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1-
wait(1)
1+
local Player = game.Players.LocalPlayer
2
local Character = game.Players.LocalPlayer.Character
3-
local grab8 = false
3+
local Create = LoadLibrary("RbxUtility").Create
4-
local throw1 = 5
4+
CFuncs = {	
5-
local throw2 = 5
5+
6-
local grabon3 = false
6+
7-
local grabon4 = false
7+
8-
local jkl = 1
8+
9-
local throw = 5
9+
	["Weld"] = {
10-
local grab1 = false
10+
		Create = function(Parent, Part0, Part1, C0, C1)
11-
local goo1 = 0
11+
			local Weld = Create("Weld"){
12-
local punching = false
12+
				Parent = Parent,
13
				Part0 = Part0,
14
				Part1 = Part1,
15-
local grabon3 = false
15+
				C0 = C0,
16-
local grabon2 = false
16+
				C1 = C1,
17-
local grabon1 = false
17+
			}
18-
local goo = 0
18+
			return Weld
19-
local grabon = false
19+
		end;
20-
local on = false
20+
	};
21
22
	["Sound"] = {
23
		Create = function(id, par, vol, pit) 
24
			coroutine.resume(coroutine.create(function()
25
				local S = Create("Sound"){
26
					Volume = vol,
27
					Pitch = pit or 1,
28
					SoundId = id,
29
					Parent = par or workspace,
30-
local aj1 = 1
30+
				}
31
				wait() 
32-
local go = true
32+
				S:play() 
33-
local bomb = false
33+
				game:GetService("Debris"):AddItem(S, 6)
34-
local point = false
34+
			end))
35
		end;
36
	};
37
	
38-
local combodamage = 1
38+
	["ParticleEmitter"] = {
39-
local ssj22 = false
39+
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
40-
local fly = false
40+
			local fp = Create("ParticleEmitter"){
41-
local ssbkaiox1000 = false
41+
				Parent = Parent,
42-
local ssbkaiox100 = false
42+
				Color = ColorSequence.new(Color1, Color2),
43-
local ssbkaiox10 = false
43+
				LightEmission = LightEmission,
44-
local ssbkaio = false
44+
				Size = Size,
45
				Texture = Texture,
46-
local ssbon = false
46+
				Transparency = Transparency,
47
				ZOffset = ZOffset,
48
				Acceleration = Accel,
49
				Drag = Drag,
50
				LockedToPart = LockedToPart,
51
				VelocityInheritance = VelocityInheritance,
52-
local hitmeter = 0
52+
				EmissionDirection = EmissionDirection,
53-
ssj33 = false
53+
				Enabled = Enabled,
54
				Lifetime = LifeTime,
55
				Rate = Rate,
56
				Rotation = Rotation,
57
				RotSpeed = RotSpeed,
58
				Speed = Speed,
59
				VelocitySpread = VelocitySpread,
60
			}
61
			return fp
62
		end;
63
	};
64
65
	CreateTemplate = {
66
	
67
	};
68
}
69
70
71
72
New = function(Object, Parent, Name, Data)
73
	local Object = Instance.new(Object)
74
	for Index, Value in pairs(Data or {}) do
75
		Object[Index] = Value
76
	end
77
	Object.Parent = Parent
78
	Object.Name = Name
79
	return Object
80
end
81
82
83
CV="Really black"
84
ArtificialHB = Create("BindableEvent", script){
85
	Parent = script,
86
	Name = "Heartbeat",
87
}
88
	
89
function swait(num)
90
	if num == 0 or num == nil then
91
		ArtificialHB.Event:wait()
92
	else
93
		for i = 0, num do
94
			ArtificialHB.Event:wait()
95
		end
96
	end
97
end
98
99
function chatfunc(text)
100
local chat = coroutine.wrap(function()
101
if Character:FindFirstChild("TalkingBillBoard")~= nil then
102
Character:FindFirstChild("TalkingBillBoard"):destroy()
103
end
104
local naeeym2 = Instance.new("BillboardGui",Character)
105
naeeym2.Size = UDim2.new(0,100,0,40)
106
naeeym2.StudsOffset = Vector3.new(0,3,0)
107
naeeym2.Adornee = Character.Head
108
naeeym2.Name = "TalkingBillBoard"
109-
beam1.BrickColor=BrickColor.new('Bright blue')
109+
local tecks2 = Instance.new("TextLabel",naeeym2)
110
tecks2.BackgroundTransparency = 1
111
tecks2.BorderSizePixel = 0
112
tecks2.Text = ""
113
tecks2.Font = "Fantasy"
114
tecks2.TextSize = 30
115
tecks2.TextStrokeTransparency = 0
116
tecks2.TextColor3 = Color3.new(0,0,0)
117-
inner1.BrickColor=BrickColor.new('Bright blue')
117+
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
118
tecks2.Size = UDim2.new(1,0,0.5,0)
119
local tecks3 = Instance.new("TextLabel",naeeym2)
120
tecks3.BackgroundTransparency = 1
121
tecks3.BorderSizePixel = 0
122
tecks3.Text = ""
123-
expl1.BrickColor=BrickColor.new('Bright blue')
123+
tecks3.Font = "Fantasy"
124-
expl1.Size=Vector3.new(5,5,5)
124+
tecks3.TextSize = 30
125
tecks3.TextStrokeTransparency = 0
126
tecks3.TextColor3 = Color3.new(0,0,0)
127
tecks3.TextStrokeColor3 = Color3.new(255,255,255)
128
tecks3.Size = UDim2.new(1,0,0.5,0)
129
for i = 1,string.len(text),1 do
130
CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, 6, .8)
131
tecks2.Text = string.sub(text,1,i)
132
tecks3.Text = string.sub(text,1,i)
133-
exa1.Size=Vector3.new(10,10,10)
133+
134
end
135
wait(2)
136
for i = 1, 50 do
137
swait()
138
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
139
tecks2.Rotation = tecks2.Rotation - .8
140
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
141
tecks2.TextTransparency = tecks2.TextTransparency + .04
142
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
143
tecks3.Rotation = tecks2.Rotation + .8
144
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
145
tecks3.TextTransparency = tecks2.TextTransparency + .04
146
end
147
naeeym2:Destroy()
148
end)
149
chat()
150
151
end
152
function onChatted(msg)
153
chatfunc(msg)
154
155
end
156
Player.Chatted:connect(onChatted)
157
158
abss = Instance.new("BillboardGui",Character)
159
abss.Size = UDim2.new(10,0,10,0)
160
abss.Enabled = false
161
abss.Name = "ROCKYMOUNT"
162
imgl = Instance.new("ImageLabel",abss)
163
imgl.Position = UDim2.new(0,0,0,0)
164
imgl.Size = UDim2.new(1,0,1,0)
165
imgl.Image = "rbxassetid://711463989"
166
imgl.BackgroundTransparency = 1
167
imgl.ImageColor3 = Color3.new(0,255,255)
168
img2 = Instance.new("ImageLabel",abss)
169
img2.Position = UDim2.new(0,0,0,0)
170
img2.Size = UDim2.new(1,0,1,0)
171
img2.Image = "rbxassetid://711463989"
172
img2.BackgroundTransparency = 1
173
img2.ImageColor3 = Color3.new(0,255,255)
174
175
176
177
178
local lolf = true
179
local shake = false
180
local go2 = false
181
local up = 0
182
local grab2 = false
183-
if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then
183+
local pushed = false
184-
	if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg")  then
184+
	base = Instance.new("Part",workspace)
185
	base.Name = "Base"
186
base.Transparency = 1
187
z42d = Instance.new("Sound",game.Players.LocalPlayer.Character)
188
z42d.Volume = 50
189
z42d.Looped = true
190
z42d.SoundId = "rbxassetid://470279287"
191
z42d:Play()
192
local jk = false
193
local kiout = false
194-
	if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm")  then
194+
local rl = true
195
ll = 0
196
local combodamage = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999e+999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
197
local can = 5
198
local lolwait = 3
199
local auracan3 = true
200
local auracan1 = true
201
local darius1 = true
202
local ki = true
203
local darius = true
204
local kamecolor = "Hot pink"
205-
if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
205+
z42 = Instance.new("Sound",game.Players.LocalPlayer.Character)
206-
	if hited == true then
206+
z42.Volume = 20
207-
	hited = false
207+
z42.Looped = false
208-
	hited1 = true
208+
z42.SoundId = "rbxassetid://863808186"
209-
	on = true
209+
210-
	human = hit.Parent:FindFirstChild("Humanoid")
210+
211-
ts = hit.Parent:FindFirstChild("Torso")
211+
212
local hited1 = false
213-
welld = Instance.new("Weld",hit)
213+
214-
welld.Part0 = beam1
214+
215-
welld.Part1 = ts
215+
216-
welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z)
216+
217-
part6 = Instance.new("Part",hit)
217+
218
local poon = false
219
220
local v3 = Vector3.new
221-
part6.BrickColor = BrickColor.new("Toothpaste")
221+
	divine = Instance.new("Part",game.Players.LocalPlayer.Character)
222
	divine.Size = Vector3.new(0.5,0.5,3)
223
	divine.Position = v3(5,50,5)
224
	
225-
partweld1 = Instance.new("Weld",hit)
225+
	divine.BrickColor = BrickColor.new("Pink")
226-
partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
226+
	divine.Transparency = 1
227
	divinemesh = Instance.new("SpecialMesh",divine)
228
	divinemesh.MeshType = "Sphere"
229-
if human.Health > 100 then
229+
	divinemesh.Scale = v3(1,1,1)
230-
		human.MaxHealth = 100
230+
231-
		human.Health = 100
231+
232
	
233
	------------------------------------------------------------------
234
	divine2 = Instance.new("Part",game.Players.LocalPlayer.Character)
235
	divine2.Size = Vector3.new(0.5,0.5,3)
236
	divine2.Position = v3(5,5,5)
237
	
238-
for i = 1,100 do
238+
	divine2.BrickColor = BrickColor.new("Pink")
239
	divine2.Transparency = 1
240
	divinemesh = Instance.new("SpecialMesh",divine2)
241-
	part6.Transparency = part6.Transparency + 0.05
241+
	divinemesh.MeshType = "Sphere"
242
	divinemesh.Scale = v3(1,1,1)
243
	
244
	
245
	------------------------------------------------------------------
246
	divine3 = Instance.new("Part",game.Players.LocalPlayer.Character)
247
	divine3.Size = Vector3.new(0.5,0.5,3)
248
	divine3.Position = v3(5,8,5)
249
	
250
	divine3.BrickColor = BrickColor.new("Pink")
251
	divine3.Transparency = 1
252
	divinemesh = Instance.new("SpecialMesh",divine3)
253
	divinemesh.MeshType = "Sphere"
254
	divinemesh.Scale = v3(1,1,1)
255
	
256
	
257
	
258
	------------------------------------------------------------------
259
	divine4 = Instance.new("Part",game.Players.LocalPlayer.Character)
260
	divine4.Size = Vector3.new(0.5,0.5,3)
261
	divine4.Position = v3(5,3,5)
262
	
263
	divine4.BrickColor = BrickColor.new("Pink")
264
	divine4.Transparency = 1
265
	divinemesh = Instance.new("SpecialMesh",divine4)
266
	divinemesh.MeshType = "Sphere"
267
	divinemesh.Scale = v3(1,1,1)
268
	
269
	
270
	
271-
expl1.Size=v3(6,6,6)*s1.Volume
271+
	------------------------------------------------------------------
272
	divine5 = Instance.new("Part",game.Players.LocalPlayer.Character)
273
	divine5.Size = Vector3.new(0.5,0.5,3)
274-
exa1.Size=v3(5,5,5)*s1.Volume
274+
	divine5.Position = v3(5,55,5)
275
	
276
	divine5.BrickColor = BrickColor.new("Pink")
277
	divine5.Transparency = 1
278
	divinemesh = Instance.new("SpecialMesh",divine5)
279
	divinemesh.MeshType = "Sphere"
280-
local ssj = true
280+
	divinemesh.Scale = v3(1,1,1)
281-
local ssb = true
281+
282
	
283-
local auracan = false
283+
284-
local auracan1 = false
284+
	------------------------------------------------------------------
285-
local ssj2 = false
285+
	divine6 = Instance.new("Part",game.Players.LocalPlayer.Character)
286-
local ssj3 = false
286+
	divine6.Size = Vector3.new(0.5,0.5,3)
287-
local ssjg = false
287+
	divine6.Position = v3(5,5,5)
288-
local ssjb = false
288+
289
	divine6.BrickColor = BrickColor.new("Pink")
290
	divine6.Transparency = 1
291
	divinemesh = Instance.new("SpecialMesh",divine6)
292
	divinemesh.MeshType = "Sphere"
293
	divinemesh.Scale = v3(1,1,1)
294
295
296
local new=Instance.new
297
local rad=math.rad
298
local cf=CFrame.new
299
local v3=Vector3.new
300-
hed.face:Destroy()
300+
301
return CFrame.Angles(rad(x),rad(y),rad(z))
302-
hum.Name = "idk"
302+
303-
hum.JumpPower = 100
303+
304
local char=player.Character
305
local cam=workspace.Camera
306
local mouse=player:GetMouse()
307
local weld=function(a,b,c0,c1)
308
m=Instance.new('Motor',a)
309
m.Part0=a
310
m.Part1=b
311
m.C0=c0
312
m.C1=c1
313
return m
314
end
315
316
317
beamm=Instance.new('Model',workspace)
318
beamm.Name='beam'
319
320
laser=false
321
322
rs=Instance.new('Part',char)
323
rs.Transparency=1
324
rs.CanCollide=false
325
rs.TopSurface,rs.BottomSurface=0,0
326
rs.FormFactor=3
327
rs.Size=Vector3.new(.5,.5,.5)
328
329
ls=rs:Clone()
330
ls.Parent=char
331
332
333
334
s1=Instance.new('Sound',char)
335
s1.Volume=1
336
s1.Pitch=1
337
s1.Looped=true
338
339
340
particles={}
341
342
local wep=new('Part',char)
343
344
wep.FormFactor=3
345
wep.Transparency = 1
346
wep.CanCollide=false
347
wep.Size=v3(0.1,0.1,0.1)
348
wep.TopSurface,wep.BottomSurface=0,0
349
local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
350
351
352
local beam1=wep:Clone()
353
beam1:ClearAllChildren()
354
beam1.Material='Neon'
355
beam1.BrickColor=BrickColor.new(kamecolor)
356
beam1.Color = Color3.fromRGB(35,0,53)
357
beam1.Size=Vector3.new(1,1,1)
358
beam1.Transparency=0
359
beam1.Anchored=true
360
local ms=Instance.new('BlockMesh',beam1)
361
local inner1=beam1:Clone()
362
inner1.Transparency=1
363
inner1.Material='SmoothPlastic'
364
inner1.BrickColor=BrickColor.new(kamecolor)
365
inner1.Color = Color3.fromRGB(35,0,53)
366
local ms2=inner1.Mesh
367
368
local expl1=inner1:Clone()
369
expl1.Mesh:Destroy()
370
expl1.Material='Neon'
371
expl1.BrickColor=BrickColor.new(kamecolor)
372
expl1.Color = Color3.fromRGB(35,0,53)
373
expl1.Size=Vector3.new(1,1,1)
374
expl1.Transparency=0
375
pl=Instance.new('PointLight',expl1)
376
pl.Color=expl1.BrickColor.Color
377
pl.Range=pl.Range*2
378
pl.Name='light'
379
local br=pl.Range
380
381
local exa1=expl1:Clone()
382
exa1.Size=Vector3.new(1,1,1)
383
pl2=exa1.light
384
385
local part=exa1:Clone()
386
part.Size=Vector3.new(1.5,1.5,1.5)
387
pl3=part.light
388
pms=Instance.new('BlockMesh',part)
389
390
char.Humanoid.Died:connect(function()
391
laser=false
392
beam1.Parent=nil
393
inner1.Parent=nil
394
expl1.Parent=nil
395
exa1.Parent=nil
396
s1:stop()
397
end)
398
399
400
401
parti=0
402
game:service'RunService'.Stepped:connect(function()
403
parti=parti+1
404
for i,v in pairs(particles) do
405
v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
406
v.Transparency=v.Transparency+.08
407
if v.Transparency >= 1 then
408
v:Destroy()
409
table.remove(particles,i)
410
else
411
v.Parent=beamm
412
end
413
end
414
415
a=cam.CoordinateFrame.p
416
b=mouse.Hit.p
417
mhitr=Ray.new(a,(b-a).unit*999)
418-
weld.C0 = CFrame.new(0,5,0)
418+
419
420
421
if laser then
422
beamm.Parent=workspace
423
beam1.Parent=beamm
424
inner1.Parent=beamm
425
expl1.Parent=beamm
426
exa1.Parent=beamm
427
s1.Volume=s1.Volume-0.0034
428
429
ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
430
hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
431-
part2.Size = NumberSequence.new(11)
431+
432
if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) then
433
	
