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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | ||
145 | ||
146 | --// Made by Cronizete | |
147 | --// There's some secret functions c; | |
148 | ||
149 | plr = game:GetService("Players").LocalPlayer | |
150 | char = plr.Character | |
151 | hum = char:FindFirstChildOfClass'Humanoid' | |
152 | hum.BodyDepthScale.Value = 1 | |
153 | hum.BodyHeightScale.Value = 1 | |
154 | hum.BodyWidthScale.Value = 1 | |
155 | hum.HeadScale.Value = 1 | |
156 | lclick = false | |
157 | mouse = plr:GetMouse() | |
158 | size = 1 | |
159 | rlick = false | |
160 | human = char.Humanoid | |
161 | root = char.HumanoidRootPart | |
162 | head = char.Head | |
163 | lshold = char["LeftUpperArm"].LeftShoulder | |
164 | rshold = char["RightUpperArm"].RightShoulder | |
165 | lelbow = char["LeftLowerArm"].LeftElbow | |
166 | relbow = char["RightLowerArm"].RightElbow | |
167 | lelbo = lelbow.C0 | |
168 | relbo = relbow.C0 | |
169 | rsho = rshold.C0 | |
170 | lsho = lshold.C0 | |
171 | jumping = false | |
172 | chipmesh = "" | |
173 | rad = math.rad | |
174 | shield = false | |
175 | disguise = "" | |
176 | step = workspace:WaitForChild('Base') | |
177 | slam = false | |
178 | ff=Instance.new('ForceField', char) | |
179 | ff.Visible = false | |
180 | dis = false | |
181 | neck = char.Head.Neck | |
182 | local ang = -5 | |
183 | local ang2 = -5 | |
184 | local sine = 0 | |
185 | local change = 0.5 | |
186 | arm = 0 | |
187 | char:FindFirstChild'Animate':Destroy() | |
188 | hum.Animator.Parent = nil | |
189 | nec = neck.C0 | |
190 | punch = false | |
191 | spikek = false | |
192 | cooldown = true | |
193 | random = math.random | |
194 | mainc = char.Head.BrickColor | |
195 | chip = false | |
196 | color = char.Head.BrickColor | |
197 | mainf = char.Head.face.Texture | |
198 | wings = false | |
199 | face = mainf | |
200 | lleg = char["LeftUpperLeg"].LeftHip | |
201 | rleg = char["RightUpperLeg"].RightHip | |
202 | rle = rleg.C0 | |
203 | lle = lleg.C0 | |
204 | torso = char:FindFirstChild('UpperTorso') | |
205 | butf = false | |
206 | previ = "" | |
207 | jir = false | |
208 | legslam = false | |
209 | waist = torso.Waist | |
210 | wais = waist.C0 | |
211 | rtorso = char.LowerTorso.Root | |
212 | rtors = rtorso.C0 | |
213 | float = false | |
214 | signs = false | |
215 | fold = Instance.new('Folder', char) | |
216 | sat = false | |
217 | asdasd = false | |
218 | ||
219 | --// Configs | |
220 | ||
221 | vol1 = 6 | |
222 | vol2 = 3 | |
223 | parts = 30 | |
224 | damage = 50 | |
225 | size = Vector3.new(27.67, 0.05, 25.43) | |
226 | ||
227 | --// Sfx | |
228 | ||
229 | local s1 = Instance.new('Sound', lleg.Parent) -- Explosion | |
230 | s1.SoundId = "rbxassetid://138210320" | |
231 | ||
232 | local s2 = Instance.new('Sound', char.RightUpperArm) -- Punch | |
233 | s2.SoundId = "rbxassetid://145486953" | |
234 | ||
235 | local s3 = Instance.new('Sound', char.HumanoidRootPart) -- Wings | |
236 | s3.SoundId = "rbxassetid://999998561" | |
237 | s3.Looped = true | |
238 | ||
239 | local s4 = Instance.new('Sound', char.Head) -- Crunch | |
240 | s4.SoundId = "rbxassetid://181027147" | |
241 | s4.Looped = false | |
242 | ||
243 | local s5 = Instance.new('Sound', char.LeftFoot) -- walk (grass) | |
244 | s5.Volume = 6 | |
245 | s5.SoundId = "rbxassetid://429617891" | |
246 | s5.Looped = true | |
247 | ||
248 | local s6 = Instance.new('Sound', char.LeftFoot) -- walk (metals) | |
249 | s6.Volume = 6 | |
250 | s6.SoundId = "rbxassetid://174216216" | |
251 | s6.Looped = true | |
252 | ||
253 | local s7 = Instance.new('Sound', char.LeftFoot) -- walk (sand) | |
254 | s7.Volume = 6 | |
255 | s7.SoundId = "rbxassetid://336575096" | |
256 | s7.Looped = true | |
257 | ||
258 | local s8 = Instance.new('Sound', char.LeftFoot) -- walk (ice) | |
259 | s8.Volume = 6 | |
260 | s8.SoundId = "rbxassetid://138214900" | |
261 | s8.Looped = true | |
262 | ||
263 | local s9 = Instance.new('Sound', char.LeftHand) -- Chips take out | |
264 | s9.Volume = 6 | |
265 | s9.SoundId = "rbxassetid://873073853" | |
266 | s9.Looped = false | |
267 | ||
268 | local s10 = Instance.new('Sound', char.LeftHand) -- Jutsu | |
269 | s10.Volume = 4 | |
270 | s10.SoundId = "rbxassetid://147722098" | |
271 | s10.Looped = false | |
272 | ||
273 | local s11 = Instance.new('Sound') -- Jutsu | |
274 | s11.Volume = 4 | |
275 | s11.SoundId = "rbxassetid://158712406" | |
276 | s11.Looped = false | |
277 | ||
278 | local s12 = Instance.new('Sound', char.LeftFoot) -- walk (metal) | |
279 | s12.Volume = 6 | |
280 | s12.SoundId = "rbxassetid://549006073" | |
281 | s12.Looped = true | |
282 | ||
283 | local s13 = Instance.new('Sound', char.LeftFoot) -- walk (bricks and stuff) | |
284 | s13.Volume = 6 | |
285 | s13.SoundId = "rbxassetid://156659098" | |
286 | s13.Looped = true | |
287 | ||
288 | local s14 = Instance.new('Sound', char.LeftFoot) -- walk (carpet) | |
289 | s14.Volume = 9 | |
290 | s14.SoundId = "rbxassetid://133705377" | |
291 | s14.Looped = true | |
292 | ||
293 | local s15 = Instance.new('Sound', char.HumanoidRootPart) -- smoke | |
294 | s15.Volume = 3 | |
295 | s15.SoundId = "rbxassetid://722960601" | |
296 | s15.Looped = false | |
297 | ||
298 | --// Outfit | |
299 | ||
