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1 | --Okay I Know This script Is Very Old but | |
2 | - | Player = game.Players.LocalPlayer |
2 | + | --Why Not Give it Skills? |
3 | ---So This Edit Gives it Skills! | |
4 | --But It Can only Taunt... | |
5 | Player = game:GetService("Players").LocalPlayer | |
6 | Character = Player.Character | |
7 | Mouse = Player:GetMouse() | |
8 | PlayerGui = Player.PlayerGui | |
9 | Backpack = Player.Backpack | |
10 | Torso = Character.Torso | |
11 | Head = Character.Head | |
12 | Humanoid = Character.Humanoid | |
13 | Humanoid.WalkSpeed = 10 | |
14 | LeftArm = Character["Left Arm"] | |
15 | LeftLeg = Character["Left Leg"] | |
16 | RightArm = Character["Right Arm"] | |
17 | RightLeg = Character["Right Leg"] | |
18 | Character = Player.Character | |
19 | PlayerGui = Player.PlayerGui | |
20 | Backpack = Player.Backpack | |
21 | Torso = Character.Torso | |
22 | Head = Character.Head | |
23 | Humanoid = Character.Humanoid | |
24 | LeftArm = Character["Left Arm"] | |
25 | LeftLeg = Character["Left Leg"] | |
26 | RightArm = Character["Right Arm"] | |
27 | RightLeg = Character["Right Leg"] | |
28 | LS = Torso["Left Shoulder"] | |
29 | LH = Torso["Left Hip"] | |
30 | RS = Torso["Right Shoulder"] | |
31 | RH = Torso["Right Hip"] | |
32 | Neck = Torso.Neck | |
33 | attacktype = 1 | |
34 | vt = Vector3.new | |
35 | cf = CFrame.new | |
36 | euler = CFrame.fromEulerAnglesXYZ | |
37 | angles = CFrame.Angles | |
38 | necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
39 | necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
40 | LHC0 = cf(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
41 | LHC1 = cf(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
42 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
43 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
44 | RootPart = Character.HumanoidRootPart | |
45 | RootJoint = RootPart.RootJoint | |
46 | RootCF = euler(-1.57, 0, 3.14) | |
47 | attack = false | |
48 | equipped = true | |
49 | local Anim = "Idle" | |
50 | local Effects = {} | |
51 | cam = workspace.CurrentCamera | |
52 | ZTarget = nil | |
53 | RocketTarget = nil | |
54 | local RbxUtility = LoadLibrary("RbxUtility") | |
55 | local Create = RbxUtility.Create | |
56 | local m = Create("Model"){ | |
57 | Parent = Character, | |
58 | Name = "WeaponModel", | |
59 | } | |
60 | mouse = Player:GetMouse() | |
61 | RSH, LSH = nil, nil | |
62 | LH = Torso["Left Hip"] | |
63 | RH = Torso["Right Hip"] | |
64 | RSH = Torso["Right Shoulder"] | |
65 | LSH = Torso["Left Shoulder"] | |
66 | ||
67 | RSH.Parent = nil | |
68 | LSH.Parent = nil | |
69 | ||
70 | RW = Create("Weld"){ | |
71 | Name = "Right Shoulder", | |
72 | Part0 = Torso , | |
73 | C0 = cf(1.5, 0.5, 0), | |
74 | C1 = cf(0, 0.5, 0), | |
75 | Part1 = RightArm , | |
76 | Parent = Torso , | |
77 | } | |
78 | ||
79 | LW = Create("Weld"){ | |
80 | Name = "Left Shoulder", | |
81 | Part0 = Torso , | |
82 | C0 = cf(-1.5, 0.5, 0), | |
83 | C1 = cf(0, 0.5, 0) , | |
84 | Part1 = LeftArm , | |
85 | Parent = Torso , | |
86 | } | |
87 | ||
88 | function NoOutline(Part) | |
89 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
90 | end | |
91 | function swait(num) | |
92 | if num == 0 or num == nil then | |
93 | game:service'RunService'.Heartbeat:wait(0) | |
94 | else | |
95 | for i = 0, num do | |
96 | game:service'RunService'.Heartbeat:wait(0) | |
97 | end | |
98 | end | |
99 | end | |
100 | ||
101 | function nooutline(part) | |
102 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
103 | end | |
104 | ||
105 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
106 | local fp = Create("Part"){ | |
107 | formFactor = formfactor, | |
108 | Parent = parent, | |
109 | Reflectance = reflectance, | |
110 | Transparency = transparency, | |
111 | CanCollide = false, | |
112 | Locked = true, | |
113 | BrickColor = BrickColor.new(tostring(brickcolor)), | |
114 | Name = name, | |
115 | Size = size, | |
116 | Position = Character.Torso.Position, | |
117 | Material = material, | |
118 | } | |
119 | nooutline(fp) | |
120 | return fp | |
121 | end | |
122 | ||
123 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
124 | local Msh = Create(Mesh){ | |
125 | Parent = part, | |
126 | Offset = offset, | |
127 | Scale = scale, | |
128 | } | |
129 | if Mesh == "SpecialMesh" then | |
130 | Msh.MeshType = meshtype | |
131 | Msh.MeshId = meshid | |
132 | end | |
133 | return Msh | |
134 | end | |
135 | ||
136 | function weld(parent, part0, part1, c0, c1) | |
137 | local Weld = Create("Weld"){ | |
138 | Parent = parent, | |
139 | Part0 = part0, | |
140 | Part1 = part1, | |
141 | C0 = c0, | |
142 | C1 = c1, | |
143 | } | |
144 | return Weld | |
145 | end | |
146 | ||
147 | ||
148 | local function CFrameFromTopBack(at, top, back) | |
149 | local right = top:Cross(back) | |
150 | return CFrame.new(at.x, at.y, at.z, | |
151 | right.x, top.x, back.x, | |
152 | right.y, top.y, back.y, | |
153 | right.z, top.z, back.z) | |
154 | end | |
155 | ||
156 | function Triangle(a, b, c) | |
157 | local edg1 = (c - a):Dot((b - a).unit) | |
158 | local edg2 = (a - b):Dot((c - b).unit) | |
159 | local edg3 = (b - c):Dot((a - c).unit) | |
160 | if edg1 <= (b - a).magnitude and edg1 >= 0 then | |
161 | a, b, c = a, b, c | |
162 | elseif edg2 <= (c - b).magnitude and edg2 >= 0 then | |
163 | a, b, c = b, c, a | |
164 | elseif edg3 <= (a - c).magnitude and edg3 >= 0 then | |
165 | a, b, c = c, a, b | |
166 | else | |
167 | assert(false, "unreachable") | |
168 | end | |
169 | ||
170 | local len1 = (c - a):Dot((b - a).unit) | |
171 | local len2 = (b - a).magnitude - len1 | |
172 | local width = (a + (b - a).unit * len1 - c).magnitude | |
173 | ||
174 | local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit) | |
175 | ||
176 | local list = {} | |
177 | ||
178 | local Color = BrickColor.new("Lime green") | |
179 | ||
180 | if len1 > 0.01 then | |
181 | local w1 = Create('WedgePart', m){ | |
182 | Material = "SmoothPlastic", | |
183 | FormFactor = 'Custom', | |
184 | BrickColor = Color, | |
185 | Transparency = 0, | |
186 | Reflectance = 0, | |
187 | Material = "SmoothPlastic", | |
188 | CanCollide = false, | |
189 | Anchored = true, | |
190 | Parent = workspace, | |
191 | Transparency = 0.3, | |
192 | } | |
193 | game:GetService("Debris"):AddItem(w1, 5) | |
194 | NoOutline(w1) | |
195 | local sz = Vector3.new(0.2, width, len1) | |
196 | w1.Size = sz | |
197 | local sp = Create("SpecialMesh"){ | |
198 | Parent = w1, | |
199 | MeshType = "Wedge", | |
200 | Scale = Vector3.new(0, 1, 1) * sz / w1.Size, | |