434
	if hit.Parent:IsA("Model") and hit ~= workspace.Base then
435
		hit.Parent:BreakJoints()
436
		
437
		wait()
438
	end
439
	if hit.Parent:IsA("Part") and hit ~= workspace.Base then
440
		hit.Anchored = false
441
		hit.Position = hit.Position + Vector3.new(0,1,0)
442
		block = Instance.new("BodyForce",hit)
443
block.Force = beam1.CFrame.lookVector 
444-
part3.Rate = 40
444+
445
446-
part3.ZOffset = 3
446+
hit.Position = hit.Position + Vector3.new(0,1,0)
447-
part3.SpreadAngle = Vector2.new(50,50)
447+
448
block.Force = beam1.CFrame.lookVector
449
450
	end
451
	end
452
453-
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
453+
454-
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
454+
455
e.Position=pos
456
e.BlastRadius=14
457
e.BlastPressure=1e4
458
end
459
if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
460
hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
461
end
462
463
if parti==math.floor(parti) then
464
par=part:Clone()
465
table.insert(particles,par)
466
par.Parent=beamm
467
par.Transparency=1-s1.Volume
468
par.light.Range=br*s1.Volume
469
par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
470
end
471
472
mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
473
ms.Scale=v3(s1.Volume,s1.Volume,mag)
474
ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
475
beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
476
inner1.CFrame=beam1.CFrame
477
pl.Range=br*s1.Volume
478
pl2.Range=br*s1.Volume
479
480
expl1.Transparency=0
481
expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
482
483
exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
484
485
end
486
end)
487
488
local base = true
489
local ssjr = false
490
local kaio = true
491
local down2 = false
492
local ok = 0
493
local lala = false
494-
Hair7.BrickColor = BrickColor.new("Black")
494+
495
local idle = true
496
local idle1 = true
497
local canattack = true
498
local nohit = 0
499
local p = game.Players.LocalPlayer
500
local char = p.Character
501
local mouse = p:GetMouse()
502
local larm = char["Left Arm"]
503
local rarm = char["Right Arm"]
504
local lleg = char["Left Leg"]
505
local rleg = char["Right Leg"]
506
local hed = char.Head
507
local torso = char.Torso
508
zwc = Instance.new("Sound",torso)
509
zwc.Volume = 1
510
zwc.Looped = false
511
zwc.SoundId = "rbxassetid://137579113"
512
local hum = char.Humanoid
513
hum.Name = "loldar"
514
local cam = game.Workspace.CurrentCamera
515
local root = char.HumanoidRootPart
516
local deb = false
517
local shot = 0
518
local walk = true
519
local debris=game:service"Debris"
520-
-----------------------------------------------------
520+
521
local rs = game:GetService("RunService").RenderStepped
522
local canattack = true
523
hed.face.Texture = "http://www.roblox.com/asset/?id=665350491"
524
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
525
function lerp(a, b, t) -- Linear interpolation
526
        return a + (b - a)*t
527
end
528
529
function slerp(a, b, t) --Spherical interpolation
530
        dot = a:Dot(b)
531
        if dot > 0.99999 or dot < -0.99999 then
532
                return t <= 0.5 and a or b
533
        else
534
                r = math.acos(dot)
535
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
536
        end
537
end
538
function matrixInterpolate(a, b, t)
539
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
540
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
541
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
542
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
543
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
544
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
545
        local t = v1:Dot(v2)
546
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
547
                return CFrame.new()
548
        end
549
        return CFrame.new(
550-
GroundWave2 = function()
550+
551-
	local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
551+
552
        v2.x, v2.y, v2.z,
553-
		local wave = Instance.new("Part", spirit1)
553+
554
end
555
----------------------------------------------------
556
function genWeld(a,b)
557
    local w = Instance.new("Weld",a)
558
    w.Part0 = a
559
    w.Part1 = b
560
    return w
561
end
562
function weld(a, b)
563
    local weld = Instance.new("Weld")
564
    weld.Name = "W"
565
    weld.Part0 = a
566
    weld.Part1 = b
567-
		wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8)
567+
568
    weld.Parent = a
569
    return weld;
570
end
571
----------------------------------------------------
572
function Lerp(c1,c2,al)
573
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
574
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
575
for i,v in pairs(com1) do
576
com1[i] = v+(com2[i]-v)*al
577-
--combat
577+
578-
local grab = false
578+
579-
function misssound()
579+
580-
	z = Instance.new("Sound",char)
580+
581-
z.Volume = 4
581+
582-
z.Looped = false
582+
583-
z.SoundId = "rbxassetid://137579113"
583+
584-
z:Play()
584+
585
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
586-
function strongsound()
586+
587-
	z = Instance.new("Sound",char)
587+
588-
z.Volume = 4
588+
589-
z.Looped = false
589+
590-
z.SoundId = "rbxassetid://896242278"
590+
591-
z:Play()
591+
592
    weeld.Part0=part0
593-
function punches()
593+
594
    weeld.C0=c0
595
    weeld.C1=c1
596-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4)
596+
597-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2)
597+
598-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
598+
599-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2)
599+
600-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4)
600+
601-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
601+
602
if v == plrname then
603
ret = false
604
end
605-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
605+
606-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
606+
607-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2)
607+
608-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
608+
609-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4)
609+
610-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
610+
611
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
612
newWeld(torso, hed, 0, 1.5, 0)
613-
function fastpunches()
613+
614
lleg.Weld.C1 = CFrame.new(0, 1, 0)
615
newWeld(torso, rleg, 0.5, -1, 0)
616-
	misssound()	
616+
617-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
617+
618-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
618+
619-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
619+
620-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
620+
621-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
621+
622-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
622+
623
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
624
		wave.Anchored = true
625-
		misssound()
625+
626-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
626+
627-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
627+
628-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
628+
629-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
629+
630-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
630+
631-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
631+
632
		wm = Instance.new("SpecialMesh", wave)
633-
		misssound()
633+
634-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
634+
635-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
635+
636-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
636+
637-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
637+
638-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
638+
639-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
639+
640
		wait()
641
		end
642-
		misssound()
642+
643-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
643+
644-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
644+
645-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
645+
646-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
646+
function stance1()
647-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
647+
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(15),math.rad(0)), 0.1)--head
648-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
648+
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(0)), 1)--torso
649
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(12),math.rad(15),math.rad(30)), 0.1)--arm
650-
		misssound()
650+
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(12),math.rad(15),math.rad(-30)), 0.1)--arm
651-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
651+
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(15), math.rad(10)), 0.1)--leg
652-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
652+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(-40), math.rad(-5)), 0.1)--leg
653-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
653+
654-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
654+
-------------------------------------------------------------
655-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
655+
function stance2()
656-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
656+
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.1)--head
657
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.1)--torso
658
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.1)--rarm
659-
		misssound()
659+
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(0)), 0.1)--larm
660-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
660+
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1)--lleg
661-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
661+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.1)--rleg
662-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
662+
663-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
663+
664-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
664+
----------------------------------------------------------
665-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
665+
z41 = Instance.new("Sound",torso)
666
z41.Volume = 20
667-
		misssound()
667+
668-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
668+
z41.SoundId = "rbxassetid://863807725"
669-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
669+
z412 = Instance.new("Sound",torso)
670-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
670+
z412.Volume = 20
671-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
671+
z412.Looped = false
672-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
672+
z412.SoundId = "rbxassetid://895090420"
673-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
673+
z4122 = Instance.new("Sound",torso)
674
z4122.Volume = 20
675
z4122.Looped = false
676-
		misssound()
676+
z4122.SoundId = "rbxassetid://897147945"
677-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
677+
function swing1()
678-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
678+
679-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
679+
680-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
680+
681-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
681+
682-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
682+
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-70)), 0.4)--arm
683
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
684-
		misssound()
684+
685-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
685+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.4)--leg
686-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
686+
687-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
687+
688-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
688+
689-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
689+
690-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
690+
691
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
692
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
693-
		misssound()
693+
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(60)), 0.4)--arm
694-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
694+
695-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
695+
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
696-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
696+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)--leg
697-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
697+
698-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
698+
699-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
699+
function swing11()
700
for i = 1, 5 do
701-
		misssound()
701+
702-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
702+
703-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
703+
704-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
704+
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-70)), 0.4)--arm
705-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
705+
706-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
706+
707-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
707+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.4)--leg
708
end
709
710-
		misssound()
710+
z412:Play()
711-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
711+
712-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
712+
713-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
713+
714-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
714+
715-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
715+
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(60)), 0.4)--arm
716-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
716+
717
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
718-
		misssound()
718+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)--leg
719-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
719+
720-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
720+
721-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
721+
------------------------------------------------------------------------------------------------
722-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
722+
function swing2()
723-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
723+
724-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
724+
725
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
726
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(0)), 0.4)--torso
727-
		misssound()
727+
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-200),math.rad(0),math.rad(30)), 0.4)--arm
728-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
728+
729-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
729+
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
730-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
730+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)--leg
731-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
731+
732-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
732+
733-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
733+
734
for i = 1, 5 do
735-
		misssound()
735+
736-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
736+
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(-10),math.rad(0)), 0.4)--head
737-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
737+
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(10), math.rad(0)), 0.4)--torso
738-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
738+
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.3,-.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-50)), 0.4)--arm
739-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
739+
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.4)--arm
740-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
740+
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-10)), 0.4)--leg
741-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
741+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(12), math.rad(0), math.rad(0)), 0.4)--leg
742
end
743
end
744-
		misssound()
744+
-----------------------------------------------------------------------------------------------
745-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
745+
function swing3()
746-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
746+
747-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
747+
748-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
748+
for i = 1, 7 do
749-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
749+
750-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
750+
751
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
752
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)), 0.4)--arm
753-
function kick()
753+
754-
for i = 1, 20 do
754+
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.4)--leg
755
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)--leg
756-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4)
756+
		torso.CFrame = torso.CFrame * CFrame.Angles(0,-.928,0)+ Vector3.new(0,5,0)
757-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2)
757+
758-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2)
758+
759-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
759+
760-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
760+
761-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
761+
------------------------------------------------------------------------------------------------
762
function firstswing()
763
for i = 1, 10 do
764
		wait()
765-
function strongpunchanim()
765+
766-
	strongsound()
766+
767
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-70)), 0.4)--arm
768
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
769-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
769+
770-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2)
770+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--leg
771-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
771+
772-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
772+
773-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)
773+
774-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4)
774+
775
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
776
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
777
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.4)--arm
778
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
779-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4)
779+
780-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2)
780+
781-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
781+
782-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
782+
783-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)
783+
function flytowards()
784-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4)
784+
785
		wait()
786
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
787
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4)--torso
788
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--arm
789
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--arm
790-
function gramanim()
790+
791-
for i = 1, 20 do
791+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--leg
792
end
793
end
794-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
794+
	function swings()
795-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm
795+
796-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm
796+
797-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
797+
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.4)--head
798-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
798+
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.4)--torso
799
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-70)), 0.4)--arm
800-
for i = 1, 20 do
800+
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--arm
801
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
802
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--leg
803-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
803+
804-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm
804+
805-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm
805+
806-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
806+
807-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
807+
808
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
809
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
810
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(30)), 0.4)--arm
811
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
812
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
813
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
814
end
815
z42:Play()
816-
	 if key == "c" then
816+
817-
		if ssj == true then
817+
-----------------------------------------------
818
function divineswinging()
819-
				combodamage = 3
819+
	shot1 = true
820-
			aura.Color = ColorSequence.new(Color3.new(255,255,0))
820+
for i = 1, 4 do
821
		wait()
822
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
823
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
824
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-1)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-120)), 0.8)--arm
825-
			ssj = false
825+
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
826
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--leg
827
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.8)--leg
828
end
829-
for i = 1, 20 do
829+
z42:Play()
830
for i = 1, 4 do
831-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
831+
832-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
832+
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
833-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
833+
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
834-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
834+
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(120)), 0.8)--arm
835-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
835+
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
836-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
836+
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.8)--leg
837
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(10)), 0.8)--leg
838
end
839-
				z1 = Instance.new("Sound",char)
839+
z42:Play()
840-
z1.Volume = 10
840+
for i = 1, 4 do
841
		wait()
842-
z1.SoundId = "rbxassetid://740811119"
842+
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(-10),math.rad(0)), 0.4)--head
843
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(10), math.rad(0)), 0.4)--torso
844
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.3,-.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-50)), 0.4)--arm
845-
			Colors = {"New Yeller", "New Yeller"}
845+
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.4)--arm
846
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-10)), 0.4)--leg
847-
			ball.BrickColor = BrickColor.new("New Yeller")
847+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(12), math.rad(0), math.rad(0)), 0.4)--leg
848
end
849
z42:Play()
850
for i = 1, 4 do
851
		wait()
852-
zh = Instance.new("Sound",char)
852+
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
853
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
854
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-1)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-120)), 0.8)--arm
855-
zh.SoundId = "rbxassetid://891397456"
855+
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
856
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--leg
857-
aura.Transparency = NumberSequence.new(0)
857+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.8)--leg
858-
			auracan = true
858+
859-
		Mesh.MeshId = "rbxassetid://430344159"
859+
z42:Play()
860
for i = 1, 4 do
861
		wait()
862-
		Hair7.BrickColor = BrickColor.new("New Yeller")
862+
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
863
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
864
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(120)), 0.8)--arm
865
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
866
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.8)--leg
867-
		ssj2 = true
867+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(10)), 0.8)--leg
868
end
869
z42:Play()
870
for i = 1, 4 do
871
		wait()
872
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
873-
	 if key == "c" then
873+
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
874-
		if ssj2 == true then
874+
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-1)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-120)), 0.8)--arm
875
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
876-
				combodamage = 6
876+
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--leg
877
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.8)--leg
878
end
879
z42:Play()
880
z4122:Play()
881-
		for i = 1, 20 do
881+
for i = 1, 4 do
882
		wait()
883
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
884
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
885
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(30)), 0.4)--arm
886
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
887
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
888
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
889
end
890-
	z1 = Instance.new("Sound",char)
890+
891-
z1.Volume = 10
891+
892
-----------------------------------------------------------------------------------------
893-
z1.SoundId = "rbxassetid://740811119"
893+
function divineend()
894-
z1:Play()	
894+
895
for i = 1, 7 do
896
		wait()
897-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
897+
898-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
898+
899-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
899+
900-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
900+
901-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
901+
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.4)--leg
902-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
902+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)--leg
903
		torso.CFrame = torso.CFrame * CFrame.Angles(0,.88,0)
904
end
905
wait(0.5)
906
for i = 1, 7 do
907-
			aura.Transparency = NumberSequence.new(0)
907+
908-
			aura1.Transparency = NumberSequence.new(0)
908+
909-
			auracan1 = true
909+
910
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
911-
			auracan = false
911+
912-
			zh:Destroy()
912+
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.4)--leg
913-
			Colors = {"New Yeller", "New Yeller"}
913+
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)--leg
914
		torso.CFrame = torso.CFrame * CFrame.Angles(0,.88,0)
915
end
916
kiweld7.C0 = CFrame.new(-1.7,-3,0) * CFrame.Angles(rad(180),rad(0),rad(40))
917-
			ball.BrickColor = BrickColor.new("New Yeller")
917+
918
		wait()
919
		
