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1 | local parts = game.Workspace:GetChildren() | |
2 | - | local yourname = turtleman4real |
2 | + | local yourname = reset4852258 |
3 | for i=1, #parts do | |
4 | if parts[i].ClassName == "Model" then | |
5 | if parts[i].Name ~= yourname then | |
6 | parts[i]:Destroy | |
7 | end | |
8 | end | |
9 | end |