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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | local h,t | |
87 | --Give the server mouse data every second frame, but only if the values changed | |
88 | --If player is not moving their mouse, client won't fire events | |
89 | local HB = game:GetService("RunService").Heartbeat | |
90 | while true do | |
91 | if h~=Mouse.Hit or t~=Mouse.Target then | |
92 | h,t=Mouse.Hit,Mouse.Target | |
93 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
94 | end | |
95 | --Wait 2 frames | |
96 | for i=1,2 do | |
97 | HB:Wait() | |
98 | end | |
99 | end]==],script) | |
100 | ||
101 | ----Sandboxed game object that allows the usage of client-side methods and services | |
102 | --Real game object | |
103 | local RealGame = game | |
104 | ||
105 | --Metatable for fake service | |
106 | local FakeService_Metatable = { | |
107 | __index = function(self,k) | |
108 | local s = rawget(self,"_RealService") | |
109 | if s then | |
110 | return typeof(s[k])=="function" | |
111 | and function(_,...)return s[k](s,...)end or s[k] | |
112 | end | |
113 | end, | |
114 | __newindex = function(self,k,v) | |
115 | local s = rawget(self,"_RealService") | |
116 | if s then s[k]=v end | |
117 | end | |
118 | } | |
119 | local function FakeService(t,RealService) | |
120 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
121 | return setmetatable(t,FakeService_Metatable) | |
122 | end | |
123 | ||
124 | --Fake game object | |
125 | local FakeGame = { | |
126 | GetService = function(self,s) | |
127 | return rawget(self,s) or RealGame:GetService(s) | |
128 | end, | |
129 | Players = FakeService({ | |
130 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
131 | },"Players"), | |
132 | UserInputService = FakeService(UIS,"UserInputService"), | |
133 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
134 | RunService = FakeService({ | |
135 | _btrs = {}, | |
136 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
137 | BindToRenderStep = function(self,name,_,fun) | |
138 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
139 | end, | |
140 | UnbindFromRenderStep = function(self,name) | |
141 | self._btrs[name]:Disconnect() | |
142 | end, | |
143 | },"RunService") | |
144 | } | |
145 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
146 | FakeGame.service = FakeGame.GetService | |
147 | FakeService(FakeGame,game) | |
148 | --Changing owner to fake player object to support owner:GetMouse() | |
149 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
150 | end | |
151 | ||
152 | -- I try to make things looks better, edited by Imkrillinit | |
153 | -- Dark Caped Beast | |
154 | print("serious punch is T") | |
155 | print("Consecutive dark punches is B") | |
156 | print("jump is m") | |
157 | print("k is a left punch") | |
158 | print("h is a right punch") | |
159 | print("j is teleport") | |
160 | print("music keys are, g y r q") | |
161 | print("F is to stop all the music") | |
162 | print("serious mode is x, press z to turn it off") | |
163 | p = game.Players.LocalPlayer | |
164 | char = p.Character | |
165 | des = false | |
166 | fling = true | |
167 | dot = false | |
168 | falling = false | |
169 | jump = true | |
170 | multipunch = true | |
171 | tp = true | |
172 | shoot = true | |
173 | jump2 = true | |
174 | punch3 = true | |
175 | punch2 = true | |
176 | hum = char.Humanoid | |
177 | punch = true | |
178 | neckp = char.Torso.Neck.C0 | |
179 | neck = char.Torso.Neck | |
180 | des = false | |
181 | root = char.HumanoidRootPart | |
182 | torso = char.Torso | |
183 | larm = char["Left Arm"] | |
184 | rarm = char["Right Arm"] | |
185 | lleg = char["Left Leg"] | |
186 | rleg = char["Right Leg"] | |
187 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
188 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
189 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
190 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
191 | shirt = Instance.new("Shirt", char) | |
192 | shirt.Name = "Shirt" | |
193 | pants = Instance.new("Pants", char) | |
194 | pants.Name = "Pants" | |
195 | char.Shirt:Remove() | |
196 | char.Pants:Remove() | |
197 | for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v.Handle:Remove() end end | |
198 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=667102257" |
198 | + | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=61739666" |
