 | end) | |
578 | m.Button1Up:connect(function() | |
579 | MUp=true | |
580 | ball(true) | |
581 | bodys(false) | |
582 | rightarm(true) | |
583 | leftarm(true) | |
584 | bv.maxForce=vnew(10000,10000,10000) | |
585 | delay(2,function()if MUp==true then bodys(true)end end) | |
586 | torso.Velocity=vnew(0,0,0) | |
587 | torso.RotVelocity=vnew(0,0,0) | |
588 | torso.CFrame=fnew(torso.Position,m.hit.p)*rot(0,0,0) | |
589 | torso.Velocity=vnew(0,0,0) | |
590 | torso.RotVelocity=vnew(0,0,0) | |
591 | end) | |
592 | end) | |
593 | bin.Deselected:connect(function() | |
594 | X(function() | |
595 | ball(true) | |
596 | bodys(true) | |
597 | torso.Velocity=vnew(0,0,0) | |
598 | torso.RotVelocity=vnew(0,0,0) | |
599 | end) | |
600 | end) |