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1 | -- __ __ ___ | |
2 | -- _ __ | |
3 | -- ` __ __ _ __ __ _ ____ | |
4 | -- , ` '__` ' ',__ | |
5 | -- ` __ _ _ _ __, ` | |
6 | -- _ _ ______ ____ ____ _____ | |
7 | -- _______ ___ ____ ____ | |
8 | --------------------------Version Beta-------------------------- | |
9 | --------------------------------------------------------------- | |
10 | ---------------------------N3xul--------------------------- | |
11 | --------------------------------------------------------------- | |
12 | ||
13 | local gCoreGui = gameGetService('CoreGui') | |
14 | local gPlayers = gameGetService('Players') | |
15 | local gLighting = gameGetService('Lighting') | |
16 | local gWorkspace = gameGetService('Workspace') | |
17 | - | local Player = game.Players.LocalPlayer |
17 | + | local Player = game.Players.lolfarmer |
18 | - | local Mouse = PlayerGetMouse() |
18 | + | |
19 | local LP = gPlayers.lolfarmer | |
20 | - | local LP = gPlayers.LocalPlayer |
20 | + | |
21 | - | local MOUSE = LPGetMouse() |
21 | + | |
22 | local gPlayers = gameGetService(Players) | |
23 | local admin = gPlayers.lolfarmer.Name | |
24 | - | local admin = gPlayers.LocalPlayer.Name |
24 | + | |
25 | local services={} | |
26 | local cmds={} | |
27 | local std={} | |
28 | local origsettings = {abt = game.Lighting.Ambient, brt = game.Lighting.Brightness, time = game.Lighting.TimeOfDay, fclr = game.Lighting.FogColor, fe = | |
29 | game.Lighting.FogEnd, fs = game.Lighting.FogStart} | |
30 | function FIND_CHILD(PATH, NAME) if PATHFindFirstChild(NAME) then return true end return false end | |
31 | ||
32 | local Version = '1.9' | |
33 | ||
34 | wait(0.1) | |
35 | ||
36 | services.players=gPlayers | |
37 | services.lighting=gameGetService('Lighting') | |
38 | services.workspace=gameGetService('Workspace') | |
39 | services.events = {} | |
40 | local user = gPlayers.lolfarmer | |
41 | - | local user = gPlayers.LocalPlayer |
41 | + | |
42 | local gPlayers = gameGetService('Players') | |
43 | local gLighting = gameGetService('Lighting') | |
44 | local gWorkspace = gameGetService('Workspace') | |
45 | ||
46 | local cmdprefix=';' | |
47 | local scriptprefix='' | |
48 | local split= | |
49 | ||
50 | ------------------------- | |
51 | -----Ban information----- | |
52 | ------------------------- | |
53 | ||
54 | local BanFolder = Instance.new(Fire, game.ContextActionService) | |
55 | BanFolder.Name = BanList | |
56 | BanFolder.RobloxLocked = true | |
57 | _G.Banned = function(Ban) | |
58 | local SValue = Instance.new(StringValue, BanFolder) | |
59 | SValue.Value = Ban | |
60 | SValue.RobloxLocked = true | |
61 | end | |
62 | ||
63 | BannedPlayers = { | |
64 | 'norma832', -- oh my god leave me alone | |
65 | 'LordCrazy13' -- u are just annoying | |
66 | } | |
67 | ||
68 | ------------------------ | |
69 | -------Admin Data------- | |
70 | ------------------------ | |
71 | ||
72 | local AdminFolder = Instance.new(Folder, game.ContextActionService) | |
73 | AdminFolder.Name = AdminList | |
74 | AdminFolder.RobloxLocked = true | |
75 | _G.Admin = function(Admin) | |
76 | local SValue = Instance.new(StringValue, AdminFolder) | |
77 | SValue.Value = Admin | |
78 | SValue.RobloxLocked = true | |
79 | end | |
80 | ||
81 | ------------------------ | |
82 | -----Defines Admins----- | |
83 | ------------------------ | |
84 | ||
85 | local admins = { | |
86 | 'DontAddAnything(MakesItBug)', | |
87 | } | |
88 | ||
89 | ------------------------------------------- | |
90 | ---Commands that show up in the CMD list--- | |
91 | ------------------------------------------- | |
92 | ||
93 | CMDs = { | |
94 | '1. ff player', | |
95 | '2. unff player', | |
96 | '3. fire player', | |
97 | '4. unfire player', | |
98 | '5. sparkles player', | |
99 | '6. unsparkles player', | |
100 | '7. smoke player', | |
101 | '8. unsmoke player', | |
102 | '9. btools player', | |
103 | '10. god player', | |
104 | '11. sgod player', | |
105 | '12. ungod player', | |
106 | '13. heal player', | |
107 | '14. freeze player', | |
108 | '15. thaw player', | |
109 | '16. kill player', | |
110 | '17. sound', | |
111 | '18. volume', | |
112 | '19. pitch', | |
113 | '20. explode player', | |
114 | '21. invisible player', | |
115 | '22. visible player', | |
116 | '23. goto player', | |
117 | '24. bring player', | |
118 | '25. tp player', | |
119 | '26. char player', | |
120 | '27. speed player', | |
121 | '28. time', | |
122 | '29. kick player', | |
123 | '30. ban player', | |
124 | '31. unlockws', | |
125 | '32. unanchorws', | |
126 | '33. hat player', | |
127 | '34. gear player', | |
128 | '35. m message', | |
129 | '36. skick player', | |
130 | '37. admin player', | |
131 | '38. unadmin player', | |
132 | '39. firstp player', | |
133 | '40. thirdp player', | |
134 | '41. chat player', | |
135 | '42. insert', | |
136 | '43. name player', | |
137 | '44. unname player', | |
138 | '45. stun player', | |
139 | '46. unstun player', | |
140 | '47. sit player', | |
141 | '48. guest player', | |
142 | '49. damage player', | |
143 | '50. view player', | |
144 | '51. unview player', | |
145 | '52. nolimbs player', | |
146 | '53. box player 1012', | |
147 | '54. nobox player', | |
148 | '55. ghost player', | |
149 | '56. sphere player', | |
150 | '57. loadmap', | |
151 | '58. sky', | |
152 | '59. ambient', | |
153 | '60. gui', | |
154 | '61. jail player', | |
155 | '62. unjail player', | |
156 | '63. shutdown', | |
157 | '64. animation player', | |
158 | '65. normal player', | |
159 | '66. creeper player', | |
160 | '67. uncreeper player', | |
161 | '68. shrek player', | |
162 | '69. unshrek player', | |
163 | '70. spam', | |
164 | '71. nospam', | |
165 | '72. control player', | |
166 | '73. nuke player', | |
167 | '74. infect player', | |
168 | '75. uninfect player', | |
169 | '76. duck player', | |
170 | '77. unduck player', | |
171 | '78. disable player', | |
172 | '79. enable player', | |
173 | '80. size player', | |
174 | '81. confuse player', | |
175 | '82. unconfuse player', | |
176 | '83. clone player', | |
177 | '84. spin player', | |
178 | '85. unspin player', | |
179 | '86. dog player', | |
180 | '87. undog player', | |
181 | '88. tptool', | |
182 | '89. loopsit player', | |
183 | '90. unloopsit player', | |
184 | '91. loopjump player', | |
185 | '92. unloopjump player', | |
186 | '93. loopheal player', | |
187 | '94. unloopheal player', | |
188 | '95. fling player', | |
189 | '96. ayylmao player', | |
190 | '97. nograv player', | |
191 | '98. grav player', | |
192 | '99. seizure player', | |
193 | '100. unseizure player', | |
194 | '101. cape 1012', | |
195 | '102. uncape', | |
196 | '103. paper player', | |
197 | '104. punish player', | |
198 | '105. unpunish player', | |
199 | '106. disco', | |
200 | '107. undisco', | |
201 | '108. lockws', | |
202 | '109. base', | |
203 | '110. fix', | |
204 | '111. flood', | |
205 | '112. spookyify', | |
206 | '113. explorer (Possible crash)', | |
207 | '114. decalspam ID', | |
208 | '115. wtrbtools', | |
209 | '116. respawn', | |
210 | '117. lightsaber', | |
211 | '118. draw', | |
212 | '119. devuzi', | |
213 | '- float player', | |
214 | '- unfloat player', | |
215 | '- noclip', | |
216 | '- clip', | |
217 | '- prefix string', | |
218 | '- admins', | |
219 | '- bans', | |
220 | '- cmds', | |
221 | '- version' | |
222 | } | |
223 | ||
224 | ------- | |
225 | --Lib-- | |
226 | ------- | |
227 | ||
228 | updateevents=function() | |
229 | for i,v in pairs(services.events) do services.eventsremove(i) vdisconnect() end | |
230 | for i,v in pairs(gPlayersplayers())do | |
231 | local ev = v.Chattedconnect(function(msg) do_exec(msg,v) end) | |
232 | services.events[#services.events+1] = ev | |
233 | end | |
234 | end | |
235 | ||
236 | std.inTable=function(tbl,val) | |
237 | if tbl==nil then return false end | |
238 | ||
239 | for _,v in pairs(tbl)do | |
240 | if v==val then return true end | |
241 | end | |
242 | return false | |
243 | end | |
244 | ||
245 | std.out=function(str) | |
246 | print(str) | |
247 | end | |
248 | ||
249 | std.list=function(tbl) | |
250 | local str='' | |
251 | for i,v in pairs(tbl)do | |
252 | str=str..tostring(v) | |
253 | if i~=#tbl then str=str..', ' end | |
254 | end | |
255 | return str | |
256 | end | |
257 | ||
258 | std.endat=function(str,val) | |
259 | local z=strfind(val) | |
260 | if z then | |
261 | return strsub(0,z-string.len(val)),true | |
262 | else | |
263 | return str,false | |
264 | end | |
265 | end | |
266 | ||
267 | std.first=function(str) return strsub(1,1) end | |
268 | ||
269 | isAdmin=function(name) | |
270 | if name==admin then | |
271 | return true | |
272 | elseif admins[name]==true then | |
273 | return true | |
274 | end | |
275 | return false | |
276 | end | |
277 | ||
278 | local exec=function(str) | |
279 | spawn(function() | |
280 | local script, loaderr = loadstring(str) | |
281 | if not script then | |
282 | error(loaderr) | |
283 | else | |
284 | script() | |
285 | end | |
286 | end) | |
287 | end | |
288 | ||
289 | local findCmd=function(cmd_name) | |
290 | for i,v in pairs(cmds)do | |
291 | if v.NAMElower()==cmd_namelower() or std.inTable(v.ALIAS,cmd_namelower())then | |
292 | return v | |
293 | end | |
294 | end | |
295 | end | |
296 | ||
297 | local getCmd=function(msg) | |
298 | local cmd,hassplit=std.endat(msglower(),split) | |
299 | if hassplit then | |
300 | return {cmd,true} | |
301 | else | |
302 | return {cmd,false} | |
303 | end | |
304 | end | |
305 | ||
306 | local getprfx=function(strn) | |
307 | if strnsub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1} | |
308 | elseif strnsub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1} | |
309 | end return | |
310 | end | |
311 | ||
312 | local getArgs=function(str) | |
313 | local args={} | |
314 | local new_arg=nil | |
315 | local hassplit=nil | |
316 | local s=str | |
317 | repeat | |
318 | new_arg,hassplit=std.endat(slower(),split) | |
319 | if new_arg~='' then | |
320 | args[#args+1]=new_arg | |
321 | s=ssub(string.len(new_arg)+string.len(split)+1) | |
322 | end | |
323 | until hassplit==false | |
324 | return args | |
325 | end | |
326 | ||
327 | local function execCmd(str, plr) | |
328 | local s_cmd | |
329 | local a | |
330 | local cmd | |
331 | s_cmd = getCmd(str) | |
332 | cmd = findCmd(s_cmd[1]) | |
333 | if cmd == nil then return end | |
334 | a = strsub(string.len(s_cmd[1]) + string.len(split) + 1) | |
335 | local args=getArgs(a) | |
336 | ||
337 | pcall(function() | |
338 | cmd.FUNC(args, plr) | |
339 | end) | |
340 | end | |
341 | ||
342 | function do_exec(str,plr) | |
343 | if not isAdmin(plr.Name)then return end | |
344 | ||
345 | str=strgsub('e ','') | |
346 | ||
347 | local t=getprfx(str) | |
348 | if t==nil then return end | |
349 | str=strsub(t[2]) | |
350 | if t[1]=='exec' then | |
351 | exec(str) | |
352 | elseif t[1]=='cmd' then | |
353 | execCmd(str, plr) | |
354 | end | |
355 | end | |
356 | ||
357 | updateevents() | |
358 | _G.exec_cmd = execCmd | |
359 | --game.Players.lolfarmer.Chattedconnect(doexec) | |
360 | - | --game.Players.LocalPlayer.Chattedconnect(doexec) |
360 | + | |
361 | local _char=function(plr_name) | |
362 | for i,v in pairs(game.PlayersGetChildren())do | |
363 | if vIsA'Player'then | |
364 | if v.Name==plr_name then return v.Character end | |
365 | end | |
366 | end | |
367 | return | |
368 | end | |
369 | ||
370 | local _plr=function(plr_name) | |
371 | for i,v in pairs(game.PlayersGetChildren())do | |
372 | if vIsA'Player'then | |
373 | if v.Name==plr_name then return v end | |
374 | end | |
375 | end | |
376 | return | |
377 | end | |
378 | ||
379 | function addcmd(name,desc,alias,func) | |
380 | cmds[#cmds+1]= | |
381 | { | |
382 | NAME=name; | |
383 | DESC=desc; | |
384 | ALIAS=alias; | |
385 | FUNC=func; | |
386 | } | |
387 | end | |
388 | ||
389 | local function getPlayer(name) | |
390 | local nameTable = {} | |
391 | name=namelower() | |
392 | if name == me then | |
393 | nameTable[#nameTable+1]=admin | |
394 | elseif name == others then | |
395 | for i,v in pairs(gPlayersGetChildren()) do | |
396 | if vIsA'Player'then | |
397 | if v.Name~=admin then | |
398 | nameTable[#nameTable+1]=v.Name | |
399 | end | |
400 | end | |
401 | end | |
402 | elseif name == all then | |
403 | for i,v in pairs(gPlayersGetChildren()) do | |
404 | if vIsA'Player'then | |
405 | nameTable[#nameTable+1]=v.Name | |
406 | end | |
407 | end | |
408 | else | |
409 | for i,v in pairs(gPlayersGetChildren()) do | |
410 | local lname = v.Namelower() | |
411 | local i,j = lnamefind(name) | |
412 | if i == 1 then | |
413 | return {v.Name} | |
414 | end | |
415 | end | |
416 | end | |
417 | return nameTable | |
418 | end | |
419 | ||
420 | --------------- | |
421 | ---Cape Info--- | |
422 | --------------- | |
423 | ||
424 | local capeColor = 1012 | |
425 | ||
426 | function Cape(playerCaped) | |
427 | ||
428 | if playerCaped.CharacterFindFirstChild(Cape) ~= nil then | |
429 | playerCaped.Character.CapeDestroy() | |
430 | end | |
431 | ||
432 | repeat | |
433 | wait() | |
434 | until playerCaped and playerCaped.Character and playerCaped.CharacterFindFirstChild(Torso) | |
435 | ||
436 | local Torso = playerCaped.Character.Torso | |
437 | ||
438 | local Cape = Instance.new(Part, Torso.Parent) | |
439 | Cape.Name = Cape | |
440 | Cape.Anchored = false | |
441 | Cape.CanCollide = false | |
442 | Cape.TopSurface = 0 | |
443 | Cape.BottomSurface = 0 | |
444 | Cape.BrickColor = BrickColor.new( .. capeColor) | |
445 | Cape.Material = Neon | |
446 | Cape.formFactor = Custom | |
447 | Cape.Size = Vector3.new(0.2,0.2,0.2) | |
448 | ||
449 | local msh = Instance.new(BlockMesh, Cape) | |
450 | msh.Scale = Vector3.new(9,17.5,.5) | |
451 | ||
452 | local motor1 = Instance.new(Motor, Cape) | |
453 | motor1.Part0 = Cape | |
454 | motor1.Part1 = Torso | |
455 | ||
456 | motor1.MaxVelocity = 1 | |
457 | motor1.C0 = CFrame.new(0,1.75,0)CFrame.Angles(0,math.rad(90),0) | |
458 | motor1.C1 = CFrame.new(0,1,.45)CFrame.Angles(0,math.rad(90),0) | |
459 | ||
460 | local wave = false | |
461 | ||
462 | repeat wait(144) | |
463 | local ang = 0.2 | |
464 | local oldmag = Torso.Velocity.magnitude | |
465 | local mv = .1 | |
466 | ||
467 | if wave then | |
468 | ang = ang + ((Torso.Velocity.magnitude10) .05) + 1 | |
469 | wave = false | |
470 | else | |
471 | wave = false | |
472 | end | |
473 | ang = ang + math.min(Torso.Velocity.magnitude30, 1) | |
474 | motor1.MaxVelocity = math.min((Torso.Velocity.magnitude10), .04) + mv | |
475 | motor1.DesiredAngle = -ang | |
476 | if motor1.CurrentAngle -.05 and motor1.DesiredAngle -.05 then | |
477 | motor1.MaxVelocity = .04 | |
478 | end | |
479 | repeat | |
480 | wait() | |
481 | until | |
482 | motor1.CurrentAngle == motor1.DesiredAngle or math.abs(Torso.Velocity.magnitude - oldmag) = (Torso.Velocity.magnitude10) + 1 | |
483 | if Torso.Velocity.magnitude .1 then | |
484 | wait(.1) | |
485 | end | |
486 | until not Cape or Cape.Parent ~= Torso.Parent | |
487 | end | |
488 | ||
489 | game.Lighting.Outlines = false -- outlines look ugly | |
490 | ||
491 | ---------------- | |
492 | ----Commands---- | |
493 | ---------------- | |
494 | ||
495 | addcmd('ff','gives ff to player',{}, | |
496 | function(args) | |
497 | local players = getPlayer(args[1]) | |
498 | for i,v in pairs(players)do | |
499 | local pchar=_char(v) | |
500 | Instance.new(ForceField, pchar) | |
501 | end | |
502 | end) | |
503 | ||
504 | addcmd('unff', 'takes away ff from player',{'unff'}, | |
505 | function(args) | |
506 | local players = getPlayer(args[1]) | |
507 | for i,v in pairs(players)do | |
508 | local pchar=_char(v) | |
509 | for j,v1 in pairs(pcharGetChildren()) do | |
510 | if v1IsA(ForceField) then | |
511 | v1Destroy() | |
512 | end | |
513 | end | |
514 | end | |
515 | end) | |
516 | ||
517 | addcmd('fire', 'set a player on fire',{}, | |
518 | function(args) | |
519 | local players = getPlayer(args[1]) | |
520 | for i,v in pairs(players)do | |
521 | local pchar=_char(v) | |
522 | local Fire1 = Instance.new(Fire, pchar.Head) | |
523 | local Fire2 = Instance.new(Fire, pchar.Torso) | |
524 | local Fire3 = Instance.new(Fire, pchar[Left Arm]) | |
525 | local Fire4 = Instance.new(Fire, pchar[Right Arm]) | |
526 | local Fire5 = Instance.new(Fire, pchar[Left Leg]) | |
527 | local Fire6 = Instance.new(Fire, pchar[Right Leg]) | |
528 | Fire1.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
529 | Fire1.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) | |
530 | Fire2.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
531 | Fire2.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) | |
532 | Fire3.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
533 | Fire3.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) | |
534 | Fire4.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
535 | Fire4.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) | |
536 | Fire5.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
537 | Fire5.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) | |
538 | Fire6.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
539 | Fire6.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) | |
540 | end | |
541 | end) | |
542 | ||
543 | addcmd('nofire', 'extinguish a player',{'unfire'}, | |
544 | function(args) | |
545 | local players = getPlayer(args[1]) | |
546 | for i,v in pairs(players)do | |
547 | local pchar=_char(v) | |
548 | for j,v1 in pairs(pchar.HeadGetChildren()) do | |
549 | if v1IsA(Fire) then | |
550 | v1Destroy() | |
551 | end | |
552 | end | |
553 | for j,v1 in pairs(pchar.TorsoGetChildren()) do | |
554 | if v1IsA(Fire) then | |
555 | v1Destroy() | |
556 | end | |
557 | end | |
558 | for j,v1 in pairs(pchar[Left Arm]GetChildren()) do | |
559 | if v1IsA(Fire) then | |
560 | v1Destroy() | |
561 | end | |
562 | end | |
563 | for j,v1 in pairs(pchar[Right Arm]GetChildren()) do | |
564 | if v1IsA(Fire) then | |
565 | v1Destroy() | |
566 | end | |
567 | end | |
568 | for j,v1 in pairs(pchar[Left Leg]GetChildren()) do | |
569 | if v1IsA(Fire) then | |
570 | v1Destroy() | |
571 | end | |
572 | end | |
573 | for j,v1 in pairs(pchar[Right Leg]GetChildren()) do | |
574 | if v1IsA(Fire) then | |
575 | v1Destroy() | |
576 | end | |
577 | end | |
578 | end | |
579 | end) | |
580 | ||
581 | addcmd('sparkles', 'give a player sparkles',{}, | |
582 | function(args) | |
583 | local players = getPlayer(args[1]) | |
584 | for i,v in pairs(players)do | |
585 | local pchar=_char(v) | |
586 | local Sparkles1 = Instance.new(Sparkles, pchar.Head) | |
587 | local Sparkles2 = Instance.new(Sparkles, pchar.Torso) | |
588 | local Sparkles3 = Instance.new(Sparkles, pchar[Left Arm]) | |
589 | local Sparkles4 = Instance.new(Sparkles, pchar[Right Arm]) | |
590 | local Sparkles5 = Instance.new(Sparkles, pchar[Left Leg]) | |
591 | local Sparkles6 = Instance.new(Sparkles, pchar[Right Leg]) | |
592 | Sparkles1.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
593 | Sparkles2.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
594 | Sparkles3.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
595 | Sparkles4.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
596 | Sparkles5.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
597 | Sparkles6.Color = Color3.new((args[2]),(args[3]),(args[4])) | |
598 | end | |
599 | end) | |
600 | ||
601 | addcmd('nosparkles', 'remove sparkles from a player',{'unsparkles'}, | |
602 | function(args) | |
603 | local players = getPlayer(args[1]) | |
604 | for i,v in pairs(players)do | |
605 | local pchar=_char(v) | |
606 | for j,v1 in pairs(pchar.HeadGetChildren()) do | |
607 | if v1IsA(Sparkles) then | |
608 | v1Destroy() | |
609 | end | |
610 | end | |
611 | for j,v1 in pairs(pchar.TorsoGetChildren()) do | |
612 | if v1IsA(Sparkles) then | |
613 | v1Destroy() | |
614 | end | |
615 | end | |
616 | for j,v1 in pairs(pchar[Left Arm]GetChildren()) do | |
617 | if v1IsA(Sparkles) then | |
618 | v1Destroy() | |
619 | end | |
620 | end | |
621 | for j,v1 in pairs(pchar[Right Arm]GetChildren()) do | |
622 | if v1IsA(Sparkles) then | |
623 | v1Destroy() | |
624 | end | |
625 | end | |
626 | for j,v1 in pairs(pchar[Left Leg]GetChildren()) do | |
627 | if v1IsA(Sparkles) then | |
628 | v1Destroy() | |
629 | end | |
630 | end | |
631 | for j,v1 in pairs(pchar[Right Leg]GetChildren()) do | |
632 | if v1IsA(Sparkles) then | |
633 | v1Destroy() | |
634 | end | |
635 | end | |
636 | end | |
637 | end) | |
638 | ||
639 | addcmd('smoke', 'give a player smoke',{}, | |
640 | function(args) | |
641 | local players = getPlayer(args[1]) | |
642 | for i,v in pairs(players)do | |
643 | local pchar=_char(v) | |
644 | Instance.new(Smoke, pchar.Torso) | |
645 | end | |
646 | end) | |
647 | ||
648 | addcmd('unsmoke', 'remove smoke from a player',{'nosmoke'}, | |
649 | function(args) | |
650 | local players = getPlayer(args[1]) | |
651 | for i,v in pairs(players)do | |
652 | local pchar=_char(v) | |
653 | for j,v1 in pairs(pchar.TorsoGetChildren()) do | |
654 | if v1IsA(Smoke) then | |
655 | v1Destroy() | |
656 | end | |
657 | end | |
658 | end | |
659 | end) | |
660 | ||
661 | addcmd('btools', 'gives a player btools',{}, | |
662 | function(args) | |
663 | local players = getPlayer(args[1]) | |
664 | if players ~= nil then | |
665 | for i, v in pairs(players) do | |
666 | Instance.new(HopperBin, gPlayers[v].Backpack).BinType = 2 | |
667 | Instance.new(HopperBin, gPlayers[v].Backpack).BinType = 3 | |
668 | Instance.new(HopperBin, gPlayers[v].Backpack).BinType = 4 | |
669 | Notify('Gave ' .. gPlayers[v].Name .. ' btools') | |
670 | end | |
671 | end | |
672 | end) | |
673 | ||
674 | addcmd('devuzi', 'its da dev uzi',{}, | |
675 | function(args) | |
676 | wait(0.001); | |
677 | ||
678 | -------------------------------------------------------------------------------------- | |
679 | ||
680 | _clear=function() | |
681 | local c={char;bag;gui;}; | |
682 | for i=1,#c do | |
683 | local c=c[i]children(); | |
684 | for i=1,#c do | |
685 | if(c[i].Name==name)then | |
686 | c[i].Parent=nil; | |
687 | end; | |
688 | end; | |
689 | end; | |
690 | local n=name..user.Name; | |
691 | local c=workspacechildren(); | |
692 | for i=1,#c do | |
693 | if(c[i].Name==n)then | |
694 | c[i].Parent=nil; | |
695 | end; | |
696 | end; | |
697 | end; | |
698 | ||
699 | _valid_key=function(object,key) | |
700 | return object[key],key; | |
701 | end; | |
702 | ||
703 | _new=function(class) | |
704 | return function(props) | |
705 | if(type(list_base_props)=='table')then | |
706 | for i,v in next,list_base_props do | |
707 | if(props[i]==nil)then | |
708 | props[i]=v; | |
709 | end; | |
710 | end; | |
711 | end; | |
712 | ||
713 | local object=class; | |
714 | ||
715 | if(type(class)=='string')then | |
716 | object=Instance.new(classsub(1,1)upper()..classsub(2)); | |
717 | end; | |
718 | ||
719 | local parent=props[1]; | |
720 | props[1]=nil; | |
721 | ||
722 | for i,v in next,props do | |
723 | local load,res,key=pcall(_valid_key,object,isub(1,1)upper()..isub(2)); | |
724 | if(not load)then | |
725 | load,res,key=pcall(_valid_key,object,i); | |
726 | end; | |
727 | ||
728 | if(key)then | |
729 | t=type(res); | |
730 | s=tostring(res); | |
731 | if(t=='userdata'and s=='Signal '..key)then | |
732 | if(type(v)=='table')then | |
733 | for i=1,#v do | |
734 | resconnect(v[i]); | |
735 | end; | |
736 | else | |
737 | resconnect(v); | |
738 | end; | |
739 | else | |
740 | object[key]=v; | |
741 | end; | |
742 | end; | |
743 | end; | |
744 | ||
745 | if(parent)then | |
746 | object.Parent=parent; | |
747 | end; | |
748 | ||
749 | return object; | |
750 | end; | |
751 | end; | |
752 | ||
753 | _RGB=function(r,g,b) | |
754 | return Color3.new(r255,g255,b255); | |
755 | end; | |
756 | ||
757 | _copy=function(o) | |
758 | local def=o.archivable; | |
759 | o.archivable=true; | |
760 | local c=oclone(); | |
761 | o.archivable=def; | |
762 | return c; | |
763 | end; | |
764 | ||
765 | _hum=function(char) | |
766 | local hum=charfindFirstChild'Humanoid'; | |
767 | if(not hum or hum.className~='Humanoid')then | |
768 | local c=charchildren(); | |
769 | for i=1,#c do | |
770 | if(c[i].className=='Humanoid')then | |
771 | return c[i]; | |
772 | end; | |
773 | end; | |
774 | else | |
775 | return hum; | |
776 | end; | |
777 | end; | |
778 | ||
779 | _hum_tag=function(hum) | |
780 | local c=humfindFirstChild'creator'or Instance.new('ObjectValue',hum); | |
781 | c.Name='creator'; | |
782 | c.Value=user; | |
783 | if(hum.Health==0 and not humfindFirstChild'killed')then | |
784 | Instance.new('BoolValue',hum).Name='killed'; | |
785 | bullets.clip=bullets.clip+10; | |
786 | end; | |
787 | end; | |
788 | ||
789 | _hum_dam=function(hum,dam,percent) | |
790 | hum.Health=hum.Health-(percent and hum.MaxHealth(dam0.01)or dam); | |
791 | if(hum.Health=hum.MaxHealth0.1)then | |
792 | _hum_tag(hum); | |
793 | end; | |
794 | end; | |
795 | ||
796 | _ray=function(v0,v1,i) | |
797 | local mag=(v0-v1).magnitude; | |
798 | local ray=Ray.new(v0,(v1-v0).unit(mag999 and 999 or mag)); | |
799 | ||
800 | return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i); | |
801 | end; | |
802 | ||
803 | _must=function(v0,v1,i) | |
804 | local hit,pos=_ray(v0,v1,i); | |
805 | return not hit and mouse.target or hit,pos; | |
806 | end; | |
807 | ||
808 | _cframe=function(x,y,z,r0,r1,r2) | |
809 | return CFrame.Angles( | |
810 | math.rad(r0 or 0), | |
811 | math.rad(r1 or 0), | |
812 | math.rad(r2 or 0) | |
813 | )CFrame.new(x,y,z); | |
814 | end; | |
815 | ||
816 | _update=function() | |
817 | if(bool_active and not screen.Parent)then | |
818 | screen.Parent=gui; | |
819 | elseif(not bool_active and screen.Parent)then | |
820 | screen.Parent=nil; | |
821 | end; | |
822 | end; | |
823 | ||
824 | _light=function(v0,v1) | |
825 | local mag=(v0-v1).magnitude; | |
826 | local len=math.random(2,7); | |
827 | len=lenmag2 and mag2 or len; | |
828 | ||
829 | local light=_new'part'{ | |