199 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=815144043" | |
200 | char.Head.face.Texture = "rbxassetid://340355951" | |
201 | local ChatService = game:GetService("Chat") | |
202 | local player = game.Players.LocalPlayer | |
203 | lig = Instance.new("PointLight",player.Character.Torso) | |
204 | lig.Color = Color3.new(0,0,0) | |
205 | lig.Brightness = 10 | |
206 | m = player:GetMouse() | |
207 | bb = Instance.new("BillboardGui",player.Character.Head) | |
208 | bb.Enabled = true | |
209 | function newRay(start,face,range,wat) | |
210 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
211 | hit,pos = workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
212 | return rey,hit,pos | |
213 | end | |
214 | aa1 = {} | |
215 | torso = game.Players.LocalPlayer.Character.Torso | |
216 | ||
217 | local WorldUp = Vector3.new(0,1,0) | |
218 | function look2(Vec1,Vec2) | |
219 | local Orig = Vec1 | |
220 | Vec1 = Vec1+Vector3.new(0,1,0) | |
221 | Vec2 = Vec2+Vector3.new(0,1,0) | |
222 | local Forward = (Vec2-Vec1).unit | |
223 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
224 | local Right = Up:Cross(Forward).unit | |
225 | Forward = -Forward | |
226 | Right = -Right | |
227 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
228 | end | |
229 | ||
230 | function look(CFr,Vec2) | |
231 | local A = Vector3.new(0,0,0) | |
232 | local B = CFr:inverse()*Vec2 | |
233 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
234 | if B.Z > 0 then | |
235 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
236 | elseif B.Z == 0 then | |
237 | if B.Y > 0 then | |
238 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
239 | elseif B.Y < 0 then | |
240 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
241 | else | |
242 | CF = CFr | |
243 | end | |
244 | end | |
245 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
246 | local Up = Vector3.new(X,Y,Z) | |
247 | local Forward = (Vec2-CFr.p).unit | |
248 | local Right = Up:Cross(Forward) | |
249 | Forward = -Forward | |
250 | Right = -Right | |
251 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
252 | end | |
253 | ||
254 | function simulate(j,d,m,r,t) | |
255 | local joint = j | |
256 | for i,v in ipairs(t) do | |
257 | if v[1]:FindFirstChild("Weld") then | |
258 | local stiff = m.CFrame.lookVector*0.03 | |
259 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
260 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
261 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
262 | local pos = joint.p+(dir*(d*0.5)) | |
263 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
264 | local inv = v[1].Weld.Part0.CFrame | |
265 | local rel1 = inv:inverse()*pos | |
266 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
267 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
268 | v[1].Weld.C0 = cf | |
269 | v[2] = inv*cf | |
270 | --v[1].CFrame = cf | |
271 | end | |
272 | end | |
273 | end | |
274 | ------------------------------------------------ | |
275 | function lerpz(joint, prop, cfrmz, alp) | |
276 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
277 | end | |
278 | ------------------------------------------------ | |
279 | function sqe() | |
280 | local effspwn = Instance.new("Part") | |
281 | local model = Instance.new("Model") | |
282 | game.Debris:AddItem(model, 5) | |
283 | model.Name = "smasheffects" | |
284 | model.Parent = workspace | |
285 | effspwn.Name = "spwnr" | |
286 | effspwn.Size = Vector3.new(1, 1, 1) | |
287 | effspwn.Anchored = true | |
288 | effspwn.CanCollide = false | |
289 | effspwn.Transparency = 1 | |
290 | effspwn.CFrame = (larm.CFrame + Vector3.new(math.random(-5,5),-0.45,math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(0)),math.random(0,math.rad(0)),math.random(0,math.rad(0))) | |
291 | effspwn.Parent = model | |
292 | ||
293 | coroutine.resume(coroutine.create(function() | |
294 | local shok = Instance.new("Part") | |
295 | shok.Name = "whoosh" | |
296 | shok.BrickColor = BrickColor.new("Really black") | |
297 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
298 | shok.Size = Vector3.new(1, 1, 1) | |
299 | shok.Anchored = true | |
300 | shok.Material = "Neon" | |
301 | shok.Transparency = 0.1 | |
302 | shok.CanCollide = false | |
303 | shok.Parent = model | |
304 | game.Debris:AddItem(shok, 6) | |
305 | local mesh = Instance.new("SpecialMesh") | |
