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1
--[[mediafire gtfo password]]--
2
3-
local p = game.Players:findFirstChild("plytalent")
3+
local p = game.Players:findFirstChild("timetodie23232223")
4
script.Name = "FusScript"
5
local go = true --for normal shouts
6
local skygo = true --for sky-related shouts
7
8
--Shouts: Fus Ro Dah, Wuld Nah Kest, Liz Slen Nus, Yol Toor Shul, Feim Zii Gron, Strun Bah Qo, Fo Krah Diin, Laas Yah Nir, Zun Haal Viik, Krii Lun Aus, Tiid Klo Ul, Faas Ru Maar, and Toor Bah Yol
9
10
p.Chatted:connect(function(message)
11
	local msg = string.lower(message)
12
	if string.find(msg, "fus ro dah") and go == true then
13
		go = false
14
		fus = Instance.new("Part")
15
		fus.formFactor = "Custom"
16
		fus.Size = Vector3.new(1, 1, 4)
17
		fus.TopSurface = "Smooth"
18
		fus.BottomSurface = "Smooth"
19
		fus.Anchored = false
20
		fus.CanCollide = false
21
		fus.BrickColor = BrickColor.new("Bright blue")
22
		fus.Transparency = 0.6
23
		fus.Reflectance = 0.5
24
		fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
25
		fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
26
27
		local f = Instance.new("Fire")
28
		f.Name = "FusFire"
29
		f.Size = fus:GetMass()
30
		f.Heat = 0
31
		f.Color = Color3.new(1, 1, 1)
32
		f.SecondaryColor = Color3.new(1, 1, 1)
33
		f.Parent = fus
34
35
		local mesh = Instance.new("SpecialMesh")
36
		mesh.MeshType = "Sphere"
37
		mesh.Parent = fus
38
39
		local bp = Instance.new("BodyPosition")
40
		bp.position = p.Character.Head.Position
41
		bp.maxForce = Vector3.new(0, math.huge, 0)
42
		bp.Parent = fus
43
44
		fus.Parent = workspace
45
		fus.Touched:connect(fused)
46
47
		coroutine.resume(coroutine.create(function() 
48
			wait(0.000000000000000001)
49
			for i = 1, 20 do
50
				wait(0.01)
51
				local cf = fus.CFrame
52
				fus.Size = fus.Size + Vector3.new(1, 1, -1)
53
				f.Size = fus:GetMass()/2
54
				fus.CFrame = cf
55
			end
56
			wait(0.000000000000000001)
57
			for i = 1, 40 do
58
				fus.Transparency = fus.Transparency + 0.1
59
				f.Size = f.Size - (fus:GetMass()/40)
60
				wait(0.000000000000000001)
61
			end
62
			wait()
63
			fus.Transparency = 1
64
			f:remove()
65
			fus:remove()
66
			go = true
67
		end))
68
69
		game:GetService("Debris"):AddItem(fus, 15)
70
	elseif string.find(msg, "wuld nah kest") then
71
		local speed = p.Character.Humanoid.WalkSpeed --Speed prior to sprinting
72
		local cf = p.Character.Torso.CFrame * CFrame.new(0, 0, -50)
73
		local pos = cf.p
74
		p.Character.Humanoid.WalkSpeed = 200
75
		p.Character.Humanoid:MoveTo(pos, workspace.Base)
76
		wait(0.000000000000000001)
77
		p.Character.Humanoid.WalkSpeed = speed
78
		p.Character.Humanoid:MoveTo(p.Character.Torso.Position, p.Character.Torso)
79
	elseif string.find(msg, "liz slen nus") and go == true then
80
		--local succ, ret = pcall(function()
81
		go = false
82
		fus = Instance.new("Part")
83
		fus.formFactor = "Custom"
84
		fus.Size = Vector3.new(3, 3, 6)
85
		fus.TopSurface = "Smooth"
86
		fus.BottomSurface = "Smooth"
87
		fus.Anchored = false
88
		fus.CanCollide = false
89
		fus.BrickColor = BrickColor.new("White")
90
		fus.Transparency = 0.5
91
		fus.Reflectance = 0.6
92
		fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6)
93
		fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
94
95
		local s = Instance.new("Sparkles")
96
		s.Name = "LizSparkle"
97
		s.SparkleColor = Color3.new(1, 1, 1)
98
		s.Parent = fus
99
100
		local mesh = Instance.new("SpecialMesh")
101
		mesh.MeshType = "Sphere"
102
		mesh.Parent = fus
103
104
		local bp = Instance.new("BodyPosition")
105
		bp.position = p.Character.Head.Position
106
		bp.maxForce = Vector3.new(0, math.huge, 0)