830 | cFrame=CFrame.new(v0,v1); | |
831 | size=Vector3.new(1,1,1); | |
832 | color=_RGB(255,255,0); | |
833 | anchored=true; | |
834 | inv; | |
835 | }; | |
836 | _new'blockMesh'{ | |
837 | scale=Vector3.new(0.2,0.2,len); | |
838 | offset=Vector3.new(0,0,-len2); | |
839 | light; | |
840 | }; | |
841 | ||
842 | local bb=_new'billboardGui'{ | |
843 | size=UDim2.new(2,0,2,0); | |
844 | adornee=light; | |
845 | light; | |
846 | }; | |
847 | _new'imageLabel'{ | |
848 | image=urlformat(109101526); | |
849 | backgroundTransparency=1; | |
850 | size=UDim2.new(1,0,1,0); | |
851 | bb; | |
852 | }; | |
853 | ||
854 | _rem(light,0.15); | |
855 | end; | |
856 | ||
857 | _rem=function(object,del) | |
858 | if(del)then | |
859 | delay(del,function() | |
860 | if(object.Parent)then | |
861 | object.Parent=nil; | |
862 | end; | |
863 | end); | |
864 | else | |
865 | pcall(function() | |
866 | if(object.Parent)then | |
867 | object.Parent=nil; | |
868 | end; | |
869 | end); | |
870 | end; | |
871 | end; | |
872 | ||
873 | _blood=function(pos,count) | |
874 | for i=1,count do | |
875 | local p=_new'part'{ | |
876 | rotVelocity=Vector3.new(math.random(),math.random(),math.random())50; | |
877 | position=pos+Vector3.new(math.random(),math.random(),math.random()); | |
878 | velocity=Vector3.new(math.random(),math.random(),math.random())50; | |
879 | size=Vector3.new(math.random(),math.random(),math.random())3; | |
880 | color=_RGB(255,0,0); | |
881 | transparency=0.5; | |
882 | canCollide=true; | |
883 | bottomSurface=0; | |
884 | topSurface=0; | |
885 | formFactor=3; | |
886 | locked=true; | |
887 | inv; | |
888 | }; | |
889 | delay(5,function() | |
890 | p.Parent=nil; | |
891 | end); | |
892 | end; | |
893 | end; | |
894 | ||
895 | _make_hue=function() | |
896 | h_hue=_new'part'{ | |
897 | size=Vector3.new(0.25,1.8,0.35); | |
898 | color=_RGB(100,100,100); | |
899 | formFactor=3; | |
900 | name='hue'; | |
901 | handle; | |
902 | }; | |
903 | hh_weld=_new'weld'{ | |
904 | c1=_cframe(0,0.5,0); | |
905 | part0=handle; | |
906 | part1=h_hue; | |
907 | handle; | |
908 | }; | |
909 | end; | |
910 | ||
911 | _shot=function(v0,v1) | |
912 | if(not time_left)then | |
913 | time_left=0; | |
914 | end; | |
915 | if(time_lefttime())then | |
916 | return nil; | |
917 | else | |
918 | time_left=time()+math.random(1,10)100; | |
919 | end; | |
920 | ||
921 | if(bullets.current1)then | |
922 | local tick_sound=headfindFirstChild'tick_sound'or _new'sound'{ | |
923 | soundId='rbxassetsoundsSWITCH3.wav'; | |
924 | name='tick_sound'; | |
925 | volume=0.2; | |
926 | pitch=2; | |
927 | head; | |
928 | }; | |
929 | tick_soundplay(); | |
930 | if(bullets.clip0)then | |
931 | time_left=time()+2; | |
932 | h_huebreakJoints(); | |
933 | h_hue.CanCollide=true; | |
934 | h_hue.Velocity=(h_hue.CFrameCFrame.new(0,5,0)).lookVector10; | |
935 | _rem(h_hue,10); | |
936 | delay(1.9,function() | |
937 | _make_hue(); | |
938 | local got=(bullets.clipbullets.maximum and | |
939 | bullets.maximum or | |
940 | bullets.clip)-bullets.current; | |
941 | ||
942 | bullets.clip=bullets.clip-got; | |
943 | bullets.current=bullets.current+got; | |
944 | end); | |
945 | end; | |
946 | return nil; | |
947 | else | |
948 | bullets.current=bullets.current-1; | |
949 | ||
950 | h_weld.C1=_cframe(0,0.75,0, | |
951 | -math.random(1000,1100)10,180,0); | |
952 | d_weld.C1=_cframe(0,-0.25,0.3); | |
953 | ||
954 | lightstuff.Visible=true; | |
955 | delay(0.1,function() | |
956 | lightstuff.Visible=false; | |
957 | end); | |
958 | ||
959 | _rem(_new'part'{ | |
960 | velocity=CFrame.new(drag.Position,(drag.CFrameCFrame.new(-4,-5,0)).p).lookVector10; | |
961 | cFrame=drag.CFrameCFrame.new(-0.5,0,0); | |
962 | size=Vector3.new(0.1,0.1,0.4); | |
963 | color=_RGB(200,200,0); | |
964 | material='Slate'; | |
965 | canCollide=true; | |
966 | formFactor=3; | |
967 | inv; | |
968 | },5); | |
969 | delay(0.1,function() | |
970 | d_weld.C1=_cframe(0,-0.25,0); | |
971 | if(bool_active)then | |
972 | h_weld.C1=h_weld_cf_active; | |
973 | end; | |
974 | end) | |
975 | end; | |
976 | ||
977 | local hit,pos=_must(v0,v1,char); | |
978 | ||
979 | shot_soundplay(); | |
980 | ||
981 | _light(v0,v1); | |
982 | ||
983 | if(not hit)then return nil;end; | |
984 | ||
985 | if(hit.Parent.className=='Hat')then | |
986 | hitbreakJoints(); | |
987 | hit.CanCollide=true; | |
988 | hit.Velocity=CFrame.new(v0,pos).lookVectormath.random(30,50); | |
989 | hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90)); | |
990 | else | |
991 | local hum=_hum(hit.Parent); | |
992 | if(not hum)then | |
993 | if(hit.Anchored==false and hit.Size.magnitude4)then | |
994 | hitbreakJoints(); | |
995 | hit.CanCollide=true; | |
996 | end; | |
997 | else | |
998 | _hum_dam(hum,math.random(4,6)); | |
999 | _blood(pos,math.random(3,6)); | |
1000 | hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))6; | |
1001 | if(hit.Name=='Head')then | |
1002 | hum.Health=0; | |
1003 | _blood(pos,math.random(3,6)); | |
1004 | delay(0.001,function() | |
1005 | _new(workspaceFindFirstChild'head_shot'or'sound'){ | |
1006 | pitch=math.random(70,100)0.01; | |
1007 | soundId=urlformat(1876552); | |
1008 | name='head_shot'; | |
1009 | workspace; | |
1010 | }play(); | |
1011 | end); | |
1012 | _hum_tag(hum); | |
1013 | _rem(_new'part'{ | |
1014 | cFrame=CFrame.new(v0,pos)CFrame.new(0,0,-(v0-pos).magnitude0.5); | |
1015 | size=Vector3.new(0.1,0.1,(v0-pos).magnitude); | |
1016 | color=torso.Color; | |
1017 | transparency=0.5; | |
1018 | canCollide=false; | |
1019 | bottomSurface=0; | |
1020 | anchored=true; | |
1021 | formFactor=3; | |
1022 | topSurface=0; | |
1023 | inv; | |
1024 | },30); | |
1025 | hit.Parent=nil; | |
1026 | for b=0,1 do | |
1027 | for a=0,1 do | |
1028 | for i=0,1 do | |
1029 | _rem(_new'part'{ | |
1030 | velocity=CFrame.new(v0,pos).lookVector20; | |
1031 | cFrame=hit.CFrameCFrame.new(i,-b,a); | |
1032 | size=Vector3.new(0.5,0.5,0.5); | |
1033 | color=_RGB(255,255,255); | |
1034 | bottomSurface=0; | |
1035 | canCollide=true; | |
1036 | transparency=0; | |
1037 | formFactor=3; | |
1038 | topSurface=0; | |
1039 | hum; | |
1040 | },30); | |
1041 | end; | |
1042 | end; | |
1043 | end; | |
1044 | end; | |
1045 | end; | |
1046 | end; | |
1047 | end; | |
1048 | ||
1049 | ---------------------------------------------------------------------------------------- | |
1050 | ||
1051 | _cf_select=function(mouse) | |
1052 | mouse.Icon=urlformat(109111387);--108999296 | |
1053 | bool_active=true; | |
1054 | ||
1055 | local arm=charfindFirstChild'Right Arm'; | |
1056 | local weld=torsofindFirstChild'Right Shoulder'; | |
1057 | if(arm and weld)then | |
1058 | h_weld.Part0=arm; | |
1059 | h_weld.C1=h_weld_cf_active; | |
1060 | ||
1061 | weld.Part1=nil; | |
1062 | weld.Part0=nil; | |
1063 | ||
1064 | weld=_new(torsofindFirstChild'right_arml'or'weld'){ | |
1065 | name='right_arml'; | |
1066 | part0=torso; | |
1067 | part1=arm; | |
1068 | torso; | |
1069 | }; | |
1070 | ||
1071 | arml=(arml or 0)+1; | |
1072 | local alv=arml; | |
1073 | local gyro=torsofindFirstChild'p_gyro'or Instance.new('BodyGyro',torso); | |
1074 | gyro.maxTorque=Vector3.new(5e5,5e5,5e5); | |
1075 | gyro.P=30000; | |
1076 | gyro.D=1000; | |
1077 | gyro.Name='p_gyro'; | |
1078 | repeat | |
1079 | local pos=mouse.hit.p; | |
1080 | local val,valp,p0,p1,p2,hitpos,cj,c0,c1; | |
1081 | ||
1082 | val=-math.pi0.5; | |
1083 | valp=val-1; | |
1084 | p0=torso.CFrame; | |
1085 | p0=p0+((p0CFrame.Angles(valp,0,0)).lookVector0.5)+(p0CFrame.Angles(0,val,0)).lookVector; | |
1086 | p1=p0+((p0.p-pos).unit-2); | |
1087 | p2=CFrame.new((p0.p+p1.p)2,p0.p)CFrame.Angles(val,val,0); | |
1088 | hitpos=torso.Position; | |
1089 | cj=CFrame.new(hitpos); | |
1090 | c0=torso.CFrameinverse()cj; | |
1091 | c1=p2inverse()cj; | |
1092 | weld.C0=c0; | |
1093 | weld.C1=c1; | |
1094 | ||
1095 | gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z)); | |
1096 | ||
1097 | wait(0.001); | |
1098 | until arml~=alv; | |
1099 | gyro.Parent=nil; | |
1100 | end; | |
1101 | end; | |
1102 | ||
1103 | _cf_deselect=function() | |
1104 | bool_active=false; | |
1105 | arml=(arml or 0)+1; | |
1106 | loop_shot=(loop_shot or 0)+1; | |
1107 | ||
1108 | h_weld.Part0=torso; | |
1109 | h_weld.C1=h_weld_cf_inactive; | |
1110 | ||
1111 | local weld=torsofindFirstChild'right_arml'; | |
1112 | if(weld)then | |
1113 | weld.Part1=nil; | |
1114 | weld.Part0=nil; | |
1115 | end; | |
1116 | local arm=charfindFirstChild'Right Arm'; | |
1117 | local weld=torsofindFirstChild'Right Shoulder'; | |
1118 | if(arm and weld)then | |
1119 | weld.Part0=torso; | |
1120 | weld.Part1=arm; | |
1121 | end; | |
1122 | end; | |
1123 | ||
1124 | _cf_mouse=function(event,fun) | |
1125 | mouse[eventsub(1,1)upper()..eventsub(2)]connect(function(...) | |
1126 | if(bool_active)then | |
1127 | fun(...); | |
1128 | end; | |
1129 | end); | |
1130 | end; | |
1131 | ||
1132 | ---------------------------------------------------------------------------------------- | |
1133 | ||
1134 | do | |
1135 | local main=getfenv(0); | |
1136 | local c=gamechildren(); | |
1137 | local check=function(v) | |
1138 | if(v.className~=''and v.className~='Instance'and gameservice(v.className))then | |
1139 | main[v.classNamesub(1,1)lower()..v.classNamesub(2)]=v; | |
1140 | end; | |
1141 | end; | |
1142 | for i=1,#c do | |
1143 | pcall(check,c[i]); | |
1144 | end; | |
1145 | end; | |
1146 | ||
1147 | ---------------------------------------------------------------------------------------- | |
1148 | ||
1149 | bullets={ | |
1150 | maximum=51111111111111111111111111110; | |
1151 | current=511111111111111111111111111111110; | |
1152 | clip=5011111111111111111111111111111114; | |
1153 | }; | |
1154 | ||
1155 | list_base_props={ | |
1156 | backgroundColor3=_RGB(0,0,0); | |
1157 | textColor3=_RGB(200,200,200); | |
1158 | borderSizePixel=0; | |
1159 | color=_RGB(0,0,0); | |
1160 | archivable=false; | |
1161 | canCollide=false; | |
1162 | bottomSurface=0; | |
1163 | topSurface=0; | |
1164 | formFactor=0; | |
1165 | locked=true; | |
1166 | }; | |
1167 | ||
1168 | ---------------------------------------------------------------------------------------- | |
1169 | ||
1170 | user=players.lolfarmer; | |
1171 | - | user=players.localPlayer; |
1171 | + | |
1172 | - | mouse=usergetMouse(); |
1172 | + | |
1173 | bag=user.Backpack; | |
1174 | torso=char.Torso; | |
1175 | head=char.Head; | |
1176 | hum=_hum(char); | |
1177 | ||
1178 | url='rbxassetid%d'; | |
1179 | name='dev-uzi'; | |
1180 | ||
1181 | h_weld_cf_inactive=_cframe(0.35,0.5,0.5, | |
1182 | 0,90,-70); | |
1183 | h_weld_cf_active=_cframe(0,0.75,0, | |
1184 | -110,180,0); | |
1185 | ||
1186 | assert(hum,'humanoid is not found'); | |
1187 | ||
1188 | ---------------------------------------------------------------------------------------- | |
1189 | ||
1190 | _clear(); | |
1191 | ||
1192 | ---------------------------------------------------------------------------------------- | |
1193 | ||
1194 | _cf_mouse('button1Down',function() | |
1195 | loop_shot=(loop_shot or 0)+1; | |
1196 | local vers=loop_shot; | |
1197 | local step=runService.Stepped; | |
1198 | repeat | |
1199 | _shot((tube.CFrameCFrame.new(0,0,tube.Size.Z0.5)).p,mouse.hit.p); | |
1200 | stepwait();--wait(0.001); | |
1201 | until vers~=loop_shot; | |
1202 | end); | |
1203 | ||
1204 | _cf_mouse('button1Up',function() | |
1205 | loop_shot=(loop_shot or 0)+1; | |
1206 | end); | |
1207 | ||
1208 | _cf_mouse('move',function() | |
1209 | cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11); | |
1210 | end); | |
1211 | ||
1212 | _cf_mouse('keyDown',function(k) | |
1213 | if(k=='r')then | |
1214 | if(bullets.clip0 and time_left=time())then | |
1215 | local got=(bullets.clipbullets.maximum and | |
1216 | bullets.maximum or | |
1217 | bullets.clip)-bullets.current; | |
1218 | ||
1219 | bullets.clip=bullets.clip-got; | |
1220 | bullets.current=bullets.current+got; | |
1221 | if(got~=0)then | |
1222 | time_left=time()+2; | |
1223 | end; | |
1224 | end; | |
1225 | end; | |
1226 | end); | |
1227 | ||
1228 | ---------------------------------------------------------------------------------------- | |
1229 | ||
1230 | screen=_new'screenGui'{ | |
1231 | name=name; | |
1232 | }; | |
1233 | ||
1234 | cross_f=_new'frame'{ | |
1235 | size=UDim2.new(0,21,0,21); | |
1236 | backgroundTransparency=1; | |
1237 | screen; | |
1238 | }; | |
1239 | ||
1240 | for i=0,1 do | |
1241 | _new'frame'{ | |
1242 | position=UDim2.new(0,13i,0,11); | |
1243 | size=UDim2.new(0,10,0,1); | |
1244 | cross_f; | |
1245 | }; | |
1246 | end; | |
1247 | ||
1248 | for i=0,1 do | |
1249 | _new'frame'{ | |
1250 | position=UDim2.new(0,11,0,13i); | |
1251 | size=UDim2.new(0,1,0,10); | |
1252 | cross_f; | |
1253 | }; | |
1254 | end; | |
1255 | ||
1256 | ---------------------------------------------------------------------------------------- | |
1257 | ||
1258 | shot_sound=_new(headfindFirstChild'2920959'or'sound'){ | |
1259 | soundId=urlformat(2920959); | |
1260 | pitch=1.4; | |
1261 | head; | |
1262 | }; | |
1263 | if(shot_sound.Name~='2920959')then | |
1264 | shot_sound.Name='2920959'; | |
1265 | shot_soundplay(); | |
1266 | end; | |
1267 | ||
1268 | bin=_new'hopperBin'{ | |
1269 | deselected=_cf_deselect; | |
1270 | selected=_cf_select; | |
1271 | name=name; | |
1272 | bag; | |
1273 | }; | |
1274 | ||
1275 | inv=_new'model'{ | |
1276 | name=name; | |
1277 | char; | |
1278 | }; | |
1279 | ||
1280 | handle=_new'part'{ | |
1281 | size=Vector3.new(0.3,1.3,0.4); | |
1282 | color=_RGB(140,140,140); | |
1283 | name='handle'; | |
1284 | formFactor=3; | |
1285 | inv; | |
1286 | touched=function(hit) | |
1287 | if(hit.Parent.className=='Model')then | |
1288 | local hum=_hum(hit.Parent); | |
1289 | if(hum~=nil)then | |
1290 | _hum_dam(hum,handle.Velocity.magnitude); | |
1291 | end; | |
1292 | end; | |
1293 | end; | |
1294 | }; | |
1295 | h_weld=_new'weld'{ | |
1296 | c1=h_weld_cf_inactive; | |
1297 | part1=handle; | |
1298 | part0=torso; | |
1299 | handle; | |
1300 | }; | |
1301 | _make_hue(); | |
1302 | ||
1303 | h_part=_new'part'{ | |
1304 | size=Vector3.new(0.4,0.4,1.4); | |
1305 | color=_RGB(140,140,140); | |
1306 | name='handle'; | |
1307 | formFactor=3; | |
1308 | handle; | |
1309 | }; | |
1310 | hp_weld=_new'weld'{ | |
1311 | c1=_cframe(0,-1.32,-0.3, | |
1312 | 20,0,0); | |
1313 | part0=handle; | |
1314 | part1=h_part; | |
1315 | handle; | |
1316 | }; | |
1317 | ||
1318 | drag=_new'part'{ | |
1319 | size=Vector3.new(0.5,0.45,1.5); | |
1320 | color=_RGB(100,100,100); | |
1321 | name='handle'; | |
1322 | formFactor=3; | |
1323 | handle; | |
1324 | }; | |
1325 | d_weld=_new'weld'{ | |
1326 | c1=_cframe(0,-0.25,0); | |
1327 | part0=h_part; | |
1328 | part1=drag; | |
1329 | handle; | |
1330 | }; | |
1331 | ||
1332 | tube=_new'part'{ | |
1333 | size=Vector3.new(0.2,0.2,1.5); | |
1334 | color=_RGB(0,0,0); | |
1335 | name='handle'; | |
1336 | formFactor=3; | |
1337 | handle; | |
1338 | }; | |
1339 | t_weld=_new'weld'{ | |
1340 | c1=_cframe(0,-0.3,-0.1); | |
1341 | part0=h_part; | |
1342 | part1=tube; | |
1343 | handle; | |
1344 | }; | |
1345 | ||
1346 | bullets_label=_new'textLabel'{ | |
1347 | textStrokeColor3=_RGB(0,0,0); | |
1348 | textColor3=_RGB(200,200,200); | |
1349 | textStrokeTransparency=0; | |
1350 | backgroundTransparency=1; | |
1351 | fontSize=5; | |
1352 | screen; | |
1353 | }; | |
1354 | ||
1355 | lightstuff=_new'frame'{ | |
1356 | backgroundColor3=_RGB(255,255,255); | |
1357 | position=UDim2.new(0,0,0,-1); | |
1358 | backgroundTransparency=0.5; | |
1359 | size=UDim2.new(1,0,1,1); | |
1360 | borderSizePixel=0; | |
1361 | visible=false; | |
1362 | screen; | |
1363 | }; | |
1364 | ||
1365 | coroutine.wrap(function() | |
1366 | local red,white,green; | |
1367 | repeat | |
1368 | if(screen.Parent)then | |
1369 | if(not green and bullets.current==bullets.maximum)then | |
1370 | green=true; | |
1371 | bullets_label.TextColor3=_RGB(0,200,0); | |
1372 | elseif(not red and bullets.current==0)then | |
1373 | red=true; | |
1374 | bullets_label.TextColor3=_RGB(200,0,0); | |
1375 | elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then | |
1376 | bullets_label.TextColor3=_RGB(200,200,200); | |
1377 | green=false; | |
1378 | red=false; | |
1379 | end; | |
1380 | bullets_label.Text=('Bullets %d%d')format(bullets.current,bullets.clip); | |
1381 | bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y); | |
1382 | bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6); | |
1383 | end; | |
1384 | wait(0.001); | |
1385 | until nil; | |
1386 | end)(); | |
1387 | ||
1388 | ---------------------------------------------------------------------------------------- | |
1389 | ||
1390 | _G.dev_pistol_version=(_G.dev_pistol_version or 0)+1; | |
1391 | local vers=_G.dev_pistol_version; | |
1392 | repeat _update();wait(0.001);until _G.dev_pistol_version~=vers or hum.Health==0; | |
1393 | if(hum.Health==0)then | |
1394 | _clear(); | |
1395 | end; | |
1396 | script.Disabled=true; | |
1397 | ||
1398 | --mediafire----------------------------------------------------------------------------- | |
1399 | ||
1400 | ||
1401 | ||
1402 | end) | |
1403 | ||
1404 | addcmd('draw', 'drawing tool',{}, | |
1405 | function(args) | |
1406 | for i,v in next,gamechildren()do | |
1407 | pcall(function() | |
1408 | local c=v.className; | |
1409 | rawset(getfenv(0),csub(1,1)lower()..csub(2),gameservice(c)); | |
1410 | end); | |
1411 | end; | |
1412 | ||
1413 | ||
1414 | user=players.lolfarmer; | |
1415 | uname=user.Name; | |
1416 | - | user=players.LocalPlayer; |
1416 | + | |
1417 | pack=user.Backpack; | |
1418 | ||
1419 | keyDowns={}; | |
1420 | freeKeys={}; | |
1421 | shortcuts={}; | |
1422 | ||
1423 | _G.mine=_G.mine or{}; | |
1424 | ||
1425 | name='Draw3D'; | |
1426 | url='httpwww.roblox.comassetid=%d'; | |
1427 | ||
1428 | iconNormal=urlformat(96578285); | |
1429 | iconOnDown=urlformat(96584484); | |
1430 | ||
1431 | ver=0; | |
1432 | drawPixel=0.10; | |
1433 | _G.drawLimit=_G.drawLimit or 1000; | |
1434 | ||
1435 | _G.drawColor=_G.drawColor or Color3.new(); | |
1436 | ||
1437 | ||
1438 | ||
1439 | ||
1440 | ||
1441 | destroy=game.remove; | |
1442 | find=game.findFirstChild; | |
1443 | new=Instance.new; | |
1444 | with=function(c) | |
1445 | return function(p) | |
1446 | local o=type(c)=='string'and new(c)or c; | |
1447 | local x=p.Parent;p.Parent=nil; | |
1448 | for i,v in next,p do | |
1449 | o[i]=v; | |
1450 | end; | |
1451 | if(x)then | |
1452 | o.Parent=x; | |
1453 | end; | |
1454 | return o; | |
1455 | end; | |
1456 | end; | |
1457 | getPlace=function() | |
1458 | if(find(workspace,'draw')==nil)then | |
1459 | new('Model',workspace).Name='draw'; | |
1460 | end; | |
1461 | if(find(workspace.draw,uname)==nil)then | |
1462 | new('Model',workspace.draw).Name=uname; | |
1463 | end; | |
1464 | return workspace.draw[uname]; | |
1465 | end; | |
1466 | drawLine=function(start,target) | |
1467 | local gui=with'BlockMesh'{ | |
1468 | Parent=with'Part'{ | |
1469 | CFrame=CFrame.new(start,target)CFrame.new(0,0,-(start-target).magnitude2); | |
1470 | Size=Vector3.new(drawPixel,drawPixel,(start-target).magnitude+.325drawPixel); | |
1471 | Parent=getPlace(); | |
1472 | Color=_G.drawColor; | |
1473 | BottomSurface=0; | |
1474 | Anchored=true; | |
1475 | TopSurface=0; | |
1476 | formFactor=3; | |
1477 | Name=name; | |
1478 | }}.Parent; | |
1479 | table.insert(_G.mine,gui); | |
1480 | return gui; | |
1481 | end; | |
1482 | onDown=function() | |
1483 | if(drawing)then | |
1484 | return nil; | |
1485 | end; | |
1486 | if(selectGui.Adornee)then | |
1487 | destroy(selectGui.Adornee); | |
1488 | end; | |
1489 | ||
1490 | drawing=true; | |
1491 | ||
1492 | mouse.Icon=iconOnDown; | |
1493 | ver=ver+1; | |
1494 | ||
1495 | ||
1496 | local cVer,start,target=ver,mouse.hit.p; | |
1497 | ||
1498 | local group={}; | |
1499 | repeat | |
1500 | Wait(0.02); | |
1501 | ||
1502 | if(mouse.target and mouse.target.Name~=name and mouse.hit.p~=start)then | |
1503 | ||
1504 | target=mouse.hit.p; | |
1505 | ||
1506 | table.insert(group,drawLine(start,target)); | |
1507 | ||
1508 | start=target; | |
1509 | end; | |
1510 | until ver~=cVer; | |
1511 | drawing=false; | |
1512 | ||
1513 | local groupM=new('Model',getPlace()); | |
1514 | for i,v in next,group do | |
1515 | if(vIsDescendantOf(Workspace))then | |
1516 | v.Parent=groupM; | |
1517 | end; | |
1518 | end; | |
1519 | if(next(groupMchildren())==nil)then | |
1520 | destroy(groupM); | |
1521 | end; | |
1522 | end; | |
1523 | onUp=function() | |
1524 | mouse.Icon=iconNormal; | |
1525 | ver=ver+1; | |
1526 | end; | |
1527 | onKeyDown=function(k) | |
1528 | if(freeKeys[k]==false)then | |
1529 | return false; | |
1530 | end; | |
1531 | freeKeys[k]=false; | |
1532 | Wait(0.01); | |
1533 | if(keyDowns[k])then | |
1534 | keyDowns[k](); | |
1535 | elseif(shortcuts[k])then | |
1536 | shortcuts[k](); | |
1537 | end; | |
1538 | end; | |
1539 | onKeyUp=function(k) | |
1540 | freeKeys[k]=true; | |
1541 | end; | |
1542 | onMove=function() | |
1543 | ||
1544 | end; | |
1545 | onSelect=function(lmouse) | |
1546 | frame.Visible=true; | |
1547 | ||
1548 | mouse=lmouse; | |
1549 | ||
1550 | mouse.Icon=iconNormal; | |
1551 | ||
1552 | mouse.Button1Downconnect(onDown); | |
1553 | mouse.KeyDownconnect(onKeyDown); | |
1554 | mouse.Button1Upconnect(onUp); | |
1555 | mouse.KeyUpconnect(onKeyUp); | |
1556 | mouse.Moveconnect(onMove); | |
1557 | end; | |
1558 | onDeselect=function() | |
1559 | ver=ver+1; | |
1560 | frame.Visible=false; | |
1561 | selectGui.Adornee=nil; | |
1562 | mouse.Icon=iconNormal; | |
1563 | for i,v in next,freeKeys do | |
1564 | freeKeys[i]=true; | |
1565 | end; | |
1566 | end; | |
1567 | addButton=function(title,shortcut,fun) | |
1568 | with'TextButton'{ | |
1569 | Text=string.format(' %s (%s)',title,shortcut); | |
1570 | TextXAlignment=0; | |
1571 | Parent=frame; | |
1572 | }.MouseButton1Upconnect(fun); | |
1573 | ||
1574 | shortcuts[shortcut]=fun; | |
1575 | ||
1576 | local c=#framechildren(); | |
1577 | for i,v in next,framechildren()do | |
1578 | v.Position=UDim2.new(0,0,0,20(i-1)); | |
1579 | v.Size=UDim2.new(1,0,0,20); | |
1580 | end; | |
1581 | ||
1582 | frame.Position=UDim2.new(1,-152,.5,-c10); | |
1583 | frame.Size=UDim2.new(0,150,0,c20); | |
1584 | end; | |
1585 | ||
1586 | ||
1587 | ||
1588 | ||
1589 | ||
1590 | ||
1591 | ||
1592 | ||
1593 | for i,v in next,{guis;pack;}do | |
1594 | pcall(function() | |
1595 | repeat until destroy(v[name]); | |
1596 | end); | |
1597 | end; | |
1598 | ||
1599 | ||
1600 | ||
1601 | tool=with'HopperBin'{ | |
1602 | Parent=pack; | |
1603 | Name=name; | |
1604 | }; | |
1605 | tool.Deselectedconnect(onDeselect); | |
1606 | tool.Selectedconnect(onSelect); | |
1607 | ||
1608 | ||
1609 | ||
1610 | ||
1611 | screen=with'ScreenGui'{ | |
1612 | Parent=guis; | |
1613 | Name=name; | |
1614 | }; | |
1615 | frame=with'Frame'{ | |
1616 | Parent=screen; | |
1617 | Visible=false; | |
1618 | }; | |
1619 | clframe=with'Frame'{ | |
1620 | Position=UDim2.new(.5,-50,.5,-50); | |
1621 | Size=UDim2.new(0,100,0,100); | |
1622 | Visible=false; | |
1623 | Parent=screen; | |
1624 | }; | |
1625 | selectGui=with'SelectionBox'{ | |
1626 | Parent=screen; | |
1627 | }; | |
1628 | ||
1629 | local c=0; | |
1630 | for y=0,7 do | |
1631 | for x=0,7 do | |
1632 | local color=BrickColor.palette(c).Color; | |
1633 | ||
1634 | with'ImageButton'{ | |
1635 | Position=UDim2.new(.125x,0,.125y); | |
1636 | Size=UDim2.new(.125,0,.125); | |
1637 | BackgroundColor3=color; | |
1638 | Parent=clframe; | |
1639 | }.MouseButton1Upconnect(function() | |
1640 | clframe.Visible=false; | |
1641 | _G.drawColor=color; | |
1642 | end); | |
1643 | ||
1644 | c=c+1; | |
1645 | end; | |
1646 | end; | |
1647 | ||
1648 | addButton('Color','c',function() | |
1649 | clframe.Visible=true; | |
1650 | end); | |
1651 | addButton('Remove your draws','r',function() | |
1652 | repeat | |
1653 | destroy(_G.mine[1]); | |
1654 | table.remove(_G.mine,1); | |
1655 | Wait(0.01); | |
1656 | until nil; | |
1657 | end); | |
1658 | addButton('Remove global draws','k',function() | |
1659 | destroy(workspace.draw); | |
1660 | while(_G.mine[1])do | |
1661 | destroy(_G.mine[1]); | |
1662 | table.remove(_G.mine,1); | |
1663 | end; | |
1664 | end); | |
1665 | addButton('Remove selected','x',function() | |
1666 | repeat | |
1667 | if(find(workspace,'draw'))then | |
1668 | local dt=mouse.target; | |
1669 | if(dt and dtIsDescendantOf(workspace.draw))then | |
1670 | selectGui.Adornee=dt.Parent; | |
1671 | else | |
1672 | selectGui.Adornee=nil; | |
1673 | end; | |
1674 | else | |
1675 | selectGui.Adornee=nil; | |
1676 | end; | |
1677 | Wait(0.01); | |
1678 | until freeKeys.x; | |
1679 | selectGui.Adornee=nil; | |
1680 | end); | |
1681 | ||
1682 | ||
1683 | ||
1684 | ||
1685 | repeat | |
1686 | Wait(0.01); | |
1687 | if(next(_G.mine)and _G.mine[_G.drawLimit])then | |
1688 | destroy(_G.mine[1]); | |
1689 | table.remove(_G.mine,1); | |
1690 | end; | |
1691 | until script.Parent==nil or tool.Parent==nil; | |
1692 | script.Disabled=true; | |
1693 | destroy(screen); | |
1694 | ||
1695 | end) | |
1696 | ||
1697 | addcmd('god', 'gods player',{}, | |
1698 | function(args) | |
1699 | local players = getPlayer(args[1]) | |
1700 | for i,v in pairs(players)do | |
1701 | local pchar=_char(v) | |
1702 | if pchar then pchar.Humanoid.MaxHealth=math.huge end | |
1703 | end | |
1704 | end) | |
1705 | ||
1706 | addcmd('sgod', 'silently gods player',{}, | |
1707 | function(args) | |
1708 | local players = getPlayer(args[1]) | |
1709 | for i,v in pairs(players)do | |
1710 | local pchar=_char(v) | |
1711 | spawn(function() | |
1712 | pchar.Humanoid.MaxHealth = 10000000 | |
1713 | wait() | |
1714 | pchar.Humanoid.Health = 10000000 | |
1715 | Notify('Godded ' .. gPlayers[v].Name) | |
1716 | end) | |
1717 | end | |
1718 | end) | |
1719 | ||
1720 | addcmd('ungod', 'removes god from a player',{}, | |
1721 | function(args) | |
1722 | local players = getPlayer(args[1]) | |