201 | } | |
202 | w1:BreakJoints() | |
203 | table.insert(Effects, { | |
204 | w1, | |
205 | "Disappear", | |
206 | .03 | |
207 | }) | |
208 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
209 | table.insert(list, w1) | |
210 | end | |
211 | if len2 > 0.01 then | |
212 | local w2 = Create('WedgePart', m){ | |
213 | Material = "SmoothPlastic", | |
214 | FormFactor = 'Custom', | |
215 | BrickColor = Color, | |
216 | Transparency = 0, | |
217 | Reflectance = 0, | |
218 | Material = "SmoothPlastic", | |
219 | CanCollide = false, | |
220 | Anchored = true, | |
221 | Parent = workspace, | |
222 | Transparency = 0.3, | |
223 | } | |
224 | game:GetService("Debris"):AddItem(w2, 5) | |
225 | NoOutline(w2) | |
226 | local sz = Vector3.new(0.2, width, len2) | |
227 | w2.Size = sz | |
228 | local sp = Create("SpecialMesh"){ | |
229 | Parent = w2, | |
230 | MeshType = "Wedge", | |
231 | Scale = Vector3.new(0, 1, 1) * sz / w2.Size, | |
232 | } | |
233 | w2:BreakJoints() | |
234 | table.insert(Effects, { | |
235 | w2, | |
236 | "Disappear", | |
237 | .03 | |
238 | }) | |
239 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
240 | table.insert(list, w2) | |
241 | end | |
242 | return unpack(list) | |
243 | end | |
244 | ||
245 | function so(id, par, vol, pit) | |
246 | coroutine.resume(coroutine.create(function() | |
247 | local sou = Instance.new("Sound", par or workspace) | |
248 | sou.Volume = vol | |
249 | sou.Pitch = pit or 1 | |
250 | sou.SoundId = id | |
251 | swait() | |
252 | sou:play() | |
253 | swait(6) | |
254 | sou:Remove() | |
255 | end)) | |
256 | end | |
257 | ||
258 | function clerp(a,b,t) | |
259 | ||
260 | local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end | |
261 | ||
262 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end | |
263 | ||
264 | local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end | |
265 | ||
266 | local qa = {QuaternionFromCFrame(a)} | |
267 | local qb = {QuaternionFromCFrame(b)} | |
268 | local ax, ay, az = a.x, a.y, a.z | |
269 | local bx, by, bz = b.x, b.y, b.z | |
270 | ||
271 | local _t = 1-t | |
272 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
273 | end | |
274 | ||
275 | function rayCast(Pos, Dir, Max, Ignore) | |
276 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
277 | end | |
278 | ||
279 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
280 | if hit.Parent == nil then | |
281 | return | |
282 | end | |
283 | local h = hit.Parent:FindFirstChild("Humanoid") | |
284 | for _, v in pairs(hit.Parent:children()) do | |
285 | if v:IsA("Humanoid") then | |
286 | h = v | |
287 | end | |
288 | end | |
289 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
290 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
291 | if hit.Parent.DebounceHit.Value == true then | |
292 | return | |
293 | end | |
294 | end | |
295 | if h.MaxHealth >= math.huge then | |
296 | hit:BreakJoints() | |
297 | end | |
298 | local c = Create("ObjectValue"){ | |
299 | Name = "creator", | |
300 | Value = game:service("Players").LocalPlayer, | |
301 | Parent = h, | |
302 | } | |
303 | game:GetService("Debris"):AddItem(c, .5) | |
304 | if HitSound ~= nil and HitPitch ~= nil then | |
305 | so(HitSound, hit, 1, HitPitch) | |
306 | end | |
307 | local Damage = math.random(minim, maxim) | |
308 | local blocked = false | |
309 | local block = hit.Parent:findFirstChild("Block") | |
310 | if block ~= nil then | |
311 | if block.className == "IntValue" then | |
312 | if block.Value > 0 then | |
313 | blocked = true | |
314 | block.Value = block.Value - 1 | |
315 | print(block.Value) | |
316 | end | |
317 | end | |
318 | end | |
319 | if blocked == false then | |
320 | h.Health = h.Health - Damage | |
321 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
322 | else | |
323 | h.Health = h.Health - (Damage / 2) | |
324 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
325 | end | |
326 | if Type == "Knockdown" then | |
327 | local hum = hit.Parent.Humanoid | |
328 | hum.PlatformStand = true | |
329 | coroutine.resume(coroutine.create(function(HHumanoid) | |
330 | swait(1) | |
331 | HHumanoid.PlatformStand = false | |
332 | end), hum) | |
333 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
334 | local bodvol = Create("BodyVelocity"){ | |
335 | velocity = angle * knockback, | |
336 | P = 5000, | |
337 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
338 | Parent = hit, | |
339 | } | |
340 | local rl = Create("BodyAngularVelocity"){ | |
341 | P = 3000, | |
342 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
343 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
344 | Parent = hit, | |
345 | } | |
346 | game:GetService("Debris"):AddItem(bodvol, .5) | |
347 | game:GetService("Debris"):AddItem(rl, .5) | |
348 | elseif Type == "Normal" then | |
349 | local vp = Create("BodyVelocity"){ | |
350 | P = 500, | |
351 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
352 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
353 | } | |
354 | if knockback > 0 then | |
355 | vp.Parent = hit.Parent.Torso | |
356 | end | |
357 | game:GetService("Debris"):AddItem(vp, .5) | |
358 | elseif Type == "Up" then | |
359 | local bodyVelocity = Create("BodyVelocity"){ | |
360 | velocity = vt(0, 20, 0), | |
361 | P = 5000, | |
362 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
363 | Parent = hit, | |
364 | } | |
365 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
366 | elseif Type == "Snare" then | |
367 | local bp = Create("BodyPosition"){ | |
368 | P = 2000, | |
369 | D = 100, | |
370 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
371 | position = hit.Parent.Torso.Position, | |
372 | Parent = hit.Parent.Torso, | |
373 | } | |
374 | game:GetService("Debris"):AddItem(bp, 1) | |
375 | elseif Type == "Freeze" then | |
376 | local BodPos = Create("BodyPosition"){ | |
377 | P = 50000, | |
378 | D = 1000, | |
379 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
380 | position = hit.Parent.Torso.Position, | |
381 | Parent = hit.Parent.Torso, | |
382 | } | |
383 | local BodGy = Create("BodyGyro") { | |
384 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
385 | P = 20e+003, | |
386 | Parent = hit.Parent.Torso, | |
387 | cframe = hit.Parent.Torso.CFrame, | |
388 | } | |
389 | hit.Parent.Torso.Anchored = true | |
390 | coroutine.resume(coroutine.create(function(Part) | |
391 | swait(1.5) | |
392 | Part.Anchored = false | |
393 | end), hit.Parent.Torso) | |
394 | game:GetService("Debris"):AddItem(BodPos, 3) | |
395 | game:GetService("Debris"):AddItem(BodGy, 3) | |
396 | end | |