107
		bp.Parent = fus
108
109
		fus.Parent = workspace
110
		fus.Touched:connect(lized)
111
		--[[end)
112
		if ret then
113
			local m = Instance.new("Part", p.PlayerGui)
114
			m.Text = "ERROR: " ..ret
115
			game:GetService("Debris"):AddItem(m, 15)
116
		end]]
117
118
		coroutine.resume(coroutine.create(function()
119
			wait(0.000000000000000001)
120
			for i = 1, 40 do
121
				fus.Transparency = fus.Transparency + 0.1
122
				wait(0.1)
123
			end
124
			wait()
125
			fus.Transparency = 1
126
			fus:remove()
127
			go = true
128
		end))
129
130
		game:GetService("Debris"):AddItem(fus, 15)
131
	elseif string.find(msg, "yol toor shul") and go == true then
132
		go = false
133
		fus = Instance.new("Part")
134
		fus.formFactor = "Custom"
135
		fus.Size = Vector3.new(3, 3, 6)
136
		fus.TopSurface = "Smooth"
137
		fus.BottomSurface = "Smooth"
138
		fus.Anchored = false
139
		fus.CanCollide = false
140
		fus.BrickColor = BrickColor.new("Bright orange")
141
		fus.Transparency = 0.5
142
		fus.Reflectance = 0.6
143
		fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6)
144
		fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
145
146
		local f = Instance.new("Fire")
147
		f.Name = "FusFire"
148
		f.Size = fus:GetMass()/3
149
		f.Heat = 0
150
		f.Parent = fus
151
152
		local mesh = Instance.new("SpecialMesh")
153
		mesh.MeshType = "Sphere"
154
		mesh.Parent = fus
155
156
		local bp = Instance.new("BodyPosition")
157
		bp.position = p.Character.Head.Position
158
		bp.maxForce = Vector3.new(0, math.huge, 0)
159
		bp.Parent = fus
160
161
		fus.Parent = workspace
162
		fus.Touched:connect(yoled)
163
164
		coroutine.resume(coroutine.create(function() 
165
			wait(0.5)
166
			for i = 1, 20 do
167
				wait(0.01)
168
				local cf = fus.CFrame
169
				fus.Size = fus.Size + Vector3.new(1, 1, -1)
170
				f.Size = fus:GetMass()/2
171
				fus.CFrame = cf
172
			end
173
			wait(3)
174
			for i = 1, 40 do
175
				fus.Transparency = fus.Transparency + 0.1
176
				f.Size = f.Size - (fus:GetMass()/3)/40
177
				wait(0.1)
178
			end
179
			wait()
180
			fus.Transparency = 1
181
			f:remove()
182
			fus:remove()
183
			go = true
184
		end))
185
186
		game:GetService("Debris"):AddItem(fus, 15)
187
	elseif string.find(msg, "feim zii gron") then
188
		p.Character.Humanoid.WalkSpeed = 30
189
		for a, b in pairs(p.Character:children()) do
190
			if b.Name == "Head" then
191
				if b:findFirstChild("face") ~= nil then
192
					coroutine.resume(coroutine.create(function()
193
						for i = 1, 110 do
194
							b.face.Transparency = b.face.Transparency + 0.01
195
							wait(0.01)
196
						end
197
						b.face.Transparency = 1
198
					end))
199
				end
200
			end
201
			if b.className == "Part" then
202
				coroutine.resume(coroutine.create(function()
203
					for i = 1, 110 do
204
						b.Transparency = b.Transparency + 0.01
205
						wait(0.01)
206
					end
207
					b.Transparency = 1
208
				end))
209
			elseif b.className == "Hat" then
210
				coroutine.resume(coroutine.create(function()
211
					for i = 1, 110 do
212
						b.Handle.Transparency = b.Handle.Transparency + 0.01
213
						wait(0.01)
214
					end
215
					b.Handle.Transparency = 1
216
				end))
217
			end
218
		end
219
		wait(15)
220
		p.Character.Humanoid.WalkSpeed = 16
221
		for a, b in pairs(p.Character:children()) do
222
			if b.Name == "Head" then
223
				if b:findFirstChild("face") ~= nil then
224
					coroutine.resume(coroutine.create(function()
225
						for i = 1, 110 do
226
							b.face.Transparency = b.face.Transparency - 0.01
227
							wait(0.01)
228
						end
229
						b.face.Transparency = 0
230
					end))
231
				end
232
			end
233