306 | mesh.MeshType = "FileMesh" | |
307 | mesh.MeshId = "rbxassetid://437347603" | |
308 | mesh.Scale = Vector3.new(0.08, 0.08, 0.2) | |
309 | mesh.Parent = shok | |
310 | for e = 1, 6 do | |
311 | wait() | |
312 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
313 | shok.Transparency = shok.Transparency + 0.1 | |
314 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
315 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-29)) | |
316 | hito(shok, 8, 9999, 3) | |
317 | end | |
318 | for e = 1, 6 do | |
319 | wait() | |
320 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
321 | shok.Transparency = shok.Transparency + 0.09 | |
322 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -2), 0.4) | |
323 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)) | |
324 | hito(shok, 8, 9999, 3) | |
325 | end | |
326 | end)) | |
327 | end | |
328 | ------------------------------------------------------------------------- | |
329 | function hito(partoz, magn, dmg, debtim) | |
330 | for _, guy in pairs(workspace:GetChildren()) do | |
331 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then | |
332 | do | |
333 | local humz = guy:FindFirstChild("Humanoid") | |
334 | local hed = guy:FindFirstChild("Head") | |
335 | humz:TakeDamage(20000) | |
336 | local db = Instance.new("StringValue") | |
337 | db.Name = "alabo" | |
338 | db.Parent = hed | |
339 | delay(debtim, function() | |
340 | db:Destroy() | |
341 | end) | |
342 | end | |
343 | end | |
344 | end | |
345 | end | |
346 | ------------------------------------------------------------------------- | |
347 | GroundWave1 = function() | |
348 | local HandCF = torso.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + torso.CFrame.lookVector * 0.8 | |
349 | local Colors = {"Really black", "Really black"} | |
350 | local wave = Instance.new("Part", char) | |
351 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
352 | wave.Anchored = true | |
353 | wave.Name = "Wave" | |
354 | wave.CanCollide = false | |
355 | wave.Locked = true | |
356 | wave.Size = Vector3.new(0.2, 0.2, 0.2) | |
357 | wave.TopSurface = "Smooth" | |
358 | wave.BottomSurface = "Smooth" | |
359 | wave.Transparency = 0.35 | |
360 | wave.CFrame = HandCF | |
361 | wm = Instance.new("SpecialMesh",wave) | |
362 | wm.MeshId = "rbxassetid://3270017" | |
363 | coroutine.wrap(function() | |
364 | for i = 1, 30, 1 do | |
365 | wm.Scale = Vector3.new(6 + i*2, 2 + i*2, 2+ i*2) | |
366 | wave.Size = wm.Scale | |
367 | wave.CFrame = HandCF | |
368 | wave.Transparency = i/30 | |
369 | wait() | |
370 | end | |
371 | wait() | |
372 | wave:Destroy() | |
373 | end)() | |
374 | end | |
375 | ---------------------------------------------------------------------------- | |
376 | --Serious mode aura. | |
377 | ||
378 | InForm = false | |
379 | local mouse = player:GetMouse() | |
380 | local Player = game.Players.LocalPlayer | |
381 | local Char = Player.Character | |
382 | local Torso = Char.Torso | |
383 | ||
384 | function Serious() | |
385 | for X = 1, 1 do wait() | |
386 | local Effect = Instance.new("Part") | |
387 | Effect.Name = "Effect" | |
388 | Effect.Parent = Torso | |
389 | Effect.CFrame = Torso.CFrame | |
390 | Effect.BrickColor = BrickColor.new("White") | |
391 | Effect.Shape = "Ball" | |
392 | Effect.Size = Vector3.new(1, 1, 1) | |
393 | Effect.Anchored = true | |
394 | Effect.Material = "Neon" | |
395 | Effect.CanCollide = false | |
396 | for loop = 1, 25 do wait() | |
397 | Effect.CFrame = Torso.CFrame | |
398 | Effect.Size = Effect.Size + Vector3.new(0.5) | |
399 | Effect.Transparency = Effect.Transparency + 0.04 | |
400 | end | |
401 | end | |
402 | ||
403 | repeat | |
404 | Torso:FindFirstChild("Effect"):Remove() | |
405 | until Torso:FindFirstChild("Effect") == nil | |
406 | ||
407 | ||
408 | local Color1 = Color3.new(255, 0, 0) | |
409 | local Color2 = Color3.new(255, 0, 0) | |
410 | ||
411 | local Aura = Instance.new('ParticleEmitter') | |
412 | Aura.Name = "Aura" | |
413 | Aura.Texture = "rbxassetid://660852712" | |
414 | Aura.Parent = Torso | |
415 | Aura.LightEmission = 1 | |
416 | Aura.Transparency = NumberSequence.new(0.8) | |
417 | Aura.Color = ColorSequence.new(Color1, Color2) | |
418 | Aura.Size = NumberSequence.new(3.5) | |
419 | Aura.LockedToPart = false | |
420 | Aura.Lifetime = NumberRange.new(0.3) | |
421 | Aura.Rate = 100 | |
422 | Aura.Speed = NumberRange.new(8) | |