300 | for _, a in pairs(char:children()) do | |
301 | if a:IsA('Pants') or a:IsA('Shirt') or a:IsA('CharacterMesh') or a:IsA('Accessory') then | |
302 | a:Destroy() | |
303 | end | |
304 | end | |
305 | ||
306 | bc = char:FindFirstChild('Body Colors') | |
307 | bc.HeadColor = BrickColor.new('Light orange') | |
308 | bc.LeftArmColor = BrickColor.new('Light orange') | |
309 | bc.RightArmColor = BrickColor.new('Light orange') | |
310 | bc.LeftLegColor = BrickColor.new('Light orange') | |
311 | bc.RightLegColor = BrickColor.new('Light orange') | |
312 | bc.TorsoColor = BrickColor.new('Light orange') | |
313 | ||
314 | local p1 = Instance.new('Part', char) | |
315 | p1.Anchored = false | |
316 | p1.CanCollide = false | |
317 | p1.BrickColor = BrickColor.new('Rust') | |
318 | local w = Instance.new('Weld', p1) | |
319 | w.Part0 = p1 | |
320 | w.Part1 = char:FindFirstChild'Head' | |
321 | w.C0 = CFrame.new(0,1,-1.3) | |
322 | local m1 = Instance.new('SpecialMesh', p1) | |
323 | m1.MeshId = "rbxassetid://560193297" | |
324 | m1.TextureId = "" | |
325 | m1.Scale = Vector3.new(6,5,5) | |
326 | ||
327 | local p = Instance.new('Part', char) | |
328 | p.Anchored = false | |
329 | p.CanCollide = false | |
330 | local w = Instance.new('Weld', p) | |
331 | w.Part0 = p | |
332 | w.Part1 = char:FindFirstChild'Head' | |
333 | w.C0 = CFrame.new(0, -0.35, 0) | |
334 | local m = Instance.new('SpecialMesh', p) | |
335 | m.MeshId = "http://www.roblox.com/asset/?id=1286425" | |
336 | m.TextureId = "rbxassetid://999070662" | |
337 | m.Scale = Vector3.new(1.01, 1.01, 1.01) | |
338 | ||
339 | char.Head:FindFirstChild('face').Texture = "rbxassetid://0" | |
340 | ||
341 | local s = Instance.new('Shirt', char) | |
342 | s.ShirtTemplate = "rbxassetid://274369116" | |
343 | local p2 = Instance.new('Pants', char) | |
344 | p2.PantsTemplate = "rbxassetid://56461131" | |
345 | ||
346 | char.Archivable = true | |
347 | ||
348 | --// Functions | |
349 | ||
350 | function wsfx(a) | |
351 | coroutine.resume(coroutine.create(function() | |
352 | s11.Parent = a | |
353 | s11:Play() | |
354 | wait(1) | |
355 | s11:Stop() | |
356 | end)) | |
357 | end | |
358 | ||
359 | function sit() | |
360 | hum.WalkSpeed = 0 | |
361 | hum.JumpPower = 0 | |
362 | for i = 0,1,0.1 do | |
363 | wait() | |
364 | rtorso.C0 = rtorso.C0:lerp(rtors*CFrame.new(0, -1.143, 0),i) | |
365 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-17.303), 0, 0),i) | |
366 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(0, 0, math.rad(9.454)),i) | |
367 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(0, 0, math.rad(-11.001)),i) | |
368 | lleg.C0 = lleg.C0:lerp(lle *CFrame.new(-0.016, -0.459, 0.002) * CFrame.Angles(math.rad(89.725), math.rad(-2.005), math.rad(-8.881)), i) | |
369 | rleg.C0 = rleg.C0:lerp(rle * CFrame.new(0.039, -0.426, -0.167) * CFrame.Angles(math.rad(88.236), math.rad(2.177), math.rad(7.219)), i) | |
370 | end | |
371 | end | |
372 | ||
373 | function stand() | |
374 | hum.WalkSpeed = 16 | |
375 | hum.JumpPower = 50 | |
376 | for i = 0,1,0.1 do | |
377 | wait() | |
378 | rtorso.C0 = rtorso.C0:lerp(rtors,i) | |
379 | neck.C0 = neck.C0:lerp(nec,i) | |
380 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
381 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
382 | lleg.C0 = lleg.C0:lerp(lle, i) | |
383 | rleg.C0 = rleg.C0:lerp(rle, i) | |
384 | end | |
385 | end | |
386 | ||
387 | function hands() | |
388 | local a = 5 | |
389 | local b = 1 | |
390 | local c = 8 | |
391 | for i = 0,1,0.1 do | |
392 | wait() | |
393 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.065, -0.142, -0.077) * CFrame.Angles(math.rad(71.448), 0, math.rad(-26.413)),i) | |
394 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.183, -0.23, -0.159) * CFrame.Angles(math.rad(71.448), math.rad(-0.401), math.rad(35.122)),i) | |
395 | relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-42.284)),i) | |
396 | lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(42.972)),i) | |
397 | end | |
398 | wait(.2) | |
399 | s10:Play() | |
400 | wait(.8) | |
401 | for i = 0,1,0.1 do | |
402 | wait() | |
403 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
404 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
405 | relbow.C0 = relbow.C0:lerp(relbo,i) | |
406 | lelbow.C0 = lelbow.C0:lerp(lelbo,i) | |
407 | end | |
408 | wait(.05) | |
409 | for i = 1,20 do | |
410 | local p = Instance.new('Part', workspace) | |
411 | previ = p | |
412 | p.BrickColor = BrickColor.new('Burnt Sienna') | |
413 | p.Material = 'Concrete' | |
414 | p.Anchored = true | |
415 | p.CanCollide = false | |
416 | p.Size = Vector3.new(2.79, 26.82, 2.88) | |
417 | p.Position = char.HumanoidRootPart.Position + char.HumanoidRootPart.CFrame.lookVector * a | |
418 | p.Position = p.Position + Vector3.new(0,-27,0) | |
419 | a = a + 5 | |
420 | for i = 1,8 do | |
421 | wait() | |
422 | p.Position = p.Position + Vector3.new(0,b,0) | |
423 | b = b + 1 | |
424 | end | |
425 | b = 1 | |
426 | p.Touched:connect(function(hit) | |
427 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then | |
428 | targ = hit.Parent | |
429 | humtarg = targ:FindFirstChildOfClass'Humanoid' | |
430 | humtarg:TakeDamage(humtarg.MaxHealth/2/2) | |
431 | end | |
432 | end) | |
433 | end | |