			if b.className == "Part" then
234
				coroutine.resume(coroutine.create(function()
235
					for i = 1, 110 do
236
						b.Transparency = b.Transparency - 0.01
237
						wait(0.01)
238
					end
239
					b.Transparency = 0
240
				end))
241
			elseif b.className == "Hat" then
242
				coroutine.resume(coroutine.create(function()
243
					for i = 1, 110 do
244
						b.Handle.Transparency = b.Handle.Transparency - 0.01
245
						wait(0.01)
246
					end
247
					b.Handle.Transparency = 0
248
				end))
249
			end
250
		end
251
	elseif string.find(msg, "strun bah qo") and skygo == true then
252
		skygo = false
253
		local clouds = {}
254
255
		function lightning(cl)
256
			local lights = {}
257
			for i = 1, 15 do
258
				local l = Instance.new("Part")
259
				l.Name = "FusLightning"
260
				table.insert(lights, l)
261
				game:GetService("Debris"):AddItem(l, 15)
262
				l.formFactor = "Custom"
263
				l.Size = Vector3.new(1, math.random(50, 75), 1)
264
				l.BrickColor = BrickColor.new("Institutional white")
265
				l.Transparency = 0.45
266
				l.Reflectance = 0.5
267
				l.Anchored = true
268
				local xnum = 4
269
				local znum = 4
270
				if i == 1 then
271
					l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0)
272
				elseif i > 1 then
273
					local llight = lights[i - 1]
274
					l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0)
275
				end
276
				l.Parent = workspace
277
				l.Touched:connect(function(part) struned(part, l) end)
278
				coroutine.resume(coroutine.create(function()
279
					repeat
280
						l.Transparency = l.Transparency + 0.02
281
						wait()
282
					until l.Transparency >= 1
283
					l:remove()
284
				end))
285
			end
286
		end
287
288
		for i = 1, 100 do
289
			game.Lighting.Brightness = game.Lighting.Brightness - 0.01
290
			wait(0.05)
291
		end
292
		game.Lighting.Brightness = 0
293
		local cloud = Instance.new("Part")
294
		cloud.Name = "StrunCloud"
295
		cloud.Size = Vector3.new(1, 1, 1)
296
		cloud.Anchored = true
297
		cloud.CanCollide = false
298
		cloud.BrickColor = BrickColor.new("Black")
299
		cloud.Transparency = 1
300
301
		local mesh = Instance.new("SpecialMesh")
302
		mesh.MeshType = "FileMesh"
303
		mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150))
304
		mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
305
		mesh.Parent = cloud
306
307
		for i = 1, (math.random(4, 8)) do
308
			local newc = cloud:clone()
309
			newc.Parent = workspace
310
			game:GetService("Debris"):AddItem(newc, 300)
311
			table.insert(clouds, newc)
312
			newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250)))
313
			coroutine.resume(coroutine.create(function()
314
				repeat
315
					newc.Transparency = newc.Transparency - 0.01
316
					wait()
317
				until newc.Transparency <= 0.2
318
				newc.Transparency = 0.2
319
			end))
320
		end
321
		for i = 1, (math.random(7, 15)) do
322
			local s = Instance.new("Sound")
323
			game:GetService("Debris"):AddItem(s, 5)
324
			s.Name = "Lighting"
325
			s.SoundId = "rbxasset://sounds/HalloweenLightning.wav"
326
			s.Pitch = (math.random(10, 15) * 0.1)
327
			s.PlayOnRemove = true
328
			s.Looped = false
329
			s.Parent = workspace
330
			wait(0.5)
331
			s:play()
332
			for i = 1, #clouds do
333
				lightning(clouds[i])
334
			end
335
			game.Lighting.Brightness = 1
336
			wait(0.001)
337
			game.Lighting.Brightness = 0
338
			s:remove()
339
			wait(math.random(3, 6))
340
		end
341
342
		wait(2)
343
344
		for i = 1, #clouds do
345
			coroutine.resume(coroutine.create(function()
346
				repeat
347
					clouds[i].Transparency = clouds[i].Transparency + 0.01
348
					wait(0.05)
349
				until clouds[i].Transparency >= 1
350