397 | local debounce = Create("BoolValue"){ | |
398 | Name = "DebounceHit", | |
399 | Parent = hit.Parent, | |
400 | Value = true, | |
401 | } | |
402 | game:GetService("Debris"):AddItem(debounce, Delay) | |
403 | c = Instance.new("ObjectValue") | |
404 | c.Name = "creator" | |
405 | c.Value = Player | |
406 | c.Parent = h | |
407 | game:GetService("Debris"):AddItem(c, .5) | |
408 | end | |
409 | end | |
410 | ||
411 | function ShowDamage(Pos, Text, Time, Color) | |
412 | local Rate = (1 / 30) | |
413 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
414 | local Text = (Text or "") | |
415 | local Time = (Time or 2) | |
416 | local Color = (Color or Color3.new(1, 0, 0)) | |
417 | local EffectPart = part("Custom", workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0)) | |
418 | EffectPart.Anchored = true | |
419 | local BillboardGui = Create("BillboardGui"){ | |
420 | Size = UDim2.new(3, 0, 3, 0), | |
421 | Adornee = EffectPart, | |
422 | Parent = EffectPart, | |
423 | } | |
424 | local TextLabel = Create("TextLabel"){ | |
425 | BackgroundTransparency = 1, | |
426 | Size = UDim2.new(1, 0, 1, 0), | |
427 | Text = Text, | |
428 | TextColor3 = Color, | |
429 | TextScaled = true, | |
430 | Font = Enum.Font.ArialBold, | |
431 | Parent = BillboardGui, | |
432 | } | |
433 | game.Debris:AddItem(EffectPart, (Time + 0.1)) | |
434 | EffectPart.Parent = game:GetService("Workspace") | |
435 | delay(0, function() | |
436 | local Frames = (Time / Rate) | |
437 | for Frame = 1, Frames do | |
438 | wait(Rate) | |
439 | local Percent = (Frame / Frames) | |
440 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
441 | TextLabel.TextTransparency = Percent | |
442 | end | |
443 | if EffectPart and EffectPart.Parent then | |
444 | EffectPart:Destroy() | |
445 | end | |
446 | end) | |
447 | end | |
448 | ||
449 | Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Smoky grey","Handle",Vector3.new(0.442519516, 2.0650897, 0.295012921)) | |
450 | Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.947258949, -0.45997858, -0.0570378304, 7.77969425e-011, -0.999999881, -1.37820278e-012, -1.39760203e-010, 1.37820257e-012, -1, 1, 7.77969356e-011, -1.39760203e-010)) | |
451 | FakeHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","FakeHandle",Vector3.new(0.442519516, 2.0650897, 0.295012921)) | |
452 | FakeHandleweld=weld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00143384933, 0.00119042397, 1.43051147e-006, 1, -3.30743766e-012, -1.37846817e-011, 3.30743766e-012, 1, -2.06202139e-011, 1.37846817e-011, 2.06202139e-011, 1)) | |
453 | Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Lime green","Hitbox",Vector3.new(2.19002581, 6.55274916, 0.590025842)) | |
454 | Hitboxweld=weld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.17896843, -4.79059315, -4.76837158e-007, 1, 2.0566379e-019, 5.67611236e-012, -2.27116525e-019, 1, -1.52766688e-013, -5.67611236e-012, 1.52766688e-013, 1)) | |
455 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
456 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405433416, 0.701894522, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
457 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
458 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951)) | |
459 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515680313, -1.24921036, -0.295011044, 1, 2.06574115e-019, 0, 2.06574115e-019, 1, 0, 0, 0, 1)) | |
460 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1)) | |
461 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
462 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405433416, 0.701894522, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
463 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1)) | |
464 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012861, 0.442519456)) | |
465 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -7.51639271, 0.443106174, -2.97838199e-008, 1.94848582e-011, 0.999994636, 2.58582196e-012, 1, -1.94823463e-011, -0.999994636, 2.86134896e-012, -2.97838199e-008)) | |
466 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1)) | |
467 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951)) | |
468 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.15527344e-005, -0.515707016, -2.06437659, 4.46099548e-008, 4.16034491e-005, -0.999989271, -0.999989271, 9.6335441e-007, -4.62988687e-008, 9.63345315e-007, 1, 4.16012699e-005)) | |
469 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.14750649, 0.147506386, 1.67862356)) | |
470 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 0.295012772, 0.295012921)) | |
471 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51570034, -1.91668773, -9.53674316e-007, 0.999989271, -2.75521359e-013, -3.70870001e-013, -2.75503253e-013, 1, -6.03156414e-013, 3.70870001e-013, 6.07985884e-013, 0.999989271)) | |
472 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
473 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 0.295012772, 0.590025842)) | |
474 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51570034, -1.62167501, -9.53674316e-007, 0.999989271, -2.75521359e-013, -3.70870001e-013, -2.75503253e-013, 1, -6.03156414e-013, 3.70870001e-013, 6.07985884e-013, 0.999989271)) | |
475 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
476 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","Part",Vector3.new(0.295013011, 2.06508946, 0.295012921)) | |
477 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220681667, 0.000894546509, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
478 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
479 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951)) | |
480 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515694618, -1.24922132, 0.295011997, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
481 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1)) | |
482 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
483 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258158922, -0.44693923, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
484 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
485 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.737532496, 1.62257028, 0.236010328)) | |
486 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.500944138, -2.87547874, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
487 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
488 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(1.03254545, 0.200000003, 0.590025842)) | |
489 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, -1.25290799, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