423 | Aura.EmissionDirection = "Top" | |
424 | ||
425 | InForm = true | |
426 | end | |
427 | ||
428 | ||
429 | function Base() | |
430 | InForm = false | |
431 | local Effect = Instance.new("Part") | |
432 | Effect.Name = "Effect" | |
433 | Effect.Parent = Torso | |
434 | Effect.CFrame = Torso.CFrame | |
435 | Effect.BrickColor = BrickColor.new("White") | |
436 | Effect.Shape = "Ball" | |
437 | Effect.Size = Vector3.new(8, 8, 8) | |
438 | Effect.Anchored = true | |
439 | Effect.Material = "Neon" | |
440 | Effect.CanCollide = false | |
441 | for loop = 1, 25 do wait() | |
442 | Effect.CFrame = Torso.CFrame | |
443 | Effect.Size = Effect.Size + Vector3.new(-0.5) | |
444 | Effect.Transparency = Effect.Transparency + 0.04 | |
445 | end | |
446 | repeat | |
447 | Torso:FindFirstChild("Effect"):Remove() | |
448 | until Torso:FindFirstChild("Effect") == nil | |
449 | ||
450 | for i, v in pairs(Torso:GetChildren()) do | |
451 | if v:IsA('ParticleEmitter') then | |
452 | v:Remove() | |
453 | end | |
454 | end | |
455 | end | |
456 | mouse.KeyUp:connect(function(key) | |
457 | if key == "x" and InForm == false then | |
458 | Serious() | |
459 | end | |
460 | end) | |
461 | mouse.KeyUp:connect(function(key) | |
462 | if key == "z" and InForm == true then | |
463 | Base() | |
464 | end | |
465 | end) | |
466 | ------------------------------------------------------------------------------- | |
467 | for i = 1,8 do | |
468 | local p = Instance.new("Part",char) | |
469 | p.Anchored = false | |
470 | p.BrickColor = BrickColor.new("Really black") | |
471 | p.CanCollide = false | |
472 | p.FormFactor="Custom" | |
473 | p.Material = "Neon" | |
474 | p.TopSurface = "SmoothNoOutlines" | |
475 | p.BottomSurface = "SmoothNoOutlines" | |
476 | p.RightSurface = "SmoothNoOutlines" | |
477 | p.LeftSurface = "SmoothNoOutlines" | |
478 | p.FrontSurface = "SmoothNoOutlines" | |
479 | p.BackSurface = "SmoothNoOutlines" | |
480 | ||
481 | p.Size = Vector3.new(2,.2,0.2) | |
482 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
483 | mesh = Instance.new("BlockMesh",p) | |
484 | mesh.Scale = Vector3.new(1,1,4) | |
485 | local w = Instance.new("Motor6D",p) | |
486 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
487 | w.Part1 = p | |
488 | w.Name = "Weld" | |
489 | --table.insert(aa1,p) | |
490 | aa1[i] = {p,p.CFrame} | |
491 | ||
492 | end | |
493 | game:service"RunService".Stepped:connect(function() | |
494 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
495 | end) | |
496 | soka = Instance.new("Sound",char) | |
497 | soka.SoundId = "http://www.roblox.com/asset/?id = 447199232" | |
498 | soka.Volume = 3 | |
499 | boom = Instance.new("Sound",char) | |
500 | boom.SoundId = "http://www.roblox.com/asset/?id = 447041606" | |
501 | boom.Volume = 3 | |
502 | boom2 = Instance.new("Sound",char) | |
503 | boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737" | |
504 | boom2.Volume = 3 | |
505 | boom3 = Instance.new("Sound",char) | |
506 | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" | |
507 | boom3.Volume = 3 | |
508 | woosh = Instance.new("Sound",char) | |
509 | woosh.Volume = 5 | |
510 | woosh.SoundId = "http://www.roblox.com/asset/?id = 210946558" | |
511 | tps = Instance.new("Sound",char) | |
512 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
513 | tps.Volume = 1 | |
514 | asd = Instance.new("Sound",char) | |
515 | asd.SoundId = "http://www.roblox.com/asset/?id = 447310433" | |
516 | asd.Volume =1 | |
517 | asd1 = Instance.new("Sound",char) | |
518 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
519 | ||
520 | asd2 = Instance.new("Sound",char) | |
521 | asd2.SoundId = "http://www.roblox.com/asset/?id = 572466594" | |
522 | asd2.Looped = true | |
523 | asd2.Volume = 5 | |
524 | asd3 = Instance.new("Sound",char) | |
525 | asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996" | |
526 | asd3.Volume = 5 | |
527 | asd3.Looped = true | |
528 | asd4 = Instance.new("Sound",char) | |
529 | asd4.SoundId = "http://www.roblox.com/asset/?id = 413040330" | |
530 | asd4.Volume = 5 | |
531 | asd4.Looped = true | |
532 | asd5 = Instance.new("Sound",char) | |
533 | asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261" | |
534 | asd5.Looped = true | |
535 | asd6 = Instance.new("Sound",char) | |
536 | asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325" | |
537 | asd6.Looped = true | |