920
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.4)--head
921
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)--torso
922-
			zh = Instance.new("Sound",char)
922+
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,1.5,-0.3)*CFrame.Angles(math.rad(190),math.rad(40),math.rad(-50)), 0.4)--arm
923
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-70)), 0.4)--arm
924-
zh.Looped =true
924+
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
925-
zh.SoundId = "rbxassetid://850205092"
925+
926
end
927-
		Mesh.MeshId = "rbxassetid://560718478"
927+
928
---------------------------------------------------------
929
local block = Instance.new("Part",torso)
930-
		Hair7.BrickColor = BrickColor.new("New Yeller")
930+
931
block.Position = block.Position + Vector3.new(2,2,2)
932
block.Transparency = 1
933
local weld = Instance.new("Weld",torso)
934
weld.Part0 = torso
935-
		ssj3 = true
935+
936-
		ssj2 = false
936+
weld.C0 = CFrame.new(0,3,0)
937
local block2 = Instance.new("Part",torso)
938
block2.Size = Vector3.new(3,2,1)
939
block2.CanCollide = false
940
block2.Position = block.Position + Vector3.new(2,2,2)
941
block2.Transparency = 1
942-
	 if key == "c" then
942+
943-
		if ssj3 == true then
943+
944
weld2.Part1 = block2
945
weld2.C0 = CFrame.new(0,-1.5,0)
946
local part2 = Instance.new("ParticleEmitter",block)
947
part2.Lifetime = NumberRange.new(5)
948
part2.Speed = NumberRange.new(0)
949-
				combodamage = 10
949+
part2.Color = ColorSequence.new(Color3.fromRGB(183,39,212))
950
part2.Size = NumberSequence.new(7)
951-
			Colors = {"New Yeller", "New Yeller"}
951+
952
part2.LockedToPart = true
953-
		Colors = {"New Yeller", "New Yeller"}
953+
954
part2.Texture = "http://www.roblox.com/asset/?id=894173257"
955
part2.ZOffset = -3
956
957
local part7 = Instance.new("ParticleEmitter",block)
958
part7.Lifetime = NumberRange.new(5)
959
part7.Speed = NumberRange.new(0)
960
961
part7.Size = NumberSequence.new(7)
962
part7.Transparency = NumberSequence.new(1)
963
part7.LockedToPart = true
964-
			Colors = {"New Yeller", "New Yeller"}
964+
part7.Rate = 3
965
part7.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
966-
		Colors = {"New Yeller", "New Yeller"}
966+
part7.Texture = "http://www.roblox.com/asset/?id=894173257"
967
part7.ZOffset = -1
968-
			Colors = {"New Yeller", "New Yeller"}
968+
969
local part3 = Instance.new("ParticleEmitter",block2)
970-
			wait(1)
970+
971-
			Colors = {"New Yeller", "New Yeller"}
971+
972
part3.Color = ColorSequence.new(Color3.fromRGB(255,0,102))
973-
				z1 = Instance.new("Sound",char)
973+
974-
z1.Volume = 10
974+
975
part3.LockedToPart = true
976-
z1.SoundId = "rbxassetid://740811119"
976+
part3.Rate = 10
977
part3.Texture = "http://www.roblox.com/asset/?id=549349471"
978-
Colors = {"New Yeller", "New Yeller"}
978+
part3.ZOffset = -0.5
979
part3.SpreadAngle = Vector2.new(50,0)
980
	aura1 = Instance.new("ParticleEmitter",torso)
981
aura1.Transparency = NumberSequence.new(1)
982
aura1.Size = NumberSequence.new(5)
983
aura1.Speed = NumberRange.new(0)
984
aura1.Lifetime = NumberRange.new(5)
985
aura1.LockedToPart = true
986
aura1.Rate = 3.5
987
aura1.Color = ColorSequence.new(Color3.new(0,0,0))
988
989-
		Colors = {"New Yeller", "New Yeller"}
989+
990
aura1.Lifetime = NumberRange.new(3)
991
992-
Colors = {"New Yeller", "New Yeller"}
992+
993
994-
ball.BrickColor = BrickColor.new("New Yeller")
994+
995
shirt = Instance.new("Shirt", char)
996
shirt.Name = "Shirt"
997-
	Mesh.Scale = Vector3.new(6,6,6)
997+
998-
	Weld1.C0 = CFrame.new(-.25, 1.2, .34)
998+
999
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=432851554"
1000
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=432851568"
1001
end)
1002
for i,v in pairs(char:children()) do
1003
    if v:IsA("Accessory") then
1004-
Hair71 = Instance.new("Part")
1004+
1005-
Hair71.Parent = p.Character
1005+
1006-
Hair71.Name = "Hair1"
1006+
1007-
Hair71.CanCollide = false
1007+
1008-
Hair71.Locked = true
1008+
1009-
Hair71.TopSurface = "Smooth"
1009+
1010-
Hair71.BottomSurface = "Smooth"
1010+
1011-
Hair71.formFactor = "Symmetric"
1011+
1012-
Hair71.Material = "Neon"
1012+
1013-
Hair71.BrickColor = BrickColor.new("New Yeller")
1013+
1014-
Hair71.CFrame = p.Character.Torso.CFrame
1014+
1015-
Hair71.Size = Vector3.new(1, 1, 1)
1015+
1016-
Hair71.Transparency = 0
1016+
1017
Hair99.CFrame = p.Character.Head.CFrame
1018-
Mesh1 = Instance.new("SpecialMesh")
1018+
1019-
Mesh1.Parent = Hair991
1019+
1020-
Mesh1.MeshType = "Sphere"
1020+
1021-
Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
1021+
1022-
Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
1022+
1023
Hair99.Transparency = 1
1024
1025-
		Hair71.BrickColor = BrickColor.new("New Yeller")
1025+
1026
Weld.Part0 = p.Character.Head 
1027-
Weld11 = Instance.new("Weld",char.Hair1)
1027+
1028-
Weld11.Parent = p.Character.Head
1028+
1029-
Weld11.Part0 = p.Character.Head
1029+
1030-
Weld11.Part1 = Hair71
1030+
1031-
Weld11.C0 = CFrame.new(-.25, -1, 1.5)
1031+
1032
Hair7.Parent = p.Character
1033-
Mesh1 = Instance.new("SpecialMesh",Mesh1)
1033+
1034-
Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
1034+
1035-
Mesh1.Parent = Hair71
1035+
1036
Hair7.TopSurface = "Smooth"
1037-
Mesh1.MeshType = "FileMesh"
1037+
1038-
Mesh1.MeshId = "rbxassetid://560193297"
1038+
1039-
		Mesh1.Scale = Vector3.new(7,6,6)
1039+
1040-
Mesh1.TextureId = ""
1040+
Hair7.BrickColor = BrickColor.new("Really black")
1041
Hair7.CFrame = p.Character.Torso.CFrame
1042-
			ssj33 = true
1042+
1043
Hair7.Transparency = 0
1044
1045
Mesh = Instance.new("SpecialMesh")
1046-
		ssj3 = false
1046+
1047
Mesh.MeshType = "Sphere"
1048
Mesh.Offset = Vector3.new(0, 0.1, 0.1)
1049
Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
1050
1051-
aurapart = Instance.new("Part",char)
1051+
1052-
aurapart.Size = Vector3.new(0.1,0.1,0.1)
1052+
1053-
aurapart.Transparency = 1
1053+
1054-
aurapart.CanCollide = false
1054+
1055-
aurapart.Position = Vector3.new(0,2,0)
1055+
1056-
auraweld = Instance.new("Weld",char)
1056+
1057-
auraweld.Part0 = aurapart
1057+
1058-
auraweld.Part1 = torso
1058+
1059-
auraweld.C0 = CFrame.new(0,-2,0)
1059+
1060-
aura = Instance.new("ParticleEmitter",aurapart)
1060+
1061-
aura.Transparency = NumberSequence.new(1)
1061+
1062-
aura.Size = NumberSequence.new(8)
1062+
1063-
aura.Speed = NumberRange.new(0)
1063+
1064-
aura.LockedToPart = true
1064+
1065-
aura.Rate = 2
1065+
1066-
aura.Lifetime = NumberRange.new(5)
1066+
1067-
aura.ZOffset = -2
1067+
1068-
aura1 = Instance.new("ParticleEmitter",torso)
1068+
1069
	if mouse.Target == nil then
1070
		clickon = false
1071
	end
1072
if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
1073
	clickon = true
1074-
aura1.Rate = 1.5
1074+
1075
zwc1s2 = Instance.new("Sound",mouse.Target)
1076
zwc1s2.Volume = 5
1077
zwc1s2.Looped = false
1078
zwc1s2.SoundId = "rbxassetid://915341277"
1079
zwc1s2:Play()
1080
1081
1082
1083
else
1084
	clickon = false
1085
	
1086-
auraweld3.C0 = CFrame.new(0,-7,0)
1086+
1087
	
1088
end)
1089-
aura3.Color = ColorSequence.new(Color3.new(255,255,255))
1089+
1090-
aura3.Size = NumberSequence.new(14)
1090+
1091
aurapart3.Position = Vector3.new(0,2,0)
1092
aurapart3.Transparency = 1
1093
aurapart3.CanCollide = false
1094
auraweld3 = Instance.new("Weld",char)
1095
auraweld3.Part0 = aurapart3
1096
auraweld3.Part1 = torso
1097
auraweld3.C0 = CFrame.new(0,-3,0)
1098
aura3 = Instance.new("ParticleEmitter",aurapart3)
1099-
		if ssb == true then
1099+
1100
aura3.Color = ColorSequence.new(Color3.new(0,0,0))
1101
aura3.Size = NumberSequence.new(8)
1102
aura3.Speed = NumberRange.new(0)
1103
aura3.LockedToPart = true
1104-
			combodamage = 9999999
1104+
1105-
			ssbon = true
1105+
1106-
				ssb = false
1106+
1107-
				ssj = false
1107+
	z2 = Instance.new("Sound",torso)
1108-
				ssj2 = false
1108+
1109-
				ssj3 = false
1109+
1110-
				ssj33 = false
1110+
1111
	z2d = Instance.new("Sound",torso)
1112-
			Colors = {"White", "White"}
1112+
z2d.Volume = 20
1113
z2d.Looped = false
1114
z2d.SoundId = "rbxassetid://663610350"
1115
z4r = Instance.new("Sound",torso)
1116
z4r.Volume = 5
1117
z4r.Looped = false
1118
z4r.SoundId = "rbxassetid://908474188"
1119
1120
mouse.KeyDown:connect(function(Key)
1121
if Key == "r" then
1122
if canattack == true then
1123
1124
1125-
				z1 = Instance.new("Sound",char)
1125+
1126-
z1.Volume = 10
1126+
1127
			idle = false
1128-
z1.SoundId = "rbxassetid://740811119"
1128+
1129
			idle1 = false
1130
			canattack = false
1131-
		Mesh.MeshId = "rbxassetid://430344159"
1131+
1132
		
1133
		
1134-
		Hair7.BrickColor = BrickColor.new("White")
1134+
1135
for i = 1,25 do
1136
wait()
1137-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
1137+
1138-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
1138+
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 0.1)--head
1139-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
1139+
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.1)--torso
1140-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
1140+
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 0.1)--rarm
1141-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
1141+
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 0.1)--larm
1142-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
1142+
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--lleg
1143
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--rleg
1144
		end
1145
		
1146
	if ssjr == true then	
1147-
zh = Instance.new("Sound",char)
1147+
		chatfunc("Kaaaaaaa")
1148
z2d:Play()
1149
wait(3)
1150-
zh.SoundId = "rbxassetid://600060450"
1150+
chatfunc("Meeeeeeee")
1151
	else
1152-
ball.BrickColor = BrickColor.new("White")
1152+
		z2:Play()
1153
		chatfunc("Kame")
1154
end		
1155
		partaura.Size = NumberSequence.new(0.1)
1156
		