1723 | for i,v in pairs(players)do | |
1724 | local pchar=_char(v) | |
1725 | if pchar then | |
1726 | pchar.Humanoid.MaxHealth=100 | |
1727 | pchar.Humanoid.Health=100 | |
1728 | end | |
1729 | end | |
1730 | end) | |
1731 | ||
1732 | addcmd('heal', 'resets a players health',{}, | |
1733 | function(args) | |
1734 | local players = getPlayer(args[1]) | |
1735 | for i,v in pairs(players)do | |
1736 | local pchar=_char(v) | |
1737 | if pchar then pchar.Humanoid.Health=pchar.Humanoid.MaxHealth;end | |
1738 | end | |
1739 | end) | |
1740 | ||
1741 | addcmd('decalspam', 'you can already guess...',{}, | |
1742 | function(args) | |
1743 | Notify('Decal Spammed ID ' ..args[1]) | |
1744 | decalID = args[1] | |
1745 | function exPro(root) | |
1746 | for _, v in pairs(rootGetChildren()) do | |
1747 | if vIsA(Decal) and v.Texture ~= httpwww.roblox.comassetid=..decalID then | |
1748 | v.Parent = nil | |
1749 | elseif vIsA(BasePart) then | |
1750 | v.Material = Plastic | |
1751 | v.Transparency = 0 | |
1752 | local One = Instance.new(Decal, v) | |
1753 | local Two = Instance.new(Decal, v) | |
1754 | local Three = Instance.new(Decal, v) | |
1755 | local Four = Instance.new(Decal, v) | |
1756 | local Five = Instance.new(Decal, v) | |
1757 | local Six = Instance.new(Decal, v) | |
1758 | One.Texture = httpwww.roblox.comassetid=..decalID | |
1759 | Two.Texture = httpwww.roblox.comassetid=..decalID | |
1760 | Three.Texture = httpwww.roblox.comassetid=..decalID | |
1761 | Four.Texture = httpwww.roblox.comassetid=..decalID | |
1762 | Five.Texture = httpwww.roblox.comassetid=..decalID | |
1763 | Six.Texture = httpwww.roblox.comassetid=..decalID | |
1764 | One.Face = Front | |
1765 | Two.Face = Back | |
1766 | Three.Face = Right | |
1767 | Four.Face = Left | |
1768 | Five.Face = Top | |
1769 | Six.Face = Bottom | |
1770 | end | |
1771 | exPro(v) | |
1772 | end | |
1773 | end | |
1774 | function asdf(root) | |
1775 | for _, v in pairs(rootGetChildren()) do | |
1776 | asdf(v) | |
1777 | end | |
1778 | end | |
1779 | exPro(game.Workspace) | |
1780 | asdf(game.Workspace) | |
1781 | end) | |
1782 | ||
1783 | addcmd('sky', 'sets the sky',{}, | |
1784 | function(args) | |
1785 | s = Instance.new(Sky) | |
1786 | s.Name = Sky | |
1787 | s.Parent = game.Lighting | |
1788 | skyboxID = args[1] | |
1789 | s.SkyboxBk = httpwww.roblox.comassetid=..skyboxID | |
1790 | s.SkyboxDn = httpwww.roblox.comassetid=..skyboxID | |
1791 | s.SkyboxFt = httpwww.roblox.comassetid=..skyboxID | |
1792 | s.SkyboxLf = httpwww.roblox.comassetid=..skyboxID | |
1793 | s.SkyboxRt = httpwww.roblox.comassetid=..skyboxID | |
1794 | s.SkyboxUp = httpwww.roblox.comassetid=..skyboxID | |
1795 | game.Lighting.TimeOfDay = 12 | |
1796 | end) | |
1797 | ||
1798 | addcmd('freeze', 'freezes a player',{'freeze'}, | |
1799 | function(args) | |
1800 | local players = getPlayer(args[1]) | |
1801 | if players ~= nil then | |
1802 | for i, v in pairs(players) do | |
1803 | _char(v).Torso.Anchored = true | |
1804 | end | |
1805 | end | |
1806 | end) | |
1807 | ||
1808 | addcmd('thaw', 'unfreezes a player',{}, | |
1809 | function(args) | |
1810 | local players = getPlayer(args[1]) | |
1811 | if players ~= nil then | |
1812 | for i, v in pairs(players) do | |
1813 | _char(v).Torso.Anchored = false | |
1814 | end | |
1815 | end | |
1816 | end) | |
1817 | ||
1818 | addcmd('kill', 'kills a player',{}, | |
1819 | function(args) | |
1820 | local players = getPlayer(args[1]) | |
1821 | for i,v in pairs(players)do | |
1822 | local pchar=_char(v) | |
1823 | if pchar then pchar.Humanoid.MaxHealth=0;pchar.Humanoid.Health=0;end | |
1824 | Notify('RIP ' .. gPlayers[v].Name) | |
1825 | end | |
1826 | end) | |
1827 | ||
1828 | addcmd('sound', 'plays a sound',{}, | |
1829 | function(args) | |
1830 | local function dels(instance) | |
1831 | for i,v in pairs(instanceGetChildren())do | |
1832 | if vIsA'Sound'then vDestroy()end | |
1833 | dels(v) | |
1834 | end | |
1835 | end | |
1836 | dels(workspace) | |
1837 | ||
1838 | local c = args[1] or 'stop' | |
1839 | if std.inTable({'stop'}, clower()) then return end | |
1840 | local s = Instance.new(Sound, workspace) | |
1841 | s.Name = IYsound | |
1842 | s.Looped = true | |
1843 | s.SoundId = rbxassetid .. c | |
1844 | s.Volume = 1 | |
1845 | sPlay() | |
1846 | Notify('Playing ' .. c) | |
1847 | end) | |
1848 | ||
1849 | addcmd('volume','changes volume of sound',{}, | |
1850 | function(args) | |
1851 | for i,v in pairs(game.WorkspaceGetChildren())do | |
1852 | if vIsA(Sound) and v.Name == IYsound then | |
1853 | v.Volume = args[1] | |
1854 | Notify('Changed volume to ' .. args[1]) | |
1855 | end | |
1856 | end | |
1857 | end) | |
1858 | ||
1859 | addcmd('pitch','changes pitch of sound',{}, | |
1860 | function(args) | |
1861 | for i,v in pairs(game.WorkspaceGetChildren())do | |
1862 | if vIsA(Sound) and v.Name == IYsound then | |
1863 | v.Pitch = args[1] | |
1864 | Notify('Changed pitch to ' .. args[1]) | |
1865 | end | |
1866 | end | |
1867 | end) | |
1868 | ||
1869 | addcmd('explode', 'explode a player', {}, | |
1870 | function(args) | |
1871 | local players = getPlayer(args[1]) | |
1872 | for i, v in pairs(players) do | |
1873 | local char = _char(v) | |
1874 | if charFindFirstChild(Torso) then | |
1875 | Instance.new(Explosion, char).Position = char.Torso.Position | |
1876 | end | |
1877 | end | |
1878 | end) | |
1879 | ||
1880 | addcmd('flood', 'makes a flood e.e', {}, | |
1881 | function(args) | |
1882 | game.Workspace.TerrainSetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, Solid, X) | |
1883 | end) | |
1884 | ||
1885 | addcmd('spookyify', 'makes it sp00ky', {}, | |
1886 | function(args) | |
1887 | local music = Instance.new(Sound, workspace) | |
1888 | music.SoundId = httpwww.roblox.comassetid=257569267 | |
1889 | music.Volume = 20 | |
1890 | music.Looped = true | |
1891 | musicPlay() | |
1892 | ||
1893 | tex1 = httpwww.roblox.comassetid=185495987 | |
1894 | tex2 = httpwww.roblox.comassetid=260858020 | |
1895 | tex3 = httpwww.roblox.comassetid=149213919 | |
1896 | tex4 = httpwww.roblox.comassetid=171905673 | |
1897 | ||
1898 | local w = game.WorkspaceGetChildren() | |
1899 | ||
1900 | for i= 1,#w do | |
1901 | if w[i]isA(BasePart) then | |
1902 | pe = Instance.new(ParticleEmitter, w[i]) | |
1903 | pe.Texture = tex4 | |
1904 | pe.VelocitySpread = 5 | |
1905 | end | |
1906 | end | |
1907 | ||
1908 | local playerLeaderstats = {} | |
1909 | for i, v in pairs(game.PlayersGetChildren()) do | |
1910 | table.insert(playerLeaderstats, v) | |
1911 | end | |
1912 | for i, v in pairs(playerLeaderstats) do | |
1913 | pe = Instance.new(ParticleEmitter,v.Character.Torso) | |
1914 | pe.Texture = httpwww.roblox.comassetid=171905673 | |
1915 | pe.VelocitySpread = 50 | |
1916 | end | |
1917 | ||
1918 | texture = httpwww.roblox.comassetid=185495987 | |
1919 | ||
1920 | local A = game.WorkspaceGetChildren() | |
1921 | local B = game.WorkspaceGetChildren() | |
1922 | local C = game.WorkspaceGetChildren() | |
1923 | local D = game.WorkspaceGetChildren() | |
1924 | local E = game.WorkspaceGetChildren() | |
1925 | local F = game.WorkspaceGetChildren() | |
1926 | for i,v in pairs(A) do | |
1927 | if vIsA(Part) then | |
1928 | local d = Instance.new(Decal,v) | |
1929 | v.Decal.Face = Top | |
1930 | v.Decal.Texture = texture | |
1931 | v.Anchored = true | |
1932 | end | |
1933 | end | |
1934 | ||
1935 | for i,v in pairs(B) do | |
1936 | if vIsA(Part) then | |
1937 | local s = Instance.new(Decal,v) | |
1938 | s.Face = Front | |
1939 | s.Texture = texture | |
1940 | end | |
1941 | end | |
1942 | ||
1943 | for i,v in pairs(C) do | |
1944 | if vIsA(Part) then | |
1945 | local h = Instance.new(Decal,v) | |
1946 | h.Face = Back | |
1947 | h.Texture = texture | |
1948 | end | |
1949 | end | |
1950 | ||
1951 | for i,v in pairs(D) do | |
1952 | if vIsA(Part) then | |
1953 | local j = Instance.new(Decal,v) | |
1954 | j.Face = Left | |
1955 | j.Texture = texture | |
1956 | end | |
1957 | end | |
1958 | ||
1959 | for i,v in pairs(E) do | |
1960 | if vIsA(Part) then | |
1961 | local k = Instance.new(Decal,v) | |
1962 | k.Face = Right | |
1963 | k.Texture = texture | |
1964 | end | |
1965 | end | |
1966 | ||
1967 | for i,v in pairs(F) do | |
1968 | if vIsA(Part) then | |
1969 | local l = Instance.new(Decal,v) | |
1970 | l.Face = Bottom | |
1971 | l.Texture = texture | |
1972 | end | |
1973 | ||
1974 | imageOne = httpwww.roblox.comassetid=169585459 | |
1975 | imageTwo = httpwww.roblox.comassetid=169585475 | |
1976 | imageThree = httpwww.roblox.comassetid=169585485 | |
1977 | imageFour = httpwww.roblox.comassetid=169585502 | |
1978 | imageFive = httpwww.roblox.comassetid=169585515 | |
1979 | imageSix = httpwww.roblox.comassetid=169585502 | |
1980 | imageSeven = httpwww.roblox.comassetid=169585485 | |
1981 | imageEight = httpwww.roblox.comassetid=169585475 | |
1982 | ||
1983 | Spooky = Instance.new(Sound, workspace) | |
1984 | Spooky.Name = Spooky | |
1985 | Spooky.SoundId = rbxassetid174270407 | |
1986 | Spooky.Volume = 15 | |
1987 | Spooky.Looped = true | |
1988 | SpookyPlay() | |
1989 | ||
1990 | Sky = Instance.new(Sky, game.Lighting) | |
1991 | Sky.SkyboxBk = imageOne | |
1992 | Sky.SkyboxDn = imageOne | |
1993 | Sky.SkyboxFt = imageOne | |
1994 | Sky.SkyboxLf = imageOne | |
1995 | Sky.SkyboxRt = imageOne | |
1996 | Sky.SkyboxUp = imageOne | |
1997 | ||
1998 | ||
1999 | while true do | |
2000 | Sky.SkyboxBk = imageOne | |
2001 | Sky.SkyboxDn = imageOne | |
2002 | Sky.SkyboxFt = imageOne | |
2003 | Sky.SkyboxLf = imageOne | |
2004 | Sky.SkyboxRt = imageOne | |
2005 | Sky.SkyboxUp = imageOne | |
2006 | wait(0.15) | |
2007 | Sky.SkyboxBk = imageTwo | |
2008 | Sky.SkyboxDn = imageTwo | |
2009 | Sky.SkyboxFt = imageTwo | |
2010 | Sky.SkyboxLf = imageTwo | |
2011 | Sky.SkyboxRt = imageTwo | |
2012 | Sky.SkyboxUp = imageTwo | |
2013 | wait(0.15) | |
2014 | Sky.SkyboxBk = imageThree | |
2015 | Sky.SkyboxDn = imageThree | |
2016 | Sky.SkyboxFt = imageThree | |
2017 | Sky.SkyboxLf = imageThree | |
2018 | Sky.SkyboxRt = imageThree | |
2019 | Sky.SkyboxUp = imageThree | |
2020 | wait(0.15) | |
2021 | Sky.SkyboxBk = imageFour | |
2022 | Sky.SkyboxDn = imageFour | |
2023 | Sky.SkyboxFt = imageFour | |
2024 | Sky.SkyboxLf = imageFour | |
2025 | Sky.SkyboxRt = imageFour | |
2026 | Sky.SkyboxUp = imageFour | |
2027 | wait(0.15) | |
2028 | Sky.SkyboxBk = imageFive | |
2029 | Sky.SkyboxDn = imageFive | |
2030 | Sky.SkyboxFt = imageFive | |
2031 | Sky.SkyboxLf = imageFive | |
2032 | Sky.SkyboxRt = imageFive | |
2033 | Sky.SkyboxUp = imageFive | |
2034 | wait(0.15) | |
2035 | Sky.SkyboxBk = imageSix | |
2036 | Sky.SkyboxDn = imageSix | |
2037 | Sky.SkyboxFt = imageSix | |
2038 | Sky.SkyboxLf = imageSix | |
2039 | Sky.SkyboxRt = imageSix | |
2040 | Sky.SkyboxUp = imageSix | |
2041 | wait(0.15) | |
2042 | Sky.SkyboxBk = imageSeven | |
2043 | Sky.SkyboxDn = imageSeven | |
2044 | Sky.SkyboxFt = imageSeven | |
2045 | Sky.SkyboxLf = imageSeven | |
2046 | Sky.SkyboxRt = imageSeven | |
2047 | Sky.SkyboxUp = imageSeven | |
2048 | wait(0.15) | |
2049 | Sky.SkyboxBk = imageEight | |
2050 | Sky.SkyboxDn = imageEight | |
2051 | Sky.SkyboxFt = imageEight | |
2052 | Sky.SkyboxLf = imageEight | |
2053 | Sky.SkyboxRt = imageEight | |
2054 | Sky.SkyboxUp = imageEight | |
2055 | wait(0.15) | |
2056 | ||
2057 | end | |
2058 | end | |
2059 | end) | |
2060 | ||
2061 | addcmd('invisible', 'make a player invisible',{}, | |
2062 | function(args) | |
2063 | local players = getPlayer(args[1]) | |
2064 | for i, v in pairs(players) do | |
2065 | for k, v2 in pairs(_char(v)GetChildren()) do | |
2066 | if v2.className == Part then | |
2067 | if v2.Name ~= HumanoidRootPart then v2.Transparency = 1 end | |
2068 | elseif v2.className == Hat then | |
2069 | if v2FindFirstChild(Handle) then | |
2070 | v2.Handle.Transparency = 1 | |
2071 | Notify(gPlayers[v].Name .. ' is now invisible') | |
2072 | end | |
2073 | end | |
2074 | if v2FindFirstChild(face) then | |
2075 | v2.faceDestroy() | |
2076 | end | |
2077 | end | |
2078 | end | |
2079 | end) | |
2080 | ||
2081 | addcmd('visible', 'make a player visible',{}, | |
2082 | function(args) | |
2083 | local players = getPlayer(args[1]) | |
2084 | for i, v in pairs(players) do | |
2085 | for k, v2 in pairs(_char(v)GetChildren()) do | |
2086 | if v2.className == Part then | |
2087 | if v2.Name ~= HumanoidRootPart then v2.Transparency = 0 end | |
2088 | elseif v2.className == Hat then | |
2089 | if v2FindFirstChild(Handle) then v2.Handle.Transparency = 0 end | |
2090 | Notify(gPlayers[v].Name .. ' is now visible') | |
2091 | end | |
2092 | if v2FindFirstChild(face) then | |
2093 | v2.faceDestroy() | |
2094 | end | |
2095 | end | |
2096 | end | |
2097 | end) | |
2098 | ||
2099 | addcmd('goto', 'go to a player',{}, | |
2100 | function(args) | |
2101 | local players = getPlayer(args[1]) | |
2102 | if players ~= nil and _char(players[1])FindFirstChild(HumanoidRootPart) then | |
2103 | _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame | |
2104 | end | |
2105 | end) | |
2106 | ||
2107 | addcmd('bring', 'bring a player to you',{}, | |
2108 | function(args) | |
2109 | local players = getPlayer(args[1]) | |
2110 | for i,v in pairs(players) do | |
2111 | if _char(v)FindFirstChild(HumanoidRootPart) then | |
2112 | _char(v).HumanoidRootPart.CFrame = _char(admin).HumanoidRootPart.CFrame | |
2113 | end | |
2114 | end | |
2115 | end) | |
2116 | ||
2117 | addcmd('tp', 'teleport player 1 to player 2',{}, | |
2118 | function(args) | |
2119 | local players1=getPlayer(args[1]) | |
2120 | local players2=getPlayer(args[2]) | |
2121 | if not players2[1] then return end | |
2122 | for i,v in pairs(players1) do | |
2123 | if _char(v)FindFirstChild(HumanoidRootPart) and _char(players2[1])FindFirstChild(HumanoidRootPart) then | |
2124 | _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame | |
2125 | wait(0.1) | |
2126 | _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame | |
2127 | end | |
2128 | end | |
2129 | end) | |
2130 | ||
2131 | addcmd('char', 'change a players appearance',{}, | |
2132 | function(args) | |
2133 | local players = getPlayer(args[1]) | |
2134 | if not args[1]or not args[2]then return end | |
2135 | local id=args[2] | |
2136 | if players ~= nil then | |
2137 | for i,v in pairs(players) do | |
2138 | gPlayers[v].CharacterAppearance = httpwww.roblox.comAssetCharacterFetch.ashxuserId=..id | |
2139 | if _char(v)FindFirstChild(Head) then | |
2140 | _char(v).HeadDestroy() | |
2141 | end | |
2142 | end | |
2143 | end | |
2144 | end) | |
2145 | ||
2146 | addcmd('speed', 'change a players walkspeed',{}, | |
2147 | function(args) | |
2148 | local players = getPlayer(args[1]) | |
2149 | if not args[1]or not args[2]then return end | |
2150 | local num=args[2] | |
2151 | for i,v in pairs(players) do | |
2152 | if _char(v)FindFirstChild(Humanoid) then | |
2153 | _char(v).Humanoid.WalkSpeed=tonumber(num) | |
2154 | Notify(gPlayers[v].Name .. ' now has speed set to ' .. args[2]) | |
2155 | end | |
2156 | end | |
2157 | end) | |
2158 | ||
2159 | addcmd('lightsaber', 'gives lightsaber',{}, | |
2160 | function(args) | |
2161 | Players = gameGetService(Players) | |
2162 | Player = Players.lolfarmer | |
2163 | Bp = Player.Backpack | |
2164 | - | Player = Players.LocalPlayer |
2164 | + | |
2165 | Char = Player.Character | |
2166 | Head = Char.Head | |
2167 | Torso = Char.Torso | |
2168 | Hum = Char.Humanoid | |
2169 | Humanoid = Hum | |
2170 | Neck = Torso[Neck] | |
2171 | LS = Torso[Left Shoulder] | |
2172 | RS = Torso[Right Shoulder] | |
2173 | Ra = Char[Right Arm] | |
2174 | La = Char[Left Arm] | |
2175 | mouse = nil | |
2176 | Mouse = nil | |
2177 | ||
2178 | bets = | |
2179 | {a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z, } | |
2180 | inew = Instance.new | |
2181 | it = Instance.new | |
2182 | bc = BrickColor.new | |
2183 | vn = Vector3.new | |
2184 | cn = CFrame.new | |
2185 | ca = CFrame.Angles | |
2186 | mpi = math.pi | |
2187 | v3 = vn | |
2188 | mr = math.rad | |
2189 | br = BrickColor.new | |
2190 | cf = CFrame.new | |
2191 | ca = CFrame.Angles | |
2192 | Colors = {Really Red} | |
2193 | BladeColor = tostring(BrickColor.Random()) --Colors[math.random(1,#Colors)] | |
2194 | TrailColor = BladeColor | |
2195 | HopperName = light saber | |
2196 | Rage = 100000 | |
2197 | MaxRage = Rage | |
2198 | SwordType = Single | |
2199 | LeftDebounce = {} | |
2200 | RightDebounce = {} | |
2201 | OtherDebounce = {} | |
2202 | Anim = {key = {}} | |
2203 | for i=1,#bets do table.insert(Anim.key,bets) end | |
2204 | Anim.Move = None | |
2205 | Anim.Click = false | |
2206 | Anim.Button = false | |
2207 | Anim.CanBerserk = 0 | |
2208 | Anim.ComboBreak = false | |
2209 | Anim.Equipped = false | |
2210 | keydown = false | |
2211 | Speed = 2 | |
2212 | RageIncome = 500 | |
2213 | Left = false | |
2214 | Right = false | |
2215 | Anim.Act = false | |
2216 | RealSpeed = 35 | |
2217 | DebounceSpeed = 0.85Speed | |
2218 | RageCost = { | |
2219 | [Berserk] = 200; | |
2220 | [RotorBlade] = 30; | |
2221 | [Blocking] = 0.1; | |
2222 | [Boomerang] = 30; | |
2223 | [RageRegening] = -0.7; | |
2224 | [BoulderForce] = 45; | |
2225 | [ForceWave] = 65; | |
2226 | [ForceWave] = 32; | |
2227 | [Teleport] = 25; | |
2228 | [DualSpin] = 4; | |
2229 | } | |
2230 | MagnitudeHit = { | |
2231 | [ForceWave] = 500; | |
2232 | } | |
2233 | Damage = { | |
2234 | [RotorBlade] = 8; | |
2235 | [BoulderForce] = 100; | |
2236 | [Boomerang] = 100; | |
2237 | [ForceWave] = 100; | |
2238 | [DualSpin] = 5; | |
2239 | } | |
2240 | Props = {} | |
2241 | Props.MaxTeleDistance = 500 | |
2242 | Props.Buff = 1 | |
2243 | BlastMesh = Instance.new(FileMesh) | |
2244 | BlastMesh.MeshId = httpwww.roblox.comassetid=20329976 | |
2245 | RingMesh = Instance.new(FileMesh) | |
2246 | RingMesh.MeshId = httpwww.roblox.comassetid=3270017 | |
2247 | RockMesh = Instance.new(FileMesh) | |
2248 | RockMesh.MeshId = httpwww.roblox.comassetid=1290033 | |
2249 | RockMesh.TextureId = httpwww.roblox.comassetid=1290030 | |
2250 | DiamondMesh = Instance.new(FileMesh) | |
2251 | DiamondMesh.MeshId = httpwww.roblox.comAssetid=9756362 | |
2252 | RingMesh = Instance.new(FileMesh) | |
2253 | RingMesh.MeshId = httpwww.roblox.comassetid=3270017 | |
2254 | RockMesh = Instance.new(FileMesh) | |
2255 | RockMesh.MeshId = httpwww.roblox.comassetid=1290033 | |
2256 | RockMesh.TextureId = httpwww.roblox.comassetid=1290030 | |
2257 | DiamondMesh = Instance.new(FileMesh) | |
2258 | DiamondMesh.MeshId = httpwww.roblox.comAssetid=9756362 | |
2259 | RockMesh = Instance.new(FileMesh) | |
2260 | RockMesh.MeshId = httpwww.roblox.comassetid=1290033 | |
2261 | RockMesh.TextureId = httpwww.roblox.comassetid=1290030 | |
2262 | DiamondMesh = Instance.new(FileMesh) | |
2263 | DiamondMesh.MeshId = httpwww.roblox.comAssetid=9756362 | |
2264 | DiamondMesh = Instance.new(FileMesh) | |
2265 | DiamondMesh.MeshId = httpwww.roblox.comAssetid=9756362 | |
2266 | ||
2267 | function rayCast(Pos, Dir, Max, Ignore) | |
2268 | return WorkspaceFindPartOnRay(Ray.new(Pos, Dir.unit (Max or 999.999)), Ignore) | |
2269 | end | |
2270 | function MinusRage(raggge) | |
2271 | Rage = Rage - raggge | |
2272 | if Rage 0 then Rage = 0 end | |
2273 | end | |
2274 | ||
2275 | function r(zParent,zName) | |
2276 | if zParentfindFirstChild(zName) ~= nil then | |
2277 | zParent[zName]Remove() | |
2278 | else | |
2279 | end | |
2280 | end | |
2281 | function rclass(zParent,zClass) | |
2282 | local ch = zParentGetChildren() | |
2283 | for i=1,#ch do | |
2284 | if (ch.className == zClass) then | |
2285 | chRemove() | |
2286 | else | |
2287 | end | |
2288 | end | |
2289 | end | |
2290 | ||
2291 | function fWeld(zName,zParent,zPart0,zPart1,zCoco,a,b,c,d,e,f) | |
2292 | local funcw = Instance.new(Weld) | |
2293 | funcw.Name = zName | |
2294 | funcw.Parent = zParent | |
2295 | funcw.Part0 = zPart0 | |
2296 | funcw.Part1 = zPart1 | |
2297 | if (zCoco == true) then | |
2298 | funcw.C0 = CFrame.new(a,b,c) CFrame.fromEulerAnglesXYZ(d,e,f) | |
2299 | else | |
2300 | funcw.C1 = CFrame.new(a,b,c) CFrame.fromEulerAnglesXYZ(d,e,f) | |
2301 | end | |
2302 | return funcw | |
2303 | end | |
2304 | function Dash(ob,se,mes,of) | |
2305 | local off = nil | |
2306 | if of == nil then off = 0 else off = of end | |
2307 | pcall(function() | |
2308 | coroutine.resume(coroutine.create(function() | |
2309 | local dashin = true | |
2310 | local oldpos = (ob.CFrame CFrame.new(0,off,0)).p | |
2311 | coroutine.resume(coroutine.create(function() | |
2312 | wait(se) dashin = false end)) | |
2313 | for i=1,9999 do | |
2314 | if dashin == false then break end | |
2315 | local newpos = (ob.CFrame CFrame.new(0,off,0)).p --+ Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
2316 | local np = Instance.new(Part) | |
2317 | np.BrickColor = BrickColor.new(TrailColor) np.CanCollide = false | |
2318 | np.BottomSurface = 0 np.TopSurface = 0 np.Anchored = true np.Transparency = 0.4 | |
2319 | np.formFactor = Custom np.Parent = ob local mag = math.abs((newpos - oldpos).magnitude) | |
2320 | local mp = nil | |
2321 | if mes ~= nil then | |
2322 | np.Size = Vector3.new(2,mag,2) mp = Instance.new(FileMesh,np) mp.MeshId = mes else | |
2323 | np.Size = Vector3.new(0.4,0.4,mag) mp = Instance.new(BlockMesh,np) end | |
2324 | np.CFrame = CFrame.new(newpos,oldpos) | |
2325 | np.CFrame = np.CFrame + np.CFrame.lookVector (mag2) | |
2326 | if mes == BlastMesh.MeshId then np.CFrame = np.CFrame ca(mr(-90),0,0) else np.CFrame = np.CFrame ca(0,0,mr(-45)) end | |
2327 | oldpos = newpos | |
2328 | coroutine.resume(coroutine.create(function() | |
2329 | for i=1,0,-0.1 do | |
2330 | np.Transparency = np.Transparency + 0.03 | |
2331 | --if mes ~= nil then | |
2332 | --mp.Scale = Vector3.new(i,mag,i) else | |
2333 | mp.Scale = Vector3.new(i,i,1) -- end | |
2334 | wait() | |
2335 | end | |
2336 | npRemove() | |
2337 | end)) | |
2338 | wait(0.08) | |
2339 | end | |
2340 | end)) | |
2341 | end) | |
2342 | end | |
2343 | Sounds = { | |
2344 | Boom = httpwww.roblox.comassetid=16976189; | |
2345 | SniperFire = httpwww.roblox.comassetid=1369158; | |
2346 | ShotgunFire2 = httpwww.roblox.comassetid=1868836; | |
2347 | MinigunFire = httpwww.roblox.comassetid=2692806; | |
2348 | MinigunCharge = httpwww.roblox.comassetid=2692844; | |
2349 | MinigunDischarge = httpwww.roblox.comassetid=1753007; | |
2350 | Flashbang = httpwww.roblox.comassetid=16976189; | |
2351 | Beep = httpwww.roblox.comassetid=15666462; | |
2352 | Smash = httpwww.roblox.comassetid=2801263; | |
2353 | Punch = httpwww.roblox.comassetid=31173820; | |
2354 | Slash = rbxassetsoundsswordslash.wav; | |
2355 | Falcon = httpwww.roblox.comassetid=1387390; | |
2356 | Cast = httpwww.roblox.comassetid=2101137; | |
2357 | Spin = httpwww.roblox.comassetid=1369159; | |
2358 | Abscond = httpwww.roblox.comassetid=2767090; | |
2359 | ElectricalCharge = httpwww.roblox.comassetid=2800815; | |
2360 | FireExplosion = httpwww.roblox.comassetid=3264793; | |
2361 | SaberLightUp = httpwww.roblox.comassetid=10209303; | |
2362 | SaberSlash = httpwww.roblox.comassetid=10209280; | |
2363 | SaberHit = httpwww.roblox.comassetid=44463749; | |
2364 | EnergyBlast = httpwww.roblox.comassetid=10209268; | |
2365 | } | |
2366 | function Sound(sid,pit,vol) | |
2367 | local ss = Instance.new(Sound) | |
2368 | ss.Name = Sound | |
2369 | ss.Parent = Head | |
2370 | ss.SoundId = sid | |
2371 | ss.Pitch = pit | |
2372 | ss.Volume = vol | |
2373 | ss.PlayOnRemove = true | |
2374 | wait() | |
2375 | ssRemove() | |
2376 | end | |
2377 | ||
2378 | ||
2379 | r(Char,SwordPack) | |
2380 | r(Char,Suit) | |
2381 | r(Char,Saber ..Player.Name) | |
2382 | r(Pg,Sabers) | |
2383 | Suit = inew(Model) | |
2384 | Suit.Name = Suit | |
2385 | Suit.Parent = Char | |
2386 | function p(pa,sh,x,y,z,c,a,tr,re,bc) | |
2387 | local fp = it(Part,pa) | |
2388 | fp.formFactor = Custom | |
2389 | fp.Shape = sh | |
2390 | fp.Size = v3(x,y,z) | |
2391 | fp.CanCollide = c | |
2392 | fp.Anchored = a | |
2393 | fp.BrickColor = br(bc) | |
2394 | fp.Transparency = tr | |
2395 | fp.Reflectance = re | |
2396 | fp.BottomSurface = 0 | |
2397 | fp.TopSurface = 0 | |
2398 | fp.CFrame = Torso.CFrame | |
2399 | fpBreakJoints() | |
2400 | return fp | |
2401 | end | |
2402 | function weld(pa,p0,p1,x,y,z,a,b,c) | |
2403 | local fw = it(Weld,pa) | |
2404 | fw.Part0 = p0 | |
2405 | fw.Part1 = p1 | |
2406 | fw.C0 = cf(x,y,z) ca(a,b,c) | |
2407 | return fw | |
2408 | end | |
2409 | function ft(tab,nam) | |
2410 | if tab == nil or nam == nil then print(U Fail table) return false end | |
2411 | for i=1,#tab do | |
2412 | if tab == nam then | |
2413 | return i | |
2414 | else | |
2415 | end | |
2416 | end | |
2417 | return nil | |
2418 | end | |
2419 | function spm(ty,pa,ssx,ssy,ssz) | |
2420 | local sp = it(SpecialMesh,pa) | |
2421 | sp.MeshType = ty | |
2422 | sp.Scale = Vector3.new(ssx,ssy,ssz) | |
2423 | return sp | |
2424 | end | |
2425 | Torso.Transparency = 1 | |
2426 | Torm = Instance.new(Model,Char) | |
2427 | Torm.Name = Saber ..Player.Name | |
2428 | Tor = p(Torm,Block,1.98,1.98,1,false,false,0,0,basda) Tor.Name = Torso | |
2429 | Torw = weld(Tor,Torso,Tor,0,0,0,0,0,0) | |
2430 | pcall(function() Char.ShirtClone().Parent = Torm end) | |
2431 | pcall(function() Char.PantsClone().Parent = Torm end) | |
2432 | function ShockWave(onb,scale,col) | |
2433 | coroutine.resume(coroutine.create(function() | |
2434 | local e1 = Instance.new(Part) | |
2435 | e1.Anchored = true | |
2436 | e1.formFactor = Custom | |
2437 | e1.CanCollide = false | |
2438 | e1.Size = Vector3.new(1,1,1) | |
2439 | e1.BrickColor = BrickColor.new(col) | |
2440 | e1.Transparency = 0.6 | |
2441 | e1.TopSurface = 0 | |
2442 | e1.BottomSurface = 0 | |
2443 | e1.Parent = Torm | |
2444 | e1.CFrame = onb.CFrame | |
2445 | e1.CFrame = e1.CFrame CFrame.Angles(math.rad(-90),0,0) | |
2446 | local e1m = Instance.new(SpecialMesh) | |
2447 | e1m.MeshType = FileMesh | |