				clouds[i]:remove()
351
			end))
352
		end
353
		for i = 1, 110 do
354
			game.Lighting.Brightness = game.Lighting.Brightness + 0.01
355
			wait(0.01)
356
		end
357
		skygo = true
358
		game.Lighting.Brightness = 1
359
	elseif string.find(msg, "fo krah diin") and go == true then
360
		go = false
361
		for i = 1, 50 do
362
			fus = Instance.new("Part")
363
			fus.formFactor = "Custom"
364
			fus.Size = Vector3.new(0.5, 0.5, 0.5)
365
			fus.TopSurface = "Smooth"
366
			fus.BottomSurface = "Smooth"
367
			fus.Anchored = false
368
			fus.CanCollide = false
369
			fus.BrickColor = BrickColor.new("Institutional white")
370
			fus.Transparency = 0.6
371
			fus.Reflectance = 0.5
372
			fus.CFrame = p.Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4)
373
			fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
374
375
			local f = Instance.new("Fire")
376
			f.Name = "FusFire"
377
			f.Size = fus:GetMass()
378
			f.Heat = 0
379
			f.Color = Color3.new(1, 1, 1)
380
			f.SecondaryColor = Color3.new(1, 1, 1)
381
			f.Parent = fus
382
383
			local mesh = Instance.new("SpecialMesh")
384
			mesh.MeshType = "Sphere"
385
			mesh.Parent = fus
386
387
			local bp = Instance.new("BodyPosition")
388
			bp.position = fus.Position
389
			bp.maxForce = Vector3.new(0, math.huge, 0)
390
			bp.Parent = fus
391
392
			fus.Parent = workspace
393
			fus.Touched:connect(function(part) foed(part, fus) end)
394
			game:GetService("Debris"):AddItem(fus, 15)
395
		end
396
		go = true
397
	elseif string.find(msg, "laas yah nir") then
398
		for i = 1, 30 do
399
			for a, b in pairs(game.Players:children()) do
400
				if b.Character ~= nil then
401
					if (p.Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then
402
						if b.Character.Torso:findFirstChild("LaasFire") == nil then
403
							local f = Instance.new("Fire", b.Character.Torso)
404
							f.Name = "LaasFire"
405
							f.Size = b.Character.Torso:GetMass()*2
406
							f.Color = Color3.new(0, 0, 0)
407
							f.SecondaryColor = Color3.new(1, 1, 1)
408
						end
409
					elseif (p.Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then
410
						if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
411
							b.Character.Torso.LaasFire:remove()
412
						end
413
					end
414
				end
415
			end
416
			wait(1)
417
		end
418
		for a, b in pairs(game.Players:children()) do
419
			if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
420
				b.Character.Torso.LaasFire:remove()
421
			end
422
		end
423
	elseif string.find(msg, "zun haal viik") and go == true then
424
		go = false
425
		fus = Instance.new("Part")
426
		fus.formFactor = "Custom"
427
		fus.Size = Vector3.new(1, 1, 4)
428
		fus.TopSurface = "Smooth"
429
		fus.BottomSurface = "Smooth"
430
		fus.Anchored = false
431
		fus.CanCollide = false
432
		fus.BrickColor = BrickColor.new("Lime green")
433
		fus.Transparency = 0.6
434
		fus.Reflectance = 0.5
435
		fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
436
		fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -200
437
438
		local f = Instance.new("Fire")
439
		f.Name = "FusFire"
440
		f.Size = fus:GetMass()
441
		f.Heat = 0
442
		f.Color = Color3.new(1, 1, 1)
443
		f.SecondaryColor = Color3.new(1, 1, 1)
444
		f.Parent = fus
445
446
		local mesh = Instance.new("SpecialMesh")
447
		mesh.MeshType = "Sphere"
448
		mesh.Parent = fus
449
450
		local bp = Instance.new("BodyPosition")
451
		bp.position = p.Character.Head.Position
452
		bp.maxForce = Vector3.new(0, math.huge, 0)
453
		bp.Parent = fus
454
455
		fus.Parent = workspace
456
		fus.Touched:connect(function(part) zuned(part, fus) end)
457
458
		coroutine.resume(coroutine.create(function() 
459
			wait(0.5)