1157
		partaura.Transparency = NumberSequence.new(0)
1158-
ball.BrickColor = BrickColor.new("White")
1158+
1159
		kamehameha = true
1160
		if ssjr == true then
1161
			
1162
		wait(2.5)
1163-
ball.BrickColor = BrickColor.new("White")
1163+
		chatfunc("Haaaaaa")
1164
		wait(3.5)
1165
		chatfunc("Meeeeeee")
1166
		wait(2)
1167
		chatfunc("HA")
1168-
ball.BrickColor = BrickColor.new("White")
1168+
1169
		else
1170
			
1171
			wait(2)
1172
			chatfunc("Hame")
1173
			wait(2)
1174
		end
1175
		if kamehamehaon == true then
1176-
		wait(0.4)
1176+
1177
		hited = true
1178
		wait(0.1)
1179
	point = true
1180
	kamehamehaon = false
1181
kamehameha = false
1182
1183
1184
1185
partaura.Transparency = NumberSequence.new(1)
1186
partaura1.Transparency = NumberSequence.new(1)
1187
if ssjr == false then
1188
z2:Stop()
1189
z4r:Play()
1190
chatfunc("HAAAAAAAAAA")
1191
end
1192
1193
1194
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
1195
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
1196
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
1197
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
1198
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
1199
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
1200-
			z2 = Instance.new("Sound",char)
1200+
1201
1202
1203
1204-
z2:Play()
1204+
1205
		laser = true
1206
		s1.Volume=1
1207-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
1207+
1208-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
1208+
1209-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
1209+
1210-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
1210+
1211-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
1211+
1212-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
1212+
1213
inner1.Parent=nil
1214
expl1.Parent=nil
1215
if Character:FindFirstChild("TalkingBillBoard")~= nil then
1216
Character:FindFirstChild("TalkingBillBoard"):destroy()
1217
end
1218
hited1 = false
1219-
		wait(5)
1219+
1220
s1:stop()
1221
1222
		idle = true
1223
				canattack = true
1224
			idle1 = true
1225
			hum.WalkSpeed = 16
1226
		
1227
		end
1228
		end
1229
end
1230
end)
1231
partt = Instance.new("Part",char)
1232
partt.Position = Vector3.new(999,999,999)
1233-
z4 = Instance.new("Sound",char)
1233+
1234-
z4.Volume = 5
1234+
1235-
z4.Looped = false
1235+
1236-
z4.SoundId = "rbxassetid://908474188"
1236+
1237-
z4:Play()
1237+
1238
partweld.Part1 = partt
1239
partweld.C0 = CFrame.new(0.3,-.5,-1.5)
1240
partaura = Instance.new("ParticleEmitter",partt)
1241
partaura.Size = NumberSequence.new(2)
1242
partaura.LockedToPart = true
1243
1244
partaura.Transparency = NumberSequence.new(1)
1245
partaura.Texture = "rbxassetid://547574922"
1246
partaura.Speed = NumberRange.new(0)
1247
partaura.Color = ColorSequence.new(Color3.fromRGB(35,0,53))
1248
partaura.Rate = 2
1249
partaura.ZOffset = 0
1250
partaura1 = Instance.new("ParticleEmitter",partt)
1251
partaura1.Size = NumberSequence.new(5)
1252
partaura1.LockedToPart = true
1253
1254
partaura1.Transparency = NumberSequence.new(1)
1255
partaura1.Texture = "http://www.roblox.com/asset/?id=243660364"
1256-
		beam1.Size = Vector3.new(2,2,2)
1256+
partaura1.Color = ColorSequence.new(Color3.fromRGB(35,0,53))
1257
partaura1.Speed = NumberRange.new(0)
1258
partaura1.Rate = 3
1259
partaura1.ZOffset = -1
1260
1261
partaura1.RotSpeed = NumberRange.new(-10,10)
1262
partaura1.SpreadAngle = Vector2.new(360,360)
1263
partaura1.Rotation = NumberRange.new(0,360)
1264
aj = 0
1265
1266
zh = Instance.new("Sound",torso)
1267
zh.Volume = 1
1268
zh.Looped = true
1269
zh.SoundId = "rbxassetid://491515754"
1270
mouse.KeyDown:connect(function(key)
1271
	 if key == "b" then
1272
		if ssjr == false then
1273-
	end)
1273+
1274-
	mouse.KeyUp:connect(function(Key)
1274+
			chatfunc("You've come Supriseingly ..Far for a Human...")
1275
			wait(4)
1276-
if kamehamehaon == true then
1276+
			chatfunc("Let.. me Show you something as a Reward..!")
1277-
	hited = true
1277+
1278
	wait()
1279
z42d.Volume = z42d.Volume - 5
1280
end
1281
			idle = false
1282
			kiout = false
1283
			kiblade.Transparency = 1
1284
	trail.Enabled = false
1285
			base = false
1286
			hum.WalkSpeed = 0
1287
			lolwait = 6
1288-
z4 = Instance.new("Sound",char)
1288+
			local part9 = Instance.new("ParticleEmitter",block)
1289-
z4.Volume = 5
1289+
part9.Lifetime = NumberRange.new(100)
1290-
z4.Looped = false
1290+
part9.Speed = NumberRange.new(50)
1291-
z4.SoundId = "rbxassetid://908474188"
1291+
part9.Color = ColorSequence.new(Color3.fromRGB(246,111,255))
1292-
z4:Play()
1292+
part9.Size = NumberSequence.new(15)
1293
part9.Transparency = NumberSequence.new(1)
1294
part9.LockedToPart = true
1295
part9.Rate = 300
1296
part9.Texture = "http://www.roblox.com/asset/?id=894173257"
1297
part9.ZOffset = -3
1298
				
1299
			idle1 = false
1300
			Colors = {"Really black", "Really black"}
1301
			canattack = false
1302
			wait(0.1)
1303
		
1304
			for i = 1, 20 do
1305
		wait()
1306
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
1307
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
1308
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
1309
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
1310
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
1311-
		beam1.Size = Vector3.new(2,2,2)
1311+
1312
			end
1313
			shake = true
1314
			partt2 = Instance.new("Part",char)
1315
partt2.Position = torso.Position - Vector3.new(0,2,0)
1316
partt2.Transparency = 1
1317
partt2.CanCollide = true
1318
partt2.Size = Vector3.new(15,0.1,15)
1319
partaura1 = Instance.new("ParticleEmitter",partt2)
1320
partaura1.Size = NumberSequence.new(0.8)
1321
partaura1.LockedToPart = true
1322
partaura1.Lifetime = NumberRange.new(3)
1323
partaura1.Transparency = NumberSequence.new(0)
1324
partaura1.Texture = "http://www.roblox.com/asset/?id=570874272"
1325
1326-
	end)
1326+
partaura1.Speed = NumberRange.new(5)
1327
partaura1.Rate = 2
1328
			
1329
			aura3.Transparency = NumberSequence.new(0)
1330-
	 if key == "x" then
1330+
1331-
		if ssj33 == true then
1331+
				z1 = Instance.new("Sound",torso)
1332-
			aura.Transparency = NumberSequence.new(1)
1332+
z1.Volume = 100
1333
z1.Looped = false
1334-
			char.Hair1:Destroy()
1334+
z1.SoundId = "rbxassetid://927472099"
1335
z1:Play()
1336-
			Mesh.Scale = Vector3.new(1, 1, 1)
1336+
game.Lighting.TimeOfDay = 0
1337-
		Hair7.BrickColor = BrickColor.new("Black")
1337+
smoke.Enabled = true
1338-
		Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
1338+
light.Enabled = true
1339-
		Weld1.C0 = CFrame.new(0,1, 0)
1339+
1340
wait(0.3)
1341
1342-
			Weld1.C0 = CFrame.new(0,1, 0)
1342+
1343
GroundWave1()
1344-
		aura.Transparency = NumberSequence.new(1)
1344+
1345-
					aura1.Transparency = NumberSequence.new(1)
1345+
1346-
		base = true
1346+
1347-
			part2.Transparency = NumberSequence.new(1)
1347+
1348-
			part3.Transparency = NumberSequence.new(1)
1348+
1349-
	ball.BrickColor = BrickColor.new("White")
1349+
1350
wait(0.3)
1351
GroundWave1()
1352
wait(0.3)
1353
1354-
			walksound = "rbxassetid://908473722"
1354+
1355-
ssbkaio = false
1355+
1356-
	ssbon = false
1356+
1357
1358-
zh = Instance.new("Sound",char)
1358+
1359-
zh.Volume = 10
1359+
1360-
zh.Looped = false
1360+
1361-
zh.SoundId = "rbxassetid://700499285"
1361+
1362
wait(0.3)
1363
GroundWave1()
1364-
Colors = {"White", "White"}
1364+
1365-
can = 5
1365+
1366
wait(0.3)
1367-
	wait(0.5)
1367+
1368-
		Mesh.Scale = Vector3.new(1, 1, 1)
1368+
1369-
		Hair7.BrickColor = BrickColor.new("Black")
1369+
if Character:FindFirstChild("TalkingBillBoard")~= nil then
1370-
		Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
1370+
Character:FindFirstChild("TalkingBillBoard"):destroy()
1371-
		Weld1.C0 = CFrame.new(0,1, 0)
1371+
1372
wait(0.3)
1373-
		ssj = true
1373+
1374-
			combodamage = 2
1374+
1375-
		ssb = true
1375+
1376
wait(0.3)
1377-
		ssj2 = false
1377+
1378-
		ssj3 = false
1378+
1379-
		ssj33 = false
1379+
1380
wait(0.3)
1381-
		ssbkaio = false
1381+
1382-
		if ssbkaiox10 == true then
1382+
1383-
			rarm1:Destroy()
1383+
1384-
			larm1:Destroy()
1384+
1385-
			torso1:Destroy()
1385+
1386-
			lleg1:Destroy()
1386+
1387-
			rleg1:Destroy()
1387+
1388-
			rhed1:Destroy()
1388+
1389-
			ssbkaiox10 = false
1389+
1390
wait(0.3)
1391
1392
wait(0.3)
1393-
ball = Instance.new("Part",char)
1393+
1394-
ball.Size = Vector3.new(1,1,1)
1394+
1395
1396-
ball.Position = Vector3.new(999,999,999)
1396+
1397-
ball.BrickColor = BrickColor.new("White")
1397+
1398-
ball.CanCollide = false
1398+
1399-
ballmesh = Instance.new("SpecialMesh",ball)
1399+
1400-
ballmesh.MeshType = "Sphere"
1400+
1401
GroundWave1()
1402-
ballweld = Instance.new("Weld",ball)
1402+
1403-
ballweld.Part0 = torso
1403+
1404-
ballweld.Part1 = ball
1404+
1405
GroundWave1()
1406
wait(0.3)
1407
1408
wait(0.3)
1409
GroundWave1()
1410
wait(0.3)
1411
1412
wait(0.3)
1413
GroundWave1()
1414
wait(0.3)
1415
1416
wait(0.3)
1417
GroundWave1()
1418
wait(0.3)
1419
1420
wait(0.3)
1421
GroundWave1()
1422
wait(0.3)
1423
1424
wait(0.3)
1425
GroundWave1()
1426
wait(0.3)
1427
1428
wait(0.3)
1429
GroundWave1()
1430
wait(0.3)
1431
1432-
partaura1.Color = ColorSequence.new(Color3.new(0,255,255))
1432+
1433
GroundWave1()
1434
wait(0.3)
1435
1436
wait(0.3)
1437-
spirit = Instance.new("Part",char)
1437+
1438-
spirit.CanCollide = false
1438+
1439-
spirit.Size = Vector3.new(1,1,1)
1439+
1440-
spirit.Transparency = 1
1440+
1441-
spirit.Position = Vector3.new(999,999,999)
1441+
1442-
spirit.BrickColor = BrickColor.new("Toothpaste")
1442+
1443-
spirit.Material = "Neon"
1443+
1444
wait(0.3)
1445
GroundWave1()
1446-
spirit1 = Instance.new("Part",char)
1446+
1447-
spirit1.CanCollide = false
1447+
1448-
spirit1.Size = Vector3.new(1,1,1)
1448+
1449-
spirit1.Transparency = 1
1449+
1450-
spirit1.Position = Vector3.new(999,999,999)
1450+
1451-
spirit1.BrickColor = BrickColor.new("Toothpaste")
1451+
1452-
spirit1.Material = "Neon"
1452+
1453-
spirit1mesh = Instance.new("SpecialMesh",spirit1)
1453+
1454-
spirit1mesh.MeshType = "Sphere"
1454+
1455-
spirit1mesh.Scale = Vector3.new(1,1,1)
1455+
1456-
partweld7 = Instance.new("Weld",spirit1)
1456+
1457-
partweld7.Part0 = torso
1457+
1458-
partweld7.Part1 = spirit1
1458+
shake = false
1459-
partweld7.C0 = CFrame.new(0,40,0)
1459+
hed.face.Texture = "http://www.roblox.com/asset/?id=601974383"
1460-
aj = 1
1460+
hum.CameraOffset = Vector3.new(0,0,0)
1461-
spirit12 = Instance.new("Part",char)
1461+
part9.Transparency = NumberSequence.new(0.4)
1462-
spirit12.Name = "XD"
1462+
1463-
spirit12.CanCollide = false
1463+
1464-
spirit12.Size = Vector3.new(50,50,50)
1464+
1465-
spirit12.Transparency = 1
1465+
1466-
spirit12.Position = spirit1.Position
1466+
1467-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1467+
1468-
spirit12.Material = "Neon"
1468+
		Hair7.BrickColor = BrickColor.new("Carnation pink")
1469
	
1470
for i = 1, 5 do
1471-
function touch122(hit)
1471+
1472
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head
1473
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
1474-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1474+
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.8)--arm
1475-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1475+
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.8)--arm
1476-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1476+
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.8)--leg
1477
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.8)--leg
1478-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1478+
1479
wait(3)
1480
part9:Destroy()
1481
smoke:Destroy()
1482
zh:Play()
1483-
spirit12.Touched:connect(touch122)
1483+
Colors = {"Hot pink", "Hot pink"}
1484
GroundWave1()
1485
wait(0.3)
1486
1487-
	 if key == "t" then
1487+
1488-
		if base == true then
1488+
1489
wait(0.3)
1490-
					if clickon == true then
1490+
1491
GroundWave1()
1492-
	clickon=false
1492+
1493
1494
GroundWave1()
1495
wait(0.3)
1496-
							
1496+
1497
			part2.Transparency = NumberSequence.new(0)
1498
			part3.Transparency = NumberSequence.new(0)
1499-
			wait(0.5)
1499+
			part7.Transparency = NumberSequence.new(0)
1500
			hed.Anchored = false
1501
			