434 | end | |
435 | ||
436 | function hands2() | |
437 | for i = 0,1,0.1 do | |
438 | wait() | |
439 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.065, -0.142, -0.077) * CFrame.Angles(math.rad(71.448), 0, math.rad(-26.413)),i) | |
440 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.183, -0.23, -0.159) * CFrame.Angles(math.rad(71.448), math.rad(-0.401), math.rad(35.122)),i) | |
441 | relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-42.284)),i) | |
442 | lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(42.972)),i) | |
443 | end | |
444 | wait(.2) | |
445 | s10:Play() | |
446 | wait(.8) | |
447 | for i = 0,1,0.1 do | |
448 | wait() | |
449 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
450 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
451 | relbow.C0 = relbow.C0:lerp(relbo,i) | |
452 | lelbow.C0 = lelbow.C0:lerp(lelbo,i) | |
453 | end | |
454 | wait(.05) | |
455 | local num = 0 | |
456 | local model = Instance.new("Model") | |
457 | model.Name = "Circle" | |
458 | model.Parent = char | |
459 | ||
460 | local part = Instance.new('Part') | |
461 | part.Transparency = 1 | |
462 | part.CanCollide = false | |
463 | part.Size = Vector3.new(0.2,0.2,0.2) | |
464 | part.Position = root.Position + root.CFrame.lookVector * 22 | |
465 | ||
466 | local position = part.CFrame * CFrame.new(0,-27,0) --Set this to the center of your circle. | |
467 | local number = 70 --Change 10 to the number of sides you want your circle to have. The more bricks you have, the smoother the circle will be. | |
468 | local radius = 16 --Change 5 to the radius you want your circle to be. | |
469 | size = Vector3.new(1, 26, 2) --Set this to the size of each brick in your circle. | |
470 | ||
471 | for i=1, number do | |
472 | local part = Instance.new("Part") | |
473 | game.Debris:AddItem(part,30) | |
474 | part.BrickColor = BrickColor.new("Burnt Sienna") | |
475 | part.Material = 'Concrete' | |
476 | part.formFactor = "Symmetric" | |
477 | part.Anchored = true | |
478 | part.CanCollide = true | |
479 | part.Parent = model | |
480 | part.Size = size | |
481 | local sine = math.sin((360/number + 360/number*i)/(180/math.pi)) | |
482 | local cosine = math.cos((360/number + 360/number*i)/(180/math.pi)) | |
483 | part.CFrame = position + Vector3.new(radius*sine, 0, radius*cosine) | |
484 | part.CFrame = part.CFrame*CFrame.fromEulerAnglesXYZ(0, (360/number + 360/number*i)/(180/math.pi), 0) | |
485 | end | |
486 | for _, a in pairs(model:children()) do | |
487 | if a:IsA('Part') then | |
488 | for i = 1, 27 do | |
489 | coroutine.resume(coroutine.create(function() | |
490 | wait() | |
491 | a.CFrame = a.CFrame:lerp(a.CFrame*CFrame.new(0,12,0),.1) | |
492 | end)) | |
493 | end | |
494 | end | |
495 | end | |
496 | end | |
497 | ||
498 | function clear(a) | |
499 | for _, b in pairs(a:children()) do | |
500 | if b:IsA('Shirt') or b:IsA('Pants') then | |
501 | b:Destroy() | |
502 | end | |
503 | end | |
504 | end | |
505 | ||
506 | function sp(a,b,c) | |
507 | local s = Instance.new('Shirt', a) | |
508 | s.ShirtTemplate = b | |
509 | local p2 = Instance.new('Pants', a) | |
510 | p2.PantsTemplate = c | |
511 | end | |
512 | ||
513 | function unisc() | |
514 | d = Instance.new('Part', char) | |
515 | d.Transparency = 1 | |
516 | d.CanCollide = false | |
517 | d.Anchored = true | |
518 | d.CFrame = char:FindFirstChild'Ino'.HumanoidRootPart.CFrame | |
519 | c = d:Clone() | |
520 | c.Parent = char | |
521 | c.CFrame = char:FindFirstChild'Shikamaru'.HumanoidRootPart.CFrame | |
522 | wait(.6) | |
523 | smoke(d) | |
524 | smoke(c) | |
525 | char:FindFirstChild'Shikamaru':Destroy() | |
526 | char:FindFirstChild'Ino':Destroy() | |
527 | end | |
528 | ||
529 | function isc() | |
530 | p1.Transparency = 1 | |
531 | p.Transparency = 1 | |
532 | ||
533 | local ino = char:Clone() | |
534 | local shika = char:Clone() | |
535 | ||
536 | p1.Transparency = 0 | |
537 | p.Transparency = 0 | |
538 | ||
539 | ino.Name = "Ino" | |
540 | shika.Name = "Shikamaru" | |
541 | ||
542 | clear(ino) | |
543 | clear(shika) | |
544 | ||
545 | sp(ino,"http://www.roblox.com/asset/?id=45739375","http://www.roblox.com/asset/?id=45739424") | |
546 | sp(shika,"rbxassetid://398113258","rbxassetid://398113725") | |
547 | ||
548 | local p1 = Instance.new('Part', shika) | |
549 | p1.Anchored = false | |
550 | p1.CanCollide = false | |
551 | p1.BrickColor = BrickColor.new('Rust') | |
552 | local w = Instance.new('Weld', p1) | |
553 | w.Part0 = p1 | |
554 | w.Part1 = shika:FindFirstChild'Head' | |
555 | w.C0 = CFrame.new(0,-0.25,0.499) * CFrame.Angles(rad(0),rad(180),rad(0)) | |
556 | local m1 = Instance.new('SpecialMesh', p1) | |
557 | m1.MeshId = "rbxassetid://524467395" | |
558 | m1.TextureId = "rbxassetid://524467404" | |
559 | m1.Scale = Vector3.new(0.065,0.065,0.065) | |
560 | ||
561 | local p1 = Instance.new('Part', ino) | |
562 | p1.Anchored = false | |
563 | p1.CanCollide = false | |
564 | p1.BrickColor = BrickColor.new('Rust') | |
565 | local w = Instance.new('Weld', p1) | |
566 | w.Part0 = p1 | |
567 | w.Part1 = ino:FindFirstChild'Head' | |
568 | w.C0 = CFrame.new(0,1.8,.399) * CFrame.Angles(rad(0),rad(180),rad(0)) | |
569 | local m1 = Instance.new('SpecialMesh', p1) | |