490 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
491 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.442519516, 0.200000003, 0.295012921)) | |
492 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, -1.10540175, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
493 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
494 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.200000003, 0.295012921)) | |
495 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442921877, -5.82329798, -9.53674316e-007, 0.999994636, -2.75512252e-013, 1.20729954e-011, 6.40126642e-019, 1, -2.00535422e-012, -1.20729954e-011, 2.00608974e-012, 0.999994636)) | |
496 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 0.73753202, 1)) | |
497 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025902, 5.75274944, 0.590025842)) | |
498 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220380783, -4.7907896, -9.53674316e-007, 1, -2.75534153e-013, 5.59502444e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.59502444e-012, 1.40031042e-012, 1)) | |
499 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
500 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258158922, -0.44693923, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
501 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1)) | |
502 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
503 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.110691786, -0.191638708, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
504 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1)) | |
505 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
506 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.110691786, -0.191638708, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
507 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
508 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
509 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25796771, 0.446596622, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
510 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
511 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
512 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110505342, 0.191305399, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
513 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1)) | |
514 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 1.77007711, 0.590025842)) | |
515 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.148234606, -6.77999687, -4.76837158e-007, 0.999994636, -3.30741142e-012, -8.79209205e-012, 3.03188355e-012, 1, -2.20568841e-011, 8.79386841e-012, 2.2059396e-011, 0.999994636)) | |
516 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1)) | |
517 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.200000003, 0.295012921)) | |
518 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221826315, -1.1054008, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
519 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
520 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.885039032, 0.200000003, 0.885038733)) | |
521 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51568079, -1.40040469, 1.90734863e-006, 1, -1.02663131e-020, 0, -1.02663131e-020, 1, 0, 0, 0, 1)) | |
522 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
523 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
524 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.405618906, -0.702226162, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
525 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
526 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921)) | |
527 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221667767, -3.16900206, -1.43051147e-006, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636)) | |
528 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737533867, 1)) | |
529 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.03254545, 0.200000003, 0.885038733)) | |
530 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000566482544, -1.40041232, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
531 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
532 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
533 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110505342, 0.191305399, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
534 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
535 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
536 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25796771, 0.446596622, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
537 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1)) | |
538 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.885039032, 0.200000003, 0.590025842)) | |
539 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515706539, -1.25290704, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
540 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
541 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.200000003, 0.295012921)) | |
542 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220693111, -1.1054008, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
543 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
544 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
545 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.405618906, -0.702226162, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
546 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1)) | |
547 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 1.47506392, 0.295012921)) | |
548 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.369297743, -6.63180447, -4.76837158e-007, -0.999994636, 3.30741012e-012, -5.96323204e-008, 3.03188355e-012, 1, -2.20568841e-011, 5.96323204e-008, -2.2059396e-011, -0.999994636)) | |
549 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 4.13017941, 0.295012921)) | |
550 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515714169, -5.75185299, -1.90734863e-006, 1, -2.75524395e-013, -3.52162743e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.52162743e-013, 6.03156414e-013, 1)) | |
551 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
552 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.309763402, 0.295012951)) | |
553 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, 9.53674316e-007, -0.000194549561, 1, -4.63448572e-007, -3.23592047e-007, -3.23591962e-007, 1.64063181e-007, -1, 4.63448629e-007, 1, 1.64063024e-007)) | |