538 | function play(play) | |
539 | asd:Play() | |
540 | wait(0.05) | |
541 | --asd1:Play() | |
542 | end | |
543 | ------------------------- | |
544 | function stream(origin,dir,length,size) | |
545 | local parts = {} | |
546 | for i = 1,length do | |
547 | local p = Instance.new("Part",char) | |
548 | p.Anchored = true | |
549 | p.Transparency = 0.5 | |
550 | p.TopSurface = 0 | |
551 | p.BottomSurface = 0 | |
552 | p.CanCollide = false | |
553 | p.Material = "Neon" | |
554 | p.BrickColor = BrickColor.new("Really black") | |
555 | p.Size = Vector3.new(50,50,50) -- for now | |
556 | p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
557 | parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)} | |
558 | game:GetService("Debris"):AddItem(p,3) | |
559 | end | |
560 | spawn(function() | |
561 | while parts do | |
562 | for i,v in pairs(parts) do | |
563 | if v[1].Parent == char then | |
564 | v[1].CFrame = v[1].CFrame*v[2] | |
565 | else | |
566 | parts = nil | |
567 | break | |
568 | end | |
569 | end | |
570 | wait(0.02) | |
571 | end | |
572 | end) | |
573 | end | |
574 | m.KeyDown:connect(function(k) | |
575 | if k == "g" then | |
576 | asd2:Play() | |
577 | ||
578 | ||
579 | end | |
580 | end) | |
581 | ||
582 | m.KeyDown:connect(function(k) | |
583 | if k == "r" then | |
584 | ||
585 | asd4:Play() | |
586 | end | |
587 | end) | |
588 | m.KeyDown:connect(function(k) | |
589 | if k == "q" then | |
590 | ||
591 | asd3:Play() | |
592 | end | |
593 | end) | |
594 | mouse = p:GetMouse() | |
595 | m.KeyDown:connect(function(k) | |
596 | if k:byte() == 48 then | |
597 | ||
598 | hum.WalkSpeed = 200 | |
599 | GroundWave1() | |
600 | boom:Play() | |
601 | end | |
602 | end) | |
603 | m.KeyDown:connect(function(k) | |
604 | if k:byte() == 50 then | |
605 | ||
606 | soka:Play() | |
607 | end | |
608 | end) | |
609 | m.KeyDown:connect(function(k) | |
610 | if k:byte() == 52 then | |
611 | ||
612 | char.Head.face.Texture = "rbxassetid://340355951" | |
613 | end | |
614 | end) | |
615 | m.KeyDown:connect(function(k) | |
616 | if k:byte() == 51 then | |
617 | ||
618 | char.Head.face.Texture = "rbxassetid://340355951" | |
619 | end | |
620 | end) | |
621 | m.KeyUp:connect(function(k) | |
622 | if k:byte() == 48 then | |
623 | ||
624 | hum.WalkSpeed = 16 | |
625 | end | |
626 | end) | |
627 | p.Chatted:connect(function(m) | |
628 | if m == "Ok." then | |
629 | soka:Play() | |
630 | end | |
631 | end) | |
632 | m.KeyDown:connect(function(key) | |
633 | if key == "j" then | |
634 | if tp == true then | |
635 | tp = false | |
636 | tps:Play() | |
637 | char.Head.face.Parent = game.Lighting | |
638 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.7 | |
639 | end | |
640 | ||
641 | end | |
642 | wait(0.2) | |
643 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 | |
644 | end | |
645 | ||
646 | end | |
647 | char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
648 | char.HumanoidRootPart.Transparency = 1 | |
649 | game.Lighting.face.Parent = char.Head | |
650 | wait(0.1) | |
651 | ||
652 | tp = true | |
653 | ||
654 | ||
655 | end | |
656 | end | |
657 | end) | |
658 | ||
659 | ||
660 | m.KeyDown:connect(function(key) | |
661 | if key == "t" then | |
662 | if punch2 == true then | |
663 | punch2 = false | |
664 | punch = false | |
665 | ||
666 | local ChatService = game:GetService("Chat") | |
667 | ||
668 | neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) | |
669 | ChatService:Chat(char.Head, "...") | |
670 | wait(0.5) | |
671 | local ChatService = game:GetService("Chat") | |
672 | ||
673 | ||
674 | ChatService:Chat(char.Head ,"Dark...") | |
675 | wait(0.5) | |
676 | local ChatService = game:GetService("Chat") | |
677 | ||
678 | ||
679 | ChatService:Chat(char.Head, "PUNCH!") | |
680 | neck.C0 = neckp | |
681 | wait(0.3) | |
682 | org = char.Torso["Left Shoulder"].C0 | |
683 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
684 | wait() | |
685 | killbrick2 = Instance.new("Part",char) | |
686 | killbrick2.Size = Vector3.new(80,80,9000) | |
687 | killbrick2.Transparency = 1 | |
688 | ||
689 | killbrick2.CanCollide = true | |
690 | wait(0.1) | |
691 | killbrick2.CanCollide = false | |
692 | ||
693 | killbrick2.Anchored = true | |
694 | ||
695 | killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) | |
696 | ||
697 | killbrick2.Touched:connect(function(h) | |