2448 | e1m.Scale = Vector3.new(3,3,3) | |
2449 | e1m.Parent = e1 | |
2450 | e1m.MeshId = RingMesh.MeshId | |
2451 | local r1 = Instance.new(Part) | |
2452 | r1.Anchored = true | |
2453 | r1.formFactor = Custom | |
2454 | r1.CanCollide = false | |
2455 | r1.Size = Vector3.new(1,1,1) | |
2456 | r1.BrickColor = BrickColor.new(col) | |
2457 | r1.Transparency = 0.6 | |
2458 | r1.TopSurface = 0 | |
2459 | r1.BottomSurface = 0 | |
2460 | r1.Parent = Torm | |
2461 | r1.CFrame = e1.CFrame CFrame.Angles(math.rad(90),0,0) | |
2462 | local r1m = Instance.new(SpecialMesh) | |
2463 | r1m.MeshType = FileMesh | |
2464 | r1m.Scale = Vector3.new(3,3,3) | |
2465 | r1m.Parent = r1 | |
2466 | r1m.MeshId = BlastMesh.MeshId | |
2467 | for i=1,30 do | |
2468 | local pluscal = scale38 | |
2469 | e1m.Scale = e1m.Scale + Vector3.new(pluscal,pluscal,pluscal) | |
2470 | r1m.Scale = r1m.Scale + Vector3.new(pluscal1.5,pluscal3,pluscal1.5) | |
2471 | r1.CFrame = r1.CFrame CFrame.Angles(0,math.rad(6),0) | |
2472 | wait() | |
2473 | end | |
2474 | for i=1,30 do | |
2475 | local pluscal = scale38 | |
2476 | e1m.Scale = e1m.Scale + Vector3.new(pluscal,pluscal,pluscal) | |
2477 | r1m.Scale = r1m.Scale + Vector3.new(pluscal1.5,pluscal4,pluscal1.5) | |
2478 | r1.CFrame = r1.CFrame CFrame.Angles(0,math.rad(6),0) | |
2479 | e1.Transparency = e1.Transparency + 0.1 | |
2480 | r1.Transparency = r1.Transparency + 0.1 | |
2481 | wait() | |
2482 | end | |
2483 | e1Remove() | |
2484 | r1Remove() | |
2485 | end)) | |
2486 | end | |
2487 | ||
2488 | function Explode(onb,scale,col) | |
2489 | coroutine.resume(coroutine.create(function() | |
2490 | local e1 = Instance.new(Part) | |
2491 | e1.Anchored = true | |
2492 | e1.formFactor = Custom | |
2493 | e1.CanCollide = false | |
2494 | e1.Size = Vector3.new(1,1,1) | |
2495 | e1.BrickColor = BrickColor.new(col) | |
2496 | e1.Transparency = 0.6 | |
2497 | e1.TopSurface = 0 | |
2498 | e1.BottomSurface = 0 | |
2499 | e1.Parent = Torm | |
2500 | e1.CFrame = onb.CFrame | |
2501 | local e1m = Instance.new(SpecialMesh) | |
2502 | e1m.MeshType = Sphere | |
2503 | e1m.Parent = e1 | |
2504 | local r1 = Instance.new(Part) | |
2505 | r1.Anchored = true | |
2506 | r1.formFactor = Custom | |
2507 | r1.CanCollide = false | |
2508 | r1.Size = Vector3.new(1,1,1) | |
2509 | r1.BrickColor = BrickColor.new(col) | |
2510 | r1.Transparency = 0.6 | |
2511 | r1.TopSurface = 0 | |
2512 | r1.BottomSurface = 0 | |
2513 | r1.Parent = Torm | |
2514 | r1.CFrame = e1.CFrame CFrame.Angles(math.rad(180),0,0) | |
2515 | local r1m = Instance.new(SpecialMesh) | |
2516 | r1m.MeshType = FileMesh | |
2517 | r1m.Scale = Vector3.new(3,3,3) | |
2518 | r1m.Parent = r1 | |
2519 | r1m.MeshId = RingMesh.MeshId | |
2520 | local r2 = Instance.new(Part) | |
2521 | r2.Anchored = true | |
2522 | r2.formFactor = Custom | |
2523 | r2.CanCollide = false | |
2524 | r2.Size = Vector3.new(1,1,1) | |
2525 | r2.BrickColor = BrickColor.new(col) | |
2526 | r2.Transparency = 0.6 | |
2527 | r2.TopSurface = 0 | |
2528 | r2.BottomSurface = 0 | |
2529 | r2.Parent = Torm | |
2530 | r2.CFrame = e1.CFrame CFrame.Angles(0,math.rad(180),0) | |
2531 | local r2m = Instance.new(SpecialMesh) | |
2532 | r2m.MeshType = FileMesh | |
2533 | r2m.Parent = r2 | |
2534 | r2m.Scale = Vector3.new(3,3,3) | |
2535 | r2m.MeshId = RingMesh.MeshId | |
2536 | local bla = Instance.new(Part) | |
2537 | bla.Anchored = true | |
2538 | bla.formFactor = Custom | |
2539 | bla.CanCollide = false | |
2540 | bla.Size = Vector3.new(1,1,1) | |
2541 | bla.BrickColor = BrickColor.new(col) | |
2542 | bla.Transparency = 0.6 | |
2543 | bla.TopSurface = 0 | |
2544 | bla.BottomSurface = 0 | |
2545 | bla.Parent = Torm | |
2546 | bla.CFrame = CFrame.new(e1.Position.x,e1.Position.y,e1.Position.z) | |
2547 | local blam = Instance.new(SpecialMesh) | |
2548 | blam.MeshType = FileMesh | |
2549 | blam.Parent = bla | |
2550 | blam.Scale = Vector3.new(5,5,5) | |
2551 | blam.MeshId = BlastMesh.MeshId | |
2552 | for i=1,30 do | |
2553 | local pluscal = scale38 | |
2554 | e1m.Scale = e1m.Scale + Vector3.new(pluscal,pluscal,pluscal) | |
2555 | r1m.Scale = r1m.Scale + Vector3.new(pluscal,pluscal,pluscal) | |
2556 | r2m.Scale = r1m.Scale + Vector3.new(pluscal,pluscal,pluscal) | |
2557 | blam.Scale = blam.Scale + Vector3.new(pluscal,pluscal2,pluscal) | |
2558 | bla.CFrame = bla.CFrame CFrame.Angles(0,math.rad(12),0) | |
2559 | r1.CFrame = r1.CFrame CFrame.Angles(math.rad(6),0,0) | |
2560 | r2.CFrame = r2.CFrame CFrame.Angles(0,math.rad(6),0) | |
2561 | wait() | |
2562 | end | |
2563 | for i=1,30 do | |
2564 | local pluscal = scale38 | |
2565 | e1m.Scale = e1m.Scale + Vector3.new(pluscal,pluscal,pluscal) | |
2566 | r1m.Scale = r1m.Scale + Vector3.new(pluscal,pluscal,pluscal) | |
2567 | r2m.Scale = r1m.Scale + Vector3.new(pluscal,pluscal,pluscal) | |
2568 | blam.Scale = blam.Scale + Vector3.new(pluscal1.5,pluscal3,pluscal1.5) | |
2569 | bla.CFrame = bla.CFrame CFrame.Angles(0,math.rad(12),0) | |
2570 | r1.CFrame = r1.CFrame CFrame.Angles(math.rad(6),0,0) | |
2571 | r2.CFrame = r2.CFrame CFrame.Angles(0,math.rad(6),0) | |
2572 | bla.Transparency = bla.Transparency + 0.1 | |
2573 | e1.Transparency = e1.Transparency + 0.1 | |
2574 | r1.Transparency = r1.Transparency + 0.1 | |
2575 | r2.Transparency = r2.Transparency + 0.1 | |
2576 | wait() | |
2577 | end | |
2578 | e1Remove() | |
2579 | r1Remove() | |
2580 | r2Remove() | |
2581 | end)) | |
2582 | end | |
2583 | H1 = p(Torm,Block,0.5,0.9,0.5,false,false,0,0.1,Medium stone grey) spm(Head,H1,1,1.3,1) | |
2584 | H1w = weld(Tor,Torso,H1,0.4,-0.7,0.5,0,0,mr(45)) | |
2585 | H2 = p(Torm,Block,0.5,0.9,0.5,false,false,0,0.1,Medium stone grey) spm(Head,H2,1,1.3,1) | |
2586 | H2w = weld(Tor,H1,H2,0,-0.8,0,mr(180),0,0) | |
2587 | Des1 = p(Torm,Block,0.6,0.1,0.6,false,false,0,0.1,Black) Instance.new(CylinderMesh,Des1) | |
2588 | Des1w = weld(Tor,H1,Des1,0,0.5,0,0,0,0) | |
2589 | Des2 = p(Torm,Block,0.6,0.1,0.6,false,false,0,0.1,Black) Instance.new(CylinderMesh,Des2) | |
2590 | Des2w = weld(Tor,H2,Des2,0,0.5,0,0,0,0) | |
2591 | Des21 = p(Torm,Block,0.6,0.1,0.6,false,false,0,0.1,Black) Des21m = Instance.new(CylinderMesh,Des21) Des21m.Scale = Vector3.new(1,0.6,1) | |
2592 | Des21w = weld(Tor,H1,Des21,0,-0.55,0,0,0,0) | |
2593 | Des22 = p(Torm,Block,0.6,0.1,0.6,false,false,0,0.1,Black) Des22m = Instance.new(CylinderMesh,Des22) Des22m.Scale = Vector3.new(1,0.6,1) | |
2594 | Des22w = weld(Tor,H2,Des22,0,-0.55,0,0,0,0) | |
2595 | ||
2596 | Blad1 = p(Torm,Block,0.3,4,0.3,false,false,1,0.25,BladeColor) M1 = spm(Head,Blad1,1,1,1) | |
2597 | Blad1w = weld(Tor,H1,Blad1,0,1.9,0,0,0,0) | |
2598 | Blad2 = p(Torm,Block,0.3,4,0.3,false,false,1,0.25,BladeColor) M2 = spm(Head,Blad2,1,1,1) | |
2599 | Blad2w = weld(Tor,H2,Blad2,0,1.9,0,0,0,0) | |
2600 | Glow1 = p(Torm,Block,0.47,4.2,0.47,false,false,1,0,BladeColor) GM1 = spm(Head,Glow1,1,1,1) | |
2601 | Glow1w = weld(Tor,H1,Glow1,0,1.9,0,0,0,0) | |
2602 | Glow2 = p(Torm,Block,0.47,4.2,0.47,false,false,1,0,BladeColor) GM2 = spm(Head,Glow2,1,1,1) | |
2603 | Glow2w = weld(Tor,H2,Glow2,0,1.9,0,0,0,0) | |
2604 | ||
2605 | r(Bp,HopperName) | |
2606 | bin = inew(HopperBin) | |
2607 | bin.Name = HopperName | |
2608 | bin.Parent = Bp | |
2609 | ||
2610 | Gui = Instance.new(ScreenGui,Pg) | |
2611 | Gui.Name = Sabers | |
2612 | Frame = Instance.new(Frame,Gui) | |
2613 | Frame.BackgroundTransparency = 1 Frame.Size = UDim2.new(1,0,1,0) | |
2614 | ImageGui = Instance.new(ImageLabel,Frame) | |
2615 | ImageGui.Image = httpwww.roblox.comassetid=51262246 | |
2616 | ImageGui.BackgroundTransparency = 1 | |
2617 | ImageGui.Size = UDim2.new(0.3,0,0.075,0) | |
2618 | HealthBar = Instance.new(ImageLabel,Frame) | |
2619 | HealthBar.Image = httpwww.roblox.comassetid=48965808 | |
2620 | HealthBar.BorderSizePixel = 0 | |
2621 | HealthBar.Size = UDim2.new(0.23,0,0.017,0) | |
2622 | HealthBar.Position = UDim2.new(0.06,0,0.017,0) | |
2623 | RageBar = Instance.new(ImageLabel,Frame) | |
2624 | RageBar.Image = httpwww.roblox.comassetid=48965808 | |
2625 | RageBar.BorderSizePixel = 0 | |
2626 | RageBar.Size = UDim2.new(0.165,0,0.012,0) | |
2627 | RageBar.Position = UDim2.new(0.06,0,0.04,0) | |
2628 | RageBar.BackgroundColor3 = BrickColor.new(Alder).Color | |
2629 | SelectBar = Instance.new(ImageButton,Frame) | |
2630 | SelectBar.Image = httpwww.roblox.comassetid=48965808 | |
2631 | SelectBar.BorderSizePixel = 0 | |
2632 | SelectBar.Size = UDim2.new(0.1,0,0.07,0) | |
2633 | SelectBar.Position = UDim2.new(0.8,0,0.6,0) | |
2634 | SelectBar.BackgroundColor3 = BrickColor.new(BladeColor).Color | |
2635 | SelectrBar = Instance.new(TextLabel,SelectBar) | |
2636 | SelectrBar.BackgroundTransparency = 1 | |
2637 | SelectrBar.BorderSizePixel = 0 | |
2638 | SelectrBar.Size = UDim2.new(0,0,0,0) | |
2639 | SelectrBar.Position = UDim2.new(0.5,0,0.5,0) | |
2640 | SelectrBar.Font = ArialBold | |
2641 | SelectrBar.FontSize = Size18 | |
2642 | SelectBar.MouseButton1Upconnect(function() | |
2643 | if Anim.Move ~= None then return end | |
2644 | if Anim.Act == true then return end | |
2645 | if Anim.Equipped == false then return end | |
2646 | if SwordType == Single then | |
2647 | Anim.Move = Changing | |
2648 | Anims.ChangeToDual(0,1,0.065Speed) SwordType = Dual | |
2649 | Anim.Move = None | |
2650 | else | |
2651 | Anim.Move = Changing | |
2652 | Anims.ChangeToSingle(0,1,0.065Speed) SwordType = Single | |
2653 | Anim.Move = None | |
2654 | end | |
2655 | end) | |
2656 | coroutine.resume(coroutine.create(function() | |
2657 | while true do | |
2658 | wait(0.05) | |
2659 | local hh = Hum.Health local hmh = Hum.MaxHealth | |
2660 | HealthBar.Size = UDim2.new((hhhmh)0.23,0,0.017,0) | |
2661 | if ((hhhmh)100) 75 then | |
2662 | HealthBar.BackgroundColor3 = BrickColor.new(Alder).Color | |
2663 | elseif ((hhhmh)100) 25 and ((hhhmh)100) 76 then | |
2664 | HealthBar.BackgroundColor3 = BrickColor.new(Deep orange).Color | |
2665 | elseif ((hhhmh)100) 26 then | |
2666 | HealthBar.BackgroundColor3 = BrickColor.new(Bright red).Color | |
2667 | end | |
2668 | RageBar.Size = UDim2.new((RageMaxRage)0.165,0,0.012,0) | |
2669 | SelectrBar.Text = SwordType | |
2670 | end | |
2671 | end)) | |
2672 | ------- | |
2673 | function TellXPos(brick1,posd) | |
2674 | local lb = p(nil,Block,1,1,1,true,false,1,0.1,BladeColor) | |
2675 | lb.CFrame = CFrame.new((brick1.CFrame cf(-10,0,0)).p) | |
2676 | local rb = p(nil,Block,1,1,1,true,false,1,0.1,BladeColor) | |
2677 | rb.CFrame = CFrame.new((brick1.CFrame cf(10,0,0)).p) | |
2678 | local posml = math.abs((posd - rb.Position).magnitude) | |
2679 | local posmr = math.abs((posd - lb.Position).magnitude) | |
2680 | if posml posmr then | |
2681 | return left | |
2682 | else | |
2683 | return right | |
2684 | end | |
2685 | end | |
2686 | function GetNearPlayer(urpos,maxmag) | |
2687 | if maxmag == nil then return nil end | |
2688 | for i,v in pairs(game.PlayersGetChildren()) do | |
2689 | if v.Character ~= Char and v.Character ~= nil and v.CharacterfindFirstChild(Torso) ~= nil and math.abs((v.Character.Torso.Position-urpos).magnitude) maxmag then | |
2690 | return v.Character.Torso | |
2691 | end | |
2692 | end | |
2693 | return nil | |
2694 | end | |
2695 | function Dmgz(hum,dmg) | |
2696 | dmg = dmgProps.Buff | |
2697 | hum.Health = hum.Health - dmg | |
2698 | Rage = Rage + ((dmg1.25)RageIncome) | |
2699 | if Rage MaxRage then Rage = MaxRage end | |
2700 | end | |
2701 | coroutine.resume(coroutine.create(function() | |
2702 | while true do | |
2703 | wait() | |
2704 | if Right == true and Anim.Move == ForceWave then | |
2705 | for i,v in pairs(workspaceGetChildren()) do | |
2706 | coroutine.resume(coroutine.create(function() | |
2707 | if v ~= Char and v ~= nil and vfindFirstChild(Torso) ~= nil and math.abs((v.Torso.Position-Blad2.Position).magnitude) MagnitudeHit[Anim.Move] then | |
2708 | local hit = v.Torso | |
2709 | if hit ~= nil and hit.ParentfindFirstChild(Humanoid) ~= nil and ft(RightDebounce,hit.Parent.Name) == nil then | |
2710 | Dmgz(hit.Parent.Humanoid,Damage[Anim.Move]) | |
2711 | table.insert(RightDebounce,hit.Parent.Name) | |
2712 | wait(DebounceSpeed) local nf = ft(RightDebounce,hit.Parent.Name) if nf ~= nil then table.remove(RightDebounce,nf) end | |
2713 | end | |
2714 | else | |
2715 | if vIsA(BasePart) and v.Anchored == false and math.abs((v.Position-Blad2.Position).magnitude) MagnitudeHit[Anim.Move] then vBreakJoints() v.Velocity = cf(Blad2.Position,v.Position).lookVector30 + Vector3.new(0,20,0) end | |
2716 | end | |
2717 | end)) | |
2718 | end -- for | |
2719 | end | |
2720 | end | |
2721 | end)) | |
2722 | Blad1.Touchedconnect(function(hit) | |
2723 | if Left == true then | |
2724 | if hit ~= nil and hit.ParentfindFirstChild(Humanoid) ~= nil and ft(LeftDebounce,hit.Parent.Name) == nil then | |
2725 | coroutine.resume(coroutine.create(function() | |
2726 | table.insert(LeftDebounce,hit.Parent.Name) | |
2727 | wait(DebounceSpeed) local nf = ft(LeftDebounce,hit.Parent.Name) if nf ~= nil then table.remove(LeftDebounce,nf) end | |
2728 | end)) | |
2729 | Sound(Sounds.SaberHit,1,1) | |
2730 | Dmgz(hit.Parent.Humanoid,Damage[Anim.Move]) | |
2731 | else | |
2732 | --if hit.ParentfindFirstChild(Humanoid) == nil and not hitIsDescendantOf(Char) and hit.Anchored == false then hitBreakJoints() hit.Velocity = cf(Blad1.Position,hit.Position).lookVector30 end | |
2733 | end | |
2734 | end | |
2735 | end) | |
2736 | ||
2737 | Blad2.Touchedconnect(function(hit) | |
2738 | if Right == true then | |
2739 | if hit ~= nil and hit.ParentfindFirstChild(Humanoid) ~= nil and ft(RightDebounce,hit.Parent.Name) == nil then | |
2740 | coroutine.resume(coroutine.create(function() | |
2741 | table.insert(RightDebounce,hit.Parent.Name) | |
2742 | wait(DebounceSpeed) local nf = ft(RightDebounce,hit.Parent.Name) if nf ~= nil then table.remove(RightDebounce,nf) end | |
2743 | end)) | |
2744 | Sound(Sounds.SaberHit,1,1) | |
2745 | Dmgz(hit.Parent.Humanoid,Damage[Anim.Move]) | |
2746 | else | |
2747 | --if hit.ParentfindFirstChild(Humanoid) == nil and not hitIsDescendantOf(Char) and hit.Anchored == false then hitBreakJoints() hit.Velocity = cf(Blad2.Position,hit.Position).lookVector30 end | |
2748 | end | |
2749 | end | |
2750 | end) | |
2751 | LW = inew(Weld) | |
2752 | RW = inew(Weld) | |
2753 | Fla = p(Torm,Block,1,2,1,false,false,1,0,BladeColor) | |
2754 | Fra = p(Torm,Block,1,2,1,false,false,1,0,BladeColor) | |
2755 | Flaw = fWeld(Weld,Fla,Tor,Fla,true,-1.5,0.5,0,0,0,0) | |
2756 | Fraw = fWeld(Weld,Fla,Tor,Fra,true,1.5,0.5,0,0,0,0) | |
2757 | Flaw.C1 = CFrame.new(0,0.5,0) | |
2758 | Fraw.C1 = CFrame.new(0,0.5,0) | |
2759 | ||
2760 | Fll = p(Torm,Block,1,2,1,false,false,1,0,BladeColor) | |
2761 | Frl = p(Torm,Block,1,2,1,false,false,1,0,BladeColor) | |
2762 | Fllw = fWeld(Weld,Fll,Torso,Fll,true,0,0,0,0,0,0) | |
2763 | Frlw = fWeld(Weld,Fll,Torso,Frl,true,0,0,0,0,0,0) | |
2764 | ||
2765 | function FeetWeld(yesorno,lhh,rhh) | |
2766 | if yesorno == false then | |
2767 | lhh.Parent = nil | |
2768 | rhh.Parent = nil | |
2769 | Lh.Parent = Torso | |
2770 | Rh.Parent = Torso | |
2771 | Lh.Part0 = Tor | |
2772 | Rh.Part0 = Tor | |
2773 | Lh.Part1 = Char[Left Leg] | |
2774 | Rh.Part1 = Char[Right Leg] | |
2775 | return Lh,Rh | |
2776 | else | |
2777 | Rh.Parent = nil | |
2778 | Lh.Parent = nil | |
2779 | local hl,hr = it(Weld,Torso),it(Weld,Torso) | |
2780 | hl.Part0 = Fll | |
2781 | hr.Part0 = Frl | |
2782 | hl.Part1 = Char[Left Leg] | |
2783 | hr.Part1 = Char[Right Leg] | |
2784 | hr.C1 = cf(-0.5,1.75,0) | |
2785 | hl.C1 = cf(0.5,1.75,0) | |
2786 | return hl,hr | |
2787 | end | |
2788 | end | |
2789 | Anims = {} | |
2790 | Anims.Equip = function(i1,i2,is) | |
2791 | Anim.Act = true | |
2792 | for i=i1,i2,is do | |
2793 | RW.C1 = ca(mr(40i),mr(20i),0) | |
2794 | RW.C0 = cf(-0.4i,-0.1i,0.4i) | |
2795 | wait() | |
2796 | end | |
2797 | H1w.Part0 = Ra | |
2798 | H1w.Part1 = H1 | |
2799 | H1w.C0 = cf(0,-1.1,0) ca(0,mr(180),0) H1w.C1 = ca(mr(-90),0,0) | |
2800 | Sound(Sounds.Slash,1,1) | |
2801 | for i=i1,i2,is do | |
2802 | H1w.C0 = cf(0,-1.1,0) ca(0,mr(90+(270i)),0) | |
2803 | LW.C1 = ca(mr(-80i),mr(40i),0) | |
2804 | LW.C0 = cf(0.6i,0.3i,-1i) | |
2805 | RW.C1 = ca(mr(40+(-120i)),mr(20+(-60i)),0) | |
2806 | RW.C0 = cf(-0.4+(-0.2i),-0.1+(0.4i),0.4+(-1.4i)) | |
2807 | wait() | |
2808 | end | |
2809 | Sound(Sounds.SaberLightUp,3,1) | |
2810 | for i=i1,i2,is do | |
2811 | Blad1w.C0 = cf(0,0.95+(0.95i),0) | |
2812 | Blad2w.C0 = cf(0,0.95+(0.95i),0) | |
2813 | M1.Scale = Vector3.new(1,1i,1) | |
2814 | M2.Scale = Vector3.new(1,1i,1) | |
2815 | Blad1.Transparency = 0.9-(1i) | |
2816 | Blad2.Transparency = 0.9-(1i) | |
2817 | Glow1w.C0 = cf(0,0.95+(0.95i),0) | |
2818 | Glow2w.C0 = cf(0,0.95+(0.95i),0) | |
2819 | GM1.Scale = Vector3.new(1,1i,1) | |
2820 | GM2.Scale = Vector3.new(1,1i,1) | |
2821 | Glow1.Transparency = 1.05-(0.5i) | |
2822 | Glow2.Transparency = 1.05-(0.5i) | |
2823 | wait() | |
2824 | end | |
2825 | Anim.Act = false | |
2826 | end | |
2827 | Anims.UnEquip = function(i1,i2,is) | |
2828 | Anim.Act = true | |
2829 | Sound(Sounds.SaberLightUp,3,1) | |
2830 | for i=i1,i2,is do | |
2831 | Blad1w.C0 = cf(0,0.95+(0.95i),0) | |
2832 | Blad2w.C0 = cf(0,0.95+(0.95i),0) | |
2833 | M1.Scale = Vector3.new(1,1i,1) | |
2834 | M2.Scale = Vector3.new(1,1i,1) | |
2835 | Blad1.Transparency = 0.9-(1i) | |
2836 | Blad2.Transparency = 0.9-(1i) | |
2837 | Glow1w.C0 = cf(0,0.95+(0.95i),0) | |
2838 | Glow2w.C0 = cf(0,0.95+(0.95i),0) | |
2839 | GM1.Scale = Vector3.new(1,1i,1) | |
2840 | GM2.Scale = Vector3.new(1,1i,1) | |
2841 | Glow1.Transparency = 1.05-(0.5i) | |
2842 | Glow2.Transparency = 1.05-(0.5i) | |
2843 | wait() | |
2844 | end | |
2845 | Sound(Sounds.Slash,1,1) | |
2846 | for i=i1,i2,is do | |
2847 | H1w.C0 = cf(0,-1.1,0) ca(0,mr(90+(270i)),0) | |
2848 | LW.C1 = ca(mr(-80i),mr(40i),0) | |
2849 | LW.C0 = cf(0.6i,0.3i,-1i) | |
2850 | RW.C1 = ca(mr(40+(-120i)),mr(20+(-60i)),0) | |
2851 | RW.C0 = cf(-0.4+(-0.2i),-0.1+(0.4i),0.4+(-1.4i)) | |
2852 | wait() | |
2853 | end | |
2854 | H1w.Part0 = Torso | |
2855 | H1w.Part1 = H1 | |
2856 | H1w.C0 = cf(0.4,-0.7,0.5) ca(0,0,mr(45)) | |
2857 | H1w.C1 = cf(0,0,0) ca(0,0,0) | |
2858 | for i=i1,i2,is do | |
2859 | RW.C1 = ca(mr(40i),mr(20i),0) | |
2860 | RW.C0 = cf(-0.4i,-0.1i,0.4i) | |
2861 | wait() | |
2862 | end | |
2863 | Anim.Act = false | |
2864 | end | |
2865 | Anims.ChangeToDual = function(i1,i2,is) | |
2866 | Anim.Act = true | |
2867 | for i=i1,i2,isSpeed do | |
2868 | H1w.C0 = cf(0,-1.1,0) ca(mr(-80i),mr(50i),0) | |
2869 | wait() | |
2870 | end | |
2871 | Sound(Sounds.SaberHit,1,1) | |
2872 | Sound(Sounds.SaberLightUp,2,0.5) | |
2873 | H1w.Part0 = La | |
2874 | H1w.Part1 = H1 | |
2875 | H2w.Part0 = Ra | |
2876 | H2w.Part1 = H2 | |
2877 | H2w.C1 = ca(mr(-90),0,0) | |
2878 | for i=i1,i2,isSpeed do | |
2879 | H1w.C0 = cf(0,-1.1,0) ca(0,mr(-90+(-90i)),mr(20+(-20i))) | |
2880 | H2w.C0 = cf(0,-1.1,0) ca(0,mr(90+(90i)),mr(-35+(-35i))) | |
2881 | LW.C1 = ca(mr(-80+(20i)),mr(40+(-70i)),0) | |
2882 | LW.C0 = cf(0.6+(-0.6i),0.3+(-0.3i),-1+(0.5i)) | |
2883 | RW.C1 = ca(mr(-80+(20i)),mr(-40+(70i)),0) | |
2884 | RW.C0 = cf(-0.6+(0.6i),0.3+(-0.3i),-1+(0.5i)) | |
2885 | wait() | |
2886 | end | |
2887 | Anim.Act = false | |
2888 | end | |
2889 | Anims.ChangeToSingle = function(i1,i2,is) | |
2890 | Anim.Act = true | |
2891 | for i=i2,i1,-isSpeed do | |
2892 | H1w.C0 = cf(0,-1.1,0) ca(0,mr(-90+(-90i)),mr(20+(-20i))) | |
2893 | H2w.C0 = cf(0,-1.1,0) ca(0,mr(90+(90i)),mr(-35+(-35i))) | |
2894 | LW.C1 = ca(mr(-80+(20i)),mr(40+(-70i)),0) | |
2895 | LW.C0 = cf(0.6+(-0.6i),0.3+(-0.3i),-1+(0.5i)) | |
2896 | RW.C1 = ca(mr(-80+(20i)),mr(-40+(70i)),0) | |
2897 | RW.C0 = cf(-0.6+(0.6i),0.3+(-0.3i),-1+(0.5i)) | |
2898 | wait() | |
2899 | end | |
2900 | H1w.Part0 = Ra | |
2901 | H1w.Part1 = H1 | |
2902 | H2w.Part0 = H1 | |
2903 | H2w.Part1 = H2 | |
2904 | H2w.C1 = ca(0,0,0) | |
2905 | H2w.C0 = cf(0,-0.8,0) ca(mr(180),0,0) | |
2906 | Sound(Sounds.SaberLightUp,2,0.5) | |
2907 | Sound(Sounds.SaberHit,1,1) | |
2908 | for i=i2,i1,-isSpeed do | |
2909 | H1w.C0 = cf(0,-1.1,0) ca(mr(-80i),mr(50i),0) | |
2910 | wait() | |
2911 | end | |
2912 | Anim.Act = false | |
2913 | end | |
2914 | Anims.RotorBlade = function(i1,i2,is,RaigCost) | |
2915 | local lolpos = (Torso.Position - mouse.hit.p).unit | |
2916 | local allx = (lolpos.y80)-10 | |
2917 | local ally = (((mouse.X-(mouse.ViewSizeX2))mouse.ViewSizeX)1.8)-90 | |
2918 | Anim.Act = true | |
2919 | for i=i1,i2,is do | |
2920 | LW.C1 = cf(0,0.5i,0) ca(mr(-80+(allxi)),mr(40+(-40i)),0) | |
2921 | LW.C0 = cf(0.6+(-0.9i),0.3,-1+(1i)) ca(0,mr(90i),0) | |
2922 | RW.C1 = cf(0,0.5i,0) ca(mr(-80+(allxi)),mr(-40+(40i)),0) | |
2923 | RW.C0 = cf(-0.6+(0.9i),0.3,-1+(1i)) ca(0,mr(((-90)+ally)i),0) | |
2924 | Torw.C1 = ca(0,mr(-90i),0) | |
2925 | wait() | |
2926 | end | |
2927 | DebounceSpeed = DebounceSpeed - (0.5Speed) | |
2928 | Hum.WalkSpeed = Hum.WalkSpeed + (8Speed) | |
2929 | Left = true | |
2930 | Right = true | |
2931 | Dash(Blad1,2Speed,nil,2) | |
2932 | Dash(Blad2,2Speed,nil,2) | |
2933 | H1w.C0 = cf(0,-1.1,0) ca(0,0,0) H1w.C1 = cf(0,-0.4,0) ca(mr(-90),0,0) | |
2934 | local soundtime = 0 | |
2935 | for i=i1,i24,is do | |
2936 | if soundtime == 10 then soundtime = 0 Sound(Sounds.SaberSlash,2.5,0.5) else soundtime = soundtime + 1 end | |
2937 | H1w.C0 = cf(0,-1.1,0) ca(0,mr(360i),0) | |
2938 | wait() | |
2939 | end | |
2940 | H1w.C0 = cf(0,-1.1,0) ca(0,0,0) H1w.C1 = cf(0,0,0) ca(mr(-90),0,0) | |
2941 | DebounceSpeed = DebounceSpeed + (0.5Speed) | |
2942 | Hum.WalkSpeed = Hum.WalkSpeed - (8Speed) | |
2943 | Left = false | |
2944 | Right = false | |
2945 | for i=i2,i1,-is do | |
2946 | LW.C1 = cf(0,0.5i,0) ca(mr(-80+(allxi)),mr(40+(-40i)),0) | |
2947 | LW.C0 = cf(0.6+(-0.9i),0.3,-1+(1i)) ca(0,mr(90i),0) | |
2948 | RW.C1 = cf(0,0.5i,0) ca(mr(-80+(allxi)),mr(-40+(40i)),0) | |
2949 | RW.C0 = cf(-0.6+(0.9i),0.3,-1+(1i)) ca(0,mr(((-90)+ally)i),0) | |
2950 | Torw.C1 = ca(0,mr(-90i),0) | |
2951 | wait() | |
2952 | end | |
2953 | Torw.C1 = ca(0,0,0) | |
2954 | Anim.Act = false | |
2955 | end | |
2956 | ------- | |
2957 | Anims.Boomerang = function(i1,i2,is,RaigCost) | |
2958 | MinusRage(RaigCost) | |
2959 | local lolpos = (Head.Position - mouse.hit.p).unit | |
2960 | local allx = (lolpos.y80)-10 | |
2961 | Anim.Act = true | |
2962 | for i=i1,i2,is do | |
2963 | LW.C1 = cf(0,0.5i,0) ca(mr(-80+(allxi)),mr(40+(-40i)),0) | |
2964 | LW.C0 = cf(0.6+(-0.9i),0.3,-1+(1i)) ca(0,mr(60i),0) | |
2965 | RW.C1 = cf(0,0.5i,0) ca(mr(-80+(allxi)),mr(-40+(40i)),0) | |
2966 | RW.C0 = cf(-0.6+(0.9i),0.3,-1+(1i)) ca(0,mr(-60i),0) | |
2967 | Torw.C1 = ca(0,mr(-60i),0) | |
2968 | H1w.C0 = cf(0,-1.1,0) ca(mr(80i),0,0) | |
2969 | wait() | |
2970 | end | |
2971 | DebounceSpeed = DebounceSpeed - (0.5Speed) | |
2972 | Left = true | |
2973 | Right = true | |
2974 | Dash(Blad1,3.8Speed,nil,2) | |
2975 | Dash(Blad2,3.8Speed,nil,2) | |
2976 | H1w.C0 = cf(0,-1.1,0) ca(0,0,0) H1w.C1 = cf(0,-0.4,0) ca(mr(-90),0,0) | |
2977 | local soundtime = 0 | |
2978 | for i=i1,i2,is2 do | |
2979 | if soundtime == 10 then soundtime = 0 Sound(Sounds.SaberSlash,2.5,0.5) else soundtime = soundtime + 1 end | |
2980 | H1w.C0 = cf(10i,-1.1+(-15i),0) ca(mr(90),mr(720i),0) | |
2981 | wait() | |
2982 | end | |
2983 | for i=i1,i2,is2 do | |
2984 | if soundtime == 10 then soundtime = 0 Sound(Sounds.SaberSlash,2.5,0.5) else soundtime = soundtime + 1 end | |
2985 | H1w.C0 = cf(10+(-20i),-16.1,0) ca(mr(90),mr(720i),0) | |
2986 | wait() | |
2987 | end | |
2988 | for i=i1,i2,is2 do | |
2989 | if soundtime == 10 then soundtime = 0 Sound(Sounds.SaberSlash,2.5,0.5) else soundtime = soundtime + 1 end | |
2990 | H1w.C0 = cf(-10+(10i),-16.1+(15i),0) ca(mr(90),mr(720i),0) | |
2991 | wait() | |
2992 | end | |
2993 | H1w.C0 = cf(0,-1.1,0) ca(0,0,0) H1w.C1 = cf(0,0,0) ca(mr(-90),0,0) | |
2994 | DebounceSpeed = DebounceSpeed + (0.5Speed) | |
2995 | Left = false | |
2996 | Right = false | |
2997 | for i=i2,i1,-is do | |
2998 | LW.C1 = cf(0,0.5i,0) ca(mr(-80+(allxi)),mr(40+(-40i)),0) | |
2999 | LW.C0 = cf(0.6+(-0.9i),0.3,-1+(1i)) ca(0,mr(60i),0) | |
3000 | RW.C1 = cf(0,0.5i,0) ca(mr(-80+(allxi)),mr(-40+(40i)),0) | |
3001 | RW.C0 = cf(-0.6+(0.9i),0.3,-1+(1i)) ca(0,mr(-60i),0) | |
3002 | Torw.C1 = ca(0,mr(-60i),0) | |
3003 | H1w.C0 = cf(0,-1.1,0) ca(mr(80i),0,0) | |
3004 | wait() | |
3005 | end | |
3006 | Torw.C1 = ca(0,0,0) | |
3007 | Anim.Act = false | |
3008 | end | |
3009 | Anims.BoulderForce = function(i1,i2,is,RaigCost) | |
3010 | MinusRage(RaigCost) | |
3011 | Anim.Act = true | |
3012 | for i=i1,i2,is do | |
3013 | LW.C1 = cf(0,0.5i,0) ca(mr(-80+(-25i)),mr(40+(-40i)),0) | |
3014 | LW.C0 = cf(0.6+(-0.9i),0.3,-1+(1i)) ca(0,mr(50i),0) | |
3015 | RW.C1 = cf(0,0.5i,0) ca(mr(-80+(-25i)),mr(-40+(40i)),0) | |
3016 | RW.C0 = cf(-0.6+(0.9i),0.3,-1+(1i)) ca(0,mr(-50i),0) | |
3017 | Torw.C1 = ca(0,mr(50i),0) | |
3018 | wait() | |
3019 | end | |
3020 | local bould = p(workspace,Block,4,4,8,true,true,0,0,Medium stone grey) bould.Name = Boulder bould.Material = Concrete | |
3021 | local rm = RockMeshClone() rm.Scale = Vector3.new(3,3,4.8) rm.Parent = bould | |
3022 | bould.Elasticity = 0 bould.Friction = 2 bould.CFrame = cf(Torso.Position.x+(math.random(-14,14)),Torso.Position.y-5,Torso.Position.z+(math.random(-14,14))) CFrame.Angles(math.random(-33,33)10,math.random(-33,33)10,math.random(-33,33)10) | |
3023 | local warpdes = true | |
3024 | local bpos = bould.Position | |
3025 | Sound(Sounds.Cast,0.95,0.8) | |
3026 | coroutine.resume(coroutine.create(function() repeat Functions.BrickWarpDesign(bould,9) wait() until warpdes == false end)) | |
3027 | for i=0,1,0.08 do bould.CFrame = CFrame.new(bpos.x,bpos.y,bpos.z) + Vector3.new(0,20i,0) wait() end wait(1) bould.CFrame = CFrame.new(bpos.x,bpos.y+20,bpos.z) bould.CFrame = cf(bould.Position,mouse.hit.p) | |
3028 | bould.Anchored = false wait() bould.Velocity = bould.CFrame.lookVector (math.random(180,350)) bould.Touchedconnect(function(hit) Functions.BoulderTouch(hit,bould) end) | |