554 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1)) | |
555 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.324514031, 0.295012951)) | |
556 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, 9.53674316e-007, -0.000194549561, 1, -4.63448572e-007, -3.23592047e-007, -3.23591962e-007, 1.64063181e-007, -1, 4.63448629e-007, 1, 1.64063024e-007)) | |
557 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.554624319, 1, 1)) | |
558 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.18005168, 0.442519188, 0.590025842)) | |
559 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0743150711, -1.69562244, -4.76837158e-007, 1, -2.75524395e-013, -7.45878637e-011, 2.75524178e-013, 1, 1.48707172e-010, 7.45878637e-011, -1.48707172e-010, 1)) | |
560 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921)) | |
561 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221646786, -5.82227278, -9.53674316e-007, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636)) | |
562 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737533867, 1)) | |
563 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.29501307, 0.295012921)) | |
564 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515041351, -7.81274223, 9.53674316e-007, 1, -2.75534153e-013, 5.61278801e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.61278801e-012, 1.40031042e-012, 1)) | |
565 | mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
566 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.50760889, 0.295012921)) | |
567 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.442756176, -4.49544907, 0, -0.999994636, 4.46044921e-013, -5.96452097e-008, 1.70532628e-013, 1, -2.17245666e-012, 5.96452097e-008, -2.17319218e-012, -0.999994636)) | |
568 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1)) | |
569 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 3.83516645, 0.295012921)) | |
570 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.664005995, -3.83165455, -4.76837158e-007, -0.999994636, 4.46044704e-013, -5.9642197e-008, 1.70532411e-013, 1, -2.17245666e-012, 5.9642197e-008, -2.17319218e-012, -0.999994636)) | |
571 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951)) | |
572 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839504, -1.24921942, -0.295013905, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
573 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1)) | |
574 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.885039032, 0.200000003, 0.885038733)) | |
575 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516690731, -1.39850712, -9.53674316e-007, 0.999994636, -2.87668977e-013, 3.06331349e-012, 3.44146416e-015, 1, -1.37230505e-012, -3.06331349e-012, 1.64791791e-012, 0.999994636)) | |
576 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
577 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.590025663, 0.295012921)) | |
578 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.221410513, -2.21052313, 0, -0.999994636, 4.46101083e-013, -5.96629377e-008, 1.70589007e-013, 1, -1.86926863e-012, 5.96629377e-008, -1.87000415e-012, -0.999994636)) | |
579 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.885039032, 0.200000003, 0.590025842)) | |
580 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839266, -1.25290704, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
581 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
582 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","Part",Vector3.new(0.295013011, 2.0650897, 0.295012921)) | |
583 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221837759, 0.000894069672, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
584 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
585 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951)) | |
586 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86102295e-006, -7.51719093, 0.369443893, -2.97932274e-008, 2.2059396e-011, 0.999994636, 3.03188355e-012, 1, -2.20568841e-011, -0.999994636, 3.30741055e-012, -2.9793231e-008)) | |
587 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
588 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295012981, 2.50760913, 0.590025842)) | |
589 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221670628, -4.49578571, -9.53674316e-007, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636)) | |
590 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.18005121, 0.295012921)) | |
591 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.442702055, -2.50398636, -4.76837158e-007, -0.999994636, 4.46044704e-013, -5.96449254e-008, 1.70532411e-013, 1, -2.17248441e-012, 5.96449254e-008, -2.17321994e-012, -0.999994636)) | |
592 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1)) | |
593 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921)) | |
594 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.221019745, 1.26017833, 0, 1, 9.9763433e-018, -7.45067757e-011, -9.97532752e-018, 1, 1.49954715e-010, 7.45067757e-011, -1.49954715e-010, 1)) | |
595 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.7375319, 0.5)) | |
596 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025961, 0.200000003, 0.295012951)) | |
597 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43051147e-006, 2.43220711, 0.221660852, 4.63391068e-008, 4.46825474e-008, -0.999994636, -1.51188004e-008, -1, -4.46823094e-008, -0.999994636, 1.51191593e-008, -4.63391068e-008)) | |
598 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1)) | |
599 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025961, 0.29501313, 0.590025902)) | |
600 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -7.81263161, -0.0730409622, -2.97896676e-008, 2.1756319e-011, 0.999994636, 3.03188355e-012, 1, -2.17538071e-011, -0.999994636, 3.30741055e-012, -2.97896676e-008)) | |
601 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
602 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.200000003, 0.295012921)) | |
603 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442914724, -3.16820765, -9.53674316e-007, 0.999994636, -3.32356538e-013, 1.56541308e-011, 5.68447064e-014, 1, -2.00535422e-012, -1.56541308e-011, 2.00608974e-012, 0.999994636)) | |
604 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 0.73753202, 1)) | |
605 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.295012653, 0.295012921)) | |
606 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220681667, 1.18094492, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
607 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