698 | local x = h.Parent:FindFirstChild("Humanoid")-- lol | |
699 | if x then | |
700 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
701 | safe = true | |
702 | else safe = false | |
703 | end | |
704 | if x then | |
705 | if safe == false then | |
706 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
707 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
708 | boom:Play() | |
709 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
710 | ||
711 | ||
712 | wait() | |
713 | x.Parent:BreakJoints() | |
714 | wait() | |
715 | safe = true | |
716 | end | |
717 | end | |
718 | end | |
719 | end) | |
720 | ||
721 | ||
722 | ||
723 | ||
724 | ||
725 | ||
726 | ||
727 | ||
728 | local rng = Instance.new("Part", char) | |
729 | rng.Anchored = true | |
730 | rng.BrickColor = BrickColor.new("Really black") | |
731 | rng.CanCollide = false | |
732 | rng.FormFactor = 3 | |
733 | rng.Name = "Ring" | |
734 | rng.Size = Vector3.new(3, 3, 3) | |
735 | rng.Transparency = 0.8 | |
736 | rng.TopSurface = 0 | |
737 | rng.BottomSurface = 0 | |
738 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
739 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
740 | local rngm = Instance.new("SpecialMesh", rng) | |
741 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
742 | rngm.Scale = Vector3.new(3, 3, 3) | |
743 | ||
744 | local rng1 = Instance.new("Part", char) | |
745 | rng1.Anchored = true | |
746 | rng1.BrickColor = BrickColor.new("Really black") | |
747 | rng1.CanCollide = false | |
748 | rng1.FormFactor = 3 | |
749 | rng1.Name = "Ring" | |
750 | rng1.Size = Vector3.new(3, 3, 3) | |
751 | rng1.Transparency = 0.8 | |
752 | rng1.TopSurface = 0 | |
753 | rng1.BottomSurface = 0 | |
754 | rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
755 | rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
756 | local rngm1 = Instance.new("SpecialMesh", rng1) | |
757 | rngm1.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
758 | rngm1.Scale = Vector3.new(3, 3, 3) | |
759 | ||
760 | local p = (torso.CFrame*CFrame.new(-20,0,3)) | |
761 | stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) | |
762 | local p = (torso.CFrame*CFrame.new(20,0,3)) | |
763 | stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) | |
764 | ||
765 | local rng2 = Instance.new("Part", char) | |
766 | rng2.Anchored = true | |
767 | rng2.BrickColor = BrickColor.new("Really black") | |
768 | rng2.CanCollide = false | |
769 | rng2.FormFactor = 3 | |
770 | rng2.Name = "Ring" | |
771 | rng2.Size = Vector3.new(3, 3, 3) | |
772 | rng2.Transparency = 0.8 | |
773 | rng2.TopSurface = 0 | |
774 | rng2.BottomSurface = 0 | |
775 | rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
776 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
777 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
778 | rngm2.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
779 | rngm2.Scale = Vector3.new(3, 3, 3) | |
780 | wait(0.1) | |
781 | ||
782 | boom3:Play() | |
783 | coroutine.wrap(function() | |
784 | for i = 1, 35, 0.5 do | |
785 | ||
786 | ||
787 | ||
788 | ||
789 | ||
790 | rngm.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
791 | rngm1.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
792 | rngm2.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
793 | rng.Transparency = i/35 | |
794 | rng1.Transparency = i/35 | |
795 | rng2.Transparency = i/35 | |
796 | wait() | |
797 | end | |
798 | wait() | |
799 | rng:Destroy() | |
800 | rng1:Destroy() | |
801 | rng2:Destroy() | |
802 | killbrick2:Remove() | |
803 | wait(0.1) | |
804 | char.Torso["Left Shoulder"].C0 = org | |
805 | wait(0.3) | |
806 | punch2 = true | |
807 | punch = true | |
808 | wait() | |
809 | ||
810 | ||
811 | end)() | |
812 | ||
813 | ||
814 | ||
815 | end | |
816 | ||
817 | ||
818 | wait(.1) | |
819 | ||
820 | ||
821 | end | |
822 | end) | |
823 | ||
824 | ||
825 | ||
826 | ||
827 | ||
828 | m.KeyDown:connect(function(key) | |
829 | if key == "k" then | |
830 | if punch == true then | |
831 | punch = false | |
832 | org = char.Torso["Left Shoulder"].C0 | |
833 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
834 | killbrick = Instance.new("Part",char) | |
835 | killbrick.Size = Vector3.new(4,1,4) | |
836 | killbrick.Transparency = 1 | |
837 | killbrick:BreakJoints() | |
838 | killbrick.CanCollide = false | |
839 | local wel = Instance.new("Weld",killbrick) | |
