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game.Workspace.JayTheLionJR.Humanoid.WalkSpeed = 170
1+
--By zed_isJayTheLionJR
2
sound = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
3
sound.SoundId = ""
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Instance.new("ForceField", game.Players.LocalPlayer.Character)
5
mouse = game.Players.LocalPlayer:GetMouse()
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function key(key)
7
	key = key:lower()
8
	if key == "" then
9
		for i = 1,5 do
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		wait(0.01)
11
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
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		plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.25,0,0)
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		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
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		end
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		sound:Play()
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		local hit = Instance.new("Explosion", plr["Right Arm"])
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		hit.Position = plr["Right Arm"].Position
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		hit.Visible = false
19
		hit.BlastPressure = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
20
		hit.BlastRadius = 25
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		wait(0.05)
22
		for i = 1,5 do
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		wait(0.01)
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		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
25
		plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(-0.25,0,0)
26
		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
27
		end
28
		hit:destroy()
29
	end
30
	if key == "" then
31
		for i = 1,5 do
32
		wait(0.01)
33
		plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.3)
34
        plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0.05,0,0)
35
        plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,0.06)
36
        plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,0.06)
37
        sound.PlaybackSpeed = 40
38
		end
39
		sound:Play()
40
		local hit1 = Instance.new("Explosion", plr["Right Leg"])
41
		hit1.Position = plr["Right Leg"].Position
42
		hit1.Visible = false
43
		hit1.BlastPressure = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
44
		hit1.BlastRadius = 25
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		wait(0.1)
46
		for i = 1,5 do
47
		wait(0.01)
48
		plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.3)
49
        plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
50
        plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,-0.06)
51
        plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,-0.06)
52
		end
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		sound.PlaybackSpeed = 1
54
		hit1:destory()
55
	end
56
	if key == "" then
57
		for i = 1,5 do
58
		wait(0.01)
59
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
60
		plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.25,0,0)
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		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
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		end
63
		sound:Play()
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		local hit2 = Instance.new("Explosion", plr["Left Arm"])
65
		hit2.Position = plr["Left Arm"].Position
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		hit2.Visible = false
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		hit2.BlastPressure = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
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		hit2.BlastRadius = 25
69
		wait(0.05)
70
		for i = 1,5 do
71
		wait(0.01)
72
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
73
		plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(-0.25,0,0)
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		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
75
		end
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		hit2:destroy()
77
	end
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end
79
mouse.KeyDown:connect(key)
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plr = game.Players.LocalPlayer.Character
81
sound1 = Instance.new("Sound", plr.Head)
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sound1.SoundId = "rbxassetid://1886807966"
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sound1:Play()
84
sound1.Looped = false
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sound1.Volume = 1000
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plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
87
plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1)
88
plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1)
89
plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.15)
90
plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.15)
91
while true do
92
	wait(0.01)
93
	for i = 1,2 do
94
	wait(0.05)
95
    plr = game.Players.LocalPlayer.Character
96
   plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
97
    plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
98
    plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
99
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.01,0)
100
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.01,0)
101
	end
102
	for i = 1,2 do
103
	wait(0.05)
104
    plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
105
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
106
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
107
    plr = game.Players.LocalPlayer.Character
108
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.02,0)
109
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.02,0)
110
	end
111
	for i = 1,3 do
112
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
113
	wait(0.05)
114
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
115
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
116
    plr = game.Players.LocalPlayer.Character
117
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.025,0)
118
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.025,0)
119
	end
120
	wait(1)
121
-------------------------------------------------------------------------------------------------------
122
    for i = 1,3 do
123
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
124
	wait(0.05)
125
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
126
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
127
    plr = game.Players.LocalPlayer.Character
128
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.025,0)
129
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.025,0)
130
131
end
132
for i = 1,2 do
133
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
134
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
135
	wait(0.05)
136
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
137
    plr = game.Players.LocalPlayer.Character
138
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.02,0)
139
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.02,0)
140
141
end
142
for i = 1,2 do
143
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
144
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
145
	wait(0.05)
146