608 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.442519516, 0.295013011, 0.295012921)) | |
609 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, 1.18094552, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
610 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951)) | |
611 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839504, -1.24921942, 0.295011997, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
612 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1)) | |
613 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012772, 0.200000003)) | |
614 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -7.2211132, 0.590576887, -2.97847187e-008, 2.00882505e-011, 0.999994636, 2.97503276e-012, 1, -2.00857525e-011, -0.999994636, 3.25055976e-012, -2.97847187e-008)) | |
615 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377)) | |
616 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951)) | |
617 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000162124634, -0.515693188, -3.68544936, 4.4589239e-008, 4.16090261e-005, -1, -1, 9.63814387e-007, -4.45491359e-008, 9.63812568e-007, 1, 4.16090261e-005)) | |
618 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.14750649, 0.147506386, 1.67862356)) | |
619 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295012981, 0.590025902, 0.590025842)) | |
620 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221664906, -2.80066252, -4.76837158e-007, 0.999994636, -2.75512252e-013, 5.59144397e-012, 6.40165364e-019, 1, -1.40031042e-012, -5.59144397e-012, 1.40104595e-012, 0.999994636)) | |
621 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.295012861, 0.590025842)) | |
622 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.441378117, -7.8126545, 4.76837158e-007, 1, -2.75534153e-013, 5.60212987e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.60212987e-012, 1.40031042e-012, 1)) | |
623 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1)) | |
624 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.295012653, 0.295012921)) | |
625 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221837759, 1.1809448, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
626 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
627 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921)) | |
628 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221020699, 1.26017833, 0, 1, 9.9763433e-018, -7.45067757e-011, -9.97532752e-018, 1, 1.49954715e-010, 7.45067757e-011, -1.49954715e-010, 1)) | |
629 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.7375319, 0.5)) | |
630 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 3.09763432, 0.200000003)) | |
631 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -3.01968145, 0.885297298, -2.97987981e-008, 2.57460719e-013, 0.999994636, -6.94917659e-018, 1, -2.56739074e-013, -0.999994636, 2.7550469e-013, -2.97987981e-008)) | |
632 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377)) | |
633 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 3.09763432, 0.295012951)) | |
634 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.7220459e-006, 3.01982832, 1.10655999, -1.39933377e-007, -4.45522055e-008, -0.999994636, 2.86610089e-007, -1, 4.45516228e-008, -0.999994636, -2.86611339e-007, 1.39933377e-007)) | |
635 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1)) | |
636 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 3.09763479, 0.200000003)) | |
637 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, 3.02018595, 0.885407448, -3.11451095e-006, 6.73515251e-006, -0.999994636, -9.20183595e-007, -1, -6.73511386e-006, -0.999994636, 9.20167849e-007, 3.11451709e-006)) | |
638 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.737532377)) | |
639 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 2.50760865, 0.200000003)) | |
640 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -5.82237434, 0.885300398, -2.97994376e-008, 2.57405208e-013, 0.999994636, -6.94917659e-018, 1, -2.56683563e-013, -0.999994636, 2.7550469e-013, -2.97994376e-008)) | |
641 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377)) | |
642 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951)) | |
643 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.33786011e-006, -7.22234058, 0.664441347, -2.9783191e-008, 2.17563467e-011, 0.999994636, 3.03188355e-012, 1, -2.17538348e-011, -0.999994636, 3.30741099e-012, -2.9783191e-008)) | |
644 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
645 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012861, 0.295012951)) | |
646 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -7.22363949, 0.811548233, -2.9798791e-008, -4.60201321e-013, 0.999994636, -1.67088796e-013, 1, 1.42011403e-013, -0.999994636, 1.17143505e-013, -2.9798791e-008)) | |
647 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1)) | |
648 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 2.50760913, 0.200000003)) | |
649 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.19345093e-005, -5.82271338, 0.885406017, 3.1608879e-006, -6.71891894e-006, 0.999994636, 5.22557343e-007, 1, 6.7188812e-006, -0.999994636, 5.22539153e-007, 3.16089131e-006)) | |
650 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.737532377)) | |
651 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.442519099, 0.295012921)) | |
652 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.737729549, -1.69281816, -9.53674316e-007, -0.999994636, 3.89201068e-013, -5.96419838e-008, 1.13688993e-013, 1, -2.77888823e-012, 5.96419838e-008, -2.77962375e-012, -0.999994636)) | |
653 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1)) | |
654 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 1.32755756, 0.295012921)) | |
655 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.664032698, -6.41297722, 4.76837158e-007, -0.999994636, 2.75512279e-013, -5.96358518e-008, 8.56986463e-019, 1, -1.70230496e-012, 5.96358518e-008, -1.70302661e-012, -0.999994636)) | |
656 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 2.50760865, 0.295012951)) | |
657 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -5.82254457, 1.1065681, -2.98008658e-008, 2.82357471e-013, 0.999994636, 3.44146437e-015, 1, 2.41195952e-014, -0.999994636, 2.87673775e-013, -2.980088e-008)) | |
658 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1)) | |
659 | ||
660 | function attackone() | |
661 | attack = true | |
662 | Humanoid.WalkSpeed = 5 | |
663 | for i = 0, 1, 0.05 do | |
664 | swait() | |
665 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .2) | |
666 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .2) | |