840 | wel.Part0 = killbrick | |
841 | wel.Part1 = char["Left Arm"] | |
842 | wel.C0 = CFrame.new(0,1,0) | |
843 | force = 30000 | |
844 | ||
845 | killbrick.Touched:connect(function(h) | |
846 | local x = h.Parent:FindFirstChildOfClass("Humanoid") | |
847 | local stop = h.Parent.Torso.Velocity | |
848 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
849 | safe = true | |
850 | else safe = false | |
851 | end | |
852 | if x then | |
853 | if safe == false then | |
854 | if fling == true then | |
855 | force = 90000 | |
856 | ||
857 | end | |
858 | if fling == false then | |
859 | force = 20000 | |
860 | ||
861 | ChatService:Chat(char.Head, "Dark Punch!") | |
862 | neck.C0 = neckp | |
863 | wait(0.1) | |
864 | end | |
865 | ||
866 | ||
867 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
868 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
869 | boom:Play() | |
870 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
871 | ||
872 | ||
873 | wait() | |
874 | x:TakeDamage(12000) | |
875 | wait() | |
876 | safe = true | |
877 | bodyforc:Remove() | |
878 | h.Parent.Torso.Velocity = stop | |
879 | end | |
880 | end | |
881 | end) | |
882 | ||
883 | ||
884 | ||
885 | ||
886 | ||
887 | ||
888 | ||
889 | ||
890 | ||
891 | ||
892 | local rng = Instance.new("Part", char) | |
893 | rng.Anchored = true | |
894 | rng.BrickColor = BrickColor.new("Really black") | |
895 | rng.CanCollide = false | |
896 | rng.FormFactor = 3 | |
897 | rng.Name = "Ring" | |
898 | rng.Size = Vector3.new(1, 1, 1) | |
899 | rng.Transparency = 0.8 | |
900 | rng.TopSurface = 0 | |
901 | rng.BottomSurface = 0 | |
902 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
903 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
904 | local rngm = Instance.new("SpecialMesh", rng) | |
905 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
906 | rngm.Scale = Vector3.new(3, 3, 3) | |
907 | wait(0.1) | |
908 | ||
909 | boom2:Play() | |
910 | coroutine.wrap(function() | |
911 | for i = 1, 10, .4 do | |
912 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
913 | rng.Transparency = i/10 | |
914 | wait() | |
915 | end | |
916 | wait() | |
917 | rng:Destroy() | |
918 | killbrick:Remove() | |
919 | char.Torso["Left Shoulder"].C0 = org | |
920 | wait(0.1) | |
921 | ||
922 | punch = true | |
923 | wait() | |
924 | end)() | |
925 | ||
926 | ||
927 | ||
928 | end | |
929 | ||
930 | ||
931 | wait(.1) | |
932 | ||
933 | ||
934 | end | |
935 | end) | |
936 | ||
937 | m.KeyDown:connect(function(key) | |
938 | if key == "h" then | |
939 | if punch3 == true then | |
940 | punch3 = false | |
941 | eh = char.Torso["Right Shoulder"].C0 | |
942 | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.new(0.3,0,0) * CFrame.Angles(0,0,math.rad(90)) | |
943 | killbrick3 = Instance.new("Part",char) | |
944 | killbrick3.Size = Vector3.new(4,1,4) | |
945 | killbrick3.Transparency = 1 | |
946 | killbrick3:BreakJoints() | |
947 | killbrick3.CanCollide = false | |
948 | local wel = Instance.new("Weld",killbrick3) | |
949 | wel.Part0 = killbrick3 | |
950 | wel.Part1 = char["Right Arm"] | |
951 | wel.C0 = CFrame.new(0,1,0) | |
952 | force = 30000 | |
953 | ||
954 | killbrick3.Touched:connect(function(h) | |
955 | local x = h.Parent:FindFirstChildOfClass("Humanoid") | |
956 | local stop = h.Parent.Torso.Velocity | |
957 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
958 | safe = true | |
959 | else safe = false | |
960 | end | |
961 | if x then | |
962 | if safe == false then | |
963 | if fling == true then | |
964 | force = 90000 | |
965 | ||
966 | end | |
967 | if fling == false then | |
968 | force = 20000 | |
969 | ||
970 | ChatService:Chat(char.Head, "Take this!") | |
971 | neck.C0 = neckp | |
972 | wait(0.1) | |
973 | end | |
974 | ||
975 | ||
976 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
977 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
978 | boom:Play() | |
979 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
980 | ||
981 | ||
982 | wait(0.2) | |
983 | x:TakeDamage(8000) | |
984 | wait() | |
985 | safe = true | |
986 | bodyforc:Remove() | |
987 | h.Parent.Torso.Velocity = stop | |
988 | end | |
989 | end | |
990 | end) | |
991 | ||
992 | ||
993 | ||
994 | ||
995 | ||
996 | ||
997 | ||
998 | ||
999 | ||
1000 | ||
1001 | local rng = Instance.new("Part", char) | |
1002 | rng.Anchored = true | |