570 | m1.MeshId = "rbxassetid://521487839" | |
571 | m1.TextureId = "rbxassetid://521963117" | |
572 | m1.Scale = Vector3.new(0.075,0.07,0.07) | |
573 | ||
574 | ino.Parent = char | |
575 | shika.Parent = char | |
576 | ||
577 | ino.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(5,0,0) | |
578 | shika.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(-5,0,-0) | |
579 | ||
580 | smoke(ino.HumanoidRootPart) | |
581 | smoke(shika.HumanoidRootPart) | |
582 | end | |
583 | ||
584 | function redp() | |
585 | for i = 0,1,0.1 do | |
586 | wait() | |
587 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(0, 0, math.rad(20.512)),i) | |
588 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-33.976), math.rad(44.118), math.rad(25.096)),i) | |
589 | end | |
590 | local p = Instance.new('Part', lshold.Parent) | |
591 | game:service'Debris':AddItem(p,3.5) | |
592 | p.Anchored = false | |
593 | p.CanCollide = false | |
594 | p.BrickColor = BrickColor.new('Really red') | |
595 | p.Size = Vector3.new(0.2,0.2,0.2) | |
596 | p.Shape = "Ball" | |
597 | local w = Instance.new('Weld', p) | |
598 | w.Part0 = p | |
599 | w.Part1 = char:FindFirstChild('LeftHand') | |
600 | w.C0 = CFrame.new(-0.6, 0, 0) | |
601 | end | |
602 | ||
603 | function eat() | |
604 | redp() | |
605 | wait(.7) | |
606 | for i = 0,1,0.1 do | |
607 | wait() | |
608 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(48.128), 0, 0),i) | |
609 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20.913), math.rad(27.903), math.rad(10.141)),i) | |
610 | end | |
611 | wait(1.5) | |
612 | for i = 0,1,0.1 do | |
613 | wait() | |
614 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(95.627), math.rad(19.481), math.rad(52.426)),i) | |
615 | end | |
616 | wait(.9) | |
617 | for i = 0,1,0.1 do | |
618 | wait() | |
619 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
620 | neck.C0 = neck.C0:lerp(nec,i) | |
621 | end | |
622 | end | |
623 | ||
624 | function unwing() | |
625 | vol1 = 6 | |
626 | vol2 = 3 | |
627 | parts = 30 | |
628 | damage = 50 | |
629 | size = Vector3.new(27.67, 0.05, 25.43) | |
630 | hum.WalkSpeed = 16 | |
631 | hum.JumpPower = 50 | |
632 | ||
633 | for i = 0,2 do | |
634 | s3.Volume = s3.Volume - 0.1 | |
635 | wait() | |
636 | end | |
637 | s3:Stop() | |
638 | ||
639 | for i = 1,8 do | |
640 | wait() | |
641 | for _, a in pairs(char:FindFirstChild'UpperTorso':children()) do | |
642 | if a.Name == "WingLeft" or a.Name == "WingRight" then | |
643 | a.Transparency = a.Transparency + 0.05 | |
644 | end | |
645 | end | |
646 | end | |
647 | for _, a in pairs(char:FindFirstChild'UpperTorso':children()) do | |
648 | if a.Name == "WingLeft" or a.Name == "WingRight" then | |
649 | a:Destroy() | |
650 | end | |
651 | end | |
652 | end | |
653 | ||
654 | function wing() | |
655 | vol1 = 10 | |
656 | vol2 = 7 | |
657 | parts = 75 | |
658 | damage = 100 | |
659 | size = Vector3.new(55, 0.05, 55) | |
660 | hum.WalkSpeed = 45 | |
661 | hum.JumpPower = 100 | |
662 | ||
663 | local p1 = Instance.new('Part', char.UpperTorso) -- Left | |
664 | p1.Anchored = false | |
665 | p1.Name = "WingLeft" | |
666 | p1.CanCollide = false | |
667 | p1.Transparency = 1 | |
668 | local w = Instance.new('Weld', p1) | |
669 | w.Part0 = p1 | |
670 | w.Part1 = char:FindFirstChild'UpperTorso' | |
671 | w.C0 = CFrame.new(7, -3, 0) * CFrame.Angles(rad(0),rad(35),rad(0)) | |
672 | local m = Instance.new('SpecialMesh', p1) | |
673 | m.MeshId = "http://www.roblox.com/asset/?id=92135524" | |
674 | m.TextureId = "http://www.roblox.com/asset/?id=101072441" | |
675 | m.Scale = Vector3.new(3, 3, 3) | |
676 | ||
677 | local p = Instance.new('Part', char.UpperTorso) -- Right | |
678 | p.Anchored = false | |
679 | p.CanCollide = false | |
680 | p.Name = "WingRight" | |
681 | p.Transparency = 1 | |
682 | local w = Instance.new('Weld', p) | |
683 | w.Part0 = p | |
684 | w.Part1 = char:FindFirstChild'UpperTorso' | |
685 | w.C0 = CFrame.new(-7, -3, 0) | |
686 | local m = Instance.new('SpecialMesh', p) | |
687 | m.MeshId = "http://www.roblox.com/asset/?id=92135508" | |
688 | m.TextureId = "http://www.roblox.com/asset/?id=101072441" | |
689 | m.Scale = Vector3.new(3, 3, 3) | |
690 | ||
691 | s3:Play() | |
692 | s3.Volume = 0 | |
693 | ||
694 | for i = 1,15 do | |
695 | wait() | |
696 | s3.Volume = s3.Volume + 0.1 | |
697 | end | |
698 | ||
699 | for i = 1,8 do | |
700 | wait() | |
701 | p1.Transparency = p1.Transparency - 0.05 | |
702 | p.Transparency = p.Transparency - 0.05 | |
703 | end | |
704 | end | |
705 | ||
706 | function debris(a, b, c) | |
707 | for j = 1, c do | |
708 | local pr = Instance.new("Part") | |
709 | pr.Name = "" | |
710 | pr.Anchored = true | |
711 | pr.BrickColor = b.BrickColor | |
712 | pr.CanCollide = true | |
713 | pr.Material = b.Material | |
714 | pr.Transparency = b.Transparency | |
715 | pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24)) | |
716 | pr.CFrame = a * CFrame.Angles(0, math.rad(c * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
717 | pr.Parent = workspace | |
718 | game.Debris:AddItem(pr, 15) | |
719 | end | |
720 | end | |
721 | ||
722 | function hit(b) | |
723 | for _,v in pairs(workspace:children()) do | |
724 | if v:IsA('Model') and v.Name ~= plr.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") then | |