3029 | wait(0.5) | |
3030 | warpdes = false | |
3031 | game.DebrisAddItem(bould,10) | |
3032 | for i=i2,i1,-is do | |
3033 | LW.C1 = cf(0,0.5i,0) ca(mr(-80+(-25i)),mr(40+(-40i)),0) | |
3034 | LW.C0 = cf(0.6+(-0.9i),0.3,-1+(1i)) ca(0,mr(50i),0) | |
3035 | RW.C1 = cf(0,0.5i,0) ca(mr(-80+(-25i)),mr(-40+(40i)),0) | |
3036 | RW.C0 = cf(-0.6+(0.9i),0.3,-1+(1i)) ca(0,mr(-50i),0) | |
3037 | Torw.C1 = ca(0,mr(50i),0) | |
3038 | wait() | |
3039 | end | |
3040 | Torw.C1 = ca(0,0,0) | |
3041 | Anim.Act = false | |
3042 | end | |
3043 | Anims.ForceWave = function(i1,i2,is,RaigCost) | |
3044 | local Hit, hitpos = rayCast(Torso.Position,((Torso.Position - Vector3.new(0,10000,0)) - Torso.Position),999.999,Player.Character) | |
3045 | if Hit == nil then Anim.Act = false return end | |
3046 | MinusRage(RaigCost) | |
3047 | Anim.Act = true | |
3048 | lh2,rh2 = FeetWeld(true,Lh,Rh) | |
3049 | local bp2 = Instance.new(BodyPosition,Torso) | |
3050 | bp2.maxForce = Vector3.new(0,math.huge,0) | |
3051 | Humanoid.WalkSpeed = Humanoid.WalkSpeed - (RealSpeed-4) | |
3052 | DebounceSpeed = DebounceSpeed + (1.1Speed) | |
3053 | bp2.position = Torso.Position + Vector3.new(0,25,0) | |
3054 | Dash(Blad1,2.5Speed) | |
3055 | Dash(Blad2,2.5Speed) | |
3056 | local wav = p(Torm,Block,0.1,0.1,0.1,true,false,0.3,0,BladeColor) wav.Anchored = true | |
3057 | local wavm = BlastMeshClone() | |
3058 | wavm.Parent = wav | |
3059 | wavm.Scale = Vector3.new(15,6,15) | |
3060 | local cff = Torso.CFrame - Vector3.new(0,0,0) | |
3061 | coroutine.resume(coroutine.create(function() | |
3062 | Dash(Blad1,4Speed) | |
3063 | Dash(Blad2,4Speed) | |
3064 | for i=i1,i2,isSpeed do | |
3065 | LW.C1 = ca(mr(-80+(-100i)),mr(40-(40i)),mr(45i)) | |
3066 | LW.C0 = cf(0.6,0.3+(1.4i),-1+(1i)) | |
3067 | RW.C1 = ca(mr(-80+(-100i)),mr(-40+(40i)),mr(-45i)) | |
3068 | RW.C0 = cf(-0.6,0.3+(1.4i),-1+(1i)) | |
3069 | lh2.C1 = ca(mr(30i),0,mr(15i)) | |
3070 | rh2.C1 = ca(mr(30i),0,mr(-15i)) | |
3071 | lh2.C0 = cf(-0.5+(-0.2i),-1.9,0.35i) | |
3072 | rh2.C0 = cf(0.5+(0.2i),-1.9,0.35i) | |
3073 | H1w.C0 = cf(0,-1.1+(-0.9i),0) ca(0,mr(360i),0) | |
3074 | H1w.C1 = ca(mr(-90+(40i)),0,0) | |
3075 | wait() | |
3076 | end for i=i1,i23,isSpeed do H1w.C1 = ca(mr(-50),mr(360i),0) wait() end end)) Sound(Sounds.Cast,0.45,1) for i=i1,i25,is do Functions.BrickWarpDesign(Torso,13) wav.CFrame = cff ca(0,mr(180i),0) wait() end | |
3077 | for i=1,0.3,-0.14Speed do wav.Transparency = i wait() end wavRemove() | |
3078 | for i=i2,i1,-isSpeed do | |
3079 | LW.C1 = ca(mr(-80+(-100i)),mr(40-(40i)),mr(45i)) | |
3080 | LW.C0 = cf(0.6,0.3+(1.4i),-1+(1i)) | |
3081 | RW.C1 = ca(mr(-80+(-100i)),mr(-40+(40i)),mr(-45i)) | |
3082 | RW.C0 = cf(-0.6,0.3+(1.4i),-1+(1i)) | |
3083 | lh2.C1 = ca(mr(30i),0,mr(15i)) | |
3084 | rh2.C1 = ca(mr(30i),0,mr(-15i)) | |
3085 | lh2.C0 = cf(-0.5+(-0.2i),-1.9,0.35i) | |
3086 | rh2.C0 = cf(0.5+(0.2i),-1.9,0.35i) | |
3087 | H1w.C0 = cf(0,-1.1+(-0.9i),0) ca(0,mr(360i),0) | |
3088 | H1w.C1 = ca(mr(-90+(40i)),0,0) | |
3089 | wait() | |
3090 | end | |
3091 | bp2Remove() | |
3092 | local bg = Instance.new(BodyGyro,Torso) bg.maxTorque = Vector3.new(math.huge,0,math.huge) | |
3093 | local bp = Instance.new(BodyPosition,Torso) bp.position = Torso.Position bp.maxForce = Vector3.new(math.huge,1000000,math.huge) | |
3094 | rpos = math.abs(hitpos.y - Torso.Position.y) | |
3095 | rpos = rpos - 1.2 | |
3096 | local tpos = Torso.Position | |
3097 | Hum.WalkSpeed = 0 | |
3098 | Hum.PlatformStand = true | |
3099 | Dash(Blad2,1.6Speed,RingMesh.MeshId) | |
3100 | for i=i1,i2,is do | |
3101 | bp.position = tpos - Vector3.new(0,rposi,0) | |
3102 | Neck.C0 = cf(0,1-(0.5i),-0.5i) ca(Neck.C1toEulerAnglesXYZ()) | |
3103 | Torw.C1 = ca(mr(20i),0,0) | |
3104 | Torw.C0 = cf(0,-0.2i,-0.2i) | |
3105 | lh2.C0 = cf(-0.5,-1.9+(1i),-1.1i) ca(mr(10i),mr(90),0) | |
3106 | rh2.C0 = cf(0.5,-1.9+(1i),0.1i) ca(mr(-95i),mr(-90),0) | |
3107 | LW.C1 = ca(mr(-80+(30i)),mr(40),0) | |
3108 | LW.C0 = cf(0.6,0.3-(0.3i),-1+(0.3i)) | |
3109 | RW.C1 = ca(mr(-80+(30i)),mr(-40),0) | |
3110 | RW.C0 = cf(-0.6,0.3-(0.3i),-1+(0.3i)) | |
3111 | H1w.C0 = cf(0,-1.1,0) ca(mr(55i),0,0) | |
3112 | wait() | |
3113 | end | |
3114 | wait(0.25) | |
3115 | Sound(Sounds.Boom,0.5,1) | |
3116 | Sound(Sounds.EnergyBlast,0.9,1) | |
3117 | Right = true | |
3118 | ShockWave(Torso,50,BladeColor) | |
3119 | wait(1.5) | |
3120 | Right = false | |
3121 | local t2pos = Torso.Position | |
3122 | for i=i2,i1,-is do | |
3123 | bp.position = t2pos - Vector3.new(0,1.5-(1.5i),0) | |
3124 | Neck.C0 = cf(0,1-(0.5i),-0.5i) ca(Neck.C1toEulerAnglesXYZ()) | |
3125 | Torw.C1 = ca(mr(20i),0,0) | |
3126 | Torw.C0 = cf(0,-0.2i,-0.2i) | |
3127 | lh2.C0 = cf(-0.5,-1.9+(1i),-1.1i) ca(mr(10i),mr(90),0) | |
3128 | rh2.C0 = cf(0.5,-1.9+(1i),0.1i) ca(mr(-95i),mr(-90),0) | |
3129 | LW.C1 = ca(mr(-80+(30i)),mr(40),0) | |
3130 | LW.C0 = cf(0.6,0.3-(0.3i),-1+(0.3i)) | |
3131 | RW.C1 = ca(mr(-80+(30i)),mr(-40),0) | |
3132 | RW.C0 = cf(-0.6,0.3-(0.3i),-1+(0.3i)) | |
3133 | H1w.C0 = cf(0,-1.1,0) ca(mr(55i),0,0) | |
3134 | wait() | |
3135 | end | |
3136 | DebounceSpeed = DebounceSpeed - (1.1Speed) | |
3137 | bpRemove() | |
3138 | bgRemove() | |
3139 | Hum.PlatformStand = false | |
3140 | Hum.WalkSpeed = RealSpeed | |
3141 | Torw.C1 = ca(0,0,0) | |
3142 | Anim.Act = false | |
3143 | Lh,Rh = FeetWeld(false,lh2,rh2) | |
3144 | end | |
3145 | Anims.DualSpin = function(i1,i2,is,RaigCost) | |
3146 | MinusRage(RaigCost) | |
3147 | Anim.Act = true | |
3148 | for i=i1,i2,isSpeed do | |
3149 | H1w.C0 = cf(0,-1.1,0) ca(0,mr(-180-(-90i)),mr(0i)) H1w.C1 = ca(mr(-90-(60i)),0,mr(0i)) | |
3150 | H2w.C0 = cf(0,-1.1,0) ca(0,mr(180-(270i)),mr(0i)) H2w.C1 = ca(mr(-90+(-30i)),0,0) | |
3151 | LW.C1 = ca(mr(-60+(-40i)),mr(-30+(-75i)),mr(0i)) | |
3152 | LW.C0 = cf(0.13i,0.5i,-0.5+(0.5i)) | |
3153 | RW.C1 = ca(mr(-60+(-20i)),mr(30+(45i)),mr(0i)) | |
3154 | RW.C0 = cf(0.13i,0.4i,-0.5+(0.4i)) | |
3155 | wait() | |
3156 | end | |
3157 | DebounceSpeed = DebounceSpeed - (0.5Speed) Right = true Left = true Dash(Blad1,2.6Speed,nil,2) Dash(Blad2,2.6Speed,nil,2) local x,y,z = Neck.C0toEulerAnglesXYZ() | |
3158 | local soundtime = 0 | |
3159 | for i=i1,i24,isSpeed do if soundtime == 10 then soundtime = 0 Sound(Sounds.SaberSlash,2.5,0.5) else soundtime = soundtime + 1 end Torw.C1 = ca(0,mr(i360),0) Neck.C0 = cf(0,1,0) ca(x,y,z+mr(-360i)) wait() end Neck.C0 = cf(0,1,0) ca(x,y,z)Torw.C1 = ca(0,0,0) | |
3160 | DebounceSpeed = DebounceSpeed + (0.5Speed) for i=i2,i1,-isSpeed do | |
3161 | H1w.C0 = cf(0,-1.1,0) ca(0,mr(-180-(-90i)),mr(0i)) H1w.C1 = ca(mr(-90-(60i)),0,mr(0i)) | |
3162 | H2w.C0 = cf(0,-1.1,0) ca(0,mr(180-(270i)),mr(0i)) H2w.C1 = ca(mr(-90+(-30i)),0,0) | |
3163 | LW.C1 = ca(mr(-60+(-40i)),mr(-30+(-75i)),mr(0i)) | |
3164 | LW.C0 = cf(0.13i,0.5i,-0.5+(0.5i)) | |
3165 | RW.C1 = ca(mr(-60+(-20i)),mr(30+(45i)),mr(0i)) | |
3166 | RW.C0 = cf(0.13i,0.4i,-0.5+(0.4i)) | |
3167 | wait() | |
3168 | end Right = false Left = false | |
3169 | Anim.Act = false | |
3170 | end | |
3171 | ||
3172 | ---------------------------- | |
3173 | ---------------------------- | |
3174 | ---------------------------- | |
3175 | ---------------------------- | |
3176 | ||
3177 | Lh = Torso[Left Hip] | |
3178 | Rh = Torso[Right Hip] | |
3179 | ||
3180 | Functions = {} | |
3181 | Functions.BoulderTouch = function(hit2,bould) | |
3182 | print(bould.Name) | |
3183 | for i,v in pairs(workspaceGetChildren()) do | |
3184 | if v ~= Char and v ~= nil and vfindFirstChild(Torso) ~= nil and vfindFirstChild(Humanoid) ~= nil then | |
3185 | if math.abs((v.Torso.Position-bould.Position).magnitude) 11 and ft(RightDebounce,v.Name) == nil then | |
3186 | Sound(Sounds.Smash,1,1) | |
3187 | Dmgz(v.Humanoid,Damage[BoulderForce]) | |
3188 | table.insert(RightDebounce,v.Name) | |
3189 | print(v.Name) | |
3190 | coroutine.resume(coroutine.create(function()wait(DebounceSpeed) local nf = ft(RightDebounce,v.Name) if nf ~= nil then table.remove(RightDebounce,nf) end end)) | |
3191 | end | |
3192 | else | |
3193 | if v ~= bould and vIsA(BasePart) and v.Anchored == false and math.abs((v.Position-bould.Position).magnitude) 11 then vBreakJoints() v.Velocity = cf(bould.Position,v.Position).lookVector10 + Vector3.new(0,10,0) end | |
3194 | end | |
3195 | end -- for | |
3196 | end | |
3197 | Functions.Sparkle = function(bb,scal,si) | |
3198 | if si == nil then si = 1 end | |
3199 | local rand = bb.Position + Vector3.new(math.random(-scal,scal),math.random(-scal,scal),math.random(-scal,scal)) | |
3200 | local np = p(Torm,Block,0.1,0.1,0.1,false,true,0.1,0.2,BladeColor) | |
3201 | np.CFrame = cf(rand.x,rand.y,rand.z) ca(math.random(-33,33)10,math.random(-33,33)10,math.random(-33,33)10) | |
3202 | local dm = DiamondMeshClone() dm.Scale = Vector3.new(0,0,0) dm.Parent = np | |
3203 | coroutine.resume(coroutine.create(function() | |
3204 | for i=0,1si,0.1si do | |
3205 | dm.Scale = Vector3.new(1i,1.25i,1i) | |
3206 | wait() | |
3207 | end | |
3208 | end)) | |
3209 | coroutine.resume(coroutine.create(function() | |
3210 | wait(0.1) | |
3211 | for i=0,1,0.1 do | |
3212 | np.Transparency = i | |
3213 | wait() | |
3214 | end | |
3215 | npRemove() | |
3216 | end)) | |
3217 | end | |
3218 | Functions.BrickWarpDesign = function(bb,scal) | |
3219 | local rand = bb.Position + Vector3.new(math.random(-scal,scal),math.random(-scal,scal),math.random(-scal,scal)) | |
3220 | local mag = (rand - bb.Position).magnitude | |
3221 | local np = p(Torm,Block,0.1,0.1,mag-3,false,true,0.1,0.2,BladeColor) | |
3222 | np.CFrame = cf(bb.Position,rand) | |
3223 | np.CFrame = np.CFrame + np.CFrame.lookVector((scal5)+(mag2)) | |
3224 | coroutine.resume(coroutine.create(function() | |
3225 | for i=0.1,1,0.05 do | |
3226 | np.Transparency = i | |
3227 | wait() | |
3228 | end | |
3229 | npRemove() | |
3230 | end)) | |
3231 | end | |
3232 | Functions.RageRegen = function() | |
3233 | local lostcontrol = false | |
3234 | local hpos = Torso.Position.y + 10 | |
3235 | Anim.Move = RageRegening | |
3236 | Anim.Act = true | |
3237 | local wav = p(Torm,Block,0.1,0.1,0.1,true,false,1,0,BladeColor) wav.Anchored = true | |
3238 | local wavm = BlastMeshClone() | |
3239 | wavm.Parent = wav | |
3240 | local wavv = 0 | |
3241 | wavm.Scale = Vector3.new(5,3.5,5) | |
3242 | wav.CFrame = cf((Torso.CFrame CFrame.new(0,-2.5,0)).p) ca(0,mr(wavv),0) | |
3243 | local bp = Instance.new(BodyPosition,Torso) | |
3244 | bp.maxForce = Vector3.new(0,math.huge,0) | |
3245 | Humanoid.WalkSpeed = Humanoid.WalkSpeed - (RealSpeed-4) | |
3246 | bp.position = Torso.Position + Vector3.new(0,10,0) | |
3247 | local bpos = bp.position | |
3248 | coroutine.resume(coroutine.create(function() | |
3249 | lh2,rh2 = FeetWeld(true,Lh,Rh) | |
3250 | if SwordType == Single then | |
3251 | for i=0,1,0.1Speed do | |
3252 | LW.C1 = ca(mr(-80+(-30i)),mr(40-(40i)),0) | |
3253 | LW.C0 = cf(0.6-(0.6i),0.3+(0.5i),-1+(1.7i)) ca(0,mr(120i),0) | |
3254 | RW.C1 = ca(mr(-80+(-30i)),mr(-40+(40i)),0) | |
3255 | RW.C0 = cf(-0.6+(0.6i),0.3+(0.5i),-1+(1.7i)) ca(0,mr(-120i),0) | |
3256 | lh2.C1 = ca(mr(30i),0,mr(15i)) | |
3257 | rh2.C1 = ca(mr(30i),0,mr(-15i)) | |
3258 | lh2.C0 = cf(-0.5+(-0.2i),-1.9,0.35i) | |
3259 | rh2.C0 = cf(0.5+(0.2i),-1.9,0.35i) | |
3260 | wait() | |
3261 | end | |
3262 | else | |
3263 | for i=0,1,0.1Speed do | |
3264 | LW.C1 = ca(mr(-60+(-50i)),mr(-40-(-40i)),0) | |
3265 | LW.C0 = cf(-0.1,0.8i,-0.5+(1.2i)) ca(0,mr(120i),0) | |
3266 | RW.C1 = ca(mr(-60+(-50i)),mr(40+(-40i)),0) | |
3267 | RW.C0 = cf(0.1,0.8i,-0.5+(1.2i)) ca(0,mr(-120i),0) | |
3268 | lh2.C1 = ca(mr(30i),0,mr(15i)) | |
3269 | rh2.C1 = ca(mr(30i),0,mr(-15i)) | |
3270 | lh2.C0 = cf(-0.5+(-0.2i),-1.9,0.35i) | |
3271 | rh2.C0 = cf(0.5+(0.2i),-1.9,0.35i) | |
3272 | wait() | |
3273 | end | |
3274 | end | |
3275 | local function movezx(i1,i2,is,bp) | |
3276 | if SwordType == Single then | |
3277 | for i=i1,i2,isSpeed do | |
3278 | LW.C1 = ca(mr(-120+(20i)),0,0) | |
3279 | LW.C0 = cf(0,0.8,0.7) ca(0,mr(120+(20i)),0) | |
3280 | RW.C1 = ca(mr(-120+(20i)),0,0) | |
3281 | RW.C0 = cf(0,0.8,0.7) ca(0,mr(-120+(-20i)),0) | |
3282 | lh2.C1 = ca(mr(30+(-15i)),0,mr(15+(-8i))) | |
3283 | rh2.C1 = ca(mr(30+(-15i)),0,mr(-15+(8i))) | |
3284 | lh2.C0 = cf(-0.7,-1.9,0.35) | |
3285 | rh2.C0 = cf(0.7,-1.9,0.35) | |
3286 | bp.position = Vector3.new(bpos.x,(hpos+10)+(3i),bpos.z) | |
3287 | wait() | |
3288 | end | |
3289 | else | |
3290 | for i=i1,i2,isSpeed do | |
3291 | LW.C1 = ca(mr(-110),mr(0),0) | |
3292 | LW.C0 = cf(-0.1,0.8,0.7) ca(0,mr(120+(20i)),0) | |
3293 | RW.C1 = ca(mr(-110),mr(0),0) | |
3294 | RW.C0 = cf(0.1,0.8,0.7) ca(0,mr(-120+(-20i)),0) | |
3295 | lh2.C1 = ca(mr(30+(-15i)),0,mr(15+(-8i))) | |
3296 | rh2.C1 = ca(mr(30+(-15i)),0,mr(-15+(8i))) | |
3297 | lh2.C0 = cf(-0.7,-1.9,0.35) | |
3298 | rh2.C0 = cf(0.7,-1.9,0.35) | |
3299 | bp.position = Vector3.new(bpos.x,(hpos+10)+(3i),bpos.z) | |
3300 | wait() | |
3301 | end | |
3302 | end | |
3303 | end | |
3304 | local moved = 2 | |
3305 | repeat | |
3306 | if Rage = MaxRage or Anim.key.z == false then break end | |
3307 | if moved == 2 then moved = 1 movezx(0,1,0.025,bp) else moved = 2 movezx(1,0,-0.025,bp) end | |
3308 | until Rage = MaxRage or Anim.key.z == false or lostcontrol == true | |
3309 | if SwordType == Single then | |
3310 | for i=1,0,-0.1Speed do | |
3311 | LW.C1 = ca(mr(-80+(-30i)),mr(40-(40i)),0) | |
3312 | LW.C0 = cf(0.6-(0.6i),0.3+(0.5i),-1+(1.7i)) ca(0,mr(120i),0) | |
3313 | RW.C1 = ca(mr(-80+(-30i)),mr(-40+(40i)),0) | |
3314 | RW.C0 = cf(-0.6+(0.6i),0.3+(0.5i),-1+(1.7i)) ca(0,mr(-120i),0) | |
3315 | lh2.C1 = ca(mr(30i),0,mr(15i)) | |
3316 | rh2.C1 = ca(mr(30i),0,mr(-15i)) | |
3317 | lh2.C0 = cf(-0.5+(-0.2i),-1.9,0.35i) | |
3318 | rh2.C0 = cf(0.5+(0.2i),-1.9,0.35i) | |
3319 | wait() | |
3320 | end | |
3321 | else | |
3322 | for i=1,0,-0.1Speed do | |
3323 | LW.C1 = ca(mr(-60+(-50i)),mr(-40-(-40i)),0) | |
3324 | LW.C0 = cf(-0.1,0.8i,-0.5+(1.2i)) ca(0,mr(120i),0) | |
3325 | RW.C1 = ca(mr(-60+(-50i)),mr(40+(-40i)),0) | |
3326 | RW.C0 = cf(0.1,0.8i,-0.5+(1.2i)) ca(0,mr(-120i),0) | |
3327 | lh2.C1 = ca(mr(30i),0,mr(15i)) | |
3328 | rh2.C1 = ca(mr(30i),0,mr(-15i)) | |
3329 | lh2.C0 = cf(-0.5+(-0.2i),-1.9,0.35i) | |
3330 | rh2.C0 = cf(0.5+(0.2i),-1.9,0.35i) | |
3331 | wait() | |
3332 | end | |
3333 | end | |
3334 | Lh,Rh = FeetWeld(false,lh2,rh2) | |
3335 | wait(0.6) | |
3336 | Anim.Act = false | |
3337 | Anim.Move = None | |
3338 | end)) | |
3339 | for i=1,0.3,-0.14Speed do wav.Transparency = i wait() end | |
3340 | rpos = 0 | |
3341 | Sound(Sounds.Cast,0.8,1) | |
3342 | repeat wait() | |
3343 | local Hit, hitpos = rayCast(Torso.Position,((Torso.Position - Vector3.new(0,10000,0)) - Torso.Position),999.999,Player.Character) | |
3344 | if Hit == nil then lostcontrol = true break end | |
3345 | hpos = hitpos.y if math.random(1,6) == 4 then Functions.Sparkle(Torso,8) end | |
3346 | if math.random(1,3) == 3 then Functions.BrickWarpDesign(Torso,10) end wavv = wavv + 10 Rage = Rage - (RageCost[RageRegening]RageIncome) | |
3347 | wav.CFrame = cf(Torso.Position.x,hpos+1.4,Torso.Position.z) ca(0,mr(wavv),0) | |
3348 | until Rage = MaxRage or Anim.key.z == false | |
3349 | for i=0.3,01,0.14Speed do wav.Transparency = i wait() end wavRemove() | |
3350 | bpRemove() | |
3351 | Humanoid.WalkSpeed = Humanoid.WalkSpeed + (RealSpeed-4) | |
3352 | end | |
3353 | Functions.Teleport = function(i1,i2,is,RaigCost) | |
3354 | Anim.Act = true | |
3355 | for i=i1,i2,isSpeed do | |
3356 | LW.C1 = cf(0,0.5i,0) ca(mr(-80+(-25i)),mr(40+(-40i)),0) | |
3357 | LW.C0 = cf(0.6+(-0.9i),0.3,-1+(1i)) ca(0,mr(50i),0) | |
3358 | RW.C1 = cf(0,0.5i,0) ca(mr(-80+(-25i)),mr(-40+(40i)),0) | |
3359 | RW.C0 = cf(-0.6+(0.9i),0.3,-1+(1i)) ca(0,mr(-50i),0) | |
3360 | Torw.C1 = ca(0,mr(50i),0) | |
3361 | wait() | |
3362 | end | |
3363 | local tele = false | |
3364 | local tele2 = false -- for mouse | |
3365 | local mouseact = mouse.Button1Upconnect(function() tele2 = true end) | |
3366 | coroutine.resume(coroutine.create(function() Sound(Sounds.Cast,1.2,1) wait(12) tele = true end)) | |
3367 | local telepos = Torso.Position | |
3368 | local telehit = nil | |
3369 | local wav = p(Torm,Block,0.1,0.1,0.1,true,false,0.3,0.1,BladeColor) wav.Anchored = true | |
3370 | local wavm = BlastMeshClone() | |
3371 | wavm.Parent = wav | |
3372 | local wavv = 0 | |
3373 | wavm.Scale = Vector3.new(3.5,2,3.5) | |
3374 | repeat | |
3375 | local mpos = mouse.hit.p + Vector3.new(0,2,0) | |
3376 | telehit,telepos = rayCast(mpos,((mpos - Vector3.new(0,10000,0)) - mpos),999.999,Player.Character) | |
3377 | wavv = wavv + 8 Functions.Sparkle(La,3) Functions.BrickWarpDesign(La,4) | |
3378 | if telehit ~= nil then wav.Transparency = 0 wav.CFrame = cf(telepos.x,telepos.y+1,telepos.z) ca(0,mr(wavv),0) else wav.Transparency = 1 end | |
3379 | wait() until tele == true or tele2 == true mouseactdisconnect() | |
3380 | if telehit == nil or math.abs((Torso.Position - telepos).magnitude) Props.MaxTeleDistance then | |
3381 | Sound(Sounds.Punch,1,1) for i=0.3,1,0.14 do wavm.Scale = Vector3.new(3.5+(5i),2,3.5+(5i)) wav.Transparency = i wait() end wavRemove() | |
3382 | wavRemove() | |
3383 | else | |
3384 | MinusRage(RaigCost) | |
3385 | for i=1,10 do wait() Functions.Sparkle(Torso,5,3) Functions.BrickWarpDesign(Torso,6) end | |
3386 | ShockWave(Torso,7,BladeColor) | |
3387 | Torso.CFrame = wav.CFrame + Vector3.new(0,2.2,0) Sound(Sounds.EnergyBlast,1.2,0.6) | |
3388 | ShockWave(Torso,7,BladeColor) | |
3389 | for i=1,10 do wait() Functions.Sparkle(Torso,5,3) Functions.BrickWarpDesign(Torso,6) end | |
3390 | for i=0.3,1,0.14 do wavm.Scale = Vector3.new(3.5+(5i),2,3.5+(5i)) wav.Transparency = i wait() end wavRemove() | |
3391 | end | |
3392 | for i=i2,i1,-isSpeed do | |
3393 | LW.C1 = cf(0,0.5i,0) ca(mr(-80+(-25i)),mr(40+(-40i)),0) | |
3394 | LW.C0 = cf(0.6+(-0.9i),0.3,-1+(1i)) ca(0,mr(50i),0) | |
3395 | RW.C1 = cf(0,0.5i,0) ca(mr(-80+(-25i)),mr(-40+(40i)),0) | |
3396 | RW.C0 = cf(-0.6+(0.9i),0.3,-1+(1i)) ca(0,mr(-50i),0) | |
3397 | Torw.C1 = ca(0,mr(50i),0) | |
3398 | wait() | |
3399 | end | |
3400 | Anim.Act = false | |
3401 | end | |
3402 | ||
3403 | -------------------------------------------------------------------------------------------------------------- | |
3404 | -------------------------------------------------------------------------------------------------------------- | |
3405 | -------------------------------------------------------------------------------------------------------------- | |
3406 | -------------------------------------------------------------------------------------------------------------- | |
3407 | bin.Selectedconnect(function(mm) | |
3408 | Mouse = mouse | |
3409 | mouse = mm | |
3410 | Torso[Left Hip].Part0 = Tor | |
3411 | Torso[Right Hip].Part0 = Tor | |
3412 | RS.Parent = nil | |
3413 | LS.Parent = nil | |
3414 | RW.Parent = Torso | |
3415 | RW.Part0 = Fra | |
3416 | RW.Part1 = Ra | |
3417 | LW.Parent = Torso | |
3418 | LW.Part0 = Fla | |
3419 | LW.Part1 = La | |
3420 | RW.C0 = CFrame.new(0,0,0) RW.C1 = CFrame.new(0,0,0) | |
3421 | LW.C0 = CFrame.new(0,0,0) LW.C1 = CFrame.new(0,0,0) | |
3422 | Anims.Equip(0,1,0.07Speed) | |
3423 | Anim.Equipped = true | |
3424 | mouse.KeyDownconnect(function(key) | |
3425 | keylower() | |
3426 | pcall(function() Anim.key[keylower()] = true end) | |
3427 | keydown = true | |
3428 | if key == z and Anim.Move == None and not Anim.Act then | |
3429 | Functions.RageRegen() | |
3430 | end | |
3431 | if SwordType == Single then | |
3432 | if key == e and Anim.Move == None and not Anim.Act and RageCost[RotorBlade] = Rage then | |
3433 | Anim.Move = RotorBlade | |
3434 | Anims.RotorBlade(0,1,0.08Speed,RageCost[RotorBlade]) | |
3435 | Anim.Move = None | |
3436 | elseif key == q and Anim.Move == None and not Anim.Act and RageCost[Boomerang] = Rage then | |
3437 | Anim.Move = Boomerang | |
3438 | Anims.Boomerang(0,1,0.08Speed,RageCost[Boomerang]) | |
3439 | Anim.Move = None | |
3440 | elseif key == f and Anim.Move == None and not Anim.Act and RageCost[BoulderForce] = Rage then | |
3441 | Anim.Move = BoulderForce | |
3442 | Anims.BoulderForce(0,1,0.08Speed,RageCost[BoulderForce]) | |
3443 | Anim.Move = None | |
3444 | elseif key == r and Anim.Move == None and not Anim.Act and RageCost[ForceWave] = Rage then | |
3445 | Anim.Move = ForceWave | |
3446 | Anims.ForceWave(0,1,0.08Speed,RageCost[ForceWave]) | |
3447 | Anim.Move = None | |
3448 | elseif key == t and Anim.Move == None and not Anim.Act and RageCost[Teleport] = Rage then | |
3449 | Anim.Move = Teleport | |
3450 | Functions.Teleport(0,1,0.08Speed,RageCost[Teleport]) | |
3451 | Anim.Move = None | |
3452 | end | |
3453 | elseif SwordType == Dual then | |
3454 | if key == e and Anim.Move == None and not Anim.Act and RageCost[DualSpin] = Rage then | |
3455 | Anim.Move = DualSpin | |
3456 | Anims.DualSpin(0,1,0.08Speed,RageCost[DualSpin]) | |
3457 | Anim.Move = None | |
3458 | end | |
3459 | end | |
3460 | end) | |
3461 | mouse.KeyUpconnect(function(key) | |
3462 | pcall(function() Anim.key[keylower()] = false end) | |
3463 | keydown = false | |
3464 | end) | |
3465 | ||
3466 | mouse.Button1Downconnect(function() Anim.Button = true | |
3467 | if not Anim.Click and Anim.Move == None and not Anim.Act then | |
3468 | Anim.Click = true | |
3469 | if Anim.CanBerserk ~= 0 then Anim.CanBerserk = Anim.CanBerserk + 1 end | |
3470 | if Anim.CanBerserk == 0 and RageCost[Berserk] = Rage then | |
3471 | Rage = Rage - RageCost[Berserk] | |
3472 | Anim.ComboBreak = true | |
3473 | Speed = Speed + 0.5 | |
3474 | Anim.CanBerserk = Anim.CanBerserk + 1 | |
3475 | --Anim.Move = LeftPunch | |
3476 | --Anims.LeftPunch(0,1,0.1Speed,0) Anim.Move = None | |
3477 | elseif Anim.CanBerserk == 2 then | |
3478 | Anim.CanBerserk = 0 | |
3479 | end | |
3480 | coroutine.resume(coroutine.create(function() local oldcomb = Anim.CanBerserk wait(0.5) if Anim.ComboBreak == true and Anim.CanBerserk == oldcomb then Anim.ComboBreak = false Speed = Speed -0.5 Anim.CanBerserk = 0 end end)) | |
3481 | wait(0.1) | |
3482 | Anim.Click = false | |
3483 | end | |
3484 | end) | |
3485 | mouse.Button1Upconnect(function() Anim.Button = false | |
3486 | end) | |
3487 | end) | |
3488 | bin.Deselectedconnect(function(mouse) | |
3489 | Anim.Equipped = false | |
3490 | if SwordType == Dual then Anims.ChangeToSingle(0,1,0.25Speed) SwordType = Single end | |
3491 | Anims.UnEquip(1,0,-0.08Speed) | |
3492 | RW.Parent = nil | |
3493 | LW.Parent = nil | |
3494 | RS.Parent = Torso | |
3495 | RS.Part0 = Torso | |
3496 | RS.Part1 = Ra | |
3497 | LS.Parent = Torso | |
3498 | LS.Part0 = Torso | |
3499 | LS.Part1 = La | |
3500 | if Rh.Parent == nil then | |
3501 | FeetWeld(false,Lh,Rh) | |
3502 | end | |
3503 | Torso[Left Hip].Part0 = Torso | |
3504 | Torso[Right Hip].Part0 = Torso | |
3505 | end) | |
3506 | Hum.WalkSpeed = RealSpeed | |
3507 | Rage = 100000 | |
3508 | wait(5) | |
3509 | end) | |
3510 | ||
3511 | addcmd('time', 'change the time of day',{}, | |
3512 | function(args) | |
3513 | if not args[1]then return end | |
3514 | local time_=tonumber(args[1]) | |
3515 | Notify('Time set to ' .. args[1]) | |
3516 | ||
3517 | game.LightingSetMinutesAfterMidnight(time_60) | |
3518 | end) | |
3519 | ||
3520 | addcmd('kick', 'kick a player',{}, | |
3521 | function(args) | |
3522 | local players = getPlayer(args[1]) | |
3523 | for i,v in pairs(players) do | |
3524 | lol=function(wt) -- thx man | |
3525 | if(wt~=nil)then | |
3526 | spawn(function() | |
3527 | pcall(function() | |
3528 | local vic=wt | |
3529 | ||
3530 | local skt=Instance.new(SkateboardPlatform, vic) | |
3531 | skt.CFrame=CFrame.new(math.random(-1000,1000),1000,math.random(-1000,1000)) | |
3532 | skt.CanCollide=false | |
3533 | skt.Anchored=false | |
3534 | skt.Transparency=1 | |
3535 | skt.Size=Vector3.new(5,1,5) | |
3536 | vic.Humanoid.WalkSpeed=0 | |
3537 | vic.Humanoid.Jump=true | |
3538 | wait(.2) | |
3539 | local wld=Instance.new(Weld, workspace) | |
3540 | wld.Part0=vic.Torso | |
3541 | wld.Part1=skt | |
3542 | wld.C0=CFrame.new(0,-500,0) | |
3543 | wait(.5) | |
3544 | skt.Anchored=true | |
3545 | wldDestroy() | |
3546 | Notify('Kicked ' .. gPlayers[v].Name) | |
3547 | end) | |
3548 | end); | |
3549 | end; | |
3550 | end; | |
3551 | lol(gPlayers[v].Character) | |
3552 | end | |
3553 | end) | |
3554 | ||
3555 | addcmd('ban', 'ban a player',{}, | |
3556 | function(args) | |
3557 | gameGetService(RunService).Heartbeatconnect(function(heart) | |
3558 | local players = getPlayer(args[1]) | |
3559 | for i,v in pairs(players) do | |
3560 | lol=function(wt) -- thx man | |
3561 | if(wt~=nil)then | |
3562 | spawn(function() | |
3563 | pcall(function() | |
3564 | local vic=wt | |
3565 | ||
3566 | local skt=Instance.new(SkateboardPlatform, vic) | |
3567 | skt.CFrame=CFrame.new(math.random(-1000,1000),1000,math.random(-1000,1000)) | |
3568 | skt.CanCollide=false | |
3569 | skt.Anchored=false | |
3570 | skt.Transparency=1 | |
3571 | skt.Size=Vector3.new(5,1,5) | |
3572 | vic.Humanoid.WalkSpeed=0 | |
3573 | vic.Humanoid.Jump=true | |
3574 | wait(.2) | |
3575 | local wld=Instance.new(Weld, workspace) | |
3576 | wld.Part0=vic.Torso | |
3577 | wld.Part1=skt | |
3578 | wld.C0=CFrame.new(0,-500,0) | |
3579 | wait(.5) | |
3580 | skt.Anchored=true | |
3581 | wldDestroy() | |
3582 | Notify('Banned ' .. gPlayers[v].Name) | |
3583 | end) | |
3584 | end); | |
3585 | end; | |
3586 | end; | |
3587 | lol(gPlayers[v].Character) | |
3588 | end | |
3589 | end) | |
3590 | end) | |
3591 | ||
3592 | addcmd('unlockws', 'unlock the whole workspace',{'unlock'}, | |
3593 | function(args) | |
3594 | Notify('Workspace unlocked') | |
3595 | wait(1) | |
3596 | local function unlock(instance) | |
3597 | for i,v in pairs(instanceGetChildren()) do | |
3598 | if vIsA(BasePart) then | |
3599 | v.Locked = false | |
3600 | end | |
3601 | unlock(v) | |
3602 | end | |
3603 | end | |
3604 | unlock(workspace) | |
3605 | end) | |
3606 | ||
3607 | addcmd('lockws', 'lock the whole workspace',{'lock'}, | |