460
			for i = 1, 9 do
461
				wait(0.01)
462
				local cf = fus.CFrame
463
				fus.Size = fus.Size + Vector3.new(1, 1, -1)
464
				f.Size = fus:GetMass()/2
465
				fus.CFrame = cf
466
			end
467
			wait(3)
468
			for i = 1, 40 do
469
				fus.Transparency = fus.Transparency + 0.1
470
				f.Size = f.Size - (fus:GetMass()/40)
471
				wait(0.1)
472
			end
473
			wait()
474
			fus.Transparency = 1
475
			f:remove()
476
			fus:remove()
477
			go = true
478
		end))
479
480
		game:GetService("Debris"):AddItem(fus, 15)
481
	elseif string.find(msg, "krii lun aus") and go == true then
482
		go = false
483
		fus = Instance.new("Part")
484
		fus.formFactor = "Custom"
485
		fus.Size = Vector3.new(1, 1, 4)
486
		fus.TopSurface = "Smooth"
487
		fus.BottomSurface = "Smooth"
488
		fus.Anchored = false
489
		fus.CanCollide = false
490
		fus.BrickColor = BrickColor.new("Bright purple")
491
		fus.Transparency = 0.6
492
		fus.Reflectance = 0.5
493
		fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
494
		fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
495
496
		local f = Instance.new("Fire")
497
		f.Name = "FusFire"
498
		f.Size = fus:GetMass()
499
		f.Heat = 0
500
		f.Color = Color3.new(0, 0, 0)
501
		f.SecondaryColor = Color3.new(0, 0, 0)
502
		f.Parent = fus
503
504
		local mesh = Instance.new("SpecialMesh")
505
		mesh.MeshType = "Sphere"
506
		mesh.Parent = fus
507
508
		local bp = Instance.new("BodyPosition")
509
		bp.position = p.Character.Head.Position
510
		bp.maxForce = Vector3.new(0, math.huge, 0)
511
		bp.Parent = fus
512
513
		fus.Parent = workspace
514
		fus.Touched:connect(function(part) kriied(part, fus) end)
515
516
		coroutine.resume(coroutine.create(function() 
517
			wait(0.5)
518
			for i = 1, 19 do
519
				wait(0.01)
520
				local cf = fus.CFrame
521
				fus.Size = fus.Size + Vector3.new(1, 1, -1)
522
				f.Size = fus:GetMass()/2
523
				fus.CFrame = cf
524
			end
525
			wait(3)
526
			for i = 1, 40 do
527
				fus.Transparency = fus.Transparency + 0.1
528
				f.Size = f.Size - (fus:GetMass()/40)
529
				wait(0.1)
530
			end
531
			wait()
532
			fus.Transparency = 1
533
			f:remove()
534
			fus:remove()
535
			go = true
536
		end))
537
538
		game:GetService("Debris"):AddItem(fus, 15)
539
	elseif string.find(msg, "tiid klo ul") then
540
		for a, b in pairs(game.Players:children()) do
541
			if b.Character and b ~= p then
542
				for c, d in pairs(b.Character:children()) do
543
					if d.className == "Part" then
544
						if d.Anchored == false then
545
							local cf = nil
546
							if d.Name == "Torso" then
547
								cf = d.CFrame
548
							end
549
							d.Anchored = true
550
							coroutine.resume(coroutine.create(function()
551
								wait(10)
552
								if d ~= nil then
553
									d.Anchored = false
554
									d.CFrame = cf
555
								end
556
							end))
557
						end
558
					elseif d.className == "Hat" then
559
						if d.Handle.Anchored == false then
560
							d.Handle.Anchored = true
561
							coroutine.resume(coroutine.create(function()
562
								wait(10)
563
								if d ~= nil then
564
									if d.Handle ~= nil then
565
										d.Handle.Anchored = false
566
									end
567
								end
568
							end))
569
						end
570
					end
571
				end
572
			end
573
		end
574
	elseif string.find(msg, "faas ru maar") and go == true then
575
		go = false
576
		fus = Instance.new("Part")
577
		fus.formFactor = "Custom"
578
		fus.Size = Vector3.new(1, 1, 4)
579
		fus.TopSurface = "Smooth"
580
		fus.BottomSurface = "Smooth"
581
		fus.Anchored = false
582
		fus.CanCollide = false
583
		fus.BrickColor = BrickColor.new("Really black")
584
		fus.Transparency = 0.6
585
		fus.Reflectance = 0.5