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
147
    plr = game.Players.LocalPlayer.Character
148
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.01,0)
149
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.01,0)
150
    game.Workspace.JayTheLionJR.Humanoid.WalkSpeed = 170
151
    --By zed_isJayTheLionJR
152
sound = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
153
sound.SoundId = "rbxassetid://1886807966"
154
Instance.new("ForceField", game.Players.LocalPlayer.Character)
155
mouse = game.Players.LocalPlayer:GetMouse()
156
function key(key)
157
	key = key:lower()
158
	if key == "" then
159
		for i = 1,5 do
160
		wait(0.01)
161
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
162
		plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.25,0,0)
163
		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
164
		end
165
		sound:Play()
166
		local hit = Instance.new("Explosion", plr["Right Arm"])
167
		hit.Position = plr["Right Arm"].Position
168
		hit.Visible = false
169
		hit.BlastPressure = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
170
		hit.BlastRadius = 25
171
		wait(0.05)
172
		for i = 1,5 do
173
		wait(0.01)
174
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
175
		plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(-0.25,0,0)
176
		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
177
		end
178
		hit:destroy()
179
	end
180
	if key == "" then
181
		for i = 1,5 do
182
		wait(0.01)
183
		plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.3)
184
        plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0.05,0,0)
185
        plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,0.06)
186
        plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,0.06)
187
        sound.PlaybackSpeed = 40
188
		end
189
		sound:Play()
190
		local hit1 = Instance.new("Explosion", plr["Right Leg"])
191
		hit1.Position = plr["Right Leg"].Position
192
		hit1.Visible = false
193
		hit1.BlastPressure = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
194
		hit1.BlastRadius = 25
195
		wait(0.1)
196
		for i = 1,5 do
197
		wait(0.01)
198
		plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.3)
199
        plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
200
        plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,-0.06)
201
        plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,-0.06)
202
		end
203
		sound.PlaybackSpeed = 1
204
		hit1:destory()
205
	end
206
	if key == "r" then
207
		for i = 1,5 do
208
		wait(0.01)
209
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
210
		plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.25,0,0)
211
		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
212
		end
213
		sound:Play()
214
		local hit2 = Instance.new("Explosion", plr["Left Arm"])
215
		hit2.Position = plr["Left Arm"].Position
216
		hit2.Visible = false
217
		hit2.BlastPressure = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
218
		hit2.BlastRadius = 25
219
		wait(0.05)
220
		for i = 1,5 do
221
		wait(0.01)
222
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
223
		plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(-0.25,0,0)
224
		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
225
		end
226
		hit2:destroy()
227
	end
228
end
229
mouse.KeyDown:connect(key)
230
plr = game.Players.LocalPlayer.Character
231
sound1 = Instance.new("Sound", plr.Head)
232
sound1.SoundId = ""
233
sound1:Play()
234
sound1.Looped = false
235
sound1.Volume = 10
236
plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
237
plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1)
238
plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1)
239
plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.15)
240
plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.15)
241
while true do
242
	wait(0.01)
243
	for i = 1,2 do
244
	wait(0.05)
245
    plr = game.Players.LocalPlayer.Character
246
   plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
247
    plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
248
    plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
249
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.01,0)
250
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.01,0)
251
	end
252
	for i = 1,2 do
253
	wait(0.05)
254
    plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
255
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
256
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
257
    plr = game.Players.LocalPlayer.Character
258
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.02,0)
259
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.02,0)
260
	end
261
	for i = 1,3 do
262
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
263
	wait(0.05)
264
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
265
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
266
    plr = game.Players.LocalPlayer.Character
267
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.025,0)
268
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.025,0)
269
	end
270
	wait(1)
271
-------------------------------------------------------------------------------------------------------
272
    for i = 1,3 do
273
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
274
	wait(0.05)
275
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
276
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
277
    plr = game.Players.LocalPlayer.Character
278
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.025,0)
279
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.025,0)
280
281
end
282
for i = 1,2 do
283
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
284
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
285
	wait(0.05)
286
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
287
    plr = game.Players.LocalPlayer.Character
288
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.02,0)
289
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.02,0)
290
291
end
292
for i = 1,2 do
293
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
294
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
295
	wait(0.05)
296
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
297
    plr = game.Players.LocalPlayer.Character
298
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.01,0)
299
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.01,0)
300
    game.Workspace.JayTheLionJR.Humanoid.WalkSpeed = 80
301
p = game.Players.LocalPlayer
302
char = p.Character
303
des = false
304
fling = true
305
dot = false
306
falling = false
307
jump = true
308
char.Shirt:Remove()
309
for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
310
for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
311
wait()shirt = Instance.new("Shirt", char)
312
shirt.Name = "Shirt"
313
pants = Instance.new("Pants", char)
314
pants.Name = "Pants"
315
 
316
char.Shirt.ShirtTemplate = "rbxassetid://781044474"
317
char.Pants.PantsTemplate = "rbxassetid://814941350"
318
tp = true
319
shoot = true
320
hum = char.Humanoid
321
punch = true
322
neckp = char.Torso.Neck.C0
323
neck = char.Torso.Neck
324
hum.MaxHealth = 9e999
325
wait()
326
hum.Health =hum.MaxHealth
327
des = false
328
root=char.HumanoidRootPart
329
torso = char.Torso
330
char.Head.face.Texture = "rbxassetid://332768867"
331
end
332
end
333
end 
334
end