3608 | function(args) | |
3609 | Notify('Workspace locked') | |
3610 | wait(1) | |
3611 | local function lock(instance) | |
3612 | for i,v in pairs(instanceGetChildren()) do | |
3613 | if vIsA(BasePart) then | |
3614 | v.Locked = true | |
3615 | end | |
3616 | lock(v) | |
3617 | end | |
3618 | end | |
3619 | lock(workspace) | |
3620 | end) | |
3621 | ||
3622 | addcmd('unanchorws', 'unanchor the whole workspace',{'unanchor', 'unanchr'}, | |
3623 | function(args) | |
3624 | Notify('What have you done ' .. Player.Name .. '!') | |
3625 | wait(1) | |
3626 | local function unanchor(instance) | |
3627 | for i,v in pairs(instanceGetChildren()) do | |
3628 | if vIsA(BasePart) then | |
3629 | v.Anchored=false | |
3630 | end | |
3631 | unanchor(v) | |
3632 | end | |
3633 | end | |
3634 | unanchor(workspace) | |
3635 | end) | |
3636 | ||
3637 | addcmd('hat', 'give player a hat ingame',{}, | |
3638 | function(args) | |
3639 | if not args[1] or not args[2] then return end | |
3640 | local players = getPlayer(args[1]) | |
3641 | local id=args[2] | |
3642 | local hat = gameGetService(InsertService)LoadAsset(id) | |
3643 | if hatIsA(Hat) then | |
3644 | for i,v in pairs(players) do | |
3645 | hatclone().Parent = _char(v) | |
3646 | end | |
3647 | end | |
3648 | hatDestroy() | |
3649 | end) | |
3650 | ||
3651 | addcmd('gear', 'give player a gear ingame',{}, | |
3652 | function(args) | |
3653 | spawn(function() | |
3654 | if not args[1] or not args[2] then return end | |
3655 | local players = getPlayer(args[1]) | |
3656 | local id=args[2] | |
3657 | local model = gameGetService(InsertService)LoadAsset(id) | |
3658 | for i,v in pairs(players) do | |
3659 | for _,j in pairs(modelGetChildren()) do | |
3660 | if jIsA(Tool) then | |
3661 | jClone().Parent = gPlayers[v].Backpack | |
3662 | Notify('Gave ' .. gPlayers[v].Name .. ' ' .. args[2]) | |
3663 | end | |
3664 | end | |
3665 | end | |
3666 | modelDestroy() | |
3667 | end) | |
3668 | end) | |
3669 | ||
3670 | addcmd('skick','kicks a player by shutting them down, takes a few seconds',{}, | |
3671 | function(args) | |
3672 | local players = getPlayer(args[1]) | |
3673 | for i,v in pairs(players) do | |
3674 | spawn(function() | |
3675 | gPlayers[v].PersonalServerRank = 240 | |
3676 | gPlayers[v].BackpackWaitForChild(ClassicTool) | |
3677 | gPlayers[v].PersonalServerRank = 0 | |
3678 | end) | |
3679 | end | |
3680 | end) | |
3681 | ||
3682 | addcmd('admin', 'gives a player admin',{}, | |
3683 | function(args) | |
3684 | if not args[1]then return end | |
3685 | local players = getPlayer(args[1]) | |
3686 | table.foreach(players,function(k,v) | |
3687 | admins[v]=true | |
3688 | Notify('Gave' .. gPlayers[v].Name .. ' admin.') | |
3689 | end) | |
3690 | for i,v in pairs(players) do | |
3691 | local pchar = gPlayers[v].Character | |
3692 | game.ChatChat(pchar.Head, You've been given admin.) | |
3693 | wait(2.5) | |
3694 | game.ChatChat(pchar.Head, 'Prefix is ' .. cmdprefix .. '') | |
3695 | end | |
3696 | end) | |
3697 | ||
3698 | addcmd('unadmin', 'removes a players admin',{}, | |
3699 | function(args) | |
3700 | if not args[1] then return end | |
3701 | local players = getPlayer(args[1]) | |
3702 | table.foreach(players,function(k,v) | |
3703 | admins[v]=nil | |
3704 | Notify(gPlayers[v].Name .. ' no longer has Admin.') | |
3705 | end) | |
3706 | end) | |
3707 | ||
3708 | addcmd('explorer', 'opens DEX',{}, | |
3709 | function(args) | |
3710 | function makeThread(str) | |
3711 | local newstr = coroutine.resume(coroutine.create(function()n | |
3712 | newstr = newstr .. str .. n | |
3713 | newstr = newstr .. end))n | |
3714 | return newstr | |
3715 | end | |
3716 | ||
3717 | local gui = gameGetObjects(rbxassetid464671430)[1] | |
3718 | gui.ExplorerPanel.LocalScript.Source = string.gsub(gui.ExplorerPanel.LocalScript.Source,script.Parent,game.CoreGui.Dex.ExplorerPanel) | |
3719 | gui.PropertiesFrame.Properties.Source = string.gsub(gui.PropertiesFrame.Properties.Source,script.Parent.Parent,game.CoreGui.Dex) | |
3720 | gui.Selection.Source = string.gsub(gui.Selection.Source,script.Parent,game.CoreGui.Dex) | |
3721 | gui.ScriptEditor.LocalScript.Source = string.gsub(gui.ScriptEditor.LocalScript.Source,script.Parent,game.CoreGui.Dex.ScriptEditor) | |
3722 | gui.Parent = game.CoreGui | |
3723 | ||
3724 | local a = makeThread(gui.ExplorerPanel.LocalScript.Source) | |
3725 | local b = makeThread(gui.PropertiesFrame.Properties.Source) | |
3726 | local c = makeThread(gui.Selection.Source) | |
3727 | local d = makeThread(gui.ScriptEditor.LocalScript.Source) | |
3728 | ||
3729 | loadstring(a..b..c..d)() | |
3730 | end) | |
3731 | ||
3732 | addcmd('firstp', 'forces player to go into first person',{}, | |
3733 | function(args) | |
3734 | local players = getPlayer(args[1]) | |
3735 | for i,v in pairs(players)do | |
3736 | gPlayers[v].CameraMode = LockFirstPerson | |
3737 | Notify(gPlayers[v].Name .. ' is now first person') | |
3738 | end | |
3739 | end) | |
3740 | ||
3741 | addcmd('base', 'spawns a base',{}, | |
3742 | function(args) | |
3743 | local pt = Instance.new(Part) | |
3744 | pt.BrickColor = BrickColor.new(Silver) | |
3745 | pt.Anchored = true | |
3746 | pt.CanCollide = true | |
3747 | pt.BottomSurface = Weld | |
3748 | pt.Parent = workspace | |
3749 | pt.Name = (math.random(1,1000000)) | |
3750 | pt.Size = Vector3.new(1000, 1, 1000) | |
3751 | Notify('Created new base') | |
3752 | end) | |
3753 | ||
3754 | addcmd('fix', 'restores lighting and what not',{}, | |
3755 | function(args) | |
3756 | game.Lighting.Ambient = origsettings.abt | |
3757 | game.Lighting.Brightness = origsettings.brt | |
3758 | game.Lighting.TimeOfDay = origsettings.time | |
3759 | game.Lighting.FogColor = origsettings.fclr | |
3760 | game.Lighting.FogEnd = origsettings.fe | |
3761 | game.Lighting.FogStart = origsettings.fs | |
3762 | end) | |
3763 | ||
3764 | addcmd('thirdp', 'allows player to go into third person',{}, | |
3765 | function(args) | |
3766 | local players = getPlayer(args[1]) | |
3767 | for i,v in pairs(players)do | |
3768 | gPlayers[v].CameraMode = Classic | |
3769 | Notify(gPlayers[v].Name .. ' is now third person') | |
3770 | end | |
3771 | end) | |
3772 | ||
3773 | addcmd('chat', 'forces player to chat what you input',{}, | |
3774 | function(args) | |
3775 | local players = getPlayer(args[1]) | |
3776 | local MSG = table.concat(args, ) | |
3777 | local newMSG = string.gsub(MSG, args[1] .. , ) | |
3778 | for i,v in pairs(players)do | |
3779 | game.ChatChat(gPlayers[v].Character.Head, newMSG) | |
3780 | end | |
3781 | end) | |
3782 | ||
3783 | addcmd('insert', 'inserts a model',{}, | |
3784 | function(args) | |
3785 | local model = gameGetService(InsertService)LoadAsset(args[1]) | |
3786 | model.Parent = game.Workspace | |
3787 | modelMoveTo(game.Players.lolfarmer.Character.Torso.Position) | |
3788 | modelMakeJoints() | |
3789 | - | modelMoveTo(game.Players.LocalPlayer.Character.Torso.Position) |
3789 | + | |
3790 | ||
3791 | addcmd('name', 'names player',{}, | |
3792 | function(args) | |
3793 | local players = getPlayer(args[1]) | |
3794 | local msg = table.concat(args, ) | |
3795 | local newmsg = string.gsub(msg, args[1] .. , ) | |
3796 | for i,v in pairs(players) do | |
3797 | for a, mod in pairs(gPlayers[v].Characterchildren()) do | |
3798 | if modFindFirstChild(TAG) then | |
3799 | gPlayers[v].Character.Head.Transparency = 0 | |
3800 | modDestroy() | |
3801 | end | |
3802 | end | |
3803 | ||
3804 | local char = gPlayers[v].Character | |
3805 | local model = Instance.new(Model, char) | |
3806 | local clone = char.HeadClone() | |
3807 | local hum = Instance.new(Humanoid, model) | |
3808 | local weld = Instance.new(Weld, clone) | |
3809 | model.Name = newmsg | |
3810 | clone.Parent = model | |
3811 | hum.Name = TAG | |
3812 | hum.MaxHealth = 100 | |
3813 | hum.Health = 100 | |
3814 | weld.Part0 = clone | |
3815 | weld.Part1 = char.Head | |
3816 | char.Head.Transparency = 1 | |
3817 | Notify(gPlayers[v].Name .. ' name set to ' ..newmsg) | |
3818 | end | |
3819 | end) | |
3820 | ||
3821 | addcmd('unname', 'unnames player',{}, | |
3822 | function(args) | |
3823 | local players = getPlayer(args[1]) | |
3824 | local name = (args[2]) | |
3825 | for i,v in pairs(players) do | |
3826 | for a, mod in pairs(gPlayers[v].Characterchildren()) do | |
3827 | if modFindFirstChild(TAG) then | |
3828 | gPlayers[v].Character.Head.Transparency = 0 | |
3829 | modDestroy() | |
3830 | Notify('Unnamed ' ..gPlayers[v].Name) | |
3831 | end | |
3832 | end | |
3833 | end | |
3834 | end) | |
3835 | ||
3836 | addcmd('stun', 'stuns player',{}, | |
3837 | function(args) | |
3838 | local players = getPlayer(args[1]) | |
3839 | for i,v in pairs(players) do | |
3840 | gPlayers[v].Character.Humanoid.PlatformStand = true | |
3841 | end | |
3842 | end) | |
3843 | ||
3844 | addcmd('unstun', 'stuns player',{}, | |
3845 | function(args) | |
3846 | local players = getPlayer(args[1]) | |
3847 | for i,v in pairs(players) do | |
3848 | gPlayers[v].Character.Humanoid.PlatformStand = false | |
3849 | end | |
3850 | end) | |
3851 | ||
3852 | addcmd('sit', 'stuns player',{}, | |
3853 | function(args) | |
3854 | local players = getPlayer(args[1]) | |
3855 | for i,v in pairs(players) do | |
3856 | gPlayers[v].Character.Humanoid.Sit = true | |
3857 | end | |
3858 | end) | |
3859 | ||
3860 | addcmd('guest', 'ew a guest',{}, | |
3861 | function(args) | |
3862 | local players = getPlayer(args[1]) | |
3863 | for i,v in pairs(players) do | |
3864 | gPlayers[v].CharacterAppearance = httpwww.roblox.comAssetCharacterFetch.ashxuserId=1 | |
3865 | gPlayers[v].CharacterBreakJoints() | |
3866 | end | |
3867 | end) | |
3868 | ||
3869 | addcmd('damage', 'damages a player',{}, | |
3870 | function(args) | |
3871 | local players = getPlayer(args[1]) | |
3872 | for i,v in pairs(players) do | |
3873 | gPlayers[v].Character.Humanoid.Health = gPlayers[v].Character.Humanoid.Health - 25 | |
3874 | Notify('Gave ' .. gPlayers[v].Name .. ' damage') | |
3875 | end | |
3876 | end) | |
3877 | ||
3878 | addcmd('view', 'views player',{}, | |
3879 | function(args) | |
3880 | local players = getPlayer(args[1]) | |
3881 | for i,v in pairs(players) do | |
3882 | game.Workspace.CurrentCamera.CameraSubject = gPlayers[v].Character | |
3883 | Notify('Viewing ' .. gPlayers[v].Name) | |
3884 | end | |
3885 | end) | |
3886 | ||
3887 | addcmd('unview', 'stops viewing player',{}, | |
3888 | function() | |
3889 | game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character | |
3890 | Notify('View turned off') | |
3891 | end) | |
3892 | ||
3893 | addcmd('nolimbs', 'removes limbs from player',{}, | |
3894 | function(args) | |
3895 | local players = getPlayer(args[1]) | |
3896 | for i,v in pairs(players) do | |
3897 | for i,v in pairs(gPlayers[v].CharacterGetChildren()) do | |
3898 | if vIsA(BasePart) and | |
3899 | v.Name == Right Leg or | |
3900 | v.Name == Left Leg or | |
3901 | v.Name == Right Arm or | |
3902 | v.Name == Left Arm then | |
3903 | vRemove() | |
3904 | end | |
3905 | end | |
3906 | end | |
3907 | end) | |
3908 | ||
3909 | addcmd('box', 'creates a box around player',{}, | |
3910 | function(args) | |
3911 | local players = getPlayer(args[1]) | |
3912 | for i,v in pairs(players)do | |
3913 | local pchar=_char(v) | |
3914 | local SB = Instance.new(SelectionBox, pchar) | |
3915 | SB.Adornee = SB.Parent | |
3916 | SB.Color = BrickColor.new( .. (args[2])) | |
3917 | end | |
3918 | end) | |
3919 | ||
3920 | addcmd('nobox', 'takes away box from player',{'unbox'}, | |
3921 | function(args) | |
3922 | local players = getPlayer(args[1]) | |
3923 | for i,v in pairs(players)do | |
3924 | local pchar=_char(v) | |
3925 | for i,v in pairs(gPlayers[v].CharacterGetChildren()) do | |
3926 | if vIsA(SelectionBox) then | |
3927 | vDestroy() | |
3928 | end | |
3929 | end | |
3930 | end | |
3931 | end) | |
3932 | ||
3933 | addcmd('ghost', 'ghostifys player',{}, | |
3934 | function(args) | |
3935 | local players = getPlayer(args[1]) | |
3936 | for i,v in pairs(players)do | |
3937 | local pchar=gPlayers[v].Character | |
3938 | pchar.Head.Transparency = 0.5 | |
3939 | pchar.Torso.Transparency = 0.5 | |
3940 | pchar[Left Arm].Transparency = 0.5 | |
3941 | pchar[Right Arm].Transparency = 0.5 | |
3942 | pchar[Left Leg].Transparency = 0.5 | |
3943 | pchar[Right Leg].Transparency = 0.5 | |
3944 | pchar.Head.face.Transparency = 0.5 | |
3945 | end | |
3946 | end) | |
3947 | ||
3948 | addcmd('sphere', 'puts sphere around player',{}, | |
3949 | function(args) | |
3950 | local players = getPlayer(args[1]) | |
3951 | for i,v in pairs(players)do | |
3952 | local pchar=gPlayers[v].Character | |
3953 | local SS = Instance.new(SelectionSphere, pchar) | |
3954 | SS.Adornee = SS.Parent | |
3955 | end | |
3956 | end) | |
3957 | ||
3958 | addcmd('loadmap','loads map from model',{}, | |
3959 | function(args) | |
3960 | pcall(function() | |
3961 | for i,v in pairs(workspaceGetChildren()) do | |
3962 | if v.Name~=Camera and v.Name~=Terrain then | |
3963 | vDestroy() | |
3964 | end | |
3965 | end | |
3966 | workspace.TerrainClear() | |
3967 | for i,v in pairs(game.PlayersGetChildren()) do | |
3968 | local plr = v | |
3969 | local prt = Instance.new(Model, workspace) | |
3970 | Instance.new(Part, prt).Name=Torso | |
3971 | Instance.new(Part, prt).Name=Head | |
3972 | Instance.new(Humanoid, prt).Name=Humanoid | |
3973 | plr.Character = prt | |
3974 | end | |
3975 | if (args[1]) == sfotho then | |
3976 | local b = Insert(296400126, game.Workspace, sfotho) | |
3977 | bMakeJoints() | |
3978 | end | |
3979 | local b = Insert(args[1], game.Workspace, LoadedMap) | |
3980 | bMakeJoints() | |
3981 | end) | |
3982 | Notify('Loaded Map') | |
3983 | end) | |
3984 | ||
3985 | addcmd('ambient','changes ambient',{}, | |
3986 | function(args) | |
3987 | game.Lighting.Ambient = Color3.new(args[1],args[2],args[3]) | |
3988 | end) | |
3989 | ||
3990 | addcmd('gui','gives YourMom GUI',{}, | |
3991 | function(args) | |
3992 | loadstring(Insert(289110135, game.CoreGui.RobloxGui).Source)() | |
3993 | end) | |
3994 | ||
3995 | addcmd('jail','jails player',{}, | |
3996 | function(args) | |
3997 | local players = getPlayer(args[1]) | |
3998 | for i,v in pairs(players)do | |
3999 | local pchar=gPlayers[v].Character | |
4000 | local JailPlayer = DATA.JAILClone() | |
4001 | JailPlayer.Parent = game.Workspace | |
4002 | JailPlayerMoveTo(pchar.Torso.Position) | |
4003 | JailPlayer.Name = JAIL_ .. gPlayers[v].Name | |
4004 | if pcharFindFirstChild(HumanoidRootPart) then | |
4005 | pchar.HumanoidRootPart.CFrame = JailPlayer.MAIN.CFrame | |
4006 | end | |
4007 | end | |
4008 | end) | |
4009 | ||
4010 | addcmd('unjail','unjails player',{}, | |
4011 | function(args) | |
4012 | local players = getPlayer(args[1]) | |
4013 | for i,v in pairs(players)do | |
4014 | game.Workspace[JAIL_ .. gPlayers[v].Name]Destroy() | |
4015 | end | |
4016 | end) | |
4017 | ||
4018 | addcmd('shutdown', 'shuts the server down',{}, | |
4019 | function(args) | |
4020 | local function ShutDown(Base) | |
4021 | for i,v in pairs(BaseGetChildren()) do | |
4022 | vDestroy() | |
4023 | Notify('Shutting Down...') | |
4024 | end | |
4025 | end | |
4026 | ShutDown(game.Players) | |
4027 | end) | |
4028 | ||
4029 | addcmd('animation','makes player animate',{'anim'}, | |
4030 | function(args) | |
4031 | local players = getPlayer(args[1]) | |
4032 | for i,v in pairs(players)do | |
4033 | local pchar = gPlayers[v].Character | |
4034 | local ID = args[2] | |
4035 | ||
4036 | if args[2] == climb then | |
4037 | ID = 180436334 | |
4038 | end | |
4039 | if args[2] == fall then | |
4040 | ID = 180436148 | |
4041 | end | |
4042 | if args[2] == jump then | |
4043 | ID = 125750702 | |
4044 | end | |
4045 | if args[2] == sit then | |
4046 | ID = 178130996 | |
4047 | end | |
4048 | for _,x in pairs(gPlayers[v].Character.AnimateGetChildren()) do | |
4049 | if xIsA(StringValue) then | |
4050 | for _,c in pairs(xGetChildren()) do | |
4051 | if cIsA(Animation) then | |
4052 | c.AnimationId = rbxassetid .. ID | |
4053 | end | |
4054 | end | |
4055 | end | |
4056 | end | |
4057 | end | |
4058 | end) | |
4059 | ||
4060 | addcmd('normal','turns player back to normal',{}, | |
4061 | function(args) | |
4062 | local players = getPlayer(args[1]) | |
4063 | for i,v in pairs(players)do | |
4064 | local pchar = gPlayers[v].Character | |
4065 | ||
4066 | pchar.Torso.Neck.C0 = CFrame.new(0,1,0) CFrame.Angles(math.rad(90),math.rad(180),0) | |
4067 | pchar.Torso[Right Shoulder].C0 = CFrame.new(1,0.5,0) CFrame.Angles(0,math.rad(90),0) | |
4068 | pchar.Torso[Left Shoulder].C0 = CFrame.new(-1,0.5,0) CFrame.Angles(0,math.rad(-90),0) | |
4069 | pchar.Torso[Right Hip].C0 = CFrame.new(1,-1,0) CFrame.Angles(0,math.rad(90),0) | |
4070 | pchar.Torso[Left Hip].C0 = CFrame.new(-1,-1,0) CFrame.Angles(0,math.rad(-90),0) | |
4071 | ||
4072 | for i,v in pairs(pchar.HeadGetChildren()) do | |
4073 | if vIsA(SpecialMesh) then | |
4074 | vDestroy() | |
4075 | end | |
4076 | end | |
4077 | ||
4078 | for i,v in pairs(pcharGetChildren()) do | |
4079 | if vIsA(Shirt) then | |
4080 | vDestroy() | |
4081 | end | |
4082 | end | |
4083 | ||
4084 | for i,v in pairs(pcharGetChildren()) do | |
4085 | if vIsA(Pants) then | |
4086 | vDestroy() | |
4087 | end | |
4088 | end | |
4089 | ||
4090 | if Player.CharacterFindFirstChild(Shirt Graphic) ~= nil then | |
4091 | Player.Character[Shirt Graphic].Graphic = | |
4092 | end | |
4093 | ||
4094 | local HeadMesh = Instance.new(SpecialMesh, pchar.Head) | |
4095 | HeadMesh.MeshType = Head | |
4096 | HeadMesh.Scale = Vector3.new(1.25, 1.25, 1.25) | |
4097 | ||
4098 | pchar.Head.Transparency = 0 | |
4099 | pchar.Torso.Transparency = 0 | |
4100 | pchar[Left Arm].Transparency = 0 | |
4101 | pchar[Right Arm].Transparency = 0 | |
4102 | pchar[Left Leg].Transparency = 0 | |
4103 | pchar[Right Leg].Transparency = 0 | |
4104 | ||
4105 | for i,v in pairs(pchar.HeadGetChildren()) do | |
4106 | if vIsA(Decal) then | |
4107 | vDestroy() | |
4108 | end | |
4109 | end | |
4110 | ||
4111 | local face = Instance.new(Decal, pchar.Head) | |
4112 | face.Name = face | |
4113 | face.Texture = rbxassettexturesface.png | |
4114 | face.Face = Front | |
4115 | ||
4116 | for i,v in pairs(pcharGetChildren()) do | |
4117 | if vIsA(Seat) then | |
4118 | vDestroy() | |
4119 | end | |
4120 | end | |
4121 | ||
4122 | for i,v in pairs(pchar.TorsoGetChildren()) do | |
4123 | if vIsA(Weld) then | |
4124 | vDestroy() | |
4125 | end | |
4126 | end | |
4127 | ||
4128 | for i,v in pairs(pchar.TorsoGetChildren()) do | |
4129 | if vIsA(SpecialMesh) then | |
4130 | vDestroy() | |
4131 | end | |
4132 | end | |
4133 | ||
4134 | pchar[Body Colors].HeadColor = BrickColor.new(Cool yellow) | |
4135 | pchar[Body Colors].LeftArmColor = BrickColor.new(Cool yellow) | |
4136 | pchar[Body Colors].LeftLegColor = BrickColor.new(Medium blue) | |
4137 | pchar[Body Colors].RightArmColor = BrickColor.new(Cool yellow) | |
4138 | pchar[Body Colors].RightLegColor = BrickColor.new(Medium blue) | |
4139 | pchar[Body Colors].TorsoColor = BrickColor.new(Bright blue) | |
4140 | for _,v in pairs(Player.CharacterGetChildren()) do | |
4141 | if vIsA(Hat) then | |
4142 | vDestroy() | |
4143 | end | |
4144 | end | |
4145 | end | |
4146 | end) | |
4147 | ||
4148 | addcmd('creeper','make the player a creeper',{'crpr'}, | |
4149 | function(args) | |
4150 | local players = getPlayer(args[1]) | |
4151 | for i,v in pairs(players)do | |
4152 | local pchar = gPlayers[v].Character | |
4153 | if gPlayers[v] and pchar and pcharfindFirstChild(Torso) then | |
4154 | if pcharFindFirstChild(Shirt) then | |
4155 | pchar.Shirt.Parent = pchar.Torso | |
4156 | end | |
4157 | if pcharFindFirstChild(Pants) then | |
4158 | pchar.Pants.Parent = pchar.Torso | |
4159 | end | |
4160 | if pcharFindFirstChild(Shirt Graphic) then | |
4161 | pchar[Shirt Graphic].Graphic = | |
4162 | end | |
4163 | for i,v in pairs(pcharGetChildren()) do | |
4164 | if vIsA(Hat) then | |
4165 | vDestroy() | |
4166 | end | |
4167 | end | |
4168 | pchar.Torso.Neck.C0 = CFrame.new(0,1,0) CFrame.Angles(math.rad(90),math.rad(180),0) | |
4169 | pchar.Torso[Right Shoulder].C0 = CFrame.new(0,-1.5,-.5) CFrame.Angles(0,math.rad(90),0) | |
4170 | pchar.Torso[Left Shoulder].C0 = CFrame.new(0,-1.5,-.5) CFrame.Angles(0,math.rad(-90),0) | |
4171 | pchar.Torso[Right Hip].C0 = CFrame.new(0,-1,.5) CFrame.Angles(0,math.rad(90),0) | |
4172 | pchar.Torso[Left Hip].C0 = CFrame.new(0,-1,.5) CFrame.Angles(0,math.rad(-90),0) | |
4173 | pchar[Body Colors].HeadColor = BrickColor.new(Bright green) | |
4174 | pchar[Body Colors].LeftArmColor = BrickColor.new(Bright green) | |
4175 | pchar[Body Colors].LeftLegColor = BrickColor.new(Bright green) | |
4176 | pchar[Body Colors].RightArmColor = BrickColor.new(Bright green) | |
4177 | pchar[Body Colors].RightLegColor = BrickColor.new(Bright green) | |
4178 | pchar[Body Colors].TorsoColor = BrickColor.new(Bright green) | |
4179 | end | |
4180 | end | |
4181 | end) | |
4182 | ||
4183 | addcmd('uncreeper','makes player back to normal',{}, | |
4184 | function(args) | |
4185 | local players = getPlayer(args[1]) | |
4186 | for i,v in pairs(players)do | |
4187 | execCmd(fix .. gPlayers[v].Name, Player) | |
4188 | end | |
4189 | end) | |
4190 | ||
4191 | addcmd('shrek', 'makes player shrek',{}, | |
4192 | function(args) | |
4193 | local players = getPlayer(args[1]) | |
4194 | for i,v in pairs(players) do | |
4195 | local pchar = gPlayers[v].Character | |
4196 | for i,v in pairs(pcharGetChildren()) do | |
4197 | if vIsA(Hat) or vIsA(CharacterMesh) or vIsA(Shirt) or vIsA(Pants) then | |
4198 | vDestroy() | |
4199 | end | |
4200 | end | |
4201 | for i,v in pairs(pchar.HeadGetChildren()) do | |
4202 | if vIsA(Decal) or vIsA(SpecialMesh) then | |
4203 | vDestroy() | |
4204 | end | |
4205 | end | |
4206 | ||
4207 | local mesh = Instance.new(SpecialMesh, pchar.Head) | |
4208 | mesh.MeshType = FileMesh | |
4209 | pchar.Head.Mesh.MeshId = httpwww.roblox.comassetid=19999257 | |
4210 | pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0) | |
4211 | pchar.Head.Mesh.TextureId = httpwww.roblox.comassetid=156397869 | |
4212 | ||
4213 | local Shirt = Instance.new(Shirt, gPlayers[v].Character) | |
4214 | local Pants = Instance.new(Pants, gPlayers[v].Character) | |
4215 | ||
4216 | Shirt.ShirtTemplate = rbxassetid133078194 | |
4217 | Pants.PantsTemplate = rbxassetid133078204 | |
4218 | end | |
4219 | end) | |
4220 | ||
4221 | addcmd('unshrek','makes player back to normal',{}, | |
4222 | function(args) | |
4223 | local players = getPlayer(args[1]) | |
4224 | for i,v in pairs(players)do | |
4225 | execCmd(fix .. gPlayers[v].Name, Player) | |
4226 | end | |
4227 | end) | |
4228 | ||
4229 | local Spamming = false | |
4230 | ||
4231 | addcmd('spam','spams text',{}, | |
4232 | function(args) | |
4233 | Spamming = true | |
4234 | spawn(function() | |
4235 | while wait(0) do | |
4236 | if Spamming == true then | |
4237 | while wait(0.1) do | |
4238 | if Spamming == true then | |
4239 | game.PlayersChat( .. args[1]) | |
4240 | elseif Spamming == false then | |
4241 | return | |
4242 | end | |
4243 | end | |
4244 | end | |
4245 | end | |
4246 | end) | |
4247 | end) | |
4248 | ||
4249 | addcmd('nospam','stops spamming',{}, | |
4250 | function(args) | |
4251 | Spamming = false | |
4252 | end) | |
4253 | ||
4254 | addcmd('control','controls player',{}, | |
4255 | function(args) | |
4256 | local players = getPlayer(args[1]) | |
4257 | for i,v in pairs(players)do | |
4258 | local pchar = gPlayers[v].Character | |
4259 | if gPlayers[v] and pchar then | |
4260 | pchar.Humanoid.PlatformStand = true | |
4261 | local w = Instance.new(Weld, Player.Character.Torso) | |
4262 | w.Part0 = Player.Character.Torso | |
4263 | w.Part1 = pchar.Torso | |
4264 | local w2 = Instance.new(Weld, Player.Character.Head) | |
4265 | w2.Part0 = Player.Character.Head | |
4266 | w2.Part1 = pchar.Head | |
4267 | local w3 = Instance.new(Weld, Player.CharacterfindFirstChild(Right Arm)) | |
4268 | w3.Part0 = Player.CharacterfindFirstChild(Right Arm) | |
4269 | w3.Part1 = pcharfindFirstChild(Right Arm) | |
4270 | local w4 = Instance.new(Weld, Player.CharacterfindFirstChild(Left Arm)) | |
4271 | w4.Part0 = Player.CharacterfindFirstChild(Left Arm) | |
4272 | w4.Part1 = pcharfindFirstChild(Left Arm) | |
4273 | local w5 = Instance.new(Weld, Player.CharacterfindFirstChild(Right Leg)) | |
4274 | w5.Part0 = Player.CharacterfindFirstChild(Right Leg) | |
4275 | w5.Part1 = pcharfindFirstChild(Right Leg) | |
4276 | local w6 = Instance.new(Weld, Player.CharacterfindFirstChild(Left Leg)) | |
4277 | w6.Part0 = Player.CharacterfindFirstChild(Left Leg) | |
4278 | w6.Part1 = pcharfindFirstChild(Left Leg) | |
4279 | char.Head.faceDestroy() | |
4280 | for i,v in pairs(pcharGetChildren()) do | |
4281 | if vIsA(BasePart) then | |
4282 | v.CanCollide = false | |
4283 | end | |
4284 | end | |
4285 | for i,v in pairs(charGetChildren()) do | |
4286 | if vIsA(BasePart) then | |
4287 | v.Transparency = 1 | |
4288 | elseif vIsA(Hat) then | |
4289 | vDestroy() | |
4290 | end | |
4291 | end | |
4292 | pchar.Parent = char | |
4293 | pchar.Humanoid.Changedconnect(function() | |
4294 | pchar.Humanoid.PlatformStand = true | |
4295 | end) | |
4296 | end | |
4297 | end | |
4298 | end) | |
4299 | ||
4300 | addcmd('nuke','nukes player',{}, | |
4301 | function(args) | |
4302 | local players = getPlayer(args[1]) | |
4303 | for i,v in pairs(players)do | |
4304 | local pchar = gPlayers[v].Character | |
4305 | if gPlayers[v] and pchar and pcharFindFirstChild(Torso) then | |
4306 | local nuke = Instance.new(Part, game.Workspace) | |
4307 | nuke.Anchored = true | |
4308 | nuke.CanCollide = false | |
4309 | nuke.FormFactor = Symmetric | |
4310 | nuke.Shape = Ball | |
4311 | nuke.Size = Vector3.new(1,1,1) | |
4312 | nuke.BrickColor = BrickColor.new(New Yeller) | |
4313 | nuke.Transparency = 0.5 | |
4314 | nuke.Reflectance = 0.2 | |