725 | if (v.HumanoidRootPart.Position-char:FindFirstChild('HumanoidRootPart').Position).magnitude <=b then | |
726 | v:FindFirstChildOfClass'Humanoid':TakeDamage(v:FindFirstChildOfClass'Humanoid'.MaxHealth/2) | |
727 | end | |
728 | end | |
729 | end | |
730 | end | |
731 | ||
732 | function punchh() | |
733 | for i = 0,1,0.2 do | |
734 | wait() | |
735 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(85.142), 0, 0),i) | |
736 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(92.876), math.rad(-13.808), math.rad(29.507)),i) | |
737 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-11.345), math.rad(-16.215), math.rad(-3.209)),i) | |
738 | end | |
739 | wait(.05) | |
740 | for i = 0,1,0.1 do | |
741 | wait() | |
742 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
743 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
744 | neck.C0 = neck.C0:lerp(nec,i) | |
745 | end | |
746 | end | |
747 | ||
748 | function fx() | |
749 | local part = Instance.new("Part", workspace) | |
750 | part.BrickColor = color | |
751 | part.Transparency = 0.2 | |
752 | part.CFrame = CFrame.new(-66, 12.0000153, 80.3000031, -1, -0, -0, -0, -0, -1, -0, -1, -0) | |
753 | part.Anchored = true | |
754 | part.CanCollide = false | |
755 | part.BrickColor = step.BrickColor | |
756 | part.Material = step.Material | |
757 | part.FormFactor = Enum.FormFactor. Symmetric | |
758 | part.Size = Vector3.new(0.2,0.2,0.2) | |
759 | part.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.rad(90),math.rad(180),math.rad(90)) | |
760 | part.BottomSurface = Enum.SurfaceType.Smooth | |
761 | part.TopSurface = Enum.SurfaceType.Smooth | |
762 | local pa = part:Clone() | |
763 | pa.CFrame = char:FindFirstChild'HumanoidRootPart'.CFrame * CFrame.new(0,-2.5,0) | |
764 | pa.Parent = workspace | |
765 | pa.Size = size | |
766 | pa.Transparency = 1 | |
767 | pa.CanCollide = false | |
768 | game.Debris:AddItem(pa, 20) | |
769 | local dec = Instance.new('Decal', pa) | |
770 | dec.Texture = "http://www.roblox.com/asset/?id=483309292" | |
771 | dec.Face = "Top" | |
772 | local b1 = Instance.new("SpecialMesh", part) | |
773 | b1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
774 | b1.TextureId = "" | |
775 | b1.MeshType = Enum.MeshType.FileMesh | |
776 | b1.Name = "Mesh" | |
777 | b1.Scale = Vector3.new(0.2, 0.2, 0.2) | |
778 | s1:Play() | |
779 | debris(char:FindFirstChild('HumanoidRootPart').CFrame,step,parts) | |
780 | hit(damage) | |
781 | for i=0,30,1 do | |
782 | wait() | |
783 | b1.Scale = b1.Scale + Vector3.new(size,size,size) | |
784 | part.Transparency = part.Transparency + 0.05 | |
785 | end | |
786 | end | |
787 | ||
788 | function smoke(a) | |
789 | coroutine.resume(coroutine.create(function() | |
790 | s15:Play() | |
791 | local pe = Instance.new("ParticleEmitter", a) | |
792 | pe.Acceleration = Vector3.new(0, 8, 0) | |
793 | pe.Lifetime = NumberRange.new(1, 1.5) | |
794 | pe.Rate = 20000 | |
795 | pe.RotSpeed = NumberRange.new(-30, 30) | |
796 | pe.Rotation = NumberRange.new(0, 360) | |
797 | pe.Size = NumberSequence.new({ | |
798 | NumberSequenceKeypoint.new(0, 4.38, 0), | |
799 | NumberSequenceKeypoint.new(0.672, 4.14, 0), | |
800 | NumberSequenceKeypoint.new(1, 1.48, 0) | |
801 | }) | |
802 | pe.Texture = "rbxassetid://244221440" | |
803 | pe.Transparency = NumberSequence.new({ | |
804 | NumberSequenceKeypoint.new(0, 0, 0), | |
805 | NumberSequenceKeypoint.new(0.529, 0.3, 0), | |
806 | NumberSequenceKeypoint.new(1, 1, 1) | |
807 | }) | |
808 | pe.ZOffset = 5 | |
809 | pe.VelocitySpread = 360 | |
810 | pe.Enabled = true | |
811 | wait(.2) | |
812 | pe.Enabled = false | |
813 | end)) | |
814 | end | |
815 | ||
816 | function transform(a) | |
817 | if a == true then | |
818 | p1.BrickColor = BrickColor.new('Institutional white') | |
819 | p.Transparency = 1 | |
820 | p2.PantsTemplate = "http://www.roblox.com/asset/?id=44382868" | |
821 | s.ShirtTemplate = "http://www.roblox.com/asset/?id=44382849" | |
822 | smoke(char.HumanoidRootPart) | |
823 | elseif a == false then | |
824 | p1.BrickColor = BrickColor.new('Rust') | |
825 | p.Transparency = 0 | |
826 | p2.PantsTemplate = "rbxassetid://56461131" | |
827 | s.ShirtTemplate = "rbxassetid://274369116" | |
828 | smoke(char.HumanoidRootPart) | |
829 | end | |
830 | end | |
831 | ||
832 | function chips() | |
833 | for i = 0,1,0.1 do | |
834 | wait() | |
835 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(0, 0, math.rad(20.512)),i) | |
836 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-33.976), math.rad(44.118), math.rad(25.096)),i) | |
837 | end | |
838 | wait(1.2) | |
839 | local p = Instance.new('Part', lshold.Parent) | |
840 | chipmesh = p | |
841 | p.Anchored = false | |
842 | p.CanCollide = false | |
843 | p.Size = Vector3.new(0.2,0.2,0.2) | |
844 | local m = Instance.new('SpecialMesh', p) | |
845 | m.MeshId = "http://www.roblox.com/asset/?id=19106014" | |
846 | m.TextureId = "http://www.roblox.com/asset/?id=342436716" | |
847 | local w = Instance.new('Weld', p) | |
848 | w.Part0 = p | |
849 | w.Part1 = char:FindFirstChild('LeftHand') | |
850 | w.C0 = CFrame.new(0,1,0) | |
851 | s9:Play() | |
852 | for i = 0,1,0.1 do | |
853 | wait() | |
854 | neck.C0 = neck.C0:lerp(nec,i) | |