586
		fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
587
		fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
588
589
		local f = Instance.new("Fire")
590
		f.Name = "FusFire"
591
		f.Size = fus:GetMass()
592
		f.Heat = 0
593
		f.Color = Color3.new(0, 0, 0)
594
		f.SecondaryColor = Color3.new(0, 0, 0)
595
		f.Parent = fus
596
597
		local mesh = Instance.new("SpecialMesh")
598
		mesh.MeshType = "Sphere"
599
		mesh.Parent = fus
600
601
		local bp = Instance.new("BodyPosition")
602
		bp.position = p.Character.Head.Position
603
		bp.maxForce = Vector3.new(0, math.huge, 0)
604
		bp.Parent = fus
605
606
		fus.Parent = workspace
607
		fus.Touched:connect(function(part) faased(part) end)
608
609
		coroutine.resume(coroutine.create(function() 
610
			wait(0.5)
611
			for i = 1, 19 do
612
				wait(0.01)
613
				local cf = fus.CFrame
614
				fus.Size = fus.Size + Vector3.new(1, 1, -1)
615
				f.Size = fus:GetMass()/2
616
				fus.CFrame = cf
617
			end
618
			wait(3)
619
			for i = 1, 40 do
620
				fus.Transparency = fus.Transparency + 0.1
621
				f.Size = f.Size - (fus:GetMass()/40)
622
				wait(0.1)
623
			end
624
			wait()
625
			fus.Transparency = 1
626
			f:remove()
627
			fus:remove()
628
			go = true
629
		end))
630
631
		game:GetService("Debris"):AddItem(fus, 15)
632
	elseif string.find(msg, "toor bah yol") and skygo == true then
633
		skygo = false
634
		local clouds = {}
635
636
		function meteor(cloud)
637
			local cf = CFrame.new(cloud.Position + Vector3.new(math.random(-10, 10), 20, math.random(-10, 10)))
638
			local m = Instance.new("Part")
639
			m.Name = "FusRock"
640
			m.Shape = "Ball"
641
			m.formFactor = "Symmetric"
642
			m.Anchored = false
643
			m.CanCollide = false
644
			m.TopSurface = "Smooth"
645
			m.BottomSurface = "Smooth"
646
			local size = math.random(10, 20)
647
			m.Size = Vector3.new(size, size, size)
648
			m.BrickColor = BrickColor.new("Bright red")
649
			m.Reflectance = 0.4
650
			m.CFrame = cf
651
			Instance.new("Fire", m).Size = m:GetMass()
652
			m.Velocity = Vector3.new(0, -50, 0)
653
			m.Parent = workspace
654
			game:GetService("Debris"):AddItem(m, 30)
655
			m.Touched:connect(function(part) toored(part, m) end)
656
		end
657
658
		for i = 1, 100 do
659
			game.Lighting.Brightness = game.Lighting.Brightness - 0.01
660
			wait(0.05)
661
		end
662
663
		game.Lighting.Brightness = 0
664
		local cloud = Instance.new("Part")
665
		cloud.Name = "ToorCloud"
666
		cloud.Size = Vector3.new(1, 1, 1)
667
		cloud.Anchored = true
668
		cloud.CanCollide = false
669
		cloud.BrickColor = BrickColor.new("Black")
670
		cloud.Transparency = 1
671
672
		local mesh = Instance.new("SpecialMesh")
673
		mesh.MeshType = "FileMesh"
674
		mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150))
675
		mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
676
		mesh.Parent = cloud
677
678
		for i = 1, (math.random(4, 8)) do
679
			local newc = cloud:clone()
680
			newc.Parent = workspace
681
			game:GetService("Debris"):AddItem(newc, 180)
682
			table.insert(clouds, newc)
683
			newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250)))
684
			coroutine.resume(coroutine.create(function()
685
				repeat
686
					newc.Transparency = newc.Transparency - 0.01
687
					wait()
688
				until newc.Transparency <= 0.2
689
				newc.Transparency = 0.2
690
			end))
691
		end
692
693
		for launch = 1, math.random(20, 30) do
694
			wait(math.random(2, 4))
695
			meteor(clouds[math.random(1, #clouds)])
696
		end
697
698
		wait(1)
699
700
		for c = 1, #clouds do
701
			coroutine.resume(coroutine.create(function()
702
				repeat
703
					clouds[c].Transparency = clouds[c].Transparency + 0.01