667 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, -.5) * angles(math.rad(130), math.rad(0), math.rad(30)), 0.2) | |
668 | LW.C0 = clerp(LW.C0, CFrame.new(.5, 0.7, -.5) * angles(math.rad(145), math.rad(0), math.rad(50)), 0.2) | |
669 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
670 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
671 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(80)), 0.25) | |
672 | end | |
673 | local con = Hitbox.Touched:connect(function(hit) | |
674 | Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149221", .8) | |
675 | end) | |
676 | so("rbxassetid://203691447",Hitbox,1,0.9) | |
677 | Humanoid.WalkSpeed = 0 | |
678 | for i = 0, 1, 0.03 do | |
679 | swait() | |
680 | ||
681 | local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0) | |
682 | if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then | |
683 | local h = 5 | |
684 | local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p) | |
685 | if a then | |
686 | game.Debris:AddItem(a, 1) | |
687 | end | |
688 | if b then | |
689 | game.Debris:AddItem(b, 1) | |
690 | end | |
691 | local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p) | |
692 | if a then | |
693 | game.Debris:AddItem(a, 1) | |
694 | end | |
695 | if b then | |
696 | game.Debris:AddItem(b, 1) | |
697 | end | |
698 | scfr = blcf | |
699 | elseif not scfr then | |
700 | scfr = blcf | |
701 | end | |
702 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -.5) * angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
703 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .3) | |
704 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.3, -.5) * angles(math.rad(30), math.rad(0), math.rad(-30)), 0.3) | |
705 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.3, -.5) * angles(math.rad(35), math.rad(0), math.rad(50)), 0.3) | |
706 | RH.C0 = clerp(RH.C0, cf(1, -.5, -.5) * angles(math.rad(0), math.rad(90), math.rad(20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
707 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
708 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(-20)), 0.3) | |
709 | end | |
710 | attack = false | |
711 | Humanoid.WalkSpeed = 10 | |
712 | con:disconnect() | |
713 | scfr = nil | |
714 | end | |
715 | ||
716 | function attacktwo() | |
717 | attack = true | |
718 | Humanoid.WalkSpeed = 5 | |
719 | for i = 0,1,0.05 do | |
720 | swait() | |
721 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .2) | |
722 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(-80)), .2) | |
723 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(70)), 0.2) | |
724 | LW.C0 = clerp(LW.C0, CFrame.new(-.5, 0.5, -.5) * angles(math.rad(0), math.rad(-120), math.rad(-80)), 0.2) | |
725 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
726 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-150), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
727 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.25) | |
728 | end | |
729 | Humanoid.WalkSpeed = 20 | |
730 | local con = Hitbox.Touched:connect(function(hit) | |
731 | Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149186", .8) | |
732 | end) | |
733 | for i = 1,3 do | |
734 | so("rbxassetid://203691492",Hitbox,1,0.9) | |
735 | for i = 0,1,0.06 do | |
736 | swait() | |
737 | local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0) | |
738 | if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then | |
739 | local h = 5 | |
740 | local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p) | |
741 | if a then | |
742 | game.Debris:AddItem(a, 1) | |
743 | end | |
744 | if b then | |
745 | game.Debris:AddItem(b, 1) | |
746 | end | |
747 | local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p) | |
748 | if a then | |
749 | game.Debris:AddItem(a, 1) | |
750 | end | |
751 | if b then | |
752 | game.Debris:AddItem(b, 1) | |
753 | end | |
754 | scfr = blcf | |
755 | elseif not scfr then | |
756 | scfr = blcf | |
757 | end | |
758 | Torso.Velocity = Head.CFrame.lookVector * 30 | |
759 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), -6*i), .3) | |
760 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .2) | |
761 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(85)), 0.2) | |
762 | LW.C0 = clerp(LW.C0, CFrame.new(0, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-85)), 0.2) | |
763 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
764 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
765 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.25) | |
766 | end | |
767 | end | |
768 | attack = false | |
769 | scfr = nil | |
770 | con:disconnect() | |
771 | Humanoid.WalkSpeed = 10 | |
772 | end | |
773 | ||
774 | function attackthree() | |
775 | attack = true | |
776 | for i = 0,1,0.05 do | |
777 | swait() | |
778 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -.3) * angles(math.rad(0), math.rad(0), math.rad(70)), .2) | |
779 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(-70)), .2) | |
780 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.3, -.5) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.2) | |
781 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, -.3) * angles(math.rad(80), math.rad(0), math.rad(10)), 0.2) | |
782 | RH.C0 = clerp(RH.C0, cf(1, -.8, -.3) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
783 | LH.C0 = clerp(LH.C0, cf(-1, -.8, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
784 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.7, 0) * angles(math.rad(-90), math.rad(0), math.rad(-50)), 0.25) | |
785 | end | |
786 | Torso.Velocity = Head.CFrame.lookVector * 90 | |
787 | if Humanoid.Jump == true then | |
788 | Torso.Velocity = Head.CFrame.lookVector * 50 | |
789 | end | |
790 | so("rbxassetid://203691447",Hitbox,1,0.9) | |
791 | local con = Hitbox.Touched:connect(function(hit) | |
792 | Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149186", .8) | |
793 | end) | |
794 | for i = 0,1,0.03 do | |
795 | swait() | |
796 | local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0) | |
797 | if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then | |
798 | local h = 5 | |
799 | local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p) | |
800 | if a then | |
801 | game.Debris:AddItem(a, 1) | |
802 | end | |
803 | if b then | |
804 | game.Debris:AddItem(b, 1) | |
805 | end | |
806 | local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p) | |
807 | if a then | |
808 | game.Debris:AddItem(a, 1) | |
809 | end | |
810 | if b then | |
811 | game.Debris:AddItem(b, 1) | |