1003 | rng.BrickColor = BrickColor.new("Really black") | |
1004 | rng.CanCollide = false | |
1005 | rng.FormFactor = 3 | |
1006 | rng.Name = "Ring" | |
1007 | rng.Size = Vector3.new(1, 1, 1) | |
1008 | rng.Transparency = 0.8 | |
1009 | rng.TopSurface = 0 | |
1010 | rng.BottomSurface = 0 | |
1011 | rng.CFrame = char["Right Arm"].CFrame * CFrame.new(0,-2,0) | |
1012 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1013 | local rngm = Instance.new("SpecialMesh", rng) | |
1014 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
1015 | rngm.Scale = Vector3.new(3, 3, 3) | |
1016 | wait(0.1) | |
1017 | ||
1018 | boom2:Play() | |
1019 | coroutine.wrap(function() | |
1020 | for i = 1, 10, .4 do | |
1021 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
1022 | rng.Transparency = i/10 | |
1023 | wait() | |
1024 | end | |
1025 | wait() | |
1026 | rng:Destroy() | |
1027 | killbrick3:Remove() | |
1028 | char.Torso["Right Shoulder"].C0 = eh | |
1029 | wait(0.1) | |
1030 | ||
1031 | punch3 = true | |
1032 | wait() | |
1033 | end)() | |
1034 | ||
1035 | ||
1036 | ||
1037 | end | |
1038 | ||
1039 | ||
1040 | wait(.1) | |
1041 | ||
1042 | ||
1043 | end | |
1044 | end) | |
1045 | ||
1046 | ||
1047 | ||
1048 | ||
1049 | ||
1050 | ||
1051 | ||
1052 | ||
1053 | ||
1054 | ||
1055 | ||
1056 | ||
1057 | m.KeyDown:connect(function(key) | |
1058 | if key == "m" then | |
1059 | if jump == true then | |
1060 | jump = false | |
1061 | ||
1062 | ||
1063 | local rng = Instance.new("Part", char) | |
1064 | rng.Anchored = true | |
1065 | rng.BrickColor = BrickColor.new("Really black") | |
1066 | rng.CanCollide = false | |
1067 | rng.FormFactor = 3 | |
1068 | rng.Name = "Ring" | |
1069 | rng.Size = Vector3.new(3, 3, 3) | |
1070 | rng.Transparency = 0.35 | |
1071 | rng.TopSurface = 0 | |
1072 | rng.BottomSurface = 0 | |
1073 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
1074 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1075 | local rngm = Instance.new("SpecialMesh", rng) | |
1076 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
1077 | rngm.Scale = Vector3.new(3, 3, 3) | |
1078 | wait(0.1) | |
1079 | BV = Instance.new("BodyVelocity", torso) | |
1080 | BV.maxForce = Vector3.new(0,20000,0) | |
1081 | BV.P = 1000 | |
1082 | BV.velocity = Vector3.new(0,200,0) | |
1083 | boom:Play() | |
1084 | coroutine.wrap(function() | |
1085 | for i = 1, 60, 2 do | |
1086 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
1087 | rng.Transparency = i/60 | |
1088 | wait() | |
1089 | end | |
1090 | wait() | |
1091 | rng:Destroy() | |
1092 | ||
1093 | hum.WalkSpeed = 50 | |
1094 | wait(1) | |
1095 | ||
1096 | for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then | |
1097 | v:Destroy() local jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false | |
1098 | end end | |
1099 | wait() | |
1100 | end)() | |
1101 | ||
1102 | ||
1103 | ||
1104 | end | |
1105 | ||
1106 | ||
1107 | wait(.1) | |
1108 | ||
1109 | ||
1110 | end | |
1111 | end) | |
1112 | ||
1113 | ||
1114 | mouse.KeyDown:connect(function(key) | |
1115 | if key == "b" then | |
1116 | multipunch = true | |
1117 | boom:Play() | |
1118 | local ChatService = game:GetService("Chat") | |
1119 | ||
1120 | neck.C0 = neck.C0 * CFrame.Angles(0,0,0) | |
1121 | ChatService:Chat(char.Head, "Consecutive Dark Punches.") | |
1122 | wait() | |
1123 | local ChatService = game:GetService("Chat") | |
1124 | sss = char.Torso["Left Shoulder"].C0 | |
1125 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
1126 | coroutine.resume(coroutine.create(function() | |
1127 | local s = 0 | |
1128 | repeat | |
1129 | s = s + 1 | |
1130 | sqe() | |
1131 | wait(0.03) | |
1132 | until not multipunch | |
1133 | end)) | |
1134 | mouse.KeyUp:connect(function(key) | |
1135 | if key == "b" then | |
1136 | multipunch = false | |
1137 | char.Torso["Left Shoulder"].C0 = sss | |
1138 | wait(0.3) | |
1139 | multipunch = true | |
1140 | wait(0.1) | |
1141 | end | |
1142 | end) | |
1143 | end | |
1144 | end) | |
1145 | m.KeyDown:connect(function(k) | |
1146 | if k == "f" then | |
1147 | asd3:Stop() | |
1148 | asd2:Stop() | |
1149 | asd4:Stop() | |
1150 | asd6:Stop() | |
1151 | asd5:Stop() | |
1152 | end | |
1153 | end) | |
1154 | game:GetService("RunService").RenderStepped:connect(function() | |
1155 | hum.MaxHealth = hum.MaxHealth * math.huge | |
1156 | hum.Health = hum.MaxHealth * math.huge | |
1157 | end) |