4315 | nuke.TopSurface = 0 | |
4316 | nuke.BottomSurface = 0 | |
4317 | nuke.Touchedconnect(function (hit) | |
4318 | if hit and hit.Parent then | |
4319 | local boom = Instance.new(Explosion, game.Workspace) | |
4320 | boom.Position = hit.Position | |
4321 | boom.BlastRadius = 11 | |
4322 | boom.BlastPressure = math.huge | |
4323 | end | |
4324 | end) | |
4325 | local CF = pchar.Torso.CFrame | |
4326 | nuke.CFrame = CF | |
4327 | for i = 1,333 do | |
4328 | nuke.Size = nuke.Size + Vector3.new(3,3,3) | |
4329 | nuke.CFrame = CF | |
4330 | wait(144) | |
4331 | end | |
4332 | nukeDestroy() | |
4333 | end | |
4334 | end | |
4335 | end) | |
4336 | ||
4337 | addcmd('infect','infects player',{}, | |
4338 | function(args) | |
4339 | local players = getPlayer(args[1]) | |
4340 | for i,v in pairs(players)do | |
4341 | function infect(rip) | |
4342 | local pchar = gPlayers[v].Character | |
4343 | for i,v in pairs(pcharGetChildren()) do | |
4344 | if vIsA(Hat) or vIsA(Shirt) or vIsA(Pants) then | |
4345 | vDestroy() | |
4346 | Notify(gPlayers[v].Name .. ' is now infected') | |
4347 | end | |
4348 | end | |
4349 | if pchar.TorsoFindFirstChild(roblox) then | |
4350 | pchar.Torso.robloxDestroy() | |
4351 | end | |
4352 | if pchar.HeadFindFirstChild(face) then | |
4353 | pchar.Head.face.Texture = httpwww.roblox.comassetid=94634491 | |
4354 | end | |
4355 | if pcharFindFirstChild(Body Colors) then | |
4356 | local Colors = pchar[Body Colors] | |
4357 | local Skin = BrickColor.new(Pastel green) | |
4358 | local Clothes = BrickColor.new(Reddish brown) | |
4359 | Colors.HeadColor = Skin | |
4360 | Colors.LeftArmColor = Skin | |
4361 | Colors.RightArmColor = Skin | |
4362 | Colors.LeftLegColor = Clothes | |
4363 | Colors.RightLegColor = Clothes | |
4364 | Colors.TorsoColor = Clothes | |
4365 | end | |
4366 | local w1 = Instance.new(Weld, pchar) | |
4367 | w1.Part0 = pchar[Right Arm] | |
4368 | w1.Part1 = pchar.Torso | |
4369 | w1.C0 = CFrame.new(-1.5, 0.5, 0.5) CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) | |
4370 | local w2 = Instance.new(Weld, pchar) | |
4371 | w2.Part0 = pchar[Left Arm] | |
4372 | w2.Part1 = pchar.Torso | |
4373 | w2.C0 = CFrame.new(1.5, 0.5, 0.5) CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) | |
4374 | local rip = false | |
4375 | local connect1 = pchar[Left Arm].Touchedconnect(function(hit) | |
4376 | if connect1 == false then | |
4377 | connect1 = true | |
4378 | if game.PlayersFindFirstChild(hit.Parent.Name) then | |
4379 | infect(game.Players[hit.Parent.Name]) | |
4380 | end | |
4381 | wait(0.5) | |
4382 | connect1 = true | |
4383 | end | |
4384 | end) | |
4385 | local connect2 = pchar[Right Arm].Touchedconnect(function(hit) | |
4386 | if connect2 == false then | |
4387 | connect2 = true | |
4388 | if game.PlayersFindFirstChild(hit.Parent.Name) then | |
4389 | infect(game.Players[hit.Parent.Name]) | |
4390 | end | |
4391 | wait(0.5) | |
4392 | connect2 = true | |
4393 | end | |
4394 | end) | |
4395 | local IV = Instance.new(IntValue, pchar) | |
4396 | IV.Name = Infected | |
4397 | IV.Value = 0 | |
4398 | IV.Changedconnect(function() | |
4399 | connect1disconnect() | |
4400 | connect2disconnect() | |
4401 | end) | |
4402 | end | |
4403 | infect(v) | |
4404 | end | |
4405 | end) | |
4406 | ||
4407 | addcmd('uninfect','makes player back to normal',{}, | |
4408 | function(args) | |
4409 | local players = getPlayer(args[1]) | |
4410 | for i,v in pairs(players)do | |
4411 | execCmd(fix .. gPlayers[v].Name, Player) | |
4412 | Notify(gPlayers[v].Name .. 'is no longer infected') | |
4413 | end | |
4414 | end) | |
4415 | ||
4416 | addcmd('duck','makes players head a duck',{}, | |
4417 | function(args) | |
4418 | local players = getPlayer(args[1]) | |
4419 | for i,v in pairs(players)do | |
4420 | local pchar = gPlayers[v].Character | |
4421 | for i,v in pairs(pchar.TorsoGetChildren()) do | |
4422 | if vIsA(Decal) then | |
4423 | vDestroy() | |
4424 | end | |
4425 | end | |
4426 | for i,v in pairs(pcharGetChildren()) do | |
4427 | if vIsA(Hat) then | |
4428 | vDestroy() | |
4429 | end | |
4430 | end | |
4431 | local duck = Instance.new(SpecialMesh, pchar.Torso) | |
4432 | duck.MeshType = FileMesh | |
4433 | duck.MeshId = httpwww.roblox.comassetid=9419831 | |
4434 | duck.TextureId = httpwww.roblox.comassetid=9419827 | |
4435 | duck.Scale = Vector3.new(5, 5, 5) | |
4436 | pchar.Head.Transparency = 1 | |
4437 | pchar[Left Arm].Transparency = 1 | |
4438 | pchar[Right Arm].Transparency = 1 | |
4439 | pchar[Left Leg].Transparency = 1 | |
4440 | pchar[Right Leg].Transparency = 1 | |
4441 | pchar.Head.face.Transparency = 1 | |
4442 | end | |
4443 | end) | |
4444 | ||
4445 | addcmd('unduck','makes player back to normal',{}, | |
4446 | function(args) | |
4447 | local players = getPlayer(args[1]) | |
4448 | for i,v in pairs(players)do | |
4449 | execCmd(fix .. gPlayers[v].Name, Player) | |
4450 | end | |
4451 | end) | |
4452 | ||
4453 | addcmd('disable','removes players humanoid',{}, | |
4454 | function(args) | |
4455 | local players = getPlayer(args[1]) | |
4456 | for i,v in pairs(players)do | |
4457 | local pchar = gPlayers[v].Character | |
4458 | if pcharFindFirstChild(Humanoid) then | |
4459 | pchar.Humanoid.Name = HUMANOID_ .. gPlayers[v].Name | |
4460 | local humanoid = pchar[HUMANOID_ .. gPlayers[v].Name] | |
4461 | humanoid.Parent = game.ContextActionService | |
4462 | Notify(gPlayers[v].Name .. ' has been disabled') | |
4463 | end | |
4464 | end | |
4465 | end) | |
4466 | ||
4467 | addcmd('enable','gives player humanoid',{}, | |
4468 | function(args) | |
4469 | local players = getPlayer(args[1]) | |
4470 | for i,v in pairs(players)do | |
4471 | local pchar = gPlayers[v].Character | |
4472 | if pcharFindFirstChild(Humanoid) then | |
4473 | return | |
4474 | else | |
4475 | local humanoid = game.ContextActionService[HUMANOID_ .. gPlayers[v].Name] | |
4476 | humanoid.Parent = pchar | |
4477 | humanoid.Name = Humanoid | |
4478 | Notify(gPlayers[v].Name .. ' has been enabled') | |
4479 | end | |
4480 | end | |
4481 | end) | |
4482 | ||
4483 | addcmd('size','changes size of player',{}, | |
4484 | function(args) | |
4485 | local players = getPlayer(args[1]) | |
4486 | for i,v in pairs(players)do | |
4487 | local pchar = gPlayers[v].Character | |
4488 | local function scale(chr,scl) | |
4489 | ||
4490 | for _,v in pairs(pcharGetChildren()) do | |
4491 | if vIsA(Hat) then | |
4492 | vClone() | |
4493 | v.Parent = game.Lighting | |
4494 | end | |
4495 | end | |
4496 | ||
4497 | local Head = chr['Head'] | |
4498 | local Torso = chr['Torso'] | |
4499 | local LA = chr['Left Arm'] | |
4500 | local RA = chr['Right Arm'] | |
4501 | local LL = chr['Left Leg'] | |
4502 | local RL = chr['Right Leg'] | |
4503 | local HRP = chr['HumanoidRootPart'] | |
4504 | ||
4505 | wait(0.1) | |
4506 | ||
4507 | Head.formFactor = 3 | |
4508 | Torso.formFactor = 3 | |
4509 | LA.formFactor = 3 | |
4510 | RA.formFactor = 3 | |
4511 | LL.formFactor = 3 | |
4512 | RL.formFactor = 3 | |
4513 | HRP.formFactor = 3 | |
4514 | ||
4515 | Head.Size = Vector3.new(scl 2, scl, scl) | |
4516 | Torso.Size = Vector3.new(scl 2, scl 2, scl) | |
4517 | LA.Size = Vector3.new(scl, scl 2, scl) | |
4518 | RA.Size = Vector3.new(scl, scl 2, scl) | |
4519 | LL.Size = Vector3.new(scl, scl 2, scl) | |
4520 | RL.Size = Vector3.new(scl, scl 2, scl) | |
4521 | HRP.Size = Vector3.new(scl 2, scl 2, scl) | |
4522 | ||
4523 | local Motor1 = Instance.new('Motor6D', Torso) | |
4524 | Motor1.Part0 = Torso | |
4525 | Motor1.Part1 = Head | |
4526 | Motor1.C0 = CFrame.new(0, 1 scl, 0) CFrame.Angles(-1.6, 0, 3.1) | |
4527 | Motor1.C1 = CFrame.new(0, -0.5 scl, 0) CFrame.Angles(-1.6, 0, 3.1) | |
4528 | Motor1.Name = Neck | |
4529 | ||
4530 | local Motor2 = Instance.new('Motor6D', Torso) | |
4531 | Motor2.Part0 = Torso | |
4532 | Motor2.Part1 = LA | |
4533 | Motor2.C0 = CFrame.new(-1 scl, 0.5 scl, 0) CFrame.Angles(0, -1.6, 0) | |
4534 | Motor2.C1 = CFrame.new(0.5 scl, 0.5 scl, 0) CFrame.Angles(0, -1.6, 0) | |
4535 | Motor2.Name = Left Shoulder | |
4536 | ||
4537 | local Motor3 = Instance.new('Motor6D', Torso) | |
4538 | Motor3.Part0 = Torso | |
4539 | Motor3.Part1 = RA | |
4540 | Motor3.C0 = CFrame.new(1 scl, 0.5 scl, 0) CFrame.Angles(0, 1.6, 0) | |
4541 | Motor3.C1 = CFrame.new(-0.5 scl, 0.5 scl, 0) CFrame.Angles(0, 1.6, 0) | |
4542 | Motor3.Name = Right Shoulder | |
4543 | ||
4544 | local Motor4 = Instance.new('Motor6D', Torso) | |
4545 | Motor4.Part0 = Torso | |
4546 | Motor4.Part1 = LL | |
4547 | Motor4.C0 = CFrame.new(-1 scl, -1 scl, 0) CFrame.Angles(0, -1.6, 0) | |
4548 | Motor4.C1 = CFrame.new(-0.5 scl, 1 scl, 0) CFrame.Angles(0, -1.6, 0) | |
4549 | Motor4.Name = Left Hip | |
4550 | ||
4551 | local Motor5 = Instance.new('Motor6D', Torso) | |
4552 | Motor5.Part0 = Torso | |
4553 | Motor5.Part1 = RL | |
4554 | Motor5.C0 = CFrame.new(1 scl, -1 scl, 0) CFrame.Angles(0, 1.6, 0) | |
4555 | Motor5.C1 = CFrame.new(0.5 scl, 1 scl, 0) CFrame.Angles(0, 1.6, 0) | |
4556 | Motor5.Name = Right Hip | |
4557 | ||
4558 | local Motor6 = Instance.new('Motor6D', HRP) | |
4559 | Motor6.Part0 = HRP | |
4560 | Motor6.Part1 = Torso | |
4561 | Motor6.C0 = CFrame.new(0, 0, 0) CFrame.Angles(-1.6, 0, -3.1) | |
4562 | Motor6.C1 = CFrame.new(0, 0, 0) CFrame.Angles(-1.6, 0, -3.1) | |
4563 | ||
4564 | end | |
4565 | ||
4566 | scale(pchar, args[2]) | |
4567 | ||
4568 | for _,v in pairs(game.LightingGetChildren()) do | |
4569 | if vIsA(Hat) then | |
4570 | v.Parent = pchar | |
4571 | end | |
4572 | end | |
4573 | end | |
4574 | end) | |
4575 | ||
4576 | addcmd('confuse','reverses players speed',{'reverse'}, | |
4577 | function(args) | |
4578 | local players = getPlayer(args[1]) | |
4579 | for i,v in pairs(players)do | |
4580 | local pchar = gPlayers[v].Character | |
4581 | pchar.Humanoid.WalkSpeed = tonumber(-16) | |
4582 | end | |
4583 | end) | |
4584 | ||
4585 | addcmd('unconfuse','reverses players speed',{'unreverse'}, | |
4586 | function(args) | |
4587 | local players = getPlayer(args[1]) | |
4588 | for i,v in pairs(players)do | |
4589 | local pchar = gPlayers[v].Character | |
4590 | pchar.Humanoid.WalkSpeed = tonumber(16) | |
4591 | end | |
4592 | end) | |
4593 | ||
4594 | addcmd('clone','clones player',{}, | |
4595 | function(args) | |
4596 | local players = getPlayer(args[1]) | |
4597 | for i,v in pairs(players)do | |
4598 | local pchar = gPlayers[v].Character | |
4599 | pchar.Archivable = true | |
4600 | local clone = pcharClone() | |
4601 | clone.Parent = game.Workspace | |
4602 | cloneMoveTo(pcharGetModelCFrame().p) | |
4603 | cloneMakeJoints() | |
4604 | pchar.Archivable = false | |
4605 | end | |
4606 | end) | |
4607 | ||
4608 | addcmd('spin','spins player',{}, | |
4609 | function(args) | |
4610 | local players = getPlayer(args[1]) | |
4611 | for i,v in pairs(players)do | |
4612 | local pchar = gPlayers[v].Character | |
4613 | for i,v in pairs(pchar.TorsoGetChildren()) do | |
4614 | if v.Name == Spinning then | |
4615 | vDestroy() | |
4616 | end | |
4617 | end | |
4618 | local Torso = pchar.Torso | |
4619 | local BG = Instance.new(BodyGyro, Torso) | |
4620 | BG.Name = Spinning | |
4621 | BG.maxTorque = Vector3.new(0, math.huge, 0) | |
4622 | BG.P = 11111 | |
4623 | BG.cframe = Torso.CFrame | |
4624 | repeat wait(144) | |
4625 | BG.CFrame = BG.CFrame CFrame.Angles(0,math.rad(30),0) | |
4626 | until not BG or BG.Parent ~= Torso | |
4627 | end | |
4628 | end) | |
4629 | ||
4630 | addcmd('unspin','stops spinning player',{}, | |
4631 | function(args) | |
4632 | local players = getPlayer(args[1]) | |
4633 | for i,v in pairs(players)do | |
4634 | local pchar = gPlayers[v].Character | |
4635 | for i,v in pairs(pchar.TorsoGetChildren()) do | |
4636 | if v.Name == Spinning then | |
4637 | vDestroy() | |
4638 | end | |
4639 | end | |
4640 | end | |
4641 | end) | |
4642 | ||
4643 | addcmd('dog','makes player a dog',{}, | |
4644 | function(args) | |
4645 | local players = getPlayer(args[1]) | |
4646 | for i,v in pairs(players)do | |
4647 | local pchar = gPlayers[v].Character | |
4648 | if pcharFindFirstChild(Shirt) then | |
4649 | pchar.ShirtDestroy() | |
4650 | end | |
4651 | if pcharFindFirstChild(Pants) then | |
4652 | pchar.PantsDestroy() | |
4653 | end | |
4654 | if pcharFindFirstChild(Shirt Graphic) then | |
4655 | pchar[Shirt Graphic].Graphic = | |
4656 | end | |
4657 | pchar.Torso.Transparency = 1 | |
4658 | pchar.Torso.Neck.C0 = CFrame.new(0,-.5,-2) CFrame.Angles(math.rad(90),math.rad(180),0) | |
4659 | pchar.Torso[Right Shoulder].C0 = CFrame.new(.5,-1.5,-1.5) CFrame.Angles(0,math.rad(90),0) | |
4660 | pchar.Torso[Left Shoulder].C0 = CFrame.new(-.5,-1.5,-1.5) CFrame.Angles(0,math.rad(-90),0) | |
4661 | pchar.Torso[Right Hip].C0 = CFrame.new(1.5,-1,1.5) CFrame.Angles(0,math.rad(90),0) | |
4662 | pchar.Torso[Left Hip].C0 = CFrame.new(-1.5,-1,1.5) CFrame.Angles(0,math.rad(-90),0) | |
4663 | local FakeTorso = Instance.new(Seat, pchar) | |
4664 | FakeTorso.Name = FakeTorso | |
4665 | FakeTorso.FormFactor = Symmetric | |
4666 | FakeTorso.TopSurface = 0 | |
4667 | FakeTorso.BottomSurface = 0 | |
4668 | FakeTorso.Size = Vector3.new(3,1,4) | |
4669 | FakeTorso.BrickColor = BrickColor.new(Brown) | |
4670 | FakeTorso.CFrame = pchar.Torso.CFrame | |
4671 | local BF = Instance.new(BodyForce, FakeTorso) | |
4672 | BF.Force = Vector3.new(0, FakeTorsoGetMass() 196.25, 0) | |
4673 | local W = Instance.new(Weld, pchar.Torso) | |
4674 | W.Part0 = pchar.Torso | |
4675 | W.Part1 = FakeTorso | |
4676 | W.C0 = CFrame.new(0,-.5,0) | |
4677 | local BC = pchar[Body Colors] | |
4678 | BC.HeadColor = BrickColor.new(Brown) | |
4679 | BC.LeftArmColor = BrickColor.new(Brown) | |
4680 | BC.LeftLegColor = BrickColor.new(Brown) | |
4681 | BC.RightArmColor = BrickColor.new(Brown) | |
4682 | BC.RightLegColor = BrickColor.new(Brown) | |
4683 | BC.TorsoColor = BrickColor.new(Brown) | |
4684 | end | |
4685 | end) | |
4686 | ||
4687 | addcmd('undog','makes player back to normal',{}, | |
4688 | function(args) | |
4689 | local players = getPlayer(args[1]) | |
4690 | for i,v in pairs(players)do | |
4691 | execCmd(fix .. gPlayers[v].Name, Player) | |
4692 | end | |
4693 | end) | |
4694 | ||
4695 | addcmd('tptool','gives player tptool',{''}, | |
4696 | function(args) | |
4697 | local tool = DATA.TeleportClone() | |
4698 | tool.Parent = Player.Backpack | |
4699 | end) | |
4700 | ||
4701 | addcmd('loopsit','loop sits player',{}, | |
4702 | function(args) | |
4703 | local players = getPlayer(args[1]) | |
4704 | for i,v in pairs(players)do | |
4705 | local pchar = gPlayers[v].Character | |
4706 | if pcharFindFirstChild(LoopSit) then | |
4707 | pchar.LoopSit.Name = NotLoopSit | |
4708 | wait(0.1) | |
4709 | pchar.NotLoopSitDestroy() | |
4710 | end | |
4711 | local LoopSit = Instance.new(StringValue, pchar) | |
4712 | LoopSit.Name = LoopSit | |
4713 | Notify(gPlayers[v].Name .. ' is now loopsitting') | |
4714 | repeat wait(0.1) | |
4715 | pchar.Humanoid.Sit = true | |
4716 | Notify(gPlayers[v].Name .. ' is now loopsitting') | |
4717 | until LoopSit.Name == NotLoopSit | |
4718 | end | |
4719 | end) | |
4720 | ||
4721 | addcmd('unloopsit','stops loop sit on player',{'noloopsit'}, | |
4722 | function(args) | |
4723 | local players = getPlayer(args[1]) | |
4724 | for i,v in pairs(players)do | |
4725 | local pchar = gPlayers[v].Character | |
4726 | if pcharFindFirstChild(LoopSit) then | |
4727 | pchar.LoopSit.Name = NotLoopSit | |
4728 | wait(0.1) | |
4729 | pchar.NotLoopSitDestroy() | |
4730 | Notify(gPlayers[v].Name .. ' is no longer loopsitting') | |
4731 | end | |
4732 | end | |
4733 | end) | |
4734 | ||
4735 | addcmd('loopjump','loop jumps player',{}, | |
4736 | function(args) | |
4737 | local players = getPlayer(args[1]) | |
4738 | for i,v in pairs(players)do | |
4739 | local pchar = gPlayers[v].Character | |
4740 | if pcharFindFirstChild(LoopJump) then | |
4741 | pchar.LoopJump.Name = NotLoopJump | |
4742 | wait(0.1) | |
4743 | pchar.NotLoopJumpDestroy() | |
4744 | end | |
4745 | local LoopJump = Instance.new(StringValue, pchar) | |
4746 | LoopJump.Name = LoopJump | |
4747 | Notify('loopjumping ' .. gPlayers[v].Name) | |
4748 | repeat wait(0.1) | |
4749 | pchar.Humanoid.Jump = true | |
4750 | until LoopJump.Name == NotLoopJump | |
4751 | end | |
4752 | end) | |
4753 | ||
4754 | addcmd('unloopjump','stops loop jump on player',{'noloopjump'}, | |
4755 | function(args) | |
4756 | local players = getPlayer(args[1]) | |
4757 | for i,v in pairs(players)do | |
4758 | local pchar = gPlayers[v].Character | |
4759 | if pcharFindFirstChild(LoopJump) then | |
4760 | pchar.LoopJump.Name = NotLoopJump | |
4761 | wait(0.1) | |
4762 | pchar.NotLoopJumpDestroy() | |
4763 | Notify(gPlayers[v].Name .. ' is no longer loopjumping') | |
4764 | end | |
4765 | end | |
4766 | end) | |
4767 | ||
4768 | addcmd('loopheal','loop heals player',{}, | |
4769 | function(args) | |
4770 | local players = getPlayer(args[1]) | |
4771 | for i,v in pairs(players)do | |
4772 | local pchar = gPlayers[v].Character | |
4773 | if pcharFindFirstChild(LoopHeal) then | |
4774 | pchar.LoopHeal.Name = NotLoopHeal | |
4775 | wait(0.1) | |
4776 | pchar.NotLoopHealDestroy() | |
4777 | end | |
4778 | local LoopHeal = Instance.new(StringValue, pchar) | |
4779 | LoopHeal.Name = LoopHeal | |
4780 | Notify('loophealing' .. gPlayers[v].Name) | |
4781 | repeat wait(0.1) | |
4782 | pchar.Humanoid.Health = pchar.Humanoid.MaxHealth | |
4783 | until LoopHeal.Name == NotLoopHeal | |
4784 | end | |
4785 | end) | |
4786 | ||
4787 | addcmd('unloopheal','stops loop heal on player',{'noloopheal'}, | |
4788 | function(args) | |
4789 | local players = getPlayer(args[1]) | |
4790 | for i,v in pairs(players)do | |
4791 | local pchar = gPlayers[v].Character | |
4792 | if pcharFindFirstChild(LoopHeal) then | |
4793 | pchar.LoopHeal.Name = NotLoopHeal | |
4794 | wait(0.1) | |
4795 | pchar.NotLoopHealDestroy() | |
4796 | Notify(gPlayers[v].Name .. ' no longer has loopheal') | |
4797 | end | |
4798 | end | |
4799 | end) | |
4800 | ||
4801 | addcmd('fling','flings player',{}, | |
4802 | function(args) | |
4803 | local players = getPlayer(args[1]) | |
4804 | for i,v in pairs(players)do | |
4805 | local pchar = gPlayers[v].Character | |
4806 | if pcharFindFirstChild(Humanoid) then | |
4807 | local xran | |
4808 | local zran | |
4809 | repeat | |
4810 | xran = math.random(-9999,9999) | |
4811 | until math.abs(xran) = 5555 | |
4812 | repeat | |
4813 | zran = math.random(-9999,9999) | |
4814 | until math.abs(zran) = 5555 | |
4815 | pchar.Humanoid.Sit = true | |
4816 | pchar.Torso.Velocity = Vector3.new(0,0,0) | |
4817 | local BF = Instance.new(BodyForce, pchar.Torso) | |
4818 | BF.force = Vector3.new(xran 4, 9999 5, zran 4) | |
4819 | Notify('Flung ' .. gPlayers[v].Name .. ' D') | |
4820 | end | |
4821 | end | |
4822 | end) | |
4823 | ||
4824 | addcmd('nograv','makes player have moon gravity',{''}, | |
4825 | function(args) | |
4826 | local players = getPlayer(args[1]) | |
4827 | for i,v in pairs(players)do | |
4828 | local pchar = gPlayers[v].Character | |
4829 | for i,v in pairs(pchar.TorsoGetChildren()) do | |
4830 | if v.Name == NoGrav then | |
4831 | vDestroy() | |
4832 | end | |
4833 | end | |
4834 | local BF = Instance.new(BodyForce, pchar.Torso) | |
4835 | BF.Name = NoGrav | |
4836 | BF.Force = Vector3.new(0,2700,0) | |
4837 | Notify(gPlayers[v].Name .. ' now has nograv') | |
4838 | end | |
4839 | end) | |
4840 | ||
4841 | addcmd('grav','makes player have normal gravity',{''}, | |
4842 | function(args) | |
4843 | local players = getPlayer(args[1]) | |
4844 | for i,v in pairs(players)do | |
4845 | local pchar = gPlayers[v].Character | |
4846 | for i,v in pairs(pchar.TorsoGetChildren()) do | |
4847 | if v.Name == NoGrav then | |
4848 | vDestroy() | |
4849 | Notify(gPlayers[v].Name .. ' now has grav') | |
4850 | end | |
4851 | end | |
4852 | end | |
4853 | end) | |
4854 | ||
4855 | addcmd('seizure','makes player have a seizure',{''}, | |
4856 | function(args) | |
4857 | local players = getPlayer(args[1]) | |
4858 | for i,v in pairs(players)do | |
4859 | local pchar = gPlayers[v].Character | |
4860 | if pcharFindFirstChild(Seizure) then | |
4861 | ||
4862 | end | |
4863 | local Seizure = Instance.new(StringValue, pchar) | |
4864 | Seizure.Name = Seizure | |
4865 | pchar.Humanoid.PlatformStand = true | |
4866 | repeat wait() | |
4867 | pchar.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10)) | |
4868 | pchar.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
4869 | until Seizure.Name == NotSeizure | |
4870 | end | |
4871 | end) | |
4872 | ||
4873 | addcmd('unseizure','makes player stop having a seizure',{''}, | |
4874 | function(args) | |
4875 | local players = getPlayer(args[1]) | |
4876 | for i,v in pairs(players)do | |
4877 | local pchar = gPlayers[v].Character | |
4878 | if pcharFindFirstChild(Seizure) then | |
4879 | pchar.Humanoid.PlatformStand = false | |
4880 | pchar.Seizure.Name = NotSeizure | |
4881 | wait(0.1) | |
4882 | pchar.NotSeizureDestroy() | |
4883 | end | |
4884 | end | |
4885 | end) | |
4886 | ||
4887 | addcmd('wtrbtools', 'tools from welcome to roblox building',{}, | |
4888 | function(args) | |
4889 | x = gameGetService(InsertService)LoadAsset(73089166) | |
4890 | for i,v in pairs(xGetChildren()) do | |
4891 | v.Parent = game.Players.lolfarmer.Backpack | |
4892 | end | |
4893 | - | v.Parent = game.Players.LocalPlayer.Backpack |
4893 | + | |
4894 | x = gameGetService(InsertService)LoadAsset(73089204) | |
4895 | for i,v in pairs(xGetChildren()) do | |
4896 | v.Parent = game.Players.lolfarmer.Backpack | |
4897 | end | |
4898 | - | v.Parent = game.Players.LocalPlayer.Backpack |
4898 | + | |
4899 | x = gameGetService(InsertService)LoadAsset(73089190) | |
4900 | for i,v in pairs(xGetChildren()) do | |
4901 | v.Parent = game.Players.lolfarmer.Backpack | |
4902 | end | |
4903 | - | v.Parent = game.Players.LocalPlayer.Backpack |
4903 | + | |
4904 | x = gameGetService(InsertService)LoadAsset(58880579) | |
4905 | for i,v in pairs(xGetChildren()) do | |
4906 | v.Parent = game.Players.lolfarmer.Backpack | |
4907 | end | |
4908 | - | v.Parent = game.Players.LocalPlayer.Backpack |
4908 | + | |
4909 | x = gameGetService(InsertService)LoadAsset(60791062) | |
4910 | for i,v in pairs(xGetChildren()) do | |
4911 | v.Parent = game.Players.lolfarmer.Backpack | |
4912 | end | |
4913 | - | v.Parent = game.Players.LocalPlayer.Backpack |
4913 | + | |
4914 | x = gameGetService(InsertService)LoadAsset(73089239) | |
4915 | for i,v in pairs(xGetChildren()) do | |
4916 | v.Parent = game.Players.lolfarmer.Backpack | |
4917 | end | |
4918 | - | v.Parent = game.Players.LocalPlayer.Backpack |
4918 | + | |
4919 | end) | |
4920 | ||
4921 | addcmd('cape','gives you a cape',{''}, | |
4922 | function(args) | |
4923 | if not args[1] then | |
4924 | args[1] = 1012 | |
4925 | end | |
4926 | capeColor = args[1] | |
4927 | Cape(Player) | |
4928 | end) | |
4929 | ||
4930 | addcmd('m','makes a global message 0',{''}, | |
4931 | function(args) | |
4932 | local MSG = table.concat(args, ) | |
4933 | local newMSG = string.gsub(MSG, args[1] .. , ) | |
4934 | _G.msg(MSG) | |
4935 | end) | |
4936 | ||
4937 | addcmd('uncape','takes cape away from you',{''}, | |
4938 | function(args) | |
4939 | if charFindFirstChild(Cape) ~= nil then | |
4940 | char.CapeDestroy() | |
4941 | end | |
4942 | end) | |
4943 | ||
4944 | addcmd('paper','makes player thin as paper',{''}, | |
4945 | function(args) | |
4946 | local players = getPlayer(args[1]) | |
4947 | for i,v in pairs(players)do | |
4948 | local pchar = gPlayers[v].Character | |
4949 | local LA = DATA.PaperClone() | |
4950 | LA.Parent = pchar[Left Arm] | |
4951 | local RA = DATA.PaperClone() | |
4952 | RA.Parent = pchar[Right Arm] | |
4953 | local LL = DATA.PaperClone() | |
4954 | LL.Parent = pchar[Left Leg] | |
4955 | local RL = DATA.PaperClone() | |
4956 | RL.Parent = pchar[Right Leg] | |
4957 | local T = DATA.PaperClone() | |
4958 | T.Parent = pchar.Torso | |
4959 | local H = DATA.PaperClone() | |
4960 | H.Parent = pchar.Head | |
4961 | pchar.Head.faceDestroy() | |
4962 | end | |
4963 | end) | |
4964 | ||
4965 | addcmd('punish','punishs player',{''}, | |
4966 | function(args) | |
4967 | local players = getPlayer(args[1]) | |
4968 | for i,v in pairs(players)do | |
4969 | local pchar = gPlayers[v].Character | |
4970 | pchar.Parent = game.Lighting | |
4971 | Notify(gPlayers[v].Name .. ' has been punished') | |
4972 | end | |
4973 | end) | |
4974 | ||
4975 | addcmd('unpunish','unpunishs player',{''}, | |
4976 | function(args) | |
4977 | local players = getPlayer(args[1]) | |
4978 | for i,v in pairs(players)do | |
4979 | if game.LightingFindFirstChild( .. gPlayers[v].Name) then | |
4980 | game.LightingFindFirstChild( .. gPlayers[v].Name).Parent = game.Workspace | |
4981 | Notify(gPlayers[v].Name .. ' has been unpunished') | |
4982 | end | |
4983 | end | |
4984 | end) | |
4985 | ||
4986 | addcmd('disco','disco party',{''}, | |
4987 | function(args) | |
4988 | Disco = true | |
4989 | if Disco == true then | |
4990 | repeat wait(0.3) | |
4991 | game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random()) | |
4992 | until Disco == false | |
4993 | end | |
4994 | end) | |
4995 | ||
4996 | addcmd('undisco','rip disco party',{''}, | |
4997 | function(args) | |
4998 | Disco = false | |
4999 | wait(0.1) | |
5000 | game.Lighting.Ambient = Color3.new(0.5,0.5,0.5) | |
5001 | end) | |
5002 | ||
5003 | ----------- | |
5004 | ---Extra--- | |
5005 | ----------- | |
5006 | ||
5007 | Floating = false | |
5008 | ||
5009 | addcmd('float', 'makes player float',{}, | |
5010 | function(args,speaker) | |
5011 | Floating = true | |
5012 | local players = getPlayer(args[1]) | |
5013 | for _,v in pairs(players) do | |
5014 | local pchar = gPlayers[v].Character | |
5015 | if gPlayers[v] and pchar and not pcharFindFirstChild(Float) then | |
5016 | spawn(function() | |
5017 | local float = DATA.FloatClone() | |
5018 | float.Parent = pchar | |