1502
		ssjr = true
1503
		beam1.Color = Color3.fromRGB(203,16,97)
1504-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head
1504+
		inner1.Color = Color3.fromRGB(203,16,97)
1505-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso
1505+
		expl1.Color = Color3.fromRGB(203,16,97)
1506-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm
1506+
		exa1.Color = Color3.fromRGB(203,16,97)
1507-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm
1507+
		partaura.Color = ColorSequence.new(Color3.fromRGB(203,16,97))
1508-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg
1508+
		partaura1.Color = ColorSequence.new(Color3.fromRGB(255,102,204))
1509-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg
1509+
1510
		for i = 1,20 do
1511-
			z142 = Instance.new("Sound",char)
1511+
1512-
z142.Volume = 10
1512+
			z1.Volume = z1.Volume - 0.5
1513-
z142.Looped = false
1513+
1514-
z142.SoundId = "rbxassetid://919429799"
1514+
1515-
z142:Play()
1515+
1516-
			spirit1.Transparency = 0
1516+
z42d.Volume = z42d.Volume + 1
1517
end
1518-
			go = false
1518+
1519
		idle1 = true
1520
		canattack = true
1521-
wait(9)
1521+
		chatfunc("Aint This A Beautiful Color?")
1522
		wait(4)
1523-
for i = 1, 20 do
1523+
		chatfunc("I Shall Call This")
1524
		wait(4)
1525
		chatfunc("Rosé")
1526-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso
1526+
		wait(3)
1527-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm
1527+
		chatfunc("Yes Super Sayian Rosé")
1528-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm
1528+
		wait(3)
1529-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg
1529+
		if Character:FindFirstChild("TalkingBillBoard")~= nil then
1530-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg
1530+
Character:FindFirstChild("TalkingBillBoard"):destroy()
1531
end
1532
hum.WalkSpeed = 16
1533-
go = true
1533+
1534
		end
1535-
z142.Volume = z142.Volume - 0.5
1535+
1536
		end
1537
end)
1538
local hit1 = true
1539
local hit2 = false
1540
local hit3 = false
1541-
	partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
1541+
1542
zw = Instance.new("Sound",torso)
1543-
z142.Volume = z142.Volume - 0.5
1543+
1544-
		spirit12 = Instance.new("Part",char)
1544+
1545-
spirit12.Name = "XD"
1545+
1546-
spirit12.CanCollide = false
1546+
1547-
spirit12.Size = Vector3.new(60,60,60)
1547+
1548-
spirit12.Transparency = 1
1548+
1549-
spirit12.Position = spirit1.Position
1549+
1550-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1550+
1551-
spirit12.Material = "Neon"
1551+
1552
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
1553-
function touch122(hit)
1553+
1554
			 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
1555
		        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
1556-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1556+
1557-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1557+
1558-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1558+
1559
function rightkick()
1560-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1560+
1561
		wait()
1562
	            	hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
1563
	     	torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
1564
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
1565
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
1566
			 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
1567-
	partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
1567+
1568
end
1569-
z142.Volume = z142.Volume - 0.5
1569+
1570-
		spirit12 = Instance.new("Part",char)
1570+
1571-
spirit12.Name = "XD"
1571+
1572-
spirit12.CanCollide = false
1572+
1573-
spirit12.Size = Vector3.new(60,60,60)
1573+
1574-
spirit12.Transparency = 1
1574+
1575-
spirit12.Position = spirit1.Position
1575+
1576-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1576+
1577-
spirit12.Material = "Neon"
1577+
1578
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
1579-
function touch122(hit)
1579+
1580
end
1581
zw:Play()
1582
end
1583-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1583+
1584-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1584+
1585-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1585+
1586
		                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
1587-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1587+
1588
				    	rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
1589
					   larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
1590
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
1591
		             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
1592
end
1593-
	partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
1593+
1594
end
1595-
z142.Volume = z142.Volume - 0.5
1595+
1596-
		spirit12 = Instance.new("Part",char)
1596+
        if key == "e" then
1597-
spirit12.Name = "XD"
1597+
	 if hit1 == true and canattack == true and kiout == false then
1598-
spirit12.CanCollide = false
1598+
1599-
spirit12.Size = Vector3.new(60,60,60)
1599+
1600-
spirit12.Transparency = 1
1600+
1601-
spirit12.Position = spirit1.Position
1601+
1602-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1602+
1603-
spirit12.Material = "Neon"
1603+
1604
	hit4 = false
1605-
function touch122(hit)
1605+
1606
hand1.Size = Vector3.new(1.5,1.5,1.5)
1607
hand1.CanCollide = false
1608-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1608+
1609-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1609+
1610-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1610+
1611
hand1weld.Part0 = rarm
1612-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1612+
1613
hand1weld.C0 = CFrame.new(0,-1.2,0)
1614
----------------------------------------------------------------
1615
1616
function touch1(hit)
1617
if not hit.Parent:findFirstChild("Humanoid") then return end
1618
if hit.Parent:findFirstChild("Humanoid") ~= nil then
1619-
	partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
1619+
1620
	
1621-
z142.Volume = z142.Volume - 0.5
1621+
1622-
z14 = Instance.new("Sound",char)
1622+
1623-
z14.Volume = 10
1623+
1624-
z14.Looped = false
1624+
1625-
z14.SoundId = "rbxassetid://638861091"
1625+
1626-
z14:Play()
1626+
1627-
Colors = {"Toothpaste", "Toothpaste"}
1627+
1628-
		GroundWave2()
1628+
1629-
		spirit12 = Instance.new("Part",char)
1629+
1630-
spirit12.Name = "XD"
1630+
1631-
spirit12.CanCollide = false
1631+
1632-
spirit12.Size = Vector3.new(60,60,60)
1632+
1633-
spirit12.Transparency = 1
1633+
1634-
spirit12.Position = spirit1.Position
1634+
	if hit1 == true and canattack == true and kiout == true then
1635-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1635+
		nohit = 0
1636-
spirit12.Material = "Neon"
1636+
1637
	hit1 = false
1638-
function touch122(hit)
1638+
	kiblade5 = Instance.new("Part",char)
1639
kiblade5.Name = "Blade"
1640
kiblade5.Size = v3(1,5,1)
1641-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1641+
kiblade5.Transparency = 1
1642-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1642+
kiblade5.Color = Color3.fromRGB(170,0,127)
1643-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1643+
kiblade5.Position = v3(999,999,999)
1644
kiblade5.CanCollide = false
1645-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1645+
1646
1647
kiweld5 = Instance.new("Weld",kiblade5)
1648
kiweld5.Part0 = rarm
1649
kiweld5.Part1 = kiblade5
1650-
z142.Volume = z142.Volume - 0.5
1650+
kiweld5.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
1651-
spirit12 = Instance.new("Part",char)
1651+
1652-
spirit12.Name = "XD"
1652+
1653-
spirit12.CanCollide = false
1653+
1654-
spirit12.Size = Vector3.new(50,50,50)
1654+
	function touch1(hit)
1655-
spirit12.Transparency = 1
1655+
1656-
spirit12.Position = spirit1.Position
1656+
1657-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1657+
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage / 2
1658-
spirit12.Material = "Neon"
1658+
1659
z42:Play()
1660-
function touch122(hit)
1660+
1661
end
1662
kiblade5.Touched:connect(touch1)
1663-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1663+
	hum.WalkSpeed = 0
1664-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1664+
	swing1()
1665-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1665+
	hum.WalkSpeed = 16
1666
	
1667-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1667+
1668
kiblade5:Destroy()
1669
	end
1670
end
1671
1672-
spirit12.Touched:connect(touch122)
1672+
1673-
for i = 1,5 do
1673+
1674
1675-
	spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
1675+
1676
1677
end)
1678-
z142.Volume = z142.Volume - 0.5
1678+
1679-
Colors = {"Toothpaste", "Toothpaste"}
1679+
        if key == "e" then
1680-
		GroundWave2()
1680+
	if hit2 == true and canattack == true and kiout == false then
1681-
spirit12 = Instance.new("Part",char)
1681+
1682-
spirit12.Name = "XD"
1682+
1683-
spirit12.CanCollide = false
1683+
1684-
spirit12.Size = Vector3.new(50,50,50)
1684+
1685-
spirit12.Transparency = 1
1685+
1686-
spirit12.Position = spirit1.Position
1686+
1687-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1687+
1688-
spirit12.Material = "Neon"
1688+
1689
hand2.Size = Vector3.new(1.5,1.5,1.5)
1690-
function touch122(hit)
1690+
1691
hand2.Transparency = 1
1692
hand2.Position = Vector3.new(999,999,999)
1693-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1693+
1694-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1694+
1695-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1695+
1696
hand2weld.C0 = CFrame.new(0,-1.2,0)
1697-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1697+
1698
1699
function touch1(hit)
1700
if not hit.Parent:findFirstChild("Humanoid") then return end
1701
if hit.Parent:findFirstChild("Humanoid") ~= nil then
1702-
z142.Volume = z142.Volume - 0.5
1702+
1703-
z142.Volume = z142.Volume - 0.5
1703+
1704-
spirit12.Touched:connect(touch122)
1704+
1705-
for i = 1,5 do
1705+
1706
end
1707-
	spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
1707+
1708
leftpunch()
1709-
z142.Volume = z142.Volume - 0.5
1709+
1710-
spirit12 = Instance.new("Part",char)
1710+
1711-
spirit12.Name = "XD"
1711+
1712-
spirit12.CanCollide = false
1712+
1713-
spirit12.Size = Vector3.new(50,50,50)
1713+
1714-
spirit12.Transparency = 1
1714+
1715-
spirit12.Position = spirit1.Position
1715+
	if hit2 == true and canattack == true and kiout == true then
1716-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1716+
1717-
spirit12.Material = "Neon"
1717+
1718
	kiblade5 = Instance.new("Part",char)
1719-
function touch122(hit)
1719+
kiblade5.Name = "Blade"
1720
kiblade5.Size = v3(1,5,1)
1721
kiblade5.Transparency = 1
1722-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1722+
kiblade5.Color = Color3.fromRGB(170,0,127)
1723-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1723+
kiblade5.Position = v3(999,999,999)
1724-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1724+
kiblade5.CanCollide = false
1725
1726-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1726+
1727
kiweld5 = Instance.new("Weld",kiblade5)
1728
kiweld5.Part0 = rarm
1729
kiweld5.Part1 = kiblade5
1730
kiweld5.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
1731-
z142.Volume = z142.Volume - 0.5
1731+
1732-
spirit12.Touched:connect(touch122)
1732+
1733-
for i = 1,5 do
1733+
1734
	hit4 = false
1735-
	spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
1735+
	function touch1(hit)
1736
if not hit.Parent:findFirstChild("Humanoid") then return end
1737
if hit.Parent:findFirstChild("Humanoid") ~= nil then
1738-
z142.Volume = z142.Volume - 0.5
1738+
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage / 2
1739-
Colors = {"Toothpaste", "Toothpaste"}
1739+
1740-
		GroundWave2()
1740+
z42:Play()
1741-
spirit12 = Instance.new("Part",char)
1741+
1742-
spirit12.Name = "XD"
1742+
1743-
spirit12.CanCollide = false
1743+
kiblade5.Touched:connect(touch1)
1744-
spirit12.Size = Vector3.new(50,50,50)
1744+
	hum.WalkSpeed = 0
1745-
spirit12.Transparency = 1
1745+
	swing2()
1746-
spirit12.Position = spirit1.Position
1746+
	hum.WalkSpeed = 16
1747-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1747+
1748-
spirit12.Material = "Neon"
1748+
1749
kiblade5:Destroy()
1750-
function touch122(hit)
1750+
1751
	
1752
	end
1753-
if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1753+
1754-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1754+
1755-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1755+
        if key == "e" then
1756
	if hit3 == true and canattack == true and kiout == false then
1757-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1757+
1758
	nohit = 0
1759
	
1760
	hit1 = true
1761
	hit2 = false
1762-
z142.Volume = z142.Volume - 0.5
1762+
1763-
spirit12.Touched:connect(touch122)
1763+
1764-
for i = 1,5 do
1764+
1765
hand3.Size = Vector3.new(1.5,1.5,1.5)
1766-
	spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
1766+
1767
hand3.Transparency = 1
1768-
z142.Volume = z142.Volume - 0.5
1768+
1769-
Colors = {"Toothpaste", "Toothpaste"}
1769+
1770-
		GroundWave2()
1770+
1771-
spirit12 = Instance.new("Part",char)
1771+
1772-
spirit12.Name = "XD"
1772+
1773-
spirit12.CanCollide = false
1773+
1774-
spirit12.Size = Vector3.new(50,50,50)
1774+
1775-
spirit12.Transparency = 1
1775+
1776-
spirit12.Position = spirit1.Position
1776+
1777-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1777+
1778-
spirit12.Material = "Neon"
1778+
1779
	
1780-
function touch122(hit)
1780+
1781
end
1782
end
1783-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1783+
1784-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1784+
1785-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1785+
1786
canattack = true
1787-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1787+
1788
1789
	end
1790
	
1791
	if hit3 == true and canattack == true and kiout == true then
1792-
z142.Volume = z142.Volume - 0.5
1792+
		if clickon == true then
1793-
spirit12.Touched:connect(touch122)
1793+
1794-
for i = 1,5 do
1794+
1795
	end
1796-
	spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
1796+
1797
	kiblade5 = Instance.new("Part",char)
1798
kiblade5.Name = "Blade"
1799-
z142.Volume = z142.Volume - 0.5
1799+
kiblade5.Size = v3(1,5,1)
1800-
z142.Volume = z142.Volume - 0.5
1800+
kiblade5.Transparency = 1
1801-
Colors = {"Toothpaste", "Toothpaste"}
1801+
kiblade5.Color = Color3.fromRGB(170,0,127)
1802-
		GroundWave2()
1802+
kiblade5.Position = v3(999,999,999)
1803-
spirit12 = Instance.new("Part",char)
1803+
kiblade5.CanCollide = false
1804-
spirit12.Name = "XD"
1804+
1805-
spirit12.CanCollide = false
1805+
1806-
spirit12.Size = Vector3.new(50,50,50)
1806+
kiweld5 = Instance.new("Weld",kiblade5)
1807-
spirit12.Transparency = 1
1807+
kiweld5.Part0 = rarm
1808-
spirit12.Position = spirit1.Position
1808+
kiweld5.Part1 = kiblade5
1809-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1809+
kiweld5.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
1810-
spirit12.Material = "Neon"
1810+
1811
	hit1 = true
1812-
z142.Volume = z142.Volume - 0.5
1812+
1813-
function touch122(hit)
1813+
1814
	hit4 = false
1815
	function touch1(hit)
1816-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1816+
1817-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1817+
1818-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1818+
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage / 2
1819
	hit.Parent:findFirstChild("Torso").CFrame =	hit.Parent:findFirstChild("Torso").CFrame + v3(0,5,0)
1820-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
1820+
1821
z42:Play()
1822
end
1823
end
1824
kiblade5.Touched:connect(touch1)
1825-
spirit12.Touched:connect(touch122)
1825+
1826-
for i = 1,5 do
1826+
	swing3()
1827
	hum.WalkSpeed = 16
1828-
	spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
1828+
1829
	canattack = true
1830-
z142.Volume = z142.Volume - 0.5
1830+
1831-
Colors = {"Toothpaste", "Toothpaste"}
1831+
kiblade5:Destroy()
1832-
		GroundWave2()
1832+
wait(0.4)
1833-
spirit12 = Instance.new("Part",char)
1833+
if jk == true then
1834-
spirit12.Name = "XD"
1834+
1835-
spirit12.CanCollide = false
1835+
1836-
spirit12.Size = Vector3.new(200,200,200)
1836+
1837-
spirit12.Transparency = 1
1837+
1838-
spirit12.Position = spirit1.Position
1838+
1839-
spirit12.BrickColor = BrickColor.new("Toothpaste")
1839+
1840-
spirit12.Material = "Neon"
1840+
1841
	