704
					wait()
705
				until clouds[c].Transparency >= 1
706
				clouds[c].Transparency = 1
707
				clouds[c]:remove()
708
			end))
709
		end
710
711
		repeat
712
			game.Lighting.Brightness = game.Lighting.Brightness + 0.01
713
			wait(0.01)
714
		until game.Lighting.Brightness >= 1
715
		game.Lighting.Brightness = 1
716
		skygo = true
717
	end
718
end)
719
720
function toored(part, m)
721
	if part.Name ~= "FusRock" and part.Name ~= "ToorCloud" and part.CanCollide == true then
722
		m.Anchored = true
723
		m.CanCollide = true
724
		if m:findFirstChild("Touched") == nil then
725
			Instance.new("IntValue", m).Name = "Touched"
726
			m.CFrame = CFrame.new(m.Position.x, part.Position.y, m.Position.z)
727
		end
728
		local e = Instance.new("Explosion")
729
		e.BlastPressure = 50000
730
		e.BlastRadius = 15
731
		e.Position = m.Position
732
		e.Parent = m
733
	end
734
end
735
736
function faased(part)
737
	if part.Parent then
738
		if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil then
739
			if part.Parent:findFirstChild("Faased") == nil then
740
				local f = Instance.new("IntValue", part.Parent)
741
				f.Name = "Faased"
742
				game:GetService("Debris"):AddItem(f, 2)
743
				local hum = part.Parent.Humanoid
744
				local speed = hum.WalkSpeed --Speed prior to fleeing
745
				hum.WalkSpeed = speed * -1
746
				game:GetService("Chat"):Chat(hum.Parent.Head, "Ahh!!!", "Red")
747
				for i = 1, 10 do
748
					hum:MoveTo(hum.Parent.Torso.Position + Vector3.new(math.random(-30, 30), 0, math.random(-30, 20)), hum.Parent.Torso)
749
					wait(math.random(1, 2))
750
				end
751
				hum.WalkSpeed = speed
752
				hum:MoveTo(hum.Parent.Torso.Position, hum.Parent.Torso)
753
			end
754
		end
755
	end
756
end
757
758
function struned(part, lightning)
759
	if part.Parent then
760
		if part.Parent:findFirstChild("Humanoid") ~= nil then
761
			local hum = part.Parent.Humanoid
762
			local e = Instance.new("Explosion")
763
			e.position = part.Position
764
			e.BlastPressure = 35000
765
			e.BlastRadius = 2
766
			e.Parent = part
767
			hum:TakeDamage(math.huge)
768
			for a, b in pairs(hum.Parent:children()) do
769
				if b.className == "Part" then
770
					Instance.new("Fire", part).Size = part:GetMass()
771
				end
772
			end
773
		end
774
	end
775
end
776
777
function kriied(part, shout)
778
	if part.Parent then
779
		if part.Parent == p.Character then return end
780
		if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild(p.Name.. "Kriied") == nil then
781
			Instance.new("IntValue", part.Parent).Name = p.Name.. "Kriied"
782
			local hum = part.Parent.Humanoid
783
			hum.MaxHealth = hum.MaxHealth - 75
784
			hum.Health = hum.MaxHealth
785
			for i = 1, 60 do
786
				hum:TakeDamage(1.5)
787
				wait(1)
788
			end
789
			hum.MaxHealth = hum.MaxHealth + 75
790
		end
791
	end
792
end
793
794
function zuned(part, shout)
795
	if part.Parent == p.Character then return end
796
	if part.Parent then
797
		if part.Parent:findFirstChild("Humanoid") ~= nil then
798
			for a, b in pairs(part.Parent:children()) do
799
				if b.className == "Tool" then
800
					if b:findFirstChild("Handle") ~= nil then
801
						b.Parent = workspace
802
						wait()
803
						b.Handle.Velocity = (b.Handle.Position - p.Character.Torso.Position).unit * -100
804
						repeat
805
							shout.Size = shout.Size - Vector3.new(1, 1, 1)
806
							wait(0.1)
807
						until shout.Shout.Size == Vector3.new(1, 1, 1)
808
						shout:remove()
809
					end
810
				end
811
			end
812
		end
813
	end
814
end
815
816
function foed(part, shout)
817
	if part.Parent == p.Character then return end
818
	if part.Parent:findFirstChild("Humanoid") ~= nil then