855 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(65.718), math.rad(0.802), math.rad(-33.174)),i) | |
856 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(55.978), 0, 0),i) | |
857 | relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(math.rad(7.391), math.rad(-3.266), math.rad(-23.606)),i) | |
858 | lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(56.322)),i) | |
859 | end | |
860 | end | |
861 | ||
862 | function nochips() | |
863 | chipmesh:FindFirstChildOfClass'Weld':Destroy() | |
864 | chipmesh.Anchored = false | |
865 | chipmesh.CanCollide = true | |
866 | for i = 0,1,0.1 do | |
867 | wait() | |
868 | neck.C0 = neck.C0:lerp(nec,i) | |
869 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
870 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
871 | relbow.C0 = relbow.C0:lerp(relbo,i) | |
872 | lelbow.C0 = lelbow.C0:lerp(lelbo,i) | |
873 | end | |
874 | end | |
875 | ||
876 | function spike() | |
877 | for _, a in pairs(char:children()) do | |
878 | if a:IsA('BasePart') and a.Name ~= "HumanoidRootPart" then | |
879 | a.Transparency = 1 | |
880 | end | |
881 | end | |
882 | for _, a in pairs(char:children()) do | |
883 | if a:IsA('Accessory') and a.Name ~= "HumanoidRootPart" then | |
884 | a.Handle.Transparency = 1 | |
885 | end | |
886 | end | |
887 | hum.WalkSpeed = 85 | |
888 | hum.JumpPower = 85 | |
889 | local p = Instance.new('Part', char) | |
890 | p.Anchored = true | |
891 | p.Name = "SpikeBall" | |
892 | p.CanCollide = false | |
893 | p.Size = Vector3.new(0.05,0.05,0.05) | |
894 | local w = Instance.new('Weld', p) | |
895 | w.Part0 = p | |
896 | w.Part1 = char:FindFirstChild'HumanoidRootPart' | |
897 | w.C0 = CFrame.new(0, 0, 0) | |
898 | local m = Instance.new('SpecialMesh', p) | |
899 | m.MeshId = "http://www.roblox.com/asset/?id=24388358" | |
900 | m.TextureId = "http://www.roblox.com/asset/?id=31538635" | |
901 | m.Scale = Vector3.new(17,17,17) | |
902 | hum.HipHeight = 6 | |
903 | end | |
904 | ||
905 | function leg() | |
906 | legslam = true | |
907 | for i = 0,1,0.1 do | |
908 | wait() | |
909 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(rad(12), 0, 0),i) | |
910 | lleg.C0 = lleg.C0:lerp(lle*CFrame.new(0, 0.57, -0.725) * CFrame.Angles(math.rad(11.23), 0, 0),i) | |
911 | end | |
912 | wait(.7) | |
913 | for i = 0,1,0.1 do | |
914 | wait() | |
915 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20), 0, 0),i) | |
916 | lleg.C0 = lleg.C0:lerp(lle*CFrame.new(0, -0.134, -0.71),i) | |
917 | end | |
918 | fx() | |
919 | for i = 0,1,0.1 do | |
920 | wait() | |
921 | neck.C0 = neck.C0:lerp(nec,i) | |
922 | lleg.C0 = lleg.C0:lerp(lle,i) | |
923 | end | |
924 | legslam = false | |
925 | end | |
926 | ||
927 | --// Touched functions | |
928 | ||
929 | char:FindFirstChild('LeftFoot').Touched:connect(function(hit) | |
930 | if hit:IsA('Part') and hit.Parent.Name ~= plr.Name then | |
931 | step = hit | |
932 | end | |
933 | end) | |
934 | ||
935 | char:FindFirstChild('LeftHand').Touched:connect(function(hit) | |
936 | if hit.Parent and punch and hit.Parent:FindFirstChildOfClass'Humanoid' then | |
937 | local targ = hit.Parent | |
938 | punch = false | |
939 | s2:Play() | |
940 | targ:FindFirstChildOfClass'Humanoid':TakeDamage(targ:FindFirstChildOfClass'Humanoid'.MaxHealth/2) | |
941 | end | |
942 | end) | |
943 | ||
944 | --// Buttons | |
945 | ||
946 | mouse.KeyDown:connect(function(k) | |
947 | if sat == false and k == "q" and cooldown then | |
948 | legslam = true | |
949 | cooldown = false | |
950 | leg() | |
951 | cooldown = true | |
952 | legslam = false | |
953 | end | |
954 | if sat == false and k == "z" and cooldown then | |
955 | cooldown = false | |
956 | signs = true | |
957 | hands2() | |
958 | signs = false | |
959 | cooldown = true | |
960 | end | |
961 | if sat == false and k == "g" and cooldown then | |
962 | cooldown = false | |
963 | signs = true | |
964 | hands() | |
965 | signs = false | |
966 | cooldown = true | |
967 | end | |
968 | if sat == false and k == "e" and chip == false and cooldown then | |
969 | cooldown = false | |
970 | punch = true | |
971 | punchh() | |
972 | cooldown = true | |
973 | punch = false | |
974 | end | |
975 | if sat == false and k == "v" and chip == false and cooldown then | |
976 | if asdasd == false then | |
977 | cooldown = false | |
978 | asdasd = true | |
979 | isc() | |
980 | cooldown = true | |
981 | elseif asdasd == true and cooldown and chip == false and sat == false then | |
982 | asdasd = false | |
983 | cooldown = false | |
984 | unisc() | |
985 | cooldown = true | |
986 | end | |
987 | end | |
988 | if k == "f" and float == false and cooldown then | |
989 | if chip == false then | |
990 | chip = true | |
991 | cooldown = false | |
992 | chips() | |
993 | cooldown = true | |
994 | elseif chip and cooldown then | |
995 | cooldown = false | |
996 | nochips() | |
997 | chip = false | |
998 | cooldown = true | |
999 | end | |
1000 | end | |
1001 | if sat == false and k == "r" and chip == false and cooldown then | |
1002 | if butf == false then | |
1003 | wings = true | |
1004 | cooldown = false | |
1005 | butf = true | |
1006 | eat() | |
1007 | wait(.5) | |
1008 | wing() | |
1009 | float = true | |
1010 | wings = false | |