1842-
function touch122(hit)
1842+
1843
	
1844
	end
1845-
	if hit.Parent:findFirstChild("Humanoid").Health > 100 then
1845+
1846-
		hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
1846+
1847-
		hit.Parent:findFirstChild("Humanoid").Health = 100
1847+
1848
	
1849-
	hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
1849+
1850
	
1851
	
1852
	
1853
	
1854-
spirit12.Touched:connect(touch122)
1854+
1855-
Colors = {"Toothpaste", "Toothpaste"}
1855+
1856-
		GroundWave2()
1856+
1857
1858-
spirit12.Touched:connect(touch122)
1858+
1859
1860
1861-
	spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
1861+
1862
1863
1864
1865-
z142.Volume = z142.Volume - 0.5
1865+
1866-
z142:Destroy()
1866+
1867
kiblade = Instance.new("Part",char)
1868
kiblade.Name = "Blade"
1869-
	partweld7.C0 = CFrame.new(0,40,0)
1869+
kiblade.Size = v3(1,5,1)
1870-
spirit1.Transparency = 1
1870+
kiblade.Transparency = 1
1871-
			aj = 1
1871+
kiblade.Color = Color3.fromRGB(170,0,127)
1872
kiblade.Position = v3(999,999,999)
1873
kiblade.CanCollide = false
1874
kiblademesh = Instance.new("SpecialMesh",kiblade)
1875
kiblademesh.MeshType = "FileMesh"
1876
kiblademesh.MeshId = "rbxassetid://898849476"
1877-
			wait(0.5)
1877+
kiblademesh.Scale = v3(0.01,0.008,0.01)
1878-
			if jk == true then
1878+
kiweld7 = Instance.new("Weld",kiblade)
1879
kiweld7.Part0 = rarm
1880
kiweld7.Part1 = kiblade
1881
kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
1882
kiblade1 = Instance.new("Part",char)
1883
kiblade1.Name = "Blade"
1884
kiblade1.Transparency = 1
1885
kiblade1.Size = v3(0.1,0.1,0.1)
1886
kiblade1.Position = v3(999,999,999)
1887
kiblade1.CanCollide = false
1888
kiblademesh = Instance.new("SpecialMesh",kiblade1)
1889
kiblademesh.MeshType = "Sphere"
1890-
		if ssj2 == true or ssj3 == true or ssj33 == true then
1890+
kiblademesh.Scale = v3(1,1,1)
1891
kiweld = Instance.new("Weld",kiblade1)
1892
kiweld.Part0 = rarm
1893
kiweld.Part1 = kiblade1
1894
kiweld.C0 = CFrame.new(0,-1,0)
1895
kiblade2 = Instance.new("Part",char)
1896
kiblade2.Name = "Blade"
1897
kiblade2.Size = v3(0.1,0.1,0.1)
1898
kiblade2.Transparency = 1
1899
kiblade2.Position = v3(999,999,999)
1900
kiblade2.CanCollide = false
1901
kiblademesh = Instance.new("SpecialMesh",kiblade2)
1902
kiblademesh.MeshType = "Sphere"
1903
kiblademesh.Scale = v3(1,1,1)
1904
kiweld = Instance.new("Weld",kiblade2)
1905
kiweld.Part0 = rarm
1906
kiweld.Part1 = kiblade2
1907
kiweld.C0 = CFrame.new(0,-4.5,0)
1908
torso = game.Players.LocalPlayer.Character.Torso
1909
head = game.Players.LocalPlayer.Character.Head
1910
torso1 = Instance.new("Attachment",kiblade1)
1911
head1 = Instance.new("Attachment",kiblade2)
1912
trail = Instance.new("Trail",torso)
1913
trail.Color = ColorSequence.new(Color3.fromRGB(170,0,127))
1914
trail.Attachment0 = torso1
1915
trail.Attachment1 = head1
1916
trail.Lifetime = 0.5
1917
trail.Enabled = false
1918
light = Instance.new("PointLight",torso)
1919
light.Enabled = false
1920
light.Color = Color3.fromRGB(120,6,105)
1921
light.Brightness = 999
1922
light.Range = 50
1923
smoke = Instance.new("Smoke",torso)
1924
smoke.RiseVelocity = 5
1925
smoke.Color = Color3.fromRGB(170,0,127)
1926
smoke.Size = 20
1927
smoke.Opacity = 0.5
1928
smoke.Enabled = false
1929
1930
mouse.KeyDown:connect(function(key)
1931
        if key == "n" then
1932
	if kiout == false then
1933
		if canattack == true then
1934-
ssj = false
1934+
1935-
ssj2 = false
1935+
			idle=false
1936-
ssj3 = false
1936+
			idle1=false
1937
			wait(0.1)
1938-
		Hair7.BrickColor = BrickColor.new("Really red")
1938+
	kiout = true
1939-
		if ssj33 == true then
1939+
	swing11()
1940-
			Hair71.BrickColor = BrickColor.new("Really red")
1940+
	kiblade.Transparency = 0
1941
	trail.Enabled = true
1942
	wait(0.6)
1943
	canattack = true
1944
			idle=true
1945
			idle1=true
1946
	end
1947
	end
1948
	
1949
	
1950
	end
1951
end)
1952
function pushaway()
1953
for i = 1, 10 do
1954-
		if ssbon == true then
1954+
1955
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
1956
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
1957-
			ssbkaio = true				
1957+
1958
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
1959-
			can = 4
1959+
1960
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
1961-
			combodamage = 25
1961+
1962
for i = 1, 10 do
1963
		wait()
1964
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
1965
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
1966
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
1967
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
1968
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
1969
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
1970
end
1971
end
1972
mouse.KeyDown:connect(function(key)
1973
	if key == "m" then
1974
	if kiout == true then
1975
		
1976
		
1977
	kiout = false
1978
	kiblade.Transparency = 1
1979
	trail.Enabled = false
1980
		
1981
		end
1982
	end
1983
end)
1984
1985-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
1985+
1986-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
1986+
1987-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm
1987+
1988-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm
1988+
1989-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
1989+
1990-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
1990+
1991
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
1992
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso		
1993
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
1994
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
1995
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
1996
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
1997
end
1998
for i = 1, 10 do
1999
		wait()
2000
		
2001-
		zh = Instance.new("Sound",char)
2001+
2002-
zh.Volume = 4
2002+
2003
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
2004-
zh.SoundId = "rbxassetid://590580496"
2004+
2005
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
2006-
aura3.Transparency = NumberSequence.new(0)
2006+
2007-
aura3.Size = NumberSequence.new(14)
2007+
2008
end
2009
2010
mouse.KeyDown:connect(function(key)
2011
        if key == "u" then
2012
	if canattack == true then
2013
		
2014
			if kiout == false then
2015
				grab2 = false
2016
					grabhit3 = Instance.new("Part",char)
2017
grabhit3.Size = Vector3.new(2,2,2)
2018
grabhit3.Name = "LOL"
2019
grabhit3.Position = Vector3.new(999,999,999)
2020-
		if ssbkaio == true then
2020+
grabhit3.Transparency = 1
2021
grabhit3.CanCollide = false
2022
grabweld3 = Instance.new("Weld",grabhit3)
2023-
				combodamage = 40
2023+
grabweld3.Part0 = torso
2024-
			ssbkaiox10 = true
2024+
grabweld3.Part1 = grabhit3
2025-
			ssbkaio = false				
2025+
grabweld3.C0 = CFrame.new(0,0,-2)
2026
				
2027-
			can = 3
2027+
				grab8 = false	
2028
				idle = false						
2029-
			walksound = "rbxassetid://863810402"
2029+
2030
		canattack = false
2031-
for i = 1, 20 do
2031+
				hum.HipHeight = 0
2032
			
2033
			kiblade.Transparency = 0
2034
	trail.Enabled = true	
2035
	swing11()
2036
	if clickon == true then
2037
		jk = true
2038
	clickon = false
2039
	end
2040-
Colors = {"Really red", "Really red"}
2040+
				wait(1.4)
2041
				
2042
				go2 = true
2043
					flytowards()
2044
				
2045
function touch5(hit)
2046
if not hit.Parent:findFirstChild("Humanoid") then return end
2047
if hit.Parent:findFirstChild("Humanoid") ~= nil then
2048
	grabhit3.TouchInterest:Destroy()
2049
				go2 = false
2050
2051
2052
	
2053
	
2054
	
2055
	
2056
	
2057
	
2058
			
2059-
	Colors = {"Really red", "Really red"}
2059+
2060
	
2061
	
2062
	
2063
	
2064
	
2065
	
2066
	grabhit = Instance.new("Part",char)
2067
grabhit.Size = Vector3.new(5,5,5)
2068
grabhit.Position = Vector3.new(999,999,999)
2069
grabhit.Transparency = 1
2070
grabhit.CanCollide = false
2071-
Colors = {"Really red", "Really red"}
2071+
2072
grabweld.Part0 = torso
2073
grabweld.Part1 = grabhit
2074
grabweld.C0 = CFrame.new(0,0,-2)
2075
---------------------------------------------------------------
2076
hand1 = Instance.new("Part",rarm)
2077
hand1.Size = Vector3.new(0.1,0.1,0.1)
2078
hand1.CanCollide = false
2079
hand1.Transparency = 1
2080
hand1.Position = Vector3.new(999,999,999)
2081
hand2mesh = Instance.new("SpecialMesh",hand1)
2082
hand2mesh.MeshType = "FileMesh"
2083
2084
hand2mesh.Scale = Vector3.new(1,1,1)
2085
hand2aura = Instance.new("ParticleEmitter",hand1)
2086
hand2aura.Size = NumberSequence.new(1)
2087
hand2aura.Texture = "rbxassetid://715401010"
2088-
Colors = {"Really red", "Really red"}
2088+
2089
hand2aura.LockedToPart = true
2090
hand2aura.Transparency = NumberSequence.new(1)
2091
hand2aura.RotSpeed = NumberRange.new(999)
2092
hand1weld = Instance.new("Weld",hand1)
2093-
		for i = 1, 10 do
2093+
2094
hand1weld.Part1 = hand1
2095-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
2095+
2096-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
2096+
2097-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
2097+
2098-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
2098+
2099-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
2099+
2100-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
2100+
2101
hand2.Position = Vector3.new(999,999,999)
2102
2103-
		zh1 = Instance.new("Sound",char)
2103+
2104-
zh1.Volume = 4
2104+
2105-
zh1.Looped = false
2105+
2106-
zh1.SoundId = "rbxassetid://590580746"
2106+
2107-
zh1:Play()
2107+
2108
if not hit.Parent:findFirstChild("Humanoid") then return end
2109-
aura3.Size = NumberSequence.new(18)	
2109+
2110
	hu1 = hit.Parent:findFirstChild("Humanoid")
2111
	
2112
	t.Anchored = false
2113
	if clickon == true then
2114-
		Hair7.BrickColor = BrickColor.new("Quill grey")
2114+
2115-
		larm1 = Instance.new("Part",char)
2115+
2116-
larm1.Transparency = 0.5
2116+
2117-
larm1.BrickColor = BrickColor.new("Bright red")
2117+
2118-
larm1.Size = Vector3.new(1.1,2.1,1.1)
2118+
2119-
larm1.Position = Vector3.new(999,999,999)
2119+
2120-
larmhold = Instance.new("Weld",char)
2120+
2121-
larmhold.Part0 = larm
2121+
2122-
larmhold.Part1 = larm1
2122+
2123-
larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2123+
2124-
rarm1 = Instance.new("Part",char)
2124+
2125-
rarm1.Transparency = 0.5
2125+
2126-
rarm1.BrickColor = BrickColor.new("Bright red")
2126+
2127-
rarm1.Size = Vector3.new(1.1,2.1,1.1)
2127+
2128-
rarm1.Position = Vector3.new(999,999,999)
2128+
2129-
rarmhold = Instance.new("Weld",char)
2129+
2130-
rarmhold.Part0 = rarm
2130+
2131-
rarmhold.Part1 = rarm1
2131+
2132-
rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2132+
2133-
torso1 = Instance.new("Part",char)
2133+
2134-
torso1.Transparency = 0.5
2134+
2135-
torso1.BrickColor = BrickColor.new("Bright red")
2135+
2136-
torso1.Size = Vector3.new(2.1,2.1,1.1)
2136+
2137-
torso1.Position = Vector3.new(999,999,999)
2137+
2138-
torsohold = Instance.new("Weld",char)
2138+
2139-
torsohold.Part0 = torso
2139+
2140-
torsohold.Part1 = torso1
2140+
2141-
torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2141+
2142-
lleg1 = Instance.new("Part",char)
2142+
2143-
lleg1.Transparency = 0.5
2143+
2144-
lleg1.BrickColor = BrickColor.new("Bright red")
2144+
2145-
lleg1.Size = Vector3.new(1.1,2.1,1.1)
2145+
2146-
lleg1.Position = Vector3.new(999,999,999)
2146+
2147-
lleghold = Instance.new("Weld",char)
2147+
2148-
lleghold.Part0 = lleg
2148+
2149-
lleghold.Part1 = lleg1
2149+
	t.Anchored = false
2150-
lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2150+
2151-
rleg1 = Instance.new("Part",char)
2151+
2152-
rleg1.Transparency = 0.5
2152+
2153-
rleg1.BrickColor = BrickColor.new("Bright red")
2153+
2154-
rleg1.Size = Vector3.new(1.1,2.1,1.1)
2154+
2155-
rleg1.Position = Vector3.new(999,999,999)
2155+
2156-
rleghold = Instance.new("Weld",char)
2156+
2157-
rleghold.Part0 = rleg
2157+
2158-
rleghold.Part1 = rleg1
2158+
2159-
rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2159+
2160-
rhed1 = Instance.new("Part",char)
2160+
ra12 = hit.Parent:findFirstChild("Right Arm")
2161-
rhed1.Transparency = 0.5
2161+
la12 = hit.Parent:findFirstChild("Left Arm")
2162-
rhed1.BrickColor = BrickColor.new("Bright red")
2162+
rl12 = hit.Parent:findFirstChild("Right Leg")
2163-
rhed1.Size = Vector3.new(2.3,1.3,1.3)
2163+
ll12 = hit.Parent:findFirstChild("Left Leg")
2164-
rhed1.Position = Vector3.new(999,999,999)
2164+
hu12.WalkSpeed = 0
2165-
rhedhold = Instance.new("Weld",char)
2165+
2166-
rhedhold.Part0 = hed
2166+
2167-
rhedhold.Part1 = rhed1
2167+
2168-
rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2168+
2169-
rhedmesh1 = Instance.new("SpecialMesh",rhed1)
2169+
2170-
rhedmesh1.MeshType = "Head"
2170+
2171-
rhedmesh1.Scale = Vector3.new(1,1,1)
2171+
2172-
Colors = {"Really red", "Really red"}
2172+
2173
end
2174
2175
if grab2 == true then
2176
	