819
		local hum = part.Parent.Humanoid
820
		hum.Sit = true
821
		hum:TakeDamage(7.5)
822
		if hum.Parent:findFirstChild(p.Name.. "Foed") == nil then
823
			hum.WalkSpeed = 8
824
			local foer = Instance.new("IntValue", workspace)
825
			foer.Name = p.Name.. "Foed"
826
			game:GetService("Debris"):AddItem(foer, 2)
827
			wait(5)
828
			hum.WalkSpeed = 16
829
			hum.Sit = false
830
		end
831
		shout:remove()
832
	end
833
end
834
835
function yoled(part)
836
	if part.Parent == p.Character then return end
837
	if part.Parent:findFirstChild("Humanoid") ~= nil then
838
		local f = Instance.new("Fire", part)
839
		f.Size = part:GetMass()
840
		f.Heat = 100
841
		game:GetService("Debris"):AddItem(f, 10)
842
		if part:findFirstChild(p.Name.. "Yoled") == nil then
843
			local tag = Instance.new("IntValue")
844
			tag.Name = p.Name.. "Yoled"
845
			tag.Parent = part
846
			game:GetService("Debris"):AddItem(tag, 2)
847
		end
848
		part.Parent.Humanoid:TakeDamage(7.5)
849
	end
850
end
851
852
function lized(part)
853
	if part.Parent then
854
		if part.Parent == p.Character then return end
855
		if part.Parent:findFirstChild("Humanoid") ~= nil then
856
			if part.Parent:findFirstChild("Lized") ~= nil then return end
857
			local Lizvictim = Instance.new("IntValue")
858
			Lizvictim.Name = "Lized"
859
			Lizvictim.Parent = part.Parent
860
			game:GetService("Debris"):AddItem(Lizvictim, 10)
861
			part.Parent.Animate.Disabled = true
862
			part.Parent.Humanoid.PlatformStand = true
863
			local speed = part.Parent.Humanoid.WalkSpeed
864
			part.Parent.Humanoid.WalkSpeed = 0
865
			wait(0.01)
866
			part.Parent.Torso.Velocity = (fus.Position - part.Parent.Torso.Position).unit * -50
867
			part.Parent.Humanoid:TakeDamage(part.Parent.Humanoid.MaxHealth/2)
868
			for a, b in pairs(part.Parent:children()) do
869
				if b:findFirstChild("Fire") ~= nil then
870
					b.Fire:remove()
871
				end
872
				local frost = Instance.new("Part")
873
				frost.Name = "Frost"
874
				frost.formFactor = "Custom"
875
				frost.BrickColor = BrickColor.new("Pastel blue-green")
876
				frost.Reflectance = 0.5
877
				frost.Transparency = 0.6
878
				frost.Anchored = false
879
				frost.CanCollide = true
880
				if b.className == "Part" then
881
					frost.Size = b.Size + Vector3.new(0.5, 0.5, 0.5)
882
					local w = Instance.new("Weld")
883
					w.Part0 = b
884
					w.Part1 = frost
885
					w.Parent = frost
886
					frost.Parent = part.Parent
887
					game:GetService("Debris"):AddItem(frost, 10)
888
				end
889
			end
890
			wait(10)
891
			part.Parent.Humanoid.PlatformStand = false
892
			part.Parent.Animate.Disabled = false
893
			part.Parent.Humanoid.WalkSpeed = speed
894
		end
895
	end
896
end
897
898
function fused(part)
899
	if part.Parent then
900
		if part.Parent == p.Character then return end
901
		if part.Parent:findFirstChild("Humanoid") ~= nil then
902
			if part.Parent:findFirstChild(p.Name.. "Fused") ~= nil then return end
903
			local fusvictim = Instance.new("IntValue")
904
			fusvictim.Name = p.Name.. "Fused"
905
			fusvictim.Parent = part.Parent
906
			game:GetService("Debris"):AddItem(fusvictim, 2)
907
			part.Parent.Humanoid.Sit = true
908
			part.Parent.Humanoid:TakeDamage(part.Parent.Humanoid.MaxHealth/1)
909
			for a, b in pairs(part.Parent:children()) do
910
				if b.className == "Part" then
911
					b.Velocity = fus.Velocity
912
				elseif b.className == "Hat" then
913
					b.Handle.Velocity = fus.Velocity
914
				end
915
			end
916
			wait(2)
917
			part.Parent.Humanoid.Sit = false
918
		elseif part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil then
919
			part.Velocity = fus.Velocity
920
		end
921
	end
922
end