1011 | cooldown = true | |
1012 | elseif butf == true and cooldown then | |
1013 | cooldown = false | |
1014 | butf = false | |
1015 | unwing() | |
1016 | float = false | |
1017 | cooldown = true | |
1018 | end | |
1019 | end | |
1020 | if k == "c" and chip == false and cooldown then | |
1021 | if sat == false then | |
1022 | cooldown = false | |
1023 | sat = true | |
1024 | sit() | |
1025 | cooldown = true | |
1026 | elseif sat == true and cooldown then | |
1027 | sat = false | |
1028 | cooldown = false | |
1029 | stand() | |
1030 | cooldown = true | |
1031 | end | |
1032 | end | |
1033 | end) | |
1034 | ||
1035 | --// Left click | |
1036 | ||
1037 | mouse.Button1Down:connect(function() | |
1038 | if chip and cooldown then | |
1039 | cooldown=false | |
1040 | hum.WalkSpeed = 0 | |
1041 | chipmesh:FindFirstChildOfClass'Weld':Destroy() | |
1042 | chipmesh.Anchored = true | |
1043 | chipmesh.CFrame = char:FindFirstChild'LeftHand'.CFrame * CFrame.new(0,-1,0) | |
1044 | local p = Instance.new('Part', lshold.Parent) | |
1045 | p.Anchored = false | |
1046 | p.CanCollide = false | |
1047 | p.BrickColor = BrickColor.new('Cool yellow') | |
1048 | p.Size = Vector3.new(0.2,0.2,0.2) | |
1049 | local m = Instance.new('SpecialMesh', p) | |
1050 | m.MeshId = "http://www.roblox.com/asset/?id=20939848" | |
1051 | m.TextureId = "" | |
1052 | m.Scale = Vector3.new(0.2, 0.2, 0.2) | |
1053 | local w = Instance.new('Weld', p) | |
1054 | w.Part0 = p | |
1055 | w.Part1 = char:FindFirstChild('LeftHand') | |
1056 | w.C0 = CFrame.new(0,.5,0) | |
1057 | for i = 0,1,0.1 do | |
1058 | wait() | |
1059 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(95.627), math.rad(19.481), math.rad(52.426)),i) | |
1060 | end | |
1061 | wait(.005) | |
1062 | s4:Play() | |
1063 | p:Destroy() | |
1064 | for i = 0,1,0.1 do | |
1065 | wait() | |
1066 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(55.978), 0, 0),i) | |
1067 | end | |
1068 | local w = Instance.new('Weld', chipmesh) | |
1069 | w.Part0 = chipmesh | |
1070 | w.Part1 = char:FindFirstChild('LeftHand') | |
1071 | w.C0 = CFrame.new(0,1,0) | |
1072 | chipmesh.Anchored = false | |
1073 | if sat == false then | |
1074 | hum.WalkSpeed = 16 | |
1075 | elseif sat == true then | |
1076 | hum.WalkSpeed = 0 | |
1077 | end | |
1078 | cooldown = true | |
1079 | end | |
1080 | end) | |
1081 | ||
1082 | --// Anti Laser | |
1083 | ||
1084 | for _, a in pairs(game:service'Players':players()) do | |
1085 | a.Backpack.ChildAdded:connect(function(p) | |
1086 | if p:IsA('Tool') and p:FindFirstChildOfClass'Part' and p:FindFirstChildOfClass'LocalScript' then | |
1087 | p:Destroy() | |
1088 | end | |
1089 | end) | |
1090 | end | |
1091 | ||
1092 | --// Loops | |
1093 | ||
1094 | a = 0 | |
1095 | b = 0 | |
1096 | c = 30 | |
1097 | d = -30 | |
1098 | ||
1099 | game:GetService('RunService').RenderStepped:connect(function() | |
1100 | b = b + 8 | |
1101 | hum.PlatformStand = false | |
1102 | if char.UpperTorso:FindFirstChild('WingLeft') then | |
1103 | char.UpperTorso.WingLeft.Weld.C0 = CFrame.new(8, -3, 0) * CFrame.Angles(rad(0),rad(a),rad(0)) | |
1104 | char.UpperTorso.WingRight.Weld.C0 = CFrame.new(-8, -3, 0) * CFrame.Angles(rad(0),rad(-a),rad(0)) | |
1105 | end | |
1106 | if char:FindFirstChild('SpikeBall') then | |
1107 | char.SpikeBall.CFrame = char.HumanoidRootPart.CFrame | |
1108 | char.SpikeBall.Rotation = Vector3.new(b,b,b) | |
1109 | end | |
1110 | if spikek then | |
1111 | hit(10) | |
1112 | local part = Instance.new('Part', workspace) | |
1113 | part.Name = "ground" | |
1114 | part.BrickColor = step.BrickColor | |
1115 | part.Material = step.Material | |
1116 | part.Anchored = true | |
1117 | part.Size = Vector3.new(7.31, 1, 13.74) | |
1118 | part.CanCollide = false | |
1119 | part.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-6.7,0) | |
1120 | game.Debris:AddItem(part,0.5) | |
1121 | end | |
1122 | end) | |
1123 | ||
1124 | game:GetService('RunService').RenderStepped:connect(function() | |
1125 | sine = change+sine | |
1126 | ang = ang+0.08 | |
1127 | ang2 = ang2+0.01 | |
1128 | rad = math.rad | |
1129 | sin = math.sin | |
1130 | arm = arm + 0.06 | |
1131 | ||
1132 | if sat == false and signs == false and chip == false and jumping == false and float == true and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1133 | lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-1, 0, 0), 0.1) | |
1134 | rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(-1, 0, 0), 0.1) | |
1135 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1) | |
1136 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1) | |
1137 | end | |
1138 | ||
1139 | if sat == false and jumping == false and float == false and punch == false and legslam == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1140 | lleg.C0 = lleg.C0:lerp(CFrame.new(-0.53,-0.15+0.1*-math.cos(tick()*4),0.2*math.sin(tick()*4))*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0) | |
1141 | rleg.C0 = rleg.C0:lerp(CFrame.new(0.53,-0.15+0.1*math.cos(tick()*4),0.2*-math.sin(tick()*4))*CFrame.Angles(math.rad(25*math.sin(tick()*8)), rad(10), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0) | |
1142 | ||
1143 | lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-0.4, 0, 0), 0.1) | |