5019 | float.CFrame = pchar.Torso.CFrame CFrame.new(0,-3.5,0) | |
5020 | spawn(function() | |
5021 | Notify(gPlayers[v].Name .. ' now has float') | |
5022 | while wait(0.1) do | |
5023 | if pcharFindFirstChild(Float) then | |
5024 | float.CFrame = pchar.Torso.CFrame CFrame.new(0,-3.5,0) | |
5025 | else | |
5026 | break | |
5027 | end | |
5028 | end | |
5029 | end) | |
5030 | end) | |
5031 | end | |
5032 | end | |
5033 | end) | |
5034 | ||
5035 | addcmd('unfloat','disables floating',{}, | |
5036 | function(args) | |
5037 | Floating = false | |
5038 | local players = getPlayer(args[1]) | |
5039 | for i,v in pairs(players)do | |
5040 | local pchar = gPlayers[v].Character | |
5041 | if pcharFindFirstChild(Float) then | |
5042 | pchar.FloatDestroy() | |
5043 | Notify(gPlayers[v].Name .. ' no longer has float') | |
5044 | end | |
5045 | end | |
5046 | end) | |
5047 | ||
5048 | local Clip = true | |
5049 | ||
5050 | addcmd('noclip','enables noclip',{}, | |
5051 | function(args) | |
5052 | Notify('NoClip enabled') | |
5053 | Clip = false | |
5054 | wait(1) | |
5055 | Name = game.Players.LocalPlayer.Name | |
5056 | gameGetService('Players').LocalPlayer.PlayerGui.ChildAddedconnect(function (NC) | |
5057 | delay(0, function() | |
5058 | if NC.Name ~= Memes then | |
5059 | NCDestroy() | |
5060 | end | |
5061 | end) | |
5062 | end) | |
5063 | gameGetService('RunService').Steppedconnect(function () | |
5064 | game.Workspace[Name].Torso.CanCollide = Clip | |
5065 | game.Workspace[Name].Head.CanCollide = Clip | |
5066 | end) | |
5067 | game.Workspace[Name].Torso.Changedconnect(function() | |
5068 | game.Workspace[Name].Torso.CanCollide = Clip | |
5069 | game.Workspace[Name].Head.CanCollide = Clip | |
5070 | end) | |
5071 | end) | |
5072 | ||
5073 | addcmd('clip','disables noclip',{}, | |
5074 | function(args) | |
5075 | Notify('NoClip disabled') | |
5076 | Clip = true | |
5077 | end) | |
5078 | ||
5079 | wait(0.1) | |
5080 | ||
5081 | addcmd('prefix','changes prefix',{}, | |
5082 | function(args) | |
5083 | cmdprefix = args[1] | |
5084 | Notify('Changed prefix to ' .. args[1] .. '') | |
5085 | end) | |
5086 | ||
5087 | addcmd('admins','prints admins',{}, | |
5088 | function(args) | |
5089 | for i,v in pairs(AdminFolderGetChildren()) do | |
5090 | if vIsA(StringValue) then | |
5091 | print(- .. v.Value) | |
5092 | Notify('Printed Admins, Check Console') | |
5093 | end | |
5094 | end | |
5095 | end) | |
5096 | ||
5097 | addcmd('respawn','respawns',{}, | |
5098 | function(args) | |
5099 | local players = getPlayer(args[1]) | |
5100 | for i,v in pairs(players) do | |
5101 | local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth' | |
5102 | local H = Instance.new('Humanoid', M) | |
5103 | local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1 | |
5104 | gPlayers[v].Character = M | |
5105 | end | |
5106 | end) | |
5107 | ||
5108 | addcmd('bans','prints bans',{}, | |
5109 | function(args) | |
5110 | for i,v in pairs(BanFolderGetChildren()) do | |
5111 | if vIsA(StringValue) then | |
5112 | print(- .. v.Value) | |
5113 | Notify('Printed Bans, Check Console (F9)') | |
5114 | end | |
5115 | end | |
5116 | end) | |
5117 | ||
5118 | addcmd('version','shows version',{''}, | |
5119 | function(args) | |
5120 | Notify(Version is .. Version) | |
5121 | end) | |
5122 | ||
5123 | ----------------------- | |
5124 | -----Floating data----- | |
5125 | ----------------------- | |
5126 | ||
5127 | Mouse.KeyDownconnect(function (Key) | |
5128 | if Keybyte() == 29 then | |
5129 | if Floating == false then | |
5130 | execCmd(float me, Player) | |
5131 | Floating = true | |
5132 | elseif Floating == true then | |
5133 | execCmd(unfloat me, Player) | |
5134 | Floating = false | |
5135 | end | |
5136 | end | |
5137 | end) | |
5138 | ||
5139 | -------------- | |
5140 | ---Ban data--- | |
5141 | -------------- | |
5142 | ||
5143 | for i,v in pairs(BannedPlayers) do | |
5144 | local ban = Instance.new(StringValue, BanFolder) | |
5145 | ban.Value = v | |
5146 | ban.RobloxLocked = true | |
5147 | end | |
5148 | ||
5149 | spawn(function () | |
5150 | while wait(0.1) do | |
5151 | for _,a in pairs(game.ContextActionServiceGetChildren()) do | |
5152 | if a.Name == BanList then | |
5153 | for _,b in pairs(aGetChildren()) do | |
5154 | if bIsA(StringValue) then | |
5155 | for _,c in pairs(game.PlayersGetChildren()) do | |
5156 | if c.Name == b.Value then | |
5157 | c.PersonalServerRank = 200 | |
5158 | wait(0.1) | |
5159 | c.PersonalServerRank = 0 | |
5160 | end | |
5161 | end | |
5162 | end | |
5163 | end | |
5164 | end | |
5165 | end | |
5166 | end | |
5167 | end) | |
5168 | ||
5169 | --------- | |
5170 | --Admin-- | |
5171 | --------- | |
5172 | ||
5173 | for i,v in pairs(admins) do | |
5174 | local admin = Instance.new(StringValue, AdminFolder) | |
5175 | admin.Value = v | |
5176 | admin.RobloxLocked = true | |
5177 | end | |
5178 | ||
5179 | spawn(function () | |
5180 | while wait(0.1) do | |
5181 | for _,a in pairs(game.ContextActionServiceGetChildren()) do | |
5182 | if a.Name == AdminList then | |
5183 | for _,b in pairs(aGetChildren()) do | |
5184 | if bIsA(StringValue) then | |
5185 | for _,c in pairs(game.PlayersGetChildren()) do | |
5186 | if c.Name == b.Value then | |
5187 | execCmd('admin ' .. c.Name) | |
5188 | end | |
5189 | end | |
5190 | end | |
5191 | end | |
5192 | end | |
5193 | end | |
5194 | end | |
5195 | end) | |
5196 | ||
5197 | ||
5198 | ||
5199 | ||
5200 | ||
5201 | ||
5202 | ||
5203 | ||
5204 | ||
5205 | ||
5206 | ||
5207 | ||
5208 | ||
5209 | ||
5210 | ------------------------- | |
5211 | -----Long space lmao----- | |
5212 | ------------------------- | |
5213 | ||
5214 | ||
5215 | ||
5216 | ||
5217 | ||
5218 | ||
5219 | ||
5220 | ||
5221 | ||
5222 | ||
5223 | ||
5224 | ||
5225 | ||
5226 | ------------------- | |
5227 | ----Command bar---- | |
5228 | ------------------- | |
5229 | ||
5230 | CMDbar = Instance.new('ScreenGui', game.CoreGui) | |
5231 | CMDbar.Name = 'GUI' | |
5232 | cmdBAR = Instance.new('TextBox', CMDbar) | |
5233 | cmdBAR.Name = 'CMDbar' | |
5234 | cmdBAR.Active = true | |
5235 | cmdBAR.BackgroundColor = BrickColor.new(255,255,255) | |
5236 | cmdBAR.BackgroundTransparency = 0.5 | |
5237 | cmdBAR.BorderColor = BrickColor.new(255,255,255) | |
5238 | cmdBAR.BorderSizePixel = 0 | |
5239 | cmdBAR.Position = UDim2.new(0,0,-25,-25) | |
5240 | cmdBAR.Size = UDim2.new(0,200,0,20) | |
5241 | cmdBAR.Font = 'SourceSans' | |
5242 | cmdBAR.FontSize = 'Size18' | |
5243 | cmdBAR.Text = 'Press ; to Execute a Command' | |
5244 | cmdBAR.TextColor = BrickColor.new(0,0,0) | |
5245 | ||
5246 | ------------------- | |
5247 | ----Random data---- | |
5248 | ------------------- | |
5249 | ||
5250 | DATA = Instance.new('Folder', game.ContextActionService) | |
5251 | DATA.Name = 'Data' | |
5252 | ||
5253 | Paper = Instance.new('BlockMesh', DATA) | |
5254 | Paper.Name = 'Paper' | |
5255 | Paper.Scale = Vector3.new(1,1,0.1) | |
5256 | ||
5257 | ayylmao = Instance.new('Hat', DATA) | |
5258 | ayylmao.Name = 'ayylmao' | |
5259 | ayyHandle = Instance.new('Part', ayylmao) | |
5260 | ayyHandle.Name = 'Handle' | |
5261 | ayyHandle.Size = Vector3.new(2,2.4,2) | |
5262 | ayyHandle.FormFactor = 'Plate' | |
5263 | ayyMesh = Instance.new('SpecialMesh', ayyHandle) | |
5264 | ayyMesh.Scale = Vector3.new(1,1.02,1) | |
5265 | ayyMesh.MeshType = 'FileMesh' | |
5266 | ayyMesh.MeshId = 'httpwww.roblox.comassetid=13827689' | |
5267 | ayyMesh.TextureId = 'httpwww.roblox.comassetid=13827796' | |
5268 | ||
5269 | Float = Instance.new('Part', DATA) | |
5270 | Float.Name = 'Float' | |
5271 | Float.Transparency = 1 | |
5272 | Float.Size = Vector3.new(6,1,6) | |
5273 | Float.Anchored = true | |
5274 | ||
5275 | --------------------------- | |
5276 | --Commands GUI properties-- | |
5277 | --------------------------- | |
5278 | ||
5279 | cmdGUI = Instance.new('ScreenGui', DATA) | |
5280 | cmdGUI.Name = 'CMDs' | |
5281 | cmdMAIN = Instance.new('Frame', cmdGUI) | |
5282 | cmdMAIN.Name = 'MAIN' | |
5283 | cmdMAIN.Active = true | |
5284 | cmdMAIN.BackgroundColor = BrickColor.new(255,255,255) | |
5285 | cmdMAIN.BackgroundTransparency = 0.5 | |
5286 | cmdMAIN.BorderColor = BrickColor.new(0,0,0) | |
5287 | cmdMAIN.BorderSizePixel = 0 | |
5288 | cmdMAIN.Position = UDim2.new(0, 0, 0.7, 0) | |
5289 | cmdMAIN.Size = UDim2.new(0,170,0,15) | |
5290 | cmdMAIN.Draggable = true | |
5291 | cmdCMDs = Instance.new('ScrollingFrame', cmdMAIN) | |
5292 | cmdCMDs.Name = 'CMDs' | |
5293 | cmdCMDs.BackgroundColor = BrickColor.new(255,255,255) | |
5294 | cmdCMDs.BackgroundTransparency = 0.8 | |
5295 | cmdCMDs.BorderColor = BrickColor.new(0,0,0) | |
5296 | cmdCMDs.BorderSizePixel = 0 | |
5297 | cmdCMDs.Position = UDim2.new(0,0,0,15) | |
5298 | cmdCMDs.Size = UDim2.new(0,200,0,150) | |
5299 | cmdCMDs.CanvasSize = UDim2.new(0,0,0,0) | |
5300 | cmdCMDs.TopImage = 'rbxassettexturesblackBkg_square.png' | |
5301 | cmdCMDs.MidImage = 'rbxassettexturesblackBkg_square.png' | |
5302 | cmdCMDs.BottomImage = 'rbxassettexturesblackBkg_square.png' | |
5303 | cmdCMDs.ScrollBarThickness = 5 | |
5304 | cmdExit = Instance.new('TextButton', cmdMAIN) | |
5305 | cmdExit.Name = 'Exit' | |
5306 | cmdExit.BackgroundColor = BrickColor.new(255,0,0) | |
5307 | cmdExit.BackgroundTransparency = 0.5 | |
5308 | cmdExit.BorderColor = BrickColor.new(255,0,0) | |
5309 | cmdExit.BorderSizePixel = 0 | |
5310 | cmdExit.Position = UDim2.new(0,185,0,0) | |
5311 | cmdExit.Size = UDim2.new(0,15,0,15) | |
5312 | cmdExit.Text = | |
5313 | ExitScript = Instance.new('LocalScript', cmdExit) | |
5314 | ExitScript.Source = | |
5315 | [[ | |
5316 | script.Parent.MouseButton1Downconnect(function() | |
5317 | script.Parent.Parent.CMDsDestroy() | |
5318 | end) | |
5319 | ]] | |
5320 | cmdMin = Instance.new('TextButton', cmdMAIN) | |
5321 | cmdMin.Name = 'MM' | |
5322 | cmdMin.BackgroundColor = BrickColor.new(0.3,0.3,0.3) | |
5323 | cmdMin.BackgroundTransparency = 0.5 | |
5324 | cmdMin.BorderColor = BrickColor.new(140,140,140) | |
5325 | cmdMin.BorderSizePixel = 0 | |
5326 | cmdMin.Position = UDim2.new(0,170,0,0) | |
5327 | cmdMin.Size = UDim2.new(0,15,0,15) | |
5328 | cmdMin.Text = | |
5329 | MinScript = Instance.new('LocalScript', cmdMin) | |
5330 | MinScript.Source = | |
5331 | [[ | |
5332 | local CMDs = script.Parent.Parent.CMDs | |
5333 | ||
5334 | script.Parent.MouseButton1Downconnect(function() | |
5335 | if CMDs.Visible == true then | |
5336 | CMDs.Visible = false | |
5337 | elseif CMDs.Visible == false then | |
5338 | CMDs.Visible = true | |
5339 | end | |
5340 | end) | |
5341 | ]] | |
5342 | cmdEx = Instance.new('TextLabel', cmdMAIN) | |
5343 | cmdEx.Name = 'Example' | |
5344 | cmdEx.BackgroundColor = BrickColor.new(0,0,0) | |
5345 | cmdEx.BackgroundTransparency = 0.8 | |
5346 | cmdEx.BorderColor = BrickColor.new(0,0,0) | |
5347 | cmdEx.BorderSizePixel = 0 | |
5348 | cmdEx.Position = UDim2.new(0,5,0,20) | |
5349 | cmdEx.Size = UDim2.new(0,190,0,20) | |
5350 | cmdEx.Visible = false | |
5351 | cmdEx.TextColor = BrickColor.new(255,255,255) | |
5352 | cmdEx.TextXAlignment = 'Left' | |
5353 | ||
5354 | memeGUI = Instance.new('ScreenGui', DATA) | |
5355 | memeGUI.Name = 'Memes' | |
5356 | memeImage = Instance.new('ImageLabel', memeGUI) | |
5357 | memeImage.BackgroundTransparency = 1 | |
5358 | memeImage.Position = UDim2.new(0,-300,1,-150) | |
5359 | memeImage.Size = UDim2.new(0,300,0,300) | |
5360 | memeImage.Rotation = -30 | |
5361 | memeImage.Image = 'rbxassetid343377229' | |
5362 | memeScript = Instance.new('LocalScript', memeGUI) | |
5363 | memeScript.Source = | |
5364 | [[ | |
5365 | local meme = script.Parent.ImageLabel | |
5366 | ||
5367 | wait(2) | |
5368 | ||
5369 | memeTweenPosition(UDim2.new(1, 0, 1, -150), InOut, Quad, 3, true, nil) | |
5370 | ]] | |
5371 | ||
5372 | espMAIN = Instance.new('BillboardGui', DATA) | |
5373 | espMAIN.Name = 'MAIN' | |
5374 | espMAIN.AlwaysOnTop = true | |
5375 | espMAIN.ExtentsOffset = Vector3.new(0,1,0) | |
5376 | espMAIN.Size = UDim2.new(0,5,0,5) | |
5377 | espMAIN.StudsOffset = Vector3.new(0,1,0) | |
5378 | espDot = Instance.new('Frame', espMAIN) | |
5379 | espDot.BackgroundColor = BrickColor.new(42,181,255) | |
5380 | espDot.BackgroundTransparency = 0.3 | |
5381 | espDot.BorderSizePixel = 0 | |
5382 | espDot.Position = UDim2.new(-0.5,0,-0.5,0) | |
5383 | espDot.Size = UDim2.new(2,0,2,0) | |
5384 | espDot.Visible = false | |
5385 | espDot.ZIndex = 10 | |
5386 | espName = Instance.new('TextLabel', espMAIN) | |
5387 | espName.Name = 'Name' | |
5388 | espName.BackgroundColor = BrickColor.new(0,0,0) | |
5389 | espName.BackgroundTransparency = 1 | |
5390 | espName.BorderColor = BrickColor.new(0,0,0) | |
5391 | espName.BorderSizePixel = 0 | |
5392 | espName.Position = UDim2.new(0,0,0,-35) | |
5393 | espName.Size = UDim2.new(1,0,10,0) | |
5394 | espName.Visible = false | |
5395 | espName.ZIndex = 10 | |
5396 | ||
5397 | ------------------------- | |
5398 | ----Notify properties---- | |
5399 | ------------------------- | |
5400 | ||
5401 | notifyMAIN = Instance.new('ScreenGui', DATA) | |
5402 | notifyMAIN.Name = 'Notification' | |
5403 | notifyNOT = Instance.new('Frame', notifyMAIN) | |
5404 | notifyNOT.Name = 'NOTIFY' | |
5405 | notifyNOT.BackgroundColor = BrickColor.new(255,255,255) | |
5406 | notifyNOT.BackgroundTransparency = 0.5 | |
5407 | notifyNOT.BorderColor = BrickColor.new(255,255,255) | |
5408 | notifyNOT.BorderSizePixel = 2 | |
5409 | notifyNOT.Position = UDim2.new(0,-200,0.7,0) | |
5410 | notifyNOT.Size = UDim2.new(0,400,0,50) | |
5411 | notifyNOTE = Instance.new('TextLabel', notifyNOT) | |
5412 | notifyNOTE.Name = 'NOTE' | |
5413 | notifyNOTE.BackgroundColor = BrickColor.new(255,255,255) | |
5414 | notifyNOTE.BackgroundTransparency = 1 | |
5415 | notifyNOTE.BorderColor = BrickColor.new(255,255,255) | |
5416 | notifyNOTE.BorderSizePixel = 0 | |
5417 | notifyNOTE.Size = UDim2.new(1,0,1,0) | |
5418 | notifyNOTE.ZIndex = 10 | |
5419 | notifyNOTE.FontSize = 'Size24' | |
5420 | notifyNOTE.Font = 'SourceSans' | |
5421 | notifyNOTE.Text = 'NOTIFY' | |
5422 | notifyNOTE.TextColor = BrickColor.new(0,0,0) | |
5423 | notifyNOTE.TextStrokeColor3 = Color3.new(255,255,255) | |
5424 | notifyNOTE.TextStrokeTransparency = 0.8 | |
5425 | ||
5426 | tpTool = Instance.new('HopperBin', DATA) | |
5427 | tpTool.Name = 'Teleport' | |
5428 | tpScript = Instance.new('LocalScript', tpTool) | |
5429 | tpScript.Source = | |
5430 | [[ | |
5431 | local Player = game.Players.lolfarmer | |
5432 | ||
5433 | - | local Player = game.Players.LocalPlayer |
5433 | + | |
5434 | - | local Mouse = PlayerGetMouse() |
5434 | + | |
5435 | Mouse.Button1Downconnect(function() | |
5436 | if Mouse.Target and Tool.Active then | |
5437 | Player.Character.HumanoidRootPart.CFrame = Mouse.Hit + Vector3.new(0,2,0) | |
5438 | end | |
5439 | end) | |
5440 | ]] | |
5441 | ||
5442 | modJAIL = Instance.new('Model', DATA) | |
5443 | modJAIL.Name = 'JAIL' | |
5444 | botJAIL = Instance.new('Part', modJAIL) | |
5445 | botJAIL.Name = 'BOTTOM' | |
5446 | botJAIL.BrickColor = BrickColor.new('Black') | |
5447 | botJAIL.Transparency = 0.5 | |
5448 | botJAIL.Position = Vector3.new(-6.2,0.5,-11.6) | |
5449 | botJAIL.Anchored = true | |
5450 | botJAIL.Locked = true | |
5451 | botJAIL.Size = Vector3.new(6,1,6) | |
5452 | botJAIL.TopSurface = 'Smooth' | |
5453 | botJAIL.BottomSurface = 'Smooth' | |
5454 | topJAIL = Instance.new('Part', modJAIL) | |
5455 | topJAIL.Name = 'BOTTOM' | |
5456 | topJAIL.BrickColor = BrickColor.new('Black') | |
5457 | topJAIL.Transparency = 0.5 | |
5458 | topJAIL.Position = Vector3.new(-6.2,7.5,-11.6) | |
5459 | topJAIL.Anchored = true | |
5460 | topJAIL.Locked = true | |
5461 | topJAIL.Size = Vector3.new(6,1,6) | |
5462 | topJAIL.TopSurface = 'Smooth' | |
5463 | topJAIL.BottomSurface = 'Smooth' | |
5464 | p1 = Instance.new('Part', modJAIL) | |
5465 | p1.Name = 'MAIN' | |
5466 | p1.BrickColor = BrickColor.new('Black') | |
5467 | p1.Transparency = 1 | |
5468 | p1.Position = Vector3.new(-8.7,4,-11.6) | |
5469 | p1.Rotation = Vector3.new(-180,0,-180) | |
5470 | p1.Anchored = true | |
5471 | p1.Locked = true | |
5472 | p1.Size = Vector3.new(1,6,4) | |
5473 | p1.TopSurface = 'Smooth' | |
5474 | p1.BottomSurface = 'Smooth' | |
5475 | p2 = Instance.new('Part', modJAIL) | |
5476 | p2.BrickColor = BrickColor.new('Black') | |
5477 | p2.Transparency = 0.5 | |
5478 | p2.Position = Vector3.new(-3.7,4,-14.1) | |
5479 | p2.Anchored = true | |
5480 | p2.Locked = true | |
5481 | p2.Size = Vector3.new(1,6,1) | |
5482 | p2.TopSurface = 'Smooth' | |
5483 | p2.BottomSurface = 'Smooth' | |
5484 | p3 = Instance.new('Part', modJAIL) | |
5485 | p3.BrickColor = BrickColor.new('Black') | |
5486 | p3.Transparency = 0.5 | |
5487 | p3.Position = Vector3.new(-8.7,4,-9.1) | |
5488 | p3.Anchored = true | |
5489 | p3.Locked = true | |
5490 | p3.Size = Vector3.new(1,6,1) | |
5491 | p3.TopSurface = 'Smooth' | |
5492 | p3.BottomSurface = 'Smooth' | |
5493 | p4 = Instance.new('Part', modJAIL) | |
5494 | p4.BrickColor = BrickColor.new('Black') | |
5495 | p4.Transparency = 0.5 | |
5496 | p4.Position = Vector3.new(-3.7,4,-9.1) | |
5497 | p4.Anchored = true | |
5498 | p4.Locked = true | |
5499 | p4.Size = Vector3.new(1,6,1) | |
5500 | p4.TopSurface = 'Smooth' | |
5501 | p4.BottomSurface = 'Smooth' | |
5502 | p5 = Instance.new('Part', modJAIL) | |
5503 | p5.BrickColor = BrickColor.new('Black') | |
5504 | p5.Transparency = 0.5 | |
5505 | p5.Position = Vector3.new(-8.7,4,-14.1) | |
5506 | p5.Anchored = true | |
5507 | p5.Locked = true | |
5508 | p5.Size = Vector3.new(1,6,1) | |
5509 | p5.TopSurface = 'Smooth' | |
5510 | p5.BottomSurface = 'Smooth' | |
5511 | p6 = Instance.new('Part', modJAIL) | |
5512 | p6.BrickColor = BrickColor.new('Black') | |
5513 | p6.Transparency = 1 | |
5514 | p6.Position = Vector3.new(-6.2,4,-14.1) | |
5515 | p6.Rotation = Vector3.new(0,90,0) | |
5516 | p6.Anchored = true | |
5517 | p6.Locked = true | |
5518 | p6.Size = Vector3.new(1,6,4) | |
5519 | p6.TopSurface = 'Smooth' | |
5520 | p6.BottomSurface = 'Smooth' | |
5521 | p7 = Instance.new('Part', modJAIL) | |
5522 | p7.BrickColor = BrickColor.new('Black') | |
5523 | p7.Transparency = 1 | |
5524 | p7.Position = Vector3.new(-3.7,4,-11.6) | |
5525 | p7.Anchored = true | |
5526 | p7.Locked = true | |
5527 | p7.Size = Vector3.new(1,6,4) | |
5528 | p7.TopSurface = 'Smooth' | |
5529 | p7.BottomSurface = 'Smooth' | |
5530 | p8 = Instance.new('Part', modJAIL) | |
5531 | p8.BrickColor = BrickColor.new('Black') | |
5532 | p8.Transparency = 1 | |
5533 | p8.Position = Vector3.new(-6.2,4,-9.1) | |
5534 | p8.Rotation = Vector3.new(0,90,0) | |
5535 | p8.Anchored = true | |
5536 | p8.Locked = true | |
5537 | p8.Size = Vector3.new(1,6,4) | |
5538 | p8.TopSurface = 'Smooth' | |
5539 | p8.BottomSurface = 'Smooth' | |
5540 | ||
5541 | ------------------------ | |
5542 | ---Even more commands--- | |
5543 | ------------------------ | |
5544 | ||
5545 | addcmd('ayylmao','ayy lmao',{''}, | |
5546 | function(args) | |
5547 | local players = getPlayer(args[1]) | |
5548 | for i,v in pairs(players)do | |
5549 | local pchar = gPlayers[v].Character | |
5550 | if pcharFindFirstChild(Shirt) then | |
5551 | pchar.ShirtDestroy() | |
5552 | end | |
5553 | if pcharFindFirstChild(Pants) then | |
5554 | pchar.PantsDestroy() | |
5555 | end | |
5556 | if pcharFindFirstChild(Shirt Graphic) then | |
5557 | pchar[Shirt Graphic].Graphic = | |
5558 | end | |
5559 | for i,v in pairs(pcharGetChildren()) do | |
5560 | if vIsA(Hat) then | |
5561 | vDestroy() | |
5562 | end | |
5563 | end | |
5564 | local ayylmao = DATA.ayylmaoClone() | |
5565 | ayylmao.Parent = pchar | |
5566 | local BC = pchar[Body Colors] | |
5567 | BC.HeadColor = BrickColor.new(Fossil) | |
5568 | BC.LeftArmColor = BrickColor.new(Fossil) | |
5569 | BC.LeftLegColor = BrickColor.new(Fossil) | |
5570 | BC.RightArmColor = BrickColor.new(Fossil) | |
5571 | BC.RightLegColor = BrickColor.new(Fossil) | |
5572 | BC.TorsoColor = BrickColor.new(Fossil) | |
5573 | end | |
5574 | end) | |
5575 | ||
5576 | ---------------------- | |
5577 | -----Commands GUI----- | |
5578 | ---------------------- | |
5579 | ||
5580 | CMDsFolder = Instance.new(Folder, game.CoreGui) | |
5581 | ||
5582 | for i,v in pairs(CMDs) do | |
5583 | CMDsValue = Instance.new(StringValue, CMDsFolder) | |
5584 | CMDsValue.Value = v | |
5585 | CMDsValue.RobloxLocked = true | |
5586 | end | |
5587 | ||
5588 | local function commands() | |
5589 | local cmds = DATA.CMDsClone() | |
5590 | cmds.Parent = Player.PlayerGui | |
5591 | local CMDsV = CMDsFolderGetChildren() | |
5592 | for i = 1, #CMDsV do | |
5593 | local YSize = 25 | |
5594 | local Position = ((i YSize) - YSize) | |
5595 | local newcmd = cmds.MAIN.ExampleClone() | |
5596 | newcmd.Parent = cmds.MAIN.CMDs | |
5597 | newcmd.Visible = true | |
5598 | newcmd.Position = UDim2.new(0,5,0, Position + 5) | |
5599 | newcmd.Text = .. CMDsV[i].Value | |
5600 | cmds.MAIN.CMDs.CanvasSize = UDim2.new(0,0,0, Position + 30) | |
5601 | end | |
5602 | end | |
5603 | ||
5604 | addcmd('cmds','prints cmds',{}, | |
5605 | function(args) | |
5606 | commands() | |
5607 | end) | |
5608 | ||
5609 | ----------------- | |
5610 | ---Command Bar--- | |
5611 | ----------------- | |
5612 | ||
5613 | CMDbar.CMDbar.FocusLostconnect(function(enterpressed) | |
5614 | if enterpressed and CMDbar.CMDbar.Text ~= then | |
5615 | spawn(function () | |
5616 | execCmd(CMDbar.CMDbar.Text, Player) | |
5617 | end) | |
5618 | end | |
5619 | CMDbar.CMDbarTweenPosition(UDim2.new(0, -500, 0.7, 0), InOut, Quad, 0.5, true, nil) | |
5620 | end) | |
5621 | ||
5622 | Mouse.KeyDownconnect(function(Key) | |
5623 | if Keybyte() == 59 then | |
5624 | CMDbar.CMDbarTweenPosition(UDim2.new(0, 0, 0.4, 0), InOut, Quad, 0.5, true, nil) | |
5625 | CMDbar.CMDbarCaptureFocus() | |
5626 | end | |
5627 | end) | |
5628 | ||
5629 | ---------------- | |
5630 | --ESP function-- | |
5631 | ---------------- | |
5632 | ||
5633 | local ESP = false | |
5634 | local track = false | |
5635 | ||
5636 | function Create(base, team) | |
5637 | local MAIN = DATA.MAINClone() | |
5638 | local F = MAIN.DOT | |
5639 | local ESP = MAIN.NAME | |
5640 | ||
5641 | MAIN.Parent = Player.PlayerGui | |
5642 | MAIN.Adornee = base | |
5643 | ||
5644 | F.Visible = true | |
5645 | ||
5646 | ESP.Text = base.Parent.Nameupper() | |
5647 | ESP.Visible = true | |
5648 | end | |
5649 | ||
5650 | function Clear() | |
5651 | for _,v in pairs(Player.PlayerGuichildren()) do | |
5652 | if v.Name == MAIN and vIsA(BillboardGui) then | |
5653 | vDestroy() | |
5654 | end | |
5655 | end | |
5656 | end | |
5657 | ||
5658 | function Find() | |
5659 | Clear() | |
5660 | track = true | |
5661 | spawn(function() | |
5662 | while wait() do | |
5663 | if track then | |
5664 | Clear() | |
5665 | for i,v in pairs(game.Playersplayers()) do | |
5666 | if v.Character and v.Character.Head then | |
5667 | Create(v.Character.Head, true) | |
5668 | end | |
5669 | end | |
5670 | end | |
5671 | wait(1) | |
5672 | end | |
5673 | end) | |
5674 | end | |
5675 | ||
5676 | ------- | |
5677 | --ESP-- | |
5678 | ------- | |
5679 | ||
5680 | Mouse.KeyDownconnect(function(Key) | |
5681 | if Keybyte() == 30 then | |
5682 | if ESP == false then | |
5683 | Find() | |
5684 | ESP = true | |
5685 | elseif ESP == true then | |
5686 | Clear() | |
5687 | track = false | |
5688 | ESP = false | |
5689 | end | |
5690 | end | |
5691 | end) | |
5692 | ||
5693 | --------------------------------- | |
5694 | ----Notify animationmovement---- | |
5695 | --------------------------------- | |
5696 | ||
5697 | local NOTIFY = DATA.Notification | |
5698 | NOTIFY.Parent = game.CoreGui | |
5699 | ||
5700 | local memes = DATA.MemesClone() | |
5701 | memes.Parent = Player.PlayerGui | |
5702 | ||
5703 | local usingNOTE = false | |
5704 | ||
5705 | function Notify(msg) | |
5706 | if usingNOTE == false then | |
5707 | if NOTIFY.NOTIFY and NOTIFY.NOTIFY.NOTE then | |
5708 | spawn(function() | |
5709 | NOTIFY.NOTIFYTweenPosition(UDim2.new(0, 0, 0.4, 0), InOut, Quad, 0.5, true, nil) | |
5710 | NOTIFY.NOTIFY.NOTE.Text = msg | |
5711 | usingNOTE = true | |
5712 | wait(2.5) | |
5713 | NOTIFY.NOTIFYTweenPosition(UDim2.new(0, -500, 0.7, 0), InOut, Quad, 0.5, true, nil) | |
5714 | usingNOTE = false | |
5715 | end) | |
5716 | end | |
5717 | end | |
5718 | end | |
5719 | ||
5720 | ------------------------- | |
5721 | --Startup notifications-- | |
5722 | ------------------------- | |
5723 | ||
5724 | wait(1) | |
5725 | ||
5726 | if game.Workspace.FilteringEnabled == true then | |
5727 | NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,0,0) | |
5728 | Notify('Filtering Status ENABLED!') | |
5729 | elseif game.Workspace.FilteringEnabled == false then | |
5730 | NOTIFY.NOTIFY.BorderColor = BrickColor.new(0,255,0) | |
5731 | Notify('Filtering Status Disabled.') | |
5732 | end | |
5733 | ||
5734 | wait(2.6) | |
5735 | ||
5736 | NOTIFY.NOTIFY.BorderColor = BrickColor.new(0,255,255) | |
5737 | ||
5738 | Notify('N3xulis Loaded ' .. #cmds .. ' Commands.') | |
5739 | ||
5740 | wait(2.6) | |
5741 | ||
5742 | Notify('Welcome ' .. Player.Name .. '!') | |
5743 | ||
5744 | wait(3) | |
5745 | ||
5746 | Notify('Push ; for the command bar.') | |
5747 | ||
5748 | wait(2.6) | |
5749 | ||
5750 | Notify('Say ;cmds for commands') | |
5751 | ||
5752 | wait(3) | |
5753 | ||
5754 | Player.PlayerGui.MemesDestroy() | |
5755 | ||
5756 | -- __ __ ___ | |
5757 | -- _ __ | |
5758 | -- ` __ __ _ __ __ _ ____ | |
5759 | -- , ` '__` ' ',__ | |
5760 | -- ` __ _ _ _ __, ` | |
5761 | -- _ _ ______ ____ ____ _____ | |
5762 | -- _______ ___ ____ ____ --------------------------------------------------------------- | |
5763 | --------------------------Version Beta-------------------------- | |
5764 | --------------------------------------------------------------- | |
5765 | ---------------------------N3xul--------------------------- | |
5766 | --------------------------------------------------------------- |