812 | end | |
813 | scfr = blcf | |
814 | elseif not scfr then | |
815 | scfr = blcf | |
816 | end | |
817 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), .2) | |
818 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(70)), .2) | |
819 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.2) | |
820 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(-70)), 0.2) | |
821 | RH.C0 = clerp(RH.C0, cf(1, -1, -.3) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
822 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(5)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
823 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.7, 0) * angles(math.rad(-90), math.rad(0), math.rad(-50)), 0.25) | |
824 | end | |
825 | attack = false | |
826 | con:disconnect() | |
827 | scfr = nil | |
828 | end | |
829 | function Taunt() | |
830 | if game:GetService("Chat"):Chat(Player.Character.Head, "You Wont Escape", Enum.ChatColor.Red) then | |
831 | else | |
832 | game:GetService("Chat"):Chat(Player.Character.Head, "Take Your Best Shot", Enum.ChatColor.Red) | |
833 | end | |
834 | mouse.Button1Down:connect(function() | |
835 | if attack == false and attacktype == 1 then | |
836 | attacktype = 2 | |
837 | attackone() | |
838 | elseif attack == false and attacktype == 2 then | |
839 | - | mouse.KeyDown:connect(function(k) |
839 | + | |
840 | - | k = k:lower() |
840 | + | |
841 | - | if attack == false and k == '' then |
841 | + | |
842 | attacktype = 1 | |
843 | attackthree() | |
844 | end | |
845 | end) | |
846 | ||
847 | Mouse.KeyDown:connect(function(key) | |
848 | key:lower() | |
849 | if key == "g" then | |
850 | Taunt() | |
851 | end | |
852 | end) | |
853 | ||
854 | local sine = 0 | |
855 | local change = 1 | |
856 | local val = 0 | |
857 | local idle = 0 | |
858 | ||
859 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
860 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
861 | ||
862 | while true do | |
863 | swait() | |
864 | sine = sine + change | |
865 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
866 | local velderp = RootPart.Velocity.y | |
867 | hitfloor, posfloor = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
868 | if equipped == true or equipped == false then | |
869 | if attack == false then | |
870 | idle = idle + 1 | |
871 | else | |
872 | idle = 0 | |
873 | end | |
874 | if idle >= 500 then | |
875 | if attack == false then | |
876 | end | |
877 | end | |
878 | if RootPart.Velocity.y > 1 and hitfloor == nil then | |
879 | Anim = "Jump" | |
880 | if attack == false then | |
881 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .2) | |
882 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), .2) | |
883 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.2) | |
884 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3) | |
885 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
886 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
887 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(20)), 0.25) | |
888 | end | |
889 | elseif RootPart.Velocity.y < -1 and hitfloor == nil then | |
890 | Anim = "Fall" | |
891 | if attack == false then | |
892 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), .2) | |
893 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(0)), .2) | |
894 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), 0.2) | |
895 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), 0.3) | |
896 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
897 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
898 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-30)), 0.25) | |
899 | end | |
900 | elseif torvel < 1 and hitfloor ~= nil then | |
901 | Anim = "Idle" | |
902 | if attack == false then | |
903 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), .2) | |
904 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-3), math.rad(-3), math.rad(30)), .2) | |
905 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(20), math.rad(10)), .2) | |
906 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-15)), .2) | |
907 | RH.C0 = clerp(RH.C0, cf(1, -1, -.3) * RHCF * angles(math.rad(-3), math.rad(20), math.rad(7)), .2) | |
908 | LH.C0 = clerp(LH.C0, cf(-1, -.9, 0) * LHCF * angles(math.rad(-5), math.rad(30), math.rad(-8)), .2) | |
909 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(15)), 0.25) | |
910 | end | |
911 | elseif torvel > 2 and hitfloor ~= nil then | |
912 | Anim = "Walk" | |
913 | if attack == false then | |
914 | change = 3 | |
915 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), .2) | |
916 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), .2) | |
917 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.2) | |
918 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.3) | |
919 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
920 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
921 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-50)), 0.25) | |
922 | end | |
923 | end | |
924 | end | |
925 | if #Effects > 0 then | |
926 | for e = 1, #Effects do | |
927 | if Effects[e] ~= nil then | |
928 | local Thing = Effects[e] | |
929 | if Thing ~= nil then | |
930 | local Part = Thing[1] | |
931 | local Mode = Thing[2] | |
932 | local Delay = Thing[3] | |
933 | local IncX = Thing[4] | |
934 | local IncY = Thing[5] | |
935 | local IncZ = Thing[6] | |
936 | if Thing[1].Transparency <= 1 then | |
937 | if Thing[2] == "Block1" then | |
938 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
939 | Mesh = Thing[1].Mesh | |
940 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
941 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
942 | elseif Thing[2] == "Cylinder" then | |
943 | Mesh = Thing[1].Mesh | |
944 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
945 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
946 | elseif Thing[2] == "Blood" then | |
947 | Mesh = Thing[7] | |
948 | Thing[1].CFrame = Thing[1].CFrame * cf(0, .5, 0) | |
949 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
950 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
951 | elseif Thing[2] == "Elec" then | |
952 | Mesh = Thing[1].Mesh | |
953 | Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9]) | |
954 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
955 | elseif Thing[2] == "Disappear" then | |
956 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
957 | end | |
958 | else | |
959 | Part.Parent = nil | |
960 | table.remove(Effects, e) | |
961 | end | |
962 | end | |
963 | end | |
964 | end | |
965 | end | |
966 | end | |
967 | end |