1144 | rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(0.4, 0, 0), 0.1) | |
1145 | ||
1146 | elseif sat == false and jumping == false and float == false and legslam == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
1147 | lleg.C0 = lleg.C0:lerp(lle,0.1) | |
1148 | rleg.C0 = rleg.C0:lerp(rle,0.1) | |
1149 | end | |
1150 | ||
1151 | if sat == false and signs == false and chip == false and jumping == false and float == false and punch == false and legslam == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1152 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(-25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0) | |
1153 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0) | |
1154 | ||
1155 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1) | |
1156 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1) | |
1157 | end | |
1158 | ||
1159 | if sat == false and signs == false and chip == false and legslam == false and wings == false and punch == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
1160 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lsho * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1161 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rsho * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1162 | neck.C0 = neck.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * nec * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1163 | lleg.C0 = lleg.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lle * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1164 | rleg.C0 = rleg.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rle * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1165 | waist.C0 = waist.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * wais * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1166 | end | |
1167 | ||
1168 | if hum:GetState() == Enum.HumanoidStateType.Jumping then | |
1169 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1) | |
1170 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1) | |
1171 | end | |
1172 | end) | |
1173 | ||
1174 | game:GetService('RunService').RenderStepped:connect(function() | |
1175 | if step.Material == Enum.Material.Grass then | |
1176 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1177 | s5:Resume() | |
1178 | else | |
1179 | s5:Stop() | |
1180 | end | |
1181 | end | |
1182 | end) | |
1183 | ||
1184 | game:GetService('RunService').RenderStepped:connect(function() | |
1185 | if step.Material == Enum.Material.Wood or step.Material == Enum.Material.WoodPlanks or step.Material == Enum.Material.Neon or step.Material == Enum.Material.Plastic or step.Material == Enum.Material.SmoothPlastic then | |
1186 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1187 | s6:Resume() | |
1188 | else | |
1189 | s6:Stop() | |
1190 | end | |
1191 | end | |
1192 | end) | |
1193 | ||
1194 | game:GetService('RunService').RenderStepped:connect(function() | |
1195 | if step.Material == Enum.Material.Sand then | |
1196 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1197 | s7:Resume() | |
1198 | else | |
1199 | s7:Stop() | |
1200 | end | |
1201 | end | |
1202 | end) | |
1203 | ||
1204 | game:GetService('RunService').RenderStepped:connect(function() | |
1205 | if step.Material == Enum.Material.Ice then | |
1206 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1207 | s8:Resume() | |
1208 | else | |
1209 | s8:Stop() | |
1210 | end | |
1211 | end | |
1212 | end) | |
1213 | ||
1214 | game:GetService('RunService').RenderStepped:connect(function() | |
1215 | if step.Material == Enum.Material.Metal or step.Material == Enum.Material.DiamondPlate then | |
1216 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1217 | s12:Resume() | |
1218 | else | |
1219 | s12:Stop() | |
1220 | end | |
1221 | end | |
1222 | end) | |
1223 | ||
1224 | game:GetService('RunService').RenderStepped:connect(function() | |
1225 | if step.Material == Enum.Material.Granite or step.Material == Enum.Material.Brick or step.Material == Enum.Material.CorrodedMetal or step.Material == Enum.Material.Concrete or step.Material == Enum.Material.Pebble or step.Material == Enum.Material.Marble or step.Material == Enum.Material.Cobblestone then | |
1226 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1227 | s13:Resume() | |
1228 | else | |
1229 | s13:Stop() | |
1230 | end | |
1231 | end | |
1232 | end) | |
1233 | ||
1234 | game:GetService('RunService').RenderStepped:connect(function() | |
1235 | if step.Material == Enum.Material.Fabric then | |
1236 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1237 | s14:Resume() | |
1238 | else | |
1239 | s14:Stop() | |
1240 | end | |
1241 | end | |
1242 | end) | |
1243 | ||
1244 | game:GetService('RunService').RenderStepped:connect(function() | |
1245 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
1246 | s8:Stop() | |
1247 | s7:Stop() | |
1248 | s6:Stop() | |
1249 | s5:Stop() | |
1250 | s12:Stop() | |
1251 | s13:Stop() | |
1252 | end | |
1253 | end) | |
1254 | ||
1255 | while wait() do | |
1256 | s1.Volume = vol1 | |
1257 | s2.Volume = vol2 | |
1258 | for i = 1,12 do | |
1259 | wait() | |
1260 | a = a + 2 | |
1261 | end | |
1262 | for i = 1,12 do | |
1263 | wait() | |
1264 | a = a - 2 | |
1265 | end | |
1266 | end |