2177
hu12.Health = hu12.Health - 10
2178
	firstswing()
2179
	hu12.Health = hu12.Health - 10
2180
	z42:Play()
2181
	pushed = true
2182
	go1 = true
2183
	flytowards()
2184
2185
	he12.Anchored = true
2186-
		wait(0.1)		
2186+
	pushed = false
2187
	-------------------------------------------------------------
2188
	grabhit1 = Instance.new("Part",char)
2189
grabhit1.Size = Vector3.new(1,1,1)
2190
grabhit1.Position = Vector3.new(999,999,999)
2191
grabhit1.Transparency = 1
2192
grabhit1.CanCollide = false
2193
grabweld = Instance.new("Weld",grabhit1)
2194
grabweld.Part0 = torso
2195
grabweld.Part1 = grabhit1
2196
grabweld.C0 = CFrame.new(0,0,-2)
2197
function touch(hit)
2198
if not hit.Parent:findFirstChild("Humanoid") then return end
2199
if hit.Parent:findFirstChild("Humanoid") ~= nil then
2200
	grabhit1.TouchInterest:Destroy()
2201
	go1 = false
2202
2203
-------------------------------------------------------------------
2204
	
2205
	
2206
	swings()
2207
	hu12.Health = hu12.Health - 20
2208
	hu12.Health = hu12.Health - 10
2209
	he12.Anchored = false
2210
	pushed1 = true
2211
	divine.Transparency = .5
2212
	divine2.Transparency = .5
2213
	divine3.Transparency = .5
2214
	divine4.Transparency = .5
2215
	divine5.Transparency = .5
2216
	divine6.Transparency = .5
2217-
	end)
2217+
2218
	divineswinging()
2219
	
2220-
		if ssbkaiox10 == true then
2220+
	hu12.Health = hu12.Health - 10
2221
	pushed1 = false
2222
	shot1 = false
2223-
				combodamage = 200
2223+
	divine.CFrame = to12.CFrame + hed.CFrame.lookVector
2224-
			ssbkaiox100 = true
2224+
		divine2.CFrame = ra12.CFrame + hed.CFrame.lookVector + v3(0,0,0)
2225-
			ssbkaiox10 = false				
2225+
		divine3.CFrame = la12.CFrame + hed.CFrame.lookVector + v3(0,0,0)
2226
		divine4.CFrame = rl12.CFrame + hed.CFrame.lookVector + v3(2.1,1.3,0)
2227-
			can = 3
2227+
		divine5.CFrame = ll12.CFrame + hed.CFrame.lookVector + v3(-1.7,1.6,0)
2228
		divine6.CFrame = he12.CFrame + hed.CFrame.lookVector + v3(1.9,-1,0)
2229-
			walksound = "rbxassetid://863810402"
2229+
2230
	divine.Anchored = true
2231-
for i = 1, 20 do
2231+
	divine2.Anchored = true
2232
	divine3.Anchored = true
2233
	divine4.Anchored = true
2234
	divine5.Anchored = true
2235
	divine6.Anchored = true
2236
	he12.Anchored = true
2237
	go1 = false
2238
	part6 = Instance.new("Part",to12)
2239
part6.Size = Vector3.new(1,1,1)
2240-
Colors = {"Really red", "Really red"}
2240+
2241
part6.Position = hit.Position
2242
part6.BrickColor = BrickColor.new("Hot pink")
2243
partmesh = Instance.new("SpecialMesh",part6)
2244
partmesh.MeshType = "Sphere"
2245
partmesh.Scale = Vector3.new(1,1,1)
2246
partweld1 = Instance.new("Weld",to12)
2247
partweld1.Part0 = to12
2248
partweld1.Part1 = part6
2249
partweld1.C0 = CFrame.new(0,0,0)
2250
2251
	divineend()
2252
	
2253
	
2254
	wait(0.4)
2255
	hu12:Destroy()
2256
	
2257
	for i = 1,50 do
2258
	wait()
2259-
	Colors = {"Really red", "Really red"}
2259+
2260
	part6.Transparency = part6.Transparency + 0.02
2261
	end
2262
	hu12.WalkSpeed = 16
2263
	
2264
2265
------------------------------------------------------------
2266
	hand1:Destroy()
2267
hand2:Destroy()
2268
kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))	
2269
	kiblade.Transparency = 1
2270
	trail.Enabled = false
2271-
Colors = {"Really red", "Really red"}
2271+
2272
	for i,v in pairs(char:children()) do
2273
    if v:IsA("Accessory") then
2274
        v:Destroy()
2275
    end
2276
end
2277
for i,v in pairs(char:children()) do
2278
    if v:IsA("Hat") then
2279
        v:Destroy()
2280
    end
2281
end
2282
canattack = true
2283
idle = true
2284
			grabhit:Destroy()			
2285
			idle1 = true
2286
		
2287
	if jk == true then
2288-
Colors = {"Really red", "Really red"}
2288+
2289
		clickon = true
2290
	end
2291
	
2292
		grab8 = false
2293-
		for i = 1, 10 do
2293+
2294
end
2295-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
2295+
grabhit1.Touched:connect(touch)	
2296-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
2296+
2297-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
2297+
2298-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
2298+
2299-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
2299+
2300-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
2300+
2301
	
2302
2303-
		zh1 = Instance.new("Sound",char)
2303+
2304-
zh1.Volume = 4
2304+
2305-
zh1.Looped = false
2305+
2306-
zh1.SoundId = "rbxassetid://590580746"
2306+
2307-
zh1:Play()
2307+
2308
grabhit.Touched:connect(touch)
2309-
aura3.Size = NumberSequence.new(18)	
2309+
2310
end
2311
grabhit3.Touched:connect(touch5)
2312
2313
2314-
		Hair7.BrickColor = BrickColor.new("Really Black")
2314+
2315-
		larm1 = Instance.new("Part",char)
2315+
	wait(3)
2316-
larm1.Transparency = 0.5
2316+
2317-
larm1.BrickColor = BrickColor.new("Bright red")
2317+
	if grab2 == false then
2318-
larm1.Size = Vector3.new(1.1,2.1,1.1)
2318+
		grabhit3:Destroy()
2319-
larm1.Position = Vector3.new(999,999,999)
2319+
		go2 = false
2320-
larmhold = Instance.new("Weld",char)
2320+
	kiblade.Transparency = 1
2321-
larmhold.Part0 = larm
2321+
	trail.Enabled = false
2322-
larmhold.Part1 = larm1
2322+
2323-
larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2323+
2324-
rarm1 = Instance.new("Part",char)
2324+
	up = 0	
2325-
rarm1.Transparency = 0.5
2325+
2326-
rarm1.BrickColor = BrickColor.new("Bright red")
2326+
2327-
rarm1.Size = Vector3.new(1.1,2.1,1.1)
2327+
2328-
rarm1.Position = Vector3.new(999,999,999)
2328+
2329-
rarmhold = Instance.new("Weld",char)
2329+
2330-
rarmhold.Part0 = rarm
2330+
2331-
rarmhold.Part1 = rarm1
2331+
2332-
rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2332+
2333-
torso1 = Instance.new("Part",char)
2333+
2334-
torso1.Transparency = 0.5
2334+
2335-
torso1.BrickColor = BrickColor.new("Bright red")
2335+
2336-
torso1.Size = Vector3.new(2.1,2.1,1.1)
2336+
2337-
torso1.Position = Vector3.new(999,999,999)
2337+
2338-
torsohold = Instance.new("Weld",char)
2338+
2339-
torsohold.Part0 = torso
2339+
2340-
torsohold.Part1 = torso1
2340+
2341-
torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2341+
2342-
lleg1 = Instance.new("Part",char)
2342+
2343-
lleg1.Transparency = 0.5
2343+
2344-
lleg1.BrickColor = BrickColor.new("Bright red")
2344+
	------------------------------------------------------------------
2345-
lleg1.Size = Vector3.new(1.1,2.1,1.1)
2345+
	throw1 = 3
2346-
lleg1.Position = Vector3.new(999,999,999)
2346+
2347-
lleghold = Instance.new("Weld",char)
2347+
2348-
lleghold.Part0 = lleg
2348+
2349-
lleghold.Part1 = lleg1
2349+
	if pushed == true then
2350-
lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2350+
2351-
rleg1 = Instance.new("Part",char)
2351+
		to12.CFrame = to12.CFrame + hed.CFrame.lookVector * 3 + v3(0,0.51,0)
2352-
rleg1.Transparency = 0.5
2352+
2353-
rleg1.BrickColor = BrickColor.new("Bright red")
2353+
	if pushed1 == true then
2354-
rleg1.Size = Vector3.new(1.1,2.1,1.1)
2354+
2355-
rleg1.Position = Vector3.new(999,999,999)
2355+
		to12.CFrame = to12.CFrame + hed.CFrame.lookVector * 1.5 + v3(0,0,0)
2356-
rleghold = Instance.new("Weld",char)
2356+
2357-
rleghold.Part0 = rleg
2357+
	if go1 == true then
2358-
rleghold.Part1 = rleg1
2358+
2359-
rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2359+
		torso.CFrame = CFrame.new(torso.CFrame.p,to12.CFrame.p + v3(0,0,2))
2360-
rhed1 = Instance.new("Part",char)
2360+
2361-
rhed1.Transparency = 0.5
2361+
	if go2 == true then
2362-
rhed1.BrickColor = BrickColor.new("Red")
2362+
		torso.CFrame = CFrame.new(torso.CFrame.p,t.CFrame.p + v3(0,0,2))
2363-
rhed1.Size = Vector3.new(2.3,1.3,1.3)
2363+
2364-
rhed1.Position = Vector3.new(999,999,999)
2364+
2365-
rhedhold = Instance.new("Weld",char)
2365+
	if shot1 == true then
2366-
rhedhold.Part0 = hed
2366+
		throw1 = throw1 + 1.5
2367-
rhedhold.Part1 = rhed1
2367+
		divine.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(0,0,0)
2368-
rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2368+
		divine2.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(1,0,0)
2369-
rhedmesh1 = Instance.new("SpecialMesh",rhed1)
2369+
		divine3.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(-1,-1,0)
2370-
rhedmesh1.MeshType = "Head"
2370+
		divine4.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(2,1,0)
2371-
rhedmesh1.Scale = Vector3.new(1,1,1)
2371+
		divine5.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(-1,1,0)
2372-
Colors = {"Really red", "Really red"}
2372+
		divine6.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(2,-1,0)
2373
		
2374
		
2375
	end
2376
	
2377
	
2378
	
2379
	
2380
	
2381
	
2382
	
2383
	
2384
	
2385
	
2386-
		wait(0.1)	
2386+
2387-
        Colors = {"Really red", "Really red"}
2387+
2388
	
2389-
		wait(0.1)			
2389+
2390
	
2391
	if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
2392
2393
			if walk == true then
2394
			
2395
			if canattack == true then
2396
			walk = false
2397
			ok = 0
2398
			hum.HipHeight = 0
2399
			lala = false
2400
			down2 = false
2401
			walkon = true
2402
			
2403
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
2404
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
2405
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
2406
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
2407
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
2408
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
2409
wait(0.1)
2410
if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
2411
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
2412
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
2413
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
2414
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
2415
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
2416
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
2417
		wait(0.1)
2418
		end
2419
if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
2420-
	end)
2420+
2421
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
2422
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
2423-
		if ssbkaiox100 == true then
2423+
2424
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
2425
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
2426-
				combodamage = 2000
2426+
2427-
			ssbkaiox1000 = true
2427+
2428-
			ssbkaiox100 = false				
2428+
2429
end
2430-
			can = 3
2430+
2431
	hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
2432-
			walksound = "rbxassetid://863810402"
2432+
2433
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
2434-
for i = 1, 20 do
2434+
2435
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
2436
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
2437
		
2438
		
2439
wait(.1)
2440
end
2441
if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
2442
2443-
Colors = {"Really red", "Really red"}
2443+
2444
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
2445
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
2446
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
2447
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
2448
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
2449
wait(0.1)
2450
2451
end
2452
if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
2453
2454
	hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
2455
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
2456
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
2457
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
2458
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
2459
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
2460
wait(0.1)
2461
2462
end
2463
if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
2464
2465
	hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
2466
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
2467
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
2468
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
2469
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
2470
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
2471
wait(0.1)
2472
end
2473
if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
2474
2475
	hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
2476
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
2477
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
2478-
Colors = {"Really red", "Really red"}
2478+
2479
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
2480
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
2481
wait(0.1)
2482
end
2483
if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
2484
	hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
2485
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
2486
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
2487
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
2488
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
2489
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
2490
		wait(0.1)
2491
		
2492
end
2493
if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
2494
	hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
2495
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
2496
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
2497
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
2498
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
2499
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
2500
		wait(0.1)
2501
	
2502
end
2503
if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then	
2504
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
2505
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
2506
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
2507
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
2508
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
2509
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
2510
2511
wait(0.1)
2512
end
2513-
Colors = {"Really red", "Really red"}
2513+
2514
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
2515
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
2516
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
2517
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
2518
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
2519
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
2520
2521
wait(0.1)
2522
end
2523
2524
		walk = true
2525
			end	
2526
			end
2527
end
2528
	if hum.MoveDirection.x == 0 and nohit > 10 then
2529
		if idle1 == true then
2530
			if ssjr == true then
2531
			walkon = false
2532
			idle1 = false
2533
		idle = false
2534
			if canattack == true then
2535
idle = true
2536
idle1 = true
2537
			end
2538
		
2539
		hum.HipHeight = ok
2540
	stance1()
2541
	
2542
	end
2543
		end
2544
	end
2545
	if hum.MoveDirection.x == 0 and nohit > 10 then
2546
		if idle1 == true then
2547
			if base == true then
2548
				hum.HipHeight = 0
2549-
	Colors = {"Really red", "Really red"}
2549+
				if canattack == true then
2550
idle = true
2551
idle1 = true
2552
end
2553
			walkon = false
2554
			idle1 = false
2555
		idle = false
2556
			if canattack == true then
2557
idle = true
2558
idle1 = true
2559
			end
2560
		
2561-
Colors = {"Really red", "Really red"}
2561+
	stance2()
2562
	
2563
	end
2564
		end
2565
	end
2566
	if rl == true then
2567
		rl = false
2568
		nohit = nohit + 0.2	
2569
		rl = true
2570
	end
2571
	
2572
	if lala == false and walkon == false then
2573
		
2574
		ok = ok + 0.05
2575
		
2576-
Colors = {"Really red", "Really red"}
2576+
2577
	if ok > 3.9999999 and walkon == false then
2578
		lala = true
2579
		down2 = true
2580
		ok = ok - 0.05
2581
		
2582
	end
2583
	if ok < 0.1111111 and walkon == false then
2584
		down2 = false
2585
		lala = false
2586
	end
2587
	if down2 == true then
2588
		ok = ok - 0.05
2589
	end
2590
	
2591-
Colors = {"Really red", "Really red"}
2591+
2592
	
2593
	
2594
	
2595
	
2596
	if auracan3 == true then
2597
	auracan3 = false
2598
	aura3.Texture = "rbxassetid://901509906"
2599
	wait(0.07)
2600
	aura3.Texture = "rbxassetid://901510046"
2601
	wait(0.07)
2602
	aura3.Texture = "rbxassetid://901510125"
2603
	wait(0.07)
2604
	auracan3 = true
2605
	end
2606-
Colors = {"Really red", "Really red"}
2606+
2607
	
2608
	
2609
	
2610
	
2611
	if kamehameha == true then
2612
			aj1 = aj1 + 0.005
2613
			partaura.Size = NumberSequence.new(aj1)
2614
			beam1.Size=beam1.Size + v3(0.01,0.01,0)
2615
			beamdamage = beamdamage + 0.001
2616
			expl1.Size=expl1.Size + v3(0.01,0.01,0.01)*s1.Volume
2617
			exa1.Size=exa1.Size + v3(0.01,0.01,0.01)*s1.Volume
2618
	else
2619
		aj1 = 0.1
2620
		
2621
	end
2622
	
2623
if clickon == true then
2624
		
2625
	torso.CFrame = CFrame.new(torso.CFrame.p,t.CFrame.p)
2626
	if hu.Health > 100 then
2627
		hu.MaxHealth = 100
2628
		hu.Health = 100
2629
	end
2630
	if hu.Health < 1 then
2631
		clickon = false
2632
	
2633
		end
2634
		
2635
	end
2636
	
2637
	if darius == true then
2638
		darius = false
2639
	wait(0.1)
2640
part2.Texture = "http://www.roblox.com/asset/?id=926975911" 
2641-
Colors = {"Really red", "Really red"}
2641+
2642
part2.Texture = "http://www.roblox.com/asset/?id=926976058"
2643
wait(0.1)
2644
part2.Texture = "http://www.roblox.com/asset/?id=926976185"
2645
2646
2647
darius = true
2648
	end
2649
if darius1 == true then
2650
		darius1 = false
2651
	wait(0.1)
2652
part7.Texture = "http://www.roblox.com/asset/?id=927229024" 
2653
wait(0.1)
2654
part7.Texture = "http://www.roblox.com/asset/?id=927282857"
2655
wait(0.1)
2656
part7.Texture = "http://www.roblox.com/asset/?id=927283016"
2657
2658
2659
darius1 = true
2660
	end
2661
	
2662
	
2663
	if auracan1 == true then
2664
	auracan1 = false
2665
	aura1.Texture = "rbxassetid://281983000"
2666
	wait(0.1)
2667
aura1.Texture = "rbxassetid://281982895"
2668
	wait(0.1)
2669
aura1.Texture = "rbxassetid://281983092"
2670
	wait(0.1)
2671
aura1.Texture = "rbxassetid://281996097"
2672
	wait(0.1)
2673
aura1.Texture = "rbxassetid://281983189"
2674
	wait(0.1)
2675
aura1.Texture = "rbxassetid://281983242"
2676
	wait(0.1)
2677
aura1.Texture = "rbxassetid://281983280"
2678-
Colors = {"Really red", "Really red"}
2678+
2679
aura1.Texture = "rbxassetid://281983337"
2680
	wait(0.1)
2681
	
2682
	auracan1 = true
2683-
		for i = 1, 10 do
2683+
2684
	
2685-
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
2685+
2686-
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
2686+
2687-
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
2687+
2688-
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
2688+
2689-
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
2689+
2690-
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
2690+
2691
	
2692
	
2693-
		zh1 = Instance.new("Sound",char)
2693+
2694-
zh1.Volume = 4
2694+
2695-
zh1.Looped = false
2695+
	if shake == true then
2696-
zh1.SoundId = "rbxassetid://590580746"
2696+
		if lolf == true then
2697-
zh1:Play()
2697+
		lolf = false
2698
		
2699-
aura3.Size = NumberSequence.new(18)	
2699+
hum.CameraOffset = Vector3.new(math.random(-0.7,0.7),math.random(-0.7,0.7),math.random(-0.7,0.7))
2700
2701
2702
2703
		
2704-
		Hair7.BrickColor = BrickColor.new("Red")
2704+
2705-
		larm1 = Instance.new("Part",char)
2705+
	lolf = true
2706-
larm1.Transparency = 0.5
2706+
2707-
larm1.BrickColor = BrickColor.new("Bright red")
2707+
2708-
larm1.Size = Vector3.new(1.1,2.1,1.1)
2708+
2709-
larm1.Position = Vector3.new(999,999,999)
2709+
2710-
larmhold = Instance.new("Weld",char)
2710+
2711-
larmhold.Part0 = larm
2711+
zwc1.Volume = 5
2712-
larmhold.Part1 = larm1
2712+
2713-
larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2713+
2714-
rarm1 = Instance.new("Part",char)
2714+
2715-
rarm1.Transparency = 0.5
2715+
2716-
rarm1.BrickColor = BrickColor.new("Bright red")
2716+
2717-
rarm1.Size = Vector3.new(1.1,2.1,1.1)
2717+
2718-
rarm1.Position = Vector3.new(999,999,999)
2718+
2719-
rarmhold = Instance.new("Weld",char)
2719+
2720-
rarmhold.Part0 = rarm
2720+
2721-
rarmhold.Part1 = rarm1
2721+
2722-
rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2722+
2723-
torso1 = Instance.new("Part",char)
2723+
2724-
torso1.Transparency = 0.5
2724+
2725-
torso1.BrickColor = BrickColor.new("Bright red")
2725+
2726-
torso1.Size = Vector3.new(2.1,2.1,1.1)
2726+
2727-
torso1.Position = Vector3.new(999,999,999)
2727+
2728-
torsohold = Instance.new("Weld",char)
2728+
2729-
torsohold.Part0 = torso
2729+
2730-
torsohold.Part1 = torso1
2730+
2731-
torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2731+
2732-
lleg1 = Instance.new("Part",char)
2732+
2733-
lleg1.Transparency = 0.5
2733+
2734-
lleg1.BrickColor = BrickColor.new("Bright red")
2734+
2735-
lleg1.Size = Vector3.new(1.1,2.1,1.1)
2735+
2736-
lleg1.Position = Vector3.new(999,999,999)
2736+
2737-
lleghold = Instance.new("Weld",char)
2737+
	torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 40
2738-
lleghold.Part0 = lleg
2738+
2739-
lleghold.Part1 = lleg1
2739+
2740-
lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2740+
2741-
rleg1 = Instance.new("Part",char)
2741+
2742-
rleg1.Transparency = 0.5
2742+
2743-
rleg1.BrickColor = BrickColor.new("Bright red")
2743+
2744-
rleg1.Size = Vector3.new(1.1,2.1,1.1)
2744+
2745-
rleg1.Position = Vector3.new(999,999,999)
2745+
2746-
rleghold = Instance.new("Weld",char)
2746+
2747-
rleghold.Part0 = rleg
2747+
2748-
rleghold.Part1 = rleg1
2748+
2749-
rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2749+
2750-
rhed1 = Instance.new("Part",char)
2750+
		if ssjr true then
2751-
rhed1.Transparency = 0.5
2751+
2752-
rhed1.BrickColor = BrickColor.new("Red")
2752+
2753-
rhed1.Size = Vector3.new(2.3,1.3,1.3)
2753+
2754-
rhed1.Position = Vector3.new(999,999,999)
2754+
2755-
rhedhold = Instance.new("Weld",char)
2755+
2756-
rhedhold.Part0 = hed
2756+
2757-
rhedhold.Part1 = rhed1
2757+
2758-
rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
2758+
2759-
rhedmesh1 = Instance.new("SpecialMesh",rhed1)
2759+
2760-
rhedmesh1.MeshType = "Head"
2760+
2761-
rhedmesh1.Scale = Vector3.new(1,1,1)
2761+
2762-
Colors = {"Really red", "Really red"}
2762+
2763
		wait(1)
2764
			for i = 1, 20 do
2765
		wait()
2766
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
2767
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
2768
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
2769
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
2770
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
2771
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
2772
			end
2773
			wait(0.6)
2774
		for i = 1, 5 do
2775
		wait()
2776-
		wait(0.1)	
2776+
2777-
        Colors = {"Really red", "Really red"}
2777+
2778
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm
2779-
		wait(0.1)			
2779+
2780-
Colors = {"Really red", "Really red"}
2780+
2781
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
2782
		end
2783
		Colors = {"Really red", "Really red"}
2784
		GroundWave1()
2785
		aura.Color = ColorSequence.new(Color3.new(0,255,0))
2786
		ball.BrickColor = BrickColor.new("Really red")
2787
ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
2788
ball.Transparency = 0
2789
		ssbon = false
2790
		zh:Destroy()
2791-
		wait(0.1)	
2791+
2792-
        Colors = {"Really red", "Really red"}
2792+
2793
aura.Color = ColorSequence.new(Color3.new(255,0,0))
2794-
		wait(0.1)			
2794+
ssjr = false
2795
aura1.Color = ColorSequence.new(Color3.new(255,0,0))
2796
		
2797
		end
2798
2799
		wait(2)
2800
		idle = true
2801
				canattack = true
2802
			idle1 = true
2803
			end
2804
			end
2805
	end
2806
end)
2807
ee = Instance.new("Part",char)
2808
ee.Size = Vector3.new(0.2,0.2,0.2)
2809
ee.Position = Vector3.new(9999999,9999999,9999999)
2810
ee.Shape = "Ball"
2811
ee.BrickColor = BrickColor.new("Lime green")
2812
ee1 = Instance.new("Part",char)
2813
ee1.Size = Vector3.new(0.18,0.18,0.18)
2814
ee1.Position = Vector3.new(999999,999999,999999)
2815
ee1.Shape = "Ball"
2816
ee1.BrickColor = BrickColor.new("New Yeller") 
2817
ee2 = Instance.new("Part",char)
2818
ee2.Size = Vector3.new(0.06,0.06,0.06)
2819
ee2.Shape = "Ball"
2820
ee2.BrickColor = BrickColor.new("New Yeller")
2821
ee2.Position = Vector3.new(99999,99999,99999)
2822
ee3 = Instance.new("Part",char)
2823
ee3.Size = Vector3.new(0.06,0.06,0.06)
2824
ee3.Shape = "Ball"
2825-
	end)
2825+
ee3.BrickColor = BrickColor.new("New Yeller")
2826-
local player = game.Players.LocalPlayer
2826+
ee3.Position = Vector3.new(9999,9999,9999)
2827-
local pchar = player.Character
2827+
ee4 = Instance.new("Part",char)
2828-
local mouse = player:GetMouse()
2828+
ee4.Size = Vector3.new(0.1,0.1,0.1)
2829-
local cam = workspace.CurrentCamera
2829+
ee4.Shape = "Ball"
2830
ee4.BrickColor = BrickColor.new("New Yeller")
2831-
local rad = math.rad
2831+
ee4.Position = Vector3.new(999,999,999)
2832
eew = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
2833-
local keysDown = {}
2833+
eew.Part0 = game.Players.LocalPlayer.Character.Head
2834-
local flySpeed = 0
2834+
eew.Part1 = ee
2835-
local MAX_FLY_SPEED = 150
2835+
eew.C0 = CFrame.new(-0.68,-0.22,0)
2836
eew1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
2837-
local canFly = false
2837+
eew1.Part0 = ee
2838-
local flyToggled = false
2838+
eew1.Part1 = ee1
2839
eew1.C0 = CFrame.new(0,0.02,0)
2840-
local forward, side = 0, 0
2840+
eew2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
2841-
local lastForward, lastSide = 0, 0
2841+
eew2.Part0 = game.Players.LocalPlayer.Character.Head
2842
eew2.Part1 = ee2
2843-
local floatBP = Instance.new("BodyPosition")
2843+
eew2.C0 = CFrame.new(-0.67,-0.1,0)
2844-
floatBP.maxForce = Vector3.new(0, math.huge, 0)
2844+
eew3 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
2845-
local flyBV = Instance.new("BodyVelocity")
2845+
eew3.Part0 = game.Players.LocalPlayer.Character.Head
2846-
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
2846+
eew3.Part1 = ee3
2847-
local turnBG = Instance.new("BodyGyro")
2847+
eew3.C0 = CFrame.new(-0.66,-0.05,0)
2848-
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
2848+
eew4 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
2849
eew4.Part0 = game.Players.LocalPlayer.Character.Head
2850
eew4.Part1 = ee4
2851-
        keysDown[key] = true
2851+
eew4.C0 = CFrame.new(-0.64,-0.01,0)
2852
chatfunc("So This Is Goku Body")
2853-
        if key == "f" then
2853+
wait(4)
2854
if Character:FindFirstChild("TalkingBillBoard")~= nil then
2855
Character:FindFirstChild("TalkingBillBoard"):destroy()
2856
end